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1 | --God Slayer | |
2 | ||
3 | ||
4 | ||
5 | ||
6 | --[[wait(0.1) | |
7 | ------------------------------- | |
8 | local p=game:service("Players").LocalPlayer | |
9 | if p.Name=="Reruderu" then | |
10 | p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.") | |
11 | elseif p.Name=="Rerumu" then | |
12 | p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid") | |
13 | end]] | |
14 | local p=game:service("Players").LocalPlayer | |
15 | local char=p.Character | |
16 | script.Parent=char | |
17 | local torso=char.Torso | |
18 | local hed=char.Head | |
19 | local larm=char:FindFirstChild("Left Arm") | |
20 | local rarm=char:FindFirstChild("Right Arm") | |
21 | local lleg=char:FindFirstChild("Left Leg") | |
22 | local rleg=char:FindFirstChild("Right Leg") | |
23 | local hum=char.Humanoid | |
24 | local cam=workspace.CurrentCamera | |
25 | local root=char.HumanoidRootPart | |
26 | local mouse=p:GetMouse() | |
27 | local hb=game:service("RunService").Heartbeat | |
28 | local rs=game:service("RunService").Stepped | |
29 | ------ | |
30 | local DEATH = false | |
31 | ------------------ | |
32 | hum.Died:connect(function() | |
33 | ATTACK = true | |
34 | DEATH = true | |
35 | end) | |
36 | ------------------ | |
37 | ||
38 | hum.HealthChanged:connect(function() | |
39 | - | local color2 = "Really blue" |
39 | + | if DEATH == false then |
40 | - | local righteyebrickcolor = "Really blue" |
40 | + | if hum.Health ~= "inf" then |
41 | hum.Health = "inf" | |
42 | end | |
43 | if hum.MaxHealth ~= "inf" then | |
44 | - | hum.WalkSpeed = 5 |
44 | + | hum.MaxHealth = "inf" |
45 | end | |
46 | end | |
47 | end) | |
48 | ------------------ | |
49 | local pgui=Instance.new("ScreenGui",p.PlayerGui) | |
50 | random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
51 | local run = 30 | |
52 | local normal = 16 | |
53 | - | local Shirt = "rbxassetid://427841675" |
53 | + | |
54 | - | local Pants = "rbxassetid://428282416" |
54 | + | local color2 = "Really red" |
55 | local righteyebrickcolor = "Really red" | |
56 | local NumCol = 0,0,255 | |
57 | local GodSlayer = true | |
58 | local Full = false | |
59 | hum.WalkSpeed = 75 | |
60 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
61 | ------------------- | |
62 | local drinks="10722059" | |
63 | local m="41707332" | |
64 | local tx="41708701" | |
65 | local ragesong="590156873" | |
66 | local breaks="368270172" | |
67 | local scream="527276541" | |
68 | ------------------- | |
69 | local Shirt = "rbxassetid://314420035" | |
70 | local Pants = "rbxassetid://314420068" | |
71 | ------------------- | |
72 | ||
73 | ||
74 | function swait(num) | |
75 | if num==0 or num==nil then | |
76 | game:service'RunService'.Stepped:wait(0) | |
77 | else | |
78 | for i=0,num do | |
79 | game:service'RunService'.Stepped:wait(0) | |
80 | end | |
81 | - | tecks2.Text = "" |
81 | + | |
82 | end | |
83 | ||
84 | function chatfunc(text) | |
85 | local chat = coroutine.wrap(function() | |
86 | if char:FindFirstChild("TalkingBillBoard")~= nil then | |
87 | char:FindFirstChild("TalkingBillBoard"):destroy() | |
88 | end | |
89 | local naeeym2 = Instance.new("BillboardGui",char) | |
90 | naeeym2.Size = UDim2.new(0,100,0,40) | |
91 | - | tecks3.Text = "" |
91 | + | |
92 | naeeym2.Adornee = char.Head | |
93 | naeeym2.Name = "TalkingBillBoard" | |
94 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
95 | tecks2.BackgroundTransparency = 1 | |
96 | tecks2.BorderSizePixel = 0 | |
97 | tecks2.Text = "TEST" | |
98 | tecks2.Font = "Fantasy" | |
99 | tecks2.TextSize = 30 | |
100 | tecks2.TextStrokeTransparency = 0 | |
101 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
102 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
103 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
104 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
105 | tecks3.BackgroundTransparency = 1 | |
106 | tecks3.BorderSizePixel = 0 | |
107 | tecks3.Text = "TEST 2" | |
108 | tecks3.Font = "Fantasy" | |
109 | tecks3.TextSize = 30 | |
110 | tecks3.TextStrokeTransparency = 0 | |
111 | tecks3.TextColor3 = Color3.new(0,0,255) | |
112 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
113 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
114 | for i = 1,string.len(text),1 do | |
115 | tecks2.Text = string.sub(text,1,i) | |
116 | tecks3.Text = string.sub(text,1,i) | |
117 | wait(0.01) | |
118 | end | |
119 | wait(2) | |
120 | for i = 1, 50 do | |
121 | swait() | |
122 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
123 | tecks2.Rotation = tecks2.Rotation - .8 | |
124 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
125 | - | chatfunc("Allow me to show you what happens when I break my limiter..") |
125 | + | |
126 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
127 | tecks3.Rotation = tecks2.Rotation + .8 | |
128 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
129 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
130 | end | |
131 | naeeym2:Destroy() | |
132 | end) | |
133 | chat() | |
134 | end | |
135 | function onChatted(msg) | |
136 | chatfunc(msg) | |
137 | end | |
138 | p.Chatted:connect(onChatted) | |
139 | coroutine.resume(coroutine.create(function() | |
140 | wait(2) | |
141 | chatfunc("Allow me to show you what happens when I break my Limit..") | |
142 | end)) | |
143 | ||
144 | ||
145 | local s0=Instance.new("Sound",char) | |
146 | s0.SoundId="rbxassetid://"..ragesong | |
147 | s0.Volume=1999 | |
148 | s0.Pitch=1 | |
149 | s0.Looped=true | |
150 | ||
151 | ||
152 | local s02=Instance.new("Sound",char) | |
153 | s02.SoundId="rbxassetid://978788235" | |
154 | s02.Volume=1999 | |
155 | s02.Pitch=1 | |
156 | s02.Looped=false | |
157 | s02:Play() | |
158 | ||
159 | function Sound(ID,Parent,Vol,Pitch,Loop) | |
160 | local S0 = Instance.new("Sound",Parent) | |
161 | S0.SoundId = ID | |
162 | S0.Volume = Vol | |
163 | S0.Looped = Loop | |
164 | S0.Pitch = Pitch | |
165 | wait(.1) | |
166 | S0:Play() | |
167 | end | |
168 | function weld(a, b, acf) | |
169 | local w = Instance.new("Weld", a) | |
170 | w.Part0 = a | |
171 | w.Part1 = b | |
172 | w.C0 = acf | |
173 | end | |
174 | ||
175 | ||
176 | wait(9) | |
177 | char.Head.face:Destroy() | |
178 | local reye = Instance.new("Part", char) | |
179 | reye.CanCollide = false | |
180 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
181 | reye.Material = "Neon" | |
182 | reye.Size = Vector3.new(.15,.15,.15) | |
183 | weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
184 | m1 = Instance.new("SpecialMesh", reye) | |
185 | m1.MeshType = "Sphere" | |
186 | m1.Scale = Vector3.new(0.9,0.9,0.9) | |
187 | reye.Locked = true | |
188 | reye.Name = "re" | |
189 | ||
190 | local leye = Instance.new("Part", char) | |
191 | leye.CanCollide = false | |
192 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
193 | leye.Material = "Neon" | |
194 | leye.Size = Vector3.new(.15,.15,.15) | |
195 | weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0)) | |
196 | local m = Instance.new("SpecialMesh", leye) | |
197 | m.MeshType = "Sphere" | |
198 | m.Scale = Vector3.new(0.9,0.9,0.9) | |
199 | leye.Locked = true | |
200 | leye.Name = "le" | |
201 | ||
202 | coroutine.resume(coroutine.create(function(Part,Weld) | |
203 | while Part.Parent~=nil do | |
204 | wait(2) | |
205 | for i=0,1,0.2 do | |
206 | wait() | |
207 | m.Scale = Vector3.new(.9,.9-.8*i,.5) | |
208 | end | |
209 | for i=0,1,0.2 do | |
210 | wait() | |
211 | m.Scale = Vector3.new(.9,.9+.8*i,.5) | |
212 | end | |
213 | end | |
214 | end),leye,weld) | |
215 | ||
216 | coroutine.resume(coroutine.create(function(Part,Weld) | |
217 | while Part.Parent~=nil do | |
218 | wait(2) | |
219 | for z=0,1,0.2 do | |
220 | wait() | |
221 | m1.Scale = Vector3.new(.9,.9-.8*z,.5) | |
222 | end | |
223 | for z=0,1,0.2 do | |
224 | wait() | |
225 | m1.Scale = Vector3.new(.9,.9+.8*z,.5) | |
226 | end | |
227 | end | |
228 | end),reye,weld) | |
229 | ||
230 | ||
231 | ||
232 | function fnt(pos,dist,splr) | |
233 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
234 | local list = {} | |
235 | for i,v in pairs(workspace:GetChildren())do | |
236 | if v:IsA("Model")then | |
237 | if v:findFirstChild("Torso")then | |
238 | if v ~= char then | |
239 | if(v.Torso.Position -pos).magnitude <= dist then | |
240 | table.insert(list,v) | |
241 | end | |
242 | end | |
243 | end | |
244 | end | |
245 | end | |
246 | return list | |
247 | end | |
248 | function fnp(pos,dist,splr) | |
249 | if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end | |
250 | local list = {} | |
251 | for i,v in pairs(workspace:GetChildren())do | |
252 | if v:IsA("Part")then | |
253 | if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then | |
254 | if(v.Position -pos).magnitude <= dist then | |
255 | table.insert(list,v) | |
256 | end | |
257 | end | |
258 | end | |
259 | end | |
260 | return list | |
261 | end | |
262 | fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld | |
263 | local wld = Instance.new("Weld", wp1) | |
264 | wld.Part0 = wp0 | |
265 | wld.Part1 = wp1 | |
266 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
267 | end | |
268 | local trans=false | |
269 | ------------------------------------ | |
270 | ------------------------------------ | |
271 | anim="idle" | |
272 | local sine=0 | |
273 | local add=0 | |
274 | local value=0 | |
275 | local ffing=false | |
276 | local msgs=0 | |
277 | attack=false | |
278 | NoAnims=false | |
279 | ----preparing character---- | |
280 | ||
281 | ||
282 | ||
283 | ||
284 | ||
285 | ||
286 | function NoOutline(Part) | |
287 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
288 | end | |
289 | function lerp(a, b, t) -- Linear interpolation | |
290 | return a + (b - a)*t | |
291 | end | |
292 | ||
293 | function slerp(a, b, t) --Spherical interpolation | |
294 | dot = a:Dot(b) | |
295 | if dot > 0.99999 or dot < -0.99999 then | |
296 | return t <= 0.5 and a or b | |
297 | else | |
298 | r = math.acos(dot) | |
299 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
300 | end | |
301 | end | |
302 | ||
303 | function matrixInterpolate(a, b, t) | |
304 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
305 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
306 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position | |
307 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right | |
308 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up | |
309 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back | |
310 | local t = v1:Dot(v2) | |
311 | if not (t < 0 or t == 0 or t > 0) then -- Failsafe | |
312 | return CFrame.new() | |
313 | end | |
314 | return CFrame.new( | |
315 | v0.x, v0.y, v0.z, | |
316 | v1.x, v1.y, v1.z, | |
317 | v2.x, v2.y, v2.z, | |
318 | v3.x, v3.y, v3.z) | |
319 | end | |
320 | ---------------------------------------------------- | |
321 | function genWeld(a,b) | |
322 | local w = Instance.new("Weld",a) | |
323 | w.Part0 = a | |
324 | w.Part1 = b | |
325 | return w | |
326 | end | |
327 | function weld(a, b) | |
328 | local weld = Instance.new("Weld") | |
329 | weld.Name = "W" | |
330 | weld.Part0 = a | |
331 | weld.Part1 = b | |
332 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
333 | weld.Parent = a | |
334 | return weld; | |
335 | end | |
336 | ---------------------------------------------------- | |
337 | function Lerp(c1,c2,al) | |
338 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
339 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
340 | for i,v in pairs(com1) do | |
341 | com1[i] = v+(com2[i]-v)*al | |
342 | end | |
343 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
344 | end | |
345 | ---------------------------------------------------- | |
346 | ||
347 | ||
348 | ||
349 | fw(torso, larm, -1.5, 0.5, 0) | |
350 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
351 | fw(torso, rarm, 1.5, 0.5, 0) | |
352 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
353 | fw(torso, hed, 0, 1.5, 0) | |
354 | fw(torso, lleg, -0.5, -1, 0) | |
355 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
356 | fw(torso, rleg, 0.5, -1, 0) | |
357 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
358 | fw(root, torso, 0, -1, 0) | |
359 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
360 | --------------rot------------ | |
361 | local r=0 | |
362 | local radd=0.04 | |
363 | coroutine.wrap(function() | |
364 | while rs:wait() do | |
365 | r=r+radd | |
366 | end | |
367 | end)() | |
368 | attack = false | |
369 | ----------------------------- | |
370 | ||
371 | ----------------------------- | |
372 | ||
373 | ||
374 | if trans == false then | |
375 | attack=true | |
376 | NoAnims=true | |
377 | hum.WalkSpeed=0 | |
378 | ||
379 | local fx = Instance.new("Sound",char) | |
380 | fx.SoundId="rbxassetid://"..drinks | |
381 | fx.Volume=0 | |
382 | fx.Pitch=1 | |
383 | fx:Play() | |
384 | ||
385 | ||
386 | ||
387 | ||
388 | fx.SoundId="rbxassetid://"..breaks | |
389 | fx.Volume=10 | |
390 | fx:Play() | |
391 | ||
392 | ||
393 | ||
394 | ||
395 | print("drinked") | |
396 | ||
397 | ||
398 | ||
399 | coroutine.wrap(function() | |
400 | while trans == false do | |
401 | wait(0.2) | |
402 | local ef = Instance.new("Part",char) | |
403 | ef.Name="pulse" | |
404 | ef.BrickColor=BrickColor.new(color2) | |
405 | ef.Material="Neon" | |
406 | ef.Shape="Ball" | |
407 | ef.CanCollide=false | |
408 | ef.Anchored=true | |
409 | ef.Size=Vector3.new(1,1,1) | |
410 | ef.CFrame=root.CFrame | |
411 | ||
412 | local ef2 = ef:Clone() | |
413 | ef2.Parent=ef | |
414 | ef2.BrickColor=BrickColor.new(color) | |
415 | ef2.Name="call" | |
416 | ef2.Size=Vector3.new(1,1,1) | |
417 | local em=Instance.new("SpecialMesh",ef2) | |
418 | em.MeshId="rbxassetid://3270017" | |
419 | em.Scale=Vector3.new(1,1,0.0001) | |
420 | ||
421 | local ef3 = ef2:Clone() | |
422 | ef3.Parent=ef | |
423 | ef3.Name="aura" | |
424 | ef3.CFrame=root.CFrame | |
425 | local em2=ef3.Mesh | |
426 | em2.MeshId="rbxassetid://20329976" | |
427 | em2.Scale=Vector3.new(1,0.4,1) | |
428 | ||
429 | local ef4 = ef3:Clone() | |
430 | ef4.Parent=ef | |
431 | local em3=ef4.Mesh | |
432 | ||
433 | local ef5 = ef2:Clone() | |
434 | ef5.Parent=ef | |
435 | local em4=ef5.Mesh | |
436 | ||
437 | coroutine.wrap(function() | |
438 | for i = 1, 60 do | |
439 | rs:wait() | |
440 | ef.Size=ef.Size+Vector3.new(1,1,1) | |
441 | ef.Transparency=ef.Transparency+1/60 | |
442 | ef2.Size=ef2.Size+Vector3.new(1,0.3,1) | |
443 | ef2.Transparency=ef2.Transparency+1/60 | |
444 | em.Scale=em.Scale+Vector3.new(1,1,0) | |
445 | ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r) | |
446 | ef3.Size=ef3.Size+Vector3.new(1,0.3,1) | |
447 | ef3.Transparency=ef3.Transparency+1/60 | |
448 | ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0) | |
449 | em2.Scale=em2.Scale+Vector3.new(1,0.3,1) | |
450 | ef4.Size=ef4.Size+Vector3.new(1,0.3,1) | |
451 | ef4.Transparency=ef4.Transparency+1/60 | |
452 | ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0) | |
453 | em3.Scale=em3.Scale+Vector3.new(1,0.3,1) | |
454 | ef5.Transparency=ef5.Transparency+1/60 | |
455 | em4.Scale=em4.Scale+Vector3.new(1,1,0) | |
456 | ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r) | |
457 | end | |
458 | ef:Destroy() | |
459 | ef2:Destroy() | |
