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1 | pls=game:GetService'Players'; | |
2 | rs=game:GetService'RunService'; | |
3 | uinps=game:GetService'UserInputService'; | |
4 | lp=pls.LocalPlayer; | |
5 | mouse=lp:GetMouse(); | |
6 | c=lp.Character; | |
7 | rayModel=Instance.new('Model',c); | |
8 | human=c.Humanoid; | |
9 | Cone=nil; | |
10 | human.MaxHealth=5000; | |
11 | wait(); | |
12 | human.Health=5000; | |
13 | c.Health:Destroy(); | |
14 | Debounces={ | |
15 | FPS=0; | |
16 | isAttacking=false; | |
17 | isMoving=false; | |
18 | isSprinting=false; | |
19 | Debounce=false; | |
20 | isTyping=false; | |
21 | isJumping=false; | |
22 | isFlash=false; | |
23 | }; | |
24 | numLerp=function(start,goal,alpha) | |
25 | return(((goal-start)*alpha)+start); | |
26 | end; | |
27 | CFrameZero=function() | |
28 | return CFrame.new(Vector3.new()); | |
29 | end; | |
30 | local function a() | |
31 | local t=tick(); | |
32 | local l=t%1*3; | |
33 | local t=.5*math.pi*(l%1); | |
34 | if l<1 then | |
35 | return Color3.new(1,1-math.cos(t),1-math.sin(t)); | |
36 | elseif l<2 then | |
37 | return Color3.new(1-math.sin(t),1,1-math.cos(t)); | |
38 | else | |
39 | return Color3.new(1-math.cos(t),1-math.sin(t),1); | |
40 | end; | |
41 | end; | |
42 | rad=function(value) | |
43 | return math.rad(value); | |
44 | end; | |
45 | CFAngles=function(Vector) | |
46 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)); | |
47 | end; | |
48 | AnimStat={ | |
49 | lerpSpeed=.2; | |
50 | lerpSpeed2=.35; | |
51 | lerpTween=0; | |
52 | }; | |
53 | Joints={ | |
54 | c.HumanoidRootPart.RootJoint; | |
55 | c.Torso.Neck; | |
56 | c.Torso['Left Shoulder']; | |
57 | c.Torso['Right Shoulder']; | |
58 | c.Torso['Left Hip']; | |
59 | c.Torso['Right Hip']; | |
60 | }; | |
61 | JointTargets={ | |
62 | CFrameZero(); | |
63 | CFrameZero(); | |
64 | CFrameZero(); | |
65 | CFrameZero(); | |
66 | CFrameZero(); | |
67 | CFrameZero(); | |
68 | }; | |
69 | prepareCharacter=function() | |
70 | music=Instance.new('Sound',c.HumanoidRootPart); | |
71 | music.SoundId='rbxassetid://394144904'; | |
72 | music.Looped=true; | |
73 | music.Volume=.6; | |
74 | music2=Instance.new('Sound',c); | |
75 | music2.SoundId='rbxassetid://259613634'; | |
76 | music2.Looped=true; | |
77 | music2.Volume=1; | |
78 | music3=Instance.new('Sound',c.HumanoidRootPart); | |
79 | music3.SoundId='rbxassetid://266530326'; | |
80 | music3.Looped=true; | |
81 | music3.Volume=1; | |
82 | music4=Instance.new('Sound',c.HumanoidRootPart); | |
83 | music4.SoundId='rbxassetid://155738252'; | |
84 | music4.Looped=true; | |
85 | music4.Volume=1; | |
86 | music5=Instance.new('Sound',c.HumanoidRootPart); | |
87 | music5.SoundId='rbxassetid://215391212'; | |
88 | music5.Looped=true; | |
89 | music5.Volume=1; | |
90 | human.WalkSpeed=0; | |
91 | human.JumpPower=0; | |
92 | for i,v in pairs(c:children())do | |
93 | if v:isA'Hat'then v:Destroy();end; | |
94 | if v:FindFirstChild'roblox'then v.roblox:Destroy();end; | |
95 | if v.Name=='Head'then v.Transparency=1 for _,x in pairs(v:children())do if x.ClassName=='Sound'then x:Destroy();end;end;end; | |
