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1 | - | --leaked by LeakingProScripts |
1 | + | script.Parent = workspace.RobTheSnowman |
2 | - | --Modfied by xFxllen |
2 | + | |
3 | - | local p = game.Players.LocalPlayer |
3 | + | sn = table.concat({"D","a","r","k","M","a","t","t","e","r"}) |
4 | - | local char = p.Character |
4 | + | |
5 | - | local mouse = p:GetMouse() |
5 | + | spd = 0.1 |
6 | - | local larm = char["Left Arm"] |
6 | + | |
7 | - | local rarm = char["Right Arm"] |
7 | + | d = {10,15} |
8 | - | local lleg = char["Left Leg"] |
8 | + | |
9 | - | local rleg = char["Right Leg"] |
9 | + | Decs={} |
10 | - | local hed = char.Head |
10 | + | |
11 | - | local torso = char.Torso |
11 | + | Decs.Totem = "35624068" Decs.Tornado = "1051557" Decs.SpikeBall = "9982590" Decs.Fist = "65322375" Decs.RedCliffT = "49754754" Decs.RedCliff = "49754655" Decs.Chakram = "18430887" Decs.Chakram2 = "47260990" Decs.Chakram3 = "19251107" Decs.Diamond = "9756362" Decs.Sword1 = "rbxasset://fonts/s" .. "word.mesh" Decs.EF1 = "64467174" Decs.TSkull1="36869975" Decs.Skull1="36869983" Decs.Shield1="60120613" Decs.Ring="3270017" Decs.Shine="48965808" Decs.Crack="49173398" Decs.Cloud="1095708" Decs.Spike="1033714" Decs.Rock="1290033" Decs.Crown="20329976" Decs.Crown2="1323306" |
12 | - | local hum = char.Humanoid |
12 | + | |
13 | - | local cam = game.Workspace.CurrentCamera |
13 | + | p = game:service'Players' l = game:service'Lighting' w = workspace |
14 | - | local root = char.HumanoidRootPart |
14 | + | |
15 | - | local deb = false |
15 | + | cw2=coroutine.wrap w=wait wt=0.1 s=script it=Instance.new v3=Vector3.new c3=Color3.new ud=UDim2.new cn=CFrame.new ca=CFrame.Angles pi=math.pi rd=math.rad |
16 | - | local shot = 0 |
16 | + | |
17 | - | local l = game:GetService("Lighting") |
17 | + | v310 = v3(1/0,1/0,1/0) bc=BrickColor.new ab=math.abs de=math.deg ts=tostring tn=tonumber ti=table.insert tr=table.remove cw=function(func) coroutine.resume(coroutine.create(function() func() end)) end |
18 | - | local rs = game:GetService("RunService").RenderStepped |
18 | + | |
19 | - | local stanceToggle = "Normal" |
19 | + | mf=math.floor cr=coroutine.resume cc=coroutine.create sf=string.find sb=string.sub rn=math.random |
20 | - | math.randomseed(os.time()) |
20 | + | |
21 | - | hum.WalkSpeed = 7 |
21 | + | function q(f) cr(cc(function() f() end)) end |
22 | - | char.Health:Destroy() |
22 | + | |
23 | - | hum.MaxHealth = 5000000 |
23 | + | function ft(tablez,item) for i=1,#tablez do if tablez[i] == item then return i end end return nil end |
24 | - | wait(0.1) |
24 | + | |
25 | - | hum.Health = 5000000 |
25 | + | qi = function(ttz) local qii = it(ttz[1],ttz[2]) table.foreach(ttz,function(oi,oi2) if oi ~= 1 and oi ~= 2 then qii[oi] = oi2 end end) return qii end |
26 | - | ---------------------------------------------------- |
26 | + | |
27 | - | char.Shirt:Destroy() |
27 | + | function ft2(tablez,item) for i=1,#tablez do if tablez[i][1] == item then return i end end return nil end |
28 | - | char.Pants:Destroy() |
28 | + | |
29 | - | shirt = Instance.new("Shirt", char) |
29 | + | function re(par,obj) if type(par) ~= "userdata" or type(obj) ~= "string" then return nil end if par:findFirstChild(obj) then par[obj]:Remove'' end end |
30 | - | shirt.Name = "Shirt" |
30 | + | |
31 | - | pants = Instance.new("Pants", char) |
31 | + | function pa(pa,pn,sh,x,y,z,c,a,tr,re,bc2) local fp=nil if sh ~= "Wedge" and sh ~= "CornerWedge" then fp=it("Part",pa) fp.Shape=sh fp.formFactor="Custom" elseif sh == "Wedge" then fp=it("WedgePart",pa) fp.formFactor="Custom" |
32 | - | pants.Name = "Pants" |
32 | + | |
33 | - | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507" |
33 | + | elseif sh == "CornerWedge" then fp=it("CornerWedgePart",pa) end fp.Size=v3(x,y,z) fp.CanCollide=c fp.Anchored=false fp.BrickColor=bc(bc2) fp.Transparency=tr fp.Reflectance=re fp.BottomSurface=0 fp.Name=pn --fp.FrontSurface="Hinge" |
34 | - | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261" |
34 | + | |
35 | - | ---------------------------------------------------- |
35 | + | fp.TopSurface=0 fp:BreakJoints() fp.Anchored = a return fp end |
36 | - | Debounces = { |
36 | + | |
37 | - | on = false; |
37 | + | function clearit(tab) for xx=1,#tab do tab[xx]:Remove'' end end |
38 | - | ks = false; |
38 | + | |
39 | - | CanAttack = true; |
39 | + | function weld(pa,p0,p1,x,y,z,a,b,c) local fw=it("Weld",pa) fw.Part0=p0 fw.Part1=p1 fw.C0=cn(x,y,z) *ca(a,b,c) return fw end |
40 | - | CanJoke = true; |
40 | + | |
41 | - | NoIdl = false; |
41 | + | function fade(prt,incr) q(function() for i=prt.Transparency,1,incr do prt.Transparency=i w() end prt:Remove'' end) end |
42 | - | Slashing = false; |
42 | + | |
43 | - | Slashed = false; |
43 | + | function appear(prt,incr) q(function() for i=1,0,-incr do prt.Transparency=i w() end end) end |
44 | - | Grabbing = false; |
44 | + | |
45 | - | Grabbed = false; |
45 | + | function stick(hit2,hit) local weld=it("Weld") weld.Part0=hit2 weld.Part1=hit local HitPos=hit2.Position local CJ=cn(HitPos) |
46 | - | } |
46 | + | |
47 | - | local Touche = {char.Name, } |
47 | + | local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C0 weld.C1=C1 weld.Parent=hit2 end |
48 | - | ---------------------------------------------------- |
48 | + | |
49 | - | function lerp(a, b, t) -- Linear interpolation |
49 | + | function stick2(hit2,hit,tostick) local weld=it("Weld") weld.Part0=tostick weld.Part1=hit2 local HitPos=hit.Position local CJ=cn(HitPos) local C0=hit2.CFrame:inverse() *CJ local C1=hit.CFrame:inverse() * CJ weld.C0=C1 weld.C1=C0 weld.Parent=hit2 end |
50 | - | return a + (b - a)*t |
50 | + | |
51 | - | end |
51 | + | function invis(o) for i,v in pairs(o:children()) do if v:IsA("BasePart") then v.Transparency=1 end invis(v) end end |
52 | - | |
52 | + | |
53 | - | function slerp(a, b, t) --Spherical interpolation |
53 | + | function newhats(p,o,o2) for i,v in pairs(p:children()) do if v:IsA("Hat") then v.Handle.Transparency = 1 local np=v.Handle:Clone'' np.Transparency=0 np.Mesh.Scale=np.Mesh.Scale*1.1 np.Parent=o np.CFrame=v.Handle.CFrame stick2(np,o2,o) end end end |
54 | - | dot = a:Dot(b) |
54 | + | |
55 | - | if dot > 0.99999 or dot < -0.99999 then |
55 | + | function ray(Pos, Dir,xxz) local xxz2=c if xxz ~= nil then xxz2=nil end return workspace:FindPartOnRay(Ray.new(Pos, Dir.unit *999),xxz2) end |
56 | - | return t <= 0.5 and a or b |
56 | + | |
57 | - | else |
57 | + | function findclass(prt,cls) clases=0 for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then clases=clases + 1 end end return clases end |
58 | - | r = math.acos(dot) |
58 | + | |
59 | - | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) |
59 | + | function getclass(prt,cls) for i,v in pairs(prt:children()) do if v.className:lower() == cls:lower() then return v end end return nil end |
60 | - | end |
60 | + | |
61 | - | end |
61 | + | function rtab(tabz,obj) for i=1,#tabz do if tabz[i] == obj then tr(tabz,i) break end end end |
62 | - | |
62 | + | |
63 | - | function matrixInterpolate(a, b, t) |
63 | + | function RandomPlayer(spiz) local torz=spis local torses={} for i,v in pairs(Serv.kx:children()) do if v ~= Serv.kx.LocalPlayer and v.Character ~= nil and v.Character:findFirstChild("Torso") then ti(torses,v.Character.Torso) end end if #torses > 0 then torz=torses[rn(1,#torses)] end return torz end |
64 | - | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() |
64 | + | |
65 | - | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() |
65 | + | function FDesDes(ob,str) for i,v in pairs(ob:children()) do if v.Name:lower() == str:lower() then return true end return FDesDes(v,str) end end |
66 | - | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position |
66 | + | |
67 | - | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right |
67 | + | deb = function(ob,it) game:service'Debris':AddItem(ob,it) end |
68 | - | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up |
68 | + | |
69 | - | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back |
69 | + | function RandomExplosionColor() colz={"New Yeller","Bright yellow","Neon orange","Deep orange","Really red","Bright red"} return colz[rn(1,#colz)] end |
70 | - | local t = v1:Dot(v2) |
70 | + | |
71 | - | if not (t < 0 or t == 0 or t > 0) then -- Failsafe |
71 | + | function findhum(anc) for i,vx in pairs(anc:children()) do if vx:IsA("Humanoid") then return vx end end return nil end |
72 | - | return CFrame.new() |
72 | + | |
73 | - | end |
73 | + | Lightning = function(p0,p1,tym,ofs,col,th,tra) -- start end times offset color thickness |
74 | - | return CFrame.new( |
74 | + | |
75 | - | v0.x, v0.y, v0.z, |
75 | + | local magz = (p0 - p1).magnitude local curpos = p0 local trz = {-ofs,ofs} |
76 | - | v1.x, v1.y, v1.z, |
76 | + | |
77 | - | v2.x, v2.y, v2.z, |
77 | + | for i=1,tym do |
78 | - | v3.x, v3.y, v3.z) |
78 | + | |
79 | - | end |
79 | + | local li = Instance.new("Part",workspace) li.TopSurface =0 li.BottomSurface = 0 li.Anchored = true li.Transparency = tra or 0.4 li.BrickColor = BrickColor.new(col) |
80 | - | ---------------------------------------------------- |
80 | + | |
81 | - | function genWeld(a,b) |
81 | + | li.formFactor = "Custom" li.CanCollide = false li.Size = Vector3.new(th,th,magz/tym) local ofz = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) |
82 | - | local w = Instance.new("Weld",a) |
82 | + | |
83 | - | w.Part0 = a |
83 | + | local trolpos = CFrame.new(curpos,p1)*CFrame.new(0,0,magz/tym).p+ofz |
84 | - | w.Part1 = b |
84 | + | |
85 | - | return w |
85 | + | if tym == i then |
86 | - | end |
86 | + | |
87 | - | function weld(a, b) |
87 | + | local magz2 = (curpos - p1).magnitude li.Size = Vector3.new(th,th,magz2) |
88 | - | local weld = Instance.new("Weld") |
88 | + | |
89 | - | weld.Name = "W" |
89 | + | li.CFrame = CFrame.new(curpos,p1)*CFrame.new(0,0,-magz2/2) |
90 | - | weld.Part0 = a |
90 | + | |
91 | - | weld.Part1 = b |
91 | + | else |
92 | - | weld.C0 = a.CFrame:inverse() * b.CFrame |
92 | + | |
93 | - | weld.Parent = a |
93 | + | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/tym/2) |
94 | - | return weld; |
94 | + | |
95 | - | end |
95 | + | end |
96 | - | ---------------------------------------------------- |
96 | + | |
97 | - | function Lerp(c1,c2,al) |
97 | + | curpos = li.CFrame*CFrame.new(0,0,magz/tym/2).p game.Debris:AddItem(li,0.25) |
98 | - | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} |
98 | + | |
99 | - | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} |
99 | + | end |
100 | - | for i,v in pairs(com1) do |
100 | + | |
101 | - | com1[i] = v+(com2[i]-v)*al |
101 | + | end |
102 | - | end |
102 | + | |
103 | - | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) |
103 | + | function Trail(ob,times,waitz,col,thickz,ofz) q(function() local oldpos=(ob.CFrame *ofz).p for i=1,times do local obp=(ob.CFrame *ofz).p local mag=(oldpos - obp).magnitude local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true tr.CFrame=cn(oldpos,obp) tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) |
104 | - | end |
104 | + | |
105 | - | ---------------------------------------------------- |
105 | + | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp w(waitz) end end) end |
106 | - | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) |
106 | + | |
107 | - | local wld = Instance.new("Weld", wp1) |
107 | + | sTrail={} |
108 | - | wld.Part0 = wp0 |
108 | + | |
109 | - | wld.Part1 = wp1 |
109 | + | function Trail2(lopz,ob,waitz,col,thickz,ofz) q(function() ti(sTrail,ob) |
110 | - | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) |
110 | + | |
111 | - | end |
111 | + | local oldpos=(ob.CFrame *ofz).p local lopz2=0 |
112 | - | ---------------------------------------------------- |
112 | + | |
113 | - | for i,v in pairs(char:children()) do |
113 | + | local function loltr() local obp=(ob.CFrame *ofz).p lopz2=lopz2 + 1 |
114 | - | if v:IsA("Hat") then |
114 | + | |
115 | - | v:Destroy() |
115 | + | local mag=(oldpos - obp).magnitude |
116 | - | end |
116 | + | |
117 | - | end |
117 | + | local tr=pa(ob,"trail","Block",0,0,0,false,false,0.5,0.15,col) tr.Anchored=true |
118 | - | for i,v in pairs(hed:children()) do |
118 | + | |
119 | - | if v:IsA("Sound") then |
119 | + | tr.CFrame=cn(oldpos,obp) |
120 | - | v:Destroy() |
120 | + | |
121 | - | end |
121 | + | tr.CFrame=tr.CFrame + tr.CFrame.lookVector* (mag/2) |
122 | - | end |
122 | + | |
123 | - | ---------------------------------------------------- |
123 | + | local trm=it("CylinderMesh",tr) trm.Scale=v3(5*thickz,mag*5,5*thickz) |
124 | - | function HasntTouched(plrname) |
124 | + | |
125 | - | local ret = true |
125 | + | q(function() for i=5*thickz,0,-5*thickz/10 do trm.Scale=v3(i,mag*5,i) w() end tr:Remove'' end) |
126 | - | for _, v in pairs(Touche) do |
126 | + | |
127 | - | if v == plrname then |
127 | + | tr.CFrame=tr.CFrame *ca(rd(90),0,0) oldpos=obp end |
128 | - | ret = false |
128 | + | |
129 | - | end |
129 | + | repeat loltr() |
130 | - | end |
130 | + | |
131 | - | return ret |
131 | + | w(waitz) until ft(sTrail,ob) == nil or lopz2 == lopz loltr() end) end |
132 | - | end |
132 | + | |
133 | - | ---------------------------------------------------- |
133 | + | asset="http://www.roblox.com/asset/?id=" |
134 | - | larm.Size = larm.Size * 2 |
134 | + | |
135 | - | rarm.Size = rarm.Size * 2 |
135 | + | a={} |
136 | - | lleg.Size = lleg.Size * 2 |
136 | + | |
137 | - | rleg.Size = rleg.Size * 2 |
137 | + | a.ClickHold=0 |
138 | - | torso.Size = torso.Size * 2 |
138 | + | |
139 | - | hed.Size = hed.Size * 2 |
139 | + | a.c=true -- weapon change or act debounce |
140 | - | root.Size = root.Size * 2 |
140 | + | |
141 | - | ---------------------------------------------------- |
141 | + | a.s={} |
142 | - | newWeld(torso, larm, -1.5, 0.5, 0) |
142 | + | |
143 | - | larm.Weld.C1 = CFrame.new(0, 0.5, 0) |
143 | + | a.cr={20,1.5} |
144 | - | newWeld(torso, rarm, 1.5, 0.5, 0) |
144 | + | |
145 | - | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) |
145 | + | ky = {"a","b","c","d","e","f","g","h","i","j","k","l","m","n","o","p","q","r","s","t","u","v","w","x","y","z"," "} |