460 | ef3:Destroy() | |
461 | ef4:Destroy() | |
462 | ef5:Destroy() | |
463 | end)() | |
464 | end | |
465 | local ef = Instance.new("Part",char) | |
466 | ef.Name="pulse" | |
467 | ef.BrickColor=BrickColor.new(color2) | |
468 | ef.Material="Neon" | |
469 | ef.Shape="Ball" | |
470 | ef.CanCollide=false | |
471 | ef.Anchored=true | |
472 | ef.Size=Vector3.new(1,1,1) | |
473 | ef.CFrame=root.CFrame | |
474 | local em=Instance.new("SpecialMesh",ef) | |
475 | em.MeshId="rbxassetid://9982590" | |
476 | em.Scale=Vector3.new(1,0.3,1) | |
477 | ||
478 | local ef2 = ef:Clone() | |
479 | ef2.Parent=ef | |
480 | ef2.Name="aura" | |
481 | ef2.CFrame=root.CFrame | |
482 | ef2.Mesh:Destroy() | |
483 | ||
484 | local ef3 = ef:Clone() | |
485 | ef3.Parent=ef | |
486 | ef3.Name="aura" | |
487 | ef3.CFrame=root.CFrame | |
488 | ef3.Mesh:Destroy() | |
489 | local em2=Instance.new("SpecialMesh",ef3) | |
490 | em2.MeshId="rbxassetid://20329976" | |
491 | em2.Scale=Vector3.new(1,0.3,1) | |
492 | ||
493 | coroutine.wrap(function() | |
494 | for i = 1, 250 do | |
495 | ef.Size=ef.Size+Vector3.new(2,2,2) | |
496 | ef.Transparency=ef.Transparency+1/160 | |
497 | em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6) | |
498 | ef.CFrame=root.CFrame*CFrame.Angles(r,r,r) | |
499 | ef3.Transparency=ef3.Transparency+1/160 | |
500 | ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0) | |
501 | em2.Scale=em2.Scale+Vector3.new(2,0.8,2) | |
502 | ef2.Size=ef2.Size+Vector3.new(2,2,2) | |
503 | ef2.Transparency=ef2.Transparency+1/160 | |
504 | rs:wait() | |
505 | end | |
506 | ef:Destroy() | |
507 | ef2:Destroy() | |
508 | ef3:Destroy() | |
509 | s02:Destroy() | |
510 | ||
511 | end)() | |
512 | end)() | |
513 | ||
514 | for i = 1, 270 do | |
515 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25) | |
516 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25) | |
517 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25) | |
518 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25) | |
519 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25) | |
520 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25) | |
521 | rs:wait() | |
522 | end | |
523 | wait(8.7) | |
524 | s0:Play() | |
525 | trans=true | |
526 | print("screamed") | |
527 | for i,v in pairs(char:GetChildren()) do | |
528 | if v:FindFirstChild("Handle") then | |
529 | v.Handle.Transparency=1 | |
530 | end | |
531 | end | |
532 | hum.WalkSpeed=normal | |
533 | NoAnims=false | |
534 | attack=false | |
535 | end | |
536 | ||
537 | ||
538 | ------effects------ | |
539 | ypcall(function() | |
540 | shirt = Instance.new("Shirt", char) | |
541 | shirt.Name = "Shirt" | |
542 | pants = Instance.new("Pants", char) | |
543 | pants.Name = "Pants" | |
544 | char.Shirt.ShirtTemplate = Shirt | |
545 | char.Pants.PantsTemplate = Pants | |
546 | end) | |
547 | ||
548 | char["Body Colors"].HeadColor = BrickColor.new("Dirt brown") | |
549 | char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown") | |
550 | char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown") | |
551 | char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown") | |
552 | ||
553 | ||
554 | ||
555 | hum = char.Humanoid | |
556 | - | CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015") |
556 | + | |
557 | function CreateMesh(parent, id, x, y, z, texture) | |
558 | local m=Instance.new("SpecialMesh", parent) | |
559 | - | hat.BrickColor = BrickColor.new("Dark indigo") |
559 | + | |
560 | m.MeshId=id | |
561 | if texture ~= nil then | |
562 | m.TextureId=texture | |
563 | end | |
564 | m.Scale = Vector3.new(x,y,z) | |
565 | end | |
566 | ||
567 | local euler = CFrame.fromEulerAnglesXYZ | |
568 | ||
569 | Hat=function() | |
570 | hat = Instance.new("Part", char) | |
571 | CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://1357292232") | |
572 | hat.Name = "PurpleHair" | |
573 | hat.Locked = true | |
574 | hat.BrickColor = BrickColor.new("Really red") | |
575 | - | hat2.BrickColor = BrickColor.new("Dark indigo") |
575 | + | |
576 | hat.Size=Vector3.new(1,1,1) | |
577 | hatw = Instance.new("Weld",hat) | |
578 | hatw.Part0=hat | |
579 | hatw.Part1=char['Head'] | |
580 | hatw.C0=CFrame.new(-0.1,-0.4,0) | |
581 | hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
582 | end | |
583 | ||
584 | ||
585 | Hat2=function() | |
586 | hat2 = Instance.new("Part", char) | |
587 | CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208") | |
588 | hat2.Name = "DisguiseScarf" | |
589 | hat2.Locked = true | |
590 | hat2.BrickColor = BrickColor.new("Really red") | |
591 | hat2.CanCollide=true | |
592 | hat2.Size=Vector3.new(1,1,1) | |
593 | hat2w = Instance.new("Weld",hat2) | |
594 | hat2w.Part0=hat2 | |
595 | hat2w.Part1=char['Head'] | |
596 | hat2w.C0=CFrame.new(0,0.5,0) | |
597 | hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
598 | end | |
599 | ||
600 | Hat() | |
601 | Hat2() | |
602 | ------------------- | |
603 | hum.MaxHealth=math.huge | |
604 | hum.Health=hum.MaxHealth | |
605 | ------------------- | |
606 | ||
607 | Debounces = { | |
608 | - | CV="Really blue" |
608 | + | |
609 | NoIdl = false; | |
610 | Slashing = false; | |
611 | Slashed = false; | |
612 | RPunch = false; | |
613 | RPunched = false; | |
614 | LPunch = false; | |
615 | LPunched = false; | |
616 | } | |
617 | local Touche = {char.Name, } | |
618 | ||
619 | ||
620 | CV="Really red" | |
621 | ||
622 | local txt = Instance.new("BillboardGui", char) | |
623 | txt.Adornee = char .Head | |
624 | - | text.TextStrokeColor3 = Color3.new(0,0,255) |
624 | + | |
625 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
626 | txt.StudsOffset = Vector3.new(-9, 11, 0) | |
627 | local text = Instance.new("TextLabel", txt) | |
628 | text.Size = UDim2.new(10, 0, 7, 0) | |
629 | text.FontSize = "Size24" | |
630 | text.TextScaled = true | |
631 | text.TextTransparency = 0 | |
632 | text.BackgroundTransparency = 1 | |
633 | text.TextTransparency = 0 | |
634 | text.TextStrokeTransparency = 0 | |
635 | text.Font = "Antique" | |
636 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
637 | ||
638 | v=Instance.new("Part") | |
639 | - | text.TextColor3 = Color3.new(0,0,0) |
639 | + | |
640 | v.Parent=p.Character | |
641 | - | text.Text = "God Slayer" |
641 | + | |
642 | v.Anchored=true | |
643 | v.CanCollide=false | |
644 | v.BottomSurface="Smooth" | |
645 | v.TopSurface="Smooth" | |
646 | v.Size=Vector3.new(10,5,3) | |
647 | v.Transparency=1 | |
648 | v.CFrame=char.Torso.CFrame | |
649 | v.BrickColor=BrickColor.new(CV) | |
650 | v.Transparency=1 | |
651 | text.TextColor3 = Color3.new(255,0,0) | |
652 | v.Shape="Block" | |
653 | text.Text = "Ultimate God Slayer" | |
654 | ||
655 | ||
656 | ||
657 | ||
658 | ||
659 | ||
660 | ||
661 | ||
662 | rarm.Touched:connect(function(ht) | |
663 | hit = ht.Parent | |
664 | if ht and hit:IsA("Model") then | |
665 | if hit:FindFirstChild("Humanoid") then | |
666 | if hit.Name ~= p.Name then | |
667 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
668 | Debounces.RPunched = true | |
669 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
670 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20 | |
671 | if Debounces.ks==true then | |
672 | z = Instance.new("Sound",hed) | |
673 | z.SoundId = "rbxassetid://588693156" | |
674 | z.Pitch = ptz[math.random(1,#ptz)] | |
675 | z.Volume = 20 | |
676 | z:Play() | |
677 | end | |
678 | wait(.2) | |
679 | Debounces.RPunched = false | |
680 | end | |
681 | end | |
682 | end | |
683 | elseif ht and hit:IsA("Hat") then | |
684 | if hit.Parent.Name ~= p.Name then | |
685 | if hit.Parent:FindFirstChild("Humanoid") then | |
686 | if Debounces.RPunch == true and Debounces.RPunched == false then | |
687 | Debounces.RPunched = true | |
688 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8)) | |
689 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20 | |
690 | if Debounces.ks==true then | |
691 | z = Instance.new("Sound",hed) | |
692 | z.SoundId = "rbxassetid://588693156" | |
693 | z.Pitch = ptz[math.random(1,#ptz)] | |
694 | z.Volume = 20 | |
695 | z:Play() | |
696 | end | |
697 | wait(.2) | |
698 | Debounces.RPunched = false | |
699 | end | |
700 | end | |
701 | end | |
702 | end | |
703 | end) | |
704 | larm.Touched:connect(function(ht) | |
705 | hit = ht.Parent | |
706 | if ht and hit:IsA("Model") then | |
707 | if hit:FindFirstChild("Humanoid") then | |
708 | if hit.Name ~= p.Name then | |
709 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
710 | Debounces.LPunched = true | |
711 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
712 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20 | |
713 | if Debounces.ks2==true then | |
714 | z = Instance.new("Sound",hed) | |
715 | z.SoundId = "rbxassetid://588693156" | |
716 | z.Pitch = ptz[math.random(1,#ptz)] | |
717 | z.Volume = 20 | |
718 | z:Play() | |
719 | end | |
720 | wait(.2) | |
721 | Debounces.LPunched = false | |
722 | end | |
723 | end | |
724 | end | |
725 | elseif ht and hit:IsA("Hat") then | |
726 | if hit.Parent.Name ~= p.Name then | |
727 | if hit.Parent:FindFirstChild("Humanoid") then | |
728 | if Debounces.LPunch == true and Debounces.LPunched == false then | |
729 | Debounces.LPunched = true | |
730 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8)) | |
731 | hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20 | |
732 | if Debounces.ks2==true then | |
733 | z = Instance.new("Sound",hed) | |
734 | z.SoundId = "rbxassetid://588693156" | |
735 | z.Pitch = ptz[math.random(1,#ptz)] | |
736 | z.Volume = 20 | |
737 | z:Play() | |
738 | end | |
739 | wait(.2) | |
740 | Debounces.LPunched = false | |
741 | end | |
742 | end | |
743 | end | |
744 | end | |
745 | end) | |
746 | ||
747 | ||
748 | ||
749 | ||
750 | ||
751 | ||
752 | ||
753 | ||
754 | local attacktype = 1 | |
755 | local attack = false | |
756 | ||
757 | ||
758 | ||
759 | function attackone() | |
760 | Debounces.RPunch = true | |
761 | Debounces.LPunch = true | |
762 | attack = true | |
763 | NoAnims = true | |
764 | for i = 1, 3 do | |
765 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
766 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
767 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
768 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
769 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
770 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
771 | if Debounces.on == false then break end | |
772 | wait() | |
773 | end | |
774 | attack = false | |
775 | NoAnims = false | |
776 | Debounces.RPunch = false | |
777 | Debounces.LPunch = false | |
778 | end | |
779 | ||
780 | function attacktwo() | |
781 | Debounces.RPunch = true | |
782 | Debounces.LPunch = true | |
783 | NoAnims = true | |
784 | attack = true | |
785 | for i = 1, 3 do | |
786 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
787 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
788 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
789 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
790 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
791 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
792 | if Debounces.on == false then break end | |
793 | wait() | |
794 | end | |
795 | attack = false | |
796 | NoAnims = false | |
797 | Debounces.RPunch = false | |
798 | Debounces.LPunch = false | |
799 | ||
800 | end | |
801 | ||
802 | ||
803 | function attackthree() | |
804 | Debounces.RPunch = true | |
805 | Debounces.LPunch = true | |
806 | NoAnims = true | |
807 | attack = true | |
808 | for i = 1, 3 do | |
809 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
810 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
811 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
812 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
813 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
814 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
815 | if Debounces.on == false then break end | |
816 | wait() | |
817 | end | |
818 | attack = false | |
819 | NoAnims = false | |
820 | Debounces.RPunch = false | |
821 | Debounces.LPunch = false | |
822 | end | |
823 | ||
824 | ||
825 | function attackfour() | |
826 | Debounces.RPunch = true | |
827 | Debounces.LPunch = true | |
828 | NoAnims = true | |
829 | attack = true | |
830 | for i = 1, 3 do | |
831 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
832 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
833 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
834 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
835 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
836 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
837 | if Debounces.on == false then break end | |
838 | wait() | |
839 | end | |
840 | attack = false | |
841 | NoAnims = false | |
842 | Debounces.RPunch = false | |
843 | Debounces.LPunch = false | |
844 | end | |
845 | ||
846 | ||
847 | mouse.Button1Down:connect(function() | |
848 | if attack == false and attacktype == 1 then | |
849 | attacktype = 2 | |
850 | attackone() | |
851 | elseif attack == false and attacktype == 2 then | |
852 | attacktype = 3 | |
853 | attacktwo() | |
854 | elseif attack == false and attacktype == 3 then | |
855 | attacktype = 4 | |
856 | attackthree() | |
857 | elseif attack == false and attacktype == 4 then | |
858 | attacktype = 1 | |
859 | attackfour() | |
860 | end | |
861 | end) | |
862 | ||
863 | ||
864 | --[[function Transformation() | |
865 | hum.WalkSpeed = 0 | |
866 | local Portal = Instance.new("Model",char) | |
867 | local prt1 = Instance.new("Model",Portal) | |
868 | local prt2 = Instance.new("Model",Portal) | |
869 | local prt3 = Instance.new("Model",Portal) | |
870 | for i = 1,7 do | |
871 | local p = Instance.new("Part",prt1) | |
872 | p.Locked = true | |
873 | p.Anchored = true | |
874 | p.Transparency = 1 | |
875 | p.CanCollide = false | |
876 | p.BrickColor = BrickColor.new("Really red") | |
877 | p.TopSurface = 0 | |
878 | p.Material = "Neon" | |
879 | p.BottomSurface = 0 | |
880 | p.Size = Vector3.new(1,1,1) | |
881 | local m = Instance.new("SpecialMesh",p) | |
882 | m.Name = 'm' | |
883 | m.Scale = Vector3.new(1,1,1) | |
884 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
885 | end for i = 1,7 do | |
886 | local p = Instance.new("Part",prt2) | |
887 | p.Locked = true | |
888 | p.Anchored = true | |
889 | p.CanCollide = false | |
890 | p.Transparency = 1 | |
891 | p.BrickColor = BrickColor.new("Really black") | |
892 | p.TopSurface = 0 | |
893 | p.Material = "Neon" | |
894 | p.BottomSurface = 0 | |
895 | p.Size = Vector3.new(1,1,1) | |
896 | local m = Instance.new("SpecialMesh",p) | |
897 | m.Name = 'm' | |
898 | m.Scale = Vector3.new(1,1,1) | |
899 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
900 | end for i = 1,7 do | |
901 | local p = Instance.new("Part",prt3) | |
902 | p.Locked = true | |
903 | p.Anchored = true | |
904 | p.CanCollide = false | |
905 | p.Transparency = 1 | |
906 | p.BrickColor = BrickColor.new("Really red") | |
907 | p.TopSurface = 0 | |
908 | p.Material = "Neon" | |
909 | p.BottomSurface = 0 | |
910 | p.Size = Vector3.new(1,1,1) | |
911 | local m = Instance.new("SpecialMesh",p) | |
912 | m.Name = 'm' | |
913 | m.Scale = Vector3.new(1,1,1) | |
914 | m.MeshId = "http://www.roblox.com/Asset/?id=9756362" | |