96 | if v:FindFirstChild'face'then v.face:Destroy();end; | |
97 | if v:isA'Part'then v.BrickColor=BrickColor.new'White';end; | |
98 | end | |
99 | local shirt=c:FindFirstChild'Shirt'or Instance.new('Shirt',c); | |
100 | local pants=c:FindFirstChild'Pants'or Instance.new('Pants',c); | |
101 | shirt.ShirtTemplate='rbxassetid://334755544'; | |
102 | pants.PantsTemplate='rbxassetid://315964941'; | |
103 | local Head=Instance.new('Part',c); | |
104 | Head.Size=Vector3.new(2.5,2.5,1); | |
105 | Head.Transparency=1; | |
106 | Head:BreakJoints(); | |
107 | local hw=Instance.new('Weld',c.Head); | |
108 | hw.Part0=c.Head; | |
109 | hw.Part1=Head; | |
110 | hw.C0=CFrame.new(0,.3,0); | |
111 | faceDecal=Instance.new('Decal',Head); | |
112 | faceDecal.Face=Enum.NormalId.Front; | |
113 | faceDecal.Texture='rbxassetid://400387868'; | |
114 | local backDecal=Instance.new('Decal',Head); | |
115 | backDecal.Face=Enum.NormalId.Back; | |
116 | backDecal.Texture='rbxassetid://400377807'; | |
117 | local mes=Instance.new('BlockMesh',Head); | |
118 | mes.Scale=Vector3.new(1,1,.4); | |
119 | local Anim=human:FindFirstChild'Animator' | |
120 | if Anim then Anim:Destroy();end; | |
121 | end; | |
122 | setJointCFrames=function(table) | |
123 | for i=1,#table do | |
124 | JointTargets[i]=table[i]; | |
125 | end; | |
126 | end; | |
127 | triWave=function(x) | |
128 | local pi2=math.pi/2; | |
129 | return math.abs((x/pi2)%4-2)-1; | |
130 | end; | |
131 | setLerp=function(speed) | |
132 | AnimStat.lerpSpeed=speed; | |
133 | end; | |
134 | setTween=function(tween) | |
135 | AnimStat.lerpTween=tween; | |
136 | end; | |
137 | playSound=function(id,part,vol,pitch) | |
138 | local vol=vol or 1; | |
139 | local pitch=pitch or 1; | |
140 | local x=Instance.new('Sound',part); | |
141 | x.Volume=vol; | |
142 | x.Pitch=pitch; | |
143 | x.SoundId='rbxassetid://'..id; | |
144 | spawn(function() | |
145 | wait(); | |
146 | x:Play(); | |
147 | wait(x.TimeLength+.2); | |
148 | x:Destroy(); | |
149 | end); | |
150 | end; | |
151 | lerpBoom=function() | |
152 | if Cone then | |
153 | Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); | |
154 | cMesh.Scale=Vector3.new(20,20+c.HumanoidRootPart.Velocity.magnitude/10,20); | |
155 | Cone.Transparency=1-c.HumanoidRootPart.Velocity.magnitude/1000; | |
156 | else | |
157 | Cone=Instance.new('Part',c); | |
158 | Cone.Anchored=true; | |
159 | Cone.CanCollide=false; | |
160 | Cone.Transparency=math.random(50,70)/100; | |
161 | Cone.Size=Vector3.new(1,1,1); | |
162 | Cone.CFrame=CFrame.new(c.HumanoidRootPart.CFrame.p,c.HumanoidRootPart.CFrame.p+c.HumanoidRootPart.Velocity)*CFrame.Angles(-math.pi/2,0,0); | |
163 | cMesh=Instance.new('SpecialMesh',Cone); | |
164 | cMesh.MeshId='rbxassetid://1033714'; | |
165 | cMesh.Scale=Vector3.new(20,50,20); | |
166 | end; | |
167 | end; | |
168 | noBoom=function() | |
169 | if Cone then local x=Cone Cone=nil; | |
170 | for i=1,20 do | |
171 | wait(); | |
172 | x.Mesh.Scale=x.Mesh.Scale+Vector3.new(-.5,1,-.5); | |
173 | x.Transparency=x.Transparency+1/30; | |
174 | end; | |
175 | end; | |
176 | end; | |
177 | gasterBlast=function(tCFrame,aimPos,charge) | |
178 | local aimTarget; | |
