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1
--MADE BY RUFUS14
2
mouse = game.Players.LocalPlayer:GetMouse()
3
using = false
4
hit = false
5
bat = Instance.new("Part", game.Players.LocalPlayer.Character)
6
bat.Size = Vector3.new(1, 1, 2)
7
bat.CanCollide = false
8
bat:BreakJoints()
9
baseballhit = Instance.new("Sound", bat)
10
baseballhit.Volume = 10.5
11-
baseballhit.SoundId = "rbxassetid://148862502"
11+
baseballhit.SoundId = "rbxassetid://1080611063"
12
baseballhit1 = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
13
baseballhit1.Volume = 1
14-
baseballhit1.SoundId = "rbxassetid://283398408"
14+
baseballhit1.SoundId = "rbxassetid://1080611063"
15
swinging = Instance.new("Sound", bat)
16
swinging.SoundId = "rbxassetid://147722227"
17
weld = Instance.new("Weld", bat)
18
weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
19
weld.Part1 = bat
20
local batcritical = Instance.new("Sound", bat)
21-
batcritical.SoundId = "rbxassetid://218990018"
21+
batcritical.SoundId = "rbxassetid://1080611063"
22
batcritical.Volume = 5
23
weld.C0 = weld.C0 * CFrame.Angles(0,3.15,0) * CFrame.new(0,-0.95,1.9)
24
print(weld.C0)
25
mesh = Instance.new("SpecialMesh", bat)
26-
mesh.MeshId = "http://www.roblox.com/asset/?id=24342877"
26+
mesh.MeshId = "http://www.roblox.com/asset/?id=12592754"
27-
mesh.TextureId = "http://www.roblox.com/asset/?id=186367228"
27+
mesh.TextureId = "http://www.roblox.com/asset/?id=12592745"
28
mesh.Scale = Vector3.new(2,2,2)
29
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
30
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
31
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
32
rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
33
rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
34
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
35
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
36
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
37
lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
38
lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
39
function hit()
40
	if not using then
41
		using = true
42
		for i = 0,1 , 0.1 do
43
			wait()
44
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.35),i)
45
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.35),i)
46
			rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.3),i)
47
			lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(-0.15,0,0),i)
48
		end
49
		for i = 1,2 do
50
			wait()
51
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1)
52
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1)
53
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1)
54
			lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0)
55
		end
56
		wait(0.2)
57
		swinging:Play()
58
		local se = Instance.new("Part", bat)
59
		se.Size = Vector3.new(1, 1, 3)
60
		se:BreakJoints()
61
		se.Transparency = 1
62
		se.CanCollide = false
63
		local dmgweld = Instance.new("Weld", se)
64
		dmgweld.Part0 = bat
65
		dmgweld.Part1 = se
66
		dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1)
67
		local function dmg(part)
68
			local hum = part.Parent:findFirstChild("Humanoid")
69
			if hum ~= nil then
70
				se:destroy()
71
				baseballhit:Play()
72
				baseballhit1:Play()
73
				hum.Health = hum.Health - math.random(25,35)
74
				hum.PlatformStand = true
75
				local tor = part.Parent:findFirstChild("Torso")
76
				local dmgmat = math.random(1,4)
77
				if dmgmat == 3 then
78
				batcritical:Play()
79
				hum.Health = hum.Health - math.random(98,135)
80
				end
81
				if tor then
82
					tor.RotVelocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34
83
					tor.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 34
84
				end
85
				wait(2)
86
				hum.PlatformStand = false
87
				hit = false
88
			end
89
		end
90
		se.Touched:connect(dmg)
91
		for i = 0,1 , 0.2 do
92
			wait()
93
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.new():lerp(CFrame.Angles(0,0,0.7),i)
94
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.70),i)
95
			rhandweld.C0 = rhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0,0,-0.6),i)
96
			lhandweld.C0 = lhandweld.C0 * CFrame.new():lerp(CFrame.Angles(0.30,0,0),i)
97
		end
98
		for i = 1,2 do
99
			wait()
100
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.1)
101
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.3)
102
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.4)
103
		end
104
		for i = 1,2 do
105
			wait()
106
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05)
107
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05)
108
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.2)
109
		end
110
		wait(0.2)
111
		for i = 1,2 do
112
			wait()
113
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.05)