915 | end | |
916 | local Rot,Rate,Dist,Size = 0,65,65,1 | |
917 | coroutine.wrap(function() | |
918 | while wait()do | |
919 | if _DEBOUNCE then break end | |
920 | for i,v in pairs(prt1:GetChildren())do | |
921 | v.Transparency = v.Transparency -0.035 | |
922 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist) | |
923 | v.m.Scale = Vector3.new(Size,Size,Size) | |
924 | end for i,v in pairs(prt2:GetChildren())do | |
925 | v.Transparency = v.Transparency -0.035 | |
926 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist) | |
927 | v.m.Scale = Vector3.new(Size,Size,Size) | |
928 | end for i,v in pairs(prt3:GetChildren())do | |
929 | v.Transparency = v.Transparency -0.035 | |
930 | v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0) | |
931 | v.m.Scale = Vector3.new(Size,Size,Size) | |
932 | end | |
933 | Rot = Rot >= 360 and 0 or Rot +Rate | |
934 | end end)() | |
935 | wait(0.75) | |
936 | for i = 1,90 do | |
937 | Rate = Rate -(2.3/3) | |
938 | Dist = Dist -(1.5/3) | |
939 | wait() | |
940 | end | |
941 | wait(1) | |
942 | for i = 1,30 do | |
943 | Rate = Rate -(2.3/3) | |
944 | Dist = Dist +0.5 | |
945 | wait() | |
946 | end | |
947 | wait(2) | |
948 | for i = 1,30 do | |
949 | Rate = Rate +(9.2/3) | |
950 | Dist = Dist -1.75 | |
951 | wait() | |
952 | end | |
953 | wait(0.75) | |
954 | for i = 1,6 do | |
955 | Rate = Rate -4 | |
956 | Dist = Dist +0.5 | |
957 | wait() | |
958 | end | |
959 | Rate = 0 | |
960 | Dist = 6 | |
961 | wait(2) | |
962 | for i = 1,90 do | |
963 | Rate = Rate +0.5 | |
964 | Dist = Dist +0.2 | |
965 | wait() | |
966 | end | |
967 | wait(1) | |
968 | for i = 1,30 do | |
969 | Dist = Dist -(24/30) | |
970 | Size = Size +0.05 | |
971 | wait() | |
972 | end | |
973 | - | hat3.BrickColor = BrickColor.new("Maroon") |
973 | + | |
974 | ||
975 | ||
976 | coroutine.resume(coroutine.create(function() | |
977 | wait(2) | |
978 | game.Lighting.TimeOfDay = "00:00:00" | |
979 | ||
980 | hat.Transparency = 1 | |
981 | Hat3=function() | |
982 | hat3 = Instance.new("Part", char) | |
983 | CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1) | |
984 | hat3.Name = "RedHair" | |
985 | hat3.Locked = true | |
986 | hat3.BrickColor = BrickColor.new("Really red") | |
987 | hat3.CanCollide=true | |
988 | hat3.Size=Vector3.new(1,1,1) | |
989 | hat3w = Instance.new("Weld",hat3) | |
990 | - | char.Shirt.ShirtTemplate = "rbxassetid://519769931" |
990 | + | |
991 | - | char.Pants.PantsTemplate = "rbxassetid://519770250" |
991 | + | |
992 | hat3w.C0=CFrame.new(-0.1,-0.4,0) | |
993 | hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0)) | |
994 | end | |
995 | ||
996 | ||
997 | ||
998 | ypcall(function() | |
999 | shirt = Instance.new("Shirt", char) | |
1000 | shirt.Name = "Shirt" | |
1001 | pants = Instance.new("Pants", char) | |
1002 | pants.Name = "Pants" | |
1003 | char.Shirt.ShirtTemplate = "rbxassetid://314420035" | |
1004 | char.Pants.PantsTemplate = "rbxassetid://314420068" | |
1005 | end) | |
1006 | ||
1007 | - | hat.BrickColor = BrickColor.new("Maroon") |
1007 | + | |
1008 | s02=Instance.new("Sound",char) | |
1009 | s02.SoundId="rbxassetid://"..ragesong2 | |
1010 | s02.Volume=1999 | |
1011 | s02.Pitch=1 | |
1012 | s02.Looped=true | |
1013 | righteyebrickcolor = "Really red" | |
1014 | s0:Stop() | |
1015 | wait(0.01) | |
1016 | s02:Play() | |
1017 | reye.BrickColor = BrickColor.new(righteyebrickcolor) | |
1018 | leye.BrickColor = BrickColor.new(righteyebrickcolor) | |
1019 | text.TextStrokeColor3 = Color3.new(255,0,0) | |
1020 | hat.BrickColor = BrickColor.new("Really red") | |
1021 | Hat3() | |
1022 | end)) | |
1023 | ||
1024 | ||
1025 | tran = 0 | |
1026 | for i,v in pairs(char:GetChildren()) do | |
1027 | if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then | |
1028 | Glow1 = Color3.new(.6,0,.1) | |
1029 | Glow2 = Color3.new(0,0,0) | |
1030 | ||
1031 | GlowParticle = Instance.new("ParticleEmitter",v) | |
1032 | GlowParticle.LightEmission = 1 | |
1033 | GlowParticle.Color = ColorSequence.new(Glow1,Glow2) | |
1034 | GlowParticle.Size = NumberSequence.new(0,2) | |
1035 | ||
1036 | GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845" | |
1037 | GlowParticle.Transparency = NumberSequence.new(tran,1) | |
1038 | GlowParticle.LockedToPart = true | |
1039 | GlowParticle.Lifetime = NumberRange.new(0.5) | |
1040 | GlowParticle.Rate= 300 | |
1041 | GlowParticle.Speed =NumberRange.new(0) | |
1042 | end end | |
1043 | ||
1044 | ||
1045 | ||
1046 | ||
1047 | ||
1048 | ||
1049 | ||
1050 | ||
1051 | ||
1052 | ||
1053 | ||
1054 | ||
1055 | ||
1056 | coroutine.wrap(function() | |
1057 | for i = 1,3 do | |
1058 | wait() | |
1059 | end end)() | |
1060 | wait(1.65) | |
1061 | _DEBOUNCE = true | |
1062 | wait() | |
1063 | Portal:Destroy() | |
1064 | coroutine.wrap(function() | |
1065 | local Pos = char.Torso.Position | |
1066 | local BOOSH = Instance.new("Sound",Workspace) | |
1067 | BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159" | |
1068 | BOOSH.Volume = 1 | |
1069 | BOOSH.Pitch = 0.675 | |
1070 | local Fuse = Instance.new("Sound",Workspace) | |
1071 | Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908" | |
1072 | Fuse.Volume = 1 | |
1073 | Fuse.Pitch = 0.25 | |
1074 | local BOOSH2 = Instance.new("Sound",Workspace) | |
1075 | BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793" | |
1076 | BOOSH2.Volume = 1 | |
1077 | BOOSH2.Pitch = 0.25 | |
1078 | local dsound = true | |
1079 | local PewPew = Instance.new("Sound",Workspace) | |
1080 | PewPew.Name = "PewPew" | |
1081 | PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534" | |
1082 | PewPew.Volume = 1 | |
1083 | PewPew.Pitch = 0.32 | |
1084 | local function GetHumanoids() | |
1085 | local Characters = {} | |
1086 | for i,v in pairs(Workspace:GetChildren())do | |
1087 | if v:IsA("Model")then | |
1088 | local Hu = v:findFirstChild("Humanoid") | |
1089 | local Torso = v:findFirstChild("Torso") | |
1090 | if Hu and Torso and v.Name ~= p.Name then | |
1091 | table.insert(Characters,Torso) | |
1092 | end end end | |
1093 | return Characters | |
1094 | end | |
1095 | local function Boom() | |
1096 | for i = 1,25 do | |
1097 | for _,v in pairs(GetHumanoids())do | |
1098 | if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then | |
1099 | local h = v.Parent:findFirstChild("Humanoid") | |
1100 | if h then | |
1101 | local Moar =(Pos - v.Position).unit | |
1102 | ||
1103 | ||
1104 | end end end | |
1105 | local p = Instance.new("Part",char) | |
1106 | p.Name = "BlastRing" | |
1107 | p.TopSurface = 0 | |
1108 | p.BottomSurface = 0 | |
1109 | p.CanCollide = false | |
1110 | p.Anchored = true | |
1111 | p.BrickColor = BrickColor.new("Really red") | |
1112 | p.Size = Vector3.new(1,1,1) | |
1113 | p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
1114 | local rm = Instance.new("SpecialMesh",p) | |
1115 | rm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1116 | rm.Name = "BlastMesh" | |
1117 | rm.Scale = Vector3.new(1,1,1) | |
1118 | coroutine.wrap(function() | |
1119 | for n = 1,15 do | |
1120 | rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2 | |
1121 | if 2 +i/5 == 1.2 then | |
1122 | rm.Scale = rm.Scale + Vector3.new(0,0.9,0) | |
1123 | end | |
1124 | p.Transparency = n/15 | |
1125 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0) | |
1126 | wait() | |
1127 | end | |
1128 | p:Destroy() | |
1129 | end)() | |
1130 | local p = Instance.new("Part",char) | |
1131 | p.TopSurface = 0 | |
1132 | p.BottomSurface = 0 | |
1133 | p.formFactor = "Symmetric" | |
1134 | p.Size = Vector3.new(1,1,1) | |
1135 | p.Anchored = true | |
1136 | p.CanCollide = false | |
1137 | p.BrickColor = BrickColor.new("Really red") | |
1138 | p.CFrame = CFrame.new(Pos) | |
1139 | local m = Instance.new("BlockMesh",p) | |
1140 | coroutine.wrap(function() | |
1141 | for x = 1,48 do | |
1142 | m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2 | |
1143 | p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50) | |
1144 | p.Transparency = x/48 | |
1145 | Wait() | |
1146 | end | |
1147 | p:Destroy() | |
1148 | end)() | |
1149 | Game:GetService("Debris"):AddItem(p,5) | |
1150 | local p = Instance.new("Part",char) | |
1151 | p.Name = "BlastRing" | |
1152 | p.TopSurface = 0 | |
1153 | p.BottomSurface = 0 | |
1154 | p.CanCollide = false | |
1155 | p.Anchored = true | |
1156 | p.BrickColor = BrickColor.new("Really black") | |
1157 | p.Size = Vector3.new(1,1,1) | |
1158 | p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0) | |
1159 | local m = Instance.new("SpecialMesh",p) | |
1160 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1161 | m.Scale = Vector3.new(1,0.25,1) | |
1162 | coroutine.wrap(function() | |
1163 | for n = 1,13 do | |
1164 | m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2 | |
1165 | if 1 +i/5 == 1.2 then | |
1166 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
1167 | end | |
1168 | p.Transparency = n/13 | |
1169 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0) | |
1170 | Wait() | |
1171 | end | |
1172 | p:Destroy() | |
1173 | end)() | |
1174 | Wait(0.1) | |
1175 | end for i = 10,19 do | |
1176 | local p = Instance.new("Part",char) | |
1177 | p.Name = "BlastRing" | |
1178 | p.TopSurface = 0 | |
1179 | p.BottomSurface = 0 | |
1180 | p.CanCollide = false | |
1181 | p.Anchored = true | |
1182 | p.BrickColor = BrickColor.new("Really red") | |
1183 | p.Size = Vector3.new(1,1,1) | |
1184 | p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0) | |
1185 | local m = Instance.new("SpecialMesh",p) | |
1186 | m.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1187 | m.Scale = Vector3.new(1,0.25,1) | |
1188 | coroutine.wrap(function() | |
1189 | for n = 1,13 do | |
1190 | m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2 | |
1191 | if 1 +i/5 == 1.2 then | |
1192 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
1193 | end | |
1194 | p.Transparency = n/13 | |
1195 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0) | |
1196 | Wait() | |
1197 | end | |
1198 | p:Destroy() | |
1199 | end)() | |
1200 | local p = Instance.new("Part",char) | |
1201 | p.Name = "BlastRing" | |
1202 | p.TopSurface = 0 | |
1203 | p.BottomSurface = 0 | |
1204 | p.CanCollide = false | |
1205 | p.Anchored = true | |
1206 | p.BrickColor = BrickColor.new("Really black") | |
1207 | p.Size = Vector3.new(1,1,1) | |
1208 | p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30) | |
1209 | p.Parent = workspace | |
1210 | local m = Instance.new("SpecialMesh",p) | |
1211 | m.Name = "BlastMesh" | |
1212 | m.Scale = Vector3.new(0.1,0.1,0.1) | |
1213 | m.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1214 | coroutine.wrap(function() | |
1215 | for n = 1,15 do | |
1216 | m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2 | |
1217 | if 3+i/5 == 1.2 then | |
1218 | m.Scale = m.Scale + Vector3.new(0,0.9,0) | |
1219 | end | |
1220 | p.Transparency = n/15 | |
1221 | p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0) | |
1222 | Wait() | |
1223 | end | |
1224 | p:Destroy() | |
1225 | end)() | |
1226 | for _,v in pairs(GetHumanoids())do | |
1227 | if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then | |
1228 | local h = v.Parent:findFirstChild("Humanoid") | |
1229 | if h then | |
1230 | local Moar =(Pos - v.Position).unit | |
1231 | ||
1232 | ||
1233 | end end end | |
1234 | Wait(0.1) | |
1235 | end for i = 30,37 do | |
1236 | for _,v in pairs(GetHumanoids())do | |
1237 | if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then | |
1238 | local h = v.Parent:findFirstChild("Humanoid") | |
1239 | if h then | |
1240 | local Moar =(Pos - v.Position).unit | |
1241 | ||
1242 | ||
1243 | end end end end | |
1244 | dsound = false | |
1245 | wait(6.5) | |
1246 | for i = 1,30 do | |
1247 | BOOSH.Volume = BOOSH.Volume -0.033 | |
1248 | - | hum.WalkSpeed = 5 |
1248 | + | |
1249 | Fuse.Volume = BOOSH.Volume | |
1250 | Wait() | |
1251 | end | |
1252 | BOOSH:Stop() | |
1253 | BOOSH2:Stop() | |
1254 | - | local Colors = {"Really blue", "Really blue"} |
1254 | + | |
1255 | end | |
1256 | BOOSH2:Play() | |
1257 | Fuse:Play() | |
1258 | BOOSH:Play() | |
1259 | Boom() | |
1260 | end)() | |
1261 | hum.WalkSpeed = 75 | |
1262 | end]] | |
1263 | ||
1264 | ||
1265 | GroundWave = function() | |
1266 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1267 | local Colors = {"Really red", "Really red"} | |
1268 | local wave = Instance.new("Part", torso) | |
1269 | wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
1270 | wave.Anchored = true | |
1271 | wave.CanCollide = false | |
1272 | wave.Locked = true | |
1273 | wave.Size = Vector3.new(1, 1, 1) | |
1274 | wave.TopSurface = "Smooth" | |
1275 | wave.BottomSurface = "Smooth" | |
1276 | wave.Transparency = 0.35 | |
1277 | wave.CFrame = HandCF | |
1278 | wm = Instance.new("SpecialMesh", wave) | |
1279 | wm.MeshId = "rbxassetid://3270017" | |
1280 | coroutine.wrap(function() | |
1281 | for i = 1, 14, 1 do | |
1282 | wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1) | |
1283 | wave.Size = wm.Scale | |
1284 | wave.CFrame = HandCF | |
1285 | wave.Transparency = i/14 | |
1286 | wait() | |
1287 | end | |
1288 | wait() | |
1289 | wave:Destroy() | |
1290 | end)() | |
1291 | end | |
1292 | ||
1293 | ||
1294 | ||
1295 | function BurningEff(part) | |
1296 | local eff1 = Instance.new("ParticleEmitter",part) | |
1297 | eff1.Size = NumberSequence.new(.1) | |
1298 | eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
1299 | eff1.LightEmission = 1 | |
1300 | eff1.Lifetime = NumberRange.new(1) | |
1301 | eff1.Speed = NumberRange.new(0) | |
1302 | eff1.Rate = 100 | |
1303 | eff1.Texture = "rbxassetid://284205403" | |
1304 | eff1.Acceleration = Vector3.new(0,10,0) | |
1305 | eff1.Color = ColorSequence.new(Color3.new(0,0,255)) | |
1306 | local eff2 = Instance.new("ParticleEmitter",part) | |
1307 | eff2.Size = NumberSequence.new(.1) | |
1308 | eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)}) | |
1309 | eff2.LightEmission = 1 | |
1310 | eff2.Lifetime = NumberRange.new(0.2) | |
1311 | eff2.Speed = NumberRange.new(0) | |
1312 | eff2.Rate = 100 | |
1313 | eff2.Texture = "rbxassetid://347504259" | |
1314 | eff2.Acceleration = Vector3.new(0,10,0) | |
1315 | eff2.Color = ColorSequence.new(Color3.new(0,0,255)) | |
1316 | local eff3 = Instance.new("ParticleEmitter",part) | |
1317 | eff3.Size = NumberSequence.new(0.2) | |
1318 | eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)}) | |
1319 | eff3.LightEmission = 1 | |
1320 | eff3.Lifetime = NumberRange.new(1) | |
1321 | eff3.Speed = NumberRange.new(0) | |
1322 | eff3.Rate = 100 | |
1323 | eff3.Texture = "rbxassetid://284205403" | |
1324 | eff3.Acceleration = Vector3.new(0,10,0) | |
1325 | eff3.Color = ColorSequence.new(Color3.new(0,0,255)) | |
1326 | end | |
1327 | ||
1328 | ||
1329 | function FullPower() | |
1330 | NoAnims = true | |
1331 | attack = true | |
1332 | ||
1333 | ||
1334 | ||
1335 | Full = true | |
1336 | ||
1337 | ||
1338 | for i = 1, 40 do | |
1339 | wait() | |
1340 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head | |
1341 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso | |
1342 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm | |
1343 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm | |
1344 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg | |
