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1 | --//====================================================\\-- | |
2 | --|| CREATED BY SHACKLUSTER | |
3 | --\\====================================================//-- | |
4 | ||
5 | ||
6 | ||
7 | wait(0.2) | |
8 | ||
9 | ||
10 | ||
11 | Player = game:GetService("Players").LocalPlayer | |
12 | PlayerGui = Player.PlayerGui | |
13 | Cam = workspace.CurrentCamera | |
14 | Backpack = Player.Backpack | |
15 | Character = Player.Character | |
16 | Humanoid = Character.Humanoid | |
17 | Mouse = Player:GetMouse() | |
18 | RootPart = Character["HumanoidRootPart"] | |
19 | Torso = Character["Torso"] | |
20 | Head = Character["Head"] | |
21 | RightArm = Character["Right Arm"] | |
22 | LeftArm = Character["Left Arm"] | |
23 | RightLeg = Character["Right Leg"] | |
24 | LeftLeg = Character["Left Leg"] | |
25 | RootJoint = RootPart["RootJoint"] | |
26 | Neck = Torso["Neck"] | |
27 | RightShoulder = Torso["Right Shoulder"] | |
28 | LeftShoulder = Torso["Left Shoulder"] | |
29 | RightHip = Torso["Right Hip"] | |
30 | LeftHip = Torso["Left Hip"] | |
31 | local NormalMusicLink = "rbxassetid://596220347" | |
32 | local sick = Instance.new("Sound",Character) | |
33 | sick.SoundId = "rbxassetid://596220347" | |
34 | sick.Looped = true | |
35 | sick.Pitch = 1 | |
36 | sick.Volume = 0.6 | |
37 | sick:Play() | |
38 | ||
39 | IT = Instance.new | |
40 | CF = CFrame.new | |
41 | VT = Vector3.new | |
42 | RAD = math.rad | |
43 | C3 = Color3.new | |
44 | UD2 = UDim2.new | |
45 | BRICKC = BrickColor.new | |
46 | ANGLES = CFrame.Angles | |
47 | EULER = CFrame.fromEulerAnglesXYZ | |
48 | COS = math.cos | |
49 | ACOS = math.acos | |
50 | SIN = math.sin | |
51 | ASIN = math.asin | |
52 | ABS = math.abs | |
53 | MRANDOM = math.random | |
54 | FLOOR = math.floor | |
55 | ||
56 | function CreateMesh(MESH, PARENT, MESHTYPE, MESHID, TEXTUREID, SCALE, OFFSET) | |
57 | local NEWMESH = IT(MESH) | |
58 | if MESH == "SpecialMesh" then | |
59 | NEWMESH.MeshType = MESHTYPE | |
60 | if MESHID ~= "nil" and MESHID ~= "" then | |
61 | NEWMESH.MeshId = "http://www.roblox.com/asset/?id="..MESHID | |
62 | end | |
63 | if TEXTUREID ~= "nil" and TEXTUREID ~= "" then | |
64 | NEWMESH.TextureId = "http://www.roblox.com/asset/?id="..TEXTUREID | |
65 | end | |
66 | end | |
67 | NEWMESH.Offset = OFFSET or VT(0, 0, 0) | |
68 | NEWMESH.Scale = SCALE | |
69 | NEWMESH.Parent = PARENT | |
70 | return NEWMESH | |
71 | end | |
72 | ||
73 | function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE) | |
74 | local NEWPART = IT("Part") | |
75 | NEWPART.formFactor = FORMFACTOR | |
76 | NEWPART.Reflectance = REFLECTANCE | |
77 | NEWPART.Transparency = TRANSPARENCY | |
78 | NEWPART.CanCollide = false | |
79 | NEWPART.Locked = true | |
80 | NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR)) | |
81 | NEWPART.Name = NAME | |
82 | NEWPART.Size = SIZE | |
83 | NEWPART.Position = Torso.Position | |
84 | NEWPART.Material = MATERIAL | |
85 | NEWPART:BreakJoints() | |
86 | NEWPART.Parent = PARENT | |
87 | return NEWPART | |
88 | end | |
89 | ||
90 | ||
91 | --//=================================\\ | |
92 | --|| CUSTOMIZATION | |
93 | --\\=================================// | |
94 | ||
95 | Class_Name = "Template" | |
96 | Weapon_Name = "Add-ons" | |
97 | ||
98 | Custom_Colors = { | |
99 | Custom_Color_1 = BRICKC("Really red"); --1st color for the weapon. | |
100 | Custom_Color_2 = BRICKC("Really blue"); --2nd color for the weapon. | |
101 | ||
102 | Custom_Color_3 = BRICKC("Institutional white"); --Color for the abilities. | |
103 | Custom_Color_4 = BRICKC("Institutional white"); --Color for the secondary bar. | |
104 | Custom_Color_5 = BRICKC("Institutional white"); --Color for the mana bar. | |
105 | Custom_Color_6 = BRICKC("Institutional white"); --Color for the health bar. | |
106 | Custom_Color_7 = BRICKC("Institutional white"); --Color for the stun bar. | |
107 | ||
108 | Custom_Color_8 = BRICKC("Institutional white"); --Background for the mana bar. | |
109 | Custom_Color_9 = BRICKC("Institutional white"); --Background for the secondary mana bar. | |
110 | Custom_Color_10 = BRICKC("Institutional white"); --Background for the stun bar. | |
111 | Custom_Color_11 = BRICKC("Institutional white"); --Background for the health bar. | |
112 | Custom_Color_12 = BRICKC("Institutional white"); --Background for the abilities. | |
113 | } | |
114 | ||
115 | ||
116 | Player_Size = 1 --Size of the player. | |
117 | Animation_Speed = 3 | |
118 | Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60) | |
119 | ||
120 | local Speed = 100 | |
121 | local Effects2 = {} | |
122 | ||
123 | --//=================================\\ | |
124 | --|| END OF CUSTOMIZATION | |
125 | --\\=================================// | |
126 | ||
127 | local function weldBetween(a, b) | |
128 | local weldd = Instance.new("ManualWeld") | |
129 | weldd.Part0 = a | |
130 | weldd.Part1 = b | |
131 | weldd.C0 = CFrame.new() | |
132 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
133 | weldd.Parent = a | |
134 | return weldd | |
135 | end | |
136 | ||
137 | function createaccessory(attachmentpart,mesh,texture,scale,offset,color) | |
138 | local acs = Instance.new("Part") | |
139 | acs.CanCollide = false | |
140 | acs.Anchored = false | |
141 | acs.Size = Vector3.new(0,0,0) | |
142 | acs.CFrame = attachmentpart.CFrame | |
143 | acs.Parent = Character | |
144 | acs.BrickColor = color | |
145 | local meshs = Instance.new("SpecialMesh") | |
146 | meshs.MeshId = mesh | |
147 | meshs.TextureId = texture | |
148 | meshs.Parent = acs | |
149 | meshs.Scale = scale | |
150 | meshs.Offset = offset | |
151 | weldBetween(attachmentpart,acs) | |
152 | end | |
153 | ||
154 | function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE) | |
155 | if TYPE == "Gem" then | |
156 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
157 | acs.Anchored = false | |
158 | acs.CanCollide = false | |
159 | acs.CFrame = PART.CFrame | |
160 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET) | |
161 | weldBetween(PART,acs) | |
162 | elseif TYPE == "Skull" then | |
163 | local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0)) | |
164 | acs.Anchored = false | |
165 | acs.CanCollide = false | |
166 | acs.CFrame = PART.CFrame | |
167 | local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET) | |
168 | weldBetween(PART,acs) | |
169 | elseif TYPE == "Eye" then | |
170 | local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0)) | |
171 | acs.Anchored = false | |
172 | acs.CanCollide = false | |
173 | acs.CFrame = PART.CFrame | |
174 | local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET) | |
175 | weldBetween(PART,acs) | |
176 | end | |
177 | end | |
178 | ||
179 | --//=================================\\ | |
180 | --|| USEFUL VALUES | |
181 | --\\=================================// | |
182 | ||
183 | local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
184 | local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180)) | |
185 | local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0)) | |
186 | local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0)) | |
187 | local CO1 = 0 | |
188 | local CO2 = 0 | |
189 | local CO3 = 0 | |
190 | local CO4 = 0 | |
191 | local CHANGEDEFENSE = 0 | |
192 | local CHANGEDAMAGE = 0 | |
193 | local CHANGEMOVEMENT = 0 | |
194 | local ANIM = "Idle" | |
195 | local ATTACK = false | |
196 | local EQUIPPED = false | |
197 | local HOLD = false | |
198 | local COMBO = 999 | |
199 | local LASTPOINT = nil | |
200 | local BLCF = nil | |
201 | local SCFR = nil | |
202 | local STAGGERHITANIM = false | |
203 | local STAGGERANIM = false | |
204 | local STUNANIM = false | |
205 | local CRITCHANCENUMBER = 0 | |
206 | local IDLENUMBER = 0 | |
207 | local DONUMBER = 0 | |
208 | local HANDIDLE = false | |
209 | local SINE = 0 | |
210 | local CHANGE = 2 / Animation_Speed | |
211 | local WALKINGANIM = false | |
212 | local WALK = 0 | |
213 | local DISABLEJUMPING = false | |
214 | local HASBEENBLOCKED = false | |
215 | local STUNDELAYNUMBER = 0 | |
216 | local MANADELAYNUMBER = 0 | |
217 | local SECONDARYMANADELAYNUMBER = 0 | |
