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1 | Player = game:GetService("Players").LocalPlayer | |
2 | Character = Player.Character | |
3 | PlayerGui = Player.PlayerGui | |
4 | Backpack = Player.Backpack | |
5 | Torso = Character.Torso | |
6 | Head = Character.Head | |
7 | Humanoid = Character.Humanoid | |
8 | LeftArm = Character["Left Arm"] | |
9 | LeftLeg = Character["Left Leg"] | |
10 | RightArm = Character["Right Arm"] | |
11 | RightLeg = Character["Right Leg"] | |
12 | LS = Torso["Left Shoulder"] | |
13 | LH = Torso["Left Hip"] | |
14 | RS = Torso["Right Shoulder"] | |
15 | RH = Torso["Right Hip"] | |
16 | Neck = Torso.Neck | |
17 | it=Instance.new | |
18 | vt=Vector3.new | |
19 | cf=CFrame.new | |
20 | euler=CFrame.fromEulerAnglesXYZ | |
21 | angles=CFrame.Angles | |
22 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
23 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
24 | attack = false | |
25 | attacktype = 1 | |
26 | damage = 5 | |
27 | oridamage = 50 | |
28 | attackdebounce = false | |
29 | ssdebounce=false | |
30 | MMouse=nil | |
31 | combo=0 | |
32 | --player | |
33 | player = nil | |
34 | --save shoulders | |
35 | RSH, LSH = nil, nil | |
36 | --welds | |
37 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
38 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
39 | ||
40 | ||
41 | if Character:findFirstChild("Staff",true) ~= nil then | |
42 | Character:findFirstChild("Staff",true).Parent = nil | |
43 | end | |
44 | ||
45 | ||
46 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
47 | local fp = it("Part") | |
48 | fp.Material = "SmoothPlastic" | |
49 | fp.formFactor = formfactor | |
50 | fp.Parent = parent | |
51 | fp.Reflectance = reflectance | |
52 | fp.Transparency = transparency | |
53 | fp.CanCollide = false | |
54 | fp.Locked=true | |
55 | fp.BrickColor = brickcolor | |
56 | fp.Name = name | |
57 | fp.Size = size | |
58 | fp.Position = Torso.Position | |
59 | fp.BottomSurface="SmoothNoOutlines" | |
60 | fp.TopSurface="SmoothNoOutlines" | |
61 | fp.LeftSurface="SmoothNoOutlines" | |
62 | fp.RightSurface="SmoothNoOutlines" | |
63 | fp:BreakJoints() | |
64 | return fp | |
65 | end | |
66 | ||
67 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
68 | local mesh = it(Mesh) | |
69 | mesh.Parent = part | |
70 | if Mesh=="SpecialMesh" then | |
71 | mesh.MeshType = meshtype | |
72 | mesh.MeshId = meshid | |
73 | end | |
74 | mesh.Offset=offset | |
75 | mesh.Scale=scale | |
76 | return mesh | |
77 | end | |
78 | ||
79 | function weld(parent,part0,part1,c0) | |
80 | local weld = it("Weld") | |
81 | weld.Parent = parent | |
82 | weld.Part0 = part0 | |
83 | weld.Part1 = part1 | |
84 | weld.C0 = c0 | |
85 | return weld | |
86 | end | |
87 | ||
88 | local modelzorz = Instance.new("Model") | |
89 | modelzorz.Parent = Character | |
90 | modelzorz.Name = "Staff" | |
91 | ||
92 | - | local prt1=part(3,modelzorz,0,0,Torso.BrickColor,"Part1",vt(1,1,1)) |
92 | + | |
93 | - | local prt2=part(3,modelzorz,0,0,BrickColor.new("Bright green"),"Part2",vt(0.5,5,0.5)) |
93 | + | |
94 | - | local prt3=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part3",vt(0.55,0.5,0.55)) |
94 | + | |
95 | - | local prt7=part(3,modelzorz,0,0.3,BrickColor.new("White"),"Part7",vt(1,1,1)) |
95 | + | |
96 | - | local prt8b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
96 | + | |
97 | - | local prt8=part(3,modelzorz,0,0.5,BrickColor.new("Bright red"),"Skill Crystal 1",vt(1,1,1)) |
97 | + | |
98 | - | local prt9b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
98 | + | |
99 | - | local prt9=part(3,modelzorz,0,0.5,BrickColor.new("Bright blue"),"Skill Crystal 2",vt(1,1,1)) |
99 | + | |
100 | - | local prt10b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
100 | + | |
101 | - | local prt10=part(3,modelzorz,0,0.5,BrickColor.new("Bright green"),"Skill Crystal 3",vt(1,1,1)) |
101 | + | |
102 | - | local prt11b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
102 | + | |
103 | - | local prt11=part(3,modelzorz,0,0.5,BrickColor.new("Really black"),"Skill Crystal 4",vt(1,1,1)) |
103 | + | |
104 | - | local prt14b=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Skill Crystal Reference",vt(0.2,0.2,0.2)) |
104 | + | |
105 | - | local prt14=part(3,modelzorz,0,0.5,BrickColor.new("Dark green"),"Skill Crystal 5",vt(1,1,1)) |
105 | + | |
106 | - | local prt12=part(3,modelzorz,0,0,BrickColor.new("Bright red"),"Part12",vt(0.6,0.5,0.6)) |
106 | + | |
107 | - | local prt13=part(3,modelzorz,0,1,BrickColor.new("Really black"),"Hitbox",vt(1,7,1)) |
107 | + | |
108 | local wld13=weld(prt13,prt13,prt1,euler(0,0,0)*cf(0,-0.5,0)) | |
109 | - | local msh1=mesh("SpecialMesh",prt1,"Head","",vt(0,0,0),vt(0.6,1.8,0.6)) |
109 | + | |
110 | - | local msh2=mesh("CylinderMesh",prt2,"","",vt(0,0,0),vt(1,1,1)) |
110 | + | |
111 | - | local msh3=mesh("SpecialMesh",prt3,"Head","",vt(0,0,0),vt(1,1,1)) |
111 | + | |
112 | - | local msh7=mesh("SpecialMesh",prt7,"Sphere","",vt(0,0,0),vt(1,1,1)) |
112 | + | |
113 | - | local msh8=mesh("SpecialMesh",prt8,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.3,0.5,0.3)) |
113 | + | |
114 | - | local msh9=mesh("SpecialMesh",prt9,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.3,0.5,0.3)) |
114 | + | |
115 | - | local msh10=mesh("SpecialMesh",prt10,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.3,0.5,0.3)) |
115 | + | |
116 | - | local msh11=mesh("SpecialMesh",prt11,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.4,0.6,0.4)) |
116 | + | |
117 | - | local msh12=mesh("SpecialMesh",prt12,"Head","",vt(0,0,0),vt(1,1,1)) |
117 | + | |
118 | - | local msh14=mesh("SpecialMesh",prt14,"FileMesh","http://www.roblox.com/asset/?id=9756362",vt(0,0,0),vt(0.3,0.5,0.3)) |
118 | + | |
119 | ||
120 | for i=1,4 do | |
121 | if i==1 then | |
122 | numb=1 | |
123 | numb2=-1.5 | |
124 | numb3=0 | |
125 | numb4=0 | |
126 | elseif i==2 then | |
127 | numb=-1 | |
128 | numb2=1.5 | |
129 | elseif i==3 then | |
130 | numb=0 | |
131 | numb2=0 | |
132 | numb3=1 | |
133 | numb4=-1.5 | |
134 | elseif i==4 then | |
135 | numb3=-1 | |
136 | numb4=1.5 | |
137 | end | |
138 | local prt4=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part4",vt(0.2,0.8,0.2)) | |
139 | local prt5=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part5",vt(0.2,0.2,0.2)) | |
140 | local prt6=part(3,modelzorz,0,0,BrickColor.new("Really black"),"Part6",vt(0.2,0.8,0.2)) | |
141 | local msh4=mesh("CylinderMesh",prt4,"","",vt(0,0,0),vt(1,1,1)) | |
142 | local msh5=mesh("BlockMesh",prt5,"","",vt(0,0,0),vt(1,1,1)) | |
143 | local msh6=mesh("CylinderMesh",prt6,"","",vt(0,0,0),vt(1,1,1)) | |
144 | local wld4=weld(prt4,prt4,prt3,cf(0,-0.4,0)*euler(numb,0,numb3)) | |
145 | local wld5=weld(prt5,prt5,prt4,cf(0,-0.4,0)) | |
146 | local wld6=weld(prt6,prt6,prt5,cf(0,-0.4,0)*euler(numb2,0,numb4)) | |
147 | end | |
148 | ||
149 | if (script.Parent.className ~= "HopperBin") then | |
150 | Tool = Instance.new("HopperBin") | |
151 | Tool.Parent = Backpack | |
152 | Tool.Name = "Staff" | |
153 | script.Parent = Tool | |
154 | end | |
155 | Bin = script.Parent | |
156 | ||
157 | local bg = it("BodyGyro") | |
158 | bg.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
159 | bg.P = 20e+003 | |
160 | bg.Parent = nil | |
161 | ||
162 | so = function(id,par,vol,pit) | |
163 | coroutine.resume(coroutine.create(function() | |
164 | local sou = Instance.new("Sound",par or workspace) | |
165 | sou.Volume=vol | |
166 | sou.Pitch=pit or 1 | |
167 | sou.SoundId=id | |
168 | wait() | |
169 | sou:play() | |
170 | wait(6) | |
171 | sou:Remove() | |
172 | end)) | |
173 | end | |
174 | ||
175 | function unequipweld() | |
176 | wld1.Part1=Torso | |
177 | wld1.C0=euler(0,0,0.5)*cf(0,0,-0.6) | |
178 | wld1.C1=euler(0,0,0) | |
179 | end | |
180 | ||
181 | function equipweld() | |
182 | wld1.Part1=RightArm | |
183 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
184 | end | |
185 | ||
186 | function hideanim() | |
187 | equipped=false | |
188 | wait(0.1) | |
189 | bg.Parent=nil | |
190 | unequipweld() | |
191 | end | |
192 | ||
193 | function equipanim() | |
194 | equipped=true | |
195 | wait(0.1) | |
196 | equipweld() | |
197 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
198 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
199 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
200 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
201 | end | |
202 | ||