1345 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg | |
1346 | end | |
1347 | ||
1348 | ||
1349 | ||
1350 | ||
1351 | ||
1352 | ||
1353 | ||
1354 | ||
1355 | ||
1356 | for i = 1, 20 do | |
1357 | wait() | |
1358 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head | |
1359 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso | |
1360 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm | |
1361 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm | |
1362 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg | |
1363 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg | |
1364 | end | |
1365 | ||
1366 | s0:Destroy() | |
1367 | - | selectionBoxOfTorso.Color = BrickColor.new("Really blue") |
1367 | + | |
1368 | wait(0.001) | |
1369 | s02 = Instance.new("Sound",char) | |
1370 | s02.Volume = 90 | |
1371 | s02.SoundId = "rbxassetid://"..ragesong | |
1372 | s02.Looped = true | |
1373 | - | selectionBoxOfRightArm.Color = BrickColor.new("Really blue") |
1373 | + | |
1374 | wait(0.001) | |
1375 | s02:Play() | |
1376 | ||
1377 | ||
1378 | local selectionBoxOfTorso = Instance.new("SelectionBox",torso) | |
1379 | - | selectionBoxOfRightLeg.Color = BrickColor.new("Really blue") |
1379 | + | |
1380 | selectionBoxOfTorso.Color = BrickColor.new("Really red") | |
1381 | selectionBoxOfTorso.LineThickness = 0.01 | |
1382 | selectionBoxOfTorso.Transparency = 0 | |
1383 | ||
1384 | local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"]) | |
1385 | - | selectionBoxOfLeftArm.Color = BrickColor.new("Really blue") |
1385 | + | |
1386 | selectionBoxOfRightArm.Color = BrickColor.new("Really red") | |
1387 | selectionBoxOfRightArm.LineThickness = 0.01 | |
1388 | selectionBoxOfRightArm.Transparency = 0 | |
1389 | ||
1390 | local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"]) | |
1391 | - | selectionBoxOfLeftLeg.Color = BrickColor.new("Really blue") |
1391 | + | |
1392 | selectionBoxOfRightLeg.Color = BrickColor.new("Really red") | |
1393 | selectionBoxOfRightLeg.LineThickness = 0.01 | |
1394 | selectionBoxOfRightLeg.Transparency = 0 | |
1395 | ||
1396 | local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"]) | |
1397 | selectionBoxOfLeftArm.Adornee = char["Left Arm"] | |
1398 | selectionBoxOfLeftArm.Color = BrickColor.new("Really red") | |
1399 | selectionBoxOfLeftArm.LineThickness = 0.01 | |
1400 | selectionBoxOfLeftArm.Transparency = 0 | |
1401 | ||
1402 | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"]) | |
1403 | selectionBoxOfLeftLeg.Adornee = char["Left Leg"] | |
1404 | selectionBoxOfLeftLeg.Color = BrickColor.new("Really red") | |
1405 | selectionBoxOfLeftLeg.LineThickness = 0.01 | |
1406 | selectionBoxOfLeftLeg.Transparency = 0 | |
1407 | ||
1408 | BurningEff(reye) | |
1409 | ||
1410 | LightOnBody = Instance.new("PointLight", hed) | |
1411 | LightOnBody.Brightness = 3000 | |
1412 | LightOnBody.Range = 20 | |
1413 | LightOnBody.Color = Color3.new(0, 0, 255) | |
1414 | ||
1415 | r = game:GetService("RunService").RenderStepped | |
1416 | Activated = true | |
1417 | custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100} | |
1418 | Debri = coroutine.wrap(function() | |
1419 | repeat | |
1420 | local p = Instance.new('Part',torso) | |
1421 | p.formFactor = 'Custom' | |
1422 | p.Size = Vector3.new(1,1,1) | |
1423 | p.BrickColor = workspace.Base.BrickColor | |
1424 | p.CanCollide = false | |
1425 | p.Transparency = 0 | |
1426 | p.Anchored = true | |
1427 | p.Locked=true | |
1428 | p.Material = workspace.Base.Material | |
1429 | s = math.random(1,40)/10 | |
1430 | local m = Instance.new("BlockMesh",p) | |
1431 | m.Scale = Vector3.new(s,s,s) | |
1432 | p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random()) | |
1433 | --[[coroutine.wrap(function() | |
1434 | wait(2) | |
1435 | while Charging == true do | |
1436 | wait(2) | |
1437 | GroundWave1() | |
1438 | wait(2) | |
1439 | end | |
1440 | end)()]]-- | |
1441 | ||
1442 | spawn(function() | |
1443 | while r:wait() do | |
1444 | if p.Transparency >= 1 then p:Destroy() break end | |
1445 | p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0) | |
1446 | p.Transparency = p.Transparency+0.01 | |
1447 | end | |
1448 | end) | |
1449 | wait(.3) | |
1450 | until Activated == false | |
1451 | end) | |
1452 | Debri() | |
1453 | ||
1454 | l = game.Lighting | |
1455 | - | local eColors = {"Really blue", "Really blue"} |
1455 | + | |
1456 | game.Lighting.Ambient = Color3.new(0,0,0) | |
1457 | l.Brightness = 0.1 | |
1458 | ||
1459 | ||
1460 | spawn(function() | |
1461 | while wait(2) | |
1462 | do | |
1463 | GroundWave() | |
1464 | end | |
1465 | end) | |
1466 | ||
1467 | ||
1468 | local eColors = {"Really red", "Really red"} | |
1469 | coroutine.resume(coroutine.create(function() | |
1470 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module | |
1471 | local magz = (Part0 - Part1).magnitude | |
1472 | local curpos = Part0 | |
1473 | local trz = {-Offset,Offset} | |
1474 | for i=1,Times do | |
1475 | local li = Instance.new("Part", torso) | |
1476 | li.Name = "Lightning" | |
1477 | li.TopSurface =0 | |
1478 | li.Material = "Neon" | |
1479 | li.BottomSurface = 0 | |
1480 | li.Anchored = true | |
1481 | li.Locked = true | |
1482 | li.Transparency = Trans or 0.4 | |
1483 | li.BrickColor = BrickColor.new(Color) | |
1484 | li.formFactor = "Custom" | |
1485 | li.CanCollide = false | |
1486 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
1487 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1488 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
1489 | if Times == i then | |
1490 | local magz2 = (curpos - Part1).magnitude | |
1491 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
1492 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
1493 | else | |
1494 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
1495 | end | |
1496 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
1497 | game.Debris:AddItem(li,.1) | |
1498 | end | |
1499 | end | |
1500 | ||
1501 | BodyParts = {} | |
1502 | for _, v in pairs(char:GetChildren()) do | |
1503 | if v:IsA("Part") then | |
1504 | table.insert(BodyParts, v) | |
1505 | end | |
1506 | end | |
1507 | ||
1508 | Bounding = {} -- Calculate the bounding boxes | |
1509 | for _, v in pairs(BodyParts) do | |
1510 | local temp = {X=nil, Y=nil, Z=nil} | |
1511 | temp.X = v.Size.X/2 * 10 | |
1512 | temp.Y = v.Size.Y/2 * 10 | |
1513 | temp.Z = v.Size.Z/2 * 10 | |
1514 | Bounding[v.Name] = temp | |
1515 | end | |
1516 | ||
1517 | while wait(lightspeed) do | |
1518 | lightspeed = math.random(0.1,0.2) | |
1519 | local Body1 = BodyParts[math.random(#BodyParts)] | |
1520 | local Body2 = BodyParts[math.random(#BodyParts)] | |
1521 | local Pos1 = Vector3.new( | |
1522 | math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10, | |
1523 | math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10, | |
1524 | math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10 | |
1525 | ) | |
1526 | local Pos2 = Vector3.new( | |
1527 | math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10, | |
1528 | math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10, | |
1529 | math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10 | |
1530 | ) | |
1531 | local SPos1 = Body1.Position + Pos1 | |
1532 | local SPos2 = Body2.Position + Pos2 | |
1533 | Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56) | |
1534 | end | |
1535 | end)) | |
1536 | for i = 1, 20 do | |
1537 | wait() | |
1538 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head | |
1539 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso | |
1540 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm | |
1541 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm | |
1542 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg | |
1543 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg | |
1544 | end | |
1545 | ||
1546 | ||
1547 | attack = false | |
1548 | NoAnims = false | |
1549 | end | |
1550 | ||
1551 | function weld5(part0, part1, c0, c1) | |
1552 | weeld=Instance.new("Weld", part0) | |
1553 | weeld.Part0=part0 | |
1554 | weeld.Part1=part1 | |
1555 | weeld.C0=c0 | |
1556 | weeld.C1=c1 | |
1557 | return weeld | |
1558 | end | |
1559 | ||
1560 | ||
1561 | ||
1562 | Grab = false | |
1563 | ||
1564 | ||
1565 | ||
1566 | ||
1567 | ||
1568 | fat = Instance.new("BindableEvent",script) | |
1569 | fat.Name = "Heartbeat" | |
1570 | ||
1571 | script:WaitForChild("Heartbeat") | |
1572 | ||
1573 | frame = 1/30 | |
1574 | tf = 0 | |
1575 | allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. | |
1576 | tossremainder = false --if set to true t will be set to 0 after Fire()-ing. | |
1577 | lastframe = tick() | |
1578 | script.Heartbeat:Fire() --ayy lmao | |
1579 | ||
1580 | game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp | |
1581 | tf = tf + s | |
1582 | if tf >= frame then | |
1583 | if allowframeloss then | |
1584 | script.Heartbeat:Fire() | |
1585 | lastframe=tick() | |
1586 | else | |
1587 | --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) | |
1588 | for i=1, math.floor(tf/frame) do | |
1589 | script.Heartbeat:Fire() | |
1590 | end | |
1591 | lastframe=tick() | |
1592 | end | |
1593 | if tossremainder then | |
1594 | tf = 0 | |
1595 | else | |
1596 | tf = tf - frame * math.floor(tf/frame) | |
1597 | end | |
1598 | end | |
1599 | end) | |
1600 | ||
1601 | function Swait(NUMBER) | |
1602 | if NUMBER == 0 or NUMBER == nil then | |
1603 | fat.Event:wait() | |
1604 | else | |
1605 | for i = 1, NUMBER do | |
1606 | fat.Event:wait() | |
1607 | end | |
1608 | end | |
1609 | end | |
1610 | ||
1611 | ||
1612 | ||
1613 | ||
1614 | ||
1615 | function GrabAndDrag() | |
1616 | NoAnims = true | |
1617 | attack = true | |
1618 | ||
1619 | if Grab == false then | |
1620 | ||
1621 | for i = 1, 20 do | |
1622 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
1623 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) | |
1624 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) | |
1625 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) | |
1626 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
1627 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
1628 | if Debounces.on == false then break end | |
1629 | rs:wait(2) | |
1630 | end | |
1631 | con1=larm.Touched:connect(function(hit) -- this is grab | |
1632 | ht = hit.Parent | |
1633 | hum1=ht:FindFirstChild('Humanoid') | |
1634 | if hum1 ~= nil then | |
1635 | ||
1636 | ||
1637 | ||
1638 | ||
1639 | z = Instance.new("Sound",char) | |
1640 | z.SoundId = "rbxassetid://227194112" | |
1641 | z.Volume = 90 | |
1642 | wait(.1) | |
1643 | z:Play() | |
1644 | hum1.PlatformStand=true | |
1645 | gp = ht | |
1646 | Grab = true | |
1647 | asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0)) | |
1648 | asd.Parent = larm | |
1649 | asd.Name = "asd" | |
1650 | asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) | |
1651 | ||
1652 | ||
1653 | --[[ elseif hum1 == nil then | |
1654 | con1:disconnect() | |
1655 | wait() return]] | |
1656 | end | |
1657 | end) | |
1658 | ||
1659 | ||
1660 | for i = 1, 20 do | |
1661 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) | |
1662 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) | |
1663 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2) | |
1664 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2) | |
1665 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
1666 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
1667 | if Debounces.on == false then break end | |
1668 | rs:wait(2) | |
1669 | end | |
1670 | con1:disconnect() | |
1671 | ||
1672 | if gp == nil then | |
1673 | attack = false | |
1674 | NoAnims = false | |
1675 | return end | |
1676 | ||
1677 | ||
1678 | ||
1679 | --[[for i = 1, 16 do | |
1680 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) | |
1681 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) | |
1682 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) | |
1683 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) | |
1684 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) | |
1685 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
1686 | cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) | |
1687 | if Debounces.on == false then end | |
1688 | rs:wait() | |
1689 | end]]-- | |
1690 | for i = 1, 16 do | |
1691 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
1692 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3) | |
1693 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) | |
1694 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3) | |
1695 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) | |
1696 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) | |
1697 | if Debounces.on == false then end | |
1698 | rs:wait() | |
1699 | end | |
1700 | ||
1701 | ||
1702 | coroutine.resume(coroutine.create(function() | |
1703 | local BF = Instance.new("BodyVelocity",hed) | |
1704 | BF.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
1705 | BF.velocity = root.CFrame.lookVector*120 | |
1706 | wait(2.5) | |
1707 | BF:remove() | |
1708 | - | MagicBlock(BrickColor.new("Really blue"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025) |
1708 | + | |
1709 | ||
1710 | ||
1711 | ||
1712 | z = Instance.new("Sound",char) | |
1713 | z.SoundId = "rbxassetid://138223085" | |
1714 | z.Volume = 90 | |
1715 | wait(.1) | |
1716 | z:Play() | |
1717 | ||
1718 | coroutine.resume(coroutine.create(function() | |
1719 | for i=1,78 do | |
1720 | wait() | |
1721 | MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025) | |
1722 | wait(0.01) | |
1723 | MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025) | |
1724 | end | |
1725 | end)) | |
1726 | ||
1727 | coroutine.resume(coroutine.create(function() | |
1728 | Grabee = gp:FindFirstChild("Torso") | |
1729 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
1730 | wait(0.01) | |
1731 | for i = 1,78 do | |
1732 | wait(0.01) | |
1733 | for i=1, 5 do | |
1734 | p=Instance.new("Part") | |
1735 | p.FrontSurface=par.TopSurface | |
1736 | p.Material=par.Material | |
1737 | p.BottomSurface=0 | |
1738 | p.Anchored=true p.CanCollide=false | |
1739 | p.BrickColor=par.BrickColor | |
1740 | p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5)) | |
1741 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30) | |
1742 | p.Parent=char | |
1743 | game:GetService("Debris"):AddItem(p,2+i*.1) | |
1744 | if math.random(1,5)==5 then | |
1745 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p) | |
1746 | end | |
1747 | end | |
1748 | end | |
1749 | ||
1750 | end)) | |
1751 | ||
1752 | coroutine.resume(coroutine.create(function() | |
1753 | Grabee = gp:FindFirstChild("Torso") | |
1754 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
1755 | wait(0.01) | |
1756 | ||
1757 | for i=1, 78 do | |
1758 | wait(0.01) | |
1759 | for i=1, 1 do | |
1760 | p=Instance.new("Part") | |
1761 | p.TopSurface=par.TopSurface | |
1762 | p.BottomSurface=par.BottomSurface | |
1763 | p.Material=par.Material | |
1764 | p.BottomSurface=0 | |
1765 | p.Anchored=false p.CanCollide=false | |
1766 | p.BrickColor=par.BrickColor | |
1767 | p.formFactor="Custom" | |
1768 | p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12) | |
1769 | p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20) | |
1770 | p.Parent=char | |
