View difference between Paste ID: qYFyj3M2 and L6mFTevQ
SHOW: | | - or go back to the newest paste.
1
--leaked by LeakingProScripts
2
--Modfied by xFxllen
3
local p = game.Players.LocalPlayer
4
local char = p.Character
5
local mouse = p:GetMouse()
6
local larm = char["Left Arm"]
7
local rarm = char["Right Arm"]
8
local lleg = char["Left Leg"]
9
local rleg = char["Right Leg"]
10
local hed = char.Head
11
local torso = char.Torso
12
local hum = char.Humanoid
13
local cam = game.Workspace.CurrentCamera
14
local root = char.HumanoidRootPart
15
local deb = false
16
local shot = 0
17
local l = game:GetService("Lighting")
18
local rs = game:GetService("RunService").RenderStepped
19
local stanceToggle = "Normal"
20
math.randomseed(os.time())
21
hum.WalkSpeed = 7
22
char.Health:Destroy()
23
hum.MaxHealth = 5000000
24
wait(0.1)
25
hum.Health = 5000000
26
----------------------------------------------------
27
char.Shirt:Destroy()
28
char.Pants:Destroy()
29
shirt = Instance.new("Shirt", char)
30
shirt.Name = "Shirt"
31
pants = Instance.new("Pants", char)
32
pants.Name = "Pants"
33
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
34
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
35
----------------------------------------------------
36
Debounces = {
37
on = false;
38
ks = false;
39
CanAttack = true;
40
CanJoke = true;
41
NoIdl = false;
42
Slashing = false;
43
Slashed = false;
44
Grabbing = false;
45
Grabbed = false;
46
}
47
local Touche = {char.Name, }
48
----------------------------------------------------
49
function lerp(a, b, t) -- Linear interpolation
50
    return a + (b - a)*t
51
end
52
 
53
function slerp(a, b, t) --Spherical interpolation
54
    dot = a:Dot(b)
55
    if dot > 0.99999 or dot < -0.99999 then
56
        return t <= 0.5 and a or b
57
    else
58
        r = math.acos(dot)
59
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
60
    end
61
end
62
 
63
function matrixInterpolate(a, b, t)
64
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
65
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
66
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
67
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
68
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
69
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
70
    local t = v1:Dot(v2)
71
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
72
        return CFrame.new()
73
    end
74
    return CFrame.new(
75
    v0.x, v0.y, v0.z,
76
    v1.x, v1.y, v1.z,
77
    v2.x, v2.y, v2.z,
78
    v3.x, v3.y, v3.z)
79
end
80
----------------------------------------------------
81
function genWeld(a,b)
82
    local w = Instance.new("Weld",a)
83
    w.Part0 = a
84
    w.Part1 = b
85
    return w
86
end
87
function weld(a, b)
88
    local weld = Instance.new("Weld")
89
    weld.Name = "W"
90
    weld.Part0 = a
91
    weld.Part1 = b
92
    weld.C0 = a.CFrame:inverse() * b.CFrame
93
    weld.Parent = a
94
    return weld;
95
end
96
----------------------------------------------------
97
function Lerp(c1,c2,al)
98
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
99
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
100
for i,v in pairs(com1) do 
101
com1[i] = v+(com2[i]-v)*al
102
end
103
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
104
end
105
----------------------------------------------------
106
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
107
local wld = Instance.new("Weld", wp1)
108
wld.Part0 = wp0
109
wld.Part1 = wp1
110
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
111
end
112
----------------------------------------------------
113
for i,v in pairs(char:children()) do
114
    if v:IsA("Hat") then
115
        v:Destroy()
116
    end
117
end
118
for i,v in pairs(hed:children()) do
119
    if v:IsA("Sound") then
120
        v:Destroy()
121
    end
122
end
123
----------------------------------------------------
124
function HasntTouched(plrname)
125
local ret = true
126
for _, v in pairs(Touche) do
127
if v == plrname then
128
ret = false
129
end
130
end
131
return ret
132
end
133
----------------------------------------------------
134
larm.Size = larm.Size * 2
135
rarm.Size = rarm.Size * 2
136
lleg.Size = lleg.Size * 2
137
rleg.Size = rleg.Size * 2
138
torso.Size = torso.Size * 2
139
hed.Size = hed.Size * 2
140
root.Size = root.Size * 2
141
----------------------------------------------------
142
newWeld(torso, larm, -1.5, 0.5, 0)
143
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, rarm, 1.5, 0.5, 0)
145
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
146
newWeld(torso, hed, 0, 1.5, 0)
147
newWeld(torso, lleg, -0.5, -1, 0)
148
lleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(torso, rleg, 0.5, -1, 0)
150
rleg.Weld.C1 = CFrame.new(0, 1, 0)
151
newWeld(root, torso, 0, -1, 0)
152
torso.Weld.C1 = CFrame.new(0, -1, 0)
153
----------------------------------------------------
154
game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
155
char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
156
char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
157
hed.face.Texture = "rbxassetid://46282671"
158
z=Instance.new('Decal',hed)
159
z.Face = 'Front'
160
z.Texture='rbxassetid://99174105'
161
hed.BrickColor = BrickColor.new("Really black")
162
lite = Instance.new("PointLight", torso)
163
lite.Brightness = 14
164
lite.Range = 10
165
lite.Color = Color3.new(1, 0, 0)
166
--[[local hed2 = hed:Clone()
167
hed2.CanCollide = false
168
hed2.Parent = char
169
hed2:ClearAllChildren()
170
hed2.Transparency = 1
171
hed2.Name = "DARP"
172
local w = Instance.new("Weld",hed2)
173
w.Part0 = hed
174
w.Part1 = hed2
175
w.C0 = CFrame.new(0,0,-0.175)
176
z=Instance.new("SurfaceGui",hed2)
177
z.Enabled = true
178
z.Face = "Front"
179
z.Adornee = hed2
180
z.CanvasSize = Vector2.new(100,100)
181
local face = Instance.new("ImageLabel",z)
182
face.Size = UDim2.new(1,-30,1,0)
183
face.Position = UDim2.new(0,15,0,0)
184
face.BackgroundTransparency = 1
185
face.Image='rbxassetid://46282671']]--
186
----------------------------------------------------
187
z = Instance.new("Sound", char)
188
z.SoundId = "rbxassetid://143536946"--242463565
189
z.Looped = true
190
z.Pitch = 1
191
z.Volume = 1
192
wait(.01)
193
z:Play()
194
----------------------------------------------------
195
local m = Instance.new("Model")
196
m.Name = "Absolution"
197
p1 = Instance.new("Part", m)
198
p1.BrickColor = BrickColor.new("Bright blue")
199
p1.FormFactor = Enum.FormFactor.Custom
200
p1.Size = Vector3.new(1, 0.600000024, 1.5)
201
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
202
p1.CanCollide = false
203
p1.Locked = true
204
p1.Elasticity = 0
205
p1.BottomSurface = Enum.SurfaceType.Smooth
206
p1.TopSurface = Enum.SurfaceType.Smooth
207
b1 = Instance.new("SpecialMesh", p1)
208
b1.MeshType = Enum.MeshType.Wedge
209
b1.Name = "Mesh"
210
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
211
p2 = Instance.new("Part", m)
212
p2.BrickColor = BrickColor.new("Really black")
213
p2.FormFactor = Enum.FormFactor.Custom
214
p2.Size = Vector3.new(1, 2.9000001, 1)
215
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
216
p2.CanCollide = false
217
p2.Locked = true
218
p2.Elasticity = 0
219
p2.BottomSurface = Enum.SurfaceType.Smooth
220
p2.TopSurface = Enum.SurfaceType.Smooth
221
b2 = Instance.new("BlockMesh", p2)
222
b2.Name = "Mesh"
223
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
224
p3 = Instance.new("Part", m)
225
p3.BrickColor = BrickColor.new("Bright blue")
226
p3.FormFactor = Enum.FormFactor.Custom
227
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
228
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
229
p3.CanCollide = false
230
p3.Locked = true
231
p3.Elasticity = 0
232
p3.BottomSurface = Enum.SurfaceType.Smooth
233
p3.TopSurface = Enum.SurfaceType.Smooth
234
b3 = Instance.new("SpecialMesh", p3)
235
b3.MeshType = Enum.MeshType.Wedge
236
b3.Name = "Mesh"
237
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
238
p4 = Instance.new("Part", m)
239
p4.BrickColor = BrickColor.new("Bright blue")
240
p4.FormFactor = Enum.FormFactor.Custom
241
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
242
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
243
p4.CanCollide = false
244
p4.Locked = true
245
p4.Elasticity = 0
246
p4.BottomSurface = Enum.SurfaceType.Smooth
247
p4.TopSurface = Enum.SurfaceType.Smooth
248
b4 = Instance.new("SpecialMesh", p4)
249
b4.MeshType = Enum.MeshType.Wedge
250
b4.Name = "Mesh"
251
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
252
p5 = Instance.new("Part", m)
253
p5.BrickColor = BrickColor.new("Bright blue")
254
p5.FormFactor = Enum.FormFactor.Custom
255
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
256
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
257
p5.CanCollide = false
258
p5.Locked = true
259
p5.Elasticity = 0
260
p5.BottomSurface = Enum.SurfaceType.Smooth
261
p5.TopSurface = Enum.SurfaceType.Smooth
262
b5 = Instance.new("SpecialMesh", p5)
263
b5.MeshType = Enum.MeshType.Wedge
264
b5.Name = "Mesh"
265
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
266
p6 = Instance.new("Part", m)
267
p6.Name = "Handle"
268
p6.BrickColor = BrickColor.new("Really black")
269
p6.FormFactor = Enum.FormFactor.Custom
270
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
271
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
272
p6.CanCollide = false
273
p6.Locked = true
274
p6.Elasticity = 0
275
p6.BottomSurface = Enum.SurfaceType.Smooth
276
p6.TopSurface = Enum.SurfaceType.Smooth
277
b6 = Instance.new("BlockMesh", p6)
278
b6.Name = "Mesh"
279
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
280
p7 = Instance.new("Part", m)
281
p7.BrickColor = BrickColor.new("Bright blue")
282
p7.FormFactor = Enum.FormFactor.Custom
283
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
284
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
285
p7.CanCollide = false
286
p7.Locked = true
287
p7.Elasticity = 0
288
p7.BottomSurface = Enum.SurfaceType.Smooth
289
p7.TopSurface = Enum.SurfaceType.Smooth
290
b7 = Instance.new("SpecialMesh", p7)
291
b7.MeshType = Enum.MeshType.Wedge
292
b7.Name = "Mesh"
293
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
294
p8 = Instance.new("Part", m)
295
p8.BrickColor = BrickColor.new("Bright blue")
296
p8.FormFactor = Enum.FormFactor.Custom
297
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
298
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
299
p8.CanCollide = false
300
p8.Locked = true
301
p8.Elasticity = 0
302
p8.BottomSurface = Enum.SurfaceType.Smooth
303
p8.TopSurface = Enum.SurfaceType.Smooth
304
b8 = Instance.new("SpecialMesh", p8)
305
b8.MeshType = Enum.MeshType.Wedge
306
b8.Name = "Mesh"
307
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
308
p9 = Instance.new("Part", m)
309
p9.BrickColor = BrickColor.new("Really black")
310
p9.FormFactor = Enum.FormFactor.Custom
311
p9.Size = Vector3.new(1, 1.07999957, 1)
312
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
313
p9.CanCollide = false
314
p9.Locked = true
315
p9.Elasticity = 0
316
p9.BottomSurface = Enum.SurfaceType.Smooth
317
p9.TopSurface = Enum.SurfaceType.Smooth
318
b9 = Instance.new("BlockMesh", p9)
319
b9.Name = "Mesh"
320
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
321
p10 = Instance.new("Part", m)
322
p10.BrickColor = BrickColor.new("Really black")
323
p10.FormFactor = Enum.FormFactor.Custom
324
p10.Size = Vector3.new(1, 1.41999948, 1)
325
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
326
p10.CanCollide = false
327
p10.Locked = true
328
p10.Elasticity = 0
329
p10.BottomSurface = Enum.SurfaceType.Smooth
330
p10.TopSurface = Enum.SurfaceType.Smooth
331
b10 = Instance.new("BlockMesh", p10)
332
b10.Name = "Mesh"
333
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
334
p11 = Instance.new("Part", m)
335
p11.BrickColor = BrickColor.new("Really black")
336
p11.FormFactor = Enum.FormFactor.Custom
337
p11.Size = Vector3.new(1, 1.50999951, 1)
338
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
339
p11.CanCollide = false
340
p11.Locked = true
341
p11.Elasticity = 0
342
p11.BottomSurface = Enum.SurfaceType.Smooth
343
p11.TopSurface = Enum.SurfaceType.Smooth
344
b11 = Instance.new("BlockMesh", p11)
345
b11.Name = "Mesh"
346
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
347
p12 = Instance.new("Part", m)
348
p12.Name = "BladeCenter"
349
p12.BrickColor = BrickColor.new("Dark stone grey")
350
p12.Material = Enum.Material.Concrete
351
p12.FormFactor = Enum.FormFactor.Symmetric
352
p12.Size = Vector3.new(1, 2, 2)
353
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
354
p12.CanCollide = false
355
p12.Locked = true
356
p12.BottomSurface = Enum.SurfaceType.Smooth
357
p12.TopSurface = Enum.SurfaceType.Smooth
358
b12 = Instance.new("SpecialMesh", p12)
359
b12.MeshType = Enum.MeshType.Brick
360
b12.Name = "Mesh"
361
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
362
p13 = Instance.new("Part", m)
363
p13.BrickColor = BrickColor.new("Really black")
364
p13.FormFactor = Enum.FormFactor.Custom
365
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
366
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
367
p13.CanCollide = false
368
p13.Locked = true
369
p13.Elasticity = 0
370
p13.BottomSurface = Enum.SurfaceType.Smooth
371
p13.TopSurface = Enum.SurfaceType.Smooth
372
b13 = Instance.new("BlockMesh", p13)
373
b13.Name = "Mesh"
374
b13.Scale = Vector3.new(1, 1, 0.400000006)
375
p14 = Instance.new("Part", m)
376
p14.BrickColor = BrickColor.new("Really black")
377
p14.FormFactor = Enum.FormFactor.Custom
378
p14.Size = Vector3.new(2.5, 2.17999935, 1)
379
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
380
p14.CanCollide = false
381
p14.Locked = true
382
p14.Elasticity = 0
383
p14.BottomSurface = Enum.SurfaceType.Smooth
384
p14.TopSurface = Enum.SurfaceType.Smooth
385
b14 = Instance.new("BlockMesh", p14)
386
b14.Name = "Mesh"
387
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
388
p15 = Instance.new("Part", m)
389
p15.BrickColor = BrickColor.new("Really black")
390
p15.FormFactor = Enum.FormFactor.Custom
391
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
392
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
393
p15.CanCollide = false
394
p15.Locked = true
395
p15.Elasticity = 0
396
p15.BottomSurface = Enum.SurfaceType.Smooth
397
p15.TopSurface = Enum.SurfaceType.Smooth
398
b15 = Instance.new("BlockMesh", p15)
399
b15.Name = "Mesh"
400
b15.Scale = Vector3.new(1, 1, 0.400000006)
401
p16 = Instance.new("Part", m)
402
p16.BrickColor = BrickColor.new("Really black")
403
p16.FormFactor = Enum.FormFactor.Custom
404
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
405
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
406
p16.CanCollide = false
407
p16.Locked = true
408
p16.Elasticity = 0
409
p16.BottomSurface = Enum.SurfaceType.Smooth
410
p16.TopSurface = Enum.SurfaceType.Smooth
411
b16 = Instance.new("BlockMesh", p16)
412
b16.Name = "Mesh"
413
b16.Scale = Vector3.new(1, 1, 0.400000006)
414
p17 = Instance.new("Part", m)
415
p17.BrickColor = BrickColor.new("Really black")
416
p17.FormFactor = Enum.FormFactor.Custom
417
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
418
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
419
p17.CanCollide = false
420
p17.Locked = true
421
p17.Elasticity = 0
422
p17.BottomSurface = Enum.SurfaceType.Smooth
423
p17.TopSurface = Enum.SurfaceType.Smooth
424
b17 = Instance.new("BlockMesh", p17)
425
b17.Name = "Mesh"
426
b17.Scale = Vector3.new(1, 1, 0.400000006)
427
p18 = Instance.new("WedgePart", m)
428
p18.BrickColor = BrickColor.new("Dark stone grey")
429
p18.Name = "BladePart1"
430
p18.Material = Enum.Material.Concrete