203 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
204 | return game.Workspace:FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
205 | end | |
206 | ||
207 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
208 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
209 | prt.Anchored=true | |
210 | prt.CFrame=cframe | |
211 | glow = Instance.new("PointLight") | |
212 | glow.Parent = prt | |
213 | glow.Color = prt.Color | |
214 | glow.Range = 12 | |
215 | glow.Brightness = 16 | |
216 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
217 | coroutine.resume(coroutine.create(function() | |
218 | for i=0,1,0.1 do | |
219 | wait() | |
220 | prt.CFrame=prt.CFrame | |
221 | prt.Transparency=i | |
222 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
223 | end | |
224 | prt.Parent=nil | |
225 | end)) | |
226 | end | |
227 | ||
228 | ||
229 | function MagicBlock2(brickcolor,cframe,x1,y1,z1,x3,y3,z3) | |
230 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
231 | prt.Anchored=true | |
232 | prt.CFrame=cframe | |
233 | glow = Instance.new("PointLight") | |
234 | glow.Parent = prt | |
235 | glow.Color = prt.Color | |
236 | glow.Range = 20 | |
237 | glow.Brightness = 20 | |
238 | local msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
239 | coroutine.resume(coroutine.create(function() | |
240 | for i=0,1,0.1 do | |
241 | wait() | |
242 | prt.CFrame=prt.CFrame | |
243 | prt.Transparency=i | |
244 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
245 | end | |
246 | prt.Parent=nil | |
247 | end)) | |
248 | end | |
249 | ||
250 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
251 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
252 | prt.Anchored=true | |
253 | prt.CFrame=cframe*cf(x2,y2,z2) | |
254 | glow = Instance.new("PointLight") | |
255 | glow.Parent = prt | |
256 | glow.Color = prt.Color | |
257 | glow.Range = 10 | |
258 | glow.Brightness = 16 | |
259 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
260 | coroutine.resume(coroutine.create(function() | |
261 | for i=0,1,0.1 do | |
262 | wait() | |
263 | prt.CFrame=prt.CFrame | |
264 | prt.Transparency=i | |
265 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
266 | end | |
267 | prt.Parent=nil | |
268 | end)) | |
269 | end | |
270 | ||
271 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
272 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
273 | prt.Anchored=true | |
274 | prt.CFrame=cframe*cf(x2,y2,z2) | |
275 | glow = Instance.new("PointLight") | |
276 | glow.Parent = prt | |
277 | glow.Color = prt.Color | |
278 | glow.Range = 100 | |
279 | glow.Brightness = 100 | |
280 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
281 | coroutine.resume(coroutine.create(function() | |
282 | for i=0,1,0.1 do | |
283 | wait() | |
284 | prt.CFrame=prt.CFrame | |
285 | prt.Transparency=i | |
286 | glow.Range=glow.Range+1 | |
287 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
288 | end | |
289 | prt.Parent=nil | |
290 | end)) | |
291 | end | |
292 | ||
293 | function MagicRing(brickcolor,cframe,x1,y1,z1,x2,y2,z2,x3,y3,z3) | |
294 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
295 | prt.Anchored=true | |
296 | prt.CFrame=cframe*cf(x2,y2,z2) | |
297 | glow = Instance.new("PointLight") | |
298 | glow.Parent = prt | |
299 | glow.Color = prt.Color | |
300 | glow.Range = 10 | |
301 | glow.Brightness = 16 | |
302 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1)) | |
303 | coroutine.resume(coroutine.create(function() | |
304 | for i=0,1,0.03 do | |
305 | wait() | |
306 | prt.CFrame=prt.CFrame | |
307 | glow.Range = glow.Range + 1 | |
308 | prt.Transparency=i | |
309 | msh.Scale=msh.Scale+vt(x3,y3,z3) | |
310 | end | |
311 | prt.Parent=nil | |
312 | end)) | |
313 | end | |
314 | ||
315 | function SpecialEffect() | |
316 | local prt=part(3,workspace,1,0,BrickColor.new("White"),"Part",vt(1,1,1)) | |
317 | prt.Anchored=true | |
318 | prt.CFrame=Torso.CFrame | |
319 | glow = Instance.new("PointLight") | |
320 | glow.Parent = prt | |
321 | glow.Color = prt.Color | |
322 | glow.Range = 10 | |
323 | glow.Brightness = 16 | |
324 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
325 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
326 | for i=0,1,0.2 do | |
327 | wait(0) | |
328 | Part.Transparency=i | |
329 | Mesh.Scale=Mesh.Scale+vt(10,10,10) | |
330 | end | |
331 | prt.Parent=nil | |
332 | end),prt,msh) | |
333 | end | |
334 | ||
335 | Damagefunc1=function(hit,Damage,Knockback) | |
336 | if hit.Parent==nil then | |
337 | return | |
338 | end | |
339 | CPlayer=Bin | |
340 | h=hit.Parent:FindFirstChild("Humanoid") | |
341 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
342 | if attackdebounce == false then | |
343 | attackdebounce = true | |
344 | coroutine.resume(coroutine.create(function() | |
345 | wait(0.2) | |
346 | attackdebounce = false | |
347 | end)) | |
348 | Damage=Damage | |
349 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
350 | return | |
351 | end]] | |
352 | -- hs(hit,1.2) | |
353 | c=Instance.new("ObjectValue") | |
354 | c.Name="creator" | |
355 | c.Value=game.Players.LocalPlayer | |
356 | c.Parent=h | |
357 | game:GetService("Debris"):AddItem(c,.5) | |
358 | Damage=Damage+math.random(0,10) | |
359 | -- h:TakeDamage(Damage) | |
360 | blocked=false | |
361 | block=hit.Parent:findFirstChild("Block") | |
362 | if block~=nil then | |
363 | print("herp") | |
364 | if block.Value>0 then | |
365 | blocked=true | |
366 | block.Value=block.Value-1 | |
367 | print(block.Value) | |
368 | end | |
369 | end | |
370 | if blocked==false then | |
371 | -- h:TakeDamage(Damage) | |
372 | h.Health=h.Health-Damage | |
373 | showDamage(hit.Parent,Damage,.5) | |
374 | else | |
375 | h:TakeDamage(1) | |
376 | showDamage(hit.Parent,1,.5) | |
377 | end | |
378 | so("http://roblox.com/asset/?id=10209583",hit,1,1) | |
379 | vp=Instance.new("BodyVelocity") | |
380 | vp.P=500 | |
381 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
382 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
383 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
384 | if Knockback>0 then | |
385 | vp.Parent=hit.Parent.Torso | |
386 | end | |
387 | game:GetService("Debris"):AddItem(vp,.25) | |
388 | game:GetService("Debris"):AddItem(r,.5) | |
389 | c=Instance.new("ObjectValue") | |
390 | c.Name="creator" | |
391 | c.Value=Player | |
392 | c.Parent=h | |
393 | game:GetService("Debris"):AddItem(c,.5) | |
394 | CRIT=false | |
395 | hitDeb=true | |
396 | AttackPos=6 | |
397 | end | |
398 | end | |
399 | end | |
400 | ||
401 | Damagefunc2=function(hit,Damage,Base) | |
402 | if attackdebounce == false then | |
403 | attackdebounce = true | |
404 | coroutine.resume(coroutine.create(function() | |
405 | wait(0.1) | |
406 | attackdebounce = false | |
407 | end)) | |
408 | if hit.Parent==nil then | |
409 | return | |
410 | end | |
411 | CPlayer=Bin | |
412 | blocked=false | |
413 | h=hit.Parent:FindFirstChild("Humanoid") | |
414 | if h~=nil and hit.Parent:FindFirstChild("Torso")~=nil then | |
415 | Damage=Damage | |
416 | c=it("ObjectValue") | |
417 | c.Name="creator" | |
418 | c.Value=game.Players.LocalPlayer | |
419 | c.Parent=h | |
420 | game:GetService("Debris"):AddItem(c,.5) | |
421 | -- print(c.Value) | |
422 | --[[ if math.random(0,99)+math.random()<=7.8 then | |
423 | CRIT=true | |
424 | Damage=Damage*2 | |
425 | s=it("Sound") | |
426 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
427 | s.Volume=1 | |
428 | s.Pitch=2 | |
429 | s.Parent=hit | |
430 | s.PlayOnRemove=true | |
431 | s.Parent=nil | |
432 | ||
433 | end]] | |
434 | Damage=Damage+math.random(0,10) | |
435 | -- Blood(hit.CFrame*cf(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
436 | blocked=false | |
437 | block=hit.Parent:findFirstChild("Block") | |
438 | if block~=nil then | |
439 | print("herp") | |
440 | if block.Value>0 then | |
441 | blocked=true | |
442 | block.Value=block.Value-3 | |
443 | print(block.Value) | |
444 | end | |
445 | end | |
446 | if blocked==false then | |
447 | -- h:TakeDamage(Damage) | |
448 | h.Health=h.Health-Damage | |
449 | showDamage(hit.Parent,Damage,.5) | |
450 | else | |
451 | h:TakeDamage(1) | |
452 | showDamage(hit.Parent,1,.5) | |
453 | end | |
454 | --if blocked==false then | |
455 | local angle = (hit.Position-(Base.Position+Vector3.new(0,0,0))).unit | |
456 | print(angle) | |
457 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
458 | rl=Instance.new("BodyAngularVelocity") | |