179 | if aimPos then | |
180 | aimTarget=CFrame.new(tCFrame,aimPos); | |
181 | else | |
182 | aimTarget=tCFrame; | |
183 | end; | |
184 | local gast=Instance.new('Part',c); | |
185 | gast.Size=Vector3.new(12,.2,12); | |
186 | gast.CanCollide=false; | |
187 | gast.Anchored=true; | |
188 | gast.Transparency=1; | |
189 | if charge then | |
190 | playSound(400523331,gast,math.random(90,110)/100); | |
191 | end; | |
192 | wait(); | |
193 | for i=1,2 do | |
194 | local decal=Instance.new('Decal',gast); | |
195 | decal.Texture='rbxassetid://323497117'; | |
196 | if i==1 then | |
197 | decal.Face=Enum.NormalId.Top; | |
198 | else | |
199 | decal.Face=Enum.NormalId.Bottom; | |
200 | end; | |
201 | end; | |
202 | gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); | |
203 | spawn(function() | |
204 | local tarCFrame=gast.CFrame; | |
205 | local isLooping=true; | |
206 | spawn(function() | |
207 | while rs.RenderStepped:wait()and isLooping do | |
208 | gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); | |
209 | end; | |
210 | end); | |
211 | for i=1,30 do | |
212 | wait(); | |
213 | tarCFrame=gast.CFrame:lerp(aimTarget,.24); | |
214 | end; | |
215 | playSound(340722848,gast,math.random(90,110)/100); | |
216 | isLooping=false; | |
217 | wait(.08); | |
218 | local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); | |
219 | local _,pos=workspace:FindPartOnRay(ray,c); | |
220 | local dis=(aimTarget.p-pos).magnitude; | |
221 | local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); | |
222 | local rayPart=Instance.new('Part',rayModel); | |
223 | rayPart.Material='Neon'; | |
224 | rayPart.FormFactor='Custom'; | |
225 | rayPart.Color=a(); | |
226 | rayPart.Anchored=true; | |
227 | rayPart.CanCollide=false; | |
228 | rayPart.Shape='Cylinder'; | |
229 | rayPart.Size=Vector3.new(dis+400,8,8); | |
230 | rayPart.CFrame=rayCFrame; | |
231 | gast:Destroy(); | |
232 | end); | |
233 | end; | |
234 | largegasterBlast=function(tCFrame,aimPos) | |
235 | local aimTarget; | |
236 | if aimPos then | |
237 | aimTarget=CFrame.new(tCFrame,aimPos); | |
238 | else | |
239 | aimTarget=tCFrame; | |
240 | end; | |
241 | local gast=Instance.new('Part',c); | |
242 | gast.Size=Vector3.new(25,.2,25); | |
243 | gast.CanCollide=false; | |
244 | gast.Anchored=true; | |
245 | gast.Transparency=1; | |
246 | playSound(400523331,gast,math.random(85,97)/100); | |
247 | wait(); | |
248 | for i=1,2 do | |
249 | local decal=Instance.new('Decal',gast); | |
250 | decal.Texture='rbxassetid://323497117'; | |
251 | if i==1 then | |
252 | decal.Face=Enum.NormalId.Top; | |
253 | else | |
254 | decal.Face=Enum.NormalId.Bottom; | |
255 | end; | |
256 | end; | |
257 | gast.CFrame=CFrame.new(aimTarget.p-Vector3.new(math.sin(tick()*10)*10,20,math.cos(tick()*10)*10)); | |
258 | spawn(function() | |
259 | local tarCFrame=gast.CFrame; | |
260 | local isLooping=true; | |
261 | spawn(function() | |
262 | while rs.RenderStepped:wait()and isLooping do | |
263 | gast.CFrame=gast.CFrame:lerp(tarCFrame,.6/(Debounces.FPS/60)); | |
264 | end; | |
265 | end); | |
266 | for i=1,40 do | |
267 | wait(); | |
268 | tarCFrame=gast.CFrame:lerp(aimTarget,.18); | |