431
p18.Name = "Wedge"
432
p18.FormFactor = Enum.FormFactor.Symmetric
433
p18.Size = Vector3.new(1, 4, 2)
434
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
435
p18.CanCollide = false
436
p18.Locked = true
437
p18.BottomSurface = Enum.SurfaceType.Smooth
438
p18.TopSurface = Enum.SurfaceType.Smooth
439
b18 = Instance.new("SpecialMesh", p18)
440
b18.MeshType = Enum.MeshType.Wedge
441
b18.Name = "Mesh"
442
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
443
p19 = Instance.new("WedgePart", m)
444
p19.BrickColor = BrickColor.new("Dark stone grey")
445
p19.Name = "BladePart2"
446
p19.Material = Enum.Material.Concrete
447
p19.Name = "Wedge"
448
p19.FormFactor = Enum.FormFactor.Symmetric
449
p19.Size = Vector3.new(1, 4, 2)
450
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
451
p19.CanCollide = false
452
p19.Locked = true
453
p19.BottomSurface = Enum.SurfaceType.Smooth
454
p19.TopSurface = Enum.SurfaceType.Smooth
455
b19 = Instance.new("SpecialMesh", p19)
456
b19.MeshType = Enum.MeshType.Wedge
457
b19.Name = "Mesh"
458
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
459
p20 = Instance.new("Part", m)
460
p20.BrickColor = BrickColor.new("Really black")
461
p20.FormFactor = Enum.FormFactor.Custom
462
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
463
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
464
p20.CanCollide = false
465
p20.Locked = true
466
p20.Elasticity = 0
467
p20.BottomSurface = Enum.SurfaceType.Smooth
468
p20.TopSurface = Enum.SurfaceType.Smooth
469
b20 = Instance.new("BlockMesh", p20)
470
b20.Name = "Mesh"
471
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
472
p21 = Instance.new("Part", m)
473
p21.BrickColor = BrickColor.new("Bright blue")
474
p21.FormFactor = Enum.FormFactor.Custom
475
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
476
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
477
p21.CanCollide = false
478
p21.Locked = true
479
p21.Elasticity = 0
480
p21.BottomSurface = Enum.SurfaceType.Smooth
481
p21.TopSurface = Enum.SurfaceType.Smooth
482
b21 = Instance.new("SpecialMesh", p21)
483
b21.MeshType = Enum.MeshType.Wedge
484
b21.Name = "Mesh"
485
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
486
w1 = Instance.new("Weld", p1)
487
w1.Name = "Part_Weld"
488
w1.Part0 = p1
489
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
490
w1.Part1 = p2
491
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
492
w2 = Instance.new("Weld", p2)
493
w2.Name = "Part_Weld"
494
w2.Part0 = p2
495
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
496
w2.Part1 = p3
497
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
498
w3 = Instance.new("Weld", p3)
499
w3.Name = "Part_Weld"
500
w3.Part0 = p3
501
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
502
w3.Part1 = p4
503
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
504
w4 = Instance.new("Weld", p4)
505
w4.Name = "Part_Weld"
506
w4.Part0 = p4
507
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
508
w4.Part1 = p5
509
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
510
w5 = Instance.new("Weld", p5)
511
w5.Name = "Part_Weld"
512
w5.Part0 = p5
513
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
514
w5.Part1 = p6
515
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
516
w6 = Instance.new("Weld", p6)
517
w6.Name = "Part_Weld"
518
w6.Part0 = p6
519
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
520
w6.Part1 = p7
521
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
522
w7 = Instance.new("Weld", p7)
523
w7.Name = "Part_Weld"
524
w7.Part0 = p7
525
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
526
w7.Part1 = p8
527
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
528
w8 = Instance.new("Weld", p8)
529
w8.Name = "Part_Weld"
530
w8.Part0 = p8
531
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
532
w8.Part1 = p9
533
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
534
w9 = Instance.new("Weld", p9)
535
w9.Name = "Part_Weld"
536
w9.Part0 = p9
537
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
538
w9.Part1 = p10
539
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
540
w10 = Instance.new("Weld", p10)
541
w10.Name = "Part_Weld"
542
w10.Part0 = p10
543
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
544
w10.Part1 = p11
545
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
546
w11 = Instance.new("Weld", p11)
547
w11.Name = "Part_Weld"
548
w11.Part0 = p11
549
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
550
w11.Part1 = p12
551
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
552
w12 = Instance.new("Weld", p12)
553
w12.Name = "Part_Weld"
554
w12.Part0 = p12
555
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
556
w12.Part1 = p13
557
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
558
w13 = Instance.new("Weld", p13)
559
w13.Name = "Part_Weld"
560
w13.Part0 = p13
561
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
562
w13.Part1 = p14
563
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
564
w14 = Instance.new("Weld", p14)
565
w14.Name = "Part_Weld"
566
w14.Part0 = p14
567
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
568
w14.Part1 = p15
569
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
570
w15 = Instance.new("Weld", p15)
571
w15.Name = "Part_Weld"
572
w15.Part0 = p15
573
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
574
w15.Part1 = p16
575
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
576
w16 = Instance.new("Weld", p16)
577
w16.Name = "Part_Weld"
578
w16.Part0 = p16
579
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
580
w16.Part1 = p17
581
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
582
w17 = Instance.new("Weld", p17)
583
w17.Name = "Wedge_Weld"
584
w17.Part0 = p17
585
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
586
w17.Part1 = p18
587
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
588
w18 = Instance.new("Weld", p18)
589
w18.Name = "Wedge_Weld"
590
w18.Part0 = p18
591
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
592
w18.Part1 = p19
593
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
594
w19 = Instance.new("Weld", p19)
595
w19.Name = "Part_Weld"
596
w19.Part0 = p19
597
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
598
w19.Part1 = p20
599
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
600
w20 = Instance.new("Weld", p20)
601
w20.Name = "Part_Weld"
602
w20.Part0 = p20
603
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
604
w20.Part1 = p21
605
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
606
m.Parent = char
607
m:MakeJoints()
608
----------------------------------------------------
609
local cor = Instance.new("Part", char.Absolution)
610
cor.Name = "Thingy"
611
cor.Locked = true
612
cor.BottomSurface = 0
613
cor.CanCollide = false
614
cor.Size = Vector3.new(1, 13, 1)
615
cor.Transparency = 1
616
cor.TopSurface = 0
617
corw = Instance.new("Weld", cor)
618
corw.Part0 = rarm
619
corw.Part1 = cor
620
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
621
corw.C1 = CFrame.new(0, 0, 0)
622
weld1 = Instance.new("Weld", char.Absolution)
623
weld1.Part0 = cor
624
weld1.Part1 = p6
625
weld1.C0 = CFrame.new(0, 0, 0)
626
----------------------------------------------------
627
hitb = Instance.new("Part", char.Absolution)
628
hitb.Name = "Thingy2"
629
hitb.Locked = true
630
hitb.BottomSurface = 0
631
hitb.CanCollide = false
632
hitb.Size = Vector3.new(0, 8, 6)
633
hitb.Transparency = 1
634
hitb.TopSurface = 0
635
weld2 = Instance.new("Weld", char.Absolution)
636
weld2.Part0 = hitb
637
weld2.Part1 = p12
638
weld2.C0 = CFrame.new(0, .6, 1)
639
----------------------------------------------------
640
local m = Instance.new("Model")
641
m.Name = "Claw"
642
p1 = Instance.new("Part", m)
643
p1.BrickColor = BrickColor.new("Really black")
644
p1.FormFactor = Enum.FormFactor.Custom
645
p1.Size = Vector3.new(1.5, 0.5, 0.5)
646
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
647
p1.CanCollide = false
648
p1.Locked = true
649
p1.BottomSurface = Enum.SurfaceType.Smooth
650
p1.TopSurface = Enum.SurfaceType.Smooth
651
b1 = Instance.new("BlockMesh", p1)
652
b1.Name = "Mesh"
653
p2 = Instance.new("WedgePart", m)
654
p2.BrickColor = BrickColor.new("Really black")
655
p2.Name = "Wedge"
656
p2.FormFactor = Enum.FormFactor.Custom
657
p2.Size = Vector3.new(3, 1, 0.5)
658
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
659
p2.CanCollide = false
660
p2.Locked = true
661
p2.BottomSurface = Enum.SurfaceType.Smooth
662
p2.TopSurface = Enum.SurfaceType.Smooth
663
p3 = Instance.new("Part", m)
664
p3.BrickColor = BrickColor.new("Really black")
665
p3.FormFactor = Enum.FormFactor.Custom
666
p3.Size = Vector3.new(1.5, 0.5, 0.5)
667
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
668
p3.CanCollide = false
669
p3.Locked = true
670
p3.BottomSurface = Enum.SurfaceType.Smooth
671
p3.TopSurface = Enum.SurfaceType.Smooth
672
b2 = Instance.new("BlockMesh", p3)
673
b2.Name = "Mesh"
674
p4 = Instance.new("WedgePart", m)
675
p4.BrickColor = BrickColor.new("Really black")
676
p4.Name = "Wedge"
677
p4.FormFactor = Enum.FormFactor.Custom
678
p4.Size = Vector3.new(3, 1, 0.5)
679
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
680
p4.CanCollide = false
681
p4.Locked = true
682
p4.BottomSurface = Enum.SurfaceType.Smooth
683
p4.TopSurface = Enum.SurfaceType.Smooth
684
p5 = Instance.new("Part", m)
685
p5.BrickColor = BrickColor.new("Really black")
686
p5.FormFactor = Enum.FormFactor.Custom
687
p5.Size = Vector3.new(1.5, 0.5, 0.5)
688
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
689
p5.CanCollide = false
690
p5.Locked = true
691
p5.BottomSurface = Enum.SurfaceType.Smooth
692
p5.TopSurface = Enum.SurfaceType.Smooth
693
b3 = Instance.new("BlockMesh", p5)
694
b3.Name = "Mesh"
695
p6 = Instance.new("Part", m)
696
p6.BrickColor = BrickColor.new("Really black")
697
p6.FormFactor = Enum.FormFactor.Custom
698
p6.Size = Vector3.new(1.5, 0.5, 0.5)
699
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
700
p6.CanCollide = false
701
p6.Locked = true
702
p6.BottomSurface = Enum.SurfaceType.Smooth
703
p6.TopSurface = Enum.SurfaceType.Smooth
704
b4 = Instance.new("BlockMesh", p6)
705
b4.Name = "Mesh"
706
p7 = Instance.new("Part", m)
707
p7.BrickColor = BrickColor.new("Really black")
708
p7.FormFactor = Enum.FormFactor.Custom
709
p7.Size = Vector3.new(3, 1, 1.20000005)
710
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
711
p7.CanCollide = false
712
p7.Locked = true
713
p7.BottomSurface = Enum.SurfaceType.Smooth
714
p7.TopSurface = Enum.SurfaceType.Smooth
715
b5 = Instance.new("BlockMesh", p7)
716
b5.Name = "Mesh"
717
p8 = Instance.new("Part", m)
718
p8.BrickColor = BrickColor.new("Bright blue")
719
p8.FormFactor = Enum.FormFactor.Symmetric
720
p8.Size = Vector3.new(1, 1, 1)
721
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
722
p8.CanCollide = false
723
p8.Locked = true
724
b6 = Instance.new("SpecialMesh", p8)
725
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
726
b6.TextureId = ""
727
b6.MeshType = Enum.MeshType.FileMesh
728
b6.Name = "Mesh"
729
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
730
p9 = Instance.new("Part", m)
731
p9.BrickColor = BrickColor.new("Really black")
732
p9.FormFactor = Enum.FormFactor.Custom
733
p9.Size = Vector3.new(1.5, 0.5, 0.5)
734
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
735
p9.CanCollide = false
736
p9.Locked = true
737
p9.BottomSurface = Enum.SurfaceType.Smooth
738
p9.TopSurface = Enum.SurfaceType.Smooth
739
b7 = Instance.new("BlockMesh", p9)
740
b7.Name = "Mesh"
741
p10 = Instance.new("Part", m)
742
p10.BrickColor = BrickColor.new("Bright blue")
743
p10.FormFactor = Enum.FormFactor.Symmetric
744
p10.Size = Vector3.new(1, 1, 1)
745
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
746
p10.CanCollide = false
747
p10.Locked = true
748
b8 = Instance.new("SpecialMesh", p10)
749
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
750
b8.TextureId = ""
751
b8.MeshType = Enum.MeshType.FileMesh
752
b8.Name = "Mesh"
753
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
754
p11 = Instance.new("Part", m)
755
p11.BrickColor = BrickColor.new("Really black")
756
p11.FormFactor = Enum.FormFactor.Custom
757
p11.Size = Vector3.new(1.5, 0.5, 0.5)
758
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
759
p11.CanCollide = false
760
p11.Locked = true
761
p11.BottomSurface = Enum.SurfaceType.Smooth
762
p11.TopSurface = Enum.SurfaceType.Smooth
763
b9 = Instance.new("BlockMesh", p11)
764
b9.Name = "Mesh"
765
p12 = Instance.new("Part", m)
766
p12.BrickColor = BrickColor.new("Really black")
767
p12.FormFactor = Enum.FormFactor.Custom
768
p12.Size = Vector3.new(1.5, 0.5, 0.5)
769
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
770
p12.CanCollide = false
771
p12.Locked = true
772
p12.BottomSurface = Enum.SurfaceType.Smooth
773
p12.TopSurface = Enum.SurfaceType.Smooth
774
b10 = Instance.new("BlockMesh", p12)
775
b10.Name = "Mesh"
776
p13 = Instance.new("Part", m)
777
p13.BrickColor = BrickColor.new("Really black")
778
p13.FormFactor = Enum.FormFactor.Custom
779
p13.Size = Vector3.new(1.5, 0.5, 0.5)
780
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
781
p13.CanCollide = false
782
p13.Locked = true
783
p13.BottomSurface = Enum.SurfaceType.Smooth
784
p13.TopSurface = Enum.SurfaceType.Smooth
785
b11 = Instance.new("BlockMesh", p13)
786
b11.Name = "Mesh"
787
p14 = Instance.new("Part", m)
788
p14.BrickColor = BrickColor.new("Bright blue")
789
p14.FormFactor = Enum.FormFactor.Symmetric
790
p14.Size = Vector3.new(1, 1, 1)
791
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
792
p14.CanCollide = false
793
p14.Locked = true
794
b12 = Instance.new("SpecialMesh", p14)
795
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
796
b12.TextureId = ""
797
b12.MeshType = Enum.MeshType.FileMesh
798
b12.Name = "Mesh"
799
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
800
p15 = Instance.new("Part", m)
801
p15.BrickColor = BrickColor.new("Medium stone grey")
802
p15.Transparency = 1
803
p15.Name = "ArmPart"
804
p15.FormFactor = Enum.FormFactor.Custom
805
p15.Size = Vector3.new(2, 1, 1)
806
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
807
p15.CanCollide = false
808
p15.Locked = true
809
p15.BottomSurface = Enum.SurfaceType.Smooth
810
p15.TopSurface = Enum.SurfaceType.Smooth
811
b13 = Instance.new("BlockMesh", p15)
812
b13.Name = "Mesh"
813
p16 = Instance.new("Part", m)
814
p16.BrickColor = BrickColor.new("Really black")
815
p16.FormFactor = Enum.FormFactor.Custom
816
p16.Size = Vector3.new(3, 1, 2.4000001)
817
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
818
p16.CanCollide = false
819
p16.Locked = true
820
p16.BottomSurface = Enum.SurfaceType.Smooth
821
p16.TopSurface = Enum.SurfaceType.Smooth
822
b14 = Instance.new("BlockMesh", p16)
823
b14.Name = "Mesh"
824
p17 = Instance.new("Part", m)
825
p17.BrickColor = BrickColor.new("Really black")
826
p17.FormFactor = Enum.FormFactor.Custom
827
p17.Size = Vector3.new(1.5, 0.5, 0.5)
828
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
829
p17.CanCollide = false
830
p17.Locked = true
831
p17.BottomSurface = Enum.SurfaceType.Smooth
832
p17.TopSurface = Enum.SurfaceType.Smooth
833
b15 = Instance.new("BlockMesh", p17)
834
b15.Name = "Mesh"
835
p18 = Instance.new("Part", m)
836
p18.BrickColor = BrickColor.new("Bright blue")
837
p18.FormFactor = Enum.FormFactor.Symmetric
838
p18.Size = Vector3.new(1, 1, 1)
839
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
840
p18.CanCollide = false
841
p18.Locked = true
842
b16 = Instance.new("SpecialMesh", p18)
843
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
844
b16.TextureId = ""
845
b16.MeshType = Enum.MeshType.FileMesh