218 | local ROBLOXIDLEANIMATION = IT("Animation") | |
219 | ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation" | |
220 | ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571" | |
221 | --ROBLOXIDLEANIMATION.Parent = Humanoid | |
222 | local WEAPONGUI = IT("ScreenGui", nil) | |
223 | WEAPONGUI.Name = "Weapon GUI" | |
224 | local WEAPONTOOL = IT("HopperBin", nil) | |
225 | WEAPONTOOL.Name = Weapon_Name | |
226 | local Weapon = IT("Model") | |
227 | Weapon.Name = Weapon_Name | |
228 | local Effects = IT("Folder", Weapon) | |
229 | Effects.Name = "Effects" | |
230 | local ANIMATOR = Humanoid.Animator | |
231 | local ANIMATE = Character.Animate | |
232 | local HITPLAYERSOUNDS = {--[["199149137", "199149186", "199149221", "199149235", "199149269", "199149297"--]]"263032172", "263032182", "263032200", "263032221", "263032252", "263033191"} | |
233 | local HITARMORSOUNDS = {"199149321", "199149338", "199149367", "199149409", "199149452"} | |
234 | local HITWEAPONSOUNDS = {"199148971", "199149025", "199149072", "199149109", "199149119"} | |
235 | local HITBLOCKSOUNDS = {"199148933", "199148947"} | |
236 | local UNANCHOR = true | |
237 | ||
238 | --//=================================\\ | |
239 | --\\=================================// | |
240 | ||
241 | --//=================================\\ | |
242 | --|| STATS | |
243 | --\\=================================// | |
244 | ||
245 | if Character:FindFirstChild("Stats") ~= nil then | |
246 | Character:FindFirstChild("Stats").Parent = nil | |
247 | end | |
248 | ||
249 | local Stats = IT("Folder", nil) | |
250 | Stats.Name = "Stats" | |
251 | local ChangeStat = IT("Folder", Stats) | |
252 | ChangeStat.Name = "ChangeStat" | |
253 | local Defense = IT("NumberValue", Stats) | |
254 | Defense.Name = "Defense" | |
255 | Defense.Value = 1 | |
256 | local Movement = IT("NumberValue", Stats) | |
257 | Movement.Name = "Movement" | |
258 | Movement.Value = 1 | |
259 | local Damage = IT("NumberValue", Stats) | |
260 | Damage.Name = "Damage" | |
261 | Damage.Value = math.huge | |
262 | local Mana = IT("NumberValue", Stats) | |
263 | Mana.Name = "Mana" | |
264 | Mana.Value = 0 | |
265 | local SecondaryMana = IT("NumberValue", Stats) | |
266 | SecondaryMana.Name = "SecondaryMana" | |
267 | SecondaryMana.Value = 0 | |
268 | local CanCrit = IT("BoolValue", Stats) | |
269 | CanCrit.Name = "CanCrit" | |
270 | CanCrit.Value = false | |
271 | local CritChance = IT("NumberValue", Stats) | |
272 | CritChance.Name = "CritChance" | |
273 | CritChance.Value = 20 | |
274 | local CanPenetrateArmor = IT("BoolValue", Stats) | |
275 | CanPenetrateArmor.Name = "CanPenetrateArmor" | |
276 | CanPenetrateArmor.Value = false | |
277 | local AntiTeamKill = IT("BoolValue", Stats) | |
278 | AntiTeamKill.Name = "AntiTeamKill" | |
279 | AntiTeamKill.Value = false | |
280 | local Rooted = IT("BoolValue", Stats) | |
281 | Rooted.Name = "Rooted" | |
282 | Rooted.Value = false | |
283 | local Block = IT("BoolValue", Stats) | |
284 | Block.Name = "Block" | |
285 | Block.Value = false | |
286 | local RecentEnemy = IT("ObjectValue", Stats) | |
287 | RecentEnemy.Name = "RecentEnemy" | |
288 | RecentEnemy.Value = nil | |
289 | local StaggerHit = IT("BoolValue", Stats) | |
290 | StaggerHit.Name = "StaggerHit" | |
291 | StaggerHit.Value = false | |
292 | local Stagger = IT("BoolValue", Stats) | |
293 | Stagger.Name = "Stagger" | |
294 | Stagger.Value = false | |
295 | local Stun = IT("BoolValue", Stats) | |
296 | Stun.Name = "Stun" | |
297 | Stun.Value = false | |
298 | local StunValue = IT("NumberValue", Stats) | |
299 | StunValue.Name = "StunValue" | |
300 | StunValue.Value = 0 | |
301 | ||
302 | ||
303 | --//=================================\\ | |
304 | --\\=================================// | |
305 | ||
306 | ||
307 | ||
308 | ||
309 | ||
310 | --//=================================\\ | |
311 | --|| DEBUFFS / BUFFS | |
312 | --\\=================================// | |
313 | ||
314 | local DEFENSECHANGE1 = IT("NumberValue", ChangeStat) | |
315 | DEFENSECHANGE1.Name = "ChangeDefense" | |
316 | DEFENSECHANGE1.Value = 0 | |
317 | ||
318 | local MOVEMENTCHANGE1 = IT("NumberValue", nil) | |
319 | MOVEMENTCHANGE1.Name = "ChangeMovement" | |
320 | MOVEMENTCHANGE1.Value = 0 | |
321 | ||
322 | --//=================================\\ | |
323 | --\\=================================// | |
324 | ||
325 | ||
326 | ||
327 | ||
328 | ||
329 | --//=================================\\ | |
330 | --|| SAZERENOS' ARTIFICIAL HEARTBEAT | |
331 | --\\=================================// | |
332 | ||
333 | ArtificialHB = Instance.new("BindableEvent", script) | |
334 | ArtificialHB.Name = "ArtificialHB" | |
335 | ||
336 | script:WaitForChild("ArtificialHB") | |
337 | ||
338 | frame = Frame_Speed | |
339 | tf = 0 | |
340 | allowframeloss = false | |
341 | tossremainder = false | |
342 | lastframe = tick() | |
343 | script.ArtificialHB:Fire() | |
344 | ||
345 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
346 | tf = tf + s | |
347 | if tf >= frame then | |
348 | if allowframeloss then | |
349 | script.ArtificialHB:Fire() | |
350 | lastframe = tick() | |
351 | else | |
352 | for i = 1, math.floor(tf / frame) do | |
353 | script.ArtificialHB:Fire() | |
354 | end | |
355 | lastframe = tick() | |
356 | end | |
357 | if tossremainder then | |
358 | tf = 0 | |
359 | else | |
360 | tf = tf - frame * math.floor(tf / frame) | |
361 | end | |
362 | end | |
363 | end) | |
364 | ||
365 | --//=================================\\ | |
366 | --\\=================================// | |
367 | ||
368 | ||
369 | ||
370 | ||
371 | ||
372 | --//=================================\\ | |
373 | --|| SOME FUNCTIONS | |
374 | --\\=================================// | |
375 | ||
376 | function Raycast(POSITION, DIRECTION, RANGE, IGNOREDECENDANTS) | |
377 | return workspace:FindPartOnRay(Ray.new(POSITION, DIRECTION.unit * RANGE), IGNOREDECENDANTS) | |
378 | end | |
379 | ||
380 | function PositiveAngle(NUMBER) | |
381 | if NUMBER >= 0 then | |
382 | NUMBER = 0 | |
383 | end | |
384 | return NUMBER | |
385 | end | |
386 | ||
387 | function NegativeAngle(NUMBER) | |
388 | if NUMBER <= 0 then | |
389 | NUMBER = 0 | |
390 | end | |
391 | return NUMBER | |
392 | end | |
393 | ||
394 | function Swait(NUMBER) | |
395 | if NUMBER == 0 or NUMBER == nil then | |
396 | ArtificialHB.Event:wait() | |
397 | else | |
398 | for i = 1, NUMBER do | |
399 | ArtificialHB.Event:wait() | |
400 | end | |
401 | end | |
402 | end | |
403 | ||
404 | function QuaternionFromCFrame(cf) | |
405 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
406 | local trace = m00 + m11 + m22 | |
407 | if trace > 0 then | |
408 | local s = math.sqrt(1 + trace) | |
409 | local recip = 0.5 / s | |
410 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
411 | else | |
412 | local i = 0 | |
413 | if m11 > m00 then | |
414 | i = 1 | |
415 | end | |
416 | if m22 > (i == 0 and m00 or m11) then | |
417 | i = 2 | |
418 | end | |
419 | if i == 0 then | |
420 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
421 | local recip = 0.5 / s | |
422 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
423 | elseif i == 1 then | |
424 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
425 | local recip = 0.5 / s | |
426 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
427 | elseif i == 2 then | |
428 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
429 | local recip = 0.5 / s return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
430 | end | |
431 | end | |
432 | end | |
433 | ||
434 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
435 | local xs, ys, zs = x + x, y + y, z + z | |
436 | local wx, wy, wz = w * xs, w * ys, w * zs | |
437 | local xx = x * xs | |
438 | local xy = x * ys | |
439 | local xz = x * zs | |
440 | local yy = y * ys | |
441 | local yz = y * zs | |
442 | local zz = z * zs | |
443 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
444 | end | |
445 | ||
446 | function QuaternionSlerp(a, b, t) | |
447 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
448 | local startInterp, finishInterp; | |
449 | if cosTheta >= 0.0001 then | |
450 | if (1 - cosTheta) > 0.0001 then | |