269 | end; | |
270 | playSound(340722848,gast,math.random(80,95)/100); | |
271 | isLooping=false; | |
272 | wait(.08); | |
273 | local ray=Ray.new(aimTarget.p,aimTarget.lookVector.unit*999); | |
274 | local _,pos=workspace:FindPartOnRay(ray,c); | |
275 | local dis=(aimTarget.p-pos).magnitude; | |
276 | local rayCFrame=CFrame.new(gast.CFrame.p+(pos-gast.CFrame.p).unit*(dis/2+200),gast.CFrame.p+(pos-gast.CFrame.p).unit*dis*2)*CFrame.Angles(0,math.pi/2,0); | |
277 | local rayPart=Instance.new('Part',rayModel); | |
278 | rayPart.Material='Neon'; | |
279 | rayPart.FormFactor='Custom'; | |
280 | rayPart.Color=a(); | |
281 | rayPart.Anchored=true; | |
282 | rayPart.CanCollide=false; | |
283 | rayPart.Shape='Cylinder'; | |
284 | rayPart.Size=Vector3.new(dis+400,17,17); | |
285 | rayPart.CFrame=rayCFrame; | |
286 | gast:Destroy(); | |
287 | end); | |
288 | end; | |
289 | prepareCharacter(); | |
290 | spawn(function() | |
291 | local sine=0; | |
292 | while wait()do | |
293 | if Debounces.isFlash then | |
294 | if(tick()*8)%2>1 then | |
295 | faceDecal.Texture='rbxassetid://400377503'; | |
296 | else | |
297 | faceDecal.Texture='rbxassetid://400387868'; | |
298 | end; | |
299 | else | |
300 | faceDecal.Texture='rbxassetid://400387868'; | |
301 | end; | |
302 | if Debounces.isAttacking==false and Debounces.isMoving==false and Debounces.Debounce==false and Debounces.isJumping==false then | |
303 | setLerp(.8); | |
304 | local spasm=math.abs(math.sin(tick()*20))*1.1; | |
305 | local spasm2=math.abs(math.sin(tick()*20-2))*1.1; | |
306 | local spasm3=math.abs(math.sin(tick()*20-2.3))*1.1; | |
307 | setJointCFrames({ | |
308 | CFrame.new(Vector3.new(0,0-spasm,0))*CFAngles(Vector3.new(0,0,0)); | |
309 | CFrame.new(Vector3.new(0,1.5,0))*CFAngles(Vector3.new(-0.011,-0.502,-1.177)); | |
310 | CFrame.new(Vector3.new(-1.5-spasm2^2/3,-0.001,0))*CFAngles(Vector3.new(-2.344,7.899,-2.82+spasm3^2*-60)); | |
311 | CFrame.new(Vector3.new(1.569+spasm2^2/3,0,-0.1))*CFAngles(Vector3.new(4.822,1.123,6.383+spasm3^2*60)); | |
312 | CFrame.new(Vector3.new(-0.61,-2+spasm/1.01,-.15))*CFAngles(Vector3.new(-2.206,0.767,-0.582)); | |
313 | CFrame.new(Vector3.new(0.55,-2+spasm/1.01,-.1))*CFAngles(Vector3.new(-0.026,0.463,3.184)); | |
314 | }); | |
315 | elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==false and Debounces.isJumping==false then | |
316 | sine=tick()*18; | |
317 | human.WalkSpeed=120; | |
318 | setLerp(.35); | |
319 | setJointCFrames({ | |
320 | CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); | |
321 | CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); | |
322 | CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); | |
323 | CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); | |
324 | CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); | |
325 | CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); | |
326 | }); | |
327 | elseif Debounces.isAttacking==false and Debounces.isMoving==true and Debounces.Debounce==false and Debounces.isSprinting==true and Debounces.isJumping==false then | |
328 | sine=tick()*28; | |
329 | human.WalkSpeed=400; | |
330 | lerpBoom(); | |
