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1 | Effects = {} --sound effects, for advanced players. | |
2 | local Player = game.Players.localPlayer | |
3 | local Character = Player.Character | |
4 | local Humanoid = Character.Humanoid | |
5 | z = Instance.new("Sound", Character) | |
6 | - | z.SoundId = "rbxassetid://262042041"-- |
6 | + | z.SoundId = "rbxassetid://157743662"-- |
7 | z.Looped = true --False for a one-time song. | |
8 | z.Pitch = 1.0 | |
9 | z.Volume = 1.6 | |
10 | wait(.1) | |
11 | z:Play() | |
12 | ------------------------ | |
13 | Player = game:GetService("Players").LocalPlayer | |
14 | Character = Player.Character | |
15 | PlayerGui = Player.PlayerGui | |
16 | Backpack = Player.Backpack | |
17 | Torso = Character.Torso | |
18 | Head = Character.Head | |
19 | Humanoid = Character.Humanoid | |
20 | LeftArm = Character["Left Arm"] | |
21 | LeftLeg = Character["Left Leg"] | |
22 | RightArm = Character["Right Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LS = Torso["Left Shoulder"] | |
25 | LH = Torso["Left Hip"] | |
26 | RS = Torso["Right Shoulder"] | |
27 | RH = Torso["Right Hip"] | |
28 | Neck = Torso.Neck | |
29 | it=Instance.new | |
30 | vt=Vector3.new | |
31 | cf=CFrame.new | |
32 | euler=CFrame.fromEulerAnglesXYZ | |
33 | angles=CFrame.Angles | |
34 | RootPart=Character.HumanoidRootPart | |
35 | RootJoint=RootPart.RootJoint | |
36 | RootCF=euler(-1.57,0,3.14) | |
37 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
38 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
39 | RW,LW=Instance.new("Weld"),Instance.new("Weld") | |
40 | RH,LH=Instance.new("Weld"),Instance.new("Weld") | |
41 | cam=workspace.CurrentCamera | |
42 | local attack=false | |
43 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
44 | local fp = it("Part") | |
45 | fp.formFactor = formfactor | |
46 | fp.Parent = parent | |
47 | fp.Reflectance = reflectance | |
48 | fp.Transparency = transparency | |
49 | fp.CanCollide = false | |
50 | fp.Locked=true | |
51 | fp.BrickColor = brickcolor | |
52 | fp.Name = name | |
53 | fp.Size = size | |
54 | fp.Position = Torso.Position | |
55 | fp.Material="SmoothPlastic" | |
56 | fp:BreakJoints() | |
57 | return fp | |
58 | end | |
59 | ||
60 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
61 | local mesh = it(Mesh) | |
62 | mesh.Parent = part | |
63 | if Mesh=="SpecialMesh" then | |
64 | mesh.MeshType = meshtype | |
65 | mesh.MeshId = meshid | |
66 | end | |
67 | mesh.Offset=offset | |
68 | mesh.Scale=scale | |
69 | return mesh | |
70 | end | |
71 | ||
72 | function weld(parent,part1,part0,c0,c1) | |
73 | local weld = it("Weld") | |
74 | weld.Parent = parent | |
75 | weld.Part0 = part0 | |
76 | weld.Part1 = part1 | |
77 | weld.C0 = c0 | |
78 | weld.C1 = c1 | |
79 | return weld | |
80 | end | |
81 | ||
82 | if Character:findFirstChild("Shades",true) ~= nil then | |
83 | Character:findFirstChild("Shades",true).Parent = nil | |
84 | end | |
85 | ||
86 | local scale=1.5 | |
87 | local ShadeCenter=it("Part") | |
88 | ShadeCenter.CanCollide=false | |
89 | ShadeCenter.CFrame=Torso.CFrame | |
90 | ShadeCenter.Transparency=1 | |
91 | ShadeCenter.Parent=Character | |
92 | ShadeCenter.Name="Shades" | |
93 | ShadeCenter.formFactor=3 | |
94 | ShadeCenter.Size=vt() | |
95 | ShadeCenter.TopSurface=0 | |
96 | ShadeCenter.BottomSurface=0 | |
97 | local shadeweld=weld(ShadeCenter,ShadeCenter,Head,cf(0,0.4,-0.65),cf(0,0,0)) | |
98 | --[[scale=3 | |
99 | shadeweld.Part0=Torso | |
100 | shadeweld.C0=cf(1.2,0,-0.7)*euler(0,-1,0.5)]] | |
101 | local Shade1=it("Part") | |
102 | Shade1.CanCollide=false | |
103 | Shade1.CFrame=Torso.CFrame | |
104 | Shade1.Reflectance=0.4 | |
105 | Shade1.Transparency=0.05 | |
106 | Shade1.BrickColor=BrickColor.new("Really black") | |
107 | Shade1.Parent=ShadeCenter | |
108 | Shade1.formFactor=3 | |
109 | Shade1.Size=vt() | |
110 | Shade1.TopSurface=0 | |
111 | Shade1.BottomSurface=0 | |
112 | Shade1Mesh=it("SpecialMesh",Shade1) | |
113 | Shade1Mesh.MeshType="Wedge" | |
114 | Shade1Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
115 | local w1=weld(Shade1,Shade1,ShadeCenter,cf(-1*0.3*scale,0,0),angles(math.rad(-45),math.rad(90*-1),0)) | |
116 | coroutine.resume(coroutine.create(function(Mesh,Weld) | |
117 | while true do | |
118 | wait() | |
119 | Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
120 | Weld.C0=cf(-1*0.3*scale,0,0) | |
121 | Weld.C1=angles(math.rad(-45),math.rad(90*-1),0) | |
122 | end | |
123 | end),Shade1Mesh,w1) | |
124 | local Shade2=it("Part") | |
125 | Shade2.CanCollide=false | |
126 | Shade2.CFrame=Torso.CFrame | |
127 | Shade2.Reflectance=0.4 | |
128 | Shade2.Transparency=0.05 | |
129 | Shade2.BrickColor=BrickColor.new("Really black") | |
130 | Shade2.Parent=ShadeCenter | |
131 | Shade2.formFactor=3 | |
132 | Shade2.Size=vt() | |
133 | Shade2.TopSurface=0 | |
134 | Shade2.BottomSurface=0 | |
135 | Shade2Mesh=it("SpecialMesh",Shade2) | |
136 | Shade2Mesh.MeshType="Wedge" | |
137 | Shade2Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