146 | - | newWeld(torso, hed, 0, 1.5, 0) |
146 | + | |
147 | - | newWeld(torso, lleg, -0.5, -1, 0) |
147 | + | Anim = "None" |
148 | - | lleg.Weld.C1 = CFrame.new(0, 1, 0) |
148 | + | |
149 | - | newWeld(torso, rleg, 0.5, -1, 0) |
149 | + | mouse = nil |
150 | - | rleg.Weld.C1 = CFrame.new(0, 1, 0) |
150 | + | |
151 | - | newWeld(root, torso, 0, -1, 0) |
151 | + | Sounds={ |
152 | - | torso.Weld.C1 = CFrame.new(0, -1, 0) |
152 | + | |
153 | - | ---------------------------------------------------- |
153 | + | Break="3264793"; |
154 | - | game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char |
154 | + | |
155 | - | char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8 |
155 | + | Berserk="2676305"; |
156 | - | char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1) |
156 | + | |
157 | - | hed.face.Texture = "rbxassetid://46282671" |
157 | + | Fire1="2760979"; |
158 | - | z=Instance.new('Decal',hed) |
158 | + | |
159 | - | z.Face = 'Front' |
159 | + | Imbue="2785493"; |
160 | - | z.Texture='rbxassetid://99174105' |
160 | + | |
161 | - | hed.BrickColor = BrickColor.new("Really black") |
161 | + | Ghost="3264923"; |
162 | - | lite = Instance.new("PointLight", torso) |
162 | + | |
163 | - | lite.Brightness = 14 |
163 | + | Block="rbxasset://sounds\\metal.ogg"; |
164 | - | lite.Range = 10 |
164 | + | |
165 | - | lite.Color = Color3.new(1, 0, 0) |
165 | + | Boom="16976189"; |
166 | - | --[[local hed2 = hed:Clone() |
166 | + | |
167 | - | hed2.CanCollide = false |
167 | + | SniperFire="1369158"; |
168 | - | hed2.Parent = char |
168 | + | |
169 | - | hed2:ClearAllChildren() |
169 | + | ShotgunFire2="1868836"; |
170 | - | hed2.Transparency = 1 |
170 | + | |
171 | - | hed2.Name = "DARP" |
171 | + | MinigunFire="2692806"; |
172 | - | local w = Instance.new("Weld",hed2) |
172 | + | |
173 | - | w.Part0 = hed |
173 | + | MinigunCharge="2692844"; |
174 | - | w.Part1 = hed2 |
174 | + | |
175 | - | w.C0 = CFrame.new(0,0,-0.175) |
175 | + | MinigunDischarge="1753007"; |
176 | - | z=Instance.new("SurfaceGui",hed2) |
176 | + | |
177 | - | z.Enabled = true |
177 | + | Flashbang="16976189"; |
178 | - | z.Face = "Front" |
178 | + | |
179 | - | z.Adornee = hed2 |
179 | + | Beep="15666462"; |
180 | - | z.CanvasSize = Vector2.new(100,100) |
180 | + | |
181 | - | local face = Instance.new("ImageLabel",z) |
181 | + | Smash="2801263"; |
182 | - | face.Size = UDim2.new(1,-30,1,0) |
182 | + | |
183 | - | face.Position = UDim2.new(0,15,0,0) |
183 | + | Punch="31173820"; |
184 | - | face.BackgroundTransparency = 1 |
184 | + | |
185 | - | face.Image='rbxassetid://46282671']]-- |
185 | + | Slash="rbxasset://sounds/swordslash.wav"; |
186 | - | ---------------------------------------------------- |
186 | + | |
187 | - | z = Instance.new("Sound", char) |
187 | + | Falcon="1387390"; |
188 | - | z.SoundId = "rbxassetid://143536946"--242463565 |
188 | + | |
189 | - | z.Looped = true |
189 | + | Cast="2101137"; |
190 | - | z.Pitch = 1 |
190 | + | |
191 | - | z.Volume = 1 |
191 | + | Spin="1369159"; |
192 | - | wait(.01) |
192 | + | |
193 | - | z:Play() |
193 | + | Abscond="2767090"; |
194 | - | ---------------------------------------------------- |
194 | + | |
195 | - | local m = Instance.new("Model") |
195 | + | ElectricalCharge="2800815"; |
196 | - | m.Name = "Absolution" |
196 | + | |
197 | - | p1 = Instance.new("Part", m) |
197 | + | FireExplosion="3264793"; |
198 | - | p1.BrickColor = BrickColor.new("Bright blue") |
198 | + | |
199 | - | p1.FormFactor = Enum.FormFactor.Custom |
199 | + | SaberLightUp="10209303"; |
200 | - | p1.Size = Vector3.new(1, 0.600000024, 1.5) |
200 | + | |
201 | - | p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395) |
201 | + | SaberSlash="10209280"; |
202 | - | p1.CanCollide = false |
202 | + | |
203 | - | p1.Locked = true |
203 | + | SaberHit="44463749"; |
204 | - | p1.Elasticity = 0 |
204 | + | |
205 | - | p1.BottomSurface = Enum.SurfaceType.Smooth |
205 | + | EnergyBlast="10209268"; |
206 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
206 | + | |
207 | - | b1 = Instance.new("SpecialMesh", p1) |
207 | + | Lunge="rbxasset://sounds/swordlunge.wav"; |
208 | - | b1.MeshType = Enum.MeshType.Wedge |
208 | + | |
209 | - | b1.Name = "Mesh" |
209 | + | Unsheath="rbxasset://sounds/unsheath.wav"; |
210 | - | b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
210 | + | |
211 | - | p2 = Instance.new("Part", m) |
211 | + | } |
212 | - | p2.BrickColor = BrickColor.new("Really black") |
212 | + | |
213 | - | p2.FormFactor = Enum.FormFactor.Custom |
213 | + | wss = 16 |
214 | - | p2.Size = Vector3.new(1, 2.9000001, 1) |
214 | + | |
215 | - | p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005) |
215 | + | caw = true |
216 | - | p2.CanCollide = false |
216 | + | |
217 | - | p2.Locked = true |
217 | + | pl = p.LocalPlayer |
218 | - | p2.Elasticity = 0 |
218 | + | |
219 | - | p2.BottomSurface = Enum.SurfaceType.Smooth |
219 | + | bp = pl.Backpack |
220 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
220 | + | |
221 | - | b2 = Instance.new("BlockMesh", p2) |
221 | + | pg = pl.PlayerGui |
222 | - | b2.Name = "Mesh" |
222 | + | |
223 | - | b2.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
223 | + | c = pl.Character |
224 | - | p3 = Instance.new("Part", m) |
224 | + | |
225 | - | p3.BrickColor = BrickColor.new("Bright blue") |
225 | + | to = c.Torso |
226 | - | p3.FormFactor = Enum.FormFactor.Custom |
226 | + | |
227 | - | p3.Size = Vector3.new(1, 1.20000005, 2.0999999) |
227 | + | he = c.Head he.face.Face = "Bottom" |
228 | - | p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501) |
228 | + | |
229 | - | p3.CanCollide = false |
229 | + | hu =c.Humanoid |
230 | - | p3.Locked = true |
230 | + | |
231 | - | p3.Elasticity = 0 |
231 | + | q(function() bp[sn]:Remove() end) |
232 | - | p3.BottomSurface = Enum.SurfaceType.Smooth |
232 | + | |
233 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
233 | + | local su = it("Model",c) su.Name = "Suit1" |
234 | - | b3 = Instance.new("SpecialMesh", p3) |
234 | + | |
235 | - | b3.MeshType = Enum.MeshType.Wedge |
235 | + | cl = "className" |
236 | - | b3.Name = "Mesh" |
236 | + | |
237 | - | b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
237 | + | for i,v in pairs(to:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]=="CharacterMesh" then v:Remove() end end |
238 | - | p4 = Instance.new("Part", m) |
238 | + | |
239 | - | p4.BrickColor = BrickColor.new("Bright blue") |
239 | + | for i,v in pairs(c:children()) do if v[cl]=="BodyGyro" or v[cl]=="BodyPosition" or v[cl]=="Hat" or v[cl]=="CharacterMesh" then v:Remove() end end |
240 | - | p4.FormFactor = Enum.FormFactor.Custom |
240 | + | |
241 | - | p4.Size = Vector3.new(1, 1.43999994, 2.05000019) |
241 | + | pcall(function() c.Block:Remove() end) |
242 | - | p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151) |
242 | + | |
243 | - | p4.CanCollide = false |
243 | + | local block = qi({"BoolValue",c,Value=false,Name="Block"}) |
244 | - | p4.Locked = true |
244 | + | |
245 | - | p4.Elasticity = 0 |
245 | + | local hd=he:Clone'' |
246 | - | p4.BottomSurface = Enum.SurfaceType.Smooth |
246 | + | |
247 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
247 | + | to.Transparency = 1 |
248 | - | b4 = Instance.new("SpecialMesh", p4) |
248 | + | |
249 | - | b4.MeshType = Enum.MeshType.Wedge |
249 | + | he.Transparency = 1 |
250 | - | b4.Name = "Mesh" |
250 | + | |
251 | - | b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
251 | + | a.Bodyas=0 |
252 | - | p5 = Instance.new("Part", m) |
252 | + | |
253 | - | p5.BrickColor = BrickColor.new("Bright blue") |
253 | + | a.insw={} |
254 | - | p5.FormFactor = Enum.FormFactor.Custom |
254 | + | |
255 | - | p5.Size = Vector3.new(1, 1.20000005, 3.20000005) |
255 | + | function cleanweld(wexx,namzi) local tn=ft2(a.insw,wexx) if tn==nil then return end |
256 | - | p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246) |
256 | + | |
257 | - | p5.CanCollide = false |
257 | + | if namzi=="p0" then |
258 | - | p5.Locked = true |
258 | + | |
259 | - | p5.Elasticity = 0 |
259 | + | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=0,0,0 elseif namzi=="p1" then |
260 | - | p5.BottomSurface = Enum.SurfaceType.Smooth |
260 | + | |
261 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
261 | + | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=0,0,0 elseif namzi=="a0" then |
262 | - | b5 = Instance.new("SpecialMesh", p5) |
262 | + | |
263 | - | b5.MeshType = Enum.MeshType.Wedge |
263 | + | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=0,0,0 elseif namzi=="a1" then |
264 | - | b5.Name = "Mesh" |
264 | + | |
265 | - | b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928) |
265 | + | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=0,0,0 |
266 | - | p6 = Instance.new("Part", m) |
266 | + | |
267 | - | p6.Name = "Handle" |
267 | + | end |
268 | - | p6.BrickColor = BrickColor.new("Really black") |
268 | + | |
269 | - | p6.FormFactor = Enum.FormFactor.Custom |
269 | + | end |
270 | - | p6.Size = Vector3.new(1.5999999, 13.6000004, 1) |
270 | + | |
271 | - | p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005) |
271 | + | function ws(ii) |
272 | - | p6.CanCollide = false |
272 | + | |
273 | - | p6.Locked = true |
273 | + | wss = ii |
274 | - | p6.Elasticity = 0 |
274 | + | |
275 | - | p6.BottomSurface = Enum.SurfaceType.Smooth |
275 | + | end |
276 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
276 | + | |
277 | - | b6 = Instance.new("BlockMesh", p6) |
277 | + | function c2(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) q(function() c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) end) end |
278 | - | b6.Name = "Mesh" |
278 | + | |
279 | - | b6.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
279 | + | a.Welding=0 function c1(wexx,smmx,c0orc1,aa,bb,cc,xx,yy,zz) |
280 | - | p7 = Instance.new("Part", m) |
280 | + | |
281 | - | p7.BrickColor = BrickColor.new("Bright blue") |
281 | + | if ft2(a.insw,wexx)==nil then ti(a.insw,{wexx,{}}) local tn=ft2(a.insw,wexx) |
282 | - | p7.FormFactor = Enum.FormFactor.Custom |
282 | + | |
283 | - | p7.Size = Vector3.new(1, 1.00999999, 1.05000019) |
283 | + | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=wexx.C0.x,wexx.C0.y,wexx.C0.z |
284 | - | p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818) |
284 | + | |
285 | - | p7.CanCollide = false |
285 | + | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=wexx.C1.x,wexx.C1.y,wexx.C1.z |
286 | - | p7.Locked = true |
286 | + | |
287 | - | p7.Elasticity = 0 |
287 | + | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=wexx.C0:toEulerAnglesXYZ() |
288 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
288 | + | |
289 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
289 | + | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=wexx.C1:toEulerAnglesXYZ() end local tn=ft2(a.insw,wexx) |
290 | - | b7 = Instance.new("SpecialMesh", p7) |
290 | + | |
291 | - | b7.MeshType = Enum.MeshType.Wedge |
291 | + | local xx2,yy2,zz2=0,0,0 local x2,y2,z2=0,0,0 if c0orc1==0 then |
292 | - | b7.Name = "Mesh" |
292 | + | |
293 | - | b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
293 | + | xx2,yy2,zz2=a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"] x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] elseif c0orc1==1 then xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] x2,y2,z2=a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"] else xx2,yy2,zz2=a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"] |
294 | - | p8 = Instance.new("Part", m) |
294 | + | |
295 | - | p8.BrickColor = BrickColor.new("Bright blue") |
295 | + | x2,y2,z2=a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"] end a.Welding=a.Welding + 1 local twa=1 if smmx >= 1 then else |
296 | - | p8.FormFactor = Enum.FormFactor.Custom |
296 | + | |
297 | - | p8.Size = Vector3.new(1, 1.00999999, 1.05000019) |
297 | + | for i=smmx,0.8,smmx do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then |
298 | - | p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699) |
298 | + | |
299 | - | p8.CanCollide = false |
299 | + | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) |
300 | - | p8.Locked = true |
300 | + | |
301 | - | p8.Elasticity = 0 |
301 | + | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end w() end |
302 | - | p8.BottomSurface = Enum.SurfaceType.Smooth |
302 | + | |
303 | - | p8.TopSurface = Enum.SurfaceType.Smooth |
303 | + | for i=0.8,1,smmx*0.45 do twa = 1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then |
304 | - | b8 = Instance.new("SpecialMesh", p8) |
304 | + | |
305 | - | b8.MeshType = Enum.MeshType.Wedge |
305 | + | wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) |
306 | - | b8.Name = "Mesh" |
306 | + | |
307 | - | b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
307 | + | wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i))end w() end |
308 | - | p9 = Instance.new("Part", m) |
308 | + | |
309 | - | p9.BrickColor = BrickColor.new("Really black") |
309 | + | end |
310 | - | p9.FormFactor = Enum.FormFactor.Custom |
310 | + | |
311 | - | p9.Size = Vector3.new(1, 1.07999957, 1) |
311 | + | local i=1 if c0orc1==0 then wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) elseif c0orc1==1 then wexx.C1=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) *ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) |
312 | - | p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005) |
312 | + | |
313 | - | p9.CanCollide = false |
313 | + | else wexx.C0=cn(x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i)) wexx.C1=ca(xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i)) end a.Welding=a.Welding - 1 local tn=ft2(a.insw,wexx) |
314 | - | p9.Locked = true |
314 | + | |
315 | - | p9.Elasticity = 0 |
315 | + | if c0orc1==0 then |
316 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
316 | + | |
317 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
317 | + | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) |
318 | - | b9 = Instance.new("BlockMesh", p9) |
318 | + | |
319 | - | b9.Name = "Mesh" |