451 | local theta = ACOS(cosTheta) | |
452 | local invSinTheta = 1 / SIN(theta) | |
453 | startInterp = SIN((1 - t) * theta) * invSinTheta | |
454 | finishInterp = SIN(t * theta) * invSinTheta | |
455 | else | |
456 | startInterp = 1 - t | |
457 | finishInterp = t | |
458 | end | |
459 | else | |
460 | if (1 + cosTheta) > 0.0001 then | |
461 | local theta = ACOS(-cosTheta) | |
462 | local invSinTheta = 1 / SIN(theta) | |
463 | startInterp = SIN((t - 1) * theta) * invSinTheta | |
464 | finishInterp = SIN(t * theta) * invSinTheta | |
465 | else | |
466 | startInterp = t - 1 | |
467 | finishInterp = t | |
468 | end | |
469 | end | |
470 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
471 | end | |
472 | ||
473 | function Clerp(a, b, t) | |
474 | local qa = {QuaternionFromCFrame(a)} | |
475 | local qb = {QuaternionFromCFrame(b)} | |
476 | local ax, ay, az = a.x, a.y, a.z | |
477 | local bx, by, bz = b.x, b.y, b.z | |
478 | local _t = 1 - t | |
479 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
480 | end | |
481 | ||
482 | function CreateFrame(PARENT, TRANSPARENCY, BORDERSIZEPIXEL, POSITION, SIZE, COLOR, BORDERCOLOR, NAME) | |
483 | local frame = IT("Frame") | |
484 | frame.BackgroundTransparency = TRANSPARENCY | |
485 | frame.BorderSizePixel = BORDERSIZEPIXEL | |
486 | frame.Position = POSITION | |
487 | frame.Size = SIZE | |
488 | frame.BackgroundColor3 = COLOR | |
489 | frame.BorderColor3 = BORDERCOLOR | |
490 | frame.Name = NAME | |
491 | frame.Parent = PARENT | |
492 | return frame | |
493 | end | |
494 | ||
495 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
496 | local label = IT("TextLabel") | |
497 | label.BackgroundTransparency = 1 | |
498 | label.Size = UD2(1, 0, 1, 0) | |
499 | label.Position = UD2(0, 0, 0, 0) | |
500 | label.TextColor3 = C3(255, 255, 255) | |
501 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
502 | label.TextTransparency = TRANSPARENCY | |
503 | label.FontSize = TEXTFONTSIZE | |
504 | label.Font = TEXTFONT | |
505 | label.BorderSizePixel = BORDERSIZEPIXEL | |
506 | label.TextScaled = true | |
507 | label.Text = TEXT | |
508 | label.Name = NAME | |
509 | label.Parent = PARENT | |
510 | return label | |
511 | end | |
512 | ||
513 | function NoOutlines(PART) | |
514 | PART.TopSurface, PART.BottomSurface, PART.LeftSurface, PART.RightSurface, PART.FrontSurface, PART.BackSurface = 10, 10, 10, 10, 10, 10 | |
515 | end | |
516 | ||
517 | ||
518 | function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1) | |
519 | local NEWWELD = IT(TYPE) | |
520 | NEWWELD.Part0 = PART0 | |
521 | NEWWELD.Part1 = PART1 | |
522 | NEWWELD.C0 = C0 | |
523 | NEWWELD.C1 = C1 | |
524 | NEWWELD.Parent = PARENT | |
525 | return NEWWELD | |
526 | end | |
527 | ||
528 | function CreateSound(ID, PARENT, VOLUME, PITCH) | |
529 | coroutine.resume(coroutine.create(function() | |
530 | local NEWSOUND = IT("Sound", PARENT) | |
531 | NEWSOUND.Volume = VOLUME | |
532 | NEWSOUND.Pitch = PITCH | |
533 | NEWSOUND.SoundId = "http://www.roblox.com/asset/?id="..ID | |
534 | Swait() | |
535 | NEWSOUND:play() | |
536 | game:GetService("Debris"):AddItem(NEWSOUND, 10) | |
537 | end)) | |
538 | end | |
539 | ||
540 | ||
541 | --//=================================\\ | |
542 | --\\=================================// | |
543 | ||
544 | ||
545 | --//=================================\\ | |
546 | --|| WEAPON CREATION | |
547 | --\\=================================// | |
548 | ||
549 | local Handle = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(1.8,3.5,1.8)) | |
550 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Handle, RightArm, Handle, CF(0 * Player_Size, -1.5 * Player_Size, 1 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)), CF(0, 0, 0)) | |
551 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2.2,1,2.2)) | |
552 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
553 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
554 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -0.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
555 | local HandlePart = CreatePart(3, Weapon, "Brick", 0, 0, "Tawny", "Handle", VT(2,0.3,2)) | |
556 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, -1.2 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), CF(0, 0, 0)) | |
557 | local Opening = CreatePart(3, Weapon, "Plastic", 0, 0, "Really black", "Handle", VT(1.2,0.6,0.1)) | |
558 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", Opening, Handle, Opening, CF(0 * Player_Size, -0.8 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(180), RAD(0)), CF(0, 0, 0)) | |
559 | local HandlePart = CreatePart(3, Weapon, "Metal", 0, 0, "Stone grey", "Handle", VT(1,1,0.1)) | |
560 | local decal = Instance.new("Decal",HandlePart) | |
561 | decal.Texture = "http://www.roblox.com/asset/?id=140490792" | |
562 | decal.Face = "Back" | |
563 | local HandleWeld = CreateWeldOrSnapOrMotor("Weld", HandlePart, Handle, HandlePart, CF(0 * Player_Size, 0.6 * Player_Size, 0.9 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(180)), CF(0, 0, 0)) | |
564 | ||
565 | for _, c in pairs(Weapon:GetChildren()) do | |
566 | if c.ClassName == "Part" then | |
567 | c.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) | |
568 | end | |
569 | end | |
570 | ||
571 | local chuck = Instance.new("Sound",Effects) | |
572 | chuck.SoundId = "rbxassetid://11900833" | |
573 | chuck.Pitch = 2 | |
574 | chuck.Volume = 1 | |
575 | ||
576 | Weapon.Parent = Character | |
577 | ||
578 | Humanoid.Died:connect(function() | |
579 | ATTACK = true | |
580 | end) | |
581 | ||
582 | print(Class_Name.." loaded.") | |
583 | ||
584 | --//=================================\\ | |
585 | --\\=================================// | |
586 | ||
587 | function dealdamage(hit,min,max,maxstrength,beserk) | |
588 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent:FindFirstChild("HitBy"..Player.Name) == nil then | |
589 | local humanoid = hit.Parent:FindFirstChildOfClass("Humanoid") | |
590 | local dmg = math.random(min,max) | |
591 | if humanoid.Health > 0 then | |
592 | if beserk == true then | |
593 | humanoid.Health = 0 | |
594 | else | |
595 | CreateSound("260430060", hit, 1.2, MRANDOM(7, 12) / 10) | |
596 | --hit.Velocity = CFrame.new(Torso.Position,hit.Position).lookVector*5*maxstrength | |
597 | humanoid.Health = humanoid.Health - dmg | |
598 | --StatLabel("Normal", hit.CFrame * CF(0, 0 + (hit.Size.z - 1), 0), dmg, C3(255/255, 0, 0)) | |
599 | local defence = Instance.new("BoolValue",hit.Parent) | |
600 | defence.Name = ("HitBy"..Player.Name) | |
601 | game:GetService("Debris"):AddItem(defence, 0.05) | |
602 | end | |
603 | end | |
604 | end | |
605 | end | |
606 | ||
607 | --//=================================\\ | |
608 | --\\=================================// | |
609 | ||
610 | function chatfunc(text) | |
611 | local chat = coroutine.wrap(function() | |
612 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
613 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
614 | end | |
615 | local naeeym2 = Instance.new("BillboardGui",Character) | |
616 | naeeym2.Size = UDim2.new(0,100,0,40) | |
617 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
618 | naeeym2.Adornee = Character.Head | |
619 | naeeym2.Name = "TalkingBillBoard" | |
620 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
621 | tecks2.BackgroundTransparency = 1 | |
622 | tecks2.BorderSizePixel = 0 | |
623 | tecks2.Text = "" | |
624 | tecks2.Font = "SciFi" | |
625 | tecks2.TextSize = 30 | |
626 | tecks2.TextStrokeTransparency = 1 | |
627 | tecks2.TextColor3 = Color3.new(0,0,0) | |
628 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
629 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
630 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
631 | tecks3.BackgroundTransparency = 1 | |
632 | tecks3.BorderSizePixel = 0 | |
633 | tecks3.Text = "" | |
634 | tecks3.Font = "SciFi" | |
635 | tecks3.TextSize = 30 | |
636 | tecks3.TextStrokeTransparency = 1 | |
637 | tecks3.TextColor3 = Color3.new(0,0,0) | |
638 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
639 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
640 | for i = 1,string.len(text),1 do | |
641 | tecks2.Text = string.sub(text,1,i) | |
