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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | wait(0.2) | |
143 | ||
144 | script.Name = "k" | |
145 | local Player = game.Players.LocalPlayer | |
146 | local Character = Player.Character | |
147 | local Humanoid = Character.Humanoid | |
148 | local Effects = {} | |
149 | local hobb = 0 | |
150 | local hobb2 = 0 | |
151 | ShootEffects = {} | |
152 | local mouse = Player:GetMouse() | |
153 | --[[local m = Instance.new("Model", Character) | |
154 | m.Name = "WeaponModel"]] | |
155 | local effect = Instance.new("Model", Character) | |
156 | effect.Name = "hb" | |
157 | local cf = CFrame.new | |
158 | local it = Instance.new | |
159 | vt = Vector3.new | |
160 | local LeftArm = Character["Left Arm"] | |
161 | local RightArm = Character["Right Arm"] | |
162 | local LeftLeg = Character["Left Leg"] | |
163 | local RightLeg = Character["Right Leg"] | |
164 | local Head = Character.Head | |
165 | local Torso = Character.Torso | |
166 | local Lighting = game.Lighting | |
167 | local cam = game.Workspace.CurrentCamera | |
168 | local RootPart = Character.HumanoidRootPart | |
169 | local RootJoint = RootPart.RootJoint | |
170 | local equipped = false | |
171 | local attack = false | |
172 | local Anim = "Idle" | |
173 | local idle = 0 | |
174 | local attacktype = 1 | |
175 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
176 | local velocity = RootPart.Velocity.y | |
177 | local sine = 0 | |
178 | local change = 1 | |
179 | ||
180 | local ZAWARUDO = false | |
181 | local grabbed = false | |
182 | local cn = CFrame.new | |
183 | local mr = math.rad | |
184 | local angles = CFrame.Angles | |
185 | local ud = UDim2.new | |
186 | local c3 = Color3.new | |
187 | Humanoid.Animator.Parent = nil | |
188 | Character.Animate.Parent = nil | |
189 | local newMotor = function(part0, part1, c0, c1) | |
190 | ||
191 | local w = Instance.new("Motor", part0) | |
192 | w.Part0 = part0 | |
193 | w.Part1 = part1 | |
194 | w.C0 = c0 | |
195 | w.C1 = c1 | |
196 | return w | |
197 | end | |
198 | aaa = Instance.new("Sound",Character) -- due le sound remov b | |
199 | aaa.Volume = 2 | |
200 | aaa.PlaybackSpeed = 1 | |
201 | aaa.SoundId = "rbxassetid://316900066" | |
202 | aaa:Stop() | |
203 | aaa.Name = "ay" | |
204 | ||
205 | clerp = function(a, b, t) | |
206 | ||
207 | return a:lerp(b, t) | |
208 | end | |
209 | ||
210 | ||
211 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
212 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
213 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
214 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
215 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
216 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
217 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
218 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
219 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
220 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
221 | local rarmc1 = RW.C1 | |
222 | local larmc1 = LW.C1 | |
223 | local rlegc1 = RH.C1 | |
224 | local llegc1 = LH.C1 | |
225 | ||
226 | local resetc1 = false | |
227 | PlayAnimationFromTable = function(table, speed, bool) | |
228 | ||
229 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
230 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
231 | RW.C0 = clerp(RW.C0, table[3], speed) | |
232 | LW.C0 = clerp(LW.C0, table[4], speed) | |
233 | RH.C0 = clerp(RH.C0, table[5], speed) | |
234 | LH.C0 = clerp(LH.C0, table[6], speed) | |
235 | if bool == true and resetc1 == false then | |
236 | resetc1 = true | |
237 | RootJoint.C1 = RootJoint.C1 | |
238 | Torso.Neck.C1 = Torso.Neck.C1 | |
239 | RW.C1 = rarmc1 | |
240 | LW.C1 = larmc1 | |
241 | RH.C1 = rlegc1 | |
242 | LH.C1 = llegc1 | |
243 | ||
244 | end | |
245 | end | |
246 | ||
247 | ||
248 | local co1 = 6 | |
249 | local co2 = 7 | |
250 | local co3 = 8 | |
251 | local co5 = 9 | |
252 | local co4 = 10 | |
253 | local cooldown1 = 0 | |
254 | local cooldown2 = 0 | |
255 | local cooldown3 = 0 | |
256 | local cooldown4 = 0 | |
257 | local cooldown5 = 0 | |
258 | local skillcolorscheme = BrickColor.new("Pastel light blue").Color | |
259 | local scrn = Instance.new("ScreenGui", Player.PlayerGui) | |
260 | makeframe = function(par, trans, pos, size, color) | |
261 | ||
262 | local frame = Instance.new("Frame", par) | |
263 | frame.BackgroundTransparency = trans | |
264 | frame.BorderSizePixel = 0 | |
265 | frame.Position = pos | |
266 | frame.Size = size | |
267 | frame.BackgroundColor3 = color | |
268 | return frame | |
269 | end | |
270 | ||
271 | makelabel = function(par, text) | |
272 | ||
273 | local label = Instance.new("TextLabel", par) | |
274 | label.BackgroundTransparency = 1 | |
275 | label.Size = UDim2.new(1, 0, 1, 0) | |
276 | label.Position = UDim2.new(0, 0, 0, 0) | |
277 | label.TextColor3 = Color3.new(255, 250, 190) | |
278 | label.TextStrokeTransparency = 0 | |
279 | label.FontSize = Enum.FontSize.Size32 | |
280 | label.Font = Enum.Font.SourceSansLight | |
281 | label.BorderSizePixel = 0 | |
282 | label.TextScaled = true | |
283 | label.Text = text | |
284 | end | |
285 | ||
286 | framesk1 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.85, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
287 | framesk2 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.74, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
288 | framesk3 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.63, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
289 | framesk4 = makeframe(scrn, 0.5, UDim2.new(0.8, 0, 0.52, 0), UDim2.new(0.16, 0, 0.1, 0), skillcolorscheme) | |
290 | bar1 = makeframe(framesk1, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
291 | bar2 = makeframe(framesk2, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
292 | bar3 = makeframe(framesk3, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
293 | bar4 = makeframe(framesk4, 0, UDim2.new(0, 0, 0, 0), UDim2.new(1, 0, 1, 0), skillcolorscheme) | |
294 | text1 = Instance.new("TextLabel", framesk1) | |
295 | text1.BackgroundTransparency = 1 | |
296 | text1.Size = UDim2.new(1, 0, 1, 0) | |
297 | text1.Position = UDim2.new(0, 0, 0, 0) | |
298 | text1.TextColor3 = Color3.new(255, 250, 190) | |
299 | text1.TextStrokeTransparency = 0 | |
300 | text1.FontSize = Enum.FontSize.Size18 | |
301 | text1.Font = Enum.Font.SourceSansLight | |
302 | text1.BorderSizePixel = 0 | |
303 | text1.TextScaled = true | |
304 | text1.Text = "[Z]\n Time Boost" | |
305 | text2 = Instance.new("TextLabel", framesk2) | |
306 | text2.BackgroundTransparency = 1 | |
307 | text2.Size = UDim2.new(1, 0, 1, 0) | |
308 | text2.Position = UDim2.new(0, 0, 0, 0) | |
309 | text2.TextColor3 = Color3.new(255, 250, 190) | |
310 | text2.TextStrokeTransparency = 0 | |
311 | text2.FontSize = Enum.FontSize.Size18 | |
312 | text2.Font = Enum.Font.SourceSansLight | |
313 | text2.BorderSizePixel = 0 | |
314 | text2.TextScaled = true | |
315 | text2.Text = "[X]\n Temporal Bullet" | |
316 | text3 = Instance.new("TextLabel", framesk3) | |
317 | text3.BackgroundTransparency = 1 | |
318 | text3.Size = UDim2.new(1, 0, 1, 0) | |
319 | text3.Position = UDim2.new(0, 0, 0, 0) | |
320 | text3.TextColor3 = Color3.new(255, 250, 190) | |
321 | text3.TextStrokeTransparency = 0 | |
322 | text3.FontSize = Enum.FontSize.Size18 | |
323 | text3.Font = Enum.Font.SourceSansLight | |
324 | text3.BorderSizePixel = 0 | |
325 | text3.TextScaled = false | |
326 | text3.Text = "[C]\n Chrono Field" | |
327 | text4 = Instance.new("TextLabel", framesk4) | |
328 | text4.BackgroundTransparency = 1 | |
329 | text4.Size = UDim2.new(1, 0, 1, 0) | |
330 | text4.Position = UDim2.new(0, 0, 0, 0) | |
331 | text4.TextColor3 = Color3.new(255, 250, 190) | |
332 | text4.TextStrokeTransparency = 0 | |
333 | text4.FontSize = Enum.FontSize.Size18 | |
334 | text4.Font = Enum.Font.SourceSansLight | |
335 | text4.BorderSizePixel = 0 | |
336 | text4.TextScaled = true | |
337 | text4.Text = "[V]\n ZA WARUDO" | |
338 | ArtificialHB = Instance.new("BindableEvent", Player.PlayerGui) | |
339 | ArtificialHB.Name = "Heartbeat" | |
340 | Player.PlayerGui:WaitForChild("Heartbeat") | |
341 | frame = 0.033333333333333 | |
342 | tf = 0 | |
343 | allowframeloss = false | |
344 | tossremainder = false | |
345 | lastframe = tick() | |
346 | Player.PlayerGui.Heartbeat:Fire() | |
347 | local gg = false | |
348 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
349 | ||
350 | if Player.PlayerGui:FindFirstChild("Heartbeat") == nil then | |
351 | gg = true | |
352 | end | |
353 | if gg == true then | |
354 | return | |
355 | end | |
356 | tf = tf + s | |
357 | if frame <= tf then | |
358 | if allowframeloss then | |
359 | Player.PlayerGui.Heartbeat:Fire() | |
360 | lastframe = tick() | |
361 | else | |
362 | for i = 1, math.floor(tf / frame) do | |
363 | Player.PlayerGui.Heartbeat:Fire() | |
364 | end | |
365 | lastframe = tick() | |
366 | end | |
367 | if tossremainder then | |
368 | tf = 0 | |
369 | else | |
370 | tf = tf - frame * math.floor(tf / frame) | |
371 | end | |
372 | end | |
373 | end | |
374 | ) | |
375 | swait = function(num) | |
376 | ||
377 | if num == 0 or num == nil then | |
378 | ArtificialHB.Event:wait() | |
379 | else | |
380 | for i = 0, num do | |
381 | ArtificialHB.Event:wait() | |
382 | end | |
383 | end | |
384 | end | |
385 | ||
386 | local RbxUtility = LoadLibrary("RbxUtility") | |
387 | local Create = RbxUtility.Create | |
388 | RemoveOutlines = function(part) | |
389 | ||
390 | part.TopSurface = 10 | |
391 | end | |
392 | ||
393 | CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
394 | ||
395 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
396 | RemoveOutlines(Part) | |
397 | return Part | |
398 | end | |
399 | ||
400 | CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
401 | ||
402 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
403 | if Mesh == "SpecialMesh" then | |
404 | Msh.MeshType = MeshType | |
405 | Msh.MeshId = MeshId | |
406 | end | |
407 | return Msh | |
408 | end | |
409 | ||
410 | CreateWeld = function(Parent, Part0, Part1, C0, C1) | |
411 | ||
412 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
413 | return Weld | |
414 | end | |
415 | ||
416 | CFuncs = { | |
417 | Part = {Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
418 | ||
419 | local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material}) | |
420 | RemoveOutlines(Part) | |
421 | return Part | |
422 | end | |
423 | } | |
424 | , | |
425 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
426 | ||
427 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
428 | if Mesh == "SpecialMesh" then | |
429 | Msh.MeshType = MeshType | |
430 | Msh.MeshId = MeshId | |
431 | end | |
432 | return Msh | |
433 | end | |
434 | } | |
435 | , | |
436 | Mesh = {Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
437 | ||
438 | local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale}) | |
439 | if Mesh == "SpecialMesh" then | |
440 | Msh.MeshType = MeshType | |
441 | Msh.MeshId = MeshId | |
442 | end | |
443 | return Msh | |
444 | end | |
445 | } | |
446 | , | |
447 | Weld = {Create = function(Parent, Part0, Part1, C0, C1) | |
448 | ||
449 | local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1}) | |
450 | return Weld | |
451 | end | |
452 | } | |
453 | , | |
454 | Sound = {Create = function(id, par, vol, pit) | |
455 | ||
456 | coroutine.resume(coroutine.create(function() | |
457 | ||
458 | local S = Create("Sound")({Volume = vol, Pitch = pit or 1, SoundId = id, Parent = par or workspace}) | |
459 | wait() | |
460 | S:play() | |
461 | game:GetService("Debris"):AddItem(S, 6) | |
462 | end | |
463 | )) | |
464 | end | |
465 | } | |
466 | , | |
467 | ParticleEmitter = {Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
468 | ||
469 | local fp = Create("ParticleEmitter")({Parent = Parent, Color = ColorSequence.new(Color1, Color2), LightEmission = LightEmission, Size = Size, Texture = Texture, Transparency = Transparency, ZOffset = ZOffset, Acceleration = Accel, Drag = Drag, LockedToPart = LockedToPart, VelocityInheritance = VelocityInheritance, EmissionDirection = EmissionDirection, Enabled = Enabled, Lifetime = LifeTime, Rate = Rate, Rotation = Rotation, RotSpeed = RotSpeed, Speed = Speed, VelocitySpread = VelocitySpread}) | |
470 | return fp | |
471 | end | |
472 | } | |
473 | } | |
474 | rayCast = function(Position, Direction, Range, Ignore) | |
475 | ||
476 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
477 | end | |
478 | ||
479 | local GetNearest = function(obj, distance) | |
480 | ||
481 | local last, lastx = distance + 1, nil | |
482 | for i,v in pairs(workspace:GetChildren()) do | |
483 | if v:IsA("Model") and v ~= Character and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then | |
484 | local t = v.Torso | |
485 | local dist = (t.Position - obj.Position).magnitude | |
486 | if dist <= distance and dist < last then | |
487 | last = dist | |
488 | lastx = v | |
489 | end | |
490 | end | |
491 | end | |
492 | return lastx | |
493 | end | |
494 | BreakEffect = function(brickcolor, cframe, x1, y1, z1) | |
495 | local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
496 | prt.Anchored = true | |
497 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
498 | local msh = CreateMesh("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
499 | local num = math.random(10, 50) / 1000 | |
500 | game:GetService("Debris"):AddItem(prt, 10) | |
501 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
502 | end | |
503 | ------------------ | |
504 | ||
505 | New = function(Object, Parent, Name, Data) | |
506 | local Object = Instance.new(Object) | |
507 | for Index, Value in pairs(Data or {}) do | |
508 | Object[Index] = Value | |
509 | end | |
510 | Object.Parent = Parent | |
511 | Object.Name = Name | |
512 | return Object | |
513 | end | |
514 | ||
515 | fff1 = New("Model",Character,"fff1",{}) | |
516 | d1 = New("Part",fff1,"d1",{Transparency = 1,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(21.4104996, 13.1000175, 49.3994942, -4.37113883e-008, -1, 4.37113883e-008, -4.37113918e-008, -4.37113847e-008, -1, 1, -4.37113918e-008, -4.37113883e-008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
517 | Mesh = New("CylinderMesh",d1,"Mesh",{Scale = Vector3.new(1.29999995, 1.00999999, 1.29999995),}) | |
518 | ||
519 | asda1 = Instance.new("Weld",d1) | |
520 | asda1.Part0 = asda1.Parent | |
521 | asda1.Part1 = RootPart | |
522 | asda1.C0 = CFrame.new(1.6,-2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90))--math.rad(90) | |
523 | --^ main | |
524 | m = New("Model",Character,"m",{}) | |
525 | ref1 = New("Part",m,"ref1",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),}) | |
526 | ||
527 | asda2 = Instance.new("Weld",ref1) | |
528 | asda2.Part0 = asda2.Parent | |
529 | asda2.Part1 = d1 | |
530 | --asda2.C0 = CFrame.new(1,-1.785,0)*CFrame.Angles(-math.rad(90),0,math.rad(90)) | |
531 | --minute | |
532 | h = New("Model",Character,"h",{}) | |
533 | ref2 = New("Part",h,"ref2",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),}) | |
534 | ||
535 | asda3 = Instance.new("Weld",ref2) | |
536 | asda3.Part0 = asda3.Parent | |
537 | asda3.Part1 = d1 | |
538 | --asda3.C0 = CFrame.new(1,-1.785,0)*CFrame.Angles(-math.rad(90),0,math.rad(90)) | |
539 | --hour | |
540 | s1 = New("Model",Character,"s1",{}) | |
541 | ref3 = New("Part",s1,"ref3",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 1.64202821e-015, -1, 0, 0, 0, 1.64202832e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),}) | |
542 | ||
543 | asda4 = Instance.new("Weld",ref3) | |
544 | asda4.Part0 = asda4.Parent | |
545 | asda4.Part1 = d1 | |
546 | --asda4.C0 = CFrame.new(1,-2.2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90)) | |
547 | ||
548 | --sinstuff | |
549 | ||
550 | s2 = New("Model",Character,"s2",{}) | |
551 | ref4 = New("Part",s2,"ref4",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 1.64202821e-015, -1.00000024, 0, 0, 0, 1.64202853e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),}) | |
552 | ||
553 | asda5 = Instance.new("Weld",ref4) | |
554 | asda5.Part0 = asda5.Parent | |
555 | asda5.Part1 = d1 --RootJoint | |
556 | --asda5.C0 = CFrame.new(1,-2.2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90)) | |
557 | ||
558 | --sinstuff2 | |
559 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.70000458, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
560 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
561 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(3.40000057, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
562 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.5000076, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
563 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
564 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(-3.40000153, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
565 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.1000061, 45.999527, -3.28405643e-015, 1, 0, -0, 0, -1.00000024, -1.00000024, 3.28405727e-015, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
566 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
567 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0, -0.200000763, -3.3999939, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
568 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.1000061, 52.7995224, -3.28405643e-015, 1, 0, -0, 0, -1.00000024, -1.00000024, 3.28405727e-015, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
569 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
570 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1, 0, 0, 0, -1, 0),C1 = CFrame.new(0, -0.200000763, 3.40000153, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
571 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.6958447, 51.803688, -2.32217873e-015, 1, -2.32217873e-015, 0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, -0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