114
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05)
115
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2)
116
		end
117
		for i = 1,2 do
118
			wait()
119
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.06)
120
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.2)
121
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.2)
122
		end
123
		se:destroy()
124
		for i = 1,2 do
125
			wait()
126
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,0.1)
127
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1)
128
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1)
129
		end
130
		for i = 1,2 do
131
			wait()
132
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = game.Players.LocalPlayer.Character.Torso.Neck.C0 * CFrame.Angles(0,0,-0.05)
133
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,0.1)
134
			rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.1)
135
		end
136
		game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
137
		game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
138
		lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
139
		lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
140
		rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
141
		rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
142
		using = false
143
	end
144
end
145
function combo(key)
146
	key = key:lower()
147
	if key == "q" then
148
		if not using then
149
			using = true
150
			swinging:Play()
151
			for i = 1,2 do
152
				wait()
153
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05)
154
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05)
155
			end
156
			for i = 1,3 do
157
				wait()
158
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.47)
159
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.47)
160
			end
161
			for i = 1,2 do
162
				wait()
163
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,-0.05)
164
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,0.05)
165
			end
166
			wait(0.4)
167
			swinging:Play()
168
			for i = 1,2 do
169
				wait()
170
				weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1)
171
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0)
172
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00)
173
			end
174
			for i = 1,3 do
175
				wait()
176
				weld.C0 = weld.C0 * CFrame.Angles(0.33,0,0.1) * CFrame.new(0,-0.66,0.3)
177
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.2,0,0)
178
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.2,0,0)
179
			end
180
			for i = 1,2 do
181
				wait()
182
				weld.C0 = weld.C0 * CFrame.Angles(0.13,0,0.05) * CFrame.new(0,-0.27,0.1)
183
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0.05,0,0)
184
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0.05,0,00)
185
			end
186
			wait(0.5)
187
			for i = 1,2 do
188
				wait()
189
				game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.05)
190
			end
191
			for i = 1,2 do
192
				wait()
193
				game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.1)
194
			end
195
			for i = 1,2 do
196
				wait()
197
				game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.2)
198
			end
199
			for i = 1,2 do
200
				wait()
201
				game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.4)
202
			end
203
			swinging:Play()
204
			for i = 1,2 do
205
				wait()
206
				game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.8)
207
			end
208
			local se = Instance.new("Part", bat)
209
			se.Size = Vector3.new(1, 1, 3)
210
			se:BreakJoints()
211
			se.Transparency = 1
212
			se.CanCollide = false
213
			local dmgweld = Instance.new("Weld", se)
214
			dmgweld.Part0 = bat
215
			dmgweld.Part1 = se
216
			dmgweld.C0 = dmgweld.C0 * CFrame.new(0,0,1)
217
			local function dmg(part)
218
				if not hit then
219
					hit = true
220
					local hum = part.Parent:findFirstChild("Humanoid")
221
					if hum ~= nil then
222
					baseballhit:Play()
223
					baseballhit1:Play()
224
					hum.Health = hum.Health - math.random(5,25)
225
					hum.PlatformStand = true
226
					local tor = part.Parent:findFirstChild("Torso")
227
					if tor then
228
						local vel = Instance.new("BodyVelocity", tor)
229
						vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
230
						vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.rightVector * 35
231
						wait(0.1)
232
						vel:destroy()
233
						hit = false
234
					end
235
					wait(0.2)
236
					hit = false
237
					wait(1.5)
238
					hum.PlatformStand = false
239
				end
240
				end
241
			end
242
			se.Touched:connect(dmg)
243
			for i = 1,20 do
244
				swinging:Play()
245
				for i = 1,10 do
246
					wait()
247
					game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0,0,-0.9)
248
				end
249
			end
250