846
b16.Name = "Mesh"
847
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
848
p19 = Instance.new("Part", m)
849
p19.BrickColor = BrickColor.new("Bright blue")
850
p19.FormFactor = Enum.FormFactor.Symmetric
851
p19.Size = Vector3.new(1, 1, 1)
852
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
853
p19.CanCollide = false
854
p19.Locked = true
855
b17 = Instance.new("SpecialMesh", p19)
856
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
857
b17.TextureId = ""
858
b17.MeshType = Enum.MeshType.FileMesh
859
b17.Name = "Mesh"
860
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
861
p20 = Instance.new("Part", m)
862
p20.BrickColor = BrickColor.new("Really black")
863
p20.FormFactor = Enum.FormFactor.Custom
864
p20.Size = Vector3.new(3, 1, 2.4000001)
865
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
866
p20.CanCollide = false
867
p20.Locked = true
868
p20.BottomSurface = Enum.SurfaceType.Smooth
869
p20.TopSurface = Enum.SurfaceType.Smooth
870
b18 = Instance.new("BlockMesh", p20)
871
b18.Name = "Mesh"
872
p21 = Instance.new("Part", m)
873
p21.BrickColor = BrickColor.new("Really black")
874
p21.FormFactor = Enum.FormFactor.Custom
875
p21.Size = Vector3.new(3, 1, 1.19999993)
876
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
877
p21.CanCollide = false
878
p21.Locked = true
879
p21.BottomSurface = Enum.SurfaceType.Smooth
880
p21.TopSurface = Enum.SurfaceType.Smooth
881
b19 = Instance.new("BlockMesh", p21)
882
b19.Name = "Mesh"
883
p22 = Instance.new("WedgePart", m)
884
p22.BrickColor = BrickColor.new("Really black")
885
p22.Name = "Wedge"
886
p22.FormFactor = Enum.FormFactor.Custom
887
p22.Size = Vector3.new(3, 1, 0.5)
888
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
889
p22.CanCollide = false
890
p22.Locked = true
891
p22.BottomSurface = Enum.SurfaceType.Smooth
892
p22.TopSurface = Enum.SurfaceType.Smooth
893
p23 = Instance.new("Part", m)
894
p23.BrickColor = BrickColor.new("Really black")
895
p23.FormFactor = Enum.FormFactor.Custom
896
p23.Size = Vector3.new(1.5, 0.5, 0.5)
897
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
898
p23.CanCollide = false
899
p23.Locked = true
900
p23.BottomSurface = Enum.SurfaceType.Smooth
901
p23.TopSurface = Enum.SurfaceType.Smooth
902
b20 = Instance.new("BlockMesh", p23)
903
b20.Name = "Mesh"
904
p24 = Instance.new("WedgePart", m)
905
p24.BrickColor = BrickColor.new("Really black")
906
p24.Name = "Wedge"
907
p24.FormFactor = Enum.FormFactor.Custom
908
p24.Size = Vector3.new(3, 1, 0.5)
909
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
910
p24.CanCollide = false
911
p24.Locked = true
912
p24.BottomSurface = Enum.SurfaceType.Smooth
913
p24.TopSurface = Enum.SurfaceType.Smooth
914
p25 = Instance.new("Part", m)
915
p25.BrickColor = BrickColor.new("Bright blue")
916
p25.FormFactor = Enum.FormFactor.Symmetric
917
p25.Size = Vector3.new(1, 1, 1)
918
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
919
p25.CanCollide = false
920
p25.Locked = true
921
p25.BottomSurface = Enum.SurfaceType.Smooth
922
p25.TopSurface = Enum.SurfaceType.Smooth
923
b21 = Instance.new("SpecialMesh", p25)
924
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
925
b21.TextureId = ""
926
b21.MeshType = Enum.MeshType.FileMesh
927
b21.Name = "Mesh"
928
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
929
p26 = Instance.new("Part", m)
930
p26.BrickColor = BrickColor.new("Really black")
931
p26.FormFactor = Enum.FormFactor.Symmetric
932
p26.Size = Vector3.new(1, 1, 1)
933
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
934
p26.CanCollide = false
935
p26.Locked = true
936
p26.BottomSurface = Enum.SurfaceType.Smooth
937
p26.TopSurface = Enum.SurfaceType.Smooth
938
b22 = Instance.new("SpecialMesh", p26)
939
b22.MeshType = Enum.MeshType.Brick
940
b22.Name = "Mesh"
941
w1 = Instance.new("Weld", p1)
942
w1.Name = "Wedge_Weld"
943
w1.Part0 = p1
944
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
945
w1.Part1 = p2
946
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
947
w2 = Instance.new("Weld", p2)
948
w2.Name = "Part_Weld"
949
w2.Part0 = p2
950
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
951
w2.Part1 = p3
952
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
953
w3 = Instance.new("Weld", p3)
954
w3.Name = "Wedge_Weld"
955
w3.Part0 = p3
956
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
957
w3.Part1 = p4
958
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
959
w4 = Instance.new("Weld", p4)
960
w4.Name = "Part_Weld"
961
w4.Part0 = p4
962
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
963
w4.Part1 = p5
964
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
965
w5 = Instance.new("Weld", p5)
966
w5.Name = "Part_Weld"
967
w5.Part0 = p5
968
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
969
w5.Part1 = p6
970
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
971
w6 = Instance.new("Weld", p6)
972
w6.Name = "Part_Weld"
973
w6.Part0 = p6
974
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
975
w6.Part1 = p7
976
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
977
w7 = Instance.new("Weld", p7)
978
w7.Name = "Part_Weld"
979
w7.Part0 = p7
980
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
981
w7.Part1 = p8
982
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
983
w8 = Instance.new("Weld", p8)
984
w8.Name = "Part_Weld"
985
w8.Part0 = p8
986
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
987
w8.Part1 = p9
988
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
989
w9 = Instance.new("Weld", p9)
990
w9.Name = "Part_Weld"
991
w9.Part0 = p9
992
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
993
w9.Part1 = p10
994
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
995
w10 = Instance.new("Weld", p10)
996
w10.Name = "Part_Weld"
997
w10.Part0 = p10
998
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
999
w10.Part1 = p11
1000
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1001
w11 = Instance.new("Weld", p11)
1002
w11.Name = "Part_Weld"
1003
w11.Part0 = p11
1004
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1005
w11.Part1 = p12
1006
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1007
w12 = Instance.new("Weld", p12)
1008
w12.Name = "Part_Weld"
1009
w12.Part0 = p12
1010
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1011
w12.Part1 = p13
1012
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1013
w13 = Instance.new("Weld", p13)
1014
w13.Name = "Part_Weld"
1015
w13.Part0 = p13
1016
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1017
w13.Part1 = p14
1018
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1019
w14 = Instance.new("Weld", p14)
1020
w14.Name = "ArmPart_Weld"
1021
w14.Part0 = p14
1022
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1023
w14.Part1 = p15
1024
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1025
w15 = Instance.new("Weld", p15)
1026
w15.Name = "Part_Weld"
1027
w15.Part0 = p15
1028
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1029
w15.Part1 = p16
1030
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1031
w16 = Instance.new("Weld", p16)
1032
w16.Name = "Part_Weld"
1033
w16.Part0 = p16
1034
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1035
w16.Part1 = p17
1036
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1037
w17 = Instance.new("Weld", p17)
1038
w17.Name = "Part_Weld"
1039
w17.Part0 = p17
1040
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1041
w17.Part1 = p18
1042
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1043
w18 = Instance.new("Weld", p18)
1044
w18.Name = "Part_Weld"
1045
w18.Part0 = p18
1046
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1047
w18.Part1 = p19
1048
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1049
w19 = Instance.new("Weld", p19)
1050
w19.Name = "Part_Weld"
1051
w19.Part0 = p19
1052
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1053
w19.Part1 = p20
1054
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1055
w20 = Instance.new("Weld", p20)
1056
w20.Name = "Part_Weld"
1057
w20.Part0 = p20
1058
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1059
w20.Part1 = p21
1060
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1061
w21 = Instance.new("Weld", p21)
1062
w21.Name = "Wedge_Weld"
1063
w21.Part0 = p21
1064
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1065
w21.Part1 = p22
1066
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1067
w22 = Instance.new("Weld", p22)
1068
w22.Name = "Part_Weld"
1069
w22.Part0 = p22
1070
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1071
w22.Part1 = p23
1072
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1073
w23 = Instance.new("Weld", p23)
1074
w23.Name = "Wedge_Weld"
1075
w23.Part0 = p23
1076
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1077
w23.Part1 = p24
1078
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1079
w24 = Instance.new("Weld", p24)
1080
w24.Name = "Part_Weld"
1081
w24.Part0 = p24
1082
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1083
w24.Part1 = p25
1084
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1085
w25 = Instance.new("Weld", p25)
1086
w25.Name = "Part_Weld"
1087
w25.Part0 = p25
1088
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1089
w25.Part1 = p26
1090
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1091
m.Parent = char
1092
m:MakeJoints()
1093
----------------------------------------------------
1094
local cor2 = Instance.new("Part", char.Claw)
1095
cor2.Name = "Thingy"
1096
cor2.Locked = true
1097
cor2.BottomSurface = 0
1098
cor2.CanCollide = false
1099
cor2.Size = Vector3.new(2, 1, 1)
1100
cor2.Transparency = 1
1101
cor2.TopSurface = 0
1102
corw2 = Instance.new("Weld", cor2)
1103
corw2.Part0 = larm
1104
corw2.Part1 = cor2
1105
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1106
corw2.C1 = CFrame.new(0, 0, 0)
1107
weld2 = Instance.new("Weld", char.Claw)
1108
weld2.Part0 = cor2
1109
weld2.Part1 = char.Claw.ArmPart
1110
weld2.C0 = CFrame.new(0, 0, 0)
1111
----------------------------------------------------
1112
function weld5(part0, part1, c0, c1)
1113
    weeld=Instance.new("Weld", part0)
1114
    weeld.Part0=part0
1115
    weeld.Part1=part1
1116
    weeld.C0=c0
1117
    weeld.C1=c1
1118
    return weeld
1119
end
1120
----------------------------------------------------
1121
function newRay(start,face,range,wat)
1122
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1123
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1124
	return rey,hit,pos
1125
end
1126
----------------------------------------------------
1127
mod5 = Instance.new("Model",char)
1128
1129
function FindNearestTorso(Position,Distance,SinglePlayer)
1130
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1131
        local List = {}
1132
        for i,v in pairs(workspace:GetChildren())do
1133
            if v:IsA("Model")then
1134
                if v:findFirstChild("Torso")then
1135
                    if v ~= char then
1136
                        if(v.Torso.Position -Position).magnitude <= Distance then
1137
                            table.insert(List,v)
1138
                        end 
1139
                    end 
1140
                end 
1141
            end 
1142
        end
1143
    return List
1144
end
1145
1146
function Landing()
1147
    part=Instance.new('Part',mod5)
1148
    part.Anchored=true
1149
    part.CanCollide=false
1150
    part.FormFactor='Custom'
1151
    part.Size=Vector3.new(.2,.2,.2)
1152
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1153
    part.Transparency=.7
1154
    part.BrickColor=BrickColor.new('Really black')
1155
    mesh=Instance.new('SpecialMesh',part)
1156
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1157
    mesh.Scale=Vector3.new(10,5,10)
1158
1159
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1160
        if v:FindFirstChild('Humanoid') then
1161
            v.Humanoid:TakeDamage(math.random(20,30))
1162
            v.Humanoid.PlatformStand = true
1163
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1164
        end
1165
    end
1166
1167
    coroutine.resume(coroutine.create(function() 
1168
        for i=0,3.8,0.05 do
1169
            wait()
1170
            part.CFrame=part.CFrame
1171
            part.Transparency=i
1172
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1173
            end
1174
        part.Parent = nil
1175
    end))
1176
end
1177
----------------------------------------------------
1178
mod4 = Instance.new("Model",char)
1179
1180
ptez = {0.7, 0.8, 0.9, 1}
1181
1182
function FindNearestTorso(Position,Distance,SinglePlayer)
1183
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1184
        local List = {}
1185
        for i,v in pairs(workspace:GetChildren())do
1186
            if v:IsA("Model")then
1187
                if v:findFirstChild("Torso")then
1188
                    if v ~= char then
1189
                        if(v.Torso.Position -Position).magnitude <= Distance then
1190
                            table.insert(List,v)
1191
                        end 
1192
                    end 
1193
                end 
1194
            end 
1195
        end
1196
    return List
1197
end
1198
1199
function GroundPound()
1200
    part=Instance.new('Part',mod4)
1201
    part.Anchored=true
1202
    part.CanCollide=false
1203
    part.FormFactor='Custom'
1204
    part.Size=Vector3.new(.2,.2,.2)
1205
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1206
    part.Transparency=.7
1207
    part.BrickColor=BrickColor.new('Really black')
1208
    mesh=Instance.new('SpecialMesh',part)
1209
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1210
    mesh.Scale=Vector3.new(3,3,3)
1211
    part2=Instance.new('Part',mod4)
1212
    part2.Anchored=true
1213
    part2.CanCollide=false
1214
    part2.FormFactor='Custom'
1215
    part2.Size=Vector3.new(.2,.2,.2)
1216
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1217
    part2.Transparency=.7
1218
    part2.BrickColor=BrickColor.new('Really red')
1219
    mesh2=Instance.new('SpecialMesh',part2)
1220
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1221
    mesh2.Scale=Vector3.new(3,1.5,3)
1222
    x = Instance.new("Sound",char)
1223
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1224
    x.Pitch = ptez[math.random(1,#ptez)]
1225
    x.Volume = 1
1226
    wait(.1)
1227
    x:Play()
1228
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1229
        if v:FindFirstChild('Humanoid') then
1230
            v.Humanoid:TakeDamage(math.random(8,15))
1231
        end
1232
    end
1233
    coroutine.resume(coroutine.create(function() 
1234
        for i=0,0.62,0.13 do
1235
            wait()
1236
            part.CFrame=part.CFrame
1237
            part.Transparency=i
1238
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1239
            part2.CFrame=part2.CFrame
1240
            part2.Transparency=i
1241
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1242
            end
1243
        part.Parent=nil
1244
        part2.Parent=nil
1245
        x:Destroy()
1246
    end))
1247
end
1248
----------------------------------------------------
1249
mod=Instance.new('Model',char)
1250
1251
function charge()
1252
    hed.Velocity=hed.CFrame.lookVector*200
1253
    part=Instance.new('Part',mod)
1254
    part.Anchored=true
1255
    part.CanCollide=false
1256
    part.FormFactor='Custom'
1257
    part.Size=Vector3.new(.2,.2,.2)
1258
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1259
    part.Transparency=.7
1260
    part.BrickColor=BrickColor.new('Black')
1261
    mesh=Instance.new('SpecialMesh',part)
1262
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1263
    mesh.Scale=Vector3.new(10,5,10)
1264
    part2=part:clone()