572 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
573 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(2.4041605, -0.200000763, 2.40416718, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
574 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.5041714, 51.803688, -2.32217873e-015, 1, 2.32217873e-015, -0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, 0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
575 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
576 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-2.40416431, -0.200000763, 2.40416718, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
577 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.5041676, 46.995369, -2.32217873e-015, 1, -2.32217873e-015, 0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, -0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
578 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
579 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(-2.40416145, -0.200000763, -2.40415192, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
580 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.6958427, 46.9953613, -2.32217873e-015, 1, 2.32217873e-015, -0.707107008, 0, -0.707107008, -0.707107008, 3.28405727e-015, 0.707107008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
581 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
582 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(2.40416241, -0.200000763, -2.40415955, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
583 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.3841534, 50.2795067, -8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, -0.258819044, -0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
584 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
585 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-3.28414726, -0.200000763, 0.879985809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
586 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 12.2200203, 52.68367, -3.17215512e-015, 1, -8.49976122e-016, 0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, -0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
587 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
588 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(0.879985809, -0.200000763, 3.28414917, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
589 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.0444851, 47.6995316, -1.64202895e-015, 1, -2.84407617e-015, 0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, -0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
590 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
591 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, -0.866025388),C1 = CFrame.new(-2.94447899, -0.200000763, -1.69998932, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
592 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.4000101, 46.45504, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
593 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
594 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.69999599, -0.200000763, -2.9444809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
595 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8000078, 52.3440094, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
596 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
597 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.70000172, -0.200000763, 2.94448853, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
598 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.81585693, 48.5195389, -8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, -0.258819044, -0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
599 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
600 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(3.28414822, -0.200000763, -0.879981995, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
601 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.97999, 46.1153793, -3.17215512e-015, 1, -8.49976122e-016, 0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, -0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
602 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
603 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-0.879983902, -0.200000763, -3.28414154, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
604 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.1555214, 51.0995255, -1.64202895e-015, 1, -2.84407617e-015, 0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, -0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
605 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
606 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, -0.866025388),C1 = CFrame.new(2.94448376, -0.200000763, 1.70000458, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
607 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.4000101, 52.3440094, -2.84407617e-015, 1, -1.64202895e-015, 0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
608 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
609 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238),C1 = CFrame.new(1.69999599, -0.200000763, 2.94448853, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
610 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 12.2200203, 46.1153793, -3.17215512e-015, 1, 8.49976122e-016, -0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, 0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
611 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
612 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(0.879985809, -0.200000763, -3.28414154, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
613 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.81585693, 50.2795067, 8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, 0.258819044, 0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
614 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
615 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(3.28414822, -0.200000763, 0.879985809, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
616 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.3841534, 48.5195389, 8.49976122e-016, 1, 3.17215512e-015, -0.965926111, 0, 0.258819044, 0.258819044, 3.28405727e-015, 0.965926111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
617 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
618 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-3.28414726, -0.200000763, -0.879981995, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
619 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.0444946, 51.0995255, -1.64202895e-015, 1, 2.84407617e-015, -0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, 0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
620 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
621 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388),C1 = CFrame.new(-2.94448853, -0.200000763, 1.70000458, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
622 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 13.97999, 52.68367, -3.17215512e-015, 1, 8.49976122e-016, -0.258819044, 0, -0.965926111, -0.965926111, 3.28405727e-015, 0.258819044),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
623 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
624 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-0.879983902, -0.200000763, 3.28414917, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
625 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.800004, 46.4550476, -2.84407617e-015, 1, -1.64202895e-015, 0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
626 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
627 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, 0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-1.6999979, -0.200000763, -2.94447327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
628 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.1555214, 47.6995239, -1.64202895e-015, 1, 2.84407617e-015, -0.866025567, 0, -0.500000358, -0.500000358, 3.28405727e-015, 0.866025567),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
629 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(0.400000006, 0.699999988, 4.5),}) | |
630 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.866025388, -0.500000238, 1, 0, 0, 0, -0.500000238, 0.866025388),C1 = CFrame.new(2.94448376, -0.200000763, -1.69999695, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
631 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 16.7500076, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
632 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
633 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(-3.65000153, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
634 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 9.45000458, 49.3995209, 0, 1, 4.92608443e-015, -1.00000024, 0, 0, 0, 4.9260857e-015, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
635 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
636 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),C1 = CFrame.new(3.65000057, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
637 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 16.7500038, 49.099514, -1, 0, 3.28405643e-015, -0, -1.00000024, 0, -3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
638 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
639 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-3.64999771, -0.200000763, -0.300006866, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
640 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 16.7500076, 49.6995239, 1, 0, -1.1920929e-007, 0, -1.00000024, 0, -1.19209318e-007, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
641 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
642 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, -1.1920929e-007, 0, -1, 0, -1.1920929e-007, 0, -1),C1 = CFrame.new(-3.65000153, -0.200000763, 0.300003052, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
643 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 17.8000183, 49.5995255, -1, 0, -3.28405643e-015, -0, 1.00000024, -0, -3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
644 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
645 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.70001221, -0.200000763, 0.200004578, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
646 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 17.8000183, 49.1995239, 1, 0, 3.28405643e-015, 0, 1.00000024, 0, 3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
647 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
648 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C1 = CFrame.new(-4.70001221, -0.200000763, -0.199996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
649 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 9.45001125, 49.6995316, -1, 0, -3.28405643e-015, -0, 1.00000024, -0, -3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
650 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
651 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(3.6499939, -0.200000763, 0.300010681, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
652 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 9.45000935, 49.0995331, 1, 0, 3.28405643e-015, 0, 1.00000024, 0, 3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
653 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
654 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C1 = CFrame.new(3.6499958, -0.200000763, -0.299987793, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
655 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 8.39999294, 49.5995331, 1, 0, -3.28405643e-015, 0, -1.00000024, -0, 3.28405727e-015, 0, -1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
656 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
657 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(4.70001221, -0.200000763, 0.200012207, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
658 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 8.39999485, 49.1995239, -1, 0, 3.28405643e-015, -0, -1.00000024, 0, -3.28405727e-015, 0, 1.00000024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
659 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
660 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(4.7000103, -0.200000763, -0.199996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
661 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 14.9250546, 52.5605164, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
662 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
663 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-1.82504749, -0.200000763, 3.16099548, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
664 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 11.2750511, 46.238533, -2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, -0.866025567, -0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
665 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
666 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, -0.866025388, 1, 0, 0, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.82495403, -0.200000763, -3.16098785, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
667 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 15.184866, 52.4105148, -1, -2.84407617e-015, 1.64202895e-015, -0, -0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
668 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
669 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-2.08485985, -0.200000763, 3.01099396, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
670 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6652422, 52.7105141, 1, -2.84407617e-015, -1.64202895e-015, 0, -0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
671 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
672 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-1.56523609, -0.200000763, 3.31099319, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
673 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.2768574, 53.5698624, -1, 2.84407617e-015, -1.64202895e-015, -0, 0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
674 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
675 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(-2.17685032, -0.200000763, 4.17034149, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
676 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.6232729, 53.369854, 1, 2.84407617e-015, 1.64202895e-015, 0, 0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
677 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
678 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(-2.52326584, -0.200000763, 3.9703331, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
679 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.0152378, 46.3885422, -1, 2.84407617e-015, -1.64202895e-015, -0, 0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
680 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
681 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, 0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(2.0847683, -0.200000763, -3.0109787, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
682 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5348558, 46.0885391, 1, 2.84407617e-015, 1.64202895e-015, 0, 0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
683 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
684 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, 0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(1.56515026, -0.200000763, -3.31098175, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
685 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.5768328, 45.4291992, 1, -2.84407617e-015, -1.64202895e-015, 0, -0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
686 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
687 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, -0.866025388, 0, 0.866025388, -0.500000238),C1 = CFrame.new(2.52317238, -0.200000763, -3.97032166, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
688 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.9232502, 45.2291946, -1, -2.84407617e-015, 1.64202895e-015, -0, -0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
689 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
690 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, -0.866025388, 0, -0.866025388, 0.500000238),C1 = CFrame.new(2.17675591, -0.200000763, -4.17032623, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
691 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 14.9250469, 46.238533, 2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, 0.866025567, 0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
692 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
693 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.82503986, -0.200000763, -3.16098785, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
694 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.5, 0.200000003, 0.400000006),CFrame = CFrame.new(21.4004974, 11.2750435, 52.560524, 2.84407617e-015, 1, 1.64202895e-015, -0.500000358, 0, 0.866025567, 0.866025567, 3.28405727e-015, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
695 | Mesh = New("BlockMesh",r,"Mesh",{Scale = Vector3.new(1, 0.699999988, 1),}) | |
696 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 0, -0.500000238, 0.866025388, 1, 0, 0, 0, 0.866025388, 0.500000238),C1 = CFrame.new(1.82496166, -0.200000763, 3.16100311, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
697 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6652384, 46.0885315, -1, 2.84407617e-015, 1.64202895e-015, -0, -0.500000358, 0.866025567, -3.28405727e-015, 0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
698 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
