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1 | --MADE BY RUFUS14 | |
2 | mouse = game.Players.LocalPlayer:GetMouse() | |
3 | using = false | |
4 | hit = false | |
5 | bat = Instance.new("Part", game.Players.LocalPlayer.Character) | |
6 | bat.Size = Vector3.new(1, 1, 2) | |
7 | bat.CanCollide = false | |
8 | bat:BreakJoints() | |
9 | baseballhit = Instance.new("Sound", bat) | |
10 | baseballhit.Volume = 10.5 | |
11 | - | baseballhit.SoundId = "rbxassetid://148862502" |
11 | + | baseballhit.SoundId = "rbxassetid://1080611063" |
12 | baseballhit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head) | |
13 | baseballhit1.Volume = 1 | |
14 | - | baseballhit1.SoundId = "rbxassetid://283398408" |
14 | + | baseballhit1.SoundId = "rbxassetid://1080611063" |
15 | swinging = Instance.new("Sound", bat) | |
16 | swinging.SoundId = "rbxassetid://147722227" | |
17 | weld = Instance.new("Weld", bat) | |
18 | weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"] | |
19 | weld.Part1 = bat | |
20 | local batcritical = Instance.new("Sound", bat) | |
21 | - | batcritical.SoundId = "rbxassetid://218990018" |
21 | + | batcritical.SoundId = "rbxassetid://1080611063" |
22 | batcritical.Volume = 5 | |
23 | weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0) * CFrame.new(0,-0.95,1.9) | |
24 | print(weld.C0) | |
25 | mesh = Instance.new("SpecialMesh", bat) | |
26 | - | mesh.MeshId = "http://www.roblox.com/asset/?id=24342877" |
26 | + | mesh.MeshId = "http://www.roblox.com/asset/?id=12592754" |
27 | - | mesh.TextureId = "http://www.roblox.com/asset/?id=186367228" |
27 | + | mesh.TextureId = "http://www.roblox.com/asset/?id=12592745" |
28 | mesh.Scale = Vector3.new(2,2,2) | |
29 | local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
30 | rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
31 | rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"] | |
32 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
33 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
34 | local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso) | |
35 | lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso | |
36 | lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"] | |
37 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
38 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
39 | function hit() | |
40 | if not using then | |
41 | using = true | |
42 | for i = 0,1 , 0.1 do | |
43 | wait() | |
44 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i) | |
45 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i) | |
46 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.3),i) | |
47 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(-0.15,0,0),i) | |
48 | end | |
49 | for i = 1,2 do | |
50 | wait() | |
51 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
52 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
53 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
54 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
55 | end | |
56 | wait(0.2) | |
57 | swinging:Play() | |
58 | local se = Instance.new("Part", bat) | |
59 | se.Size = Vector3.new(1, 1, 3) | |
60 | se:BreakJoints() | |
61 | se.Transparency = 1 | |
62 | se.CanCollide = false | |
63 | local dmgweld = Instance.new("Weld", se) | |
64 | dmgweld.Part0 = bat | |
65 | dmgweld.Part1 = se | |
66 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
67 | local function dmg(part) | |
68 | local hum = part.Parent:findFirstChild("Humanoid") | |
69 | if hum ~= nil then | |
70 | se:destroy() | |
71 | baseballhit:Play() | |
72 | baseballhit1:Play() | |
73 | hum.Health = hum.Health - math.random(25,35) | |
74 | hum.PlatformStand = true | |
75 | local tor = part.Parent:findFirstChild("Torso") | |
76 | local dmgmat = math.random(1,4) | |
77 | if dmgmat == 3 then | |
78 | batcritical:Play() | |
79 | hum.Health = hum.Health - math.random(98,135) | |
80 | end | |
81 | if tor then | |
82 | tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
83 | tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34 | |
84 | end | |
85 | wait(2) | |
86 | hum.PlatformStand = false | |