138 | local w2=weld(Shade2,Shade2,ShadeCenter,cf(1*0.3*scale,0,0),angles(math.rad(-45),math.rad(90*1),0)) | |
139 | coroutine.resume(coroutine.create(function(Mesh,Weld) | |
140 | while true do | |
141 | wait() | |
142 | Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
143 | Weld.C0=cf(1*0.3*scale,0,0) | |
144 | Weld.C1=angles(math.rad(-45),math.rad(90*1),0) | |
145 | end | |
146 | end),Shade2Mesh,w2) | |
147 | ||
148 | if Backpack:findFirstChild("DRILL")~=nil then | |
149 | --Backpack:findFirstChild("DRILL").Parent=nil | |
150 | end | |
151 | if (script.Parent.className ~= "HopperBin") then | |
152 | Tool = Instance.new("HopperBin") | |
153 | Tool.Parent = Backpack | |
154 | Tool.Name = "CERTAIN KILL" | |
155 | script.Parent = Tool | |
156 | end | |
157 | Bin = script.Parent | |
158 | ||
159 | game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=171070086") | |
160 | function GIGADRILLBREAKER() | |
161 | cam.CameraType="Scriptable" | |
162 | local partpos=part(3,Character,0,1,BrickColor.new("Black"),"PartPos",vt(0.5,0.5,0.5)) | |
163 | partpos.Anchored=true | |
164 | partpos.CFrame=Torso.CFrame | |
165 | game:GetService("Debris"):AddItem(partpos,30) | |
166 | local sound=Instance.new("Sound") | |
167 | sound.Parent=partpos | |
168 | sound.Volume=1 | |
169 | - | sound.SoundId="http://www.roblox.com/asset/?id=171070086" |
169 | + | sound.SoundId="http://www.roblox.com/asset/?id=130823281" |
170 | --171070086 | |
171 | local sound2=Instance.new("Sound") | |
172 | sound2.Parent=Torso | |
173 | sound2.Volume=1 | |
174 | - | sound2.SoundId="http://www.roblox.com/asset/?id=171070086" |
174 | + | sound2.SoundId="http://www.roblox.com/asset/?id=130823281" |
175 | local sound3=Instance.new("Sound") | |
176 | sound3.Parent=workspace.CurrentCamera | |
177 | sound3.Volume=1 | |
178 | - | sound3.SoundId="http://www.roblox.com/asset/?id=171070086" |
178 | + | sound3.SoundId="http://www.roblox.com/asset/?id=130823281" |
179 | sound:Play() | |
180 | sound2:Play() | |
181 | sound3:Play() | |
182 | bodypos=Instance.new("BodyPosition") | |
183 | bodypos.P=4000 | |
184 | bodypos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
185 | bodypos.position=Torso.Position+Vector3.new(0,0,0) | |
186 | bodypos.Parent=Torso | |
187 | local bodygy=Instance.new("BodyGyro") --gg nubs | |
188 | bodygy.P=15000 | |
189 | bodygy.D=100 | |
190 | bodygy.maxTorque=Vector3.new(500000000,500000000,500000000) | |
191 | bodygy.cframe=RootPart.CFrame*euler(0,0,0) | |
192 | bodygy.Parent=RootPart | |
193 | RSH=Torso["Right Shoulder"] | |
194 | LSH=Torso["Left Shoulder"] | |
195 | RHP=Torso["Right Hip"] | |
196 | LHP=Torso["Left Hip"] | |
197 | -- | |
198 | RSH.Parent=nil | |
199 | LSH.Parent=nil | |
200 | RHP.Parent=nil | |
201 | LHP.Parent=nil | |
202 | -- | |
203 | RW.Part0=Torso | |
204 | RW.C0=cf(1.5,0.5,0) | |
205 | RW.C1=cf(0,0.5,0) | |
206 | RW.Part1=RightArm | |
207 | RW.Parent=Torso | |
208 | -- | |
209 | LW.Part0=Torso | |
210 | LW.C0=cf(-1.5,0.5,0) | |
211 | LW.C1=cf(0,0.5,0) | |
212 | LW.Part1=LeftArm | |
213 | LW.Parent=Torso | |
214 | --_G.L = LW | |
215 | -- | |
216 | RH.Part0=Torso | |
217 | RH.C0=cf(0.5,-1,0) | |
218 | RH.C1=cf(0,1,0) | |
219 | RH.Part1=RightLeg | |
220 | RH.Parent=Torso | |
221 | -- | |
222 | LH.Part0=Torso | |
223 | LH.C0=cf(-0.5,-1,0) | |
224 | LH.C1=cf(0,1,0) | |
225 | LH.Part1=LeftLeg | |
226 | LH.Parent=Torso | |
227 | --_G.L = LW | |
228 | -- | |
229 | wait(.2) | |
230 | shadeweld.Part0=RootPart | |
231 | shadeweld.C0=cf(0,1.9,-0.65)*euler(0,0,0) | |
232 | numb=2 | |
233 | for i=0,1,0.1 do | |
234 | wait() | |
235 | --cam.CoordinateFrame=Torso.CFrame | |
236 | cam.CoordinateFrame=ShadeCenter.CFrame*euler(0,3.14,0)*cf(0,0,5) | |
237 | scale=1.5+1*i | |
238 | --shadeweld.C0=cf(0,0.4+2*i,-0.65)*euler(0,0,-0.1*i) | |
239 | shadeweld.C0=cf(0,1.9+8*i*numb,-0.65)*euler(0,0,-0.2*i) | |
240 | Torso.Neck.C0=necko | |
241 | RootJoint.C0=RootCF | |
242 | RW.C0=cf(1.5,0.5,0) | |
243 | LW.C0=cf(-1.5,0.5,0) | |
244 | RH.C0=cf(0.5,-1,0) | |
245 | LH.C0=cf(-0.5,-1,0) | |
246 | numb=numb-0.1 | |
247 | end | |
248 | shadeweld.Part0=RightArm | |
249 | shadeweld.C0=cf(0,6,0)*euler(3.14,0,-0.2) | |
250 | for i=0,1,0.1 do | |
251 | wait() | |
252 | cam.CoordinateFrame=ShadeCenter.CFrame*euler(0,0,0)*cf(0,0,5) | |
253 | scale=2.5+0.5*i | |
254 | --shadeweld.C0=cf(0,0.4+2*i,-0.65)*euler(0,0,-0.1*i) | |
255 | --shadeweld.C0=cf(0,1.9+2-2*i,-0.65)*euler(0,0,-0.2) | |
256 | shadeweld.C0=euler(-3.14*i,0,0)*cf(-1.5*i,8-7.5*i,0)*euler(3.14,0,-0.2) | |
257 | Torso.Neck.C0=necko*euler(0,0,-0.2*i) | |
258 | RootJoint.C0=RootCF*euler(0,0,0.2*i) | |
259 | RW.C0=cf(1.5,0.5,0)*euler(3*i,0,0.2*i) | |
260 | LW.C0=cf(-1.5,0.5,0) | |
261 | RH.C0=cf(0.5,-1,0) | |
262 | LH.C0=cf(-0.5,-1,0) | |
263 | end | |
264 | for i=0,1,0.1 do | |
265 | wait() | |
266 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1*i,3.14-0.1*i,0)*cf(0,0,9+2*i) | |
267 | shadeweld.C0=euler(-3.14,0,0)*cf(-1.5,0.5,0)*euler(3.14,0,-0.2) | |
268 | Torso.Neck.C0=necko*euler(0,0,-0.2+0.3*i) | |
269 | RootJoint.C0=RootCF*euler(0.1*i,0,0.2-0.3*i) | |