699 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-1.56523228, -0.200000763, -3.31098938, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
700 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 15.1848583, 46.3885345, 1, 2.84407617e-015, -1.64202895e-015, 0, -0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
701 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
702 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-2.08485222, -0.200000763, -3.01098633, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
703 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.6232605, 45.4291916, -1, -2.84407617e-015, -1.64202895e-015, -0, 0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
704 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
705 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(-2.52325344, -0.200000763, -3.97032928, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
706 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 15.2768497, 45.2291946, 1, -2.84407617e-015, 1.64202895e-015, 0, 0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
707 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
708 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(-2.17684364, -0.200000763, -4.17032623, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
709 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5348644, 52.7105255, -1, -2.84407617e-015, -1.64202895e-015, -0, 0.500000358, -0.866025567, -3.28405727e-015, -0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
710 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
711 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.500000238, -0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(1.56514168, -0.200000763, 3.31100464, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
712 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.5, 0.200000003),CFrame = CFrame.new(21.4004974, 11.0152473, 52.4105225, 1, -2.84407617e-015, 1.64202895e-015, 0, 0.500000358, 0.866025567, 3.28405727e-015, -0.866025567, 0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
713 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
714 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.500000238, -0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(2.0847578, -0.200000763, 3.01100159, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
715 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.9232521, 53.5698624, 1, 2.84407617e-015, -1.64202895e-015, 0, -0.500000358, -0.866025567, 3.28405727e-015, 0.866025567, -0.500000358),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
716 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
717 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -0.500000238, 0.866025388, 0, -0.866025388, -0.500000238),C1 = CFrame.new(2.176754, -0.200000763, 4.17034149, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
718 | r = New("Part",s2,"r",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 1.60000002, 0.400000006),CFrame = CFrame.new(21.4004974, 10.5768375, 53.3698616, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
719 | Mesh = New("SpecialMesh",r,"Mesh",{Scale = Vector3.new(0.699999988, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
720 | mot = New("Motor",r,"mot",{Part0 = r,Part1 = ref4,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -0.500000238, 0.866025388, 0, 0.866025388, 0.500000238),C1 = CFrame.new(2.52316856, -0.200000763, 3.97034073, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
721 | ||
722 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.851428, 49.2080994, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
723 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
724 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(-2.75142193, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
725 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.3585863, 49.2080994, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
726 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
727 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(2.74141979, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
728 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 10.3585863, 49.5909424, -2.32217873e-015, 1, -2.32217873e-015, 0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, -0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
729 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
730 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(2.74141979, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
731 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 15.851428, 49.5909424, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
732 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
733 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-2.75142193, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
734 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.218586, 49.5909424, -2.32217873e-015, 1, -2.32217873e-015, 0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, -0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
735 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
736 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, -0.707106829),C1 = CFrame.new(-3.11857986, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
737 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 16.218586, 49.2080994, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
738 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
739 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(-3.11857986, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
740 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.99142838, 49.5909424, -2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, -0.707106829, -0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
741 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
742 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, -0.707106829, 1, 0, 0, 0, -0.707106829, 0.707106829),C1 = CFrame.new(3.10857773, -0.200000763, 0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
743 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 9.99142551, 49.2080994, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
744 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
745 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(3.10858059, -0.200000763, -0.191421509, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
746 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 16.0328484, 49.3995209, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
747 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
748 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(-2.93284225, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
749 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 10.182848, 49.3995209, 2.32217873e-015, 1, 2.32217873e-015, -0.707106829, 0, 0.707106829, 0.707106829, 3.28405643e-015, 0.707106829),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
750 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
751 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.707106829, 0.707106829, 1, 0, 0, 0, 0.707106829, 0.707106829),C1 = CFrame.new(2.91715813, -0.200000763, 0, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
752 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.3124399, 46.9253387, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
753 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
754 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.21243382, -0.200000763, -2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
755 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5660181, 51.6822815, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
756 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
757 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(1.533988, -0.200000763, 2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
758 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.8975716, 51.873703, -3.17215512e-015, 1, 8.49976122e-016, -0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, 0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
759 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
760 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(1.20243454, -0.200000763, 2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
761 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6439943, 47.1167603, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
762 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
763 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-1.54398823, -0.200000763, -2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
764 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8275738, 46.7987976, -3.17215512e-015, 1, 8.49976122e-016, -0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, 0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
765 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
766 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, 0.258818984),C1 = CFrame.new(-1.72756767, -0.200000763, -2.60072327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
767 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.4960184, 46.6073761, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
768 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
769 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(-1.39601231, -0.200000763, -2.79214478, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
770 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.713994, 52.1916733, 8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
771 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
772 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, 0.965925872),C1 = CFrame.new(1.38601208, -0.200000763, 2.7921524, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
773 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.3824358, 52.0002518, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
774 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
775 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(1.7175703, -0.200000763, 2.6007309, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
776 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 14.5689297, 46.8639374, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
777 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
778 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(-1.46892357, -0.200000763, -2.5355835, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
779 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 11.6439257, 51.9301834, 3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, 0.965925872, 0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
780 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
781 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, 0.965925872, 1, 0, 0, 0, 0.965925872, -0.258818984),C1 = CFrame.new(1.45608044, -0.200000763, 2.53066254, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
782 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.6439943, 51.6822815, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
783 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
784 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-1.54398823, -0.200000763, 2.28276062, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
785 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.8975716, 46.9253387, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
786 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
787 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(1.20243454, -0.200000763, -2.47418213, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
788 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.5660181, 47.1167641, 8.49976122e-016, 1, -3.17215512e-015, 0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, -0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
789 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
790 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, -0.965925872),C1 = CFrame.new(1.533988, -0.200000763, -2.28275681, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
791 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.3124399, 51.8737106, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
792 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
793 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.21243382, -0.200000763, 2.47418976, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
794 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.4960184, 52.1916733, 8.49976122e-016, 1, -3.17215512e-015, 0.965925872, 0, 0.258818984, 0.258818984, 3.28405643e-015, -0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
795 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
796 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.965925872, 0.258818984, 1, 0, 0, 0, 0.258818984, -0.965925872),C1 = CFrame.new(-1.39601231, -0.200000763, 2.7921524, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
797 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 14.8275738, 52.0002518, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
798 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
799 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(-1.72756767, -0.200000763, 2.6007309, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
800 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.600000024, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.3824396, 46.7987976, -3.17215512e-015, 1, -8.49976122e-016, 0.258818984, 0, -0.965925872, -0.965925872, 3.28405643e-015, -0.258818984),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
801 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.600000024, 0.400000006),}) | |
802 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, 0.258818984, -0.965925872, 1, 0, 0, 0, -0.965925872, -0.258818984),C1 = CFrame.new(1.71756649, -0.200000763, -2.60072327, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
803 | a = New("Part",s1,"a",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.200000003),CFrame = CFrame.new(21.4004974, 11.713994, 46.6073723, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
804 | Mesh = New("BlockMesh",a,"Mesh",{Scale = Vector3.new(1, 0.605000019, 0.400000006),}) | |
805 | mot = New("Motor",a,"mot",{Part0 = a,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(1.38601208, -0.200000763, -2.79214859, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
806 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 14.5689297, 51.935112, -8.49976122e-016, 1, 3.17215512e-015, -0.965925872, 0, -0.258818984, -0.258818984, 3.28405643e-015, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
807 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
808 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(-1.46892357, -0.200000763, 2.53559113, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
809 | b = New("Part",s1,"b",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,Transparency = 0.44999998807907,Transparency = 0.44999998807907,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.599999964, 0.200000003, 0.600000024),CFrame = CFrame.new(21.4004974, 11.6439257, 46.8688583, 0, 1, 0, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
810 | Mesh = New("BlockMesh",b,"Mesh",{Scale = Vector3.new(0.800000012, 0.400000006, 0.800000012),}) | |
811 | mot = New("Motor",b,"mot",{Part0 = b,Part1 = ref3,C0 = CFrame.new(0, 0, 0, 0, -0.965925872, -0.258818984, 1, 0, 0, 0, -0.258818984, 0.965925872),C1 = CFrame.new(1.45608044, -0.200000763, -2.53066254, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
812 | ||
813 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.700000286, 0.200000003),CFrame = CFrame.new(21.6104984, 12.4900179, 49.3795242, -1, 0, 1.14941981e-014, 0, -1, 0, -1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
814 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
815 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, -1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(0.609988213, 0.0100002289, -0.0199966431, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
816 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.700000286, 0.200000003),CFrame = CFrame.new(21.6104984, 12.4900103, 49.4195251, 1, 0, -4.92608443e-015, 0, -1, 0, 4.92608443e-015, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
817 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
818 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, -1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(0.609995842, 0.0100002289, 0.0200042725, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
819 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(21.6104984, 12.8800058, 49.3795242, 1, 0, 1.14941981e-014, 0, 1, 0, 1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
820 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
821 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, 1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(0.220000267, 0.0100002289, -0.0199966431, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
822 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7800102, 49.3295212, -1, -1.14941981e-014, 0, 0, 0, -1, -1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
823 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
824 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, -1.64202821e-015, 0, -1, 0, -1, 0),C1 = CFrame.new(0.31999588, 0.0100002289, -0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
825 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(21.6104984, 12.8800097, 49.4195251, -1, 0, -1.14941981e-014, 0, 1, 0, -1.14941981e-014, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
826 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
827 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, 1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(0.219996452, 0.0100002289, 0.0200042725, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