1265
    part2.Parent=mod
1266
    part2.BrickColor=BrickColor.new('Bright red')
1267
    mesh2=mesh:clone()
1268
    mesh2.Parent=part2
1269
    mesh2.Scale=Vector3.new(20,10,20)
1270
    part3=part2:clone()
1271
    part3.Parent = mod
1272
    part3.BrickColor=BrickColor.new('Really black')
1273
    mesh3=mesh2:clone()
1274
    mesh2.Parent=part3
1275
    mesh3.Scale=Vector3.new(30,15,30)
1276
    coroutine.resume(coroutine.create(function() 
1277
        for i=0,1,0.1 do
1278
            wait()
1279
            part.CFrame=part.CFrame
1280
            part.Transparency=i
1281
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1282
            part2.CFrame=part2.CFrame
1283
            part2.Transparency=i
1284
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1285
            part3.CFrame=part3.CFrame
1286
            part3.Transparency=i
1287
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1288
            end
1289
        part.Parent=nil
1290
        part2.Parent=nil
1291
        part3.Parent = nil
1292
    end))
1293
end
1294
----------------------------------------------------
1295
function FindNearestTorso(Position,Distance,SinglePlayer)
1296
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1297
        local List = {}
1298
        for i,v in pairs(workspace:GetChildren())do
1299
            if v:IsA("Model")then
1300
                if v:findFirstChild("Torso")then
1301
                    if v ~= char then
1302
                        if(v.Torso.Position -Position).magnitude <= Distance then
1303
                            table.insert(List,v)
1304
                        end 
1305
                    end 
1306
                end 
1307
            end 
1308
        end
1309
    return List
1310
end
1311
1312
mod3 = Instance.new("Model",rleg)
1313
1314
function Stomp()
1315
    part=Instance.new('Part',mod3)
1316
    part.Anchored=true
1317
    part.CanCollide=false
1318
    part.FormFactor='Custom'
1319
    part.Size=Vector3.new(.2,.2,.2)
1320
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1321
    part.Transparency=.7
1322
    part.BrickColor=BrickColor.new('Bright green')
1323
    mesh=Instance.new('SpecialMesh',part)
1324
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1325
    mesh.Scale=Vector3.new(25,25,25)
1326
    part2=part:clone()
1327
    part2.Parent=mod3
1328
    part2.BrickColor=BrickColor.new('Bright green')
1329
    mesh2=mesh:clone()
1330
    mesh2.Parent=part2
1331
    mesh2.Scale=Vector3.new(15,15,15)
1332
    part3=part:clone()
1333
    part3.Parent=mod3
1334
    part3.TopSurface=0
1335
    part3.BottomSurface=0
1336
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1337
    mesh3=Instance.new('SpecialMesh',part3)
1338
    mesh3.MeshType = 3
1339
    mesh3.Scale=Vector3.new(12,12,12)
1340
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1341
        if v:FindFirstChild('Humanoid') then
1342
            v.Humanoid:TakeDamage(math.random(20,60))
1343
            v.Humanoid.PlatformStand = true
1344
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1345
        end
1346
    end 
1347
    coroutine.resume(coroutine.create(function() 
1348
        for i=0,3.8,0.05 do
1349
            wait()
1350
            part.CFrame=part.CFrame
1351
            part.Transparency=i
1352
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1353
            part2.CFrame=part2.CFrame
1354
            part2.Transparency=i
1355
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1356
            part3.CFrame=part3.CFrame
1357
            part3.Transparency=i
1358
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1359
        end
1360
    end))
1361
end
1362
----------------------------------------------------
1363
1364
local acos = math.acos
1365
local sqrt = math.sqrt
1366
local Vec3 = Vector3.new
1367
local fromAxisAngle = CFrame.fromAxisAngle
1368
1369
local function toAxisAngle(CFr)
1370
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1371
        local Angle = math.acos((R00+R11+R22-1)/2)
1372
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1373
        A = A == 0 and 0.00001 or A
1374
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1375
        B = B == 0 and 0.00001 or B
1376
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1377
        C = C == 0 and 0.00001 or C
1378
        local x = (R21-R12)/sqrt(A)
1379
        local y = (R02-R20)/sqrt(B)
1380
        local z = (R10-R01)/sqrt(C)
1381
        return Vec3(x,y,z),Angle
1382
end
1383
1384
function ApplyTrig(Num,Func)
1385
        local Min,Max = Func(0),Func(1)
1386
        local i = Func(Num)
1387
        return (i-Min)/(Max-Min)
1388
        --[[if Func == "sin" then
1389
                return (math.sin((1-Num)*math.pi)+1)/2
1390
        elseif Func == "cos" then
1391
                return (math.cos((1-Num)*math.pi)+1)/2
1392
        end]]
1393
end
1394
1395
function LerpCFrame(CFrame1,CFrame2,Num)
1396
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1397
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1398
end
1399
1400
function Crater(Torso,Radius)
1401
        Spawn(function()
1402
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1403
        local Ignore = {}
1404
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1405
                if v.Character ~= nil then
1406
                        Ignore[#Ignore+1] = v.Character
1407
                end
1408
        end
1409
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1410
        if Hit == nil then return end
1411
        local Parts = {}
1412
        for i = 1,360,10 do
1413
                local P = Instance.new("Part",Torso.Parent)
1414
                P.Anchored = true
1415
                P.FormFactor = "Custom"
1416
                P.BrickColor = Hit.BrickColor
1417
                P.Material = Hit.Material
1418
                P.TopSurface = "Smooth"
1419
                P.BottomSurface = "Smooth"
1420
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1421
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1422
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1423
                if math.random(0,5) == 0 then -- rubble
1424
                        local P = Instance.new("Part",Torso.Parent)
1425
                        P.Anchored = true
1426
                        P.FormFactor = "Custom"
1427
                        P.BrickColor = Hit.BrickColor
1428
                        P.Material = Hit.Material
1429
                        P.TopSurface = "Smooth"
1430
                        P.BottomSurface = "Smooth"
1431
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1432
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1433
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1434
                end
1435
        end
1436
        for i = 0,1,0.05 do
1437
                for i2,v in pairs(Parts) do
1438
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1439
                end
1440
                wait(0.02)
1441
        end
1442
        for i,v in pairs(Parts) do
1443
                if v[1].Size.X > 2.1 then
1444
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1445
                end
1446
                v[1].Anchored = false
1447
        end
1448
        for i = 0,1,0.05 do
1449
                for i2,v in pairs(Parts) do
1450
                        v[1].Transparency = i
1451
                        if i == 1 then
1452
                                v[1]:Destroy()
1453
                        elseif i >= 0.25 then
1454
                                v[1].CanCollide = false
1455
                        end
1456
                end
1457
                wait(0.02)
1458
        end
1459
        Parts = nil
1460
        end)
1461
end
1462
1463
----------------------------------------------------
1464
mouse.KeyDown:connect(function(key)
1465
    if key == "r" then
1466
        larm.BrickColor = BrickColor.new("Bright red")
1467
        rarm.BrickColor = BrickColor.new("Bright red")
1468
        if Debounces.CanAttack == true then
1469
        Debounces.CanAttack = false
1470
        Debounces.on = true
1471
        Debounces.NoIdl = true
1472
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1473
        hit = ht.Parent
1474
        if ht and hit:IsA("Model") then
1475
                if hit:FindFirstChild("Humanoid") then
1476
                    if hit.Name ~= p.Name then
1477
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1478
                                Debounces.Slashed = true]]--
1479
                                    hit:FindFirstChild("Humanoid"):TakeDamage(10)
1480
                                wait(1)
1481
                                --Debounces.Slashed = false
1482
                        --end
1483
                    end
1484
                end
1485
        elseif ht and hit:IsA("Hat") then
1486
            if hit.Parent.Name ~= p.Name then
1487
                if hit.Parent:FindFirstChild("Humanoid") then
1488
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1489
                                Debounces.Slashed = true]]--
1490
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
1491
                                wait(1)
1492
                    --Debounces.Slashed = false
1493
                end
1494
            end
1495
        end    
1496
    end)
1497
q = Instance.new("Sound",hed)
1498
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1499
q.Pitch = 0.85
1500
q.Looped = false
1501
q1 = Instance.new("Sound",hed)
1502
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1503
q1.Pitch = 0.85
1504
q1.Looped = false
1505
q:Play()
1506
q1:Play()
1507
    for i = 1,20 do
1508
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1509
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1510
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1511
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1512
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1513
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1514
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1515
        if Debounces.on == false then break end
1516
    wait()
1517
end
1518
n = Instance.new("Sound",hed)
1519
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1520
n.Pitch = 0.94
1521
n.Looped = false
1522
n1 = Instance.new("Sound",hed)
1523
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1524
n1.Pitch = 0.94
1525
n1.Looped = false
1526
n:Play()
1527
n1:Play()
1528
b = Instance.new("Sound",hed)
1529
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1530
b.Pitch = 0.94
1531
b.Looped = false
1532
b1 = Instance.new("Sound",hed)
1533
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1534
b1.Pitch = 0.94
1535
b1.Looped = false
1536
b:Play()
1537
b1:Play()
1538
    for i = 1,26 do
1539
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1540
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1541
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1542
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1543
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1544
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1545
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1546
        if Debounces.on == false then break end
1547
    wait()
1548
end
1549
wait(.5)
1550
to:disconnect()
1551
q:Destroy()
1552
q1:Destroy()
1553
n:Destroy()
1554
n1:Destroy()
1555
larm.BrickColor = BrickColor.new("Really black")
1556
rarm.BrickColor = BrickColor.new("Really black")
1557
    if Debounces.CanAttack == false then
1558
        Debounces.CanAttack = true
1559
        Debounces.on = false
1560
        Debounces.NoIdl = false
1561
            end
1562
        end
1563
    end
1564
end)
1565
----------------------------------------------------
1566
mouse.KeyDown:connect(function(key)
1567
    if key == "q" then
1568
        larm.BrickColor = BrickColor.new("Bright red")
1569
        rarm.BrickColor = BrickColor.new("Bright red")
1570
        if Debounces.CanAttack == true then
1571
        Debounces.CanAttack = false
1572
        Debounces.on = true
1573
        Debounces.NoIdl = true
1574
to = char.Absolution.Thingy2.Touched:connect(function(ht)
1575
        hit = ht.Parent
1576
        if ht and hit:IsA("Model") then
1577
                if hit:FindFirstChild("Humanoid") then
1578
                    if hit.Name ~= p.Name then
1579
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1580
                                Debounces.Slashed = true]]--
1581
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1582
                                wait(1)
1583
                                --Debounces.Slashed = false
1584
                        --end
1585
                    end
1586
                end
1587
        elseif ht and hit:IsA("Hat") then
1588
            if hit.Parent.Name ~= p.Name then
1589
                if hit.Parent:FindFirstChild("Humanoid") then
1590
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1591
                                Debounces.Slashed = true]]--
1592
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1593
                                wait(1)
1594
                    --Debounces.Slashed = false
1595
                end
1596
            end
1597
        end    
1598
    end)
1599
        for i = 1, 20 do
1600
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1601
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1602
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1603
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1604
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1605
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1606
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1607
        if Debounces.on == false then break end
1608
        wait()
1609
    end
1610
    z = Instance.new("Sound",hed)
1611
    z.SoundId = "rbxassetid://160069154"
1612
    z.Looped = false
1613
    z.Pitch = .9
1614
    z1 = Instance.new("Sound",hed)
1615
    z1.SoundId = "rbxassetid://160069154"
1616
    z1.Looped = false
1617
    z1.Pitch = .9
1618
    wait(0.01)
1619
    z:Play()
1620
    z1:Play()
1621
        for i = 1, 12 do
1622
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1623
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1624
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1625
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1626
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1627
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1628
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1629
        if Debounces.on == false then break end
1630
        wait()
1631
    end
1632
        for i = 1, 12 do
1633
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1634
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1635
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1636
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1637
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1638
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1639
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1640
        if Debounces.on == false then break end
1641
        wait()
1642
    end
1643
    z = Instance.new("Sound",hed)
1644
    z.SoundId = "rbxassetid://168586621"
1645
    z.Looped = false
1646
    z.Pitch = 1
1647
    z1 = Instance.new("Sound",hed)
1648
    z1.SoundId = "rbxassetid://168586621"
1649
    z1.Looped = false
1650
    z1.Pitch = 1
1651
    wait(0.01)
1652
    z:Play()
1653
    z1:Play()
1654
        for i = 1, 12 do
1655
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1656
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1657
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1658
