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1 | - | -- Go to line 2 and change it to your name. LOCAL SCRIPT!!!!! |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | - | me = game.Players.Dark_Eccentric |
2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
3 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end -- Go to line 2 and change it to your name. LOCAL SCRIPT!!!!! | |
6 | me = game.Players.timetodie23232223 | |
7 | if script.Parent.className ~= "HopperBin" then | |
8 | h = Instance.new("HopperBin",me.Backpack) | |
9 | h.Name = "LAZOR" | |
10 | script.Parent = h | |
11 | end | |
12 | bin = script.Parent | |
13 | function prop(part, parent, collide, tran, ref, x, y, z, color) | |
14 | part.Parent = parent | |
15 | part.formFactor = 0 | |
16 | part.CanCollide = collide | |
17 | part.Transparency = tran | |
18 | part.Reflectance = ref | |
19 | part.Size = Vector3.new(x,y,z) | |
20 | part.BrickColor = BrickColor.new(color) | |
21 | part.TopSurface = 0 | |
22 | part.BottomSurface = 0 | |
23 | part:BreakJoints() | |
24 | end | |
25 | function weld(w, p, p0, p1, a, b, c, x, y, z) | |
26 | w.Parent = p | |
27 | w.Part0 = p0 | |
28 | w.Part1 = p1 | |
29 | w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z) | |
30 | end | |
31 | function mesh(mesh, parent, x, y, z, type) | |
32 | mesh.Parent = parent | |
33 | mesh.Scale = Vector3.new(x, y, z) | |
34 | mesh.MeshType = type | |
35 | end | |
36 | using = false | |
37 | sound = Instance.new("Sound",me.Character.Head) | |
38 | sound.Volume = 0.6 | |
39 | sound.Pitch = 1 | |
40 | sound.SoundId = "rbxasset://sounds/uuhhh.wav" | |
41 | bin.Selected:connect(function(mouse) | |
42 | mouse.Button1Down:connect(function() | |
43 | if using then return end | |
44 | using = true | |
45 | local blagh = Instance.new("Model",me.Character) | |
46 | blagh.Name = "LAZOR" | |
47 | local paw = mouse.Hit.p | |
48 | local pa1 = Instance.new("Part") | |
49 | prop(pa1,blagh,false,0,0,1,1,1,"Really black") | |
50 | local m1 = Instance.new("SpecialMesh") | |
51 | mesh(m1, pa1, 1.07,1,0.3,"Brick") | |
52 | local w1 = Instance.new("Weld") | |
53 | weld(w1, me.Character.Head, me.Character.Head, pa1, 0.4, 0, 0, 0, -0.4, 0.9) | |
54 | local pa2 = pa1:clone() | |
55 | prop(pa2,blagh,false,0,0,1,1,1,"Really black") | |
56 | local w2 = Instance.new("Weld") | |
57 | weld(w2, me.Character.Head, me.Character.Head, pa2, -0.4, 0, 0, 0, 0.4, 0.9) | |
58 | local pa3 = Instance.new("Part") | |
59 | prop(pa3,blagh,false,0,0,1,1,1,"Really red") | |
60 | local m3 = Instance.new("SpecialMesh") | |
61 | mesh(m3,pa3,1.3,1.23,0.29,"Brick") | |
62 | local w3 = Instance.new("Weld") | |
63 | weld(w3, me.Character.Head, me.Character.Head, pa3, 0.4, 0, 0, 0, -0.4, 0.9) | |
64 | local pa4 = pa3:clone() | |
65 | prop(pa4,blagh,false,0,0,1,1,1,"Really red") | |
66 | local w4 = Instance.new("Weld") | |
67 | weld(w4, me.Character.Head, me.Character.Head, pa4, -0.4, 0, 0, 0, 0.4, 0.9) | |
68 | local eye1a = Instance.new("Part") | |
69 | prop(eye1a,blagh,false,0,0,1,1,1,"Institutional white") | |
70 | eye1a.Shape = "Ball" | |
71 | local emesh1 = Instance.new("SpecialMesh") | |
72 | mesh(emesh1,eye1a,0.75,0.75,0.75,"Sphere") | |
73 | local ew = Instance.new("Weld") | |