828 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7400103, 49.4695206, -1, 1.14941981e-014, 0, 0, 0, 1, -1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
829 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
830 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 1.64202821e-015, 0, 1, 0, 1, 0),C1 = CFrame.new(0.359995842, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
831 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7800064, 49.4695206, 1, 1.14941981e-014, 0, 0, 0, -1, 1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
832 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
833 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1, 0, -1, 0),C1 = CFrame.new(0.319999695, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
834 | d2 = New("Part",h,"d2",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 12.7400055, 49.3295135, 1, -1.14941981e-014, 0, 0, 0, 1, 1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
835 | Mesh = New("SpecialMesh",d2,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
836 | mot = New("Motor",d2,"mot",{Part0 = d2,Part1 = ref2,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, -1.64202821e-015, 0, -1, 0, 1, 0),C1 = CFrame.new(0.36000061, 0.0100002289, -0.0700073242, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
837 | ||
838 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.2500238, 49.3795013, -1, 0, 1.14941981e-014, 0, -1, 0, -1.14941981e-014, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
839 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
840 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 0, -1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(-0.150017738, 0.0100002289, -0.0200195313, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
841 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.2500238, 49.4195023, 1, 0, -1.14941981e-014, 0, -1, 0, 1.14941981e-014, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
842 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
843 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, -1, 0, -1.64202821e-015, 0, -1),C1 = CFrame.new(-0.150017738, 0.0100002289, 0.0199813843, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
844 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 2.00000024, 0.200000003),CFrame = CFrame.new(21.6104984, 14.0400143, 49.4195023, -1, -8.74227766e-008, -1.88682823e-014, -8.74227766e-008, 1, 8.74227695e-008, -1.1762855e-014, 8.74227766e-008, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
845 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
846 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, -8.74227766e-008, -1.91068547e-015, -8.74227766e-008, 1, 8.74227766e-008, -9.01611261e-015, 8.74227695e-008, -1),C1 = CFrame.new(-0.940008163, 0.0100002289, 0.0199813843, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
847 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 2.00000024, 0.200000003),CFrame = CFrame.new(21.6104984, 14.0400181, 49.3795052, 1, 0, 4.92608443e-015, 0, 1, 0, 4.92608443e-015, 0, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
848 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
849 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 0, 1, 0, 1.64202821e-015, 0, 1),C1 = CFrame.new(-0.940011978, 0.0100002289, -0.0200157166, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
850 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3700256, 49.4695206, 1, 1.14941981e-014, 0, 0, 0, -1, 1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
851 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
852 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1, 0, -1, 0),C1 = CFrame.new(-0.270019531, 0.0100002289, 0.0699996948, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
853 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3300257, 49.4695168, -1, 1.14941981e-014, 0, 0, 0, 1, -1.14941981e-014, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
854 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
855 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, 1.64202821e-015, 0, 1, 0, 1, 0),C1 = CFrame.new(-0.230019569, 0.0100002289, 0.0699958801, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
856 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3700256, 49.3295021, -1, -1.14941981e-014, 0, 0, 0, -1, -1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
857 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
858 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, -1, 0, -1.64202821e-015, -1.64202821e-015, 0, -1, 0, -1, 0),C1 = CFrame.new(-0.270019531, 0.0100002289, -0.0700187683, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
859 | d = New("Part",m,"d",{BrickColor = BrickColor.new("New Yeller"),Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6104984, 13.3300257, 49.3295021, 1, -1.14941981e-014, 0, 0, 0, 1, 1.14941981e-014, -1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 1, 0),}) | |
860 | Mesh = New("SpecialMesh",d,"Mesh",{Scale = Vector3.new(1.00999999, 0.699999988, 0.200000003),MeshType = Enum.MeshType.Wedge,}) | |
861 | mot = New("Motor",d,"mot",{Part0 = d,Part1 = ref1,C0 = CFrame.new(0, 0, 0, 1, 0, 1.64202821e-015, -1.64202821e-015, 0, -1, 0, 1, 0),C1 = CFrame.new(-0.230019569, 0.0100002289, -0.0700187683, 0, -1, 0, 1, 0, 1.64202821e-015, 1.64202821e-015, 0, 1),}) | |
862 | ||
863 | Main = New("Part",fff1,"Main",{Transparency=1,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Marble,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(5, 0.600000024, 5),CFrame = CFrame.new(21.4004993, 13.1000175, 49.3994942, -4.37113883e-008, -1, 4.37113883e-008, -4.37113918e-008, -4.37113847e-008, -1, 1, -4.37113918e-008, -4.37113883e-008),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.686275, 0.866667, 1),}) | |
864 | Mesh = New("CylinderMesh",Main,"Mesh",{}) | |
865 | PointLight = New("PointLight",Main,"PointLight",{Color = Color3.new(1, 1, 0),Brightness = 1.5,Range = 10,Shadows = true,}) | |
866 | mot = New("Motor",Main,"mot",{Part0 = Main,Part1 = d1}) | |
867 | ||
868 | hitaa = New("Part",RightArm,"hitaa",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-6.89994907, -0.981778979, -19.6199532, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),}) | |
869 | mot = New("Motor",hitaa,"mot",{Part0 = hitaa,Part1 = RightArm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.76837158e-007, -0.981797993, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) | |
870 | ||
871 | hitbb = New("Part",LeftArm,"hitbb",{BrickColor = BrickColor.new("Pastel brown"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 0.200000003, 1),CFrame = CFrame.new(-6.89994907, -0.981778979, -19.6199532, -1, 0, 0, 0, 1, 0, 0, 0, -1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0.8, 0.6),}) | |
872 | mot = New("Motor",hitbb,"mot",{Part0 = hitbb,Part1 = LeftArm,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-4.76837158e-007, -0.981797993, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) | |
873 | ||
874 | ||
875 | for _,v in pairs(Character.fff1:children()) do | |
876 | if v:IsA("Part") then | |
877 | v.CanCollide = false | |
878 | end | |
879 | end | |
880 | ||
881 | for _,v in pairs(Character.h:children()) do | |
882 | if v:IsA("Part") then | |
883 | v.CanCollide = false | |
884 | end | |
885 | end | |
886 | ||
887 | for _,v in pairs(Character.m:children()) do | |
888 | if v:IsA("Part") then | |
889 | v.CanCollide = false | |
890 | end | |
891 | end | |
892 | ||
893 | for _,v in pairs(Character.s1:children()) do | |
894 | if v:IsA("Part") then | |
895 | v.CanCollide = false | |
896 | end | |
897 | end | |
898 | ||
899 | for _,v in pairs(Character.s2:children()) do | |
900 | if v:IsA("Part") then | |
901 | v.CanCollide = false | |
902 | end | |
903 | end | |
904 | reweld = function() | |
905 | asda1 = Instance.new("Weld",d1) | |
906 | asda1.Part0 = asda1.Parent | |
907 | asda1.Part1 = RootPart | |
908 | asda1.C0 = CFrame.new(1.6,-2,0)*CFrame.Angles(-math.rad(90),0,math.rad(90)) | |
909 | end | |
910 | ||
911 | ||
912 | ------------------ | |
913 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
914 | ||
915 | if hit.Parent == nil then | |
916 | return | |
917 | end | |
918 | local h = hit.Parent:FindFirstChild("Humanoid") | |
919 | for _,v in pairs(hit.Parent:children()) do | |
920 | if v:IsA("Humanoid") then | |
921 | h = v | |
922 | end | |
923 | end | |
924 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
925 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
926 | return | |
927 | end | |
928 | local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h}) | |
929 | game:GetService("Debris"):AddItem(c, 0.5) | |
930 | if HitSound ~= nil and HitPitch ~= nil then | |
931 | CreateSound(HitSound, hit, 1, HitPitch) | |
932 | end | |
933 | local Damage = math.random(minim, maxim) | |
934 | local blocked = false | |
935 | local block = hit.Parent:findFirstChild("Block") | |
936 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
937 | blocked = true | |
938 | block.Value = block.Value - 1 | |
939 | print(block.Value) | |
940 | end | |
941 | if blocked == false then | |
942 | h.Health = h.Health - Damage | |
943 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
944 | else | |
945 | h.Health = h.Health - Damage / 2 | |
946 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
947 | end | |
948 | if Type == "Knockdown" then | |
949 | local hum = hit.Parent.Humanoid | |
950 | hum.PlatformStand = true | |
951 | coroutine.resume(coroutine.create(function(HHumanoid) | |
952 | ||
953 | swait(1) | |
954 | HHumanoid.PlatformStand = false | |
955 | end | |
956 | ), hum) | |
957 | ||
958 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
959 | local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
960 | local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit}) | |
961 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
962 | game:GetService("Debris"):AddItem(rl, 0.5) | |
963 | elseif Type == "Normal" then | |
964 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
965 | if knockback > 0 then | |
966 | vp.Parent = hit.Parent.Torso | |
967 | end | |
968 | game:GetService("Debris"):AddItem(vp, 0.5) | |
969 | elseif Type == "Up" then | |
970 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
971 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
972 | local bodyVelocity = Create("BodyVelocity")({velocity = Vector3.new(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit}) | |
973 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
974 | elseif Type == "Snare" then | |
975 | local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
976 | game:GetService("Debris"):AddItem(bp, 1) | |
977 | elseif Type == "NerfSpeed" then | |
978 | ||
979 | local vp = Create("BodyVelocity")({P = 500, maxForce = Vector3.new(math.huge, 0, math.huge), velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05}) | |
980 | if knockback > 0 then | |
981 | vp.Parent = hit.Parent.Torso | |
982 | end | |
983 | hit.Parent.Humanoid.WalkSpeed = hit.Parent.Humanoid.WalkSpeed - 8 | |
984 | coroutine.wrap(function() | |
985 | wait(7.5) | |
986 | hit.Parent.Humanoid.WalkSpeed = hit.Parent.Humanoid.WalkSpeed + 8 | |
987 | end)() | |
988 | game:GetService("Debris"):AddItem(vp, 0.5) | |
989 | ||
990 | elseif Type == "ZA" then | |
991 | --[[local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
992 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})]] | |
993 | hit.Parent.Torso.Anchored = true | |
994 | elseif Type == "UNZA" then | |
995 | --[[local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
996 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})]] | |
997 | hit.Parent.Torso.Anchored = false | |
998 | elseif Type == "Freeze" then | |
999 | local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso}) | |
1000 | local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame}) | |
1001 | hit.Parent.Torso.Anchored = true | |
1002 | ||
1003 | coroutine.resume(coroutine.create(function(Part) | |
1004 | ||
1005 | ||
1006 | ||
1007 | swait(1.5) | |
1008 | hit.Parent.Torso.Anchored = false | |
1009 | end), hit.Parent.Torso) | |
1010 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1011 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1012 | end | |
1013 | local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true}) | |
1014 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1015 | c = Instance.new("ObjectValue") | |
1016 | c.Name = "creator" | |
1017 | c.Value = Player | |
1018 | c.Parent = h | |
1019 | game:GetService("Debris"):AddItem(c, 0.5) | |
1020 | end | |
1021 | end | |
1022 | ||
1023 | ShowDamage = function(Pos, Text, Time, Color) | |
1024 | ||
1025 | local Rate = 0.033333333333333 | |
1026 | if not Pos then | |
1027 | local Pos = Vector3.new(0, 0, 0) | |
1028 | end | |
1029 | local Text = Text or "" | |
1030 | local Time = Time or 2 | |
1031 | if not Color then | |
1032 | local Color = Color3.new(1, 0, 1) | |
1033 | end | |
1034 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1035 | EffectPart.Anchored = true | |
1036 | local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart}) | |
1037 | local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui}) | |
1038 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1039 | EffectPart.Parent = game:GetService("Workspace") | |
1040 | delay(0, function() | |
1041 | ||
1042 | local Frames = Time / Rate | |
1043 | for Frame = 1, Frames do | |
1044 | wait(Rate) | |
1045 | local Percent = Frame / Frames | |
1046 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1047 | TextLabel.TextTransparency = Percent | |
1048 | end | |
1049 | if EffectPart and EffectPart.Parent then | |
1050 | EffectPart:Destroy() | |
1051 | end | |
1052 | end | |
1053 | ) | |
1054 | end | |
1055 | ||
1056 | MagniDamage = function(Part, magni, mindam, maxdam, knock, Type, HitSound, HitPitch) | |
1057 | ||
1058 | ||
1059 | for _,c in pairs(workspace:children()) do | |
1060 | local hum = c:findFirstChild("Humanoid") | |
1061 | if hum ~= nil then | |
1062 | local head = c:findFirstChild("Torso") | |
1063 | if head ~= nil then | |
1064 | local targ = head.Position - Part.Position | |
1065 | local mag = targ.magnitude | |
1066 | if mag <= magni and c.Name ~= Player.Name then | |
1067 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1) -- 231917784 | |
1068 | end | |
1069 | end | |
1070 | ||
1071 | end | |
1072 | end | |
1073 | end | |
1074 | ||
1075 | EffectModel = Instance.new("Model", Character) | |
1076 | EffectModel.Name = "Effects" | |
1077 | Effects = { | |
1078 | Block = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1079 | ||
1080 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1081 | prt.Anchored = true | |
1082 | prt.CFrame = cframe | |
1083 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1084 | game:GetService("Debris"):AddItem(prt, 10) | |
1085 | if Type == 1 or Type == nil then | |
1086 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1087 | else | |
1088 | if Type == 2 then | |
1089 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1090 | end | |
1091 | end | |
1092 | end | |
1093 | } | |
1094 | , | |
1095 | Sphere = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1096 | ||
1097 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1098 | prt.Anchored = true | |
1099 | prt.CFrame = cframe | |
1100 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1101 | game:GetService("Debris"):AddItem(prt, 10) | |
1102 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1103 | end | |
1104 | } | |
1105 | , | |
1106 | Cylinder = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1107 | ||
1108 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1109 | prt.Anchored = true | |
1110 | prt.CFrame = cframe | |
1111 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1112 | game:GetService("Debris"):AddItem(prt, 10) | |
1113 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1114 | end | |
1115 | } | |
1116 | , | |
1117 | Wave = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1118 | ||
1119 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1120 | prt.Anchored = true | |
1121 | prt.CFrame = cframe | |
1122 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1123 | game:GetService("Debris"):AddItem(prt, 10) | |
1124 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1125 | end | |
1126 | } | |
1127 | , | |
1128 | Ring = {Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1129 | ||
1130 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1131 | prt.Anchored = true | |
1132 | prt.CFrame = cframe | |
1133 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1134 | game:GetService("Debris"):AddItem(prt, 10) | |
1135 | table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh}) | |
1136 | end | |
1137 | } | |
1138 | , | |
1139 | Break = {Create = function(brickcolor, cframe, x1, y1, z1) | |
1140 | ||
1141 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1142 | prt.Anchored = true | |
1143 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1144 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1145 | local num = math.random(10, 50) / 1000 | |
1146 | game:GetService("Debris"):AddItem(prt, 10) | |
1147 | table.insert(Effects, {prt, "Shatter", num, prt.CFrame, math.random() - math.random(), 0, math.random(50, 100) / 100}) | |
1148 | end | |
1149 | } | |
1150 | } | |
1151 | BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1152 | ||
1153 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new()) | |
1154 | prt.Anchored = true | |
1155 | prt.CFrame = cframe | |
1156 | local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1157 | game:GetService("Debris"):AddItem(prt, 10) | |
1158 | if Type == 1 or Type == nil then | |
1159 | table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh}) | |
1160 | else | |
1161 | if Type == 2 then | |
1162 | table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh}) | |
1163 | end | |
1164 | end | |
1165 | end | |
1166 | ||
1167 | CreateSound = function(id, par, vol, pit) | |
1168 | ||