319 | + | a.insw[tn][2]["a0x"],a.insw[tn][2]["a0y"],a.insw[tn][2]["a0z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) |
320 | - | b9.Scale = Vector3.new(0.550000012, 1, 0.550000012) |
320 | + | |
321 | - | p10 = Instance.new("Part", m) |
321 | + | elseif c0orc1==1 then |
322 | - | p10.BrickColor = BrickColor.new("Really black") |
322 | + | |
323 | - | p10.FormFactor = Enum.FormFactor.Custom |
323 | + | a.insw[tn][2]["p1x"],a.insw[tn][2]["p1y"],a.insw[tn][2]["p1z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) |
324 | - | p10.Size = Vector3.new(1, 1.41999948, 1) |
324 | + | |
325 | - | p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005) |
325 | + | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) |
326 | - | p10.CanCollide = false |
326 | + | |
327 | - | p10.Locked = true |
327 | + | elseif c0orc1==3 then |
328 | - | p10.Elasticity = 0 |
328 | + | |
329 | - | p10.BottomSurface = Enum.SurfaceType.Smooth |
329 | + | local x,y,z=wexx.C0.x,wexx.C0.y,wexx.C0.z |
330 | - | p10.TopSurface = Enum.SurfaceType.Smooth |
330 | + | |
331 | - | b10 = Instance.new("BlockMesh", p10) |
331 | + | a.insw[tn][2]["p0x"],a.insw[tn][2]["p0y"],a.insw[tn][2]["p0z"]=x2-(((x2-aa)/twa)*i),y2-(((y2-bb)/twa)*i),z2-(((z2-cc)/twa)*i) |
332 | - | b10.Name = "Mesh" |
332 | + | |
333 | - | b10.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
333 | + | local x,y,z=wexx.C1:toEulerAnglesXYZ() |
334 | - | p11 = Instance.new("Part", m) |
334 | + | |
335 | - | p11.BrickColor = BrickColor.new("Really black") |
335 | + | a.insw[tn][2]["a1x"],a.insw[tn][2]["a1y"],a.insw[tn][2]["a1z"]=xx2-(((xx2-rd(xx))/twa)*i),yy2-(((yy2-rd(yy))/twa)*i),zz2-(((zz2-rd(zz))/twa)*i) |
336 | - | p11.FormFactor = Enum.FormFactor.Custom |
336 | + | |
337 | - | p11.Size = Vector3.new(1, 1.50999951, 1) |
337 | + | end end |
338 | - | p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005) |
338 | + | |
339 | - | p11.CanCollide = false |
339 | + | to["Left Hip"].Part0=to to["Right Hip"].Part0=to to["Left Shoulder"].Part0=to to["Right Shoulder"].Part0=to |
340 | - | p11.Locked = true |
340 | + | |
341 | - | p11.Elasticity = 0 |
341 | + | p={} |
342 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
342 | + | |
343 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
343 | + | t=pa(su,"Torso","Block",1.99,1.99,1,false,false,0,0,ts(to.BrickColor)) |
344 | - | b11 = Instance.new("BlockMesh", p11) |
344 | + | |
345 | - | b11.Name = "Mesh" |
345 | + | la=pa(su,"Left Arm","Block",0,0,0,false,false,0,0,ts(c["Left Arm"].BrickColor)) law=weld(la,t,la,-1.5,1,0,0,0,0) |
346 | - | b11.Scale = Vector3.new(0.550000012, 1, 0.550000012) |
346 | + | |
347 | - | p12 = Instance.new("Part", m) |
347 | + | ra=pa(su,"Right Arm","Block",0,0,0,false,false,0,0,ts(c["Right Arm"].BrickColor)) raw=weld(ra,t,ra,1.5,1,0,0,0,0) |
348 | - | p12.Name = "BladeCenter" |
348 | + | |
349 | - | p12.BrickColor = BrickColor.new("Dark stone grey") |
349 | + | ll=pa(su,"Left Leg","Block",0,0,0,false,false,0,0,ts(c["Left Leg"].BrickColor)) llw=weld(ll,t,ll,-0.5,-1,0,0,0,0) |
350 | - | p12.Material = Enum.Material.Concrete |
350 | + | |
351 | - | p12.FormFactor = Enum.FormFactor.Symmetric |
351 | + | rl=pa(su,"Right Leg","Block",0,0,0,false,false,0,0,ts(c["Right Leg"].BrickColor)) rlw=weld(rl,t,rl,0.5,-1,0,0,0,0) |
352 | - | p12.Size = Vector3.new(1, 2, 2) |
352 | + | |
353 | - | p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005) |
353 | + | local hd2 = hd:Clone() hd2.Parent = su hd2.Transparency = 0 hd2.face.Face = "Front" hd2.Name = "FakeHead" hw=weld(hd2,t,hd2,0,1.5,0,0,0,0) |
354 | - | p12.CanCollide = false |
354 | + | |
355 | - | p12.Locked = true |
355 | + | hd.Name = "Head" hd.Parent=su hd.Transparency=1 hd.face:Remove() hw2=weld(hd,t,hd,0,1.5,0,0,0,0) |
356 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
356 | + | |
357 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
357 | + | tw=weld(t,to,t,0,0,0,0,0,0) |
358 | - | b12 = Instance.new("SpecialMesh", p12) |
358 | + | |
359 | - | b12.MeshType = Enum.MeshType.Brick |
359 | + | local fhu = it("Humanoid",su) fhu.MaxHealth = 1/0 fhu.PlatformStand = true |
360 | - | b12.Name = "Mesh" |
360 | + | |
361 | - | b12.Scale = Vector3.new(0.499999911, 1, 0.699999928) |
361 | + | pcall(function() c.Shirt:Clone().Parent = su end) |
362 | - | p13 = Instance.new("Part", m) |
362 | + | |
363 | - | p13.BrickColor = BrickColor.new("Really black") |
363 | + | lh = to["Left Hip"] rh = to["Right Hip"] ls = to["Left Shoulder"] rs = to["Right Shoulder"] |
364 | - | p13.FormFactor = Enum.FormFactor.Custom |
364 | + | |
365 | - | p13.Size = Vector3.new(2.91000009, 4.3300004, 1) |
365 | + | lh.Part0=t rh.Part0=t ls.Part0=t rs.Part0=t |
366 | - | p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005) |
366 | + | |
367 | - | p13.CanCollide = false |
367 | + | law2 = it("Weld",la) raw2 = it("Weld",ra) llw2 = it("Weld",ll) rlw2 = it("Weld",rl) |
368 | - | p13.Locked = true |
368 | + | |
369 | - | p13.Elasticity = 0 |
369 | + | law2.Part0 = la raw2.Part0 = ra llw2.Part0 =ll rlw2.Part0 = rl |
370 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
370 | + | |
371 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
371 | + | law2.C0 = cn(0,-1,0) raw2.C0 = cn(0,-1,0) llw2.C0 = cn(0,-1,0) rlw2.C0 = cn(0,-1,0) |
372 | - | b13 = Instance.new("BlockMesh", p13) |
372 | + | |
373 | - | b13.Name = "Mesh" |
373 | + | la.Transparency=1 ra.Transparency=1 ll.Transparency=1 rl.Transparency=1 |
374 | - | b13.Scale = Vector3.new(1, 1, 0.400000006) |
374 | + | |
375 | - | p14 = Instance.new("Part", m) |
375 | + | c["Left Arm"].Transparency = 0 c["Right Arm"].Transparency = 0 |
376 | - | p14.BrickColor = BrickColor.new("Really black") |
376 | + | |
377 | - | p14.FormFactor = Enum.FormFactor.Custom |
377 | + | c["Left Leg"].Transparency = 0 c["Right Leg"].Transparency = 0 |
378 | - | p14.Size = Vector3.new(2.5, 2.17999935, 1) |
378 | + | |
379 | - | p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005) |
379 | + | Armb=true Armb2=true |
380 | - | p14.CanCollide = false |
380 | + | |
381 | - | p14.Locked = true |
381 | + | Legb=true Legb2=true |
382 | - | p14.Elasticity = 0 |
382 | + | |
383 | - | p14.BottomSurface = Enum.SurfaceType.Smooth |
383 | + | function Armz(ison) Armb=ison if ison then |
384 | - | p14.TopSurface = Enum.SurfaceType.Smooth |
384 | + | |
385 | - | b14 = Instance.new("BlockMesh", p14) |
385 | + | law.Part0=c["Left Arm"] law.C0=cn(-1.5,1,0) raw.Part0=c["Right Arm"] raw.C0=cn(1.5,1,0) |
386 | - | b14.Name = "Mesh" |
386 | + | |
387 | - | b14.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
387 | + | ls.Part1 = c["Left Arm"] rs.Part1 = c["Right Arm"] law2.Part1 = la raw2.Part1 = ra |
388 | - | p15 = Instance.new("Part", m) |
388 | + | |
389 | - | p15.BrickColor = BrickColor.new("Really black") |
389 | + | else |
390 | - | p15.FormFactor = Enum.FormFactor.Custom |
390 | + | |
391 | - | p15.Size = Vector3.new(1.16999996, 4.2699995, 1) |
391 | + | law2.Part0 = la law2.Part1 = c["Left Arm"] raw2.Part0 = ra raw2.Part1 = c["Right Arm"] |
392 | - | p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005) |
392 | + | |
393 | - | p15.CanCollide = false |
393 | + | ls.Part1 = t rs.Part1 = t law.Part0=t law.C0=cn(-1.5,1,0) raw.Part0=t raw.C0=cn(1.5,1,0) |
394 | - | p15.Locked = true |
394 | + | |
395 | - | p15.Elasticity = 0 |
395 | + | end end |
396 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
396 | + | |
397 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
397 | + | function Legz(ison) Legb=ison if ison then |
398 | - | b15 = Instance.new("BlockMesh", p15) |
398 | + | |
399 | - | b15.Name = "Mesh" |
399 | + | llw.Part0=c["Left Leg"] llw.C0=cn(-0.5,-1,0) rlw.Part0=c["Right Leg"] rlw.C0=cn(0.5,-1,0) |
400 | - | b15.Scale = Vector3.new(1, 1, 0.400000006) |
400 | + | |
401 | - | p16 = Instance.new("Part", m) |
401 | + | lh.Part1 = c["Left Leg"] rh.Part1 = c["Right Leg"] llw2.Part1 = ll rlw2.Part1 = rl |
402 | - | p16.BrickColor = BrickColor.new("Really black") |
402 | + | |
403 | - | p16.FormFactor = Enum.FormFactor.Custom |
403 | + | else |
404 | - | p16.Size = Vector3.new(1.68999994, 4.76000023, 1) |
404 | + | |
405 | - | p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005) |
405 | + | llw2.Part0 = ll llw2.Part1 = c["Left Leg"] rlw2.Part0 = rl rlw2.Part1 = c["Right Leg"] |
406 | - | p16.CanCollide = false |
406 | + | |
407 | - | p16.Locked = true |
407 | + | lh.Part1 = t rh.Part1 = t llw.Part0=t llw.C0=cn(-0.5,-1,0) rlw.Part0=t rlw.C0=cn(0.5,-1,0) |
408 | - | p16.Elasticity = 0 |
408 | + | |
409 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
409 | + | end end function Headz(ison) if ison then he.Transparency=0 else end end |
410 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
410 | + | |
411 | - | b16 = Instance.new("BlockMesh", p16) |
411 | + | Armz(true) Legz(true) --newhats(c,hd2,he) |
412 | - | b16.Name = "Mesh" |
412 | + | |
413 | - | b16.Scale = Vector3.new(1, 1, 0.400000006) |
413 | + | hax2sazc = "BUTTSEXSYSTEM" |
414 | - | p17 = Instance.new("Part", m) |
414 | + | |
415 | - | p17.BrickColor = BrickColor.new("Really black") |
415 | + | function Sound(sidz,pit,vol,parz) local sid=sidz if sid:sub(1,3) ~= "rbx" then sid = asset .. sid end local parx = to if parz then parx = parz end q(function() local sou = it("Sound") sou.SoundId = sid sou.Pitch = pit sou.Volume = vol/1.5 sou.Parent = parx game:service'Lighting'[hax2sazc].Value = sou w(5) sou:Remove'' end) end |
416 | - | p17.FormFactor = Enum.FormFactor.Custom |
416 | + | |
417 | - | p17.Size = Vector3.new(1.78999996, 4.21999979, 1) |
417 | + | Sound("Your_F*cking_Name_here",1,1,he) |
418 | - | p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005) |
418 | + | |
419 | - | p17.CanCollide = false |
419 | + | function SplashDmg(tehsit,pos,dmgx,mag,forc,fu) q(function() |
420 | - | p17.Locked = true |
420 | + | |
421 | - | p17.Elasticity = 0 |
421 | + | local function dive(obj) for i,v in pairs(obj:children()) do if i%(#obj:children()/5)==0 then w() end --if i%antisplashdamagesexhack==0 then w() end --i%(#obj:children()/4)==0 then w() end |
422 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
422 | + | |
423 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
423 | + | if not v:IsA("Model") and v ~= to and v:IsA("BasePart") and v.Name=="Torso" and getclass(v.Parent,"Humanoid") ~= nil and (v.Position - pos).magnitude < mag then local av=getclass(v.Parent,"Humanoid") Dmgz(true,av,dmgx,v,fu) if tehsit then av.Sit=true end |
424 | - | b17 = Instance.new("BlockMesh", p17) |
424 | + | |
425 | - | b17.Name = "Mesh" |
425 | + | --elseif v:IsA("BasePart") and (v.Position-pos).magnitude < mag and not v.Anchored and v:GetMass() < 200 and v.Name ~= "Handle" and findclass(v.Parent,"Humanoid") <1 and findclass(v.Parent.Parent,"Humanoid") <1 and v.Parent.Parent.Name ~= "Suit" then if (v.Position-pos).magnitude < mag/2 then v:BreakJoints() v.CFrame=cn(v.Position,pos)*ca(0,rd(180),0) end v.Velocity=cn(pos,v.Position).lookVector*forc |
426 | - | b17.Scale = Vector3.new(1, 1, 0.400000006) |
426 | + | |
427 | - | p18 = Instance.new("WedgePart", m) |
427 | + | else q(function() if #v:children() > 0 and not v:IsA("BasePart") and v.className~="Script" and v.className~="Camera" then dive(v) end end) end |
428 | - | p18.BrickColor = BrickColor.new("Dark stone grey") |
428 | + | |
429 | - | p18.Name = "BladePart1" |
429 | + | end end -- func and loop end |
430 | - | p18.Material = Enum.Material.Concrete |
430 | + | |
431 | - | p18.Name = "Wedge" |
431 | + | dive(workspace) dive(workspace.CurrentCamera) end) end |
432 | - | p18.FormFactor = Enum.FormFactor.Symmetric |
432 | + | |
433 | - | p18.Size = Vector3.new(1, 4, 2) |
433 | + | for i,v in pairs(c:children()) do if v.Name == su.Name and v ~= su then v:Remove() end end |
434 | - | p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005) |
434 | + | |
435 | - | p18.CanCollide = false |
435 | + | function BlastMesh(col2,pos,adjus2,sc) local adjus=adjus2 *cn(0,-0.12*sc,0) local spi=pa(m,"","Block",0,0,0,false,false,1,0,col2) spi.Anchored=true local spim=it("SpecialMesh",spi) spim.MeshType="FileMesh" spim.MeshId=asset .. Decs.Crown spim.Scale=v3(sc*1.4,(sc*0.4),sc*1.4) q(function() local fu=spim.Scale local spix=0 for i=1,0.4,-0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(((fu.x*i)/2)+(fu.x/2),fu.y,((fu.z*i)/2)+(fu.z/2)) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end for i=0.4,1,0.05 do spix=spix + 15 spi.Transparency=i spim.Scale=v3(fu.x*i,fu.y,fu.z*i) spi.CFrame=pos.CFrame *adjus *ca(0,rd(spix),0) w() end spi:Remove'' end) end |
436 | - | p18.Locked = true |
436 | + | |
437 | - | p18.BottomSurface = Enum.SurfaceType.Smooth |
437 | + | function GlowMesh(anch,meshid2,rootz,mv3,colzz,adjus,l1,l2,l3) |
438 | - | p18.TopSurface = Enum.SurfaceType.Smooth |
438 | + | |
439 | - | b18 = Instance.new("SpecialMesh", p18) |
439 | + | local spi=pa(c,"","Block",1,1,1,false,false,l1,0,colzz) local spim=it("SpecialMesh",spi) if meshid2:lower()=="sphere" then spim.MeshType="Sphere" elseif meshid2:lower()=="block" then spim.MeshType="Brick" else spim.MeshType="FileMesh" spim.MeshId=meshid2 end |
440 | - | b18.MeshType = Enum.MeshType.Wedge |
440 | + | |
441 | - | b18.Name = "Mesh" |
441 | + | if anch then local spiw=weld(spi,rootz,spi,0,0,0,0,0,0) spiw.C0 =spiw.C0 *adjus else spi.Anchored=true spi.CFrame=adjus end |
442 | - | b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) |
442 | + | |
443 | - | p19 = Instance.new("WedgePart", m) |
443 | + | q(function() for i=l1,l2,l1 do spi.Transparency=i spim.Scale=mv3*i w() end spi:Remove'' end) |
444 | - | p19.BrickColor = BrickColor.new("Dark stone grey") |
444 | + | |
445 | - | p19.Name = "BladePart2" |
445 | + | end |
446 | - | p19.Material = Enum.Material.Concrete |
446 | + | |
447 | - | p19.Name = "Wedge" |
447 | + | function Explode(onb,scz,colzz,dmge) q(function() local scale=scz*2 local scale2=scale*0.825 |
448 | - | p19.FormFactor = Enum.FormFactor.Symmetric |
448 | + | |
449 | - | p19.Size = Vector3.new(1, 4, 2) |
