SHOW:
|
|
- or go back to the newest paste.
1 | local Player = game:GetService("Players")["TameDoNotClick"] --<=== Replace With Your Name | |
2 | ||
3 | ||
4 | local Mouse,mouse,UserInputService,ContextActionService | |
5 | do | |
6 | script.Parent = Player.Character | |
7 | local CAS = {Actions={}} | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | Event.Parent = Player.Character | |
11 | local fakeEvent = function() | |
12 | local t = {_fakeEvent=true} | |
13 | t.Connect = function(self,f)self.Function=f end | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
18 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
19 | function CAS:BindAction(name,fun,touch,...) | |
20 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
21 | end | |
22 | function CAS:UnbindAction(name) | |
23 | CAS.Actions[name] = nil | |
24 | end | |
25 | local function te(self,ev,...) | |
26 | local t = m[ev] | |
27 | if t and t._fakeEvent and t.Function then | |
28 | t.Function(...) | |
29 | end | |
30 | end | |
31 | m.TrigEvent = te | |
32 | UIS.TrigEvent = te | |
33 | Event.OnServerEvent:Connect(function(plr,io) | |
34 | if plr~=Player then return end | |
35 | if io.isMouse then | |
36 | m.Target = io.Target | |
37 | m.Hit = io.Hit | |
38 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
39 | if io.UserInputState == Enum.UserInputState.Begin then | |
40 | m:TrigEvent("Button1Down") | |
41 | else | |
42 | m:TrigEvent("Button1Up") | |
43 | end | |
44 | else | |
45 | for n,t in pairs(CAS.Actions) do | |
46 | for _,k in pairs(t.Keys) do | |
47 | if k==io.KeyCode then | |
48 | t.Function(t.Name,io.UserInputState,io) | |
49 | end | |
50 | end | |
51 | end | |
52 | if io.UserInputState == Enum.UserInputState.Begin then | |
53 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
54 | UIS:TrigEvent("InputBegan",io,false) | |
55 | else | |
56 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
57 | UIS:TrigEvent("InputEnded",io,false) | |
58 | end | |
59 | end | |
60 | end) | |
61 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
62 | end | |
63 | ||
64 | for _,v in pairs(game:GetService("Players"):GetChildren()) do | |
65 | pcall(function() | |
66 | - | v.CharacterAppearanceId = 686644 |
66 | + | v.CharacterAppearanceId = 33615177 |
67 | v:LoadCharacter() | |
68 | end) | |
69 | end |