1169 | coroutine.resume(coroutine.create(function() | |
1170 | ||
1171 | local sou = Instance.new("Sound", par or workspace) | |
1172 | sou.Volume = vol | |
1173 | sou.Pitch = pit or 1 | |
1174 | sou.SoundId = id | |
1175 | swait() | |
1176 | sou:play() | |
1177 | game:GetService("Debris"):AddItem(sou, 6) | |
1178 | end | |
1179 | )) | |
1180 | end | |
1181 | ||
1182 | Laser = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1183 | ||
1184 | local prt = CreatePart(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1185 | prt.Anchored = true | |
1186 | prt.CFrame = cframe | |
1187 | prt.Material = "Neon" | |
1188 | local msh = CreateMesh("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1189 | game:GetService("Debris"):AddItem(prt, 10) | |
1190 | coroutine.resume(coroutine.create(function(Part, Mesh) | |
1191 | ||
1192 | for i = 0, 1, delay do | |
1193 | swait() | |
1194 | Part.Transparency = i | |
1195 | Mesh.Scale = Mesh.Scale + Vector3.new(x3, y3, z3) | |
1196 | end | |
1197 | Part.Parent = nil | |
1198 | end | |
1199 | ), prt, msh) | |
1200 | end | |
1201 | ||
1202 | shoottraildd = function(mouse, partt, SpreadAmount) | |
1203 | ||
1204 | local SpreadVectors = Vector3.new(math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount), math.random(-SpreadAmount, SpreadAmount)) | |
1205 | local MainPos = partt.Position | |
1206 | local MainPos2 = mouse.Hit.p + SpreadVectors | |
1207 | local MouseLook = CFrame.new((MainPos + MainPos2) / 2, MainPos2) | |
1208 | local speed = 15 | |
1209 | local num = 20 | |
1210 | coroutine.resume(coroutine.create(function() | |
1211 | ||
1212 | repeat | |
1213 | swait() | |
1214 | local hit, pos = rayCast(MainPos, MouseLook.lookVector, speed, RootPart.Parent) | |
1215 | local mag = (MainPos - pos).magnitude | |
1216 | Laser(BrickColor.new("Pastel light blue"), CFrame.new((MainPos + pos) / 2, pos) * angles(1.57, 0, 0), 1, mag * (speed / (speed / 2)), 1, -0.175, 0, -0.175, 0.15) | |
1217 | MainPos = MainPos + MouseLook.lookVector * speed | |
1218 | num = num - 1 | |
1219 | MouseLook = MouseLook * angles(math.rad(-1), 0, 0) | |
1220 | if hit ~= nil then | |
1221 | num = 0 | |
1222 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=377357848", refpart, 1, 1.2) | |
1223 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1224 | refpart.Anchored = true | |
1225 | refpart.CFrame = CFrame.new(pos) | |
1226 | game:GetService("Debris"):AddItem(refpart, 2) | |
1227 | end | |
1228 | do | |
1229 | if num <= 0 then | |
1230 | local refpart = CreatePart(EffectModel, "SmoothPlastic", 0, 1, BrickColor.new("Really black"), "Effect", Vector3.new()) | |
1231 | refpart.Anchored = true | |
1232 | refpart.CFrame = CFrame.new(pos) | |
1233 | if hit ~= nil then | |
1234 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=377357848", refpart, 1, 1.2) | |
1235 | ||
1236 | Effects.Ring.Create(BrickColor.new("Pastel light blue"), refpart.CFrame*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), .4, 1, .4, 1, 1, 1, 0.03) | |
1237 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, .4, 2, .4, 2, 6, 2, 0.04) | |
1238 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, .5, 1, .5, 3.5, -0.1, 3.5, 0.03) | |
1239 | Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02) | |
1240 | Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02) | |
1241 | Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02) | |
1242 | Effects.Break.Create(BrickColor.new("Pastel light blue"), refpart.CFrame, 1, 1, 8, 0, 0, 0, 0.02) | |
1243 | MagniDamage(refpart, 15, 4, 6, 0, "Snare") | |
1244 | end | |
1245 | game:GetService("Debris"):AddItem(refpart, 0) | |
1246 | end | |
1247 | end | |
1248 | until num <= 0 | |
1249 | end | |
1250 | )) | |
1251 | end | |
1252 | ||
1253 | attackone = function() | |
1254 | ||
1255 | attack = true | |
1256 | for i = 0, .8, 0.1 do | |
1257 | swait() | |
1258 | PlayAnimationFromTable({ | |
1259 | CFrame.new(0, -0, -0, 0.983240366, 0, -0.182314038, 0, 1, 0, 0.182314053, 0, 0.983240366) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1260 | CFrame.new(8.56816769e-008, 1.49998975, 3.27825546e-007, 0.968345106, 0.0211830046, 0.248714969, 0, 0.996392667, -0.0848625675, -0.249615386, 0.0821762457, 0.964851975) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1261 | CFrame.new(1.47883904, 1.37533414, -0.118989259, 0.996842504, -0.0781434923, 0.0140943676, -0.0766539723, -0.993345499, -0.0859594867, 0.020717755, 0.0846076906, -0.996199012) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1262 | CFrame.new(-1.46654546, -0.00545517821, 0.177010268, 0.969353974, 0.160958394, 0.185594693, -0.158087075, 0.986961246, -0.0302666947, -0.18804644, -9.81613994e-007, 0.982160091) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1263 | CFrame.new(0.610617697, -1.99094284, 0.0384979583, 0.988270342, -0.0815663189, 0.129107922, 0.0808790103, 0.996667981, 0.0105663948, -0.129539579, -3.33413482e-007, 0.991574347) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1264 | CFrame.new(-0.514573693, -1.9992379, 0.0393124409, 0.9955194, 0.0519619919, 0.079001002, -0.0517990179, 0.99864912, -0.00411220873, -0.0791079402, 1.60932541e-006, 0.996866107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1265 | }, .3, false) | |
1266 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1267 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1268 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1269 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1270 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1271 | end | |
1272 | ||
1273 | local icepart1 = CreatePart(effect, "SmoothPlastic", 0.5, 0, BrickColor.new("Pastel yellow"), "Ice", vt(2, 4, 2)) | |
1274 | icepart1.Anchored = true | |
1275 | icepart1.Material = Enum.Material.Neon | |
1276 | i1msh = CreateMesh("SpecialMesh", icepart1, "FileMesh", "http://www.roblox.com/asset/?id=1778999", vt(0, 0, 0), vt(0.7, 2, 0.7)) | |
1277 | icepart1.CFrame = cf(d1.Position) | |
1278 | game:GetService("Debris"):AddItem(icepart1, 20) | |
1279 | MouseLook = cf(icepart1.Position, mouse.Hit.p) | |
1280 | table.insert(ShootEffects, {MouseLook, "ShootIce", 50, icepart1.Position, 8, 27, 0, icepart1, 7, 2}) | |
1281 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=243711369", RootPart, 1, 1) | |
1282 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Main.CFrame, 20, 20, 20, 7,7,7, 0.04) | |
1283 | for i = 0, 1, 0.1 do | |
1284 | swait() | |
1285 | PlayAnimationFromTable({ | |
1286 | CFrame.new(-0.00851282757, 0, 0.0190916806, 0.997331738, 0, 0.0730039924, 0, 1, 0, -0.073003985, 0, 0.997331738) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1287 | CFrame.new(-1.70897692e-007, 1.49998987, -1.6912818e-006, 0.998496473, -0.0161174443, 0.0523953661, 0.0127870068, 0.997913361, 0.0632886514, -0.0533060879, -0.062523514, 0.996618986) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1288 | CFrame.new(1.41756415, 0.446261495, -0.661091387, 0.989582777, -0.14088431, -0.0296280943, -0.022518998, 0.0517899916, -0.998404145, 0.142193913, 0.988670647, 0.0480779111) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1289 | CFrame.new(-1.46655786, -0.00545603503, 0.177008122, 0.969354093, 0.160958484, 0.18559435, -0.15808706, 0.986961246, -0.0302672647, -0.188046187, -3.66009772e-007, 0.98216033) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1290 | CFrame.new(0.610601902, -1.99094224, 0.0384980775, 0.988270879, -0.0815661848, 0.129104376, 0.0808790103, 0.996667922, 0.0105653116, -0.129535973, 4.46569175e-007, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1291 | CFrame.new(-0.514607847, -1.99923801, 0.0393167809, 0.99551934, 0.0519619472, 0.0790022239, -0.0517989732, 0.998649061, -0.00411218312, -0.0791091472, 1.52480789e-006, 0.996866107) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1292 | }, .3, false) | |
1293 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1294 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1295 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1296 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1297 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1298 | end | |
1299 | ||
1300 | attack = false | |
1301 | end | |
1302 | ||
1303 | attacktwo = function() | |
1304 | ||
1305 | attack = true | |
1306 | for i = 0, .8, 0.1 do | |
1307 | swait() | |
1308 | PlayAnimationFromTable({ | |
1309 | CFrame.new(0, -0, -0, 0.915169716, 0, -0.403068811, 0, 1, 0, 0.403068841, 0, 0.915169716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1310 | CFrame.new(0, 1.49998999, 0, 0.915169716, 0, 0.403068841, 0, 1, 0, -0.403068811, 0, 0.915169716) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1311 | CFrame.new(1.72302592, 0.480873883, 0.34545505, -0.360856354, -0.932621479, 1.3820827e-006, 0.0416060127, -0.0160999689, -0.999004364, 0.931692958, -0.360497057, 0.0446124338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1312 | CFrame.new(-1.60763597, 0.0917641222, 0.111390933, 0.964031518, 0.193775475, 0.181918919, -0.19041495, 0.981045961, -0.035931509, -0.185433418, -9.68575478e-007, 0.982656896) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1313 | CFrame.new(0.549230337, -1.97915792, 0.171269327, 0.995902479, -2.57045031e-007, 0.090434432, -0.0109210024, 0.992681265, 0.120269552, -0.0897725523, -0.120764367, 0.988613605) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1314 | CFrame.new(-0.513430953, -1.99406397, -0.104594104, 0.991901577, -2.01165676e-007, 0.127009511, 0.00719299726, 0.998395145, -0.056173306, -0.126805633, 0.0566319749, 0.990309715) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1315 | }, .3, false) | |
1316 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1317 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1318 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1319 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1320 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1321 | end | |
1322 | for i = 0, 1, 0.1 do | |
1323 | swait() | |
1324 | PlayAnimationFromTable({ | |
1325 | CFrame.new(0.0512321219, 0, 0.0664251596, 0.597703338, 0, 0.80171746, 0, 1, 0, -0.80171746, 0, 0.597703338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1326 | CFrame.new(-0.0930336639, 1.49998999, -0.0208555777, 0.803879023, 0, -0.594793081, 0, 1, 0, 0.594793081, 0, 0.803879023) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1327 | CFrame.new(1.37545145, 0.43551597, -0.697339773, 0.770106077, -0.637804031, 0.0119516104, 0.0810759738, 0.0792760402, -0.993550301, 0.632742822, 0.766108036, 0.112761557) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1328 | CFrame.new(-1.59538281, 0.133316398, 0.058069095, 0.928464472, 0.363101572, 0.0781743824, -0.364578098, 0.931159317, 0.00501947524, -0.0709702671, -0.0331610888, 0.996927142) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1329 | CFrame.new(0.727690279, -1.98223972, -0.035868004, 0.92835331, -0.158009529, 0.336442113, 0.164802998, 0.986290216, 0.00846458785, -0.333167076, 0.0475885421, 0.941666245) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1330 | CFrame.new(-0.607054114, -2.02382755, -0.0483864322, 0.995053411, 0.0982613564, 0.0146176517, -0.0972279757, 0.993469954, -0.0597009957, -0.020388484, 0.0579844266, 0.9981094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1331 | }, .3, false) | |
1332 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1333 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1334 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1335 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1336 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1337 | end | |
1338 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200633327", hitaa, 1, 1) | |
1339 | MagniDamage(hitaa, 5, 10, 15, 8, "Normal") | |
1340 | Effects.Ring.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)), 1, 1, 1, .4, .4, .4, 0.07) | |
1341 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame, 3, 3, 3, 1, 1, 1, 0.07) | |
1342 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitaa.CFrame, 5, 5, 5, 1, 1, 1, 0.07) | |
1343 | ||
1344 | attack = false | |
1345 | end | |
1346 | ||
1347 | attackthree = function() | |
1348 | ||
1349 | attack = true | |
1350 | for i = 0, .8, 0.1 do | |
1351 | swait() | |
1352 | PlayAnimationFromTable({ | |
1353 | CFrame.new(0.0512321219, 0, 0.0664251596, 0.597703338, 0, 0.80171746, 0, 1, 0, -0.80171746, 0, 0.597703338) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1354 | CFrame.new(-0.0930336639, 1.49998999, -0.0208555777, 0.803879023, 0, -0.594793081, 0, 1, 0, 0.594793081, 0, 0.803879023) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1355 | CFrame.new(1.60971248, 0.207180589, -0.495457321, 0.275419563, -0.303849936, -0.912041426, -0.0474039912, 0.943287611, -0.328574836, 0.960154772, 0.133730352, 0.245396167) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1356 | CFrame.new(-1.78717256, 0.447586179, 0.334187806, 0.0612866357, 0.951363683, 0.301912785, -0.998120248, 0.0583484732, 0.0187498312, 0.000221760944, -0.302494347, 0.953151345) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1357 | CFrame.new(0.727688074, -1.98223948, -0.035872139, 0.931450605, -0.158010811, -0.327768952, 0.132881016, 0.986289978, -0.0978505537, 0.338736713, 0.0475886948, 0.939677) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1358 | CFrame.new(-0.519062459, -1.94417262, -0.151531458, 0.96966517, -0.0462034196, -0.240031272, 0.00256700069, 0.983844101, -0.179009229, 0.244424284, 0.172962844, 0.954117835) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1359 | }, .3, false) | |
1360 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1361 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1362 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1363 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1364 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1365 | end | |
1366 | for i = 0, 1, 0.1 do | |
1367 | swait() | |
1368 | PlayAnimationFromTable({ | |
1369 | CFrame.new(0.0462111123, 0, 0.202685356, 0.461550891, 0, -0.88711375, 0, 1, 0, 0.88711375, 0, 0.461550921) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1370 | CFrame.new(-0.0968333483, 1.49998999, 0.02548212, 0.18550694, 0, 0.982643008, 0, 1, 0, -0.982643008, 0, 0.18550697) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1371 | CFrame.new(1.6466248, 0.240842074, 0.0897599757, -0.152841717, -0.389663756, -0.908185959, -0.0286720004, 0.920344889, -0.390055358, 0.987834692, -0.0335772336, -0.151839584) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1372 | CFrame.new(-1.72251821, 0.453693986, -0.312195331, 0.386920214, 0.919621527, 0.0677430406, 0.00720899832, 0.070446007, -0.997489572, -0.922085106, 0.386437207, 0.020627439) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1373 | CFrame.new(0.7345801, -1.9846673, 0.0372933596, 0.985809922, -0.158008948, -0.0566743612, 0.15479894, 0.986290276, -0.0571744256, 0.0649315119, 0.0475899801, 0.996754408) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1374 | CFrame.new(-0.648979306, -1.92699826, 0.116046399, 0.914659441, 0.134477407, 0.38120085, -0.123473041, 0.990915298, -0.0533050522, -0.384905994, 0.00168794766, 0.922954321) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1375 | }, .3, false) | |
1376 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1377 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1378 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1379 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1380 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1381 | end | |
1382 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=200633327", hitbb, 1, 1) | |
1383 | MagniDamage(hitbb, 5, 10, 15, 8, "Normal") | |
1384 | Effects.Ring.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame*CFrame.Angles(math.random(-3,3),math.random(-3,3),math.random(-3,3)), 1, 1, 1, .4, .4, .4, 0.07) | |
1385 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame, 3, 3, 3, 1, 1, 1, 0.07) | |
1386 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), hitbb.CFrame, 5, 5, 5, 1, 1, 1, 0.07) | |
1387 | ||
1388 | attack = false | |
1389 | end | |
1390 | ||
1391 | speedy = function() | |
1392 | ||
1393 | attack = true | |
1394 | for i = 0, 2, 0.1 do | |
1395 | swait() | |
1396 | PlayAnimationFromTable({ | |
1397 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1398 | CFrame.new(0, 1.49150038, -0.0688499361, 1, 0, 0, 0, 0.992482662, 0.122385956, 0, -0.122385956, 0.992482662) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1399 | CFrame.new(0.725152731, 0.0744890273, -0.672266722, 0.865225017, 0.501383841, 4.32208509e-007, -0.387073994, 0.667963982, -0.635608315, -0.318684012, 0.549943984, 0.772011757) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1400 | CFrame.new(-0.655232072, 0.0590805709, -0.61469841, 0.785735309, -0.6019665, -0.142325431, 0.451796144, 0.715657234, -0.532649159, 0.42249316, 0.354219079, 0.834283233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1401 | CFrame.new(0.610615134, -1.990942, 0.0385110974, 0.9882707, -0.0815659091, 0.129105181, 0.0808790028, 0.996667981, 0.0105633158, -0.129536599, 2.48372089e-006, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1402 | CFrame.new(-0.519666016, -1.9989748, -0.0244619809, 0.995519519, 0.0519621335, 0.0789999664, -0.0517989993, 0.99864912, -0.00411419664, -0.0791070238, 3.64350853e-006, 0.996866226) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1403 | }, .1, false) | |
1404 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1405 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1406 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1407 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1408 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1409 | end | |
1410 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Torso.CFrame, 5, 5, 5, 7, 7, 7, 0.04) | |
1411 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=199145350", hitbb, 1.8, 1) | |