642 | tecks3.Text = string.sub(text,1,i) | |
643 | wait(0.01) | |
644 | end | |
645 | wait(2) | |
646 | for i = 1, 50 do | |
647 | Swait() | |
648 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
649 | tecks2.Rotation = tecks2.Rotation - .8 | |
650 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
651 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
652 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
653 | tecks3.Rotation = tecks2.Rotation + .8 | |
654 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
655 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
656 | end | |
657 | naeeym2:Destroy() | |
658 | end) | |
659 | chat() | |
660 | end | |
661 | ||
662 | function onChatted(msg) | |
663 | if msg == "1" then | |
664 | chatfunc("Spell card! Mailman's Wrath!") | |
665 | StartPosition() | |
666 | Swait(70) | |
667 | MailmansWrath() | |
668 | elseif msg == "2" then | |
669 | StartPosition() | |
670 | chatfunc("Spell card! Papercut Chaos!") | |
671 | Swait(70) | |
672 | PapercutChaos() | |
673 | elseif msg == "3" then | |
674 | StartPosition() | |
675 | chatfunc("Spell card! Mailbox Madness!") | |
676 | MailboxMadness() | |
677 | elseif msg == "4" then | |
678 | StartPosition() | |
679 | chatfunc("SUPER SPELL CARD! MAIL FRENZY!!") | |
680 | FinalInbox() | |
681 | Swait(80) | |
682 | elseif msg == "5" then | |
683 | StartPosition() | |
684 | chatfunc("SUPER SPELL CARD! SONIC MAIL FRENZY!!") | |
685 | Swait(80) | |
686 | SonicMail() | |
687 | elseif msg == "6" then | |
688 | StartPosition() | |
689 | chatfunc("HASTA LA VISTA,BABY!") | |
690 | Swait(100) | |
691 | chatfunc("SKRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRAAAAAAAA") | |
692 | MailmansWrath2() | |
693 | MailmansWrath2() | |
694 | MailboxMadness2() | |
695 | MailboxMadness2() | |
696 | SonicMail() | |
697 | SonicMail() | |
698 | MailmansWrath2() | |
699 | end | |
700 | end | |
701 | Player.Chatted:connect(onChatted) | |
702 | ||
703 | --//=================================\\ | |
704 | --|| DANMAKU MADNESS | |
705 | --\\=================================// | |
706 | ||
707 | local Mail = Instance.new("Part") | |
708 | Mail.Size = Vector3.new(2, 0.05, 1) | |
709 | Mail.Color = Color3.new(1,1,1) | |
710 | Mail.CanCollide = false | |
711 | local maildecal = Instance.new("Decal",Mail) | |
712 | maildecal.Face = "Top" | |
713 | maildecal.Texture = "http://www.roblox.com/asset/?id=8052441" | |
714 | Mail.BottomSurface = "Smooth" | |
715 | Mail.Name = "Mail" | |
716 | ||
717 | function ShootMail(part,strength,debris) | |
718 | local mail = Mail:Clone() | |
719 | mail.CFrame = part.CFrame | |
720 | mail.Parent = Effects | |
721 | game:GetService("Debris"):AddItem(mail ,debris) | |
722 | local bv = Instance.new("BodyVelocity") | |
723 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
724 | bv.velocity = part.CFrame.lookVector*strength | |
725 | bv.Parent = mail | |
726 | bv.Name = "DASH" | |
727 | local hit = mail.Touched:connect(function(hit) | |
728 | if hit.Parent ~= Character and hit.Parent.ClassName ~= "Accessory" and hit.Name ~= "Mail" then | |
729 | dealdamage(hit,15,45,40) | |
730 | end | |
731 | end) | |
732 | return mail | |
733 | end | |
734 | ||
735 | function MagicSphere(BRICKCOLOR, MATERIAL, PART, CFRAME, OFFSET, X1, Y1, Z1, X2, Y2, Z2, delay) | |
736 | end | |
737 | ||
738 | ||
739 | function StartPosition() | |
740 | ATTACK = true | |
741 | Rooted = true | |
742 | for i=0, 1, 0.1 / Animation_Speed/1.2 do | |
743 | Swait() | |
744 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(90)), 0.15 / Animation_Speed) | |
745 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(-65)), 0.15 / Animation_Speed) | |
746 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(90)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
747 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
748 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
749 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
750 | end | |
751 | end | |
752 | ||
753 | function MailmansWrath2() | |
754 | local twist = 0 | |
755 | local twist2 = false | |
756 | local twist3 = 1 | |
757 | local spinpart = Instance.new("Part",Weapon) | |
758 | spinpart.Anchored = true | |
759 | spinpart.CanCollide = false | |
760 | spinpart.Transparency = 1 | |
761 | spinpart.CFrame = Opening.CFrame | |
762 | local spinpart2 = Instance.new("Part",Weapon) | |
763 | spinpart2.Anchored = true | |
764 | spinpart2.CanCollide = false | |
765 | spinpart2.Transparency = 1 | |
766 | spinpart2.CFrame = Opening.CFrame | |
767 | for i = 1, 30 do | |
768 | chuck:Play() | |
769 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
770 | twist = twist + 1 | |
771 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
772 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
773 | if twist == 10 then | |
774 | spinpart.CFrame = Opening.CFrame | |
775 | spinpart2.CFrame = Opening.CFrame | |
776 | twist = 0 | |
777 | end | |
778 | ShootMail(spinpart,65,2) | |
779 | ShootMail(spinpart2,65,2) | |
780 | Swait(1.5) | |
781 | end | |
782 | spinpart.CFrame = Opening.CFrame | |
783 | spinpart2.CFrame = Opening.CFrame | |
784 | twist = 10 | |
785 | for i = 1, 40 do | |
786 | chuck:Play() | |
787 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
788 | twist = twist + 1 | |
789 | if twist2 == true then | |
790 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
791 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
792 | elseif twist2 == false then | |
793 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
794 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
795 | end | |
796 | if twist == 20 then | |
797 | if twist2 == false then | |
798 | twist2 = true | |
799 | elseif twist2 == true then | |
800 | twist2 = false | |
801 | end | |
802 | twist = 0 | |
803 | end | |
804 | ShootMail(spinpart,65,2) | |
805 | ShootMail(spinpart2,65,2) | |
806 | Swait(1.5) | |
807 | end | |
808 | spinpart.CFrame = Opening.CFrame | |
809 | spinpart2.CFrame = Opening.CFrame | |
810 | twist = 0 | |
811 | for i = 1, 30 do | |
812 | chuck:Play() | |
813 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
814 | twist = twist + 1 | |
815 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
816 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
817 | if twist == 10 then | |
818 | spinpart.CFrame = Opening.CFrame | |
819 | spinpart2.CFrame = Opening.CFrame | |
820 | twist = 0 | |
821 | end | |
822 | ShootMail(spinpart,75,2) | |
823 | ShootMail(spinpart2,75,2) | |
824 | Swait(1.5) | |
825 | end | |
826 | spinpart:remove() | |
827 | spinpart2:remove() | |
828 | ATTACK = false | |
829 | Rooted = false | |
830 | end | |
831 | function MailmansWrath() | |
832 | local twist = 0 | |
833 | local twist2 = false | |
834 | local twist3 = 1 | |
835 | local spinpart = Instance.new("Part",Weapon) | |
836 | spinpart.Anchored = true | |
837 | spinpart.CanCollide = false | |
838 | spinpart.Transparency = 1 | |
839 | spinpart.CFrame = Opening.CFrame | |
840 | local spinpart2 = Instance.new("Part",Weapon) | |
841 | spinpart2.Anchored = true | |
842 | spinpart2.CanCollide = false | |
843 | spinpart2.Transparency = 1 | |
844 | spinpart2.CFrame = Opening.CFrame | |
845 | for i = 1, 30 do | |
846 | chuck:Play() | |
847 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
848 | twist = twist + 1 | |
849 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
850 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
851 | if twist == 10 then | |
852 | spinpart.CFrame = Opening.CFrame | |
853 | spinpart2.CFrame = Opening.CFrame | |
854 | twist = 0 | |
855 | end | |
856 | ShootMail(spinpart,65,2) | |
857 | ShootMail(spinpart2,65,2) | |
858 | Swait(5) | |
859 | end | |
860 | spinpart.CFrame = Opening.CFrame | |
861 | spinpart2.CFrame = Opening.CFrame | |
862 | twist = 10 | |
863 | for i = 1, 40 do | |
864 | chuck:Play() | |
865 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
866 | twist = twist + 1 | |
867 | if twist2 == true then | |
868 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
869 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
870 | elseif twist2 == false then | |
871 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