270 | RW.C0=cf(1.5,0.5,0)*euler(3-1.5*i,0,0.2+0.2*i) | |
271 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.3*i) | |
272 | RH.C0=cf(0.5,-1,0)*euler(0.2*i,0,0.2*i) | |
273 | LH.C0=cf(-0.5,-1,0)*euler(-0.1*i,0,-0.3*i) | |
274 | end | |
275 | n=2 | |
276 | for i=0,1,0.1 do | |
277 | wait() | |
278 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1,3.04,0)*cf(0,0,7) | |
279 | Torso.Neck.C0=necko*euler(0,0,0.1+0.1*i*n) | |
280 | RootJoint.C0=RootCF*euler(0.1+0.1*i*n,0,-0.1-0.1*i*n) | |
281 | RW.C0=cf(1.5,0.5,0)*euler(1.5-0.2*i*n,0,0.4+0.2*i*n) | |
282 | LW.C0=cf(-1.5,0.5,0)*euler(0.2*i*n,0,-0.3-0.1*i*n) | |
283 | RH.C0=cf(0.5,-1,0)*euler(0.2+0.1*i*n,0,0.2) | |
284 | LH.C0=cf(-0.5,-1,0)*euler(-0.1-0.1*i*n,0,-0.3) | |
285 | n=n-0.1 | |
286 | end | |
287 | for i=0,1,0.1 do | |
288 | wait() | |
289 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
290 | Torso.Neck.C0=necko*euler(0,0,0.2+0.7*i) | |
291 | RootJoint.C0=RootCF*euler(0.2,0,-0.2-1*i) | |
292 | RW.C0=cf(1.5,0.5,0)*euler(1.3,0,0.6+2*i) | |
293 | LW.C0=cf(-1.5,0.5,0)*euler(0.2+1*i,0,-0.4-0.6*i) | |
294 | RH.C0=cf(0.5,-1,0)*euler(0.3-0.2*i,0,0.2-0.3*i) | |
295 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,0,-0.3) | |
296 | end | |
297 | n=2 | |
298 | for i=0,1,0.1 do | |
299 | wait() | |
300 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
301 | Torso.Neck.C0=necko*euler(0,0,0.9-0.4*i*n) | |
302 | RootJoint.C0=RootCF*euler(0.2,0,-1.2+0.7*i*n) | |
303 | RW.C0=cf(1.5,0.5,0)*euler(1.3+0.4*i*n,0,2.6-0.4*i*n) | |
304 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1-1*i*n) | |
305 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,-0.1+0.2*i*n) | |
306 | LH.C0=cf(-0.5,-1,0)*euler(-0.2+0.1*i*n,0,-0.3+0.2*i*n) | |
307 | n=n-0.1 | |
308 | end | |
309 | for i=0,1,0.1 do | |
310 | wait() | |
311 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
312 | Torso.Neck.C0=necko*euler(0,0,0.5-0.1*i) | |
313 | RootJoint.C0=RootCF*euler(0.2-0.1*i,0.2*i,-0.5+0.1*i) | |
314 | RW.C0=cf(1.5,0.5,0)*euler(1.7+2.7*i,-1.57*i,2.2-2*i) | |
315 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-2+1*i) | |
316 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,0.1) | |
317 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.1-0.2*i) | |
318 | end | |
319 | n=2 | |
320 | for i=0,1,0.1 do | |
321 | wait() | |
322 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5+1*i) | |
323 | Torso.Neck.C0=necko*euler(-0.1*i*n,0,0.4-0.2*i*n) | |
324 | RootJoint.C0=RootCF*euler(0.1+0.3*i*n,0.2+0.2*i*n,-0.4+0.2*i*n) | |
325 | RW.C0=cf(1.5,0.5,0)*euler(4.4-1*i*n,-1.57,0.2) | |
326 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1) | |
327 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,0.1) | |
328 | LH.C0=cf(-0.5,-1,0)*euler(-0.1+0.5*i*n,0,-0.3) | |
329 | n=n-0.1 | |
330 | end | |
331 | for i=0,1,0.2 do | |
332 | wait() | |
333 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2-0.1*i,3-0.1*i,0)*cf(0,0,6+10*i) | |
334 | Torso.Neck.C0=necko*euler(-0.1,0,0.2) | |
335 | RootJoint.C0=RootCF*euler(0.4+0.2*i,0.4,-0.2) | |
336 | RW.C0=cf(1.5,0.5,0)*euler(3.4-2.4*i,-1.57,0.2) | |
337 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1-0.2*i) | |
338 | RH.C0=cf(0.5,-1,0)*euler(0.1-0.3*i,0,0.1+0.2*i) | |
339 | LH.C0=cf(-0.5,-1,0)*euler(0.4+0.2*i,0,-0.3) | |
340 | end | |
341 | print("DO THROW") | |
342 | local ref=part(3,Character,0,1,BrickColor.new("White"),"Reference",vt(0.5,0.5,0.5)) | |
343 | ref.Anchored=true | |
344 | ref.CFrame=RootPart.CFrame*cf(0,0,-200) | |
345 | game:GetService("Debris"):AddItem(ref,7) | |
346 | canhit=false | |
347 | local target=nil | |
348 | bb=Instance.new("BodyPosition") | |
349 | local gudbai=Instance.new("BodyGyro") | |
350 | con1=ShadeCenter.Touched:connect(function(hit) | |
351 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent:findFirstChild("Torso")~=nil and hit.Parent~=Character then | |
352 | if canhit==false then | |
353 | canhit=true | |
354 | tors=hit.Parent.Torso | |
355 | print(hit.Parent) | |
356 | target=hit.Parent | |
357 | bb.Parent=tors | |
358 | bb.maxForce=Vector3.new(50000000000000000,50000000000000000,50000000000000000) | |
359 | bb.position=ref.Position | |
360 | end | |
361 | elseif hit.Name~="Base" and canhit==false and hit.Name~="Reference" then | |
362 | --hit.Anchored=false | |
363 | --hit:BreakJoints() | |
364 | --hit.Velocity=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
365 | end | |
366 | end) | |
367 | shadeweld.Part0=nil | |
368 | --[[local bodypos2=Instance.new("BodyPosition") | |
369 | bodypos2.P=4000 | |
370 | bodypos2.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
371 | bodypos2.position=ref.Position | |
372 | bodypos2.Parent=ShadeCenter]] | |
373 | prop=Instance.new("RocketPropulsion") | |
374 | prop.MaxSpeed=5000 | |
375 | prop.CartoonFactor=0 | |
376 | prop.MaxThrust=10000 | |
377 | prop.Parent=ShadeCenter | |
378 | prop.Target=ref | |
379 | prop.ThrustD=1.5 | |
380 | prop.TurnD=0 | |
381 | prop.TurnP=0 | |
382 | prop:Fire() | |
383 | local gg=Instance.new("BodyGyro") --gg nubs | |
384 | gg.P=15000 | |