1412 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083122", hitbb, 1.8, 1.1) | |
1413 | Humanoid.WalkSpeed = Humanoid.WalkSpeed + 8 | |
1414 | MagniDamage(RootPart, 15, 5, 20, 0, "NerfSpeed") | |
1415 | for i = 0, 2.5, 0.1 do | |
1416 | swait() | |
1417 | PlayAnimationFromTable({ | |
1418 | CFrame.new(0, -0.00939341728, 0.125396341, 1, 0, -0, 0, 0.997205973, -0.0747009963, 0, 0.0747009963, 0.997205973) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1419 | CFrame.new(0, 1.45105875, 0.0791763514, 1, 0, -0, 0, 0.996746778, -0.0805972219, -0, 0.0805972219, 0.996746778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1420 | CFrame.new(1.97454011, 0.509812295, -0.0234206058, 0.0669680238, -0.99768585, 0.0117595494, 0.0795672387, -0.00640839292, -0.996808946, 0.994577467, 0.0676899999, 0.0789539516) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1421 | CFrame.new(-1.97330952, 0.508654654, -0.107940592, 0.112083934, 0.993531048, -0.0182603225, -0.212485954, 0.00601216126, -0.977145731, -0.970714688, 0.113402396, 0.211785227) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1422 | CFrame.new(0.610615134, -1.990942, 0.0385110974, 0.9882707, -0.0815659091, 0.129105181, 0.0808790028, 0.996667981, 0.0105633158, -0.129536599, 2.48372089e-006, 0.991574824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1423 | CFrame.new(-0.519666016, -1.9989748, -0.0244619809, 0.995519519, 0.0519621335, 0.0789999664, -0.0517989993, 0.99864912, -0.00411419664, -0.0791070238, 3.64350853e-006, 0.996866226) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1424 | }, .2, false) | |
1425 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1426 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1427 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1428 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1429 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1430 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Torso.CFrame* CFrame.new(math.random(-15,15),-3.5,math.random(-15,15)), 3, 5, 3, 0, 5, 0, 0.055) | |
1431 | end | |
1432 | ||
1433 | attack = false | |
1434 | wait(14) | |
1435 | Humanoid.WalkSpeed = Humanoid.WalkSpeed - 8 | |
1436 | end | |
1437 | ||
1438 | coldbullet = function() | |
1439 | ||
1440 | attack = true | |
1441 | for i = 0, 1, 0.1 do | |
1442 | swait() | |
1443 | PlayAnimationFromTable({ | |
1444 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1445 | CFrame.new(0, 1.48415041, 0.0942030549, 1, 0, -0, 0, 0.986156881, -0.165814981, 0, 0.165814981, 0.986156881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1446 | CFrame.new(1.54259729, 1.40340829, -0.276845753, 0.991367102, -0.131115481, -1.97978102e-006, -0.124968015, -0.944881439, -0.302625418, 0.0396770053, 0.300013155, -0.953109622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1447 | CFrame.new(-1.51970267, 0.0644921362, 0, 0.996598005, 0.082415998, 0, -0.082415998, 0.996598005, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1448 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1449 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1450 | }, .3, false) | |
1451 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1452 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1453 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1454 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1455 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1456 | end | |
1457 | ||
1458 | local aaaaa = New("Part",EffectModel,"aaaaa",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-50.3999252, 0.0900051594, -10.1199179, 1, -1.27036265e-006, -2.38418579e-007, 1.26942575e-006, 1, 2.36354492e-010, 2.83122034e-007, 4.84627505e-010, 0.999999821),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1459 | Mesh = New("SpecialMesh",aaaaa,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1460 | mots = New("Motor",aaaaa,"mot",{Part0 = aaaaa,Part1 = RootPart,C0 = CFrame.new(0, 0, 0, 0.999999762, 0.000308061455, 0.000602531713, -0.000307433715, 0.999999404, -0.00104269374, -0.000602822693, 0.00104250852, 0.999999166),C1 = CFrame.new(0.000949859619, 0.0905847028, -3.29769325, -1, 0, 0, 0, 1, 0, 0, 0, -1),}) | |
1461 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=315746833", aaaaa, 1, 1.2) | |
1462 | local as1 = New("Part",EffectModel,"as1",{BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-48.399929, 1.29000497, -10.1199169, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1463 | Mesh = New("SpecialMesh",as1,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1464 | as1.CFrame = RootPart.CFrame * CFrame.new(20,0,0) | |
1465 | mot = New("Motor",as1,"mot",{Part0 = as1,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(1.99999619, 1.19999731, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1466 | local as2 = New("Part",EffectModel,"as2",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-52.399929, 1.29000497, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1467 | Mesh = New("SpecialMesh",as2,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1468 | mot = New("Motor",as2,"mot",{Part0 = as2,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-2.00000381, 1.20000231, 9.53674316e-007, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1469 | local as3 = New("Part",EffectModel,"as3",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-50.399929, 2.39000511, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1470 | Mesh = New("SpecialMesh",as3,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1471 | mot = New("Motor",as3,"mot",{Part0 = as3,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(0, 2.29999995, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1472 | local as4 = New("Part",EffectModel,"as4",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-50.399929, -2.10999489, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1473 | Mesh = New("SpecialMesh",as4,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1474 | mot = New("Motor",as4,"mot",{Part0 = as4,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-7.62939453e-006, -2.20000005, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1475 | local as5 = New("Part",EffectModel,"as5",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-52.399929, -1.10999513, -10.1199179, 1, -1.27067494e-006, -2.23517418e-007, 1.26911345e-006, 1, 4.76801709e-010, 2.98023167e-007, 7.25055627e-010, 0.999999702),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1476 | Mesh = New("SpecialMesh",as5,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1477 | mot = New("Motor",as5,"mot",{Part0 = as5,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(-2.00000381, -1.19999778, 9.53674316e-007, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1478 | local as6 = New("Part",EffectModel,"as6",{CanCollide= false,BrickColor = BrickColor.new("Pastel light blue"),Material = Enum.Material.Neon,Size = Vector3.new(1.20000005, 1.20000005, 1.20000005),CFrame = CFrame.new(-48.399929, -1.10999513, -10.1199169, 1, -1.27005035e-006, -2.5331974e-007, 1.26973805e-006, 1, -4.09272616e-012, 2.68220901e-007, 2.44199327e-010, 0.99999994),Color = Color3.new(0.686275, 0.866667, 1),}) | |
1479 | Mesh = New("SpecialMesh",as6,"Mesh",{MeshType = Enum.MeshType.Sphere,}) | |
1480 | mot = New("Motor",as6,"mot",{Part0 = as6,Part1 = aaaaa,C0 = CFrame.new(0, 0, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),C1 = CFrame.new(1.99999619, -1.20000279, 0, 1, 1.26973805e-006, 2.68220901e-007, -1.27005035e-006, 1, 2.44199327e-010, -2.5331974e-007, -4.09272616e-012, 0.99999994),}) | |
1481 | wait(0.0001) | |
1482 | mots:Remove() | |
1483 | aaaaa.Anchored = true | |
1484 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as1.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1485 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as2.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1486 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as3.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1487 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as4.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1488 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as5.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1489 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as6.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1490 | ||
1491 | for i = 0, 1, 0.1 do | |
1492 | swait() | |
1493 | PlayAnimationFromTable({ | |
1494 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1495 | CFrame.new(0, 1.48415041, 0.0942030549, 1, 0, -0, 0, 0.986156881, -0.165814981, 0, 0.165814981, 0.986156881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1496 | CFrame.new(1.54259729, 1.40340829, -0.276845753, 0.991367102, -0.131115481, -1.97978102e-006, -0.124968015, -0.944881439, -0.302625418, 0.0396770053, 0.300013155, -0.953109622) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1497 | CFrame.new(-1.51970267, 0.0644921362, 0, 0.996598005, 0.082415998, 0, -0.082415998, 0.996598005, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1498 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1499 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1500 | }, .3, false) | |
1501 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1502 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1503 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1504 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1505 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1506 | end | |
1507 | for i = 0, .8, 0.1 do | |
1508 | swait() | |
1509 | PlayAnimationFromTable({ | |
1510 | CFrame.new(-0.0534169301, -4.47034836e-007, -0.0169453733, 0.962434232, 0, -0.271515071, 0, 1, 0, 0.271515071, 0, 0.962434232) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1511 | CFrame.new(-9.7900629e-006, 1.48415017, 0.0942019373, 0.851388931, 1.45286322e-007, 0.52453506, 0.0869760439, 0.986156821, -0.14117375, -0.517273903, 0.165815741, 0.839602947) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1512 | CFrame.new(1.56265366, 1.3869462, 0.274677634, 0.987873316, -0.155027479, 0.00854469836, -0.14991197, -0.93805933, 0.312363833, -0.0404095203, -0.309856832, -0.949924231) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1513 | CFrame.new(-1.51970673, 0.0644919425, -9.06500372e-006, 0.996598125, 0.0824159682, -1.57952309e-006, -0.0824159682, 0.996598005, 3.12086399e-007, 1.57952309e-006, -1.86264515e-007, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1514 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1515 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1516 | }, .3, false) | |
1517 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1518 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1519 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1520 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1521 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1522 | end | |
1523 | ||
1524 | coroutine.wrap(function() | |
1525 | shoottraildd(mouse, as1, 0) | |
1526 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as1.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1527 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1528 | wait(0.000001) | |
1529 | as1:Remove() | |
1530 | wait(0.3) | |
1531 | shoottraildd(mouse, as2, 0) | |
1532 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as2.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1533 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1534 | wait(0.000001) | |
1535 | as2:Remove() | |
1536 | wait(0.3) | |
1537 | shoottraildd(mouse, as3, 0) | |
1538 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as3.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1539 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1540 | wait(0.000001) | |
1541 | as3:Remove() | |
1542 | wait(0.3) | |
1543 | shoottraildd(mouse, as4, 0) | |
1544 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as4.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1545 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1546 | wait(0.000001) | |
1547 | as4:Remove() | |
1548 | wait(0.3) | |
1549 | shoottraildd(mouse, as5, 0) | |
1550 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as5.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1551 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1552 | wait(0.000001) | |
1553 | as5:Remove() | |
1554 | wait(0.3) | |
1555 | shoottraildd(mouse, as6, 0) | |
1556 | Effects.Sphere.Create(BrickColor.new("Pastel light blue"), as6.CFrame, 1, 1, 1, 2.5, 2.5, 2.5, 0.05) | |
1557 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=588734356", aaaaa, 1.2, 1) | |
1558 | wait(0.000001) | |
1559 | as6:Remove() | |
1560 | wait(0.5) | |
1561 | aaaaa:Remove() | |
1562 | end)() | |
1563 | for i = 0, 1, 0.1 do | |
1564 | swait() | |
1565 | PlayAnimationFromTable({ | |
1566 | CFrame.new(-0.111820459, -4.47034836e-007, 0.023071155, 0.929634094, 0, 0.36848399, 0, 1, 0, -0.36848402, 0, 0.929634094) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1567 | CFrame.new(-0.0756670386, 1.48687446, 0.0632101893, 0.965196848, 0.0614212155, -0.254209608, -0.0433639772, 0.996161222, 0.07604222, 0.257904291, -0.0623721778, 0.964155138) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1568 | CFrame.new(1.44207835, 0.328478098, -0.827597618, 0.974427521, -0.17347005, -0.142825827, -0.113971032, 0.166241989, -0.979476571, 0.193653479, 0.97070682, 0.142220229) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1569 | CFrame.new(-1.51971054, 0.0644920543, 3.54305644e-006, 0.996598125, 0.0824160054, -1.37090683e-006, -0.0824160054, 0.996598125, 2.26883776e-006, 1.51991844e-006, -2.1494925e-006, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1570 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1571 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1572 | }, .3, false) | |
1573 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1574 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1575 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1576 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1577 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1578 | end | |
1579 | attack = false | |
1580 | end | |
1581 | ||
1582 | itstimetostop = function() | |
1583 | ||
1584 | attack = true | |
1585 | local Partss = New("Part",EffectModel,"Part",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = RootPart.CFrame,CanCollide = false,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),}) | |
1586 | wait(0.000001) | |
1587 | Partss.Anchored = true | |
1588 | for i = 0, 2.5, 0.1 do | |
1589 | swait() | |
1590 | PlayAnimationFromTable({ | |
1591 | CFrame.new(-0, -0, -0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1592 | CFrame.new(7.72176281e-006, 1.49709809, -0.0341288596, 0.999996305, -1.09264441e-007, -2.76946639e-006, -1.46610135e-009, 0.999243379, -0.03889402, -2.77162098e-006, 0.0388943031, 0.99925077) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1593 | CFrame.new(1.58703041, 0.0667609274, 0, 0.989292264, -0.145948023, 0, 0.145948023, 0.989292264, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1594 | CFrame.new(-1.57452953, 0.0782548338, 0, 0.987653613, 0.15665409, 0, -0.15665409, 0.987653613, 0, -0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1595 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1596 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1597 | }, .1, false) | |
1598 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1599 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1600 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1601 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1602 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1603 | end | |
1604 | ||
1605 | RootPart.CFrame = RootPart.CFrame * cn(0, 0, 35) | |
1606 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 4, 4, 4, 0.07) | |
1607 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), RootPart.CFrame, 5, 5, 5, 4, 4, 4, 0.07) | |
1608 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083431", RootPart, 1, 1) | |
1609 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083431", Partss, 1, 1) | |
1610 | ||
1611 | for i = 0, 1, 0.1 do | |
1612 | swait() | |
1613 | PlayAnimationFromTable({ | |
1614 | CFrame.new(0, 0, 0, 0.999992609, -2.93219404e-009, -5.54325197e-006, -2.93219404e-009, 1, -2.25555485e-009, -5.54325197e-006, -2.25555485e-009, 1.00001478) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1615 | CFrame.new(7.81543258e-006, 1.49709809, -0.0341300145, 0.999992609, 4.63888114e-007, -5.50921868e-006, -2.93219404e-009, 0.996447384, 0.0842180401, -5.54325197e-006, -0.0842192918, 0.996462286) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1616 | CFrame.new(2.02800846, 0.543468714, -0.1216157, 0.000593992707, -0.992605269, 0.121324614, 0.999999821, 0.00058961421, -7.20731914e-005, -5.54607027e-009, 0.121338286, 0.99262619) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1617 | CFrame.new(-1.99515152, 0.474708557, -0.149513379, 0.000463999459, 0.985972464, -0.166863158, -0.999999881, 0.000457491755, -7.74242799e-005, -3.11408871e-010, 0.166855961, 0.985996306) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1618 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1619 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1620 | }, .3, false) | |
1621 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1622 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1623 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1624 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1625 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1626 | end | |
1627 | ||
1628 | for i = 0, .6, 0.1 do | |
1629 | swait() | |
1630 | PlayAnimationFromTable({ | |