331 | setLerp(.65); | |
332 | setJointCFrames({ | |
333 | CFrame.new(Vector3.new(0,math.sin(sine)/50-.3,0))*CFAngles(Vector3.new(-30-math.sin(sine*2)*3,math.sin(sine*2)*15,0)); | |
334 | CFrame.new(Vector3.new(0,1.48,0.099))*CFAngles(Vector3.new(14.999,-0.001,0)); | |
335 | CFrame.new(Vector3.new(-1.5,-0.001,0.2+math.sin(sine*2+math.pi)*1.2))*CFAngles(Vector3.new(-25.001+math.sin(sine*2+math.pi)*-90,0,-15)); | |
336 | CFrame.new(Vector3.new(1.5,-0.001,0.2+math.sin(sine*2)*1.2))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-90,-0.001,14.999)); | |
337 | CFrame.new(Vector3.new(-0.501,-2+math.cos(sine*2+math.pi)/3,.3+math.sin(sine*2)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*-70,0,-0.001)); | |
338 | CFrame.new(Vector3.new(0.499,-2+math.cos(sine*2)/3,.3+math.sin(sine*2+math.pi)))*CFAngles(Vector3.new(-25+math.sin(sine*2)*70,0,0)); | |
339 | }); | |
340 | elseif Debounces.isJumping==true and Debounces.Debounce==false then | |
341 | setLerp(.14); | |
342 | human.WalkSpeed=45; | |
343 | setJointCFrames({ | |
344 | CFrame.new(Vector3.new(0,0,0))*CFAngles(Vector3.new(-8,0,0)); | |
345 | CFrame.new(Vector3.new(0,1.5,-0.15))*CFAngles(Vector3.new(-10.138,3.687,0.306)); | |
346 | CFrame.new(Vector3.new(-1.23,0.069,-0.56))*CFAngles(Vector3.new(50.809,0.672,18.704)); | |
347 | CFrame.new(Vector3.new(0.929,-0.031,-1.0912))*CFAngles(Vector3.new(63.00,13.85,-36.416)); | |
348 | CFrame.new(Vector3.new(-0.63,-1.82,-0.74))*CFAngles(Vector3.new(31.324,3.424,-1.249)); | |
349 | CFrame.new(Vector3.new(0.619,-1.331,0.82))*CFAngles(Vector3.new(-59.644,0.998,9.776)); | |
350 | }); | |
351 | end; | |
352 | end; | |
353 | end); | |
354 | human.Changed:connect(function(prop) | |
355 | if prop=='MoveDirection'then | |
356 | if human.MoveDirection.magnitude>.02 then | |
357 | Debounces.isMoving=true; | |
358 | else | |
359 | Debounces.isMoving=false; | |
360 | end; | |
361 | end; | |
362 | end); | |
363 | uinps.InputBegan:connect(function(InputObj) | |
364 | if InputObj.KeyCode==Enum.KeyCode.Slash then | |
365 | local finishEvent=nil; | |
366 | Debounces.isTyping=true | |
367 | finishEvent=uinps.InputBegan:connect(function(InputObj) | |
368 | if InputObj.KeyCode==Enum.KeyCode.Return or InputObj.UserInputType==Enum.UserInputType.MouseButton1 then | |
369 | Debounces.isTyping=false; | |
370 | finishEvent:disconnect(); | |
371 | end; | |
372 | end); | |
373 | end; | |
374 | end); | |
375 | mouse.KeyDown:connect(function(key) | |
376 | if key=='0'then | |
377 | Debounces.isSprinting=true; | |
378 | playSound(160248522,c.Torso); | |
379 | for i=1,3 do | |
380 | spawn(function() | |
381 | local e=Instance.new('Part',c); | |
382 | e.Size=Vector3.new(1,1,1); | |
383 | e.Material='Neon'; | |
384 | e.Color=a(); | |
385 | e.Anchored=true; | |
386 | e.CFrame=c.HumanoidRootPart.CFrame*CFrame.Angles(0,0,-math.pi/2); | |
387 | e.CanCollide=false; | |
388 | local rm=Instance.new('SpecialMesh',e); | |
389 | rm.MeshType='FileMesh'; | |
390 | rm.MeshId='rbxassetid://3270017'; | |
391 | rm.Scale=Vector3.new(3.2,3.2,10); | |
392 | for x=1,30 do | |
393 | wait(); | |
394 | rm.Scale=rm.Scale:lerp(Vector3.new(i*30,i*30,(4-i)*450),.1); | |