449 | + | local e1=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e1.Anchored=true e1.CFrame=onb*ca(rd(-90),0,0) local e1m=it("SpecialMesh",e1) e1m.MeshType="FileMesh" e1m.MeshId=asset .. Decs.Ring |
450 | - | p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005) |
450 | + | |
451 | - | p19.CanCollide = false |
451 | + | local e2=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e2.Anchored=true e2.CFrame=onb*ca(0,0,0) local e2m=it("SpecialMesh",e2) e2m.MeshType="FileMesh" e2m.MeshId=asset .. Decs.Ring |
452 | - | p19.Locked = true |
452 | + | |
453 | - | p19.BottomSurface = Enum.SurfaceType.Smooth |
453 | + | local e3=pa(c,"","Block",0,0,0,false,false,0.3,0,colzz) e3.Anchored=true e3.CFrame=onb*ca(0,0,0) local e3m=it("SpecialMesh",e3) e3m.MeshType="FileMesh" e3m.MeshId=asset .. Decs.Crown |
454 | - | p19.TopSurface = Enum.SurfaceType.Smooth |
454 | + | |
455 | - | b19 = Instance.new("SpecialMesh", p19) |
455 | + | SplashDmg(false,onb.p,dmge,scale/1.6,125) q(function() for i=0.4,1,0.04 do w() end fade(e1,0.1) fade(e2,0.1) fade(e3,0.1) end) for i=0.3,1,0.035 do |
456 | - | b19.MeshType = Enum.MeshType.Wedge |
456 | + | |
457 | - | b19.Name = "Mesh" |
457 | + | e3m.Scale=v3((scale2/1.3)*i,(scale2/2)*i,(scale2/1.3)*i) e2m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1m.Scale=v3((scale2*1.3)*i,(scale2*1.3)*i,(scale2*1.3)*i) e1.CFrame=onb*ca(rd(-90),rd(360),0) e2.CFrame=onb*ca(0,rd(360),0) e3.CFrame=onb*ca(rd(180),rd(360),0) w() |
458 | - | b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928) |
458 | + | |
459 | - | p20 = Instance.new("Part", m) |
459 | + | end |
460 | - | p20.BrickColor = BrickColor.new("Really black") |
460 | + | |
461 | - | p20.FormFactor = Enum.FormFactor.Custom |
461 | + | end) end |
462 | - | p20.Size = Vector3.new(2.53000021, 2.39999938, 1) |
462 | + | |
463 | - | p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005) |
463 | + | function splat2(pos,dmge) |
464 | - | p20.CanCollide = false |
464 | + | |
465 | - | p20.Locked = true |
465 | + | local dbr=it("Model",workspace) local colz2="Bright red" if ts(dmge)=="Block!" then colz2="Bright blue" end |
466 | - | p20.Elasticity = 0 |
466 | + | |
467 | - | p20.BottomSurface = Enum.SurfaceType.Smooth |
467 | + | dbr.Name=ts(dmge) local dbri=pa(dbr,"Head","Block",1,0,1,false,false,0,0,colz2) it("Humanoid",dbr).MaxHealth=0 |
468 | - | p20.TopSurface = Enum.SurfaceType.Smooth |
468 | + | |
469 | - | b20 = Instance.new("BlockMesh", p20) |
469 | + | dbri.Anchored=true dbri.CFrame=cn(pos + v3(rn(-15,15)/10,3,rn(-15,15)/10)) game:service'Debris':AddItem(dbr,0.5) end |
470 | - | b20.Name = "Mesh" |
470 | + | |
471 | - | b20.Scale = Vector3.new(0.400000006, 1, 0.400000006) |
471 | + | local DBDH={} |
472 | - | p21 = Instance.new("Part", m) |
472 | + | |
473 | - | p21.BrickColor = BrickColor.new("Bright blue") |
473 | + | function Dmgz(blockz,aihu,dmgzz2,pos,fuu) if ft(DBDH,aihu.Parent) or aihu == hu then return end if aihu.Health==0 then return end if aihu.Parent:findFirstChild("ForceField") then return end dmgdeb2=true q(function() if (aihu.Parent:findFirstChild("Block") and aihu.Parent.Block:IsA("BoolValue") and aihu.Parent.Block.Value and not blockz) or pos.Name:lower()=="shield" then splat2(pos.Position,"Bl" .. "ock!") w(0.2) Sound(Sounds.Block,1.4,3) return end |
474 | - | p21.FormFactor = Enum.FormFactor.Custom |
474 | + | |
475 | - | p21.Size = Vector3.new(1, 1.43999994, 1.59000015) |
475 | + | local dmgzz=dmgzz2 if game:service'Players':findFirstChild(aihu.Parent.Name) == nil then dmgzz=dmgzz*1.2 end ti(DBDH,aihu.Parent) if rn(1,a.cr[1]) == 1 then aihu:TakeDamage(dmgzz*a.cr[2]) dmgzz="Crit! " ..ts(dmgzz*a.cr[2]) else q(function() fuu(aihu.Parent) end) aihu:TakeDamage(dmgzz) end if not pos then return end splat2(pos.Position,dmgzz) q(function() w(0.08) tr(DBDH,ft(DBDH,aihu.Parent)) end) |
476 | - | p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025) |
476 | + | |
477 | - | p21.CanCollide = false |
477 | + | end) end |
478 | - | p21.Locked = true |
478 | + | |
479 | - | p21.Elasticity = 0 |
479 | + | function rayHit(wai,lolk,weplol,adjus,magz,tim) local DebounceTable2={} q(function() |
480 | - | p21.BottomSurface = Enum.SurfaceType.Smooth |
480 | + | |
481 | - | p21.TopSurface = Enum.SurfaceType.Smooth |
481 | + | local hitx=0 local tymzup=false q(function() w(wai) tymzup=true end) |
482 | - | b21 = Instance.new("SpecialMesh", p21) |
482 | + | |
483 | - | b21.MeshType = Enum.MeshType.Wedge |
483 | + | repeat w() local tries=0 local bhit,bpos=nil,v3(999,999,999) |
484 | - | b21.Name = "Mesh" |
484 | + | |
485 | - | b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988) |
485 | + | repeat tries=tries + 1 local xx=0 local yy=0 if tries==1 then xx=1 elseif tries==2 then xx=-1 elseif tries == 3 then yy=1 elseif tries == 4 then yy=-1 elseif tries == 5 then xx=-1 yy=-1 elseif tries == 6 then xx,yy=1,1 elseif tries == 7 then xx,yy=-1,1 elseif tries == 8 then xx,yy=1,-1 end |
486 | - | w1 = Instance.new("Weld", p1) |
486 | + | |
487 | - | w1.Name = "Part_Weld" |
487 | + | bhit,bpos=ray((weplol.CFrame *adjus *cn(xx,yy,-0.8)).p,weplol.Position - (weplol.CFrame *adjus *cn(0,0,2)).p) |
488 | - | w1.Part0 = p1 |
488 | + | |
489 | - | w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
489 | + | if bhit ~= nil and (bpos - weplol.Position).magnitude < magz+0.8 then break end until tries > 8 |
490 | - | w1.Part1 = p2 |
490 | + | |
491 | - | w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) |
491 | + | if bhit==nil or (bpos - weplol.Position).magnitude > magz+0.8 then else local brea=false |
492 | - | w2 = Instance.new("Weld", p2) |
492 | + | |
493 | - | w2.Name = "Part_Weld" |
493 | + | for i,v in pairs(bhit.Parent:children()) do local dmge=rn(d[1],d[2])*tim |
494 | - | w2.Part0 = p2 |
494 | + | |
495 | - | w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008) |
495 | + | if v:IsA("Humanoid") and not DebounceTable2[v.Parent.Name] then DebounceTable2[v.Parent.Name]=true Dmgz(false,v,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 brea=true break end end |
496 | - | w2.Part1 = p3 |
496 | + | |
497 | - | w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) |
497 | + | if bhit.Parent ~= workspace and not brea then for i,v in pairs(bhit.Parent.Parent:children()) do local dmge=rn(d[1],d[2])*tim |
498 | - | w3 = Instance.new("Weld", p3) |
498 | + | |
499 | - | w3.Name = "Part_Weld" |
499 | + | if v.Parent:findFirstChild("Humanoid") and not DebounceTable2[v.Parent.Parent.Name] then DebounceTable2[v.Parent.Parent.Name]=true Dmgz(false,v.Parent.Humanoid,dmge,bhit) Sound(Sounds.Smash,0.9,1) hitx=hitx+1 break end end |
500 | - | w3.Part0 = p3 |
500 | + | |
501 | - | w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105) |
501 | + | end |
502 | - | w3.Part1 = p4 |
502 | + | |
503 | - | w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
503 | + | end until hitx >= lolk or tymzup end) end |
504 | - | w4 = Instance.new("Weld", p4) |
504 | + | |
505 | - | w4.Name = "Part_Weld" |
505 | + | function GetRegion(p0,p1,f,f2) q(function() |
506 | - | w4.Part0 = p4 |
506 | + | |
507 | - | w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
507 | + | for i,v in pairs(workspace:FindPartsInRegion3(Region3.new(p0,p1),c,100) ) do if v.Parent:findFirstChild("Humanoid") and v.Parent.Humanoid.Health > 0 and v.Parent:findFirstChild("Torso") then q(function() f(v.Parent) end) elseif f2 and v.Parent.Parent:findFirstChild("Humanoid") == nil then f2(v) end end |
508 | - | w4.Part1 = p5 |
508 | + | |
509 | - | w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
509 | + | end) end |
510 | - | w5 = Instance.new("Weld", p5) |
510 | + | |
511 | - | w5.Name = "Part_Weld" |
511 | + | function FindGround(pos) local ax,ay,az = pos:toEulerAnglesXYZ() |
512 | - | w5.Part0 = p5 |
512 | + | |
513 | - | w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252) |
513 | + | local bhit,bpos=ray(pos.p,pos.p - (pos.p + v3(0,200,0))) |
514 | - | w5.Part1 = p6 |
514 | + | |
515 | - | w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) |
515 | + | if bhit and bpos then return cn(bpos)*ca(ax,ay,az) end return nil end |
516 | - | w6 = Instance.new("Weld", p6) |
516 | + | |
517 | - | w6.Name = "Part_Weld" |
517 | + | function MakeCrater(pos,sc,tyms,debz) q(function() if not debz then debz = 5 end |
518 | - | w6.Part0 = p6 |
518 | + | |
519 | - | w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015) |
519 | + | local bhit,bpos=ray(pos,pos - (pos + v3(0,200,0))) |
520 | - | w6.Part1 = p7 |
520 | + | |
521 | - | w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
521 | + | if bhit and bpos then |
522 | - | w7 = Instance.new("Weld", p7) |
522 | + | |
523 | - | w7.Name = "Part_Weld" |
523 | + | for i=1,tyms do q(function() |
524 | - | w7.Part0 = p7 |
524 | + | |
525 | - | w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
525 | + | local gr = pa(su,"","Block",rn(5,13)/10*sc,0.25*sc,rn(4,10)/10*sc,true,true,bhit.Transparency,bhit.Reflectance,bhit.BrickColor.Name) gr.Material = bhit.Material gr.TopSurface = bhit.TopSurface |
526 | - | w7.Part1 = p8 |
526 | + | |
527 | - | w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
527 | + | gr.CFrame = cn(bpos+v3(rn(-12,12)/10*sc,0,rn(-12,12)/10*sc))*ca(rd(rn(-40,40)),rd(rn(-360,360)),rd(rn(-40,40))) wait(debz) fade(gr,0.1) |
528 | - | w8 = Instance.new("Weld", p8) |
528 | + | |
529 | - | w8.Name = "Part_Weld" |
529 | + | end) end |
530 | - | w8.Part0 = p8 |
530 | + | |
531 | - | w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088) |
531 | + | end |
532 | - | w8.Part1 = p9 |
532 | + | |
533 | - | w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) |
533 | + | end) |
534 | - | w9 = Instance.new("Weld", p9) |
534 | + | |
535 | - | w9.Name = "Part_Weld" |
535 | + | end |
536 | - | w9.Part0 = p9 |
536 | + | |
537 | - | w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005) |
537 | + | function ForceBrick(v,rootpos,force) q(function() if v:GetMass() > 100 or v.Anchored or getclass(v,"Weld") then return end |
538 | - | w9.Part1 = p10 |
538 | + | |
539 | - | w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) |
539 | + | v:BreakJoints() v.Velocity = cn(rootpos,v.Position).lookVector*force |
540 | - | w10 = Instance.new("Weld", p10) |
540 | + | |
541 | - | w10.Name = "Part_Weld" |
541 | + | end) end |
542 | - | w10.Part0 = p10 |
542 | + | |
543 | - | w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008) |
543 | + | --Dio's functions |
544 | - | w10.Part1 = p11 |
544 | + | |
545 | - | w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) |
545 | + | function SpawnSword(pos,sc,dmg,col) if pos == nil then return end q(function() MakeCrater(pos.p+v3(0,2,0),3,3,3) |
546 | - | w11 = Instance.new("Weld", p11) |
546 | + | |
547 | - | w11.Name = "Part_Weld" |
547 | + | GlowMesh(false,"Sphere",t,v3(7*sc,1.5*sc,7*sc),col,pos,0.1,1,0.05) |
548 | - | w11.Part0 = p11 |
548 | + | |
549 | - | w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005) |
549 | + | local pro = pa(su,"","Block",2*sc,2*sc,7*sc,true,true,0.3,0,"") local prom = qi({"SpecialMesh",pro,Scale=v3(3*sc,2*sc,4*sc),VertexColor=v3(0,0,1),MeshType="FileMesh",MeshId=asset .. Decs.RedCliff,TextureId=asset .. Decs.RedCliffT}) |
550 | - | w11.Part1 = p12 |
550 | + | |
551 | - | w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) |
551 | + | pro.CFrame = pos*ca(rd(-25),0,0)*cn(0,-3*sc,0) local cff = pro.CFrame for i=0.1,1,0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end |
552 | - | w12 = Instance.new("Weld", p12) |
552 | + | |
553 | - | w12.Name = "Part_Weld" |
553 | + | local rr = sc*1.5 GetRegion(pro.Position-v3(rr,rr,rr),pro.Position+v3(rr,rr,rr),function(v) v.Humanoid.PlatformStand = true local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(pro.Position,v.Torso.Position+v3(0,20,0)).lookVector*40}) Dmgz(false,v.Humanoid,rn(d[1],d[2]),v.Torso) wait(0.15) bpp:Remove() v.Humanoid.PlatformStand = false end) wait(1) for i=1,0,-0.15 do pro.CFrame=cff*cn(0,6*sc*i,0)*ca(rd(-90),0,0)*ca(0,0,rd(90)) wait() end pro:Remove() end) |
554 | - | w12.Part0 = p12 |
554 | + | |
555 | - | w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005) |
555 | + | end local bped = {} |
556 | - | w12.Part1 = p13 |
556 | + | |
557 | - | w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) |
557 | + | function SpikeSucker(pos,sc) |
558 | - | w13 = Instance.new("Weld", p13) |
558 | + | |
559 | - | w13.Name = "Part_Weld" |
559 | + | local bal = pa(c,"","Ball",4*sc,4*sc,4*sc,false,true,0.16,0,"Navy blue") bal.CFrame = pos |
560 | - | w13.Part0 = p13 |
560 | + | |
561 | - | w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008) |
561 | + | local spi = pa(c,"","Ball",0,0,0,false,true,0.16,0,"Navy blue") spi.CFrame = bal.CFrame local spm = qi({"SpecialMesh",spi,MeshType="FileMesh",MeshId=asset .. Decs.SpikeBall}) |
562 | - | w13.Part1 = p14 |
562 | + | |
563 | - | w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) |
563 | + | local dia = pa(bal,"","Block",0,0,0,false,true,0.3,0,"Navy blue") qi({"SpecialMesh",dia,Scale=v3(1*sc,2*sc,1*sc),MeshType="FileMesh",MeshId=asset .. Decs.Diamond}) |
564 | - | w14 = Instance.new("Weld", p14) |
564 | + | |
565 | - | w14.Name = "Part_Weld" |
565 | + | local dia2 = dia:Clone() dia2.Parent = bal local dia3 = dia:Clone() dia3.Parent = bal local tms = 0 local rr=10*sc for x=1,4 do |
566 | - | w14.Part0 = p14 |
566 | + | |
567 | - | w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008) |
567 | + | for i=0,1,0.1 do tms = tms + 1 |
568 | - | w14.Part1 = p15 |
568 | + | |
569 | - | w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) |
569 | + | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) |
570 | - | w15 = Instance.new("Weld", p15) |
570 | + | |
571 | - | w15.Name = "Part_Weld" |
571 | + | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end |
572 | - | w15.Part0 = p15 |
572 | + | |
573 | - | w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008) |
573 | + | wait() |
574 | - | w15.Part1 = p16 |
574 | + | |
575 | - | w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) |
575 | + | end |
576 | - | w16 = Instance.new("Weld", p16) |
576 | + | |
577 | - | w16.Name = "Part_Weld" |
577 | + | for i=1,0,-0.1 do tms = tms + 1 |
578 | - | w16.Part0 = p16 |