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1659
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1660
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1661
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1662
        if Debounces.on == false then break end
1663
        wait()
1664
    end
1665
to:disconnect()
1666
larm.BrickColor = BrickColor.new("Really black")
1667
rarm.BrickColor = BrickColor.new("Really black")
1668
    if Debounces.CanAttack == false then
1669
        Debounces.CanAttack = true
1670
        Debounces.on = false
1671
        Debounces.NoIdl = false
1672
            end
1673
        end
1674
    end
1675
end)
1676
----------------------------------------------------
1677
Sit = false
1678
mouse.KeyDown:connect(function(key)
1679
    if key == "v" then
1680
        if Sit == false then
1681
            Sit = true
1682
            hum.WalkSpeed = 0.001
1683
        stanceToggle = "Sitting"
1684
    elseif Sit == true then
1685
        Sit = false
1686
            hum.WalkSpeed = 7
1687
        stanceToggle = "Normal"
1688
        end
1689
    end
1690
end)
1691
----------------------------------------------------
1692
mouse.KeyDown:connect(function(key)
1693
    if key == "t" then
1694
        if Debounces.CanAttack == true then
1695
        Debounces.CanAttack = false
1696
        Debounces.on = true
1697
        Debounces.NoIdl = true
1698
        for i = 1, 20 do
1699
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1700
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1701
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1702
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1703
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1704
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1705
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1706
            if Debounces.on == false then break end
1707
            wait()
1708
        end
1709
        Spawn(function()
1710
            local Parts = {}
1711
            for Y = -5,5 do
1712
                local P = Instance.new("Part",char)
1713
                P.Anchored = true
1714
                P.FormFactor = "Custom"
1715
                P.CanCollide = false
1716
                P.Size = Vector3.new(1,2,1)
1717
                P.TopSurface = "SmoothNoOutlines"
1718
                P.BottomSurface = "SmoothNoOutlines"
1719
                P.BrickColor = BrickColor.new("Really black")
1720
                P.Name = tostring(Y)
1721
                local i = (Y+5)/(10)
1722
                i = 1-math.cos(math.pi*i-(math.pi/2))
1723
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1724
                --[[P.Touched:connect(function(ht)
1725
                    local hit = ht.Parent
1726
                    if hit:FindFirstChild("Humanoid") then
1727
                        hit.Humanoid:TakeDamage(math.random(20,50))
1728
                    end
1729
                end)]]--
1730
        s = Instance.new("Sound",P)
1731
        s.SoundId = "rbxassetid://228343271"
1732
        s.Volume = .7
1733
        s.Pitch = 0.9
1734
        s:Play()
1735
P.Touched:connect(function(ht)
1736
        hit = ht.Parent
1737
        if ht and hit:IsA("Model") then
1738
                if hit:FindFirstChild("Humanoid") then
1739
                    if hit.Name ~= p.Name then
1740
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1741
                                Debounces.Slashed = true]]--
1742
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
1743
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1744
                                wait(1)
1745
                                --Debounces.Slashed = false
1746
                        --end
1747
                end
1748
                end
1749
        elseif ht and hit:IsA("Hat") then
1750
            if hit.Parent.Name ~= p.Name then
1751
                if hit.Parent:FindFirstChild("Humanoid") then
1752
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1753
                                Debounces.Slashed = true]]--
1754
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
1755
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1756
                                wait(1)
1757
                    --Debounces.Slashed = false
1758
                --end
1759
            end
1760
        end
1761
    end
1762
end)
1763
                Parts[#Parts+1] = P
1764
            end
1765
            local BREAKIT = false
1766
            local CParts = {}
1767
            local Rocks = {}
1768
            local LastPos = nil
1769
            for i = 1,70 do
1770
                for i2,v in pairs(Parts) do
1771
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1772
                    local cf = v.CFrame
1773
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1774
                    v.CFrame = cf
1775
                    v.Transparency = v.Transparency+0.02
1776
                    if v.Transparency >= 0.975 then BREAKIT = true end
1777
                    if v.Name == "0" then
1778
                        local Ignore = {}
1779
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1780
                            if v.Character ~= nil then
1781
                                Ignore[#Ignore+1] = v.Character
1782
                            end
1783
                        end
1784
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1785
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1786
                        if Hit ~= nil then
1787
                            if #Rocks == 0 then
1788
                                for i = 1,5 do
1789
                                    local P = Instance.new("Part",char)
1790
                                    Rocks[#Rocks+1] = P
1791
                                    P.Anchored = true
1792
                                    P.FormFactor = "Custom"
1793
                                    P.BrickColor = Hit.BrickColor
1794
                                    P.Material = Hit.Material
1795
                                    P.TopSurface = "Smooth"
1796
                                    P.BottomSurface = "Smooth"
1797
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1798
                                end
1799
                            end
1800
                            for i,P in pairs(Rocks) do
1801
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1802
                            end
1803
                            local P = Instance.new("Part",char)
1804
                            CParts[#CParts+1] = {P,tick()}
1805
                            P.Anchored = true
1806
                            P.FormFactor = "Custom"
1807
                            P.BrickColor = Hit.BrickColor
1808
                            P.Material = Hit.Material
1809
                            P.TopSurface = "Smooth"
1810
                            P.BottomSurface = "Smooth"
1811
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1812
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1813
                            Pos = Pos.p
1814
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1815
                            local P = P:Clone()
1816
                            CParts[#CParts+1] = {P,tick()}
1817
                            P.Parent = char
1818
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1819
                            Pos = Pos.p
1820
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1821
                            if LastPos ~= nil then
1822
                                local P = P:Clone()
1823
                                CParts[#CParts+1] = {P,tick()}
1824
                                P.Parent = char
1825
                                P.BrickColor = BrickColor.new("Really black")
1826
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1827
                                Pos = Pos.p
1828
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1829
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1830
                                --P.Velocity = Vector3.new(0,-1000,0)
1831
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1832
                            end
1833
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1834
                        end
1835
                    end
1836
                end
1837
                if BREAKIT then break end
1838
                wait(0.002)
1839
            end
1840
            for i,v in pairs(Rocks) do
1841
                CParts[#CParts+1] = {v,tick()}
1842
            end
1843
            for i,v in pairs(Parts) do
1844
                v:Destroy()
1845
            end
1846
            Parts = nil
1847
            while true do
1848
                local t = tick()
1849
                local p = nil
1850
                for i,v in pairs(CParts) do
1851
                    if t-v[2] > 4 then
1852
                        v[1].Transparency = v[1].Transparency+0.05
1853
                        if v[1].Transparency >= 1 then
1854
                            v[1]:Destroy()
1855
                            CParts[i] = nil
1856
                        end
1857
                    end
1858
                    p = v
1859
                end
1860
                if p == nil then break end
1861
                wait(0.002)
1862
            end
1863
            for i,v in pairs(CParts) do
1864
                v:Destroy()
1865
            end
1866
            CParts = {}
1867
        end)
1868
        for i = 1, 20 do
1869
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1870
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1871
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1872
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1873
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1874
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1875
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1876
            if Debounces.on == false then break end
1877
            wait()
1878
        end
1879
    if Debounces.CanAttack == false then
1880
        Debounces.CanAttack = true
1881
        Debounces.on = false
1882
        Debounces.NoIdl = false
1883
            end
1884
        end
1885
    end
1886
end)
1887
----------------------------------------------------
1888
mouse.KeyDown:connect(function(key)
1889
    if key == "e" then
1890
    larm.BrickColor = BrickColor.new("Bright red")
1891
    rarm.BrickColor = BrickColor.new("Bright red")
1892
        if Debounces.CanAttack == true then
1893
        Debounces.CanAttack = false
1894
        Debounces.on = true
1895
        Debounces.NoIdl = true
1896
        for i = 1, 18 do
1897
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1898
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1899
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1900
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1901
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1902
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1903
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1904
        if Debounces.on == false then break end
1905
            wait()
1906
        end
1907
        local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1908
        local rng = Instance.new("Part", char.Absolution.Handle)
1909
        rng.Anchored = true
1910
        rng.BrickColor = BrickColor.new("Really black")
1911
        rng.CanCollide = true
1912
        rng.FormFactor = 3
1913
        rng.Name = "Ring"
1914
        rng.Size = Vector3.new(1, 1, 1)
1915
        rng.CanCollide = false
1916
        rng.Transparency = 0.35
1917
        rng.TopSurface = 0
1918
        rng.BottomSurface = 0
1919
        rng.CFrame = HandCF
1920
        local rngm = Instance.new("SpecialMesh", rng)
1921
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
1922
        rngm.Scale = Vector3.new(1, 1, 2)
1923
            x = Instance.new("Sound", hed)
1924
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
1925
            x.Looped = false
1926
            x.Pitch = .7
1927
            x.Volume = 1
1928
            x1 = Instance.new("Sound", hed)
1929
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
1930
            x1.Looped = false
1931
            x1.Pitch = .7
1932
            x1.Volume = 1
1933
            x:Play()
1934
            x1:Play()
1935
            rngto = rng.Touched:connect(function(ht)
1936
            hit = ht.Parent
1937
            if ht and hit:IsA("Model") then
1938
                    if hit:FindFirstChild("Humanoid") then
1939
                        if hit.Name ~= p.Name then
1940
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1941
                                    Debounces.Slashed = true]]--
1942
                                    hit:FindFirstChild("Humanoid"):TakeDamage(4)
1943
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1944
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1945
                                    --Debounces.Slashed = false
1946
                            --end
1947
                        end
1948
                    end
1949
            elseif ht and hit:IsA("Hat") then
1950
                if hit.Parent.Name ~= p.Name then
1951
                    if hit.Parent:FindFirstChild("Humanoid") then
1952
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1953
                                    Debounces.Slashed = true]]--
1954
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
1955
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1956
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
1957
                        --Debounces.Slashed = false
1958
                    end
1959
                end
1960
            end    
1961
        end)
1962
                coroutine.wrap(function()
1963
                for i = 1, 60, 2 do
1964
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
1965
                rng.Size = rngm.Scale
1966
                rng.CFrame = HandCF
1967
                rng.Transparency = i/60
1968
                wait()
1969
                end
1970
                wait()
1971
                rng:Destroy()
1972
                end)()
1973
        for i = 1, 18 do
1974
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
1975
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1976
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1977
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1978
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1979
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1980
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1981
        if Debounces.on == false then break end
1982
            wait()
1983
        end
1984
        larm.BrickColor = BrickColor.new("Really black")
1985
        rarm.BrickColor = BrickColor.new("Really black")
1986
        x:Destroy()
1987
        x1:Destroy()
1988
    if Debounces.CanAttack == false then
1989
        Debounces.CanAttack = true
1990
        Debounces.on = false
1991
        Debounces.NoIdl = false
1992
            end
1993
        end
1994
    end
1995
end)
1996
----------------------------------------------------
1997
mouse.KeyDown:connect(function(key)
1998
	if key == "y" then
1999
		if Debounces.CanAttack == true then
2000
            Debounces.CanAttack = false
2001
            Debounces.on = true
2002
            Debounces.NoIdl = true
2003
				for i = 1, 15 do
2004
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2005
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2006
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2007
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2008
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2009