395 | e.Transparency=x/30+.5; | |
396 | end; | |
397 | end); | |
398 | end; | |
399 | c.HumanoidRootPart.Velocity=c.HumanoidRootPart.CFrame.lookVector*200; | |
400 | end; | |
401 | end); | |
402 | mouse.KeyUp:connect(function(key) | |
403 | if key=='0'then | |
404 | Debounces.isSprinting=false; | |
405 | end; | |
406 | end); | |
407 | mouse.KeyDown:connect(function(key) | |
408 | if key=='v'then | |
409 | playSound(201858087,c.Torso,math.random(90,120)/100); | |
410 | local oldPos=c.HumanoidRootPart.CFrame.p; | |
411 | local mHit=mouse.Hit.p; | |
412 | for i=1,2 do | |
413 | spawn(function() | |
414 | local pos | |
415 | if i==1 then pos=oldPos else pos=mHit end | |
416 | local p=Instance.new('Part',workspace); | |
417 | p.Anchored=true; | |
418 | p.CanCollide=false; | |
419 | p.Color=a(); | |
420 | p.FormFactor='Custom'; | |
421 | p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); | |
422 | p.Transparency=.4; | |
423 | p.Size=Vector3.new(20,1000,20); | |
424 | for i=1,20 do | |
425 | wait(); | |
426 | p.Transparency=.4+(i/10)*.6; | |
427 | p.Size=Vector3.new(20-i*1.5,1000,20-i*1.5); | |
428 | p.CFrame=CFrame.new(pos+Vector3.new(0,500,0)); | |
429 | end; | |
430 | p:Destroy(); | |
431 | end); | |
432 | end; | |
433 | if Debounces.isMoving then | |
434 | c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(c.HumanoidRootPart.Velocity.x,mouse.Hit.p.y+4,c.HumanoidRootPart.Velocity.z)); | |
435 | else | |
436 | c.HumanoidRootPart.CFrame=CFrame.new(mouse.Hit.p+Vector3.new(0,4,0),Vector3.new(oldPos.x,mouse.Hit.p.y+4,oldPos.z)); | |
437 | end; | |
438 | end; | |
439 | end); | |
440 | mouse.KeyDown:connect(function(key) | |
441 | if key=='r'then | |
442 | local pointTarget=mouse.Hit.p; | |
443 | for i=1,20 do | |
444 | wait(); | |
445 | gasterBlast(CFrame.new(pointTarget+Vector3.new(math.sin(tick()*10)*20,5+math.abs(math.sin(tick()*5)*10),math.cos(tick()*10)*20),pointTarget)); | |
446 | end; | |
447 | wait(); | |
448 | largegasterBlast(CFrame.new(pointTarget+Vector3.new(0,35,0),pointTarget)); | |
449 | end; | |
450 | end); | |
451 | mouse.KeyDown:connect(function(key) | |
452 | if key=='f'then | |
453 | local pointTarget=mouse.Hit.p; | |
454 | for i=1,20 do | |
455 | wait(); | |
456 | gasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(math.sin(i/2)*(20-i),math.cos(i/2)*(20-i),-i))); | |
457 | end; | |
458 | largegasterBlast(CFrame.new(c.HumanoidRootPart.CFrame.p+Vector3.new(0,50,0),pointTarget):toWorldSpace(CFrame.new(0,0,-25))); | |
459 | end; | |
460 | end); | |
461 | mouse.Button1Down:connect(function() | |
462 | Debounces.isFlash=true; | |
463 | end); | |
464 | mouse.Button1Up:connect(function() | |
465 | Debounces.isFlash=false; | |
466 | end); | |
467 | mouse.KeyDown:connect(function(key) | |
468 | if key=='k'then | |
469 | if music.isPlaying then music:Stop();else music:Play();end; | |
470 | end; | |
471 | end); | |
472 | mouse.KeyDown:connect(function(key) | |
473 | if key=='j'then | |
474 | if music2.isPlaying then music2:Stop();else music2:Play();end; | |
475 | end; | |
476 | end); | |
477 | mouse.KeyDown:connect(function(key) | |