459 | rl.P=3000 | |
460 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
461 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
462 | rl.Parent=hit | |
463 | coroutine.resume(coroutine.create(function(vel) | |
464 | wait(1) | |
465 | vel:Remove() | |
466 | end),rl) | |
467 | --end | |
468 | local bodyVelocity=Instance.new("BodyVelocity") | |
469 | bodyVelocity.velocity=angle*40+Vector3.new(0,0,0) | |
470 | bodyVelocity.P=5000 | |
471 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
472 | bodyVelocity.Parent=hit | |
473 | coroutine.resume(coroutine.create(function(Vel) | |
474 | wait(0.7) | |
475 | Vel:Remove() | |
476 | end),bodyVelocity) | |
477 | c=it("ObjectValue") | |
478 | c.Name="creator" | |
479 | c.Value=Player | |
480 | c.Parent=h | |
481 | game:GetService("Debris"):AddItem(c,.5) | |
482 | CRIT=false | |
483 | hitDeb=true | |
484 | AttackPos=6 | |
485 | end | |
486 | end | |
487 | end | |
488 | freezeDamagefunc=function(hit,Damage,Knockback) | |
489 | if hit.Parent==nil then | |
490 | return | |
491 | end | |
492 | CPlayer=Bin | |
493 | h=hit.Parent:FindFirstChild("Humanoid") | |
494 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
495 | if attackdebounce == false then | |
496 | attackdebounce = true | |
497 | coroutine.resume(coroutine.create(function() | |
498 | wait(0.2) | |
499 | attackdebounce = false | |
500 | end)) | |
501 | Damage=Damage | |
502 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
503 | return | |
504 | end]] | |
505 | -- hs(hit,1.2) | |
506 | c=Instance.new("ObjectValue") | |
507 | c.Name="creator" | |
508 | c.Value=game.Players.LocalPlayer | |
509 | c.Parent=h | |
510 | game:GetService("Debris"):AddItem(c,.5) | |
511 | Damage=Damage+math.random(0,10) | |
512 | -- h:TakeDamage(Damage) | |
513 | blocked=false | |
514 | block=hit.Parent:findFirstChild("Block") | |
515 | if block~=nil then | |
516 | print("herp") | |
517 | if block.Value>0 then | |
518 | blocked=true | |
519 | block.Value=block.Value-1 | |
520 | print(block.Value) | |
521 | end | |
522 | end | |
523 | if blocked==false then | |
524 | -- h:TakeDamage(Damage) | |
525 | h.Health=h.Health-Damage | |
526 | showDamage(hit.Parent,Damage,.5) | |
527 | else | |
528 | h:TakeDamage(1) | |
529 | showDamage(hit.Parent,1,.5) | |
530 | end | |
531 | if math.random(1,1)==1 then | |
532 | BodPos=Instance.new("BodyPosition") | |
533 | BodPos.P=50000 | |
534 | BodPos.D=1000 | |
535 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
536 | BodPos.position=hit.Parent.Torso.Position | |
537 | BodPos.Parent=hit.Parent.Torso | |
538 | BodGy = it("BodyGyro") | |
539 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
540 | BodGy.P = 20e+003 | |
541 | BodGy.Parent=hit.Parent.Torso | |
542 | BodGy.cframe = hit.Parent.Torso.CFrame | |
543 | showDamage(hit.Parent,"Freeze!",5) | |
544 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2) | |
545 | for i=1,10 do | |
546 | local freezepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Bright blue"),"Ice Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
547 | freezepart.Anchored=true | |
548 | freezepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-1,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
549 | coroutine.resume(coroutine.create(function(Part) | |
550 | wait(5) | |
551 | Part.Anchored=false | |
552 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
553 | wait(5) | |
554 | Part.Parent=nil | |
555 | end),freezepart) | |
556 | end | |
557 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
558 | wait(5) | |
559 | BodyPos.Parent=nil | |
560 | BodyGy.Parent=nil | |
561 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2) | |
562 | end),BodPos,BodGy,hit) | |
563 | end | |
564 | vp=Instance.new("BodyVelocity") | |
565 | vp.P=500 | |
566 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
567 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
568 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
569 | if Knockback>0 then | |
570 | vp.Parent=hit.Parent.Torso | |
571 | end | |
572 | game:GetService("Debris"):AddItem(vp,.25) | |
573 | c=Instance.new("ObjectValue") | |
574 | c.Name="creator" | |
575 | c.Value=Player | |
576 | c.Parent=h | |
577 | game:GetService("Debris"):AddItem(c,.5) | |
578 | CRIT=false | |
579 | hitDeb=true | |
580 | AttackPos=6 | |
581 | end | |
582 | end | |
583 | end | |
584 | ||
585 | pickleDamagefunc=function(hit,Damage,Knockback) | |
586 | if hit.Parent==nil then | |
587 | return | |
588 | end | |
589 | CPlayer=Bin | |
590 | h=hit.Parent:FindFirstChild("Humanoid") | |
591 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
592 | if attackdebounce == false then | |
593 | attackdebounce = true | |
594 | coroutine.resume(coroutine.create(function() | |
595 | wait(0.2) | |
596 | attackdebounce = false | |
597 | end)) | |
598 | Damage=Damage | |
599 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
600 | return | |
601 | end]] | |
602 | -- hs(hit,1.2) | |
603 | c=Instance.new("ObjectValue") | |
604 | c.Name="creator" | |
605 | c.Value=game.Players.LocalPlayer | |
606 | c.Parent=h | |
607 | game:GetService("Debris"):AddItem(c,.5) | |
608 | Damage=Damage+math.random(0,15) | |
609 | -- h:TakeDamage(Damage) | |
610 | blocked=false | |
611 | block=hit.Parent:findFirstChild("Block") | |
612 | if block~=nil then | |
613 | print("herp") | |
614 | if block.Value>0 then | |
615 | blocked=true | |
616 | block.Value=block.Value-1 | |
617 | print(block.Value) | |
618 | end | |
619 | end | |
620 | if blocked==false then | |
621 | -- h:TakeDamage(Damage) | |
622 | h.Health=h.Health-Damage | |
623 | showDamage(hit.Parent,Damage,.5) | |
624 | else | |
625 | h:TakeDamage(1) | |
626 | showDamage(hit.Parent,1,.5) | |
627 | end | |
628 | if math.random(1,1)==1 then | |
629 | BodPos=Instance.new("BodyPosition") | |
630 | BodPos.P=50000 | |
631 | BodPos.D=1000 | |
632 | BodPos.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
633 | BodPos.position=hit.Parent.Torso.Position | |
634 | BodPos.Parent=hit.Parent.Torso | |
635 | BodGy = it("BodyGyro") | |
636 | BodGy.maxTorque = Vector3.new(4e+005,4e+005,4e+005)*math.huge | |
637 | BodGy.P = 20e+003 | |
638 | BodGy.Parent=hit.Parent.Torso | |
639 | BodGy.cframe = hit.Parent.Torso.CFrame | |
640 | showDamage(hit.Parent,"Pickled!",5) | |
641 | so("http://www.roblox.com/asset/?id=41763367",hit,1,2) | |
642 | for i=1,10 do | |
643 | local picklepart=part(3,hit.Parent,0.5,0.5,BrickColor.new("Dark green"),"Pickle Part",vt(math.random(2,3)+math.random(),math.random(2,3)+math.random(),math.random(2,3)+math.random())) | |
644 | picklepart.Anchored=true | |
645 | picklepart.CFrame=hit.Parent.Torso.CFrame*cf(math.random(-0.5,0)+math.random(),-2.5,math.random(-1,0)+math.random())*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
646 | local picklemsh=mesh("SpecialMesh",picklepart,"Sphere","",vt(0,0,0),vt(0.75,0.85,0.75)) | |
647 | coroutine.resume(coroutine.create(function(Part) | |
648 | wait(5) | |
649 | Part.Anchored=false | |
650 | Part.Velocity=vt(math.random(-20,20),math.random(20,30),math.random(-20,20)) | |
651 | wait(5) | |
652 | Part.Parent=nil | |
653 | end),picklepart) | |
654 | end | |
655 | coroutine.resume(coroutine.create(function(BodyPos,BodyGy,Hitted) | |
656 | wait(5) | |
657 | BodyPos.Parent=nil | |
658 | BodyGy.Parent=nil | |
659 | so("http://www.roblox.com/asset/?id=87015121",Hitted,1,2) | |
660 | end),BodPos,BodGy,hit) | |
661 | end | |
662 | vp=Instance.new("BodyVelocity") | |
663 | vp.P=500 | |
664 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
665 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
666 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
667 | if Knockback>0 then | |
668 | vp.Parent=hit.Parent.Torso | |
669 | end | |
670 | game:GetService("Debris"):AddItem(vp,.25) | |
671 | c=Instance.new("ObjectValue") | |
672 | c.Name="creator" | |
673 | c.Value=Player | |
674 | c.Parent=h | |
675 | game:GetService("Debris"):AddItem(c,.5) | |
676 | CRIT=false | |
677 | hitDeb=true | |
678 | AttackPos=6 | |
679 | end | |
680 | end | |
681 | end | |
682 | ||
683 | showDamage=function(Char,Dealt,du) | |
684 | m=Instance.new("Model") | |
685 | m.Name=tostring(Dealt) | |
686 | h=Instance.new("Humanoid") | |
687 | h.Health=0 | |
688 | h.MaxHealth=0 | |
689 | h.Parent=m | |
690 | c=Instance.new("Part") | |
691 | c.Material = "SmoothPlastic" | |
692 | c.Transparency=0 | |
693 | c.BrickColor=BrickColor:Red() | |