74 | weld(ew, me.Character.Head, me.Character.Head, eye1a, 0, 0, 0, 0.45, -1.3, 1.1) | |
75 | local eye1b = Instance.new("Part") | |
76 | prop(eye1b,blagh,false,0,0,1,1,1,"Really black") | |
77 | eye1b.Shape = "Ball" | |
78 | local emesh1b = Instance.new("SpecialMesh") | |
79 | mesh(emesh1b,eye1b,0.4,0.4,0.4,"Sphere") | |
80 | local ew2 = Instance.new("Weld") | |
81 | weld(ew2, eye1a, eye1a, eye1b, 0, 0, 0, 0.09, -0.04, 0.2) | |
82 | local eye2a = eye1a:clone() | |
83 | prop(eye2a,blagh,false,0,0,1,1,1,"Institutional white") | |
84 | local ew3 = Instance.new("Weld") | |
85 | weld(ew3, me.Character.Head, me.Character.Head, eye2a, 0, 0, 0, -0.45, -1.3, 1.1) | |
86 | local eye2b = eye1b:clone() | |
87 | prop(eye2b,blagh,false,0,0,1,1,1,"Really black") | |
88 | local ew5 = Instance.new("Weld") | |
89 | weld(ew5, eye2a, eye2a, eye2b, 0, 0, 0, -0.05, 0.07, 0.2) | |
90 | local bill = Instance.new("BillboardGui",pa1) | |
91 | bill.Adornee = bill.Parent | |
92 | bill.Size = UDim2.new(0,150,0,80) | |
93 | local txt = Instance.new("TextLabel",bill) | |
94 | txt.Size = UDim2.new(0,0,0,0) | |
95 | txt.Position = UDim2.new(0,100,0,-20) | |
96 | txt.Text = "IMA FIRIN' MAH LAZORR!!" | |
97 | txt.FontSize = "Size24" | |
98 | txt.TextColor3 = Color3.new(0,0,0) | |
99 | sound.Volume = 0.6 | |
100 | for i=1, 5 do | |
101 | sound.Pitch = math.random(400,900)/1000 | |
102 | sound:play() | |
103 | wait(0.1) | |
104 | end | |
105 | local bg = Instance.new("BodyGyro",me.Character.Torso) | |
106 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
107 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
108 | for i=1, 5 do | |
109 | sound.Pitch = math.random(400,900)/1000 | |
110 | sound:play() | |
111 | wait(0.2) | |
112 | end | |
113 | txt.Text = "BLAARGHH!!!!!!" | |
114 | sound.Volume = 0.85 | |
115 | for i=1, 60 do | |
116 | local dist = (me.Character.Head.Position - paw).magnitude | |
117 | if dist >= 600 then | |
118 | dist = 600 | |
119 | end | |
120 | bg.cframe = CFrame.new(me.Character.Torso.Position, paw) | |
121 | sound.Pitch = math.random(550,750)/1000 | |
122 | sound:play() | |
123 | local bewm = Instance.new("Part") | |
124 | prop(bewm, blagh, false, 0.4, 0.25, 1, 1, dist, "Cyan") | |
125 | bewm.Anchored = true | |
126 | local mes = Instance.new("SpecialMesh") | |
127 | mesh(mes,bewm,1.2,1.2,1,"Brick") | |
128 | bewm.CFrame = CFrame.new(me.Character.Head.Position, paw) * CFrame.new(0,0,-bewm.Size.Z/2) * CFrame.new(0,0,-1) | |
129 | local luck = math.random(1,3) | |
130 | if luck == 1 then | |
131 | local cfr = Instance.new("Part",blagh) | |
132 | cfr.Size = Vector3.new(1,1,1) | |
133 | cfr.Transparency = 1 | |
134 | cfr.Anchored = true | |
135 | cfr.CFrame = bewm.CFrame * CFrame.new(0,0,-bewm.Size.Z/2) | |
136 | local ex = Instance.new("Explosion") | |
137 | ex.Parent = blagh | |
138 | ex.Position = cfr.Position | |
139 | ex.BlastRadius = 9 | |
140 | ex.BlastPressure = 400000 | |
141 | ex.Hit:connect(function(part) | |
142 | if part:GetMass() < 240 then | |
143 | part.Anchored = false | |
144 | part:BreakJoints() | |
145 | end | |
146 | end) | |
147 | end | |
148 | wait() | |
149 | bewm:remove() | |
150 | end | |
151 | blagh:remove() | |
152 | bg:remove() | |
153 | using = false | |
154 | end) | |
155 | end) |