478 | if key=='l'then | |
479 | if music3.isPlaying then music3:Stop();else music3:Play();end; | |
480 | end; | |
481 | end); | |
482 | mouse.KeyDown:connect(function(key) | |
483 | if key=='p'then | |
484 | if music4.isPlaying then music4:Stop();else music4:Play();end; | |
485 | end; | |
486 | end); | |
487 | mouse.KeyDown:connect(function(key) | |
488 | if key=='o'then | |
489 | if music5.isPlaying then music4:Stop();else music5:Play();end; | |
490 | end; | |
491 | end); | |
492 | mouse.KeyDown:connect(function(key) | |
493 | if key=='e'then | |
494 | gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p,true); | |
495 | end; | |
496 | end); | |
497 | mouse.KeyDown:connect(function(key) | |
498 | if key=='c'then | |
499 | largegasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); | |
500 | end; | |
501 | end); | |
502 | mouse.KeyDown:connect(function(key) | |
503 | if key=='q'then | |
504 | for i=1,5 do | |
505 | wait(); | |
506 | gasterBlast(c.Torso.CFrame.p+Vector3.new(math.sin(tick()*10)*10,12,math.cos(tick()*10)*10),mouse.Hit.p); | |
507 | end; | |
508 | largegasterBlast(c.Torso.CFrame.p+Vector3.new(0,25,0),mouse.Hit.p); | |
509 | end; | |
510 | end); | |
511 | mouse.KeyDown:connect(function(key) | |
512 | if key=='t'then | |
513 | local pointTarget=mouse.Hit.p; | |
514 | for i=1,20 do | |
515 | gasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/40)*i))*(20-i),5+i,math.cos(math.deg((360/40)*i))*(20-i)),pointTarget); | |
516 | end; | |
517 | wait(.2); | |
518 | for i=1,10 do | |
519 | largegasterBlast(pointTarget+Vector3.new(math.sin(math.deg((360/20)*i))*25,20,math.cos(math.deg((360/20)*i))*25),pointTarget); | |
520 | end; | |
521 | end; | |
522 | end); | |
523 | human.StateChanged:connect(function(os,ns) | |
524 | if c.HumanoidRootPart.Velocity.Y<.1 and Debounces.isJumping==true and ns==Enum.HumanoidStateType.Landed then | |
525 | Debounces.isJumping=false; | |
526 | end; | |
527 | end); | |
528 | for i=1,#Joints do | |
529 | Joints[i].C1=CFrameZero(); | |
530 | end; | |
531 | rs.RenderStepped:connect(function() | |
532 | Debounces.FPS=1/rs.RenderStepped:wait(); | |
533 | if Debounces.FPS<30 then | |
534 | Debounces.FPS=30; | |
535 | end; | |
536 | if Debounces.isSprinting then | |
537 | lerpBoom(); | |
538 | else | |
539 | noBoom(); | |
540 | end; | |
541 | for _,v in pairs(rayModel:children())do | |
542 | v.Transparency=v.Transparency+.06/(Debounces.FPS/60); | |
543 | if v.Transparency>.99 then v:Destroy();return;end; | |
544 | v.CanCollide=true; | |
545 | local tParts=v:GetTouchingParts(); | |
546 | v.CanCollide=false; | |
547 | local vCFrame=v.CFrame; | |
548 | v.Size=v.Size+Vector3.new(0,1,1)/(Debounces.FPS/60); | |
549 | v.CFrame=vCFrame; | |
550 | for _,x in pairs(tParts)do | |
551 | if x and x.Parent and x.Parent:FindFirstChild'Humanoid'and x.Parent.Humanoid:isA'Humanoid'and x.Parent~=c then | |
552 | x.Parent.Humanoid:TakeDamage(1,2); | |
553 | end; | |
554 | end; | |
555 | end; | |
556 | local FPSLerp=AnimStat.lerpSpeed/(Debounces.FPS/60); | |
557 | for i=1,#Joints do | |
558 | Joints[i].C0=Joints[i].C0:lerp(JointTargets[i],FPSLerp); | |
559 | end; | |
560 | end); |