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
251
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
252
			for i = 1,2 do
253
				wait()
254
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05)
255
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05)
256
			end
257
			for i = 1,3 do
258
				wait()
259
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.47)
260
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.47)
261
			end
262
			for i = 1,2 do
263
				wait()
264
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(0,0,0.05)
265
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(0,0,-0.05)
266
			end
267
			wait(0.4)
268
			swinging:Play()
269
			for i = 1,2 do
270
				wait()
271
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0)
272
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00)
273
			end
274
			for i = 1,3 do
275
				wait()
276
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.2,0,0)
277
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.2,0,0)
278
			end
279
			for i = 1,2 do
280
				wait()
281
				lhandweld.C0 = lhandweld.C0 * CFrame.Angles(-0.05,0,0)
282
				rhandweld.C0 = rhandweld.C0 * CFrame.Angles(-0.05,0,00)
283
			end
284
			for i = 1,2 do
285
				wait()
286
				weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1)
287
			end
288
			for i = 1,3 do
289
				wait()
290
				weld.C0 = weld.C0 * CFrame.Angles(-0.33,0,-0.1) * CFrame.new(0,0.66,-0.3)
291
			end
292
			for i = 1,2 do
293
				wait()
294
				weld.C0 = weld.C0 * CFrame.Angles(-0.13,0,-0.05) * CFrame.new(0,0.27,-0.1)
295
			end
296
			weld.C0 = CFrame.new(-0.0159739517, -0.949999988, -1.89993286, -0.999964654, 0, -0.00840734318, 0, 1, 0, 0.00840734318, 0, -0.999964654)
297
			game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
298
			game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
299
			lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
300
			lhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
301
			rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
302
			rhandweld.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
303
			using = false
304
			se:destroy()
305
		end
306
	end
307
end
308
mouse.KeyDown:connect(combo)
309
mouse.Button1Down:connect(hit)
310
--[[
311
	local vel = Instance.new("BodyVelocity", game.Players.LocalPlayer.Character.Torso)
312
vel.Velocity = game.Players.LocalPlayer.Character.Torso.CFrame.lookVector * -5
313
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
314
--]]
315
--By Rufus14 (FINALLY I KNOW HOW TO MAKE A RAGDOLL :D)
316
--die plz
317
mouse = game.Players.LocalPlayer:GetMouse()
318
function ragdoll()
319
game.Players.LocalPlayer.Character.Archivable = true
320
clone = game.Players.LocalPlayer.Character:Clone()
321
clone.Parent = workspace
322
for i,v in pairs(clone:GetChildren()) do
323
	if v.ClassName == "Script" or v.ClassName == "LocalScript" then
324
		v:destroy()
325
	end
326
	for i,p in pairs(v:GetChildren()) do
327
	if p.ClassName == "Weld" or p.ClassName == "Motor6D" or p.ClassName == "BodyVelocity" then
328
		p:destroy()
329
	end
330
end
331
end
332
for i,t in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
333
	if t.ClassName == "Accessory" or t.ClassName == "ForceField" then
334
		t:destroy()
335
	end
336
end
337
vel = Instance.new("BodyVelocity", clone.Torso)
338
vel.Velocity = clone.Torso.CFrame.lookVector * -5
339
vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
340
clone.Head.face.Texture = "http://www.roblox.com/asset/?id=74490517"
341
using = false
342
hit = Instance.new("Sound", clone.Torso)
343
hit.SoundId = "rbxassetid://260430060"
344
hit.Volume = 5
345
hit1 = Instance.new("Sound", clone.Torso)
346
hit1.SoundId = "rbxassetid://138087186"
347
hit1.Volume = 5
348
hit2 = Instance.new("Sound", clone.Torso)
349
hit2.SoundId = "rbxassetid://131237241"
350
hit2.Volume = 5
351
hit3 = Instance.new("Sound", clone.Torso)
352
hit3.SoundId = "rbxassetid://278062209"
353
hit3.Volume = 5
354
hit3.TimePosition = 0.33
355
ded = Instance.new("Sound", clone.Torso)
356
ded.SoundId = "rbxassetid://418892870"
357
ded.Volume = 5
358
local leftarm = clone:findFirstChild("Left Arm")
359
local rightrm = clone:findFirstChild("Right Arm")
360
local leftleg = clone:findFirstChild("Left Leg")
361
local rightleg = clone:findFirstChild("Right Leg")
362
local head = clone:findFirstChild("Head")
363
local welding = Instance.new("Weld", clone.Torso)
364
welding.Part0 = clone.Torso
365
welding.Part1 = head
366
welding.C0 = welding.C0 * CFrame.new(0,1.5,0)
367
for i, g in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
368
	if g.ClassName == "Part" then
369
		g:destroy()
370
	end
371
end
372
for i, h in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
373
	if h.ClassName == "Accesory" then
374
		h:destroy()