385 | gg.D=100 | |
386 | gg.maxTorque=Vector3.new(500000000,500000000,500000000) | |
387 | gg.cframe=RootPart.CFrame*euler(0,1.57,0) | |
388 | gg.Parent=ShadeCenter | |
389 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
390 | while Gyro.Parent~=nil do | |
391 | wait() | |
392 | Gyro.cframe=Gyro.cframe*euler(0,0,-1) | |
393 | end | |
394 | end),ShadeCenter,gg) | |
395 | for i=0,1,0.2 do | |
396 | wait() | |
397 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1-0.1*i,2.9+0.1*i,0)*cf(0,0,16+5*i) | |
398 | Torso.Neck.C0=necko*euler(-0.1,0,0.2) | |
399 | RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0.6+0.8*i,0.4+0.4*i,-0.2-0.2*i) | |
400 | RootJoint.C1=RootCF*euler(0.7*i,0,-0.2*i) | |
401 | RW.C0=cf(1.5,0.5,0)*euler(1,-1.57,0.2) | |
402 | RW.C1=cf(0,0.5,0)*euler(0.5*i,0,0) | |
403 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1.2-0.2*i) | |
404 | RH.C0=cf(0.5,-1,0)*euler(0.1-0.3,0,0.1+0.2) | |
405 | LH.C0=cf(-0.5,-1,0)*euler(0.6+0.2*i,0,-0.3-0.1*i) | |
406 | end | |
407 | coroutine.resume(coroutine.create(function(Camera) | |
408 | print(canhit) | |
409 | print(attack) | |
410 | while canhit==false and attack==true do | |
411 | wait() | |
412 | Camera.CoordinateFrame=ShadeCenter.CFrame*cf(0,0,7) | |
413 | --Camera.CoordinateFrame=cf(ShadeCenter.Position)*cf(0,0,5) | |
414 | end | |
415 | for i=0,1,0.1 do | |
416 | wait() | |
417 | if tors~=nil then | |
418 | Camera.CoordinateFrame=tors.CFrame*cf(0,0,7) | |
419 | end | |
420 | end | |
421 | end),cam) | |
422 | wait(1.5) | |
423 | if target~=nil then | |
424 | tors=target.Torso | |
425 | partpos.CFrame=tors.CFrame | |
426 | ShadesClone1=ShadeCenter:Clone() | |
427 | ShadesClone1.Parent=workspace | |
428 | local weld1=weld(ShadesClone1,ShadesClone1,tors,cf(0,0,0),cf(0,0,0)) | |
429 | ShadesClone2=ShadeCenter:Clone() | |
430 | ShadesClone2.Parent=workspace | |
431 | local weld2=weld(ShadesClone2,ShadesClone2,tors,cf(0,0,0),cf(0,0,0)) | |
432 | --[[bb2=Instance.new("BodyPosition") | |
433 | bb2.Parent=ShadesClone | |
434 | bb2.maxForce=Vector3.new(50000000000000000,50000000000000000,50000000000000000) | |
435 | bb2.position=tors.Position+vt(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
436 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
437 | end),ShadesClone,bb2) | |
438 | local gg2=Instance.new("BodyGyro") | |
439 | gg2.P=15000 | |
440 | gg2.D=100 | |
441 | gg2.maxTorque=Vector3.new(500000000,500000000,500000000) | |
442 | gg2.cframe=tors.CFrame*euler(0,1.57,0) | |
443 | gg2.Parent=ShadesClone | |
444 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
445 | while Gyro.Parent~=nil do | |
446 | wait() | |
447 | print(Gyro.cframe) | |
448 | Gyro.cframe=Gyro.cframe*euler(0,0,-0.5) | |
449 | end | |
450 | end),ShadesClone,gg2)]] | |
451 | Shade1.Transparency=1 | |
452 | Shade2.Transparency=1 | |
453 | shadeweld.Part0=Head | |
454 | shadeweld.C0=cf(0,0.4,-0.65) | |
455 | prop.Parent=nil | |
456 | gg.Parent=nil | |
457 | scale=1.5 | |
458 | gudbai.P=15000 | |
459 | gudbai.D=100 | |
460 | gudbai.maxTorque=Vector3.new(500000000,500000000,500000000) | |
461 | gudbai.cframe=cf(0,0,0) | |
462 | gudbai.Parent=tors | |
463 | camCF=tors.CFrame | |
464 | for i=0,1,0.02 do | |
465 | wait() | |
466 | cam.CoordinateFrame=camCF*euler(-0.2*i,0,0)*cf(0,0,7) | |
467 | weld1.C0=euler(0,0,0)*cf(20*i,0,0) | |
468 | weld1.C1=euler(0,0,7*i) | |
469 | weld2.C0=euler(0,0,0)*cf(-20*i,0,0) | |
470 | weld2.C1=euler(0,0,7*i) | |
471 | gudbai.cframe=cf(0,0,0) | |
472 | Torso.Neck.C0=necko*euler(-0.1+0.1*i,0,0.2-0.2*i) | |
473 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(1.4-1.4*i,0.8-0.8*i,-0.4+0.4*i) | |
474 | RootJoint.C1=RootCF*euler(0.7-0.7*i,0,-0.2+0.2*i) | |
475 | RW.C0=cf(1.5,0.5,0)*euler(1-1*i,-1.57+1.57*i,0.2-0.2*i) | |
476 | RW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0,0) | |
477 | LW.C0=cf(-1.5,0.5,0)*euler(1.2-1.2*i,0,-1.4+1.4*i) | |
478 | RH.C0=cf(0.5,-1,0)*euler(-0.2+0.2*i,0,0.4-0.4*i) | |
479 | LH.C0=cf(-0.5,-1,0)*euler(0.8-0.8*i,0,-0.4+0.4*i) | |
480 | end | |
481 | for i=0,1,0.02 do | |
482 | wait() | |
483 | cam.CoordinateFrame=camCF*euler(-0.2+0.2*i,0,0)*cf(0,0,7+2*i) | |
484 | weld1.C0=euler(0,0,0)*cf(20-15*i,0,0) | |
485 | weld1.C1=euler(0,0,7+5*i) | |
486 | weld2.C0=euler(0,0,0)*cf(-20+15*i,0,0) | |
487 | weld2.C1=euler(0,0,7+5*i) | |
488 | gudbai.cframe=cf(0,0,0) | |
489 | end | |
490 | for i=0,6.5,0.1 do | |
491 | wait() | |
492 | cam.CoordinateFrame=camCF*euler(0,1*i,0)*cf(0,0,9) | |
493 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
494 | prt.Anchored=true | |
495 | prt.CFrame=ShadesClone1.CFrame | |
496 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.25,1,.25)) | |
497 | game:GetService("Debris"):AddItem(prt,5) | |
498 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
499 | for i=0,1,0.05 do | |
500 | wait() | |
501 | Part.CFrame=Part.CFrame | |
502 | Part.Transparency=i | |
503 | Mesh.Scale=Mesh.Scale+vt(0,0.8,0) | |
504 | end | |
505 | Part.Parent=nil | |
506 | end),prt,msh) | |