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2010
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2011
                    if Debounces.on == false then break end
2012
                    wait()
2013
                end
2014
				x = Instance.new("Sound",char)
2015
				x.SoundId = "rbxassetid://228343271"
2016
				x.Pitch = 1
2017
				x.Volume = .8
2018
				wait(.1)
2019
				x:Play()
2020
				Debounces.on = false
2021
				Debounces.Here = false
2022
				shot = shot + 1
2023
local rng = Instance.new("Part", char)
2024
rng.Anchored = true
2025
rng.BrickColor = BrickColor.new("Really black")
2026
rng.CanCollide = false
2027
rng.FormFactor = 3
2028
rng.Name = "Ring"
2029
rng.Size = Vector3.new(1, 1, 1)
2030
rng.Transparency = 0.35
2031
rng.TopSurface = 0
2032
rng.BottomSurface = 0
2033
rng2 = rng:clone()
2034
rng3 = rng2:clone()
2035
rng4 = rng2:clone()
2036
local rngm = Instance.new("SpecialMesh", rng)
2037
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2038
rngm.Scale = Vector3.new(10, 10, 1)
2039
rngm2 = rngm:clone()
2040
rngm2.Scale = Vector3.new(5, 5, 1)
2041
rngm3=rngm2:clone()
2042
rngm3.Parent = rng3
2043
rngm3.Scale = Vector3.new(8, 8, 1)
2044
rngm4 = rngm2:clone()
2045
rngm4.Parent = rng4
2046
rngm4.Scale = Vector3.new(6, 6, 1)
2047
local bem = Instance.new("Part", char)
2048
bem.Anchored = true
2049
bem.BrickColor = BrickColor.new("Really black")
2050
bem.CanCollide = false
2051
bem.FormFactor = 3
2052
bem.Name = "Beam" .. shot
2053
bem.Size = Vector3.new(1, 1, 1)
2054
bem.Transparency = 0.35
2055
bem.TopSurface = 0
2056
bem.BottomSurface = 0
2057
local bemm = Instance.new("SpecialMesh", bem)
2058
bemm.MeshType = 4
2059
bemm.Scale = Vector3.new(1, 4, 4)
2060
local out = Instance.new("Part", char)
2061
out.Anchored = true
2062
out.BrickColor = BrickColor.new("Really black")
2063
out.CanCollide = false
2064
out.FormFactor = 3
2065
out.Name = "Out"
2066
out.Size = Vector3.new(4, 4, 4)
2067
out.Transparency = 0.35
2068
out.TopSurface = 0
2069
out.BottomSurface = 0
2070
local outm = Instance.new("SpecialMesh", out)
2071
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2072
outm.Scale = Vector3.new(4, 4, 4)
2073
local bnd = Instance.new("Part", char)
2074
bnd.Anchored = true
2075
bnd.BrickColor = BrickColor.new("Really black")
2076
bnd.CanCollide = false
2077
bnd.FormFactor = 3
2078
bnd.Name = "Bend"
2079
bnd.Size = Vector3.new(1, 1, 1)
2080
bnd.Transparency = 1
2081
bnd.TopSurface = 0
2082
bnd.BottomSurface = 0
2083
local bndm = Instance.new("SpecialMesh", bnd)
2084
bndm.MeshType = 3
2085
bndm.Scale = Vector3.new(8, 8, 8)
2086
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2087
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2088
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2089
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2090
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2091
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2092
Debounces.Shewt = true
2093
coroutine.wrap(function()
2094
for i = 1, 20, 0.2 do
2095
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2096
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2097
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2098
rng.Transparency = i/20
2099
rng3.Transparency = 1/16
2100
rng4.Transparency = i/12
2101
wait()
2102
end
2103
wait()
2104
rng:Destroy()
2105
end)()
2106
if Debounces.Shewt == true then
2107
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2108
hit = ht.Parent
2109
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2110
if HasntTouched(hit.Name) == true and deb == false then
2111
deb = true
2112
coroutine.wrap(function()
2113
hit:FindFirstChild("Humanoid").PlatformStand = true
2114
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2115
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2116
end)()
2117
table.insert(Touche, hit.Name)
2118
deb = false
2119
end
2120
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2121
if HasntTouched(hit.Parent.Name) == true and deb == false then
2122
deb = true
2123
coroutine.wrap(function()
2124
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2125
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2126
wait(1)
2127
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2128
end)()
2129
table.insert(Touche, hit.Parent.Name)
2130
deb = false
2131
for i, v in pairs(Touche) do
2132
print(v)
2133
end
2134
end
2135
end
2136
end)
2137
end
2138
for i = 0, 260, 8 do
2139
bem.Size = Vector3.new(i, 2, 2)
2140
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2141
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2142
bnd.Size = Vector3.new(1,1,1)
2143
bndm.Scale = Vector3.new(8,8,8)
2144
if i % 10 == 0 then
2145
local newRng = rng2:Clone()
2146
newRng.Parent = char
2147
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2148
local newRngm = rngm2:clone()
2149
newRngm.Parent=newRng
2150
coroutine.wrap(function()
2151
for i = 1, 10, 0.2 do
2152
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2153
newRng.Transparency = i/10
2154
wait()
2155
end
2156
wait()
2157
newRng:Destroy()
2158
end)()
2159
end
2160
wait()
2161
end
2162
wait()
2163
Debounces.Shewt = false
2164
bem:Destroy()
2165
out:Destroy()
2166
bnd:Destroy()
2167
Debounces.Ready = false
2168
for i, v in pairs(Touche) do
2169
table.remove(Touche, i)
2170
end
2171
wait()
2172
table.insert(Touche, char.Name)
2173
Debounces.NoIdl = false
2174
if Debounces.CanAttack == false then
2175
Debounces.CanAttack = true
2176
end
2177
end
2178
end
2179
end)
2180
----------------------------------------------------
2181
sidz = {"231917888", "231917845", "231917806"}
2182
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2183
mouse.KeyDown:connect(function(key)
2184
    if key == "f" then
2185
    larm.BrickColor = BrickColor.new("Bright red")
2186
    rarm.BrickColor = BrickColor.new("Bright red")
2187
        if Debounces.CanAttack == true then
2188
            Debounces.CanAttack = false
2189
            Debounces.on = true
2190
            Debounces.NoIdl = true
2191
                for i = 1, 10 do
2192
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2193
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2194
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2195
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2196
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2197
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2198
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2199
                    if Debounces.on == false then break end
2200
                    wait()
2201
                end
2202
                z = Instance.new("Sound",char)
2203
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2204
                z.Pitch = ptz[math.random(1,#ptz)]
2205
                z.Volume = 1
2206
                z1 = Instance.new("Sound",char)
2207
                z1.SoundId = z.SoundId
2208
                z1.Pitch = z.Pitch
2209
                z1.Volume = 1
2210
                wait(1)
2211
                z:Play()
2212
                z1:Play()
2213
                Stomp()
2214
                for i = 1, 20 do
2215
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2216
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2217
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2218
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2219
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2220
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2221
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2222
                    if Debounces.on == false then break end
2223
                    wait()
2224
                end
2225
        if Debounces.CanAttack == false then
2226
            Debounces.CanAttack = true
2227
            Debounces.on = false
2228
            Debounces.NoIdl = false
2229
            larm.BrickColor = BrickColor.new("Really black")
2230
            rarm.BrickColor = BrickColor.new("Really black")
2231
            end
2232
        end
2233
    end
2234
end)    
2235
----------------------------------------------------
2236
mouse.KeyDown:connect(function(key)
2237
    if key == "g" then
2238
    larm.BrickColor = BrickColor.new("Bright red")
2239
    rarm.BrickColor = BrickColor.new("Bright red")
2240
        if Debounces.CanAttack == true then
2241
        Debounces.CanAttack = false
2242
        Debounces.on = true
2243
        Debounces.NoIdl = true
2244
        chrg = lleg.Touched:connect(function(ht)
2245
        hit = ht.Parent
2246
            if ht and hit:IsA("Model") then
2247
                    if hit:FindFirstChild("Humanoid") then
2248
                        if hit.Name ~= p.Name then
2249
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2250
                                    Debounces.Slashed = true]]--
2251
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2252
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2253
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2254
                                    --Debounces.Slashed = false
2255
                            --end
2256
                        end
2257
                    end
2258
            elseif ht and hit:IsA("Hat") then
2259
                if hit.Parent.Name ~= p.Name then
2260
                    if hit.Parent:FindFirstChild("Humanoid") then
2261
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2262
                                    Debounces.Slashed = true]]--
2263
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2264
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2265
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2266
                        --Debounces.Slashed = false
2267
                    end
2268
                end
2269
            end    
2270
        end)
2271
        for i = 1, 14 do
2272
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2273
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2274
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2275
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2276
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2277
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2278
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2279
            if Debounces.on == false then break end
2280
            wait()
2281
        end
2282
        charge()
2283
        z = Instance.new("Sound",char)
2284
        z.SoundId = "rbxassetid://200632875"
2285
        z.Volume = 1
2286
        z.Pitch = .8
2287
        z1 = Instance.new("Sound",char)
2288
        z1.SoundId = "rbxassetid://200632875"
2289
        z1.Volume = 1
2290
        z1.Pitch = .9
2291
        z:Play()
2292
        z1:Play()
2293
        wait(1)
2294
        z:Destroy()
2295
        z1:Destroy()
2296
        chrg:disconnect()
2297
        if Debounces.CanAttack == false then
2298
            Debounces.CanAttack = true
2299
            Debounces.on = false
2300
            Debounces.NoIdl = false
2301
            larm.BrickColor = BrickColor.new("Really black")
2302
            rarm.BrickColor = BrickColor.new("Really black")
2303
            end
2304
        end
2305
    end
2306
end)
2307
----------------------------------------------------
2308
pt = {0.7, 0.8, 0.9}
2309
mouse.KeyDown:connect(function(key)
2310
    if key == "h" then
2311
        if Debounces.CanJoke == true then
2312
            Debounces.CanJoke = false
2313
            u = Instance.new("Sound")
2314
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2315
            u.Parent = char
2316
            u.Looped = false
2317
            u.Pitch = pt[math.random(1,#pt)]
2318
            u.Volume = 1
2319
            u2 = Instance.new("Sound")
2320
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2321
            u2.Parent = char
2322
            u2.Looped = false
2323
            u2.Pitch = u.Pitch
2324
            u2.Volume = 1
2325
            wait(.01)
2326
            u:Play()
2327
            u2:Play()
2328
            wait(6)
2329
            u:Destroy()
2330
            u2:Destroy()
2331
            if Debounces.CanJoke == false then
2332
                Debounces.CanJoke = true
2333
            end
2334
        end
2335
    end
2336
end)
2337
----------------------------------------------------
2338
mouse.KeyDown:connect(function(key)
2339
    if key == "j" then
2340
			if Debounces.CanJoke == true then
2341
				Debounces.CanJoke = false
2342
                z = Instance.new("Sound",char)
2343
                z.SoundId = "rbxassetid://135017755"
2344
                z.Pitch = .76
2345
                z.Volume = 1
2346
				wait()
2347
				z:Play()
2348
				wait(6)
2349
				z:Destroy()
2350
			if Debounces.CanJoke == false then
2351
				Debounces.CanJoke = true
2352
			end
2353
		end
2354
	end
2355
end)
2356
----------------------------------------------------
2357
mouse.KeyDown:connect(function(key)
2358
    if key == "k" then
2359
			if Debounces.CanJoke == true then
2360
				Debounces.CanJoke = false
2361
                z = Instance.new("Sound",char)
2362
                z.SoundId = "rbxassetid://135017578"
2363
                z.Pitch = .76
2364
                z.Volume = 1
2365
				wait()
2366
				z:Play()
2367
				wait(4)
2368
				z:Destroy()
2369
			if Debounces.CanJoke == false then
2370
				Debounces.CanJoke = true
2371
			end
2372
		end
2373
	end
2374
end)
2375
----------------------------------------------------
2376
mouse.KeyDown:connect(function(key)
2377
    if key == "x" then
2378
        if Debounces.CanAttack == true then
2379
            Debounces.CanAttack = false
2380
            Debounces.NoIdl = true
2381
            Debounces.on = true
2382
            Debounces.ks = true
2383
        for i = 1, 10 do
2384
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2385
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2386
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2387
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2388
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2389
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2390
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2391
            if Debounces.on == false then break end
2392
            wait()
2393
        end
2394
        z = Instance.new("Sound",hed)
2395
        z.SoundId = "rbxassetid://169445092"
2396
        z.Volume = 1
2397
        wait(0.1)
2398
        z:Play()
2399
        kik = rleg.Touched:connect(function(ht)
2400
        hit = ht.Parent
2401
            if ht and hit:IsA("Model") then
2402
                    if hit:FindFirstChild("Humanoid") then
2403
                        if hit.Name ~= p.Name then
2404
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2405
                                    Debounces.Slashed = true]]--
2406
                                    if Debounces.ks==true then
2407
                                    z = Instance.new("Sound",hed)
2408
                                    z.SoundId = "rbxassetid://169380525"
2409
                                    z.Volume = 1
2410
                                    z:Play()
2411
                                    Debounces.ks=false
2412
                                    end
2413
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2414
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2415
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2416
                            --Debounces.Slashed = false
2417
                        --end
2418
                    end
2419
                end
2420
            elseif ht and hit:IsA("Hat") then
2421
                if hit.Parent.Name ~= p.Name then
2422
                    if hit.Parent:FindFirstChild("Humanoid") then
2423