578 | + | |
579 | - | w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008) |
579 | + | spm.Scale = v3(i,i,i)*1.7 spi.CFrame=spi.CFrame*ca(rd(4),rd(4),rd(4)) dia.CFrame = bal.CFrame*ca(rd(tms*5),0,0)*cn(0,6*sc,0) dia2.CFrame = bal.CFrame*ca(0,0,rd(tms*5))*cn(0,6*sc,0) dia3.CFrame = bal.CFrame*ca(0,rd(tms*5),0)*cn(0,0,6*sc)*ca(rd(90),0,0) |
580 | - | w16.Part1 = p17 |
580 | + | |
581 | - | w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) |
581 | + | if tms%3==0 then GetRegion(bal.Position-v3(rr,rr,rr),bal.Position+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(1,3),v.Torso) if v.Torso:findFirstChild("SBP") == nil then ti(bped,v) qi({"BodyPosition",v.Torso,Name="SBP",D=6000,maxForce=v3(200000,200000,200000),position=bal.Position}) end end) end |
582 | - | w17 = Instance.new("Weld", p17) |
582 | + | |
583 | - | w17.Name = "Wedge_Weld" |
583 | + | wait() |
584 | - | w17.Part0 = p17 |
584 | + | |
585 | - | w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008) |
585 | + | end |
586 | - | w17.Part1 = p18 |
586 | + | |
587 | - | w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) |
587 | + | for i,v in pairs(bped) do q(function() for i,vv in pairs(v.Torso:children()) do if vv.Name == "SBP" then vv:Remove() end end end) end |
588 | - | w18 = Instance.new("Weld", p18) |
588 | + | |
589 | - | w18.Name = "Wedge_Weld" |
589 | + | end |
590 | - | w18.Part0 = p18 |
590 | + | |
591 | - | w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005) |
591 | + | q(function() fade(dia,0.2) fade(dia2,0.2) fade(dia3,0.2) for i=0.1,1,0.1 do spi.Transparency = i spm.Scale = spm.Scale*1.1 bal.Transparency = i bal.Size = bal.Size*1.1 bal.CFrame = pos wait() end spi:Remove() bal:Remove() end) |
592 | - | w18.Part1 = p19 |
592 | + | |
593 | - | w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) |
593 | + | end |
594 | - | w19 = Instance.new("Weld", p19) |
594 | + | |
595 | - | w19.Name = "Part_Weld" |
595 | + | function Blackspace(pos,tms,dmg) |
596 | - | w19.Part0 = p19 |
596 | + | |
597 | - | w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005) |
597 | + | local bal = pa(c,"","Ball",52,52,52,false,true,1,0,"Really black") bal.CFrame = pos |
598 | - | w19.Part1 = p20 |
598 | + | |
599 | - | w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) |
599 | + | for i=1,0.5,-0.1 do bal.Transparency =i wait() end |
600 | - | w20 = Instance.new("Weld", p20) |
600 | + | |
601 | - | w20.Name = "Part_Weld" |
601 | + | for i=1,tms do local o = 25 |
602 | - | w20.Part0 = p20 |
602 | + | |
603 | - | w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009) |
603 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(25,0,0).p,4,2.5,"Institutional white",0.3,0) |
604 | - | w20.Part1 = p21 |
604 | + | |
605 | - | w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637) |
605 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(-25,0,0).p,4,2.5,"Institutional white",0.3,0) |
606 | - | m.Parent = char |
606 | + | |
607 | - | m:MakeJoints() |
607 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,25,0).p,4,2.5,"Institutional white",0.3,0) |
608 | - | ---------------------------------------------------- |
608 | + | |
609 | - | local cor = Instance.new("Part", char.Absolution) |
609 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,-25,0).p,4,2.5,"Institutional white",0.3,0) |
610 | - | cor.Name = "Thingy" |
610 | + | |
611 | - | cor.Locked = true |
611 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,25).p,4,2.5,"Institutional white",0.3,0) |
612 | - | cor.BottomSurface = 0 |
612 | + | |
613 | - | cor.CanCollide = false |
613 | + | Lightning(pos.p,pos*ca(rd(i*o),rd(i*o),rd(i*o))*cn(0,0,-25).p,4,2.5,"Institutional white",0.3,0) |
614 | - | cor.Size = Vector3.new(1, 13, 1) |
614 | + | |
615 | - | cor.Transparency = 1 |
615 | + | local rr = 25 if i%4==0 then GetRegion(pos.p-v3(rr,rr,rr),pos.p+v3(rr,rr,rr),function(v) Dmgz(false,v.Humanoid,rn(3,5),v.Torso) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(bal.Position,v.Torso.Position).lookVector*10}) wait(0.1) bpp:Remove() end) end |
616 | - | cor.TopSurface = 0 |
616 | + | |
617 | - | corw = Instance.new("Weld", cor) |
617 | + | wait(0.05) |
618 | - | corw.Part0 = rarm |
618 | + | |
619 | - | corw.Part1 = cor |
619 | + | end |
620 | - | corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) |
620 | + | |
621 | - | corw.C1 = CFrame.new(0, 0, 0) |
621 | + | for i=0.5,1,0.1 do bal.Transparency =i wait() end bal:Remove() |
622 | - | weld1 = Instance.new("Weld", char.Absolution) |
622 | + | |
623 | - | weld1.Part0 = cor |
623 | + | end |
624 | - | weld1.Part1 = p6 |
624 | + | |
625 | - | weld1.C0 = CFrame.new(0, 0, 0) |
625 | + | function MatterBall(pos,sc,spid,tyms,dmgmul) q(function() |
626 | - | ---------------------------------------------------- |
626 | + | |
627 | - | hitb = Instance.new("Part", char.Absolution) |
627 | + | local cor = db1:Clone() cor.Mesh.Scale=v3(sc,sc,sc)*5 local cor2 = db2:Clone() cor2.Mesh.Scale = cor.Mesh.Scale*1.55 qi({"Fire",cor,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color,Size=sc*3.5,Heat=0}) |
628 | - | hitb.Name = "Thingy2" |
628 | + | |
629 | - | hitb.Locked = true |
629 | + | cor.Transparency = 0.05 cor.Anchored = true cor2.Anchored = true cor2.Transparency = 0.4 cor.Parent = su cor2.Parent = cor cor.CFrame = pos |
630 | - | hitb.BottomSurface = 0 |
630 | + | |
631 | - | hitb.CanCollide = false |
631 | + | local corms = cor.Mesh.Scale local cor2ms = cor2.Mesh.Scale for i=1,tyms do local lolvt = {-2*sc,2*sc} |
632 | - | hitb.Size = Vector3.new(0, 8, 6) |
632 | + | |
633 | - | hitb.Transparency = 1 |
633 | + | local lolv3 = v3(0,0,0) local lolrn = rn(1,3) if lolrn == 1 then lolv3=v3(lolvt[rn(1,2)],0,0) elseif lolrn == 2 then lolv3=v3(0,lolvt[rn(1,2)],0) elseif lolrn == 3 then lolv3=v3(0,0,lolvt[rn(1,2)]) end cor.Mesh.Scale=corms+lolv3 cor2.Mesh.Scale=cor2ms+lolv3 |
634 | - | hitb.TopSurface = 0 |
634 | + | |
635 | - | weld2 = Instance.new("Weld", char.Absolution) |
635 | + | cor.CFrame = pos*cn(0,0,-spid*i) |
636 | - | weld2.Part0 = hitb |
636 | + | |
637 | - | weld2.Part1 = p12 |
637 | + | local bhit,bpos=ray(cor.Position,cor.Position - (cor.CFrame *cn(0,0,1)).p) |
638 | - | weld2.C0 = CFrame.new(0, .6, 1) |
638 | + | |
639 | - | ---------------------------------------------------- |
639 | + | if bhit and (bpos - cor.Position).magnitude < (spid*1.1) then break end |
640 | - | local m = Instance.new("Model") |
640 | + | |
641 | - | m.Name = "Claw" |
641 | + | cor.CFrame=cor.CFrame*ca(rd(rn(-360,360)),rd(rn(-360,360)),rd(rn(-360,360))) cor2.CFrame = cor.CFrame |
642 | - | p1 = Instance.new("Part", m) |
642 | + | |
643 | - | p1.BrickColor = BrickColor.new("Really black") |
643 | + | local lolpos = FindGround(cor.CFrame) if lolpos and i%rn(2,3)==0 then GlowMesh(false,asset .. Decs.Crown,t,v3(2.6*sc,0.8*sc,2.6*sc),'Navy blue',cn(lolpos.p+v3(0,0.15*sc,0)),0.1,1,0.05) end |
644 | - | p1.FormFactor = Enum.FormFactor.Custom |
644 | + | |
645 | - | p1.Size = Vector3.new(1.5, 0.5, 0.5) |
645 | + | wait() end cor.Fire:Remove() |
646 | - | p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691) |
646 | + | |
647 | - | p1.CanCollide = false |
647 | + | q(function() |
648 | - | p1.Locked = true |
648 | + | |
649 | - | p1.BottomSurface = Enum.SurfaceType.Smooth |
649 | + | local n1 = pa(su,"","Block",0,0,0,true,true,0.3,0,"Navy blue") qi({"SpecialMesh",n1,Scale=v3(3.5,3.5,8),MeshType="FileMesh",MeshId=asset .. Decs.Chakram}) |
650 | - | p1.TopSurface = Enum.SurfaceType.Smooth |
650 | + | |
651 | - | b1 = Instance.new("BlockMesh", p1) |
651 | + | local n2 = n1:Clone() n2.Parent = su n1.CFrame = cor.CFrame*ca(0,rd(-45),0) n2.CFrame = cor.CFrame*ca(0,rd(45),0) |
652 | - | b1.Name = "Mesh" |
652 | + | |
653 | - | p2 = Instance.new("WedgePart", m) |
653 | + | for i=1,8 do n1.Mesh.Scale = n1.Mesh.Scale+v3(0.3*sc,0.3*sc,0.35*sc) n2.Mesh.Scale = n1.Mesh.Scale cor.Transparency = cor.Transparency + 0.12 n1.Transparency = cor.Transparency n2.Transparency = n1.Transparency cor2.Transparency = cor2.Transparency + 0.1 cor.Mesh.Scale = cor.Mesh.Scale+v3(2.3*sc,2.3*sc,2.3*sc) cor2.Mesh.Scale = cor.Mesh.Scale*1.55 wait() end n1:Remove() n2:Remove() cor:Remove() cor2:Remove() end) |
654 | - | p2.BrickColor = BrickColor.new("Really black") |
654 | + | |
655 | - | p2.Name = "Wedge" |
655 | + | local rr = sc GetRegion(cor.Position-v3(rr,rr,rr),cor.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(cor.Position,v.Torso.Position+v3(0,2,0)).lookVector*60}) Dmgz(false,v.Humanoid,rn(d[1],d[2])*dmgmul,v.Torso) wait(0.12) bpp:Remove() end) |
656 | - | p2.FormFactor = Enum.FormFactor.Custom |
656 | + | |
657 | - | p2.Size = Vector3.new(3, 1, 0.5) |
657 | + | end) end |
658 | - | p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0) |
658 | + | |
659 | - | p2.CanCollide = false |
659 | + | function FistBoom(pos,sc,dmg,TYMZEH) q(function() |
660 | - | p2.Locked = true |
660 | + | |
661 | - | p2.BottomSurface = Enum.SurfaceType.Smooth |
661 | + | local rip = pa(su,"","Block",1,1,1,false,true,0.2,0,"Navy blue") ripm = qi({"SpecialMesh",rip,MeshType="Sphere"}) |
662 | - | p2.TopSurface = Enum.SurfaceType.Smooth |
662 | + | |
663 | - | p3 = Instance.new("Part", m) |
663 | + | rip.CFrame = pos*cn(-4*sc/2,4*sc/2,0)*ca(0,0,rd(45)) |
664 | - | p3.BrickColor = BrickColor.new("Really black") |
664 | + | |
665 | - | p3.FormFactor = Enum.FormFactor.Custom |
665 | + | for i=1,3.5,0.5 do rip.Size=v3(1,i*2,1) rip.CFrame = pos*cn((-4+i)*sc,(4-i)*sc,0)*ca(0,0,rd(45)) wait() end |
666 | - | p3.Size = Vector3.new(1.5, 0.5, 0.5) |
666 | + | |
667 | - | p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008) |
667 | + | for i=1,3.5,0.25 do rip.Size=v3(i*2,7,1) rip.CFrame = pos*ca(0,0,rd(45)) wait() end |
668 | - | p3.CanCollide = false |
668 | + | |
669 | - | p3.Locked = true |
669 | + | local fis = pa(su,"","Block",0,0,0,false,true,0.2,0,"Navy blue") fism = qi({"SpecialMesh",fis,Scale=v3(8*sc,8*sc,8*sc),MeshType="FileMesh",MeshId=asset .. Decs.Fist}) |
670 | - | p3.BottomSurface = Enum.SurfaceType.Smooth |
670 | + | |
671 | - | p3.TopSurface = Enum.SurfaceType.Smooth |
671 | + | for i=0.5,5.5,1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end |
672 | - | b2 = Instance.new("BlockMesh", p3) |
672 | + | |
673 | - | b2.Name = "Mesh" |
673 | + | fism.Scale = fism.Scale+v3(1*sc,1*sc,1*sc) fis.CFrame = pos*cn(0,5*sc,-5*sc)*ca(rd(45),0,0)*ca(rd(-90),rd(-90),0) rip.CFrame=pos*ca(rd(45),0,0) qi({"Fire",fis,Heat=-25,Size=15,Color=bc('Navy blue').Color,SecondaryColor=bc('Navy blue').Color}) |
674 | - | p4 = Instance.new("WedgePart", m) |
674 | + | |
675 | - | p4.BrickColor = BrickColor.new("Really black") |
675 | + | local arm = pa(su,"","Block",1,1,1,false,true,0.2,0,"Navy blue") armm = it('CylinderMesh',arm) |
676 | - | p4.Name = "Wedge" |
676 | + | |
677 | - | p4.FormFactor = Enum.FormFactor.Custom |
677 | + | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) |
678 | - | p4.Size = Vector3.new(3, 1, 0.5) |
678 | + | |
679 | - | p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008) |
679 | + | for i=1,7 do fis.CFrame=fis.CFrame*cn(0,TYMZEH/7,0) |
680 | - | p4.CanCollide = false |
680 | + | |
681 | - | p4.Locked = true |
681 | + | arm.CFrame = cn(rip.Position,fis.CFrame*cn(0,-5.5,0).p)*cn(0,0,-(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude/2-0.5)*ca(rd(90),0,0) armm.Scale = v3(4*sc,(rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1,4*sc) |
682 | - | p4.BottomSurface = Enum.SurfaceType.Smooth |
682 | + | |
683 | - | p4.TopSurface = Enum.SurfaceType.Smooth |
683 | + | wait() end local armag = (rip.Position-fis.CFrame*cn(0,-5.5,0).p).magnitude+1 |
684 | - | p5 = Instance.new("Part", m) |
684 | + | |
685 | - | p5.BrickColor = BrickColor.new("Really black") |
685 | + | for x=45,0,-5 do |
686 | - | p5.FormFactor = Enum.FormFactor.Custom |
686 | + | |
687 | - | p5.Size = Vector3.new(1.5, 0.5, 0.5) |
687 | + | rip.CFrame = pos*ca(rd(x+180),0,0) fis.CFrame=rip.CFrame*cn(0,0,(armag-1)+(5.5*sc))*ca(rd(90),rd(-90),0) |
688 | - | p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008) |
688 | + | |
689 | - | p5.CanCollide = false |
689 | + | arm.CFrame = rip.CFrame*cn(0,0,((armag-1)/2)+0.5)*ca(rd(90),0,0) |
690 | - | p5.Locked = true |
690 | + | |
691 | - | p5.BottomSurface = Enum.SurfaceType.Smooth |
691 | + | wait() |
692 | - | p5.TopSurface = Enum.SurfaceType.Smooth |
692 | + | |
693 | - | b3 = Instance.new("BlockMesh", p5) |
693 | + | end |
694 | - | b3.Name = "Mesh" |
694 | + | |
695 | - | p6 = Instance.new("Part", m) |
695 | + | q(function() local cfz = {rip.CFrame,arm.CFrame,fis.CFrame} for i=1,15 do local lolv3=v3(rn(-1*sc,1*sc),rn(-1*sc,1*sc),rn(-1*sc,1*sc)) rip.CFrame=cfz[1]+lolv3 fis.CFrame=cfz[3]+lolv3 arm.CFrame=cfz[2]+lolv3 wait() end |
696 | - | p6.BrickColor = BrickColor.new("Really black") |
696 | + | |
697 | - | p6.FormFactor = Enum.FormFactor.Custom |
697 | + | for i=armag,0,-armag/15 do armm.Scale =v3(4,i,4) fis.CFrame=rip.CFrame*cn(0,0,(i)+(5.5*sc))*ca(rd(90),rd(-90),0) arm.CFrame = rip.CFrame*cn(0,0,((i-1)/2)+0.5)*ca(rd(90),0,0) wait() end arm:Remove() |
698 | - | p6.Size = Vector3.new(1.5, 0.5, 0.5) |
698 | + | |
699 | - | p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051) |
699 | + | for i=5.5,0.5,-1 do fism.Scale = v3(8*sc,((8*sc)/5.5)*i,8*sc) fis.CFrame = pos*cn(0,0,-i*sc)*ca(rd(-90),rd(-90),0) wait() end fis:Remove() |
700 | - | p6.CanCollide = false |
700 | + | |
701 | - | p6.Locked = true |
701 | + | for i=0.2,1,0.1 do ripm.Scale = ripm.Scale+v3(0.2*sc,0.2*sc,0.2*sc) rip.Transparency = i wait() end rip:Remove() end) |
702 | - | p6.BottomSurface = Enum.SurfaceType.Smooth |
702 | + | |
703 | - | p6.TopSurface = Enum.SurfaceType.Smooth |
703 | + | local rr = 6.5*sc GetRegion(fis.Position-v3(rr,rr,rr),fis.Position+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(fis.Position-v3(0,1*sc,0),v.Torso.Position+v3(0,2,0)).lookVector*75}) Dmgz(false,v.Humanoid,rn(d[1]*2,d[2]*2.5),v.Torso) wait(0.15) bpp:Remove() end,function(v) ForceBrick(v,fis.Position,100) end) |
704 | - | b4 = Instance.new("BlockMesh", p6) |
704 | + | |
705 | - | b4.Name = "Mesh" |
