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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,game,owner = owner,game | |
3 | local RealPlayer = Player | |
4 | do | |
5 | print("FE Compatibility code by Mokiros") | |
6 | local rp = RealPlayer | |
7 | script.Parent = rp.Character | |
8 | ||
9 | --RemoteEvent for communicating | |
10 | local Event = Instance.new("RemoteEvent") | |
11 | Event.Name = "UserInput_Event" | |
12 | ||
13 | --Fake event to make stuff like Mouse.KeyDown work | |
14 | local function fakeEvent() | |
15 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
16 | t.connect = t.Connect | |
17 | return t | |
18 | end | |
19 | ||
20 | --Creating fake input objects with fake variables | |
21 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
22 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
23 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
24 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
25 | end} | |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | ||
29 | --This function will trigger the events that have been :Connect()'ed | |
30 | local function te(self,ev,...) | |
31 | local t = m[ev] | |
32 | if t and t._fakeEvent then | |
33 | for _,f in pairs(t.Functions) do | |
34 | f(...) | |
35 | end | |
36 | end | |
37 | end | |
38 | m.TrigEvent = te | |
39 | UIS.TrigEvent = te | |
40 | ||
41 | Event.OnServerEvent:Connect(function(plr,io) | |
42 | if plr~=rp then return end | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | if not io.isMouse then | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local Mouse = Player:GetMouse() | |
66 | local UIS = game:GetService("UserInputService") | |
67 | local input = function(io,a) | |
68 | if a then return end | |
69 | --Since InputObject is a client-side instance, we create and pass table instead | |
70 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
71 | end | |
72 | UIS.InputBegan:Connect(input) | |
73 | UIS.InputEnded:Connect(input) | |
74 | ||
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | ||
85 | ----Sandboxed game object that allows the usage of client-side methods and services | |
86 | --Real game object | |
87 | local _rg = game | |
88 | ||
89 | --Metatable for fake service | |
90 | local fsmt = { | |
91 | __index = function(self,k) | |
92 | local s = rawget(self,"_RealService") | |
93 | if s then return s[k] end | |
94 | end, | |
95 | __newindex = function(self,k,v) | |
96 | local s = rawget(self,"_RealService") | |
97 | if s then s[k]=v end | |
98 | end, | |
99 | __call = function(self,...) | |
100 | local s = rawget(self,"_RealService") | |
101 | if s then return s(...) end | |
102 | end | |
103 | } | |
104 | local function FakeService(t,RealService) | |
105 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
106 | return setmetatable(t,fsmt) | |
107 | end | |
108 | ||
109 | --Fake game object | |
110 | local g = { | |
111 | GetService = function(self,s) | |
112 | return self[s] | |
113 | end, | |
114 | Players = FakeService({ | |
115 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
116 | },"Players"), | |
117 | UserInputService = FakeService(UIS,"UserInputService"), | |
118 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
119 | } | |
120 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
121 | g.service = g.GetService | |
122 | ||
123 | g.RunService = FakeService({ | |
124 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
125 | BindToRenderStep = function(self,name,_,fun) | |
126 | ||
127 | end, | |
128 | UnbindFromRenderStep = function(self,name) | |
129 | self._btrs[name]:Disconnect() | |
130 | end, | |
131 | },"RunService") | |
132 | ||
133 | setmetatable(g,{ | |
134 | __index=function(self,s) | |
135 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
136 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
137 | end, | |
138 | __newindex = fsmt.__newindex, | |
139 | __call = fsmt.__call | |
140 | }) | |
141 | --Changing owner to fake player object to support owner:GetMouse() | |
142 | game,owner = g,g.Players.LocalPlayer | |
143 | end | |
144 | ||
145 | -- Made by Zuu_Roku w/ Help from Cass! | |
146 | -- Venge is ok happy? But nebby is better /e dab | |