1771 | game:GetService("Debris"):AddItem(p,3+i*.1) | |
1772 | p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4) | |
1773 | p.RotVelocity=p.Velocity | |
1774 | if math.random(1,5)==5 then | |
1775 | coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p) | |
1776 | end | |
1777 | end | |
1778 | Swait(.025) | |
1779 | end | |
1780 | ||
1781 | end)) | |
1782 | for i = 1, 100 do | |
1783 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3) | |
1784 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3) | |
1785 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3) | |
1786 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3) | |
1787 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3) | |
1788 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3) | |
1789 | if Debounces.on == false then end | |
1790 | rs:wait() | |
1791 | end | |
1792 | asd:Destroy() | |
1793 | gp = nil | |
1794 | hum1.Health = 0 | |
1795 | attack = false | |
1796 | ht = nil | |
1797 | NoAnims = false | |
1798 | Grab = false | |
1799 | end | |
1800 | end | |
1801 | ||
1802 | ||
1803 | ||
1804 | ||
1805 | ||
1806 | ||
1807 | ||
1808 | ||
1809 | ||
1810 | ||
1811 | ||
1812 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1813 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1814 | local List = {} | |
1815 | for i,v in pairs(workspace:GetChildren())do | |
1816 | if v:IsA("Model")then | |
1817 | if v:findFirstChild("Torso")then | |
1818 | if v ~= char then | |
1819 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1820 | table.insert(List,v) | |
1821 | end | |
1822 | end | |
1823 | end | |
1824 | end | |
1825 | end | |
1826 | return List | |
1827 | end | |
1828 | ||
1829 | ||
1830 | ||
1831 | function Ring() | |
1832 | ||
1833 | ||
1834 | local effspwn = Instance.new("Part") | |
1835 | local model = Instance.new("Model") | |
1836 | game.Debris:AddItem(model, 20) | |
1837 | model.Name = "smasheffects" | |
1838 | model.Parent = workspace | |
1839 | effspwn.Name = "spwnr" | |
1840 | effspwn.Size = Vector3.new(1, 1, 1) | |
1841 | effspwn.Anchored = true | |
1842 | effspwn.CanCollide = false | |
1843 | effspwn.Transparency = 1 | |
1844 | - | shok.BrickColor = BrickColor.new("Really blue") |
1844 | + | |
1845 | effspwn.Parent = model | |
1846 | ||
1847 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
1848 | if v:FindFirstChild('Humanoid') then | |
1849 | v.Humanoid:TakeDamage(math.random(10000020,10000030)) | |
1850 | v.Humanoid.PlatformStand = true | |
1851 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200 | |
1852 | end | |
1853 | end | |
1854 | coroutine.resume(coroutine.create(function() | |
1855 | local shok = Instance.new("Part") | |
1856 | shok.Name = "wring1" | |
1857 | shok.BrickColor = BrickColor.new("Really red") | |
1858 | shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1859 | shok.Size = Vector3.new(1, 1, 1) | |
1860 | shok.Anchored = true | |
1861 | shok.Material = "Neon" | |
1862 | shok.Transparency = 0.25 | |
1863 | shok.CanCollide = false | |
1864 | shok.Parent = model | |
1865 | game.Debris:AddItem(shok, 12) | |
1866 | local mesh = Instance.new("SpecialMesh") | |
1867 | mesh.MeshType = "FileMesh" | |
1868 | mesh.MeshId = "rbxassetid://3270017" | |
1869 | mesh.Scale = Vector3.new(0.1, 0.1, 0.05) | |
1870 | mesh.Parent = shok | |
1871 | for e = 1, 30 do | |
1872 | wait() | |
1873 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3) | |
1874 | shok.Transparency = shok.Transparency + 0.002 | |
1875 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1876 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1877 | end | |
1878 | for e = 1, 38 do | |
1879 | wait() | |
1880 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1881 | shok.Transparency = shok.Transparency + 0.002 | |
1882 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1883 | - | shok.BrickColor = BrickColor.new("Really blue") |
1883 | + | |
1884 | end | |
1885 | for e = 1, 24 do | |
1886 | wait() | |
1887 | mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1) | |
1888 | shok.Transparency = shok.Transparency + 0.03 | |
1889 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1890 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2)) | |
1891 | end | |
1892 | end)) | |
1893 | coroutine.resume(coroutine.create(function() | |
1894 | local shok = Instance.new("Part") | |
1895 | shok.Name = "wring2" | |
1896 | shok.BrickColor = BrickColor.new("Really red") | |
1897 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)) | |
1898 | shok.Size = Vector3.new(1, 1, 1) | |
1899 | shok.Anchored = true | |
1900 | shok.Material = "Neon" | |
1901 | shok.Transparency = 0.25 | |
1902 | shok.CanCollide = false | |
1903 | shok.Parent = model | |
1904 | game.Debris:AddItem(shok, 12) | |
1905 | local mesh = Instance.new("SpecialMesh") | |
1906 | mesh.MeshType = "FileMesh" | |
1907 | mesh.MeshId = "rbxassetid://3270017" | |
1908 | mesh.Scale = Vector3.new(12, 12, 0.05) | |
1909 | mesh.Parent = shok | |
1910 | for e = 1, 30 do | |
1911 | wait() | |
1912 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3) | |
1913 | shok.Transparency = shok.Transparency + 0.002 | |
1914 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4) | |
1915 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1916 | end | |
1917 | for e = 1, 38 do | |
1918 | wait() | |
1919 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1920 | shok.Transparency = shok.Transparency + 0.002 | |
1921 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1922 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1923 | end | |
1924 | for e = 1, 24 do | |
1925 | wait() | |
1926 | mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1) | |
1927 | shok.Transparency = shok.Transparency + 0.03 | |
1928 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4) | |
1929 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2)) | |
1930 | end | |
1931 | end)) | |
1932 | ||
1933 | coroutine.resume(coroutine.create(function() | |
1934 | local shok = Instance.new("Part") | |
1935 | shok.Name = "shokwve" | |
1936 | shok.BrickColor = BrickColor.new("Really black") | |
1937 | shok.Position = effspwn.Position + Vector3.new(0, 5, 0) | |
1938 | shok.Size = Vector3.new(1, 1, 1) | |
1939 | shok.Anchored = true | |
1940 | shok.Material = "Neon" | |
1941 | shok.Transparency = 0.6 | |
1942 | shok.CanCollide = false | |
1943 | shok.Parent = model | |
1944 | game.Debris:AddItem(shok, 12) | |
1945 | local mesh = Instance.new("SpecialMesh") | |
1946 | mesh.MeshType = "FileMesh" | |
1947 | mesh.MeshId = "rbxassetid://489415447" | |
1948 | mesh.Scale = Vector3.new(1, 1, 1) | |
1949 | mesh.Parent = shok | |
1950 | for e = 1, 12 do | |
1951 | wait() | |
1952 | mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2) | |
1953 | shok.Transparency = shok.Transparency + 0.002 | |
1954 | end | |
1955 | for e = 1, 32 do | |
1956 | wait() | |
1957 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1958 | shok.Transparency = shok.Transparency + 0.002 | |
1959 | end | |
1960 | for e = 1, 24 do | |
1961 | wait() | |
1962 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1963 | shok.Transparency = shok.Transparency + 0.03 | |
1964 | end | |
1965 | end)) | |
1966 | coroutine.resume(coroutine.create(function() | |
1967 | local shok = Instance.new("Part") | |
1968 | shok.Name = "shock2" | |
1969 | shok.BrickColor = BrickColor.new("Really black") | |
1970 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1971 | shok.Size = Vector3.new(1, 1, 1) | |
1972 | shok.Anchored = true | |
1973 | shok.Material = "Neon" | |
1974 | shok.Transparency = 0.35 | |
1975 | shok.CanCollide = false | |
1976 | shok.Parent = model | |
1977 | game.Debris:AddItem(shok, 12) | |
1978 | local mesh = Instance.new("SpecialMesh") | |
1979 | mesh.MeshType = "FileMesh" | |
1980 | mesh.MeshId = "rbxassetid://489415447" | |
1981 | mesh.Scale = Vector3.new(12, 12, 12) | |
1982 | mesh.Parent = shok | |
1983 | for e = 1, 15 do | |
1984 | wait() | |
1985 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1986 | shok.Transparency = shok.Transparency + 0.004 | |
1987 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1988 | end | |
1989 | for e = 1, 16 do | |
1990 | wait() | |
1991 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1992 | - | shok.BrickColor = BrickColor.new("Really blue") |
1992 | + | |
1993 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
1994 | end | |
1995 | for e = 1, 12 do | |
1996 | wait() | |
1997 | mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5) | |
1998 | shok.Transparency = shok.Transparency + 0.06 | |
1999 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0)) | |
2000 | end | |
2001 | end)) | |
2002 | coroutine.resume(coroutine.create(function() | |
2003 | local shok = Instance.new("Part") | |
2004 | shok.Name = "shock3" | |
2005 | shok.BrickColor = BrickColor.new("Really red") | |
2006 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2007 | shok.Size = Vector3.new(1, 1, 1) | |
2008 | shok.Anchored = true | |
2009 | shok.Material = "Neon" | |
2010 | shok.Transparency = 0.35 | |
2011 | shok.CanCollide = false | |
2012 | shok.Parent = model | |
2013 | game.Debris:AddItem(shok, 12) | |
2014 | local mesh = Instance.new("SpecialMesh") | |
2015 | mesh.MeshType = "FileMesh" | |
2016 | mesh.MeshId = "rbxassetid://489415447" | |
2017 | mesh.Scale = Vector3.new(12, 12, 12) | |
2018 | mesh.Parent = shok | |
2019 | for e = 1, 15 do | |
2020 | wait() | |
2021 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2022 | shok.Transparency = shok.Transparency + 0.004 | |
2023 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2024 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2025 | end | |
2026 | for e = 1, 16 do | |
2027 | wait() | |
2028 | mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5) | |
2029 | shok.Transparency = shok.Transparency + 0.004 | |
2030 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2031 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2032 | end | |
2033 | for e = 1, 12 do | |
2034 | wait() | |
2035 | mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5) | |
2036 | shok.Transparency = shok.Transparency + 0.06 | |
2037 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2038 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2039 | end | |
2040 | end)) | |
2041 | ||
2042 | end | |
2043 | ||
2044 | ||
2045 | ||
2046 | ||
2047 | ||
2048 | ||
2049 | ||
2050 | it=Instance.new | |
2051 | vt=Vector3.new | |
2052 | cf=CFrame.new | |
2053 | ||
2054 | function NoOutline(Part) | |
2055 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
2056 | end | |
2057 | ||
2058 | ||
2059 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
2060 | local fp=it("Part") | |
2061 | fp.formFactor=formfactor | |
2062 | fp.Parent=parent | |
2063 | fp.Reflectance=reflectance | |
2064 | fp.Transparency=transparency | |
2065 | fp.CanCollide=false | |
2066 | fp.Locked=true | |
2067 | fp.BrickColor=brickcolor | |
2068 | fp.Name=name | |
2069 | fp.Size=size | |
2070 | fp.Position=torso.Position | |
2071 | NoOutline(fp) | |
2072 | fp.Material="SmoothPlastic" | |
2073 | fp:BreakJoints() | |
2074 | return fp | |
2075 | end | |
2076 | ||
2077 | ||
2078 | ||
2079 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
2080 | local mesh=it(Mesh) | |
2081 | mesh.Parent=part | |
2082 | if Mesh=="SpecialMesh" then | |
2083 | mesh.MeshType=meshtype | |
2084 | if meshid~="nil" then | |
2085 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
2086 | end | |
2087 | end | |
2088 | mesh.Offset=offset | |
2089 | mesh.Scale=scale | |
2090 | return mesh | |
2091 | end | |
2092 | ||
2093 | function weld(parent,part0,part1,c0) | |
2094 | local weld=it("Weld") | |
2095 | weld.Parent=parent | |
2096 | weld.Part0=part0 | |
2097 | weld.Part1=part1 | |
2098 | weld.C0=c0 | |
2099 | return weld | |
2100 | end | |
2101 | ||
2102 | ||
2103 | function swait(num) | |
2104 | if num==0 or num==nil then | |
2105 | game:service'RunService'.Stepped:wait(0) | |
2106 | else | |
2107 | for i=0,num do | |
2108 | game:service'RunService'.Stepped:wait(0) | |
2109 | end | |
2110 | end | |
2111 | end | |
2112 | ||
2113 | ||
2114 | ||
2115 | ||
2116 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
2117 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
2118 | end | |
2119 | ||
2120 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
2121 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2122 | prt.Anchored=true | |
2123 | prt.CFrame=cframe | |
2124 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
2125 | --http://www.roblox.com/asset/?id=4770560 | |
2126 | game:GetService("Debris"):AddItem(prt,2) | |
2127 | CF=prt.CFrame | |
2128 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
2129 | for i=0,1,0.2 do | |
2130 | wait() | |
2131 | Part.CFrame=CF*cf(0,0,-0.4) | |
2132 | end | |
2133 | for i=0,1,delay do | |
2134 | wait() | |
2135 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
2136 | Mesh.Scale=Mesh.Scale | |
2137 | end | |
2138 | for i=0,1,0.1 do | |
2139 | wait() | |
2140 | Part.Transparency=i | |
2141 | end | |
2142 | Part.Parent=nil | |
2143 | end),prt,msh,CF) | |
2144 | end | |
2145 | ||
2146 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2147 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2148 | prt.Anchored=true | |
2149 | prt.Material = "SmoothPlastic" | |
2150 | prt.CFrame=cframe | |
2151 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2152 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2153 | game:GetService("Debris"):AddItem(prt,5) | |
2154 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2155 | for i=0,1,delay do | |
2156 | swait() | |
2157 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2158 | Part.Transparency=i | |
2159 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2160 | end | |
2161 | Part.Parent=nil | |
2162 | end),prt,msh) | |
2163 | end | |
2164 | ||
2165 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
2166 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2167 | prt.Anchored=true | |
2168 | prt.Material = "Neon" | |
2169 | prt.CFrame=cframe | |
2170 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2171 | game:GetService("Debris"):AddItem(prt,5) | |
2172 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2173 | local rtype = rottype | |
2174 | for i=0,1,delay do | |
2175 | swait() | |
2176 | if rtype == 1 then | |
2177 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
2178 | elseif rtype == 2 then | |
2179 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
2180 | end | |
2181 | Part.Transparency=i | |
2182 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2183 | end | |
2184 | Part.Parent=nil | |
2185 | end),prt,msh) | |
2186 | end | |
2187 | ||
2188 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2189 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2190 | prt.Anchored=true | |
2191 | prt.CFrame=cframe | |
2192 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2193 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2194 | game:GetService("Debris"):AddItem(prt,5) | |
2195 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2196 | for i=0,1,delay do | |
2197 | wait() | |
2198 | Part.Transparency=i | |
2199 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2200 | end | |