87 | hit = false | |
88 | end | |
89 | end | |
90 | se.Touched:connect(dmg) | |
91 | for i = 0,1 , 0.2 do | |
92 | wait() | |
93 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i) | |
94 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i) | |
95 | rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.6),i) | |
96 | lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0.30,0,0),i) | |
97 | end | |
98 | for i = 1,2 do | |
99 | wait() | |
100 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1) | |
101 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3) | |
102 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.4) | |
103 | end | |
104 | for i = 1,2 do | |
105 | wait() | |
106 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
107 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
108 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2) | |
109 | end | |
110 | wait(0.2) | |
111 | for i = 1,2 do | |
112 | wait() | |
113 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05) | |
114 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
115 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
116 | end | |
117 | for i = 1,2 do | |
118 | wait() | |
119 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06) | |
120 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2) | |
121 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2) | |
122 | end | |
123 | se:destroy() | |
124 | for i = 1,2 do | |
125 | wait() | |
126 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1) | |
127 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
128 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
129 | end | |
130 | for i = 1,2 do | |
131 | wait() | |
132 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05) | |
133 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1) | |
134 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1) | |
135 | end | |
136 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
137 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
138 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
139 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
140 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
141 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
142 | using = false | |
143 | end | |
144 | end | |
145 | function combo(key) | |
146 | key = key:lower() | |
147 | if key == "q" then | |
148 | if not using then | |
149 | using = true | |
150 | swinging:Play() | |
151 | for i = 1,2 do | |
152 | wait() | |
153 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
154 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
155 | end | |
156 | for i = 1,3 do | |
157 | wait() | |
158 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
159 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.47) | |
160 | end | |
161 | for i = 1,2 do | |
162 | wait() | |
163 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
164 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05) | |
165 | end | |
166 | wait(0.4) | |
167 | swinging:Play() | |
168 | for i = 1,2 do | |
169 | wait() | |
170 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
171 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
172 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
173 | end | |
174 | for i = 1,3 do | |
175 | wait() | |
176 | weld.C0 = weld.C0 * CFrame.Angles(0.33,0,0.1) * CFrame.new(0,-0.66,0.3) | |
177 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.2,0,0) | |
178 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.2,0,0) | |
179 | end | |
180 | for i = 1,2 do | |
181 | wait() | |
182 | weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1) | |
183 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0) | |
184 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00) | |
185 | end | |
186 | wait(0.5) | |
187 | for i = 1,2 do | |
188 | wait() | |
189 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05) | |
190 | end | |
191 | for i = 1,2 do | |
192 | wait() | |
193 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1) | |
194 | end | |
195 | for i = 1,2 do | |
196 | wait() | |