147 | ||
148 | print("Made by Zuu_Roku, Thanks Cass for Cloud CLerp.") | |
149 | ||
150 | print("Rain Cloud Visualizer (Update 1.2 I guess) Commands:") | |
151 | ||
152 | print("!play (ID) [Changes song]") | |
153 | ||
154 | print("!pitch (#) [normal pitch is '10'][THIS IS FIXED AAAAAAAAAAAAAAAAAA, Sound.Pitch was Depreciated and never knew, hence why it never worked]") | |
155 | ||
156 | print("!snow / !rain [Changes Weather]") | |
157 | ||
158 | print("!rate (#) [Changes amount of particles]") | |
159 | ||
160 | print("Click for a Lightning bolt!") | |
161 | ||
162 | ||
163 | ||
164 | local Player = game.Players.LocalPlayer | |
165 | ||
166 | local Character = Player.Character | |
167 | ||
168 | local maus = Player:GetMouse() | |
169 | ||
170 | local H = Character["Head"] | |
171 | ||
172 | local multiplier = 4 | |
173 | ||
174 | local ltdb = false | |
175 | ||
176 | local Cloud = Instance.new('Part',Character) | |
177 | ||
178 | Cloud.Size = Vector3.new(1,1,1) | |
179 | ||
180 | Cloud.Anchored = true | |
181 | ||
182 | Cloud.CanCollide = false | |
183 | ||
184 | Cloud.Transparency = 0 | |
185 | ||
186 | ||
187 | ||
188 | local CloudMesh = Instance.new('SpecialMesh',Cloud) | |
189 | ||
190 | CloudMesh.Scale = Vector3.new(5,1,5) | |
191 | ||
192 | CloudMesh.MeshId = "http://www.roblox.com/asset/?id=1095708" | |
193 | ||
194 | CloudMesh.Offset = Vector3.new(0,1,0) | |
195 | ||
196 | ||
197 | local loudness = 0 | |
198 | ||
199 | ||
200 | ||
201 | local S = Instance.new('Sound',Cloud) | |
202 | ||
203 | S.SoundId = "rbxassetid://170020261" | |
204 | ||
205 | S.Looped = true | |
206 | ||
207 | S.Volume = 8 | |
208 | ||
209 | S.PlaybackSpeed = 1 | |
210 | ||
211 | S.MaxDistance = 100 | |
212 | ||
213 | S:Play() | |
214 | ||
215 | ||
216 | local Volume = 5 | |
217 | ||
218 | ||
219 | ||
220 | local Rain = Instance.new('ParticleEmitter',Cloud) | |
221 | ||
222 | Rain.Color = ColorSequence.new(Color3.new(1,1,1),Color3.fromRGB(175,255,255)) | |
223 | ||
224 | Rain.Size = NumberSequence.new(.5) | |
225 | ||
226 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
227 | ||
228 | Rain.Transparency = NumberSequence.new(0,.6) | |
229 | ||
230 | Rain.Acceleration = Vector3.new(0,-150,0) | |
231 | ||
232 | Rain.Lifetime = NumberRange.new(5,10) | |
233 | ||
234 | Rain.Rate = 100 | |
235 | ||
236 | ||
237 | ||
238 | local Shade = Instance.new('PointLight',Cloud) | |
239 | ||
240 | Shade.Range = 10 | |
241 | ||
242 | Shade.Color = Color3.fromRGB(50,50,50) | |
243 | ||
244 | Shade.Enabled = true | |
245 | ||
246 | Shade.Shadows = true | |
247 | ||
248 | ||
249 | ||
250 | local rad = math.rad | |
251 | ||
252 | local sin = math.sin | |
253 | ||
254 | local tan = math.tan | |
255 | ||
256 | local cos = math.cos | |
257 | ||
258 | Player.Chatted:connect(function(m) | |
259 | ||
260 | if m:match("!play%s%d+") then | |
261 | ||
262 | S:Stop() | |
263 | ||
264 | S.SoundId = "rbxassetid://"..m:match("!play%s(%d+)") | |
265 | ||
266 | S:Play() | |
267 | ||
268 | elseif m:match("!volume%s%d+") then | |
269 | ||
270 | S.Volume = m:match("!volume%s(%d+)") | |
271 | ||
272 | Volume = m:match("!volume%s(%d+)") | |
273 | ||
274 | elseif m:match("!pitch%s%d+") then | |
275 | ||
276 | S.PlaybackSpeed = m:match("!pitch%s(%d+)")/10 | |
277 | ||
278 | elseif m:match("!snow") then | |
279 | ||
280 | Rain.Texture = "http://www.roblox.com/asset/?id=605668174" | |
281 | ||
282 | Rain.Acceleration = Vector3.new(0,-10,0) | |
283 | ||
284 | Rain.Lifetime = NumberRange.new(15,20) | |
285 | ||
286 | Rain.Size = NumberSequence.new(.2) | |
287 | ||
288 | elseif m:match("!rain") then | |
289 | ||
290 | Rain.Texture = "http://www.roblox.com/asset/?id=241876428" | |
291 | ||
292 | Rain.Acceleration = Vector3.new(0,-150,0) | |
293 | ||
294 | Rain.Lifetime = NumberRange.new(5,10) | |
295 | ||
296 | Rain.Size = NumberSequence.new(.5) | |
297 | ||
298 | elseif m:match("!rate%s%d+") then | |
299 | ||
300 | multiplier = m:match("!rate%s(%d+)") | |
301 | ||
302 | elseif m:match("!rr") then | |
303 | ||
304 | print(Rain.Rate) | |
305 | ||
306 | elseif m:match("!pbs") then | |
307 | ||
308 | print(S.PlaybackSpeed) | |
309 | ||