507 | weld1.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(math.random(-300,300)/100,math.random(-300,300)/100,math.random(-300,300)/100) | |
508 | weld2.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(math.random(-300,300)/100,math.random(-300,300)/100,math.random(-300,300)/100) | |
509 | gudbai.cframe=cf(0,0,0) | |
510 | end | |
511 | wait() | |
512 | weld1.C0=cf(1.2,0,-0.7)*euler(0,-1,0.5) | |
513 | --weld1.C0=cf(2,1,0)*euler(0,0,1.3) | |
514 | --weld1.C0=cf(-2,0,0)*euler(0,1.57,0) | |
515 | weld2.C0=cf(-1.2,0,-0.7)*euler(0,-1,-0.5) | |
516 | gudbai.P=15000 | |
517 | gudbai.D=100 | |
518 | gudbai.maxTorque=Vector3.new(500000000,500000000,500000000) | |
519 | gudbai.cframe=cf(0,0,0) | |
520 | gudbai.Parent=tors | |
521 | wait(1) | |
522 | partpos.CFrame=tors.CFrame | |
523 | --cam.CameraType="Custom" | |
524 | for i=0,1,0.05 do | |
525 | wait() | |
526 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1*i,3.14,0)*cf(0,0,9+4*i) | |
527 | Torso.Neck.C0=necko*euler(0.2*i,0,0) | |
528 | RootJoint.C0=RootCF*cf(0,0,-0.3*i)*euler(0.3*i,0,0) | |
529 | RootJoint.C1=RootCF*euler(0,0,0) | |
530 | RW.C0=cf(1.5,0.5,0)*euler(2.8*i,0,0.2*i) | |
531 | LW.C0=cf(-1.5,0.5,0)*euler(2.8*i,0,-0.2*i) | |
532 | RH.C0=cf(0.5,-1+0.2*i,-0.1*i)*euler(0.1*i,0,0.2*i) | |
533 | LH.C0=cf(-0.5,-1+0.2*i,-0.1*i)*euler(0.1*i,0,-0.2*i) | |
534 | end | |
535 | n=2 | |
536 | for i=0,1,0.05 do | |
537 | wait() | |
538 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1+0.2*i,3.14-0.24*i,0)*cf(0,0,13) | |
539 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
540 | RootJoint.C0=RootCF*cf(0,0,-0.3)*euler(0.3+0.1*i*n,0,0) | |
541 | RootJoint.C1=RootCF*euler(0,0,0) | |
542 | RW.C0=cf(1.5,0.5,0)*euler(2.8+0.1*i*n,0,0.2-0.3*i*n) | |
543 | LW.C0=cf(-1.5,0.5,0)*euler(2.8+0.1*i*n,0,-0.2+0.3*i*n) | |
544 | RH.C0=cf(0.5,-1+0.2,-0.1)*euler(0.1+0.1*i*n,0,0.2) | |
545 | LH.C0=cf(-0.5,-1+0.2,-0.1)*euler(0.1+0.1*i*n,0,-0.2) | |
546 | n=n-0.1 | |
547 | end | |
548 | for i=0,1,0.05 do | |
549 | wait() | |
550 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,2.9+0.3*i,0)*cf(0,0,13-2*i) | |
551 | Torso.Neck.C0=necko*euler(0.2-0.3*i,0,0) | |
552 | RootJoint.C0=RootCF*cf(0,0,-0.3+0.3*i)*euler(0.4-0.5*i,0,0) | |
553 | RootJoint.C1=RootCF*euler(0,0,0) | |
554 | RW.C0=cf(1.5,0.5,0)*euler(2.9-3*i,0,-0.1+0.2*i) | |
555 | LW.C0=cf(-1.5,0.5,0)*euler(2.9,0,0.1-0.3*i) | |
556 | RH.C0=cf(0.5,-0.8-0.2*i,-0.1+0.1*i)*euler(0.2-0.3*i,0,0.2) | |
557 | LH.C0=cf(-0.5,-0.8-0.2*i,-0.1+0.1*i)*euler(0.2-0.3*i,0,-0.2) | |
558 | end | |
559 | n=2 | |
560 | for i=0,1,0.05 do | |
561 | wait() | |
562 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,3.2+0.1*i,0)*cf(0,0,13) | |
563 | Torso.Neck.C0=necko*euler(-0.1,0,0) | |
564 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0) | |
565 | RootJoint.C1=RootCF*euler(0,0,0) | |
566 | RW.C0=cf(1.5,0.5,0)*euler(-0.1,0,0.1) | |
567 | LW.C0=cf(-1.5,0.5-0.2*i*n,0)*euler(2.9+0.1*i*n,0,-0.2-0.1*i*n) | |
568 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
569 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
570 | n=n-0.1 | |
571 | end | |
572 | for i=0,1,0.1 do | |
573 | wait() | |
574 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,3.3,0)*cf(0,0,13) | |
575 | Torso.Neck.C0=necko*euler(-0.1,0,-0.3*i) | |
576 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0.3*i) | |
577 | RootJoint.C1=RootCF*euler(0,0,0) | |
578 | RW.C0=cf(1.5,0.5,0)*euler(-0.1+3.2*i,0,0.1) | |
579 | LW.C0=cf(-1.5,0.3+0.2,0)*euler(3-3.2*i,0,-0.3+0.2*i) | |
580 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
581 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
582 | end | |
583 | -- u gon get fuck'd | |
584 | drill=Instance.new("Model") | |
585 | drill.Parent=Character | |
586 | drill.Name="Drill" | |
587 | local drillp=part(3,drill,0,0,BrickColor.new("Medium stone grey"),"Drill Part",vt(0.5,0.5,0.5)) | |
588 | drillmsh=mesh("SpecialMesh",drillp,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(.5,1,.5)) | |
589 | local drillweld=weld(drillp,drillp,RightArm,cf(0,-1,0)*euler(3.14,0,0),cf(0,0,0)) | |
590 | for i=0,1,0.05 do | |
591 | wait() | |
592 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1+0.2*i,3.3-0.2*i,0)*cf(0,0,13-3*i) | |
593 | Torso.Neck.C0=necko*euler(-0.1-0.1*i,0,-0.3) | |
594 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0.3) | |
595 | RootJoint.C1=RootCF*euler(0,0,0) | |
596 | RW.C0=cf(1.5,0.5,0)*euler(3.1+0.1*i,0,0.1-0.1*i) | |
597 | LW.C0=cf(-1.5,0.3+0.2,0)*euler(-0.2,0,-0.1) | |
598 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
599 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
600 | end | |
601 | wait(0.5) | |
602 | for i=0,1,0.1 do | |
603 | wait() | |
604 | cam.CoordinateFrame=RootPart.CFrame*euler(0.3,3.1,0)*cf(0,0,10-1*i) | |
605 | drillmsh.Scale=vt(.5,1+8*i,.5) | |
606 | drillweld.C0=cf(0,-1-7*i,0)*euler(3.14,0,0) | |
607 | end | |
608 | wait(0.4) | |
609 | for i=0,1,0.2 do | |
610 | wait() | |
611 | cam.CoordinateFrame=RootPart.CFrame*euler(0.3-0.4*i,3.1,0)*cf(0,0,9+7*i) | |
612 | drillmsh.Scale=vt(.5+6.5*i,9,.5+6.5*i) | |
613 | drillweld.C0=cf(0,-8,0)*euler(3.14,0,0) | |
614 | end | |