694 | if CRIT==true then | |
695 | c.BrickColor=BrickColor.new("Really red") | |
696 | end | |
697 | c.Name="Head" | |
698 | c.TopSurface=0 | |
699 | c.BottomSurface=0 | |
700 | c.formFactor="Plate" | |
701 | c.Size=Vector3.new(1,.4,1) | |
702 | ms=Instance.new("CylinderMesh") | |
703 | ms.Scale=Vector3.new(.8,.8,.8) | |
704 | if CRIT==true then | |
705 | ms.Scale=Vector3.new(1,1.25,1) | |
706 | end | |
707 | ms.Parent=c | |
708 | c.Reflectance=0 | |
709 | Instance.new("BodyGyro").Parent=c | |
710 | c.Parent=m | |
711 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
712 | f=Instance.new("BodyPosition") | |
713 | f.P=2000 | |
714 | f.D=100 | |
715 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
716 | f.position=c.Position+Vector3.new(0,3,0) | |
717 | f.Parent=c | |
718 | game:GetService("Debris"):AddItem(m,.5+du) | |
719 | c.CanCollide=false | |
720 | m.Parent=workspace | |
721 | c.CanCollide=false | |
722 | end | |
723 | ||
724 | function CrystalEffect(crystal) | |
725 | clone=crystal:Clone() | |
726 | crystal.Transparency=1 | |
727 | clone.Parent=workspace | |
728 | clone.Anchored=true | |
729 | clone.CFrame=crystal.CFrame | |
730 | Mesh=clone.Mesh | |
731 | coroutine.resume(coroutine.create(function() | |
732 | for i=0.5,1,0.05 do | |
733 | wait() | |
734 | clone.Transparency=i | |
735 | Mesh.Scale=Mesh.Scale+vt(0.3,0.3,0.3) | |
736 | end | |
737 | clone.Parent=nil | |
738 | end)) | |
739 | end | |
740 | ||
741 | function ChangeBaseColor(Colorr) | |
742 | clonee=prt7:Clone() | |
743 | clonee.Parent=prt7.Parent | |
744 | clonee.BrickColor=BrickColor.new(Colorr) | |
745 | if clonee:findFirstChild("Mesh")~=nil then | |
746 | clonee.Mesh.Scale=vt(1.4,1.4,1.4) | |
747 | end | |
748 | clonewld=weld(clonee,clonee,prt7,cf(0,0,0)) | |
749 | coroutine.resume(coroutine.create(function(Part) | |
750 | for i=1,0.2,-0.05 do | |
751 | wait() | |
752 | Part.Transparency=i | |
753 | end | |
754 | while attack==true do | |
755 | wait() | |
756 | end | |
757 | for i=0.2,1,0.05 do | |
758 | wait() | |
759 | Part.Transparency=i | |
760 | end | |
761 | Part.Parent=nil | |
762 | end),clonee) | |
763 | end | |
764 | ||
765 | function Explode() | |
766 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
767 | basepart.Anchored=true | |
768 | basepart.CFrame=Torso.CFrame*cf(0,0,-20) | |
769 | MagicCircle(BrickColor.new("Bright red"),basepart.CFrame,1,1,1,0,0,0,10,10,10) | |
770 | MagicRing(BrickColor.new("Bright red"),basepart.CFrame*euler(1.57,0,0),1,1,1,0,0,0,3,3,3) | |
771 | b=Instance.new("Explosion") | |
772 | b.Parent=workspace | |
773 | b.Position=basepart.Position | |
774 | b.BlastRadius=10 | |
775 | b.BlastPressure=0 | |
776 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6) | |
777 | local c = game.Workspace:GetChildren() | |
778 | for i = 1, #c do | |
779 | local hum = c[i]:findFirstChild("Humanoid") | |
780 | if hum ~= nil and hum.Health ~= 0 then | |
781 | local head = c[i]:findFirstChild("Head") | |
782 | if head ~= nil then | |
783 | local targ = head.Position - basepart.Position | |
784 | local mag = targ.magnitude | |
785 | if mag <= 20 and c[i].Name ~= Player.Name then | |
786 | attackdebounce=false | |
787 | Damagefunc2(head,10,basepart) | |
788 | end | |
789 | end | |
790 | end | |
791 | end | |
792 | game:GetService("Debris"):AddItem(basepart,1) | |
793 | end | |
794 | ||
795 | function CreateIceSword(BaseCFrame) | |
796 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
797 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.5,1) | |
798 | basepart.Anchored=true | |
799 | game:GetService("Debris"):AddItem(basepart,0.2) | |
800 | local icepart=part(3,workspace,0.5,0.5,BrickColor.new("Bright blue"),"IceSword",vt(2,6,2)) | |
801 | icepart.CanCollide=true | |
802 | icepart.Anchored=true | |
803 | local icemesh=mesh("SpecialMesh",icepart,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(4,10,4)) | |
804 | glow = Instance.new("PointLight") | |
805 | glow.Color = icepart.Color | |
806 | glow.Parent = icepart | |
807 | glow.Range = 7 | |
808 | glow.Brightness = 10 | |
809 | basepart.CFrame=BaseCFrame | |
810 | icepart.CFrame=basepart.CFrame*cf(0,-10,0) | |
811 | local c = game.Workspace:GetChildren() | |
812 | for i = 1, #c do | |
813 | local hum = c[i]:findFirstChild("Humanoid") | |
814 | if hum ~= nil and hum.Health ~= 0 then | |
815 | local head = c[i]:findFirstChild("Head") | |
816 | if head ~= nil then | |
817 | local targ = head.Position - basepart.Position | |
818 | local mag = targ.magnitude | |
819 | if mag <= 5 and c[i].Name ~= Player.Name then | |
820 | attackdebounce=false | |
821 | freezeDamagefunc(head,10,10) | |
822 | end | |
823 | end | |
824 | end | |
825 | end | |
826 | coroutine.resume(coroutine.create(function(Part) | |
827 | for i=0,1,0.1 do | |
828 | wait() | |
829 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
830 | end | |
831 | wait(1) | |
832 | Part.Parent=nil | |
833 | end),icepart) | |
834 | end | |
835 | ||
836 | function CreatePickle(BaseCFrame) | |
837 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
838 | so("http://www.roblox.com/asset/?id=32656754",basepart,0.2,0) | |
839 | basepart.Anchored=true | |
840 | game:GetService("Debris"):AddItem(basepart,0.2) | |
841 | local pickle=part(3,workspace,0.3,0.3,BrickColor.new("Dark green"),"Pickle",vt(2,6,2)) | |
842 | pickle.CanCollide=true | |
843 | pickle.Anchored=true | |
844 | local picklemsh=mesh("SpecialMesh",pickle,"Sphere","",vt(0,0,0),vt(0.65,0.8,0.65)) | |
845 | glow = Instance.new("PointLight") | |
846 | glow.Color = pickle.Color | |
847 | glow.Parent = pickle | |
848 | glow.Range = 7 | |
849 | glow.Brightness = 10 | |
850 | basepart.CFrame=BaseCFrame | |
851 | pickle.CFrame=basepart.CFrame*cf(0,-10,0) | |
852 | local c = game.Workspace:GetChildren() | |
853 | for i = 1, #c do | |
854 | local hum = c[i]:findFirstChild("Humanoid") | |
855 | if hum ~= nil and hum.Health ~= 0 then | |
856 | local head = c[i]:findFirstChild("Head") | |
857 | if head ~= nil then | |
858 | local targ = head.Position - basepart.Position | |
859 | local mag = targ.magnitude | |
860 | if mag <= 5 and c[i].Name ~= Player.Name then | |
861 | attackdebounce=false | |
862 | pickleDamagefunc(head,10,10) | |
863 | end | |
864 | end | |
865 | end | |
866 | end | |
867 | coroutine.resume(coroutine.create(function(Part) | |
868 | for i=0,1,0.1 do | |
869 | wait() | |
870 | Part.CFrame=Part.CFrame*cf(0,0.8,0) | |
871 | end | |
872 | wait(1) | |
873 | Part.Parent=nil | |
874 | end),pickle) | |
875 | end | |
876 | ||
877 | function Rock() | |
878 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
879 | rock.Material="Slate" | |
880 | rock.Anchored=true | |
881 | rock.CanCollide=true | |
882 | glow = Instance.new("PointLight") | |
883 | glow.Color = rock.Color | |
884 | glow.Parent = rock | |
885 | glow.Range = 6 | |
886 | glow.Brightness = 10 | |
887 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
888 | coroutine.resume(coroutine.create(function(Part) | |
889 | for i=1,20 do | |
890 | wait() | |
891 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
892 | end | |
893 | while rockthrow==false do | |
894 | wait() | |
895 | end | |
896 | Part.Anchored=false | |
897 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
898 | con1=Part.Touched:connect(function(hit) | |
899 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
900 | Part.Parent=nil | |
901 | for i=1,math.random(2,5) do | |
902 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
903 | minirock.Material="Slate" | |
904 | minirock.CanCollide=true | |
905 | minirock.CFrame=Part.CFrame | |
906 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
907 | game:GetService("Debris"):AddItem(minirock,5) | |
908 | end | |
909 | h=hit.Parent.Humanoid | |
910 | Damage=math.random(10,20) | |
911 | blocked=false | |
912 | block=hit.Parent:findFirstChild("Block") | |
913 | if block~=nil then | |
914 | print("herp") | |
915 | if block.Value>0 then | |
916 | blocked=true | |
917 | block.Value=block.Value-1 | |
918 | print(block.Value) | |
919 | end | |
920 | end | |
921 | if blocked==false then | |
922 | -- h:TakeDamage(Damage) | |
923 | h.Health=h.Health-Damage | |
924 | showDamage(hit.Parent,Damage,.5) | |
925 | else | |
926 | h:TakeDamage(1) | |
927 | showDamage(hit.Parent,1,.5) | |
928 | end | |
929 | vp=Instance.new("BodyVelocity") | |
930 | vp.P=500 | |
931 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