197 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2) | |
198 | end | |
199 | for i = 1,2 do | |
200 | wait() | |
201 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4) | |
202 | end | |
203 | swinging:Play() | |
204 | for i = 1,2 do | |
205 | wait() | |
206 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8) | |
207 | end | |
208 | local se = Instance.new("Part", bat) | |
209 | se.Size = Vector3.new(1, 1, 3) | |
210 | se:BreakJoints() | |
211 | se.Transparency = 1 | |
212 | se.CanCollide = false | |
213 | local dmgweld = Instance.new("Weld", se) | |
214 | dmgweld.Part0 = bat | |
215 | dmgweld.Part1 = se | |
216 | dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1) | |
217 | local function dmg(part) | |
218 | if not hit then | |
219 | hit = true | |
220 | local hum = part.Parent:findFirstChild("Humanoid") | |
221 | if hum ~= nil then | |
222 | baseballhit:Play() | |
223 | baseballhit1:Play() | |
224 | hum.Health = hum.Health - math.random(5,25) | |
225 | hum.PlatformStand = true | |
226 | local tor = part.Parent:findFirstChild("Torso") | |
227 | if tor then | |
228 | local vel = Instance.new("BodyVelocity", tor) | |
229 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
230 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 35 | |
231 | wait(0.1) | |
232 | vel:destroy() | |
233 | hit = false | |
234 | end | |
235 | wait(0.2) | |
236 | hit = false | |
237 | wait(1.5) | |
238 | hum.PlatformStand = false | |
239 | end | |
240 | end | |
241 | end | |
242 | se.Touched:connect(dmg) | |
243 | for i = 1,20 do | |
244 | swinging:Play() | |
245 | for i = 1,10 do | |
246 | wait() | |
247 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9) | |
248 | end | |
249 | end | |
250 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
251 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
252 | for i = 1,2 do | |
253 | wait() | |
254 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
255 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
256 | end | |
257 | for i = 1,3 do | |
258 | wait() | |
259 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.47) | |
260 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.47) | |
261 | end | |
262 | for i = 1,2 do | |
263 | wait() | |
264 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05) | |
265 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05) | |
266 | end | |
267 | wait(0.4) | |
268 | swinging:Play() | |
269 | for i = 1,2 do | |
270 | wait() | |
271 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
272 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
273 | end | |
274 | for i = 1,3 do | |
275 | wait() | |
276 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
277 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.2,0,0) | |
278 | end | |
279 | for i = 1,2 do | |
280 | wait() | |
281 | lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0) | |
282 | rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00) | |
283 | end | |
284 | for i = 1,2 do | |
285 | wait() | |
286 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
287 | end | |
288 | for i = 1,3 do | |
289 | wait() | |
290 | weld.C0 = weld.C0 * CFrame.Angles(-0.33,0,-0.1) * CFrame.new(0,0.66,-0.3) | |
291 | end | |
292 | for i = 1,2 do | |
293 | wait() | |
294 | weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1) | |
295 | end | |
296 | weld.C0 = CFrame.new(-0.0159739517, -0.949999988, -1.89993286, -0.999964654, 0, -0.00840734318, 0, 1, 0, 0.00840734318, 0, -0.999964654) | |
297 | game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
298 | game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
299 | lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
300 | lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
301 | rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
302 | rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
303 | using = false | |
304 | se:destroy() | |
305 | end | |
306 | end | |
307 | end | |
308 | mouse.KeyDown:connect(combo) | |
309 | mouse.Button1Down:connect(hit) | |
310 | --[[ | |
311 | local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso) | |
