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--[[
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	Magic Admin by ($T(ERG)DFG) - can't say it
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--]]
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local admin = "BlueHasSwagr" -- username 
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local admin = "BlueHasSwag" -- username 
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function onChatted(msg, admin) 
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source = string.lower(admin.Name) 
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msg = string.lower(msg) 
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if msg == ":skydive me" then 
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local char = admin.Character 
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char:MoveTo(Vector3.new(-2, 1011.2, -4)) 
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end 
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end 
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function onPlayerEntered(newPlayer) 
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newPlayer.Chatted:connect(function(msg) onChatted(msg, newPlayer) end) 
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end 
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game.Players.ChildAdded:connect(onPlayerEntered)
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function highsci(msg, admin) 
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source = string.lower(admin.Name) 
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msg = string.lower(msg) 
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if msg == ":highskydive me" then 
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local char = admin.Character 
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char:MoveTo(Vector3.new(-2, 5011.2, -4)) 
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end 
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end 
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function xd(newPlayer) 
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newPlayer.Chatted:connect(function(msg) highsci(msg, newPlayer) end) 
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end 
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game.Players.ChildAdded:connect(xd)
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function superhigh(msg, admin) 
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source = string.lower(admin.Name) 
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msg = string.lower(msg) 
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if msg == ":supersky me" then 
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local char = admin.Character 
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char:MoveTo(Vector3.new(-2, 10011.2, -4)) 
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end 
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end 
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function xd2(newPlayer) 
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newPlayer.Chatted:connect(function(msg) superhigh(msg, newPlayer) end) 
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end 
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game.Players.ChildAdded:connect(xd2)
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function kill(msg, admin)
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    source = string.lower(admin.Name)
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    msg = string.lower(msg)
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    -- Note: This one is NOT caps sensitive
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    if msg == ":kill me" then
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        admin.Character.Head:remove() -- The name says it all; the character dies.
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    end
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end
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function xd66666(newPlayer)
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        newPlayer.Chatted:connect(function(msg) kill(msg, newPlayer) end) 
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end
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game.Players.ChildAdded:connect(xd66666)
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function day(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":day" then
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		game.Lighting.TimeOfDay = "14:00:00"
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	end
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end
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function xdddddddd(newPlayer)
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	newPlayer.Chatted:connect(function(msg) day(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(xdddddddd)
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function night(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":night" then
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		game.Lighting.TimeOfDay = "3:00:00"
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	end
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end
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function gg111(newPlayer)
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	newPlayer.Chatted:connect (function(msg) night(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(gg111)
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function mcat(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":monstercat" then
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local function PlaySong(ID)
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local Sound = Instance.new("Sound", Workspace)
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Sound.SoundId = "rbxassetid://"..ID
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Sound:Play()
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end
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PlaySong(250162712) -- Sound Id Goes Here
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	end
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end
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function hdghdfgh(newPlayer)
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	newPlayer.Chatted:connect (function(msg) mcat(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(hdghdfgh)
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function taco(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":taco" then
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local Taco = Instance.new("Part")
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Taco.Size=Vector3.new(2,1,1)
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Taco.BrickColor=BrickColor.new("Bright yellow")
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local HeadMeshz = Instance.new("SpecialMesh")
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HeadMeshz.Scale=Vector3.new(3,3,3)
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HeadMeshz.MeshId = "http://www.roblox.com/asset/?id=14846869"
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HeadMeshz.TextureId = "http://www.roblox.com/asset/?id=14846834"
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HeadMeshz.Parent=Taco
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Taco.Parent = nil
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while wait() do
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local drop = Taco:clone()
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drop.Position = Vector3.new(
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math.random(-200,350),
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250,
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math.random(-150,250)--Also here
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)
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drop.Parent = game.Workspace
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drop.Anchored = false
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end 
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	end
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end
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function hddsfghdfgh(newPlayer)
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	newPlayer.Chatted:connect (function(msg) taco(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(hddsfghdfgh)
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function sdfsefgdsfgaewrgf(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":john cena" then