2201 | Part.Parent=nil | |
2202 | end),prt,msh) | |
2203 | end | |
2204 | ||
2205 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2206 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2207 | prt.Anchored=false | |
2208 | prt.CFrame=cframe | |
2209 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2210 | local wld=weld(prt,prt,Parent,cframe) | |
2211 | game:GetService("Debris"):AddItem(prt,5) | |
2212 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2213 | for i=0,1,delay do | |
2214 | wait() | |
2215 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
2216 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2217 | Part.Transparency=i | |
2218 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2219 | end | |
2220 | Part.Parent=nil | |
2221 | end),prt,msh,wld) | |
2222 | end | |
2223 | ||
2224 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
2225 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2226 | prt.Anchored=false | |
2227 | prt.CFrame=cframe | |
2228 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2229 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
2230 | game:GetService("Debris"):AddItem(prt,5) | |
2231 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
2232 | for i=0,1,delay do | |
2233 | wait() | |
2234 | Weld.C0=euler(i*20,0,0) | |
2235 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2236 | Part.Transparency=i | |
2237 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2238 | end | |
2239 | Part.Parent=nil | |
2240 | end),prt,msh,wld) | |
2241 | end | |
2242 | ||
2243 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2244 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2245 | prt.Anchored=true | |
2246 | prt.CFrame=cframe | |
2247 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
2248 | game:GetService("Debris"):AddItem(prt,2) | |
2249 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2250 | for i=0,1,delay do | |
2251 | wait() | |
2252 | Part.CFrame=Part.CFrame | |
2253 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2254 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2255 | prt2.Anchored=true | |
2256 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2257 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
2258 | game:GetService("Debris"):AddItem(prt2,2) | |
2259 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2260 | for i=0,1,0.1 do | |
2261 | wait() | |
2262 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
2263 | end | |
2264 | Part.Parent=nil | |
2265 | end),prt2,msh2) | |
2266 | end | |
2267 | for i=0,1,delay*2 do | |
2268 | wait() | |
2269 | Part.CFrame=Part.CFrame | |
2270 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
2271 | end | |
2272 | Part.Parent=nil | |
2273 | end),prt,msh) | |
2274 | end | |
2275 | ||
2276 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2277 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2278 | prt.Anchored=true | |
2279 | prt.CFrame=cframe | |
2280 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2281 | game:GetService("Debris"):AddItem(prt,2) | |
2282 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2283 | for i=0,1,delay do | |
2284 | wait() | |
2285 | Part.CFrame=Part.CFrame | |
2286 | Part.Transparency=i | |
2287 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2288 | end | |
2289 | Part.Parent=nil | |
2290 | end),prt,msh) | |
2291 | end | |
2292 | ||
2293 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
2294 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2295 | prt.Anchored=true | |
2296 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
2297 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
2298 | game:GetService("Debris"):AddItem(prt,2) | |
2299 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
2300 | CF=Part.CFrame | |
2301 | Numbb=0 | |
2302 | randnumb=math.random()/10 | |
2303 | rand1=math.random()/10 | |
2304 | for i=0,1,rand1 do | |
2305 | wait() | |
2306 | CF=CF*cf(0,math.random()/2,0) | |
2307 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
2308 | Part.CFrame=CF*euler(Numbb,0,0) | |
2309 | Part.Transparency=i | |
2310 | Numbb=Numbb+randnumb | |
2311 | end | |
2312 | Part.Parent=nil | |
2313 | end),prt,CF,Numbb,randnumb) | |
2314 | end | |
2315 | ||
2316 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2317 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2318 | prt.Anchored=true | |
2319 | prt.CFrame=cframe | |
2320 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
2321 | game:GetService("Debris"):AddItem(prt,5) | |
2322 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2323 | for i=0,1,delay do | |
2324 | wait() | |
2325 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
2326 | Part.Transparency=i | |
2327 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2328 | end | |
2329 | Part.Parent=nil | |
2330 | end),prt,msh) | |
2331 | end | |
2332 | ||
2333 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
2334 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2335 | prt.Anchored=true | |
2336 | prt.CFrame=cframe | |
2337 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
2338 | game:GetService("Debris"):AddItem(prt,2) | |
2339 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
2340 | for i=0,1,delay do | |
2341 | wait() | |
2342 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
2343 | Part.Transparency=i | |
2344 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
2345 | end | |
2346 | Part.Parent=nil | |
2347 | end),prt,msh) | |
2348 | end | |
2349 | ||
2350 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
2351 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
2352 | prt.Anchored=true | |
2353 | prt.CFrame=cframe*cf(x,y,z) | |
2354 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
2355 | game:GetService("Debris"):AddItem(prt,5) | |
2356 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
2357 | local num=math.random() | |
2358 | local num2=math.random(-3,2)+math.random() | |
2359 | local numm=0 | |
2360 | for i=0,1,delay*2 do | |
2361 | swait() | |
2362 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
2363 | Part.Transparency=i | |
2364 | numm=numm+0.01 | |
2365 | end | |
2366 | Part.Parent=nil | |
2367 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2367 | + | |
2368 | end),prt,msh,x,y,z) | |
2369 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2369 | + | |
2370 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2370 | + | |
2371 | ||
2372 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2372 | + | |
2373 | function newRay(start,face,range,wat) | |
2374 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2374 | + | |
2375 | hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat) | |
2376 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2376 | + | |
2377 | end | |
2378 | ||
2379 | function Landing() | |
2380 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2381 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025) | |
2382 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2383 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2384 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025) | |
2385 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2386 | ||
2387 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2388 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025) | |
2389 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2390 | end | |
2391 | ||
2392 | ||
2393 | ||
2394 | ||
2395 | ||
2396 | ||
2397 | ||
2398 | ||
2399 | ||
2400 | ||
2401 | function nooutline(part) | |
2402 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
2403 | end | |
2404 | ||
2405 | ||
2406 | ||
2407 | ||
2408 | function debris(cfremz, thepart, amt) | |
2409 | for j = 1, amt do | |
2410 | do | |
2411 | local pr = Instance.new("Part") | |
2412 | nooutline(pr) | |
2413 | pr.Name = "debrisobeb" | |
2414 | pr.Anchored = true | |
2415 | pr.BrickColor = thepart.BrickColor | |
2416 | pr.CanCollide = true | |
2417 | pr.Material = thepart.Material | |
2418 | pr.Transparency = thepart.Transparency | |
2419 | pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24)) | |
2420 | pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
2421 | pr.Parent = workspace | |
2422 | game.Debris:AddItem(pr, 25) | |
2423 | delay(15, function() | |
2424 | if pr then | |
2425 | pr.CanCollide = false | |
2426 | pr.Anchored = false | |
2427 | end | |
2428 | end) | |
2429 | end | |
2430 | end | |
2431 | for c = 1, amt do | |
2432 | do | |
2433 | local pr2 = Instance.new("Part") | |
2434 | nooutline(pr2) | |
2435 | pr2.Name = "moredebr" | |
2436 | pr2.Anchored = false | |
2437 | pr2.BrickColor = thepart.BrickColor | |
2438 | pr2.CanCollide = false | |
2439 | pr2.Material = thepart.Material | |
2440 | pr2.Transparency = thepart.Transparency | |
2441 | pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18)) | |
2442 | pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
2443 | pr2.Parent = workspace | |
2444 | pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75)) | |
2445 | pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35)) | |
2446 | game.Debris:AddItem(pr2, 45) | |
2447 | delay(2, function() | |
2448 | pr2.CanCollide = true | |
2449 | wait(10) | |
2450 | if pr2 then | |
2451 | pr2.CanCollide = false | |
2452 | end | |
2453 | end) | |
2454 | end | |
2455 | end | |
2456 | end | |
2457 | ||
2458 | ||
2459 | ||
2460 | ||
2461 | ||
2462 | ||
2463 | ||
2464 | ||
2465 | ||
2466 | ||
2467 | function AirSlam() | |
2468 | NoAnims = true | |
2469 | attack = true | |
2470 | for i = 1, 20 do | |
2471 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) |
2471 | + | |
2472 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2) | |
2473 | - | MagicBlock(BrickColor.new("Really blue"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15) |
2473 | + | |
2474 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2) | |
2475 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2) | |
2476 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2) | |
2477 | if Debounces.on == false then break end | |
2478 | - | hum.WalkSpeed = 50 |
2478 | + | |
2479 | end | |
2480 | wait(0.5) | |
2481 | ||
2482 | ||
2483 | coroutine.resume(coroutine.create(function() | |
2484 | MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015) | |
2485 | MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025) | |
2486 | MagicBlock(BrickColor.new("Really red"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15) | |
2487 | end)) | |
2488 | ||
2489 | Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false) | |
2490 | ||
2491 | hum.WalkSpeed = 150 | |
2492 | BV = Instance.new("BodyVelocity", torso) | |
2493 | BV.maxForce = Vector3.new(0,200000,0) | |
2494 | BV.P = 100000 | |
2495 | BV.velocity = Vector3.new(0,150,0) | |
2496 | for i = 1, 20 do | |
2497 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7) | |
2498 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7) | |
2499 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7) | |
2500 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
2501 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7) | |
2502 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7) | |
2503 | if Debounces.on == false then break end | |
2504 | wait() | |
2505 | end | |
2506 | BV:Destroy() | |
2507 | ||
2508 | coroutine.resume(coroutine.create(function() | |
2509 | for i = 1, 2880, 48 do | |
2510 | torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0)) | |
2511 | rs:wait(4) | |
2512 | end | |
2513 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
2514 | end)) | |
2515 | ||
2516 | for i = 1, 30 do | |
2517 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3) | |
2518 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3) | |
2519 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3) | |
2520 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
2521 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3) | |
2522 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3) | |
2523 | if Debounces.on == false then break end | |
2524 | wait() | |
2525 | end | |
2526 | ||
2527 | if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then | |
2528 | for i = 1, 20 do | |
2529 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3) | |
2530 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3) | |
2531 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3) | |
2532 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3) | |
2533 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3) | |
2534 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3) | |
2535 | if Debounces.on == false then break end | |
2536 | wait() | |
2537 | end | |
2538 | end | |
2539 | local ry,ht,ps=nil,nil,nil | |
2540 | while ht==nil do | |
2541 | - | hum.WalkSpeed = 5 |
2541 | + | |
2542 | wait() | |
2543 | end | |
2544 | par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char) | |
2545 | if par then | |
2546 | local cfremz = CFrame.new(loc) | |
2547 | debris(cfremz, par, 50) | |
2548 | end | |
2549 | coroutine.resume(coroutine.create(function() | |
2550 | Ring() | |
2551 | end)) | |
2552 | Landing() | |
2553 | Sound("rbxassetid://514867425",char,90,1,false) | |
2554 | hum.WalkSpeed = 75 | |
2555 | for i = 1, 25 do | |
2556 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2) | |
2557 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2) | |
2558 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2) | |
2559 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2) | |
2560 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2) | |
2561 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2) | |
2562 | if Debounces.on == false then break end | |
2563 | wait() | |
2564 | end | |
2565 | wait(0.2) | |
2566 | attack = false | |
2567 | NoAnims = false | |
2568 | end | |
2569 | ||
2570 | ||
2571 | ||
2572 | function CreatePart(parent,transparency,reflectance,material,brickcolor) | |
2573 | local p = Instance.new("Part") | |
2574 | p.Parent = parent | |
2575 | p.Size = Vector3.new(1,1,1) | |
2576 | p.Transparency = transparency | |
2577 | p.Reflectance = reflectance | |
2578 | p.CanCollide = false | |
2579 | p.BrickColor = brickcolor | |
2580 | p.Material = material | |
2581 | return p | |
2582 | end | |
2583 | ||
2584 | ||
2585 | - | HandleR.BrickColor = BrickColor.new("Really blue") |
2585 | + | |
2586 | local weld = Instance.new("Weld") | |
2587 | weld.Parent = parent | |
2588 | weld.Part0 = part0 | |
2589 | weld.Part1 = part1 | |
2590 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
2591 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
2592 | return weld | |
2593 | end | |
2594 | ||
2595 | - | HandleL.BrickColor = BrickColor.new("Really blue") |
2595 | + | |
2596 | ||
2597 | --[[HandleR = Instance.new("Part") | |
2598 | HandleR.BrickColor = BrickColor.new("Really red") | |
2599 | HandleR.Material = "Neon" | |
2600 | HandleR.Transparency = 0.3 | |
2601 | HandleR.Size = Vector3.new(1,0.8,4) | |
2602 | HandleR.CFrame = sorb.CFrame | |
2603 | HandleRM = Instance.new("SpecialMesh",HandleR) | |
2604 | HandleRM.MeshId = "rbxasset://fonts/sword.mesh" | |
2605 | - | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue")) |
2605 | + | |
2606 | ||
2607 | - | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really blue")) |