932 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
933 | vp.Parent=hit.Parent.Torso | |
934 | rl=Instance.new("BodyAngularVelocity") | |
935 | rl.P=3000 | |
936 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
937 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
938 | rl.Parent=hit | |
939 | game:GetService("Debris"):AddItem(vp,.25) | |
940 | game:GetService("Debris"):AddItem(rl,.25) | |
941 | end | |
942 | end) | |
943 | game:GetService("Debris"):AddItem(Part,7) | |
944 | --[[wait(5) | |
945 | Part.Parent=nil]] | |
946 | end),rock) | |
947 | end | |
948 | ||
949 | function RockShards() | |
950 | local rockshard=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
951 | rockshard.Material="Slate" | |
952 | rockshard.Anchored=true | |
953 | rockshard.CanCollide=true | |
954 | glow = Instance.new("PointLight") | |
955 | glow.Color = rockshard.Color | |
956 | glow.Parent = rockshard | |
957 | glow.Range = 6 | |
958 | glow.Brightness = 10 | |
959 | rockshard.CFrame=Torso.CFrame*cf(math.random(-10,-5),math.random(-15,-10)-math.random(),-5) | |
960 | coroutine.resume(coroutine.create(function(Part) | |
961 | for i=1,20 do | |
962 | wait() | |
963 | Part.CFrame=Part.CFrame*cf(0,math.random(1,10)-math.random(),0) | |
964 | end | |
965 | while rockthrow==false do | |
966 | wait() | |
967 | end | |
968 | Part.Anchored=false | |
969 | Part.Velocity=(Torso.CFrame.lookVector*90)+vt(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
970 | con1=Part.Touched:connect(function(hit) | |
971 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
972 | Part.Parent=nil | |
973 | for i=1,math.random(2,5) do | |
974 | minirock=part(3,hit.Parent,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
975 | minirock.Material="Slate" | |
976 | minirock.CanCollide=true | |
977 | minirock.CFrame=Part.CFrame | |
978 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
979 | game:GetService("Debris"):AddItem(minirock,5) | |
980 | end | |
981 | h=hit.Parent.Humanoid | |
982 | Damage=math.random(10,20) | |
983 | blocked=false | |
984 | block=hit.Parent:findFirstChild("Block") | |
985 | if block~=nil then | |
986 | print("herp") | |
987 | if block.Value>0 then | |
988 | blocked=true | |
989 | block.Value=block.Value-1 | |
990 | print(block.Value) | |
991 | end | |
992 | end | |
993 | if blocked==false then | |
994 | -- h:TakeDamage(Damage) | |
995 | h.Health=h.Health-Damage | |
996 | showDamage(hit.Parent,Damage,.5) | |
997 | else | |
998 | h:TakeDamage(1) | |
999 | showDamage(hit.Parent,1,.5) | |
1000 | end | |
1001 | vp=Instance.new("BodyVelocity") | |
1002 | vp.P=500 | |
1003 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1004 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
1005 | vp.Parent=hit.Parent.Torso | |
1006 | rl=Instance.new("BodyAngularVelocity") | |
1007 | rl.P=3000 | |
1008 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1009 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1010 | rl.Parent=hit | |
1011 | game:GetService("Debris"):AddItem(vp,.25) | |
1012 | game:GetService("Debris"):AddItem(rl,.25) | |
1013 | end | |
1014 | end) | |
1015 | game:GetService("Debris"):AddItem(Part,7) | |
1016 | --[[wait(5) | |
1017 | Part.Parent=nil]] | |
1018 | end),rockshard) | |
1019 | end | |
1020 | ||
1021 | function RockSide1() | |
1022 | local rock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())) | |
1023 | rock.Material="Slate" | |
1024 | rock.Anchored=true | |
1025 | rock.CanCollide=true | |
1026 | glow = Instance.new("PointLight") | |
1027 | glow.Color = rock.Color | |
1028 | glow.Parent = rock | |
1029 | glow.Range = 6 | |
1030 | glow.Brightness = 10 | |
1031 | rock.CFrame=Torso.CFrame*cf(math.random(-20,20),math.random(-15,-10)-math.random(),math.random(-20,20)) | |
1032 | coroutine.resume(coroutine.create(function(Part) | |
1033 | for i=1,20 do | |
1034 | wait() | |
1035 | Part.CFrame=Part.CFrame*cf(0,1,0) | |
1036 | end | |
1037 | while rockthrow==false do | |
1038 | wait() | |
1039 | end | |
1040 | Part.Anchored=false | |
1041 | Part.Velocity=(Torso.CFrame.lookVector*-90)+vt(math.random(-20,20),math.random(0,0),math.random(0,0)) | |
1042 | con1=Part.Touched:connect(function(hit) | |
1043 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1044 | Part.Parent=nil | |
1045 | for i=1,math.random(2,5) do | |
1046 | minirock=part(3,workspace,0,0,BrickColor.new("Bright green"),"Rock",vt(math.random(0,1)+math.random(),math.random(0,1)+math.random(),math.random(0,1)+math.random())) | |
1047 | minirock.Material="Slate" | |
1048 | minirock.CanCollide=true | |
1049 | minirock.CFrame=Part.CFrame | |
1050 | minirock.Velocity=vt(math.random(-40,40),math.random(-40,40),math.random(-40,40)) | |
1051 | game:GetService("Debris"):AddItem(minirock,5) | |
1052 | end | |
1053 | h=hit.Parent.Humanoid | |
1054 | Damage=math.random(10,20) | |
1055 | blocked=false | |
1056 | block=hit.Parent:findFirstChild("Block") | |
1057 | if block~=nil then | |
1058 | print("herp") | |
1059 | if block.Value>0 then | |
1060 | blocked=true | |
1061 | block.Value=block.Value-1 | |
1062 | print(block.Value) | |
1063 | end | |
1064 | end | |
1065 | if blocked==false then | |
1066 | -- h:TakeDamage(Damage) | |
1067 | h.Health=h.Health-Damage | |
1068 | showDamage(hit.Parent,Damage,.5) | |
1069 | else | |
1070 | h:TakeDamage(1) | |
1071 | showDamage(hit.Parent,1,.5) | |
1072 | end | |
1073 | vp=Instance.new("BodyVelocity") | |
1074 | vp.P=500 | |
1075 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1076 | vp.velocity=Torso.CFrame.lookVector*20+Torso.Velocity/1.05 | |
1077 | vp.Parent=hit.Parent.Torso | |
1078 | rl=Instance.new("BodyAngularVelocity") | |
1079 | rl.P=3000 | |
1080 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1081 | rl.angularvelocity=Vector3.new(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1082 | rl.Parent=hit | |
1083 | game:GetService("Debris"):AddItem(vp,.25) | |
1084 | game:GetService("Debris"):AddItem(rl,.25) | |
1085 | end | |
1086 | end) | |
1087 | game:GetService("Debris"):AddItem(Part,7) | |
1088 | --[[wait(5) | |
1089 | Part.Parent=nil]] | |
1090 | end),rock) | |
1091 | end | |
1092 | ||
1093 | function Mountain() | |
1094 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1095 | mnt.Material="Slate" | |
1096 | mnt.Anchored=true | |
1097 | mnt.CanCollide=true | |
1098 | mnt.CFrame=Torso.CFrame*cf(math.random(-20,-20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
1099 | local mnt1=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount1",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1100 | mnt1.Material="Slate" | |
1101 | mnt1.Anchored=true | |
1102 | mnt1.CanCollide=true | |
1103 | mnt1.CFrame=Torso.CFrame*cf(math.random(20,20),math.random(-20,-15)-math.random(),math.random(0,0)) | |
1104 | local mnt2=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount2",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1105 | mnt2.Material="Slate" | |
1106 | mnt2.Anchored=true | |
1107 | mnt2.CanCollide=true | |
1108 | mnt2.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(-20,-20)) | |
1109 | local mnt3=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount3",vt(math.random(30,35)+math.random(),math.random(30,35)+math.random(),math.random(30,35)+math.random())) | |
1110 | mnt3.Material="Slate" | |
1111 | mnt3.Anchored=true | |
1112 | mnt3.CanCollide=true | |
1113 | mnt3.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-20,-15)-math.random(),math.random(20,20)) | |
1114 | local mnt4=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount4",vt(math.random(30,35)+math.random(),math.random(70,75)+math.random(),math.random(30,35)+math.random())) | |
1115 | mnt4.Material="Slate" | |
1116 | mnt4.Anchored=true | |
1117 | mnt4.CanCollide=true | |
1118 | mnt4.CFrame=Torso.CFrame*cf(math.random(0,0),math.random(-60,-55)-math.random(),math.random(0,0)) | |
1119 | coroutine.resume(coroutine.create(function(Part) | |
1120 | for i=1,17 do | |
1121 | wait() | |
1122 | mnt4.CFrame=mnt4.CFrame*cf(0,3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1123 | mnt3.CFrame=mnt3.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
1124 | mnt2.CFrame=mnt2.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
1125 | mnt1.CFrame=mnt1.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1126 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
1127 | end | |
1128 | while rockthrow==false do | |
1129 | wait() | |
1130 | end | |
1131 | Part.Anchored=true | |