1631 | CFrame.new(0, 0, -0, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1632 | CFrame.new(7.62939453e-006, 1.49709415, -0.0341291353, 1, 2.27373675e-013, 3.63797881e-012, -1.07449856e-015, 0.996447265, 0.0842192993, 0, -0.0842192844, 0.996447325) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1633 | CFrame.new(0.84205848, 0.408117235, -0.891217828, 0.000593980891, 0.713094711, 0.701067507, 0.999999881, -0.000423589954, -0.000416394992, 3.60636214e-008, 0.701067686, -0.713094771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1634 | CFrame.new(-0.711725891, 0.459441841, -0.873697877, -0.061717771, -0.779377222, -0.623507917, -0.996860981, 0.0791722238, -0.000290292868, 0.0495907627, 0.621532798, -0.781817019) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1635 | CFrame.new(0.5, -1.9999882, -9.53674316e-007, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1636 | CFrame.new(-0.500007629, -1.9999882, -9.53674316e-007, 1, -1.07449856e-015, 0, -1.07449856e-015, 1, 0, 0, 0, 1) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1637 | }, .45, false) | |
1638 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1639 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1640 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1641 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3) | |
1642 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1643 | end | |
1644 | MagniDamage(Partss, 30, 15, 30, 1, "Freeze") | |
1645 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083252", RootPart, 1, 1) | |
1646 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=206083122", Partss, 2, .8) | |
1647 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=228343252", Partss, 2, 1) | |
1648 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 6, 6, 6, 0.04) | |
1649 | Effects.Sphere.Create(BrickColor.new("Pastel yellow"), Partss.CFrame, 5, 5, 5, 7.5, 7.5, 7.5, 0.06) | |
1650 | Effects.Ring.Create(BrickColor.new("Pastel yellow"), Partss.CFrame*CFrame.Angles(math.rad(90),math.rad(0),math.rad(0)), 0.5, 0.5, 0.5, 2, 2, 1, 0.04) | |
1651 | attack = false | |
1652 | wait(0.5) | |
1653 | Partss:Remove() | |
1654 | ||
1655 | end | |
1656 | ||
1657 | ZA_WARUDO = function() | |
1658 | if ZAWARUDO == false then | |
1659 | attack = true | |
1660 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=468760371", Character, 1.2, 1) | |
1661 | ||
1662 | for i = 0, 5, 0.1 do | |
1663 | swait() | |
1664 | PlayAnimationFromTable({ | |
1665 | CFrame.new(0, -0.177850813, -0.743620574, 1, 0, 0, 0, 0.744746029, 0.667348087, 0, -0.667348087, 0.744746029) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1666 | CFrame.new(0, 1.4652698, -0.194930851, 1, 0, 0, 0, 0.949188828, 0.314707339, 0, -0.314707339, 0.949188828) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1667 | CFrame.new(0.497361898, 0.440065473, -0.843780816, 0.0928059891, 0.891081214, -0.444253772, -0.992857218, 0.116418988, 0.0261014998, 0.0749780834, 0.438658178, 0.895520687) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1668 | CFrame.new(-0.392023444, 0.310406357, -0.863107085, 0.344419092, -0.905194759, 0.248994127, 0.938073754, 0.321277171, -0.129610062, 0.0373262167, 0.278215051, 0.959793448) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1669 | CFrame.new(0.569116831, -2.00013852, 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1670 | CFrame.new(-0.560130596, -2.00817132, -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1671 | }, .3, false) | |
1672 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1673 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
1674 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
1675 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1676 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1677 | ||
1678 | end | |
1679 | MagniDamage(RootPart, 9999, 0, 0, 0, "ZA") | |
1680 | for i = 0, 4, 0.1 do | |
1681 | swait() | |
1682 | PlayAnimationFromTable({ | |
1683 | CFrame.new(0, -0.281110048, 0.529077351, 1, 0, -0, 0, 0.805058897, -0.593194962, 0, 0.593194962, 0.805058897) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1684 | CFrame.new(0, 1.33065295, 0.180981219, 1, 0, -0, 0, 0.904641747, -0.426173031, -0, 0.426173031, 0.904641747) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1685 | CFrame.new(1.92553496, 0.908301771, 0.317027301, 0.37792623, -0.86482209, 0.330536634, -0.88082701, -0.445819765, -0.159338474, 0.2851592, -0.230927393, -0.930245638) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1686 | CFrame.new(-1.95883834, 0.761072397, 0.179563373, 0.303336978, 0.928125501, -0.21580027, 0.914744496, -0.347061217, -0.206860423, -0.266888291, -0.134653628, -0.954274178) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1687 | CFrame.new(0.499997318, -1.6976459, 0.593691707, 0.991746008, -0.0490451008, 0.118467622, -0.0304243304, 0.807547688, 0.589017212, -0.124556661, -0.587759733, 0.799389958) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1688 | CFrame.new(-0.618919909, -1.69471121, 0.584955096, 0.997009993, 0.0631974638, -0.0444660001, -0.0246038102, 0.805114567, 0.592608988, 0.073251605, -0.589743018, 0.804262102) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1689 | }, .35, false) | |
1690 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1691 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1692 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1693 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1694 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1695 | end | |
1696 | ZAWARUDO = true | |
1697 | attack = false | |
1698 | else | |
1699 | ||
1700 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=290810519", Character, 1.2, 1) | |
1701 | MagniDamage(RootPart, 9999, 0, 0, 0, "UNZA") | |
1702 | ZAWARUDO = false | |
1703 | wait(0.0001) | |
1704 | ||
1705 | end | |
1706 | end | |
1707 | ||
1708 | ROAD_CLOCKER_DA = function() | |
1709 | if cooldown4 >= 5 then | |
1710 | cooldown4 = cooldown4 - 1 | |
1711 | else | |
1712 | ZAWARUDO = false | |
1713 | return | |
1714 | end | |
1715 | Humanoid.WalkSpeed = Humanoid.WalkSpeed - 10 | |
1716 | attack = true | |
1717 | aaa:Play() | |
1718 | Effects.Wave.Create(BrickColor.new("White"), RootPart.CFrame* CFrame.new(0,-3.5,0)*CFrame.Angles(0,math.random(-3,3),0), 2, 1.4, 2, 2, 0.5, 2, 0.04) | |
1719 | ||
1720 | RootPart.CFrame = RootPart.CFrame * cn(0, 100, 0) | |
1721 | RootPart.Anchored = true | |
1722 | --CFuncs.Sound.Create("http://www.roblox.com/asset/?id=316900066", Character, 2, 1) | |
1723 | for i = 0,3.4,0.1 do | |
1724 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1725 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1726 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1727 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1728 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1729 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 20, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1730 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1731 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
1732 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
1733 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1734 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
1735 | ||
1736 | end | |
1737 | ||
1738 | for i = 0, 3.4, 0.1 do | |
1739 | swait() | |
1740 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
1741 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1742 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1743 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1744 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1745 | PlayAnimationFromTable({ | |
1746 | CFrame.new(-0.0543854274, 0.0653581619, -0.0153446486, 0.999893725, 1.32348898e-023, -0.0145949963, 1.32348898e-023, 1, 5.10784028e-023, 0.0145949963, 6.18808747e-023, 0.999893725) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1747 | CFrame.new(-0.00310443901, 1.49623549, -0.0591216758, 0.998496592, -0.0161174126, 0.0523950122, 0.0127869993, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234619, 0.996619165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1748 | CFrame.new(1.01680541, 1.01249492, 0.844263077, 0.860779405, 0.314063996, 0.400528312, -0.131423995, -0.623093128, 0.771027088, 0.491718322, -0.716323256, -0.495070159) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1749 | CFrame.new(-0.94883877, 1.11356771, 0.808953822, 0.974076867, -0.201793745, -0.102244578, -0.025124006, -0.545678854, 0.837617755, -0.224818721, -0.81333524, -0.536602974) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1750 | CFrame.new(0.596612215, -1.96407795, 0.30139935, 0.990056336, -0.105161816, 0.0934332013, 0.080878973, 0.968968868, 0.233576417, -0.115097173, -0.223697007, 0.967839122) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1751 | CFrame.new(-0.604411244, -1.95887828, 0.237399012, 0.985872269, 0.0906665549, -0.140839517, -0.0514130257, 0.964044213, 0.260721415, 0.159414217, -0.249797046, 0.955085814) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1752 | }, .3, false) | |
1753 | end | |
1754 | RootPart.Anchored = false | |
1755 | for i = 0, 3.4, 0.1 do | |
1756 | swait() | |
1757 | PlayAnimationFromTable({ | |
1758 | CFrame.new(-0.0543861352, 0.0800853595, -0.0558407269, 0.999893665, -1.10110406e-007, -0.0145940548, 0.00109299948, -0.997191012, 0.0748930201, -0.0145530701, -0.0749010071, -0.997084856) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1759 | CFrame.new(-0.00310526788, 1.49623299, -0.059112858, 0.998496532, -0.0161143057, 0.0523945764, 0.0127840936, 0.997913718, 0.0632854253, -0.0533050522, -0.0625204593, 0.996619165) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1760 | CFrame.new(1.56126046, 1.03657067, -0.0428321362, 0.985848427, -0.167636231, -0.00111646391, -0.16751875, -0.98486048, -0.0445811749, 0.0063738618, 0.0441373028, -0.999005079) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1761 | CFrame.new(-1.48109519, 1.02676392, -0.0605452731, 0.991394401, 0.117286392, 0.0581491552, 0.122015491, -0.988809168, -0.0858412907, 0.0474303924, 0.0921976566, -0.994610429) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1762 | CFrame.new(0.595261931, -1.96545184, 0.0760071874, 0.99859637, -0.0526276566, 0.00598855037, 0.0525915064, 0.99859792, 0.0060411403, -0.00629808288, -0.00571771525, 0.99996376) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1763 | CFrame.new(-0.603838146, -1.96648335, 0.105420589, 0.998116553, 0.0611952133, -0.00433245115, -0.060846433, 0.996493757, 0.0574300699, 0.00783170667, -0.0570582785, 0.998340189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1764 | }, .3, false) | |
1765 | asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(0,0,0) * CFrame.Angles(0, 0, 0), 0.6) | |
1766 | ||
1767 | --asda1.C0 = clerp(asda1.C0, CFrame.new(-0.603838146, -1.96648335, 0.105420589, 0.998116553, 0.0611952133, -0.00433245115, -0.060846433, 0.996493757, 0.0574300699, 0.00783170667, -0.0570582785, 0.998340189) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), 0.3) | |
1768 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1769 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1770 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1771 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1772 | end | |
1773 | ||
1774 | for i = 0, 33.5 do | |
1775 | for i = 0, 0.2, 0.1 do | |
1776 | swait() | |
1777 | PlayAnimationFromTable({ | |
1778 | CFrame.new(0.438125938, -0.652273774, -0.41643393, 0.763427138, -0.357512295, -0.537925661, 0.645894051, 0.422568649, 0.635811806, 0, -0.832838893, 0.553515434) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1779 | CFrame.new(0.0228356048, 1.5688957, -0.180054456, 0.985420585, -3.93390656e-006, -0.170136839, 0.0573835224, 0.941412568, 0.332339555, 0.160167634, -0.337257326, 0.927687466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1780 | CFrame.new(1.73330295, 0.486301005, 0.434037954, -0.443160832, -0.896442175, 2.98023224e-006, -0.0292905867, 0.0144766271, -0.999466121, 0.89596355, -0.442924231, -0.0326727629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1781 | CFrame.new(-1.52312505, 0.437584281, -0.565626383, 0.660413742, 0.750902057, -5.51342964e-007, -0.160599381, 0.141245484, -0.976861119, -0.733526766, 0.645132601, 0.213874876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1782 | CFrame.new(0.433801413, -1.81545305, -0.376765013, 0.891345024, 0.07519418, 0.447045982, 0.13168484, 0.900675654, -0.414056271, -0.433778048, 0.427936107, 0.792910695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1783 | CFrame.new(-0.508779526, -1.95581961, -0.00714170933, 0.631465018, -0.192457214, 0.751140594, 1.90734863e-006, 0.968708515, 0.248200849, -0.775404334, -0.156728715, 0.611705959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1784 | }, .5, false) | |
1785 | asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(math.random(-.8,.8), 0, math.random(-.8,.8)) * CFrame.Angles(0, 0, 0), 0.6) | |
1786 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1787 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1788 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1789 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1790 | ||
1791 | end | |
1792 | Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 2, 1.5, 2, 0.1) | |
1793 | MagniDamage(RootPart, 15, 1, 2, 0, "Snare") | |
1794 | for i = 0, 0.2, 0.1 do | |
1795 | swait() | |
1796 | PlayAnimationFromTable({ | |
1797 | CFrame.new(0.0510107577, -0.761927605, -0.18478027, 0.724990964, -0.129856974, 0.676406264, -0.57642591, 0.423135787, 0.699063241, -0.376989931, -0.896712482, 0.231916681) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1798 | CFrame.new(0.181300402, 1.56885433, 0.0068913335, 0.988376975, -0.0427272618, 0.145895571, 0.0462492108, 0.998712718, -0.0208326131, -0.144817621, 0.0273380429, 0.989080787) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1799 | CFrame.new(1.60648417, 0.375880867, -0.687566161, 0.566877961, -0.818428516, -0.0939370394, -0.185049683, -0.0153920054, -0.982608736, 0.802749097, 0.574402213, -0.160175398) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1800 | CFrame.new(-1.51646495, 0.674804688, 0.487342864, -0.489115715, 0.833340347, -0.257506996, 0.147124082, -0.212176189, -0.966093183, -0.859721303, -0.510416627, -0.0188257247) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1801 | CFrame.new(0.871143162, -1.9990623, 0.0637177229, 0.789155126, -0.257492602, -0.557612658, 0.300640583, 0.953621507, -0.0148819983, 0.535583377, -0.155896783, 0.829967916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1802 | CFrame.new(-0.337542653, -1.902969, -0.312210649, 0.931101203, -0.180936784, -0.316721499, 0.0775390267, 0.946634352, -0.31284368, 0.356424361, 0.266730875, 0.895442128) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1803 | }, .5, false) | |
1804 | asda1.C0 = clerp(asda1.C0, CFrame.new(0.400082916, 2.51000118, -0.219945937, -1.00000012, -4.91027095e-007, 0, -4.57792339e-007, 1.00000012, 3.08199378e-006, -2.98023224e-008, 3.03153502e-006, -1.00000024) * CFrame.new(math.random(-.8,.8), 0, math.random(-.8,.8)) * CFrame.Angles(0, 0, 0), 0.6) | |
1805 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1806 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1807 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1808 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1809 | ||
1810 | end | |
1811 | Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 2, 1.5, 2, 0.1) | |
1812 | MagniDamage(RootPart, 15, 1, 2, 0, "Snare") | |
1813 | end | |
1814 | for i = 0, 11, 0.1 do | |
1815 | swait() | |
1816 | PlayAnimationFromTable({ | |
1817 | CFrame.new(0.438125938, -0.652273774, -0.41643393, 0.763427138, -0.357512295, -0.537925661, 0.645894051, 0.422568649, 0.635811806, 0, -0.832838893, 0.553515434) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1818 | CFrame.new(0.0228356048, 1.5688957, -0.180054456, 0.985420585, -3.93390656e-006, -0.170136839, 0.0573835224, 0.941412568, 0.332339555, 0.160167634, -0.337257326, 0.927687466) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1819 | CFrame.new(1.73330295, 0.486301005, 0.434037954, -0.443160832, -0.896442175, 2.98023224e-006, -0.0292905867, 0.0144766271, -0.999466121, 0.89596355, -0.442924231, -0.0326727629) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1820 | CFrame.new(-1.52312505, 0.437584281, -0.565626383, 0.660413742, 0.750902057, -5.51342964e-007, -0.160599381, 0.141245484, -0.976861119, -0.733526766, 0.645132601, 0.213874876) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1821 | CFrame.new(0.433801413, -1.81545305, -0.376765013, 0.891345024, 0.07519418, 0.447045982, 0.13168484, 0.900675654, -0.414056271, -0.433778048, 0.427936107, 0.792910695) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1822 | CFrame.new(-0.508779526, -1.95581961, -0.00714170933, 0.631465018, -0.192457214, 0.751140594, 1.90734863e-006, 0.968708515, 0.248200849, -0.775404334, -0.156728715, 0.611705959) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1823 | }, .1, false) | |
1824 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1825 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1826 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1827 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1828 | ||
1829 | end | |
1830 | for i = 0, 1, 0.1 do | |
1831 | swait() | |
1832 | PlayAnimationFromTable({ | |
1833 | CFrame.new(0.228446066, -1.48212528, -0.550315619, 0.824775159, -0.129855767, 0.55034852, -0.455873132, 0.423135728, 0.783030033, -0.334553093, -0.89671278, 0.289794058) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1834 | CFrame.new(0.0976848304, 1.26252365, -0.239582315, 0.674241364, 0.3157444, -0.667610824, 0.127691194, 0.840538144, 0.526489139, 0.727388263, -0.440228701, 0.526407778) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1835 | CFrame.new(1.32592511, 0.429207683, -0.495870918, 0.817416489, -0.52062422, -0.246537656, -0.142856166, 0.231401607, -0.962312698, 0.558052361, 0.821829677, 0.114777088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1836 | CFrame.new(-0.620685518, 0.468271345, -1.17272544, 0.873836577, -0.439916283, -0.20708324, -0.160386607, 0.14126873, -0.976892829, 0.459005296, 0.886858046, 0.0528891087) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1837 | CFrame.new(0.510329783, -2.02312136, 0.541678071, 0.786354899, 0.0386069119, -0.616567731, 0.170318723, 0.94581759, 0.276443243, 0.593833148, -0.322395474, 0.737172663) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1838 | CFrame.new(-0.630517483, -1.95606935, 0.0893948376, 0.979490995, 0.115002185, -0.165445685, -0.110246316, 0.993189931, 0.0376783311, 0.168652013, -0.0186658204, 0.985499024) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1839 | }, .3, false) | |