2607 | + | |
2608 | HandleL.BrickColor = BrickColor.new("Really red") | |
2609 | HandleL.Material = "Neon" | |
2610 | HandleL.Transparency = 0.3 | |
2611 | HandleL.Size = Vector3.new(1,0.8,4) | |
2612 | HandleL.CFrame = sorb2.CFrame | |
2613 | HandleLM = Instance.new("SpecialMesh",HandleL) | |
2614 | HandleLM.MeshId = "rbxasset://fonts/sword.mesh" | |
2615 | HandleLM.Scale = Vector3.new(1,1,1)]] | |
2616 | ||
2617 | ||
2618 | - | kiblade.BrickColor = BrickColor.new("Really blue") |
2618 | + | local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red")) |
2619 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
2620 | local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red")) | |
2621 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
2622 | ||
2623 | ||
2624 | v3 = Vector3.new | |
2625 | rad=math.rad | |
2626 | ||
2627 | kiblade = Instance.new("Part",char) | |
2628 | kiblade.Name = "Blade" | |
2629 | kiblade.Size = v3(1,5,1) | |
2630 | kiblade.Transparency = 1 | |
2631 | kiblade.BrickColor = BrickColor.new("Really red") | |
2632 | kiblade.Position = v3(999,999,999) | |
2633 | kiblade.CanCollide = false | |
2634 | kiblademesh = Instance.new("SpecialMesh",kiblade) | |
2635 | kiblademesh.MeshType = "FileMesh" | |
2636 | kiblademesh.MeshId = "rbxassetid://898849476" | |
2637 | kiblademesh.Scale = v3(0.01,0.008,0.01) | |
2638 | kiweld7 = Instance.new("Weld",kiblade) | |
2639 | kiweld7.Part0 = rarm | |
2640 | kiweld7.Part1 = kiblade | |
2641 | kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0)) | |
2642 | kiblade1 = Instance.new("Part",char) | |
2643 | kiblade1.Name = "Blade" | |
2644 | kiblade1.Transparency = 1 | |
2645 | kiblade1.Size = v3(0.1,0.1,0.1) | |
2646 | kiblade1.Position = v3(999,999,999) | |
2647 | kiblade1.CanCollide = false | |
2648 | kiblademesh = Instance.new("SpecialMesh",kiblade1) | |
2649 | kiblademesh.MeshType = "Sphere" | |
2650 | kiblademesh.Scale = v3(1,1,1) | |
2651 | kiweld = Instance.new("Weld",kiblade1) | |
2652 | kiweld.Part0 = rarm | |
2653 | kiweld.Part1 = kiblade1 | |
2654 | kiweld.C0 = CFrame.new(0,-1,0) | |
2655 | kiblade2 = Instance.new("Part",char) | |
2656 | kiblade2.Name = "Blade" | |
2657 | kiblade2.Size = v3(0.1,0.1,0.1) | |
2658 | kiblade2.Transparency = 1 | |
2659 | kiblade2.Position = v3(999,999,999) | |
2660 | kiblade2.CanCollide = false | |
2661 | kiblademesh = Instance.new("SpecialMesh",kiblade2) | |
2662 | kiblademesh.MeshType = "Sphere" | |
2663 | kiblademesh.Scale = v3(1,1,1) | |
2664 | kiweld = Instance.new("Weld",kiblade2) | |
2665 | kiweld.Part0 = rarm | |
2666 | kiweld.Part1 = kiblade2 | |
2667 | kiweld.C0 = CFrame.new(0,-4.5,0) | |
2668 | torso = game.Players.LocalPlayer.Character.Torso | |
2669 | head = game.Players.LocalPlayer.Character.Head | |
2670 | torso1 = Instance.new("Attachment",kiblade1) | |
2671 | head1 = Instance.new("Attachment",kiblade2) | |
2672 | trail = Instance.new("Trail",torso) | |
2673 | - | kiblade2.BrickColor = BrickColor.new("Really blue") |
2673 | + | |
2674 | trail.Attachment0 = torso1 | |
2675 | trail.Attachment1 = head1 | |
2676 | trail.Lifetime = 0.5 | |
2677 | trail.Enabled = false | |
2678 | ||
2679 | ||
2680 | ||
2681 | ||
2682 | kiblade2 = Instance.new("Part",char) | |
2683 | kiblade2.Name = "Blade" | |
2684 | kiblade2.Size = v3(1,5,1) | |
2685 | kiblade2.Transparency = 1 | |
2686 | kiblade2.BrickColor = BrickColor.new("Really red") | |
2687 | kiblade2.Position = v3(999,999,999) | |
2688 | kiblade2.CanCollide = false | |
2689 | kiblademesh2 = Instance.new("SpecialMesh",kiblade2) | |
2690 | kiblademesh2.MeshType = "FileMesh" | |
2691 | kiblademesh2.MeshId = "rbxassetid://898849476" | |
2692 | kiblademesh2.Scale = v3(0.01,0.008,0.01) | |
2693 | kiweld72 = Instance.new("Weld",kiblade2) | |
2694 | kiweld72.Part0 = larm | |
2695 | kiweld72.Part1 = kiblade2 | |
2696 | kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0)) | |
2697 | kiblade12 = Instance.new("Part",char) | |
2698 | kiblade12.Name = "Blade" | |
2699 | kiblade12.Transparency = 1 | |
2700 | kiblade12.Size = v3(0.1,0.1,0.1) | |
2701 | kiblade12.Position = v3(999,999,999) | |
2702 | kiblade12.CanCollide = false | |
2703 | kiblademesh2 = Instance.new("SpecialMesh",kiblade12) | |
2704 | kiblademesh2.MeshType = "Sphere" | |
2705 | kiblademesh2.Scale = v3(1,1,1) | |
2706 | kiweld2 = Instance.new("Weld",kiblade12) | |
2707 | kiweld2.Part0 = larm | |
2708 | kiweld2.Part1 = kiblade12 | |
2709 | kiweld2.C0 = CFrame.new(0,-1,0) | |
2710 | kiblade22 = Instance.new("Part",char) | |
2711 | kiblade22.Name = "Blade" | |
2712 | kiblade22.Size = v3(0.1,0.1,0.1) | |
2713 | kiblade22.Transparency = 1 | |
2714 | kiblade22.Position = v3(999,999,999) | |
2715 | kiblade22.CanCollide = false | |
2716 | kiblademesh2 = Instance.new("SpecialMesh",kiblade22) | |
2717 | kiblademesh2.MeshType = "Sphere" | |
2718 | kiblademesh2.Scale = v3(1,1,1) | |
2719 | kiweld2 = Instance.new("Weld",kiblade22) | |
2720 | kiweld2.Part0 = larm | |
2721 | kiweld2.Part1 = kiblade22 | |
2722 | kiweld2.C0 = CFrame.new(0,-4.5,0) | |
2723 | torso2 = game.Players.LocalPlayer.Character.Torso | |
2724 | head2 = game.Players.LocalPlayer.Character.Head | |
2725 | torso12 = Instance.new("Attachment",kiblade12) | |
2726 | head12 = Instance.new("Attachment",kiblade22) | |
2727 | trail2 = Instance.new("Trail",torso2) | |
2728 | trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255)) | |
2729 | trail2.Attachment0 = torso12 | |
2730 | trail2.Attachment1 = head12 | |
2731 | trail2.Lifetime = 0.5 | |
2732 | trail2.Enabled = false | |
2733 | ||
2734 | ||
2735 | ||
2736 | local Gibs = game.Workspace | |
2737 | ||
2738 | ||
2739 | ||
2740 | ||
2741 | ||
2742 | ||
2743 | ||
2744 | ||
2745 | ||
2746 | ||
2747 | ||
2748 | ||
2749 | function Kill(Character) | |
2750 | Character.Humanoid.Health = 0 | |
2751 | local poo = Instance.new("IntValue",Character) | |
2752 | poo.Name = "haha nope" | |
2753 | local svch = Character | |
2754 | local hum = Character:findFirstChild("Humanoid") | |
2755 | Character.Archivable = true | |
2756 | local chrclone = Character:clone() | |
2757 | Character.Archivable = false | |
2758 | ||
2759 | local ch = chrclone:GetChildren() | |
2760 | local i | |
2761 | for i = 1,#ch do | |
2762 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then | |
2763 | ch[i]:remove() | |
2764 | end | |
2765 | end | |
2766 | local function Scan(ch) | |
2767 | local e | |
2768 | for e = 1,#ch do | |
2769 | Scan(ch[e]:GetChildren()) | |
2770 | if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then | |
2771 | ch[e]:remove() | |
2772 | end | |
2773 | end | |
2774 | end | |
2775 | Scan(chrclone:GetChildren()) | |
2776 | ||
2777 | local hum2 = chrclone:findFirstChild("Humanoid") | |
2778 | ||
2779 | ||
2780 | if hum2 ~= nil then | |
2781 | hum2.Name = "Humanoid2" | |
2782 | hum2.PlatformStand = true | |
2783 | hum2.Sit = true | |
2784 | hum2.MaxHealth = 0 | |
2785 | hum2.Health = 0 | |
2786 | end | |
2787 | ||
2788 | local ch = Character:GetChildren() | |
2789 | local i | |
2790 | for i = 1,#ch do | |
2791 | if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2792 | ch[i]:remove() | |
2793 | end | |
2794 | end | |
2795 | ||
2796 | wait(0.2) | |
2797 | ||
2798 | local ch = Character:GetChildren() | |
2799 | local i | |
2800 | for i = 1,#ch do | |
2801 | if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then | |
2802 | ch[i]:remove() | |
2803 | end | |
2804 | end | |
2805 | Character = chrclone | |
2806 | local Torso = Character.Torso | |
2807 | local movevector = Vector3.new() | |
2808 | ||
2809 | if Torso then | |
2810 | local Head = Character:FindFirstChild("Head") | |
2811 | local Limb = Character:FindFirstChild("Right Arm") | |
2812 | if Limb then | |
2813 | ||
2814 | Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0) | |
2815 | local Joint = Instance.new("Glue") | |
2816 | Joint.Name = "RightShoulder" | |
2817 | Joint.Part0 = Torso | |
2818 | Joint.Part1 = Limb | |
2819 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2820 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2821 | Joint.Parent = Torso | |
2822 | ||
2823 | local B = Instance.new("Part") | |
2824 | B.TopSurface = 0 | |
2825 | B.BottomSurface = 0 | |
2826 | B.formFactor = "Symmetric" | |
2827 | B.Size = Vector3.new(1, 1, 1) | |
2828 | B.Transparency = 1 | |
2829 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2830 | B.Parent = Character | |
2831 | local W = Instance.new("Weld") | |
2832 | W.Part0 = Limb | |
2833 | W.Part1 = B | |
2834 | W.C0 = CFrame.new(0, -0.5, 0) | |
2835 | W.Parent = Limb | |
2836 | ||
2837 | end | |
2838 | local Limb = Character:FindFirstChild("Left Arm") | |
2839 | if Limb then | |
2840 | ||
2841 | Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0) | |
2842 | local Joint = Instance.new("Glue") | |
2843 | Joint.Name = "LeftShoulder" | |
2844 | Joint.Part0 = Torso | |
2845 | Joint.Part1 = Limb | |
2846 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2847 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2848 | Joint.Parent = Torso | |
2849 | ||
2850 | local B = Instance.new("Part") | |
2851 | B.TopSurface = 0 | |
2852 | B.BottomSurface = 0 | |
2853 | B.formFactor = "Symmetric" | |
2854 | B.Size = Vector3.new(1, 1, 1) | |
2855 | B.Transparency = 1 | |
2856 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2857 | B.Parent = Character | |
2858 | local W = Instance.new("Weld") | |
2859 | W.Part0 = Limb | |
2860 | W.Part1 = B | |
2861 | W.C0 = CFrame.new(0, -0.5, 0) | |
2862 | W.Parent = Limb | |
2863 | ||
2864 | end | |
2865 | local Limb = Character:FindFirstChild("Right Leg") | |
2866 | if Limb then | |
2867 | ||
2868 | Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0) | |
2869 | local Joint = Instance.new("Glue") | |
2870 | Joint.Name = "RightHip" | |
2871 | Joint.Part0 = Torso | |
2872 | Joint.Part1 = Limb | |
2873 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2874 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
2875 | Joint.Parent = Torso | |
2876 | ||
2877 | local B = Instance.new("Part") | |
2878 | B.TopSurface = 0 | |
2879 | B.BottomSurface = 0 | |
2880 | B.formFactor = "Symmetric" | |
2881 | B.Size = Vector3.new(1, 1, 1) | |
2882 | B.Transparency = 1 | |
2883 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2884 | B.Parent = Character | |
2885 | local W = Instance.new("Weld") | |
2886 | W.Part0 = Limb | |
2887 | W.Part1 = B | |
2888 | W.C0 = CFrame.new(0, -0.5, 0) | |
2889 | W.Parent = Limb | |
2890 | ||
2891 | end | |
2892 | local Limb = Character:FindFirstChild("Left Leg") | |
2893 | if Limb then | |
2894 | ||
2895 | Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0) | |
2896 | local Joint = Instance.new("Glue") | |
2897 | Joint.Name = "LeftHip" | |
2898 | Joint.Part0 = Torso | |
2899 | Joint.Part1 = Limb | |
2900 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2901 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
2902 | Joint.Parent = Torso | |
2903 | ||
2904 | local B = Instance.new("Part") | |
2905 | B.TopSurface = 0 | |
2906 | B.BottomSurface = 0 | |
2907 | B.formFactor = "Symmetric" | |
2908 | B.Size = Vector3.new(1, 1, 1) | |
2909 | B.Transparency = 1 | |
2910 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
2911 | B.Parent = Character | |
2912 | local W = Instance.new("Weld") | |
2913 | W.Part0 = Limb | |
2914 | W.Part1 = B | |
2915 | W.C0 = CFrame.new(0, -0.5, 0) | |
2916 | W.Parent = Limb | |
2917 | ||
2918 | end | |
2919 | --[ | |
2920 | local Bar = Instance.new("Part") | |
2921 | Bar.TopSurface = 0 | |
2922 | Bar.BottomSurface = 0 | |
2923 | Bar.formFactor = "Symmetric" | |
2924 | Bar.Size = Vector3.new(1, 1, 1) | |
2925 | Bar.Transparency = 1 | |
2926 | Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0) | |
2927 | Bar.Parent = Character | |
2928 | local Weld = Instance.new("Weld") | |
2929 | Weld.Part0 = Torso | |
2930 | Weld.Part1 = Bar | |
2931 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
2932 | Weld.Parent = Torso | |
2933 | --]] | |
2934 | end | |
2935 | Character.Parent = Gibs | |
2936 | game.Debris:AddItem(Character, 12) | |
2937 | if movevector ~= Vector3.new() then | |
2938 | for i = 1,10 do | |
2939 | wait() | |
2940 | Torso.Velocity = Vector3.new(0,0,-100) | |
2941 | Head.Velocity = movevector * 200 | |
2942 | end | |
2943 | end | |
2944 | end | |
2945 | ||
2946 | ||
2947 | ||
2948 | function SpinSlice() | |
2949 | NoAnims = true | |
2950 | attack = true | |
2951 | ||
2952 | ||
2953 | Sound("rbxassetid://588738949",char,90,1,false) | |
2954 | kiblade.Transparency = 0 | |
2955 | kiblade2.Transparency = 0 | |
2956 | trail.Enabled = true | |
2957 | trail2.Enabled = true | |
2958 | ||
2959 | hum.WalkSpeed = 0 | |
2960 | for i = 1,40 do | |
2961 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
2962 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
2963 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
2964 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm | |
2965 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm | |
2966 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
2967 | if Debounces.on == false then break end | |
2968 | wait() | |
2969 | end | |
2970 | ||
2971 | ||
2972 | coroutine.resume(coroutine.create(function() | |
2973 | local BF = Instance.new("BodyVelocity",hed) | |
2974 | BF.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2975 | BF.velocity = root.CFrame.lookVector*120 | |
2976 | wait(2.0) | |
2977 | BF:remove() | |
2978 | end)) | |
2979 | ||
2980 | coroutine.resume(coroutine.create(function() | |
2981 | Sound("rbxassetid://588734356",char,90,1,false) | |
2982 | wait(.1) | |
2983 | Sound("rbxassetid://588734356",char,90,1,false) | |
2984 | wait(.1) | |
2985 | Sound("rbxassetid://588734356",char,90,1,false) | |
2986 | wait(.1) | |
2987 | Sound("rbxassetid://588734356",char,90,1,false) | |
2988 | wait(.1) | |
2989 | Sound("rbxassetid://588734356",char,90,1,false) | |
2990 | wait(.1) | |
2991 | Sound("rbxassetid://588734356",char,90,1,false) | |
2992 | wait(.1) | |
2993 | Sound("rbxassetid://588734356",char,90,1,false) | |
2994 | wait(.1) | |
2995 | Sound("rbxassetid://588734356",char,90,1,false) | |
2996 | end)) | |
2997 | local HitBox = Instance.new("Part",rarm) | |
2998 | HitBox.Size = Vector3.new(1,5,1) | |
2999 | HitBox.CanCollide = false | |
3000 | HitBox.Transparency = 1 | |
3001 | local HitBox2 = Instance.new("Weld",HitBox) | |
3002 | HitBox2.Part0 = rarm | |
3003 | HitBox2.Part1 = HitBox | |
3004 | HitBox2.C0 = CFrame.new(0,-1.8,0) | |
3005 | HitBox.Touched:connect(function(hit) | |
3006 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then | |
3007 | Kill(hit.Parent) | |
3008 | hit.Parent.Humanoid.PlatformStand = true | |
3009 | end | |
3010 | end) | |
3011 | ||
3012 | local HitBox2 = Instance.new("Part",larm) | |
3013 | HitBox2.Size = Vector3.new(1,5,1) | |
3014 | HitBox2.CanCollide = false | |
3015 | HitBox2.Transparency = 1 | |
3016 | local HitBox22 = Instance.new("Weld",HitBox2) | |
3017 | HitBox22.Part0 = larm | |
3018 | HitBox22.Part1 = HitBox2 | |
3019 | HitBox22.C0 = CFrame.new(0,-1.8,0) | |
3020 | HitBox2.Touched:connect(function(hit) | |
3021 | if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then | |
3022 | Kill(hit.Parent) | |
3023 | hit.Parent.Humanoid.PlatformStand = true | |
3024 | end | |