705 | + | MakeCrater(fis.Position+v3(0,2,0),5,7,10) |
706 | - | p7 = Instance.new("Part", m) |
706 | + | |
707 | - | p7.BrickColor = BrickColor.new("Really black") |
707 | + | end) end |
708 | - | p7.FormFactor = Enum.FormFactor.Custom |
708 | + | |
709 | - | p7.Size = Vector3.new(3, 1, 1.20000005) |
709 | + | WormDrill = function(target,sca) q(function() local spiran = rn(-360,360) local slope = {} |
710 | - | p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008) |
710 | + | |
711 | - | p7.CanCollide = false |
711 | + | for i=90,-270,-10 do table.insert(slope,cn(target.p)*ca(0,rd(spiran),0)*cn(0,0,30*sca)*ca(rd(i),0,0)*cn(0,0,30*sca)) end |
712 | - | p7.Locked = true |
712 | + | |
713 | - | p7.BottomSurface = Enum.SurfaceType.Smooth |
713 | + | local mm = it('Model',su) local tr = 0.15 |
714 | - | p7.TopSurface = Enum.SurfaceType.Smooth |
714 | + | |
715 | - | b5 = Instance.new("BlockMesh", p7) |
715 | + | local worm0 = pa(mm,"","Block",0,60,0,true,true,tr,0,"Navy blue") qi({"SpecialMesh",worm0,Scale=v3(9*sca,12*sca,9*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=12137531"}) |
716 | - | b5.Name = "Mesh" |
716 | + | |
717 | - | p8 = Instance.new("Part", m) |
717 | + | local worm1 = pa(mm,"","Block",10*sca,6*sca,10*sca,true,true,tr,0,"Navy blue") it('CylinderMesh',worm1) |
718 | - | p8.BrickColor = BrickColor.new("Bright blue") |
718 | + | |
719 | - | p8.FormFactor = Enum.FormFactor.Symmetric |
719 | + | local worm2 = pa(mm,"","Block",9.5*sca,6*sca,9.5*sca,true,true,tr,0,"Navy blue") it('CylinderMesh',worm2) |
720 | - | p8.Size = Vector3.new(1, 1, 1) |
720 | + | |
721 | - | p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159) |
721 | + | local worm3 = pa(mm,"","Block",9*sca,6*sca,9*sca,true,true,tr,0,"Navy blue") it('CylinderMesh',worm3) |
722 | - | p8.CanCollide = false |
722 | + | |
723 | - | p8.Locked = true |
723 | + | local worm4 = pa(mm,"","Block",8.5*sca,6*sca,8.5*sca,true,true,tr,0,"Navy blue") it('CylinderMesh',worm4) |
724 | - | b6 = Instance.new("SpecialMesh", p8) |
724 | + | |
725 | - | b6.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
725 | + | local worm5 = pa(mm,"","Block",8*sca,6*sca,8*sca,true,true,tr,0,"Navy blue") it('CylinderMesh',worm5) |
726 | - | b6.TextureId = "" |
726 | + | |
727 | - | b6.MeshType = Enum.MeshType.FileMesh |
727 | + | local worm6 = pa(mm,"","Block",7.2*sca,6*sca,7.2*sca,true,true,tr,0,"Navy blue") qi({"SpecialMesh",worm6,Scale=v3(4*sca,18.5*sca,4*sca),MeshType="FileMesh",MeshId="http://www.roblox.com/asset/?id=1033714"}) |
728 | - | b6.Name = "Mesh" |
728 | + | |
729 | - | b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
729 | + | for i=1,#slope-6 do if i+6 == 10 then MakeCrater(slope[i+6].p+v3(0,10,0),13,9,20) end if i+5 == 27 then local rr = 8*sca GetRegion(slope[i+5].p-v3(rr,rr,rr),slope[i+5].p+v3(rr,rr,rr),function(v) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(slope[i+5].p,v.Torso.Position+v3(0,2,0)).lookVector*120}) Dmgz(false,v.Humanoid,rn(d[1]*3.2,d[2]*4),v.Torso) wait(0.2) bpp:Remove() end,function(v) ForceBrick(v,slope[i+5].p,150) end) MakeCrater(slope[i+5].p+v3(0,10,0),13,9,20) end |
730 | - | p9 = Instance.new("Part", m) |
730 | + | |
731 | - | p9.BrickColor = BrickColor.new("Really black") |
731 | + | worm0.CFrame = slope[i+6]*ca(rd(160),0,0)*ca(0,rd(0),0)*cn(0,5*sca,0) worm1.CFrame = slope[i+5] worm2.CFrame = slope[i+4] worm3.CFrame = slope[i+3] worm4.CFrame = slope[i+2] worm5.CFrame = slope[i+1] worm6.CFrame = slope[i]*ca(rd(180),0,0)*cn(0,4*sca,0) wait(0.04) end |
732 | - | p9.FormFactor = Enum.FormFactor.Custom |
732 | + | |
733 | - | p9.Size = Vector3.new(1.5, 0.5, 0.5) |
733 | + | worm0:Remove() worm1:Remove() worm2:Remove() worm3:Remove() worm4:Remove() worm5:Remove() worm6:Remove() |
734 | - | p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264) |
734 | + | |
735 | - | p9.CanCollide = false |
735 | + | end) end |
736 | - | p9.Locked = true |
736 | + | |
737 | - | p9.BottomSurface = Enum.SurfaceType.Smooth |
737 | + | SpawnTornado = function(pos,sc,ski,tyms) q(function() |
738 | - | p9.TopSurface = Enum.SurfaceType.Smooth |
738 | + | |
739 | - | b7 = Instance.new("BlockMesh", p9) |
739 | + | local tor = pa(su,"","Block",0,0,0,true,true,1,0,"Navy blue") qi({"SpecialMesh",tor,Scale=v3(6.4*sc,8*sc,6.5*sc),MeshType="FileMesh",MeshId=asset .. Decs.Tornado}) |
740 | - | b7.Name = "Mesh" |
740 | + | |
741 | - | p10 = Instance.new("Part", m) |
741 | + | tor.CFrame = pos q(function() for i=1,0.2,-0.1 do tor.Transparency = i wait() end end) |
742 | - | p10.BrickColor = BrickColor.new("Bright blue") |
742 | + | |
743 | - | p10.FormFactor = Enum.FormFactor.Symmetric |
743 | + | local zz = 0 local tpos = tor.Position |
744 | - | p10.Size = Vector3.new(1, 1, 1) |
744 | + | |
745 | - | p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702) |
745 | + | q(function() while tor.Parent do zz = zz+1 |
746 | - | p10.CanCollide = false |
746 | + | |
747 | - | p10.Locked = true |
747 | + | tor.CFrame = pos*cn(0,0,-zz/2.6)*ca(0,rd(zz*5),0)*cn(0,0,zz*ski/30)*ca(0,rd(zz*25),0) wait() |
748 | - | b8 = Instance.new("SpecialMesh", p10) |
748 | + | |
749 | - | b8.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
749 | + | local rr = 7*sc GetRegion(tor.Position-v3(rr,rr,rr),tor.Position+v3(rr,rr,rr),function(v) if v.Torso:findFirstChild("SRP") == nil then local bp = qi({"BodyPosition",v.Torso,Name="SRP",maxForce=v3(1/0,1/0,1/0),position=tor.CFrame*cn(0,0,8*sc).p}) while tor.Parent do v.Humanoid.PlatformStand=true bp.position=tor.CFrame*cn(0,0,8*sc).p |
750 | - | b8.TextureId = "" |
750 | + | |
751 | - | b8.MeshType = Enum.MeshType.FileMesh |
751 | + | if rn(1,4) == 2 then Dmgz(false,v.Humanoid,rn(1,2),v.Torso) end |
752 | - | b8.Name = "Mesh" |
752 | + | |
753 | - | b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
753 | + | wait() end bp:Remove() Dmgz(true,v.Humanoid,rn(d[1]*2,d[2]*2),v.Torso) local bpp = qi({"BodyVelocity",v.Torso,maxForce=v3(1/0,1/0,1/0),velocity=cn(tpos,v.Torso.Position+v3(0,2,0)).lookVector*100}) wait(0.35) bpp:Remove() v.Humanoid.PlatformStand = false else end end) |
754 | - | p11 = Instance.new("Part", m) |
754 | + | |
755 | - | p11.BrickColor = BrickColor.new("Really black") |
755 | + | end end) |
756 | - | p11.FormFactor = Enum.FormFactor.Custom |
756 | + | |
757 | - | p11.Size = Vector3.new(1.5, 0.5, 0.5) |
757 | + | wait(tyms) tpos = tor.Position local torm = tor.Mesh.Scale tor:Remove() GlowMesh(false,asset .. Decs.Tornado,t,torm*3,'Navy blue',cn(tpos),0.2,1,0.05) |
758 | - | p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868) |
758 | + | |
759 | - | p11.CanCollide = false |
759 | + | end) end |
760 | - | p11.Locked = true |
760 | + | |
761 | - | p11.BottomSurface = Enum.SurfaceType.Smooth |
761 | + | ---- TUT01LOL |
762 | - | p11.TopSurface = Enum.SurfaceType.Smooth |
762 | + | |
763 | - | b9 = Instance.new("BlockMesh", p11) |
763 | + | han = pa(su,"","Block",0.4,0.4,0.4,false,false,0,0,"Navy blue") it('CylinderMesh',han) |
764 | - | b9.Name = "Mesh" |
764 | + | |
765 | - | p12 = Instance.new("Part", m) |
765 | + | hanw = qi({"Weld",han,Part0=t,Part1=han,C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0)}) |
766 | - | p12.BrickColor = BrickColor.new("Really black") |
766 | + | |
767 | - | p12.FormFactor = Enum.FormFactor.Custom |
767 | + | han2 = pa(su,"","Block",0.35,4,0.35,false,false,0,0,"Black") it('CylinderMesh',han2) |
768 | - | p12.Size = Vector3.new(1.5, 0.5, 0.5) |
768 | + | |
769 | - | p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008) |
769 | + | han2w = qi({"Weld",han2,Part0=han,Part1=han2,C0=cn(0,1,0)}) |
770 | - | p12.CanCollide = false |
770 | + | |
771 | - | p12.Locked = true |
771 | + | han3 = pa(su,"","Block",0,0,0,false,false,0,0,"Navy blue") qi({"SpecialMesh",han3,MeshType="Sphere",Scale=v3(0.4,0.4,0.4)*5}) |
772 | - | p12.BottomSurface = Enum.SurfaceType.Smooth |
772 | + | |
773 | - | p12.TopSurface = Enum.SurfaceType.Smooth |
773 | + | han3w = qi({"Weld",han2,Part0=han2,Part1=han3,C0=cn(0,-2,0)}) |
774 | - | b10 = Instance.new("BlockMesh", p12) |
774 | + | |
775 | - | b10.Name = "Mesh" |
775 | + | han4 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han4,MeshType="Sphere",Scale=v3(0.5,0.7,0.2)*5}) |
776 | - | p13 = Instance.new("Part", m) |
776 | + | |
777 | - | p13.BrickColor = BrickColor.new("Really black") |
777 | + | han4w = qi({"Weld",han2,Part0=han3,Part1=han4,C0=ca(0,rd(90),0)}) |
778 | - | p13.FormFactor = Enum.FormFactor.Custom |
778 | + | |
779 | - | p13.Size = Vector3.new(1.5, 0.5, 0.5) |
779 | + | for i=1,7 do |
780 | - | p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008) |
780 | + | |
781 | - | p13.CanCollide = false |
781 | + | des = pa(su,"","Block",0.4,0.2,0.4,false,false,0,0,"Navy blue") it('CylinderMesh',des).Scale = v3(1,0.4,1) |
782 | - | p13.Locked = true |
782 | + | |
783 | - | p13.BottomSurface = Enum.SurfaceType.Smooth |
783 | + | desw = qi({"Weld",han,Part0=han2,Part1=des,C0=cn(0,-0.9+(i/3),0)*ca(rd(rn(-15,15)),0,rd(rn(-15,15)))}) |
784 | - | p13.TopSurface = Enum.SurfaceType.Smooth |
784 | + | |
785 | - | b11 = Instance.new("BlockMesh", p13) |
785 | + | end |
786 | - | b11.Name = "Mesh" |
786 | + | |
787 | - | p14 = Instance.new("Part", m) |
787 | + | for i=0,270,90 do |
788 | - | p14.BrickColor = BrickColor.new("Bright blue") |
788 | + | |
789 | - | p14.FormFactor = Enum.FormFactor.Symmetric |
789 | + | des = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.1,0.4,0.1),MeshId=asset .. Decs.Spike}) |
790 | - | p14.Size = Vector3.new(1, 1, 1) |
790 | + | |
791 | - | p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777) |
791 | + | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=ca(0,rd(i),0)*cn(0,1.8,0.3)*ca(rd(90),0,0)}) |
792 | - | p14.CanCollide = false |
792 | + | |
793 | - | p14.Locked = true |
793 | + | end |
794 | - | b12 = Instance.new("SpecialMesh", p14) |
794 | + | |
795 | - | b12.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
795 | + | han5 = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han5,MeshType="Sphere",Scale=v3(0.35,0.6,0.35)*5}) |
796 | - | b12.TextureId = "" |
796 | + | |
797 | - | b12.MeshType = Enum.MeshType.FileMesh |
797 | + | han5w = qi({"Weld",han2,Part0=han2,Part1=han5,C0=cn(0,2,0)}) |
798 | - | b12.Name = "Mesh" |
798 | + | |
799 | - | b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
799 | + | han6 = pa(su,"","Wedge",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",han6,MeshType="Wedge",Scale=v3(0.1,1,0.5)*5}) |
800 | - | p15 = Instance.new("Part", m) |
800 | + | |
801 | - | p15.BrickColor = BrickColor.new("Medium stone grey") |
801 | + | han6w = qi({"Weld",han2,Part0=han2,Part1=han6,C0=cn(0,2.4,0.05)*ca(rd(10),0,0)}) |
802 | - | p15.Transparency = 1 |
802 | + | |
803 | - | p15.Name = "ArmPart" |
803 | + | han7 = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",han7,MeshType="FileMesh",Scale=v3(0.75,0.75,2),MeshId=asset .. Decs.Ring}) |
804 | - | p15.FormFactor = Enum.FormFactor.Custom |
804 | + | |
805 | - | p15.Size = Vector3.new(2, 1, 1) |
805 | + | han7w = qi({"Weld",han2,Part0=han2,Part1=han7,C0=cn(0,2.9,0)*ca(0,rd(90),0)}) |
806 | - | p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008) |
806 | + | |
807 | - | p15.CanCollide = false |
807 | + | han8 = pa(su,"","Block",0,0,0,false,false,0.3,0.1,"Really blue") qi({"SpecialMesh",han8,MeshType="Sphere",Scale=v3(0.7,0.7,0.7)*5}) |
808 | - | p15.Locked = true |
808 | + | |
809 | - | p15.BottomSurface = Enum.SurfaceType.Smooth |
809 | + | han8w = qi({"Weld",han2,Part0=han2,Part1=han8,C0=cn(0,2.9,0)*ca(0,0,0)}) |
810 | - | p15.TopSurface = Enum.SurfaceType.Smooth |
810 | + | |
811 | - | b13 = Instance.new("BlockMesh", p15) |
811 | + | han9 = pa(su,"","Block",0,0,0,false,false,0,0,"Institutional white") qi({"SpecialMesh",han9,Scale=v3(0.25,1,0.25),MeshType="FileMesh",MeshId = asset .. Decs.Chakram3}) |
812 | - | b13.Name = "Mesh" |
812 | + | |
813 | - | p16 = Instance.new("Part", m) |
813 | + | han9w = qi({"Weld",han2,Part0=han2,Part1=han9,C0=cn(0,2.9,0)*ca(0,0,rd(90))}) |
814 | - | p16.BrickColor = BrickColor.new("Really black") |
814 | + | |
815 | - | p16.FormFactor = Enum.FormFactor.Custom |
815 | + | q(function() while true do wait(0.035) han9w.C0 = han9w.C0 *ca(0,rd(10),0) end end) |
816 | - | p16.Size = Vector3.new(3, 1, 2.4000001) |
816 | + | |
817 | - | p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008) |
817 | + | for i=0,2 do |
818 | - | p16.CanCollide = false |
818 | + | |
819 | - | p16.Locked = true |
819 | + | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=asset .. Decs.Diamond}) |
820 | - | p16.BottomSurface = Enum.SurfaceType.Smooth |
820 | + | |
821 | - | p16.TopSurface = Enum.SurfaceType.Smooth |
821 | + | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,2.1+(i/2.1),0.6+(i/5))*ca(rd(150-(i*30)),0,0)}) |
822 | - | b14 = Instance.new("BlockMesh", p16) |
822 | + | |
823 | - | b14.Name = "Mesh" |
823 | + | end |
824 | - | p17 = Instance.new("Part", m) |
824 | + | |
825 | - | p17.BrickColor = BrickColor.new("Really black") |
825 | + | des = pa(su,"","Block",0,0,0,false,false,0,0.05,"Really black") qi({"SpecialMesh",des,MeshType="FileMesh",Scale=v3(0.2,1,0.2),MeshId=asset .. Decs.Diamond}) |
826 | - | p17.FormFactor = Enum.FormFactor.Custom |
826 | + | |
827 | - | p17.Size = Vector3.new(1.5, 0.5, 0.5) |
827 | + | desw = qi({"Weld",han2,Part0=han2,Part1=des,C0=cn(0,3.6,0.7)*ca(rd(50),0,0)}) |
828 | - | p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783) |
828 | + | |
829 | - | p17.CanCollide = false |
829 | + | bla = pa(su,"","Wedge",0.2,1,2,false,false,0,0.05,"") qi({"SpecialMesh",bla,Scale=v3(0.56,1,1),MeshType="Wedge"}) |
830 | - | p17.Locked = true |
830 | + | |
831 | - | p17.BottomSurface = Enum.SurfaceType.Smooth |
831 | + | blaw = qi({"Weld",han2,Part0=han8,Part1=bla,C0=cn(0,0.5,-1.2)*ca(rd(30),0,0)}) |
832 | - | p17.TopSurface = Enum.SurfaceType.Smooth |
832 | + | |
833 | - | b15 = Instance.new("BlockMesh", p17) |
833 | + | bla2 = pa(su,"","Wedge",0.2,0.7,2,false,false,0,0.05,"") qi({"SpecialMesh",bla2,Scale=v3(0.53,1,1),MeshType="Wedge"}) |
834 | - | b15.Name = "Mesh" |
834 | + | |
835 | - | p18 = Instance.new("Part", m) |