1132 | Part.Velocity=(Torso.CFrame.lookVector*1)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1133 | con1=Part.Touched:connect(function(hit) | |
1134 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1135 | Part.Parent=nil | |
1136 | end | |
1137 | h=hit.Parent.Humanoid | |
1138 | vp=Instance.new("BodyVelocity") | |
1139 | vp.P=0 | |
1140 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1141 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
1142 | vp.Parent=hit.Parent.Torso | |
1143 | rl=Instance.new("BodyAngularVelocity") | |
1144 | rl.P=0 | |
1145 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
1146 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1147 | rl.Parent=hit | |
1148 | game:GetService("Debris"):AddItem(vp,.25) | |
1149 | game:GetService("Debris"):AddItem(rl,.25) | |
1150 | end) | |
1151 | game:GetService("Debris"):AddItem(Part,5) | |
1152 | game:GetService("Debris"):AddItem(mnt1,5) | |
1153 | game:GetService("Debris"):AddItem(mnt2,5) | |
1154 | game:GetService("Debris"):AddItem(mnt3,5) | |
1155 | game:GetService("Debris"):AddItem(mnt4,5) | |
1156 | for i=1,17 do | |
1157 | wait() | |
1158 | Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1159 | mnt1.CFrame=mnt1.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0.01) | |
1160 | mnt2.CFrame=mnt2.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(0.01,0,0) | |
1161 | mnt3.CFrame=mnt3.CFrame*cf(0,-1.3,0)*CFrame.fromEulerAnglesXYZ(-0.01,0,0) | |
1162 | mnt4.CFrame=mnt4.CFrame*cf(0,-3.3,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1163 | end | |
1164 | --[[wait(3) | |
1165 | Part.Parent=nil]] | |
1166 | end),mnt) | |
1167 | end | |
1168 | ||
1169 | function Shield() | |
1170 | local mnt=part(3,workspace,0,0,BrickColor.new("Brown"),"Mount",vt(math.random(5,10)+math.random(),math.random(5,10)+math.random(),math.random(1,2)+math.random())) | |
1171 | mnt.Material="Slate" | |
1172 | mnt.Anchored=true | |
1173 | mnt.CanCollide=true | |
1174 | mnt.CFrame=Torso.CFrame*cf(0,math.random(-15,-10)-math.random(),math.random(4,5)) | |
1175 | coroutine.resume(coroutine.create(function(Part) | |
1176 | for i=1,20 do | |
1177 | wait() | |
1178 | Part.CFrame=Part.CFrame*cf(0,1,0)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
1179 | end | |
1180 | while rockthrow==false do | |
1181 | wait() | |
1182 | end | |
1183 | Part.Anchored=true | |
1184 | Part.Velocity=(Torso.CFrame.lookVector*8)+vt(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1185 | con1=Part.Touched:connect(function(hit) | |
1186 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent~=Character then | |
1187 | Part.Parent=nil | |
1188 | end | |
1189 | h=hit.Parent.Humanoid | |
1190 | vp=Instance.new("BodyVelocity") | |
1191 | vp.P=0 | |
1192 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1193 | vp.velocity=Torso.CFrame.lookVector*1+Torso.Velocity/1 | |
1194 | vp.Parent=hit.Parent.Torso | |
1195 | rl=Instance.new("BodyAngularVelocity") | |
1196 | rl.P=0 | |
1197 | rl.maxTorque=Vector3.new(0,0,0)*1 | |
1198 | rl.angularvelocity=Vector3.new(math.random(0,0),math.random(0,0),math.random(0,0)) | |
1199 | rl.Parent=hit | |
1200 | game:GetService("Debris"):AddItem(vp,.25) | |
1201 | game:GetService("Debris"):AddItem(rl,.25) | |
1202 | end) | |
1203 | game:GetService("Debris"):AddItem(Part,5) | |
1204 | for i=1,17 do | |
1205 | wait() | |
1206 | --Part.CFrame=Part.CFrame*cf(0,-1.5,0)*CFrame.fromEulerAnglesXYZ(0,0,-0.01) | |
1207 | Part.Transparency=Part.Transparency-0.1 | |
1208 | end | |
1209 | --[[wait(3) | |
1210 | Part.Parent=nil]] | |
1211 | end),Part) | |
1212 | end | |
1213 | ||
1214 | function Lightning(p0,p1,tym,ofs,col,th,tra) | |
1215 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
1216 | for i=1,tym do | |
1217 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
1218 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1219 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
1220 | if tym == i then | |
1221 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
1222 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
1223 | else | |
1224 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
1225 | end | |
1226 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
1227 | end | |
1228 | end | |
1229 | ||
1230 | DarkRiftF=function(par,DemMags) | |
1231 | while rifting==true do | |
1232 | wait() | |
1233 | PWN={} | |
1234 | for _,v in pairs(workspace:children()) do | |
1235 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then | |
1236 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then | |
1237 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
1238 | table.insert(PWN,v.Torso) | |
1239 | end | |
1240 | end | |
1241 | end | |
1242 | end | |
1243 | for _,t in pairs(PWN) do | |
1244 | Mag=(par.Position-t.Position).magnitude/2 | |
1245 | t.Parent.Humanoid:TakeDamage(1) | |
1246 | rl=it("BodyAngularVelocity") | |
1247 | rl.P=3000 | |
1248 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
1249 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
1250 | rl.Parent=t | |
1251 | game:GetService("Debris"):AddItem(rl,.1) | |
1252 | if Mag<=2 then | |
1253 | t.Parent.Humanoid:TakeDamage(.5) | |
1254 | else | |
1255 | vl=it("BodyVelocity") | |
1256 | vl.P=3000 | |
1257 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
1258 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
1259 | vl.Parent=t | |
1260 | game:GetService("Debris"):AddItem(vl,.1) | |
1261 | end | |
1262 | end | |
1263 | wait(.08) | |
1264 | end | |
1265 | end | |
1266 | ||
1267 | function VoidSun(p0,p1,tym,ofs,col,th,tra) | |
1268 | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} | |
1269 | for i=1,tym do | |
1270 | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) | |
1271 | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
1272 | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz | |
1273 | if tym == i then | |
1274 | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) | |
1275 | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) | |
1276 | else | |
1277 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) | |
1278 | end | |
1279 | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) | |
1280 | end | |
1281 | end | |
1282 | ||
1283 | DarkRiftF=function(par,DemMags) | |
1284 | while rifting==true do | |
1285 | wait() | |
1286 | PWN={} | |
1287 | for _,v in pairs(workspace:children()) do | |
1288 | if v.className=="Model" and v:FindFirstChild("Humanoid")~=nil then | |
1289 | if v.Humanoid.Health>0 and v:FindFirstChild("Torso")~=nil then | |
1290 | if v~=Character and (v.Torso.Position-par.Position).magnitude<=DemMags then | |
1291 | table.insert(PWN,v.Torso) | |
1292 | end | |
1293 | end | |
1294 | end | |
1295 | end | |
1296 | for _,t in pairs(PWN) do | |
1297 | Mag=(par.Position-t.Position).magnitude/2 | |
1298 | t.Parent.Humanoid:TakeDamage(1) | |
1299 | rl=it("BodyAngularVelocity") | |
1300 | rl.P=2000 | |
1301 | rl.maxTorque=vt(500000,500000,500000)*5000 | |
1302 | rl.angularvelocity=vt(math.random(-20,20),math.random(-20,20),math.random(-20,20))/10 | |
1303 | rl.Parent=t | |
1304 | game:GetService("Debris"):AddItem(rl,.1) | |
1305 | if Mag<=2 then | |
1306 | t.Parent.Humanoid:TakeDamage(.5) | |
1307 | else | |
1308 | vl=it("BodyVelocity") | |
1309 | vl.P=2000 | |
1310 | vl.maxForce=vt(50000000000,50000000000,50000000000) | |
1311 | vl.velocity=(t.Position-par.Position).unit*-(70/(Mag)) | |
1312 | vl.Parent=t | |
1313 | game:GetService("Debris"):AddItem(vl,.1) | |
1314 | end | |
1315 | end | |
1316 | wait(.08) | |
1317 | end | |
1318 | end | |
1319 | ||
1320 | function SunExplosion() | |
1321 | local basepart=part(3,workspace,0,1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
1322 | basepart.Anchored=true | |
1323 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
1324 | MagicCircle2(BrickColor.new("White"),basepart.CFrame,1,1,1,0,0,0,30,30,30) | |
1325 | MagicRing(BrickColor.new("White"),Torso.CFrame*euler(1.57,0,0),1,1,1,0,0,0,8,8,8) | |
1326 | so("http://www.roblox.com/asset/?id=2101148",basepart,1,0.6) | |
1327 | local c = game.Workspace:GetChildren() | |
1328 | for i = 1, #c do | |
1329 | local hum = c[i]:findFirstChild("Humanoid") | |
1330 | if hum ~= nil and hum.Health ~= 0 then | |
1331 | local head = c[i]:findFirstChild("Head") | |
1332 | if head ~= nil then | |
1333 | local targ = head.Position - basepart.Position | |
1334 | local mag = targ.magnitude | |