872 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
873 | end | |
874 | if twist == 20 then | |
875 | if twist2 == false then | |
876 | twist2 = true | |
877 | elseif twist2 == true then | |
878 | twist2 = false | |
879 | end | |
880 | twist = 0 | |
881 | end | |
882 | ShootMail(spinpart,65,2) | |
883 | ShootMail(spinpart2,65,2) | |
884 | Swait(5) | |
885 | end | |
886 | spinpart.CFrame = Opening.CFrame | |
887 | spinpart2.CFrame = Opening.CFrame | |
888 | twist = 0 | |
889 | for i = 1, 30 do | |
890 | chuck:Play() | |
891 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
892 | twist = twist + 1 | |
893 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.15, 0) | |
894 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.15, 0) | |
895 | if twist == 10 then | |
896 | spinpart.CFrame = Opening.CFrame | |
897 | spinpart2.CFrame = Opening.CFrame | |
898 | twist = 0 | |
899 | end | |
900 | ShootMail(spinpart,75,2) | |
901 | ShootMail(spinpart2,75,2) | |
902 | Swait(5) | |
903 | end | |
904 | spinpart:remove() | |
905 | spinpart2:remove() | |
906 | ATTACK = false | |
907 | Rooted = false | |
908 | end | |
909 | ||
910 | ||
911 | function PapercutChaos() | |
912 | local twist = 0 | |
913 | for i = 1, 5 do | |
914 | chuck:Play() | |
915 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
916 | local mail = ShootMail(Opening,25,20) | |
917 | for i = 1, 15 do | |
918 | chuck:Play() | |
919 | local spinpart = Instance.new("Part",Weapon) | |
920 | spinpart.Anchored = true | |
921 | spinpart.CanCollide = false | |
922 | spinpart.Transparency = 1 | |
923 | spinpart.CFrame = mail.CFrame | |
924 | local spinpart2 = Instance.new("Part",Weapon) | |
925 | spinpart2.Anchored = true | |
926 | spinpart2.CanCollide = false | |
927 | spinpart2.Transparency = 1 | |
928 | spinpart2.CFrame = mail.CFrame | |
929 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 70, 0) | |
930 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -70, 0) | |
931 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
932 | ShootMail(spinpart,35,2) | |
933 | ShootMail(spinpart2,35,2) | |
934 | spinpart:remove() | |
935 | spinpart2:remove() | |
936 | Swait(5) | |
937 | end | |
938 | mail:remove() | |
939 | end | |
940 | for i = 1, 2 do | |
941 | chuck:Play() | |
942 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
943 | local mail = ShootMail(Opening,45,20) | |
944 | for i = 1, 20 do | |
945 | twist = twist + 1 | |
946 | chuck:Play() | |
947 | local spinpart = Instance.new("Part",Weapon) | |
948 | spinpart.Anchored = true | |
949 | spinpart.CanCollide = false | |
950 | spinpart.Transparency = 1 | |
951 | spinpart.CFrame = mail.CFrame | |
952 | local spinpart2 = Instance.new("Part",Weapon) | |
953 | spinpart2.Anchored = true | |
954 | spinpart2.CanCollide = false | |
955 | spinpart2.Transparency = 1 | |
956 | spinpart2.CFrame = mail.CFrame | |
957 | spinpart.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
958 | spinpart2.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
959 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
960 | ShootMail(spinpart,35,2) | |
961 | ShootMail(spinpart2,35,2) | |
962 | spinpart:remove() | |
963 | spinpart2:remove() | |
964 | Swait(5) | |
965 | end | |
966 | twist = 0 | |
967 | mail:remove() | |
968 | end | |
969 | ATTACK = false | |
970 | Rooted = false | |
971 | end | |
972 | ||
973 | function MailboxMadness() | |
974 | for i = 1, 15 do | |
975 | chuck:Play() | |
976 | local part = Instance.new("Part") | |
977 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
978 | part.Orientation = RootPart.Orientation | |
979 | part.CanCollide = false | |
980 | part.Anchored = true | |
981 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
982 | local spinpart = Instance.new("Part",Weapon) | |
983 | spinpart.Anchored = true | |
984 | spinpart.CanCollide = false | |
985 | spinpart.Transparency = 1 | |
986 | spinpart.CFrame = part.CFrame | |
987 | local spinpart2 = Instance.new("Part",Weapon) | |
988 | spinpart2.Anchored = true | |
989 | spinpart2.CanCollide = false | |
990 | spinpart2.Transparency = 1 | |
991 | spinpart2.CFrame = part.CFrame | |
992 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
993 | part:remove() | |
994 | for i = 1, 15 do | |
995 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
996 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
997 | coroutine.resume(coroutine.create(function() | |
998 | - | for i = 1, 30 do |
998 | + | |
999 | ShootMail(spinpart2,50,2) | |
1000 | wait(.05) | |
1001 | ShootMail(spinpart,50,2) | |
1002 | - | end |
1002 | + | |
1003 | wait(.05) | |
1004 | ShootMail(spinpart,50,2) | |
1005 | ShootMail(spinpart2,50,2) | |
1006 | wait(.05) | |
1007 | ShootMail(spinpart,50,2) | |
1008 | ShootMail(spinpart2,50,2) | |
1009 | wait(.05) | |
1010 | ShootMail(spinpart,50,2) | |
1011 | ShootMail(spinpart2,50,2) | |
1012 | wait(.05) | |
1013 | ShootMail(spinpart,50,2) | |
1014 | ShootMail(spinpart2,50,2) | |
1015 | wait(.05) | |
1016 | ShootMail(spinpart,50,2) | |
1017 | ShootMail(spinpart2,50,2) | |
1018 | wait(.05) | |
1019 | ShootMail(spinpart,50,2) | |
1020 | ShootMail(spinpart2,50,2) | |
1021 | wait(.05) | |
1022 | ShootMail(spinpart,50,2) | |
1023 | ShootMail(spinpart2,50,2) | |
1024 | wait(.05) | |
1025 | ShootMail(spinpart,50,2) | |
1026 | ShootMail(spinpart2,50,2) | |
1027 | wait(.05) | |
1028 | ShootMail(spinpart,50,2) | |
1029 | ShootMail(spinpart2,50,2) | |
1030 | wait(.05) | |
1031 | ShootMail(spinpart,50,2) | |
1032 | ShootMail(spinpart2,50,2) | |
1033 | wait(.05) | |
1034 | ShootMail(spinpart,50,2) | |
1035 | ShootMail(spinpart2,50,2) | |
1036 | wait(.05) | |
1037 | ShootMail(spinpart,50,2) | |
1038 | ShootMail(spinpart2,50,2) | |
1039 | wait(.05) | |
1040 | ShootMail(spinpart,50,2) | |
1041 | ShootMail(spinpart2,50,2) | |
1042 | wait(.05) | |
1043 | ShootMail(spinpart,50,2) | |
1044 | ShootMail(spinpart2,50,2) | |
1045 | wait(.05) | |
1046 | ShootMail(spinpart,50,2) | |
1047 | ShootMail(spinpart2,50,2) | |
1048 | wait(.05) | |
1049 | ShootMail(spinpart,50,2) | |
1050 | ShootMail(spinpart2,50,2) | |
1051 | wait(.05) | |
1052 | ShootMail(spinpart,50,2) | |
1053 | ShootMail(spinpart2,50,2) | |
1054 | wait(.05) | |
1055 | ShootMail(spinpart,50,2) | |
1056 | ShootMail(spinpart2,50,2) | |
1057 | wait(.05) | |
1058 | ShootMail(spinpart,50,2) | |
1059 | ShootMail(spinpart2,50,2) | |
1060 | wait(.05) | |
1061 | ShootMail(spinpart,50,2) | |
1062 | ShootMail(spinpart2,50,2) | |
1063 | wait(.05) | |
1064 | ShootMail(spinpart,50,2) | |
1065 | ShootMail(spinpart2,50,2) | |
1066 | wait(.05) | |
1067 | ShootMail(spinpart,50,2) | |
1068 | ShootMail(spinpart2,50,2) | |
1069 | wait(.05) | |
1070 | end)) | |
1071 | end | |
1072 | spinpart:remove() | |
1073 | spinpart2:remove() | |
1074 | Swait(35) | |
1075 | end | |
1076 | ATTACK = false | |
1077 | Rooted = false | |
1078 | end | |
1079 | ||
1080 | function MailboxMadness2() | |
1081 | for i = 1, 15 do | |
1082 | chuck:Play() | |
1083 | local part = Instance.new("Part") | |
1084 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
1085 | part.Orientation = RootPart.Orientation | |
1086 | part.CanCollide = false | |
1087 | part.Anchored = true | |
1088 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1089 | local spinpart = Instance.new("Part",Weapon) | |
1090 | spinpart.Anchored = true | |
1091 | spinpart.CanCollide = false | |
1092 | spinpart.Transparency = 1 | |
1093 | spinpart.CFrame = part.CFrame | |
1094 | local spinpart2 = Instance.new("Part",Weapon) | |
1095 | spinpart2.Anchored = true | |
1096 | spinpart2.CanCollide = false | |
1097 | spinpart2.Transparency = 1 | |
1098 | spinpart2.CFrame = part.CFrame | |
1099 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1100 | part:remove() | |
1101 | for i = 1, 15 do | |
1102 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1103 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
1104 | ShootMail(spinpart,50,2) | |
1105 | ShootMail(spinpart2,50,2) | |
1106 | end | |
1107 | spinpart:remove() | |
1108 | spinpart2:remove() | |
1109 | Swait(17) | |
1110 | end | |
1111 | ATTACK = false | |
1112 | Rooted = false | |
1113 | end | |
1114 | ||