835 | + | bla2w = qi({"Weld",han2,Part0=bla,Part1=bla2,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)}) |
836 | - | p18.BrickColor = BrickColor.new("Bright blue") |
836 | + | |
837 | - | p18.FormFactor = Enum.FormFactor.Symmetric |
837 | + | bla3 = pa(su,"","Wedge",0.2,0.4,2,false,false,0,0.05,"") qi({"SpecialMesh",bla3,Scale=v3(0.5,1,1),MeshType="Wedge"}) |
838 | - | p18.Size = Vector3.new(1, 1, 1) |
838 | + | |
839 | - | p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101) |
839 | + | bla3w = qi({"Weld",han2,Part0=bla2,Part1=bla3,C0=cn(0,-0.5,-0.75)*ca(rd(-20),0,0)}) |
840 | - | p18.CanCollide = false |
840 | + | |
841 | - | p18.Locked = true |
841 | + | han10 = pa(su,"","Block",0,0,0,false,false,0,1,"Really black") it('CylinderMesh',han10).Scale = v3(1.2,0.57,1.2) |
842 | - | b16 = Instance.new("SpecialMesh", p18) |
842 | + | |
843 | - | b16.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
843 | + | han10 = qi({"Weld",han2,Part0=bla,Part1=han10,C0=cn(0,-0.37,1.35)*ca(0,0,rd(90))}) |
844 | - | b16.TextureId = "" |
844 | + | |
845 | - | b16.MeshType = Enum.MeshType.FileMesh |
845 | + | han11 = pa(su,"","Block",0.2,0.37,0.7,false,false,0,0,"") it('BlockMesh',han11).Scale = v3(0.48,1,0.9) |
846 | - | b16.Name = "Mesh" |
846 | + | |
847 | - | b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
847 | + | han11 = qi({"Weld",han2,Part0=bla,Part1=han11,C0=cn(0,-0.32,1.3)}) |
848 | - | p19 = Instance.new("Part", m) |
848 | + | |
849 | - | p19.BrickColor = BrickColor.new("Bright blue") |
849 | + | --http://www.roblox.com/Knights-of-the-Seventh-Sanctum-Sword-and-Shield-item?id=60357959 |
850 | - | p19.FormFactor = Enum.FormFactor.Symmetric |
850 | + | |
851 | - | p19.Size = Vector3.new(1, 1, 1) |
851 | + | raa = c["Right Arm"] |
852 | - | p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855) |
852 | + | |
853 | - | p19.CanCollide = false |
853 | + | laa = c["Left Arm"] |
854 | - | p19.Locked = true |
854 | + | |
855 | - | b17 = Instance.new("SpecialMesh", p19) |
855 | + | clawa1 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=asset .. Decs.Spike}) |
856 | - | b17.MeshId = "http://www.roblox.com/Asset/?id=9756362" |
856 | + | |
857 | - | b17.TextureId = "" |
857 | + | clawa1w = qi({"Weld",han2,Part0=laa,Part1=clawa1,C0=ca(rd(180),0,0)*cn(-0.2,1.25,0)}) |
858 | - | b17.MeshType = Enum.MeshType.FileMesh |
858 | + | |
859 | - | b17.Name = "Mesh" |
859 | + | clawa2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",clawa2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=asset .. Decs.Spike}) |
860 | - | b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988) |
860 | + | |
861 | - | p20 = Instance.new("Part", m) |
861 | + | clawa2w = qi({"Weld",han2,Part0=laa,Part1=clawa2,C0=ca(rd(180),0,0)*cn(0.2,1.25,0)}) |
862 | - | p20.BrickColor = BrickColor.new("Really black") |
862 | + | |
863 | - | p20.FormFactor = Enum.FormFactor.Custom |
863 | + | clawb1 = pa(su,"","Block",0,0,0,false,false,0,0.4,"Navy blue") qi({"SpecialMesh",clawb1,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=asset .. Decs.Spike}) |
864 | - | p20.Size = Vector3.new(3, 1, 2.4000001) |
864 | + | |
865 | - | p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008) |
865 | + | clawb1w = qi({"Weld",han2,Part0=clawa1,Part1=clawb1,C0=cn(0,0.15,0)}) |
866 | - | p20.CanCollide = false |
866 | + | |
867 | - | p20.Locked = true |
867 | + | clawb2 = pa(su,"","Block",0,0,0,false,false,0,0.4,"Navy blue") qi({"SpecialMesh",clawb2,MeshType="FileMesh",Scale=v3(0.12,0.8,0.12),MeshId=asset .. Decs.Spike}) |
868 | - | p20.BottomSurface = Enum.SurfaceType.Smooth |
868 | + | |
869 | - | p20.TopSurface = Enum.SurfaceType.Smooth |
869 | + | clawb2w = qi({"Weld",han2,Part0=clawa2,Part1=clawb2,C0=cn(0,0.15,0)}) |
870 | - | b18 = Instance.new("BlockMesh", p20) |
870 | + | |
871 | - | b18.Name = "Mesh" |
871 | + | badge = pa(su,"","Block",0,0,0,false,false,0,0,"Navy blue") qi({"SpecialMesh",badge,MeshType="FileMesh",Scale=v3(0.15,1,0.5),MeshId=asset .. Decs.Diamond}) |
872 | - | p21 = Instance.new("Part", m) |
872 | + | |
873 | - | p21.BrickColor = BrickColor.new("Really black") |
873 | + | badgew = qi({"Weld",han2,Part0=laa,Part1=badge,C0=cn(-0.5,0,0)*ca(rd(25),0,0)}) |
874 | - | p21.FormFactor = Enum.FormFactor.Custom |
874 | + | |
875 | - | p21.Size = Vector3.new(3, 1, 1.19999993) |
875 | + | badge2 = pa(su,"","Block",0,0,0,false,false,0,0,"Really black") qi({"SpecialMesh",badge2,MeshType="FileMesh",Scale=v3(0.149,1,0.495),MeshId=asset .. Decs.Diamond}) |
876 | - | p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008) |
876 | + | |
877 | - | p21.CanCollide = false |
877 | + | badge2w = qi({"Weld",han2,Part0=badge,Part1=badge2}) |
878 | - | p21.Locked = true |
878 | + | |
879 | - | p21.BottomSurface = Enum.SurfaceType.Smooth |
879 | + | ef = pa(su,"","Block",0,0,0,false,true,1,0,"Navy blue") qi({"SpecialMesh",ef,MeshType="FileMesh",Scale=v3(7,7,4),MeshId=asset .. Decs.Chakram2}) |
880 | - | p21.TopSurface = Enum.SurfaceType.Smooth |
880 | + | |
881 | - | b19 = Instance.new("BlockMesh", p21) |
881 | + | --efw = qi({"Weld",han2,Part0=t,Part1=ef,C0=cn(0,-2.9,0)*ca(rd(90),0,0)}) |
882 | - | b19.Name = "Mesh" |
882 | + | |
883 | - | p22 = Instance.new("WedgePart", m) |
883 | + | db1 = pa(su,"","Block",0,0,0,false,false,1,0,"Really black") qi({"SpecialMesh",db1,MeshType="Sphere",Scale=v3(1,1,1)*5}) |
884 | - | p22.BrickColor = BrickColor.new("Really black") |
884 | + | |
885 | - | p22.Name = "Wedge" |
885 | + | db1w = qi({"Weld",han2,Part0=laa,Part1=db1,C0=cn(0,-2,0)}) |
886 | - | p22.FormFactor = Enum.FormFactor.Custom |
886 | + | |
887 | - | p22.Size = Vector3.new(3, 1, 0.5) |
887 | + | db2 = pa(su,"","Block",0,0,0,false,false,1,0.1,"Navy blue") qi({"SpecialMesh",db2,MeshType="Sphere",Scale=v3(1.2,1.2,1.2)*5}) |
888 | - | p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008) |
888 | + | |
889 | - | p22.CanCollide = false |
889 | + | db2w = qi({"Weld",han2,Part0=db1,Part1=db2,C0=cn(0,0,0)}) |
890 | - | p22.Locked = true |
890 | + | |
891 | - | p22.BottomSurface = Enum.SurfaceType.Smooth |
891 | + | local ebs = false |
892 | - | p22.TopSurface = Enum.SurfaceType.Smooth |
892 | + | |
893 | - | p23 = Instance.new("Part", m) |
893 | + | function eb(wutarm,aa,siz) if not siz then siz = 1 end q(function() db1.Mesh.Scale=v3(siz,siz,siz)*5 db1w.Part0 = wutarm db1w.C0 = cn(0,-1+(-siz/1.25),0) if not ebs then ebs = true |
894 | - | p23.BrickColor = BrickColor.new("Really black") |
894 | + | |
895 | - | p23.FormFactor = Enum.FormFactor.Custom |
895 | + | if aa then db1.Transparency = 0.1 else for i=1,0.1,-0.1 do db1.Transparency = i wait() end end |
896 | - | p23.Size = Vector3.new(1.5, 0.5, 0.5) |
896 | + | |
897 | - | p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682) |
897 | + | else |
898 | - | p23.CanCollide = false |
898 | + | |
899 | - | p23.Locked = true |
899 | + | ebs = false if aa then db1.Transparency = 1 else for i=0.1,1,0.1 do db1.Transparency = i wait() end end |
900 | - | p23.BottomSurface = Enum.SurfaceType.Smooth |
900 | + | |
901 | - | p23.TopSurface = Enum.SurfaceType.Smooth |
901 | + | end end) end |
902 | - | b20 = Instance.new("BlockMesh", p23) |
902 | + | |
903 | - | b20.Name = "Mesh" |
903 | + | local efm = ef.Mesh.Scale |
904 | - | p24 = Instance.new("WedgePart", m) |
904 | + | |
905 | - | p24.BrickColor = BrickColor.new("Really black") |
905 | + | function e(aa) if aa ~= nil then ef.Mesh.Scale=efm*aa else ef.Mesh.Scale=efm end if ef.Transparency < 0.4 then |
906 | - | p24.Name = "Wedge" |
906 | + | |
907 | - | p24.FormFactor = Enum.FormFactor.Custom |
907 | + | for i=0.3,1,0.1 do ef.Transparency = i wait() end |
908 | - | p24.Size = Vector3.new(3, 1, 0.5) |
908 | + | |
909 | - | p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215) |
909 | + | else |
910 | - | p24.CanCollide = false |
910 | + | |
911 | - | p24.Locked = true |
911 | + | q(function() for i=1,0.3,-0.1 do ef.Transparency = i wait() end end) |
912 | - | p24.BottomSurface = Enum.SurfaceType.Smooth |
912 | + | |
913 | - | p24.TopSurface = Enum.SurfaceType.Smooth |
913 | + | end end |
914 | - | p25 = Instance.new("Part", m) |
914 | + | |
915 | - | p25.BrickColor = BrickColor.new("Bright blue") |
915 | + | q(function() while true do if ebs then for i=0.4,0.7,0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i wait() db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) end |
916 | - | p25.FormFactor = Enum.FormFactor.Symmetric |
916 | + | |
917 | - | p25.Size = Vector3.new(1, 1, 1) |
917 | + | for i=0.7,0.4,-0.025 do local tra = (i+0.15)*(db1.Mesh.Scale.x/4) db2.Transparency =i db2.Mesh.Scale=db1.Mesh.Scale*1.2+v3(tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5),tra*(db1.Mesh.Scale.x/5)) wait() end else db2.Transparency = 1 db2.Mesh.Scale = v3(1.2,1.2,1.2)*5 end wait() end end) |
918 | - | p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466) |
918 | + | |
919 | - | p25.CanCollide = false |
919 | + | q(function() while true do for i=0,1,0.05 do badge.Transparency = i wait() end badge.Transparency = 1 wait(1) for i=1,0,-0.05 do badge.Transparency = i wait() end wait(4) end end) |
920 | - | p25.Locked = true |
920 | + | |
921 | - | p25.BottomSurface = Enum.SurfaceType.Smooth |
921 | + | sho = pa(su,"","Block",0,0,0,false,false,0,0,"Black") qi({"SpecialMesh",sho,Scale=v3(1.1,1.1,1.1)*5,MeshType="Wedge"}) |
922 | - | p25.TopSurface = Enum.SurfaceType.Smooth |
922 | + | |
923 | - | b21 = Instance.new("SpecialMesh", p25) |
923 | + | show = qi({"Weld",han2,Part0=raa,Part1=sho,C0=cn(0,0.545,0)*ca(rd(180),rd(90),0)}) |
924 | - | b21.MeshId = "http://www.roblox.com/asset/?id=3270017" |
924 | + | |
925 | - | b21.TextureId = "" |
925 | + | chak = pa(su,"","Block",0,0,0,false,false,0,0,"") qi({"SpecialMesh",chak,Scale=v3(0.09,0.09,0.24)*5,MeshType="FileMesh",MeshId=asset .. Decs.Chakram}) |
926 | - | b21.MeshType = Enum.MeshType.FileMesh |
926 | + | |
927 | - | b21.Name = "Mesh" |
927 | + | chakw = qi({"Weld",han2,Part0=raa,Part1=chak,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)}) |
928 | - | b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024) |
928 | + | |
929 | - | p26 = Instance.new("Part", m) |
929 | + | chak2 = pa(su,"","Block",0,0,0,false,false,0.1,0.1,"Navy blue") qi({"SpecialMesh",chak2,Scale=v3(0.15,0.15,0.05)*5,MeshType="FileMesh",MeshId=asset .. Decs.Chakram2}) |
930 | - | p26.BrickColor = BrickColor.new("Really black") |
930 | + | |
931 | - | p26.FormFactor = Enum.FormFactor.Symmetric |
931 | + | chak2w = qi({"Weld",han2,Part0=raa,Part1=chak2,C0=cn(0.56,0.5,0)*ca(0,rd(-90),0)}) |
932 | - | p26.Size = Vector3.new(1, 1, 1) |
932 | + | |
933 | - | p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902) |
933 | + | local efww = 0 |
934 | - | p26.CanCollide = false |
934 | + | |
935 | - | p26.Locked = true |
935 | + | q(function() while true do wait() if FindGround(to.CFrame) then efww = efww+25 ef.CFrame = FindGround(to.CFrame)*ca(0,rd(efww),0)*ca(rd(90),0,0) else ef.CFrame=cn(10000,10000,10000) end end end) |
936 | - | p26.BottomSurface = Enum.SurfaceType.Smooth |
936 | + | |
937 | - | p26.TopSurface = Enum.SurfaceType.Smooth |
937 | + | q(function() while true do wait(0.035) --[[efw.C0 = efw.C0*ca(0,0,rd(25))]] chak2w.C0 = chak2w.C0*ca(0,0,rd(25)) end end) |
938 | - | b22 = Instance.new("SpecialMesh", p26) |
938 | + | |
939 | - | b22.MeshType = Enum.MeshType.Brick |
939 | + | ---- TUT02LOL |
940 | - | b22.Name = "Mesh" |
940 | + | |
941 | - | w1 = Instance.new("Weld", p1) |
941 | + | function Act(k,kb) |
942 | - | w1.Name = "Wedge_Weld" |
942 | + | |
943 | - | w1.Part0 = p1 |
943 | + | if kb then |
944 | - | w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691) |
944 | + | |
945 | - | w1.Part1 = p2 |
945 | + | if k == "e" and Anim=="None" then |
946 | - | w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008) |
946 | + | |
947 | - | w2 = Instance.new("Weld", p2) |
947 | + | Anim = "SpawnSwords" Armz(false) e() eb(raa) |
948 | - | w2.Name = "Part_Weld" |
948 | + | |
949 | - | w2.Part0 = p2 |
949 | + | c2(law,spd,3,-1.5,1,0,30,0,30) c2(tw,spd,3,0,0,0,0,-95,0) c2(hw,spd,3,0,1.5,0,0,95,0) |
950 | - | w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0) |
950 | + | |
951 | - | w2.Part1 = p3 |
951 | + | c1(raw,spd,3,1,0.5,0,0,0,-80) c2(raw,spd,3,1,0.4,0,0,0,-140) for i=1,5 do SpawnSword(FindGround(to.CFrame*cn(0,-2.75,-0.5+(-i*8)-i)),1+(i/10),15,"Navy blue") wait(0.06) end |
952 | - | w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008) |
952 | + | |
953 | - | w3 = Instance.new("Weld", p3) |
953 | + | eb(raa) wait(0.2) e() c2(law,spd,3,-1.5,1,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) |
954 | - | w3.Name = "Wedge_Weld" |
954 | + | |
955 | - | w3.Part0 = p3 |
955 | + | Anim = "None" |
956 | - | w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008) |
956 | + | |
957 | - | w3.Part1 = p4 |
957 | + | elseif k == "q" and Anim=="None" then |
958 | - | w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008) |
958 | + | |
959 | - | w4 = Instance.new("Weld", p4) |
959 | + | Anim = "GravGrab" Armz(false) e() eb(laa) caw = false |
960 | - | w4.Name = "Part_Weld" |
960 | + | |
961 | - | w4.Part0 = p4 |
961 | + | c2(raw,spd,3,1.5,1,0,30,0,20) c2(tw,spd,3,0,0,0,0,95,0) c2(hw,spd,3,0,1.5,0,0,-95,0) |
962 | - | w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008) |
962 | + | |
963 | - | w4.Part1 = p5 |
963 | + | c1(law,spd,3,-1,0.5,0,0,0,130) SpikeSucker(to.CFrame*cn(0,5,-6),1) eb(laa) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) |
964 | - | w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008) |
964 | + | |
965 | - | w5 = Instance.new("Weld", p5) |
965 | + | c2(law,spd,3,-1,0.5,0,45,0,90) c2(hw,spd,3,0,1.5,0,0,90,0) c2(tw,spd,3,0,0,0,0,-90,0) c2(hanw,spd,0,-0.1,-2.2,0,0,90,170) |
966 | - | w5.Name = "Part_Weld" |
966 | + | |
967 | - | w5.Part0 = p5 |
967 | + | Trail(bla3,15,0,"Navy blue",0.65,cn(0,-0.2,-1)) rayHit(0.6,1,ra,ca(rd(-90),0,0),8,1.3) |
968 | - | w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008) |
968 | + | |
969 | - | w5.Part1 = p6 |
969 | + | c1(raw,spd,3,1.3,0.5,0,-30,0,-135) wait(0.5) c2(hanw,spd,0,-0.1,-1.1,0,0,0,75) |