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		local s
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s = Instance.new("Sky")
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s.Name = "JOHNCENA"
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s.SkyboxBk = "http://www.roblox.com/asset/?id=22699571"
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s.SkyboxDn = "http://www.roblox.com/asset/?id=22699571"
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s.SkyboxFt = "http://www.roblox.com/asset/?id=22699571"
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s.SkyboxLf = "http://www.roblox.com/asset/?id=22699571"
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s.SkyboxRt = "http://www.roblox.com/asset/?id=22699571"
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s.SkyboxUp = "http://www.roblox.com/asset/?id=22699571"
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s.Parent = game.Lighting
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local function PlaySong(ID)
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local Sound = Instance.new("Sound", Workspace)
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Sound.SoundId = "rbxassetid://"..ID
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Sound:Play()
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end
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PlaySong(264594647)
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local function PlaySong(ID)
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local Sound = Instance.new("Sound", Workspace)
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Sound.SoundId = "rbxassetid://"..ID
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Sound:Play()
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end
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PlaySong(272322032)
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	end
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end
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function sfdgslerkdbposdoseurvofbprg(newPlayer)
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	newPlayer.Chatted:connect (function(msg) sdfsefgdsfgaewrgf(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(sfdgslerkdbposdoseurvofbprg)
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function dfgksjervjsdfvuserucsdfjvservsdfv(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":invisiblehead me" then
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		admin.Character.Head:Destroy()
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	end
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end
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function sdfgsdfgsdfgsdfgsdfgsdfgsdfg(newPlayer)
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	newPlayer.Chatted:connect (function(msg) dfgksjervjsdfvuserucsdfjvservsdfv(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(sdfgsdfgsdfgsdfgsdfgsdfgsdfg)
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function draw(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":rainingheads" then
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NubHead = Instance.new("Part")
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NubHead.Size=Vector3.new(2,1,1)
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NubHead.BrickColor=BrickColor.new("Bright yellow")
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HeadMeshz = Instance.new("SpecialMesh")
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HeadMeshz.Scale=Vector3.new(1.25,1.25,1.25)
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HeadMeshz.Parent=NubHead
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NubHead.Parent = nil
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while wait() do
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local drop = NubHead:clone()
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drop.Position = Vector3.new(
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math.random(-100,100),--Change values here if you want to make the rain appear in a wider area
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250,
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math.random(-100,100)--Also here
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)
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drop.Parent = game.Workspace
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drop.Anchored = false
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end --This script was brought to you in part by Ryguyrocks101. Hope you enjoy :D
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	end
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end
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function omgsdf(newPlayer)
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	newPlayer.Chatted:connect (function(msg) draw(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(omgsdf)
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function stop(msg, admin) -- this is just incase if I add loadstrings or if somebody's abusing. if you do rainingheads command or taco rip you, restart ur server
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":stop" then
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		game.Workspace.Model:Destroy() -- now next 3 lines makes sure it clears atleast 4 things
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		wait(0.01)
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		game.Workspace.Model:Destroy()
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		wait(0.01)
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		game.Workspace.Model:Destroy()
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		wait(0.01)
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		game.Workspace.Model:Destroy()
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		wait(0.01)
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		game.Lighting.JOHNCENA:Destroy()
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		game.Lighting.Sky:Destroy()
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		game.Lighting.FogEnd = 100000000000000000
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		game.Lighting.FogStart = 100000000000000000
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	end
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end
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function osdfkserg(newPlayer)
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	newPlayer.Chatted:connect (function(msg) stop(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(osdfkserg)
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function shutdown(msg, admin)
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	source = string.lower(admin.Name)
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	msg = string.lower(msg)
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	if msg == ":shutdown" then
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		game.Players:ClearAllChildren()
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		game.Workspace:ClearAllChildren()
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		game.Lighting:ClearAllChildren()
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		game.ReplicatedFirst:ClearAllChildren()
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		game.ReplicatedStorage:ClearAllChildren()
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		game.ServerScriptService:ClearAllChildren()
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		game.ServerStorage:ClearAllChildren()
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		game.StarterGui:ClearAllChildren()
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		game.StarterPack:ClearAllChildren()
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		game.StarterPlayer:ClearAllChildren()
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		game.SoundService:ClearAllChildren()
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		print 'rip server'
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	end		
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end
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function yesitshutdown(newPlayer)
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	newPlayer.Chatted:connect (function(msg) shutdown(msg, newPlayer) end)
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end
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game.Players.ChildAdded:connect(yesitshutdown)
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 -- NEXT COMMAND = "script inject"