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2424
                                    Debounces.Slashed = true]]--
2425
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2426
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2427
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2428
                            --Debounces.Slashed = false
2429
                        --end
2430
                    end
2431
                end
2432
            end    
2433
        end)
2434
        for i = 1, 8 do
2435
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2436
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2437
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2438
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2439
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2440
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2441
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2442
            if Debounces.on == false then break end
2443
            wait()
2444
        end
2445
        kik:disconnect()
2446
        if Debounces.CanAttack == false then
2447
            Debounces.CanAttack = true
2448
            Debounces.on = false
2449
            Debounces.NoIdl = false
2450
            end
2451
        end
2452
    end
2453
end)
2454
----------------------------------------------------
2455
mouse.KeyDown:connect(function(key)
2456
    if key == "c" then
2457
        if Debounces.CanAttack == true then
2458
            Debounces.CanAttack = false
2459
            Debounces.NoIdl = true
2460
            Debounces.on = true
2461
            SIDZ = {"231917744", "231917742"}
2462
            PTZ = {0.7, 0.8, 0.9, 1}
2463
                for i = 1, 20 do
2464
                    wait()
2465
                        for i,v in pairs(char.Absolution:children()) do
2466
                    if v:IsA("Part") or v:IsA("WedgePart") then
2467
                        v.Transparency = v.Transparency + 0.05
2468
                        end
2469
                    end
2470
                end
2471
                function FindNearestTorso(Position,Distance,SinglePlayer)
2472
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2473
                        local List = {}
2474
                        for i,v in pairs(workspace:GetChildren())do
2475
                            if v:IsA("Model")then
2476
                                if v:findFirstChild("Torso")then
2477
                                    if v ~= char then
2478
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2479
                                            table.insert(List,v)
2480
                                        end 
2481
                                    end 
2482
                                end 
2483
                            end 
2484
                        end
2485
                    return List
2486
                end
2487
                GroundPound()
2488
                for i = 1, 5 do
2489
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2490
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2491
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2492
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2493
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2494
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2495
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2496
                    if Debounces.on == false then break end
2497
                    wait()
2498
                end
2499
                GroundPound()
2500
                for i = 1, 5 do
2501
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2502
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2503
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2504
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2505
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2506
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2507
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2508
                    if Debounces.on == false then break end
2509
                    wait()
2510
                end
2511
                GroundPound()
2512
                for i = 1, 5 do
2513
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2514
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2515
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2516
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2517
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2518
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2519
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2520
                    if Debounces.on == false then break end
2521
                    wait()
2522
                end
2523
                GroundPound()
2524
                for i = 1, 5 do
2525
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2526
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2527
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2528
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2529
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2530
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2531
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2532
                    if Debounces.on == false then break end
2533
                    wait()
2534
                end
2535
                GroundPound()
2536
                for i = 1, 5 do
2537
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2538
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2539
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2540
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2541
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2542
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2543
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2544
                    if Debounces.on == false then break end
2545
                    wait()
2546
                end
2547
                GroundPound()
2548
                for i = 1, 5 do
2549
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2550
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2551
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2552
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2553
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2554
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2555
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2556
                    if Debounces.on == false then break end
2557
                    wait()
2558
                end
2559
                for i = 1, 18 do
2560
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2561
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2562
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2563
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2564
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2565
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2566
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2567
                    if Debounces.on == false then break end
2568
                    wait()
2569
                end
2570
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2571
                    if v:FindFirstChild('Humanoid') then
2572
                        v.Humanoid:TakeDamage(math.random(20,60))
2573
                        v.Humanoid.PlatformStand = true
2574
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2575
                    end
2576
                end
2577
                x = Instance.new("Sound",char)
2578
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2579
                x.Pitch = PTZ[math.random(1,#PTZ)]
2580
                x.Volume = 1
2581
                wait(0.1)
2582
                x:Play()
2583
                Crater(hed,20)
2584
                for i = 1, 14 do
2585
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2586
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2587
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2588
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2589
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2590
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2591
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2592
                    if Debounces.on == false then break end
2593
                    wait()
2594
                end
2595
            if Debounces.CanAttack == false then
2596
                Debounces.CanAttack = true
2597
                Debounces.on = false
2598
                Debounces.NoIdl = false
2599
                for i = 1, 20 do
2600
                    wait()
2601
                        for i,v in pairs(char.Absolution:children()) do
2602
                    if v:IsA("Part") or v:IsA("WedgePart") then
2603
                        v.Transparency = v.Transparency - 0.05
2604
                        end
2605
                    end
2606
                end
2607
            end
2608
        end
2609
    end
2610
end)
2611
----------------------------------------------------176349813
2612
mouse.KeyDown:connect(function(key)
2613
    if key == "b" then
2614
        hum.WalkSpeed = 0.01
2615
        if Debounces.CanAttack == true then
2616
            Debounces.CanAttack = false
2617
            Debounces.NoIdl = true
2618
            Debounces.on = true
2619
            for i = 1,20 do
2620
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2621
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2622
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2623
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2624
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2625
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2626
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2627
            if Debounces.on == false then break end
2628
            wait()
2629
            end
2630
        wait(1)
2631
        v = Instance.new("Sound")
2632
        v.SoundId = "rbxassetid://181384451"
2633
        v.Parent = char
2634
        v.Looped = false
2635
        v.Pitch = 1.04
2636
        v.Volume = 1
2637
        wait(.01)
2638
        v:Play()
2639
        
2640
        if Daytime == true then
2641
            Daytime = false
2642
            l.TimeOfDay = 24
2643
        else
2644
            Daytime = true
2645
            l.TimeOfDay = 12
2646
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2647
        end
2648
        
2649
            local Shockwave = function()
2650
                local rng1 = Instance.new("Part", char)
2651
                rng1.Anchored = true
2652
                rng1.BrickColor = BrickColor.new("Really black")
2653
                rng1.CanCollide = false
2654
                rng1.FormFactor = 3
2655
                rng1.Name = "Ring"
2656
                rng1.Size = Vector3.new(1, 1, 1)
2657
                rng1.Transparency = 0.35
2658
                rng1.TopSurface = 0
2659
                rng1.BottomSurface = 0
2660
                local rngm1 = Instance.new("SpecialMesh", rng)
2661
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2662
                rngm1.Scale = Vector3.new(10, 10, 1)
2663
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2664
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2665
                Wave.Name = "Shockwave"
2666
                Wave.BrickColor = BrickColor.new("Really black")
2667
                Wave.Size = Vector3.new(1, 1, 1)
2668
                Wave.Shape = "Ball"
2669
                Wave.CanCollide = false
2670
                Wave.Anchored = true
2671
                Wave.TopSurface = 0
2672
                Wave.BottomSurface = 0
2673
                Wave.Touched:connect(function(hit)
2674
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2675
                        local Occlude = true
2676
                        local NotOccludes = {
2677
                            char.Name;
2678
                            "Wings";
2679
                            "Scythe";
2680
                            "Thingy";
2681
                            "Thingy2"; -- put all of the names in a table pls
2682
                        }
2683
                        for i,v in pairs(NotOccludes) do
2684
                            if hit.Parent.Name == v then
2685
                                Occlude = false
2686
                            end
2687
                        end
2688
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2689
                        if Occlude then
2690
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2691
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2692
                        end
2693
                    end
2694
                end)
2695
                
2696
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2697
                
2698
                coroutine.wrap(function()
2699
                    for i = 1, 20, 0.2 do
2700
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2701
                        rng1.Transparency = i/20
2702
                    wait()
2703
                    end
2704
                    wait()
2705
                    rng1:Destroy()
2706
                end)()
2707
                
2708
                Delay(0, function()
2709
2710
                    if Daytime == false then
2711
                       for i = 1, 50, 1 do
2712
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2713
                            Wave.CFrame = char.Torso.CFrame
2714
                            local t = i / 50
2715
                            Wave.Transparency = t
2716
                            wait()
2717
                        end
2718
                    else
2719
                        for i = 1, 50, 1 do
2720
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2721
                            Wave.CFrame = char.Torso.CFrame
2722
                            local t = i / 50
2723
                            Wave.Transparency = t
2724
                            wait()
2725
                        end
2726
                    end
2727
                    Wave:Destroy()
2728
                end)
2729
                Delay(0, function()
2730
                    while wait() do
2731
                        if Wave ~= nil then
2732
                            Wave.CFrame = char.Torso.CFrame
2733
                        else
2734
                            break
2735
                        end
2736
                    end
2737
                end)
2738
            end
2739
        Shockwave() 
2740
        for i = 1, 15 do
2741
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2742
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2743
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2744
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2745
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2746
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2747
            if Debounces.on == false then break end
2748
            wait()
2749
        end
2750
        for i = 1, 15 do
2751
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2752
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2753
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2754
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2755
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2756
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2757
            if Debounces.on == false then break end
2758
            wait()
2759
        end
2760
        for i = 1, 15 do
2761
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2762
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2763
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2764
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2765
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2766