970 | - | w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252) |
970 | + | |
971 | - | w6 = Instance.new("Weld", p6) |
971 | + | caw = true c2(hw,spd,3,0,1.5,0,0,0,0) c2(tw,spd,3,0,0,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c1(raw,spd,3,1.5,1,0,30,3,20) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) c1(raw,spd,3,1.5,1,0,0,0,0) |
972 | - | w6.Name = "Part_Weld" |
972 | + | |
973 | - | w6.Part0 = p6 |
973 | + | e() Anim = "None" Armz(true) |
974 | - | w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051) |
974 | + | |
975 | - | w6.Part1 = p7 |
975 | + | elseif k == "z" and Anim=="None" then |
976 | - | w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008) |
976 | + | |
977 | - | w7 = Instance.new("Weld", p7) |
977 | + | Anim = "Blackspace" Armz(false) Legz(false) caw = false |
978 | - | w7.Name = "Part_Weld" |
978 | + | |
979 | - | w7.Part0 = p7 |
979 | + | c2(raw,spd,3,1.5,1,0,20,0,-20) c2(law,spd,3,-1.5,1,0,20,0,20) c2(rlw,spd,3,0.5,-1,0,20,0,-20) c2(llw,spd,3,-0.5,-1,0,20,0,20) c1(tw,spd*0.5,3,0,7,0,0,0,0) Blackspace(t.CFrame,40,3) |
980 | - | w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008) |
980 | + | |
981 | - | w7.Part1 = p8 |
981 | + | c2(raw,spd,3,1.5,1,0,0,0,0) c2(law,spd,3,-1.5,1,0,0,0,0) c2(rlw,spd,3,0.5,-1,0,0,0,0) c2(llw,spd,3,-0.5,-1,0,0,0,0) c1(tw,spd,3,0,0,0,0,0,0) Anim = "None" Armz(true) Legz(true) caw = true |
982 | - | w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292) |
982 | + | |
983 | - | w8 = Instance.new("Weld", p8) |
983 | + | elseif k == "g" and Anim=="None" then |
984 | - | w8.Name = "Part_Weld" |
984 | + | |
985 | - | w8.Part0 = p8 |
985 | + | Anim = "MatterBall" e() Armz(false) fac = true |
986 | - | w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159) |
986 | + | |
987 | - | w8.Part1 = p9 |
987 | + | c2(tw,spd*1.3,3,0,0,0,0,-90,0) c2(hw,spd*1.3,3,0,1.5,0,0,90,0) c1(law,spd*1.3,3,-1,0.5,0,50,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) |
988 | - | w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342) |
988 | + | |
989 | - | w9 = Instance.new("Weld", p9) |
989 | + | eb(laa,nil,3) wait(0.5) |
990 | - | w9.Name = "Part_Weld" |
990 | + | |
991 | - | w9.Part0 = p9 |
991 | + | c2(tw,spd*1.55,3,0,0,0,0,70,0) c2(hw,spd*1.55,3,0,1.5,0,0,-70,0) c1(law,spd*1.55,3,-1,0.5,0,-20,0,90-math.deg((to.Position - mouse.hit.p).unit.y)) eb(laa,true,2) MatterBall(cn(db1.Position,la.CFrame*cn(0,-20,0).p),3,5,30,1.5) |
992 | - | w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264) |
992 | + | |
993 | - | w9.Part1 = p10 |
993 | + | fac = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c1(law,spd*1.3,3,-1.5,1,0,0,0,0) e() Armz(true) wait(0.1) Anim = "None" |
994 | - | w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036) |
994 | + | |
995 | - | w10 = Instance.new("Weld", p10) |
995 | + | elseif k == "r" and Anim=="None" then |
996 | - | w10.Name = "Part_Weld" |
996 | + | |
997 | - | w10.Part0 = p10 |
997 | + | Anim = "Block" Armz(false) fac = true |
998 | - | w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702) |
998 | + | |
999 | - | w10.Part1 = p11 |
999 | + | c2(tw,spd,3,0,0,0,0,-65,0) c2(hw,spd,3,0,1.5,0,0,65,0) c1(raw,spd,3,1.5,0.5,0.2,-100,-25,-5) c2(law,spd,3,-1.3,1,0.2,20,0,20) |
1000 | - | w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292) |
1000 | + | |
1001 | - | w11 = Instance.new("Weld", p11) |
1001 | + | local spm = chak2.Mesh.Scale for i=1,11,1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end |
1002 | - | w11.Name = "Part_Weld" |
1002 | + | |
1003 | - | w11.Part0 = p11 |
1003 | + | block.Value = true repeat wait() until not ky[k] for i=11,1,-1 do chak2.Reflectance = i/40 chak2.Mesh.Scale = spm*i wait() end chak2.Reflectance = 0 |
1004 | - | w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868) |
1004 | + | |
1005 | - | w11.Part1 = p12 |
1005 | + | block.Value = false c2(tw,spd*1.3,3,0,0,0,0,0,0) c2(hw,spd*1.3,3,0,1.5,0,0,0,0) c2(law,spd*1.3,3,-1.5,1,0,0,0,0) c1(raw,spd*1.3,3,1.5,1,0,0,0,0) Armz(true) fac = false Anim = "None" |
1006 | - | w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008) |
1006 | + | |
1007 | - | w12 = Instance.new("Weld", p12) |
1007 | + | elseif k == "v" and Anim=="None" then |
1008 | - | w12.Name = "Part_Weld" |
1008 | + | |
1009 | - | w12.Part0 = p12 |
1009 | + | Anim = "FistBoom" Armz(false) fac = true |
1010 | - | w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008) |
1010 | + | |
1011 | - | w12.Part1 = p13 |
1011 | + | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) |
1012 | - | w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008) |
1012 | + | |
1013 | - | w13 = Instance.new("Weld", p13) |
1013 | + | c2(hanw,spd*1.5,0,-0.1,-1.2,0,0,-30,100) c1(raw,spd*1.5,3,1.5,0.5,0,-135,-60,0) wait(0.2) FistBoom(cn(to.CFrame*cn(-1.5,1.5,-4).p,to.CFrame*cn(-1.5,1.5,-5).p),1,rn(d[1]*2,d[2]*2),(to.Position-v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)).magnitude-10) fac = false c1(raw,spd,3,1,0.5,0,-50,70,0) |
1014 | - | w13.Name = "Part_Weld" |
1014 | + | |
1015 | - | w13.Part0 = p13 |
1015 | + | wait(0.2) c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) |
1016 | - | w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008) |
1016 | + | |
1017 | - | w13.Part1 = p14 |
1017 | + | c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) Anim = "None" |
1018 | - | w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817) |
1018 | + | |
1019 | - | w14 = Instance.new("Weld", p14) |
1019 | + | elseif k=="n" and Anim=="None" then |
1020 | - | w14.Name = "ArmPart_Weld" |
1020 | + | |
1021 | - | w14.Part0 = p14 |
1021 | + | Anim = "Worm" Armz(false) e(3) fac = true caw = false |
1022 | - | w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777) |
1022 | + | |
1023 | - | w14.Part1 = p15 |
1023 | + | c2(tw,spd,3,0,0,0,0,-90,0) c2(hw,spd,3,0,1.5,0,0,90,0) c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) |
1024 | - | w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008) |
1024 | + | |
1025 | - | w15 = Instance.new("Weld", p15) |
1025 | + | c2(hanw,spd,0,-0.1,-1.5,0,0,0,180) c1(raw,spd,3,1,0.5,0,-180,0,-30) c1(raw,spd,3,1,0.5,0,0,0,-90) |
1026 | - | w15.Name = "Part_Weld" |
1026 | + | |
1027 | - | w15.Part0 = p15 |
1027 | + | local tpos = mouse.hit.p if (tpos - bla2.Position).magnitude < 2000 then q(function() local to = pa(su,"","Block",2,1,2,false,true,0.1,0,"Navy blue") it('CylinderMesh',to) local to2 = pa(su,"","Block",0,0,0,false,true,0.1,0,"Navy blue") qi({"SpecialMesh",to2,Scale=v3(2,2,2),MeshType="FileMesh",MeshId=asset .. Decs.Totem}) |
1028 | - | w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008) |
1028 | + | |
1029 | - | w15.Part1 = p16 |
1029 | + | for i=1,5,0.5 do to.Size=v3(2,i,2) to.CFrame=cn(tpos+v3(0,i/2,0)) to2.CFrame = to.CFrame*cn(0,(i/2)+1,0) wait() end wait(3.5) for i=0.2,1,0.1 do to.Transparency = i to2.Transparency = i wait() end to:Remove() to2:Remove() end) |
1030 | - | w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008) |
1030 | + | |
1031 | - | w16 = Instance.new("Weld", p16) |
1031 | + | for i=1,8 do Lightning(bla2.Position,tpos,math.floor((bla2.Position-tpos).magnitude/18)+1,1.5,"Navy blue",0.3,0) wait(0.12) end fac = false |
1032 | - | w16.Name = "Part_Weld" |
1032 | + | |
1033 | - | w16.Part0 = p16 |
1033 | + | caw = true q(function() wait(1) WormDrill(cn(tpos),rn(25,30)/10) end) c1(law,spd,3,-1.5,0.25,0,0,0,180) q(function() local to = pa(su,"","Block",1.5,1.5,1.5,false,true,0.1,0,"Navy blue") qi({"SpecialMesh",to,MeshType="Sphere"}) for i=1,15,1 do to.Size=v3(1.5,i*2,1.5) to.CFrame=la.CFrame*cn(0,-2+(-i),0) wait() end GlowMesh(false,"Sphere",t,v3(35,35,35),'Navy blue',la.CFrame*cn(0,-32,0),0.1,1,0.1) fade(to,0.1) end) |
1034 | - | w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008) |
1034 | + | |
1035 | - | w16.Part1 = p17 |
1035 | + | end fac = false caw = true c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) |
1036 | - | w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025) |
1036 | + | |
1037 | - | w17 = Instance.new("Weld", p17) |
1037 | + | c2(tw,spd,3,0,0,0,0,0,0) c2(hw,spd,3,0,1.5,0,0,0,0) c2(law,spd*0.8,3,-1.5,1,0,0,0,0) c1(raw,spd*0.8,3,1.5,1,0,0,0,0) Armz(true) e(3) Anim = "None" |
1038 | - | w17.Name = "Part_Weld" |
1038 | + | |
1039 | - | w17.Part0 = p17 |
1039 | + | elseif k == "y" and Anim == "None" then |
1040 | - | w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783) |
1040 | + | |
1041 | - | w17.Part1 = p18 |
1041 | + | Anim = "Whirlwind" Armz(false) e() fac = true |
1042 | - | w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435) |
1042 | + | |
1043 | - | w18 = Instance.new("Weld", p18) |
1043 | + | c1(raw,spd*1.5,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd*1.5,3,1.5,0.5,0,-340,0,25) hanw.Part0 = raa hanw.C0 = cn(-0.1,-1.1,0)*ca(0,0,rd(75)) hanw.C1=ca(0,rd(-105),0) |
1044 | - | w18.Name = "Part_Weld" |
1044 | + | |
1045 | - | w18.Part0 = p18 |
1045 | + | c2(hanw,spd,0,-0.1,-1.2,0,0,0,90) c2(hanw,spd,1,0,0,0,0,0,0) c1(raw,spd,3,1,0.5,0,-180,0,0) wait(0.1) |
1046 | - | w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101) |
1046 | + | |
1047 | - | w18.Part1 = p19 |
1047 | + | local to = pa(su,"","Block",0,0,0,false,false,0.2,0,"Navy blue") it('CylinderMesh',to).Scale=v3(9,0.2,9)*5 local tom = qi({"Weld",to,Part0=ra,Part1=to}) |
1048 | - | w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918) |
1048 | + | |
1049 | - | w19 = Instance.new("Weld", p19) |
1049 | + | q(function() for i=1,40 do if i == 20 then SpawnTornado(t.CFrame*cn(0,3,0),1,1.2,6) SpawnTornado(t.CFrame*ca(0,rd(-45),0)*cn(0,3,0),1,1.2,6) SpawnTornado(t.CFrame*ca(0,rd(45),0)*cn(0,3,0),1,1.2,6) end tom.C0 = cn(0,-2.3,0)*ca(rd(rn(-8,8)),0,rd(rn(-8,8))) wait() end fade(to,0.1) end) c1(hanw,spd*0.3,1,0,0,0,360*5,0,0) cleanweld(hanw,"a1") |
1050 | - | w19.Name = "Part_Weld" |
1050 | + | |
1051 | - | w19.Part0 = p19 |
1051 | + | c2(hanw,spd*0.7,0,-0.1,-1.2,0,0,0,70) c1(raw,spd,3,1.5,0.5,0,-340/2,0,40) c1(raw,spd,3,1.5,0.5,0,-340,0,25) hanw.Part0 = t hanw.C1=ca(0,0,0) hanw.C0=cn(0.7,-0.7,0.65)*ca(0,0,rd(45))*ca(0,rd(90),0) |
1052 | - | w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855) |
1052 | + | |
1053 | - | w19.Part1 = p20 |
1053 | + | c1(raw,spd,3,1.5,1,0,0,0,0) Armz(true) e() fac = false Anim ="None" |
1054 | - | w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008) |
1054 | + | |
1055 | - | w20 = Instance.new("Weld", p20) |
1055 | + | end |
1056 | - | w20.Name = "Part_Weld" |
1056 | + | |
1057 | - | w20.Part0 = p20 |
1057 | + | else |
1058 | - | w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008) |
1058 | + | |
1059 | - | w20.Part1 = p21 |
1059 | + | if k == "q" then |
1060 | - | w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008) |
1060 | + | |
1061 | - | w21 = Instance.new("Weld", p21) |
1061 | + | end -- q end |
1062 | - | w21.Name = "Wedge_Weld" |
1062 | + | |
1063 | - | w21.Part0 = p21 |
1063 | + | end -- bool end |
1064 | - | w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008) |
1064 | + | |
1065 | - | w21.Part1 = p22 |
1065 | + | end -- func end |
1066 | - | w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008) |
1066 | + | |
1067 | - | w22 = Instance.new("Weld", p22) |
1067 | + | bin = it("HopperBin",bp) --bin = it("Tool") it("Part",bin).Name = "Handle" |
1068 | - | w22.Name = "Part_Weld" |
1068 | + | |
1069 | - | w22.Part0 = p22 |
1069 | + | bin.Name = sn |
1070 | - | w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008) |
1070 | + | |
1071 | - | w22.Part1 = p23 |
1071 | + | ---- TUT03LOL |
1072 | - | w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808) |
1072 | + | |
1073 | - | w23 = Instance.new("Weld", p23) |
1073 | + | bin.Selected:connect(function(mouse2) mouse = mouse2 |
1074 | - | w23.Name = "Wedge_Weld" |
1074 | + | |
1075 | - | w23.Part0 = p23 |
1075 | + | mouse.KeyDown:connect(function(k) ky[k:lower()] = true |
1076 | - | w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682) |
1076 | + | |
1077 | - | w23.Part1 = p24 |
1077 | + | Act(k:lower(),true) end) |
1078 | - | w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801) |
1078 | + | |
1079 | - | w24 = Instance.new("Weld", p24) |
1079 | + | mouse.KeyUp:connect(function(k) ky[k:lower()] = false |
1080 | - | w24.Name = "Part_Weld" |
1080 | + | |
1081 | - | w24.Part0 = p24 |
1081 | + | Act(k:lower(),false) end) |
1082 | - | w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215) |
1082 | + | |
1083 | - | w24.Part1 = p25 |
1083 | + | mouse.Button1Down:connect(function() end) |
1084 | - | w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881) |
1084 | + | |
1085 | - | w25 = Instance.new("Weld", p25) |
1085 | + | end) |
1086 | - | w25.Name = "Part_Weld" |
1086 | + | |
1087 | - | w25.Part0 = p25 |
1087 | + | ---- TUT04LOL |
1088 | - | w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466) |
1088 | + | |
1089 | - | w25.Part1 = p26 |
1089 | + | bin.Deselected:connect(function() |
1090 | - | w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501) |
1090 | + | |
1091 | - | m.Parent = char |
1091 | + | end) |
1092 | - | m:MakeJoints() |
1092 | + | |
1093 | - | ---------------------------------------------------- |
1093 | + | --bin.Parent = c |
1094 | - | local cor2 = Instance.new("Part", char.Claw) |
1094 | + | |
1095 | - | cor2.Name = "Thingy" |
1095 | + | fac = false local bgg = it('BodyGyro',to) |
1096 | - | cor2.Locked = true |
1096 | + | |
1097 | - | cor2.BottomSurface = 0 |
1097 | + | ---- TUT05LOL |
1098 | - | cor2.CanCollide = false |
1098 | + | |
1099 | - | cor2.Size = Vector3.new(2, 1, 1) |
1099 | + | q(function() while wait() do |
1100 | - | cor2.Transparency = 1 |
1100 | + | |
1101 | - | cor2.TopSurface = 0 |
1101 | + | if caw then hu.WalkSpeed = wss else hu.WalkSpeed = 0 end |
1102 | - | corw2 = Instance.new("Weld", cor2) |
1102 | + | |
1103 | - | corw2.Part0 = larm |
1103 | + | if fac then bgg.maxTorque = v3(1/0,1/0,1/0) bgg.D = 50 bgg.cframe = cn(to.Position,v3(mouse.hit.p.x,to.Position.y,mouse.hit.p.z)) else bgg.maxTorque = v3(0,0,0) end |
1104 | - | corw2.Part1 = cor2 |
1104 | + | |
1105 | - | corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90)) |
1105 | + | end end) |