1335 | if mag <= 280 and c[i].Name ~= Player.Name then | |
1336 | attackdebounce=false | |
1337 | Damagefunc2(head,10,basepart) | |
1338 | end | |
1339 | end | |
1340 | end | |
1341 | end | |
1342 | game:GetService("Debris"):AddItem(basepart,1) | |
1343 | end | |
1344 | ||
1345 | function thwack() | |
1346 | attack=true | |
1347 | for i=0,1,0.2 do | |
1348 | wait() | |
1349 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
1350 | end | |
1351 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1) | |
1352 | con1=prt13.Touched:connect(function(hit) Damagefunc1(hit,5,20) end) | |
1353 | for i=0,1,0.2 do | |
1354 | wait() | |
1355 | wld1.C0=euler(1+1*i,0,0)*cf(0,1,0) | |
1356 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-3*i,0,0) | |
1357 | LW.C0=cf(-1.5, 0.5, 0) * euler(-0.5*i,0,-0.2) | |
1358 | end | |
1359 | con1:disconnect() | |
1360 | attack=false | |
1361 | end | |
1362 | ||
1363 | function Explosion() | |
1364 | --SpecialEffect() | |
1365 | attack=true | |
1366 | CrystalEffect(prt8) | |
1367 | ChangeBaseColor("Bright red") | |
1368 | for i=0,1,0.1 do | |
1369 | wait() | |
1370 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1371 | RW.C0=cf(1.5, 0.5, 0) * euler(1+2.5*i,0,0) | |
1372 | end | |
1373 | so("http://roblox.com/asset/?id=10209640",RightArm,1,1.1) | |
1374 | for i=0,1,0.2 do | |
1375 | wait() | |
1376 | RW.C0=cf(1.5, 0.5, 0) * euler(3.5-4*i,0,0) | |
1377 | if i==0.8 then | |
1378 | print("KABOOM") | |
1379 | Explode() | |
1380 | end | |
1381 | end | |
1382 | wait(0.5) | |
1383 | for i=0,1,0.1 do | |
1384 | wait() | |
1385 | wld1.C0=euler(1.57-0.57*i,0,0)*cf(0,1,0) | |
1386 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+1.5*i,0,0) | |
1387 | end | |
1388 | attack=false | |
1389 | end | |
1390 | ||
1391 | function Pickle() | |
1392 | attack=true | |
1393 | CrystalEffect(prt14) | |
1394 | ChangeBaseColor("Dark green") | |
1395 | for i=0,1,0.1 do | |
1396 | wait() | |
1397 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1398 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
1399 | end | |
1400 | for i=0,1,0.2 do | |
1401 | wait() | |
1402 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1403 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
1404 | end | |
1405 | numb=-5 | |
1406 | for i=1,5 do | |
1407 | CreatePickle(Torso.CFrame*cf(0,0,numb)) | |
1408 | CreatePickle(Torso.CFrame*euler(0,0.3,0)*cf(0,0,numb)) | |
1409 | CreatePickle(Torso.CFrame*euler(0,0.6,0)*cf(0,0,numb)) | |
1410 | CreatePickle(Torso.CFrame*euler(0,0.9,0)*cf(0,0,numb)) | |
1411 | CreatePickle(Torso.CFrame*euler(0,1.2,0)*cf(0,0,numb)) | |
1412 | CreatePickle(Torso.CFrame*euler(0,1.5,0)*cf(0,0,numb)) | |
1413 | CreatePickle(Torso.CFrame*euler(0,1.8,0)*cf(0,0,numb)) | |
1414 | CreatePickle(Torso.CFrame*euler(0,2.1,0)*cf(0,0,numb)) | |
1415 | CreatePickle(Torso.CFrame*euler(0,2.4,0)*cf(0,0,numb)) | |
1416 | CreatePickle(Torso.CFrame*euler(0,2.7,0)*cf(0,0,numb)) | |
1417 | CreatePickle(Torso.CFrame*euler(0,3,0)*cf(0,0,numb)) | |
1418 | CreatePickle(Torso.CFrame*euler(0,3.3,0)*cf(0,0,numb)) | |
1419 | CreatePickle(Torso.CFrame*euler(0,3.6,0)*cf(0,0,numb)) | |
1420 | CreatePickle(Torso.CFrame*euler(0,3.9,0)*cf(0,0,numb)) | |
1421 | CreatePickle(Torso.CFrame*euler(0,4.2,0)*cf(0,0,numb)) | |
1422 | CreatePickle(Torso.CFrame*euler(0,4.5,0)*cf(0,0,numb)) | |
1423 | CreatePickle(Torso.CFrame*euler(0,4.8,0)*cf(0,0,numb)) | |
1424 | CreatePickle(Torso.CFrame*euler(0,5.1,0)*cf(0,0,numb)) | |
1425 | CreatePickle(Torso.CFrame*euler(0,5.4,0)*cf(0,0,numb)) | |
1426 | CreatePickle(Torso.CFrame*euler(0,5.7,0)*cf(0,0,numb)) | |
1427 | CreatePickle(Torso.CFrame*euler(0,6,0)*cf(0,0,numb)) | |
1428 | CreatePickle(Torso.CFrame*euler(0,6.3,0)*cf(0,0,numb)) | |
1429 | numb=numb-5 | |
1430 | wait(0.2) | |
1431 | end | |
1432 | for i=0,1,0.1 do | |
1433 | wait() | |
1434 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
1435 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1436 | end | |
1437 | attack=false | |
1438 | end | |
1439 | ||
1440 | function IceSword() | |
1441 | attack=true | |
1442 | CrystalEffect(prt9) | |
1443 | ChangeBaseColor("Bright blue") | |
1444 | for i=0,1,0.1 do | |
1445 | wait() | |
1446 | wld1.C0=euler(1+0.57*i,0,0)*cf(0,1,0) | |
1447 | RW.C0=cf(1.5, 0.5, 0) * euler(1-1.5*i,0,0) | |
1448 | end | |
1449 | for i=0,1,0.2 do | |
1450 | wait() | |
1451 | wld1.C0=euler(1.57+1*i,0,0)*cf(0,1,0) | |
1452 | RW.C0=cf(1.5, 0.5, 0) * euler(-0.5+2*i,0,0) | |
1453 | end | |
1454 | numb=-10 | |
1455 | for i=1,5 do | |
1456 | CreateIceSword(Torso.CFrame*cf(0,0,numb)) | |
1457 | CreateIceSword(Torso.CFrame*euler(0,0.5,0)*cf(0,0,numb)) | |
1458 | CreateIceSword(Torso.CFrame*euler(0,1,0)*cf(0,0,numb)) | |
1459 | CreateIceSword(Torso.CFrame*euler(0,-0.5,0)*cf(0,0,numb)) | |
1460 | CreateIceSword(Torso.CFrame*euler(0,-1,0)*cf(0,0,numb)) | |
1461 | numb=numb-10 | |
1462 | wait(0.2) | |
1463 | end | |
1464 | for i=0,1,0.1 do | |
1465 | wait() | |
1466 | wld1.C0=euler(2.57-1.57*i,0,0)*cf(0,1,0) | |
1467 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1468 | end | |
1469 | attack=false | |
1470 | end | |
1471 | ||
1472 | function RockSwarm() | |
1473 | attack=true | |
1474 | rockthrow=false | |
1475 | CrystalEffect(prt10) | |
1476 | ChangeBaseColor("Bright green") | |
1477 | for i=0,1,0.1 do | |
1478 | wait() | |
1479 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1480 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1481 | end | |
1482 | Mountain() | |
1483 | for i=10,50 do | |
1484 | Rock() | |
1485 | RockSide1() | |
1486 | wait(0.1) | |
1487 | end | |
1488 | wait(0.5) | |
1489 | for i=0,1,0.1 do | |
1490 | wait() | |
1491 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
1492 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
1493 | end | |
1494 | for i=0,1,0.2 do | |
1495 | wait() | |
1496 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
1497 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
1498 | end | |
1499 | rockthrow=true | |
1500 | game:GetService("Chat"):Chat(Character,"AVALANCHE!",2) | |
1501 | wait(1) | |
1502 | for i=0,1,0.1 do | |
1503 | wait() | |
1504 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
1505 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1506 | end | |
1507 | attack=false | |
1508 | end | |
1509 | ||
1510 | function RockShard() | |
1511 | attack=true | |
1512 | rockthrow=false | |
1513 | CrystalEffect(prt10) | |
1514 | ChangeBaseColor("Bright green") | |
1515 | for i=0,1,0.1 do | |
1516 | wait() | |
1517 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1518 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1519 | end | |
1520 | Shield() | |
1521 | for i=10,20 do | |
1522 | RockShards() | |
1523 | wait(0.1) | |
1524 | end | |
1525 | wait(0.5) | |
1526 | for i=0,1,0.1 do | |
1527 | wait() | |
1528 | wld1.C0=euler(2.5-1*i,0,0)*cf(0,1,0) | |
1529 | RW.C0=cf(1.5, 0.5, 0) * euler(2.5-2*i,0,0) | |
1530 | end | |
1531 | for i=0,1,0.2 do | |
1532 | wait() | |
1533 | wld1.C0=euler(1.5+1*i,0,0)*cf(0,1,0) | |
1534 | RW.C0=cf(1.5, 0.5, 0) * euler(0.5+1*i,0,0) | |
1535 | end | |
1536 | rockthrow=true | |
1537 | game:GetService("Chat"):Chat(Character,"DIE!",2) | |
1538 | wait(1) | |
1539 | for i=0,1,0.1 do | |
1540 | wait() | |
1541 | wld1.C0=euler(2.5-1.5*i,0,0)*cf(0,1,0) | |
1542 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5-0.5*i,0,0) | |
1543 | end | |
1544 | attack=false | |
1545 | end | |
1546 | ||
1547 | function Void() | |
1548 | attack=true | |
1549 | print("Mage SS initiated.") | |
1550 | CrystalEffect(prt11) | |
1551 | ChangeBaseColor("Really black") | |
1552 | local basepart=part(3,workspace,0,0.1,BrickColor.new("Really black"),"BasePart",vt(1,1,1)) | |
1553 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(0,0,0)) | |
1554 | basepart.Anchored=true | |
1555 | basepart.CFrame=Torso.CFrame*cf(0,0,-30) | |
1556 | numb=0 | |
1557 | coroutine.resume(coroutine.create(function() | |
1558 | for i=0,1,0.05 do | |
1559 | wait() | |
1560 | wld1.C0=euler(1+2*i,0,0)*cf(0,1,0) | |
1561 | RW.C0=cf(1.5, 0.5, 0) * euler(1+0.5*i,0,0) | |
1562 | end | |
1563 | end)) | |
1564 | for i=1,60 do | |
1565 | wait() | |
1566 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
1567 | Lightning(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"Really black",0.3,0.1) | |
1568 | numb=numb+0.05 | |
1569 | end | |
1570 | if Humanoid.Health==0 then | |
1571 | basepart.Parent=nil | |
1572 | return | |
1573 | end | |