1115 | function FinalInbox() | |
1116 | ||
1117 | local twist = 0 | |
1118 | local twist2 = false | |
1119 | for i = 1, 5 do | |
1120 | local part = Instance.new("Part") | |
1121 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
1122 | part.Orientation = RootPart.Orientation | |
1123 | part.CanCollide = false | |
1124 | part.Anchored = true | |
1125 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1126 | local spinpart = Instance.new("Part",Weapon) | |
1127 | spinpart.Anchored = true | |
1128 | spinpart.CanCollide = false | |
1129 | spinpart.Transparency = 1 | |
1130 | spinpart.CFrame = part.CFrame | |
1131 | local spinpart2 = Instance.new("Part",Weapon) | |
1132 | spinpart2.Anchored = true | |
1133 | spinpart2.CanCollide = false | |
1134 | spinpart2.Transparency = 1 | |
1135 | spinpart2.CFrame = part.CFrame | |
1136 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1137 | part:remove() | |
1138 | local spinpart3 = Instance.new("Part",Weapon) | |
1139 | spinpart3.Anchored = true | |
1140 | spinpart3.CanCollide = false | |
1141 | spinpart3.Transparency = 1 | |
1142 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1143 | local spinpart4 = Instance.new("Part",Weapon) | |
1144 | spinpart4.Anchored = true | |
1145 | spinpart4.CanCollide = false | |
1146 | spinpart4.Transparency = 1 | |
1147 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1148 | for i = 1, 30 do | |
1149 | chuck:Play() | |
1150 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1151 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1152 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1153 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1154 | ShootMail(spinpart,50,2) | |
1155 | ShootMail(spinpart2,-50,2) | |
1156 | ShootMail(spinpart3,100,1) | |
1157 | ShootMail(spinpart4,-100,1) | |
1158 | Swait(10) | |
1159 | end | |
1160 | spinpart:remove() | |
1161 | spinpart2:remove() | |
1162 | spinpart3:remove() | |
1163 | spinpart4:remove() | |
1164 | end | |
1165 | chuck:Play() | |
1166 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1167 | for i = 1, 2 do | |
1168 | twist = 10 | |
1169 | local spinpart = Instance.new("Part",Weapon) | |
1170 | spinpart.Anchored = true | |
1171 | spinpart.CanCollide = false | |
1172 | spinpart.Transparency = 1 | |
1173 | spinpart.CFrame = Opening.CFrame | |
1174 | local spinpart2 = Instance.new("Part",Weapon) | |
1175 | spinpart2.Anchored = true | |
1176 | spinpart2.CanCollide = false | |
1177 | spinpart2.Transparency = 1 | |
1178 | spinpart2.CFrame = Opening.CFrame | |
1179 | local mail = ShootMail(Opening,25,20) | |
1180 | for i = 1, 50 do | |
1181 | chuck:Play() | |
1182 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1183 | twist = twist + 1 | |
1184 | if twist2 == true then | |
1185 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1186 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
1187 | elseif twist2 == false then | |
1188 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
1189 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
1190 | end | |
1191 | if twist == 20 then | |
1192 | if twist2 == false then | |
1193 | twist2 = true | |
1194 | elseif twist2 == true then | |
1195 | twist2 = false | |
1196 | end | |
1197 | twist = 0 | |
1198 | end | |
1199 | ShootMail(spinpart,125,1) | |
1200 | ShootMail(spinpart2,125,1) | |
1201 | local spinpart3 = Instance.new("Part",Weapon) | |
1202 | spinpart3.Anchored = true | |
1203 | spinpart3.CanCollide = false | |
1204 | spinpart3.Transparency = 1 | |
1205 | spinpart3.CFrame = mail.CFrame | |
1206 | local spinpart4 = Instance.new("Part",Weapon) | |
1207 | spinpart4.Anchored = true | |
1208 | spinpart4.CanCollide = false | |
1209 | spinpart4.Transparency = 1 | |
1210 | spinpart4.CFrame = mail.CFrame | |
1211 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
1212 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
1213 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1214 | ShootMail(spinpart3,85,1) | |
1215 | ShootMail(spinpart4,85,1) | |
1216 | spinpart3:remove() | |
1217 | spinpart4:remove() | |
1218 | Swait(10) | |
1219 | end | |
1220 | spinpart:remove() | |
1221 | spinpart2:remove() | |
1222 | twist = 0 | |
1223 | mail:remove() | |
1224 | end | |
1225 | for i = 1, 4 do | |
1226 | twist = 10 | |
1227 | local spinpart = Instance.new("Part",Weapon) | |
1228 | spinpart.Anchored = true | |
1229 | spinpart.CanCollide = false | |
1230 | spinpart.Transparency = 1 | |
1231 | spinpart.CFrame = Opening.CFrame | |
1232 | local spinpart2 = Instance.new("Part",Weapon) | |
1233 | spinpart2.Anchored = true | |
1234 | spinpart2.CanCollide = false | |
1235 | spinpart2.Transparency = 1 | |
1236 | spinpart2.CFrame = Opening.CFrame | |
1237 | local spinpart5 = Instance.new("Part",Weapon) | |
1238 | spinpart5.Anchored = true | |
1239 | spinpart5.CanCollide = false | |
1240 | spinpart5.Transparency = 1 | |
1241 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1242 | local spinpart6 = Instance.new("Part",Weapon) | |
1243 | spinpart6.Anchored = true | |
1244 | spinpart6.CanCollide = false | |
1245 | spinpart6.Transparency = 1 | |
1246 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1247 | local mail = ShootMail(Opening,25,20) | |
1248 | for i = 1, 50 do | |
1249 | chuck:Play() | |
1250 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1251 | twist = twist + 1 | |
1252 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
1253 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
1254 | if twist2 == true then | |
1255 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1256 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
1257 | elseif twist2 == false then | |
1258 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
1259 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
1260 | end | |
1261 | if twist == 20 then | |
1262 | if twist2 == false then | |
1263 | twist2 = true | |
1264 | elseif twist2 == true then | |
1265 | twist2 = false | |
1266 | end | |
1267 | twist = 0 | |
1268 | end | |
1269 | ShootMail(spinpart,125,1) | |
1270 | ShootMail(spinpart2,125,1) | |
1271 | ShootMail(spinpart5,100,1) | |
1272 | ShootMail(spinpart6,-100,1) | |
1273 | local spinpart3 = Instance.new("Part",Weapon) | |
1274 | spinpart3.Anchored = true | |
1275 | spinpart3.CanCollide = false | |
1276 | spinpart3.Transparency = 1 | |
1277 | spinpart3.CFrame = mail.CFrame | |
1278 | local spinpart4 = Instance.new("Part",Weapon) | |
1279 | spinpart4.Anchored = true | |
1280 | spinpart4.CanCollide = false | |
1281 | spinpart4.Transparency = 1 | |
1282 | spinpart4.CFrame = mail.CFrame | |
1283 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
1284 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
1285 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1286 | ShootMail(spinpart3,85,1) | |
1287 | ShootMail(spinpart4,85,1) | |
1288 | spinpart3:remove() | |
1289 | spinpart4:remove() | |
1290 | Swait(10) | |
1291 | end | |
1292 | spinpart:remove() | |
1293 | spinpart2:remove() | |
1294 | spinpart5:remove() | |
1295 | spinpart6:remove() | |
1296 | twist = 0 | |
1297 | mail:remove() | |
1298 | end | |
1299 | ATTACK = false | |
1300 | Rooted = false | |
1301 | end | |
1302 | ||
1303 | function SonicMail() | |
1304 | local twist = 0 | |
1305 | local twist2 = false | |
1306 | for i = 1, 5 do | |
1307 | local part = Instance.new("Part") | |
1308 | part.CFrame = RootPart.CFrame * CF(math.random(-35,35),0,math.random(-70,-35)) | |
1309 | part.Orientation = RootPart.Orientation | |
1310 | part.CanCollide = false | |
1311 | part.Anchored = true | |
1312 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1313 | local spinpart = Instance.new("Part",Weapon) | |
1314 | spinpart.Anchored = true | |
1315 | spinpart.CanCollide = false | |
1316 | spinpart.Transparency = 1 | |
1317 | spinpart.CFrame = part.CFrame | |
1318 | local spinpart2 = Instance.new("Part",Weapon) | |
1319 | spinpart2.Anchored = true | |
1320 | spinpart2.CanCollide = false | |
1321 | spinpart2.Transparency = 1 | |
1322 | spinpart2.CFrame = part.CFrame | |
1323 | MagicSphere("Really black", "Neon", part.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1324 | part:remove() | |