375
	end
376
end
377
game.Workspace.CurrentCamera.CameraSubject = head
378
if leftleg ~= nil then
379
local glue = Instance.new("Glue", clone.Torso)
380
glue.Part0 = clone.Torso
381
glue.Part1 = leftleg
382
glue.Name = "Left leg"
383
local collider = Instance.new("Part", leftleg)
384
collider.Position = Vector3.new(0,999,0)
385
collider.Size = Vector3.new(1.7, 1, 1)
386
collider.Shape = "Cylinder"
387
local weld = Instance.new("Weld", collider)
388
weld.Part0 = leftleg
389
weld.Part1 = collider
390
weld.C0 = CFrame.Angles(0, 0, 80)
391
collider.TopSurface = "Smooth"
392
collider.BottomSurface = "Smooth"
393
collider.formFactor = "Symmetric"
394
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
395
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
396
collider.Transparency = 1
397
end
398
------------
399
if rightleg ~= nil then
400
local glue1 = Instance.new("Glue", clone.Torso)
401
glue1.Part0 = clone.Torso
402
glue1.Part1 = rightleg
403
glue1.Name = "Right leg"
404
local collider1 = Instance.new("Part", rightleg)
405
collider1.Position = Vector3.new(0,999,0)
406
collider1.Size = Vector3.new(1.7, 1, 1)
407
collider1.Shape = "Cylinder"
408
local weld1 = Instance.new("Weld", collider1)
409
weld1.Part0 = rightleg
410
weld1.Part1 = collider1
411
weld1.C0 = CFrame.Angles(0, 0, 80)
412
collider1.TopSurface = "Smooth"
413
collider1.BottomSurface = "Smooth"
414
collider1.formFactor = "Symmetric"
415
glue1.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
416
glue1.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
417
collider1.Transparency = 1
418
end
419
------------
420
if rightrm ~= nil then
421
local glue11 = Instance.new("Glue", clone.Torso)
422
glue11.Part0 = clone.Torso
423
glue11.Part1 = rightrm
424
glue11.Name = "Right shoulder"
425
local collider11 = Instance.new("Part", rightrm)
426
collider11.Position = Vector3.new(0,9999,0)
427
collider11.Size = Vector3.new(1.8,1,1)
428
collider11.Shape = "Cylinder"
429
local weld11 = Instance.new("Weld", collider11)
430
weld11.Part0 = rightrm
431
weld11.Part1 = collider11
432
weld11.C0 = CFrame.Angles(0, 0, 80)
433
collider11.TopSurface = "Smooth"
434
collider11.BottomSurface = "Smooth"
435
collider11.formFactor = "Symmetric"
436
glue11.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
437
glue11.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
438
collider11.Transparency = 1
439
end
440
------------
441
if leftarm ~= nil then
442
local glue111 = Instance.new("Glue", clone.Torso)
443
glue111.Part0 = clone.Torso
444
glue111.Part1 = leftarm
445
glue111.Name = "Left shoulder"
446
local collider111 = Instance.new("Part", leftarm)
447
collider111.Position = Vector3.new(0,9999,0)
448
collider111.Size = Vector3.new(1.8,1,1)
449
collider111.Shape = "Cylinder"
450
local weld111 = Instance.new("Weld", collider111)
451
weld111.Part0 = leftarm
452
weld111.Part1 = collider111
453
weld111.C0 = CFrame.Angles(0, 0, 80)
454
collider111.TopSurface = "Smooth"
455
collider111.BottomSurface = "Smooth"
456
collider111.formFactor = "Symmetric"
457
glue111.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
458
glue111.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
459
collider111.Transparency = 1
460
----------------
461
sensoring = Instance.new("Part", clone.Torso)
462
sensoring.Size = Vector3.new(1.2,1.1,0.8)
463
sensoring.CanCollide = false
464
sensoring.Position = clone.Torso.Position
465
local welder = Instance.new("Weld", sensoring)
466
welder.Part0 = clone.Torso
467
welder.Part1 = sensoring
468
welder.C0 = welder.C0 * CFrame.new(0,0,1.05)
469
sensoring.Transparency = 1
470
-----------------
471
sensoring1 = Instance.new("Part", clone.Torso)
472
sensoring1.Size = Vector3.new(1.2,1.1,0.8)
473
sensoring1.CanCollide = false
474
sensoring1.Position = clone.Torso.Position
475
local welder1 = Instance.new("Weld", sensoring)
476
welder1.Part0 = clone.Torso
477
welder1.Part1 = sensoring1
478
welder1.C0 = welder1.C0 * CFrame.new(0,0,-1.05)
479
sensoring1.Transparency = 1
480
end
481
clone.Name = game.Players.LocalPlayer.Character.Name.." (DEAD)"
482
ded:Play()
483
vel:destroy()
484
wait(0.5)
485
local function touch()
486
	if not using then
487
		using = true
488
		local Math = math.random(1,4)
489
		if Math == 1 then
490
			hit:Play()
491
		end
492
		if Math == 2 then
493
			hit1:Play()
494
		end
495
		if Math == 3 then
496
			hit2:Play()
497
		end
498
		if Math == 4 then
499
			hit3:Play()
500
		end
501
		wait(0.1)
502
		using = false
503
	end
504
end
505
sensoring.Touched:connect(touch)
506
sensoring1.Touched:connect(touch)
507
wait(4.47)
508
hit1.Volume = 0
509
hit2.Volume = 0
510
hit3.Volume = 0
511
hit.Volume = 0
512
		end
513
514
game.Players.LocalPlayer.Character.Humanoid.Died:connect(ragdoll)
515
516
--di ent