1574 | for i=0,1,0.1 do | |
1575 | wait() | |
1576 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
1577 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
1578 | end | |
1579 | rifting=true | |
1580 | coroutine.resume(coroutine.create(function(Part) | |
1581 | coroutine.resume(coroutine.create(function(Partt) | |
1582 | for i=1,300 do | |
1583 | wait() | |
1584 | MagicBlock(BrickColor.new("Really black"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),1,1,1,0.2,10,0.2) | |
1585 | MagicCircle(BrickColor.new("Really black"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2) | |
1586 | end | |
1587 | rifting=false | |
1588 | basepart.Parent=nil | |
1589 | end),Part) | |
1590 | DarkRiftF(Part,100) | |
1591 | end),basepart) | |
1592 | wait(1) | |
1593 | for i=0,1,0.1 do | |
1594 | wait() | |
1595 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
1596 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
1597 | end | |
1598 | attack=false | |
1599 | end | |
1600 | ||
1601 | function WhiteSun() | |
1602 | attack=true | |
1603 | print("Mage SS initiated.") | |
1604 | CrystalEffect(prt7) | |
1605 | ChangeBaseColor("White") | |
1606 | local basepart=part(3,workspace,0,0.1,BrickColor.new("White"),"BasePart",vt(1,1,1)) | |
1607 | local basemesh=mesh("SpecialMesh",basepart,"Sphere","",vt(0,0,0),vt(22,22,22)) | |
1608 | basepart.Anchored=true | |
1609 | basepart.CFrame=Torso.CFrame*cf(0,50,0) | |
1610 | numb=0 | |
1611 | coroutine.resume(coroutine.create(function() | |
1612 | for i=0,1,0.05 do | |
1613 | wait() | |
1614 | wld1.C0=euler(1+1.5*i,0,0)*cf(0,1,0) | |
1615 | RW.C0=cf(1.5, 0.5, 0) * euler(1+1.5*i,0,0) | |
1616 | end | |
1617 | end)) | |
1618 | for i=1,75 do | |
1619 | wait() | |
1620 | basemesh.Scale=basemesh.Scale+vt(0.1,0.1,0.1) | |
1621 | VoidSun(prt7.Position,basepart.Position+vt(math.random(-numb,numb),math.random(-numb,numb),math.random(-numb,numb)),5,1,"White",0.3,0.1) | |
1622 | numb=numb+0.05 | |
1623 | end | |
1624 | if Humanoid.Health==0 then | |
1625 | basepart.Parent=nil | |
1626 | return | |
1627 | end | |
1628 | for i=0,1,0.1 do | |
1629 | wait() | |
1630 | wld1.C0=euler(3,0,0)*cf(0,1,0) | |
1631 | RW.C0=cf(1.5, 0.5, 0) * euler(1.5+1.5*i,0,0) | |
1632 | end | |
1633 | rifting=true | |
1634 | coroutine.resume(coroutine.create(function(Part) | |
1635 | coroutine.resume(coroutine.create(function(Partt) | |
1636 | game:GetService("Chat"):Chat(Character,"Dieing star...",2) | |
1637 | for i=1,300 do | |
1638 | wait() | |
1639 | MagicBlock2(BrickColor.new("White"),Partt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)),-1,-1,-1,0.2,10,0.2) | |
1640 | MagicCircle(BrickColor.new("White"),Partt.CFrame*cf(math.random(-50,50),-8,math.random(-50,50)),1,1,1,0,0,0,0.2,5,0.2) | |
1641 | basemesh.Scale=basemesh.Scale+vt(-0.1,-0.1,-0.1) | |
1642 | end | |
1643 | game:GetService("Chat"):Chat(Character,"...White Sun!",2) | |
1644 | for i=1,20 do | |
1645 | wait() | |
1646 | MagicCircle2(BrickColor.new("White"),Partt.CFrame*cf(0,0,0),1,1,1,0,0,0,50,50,50) | |
1647 | SunExplosion() | |
1648 | end | |
1649 | game:GetService("Chat"):Chat(Character,"GATES OF HEAVEN!!!",2) | |
1650 | rifting=false | |
1651 | basepart.Parent=nil | |
1652 | end),Part) | |
1653 | DarkRiftF(Part,300) | |
1654 | end),basepart) | |
1655 | wait(1) | |
1656 | for i=0,1,0.1 do | |
1657 | wait() | |
1658 | wld1.C0=euler(3-2*i,0,0)*cf(0,1,0) | |
1659 | RW.C0=cf(1.5, 0.5, 0) * euler(3-2*i,0,0) | |
1660 | end | |
1661 | attack=false | |
1662 | end | |
1663 | ||
1664 | function ob1d(mouse) | |
1665 | if attack == true then return end | |
1666 | hold=true | |
1667 | repeat | |
1668 | thwack() | |
1669 | until hold==false | |
1670 | coroutine.resume(coroutine.create(function() | |
1671 | wait(0.5) | |
1672 | if attack==false then | |
1673 | combo=0 | |
1674 | wld1.C0=euler(1,0,0)*cf(0,1,0) | |
1675 | RW.C0=cf(1.5, 0.5, 0) * euler(1,0,0) | |
1676 | RW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
1677 | LW.C0=cf(-1.5, 0.5, 0) * euler(0,0,-0.2) | |
1678 | LW.C1=cf(0, 0.5, 0) * euler(0,0,0) | |
1679 | end | |
1680 | end)) | |
1681 | end | |
1682 | ||
1683 | function ob1u(mouse) | |
1684 | hold = false | |
1685 | end | |
1686 | ||
1687 | buttonhold = false | |
1688 | ||
1689 | explosiondb=false | |
1690 | icesworddb=false | |
1691 | rockswarmdb=false | |
1692 | pickledb=false | |
1693 | voiddb=false | |
1694 | sundb=false | |
1695 | rocksharddb=false | |
1696 | function key(key) | |
1697 | if attack == true then return end | |
1698 | Humanoid.WalkSpeed=0 | |
1699 | if key=="z" and explosiondb==false then | |
1700 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.5) | |
1701 | explosiondb=true | |
1702 | Explosion() | |
1703 | coroutine.resume(coroutine.create(function() | |
1704 | wait(5) | |
1705 | explosiondb=false | |
1706 | prt8.Transparency=0.5 | |
1707 | end)) | |
1708 | end | |
1709 | if key=="b" and pickledb==false then | |
1710 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1711 | pickledb=true | |
1712 | Pickle() | |
1713 | coroutine.resume(coroutine.create(function() | |
1714 | wait(10) | |
1715 | pickledb=false | |
1716 | prt14.Transparency=0.5 | |
1717 | end)) | |
1718 | end | |
1719 | if key=="x" and icesworddb==false then | |
1720 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1721 | icesworddb=true | |
1722 | IceSword() | |
1723 | coroutine.resume(coroutine.create(function() | |
1724 | wait(10) | |
1725 | icesworddb=false | |
1726 | prt9.Transparency=0.5 | |
1727 | end)) | |
1728 | end | |
1729 | if key=="c" and rockswarmdb==false then | |
1730 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1731 | rockswarmdb=true | |
1732 | RockSwarm() | |
1733 | coroutine.resume(coroutine.create(function() | |
1734 | wait(15) | |
1735 | rockswarmdb=false | |
1736 | prt10.Transparency=0.5 | |
1737 | end)) | |
1738 | end | |
1739 | if key=="m" and rocksharddb==false then | |
1740 | so("http://www.roblox.com/asset/?id=2101137",RightArm,1,1.3) | |
1741 | rocksharddb=true | |
1742 | RockShard() | |
1743 | coroutine.resume(coroutine.create(function() | |
1744 | wait(15) | |
1745 | rocksharddb=false | |
1746 | prt10.Transparency=0.5 | |
1747 | end)) | |
1748 | end | |
1749 | if key=="v" and voiddb==false then | |
1750 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5) | |
1751 | voiddb=true | |
1752 | Void() | |
1753 | coroutine.resume(coroutine.create(function() | |
1754 | wait(30) | |
1755 | voiddb=false | |
1756 | prt11.Transparency=0.5 | |
1757 | end)) | |
1758 | end | |
1759 | if key=="n" and sundb==false then | |
1760 | so("http://www.roblox.com/asset/?id=2101137",RightArm,3,0.5) | |
1761 | sundb=true | |
1762 | WhiteSun() | |
1763 | coroutine.resume(coroutine.create(function() | |
1764 | wait(30) | |
1765 | sundb=false | |
1766 | prt7.Transparency=0.5 | |
1767 | end)) | |
1768 | end | |
1769 | Humanoid.WalkSpeed=16 | |
1770 | end | |
1771 | ||
1772 | function key2(key) | |
1773 | end | |
1774 | ||
1775 | function s(mouse) | |
1776 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1777 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1778 | mouse.KeyDown:connect(key) | |
1779 | mouse.KeyUp:connect(key2) | |
1780 | unsheathed = true | |
1781 | player = Player | |
1782 | ch = Character | |
1783 | MMouse = mouse | |
1784 | RSH = ch.Torso["Right Shoulder"] | |
1785 | LSH = ch.Torso["Left Shoulder"] | |
1786 | -- | |
1787 | RSH.Parent = nil | |
1788 | LSH.Parent = nil | |
1789 | -- | |
1790 | RW.Part0 = ch.Torso | |
1791 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1792 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1793 | RW.Part1 = ch["Right Arm"] | |
1794 | RW.Parent = ch.Torso | |
1795 | --_G.R = RW | |
1796 | -- | |
1797 | LW.Part0 = ch.Torso | |
1798 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1799 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1800 | LW.Part1 = ch["Left Arm"] | |
1801 | LW.Parent = ch.Torso | |
1802 | --_G.L = LW | |
1803 | -- | |
1804 | equipanim() | |
1805 | end | |
1806 | ||
1807 | function ds(mouse) | |
1808 | hideanim() | |
1809 | wait(0) | |
1810 | RW.Parent = nil | |
1811 | LW.Parent = nil | |
1812 | RSH.Parent = player.Character.Torso | |
1813 | LSH.Parent = player.Character.Torso | |
1814 | end | |
1815 | ||
1816 | Bin.Selected:connect(s) | |
1817 | Bin.Deselected:connect(ds) | |
1818 | print("Staff loaded.") | |
1819 | -- mediafire | |
1820 | --[[ | |
1821 | Copyrighted (C) Fenrier 2013 | |
1822 | ]] |