1325 | local spinpart3 = Instance.new("Part",Weapon) | |
1326 | spinpart3.Anchored = true | |
1327 | spinpart3.CanCollide = false | |
1328 | spinpart3.Transparency = 1 | |
1329 | spinpart3.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1330 | local spinpart4 = Instance.new("Part",Weapon) | |
1331 | spinpart4.Anchored = true | |
1332 | spinpart4.CanCollide = false | |
1333 | spinpart4.Transparency = 1 | |
1334 | spinpart4.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1335 | for i = 1, 30 do | |
1336 | chuck:Play() | |
1337 | spinpart3.CFrame = spinpart3.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1338 | spinpart4.CFrame = spinpart4.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1339 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1340 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1341 | ShootMail(spinpart,50,2) | |
1342 | ShootMail(spinpart2,-50,2) | |
1343 | ShootMail(spinpart3,100,1) | |
1344 | ShootMail(spinpart4,-100,1) | |
1345 | Swait(2) | |
1346 | end | |
1347 | spinpart:remove() | |
1348 | spinpart2:remove() | |
1349 | spinpart3:remove() | |
1350 | spinpart4:remove() | |
1351 | end | |
1352 | chuck:Play() | |
1353 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1354 | for i = 1, 2 do | |
1355 | twist = 10 | |
1356 | local spinpart = Instance.new("Part",Weapon) | |
1357 | spinpart.Anchored = true | |
1358 | spinpart.CanCollide = false | |
1359 | spinpart.Transparency = 1 | |
1360 | spinpart.CFrame = Opening.CFrame | |
1361 | local spinpart2 = Instance.new("Part",Weapon) | |
1362 | spinpart2.Anchored = true | |
1363 | spinpart2.CanCollide = false | |
1364 | spinpart2.Transparency = 1 | |
1365 | spinpart2.CFrame = Opening.CFrame | |
1366 | local mail = ShootMail(Opening,25,20) | |
1367 | for i = 1, 50 do | |
1368 | chuck:Play() | |
1369 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1370 | twist = twist + 1 | |
1371 | if twist2 == true then | |
1372 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1373 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
1374 | elseif twist2 == false then | |
1375 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
1376 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
1377 | end | |
1378 | if twist == 20 then | |
1379 | if twist2 == false then | |
1380 | twist2 = true | |
1381 | elseif twist2 == true then | |
1382 | twist2 = false | |
1383 | end | |
1384 | twist = 0 | |
1385 | end | |
1386 | ShootMail(spinpart,125,1) | |
1387 | ShootMail(spinpart2,125,1) | |
1388 | local spinpart3 = Instance.new("Part",Weapon) | |
1389 | spinpart3.Anchored = true | |
1390 | spinpart3.CanCollide = false | |
1391 | spinpart3.Transparency = 1 | |
1392 | spinpart3.CFrame = mail.CFrame | |
1393 | local spinpart4 = Instance.new("Part",Weapon) | |
1394 | spinpart4.Anchored = true | |
1395 | spinpart4.CanCollide = false | |
1396 | spinpart4.Transparency = 1 | |
1397 | spinpart4.CFrame = mail.CFrame | |
1398 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
1399 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
1400 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1401 | ShootMail(spinpart3,85,1) | |
1402 | ShootMail(spinpart4,85,1) | |
1403 | spinpart3:remove() | |
1404 | spinpart4:remove() | |
1405 | Swait(2) | |
1406 | end | |
1407 | spinpart:remove() | |
1408 | spinpart2:remove() | |
1409 | twist = 0 | |
1410 | mail:remove() | |
1411 | end | |
1412 | for i = 1, 4 do | |
1413 | twist = 10 | |
1414 | local spinpart = Instance.new("Part",Weapon) | |
1415 | spinpart.Anchored = true | |
1416 | spinpart.CanCollide = false | |
1417 | spinpart.Transparency = 1 | |
1418 | spinpart.CFrame = Opening.CFrame | |
1419 | local spinpart2 = Instance.new("Part",Weapon) | |
1420 | spinpart2.Anchored = true | |
1421 | spinpart2.CanCollide = false | |
1422 | spinpart2.Transparency = 1 | |
1423 | spinpart2.CFrame = Opening.CFrame | |
1424 | local spinpart5 = Instance.new("Part",Weapon) | |
1425 | spinpart5.Anchored = true | |
1426 | spinpart5.CanCollide = false | |
1427 | spinpart5.Transparency = 1 | |
1428 | spinpart5.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1429 | local spinpart6 = Instance.new("Part",Weapon) | |
1430 | spinpart6.Anchored = true | |
1431 | spinpart6.CanCollide = false | |
1432 | spinpart6.Transparency = 1 | |
1433 | spinpart6.CFrame = RootPart.CFrame * CF(0,0,-50) | |
1434 | local mail = ShootMail(Opening,25,20) | |
1435 | for i = 1, 50 do | |
1436 | chuck:Play() | |
1437 | MagicSphere("Really black", "Neon", Opening.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1438 | twist = twist + 1 | |
1439 | spinpart5.CFrame = spinpart5.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
1440 | spinpart6.CFrame = spinpart6.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.4, 0) | |
1441 | if twist2 == true then | |
1442 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.2, 0) | |
1443 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, 0.1, 0) | |
1444 | elseif twist2 == false then | |
1445 | spinpart.CFrame = spinpart.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.2, 0) | |
1446 | spinpart2.CFrame = spinpart2.CFrame * CFrame.fromEulerAnglesXYZ(0, -0.1, 0) | |
1447 | end | |
1448 | if twist == 20 then | |
1449 | if twist2 == false then | |
1450 | twist2 = true | |
1451 | elseif twist2 == true then | |
1452 | twist2 = false | |
1453 | end | |
1454 | twist = 0 | |
1455 | end | |
1456 | ShootMail(spinpart,125,1) | |
1457 | ShootMail(spinpart2,125,1) | |
1458 | ShootMail(spinpart5,100,1) | |
1459 | ShootMail(spinpart6,-100,1) | |
1460 | local spinpart3 = Instance.new("Part",Weapon) | |
1461 | spinpart3.Anchored = true | |
1462 | spinpart3.CanCollide = false | |
1463 | spinpart3.Transparency = 1 | |
1464 | spinpart3.CFrame = mail.CFrame | |
1465 | local spinpart4 = Instance.new("Part",Weapon) | |
1466 | spinpart4.Anchored = true | |
1467 | spinpart4.CanCollide = false | |
1468 | spinpart4.Transparency = 1 | |
1469 | spinpart4.CFrame = mail.CFrame | |
1470 | spinpart3.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, twist, 0) | |
1471 | spinpart4.CFrame = mail.CFrame * CFrame.fromEulerAnglesXYZ(0, -twist, 0) | |
1472 | MagicSphere("Really black", "Neon", mail.CFrame, CF(0,0,0), VT(0,0,0), 50, 50, 50, -0.1, -0.1, -0.1, 0.02) | |
1473 | ShootMail(spinpart3,85,1) | |
1474 | ShootMail(spinpart4,85,1) | |
1475 | spinpart3:remove() | |
1476 | spinpart4:remove() | |
1477 | Swait(2) | |
1478 | end | |
1479 | spinpart:remove() | |
1480 | spinpart2:remove() | |
1481 | spinpart5:remove() | |
1482 | spinpart6:remove() | |
1483 | twist = 0 | |
1484 | mail:remove() | |
1485 | end | |
1486 | ATTACK = false | |
1487 | Rooted = false | |
1488 | end | |
1489 | --//=================================\\ | |
1490 | --|| ASSIGN THINGS TO KEYS | |
1491 | --\\=================================// | |
1492 | ||
1493 | Humanoid.Changed:connect(function(Jump) | |
1494 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
1495 | Humanoid.Jump = false | |
1496 | end | |
1497 | end) | |
1498 | ||
1499 | --//=================================\\ | |
1500 | --\\=================================// | |
1501 | ||
1502 | ||
1503 | function unanchor() | |
1504 | if UNANCHOR == true then | |
1505 | g = Character:GetChildren() | |
1506 | for i = 1, #g do | |
1507 | if g[i].ClassName == "Part" then | |
1508 | g[i].Anchored = false | |
1509 | end | |
1510 | end | |
1511 | end | |
1512 | end | |
1513 | ||
1514 | ||
1515 | --//=================================\\ | |
1516 | --|| WRAP THE WHOLE SCRIPT UP | |
1517 | --\\=================================// | |
1518 | ||
1519 | Humanoid.Changed:connect(function(Jump) | |
1520 | if Jump == "Jump" and (Disable_Jump == true or DISABLEJUMPING == true) then | |
1521 | Humanoid.Jump = false | |
1522 | end | |
1523 | end) | |
1524 | ||
1525 | ANIMATE.Parent = nil | |
1526 | local IDLEANIMATION = Humanoid:LoadAnimation(ROBLOXIDLEANIMATION) | |
1527 | IDLEANIMATION:Play() | |
1528 | Swait() | |
1529 | ANIMATOR.Parent = nil | |
1530 | Disable_Jump = true | |
1531 | ||
1532 | while true do | |
1533 | Swait() | |
1534 | SINE = SINE + CHANGE | |
1535 | local TORSOVELOCITY = (RootPart.Velocity * VT(1, 0, 1)).magnitude | |