615 | local drillpcir=part(3,drill,0,0,BrickColor.new("Medium stone grey"),"Drill Circle",vt(0.5,0.5,0.5)) | |
616 | drillmshc=mesh("CylinderMesh",drillpcir,"","",vt(0,0,0),vt(18,1,18)) | |
617 | local drillweldc=weld(drillpcir,drillpcir,drillp,cf(0,-7,0)*euler(0,0,0),cf(0,0,0)) | |
618 | coroutine.resume(coroutine.create(function(Part) | |
619 | numb1=-7 | |
620 | numb2=0 | |
621 | numb3=4.7 | |
622 | for i=1,24 do | |
623 | local drillp2=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part2",vt(0.5,0.5,0.5)) | |
624 | drillmsh2=mesh("BlockMesh",drillp2,"","",vt(0,0,0),vt(1,1,1)) | |
625 | local drillweld2=weld(drillp2,drillp2,Part,euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
626 | local drillp3=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part3",vt(0.5,0.5,0.5)) | |
627 | drillmsh3=mesh("BlockMesh",drillp3,"","",vt(0,0,0),vt(1,1,1)) | |
628 | local drillweld3=weld(drillp3,drillp3,Part,euler(0,1.57,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
629 | local drillp4=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part4",vt(0.5,0.5,0.5)) | |
630 | drillmsh4=mesh("BlockMesh",drillp4,"","",vt(0,0,0),vt(1,1,1)) | |
631 | local drillweld4=weld(drillp4,drillp4,Part,euler(0,3.14,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
632 | local drillp5=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part5",vt(0.5,0.5,0.5)) | |
633 | drillmsh5=mesh("BlockMesh",drillp5,"","",vt(0,0,0),vt(1,1,1)) | |
634 | local drillweld5=weld(drillp5,drillp5,Part,euler(0,4.71,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
635 | numb1=numb1+0.6 | |
636 | numb2=numb2+(0.785)/4 | |
637 | numb3=numb3-0.2 | |
638 | wait() | |
639 | end | |
640 | end),drillp) | |
641 | wait(1) | |
642 | for i=0,1,0.1 do | |
643 | wait() | |
644 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1-0.4*i,3.1,0)*cf(0,0,16-7*i) | |
645 | Torso.Neck.C0=necko*euler(-0.2+0.2*i,0,-0.3+0.2*i) | |
646 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1+0.1*i,0,0.3-0.2*i) | |
647 | RootJoint.C1=RootCF*euler(0,0,0) | |
648 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(3.2-1.5*i,0,0.2-1.2*i) | |
649 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2-0.2*i,0,-0.1) | |
650 | RH.C0=cf(0.5,-1,0)*euler(-0.1+0.1*i,0,0.2) | |
651 | LH.C0=cf(-0.5,-1,0)*euler(-0.1+0.1*i,0,-0.2) | |
652 | end | |
653 | for i=0,1,0.02 do | |
654 | wait() | |
655 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.5+0.6*i,3.1-3.7*i,0)*cf(-3*i,0,9+1*i) | |
656 | Torso.Neck.C0=necko*euler(0,0,-0.1+1.67*i) | |
657 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.1-1.67*i) | |
658 | RootJoint.C1=RootCF*euler(0,0,0) | |
659 | RW.C0=cf(1-1.5*i,0.5,-0.5-0.5*i)*euler(1.7-0.2*i,0,-1-0.57*i) | |
660 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14*i,-0.1) | |
661 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
662 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
663 | end | |
664 | Torso.Neck.C0=necko*euler(0,0,1.57) | |
665 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.-1.57) | |
666 | RootJoint.C1=RootCF*euler(0,0,0) | |
667 | RW.C0=cf(1-1.5,0.5,-1)*euler(1.5,0,-1.57) | |
668 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14,0.1) | |
669 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
670 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
671 | doing=true | |
672 | coroutine.resume(coroutine.create(function(Model,Weld) | |
673 | i=0 | |
674 | num=0 | |
675 | while Model.Parent~=nil and doing==true do | |
676 | wait() | |
677 | Weld.C0=cf(0,-8,0)*euler(3.14,i,0) | |
678 | i=i+0.5 | |
679 | if i%1==0 then | |
680 | local prt=part(3,workspace,0,0,BrickColor.new("Cyan"),"Effect",vt(0.5,0.5,0.5)) | |
681 | prt.Anchored=true | |
682 | prt.CFrame=RootPart.CFrame | |
683 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(num,num,num)) | |
684 | game:GetService("Debris"):AddItem(prt,5) | |
685 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
686 | for i=0,1,0.05 do | |
687 | wait() | |
688 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
689 | Part.Transparency=i | |
690 | Mesh.Scale=Mesh.Scale+vt(num,num,num) | |
691 | end | |
692 | Part.Parent=nil | |
693 | end),prt,msh) | |
694 | end | |
695 | if num<=0.8 then | |
696 | num=num+0.05 | |
697 | end | |
698 | end | |
699 | end),drill,drillweld) | |
700 | wait(2.5) | |
701 | bodypos.Parent=nil | |
702 | for i=1,5,0.05 do | |
703 | wait() | |
704 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,-0.6,0)*cf(-3,0,10) | |
705 | partpos.CFrame=tors.CFrame | |
706 | RootPart.CFrame=RootPart.CFrame*cf(0,0,-i) | |
707 | if i>=4.85 and i<=4.90 then | |
708 | print("ded") | |
709 | coroutine.resume(coroutine.create(function() | |
710 | for i=1,10 do | |
711 | local prt=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
712 | prt.Anchored=true | |
713 | prt.CFrame=tors.CFrame | |
714 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(2,2,2)) | |
715 | game:GetService("Debris"):AddItem(prt,5) | |
716 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
717 | for i=0,1,0.05 do | |
718 | wait() | |