312 | vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5 | |
313 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
314 | --]] | |
315 | --By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D) | |
316 | --die plz | |
317 | mouse = game.Players.LocalPlayer:GetMouse() | |
318 | function ragdoll() | |
319 | game.Players.LocalPlayer.Character.Archivable = true | |
320 | clone = game.Players.LocalPlayer.Character:Clone() | |
321 | clone.Parent = workspace | |
322 | for i,v in pairs(clone:GetChildren()) do | |
323 | if v.ClassName == "Script" or v.ClassName == "LocalScript" then | |
324 | v:destroy() | |
325 | end | |
326 | for i,p in pairs(v:GetChildren()) do | |
327 | if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then | |
328 | p:destroy() | |
329 | end | |
330 | end | |
331 | end | |
332 | for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
333 | if t.ClassName == "Accessory" or t.ClassName == "ForceField" then | |
334 | t:destroy() | |
335 | end | |
336 | end | |
337 | vel = Instance.new("BodyVelocity", clone.Torso) | |
338 | vel.Velocity = clone.Torso.CFrame.lookVector * -5 | |
339 | vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
340 | clone.Head.face.Texture = "http://www.roblox.com/asset/?id=74490517" | |
341 | using = false | |
342 | hit = Instance.new("Sound", clone.Torso) | |
343 | hit.SoundId = "rbxassetid://260430060" | |
344 | hit.Volume = 5 | |
345 | hit1 = Instance.new("Sound", clone.Torso) | |
346 | hit1.SoundId = "rbxassetid://138087186" | |
347 | hit1.Volume = 5 | |
348 | hit2 = Instance.new("Sound", clone.Torso) | |
349 | hit2.SoundId = "rbxassetid://131237241" | |
350 | hit2.Volume = 5 | |
351 | hit3 = Instance.new("Sound", clone.Torso) | |
352 | hit3.SoundId = "rbxassetid://278062209" | |
353 | hit3.Volume = 5 | |
354 | hit3.TimePosition = 0.33 | |
355 | ded = Instance.new("Sound", clone.Torso) | |
356 | ded.SoundId = "rbxassetid://418892870" | |
357 | ded.Volume = 5 | |
358 | local leftarm = clone:findFirstChild("Left Arm") | |
359 | local rightrm = clone:findFirstChild("Right Arm") | |
360 | local leftleg = clone:findFirstChild("Left Leg") | |
361 | local rightleg = clone:findFirstChild("Right Leg") | |
362 | local head = clone:findFirstChild("Head") | |
363 | local welding = Instance.new("Weld", clone.Torso) | |
364 | welding.Part0 = clone.Torso | |
365 | welding.Part1 = head | |
366 | welding.C0 = welding.C0 * CFrame.new(0,1.5,0) | |
367 | for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
368 | if g.ClassName == "Part" then | |
369 | g:destroy() | |
370 | end | |
371 | end | |
372 | for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do | |
373 | if h.ClassName == "Accesory" then | |
374 | h:destroy() | |
375 | end | |
376 | end | |
377 | game.Workspace.CurrentCamera.CameraSubject = head | |
378 | if leftleg ~= nil then | |
379 | local glue = Instance.new("Glue", clone.Torso) | |
380 | glue.Part0 = clone.Torso | |
381 | glue.Part1 = leftleg | |
382 | glue.Name = "Left leg" | |
383 | local collider = Instance.new("Part", leftleg) | |
384 | collider.Position = Vector3.new(0,999,0) | |
385 | collider.Size = Vector3.new(1.7, 1, 1) | |
386 | collider.Shape = "Cylinder" | |
387 | local weld = Instance.new("Weld", collider) | |
388 | weld.Part0 = leftleg | |
389 | weld.Part1 = collider | |
390 | weld.C0 = CFrame.Angles(0, 0, 80) | |
391 | collider.TopSurface = "Smooth" | |
392 | collider.BottomSurface = "Smooth" | |
393 | collider.formFactor = "Symmetric" | |
394 | glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
395 | glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
396 | collider.Transparency = 1 | |
397 | end | |
398 | ------------ | |
399 | if rightleg ~= nil then | |
400 | local glue1 = Instance.new("Glue", clone.Torso) | |
401 | glue1.Part0 = clone.Torso | |
402 | glue1.Part1 = rightleg | |
403 | glue1.Name = "Right leg" | |
404 | local collider1 = Instance.new("Part", rightleg) | |
405 | collider1.Position = Vector3.new(0,999,0) | |
406 | collider1.Size = Vector3.new(1.7, 1, 1) | |
407 | collider1.Shape = "Cylinder" | |
408 | local weld1 = Instance.new("Weld", collider1) | |