1536 | local TORSOVERTICALVELOCITY = RootPart.Velocity.y | |
1537 | local LV = Torso.CFrame:pointToObjectSpace(Torso.Velocity - Torso.Position) | |
1538 | local HITFLOOR = Raycast(RootPart.Position, (CF(RootPart.Position, RootPart.Position + VT(0, -1, 0))).lookVector, 4 * Player_Size, Character) | |
1539 | local WALKSPEEDVALUE = 6 / (Humanoid.WalkSpeed / 16) | |
1540 | if ANIM == "Walk" and TORSOVELOCITY > 1 then | |
1541 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, -0.1 * COS(SINE / (WALKSPEEDVALUE / 2)) * Player_Size) * ANGLES(RAD(0), RAD(0) - RootPart.RotVelocity.Y / 75, RAD(0)), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1542 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(2.5 * SIN(SINE / (WALKSPEEDVALUE / 2))), RAD(0), RAD(0) - Head.RotVelocity.Y / 30), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1543 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1544 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1545 | elseif (ANIM ~= "Walk") or (TORSOVELOCITY < 1) then | |
1546 | RootJoint.C1 = Clerp(RootJoint.C1, ROOTC0 * CF(0, 0, 0) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1547 | Neck.C1 = Clerp(Neck.C1, CF(0 * Player_Size, -0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-90), RAD(0), RAD(180)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1548 | RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1549 | LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1550 | end | |
1551 | if TORSOVERTICALVELOCITY > 1 and HITFLOOR == nil then | |
1552 | ANIM = "Jump" | |
1553 | if ATTACK == false then | |
1554 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1555 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(-20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1556 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(20)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1557 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-40), RAD(0), RAD(-20)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1558 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(-20)), 0.2 / Animation_Speed) | |
1559 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, -0.3 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(-5), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1560 | end | |
1561 | elseif TORSOVERTICALVELOCITY < -1 and HITFLOOR == nil then | |
1562 | ANIM = "Fall" | |
1563 | if ATTACK == false then | |
1564 | RootJoint.C0 = Clerp(RootJoint.C0, ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1565 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(20), RAD(0), RAD(0)), 0.2 / Animation_Speed) | |
1566 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(60)) * RIGHTSHOULDERC0, 0.2 / Animation_Speed) | |
1567 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(-60)) * LEFTSHOULDERC0, 0.2 / Animation_Speed) | |
1568 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(20)), 0.2 / Animation_Speed) | |
1569 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(10)), 0.2 / Animation_Speed) | |
1570 | end | |
1571 | elseif TORSOVELOCITY < 1 and HITFLOOR ~= nil then | |
1572 | ANIM = "Idle" | |
1573 | if ATTACK == false then | |
1574 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, -0 * Player_Size, 0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
1575 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
1576 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1577 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(0), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1578 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -0.8 * Player_Size -0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1579 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -0.8 * Player_Size - 0.25, -0.01 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1580 | end | |
1581 | elseif TORSOVELOCITY > 1 and HITFLOOR ~= nil then | |
1582 | ANIM = "Walk" | |
1583 | WALK = WALK + 1 / Animation_Speed | |
1584 | if WALK >= 15 - (5 * (Humanoid.WalkSpeed / 16 / Player_Size)) then | |
1585 | WALK = 0 | |
1586 | if WALKINGANIM == true then | |
1587 | WALKINGANIM = false | |
1588 | elseif WALKINGANIM == false then | |
1589 | WALKINGANIM = true | |
1590 | end | |
1591 | end | |
1592 | --RightHip.C1 = Clerp(RightHip.C1, CF(0.5 * Player_Size, 0.875 * Player_Size - 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, -0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0) - RightLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1593 | --LeftHip.C1 = Clerp(LeftHip.C1, CF(-0.5 * Player_Size, 0.875 * Player_Size + 0.125 * SIN(SINE / WALKSPEEDVALUE) * Player_Size, 0.125 * COS(SINE / WALKSPEEDVALUE) * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0) + LeftLeg.RotVelocity.Y / 75, RAD(0), RAD(60 * COS(SINE / WALKSPEEDVALUE))), 0.2 * (Humanoid.WalkSpeed / 16) / Animation_Speed) | |
1594 | if ATTACK == false then | |
1595 | RootJoint.C0 = Clerp(RootJoint.C0,ROOTC0 * CF(0 * Player_Size, 0 * Player_Size, -0) * ANGLES(RAD(0), RAD(0), RAD(-15)), 0.15 / Animation_Speed) | |
1596 | Neck.C0 = Clerp(Neck.C0, NECKC0 * CF(0 * Player_Size, 0 * Player_Size, 0 + ((1 * Player_Size) - 1)) * ANGLES(RAD(5 - 2.5 * SIN(SINE / 12)), RAD(0), RAD(15)), 0.15 / Animation_Speed) | |
1597 | RightShoulder.C0 = Clerp(RightShoulder.C0, CF(1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(90), RAD(0), RAD(0)) * RIGHTSHOULDERC0, 0.15 / Animation_Speed) | |
1598 | LeftShoulder.C0 = Clerp(LeftShoulder.C0, CF(-1.5 * Player_Size, 0.5 * Player_Size, 0 * Player_Size) * ANGLES(RAD(-60 * COS(SINE / WALKSPEEDVALUE)), RAD(0), RAD(0)) * LEFTSHOULDERC0, 0.15 / Animation_Speed) | |
1599 | RightHip.C0 = Clerp(RightHip.C0, CF(1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1600 | LeftHip.C0 = Clerp(LeftHip.C0, CF(-1 * Player_Size, -1, -0 * Player_Size) * ANGLES(RAD(0), RAD(-90), RAD(0)) * ANGLES(RAD(0), RAD(0), RAD(0)), 0.15 / Animation_Speed) | |
1601 | end | |
1602 | end | |
1603 | if #Effects2>0 then | |
1604 | for e=1,#Effects2 do | |
1605 | if Effects2[e]~=nil then | |
1606 | local Thing=Effects2[e] | |
1607 | if Thing~=nil then | |
1608 | local Part=Thing[1] | |
1609 | local Mode=Thing[2] | |
1610 | local Delay=Thing[3] | |
1611 | local IncX=Thing[4] | |
1612 | local IncY=Thing[5] | |
1613 | local IncZ=Thing[6] | |
1614 | local Part2=Thing[8] | |
1615 | if Thing[1].Transparency<=1 then | |
1616 | if Thing[2]=="Block1" then | |
1617 | Thing[1].CFrame=Part2.CFrame | |
1618 | Mesh=Thing[1].Mesh | |
1619 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1620 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1621 | elseif Thing[2]=="Cylinder" then | |
1622 | Mesh=Thing[1].Mesh | |
1623 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1624 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1625 | elseif Thing[2]=="Blood" then | |
1626 | Mesh=Thing[7] | |
1627 | Thing[1].CFrame=Thing[1].CFrame*CF(0,.5,0) | |
1628 | Mesh.Scale=Mesh.Scale+VT(Thing[4],Thing[5],Thing[6]) | |
1629 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1630 | elseif Thing[2]=="Elec" then | |
1631 | Mesh=Thing[1].Mesh | |
1632 | Mesh.Scale=Mesh.Scale+VT(Thing[7],Thing[8],Thing[9]) | |
1633 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1634 | elseif Thing[2]=="Disappear" then | |
1635 | Thing[1].Transparency=Thing[1].Transparency+Thing[3] | |
1636 | end | |
1637 | else | |
1638 | Part.Parent=nil | |
1639 | table.remove(Effects2,e) | |
1640 | end | |
1641 | end | |
1642 | end | |
1643 | end | |
1644 | end | |
1645 | unanchor() | |
1646 | Humanoid.MaxHealth = "inf" | |
1647 | Humanoid.Health = "inf" | |
1648 | if Rooted == false then | |
1649 | --Disable_Jump = false | |
1650 | Humanoid.WalkSpeed = Speed | |
1651 | elseif Rooted == true then | |
1652 | Disable_Jump = true | |
1653 | Humanoid.WalkSpeed = 0 | |
1654 | end | |
1655 | --print(TORSOVELOCITY) | |
1656 | end | |
1657 | ||
1658 | --//=================================\\ | |
1659 | --\\=================================// | |
1660 | ||
1661 | ||
1662 | ||
1663 | ||
1664 | ||
1665 | --//====================================================\\-- | |
1666 | --|| END OF SCRIPT | |
1667 | --\\====================================================//-- |