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2767
            if Debounces.on == false then break end
2768
            wait()
2769
        end
2770
        for i = 1, 15 do
2771
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2772
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2773
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2774
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2775
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2776
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2777
            if Debounces.on == false then break end
2778
            wait()
2779
        end
2780
        for i = 1, 15 do
2781
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2782
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2783
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2784
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2785
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2786
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2787
            if Debounces.on == false then break end
2788
            wait()
2789
        end
2790
        for i = 1, 15 do
2791
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2792
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2793
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2794
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2795
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2796
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2797
            if Debounces.on == false then break end
2798
            wait()
2799
        end
2800
        wait(1.4)
2801
        Debounces.NoIdl = false
2802
        hum.WalkSpeed = 5
2803
        Debounces.on = false
2804
        wait()
2805
        if Debounces.CanAttack == false then
2806
            Debounces.CanAttack = true
2807
            v:Destroy()
2808
            end
2809
        end
2810
    end
2811
end)
2812
----------------------------------------------------
2813
mouse.KeyDown:connect(function(key)
2814
    if key == "m" then
2815
hum.WalkSpeed = 0
2816
        if Debounces.CanAttack == true then
2817
        Debounces.CanAttack = false
2818
        Debounces.on = true
2819
        Debounces.NoIdl = true
2820
            --[[x = Instance.new("Sound",char)
2821
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2822
            x.Looped = false
2823
            x.Pitch = 1.1
2824
            x.Volume = 1
2825
            x:Play()
2826
            x2 = Instance.new("Sound",char)
2827
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2828
            x2.Looped = false
2829
            x2.Pitch = .7
2830
            x2.Volume = 1
2831
            wait(.1)
2832
            x:Play()
2833
            x2:Play()
2834
        for i = 1, 20 do
2835
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2836
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2837
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2838
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2839
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2840
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2841
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2842
            if Debounces.on == false then break end
2843
                wait()
2844
            x:Destroy()
2845
            x2:Destroy()
2846
            end
2847
            wait(1)]]--
2848
        local rng = Instance.new("Part", char)
2849
        rng.Anchored = true
2850
        rng.BrickColor = BrickColor.new("Really black")
2851
        rng.CanCollide = false
2852
        rng.FormFactor = 3
2853
        rng.Name = "Ring"
2854
        rng.Size = Vector3.new(1, 1, 1)
2855
        rng.Transparency = 0.35
2856
        rng.TopSurface = 0
2857
        rng.BottomSurface = 0
2858
        rng.Position = torso.Position - Vector3.new(0,2,0)
2859
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2860
        local rngm = Instance.new("SpecialMesh", rng)
2861
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2862
        rngm.Scale = Vector3.new(1, 1, 2)
2863
            x = Instance.new("Sound",char)
2864
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2865
            x.Looped = false
2866
            x.Pitch = .7
2867
            x.Volume = 1
2868
            x:Play()
2869
                coroutine.wrap(function()
2870
                for i = 1, 60, 2 do
2871
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2872
                rng.Transparency = i/60
2873
                wait()
2874
                end
2875
                wait()
2876
                rng:Destroy()
2877
                end)()
2878
            hum.WalkSpeed = 50
2879
        BV = Instance.new("BodyVelocity", torso)
2880
        BV.maxForce = Vector3.new(0,200000,0)
2881
        BV.P = 100000
2882
        BV.velocity = Vector3.new(0,800,0)
2883
    for i = 1, 20 do
2884
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2885
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2886
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2887
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2888
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2889
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2890
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2891
        if Debounces.on == false then break end
2892
        wait()
2893
    end
2894
x:Destroy()
2895
BV:Destroy()
2896
    --[[for i = 1, 30 do
2897
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2898
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2899
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2900
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2901
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2902
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2903
        if Debounces.on == false then break end
2904
        wait()
2905
    end]]--
2906
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2907
    for i = 1, 30 do
2908
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2909
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2910
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2911
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2912
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2913
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
2914
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2915
        if Debounces.on == false then break end
2916
        wait()
2917
    end
2918
end
2919
Debounces.on = false
2920
Debounces.NoIdl = false
2921
local ry,ht,ps=nil,nil,nil
2922
while ht==nil do
2923
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2924
	wait()
2925
end
2926
z = Instance.new("Sound",char)
2927
z.SoundId = "rbxassetid://142070127"
2928
z.Volume = 1
2929
wait(.1)
2930
z:Play()
2931
Landing()
2932
hum.WalkSpeed = 8
2933
if Debounces.CanAttack == false then
2934
Debounces.CanAttack = true
2935
end
2936
end
2937
end
2938
end)
2939
----------------------------------------------------
2940
Grab = false
2941
mouse.KeyDown:connect(function(key)
2942
    if key == "z" then
2943
    larm.BrickColor = BrickColor.new("Bright red")
2944
    rarm.BrickColor = BrickColor.new("Bright red")
2945
        Debounces.on = true
2946
        Debounces.NoIdl = true
2947
        if Grab == false then
2948
        gp = nil
2949
        con1=larm.Touched:connect(function(hit) -- this is grab
2950
            ht = hit.Parent
2951
            hum1=ht:FindFirstChild('Humanoid')
2952
            if hum1 ~= nil then
2953
                hum1.PlatformStand=true
2954
                gp = ht
2955
                Grab = true
2956
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
2957
                asd.Parent = larm
2958
                asd.Name = "asd"
2959
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
2960
            elseif hum1 == nil then
2961
                con1:disconnect()
2962
                wait() return
2963
            end
2964
        end)
2965
        for i = 1, 18 do
2966
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
2967
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
2968
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2969
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
2970
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2971
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
2972
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2973
            if Debounces.on == false then break end
2974
            wait()
2975
        end
2976
    con1:disconnect()
2977
    Debounces.on = false
2978
    Debounces.NoIdl = false
2979
    elseif Grab == true then
2980
        Grab = false
2981
    for i = 1, 20 do
2982
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
2983
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
2984
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
2985
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2986
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2987
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2988
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2989
        if Debounces.on == false then end
2990
        wait()
2991
    end
2992
        if gp ~= nil then
2993
        for i,v in pairs(larm:GetChildren()) do
2994
            if v.Name == "asd" and v:IsA("Weld") then
2995
                v:Remove()
2996
            end
2997
        end
2998
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
2999
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3000
        bv.P = 125000
3001
        bv.velocity = char.Head.CFrame.lookVector * 200
3002
        for i = 1, 12 do
3003
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3004
            if Debounces.on == false then end
3005
            wait()
3006
        end
3007
        ht=nil
3008
        Spawn(function()
3009
            wait(0.5)
3010
            bv:Destroy()
3011
        end)
3012
        Debounces.on = false
3013
        Debounces.NoIdl = false
3014
        elseif ht == nil then wait()
3015
        Grab = false
3016
        Debounces.on = false
3017
        Debounces.NoIdl = false
3018
            end
3019
        end
3020
    end
3021
end)
3022
----------------------------------------------------
3023
mouse.KeyDown:connect(function(key)
3024
    if string.byte(key) == 52 then
3025
        char.Humanoid.WalkSpeed = 21
3026
    end
3027
end)
3028
mouse.KeyUp:connect(function(key)
3029
    if string.byte(key) == 52 then
3030
        char.Humanoid.WalkSpeed = 5
3031
    end
3032
end)
3033
----------------------------------------------------
3034
local animpose = "Idle"
3035
local lastanimpose = "Idle"
3036
local sine = 0
3037
local change = 1
3038
local val = 0
3039
local ffing = false
3040
----------------------------------------------------
3041
--[[x = Instance.new("Sound", char)
3042
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3043
x.Looped = true
3044
x.Volume = 1
3045
x.Pitch = 1
3046
local footsteps = false]]--
3047
-------------------------------
3048
game:GetService("RunService").RenderStepped:connect(function()
3049
--[[if char.Humanoid.Jump == true then
3050
jump = true
3051
else
3052
jump = false
3053
end]]
3054
char.Humanoid.FreeFalling:connect(function(f)
3055
if f then
3056
ffing = true
3057
else
3058
ffing = false
3059
end
3060
end)
3061
sine = sine + change
3062
if jumpn == true then
3063
animpose = "Jumping"
3064
elseif ffing == true then
3065
animpose = "Freefalling"
3066
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3067
animpose = "Idle"
3068
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3069
animpose = "Walking"
3070
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3071
animpose = "Running"
3072
end
3073
if animpose ~= lastanimpose then
3074
sine = 0
3075
if Debounces.NoIdl == false then
3076
if animpose == "Idle" then
3077
for i = 1, 2 do
3078
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3079
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3080
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3081
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3082
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3083
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3084
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3085
end
3086
elseif animpose == "Walking" then
3087
for i = 1, 2 do
3088
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3089
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3090
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3091
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3092
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3093
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3094
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3095
end
3096
elseif animpose == "Running" then
3097
for i = 1, 2 do
3098
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3099
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3100
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3101
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3102
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3103
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3104
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3105
end
3106
wait()
3107
end
3108
else
3109
end
3110
end
3111
lastanimpose = animpose
3112
if Debounces.NoIdl == false then
3113
if animpose == "Idle" then
3114
if stanceToggle == "Normal" then
3115
change = 0.5
3116
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3117
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3118
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3119
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3120
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3121
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3122
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3123
elseif stanceToggle == "Sitting" then
3124
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3125
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3126
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3127
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3128
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3129
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3130
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3131
end
3132
elseif animpose == "Walking" then
3133
if stanceToggle == "Normal" then
3134
change = 1
3135
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3136
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3137
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3138
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3139
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3140
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3141
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3142
end
3143
elseif animpose == "Running" then
3144
change = 1
3145
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3146
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3147
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3148
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3149
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3150
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3151
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3152
end
3153
end
3154
--[[if animpose == "Walking" then
3155
    if footsteps == false then
3156
        x:Play()
3157
        footsteps = true
3158
    end
3159
    x.Pitch = 1.1
3160
elseif animpose == "Idle" then
3161
    x:Stop()
3162
    footsteps = false
3163
elseif animpose == "Running" then
3164
    x.Pitch = 1.2
3165
    if footsteps == false then
3166
        x:Play()
3167
        footsteps = true
3168
    end
3169
end]]--
3170
end)