310 | elseif m:match("!rot") then | |
311 | ||
312 | print(Cloud.Rotation) | |
313 | ||
314 | end | |
315 | end) | |
316 | ||
317 | ||
318 | ||
319 | function Weld(x,y) | |
320 | ||
321 | local w = Instance.new("Weld") | |
322 | ||
323 | w.Part0 = x | |
324 | ||
325 | w.Part1 = y | |
326 | ||
327 | w.Name = tostring(y.Name).."_Weld" | |
328 | ||
329 | w.Parent = x | |
330 | ||
331 | return w | |
332 | ||
333 | end | |
334 | ||
335 | ||
336 | ||
337 | function Clerp(start,destination,increment) | |
338 | ||
339 | local function slerp(a,b,c)return (1-c)*a+(c*b)end | |
340 | ||
341 | local c1 = {start.X,start.Y,start.Z,start:toEulerAnglesXYZ()} | |
342 | ||
343 | local c2 = {destination.X,destination.Y,destination.Z,destination:toEulerAnglesXYZ()} | |
344 | ||
345 | for i,v in pairs(c1)do c1[i] = slerp(v,c2[i],increment)end | |
346 | ||
347 | return CFrame.new(c1[1],c1[2],c1[3])*CFrame.Angles(c1[4],c1[5],c1[6]) | |
348 | ||
349 | end | |
350 | ||
351 | ||
352 | ||
353 | DrawLightning = function(Start,End,Times,Offset,Color,Thickness) | |
354 | ||
355 | if Start.y>End.y then | |
356 | ||
357 | local magz = (Start - End).magnitude | |
358 | ||
359 | local curpos = Start | |
360 | ||
361 | local trz = {-Offset,Offset} | |
362 | ||
363 | for i=1,Times do | |
364 | ||
365 | local li = Instance.new("Part",workspace) | |
366 | ||
367 | li.TopSurface =10 | |
368 | ||
369 | li.BottomSurface = 10 | |
370 | ||
371 | li.Anchored = true | |
372 | ||
373 | li.Transparency = 0 | |
374 | ||
375 | li.BrickColor = Color | |
376 | ||
377 | li.formFactor = "Custom" | |
378 | ||
379 | li.CanCollide = false | |
380 | ||
381 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
382 | ||
383 | local lt=Instance.new("SpotLight",li) | |
384 | ||
385 | lt.Range=16 | |
386 | ||
387 | lt.Brightness=5 | |
388 | ||
389 | lt.Shadows=true | |
390 | ||
391 | lt.Angle=45 | |
392 | ||
393 | lt.Face="Top" | |
394 | ||
395 | lt.Color=li.BrickColor.Color | |
396 | ||
397 | local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
398 | ||
399 | local trolpos = CFrame.new(curpos,End)*CFrame.new(0,0,magz/Times).p+ofz | |
400 | ||
401 | if Times == i then | |
402 | ||
403 | local magz2 = (curpos - End).magnitude | |
404 | ||
405 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
406 | ||
407 | li.CFrame = CFrame.new(curpos,End)*CFrame.new(0,0,-magz2/2) | |
408 | ||
409 | else | |
410 | ||
411 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
412 | ||
413 | end | |
414 | ||
415 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p Spawn(function() for i=1,5 do wait() li.Transparency = li.Transparency+.2 end li:Destroy() end) | |
416 | ||
417 | end | |
418 | ||
419 | for i,x in pairs(workspace:GetChildren()) do if x:IsA'Model' and x:findFirstChild('Head') and x~=Character and x.Name~="Zuu_Roku" then | |
420 | ||
421 | for a,v in pairs(x:GetChildren()) do if v:IsA'Humanoid' then if (x.Head.CFrame.p-End).magnitude<10 then x:BreakJoints() end end end end end | |
422 | ||
423 | end | |
424 | ||
425 | end | |
426 | ||
427 | ||
428 | ||
429 | maus.Button1Down:connect(function() | |
430 | ||
431 | if ltdb==false then | |
432 | ||
433 | ltdb=true | |
434 | ||
435 | DrawLightning(Cloud.CFrame.p,maus.Hit.p,5,.5,BrickColor.new("New Yeller"),.2) | |
436 | ||
437 | wait() | |
438 | ||
439 | ltdb=false | |
440 | ||
441 | end | |
442 | ||
443 | end) | |
444 | ||
445 | local Spinny = 0 | |
446 | ||
447 | local NoU = 0 | |
448 | ||
449 | while true do | |
450 | ||
451 | Rain.Rate = (S.PlaybackLoudness + 1) * multiplier/5 | |
452 | ||
453 | game:GetService('RunService').RenderStepped:wait() | |
454 | ||
455 | local HP = H.CFrame.p | |
456 | ||
457 | local sizer = S.PlaybackLoudness/55 + 5 | |
458 | ||
459 | Cloud.Size = Vector3.new(sizer,1,sizer) | |
460 | ||
461 | Shade.Range = sizer | |
462 | ||
463 | CloudMesh.Scale = Vector3.new(sizer,5,sizer) | |
464 | ||
465 | Cloud.CFrame = Clerp(Cloud.CFrame, CFrame.new(HP + Vector3.new(0,4,0))*CFrame.Angles(0,rad(90),0), .1) | |
466 | ||
467 | Cloud.BrickColor = BrickColor.new(Color3.fromRGB(255 - S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2, 255-S.PlaybackLoudness/2)) | |
468 | end |