719 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
720 | Part.Transparency=i | |
721 | Mesh.Scale=Mesh.Scale+vt(1,1,1) | |
722 | end | |
723 | Part.Parent=nil | |
724 | end),prt,msh) | |
725 | wait() | |
726 | end | |
727 | end)) | |
728 | end | |
729 | end | |
730 | doing=false | |
731 | print("end") | |
732 | bodypos.P=4000 | |
733 | bodypos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
734 | bodypos.position=Torso.Position+Vector3.new(0,0,0) | |
735 | bodypos.Parent=Torso | |
736 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1,3.4,0)*cf(0,0,15) | |
737 | wait(2) | |
738 | for i=0,1,0.05 do | |
739 | wait() | |
740 | Torso.Neck.C0=necko*euler(0,0,1.57-1.77*i) | |
741 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.-1.57+1.77*i) | |
742 | RW.C0=cf(1-1.5+1*i,0.5,-1+0.5*i)*euler(1.5+0.4*i,0,-1.57+0.57*i) | |
743 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14-3.14*i,0.1) | |
744 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
745 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
746 | end | |
747 | for _,v in pairs(drill:children()) do | |
748 | if v.Name~="Drill Part" then | |
749 | v.Parent=nil | |
750 | end | |
751 | end | |
752 | for i=0,1,0.2 do | |
753 | wait() | |
754 | drillmsh.Scale=vt(7-6.5*i,9,7-6.5*i) | |
755 | Torso.Neck.C0=necko*euler(0,0,-0.2+0.6*i) | |
756 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.2-0.6*i) | |
757 | RW.C0=cf(1-0.5+1*i,0.5,-0.5+0.5*i)*euler(1.9-1.4*i,0,-1+2*i) | |
758 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,0.1-0.2*i) | |
759 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
760 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
761 | end | |
762 | n=2 | |
763 | for i=0,1,0.2 do | |
764 | wait() | |
765 | Torso.Neck.C0=necko*euler(0,0,0.4+0.1*i*n) | |
766 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.4-0.1*i*n) | |
767 | RW.C0=cf(1.5,0.5,0)*euler(0.5-0.1*i*n,0,1+0.1*i*n) | |
768 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.1) | |
769 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
770 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
771 | n=n-0.2 | |
772 | end | |
773 | wait(0.2) | |
774 | for i=0,1,0.2 do | |
775 | wait() | |
776 | Torso.Neck.C0=necko*euler(0.1*i,0,0.5+0.1*i) | |
777 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.5-0.2*i) | |
778 | RW.C0=cf(1.5-0.5*i,0.5,0.5*i)*euler(0.4,0,1-0.2*i) | |
779 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.1-0.2*i) | |
780 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
781 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
782 | drillmsh.Scale=vt(.5,9-8*i,.5) | |
783 | drillweld.C0=cf(0,-8+7*i,0)*euler(3.14,0,0) | |
784 | end | |
785 | n=2 | |
786 | for i=0,1,0.2 do | |
787 | wait() | |
788 | Torso.Neck.C0=necko*euler(0.1+0.1*i*n,0,0.6+0.1*i*n) | |
789 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.7-0.1*i*n) | |
790 | RW.C0=cf(1.5-0.5,0.5,0.5)*euler(0.4-0.1*i*n,0,0.8+0.1*i*n) | |
791 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.3-0.1*i*n) | |
792 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
793 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
794 | n=n-0.2 | |
795 | end | |
796 | drill.Parent=nil | |
797 | for i=0,1,0.1 do | |
798 | wait() | |
799 | Torso.Neck.C0=necko*euler(0.2,0.2*i,0.7) | |
800 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.9) | |
801 | RW.C0=cf(1.5-0.5+0.5*i,0.5,0.5-0.5*i)*euler(0.3,0,0.9-0.2*i) | |
802 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.4+0.1*i) | |
803 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
804 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
805 | end | |
806 | --[[sound:Stop() | |
807 | sound2:Stop() | |
808 | sound3:Stop() | |
809 | DONTLOSEYOURWAAAAAAAY=Instance.new("Sound") | |
810 | DONTLOSEYOURWAAAAAAAY.Parent=tors | |
811 | DONTLOSEYOURWAAAAAAAY.Volume=1 | |
812 | DONTLOSEYOURWAAAAAAAY.SoundId="http://www.roblox.com/asset/?id=138109980" | |
813 | DONTLOSEYOURWAAAAAAAY:Play() | |
814 | DONTLOSEYOURWAAAAAAAY=Instance.new("Sound") | |
815 | DONTLOSEYOURWAAAAAAAY.Parent=Torso | |
816 | DONTLOSEYOURWAAAAAAAY.Volume=1 | |
817 | DONTLOSEYOURWAAAAAAAY.SoundId="http://www.roblox.com/asset/?id=138109980" | |
818 | DONTLOSEYOURWAAAAAAAY:Play()]] | |
819 | wait(2.2) | |
820 | --very ded | |
821 | POS=tors.Position | |
822 | boomCF=tors.CFrame | |
823 | e=Instance.new("Explosion") | |
824 | e.BlastRadius=30 | |
825 | e.Position=POS | |
826 | e.BlastPressure=e.BlastPressure*2.5 | |
827 | e.Parent=workspace | |
828 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
829 | prt.Anchored=true | |
830 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
831 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(10,10,10)) | |
832 | game:GetService("Debris"):AddItem(prt,5) | |
833 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
834 | for i=0,1,0.01 do | |
835 | wait() | |
836 | Part.CFrame=Part.CFrame | |
837 | Part.Transparency=i | |
838 | Mesh.Scale=Mesh.Scale+vt(1.5,1.5,1.5) | |
839 | end | |
840 | Part.Parent=nil | |
841 | end),prt,msh) | |