409 | weld1.Part0 = rightleg | |
410 | weld1.Part1 = collider1 | |
411 | weld1.C0 = CFrame.Angles(0, 0, 80) | |
412 | collider1.TopSurface = "Smooth" | |
413 | collider1.BottomSurface = "Smooth" | |
414 | collider1.formFactor = "Symmetric" | |
415 | glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
416 | glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
417 | collider1.Transparency = 1 | |
418 | end | |
419 | ------------ | |
420 | if rightrm ~= nil then | |
421 | local glue11 = Instance.new("Glue", clone.Torso) | |
422 | glue11.Part0 = clone.Torso | |
423 | glue11.Part1 = rightrm | |
424 | glue11.Name = "Right shoulder" | |
425 | local collider11 = Instance.new("Part", rightrm) | |
426 | collider11.Position = Vector3.new(0,9999,0) | |
427 | collider11.Size = Vector3.new(1.8,1,1) | |
428 | collider11.Shape = "Cylinder" | |
429 | local weld11 = Instance.new("Weld", collider11) | |
430 | weld11.Part0 = rightrm | |
431 | weld11.Part1 = collider11 | |
432 | weld11.C0 = CFrame.Angles(0, 0, 80) | |
433 | collider11.TopSurface = "Smooth" | |
434 | collider11.BottomSurface = "Smooth" | |
435 | collider11.formFactor = "Symmetric" | |
436 | glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
437 | glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
438 | collider11.Transparency = 1 | |
439 | end | |
440 | ------------ | |
441 | if leftarm ~= nil then | |
442 | local glue111 = Instance.new("Glue", clone.Torso) | |
443 | glue111.Part0 = clone.Torso | |
444 | glue111.Part1 = leftarm | |
445 | glue111.Name = "Left shoulder" | |
446 | local collider111 = Instance.new("Part", leftarm) | |
447 | collider111.Position = Vector3.new(0,9999,0) | |
448 | collider111.Size = Vector3.new(1.8,1,1) | |
449 | collider111.Shape = "Cylinder" | |
450 | local weld111 = Instance.new("Weld", collider111) | |
451 | weld111.Part0 = leftarm | |
452 | weld111.Part1 = collider111 | |
453 | weld111.C0 = CFrame.Angles(0, 0, 80) | |
454 | collider111.TopSurface = "Smooth" | |
455 | collider111.BottomSurface = "Smooth" | |
456 | collider111.formFactor = "Symmetric" | |
457 | glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
458 | glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
459 | collider111.Transparency = 1 | |
460 | ---------------- | |
461 | sensoring = Instance.new("Part", clone.Torso) | |
462 | sensoring.Size = Vector3.new(1.2,1.1,0.8) | |
463 | sensoring.CanCollide = false | |
464 | sensoring.Position = clone.Torso.Position | |
465 | local welder = Instance.new("Weld", sensoring) | |
466 | welder.Part0 = clone.Torso | |
467 | welder.Part1 = sensoring | |
468 | welder.C0 = welder.C0 * CFrame.new(0,0,1.05) | |
469 | sensoring.Transparency = 1 | |
470 | ----------------- | |
471 | sensoring1 = Instance.new("Part", clone.Torso) | |
472 | sensoring1.Size = Vector3.new(1.2,1.1,0.8) | |
473 | sensoring1.CanCollide = false | |
474 | sensoring1.Position = clone.Torso.Position | |
475 | local welder1 = Instance.new("Weld", sensoring) | |
476 | welder1.Part0 = clone.Torso | |
477 | welder1.Part1 = sensoring1 | |
478 | welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05) | |
479 | sensoring1.Transparency = 1 | |
480 | end | |
481 | clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)" | |
482 | ded:Play() | |
483 | vel:destroy() | |
484 | wait(0.5) | |
485 | local function touch() | |
486 | if not using then | |
487 | using = true | |
488 | local Math = math.random(1,4) | |
489 | if Math == 1 then | |
490 | hit:Play() | |
491 | end | |
492 | if Math == 2 then | |
493 | hit1:Play() | |
494 | end | |
495 | if Math == 3 then | |
496 | hit2:Play() | |
497 | end | |
498 | if Math == 4 then | |
499 | hit3:Play() | |
500 | end | |
501 | wait(0.1) | |
502 | using = false | |
503 | end | |
504 | end | |
505 | sensoring.Touched:connect(touch) | |
506 | sensoring1.Touched:connect(touch) | |
507 | wait(4.47) | |
508 | hit1.Volume = 0 | |
509 | hit2.Volume = 0 | |
510 | hit3.Volume = 0 | |
511 | hit.Volume = 0 | |
512 | end | |
513 | ||
514 | game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll) | |
515 | ||
516 | --di ent |