3025 | end) | |
3026 | ||
3027 | for i = 1,40 do | |
3028 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
3029 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
3030 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
3031 | - | hum.WalkSpeed = 5 |
3031 | + | |
3032 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm | |
3033 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
3034 | root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0) | |
3035 | if Debounces.on == false then break end | |
3036 | wait() | |
3037 | end | |
3038 | kiblade.Transparency = 1 | |
3039 | kiblade2.Transparency = 1 | |
3040 | trail.Enabled = false | |
3041 | trail2.Enabled = false | |
3042 | HitBox:Destroy() | |
3043 | HitBox2:Destroy() | |
3044 | hum.WalkSpeed = 75 | |
3045 | attack = false | |
3046 | NoAnims = false | |
3047 | end | |
3048 | ||
3049 | ||
3050 | ||
3051 | ||
3052 | function hito(partoz, magn, dmg, debtim) | |
3053 | for _, guy in pairs(workspace:GetChildren()) do | |
3054 | if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then | |
3055 | do | |
3056 | local humz = guy:FindFirstChildOfClass("Humanoid") | |
3057 | local hed = guy:FindFirstChild("Head") | |
3058 | humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints() | |
3059 | local db = Instance.new("StringValue") | |
3060 | db.Name = "alabo" | |
3061 | db.Parent = hed | |
3062 | delay(debtim, function() | |
3063 | db:Destroy() | |
3064 | end) | |
3065 | end | |
3066 | end | |
3067 | end | |
3068 | end | |
3069 | end | |
3070 | ||
3071 | ||
3072 | ||
3073 | ang = CFrame.Angles | |
3074 | rd = math.rad | |
3075 | rd2 = math.random | |
3076 | ov = false | |
3077 | ||
3078 | ||
3079 | ||
3080 | nooutline = function(i) | |
3081 | i.TopSurface = 10 | |
3082 | end | |
3083 | makepart = function(l, m, n, o, p, q, r) | |
3084 | local s = Instance.new("Part") | |
3085 | s.BrickColor = BrickColor.new(l) | |
3086 | s.Name = m | |
3087 | s.Transparency = o | |
3088 | nooutline(s) | |
3089 | s.Reflectance = n | |
3090 | s.Material = p | |
3091 | s.Anchored = true | |
3092 | s.CanCollide = false | |
3093 | s.Locked = true | |
3094 | s.CFrame = r | |
3095 | s.Size = Vector3.new(0.2, 0.2, 0.2) | |
3096 | s.Parent = q | |
3097 | return s | |
3098 | end | |
3099 | ||
3100 | makemesh = function(t, u, v, w) | |
3101 | local x = Instance.new("SpecialMesh") | |
3102 | x.MeshType = t | |
3103 | x.Scale = u | |
3104 | if t == "FileMesh" then | |
3105 | x.MeshId = v | |
3106 | end | |
3107 | x.Parent = w | |
3108 | return x | |
3109 | end | |
3110 | ||
3111 | local H = {} | |
3112 | ||
3113 | ||
3114 | Barrage = function() | |
3115 | modz = Instance.new("Model") | |
3116 | modz.Name = "efx" | |
3117 | modz.Parent = char | |
3118 | ov = true | |
3119 | hum.AutoRotate = false | |
3120 | local aN = nil | |
3121 | local a9 = true | |
3122 | local aa = {} | |
3123 | - | ac.BrickColor = BrickColor.new("Really blue") |
3123 | + | |
3124 | local b7 = {} | |
3125 | for j = 1, 16 do | |
3126 | local ac = Instance.new("Part") | |
3127 | nooutline(ac) | |
3128 | - | local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0)) |
3128 | + | |
3129 | ac.Locked = true | |
3130 | ac.CanCollide = false | |
3131 | ac.Material = "Neon" | |
3132 | ac.Size = Vector3.new(1, 1, 1) | |
3133 | - | local a3 = makepart("Really blue", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0)) |
3133 | + | |
3134 | ac.CFrame = CFrame.new(0, 1000, 0) | |
3135 | ac.Parent = modz | |
3136 | ac.BrickColor = BrickColor.new("Really red") | |
3137 | makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac) | |
3138 | table.insert(aa, ac) | |
3139 | end | |
3140 | for j = 1, 40 do | |
3141 | local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0)) | |
3142 | makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3) | |
3143 | table.insert(ab, a3) | |
3144 | end | |
3145 | for j = 1, 30 do | |
3146 | local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0)) | |
3147 | makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3) | |
3148 | table.insert(b7, a3) | |
3149 | end | |
3150 | local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm) | |
3151 | local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm) | |
3152 | for I,aO in pairs(H) do | |
3153 | if aO.Parent == rarm or aO.Parent == larm then | |
3154 | aN = aO.Transparency | |
3155 | aO.Transparency = 1 | |
3156 | end | |
3157 | end | |
3158 | local a8 = Instance.new("BodyGyro") | |
3159 | a8.MaxTorque = Vector3.new(1050, 3000, 750) | |
3160 | a8.CFrame = CFrame.new(root.Position, mouse.Hit.p) | |
3161 | a8.P = 580000 | |
3162 | a8.D = 250 | |
3163 | a8.Parent = root | |
3164 | coroutine.resume(coroutine.create(function() | |
3165 | while a8 do | |
3166 | swait() | |
3167 | a8.CFrame = CFrame.new(root.Position, mouse.Hit.p) | |
3168 | end | |
3169 | end)) | |
3170 | local af = 0 | |
3171 | local ag = 0 | |
3172 | repeat | |
3173 | ag = ag + 1 | |
3174 | if af == 0 then | |
3175 | af = 1 | |
3176 | else | |
3177 | af = af % 14 + 1 | |
3178 | end | |
3179 | coroutine.resume(coroutine.create(function() | |
3180 | local ah = aa[af] | |
3181 | local ai = ab[af] | |
3182 | local aj = ab[af + 14] | |
3183 | local ba = b7[af] | |
3184 | ah.Size = Vector3.new(1, 1, 2) | |
3185 | ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p) | |
3186 | ah.Transparency = 0.25 | |
3187 | ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0) | |
3188 | ai.Transparency = 0.35 | |
3189 | ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6) | |
3190 | aj.Transparency = 0.45 | |
3191 | aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7) | |
3192 | aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90)) | |
3193 | if af % 2 == 1 then | |
3194 | ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90)) | |
3195 | else | |
3196 | if af % 2 == 0 then | |
3197 | ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90)) | |
3198 | end | |
3199 | end | |
3200 | - | local a3 = makepart("Really blue", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90))) |
3200 | + | |
3201 | ba.Transparency = 0.4 | |
3202 | ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7) | |
3203 | local bb = ah.CFrame * cf(0, 0, -5) | |
3204 | local bc = aj.CFrame * cf(0, -0.1, 0) | |
3205 | local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100) | |
3206 | local ak = false | |
3207 | for j = 1, 12 do | |
3208 | swait() | |
3209 | local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j)) | |
3210 | local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true) | |
3211 | if a1 and ak == false then | |
3212 | ak = true | |
3213 | local a3 = makepart("Really red", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90))) | |
3214 | do | |
3215 | local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3) | |
3216 | game.Debris:AddItem(a3, 0.5) | |
3217 | local a5 = rd2(1, 12) | |
3218 | if a5 == 6 then | |
3219 | hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8))) | |
3220 | else | |
3221 | hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10) | |
3222 | end | |
3223 | coroutine.resume(coroutine.create(function() | |
3224 | for I = 1, 4 do | |
3225 | swait() | |
3226 | a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8) | |
3227 | a3.Transparency = a3.Transparency + 0.2 | |
3228 | end | |
3229 | a3:Destroy() | |
3230 | end)) | |
3231 | end | |
3232 | end | |
3233 | ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5) | |
3234 | ah.CFrame = ah.CFrame:lerp(bb, 1) | |
3235 | ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45) | |
3236 | ah.Transparency = ah.Transparency + 0.0725 | |
3237 | ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4) | |
3238 | ai.Transparency = ai.Transparency + 0.06 | |
3239 | aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4) | |
3240 | aj.CFrame = aj.CFrame:lerp(bc, 0.3) | |
3241 | aj.Transparency = aj.Transparency + 0.05 | |
3242 | ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4) | |
3243 | ba.CFrame = ba.CFrame:lerp(bd, 0.3) | |
3244 | ba.Transparency = ba.Transparency + 0.06 | |
3245 | end | |
3246 | end)) | |
3247 | swait() | |
3248 | until ov == false | |
3249 | for I,aO in pairs(H) do | |
3250 | if aO.Parent == rarm or aO.Parent == larm then | |
3251 | aO.Transparency = aN | |
3252 | end | |
3253 | end | |
3254 | b8:Destroy() | |
3255 | b9:Destroy() | |
3256 | a8:Destroy() | |
3257 | hum.AutoRotate = true | |
3258 | ov = false | |
3259 | wait(1) | |
3260 | for I,al in pairs(aa) do | |
3261 | al:Destroy() | |
3262 | end | |
3263 | for I,am in pairs(ab) do | |
3264 | am:Destroy() | |
3265 | end | |
3266 | for I,be in pairs(b7) do | |
3267 | be:Destroy() | |
3268 | end | |
3269 | end | |
3270 | ||
3271 | ||
3272 | ||
3273 | ||
3274 | ||
3275 | ||
3276 | function Kneel() | |
3277 | ||
3278 | for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do | |
3279 | if v:FindFirstChild('Humanoid') then | |
3280 | ||
3281 | hum2 = v:FindFirstChild('Humanoid') | |
3282 | hum2.PlatformStand=true | |
3283 | ||
3284 | end | |
3285 | end | |
3286 | end | |
3287 | ---------------------------- | |
3288 | ||
3289 | --[[mouse.KeyDown:connect(function(key) | |
3290 | if key == "l" and Trans == false and Strength then | |
3291 | Transformation() | |
3292 | Trans = true | |
3293 | end | |
3294 | end)]] | |
3295 | ||
3296 | ||
3297 | ||
3298 | mouse.KeyDown:connect(function(key) | |
3299 | if key == "z" then | |
3300 | GrabAndDrag() | |
3301 | end | |
3302 | end) | |
3303 | ||
3304 | ||
3305 | mouse.KeyDown:connect(function(key) | |
3306 | if key == "x" then | |
3307 | AirSlam() | |
3308 | end | |
3309 | end) | |
3310 | ||
3311 | ||
3312 | ||
3313 | mouse.KeyDown:connect(function(key) | |
3314 | if key == "c" then | |
3315 | SpinSlice() | |
3316 | end | |
3317 | end) | |
3318 | ||
3319 | ||
3320 | mouse.KeyDown:connect(function(key) | |
3321 | if key == "p" and Full == false then | |
3322 | FullPower() | |
3323 | end | |
3324 | end) | |
3325 | ||
3326 | mouse.KeyDown:connect(function(key) | |
3327 | if key == "1" then | |
3328 | Sound("rbxassetid://966268002",char,90,1,false) | |
3329 | Kneel() | |
3330 | end | |
3331 | end) | |
3332 | ||
3333 | mouse.KeyDown:connect(function(key) | |
3334 | if key == "v" then | |
3335 | if ov == false then | |
3336 | hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0) | |
3337 | wait() | |
3338 | local ChatService = game:GetService("Chat") | |
3339 | wait() | |
3340 | local ChatService = game:GetService("Chat") | |
3341 | coroutine.resume(coroutine.create(function() | |
3342 | s = 0 | |
3343 | repeat | |
3344 | s = s + 1 | |
3345 | Barrage() | |
3346 | wait() | |
3347 | until not ov | |
3348 | end)) | |
3349 | if Full == true then | |
3350 | coroutine.resume(coroutine.create(function() | |
3351 | s = 0 | |
3352 | repeat | |
3353 | s = s + 1 | |
3354 | Barrage() | |
3355 | wait() | |
3356 | until not ov | |
3357 | end)) | |
3358 | end | |
3359 | mouse.KeyUp:connect(function(key) | |
3360 | if key == "v" then | |
3361 | wait(0.4) | |
3362 | ov = false | |
3363 | wait(0.1) | |
3364 | end | |
3365 | end) | |
3366 | end | |
3367 | end | |
3368 | end) | |
3369 | ||
3370 | -----animations----- | |
3371 | ||
3372 | game:GetService("RunService").RenderStepped:connect(function() | |
3373 | char.Humanoid.FreeFalling:connect(function(f) | |
3374 | if f then | |
3375 | ffing = true | |
3376 | else | |
3377 | ffing = false | |
3378 | end | |
3379 | end) | |
3380 | sine = sine + add | |
3381 | if ffing==true then | |
3382 | anim="jump" | |
3383 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then | |
3384 | anim="idle" | |
3385 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then | |
3386 | anim = "walk" | |
3387 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then | |
3388 | anim = "run" | |
3389 | end | |
3390 | ||
3391 | if NoAnims==false then | |
3392 | if anim=="idle" then | |
3393 | add=0.5 | |
3394 | if trans == false then | |
3395 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
3396 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25) | |
3397 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25) | |
3398 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1) | |
3399 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1) | |
3400 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25) | |
3401 | else | |
3402 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05) | |
3403 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25) | |
3404 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25) | |
3405 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm | |
3406 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm | |
3407 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
3408 | end | |
3409 | ||
3410 | elseif anim=="walk" then | |
3411 | add=0.5 | |
3412 | if trans == false then | |
3413 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25) | |
3414 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25) | |
3415 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25) | |
3416 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1) | |
3417 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1) | |
3418 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25) | |
3419 | else | |
3420 | change = 0.5 | |
3421 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2) | |
3422 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2) | |
3423 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2) | |
3424 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
3425 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4) | |
3426 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2) | |
3427 | end | |
3428 | ||
3429 | elseif anim=="run" then | |
3430 | add=0.5 | |
3431 | if trans == false then | |
3432 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025) | |
3433 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25) | |
3434 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25) | |
3435 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25) | |
3436 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25) | |
3437 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25) | |
3438 | else | |
3439 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25) | |
3440 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25) | |
3441 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25) | |
3442 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25) | |
3443 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25) | |
3444 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25) | |
3445 | end | |
3446 | ||
3447 | elseif anim=="jump" then | |
3448 | add=0.5 | |
3449 | torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05) | |
3450 | rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25) | |
3451 | lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25) | |
3452 | rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25) | |
3453 | larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25) | |
3454 | hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25) | |
3455 | ||
3456 | end | |
3457 | end | |
3458 | ||
3459 | end) | |
3460 | ||
3461 | --[[l = game.Lighting | |
3462 | l.TimeOfDay = 1 | |
3463 | game.Lighting.Ambient = Color3.new(0,0,0) | |
3464 | l.Brightness = 0.1]]-- |