842 | for i=1,10 do | |
843 | wait() | |
844 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
845 | prt.Anchored=true | |
846 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
847 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(10,10,10)) | |
848 | game:GetService("Debris"):AddItem(prt,5) | |
849 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
850 | for i=0,1,0.02 do | |
851 | wait() | |
852 | Part.CFrame=Part.CFrame | |
853 | Part.Transparency=i | |
854 | Mesh.Scale=Mesh.Scale+vt(1.5,1.5,1.5) | |
855 | end | |
856 | Part.Parent=nil | |
857 | end),prt,msh) | |
858 | end | |
859 | wait(1.5) | |
860 | e=Instance.new("Explosion") | |
861 | e.BlastRadius=30 | |
862 | e.Position=POS | |
863 | e.BlastPressure=e.BlastPressure*2.5 | |
864 | e.Parent=workspace | |
865 | local prt=part(3,workspace,0,0,BrickColor.new("Bright yellow"),"Effect",vt(0.5,0.5,0.5)) | |
866 | prt.Anchored=true | |
867 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
868 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(10,10,10)) | |
869 | game:GetService("Debris"):AddItem(prt,5) | |
870 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
871 | for i=0,1,0.01 do | |
872 | wait() | |
873 | Part.CFrame=Part.CFrame | |
874 | Part.Transparency=i/2 | |
875 | Mesh.Scale=Mesh.Scale+vt(3,3,3) | |
876 | end | |
877 | Part.Parent=nil | |
878 | end),prt,msh) | |
879 | for i=1,10 do | |
880 | wait(0.1) | |
881 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
882 | prt.Anchored=true | |
883 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
884 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(10,10,10)) | |
885 | game:GetService("Debris"):AddItem(prt,5) | |
886 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
887 | for i=0,1,0.01 do | |
888 | wait() | |
889 | Part.CFrame=Part.CFrame | |
890 | Part.Transparency=i | |
891 | Mesh.Scale=Mesh.Scale+vt(1,1,1) | |
892 | end | |
893 | Part.Parent=nil | |
894 | end),prt,msh) | |
895 | end | |
896 | --wait(1.5) | |
897 | wait(1.5) | |
898 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
899 | prt.Anchored=true | |
900 | prt.CFrame=ShadeCenter.CFrame | |
901 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
902 | game:GetService("Debris"):AddItem(prt,5) | |
903 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
904 | for i=0,1,0.05 do | |
905 | wait() | |
906 | Part.CFrame=Part.CFrame | |
907 | Part.Transparency=i | |
908 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
909 | end | |
910 | Part.Parent=nil | |
911 | end),prt,msh) | |
912 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
913 | prt.Anchored=true | |
914 | prt.CFrame=ShadeCenter.CFrame*euler(1.57,0,0) | |
915 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
916 | game:GetService("Debris"):AddItem(prt,5) | |
917 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
918 | for i=0,1,0.05 do | |
919 | wait() | |
920 | Part.CFrame=Part.CFrame | |
921 | Part.Transparency=i | |
922 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
923 | end | |
924 | Part.Parent=nil | |
925 | end),prt,msh) | |
926 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
927 | prt.Anchored=true | |
928 | prt.CFrame=ShadeCenter.CFrame*euler(0,0,1.57) | |
929 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
930 | game:GetService("Debris"):AddItem(prt,5) | |
931 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
932 | for i=0,1,0.05 do | |
933 | wait() | |
934 | Part.CFrame=Part.CFrame | |
935 | Part.Transparency=i | |
936 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
937 | end | |
938 | Part.Parent=nil | |
939 | end),prt,msh) | |
940 | Shade1.Transparency=0.05 | |
941 | Shade2.Transparency=0.05 | |
942 | wait(1) | |
943 | sound:Stop() | |
944 | wait() | |
945 | sound2:Stop() | |
946 | sound3:Stop() | |
947 | wait(1) | |
948 | ShadesClone1.Parent=nil | |
949 | ShadesClone2.Parent=nil | |
950 | end | |
951 | wait() | |
952 | print(target) | |
953 | con1:disconnect() | |
954 | bb.Parent=nil | |
955 | gudbai.Parent=nil | |
956 | wait(.5) | |
957 | sound:Stop() | |
958 | wait() | |
959 | sound2:Stop() | |
960 | sound3:Stop() | |
961 | --bodypos2.Parent=nil | |
962 | bodypos.Parent=nil | |
963 | bodygy.Parent=nil | |
964 | prop.Parent=nil | |
965 | gg.Parent=nil | |
966 | scale=1.5 | |
967 | Torso.Neck.C0=necko | |
968 | RootJoint.C0=RootCF | |
969 | RootJoint.C1=RootCF | |
970 | shadeweld.Part0=Head | |
971 | shadeweld.C0=cf(0,0.4,-0.65) | |
972 | prop.Parent=nil | |
973 | gg.Parent=nil | |
974 | scale=1.5 | |
975 | RW.Parent=nil | |
976 | LW.Parent=nil | |
977 | RSH.Parent=Torso | |
978 | LSH.Parent=Torso | |
979 | RHP.Parent=Torso | |
980 | LHP.Parent=Torso | |
981 | end | |
982 | ||
983 | function ob1d() | |
984 | if attack==true then return end | |
985 | attack=true | |
986 | print("DRILLBREEEEEAK") | |
987 | GIGADRILLBREAKER() | |
988 | attack=false | |
989 | cam.CameraType="Custom" | |
990 | end | |
991 | ||
992 | function s(mouse) | |
993 | mouse.Button1Down:connect(function() ob1d() end) | |
994 | end | |
995 | ||
996 | Bin.Selected:connect(s) |