1840 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1841 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1842 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1843 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1844 | ||
1845 | ||
1846 | end | |
1847 | MagniDamage(RootPart, 30, 20, 20, 3, "Snare") | |
1848 | ||
1849 | local refza = New("Part",Character,"ref",{BrickColor = BrickColor.new("Navy blue"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(21.6004982, 13.1000061, 49.3995209, 0, 1, 8.21014128e-015, -1, 0, 0, 0, 8.21014128e-015, 1),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0, 0.12549, 0.376471),}) | |
1850 | refza.CFrame = d1.CFrame | |
1851 | asda1:Remove() | |
1852 | local zaz = Instance.new("Weld",d1) | |
1853 | zaz.Part0 = zaz.Parent | |
1854 | zaz.Part1 = refza | |
1855 | ||
1856 | BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 10, 10, 10, 0.03) | |
1857 | BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 9, 9, 9, 0.03) | |
1858 | BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 10, 10, 10, 0.03) | |
1859 | BlockEffect(BrickColor.new("White"), d1.CFrame, 1, 1, 1, 9, 9, 9, 0.03) | |
1860 | Effects.Wave.Create(BrickColor.new("White"), d1.CFrame*CFrame.Angles(0,math.random(-3,3),0), 3, 2, 3, 4, 3, 4, 0.03) | |
1861 | Humanoid.WalkSpeed = Humanoid.WalkSpeed + 10 | |
1862 | for i = 0, 2.6, 0.1 do | |
1863 | swait() | |
1864 | Torso.Velocity = RootPart.CFrame.lookVector * -120 | |
1865 | PlayAnimationFromTable({ | |
1866 | CFrame.new(0, 0, -0, 1, 0, -0, 0, 0.848545611, -0.529122353, 0, 0.529122353, 0.848545611) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1867 | CFrame.new(0, 1.49387562, -0.138826936, 1, 0, -0, 0, 0.940898359, 0.338689297, -0, -0.338689327, 0.940898359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1868 | CFrame.new(1.82390237, 0.196082667, -0.583297253, 0.832020283, -0.510337353, 0.217481375, 0.547232866, 0.690750957, -0.472651571, 0.0909862816, 0.512268662, 0.853992105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1869 | CFrame.new(-1.68355048, 0.120761484, -0.29691118, 0.905902386, 0.42348659, 1.60111165e-006, -0.382476956, 0.818178117, -0.429297298, -0.181802958, 0.388900876, 0.903163314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1870 | CFrame.new(0.870058, -1.91794252, -0.551199377, 0.936423123, -0.350873113, 6.20790615e-007, 0.284235597, 0.758577347, -0.586319745, 0.205723375, 0.549043477, 0.810079813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1871 | CFrame.new(-0.669897377, -1.74547827, -0.518977344, 0.95398134, 0.179228425, -0.240409926, -0.28491354, 0.791764855, -0.540308177, 0.0935095251, 0.58393991, 0.806393445) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1872 | }, .3, false) | |
1873 | end | |
1874 | BlockEffect(BrickColor.new("Br. yellowish orange"), refza.CFrame, 1, 1, 1, 10, 10, 10, 0.01) | |
1875 | BlockEffect(BrickColor.new("Br. yellowish orange"), refza.CFrame, 1, 1, 1, 9, 9, 9, 0.01) | |
1876 | BlockEffect(BrickColor.new("Bright red"), refza.CFrame, 1, 1, 1, 10, 10, 10, 0.01) | |
1877 | BlockEffect(BrickColor.new("Bright red"), refza.CFrame, 1, 1, 1, 9, 9, 9, 0.01) | |
1878 | MagniDamage(d1, 40, 45, 45, 3, "Knockdown") | |
1879 | wait(0.01) | |
1880 | reweld() | |
1881 | for i = 0, 1, 0.1 do | |
1882 | swait() | |
1883 | Torso.Velocity = RootPart.CFrame.lookVector * -40 | |
1884 | PlayAnimationFromTable({ | |
1885 | CFrame.new(0, 0, -0, 1, 0, -0, 0, 0.848545611, -0.529122353, 0, 0.529122353, 0.848545611) * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(hobb*-20), 0, 0), | |
1886 | CFrame.new(0, 1.49387562, -0.138826936, 1, 0, -0, 0, 0.940898359, 0.338689297, -0, -0.338689327, 0.940898359) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1887 | CFrame.new(1.82390237, 0.196082667, -0.583297253, 0.832020283, -0.510337353, 0.217481375, 0.547232866, 0.690750957, -0.472651571, 0.0909862816, 0.512268662, 0.853992105) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1888 | CFrame.new(-1.68355048, 0.120761484, -0.29691118, 0.905902386, 0.42348659, 1.60111165e-006, -0.382476956, 0.818178117, -0.429297298, -0.181802958, 0.388900876, 0.903163314) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1889 | CFrame.new(0.870058, -1.91794252, -0.551199377, 0.936423123, -0.350873113, 6.20790615e-007, 0.284235597, 0.758577347, -0.586319745, 0.205723375, 0.549043477, 0.810079813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1890 | CFrame.new(-0.669897377, -1.74547827, -0.518977344, 0.95398134, 0.179228425, -0.240409926, -0.28491354, 0.791764855, -0.540308177, 0.0935095251, 0.58393991, 0.806393445) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1891 | }, .3, false) | |
1892 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
1893 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
1894 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
1895 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
1896 | ||
1897 | end | |
1898 | zaz:Remove() | |
1899 | attack = false | |
1900 | end | |
1901 | mouse.Button1Down:connect(function() | |
1902 | ||
1903 | if attack == false and attacktype == 1 then | |
1904 | attacktype = 2 | |
1905 | attacktwo() | |
1906 | else | |
1907 | if attack == false and attacktype == 2 then | |
1908 | attacktype = 3 | |
1909 | attackthree() | |
1910 | else | |
1911 | if attack == false and attacktype == 3 then | |
1912 | attacktype = 1 | |
1913 | attackone() | |
1914 | end | |
1915 | end | |
1916 | end | |
1917 | end | |
1918 | ) | |
1919 | updateskills = function() | |
1920 | if ZAWARUDO == true then | |
1921 | ||
1922 | text3.Text = "[C]\n ROLL CLOCKER DAAA" | |
1923 | else | |
1924 | ||
1925 | text3.Text = "[C]\n Chrono Field" | |
1926 | end | |
1927 | if cooldown1 <= co1 then | |
1928 | cooldown1 = cooldown1 + 0.033333333333333 | |
1929 | end | |
1930 | if cooldown2 <= co2 then | |
1931 | cooldown2 = cooldown2 + 0.033333333333333 | |
1932 | end | |
1933 | if cooldown3 <= co3 then | |
1934 | cooldown3 = cooldown3 + 0.033333333333333 | |
1935 | end | |
1936 | if cooldown5 <= co5 then | |
1937 | cooldown5 = cooldown5 + 0.033333333333333 | |
1938 | end | |
1939 | if cooldown4 <= co4 and ZAWARUDO == false then | |
1940 | cooldown4 = cooldown4 + 0.033333333333333 | |
1941 | end | |
1942 | ||
1943 | ||
1944 | end | |
1945 | ||
1946 | mouse.KeyDown:connect(function(k) | |
1947 | ||
1948 | k = k:lower() | |
1949 | if attack == false and k == "z" and co1 <= cooldown1 then | |
1950 | cooldown1 = 0 | |
1951 | speedy() | |
1952 | else | |
1953 | if attack == false and k == "x" and co2 <= cooldown2 then | |
1954 | cooldown2 = 0 | |
1955 | coldbullet() | |
1956 | else | |
1957 | if attack == false and k == "c" and co3 <= cooldown3 and ZAWARUDO == false then | |
1958 | cooldown3 = 0 | |
1959 | itstimetostop() | |
1960 | else | |
1961 | if attack == false and k == "v" then | |
1962 | ZA_WARUDO() | |
1963 | else | |
1964 | if attack == false and k == "c" and co5 <= cooldown5 and ZAWARUDO == true then | |
1965 | cooldown5 = 0 | |
1966 | ROAD_CLOCKER_DA() | |
1967 | ||
1968 | end | |
1969 | end | |
1970 | end | |
1971 | end | |
1972 | end | |
1973 | end | |
1974 | ) | |
1975 | ||
1976 | dio = function() | |
1977 | ||
1978 | if cooldown4 <= 0 then | |
1979 | ZAWARUDO = false | |
1980 | ||
1981 | MagniDamage(RootPart, 9999, 0, 0, 0, "UNZA") | |
1982 | ZAWARUDO = false | |
1983 | CFuncs.Sound.Create("http://www.roblox.com/asset/?id=290810519", Character, 1.5, 1) | |
1984 | ||
1985 | cooldown4 = 0.001 | |
1986 | end | |
1987 | if ZAWARUDO == true then | |
1988 | cooldown4 = cooldown4 - 0.005 | |
1989 | end | |
1990 | end | |
1991 | ||
1992 | while 1 do | |
1993 | swait() | |
1994 | if hobb <= 360 then | |
1995 | hobb = hobb + 2 | |
1996 | else | |
1997 | hobb = 0 | |
1998 | end | |
1999 | ||
2000 | if hobb2 <= 360 then | |
2001 | hobb2 = hobb2 + 2/12 | |
2002 | else | |
2003 | hobb2 = 0 | |
2004 | ||
2005 | ||
2006 | end | |
2007 | ||
2008 | ||
2009 | updateskills() | |
2010 | if ZAWARUDO == false then | |
2011 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
2012 | bar3:TweenSize(UDim2.new(1 * (cooldown3 / co3), 0, 1, 0), "Out", "Quad", 0.5) | |
2013 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
2014 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
2015 | else | |
2016 | bar4:TweenSize(UDim2.new(1 * (cooldown4 / co4), 0, 1, 0), "Out", "Quad", 0.5) | |
2017 | bar3:TweenSize(UDim2.new(1 * (cooldown5 / co5), 0, 1, 0), "Out", "Quad", 0.5) | |
2018 | bar1:TweenSize(UDim2.new(1 * (cooldown1 / co1), 0, 1, 0), "Out", "Quad", 0.5) | |
2019 | bar2:TweenSize(UDim2.new(1 * (cooldown2 / co2), 0, 1, 0), "Out", "Quad", 0.5) | |
2020 | ||
2021 | end | |
2022 | for i,v in pairs(Character:GetChildren()) do | |
2023 | if v:IsA("Part") then | |
2024 | v.Material = "SmoothPlastic" | |
2025 | else | |
2026 | if v:IsA("Hat") then | |
2027 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
2028 | end | |
2029 | dio() | |
2030 | end | |
2031 | ||
2032 | end | |
2033 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
2034 | velocity = RootPart.Velocity.y | |
2035 | sine = sine + change | |
2036 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
2037 | if equipped == true or equipped == false then | |
2038 | if 1 < RootPart.Velocity.y and hit == nil then | |
2039 | Anim = "Jump" | |
2040 | if attack == false then | |
2041 | if ZAWARUDO == false then | |
2042 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2043 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
2044 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
2045 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2046 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2047 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2048 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2049 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
2050 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
2051 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2052 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2053 | else | |
2054 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2055 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
2056 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
2057 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2058 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2059 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2060 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2061 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(20)), 0.3) | |
2062 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)), 0.3) | |
2063 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2064 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2065 | ||
2066 | end | |
2067 | end | |
2068 | else | |
2069 | if RootPart.Velocity.y < -1 and hit == nil then | |
2070 | Anim = "Fall" | |
2071 | if attack == false then | |
2072 | if ZAWARUDO == false then | |
2073 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2074 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
2075 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
2076 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2077 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2078 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2079 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
2080 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
2081 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
2082 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2083 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2084 | else | |
2085 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2086 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
2087 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
2088 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2089 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2090 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2091 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(0)), 0.3) | |
2092 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
2093 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * angles(math.rad(0), math.rad(0), math.rad(-30)), 0.3) | |
2094 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2095 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2096 | ||
2097 | end | |
2098 | end | |
2099 | else | |
2100 | if Torsovelocity < 1 and hit ~= nil then | |
2101 | Anim = "Idle" | |
2102 | if attack == false then | |
2103 | change = 1 | |
2104 | if ZAWARUDO == false then | |
2105 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2106 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
2107 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
2108 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2109 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2110 | PlayAnimationFromTable({ | |
2111 | CFrame.new(-0.0543853901, 0+ .1 * math.cos((sine) / 10) , -0.0153465532, 0.999893546, 0, -0.0145949936, 0, 1, 0, 0.0145949936, 0, 0.999893546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2112 | CFrame.new(-0.00310419453, 1.49623597, -0.0591169037, 0.998496473, -0.0161174126, 0.0523950197, 0.0127870021, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234395, 0.996619046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2113 | CFrame.new(0.452906311, 0.343407422+ .05 * math.cos((sine) / 10), -0.82563889, 0.241463348, 0.952254772, 0.186833009, -0.0538249873, 0.205376089, -0.977201939, -0.968916178, 0.22590217, 0.100845881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2114 | CFrame.new(-0.242443532, 0.552706838+ .05 * math.cos((sine) / 10), -0.797077477, 0.412329286, -0.902833998, 0.121964745, 0.0437210128, -0.114110932, -0.992505491, 0.909985304, 0.414571434, -0.00757845864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2115 | CFrame.new(0.569116831, -2.00013852- .05 * math.cos((sine) / 10), 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2116 | CFrame.new(-0.560130596, -2.00817132- .05 * math.cos((sine) / 10), -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2117 | }, .3, false) | |
2118 | else | |
2119 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2120 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0.00000000001),0), 0.05) | |
2121 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0.00000000001),0), 0.05) | |
2122 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2123 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2124 | PlayAnimationFromTable({ | |
2125 | CFrame.new(-0.0543853901, 0+ .1 * math.cos((sine) / 10) , -0.0153465532, 0.999893546, 0, -0.0145949936, 0, 1, 0, 0.0145949936, 0, 0.999893546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2126 | CFrame.new(-0.00310419453, 1.49623597, -0.0591169037, 0.998496473, -0.0161174126, 0.0523950197, 0.0127870021, 0.997913361, 0.0632885918, -0.0533057302, -0.0625234395, 0.996619046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2127 | CFrame.new(0.452906311, 0.343407422+ .05 * math.cos((sine) / 10), -0.82563889, 0.241463348, 0.952254772, 0.186833009, -0.0538249873, 0.205376089, -0.977201939, -0.968916178, 0.22590217, 0.100845881) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2128 | CFrame.new(-0.242443532, 0.552706838+ .05 * math.cos((sine) / 10), -0.797077477, 0.412329286, -0.902833998, 0.121964745, 0.0437210128, -0.114110932, -0.992505491, 0.909985304, 0.414571434, -0.00757845864) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2129 | CFrame.new(0.569116831, -2.00013852- .05 * math.cos((sine) / 10), 0.0165762268, 0.990056217, -0.0815572739, 0.114619412, 0.0808790028, 0.996667981, 0.0105633158, -0.115099013, -0.00118797144, 0.993353546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2130 | CFrame.new(-0.560130596, -2.00817132- .05 * math.cos((sine) / 10), -0.0628854185, 0.985871851, 0.051956106, -0.159239814, -0.0514129922, 0.99864912, 0.00753138354, 0.15941599, 0.000762016047, 0.987211287) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2131 | }, .3, false) | |
2132 | ||
2133 | end | |
2134 | end | |
2135 | else | |
2136 | if 2 < Torsovelocity and hit ~= nil then | |
2137 | Anim = "Walk" | |
2138 | if attack == false then | |
2139 | if ZAWARUDO == false then | |
2140 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2141 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb),0), 0.3) | |
2142 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2),0), 0.3) | |
2143 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2144 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2145 | ||
2146 | PlayAnimationFromTable({ | |
2147 | CFrame.new(0, -0.0527451783, 0.0838486254, 1, 0, 0, 0, 0.992250264, 0.12425603, 0, -0.12425603, 0.992250264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2148 | CFrame.new(0, 1.53525484, 0.010611102, 1, 0, 0, 0, 0.998678744, -0.0513891429, 0, 0.0513891354, 0.998678744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2149 | CFrame.new(1.50000381, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0), | |
2150 | CFrame.new(-1.49999905, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0), | |
2151 | CFrame.new(0.5, -1.94821644, -0.113747716, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0), | |
2152 | CFrame.new(-0.5, -1.95007682, -0.0988910645, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0), | |
2153 | }, .3, false) | |
2154 | else | |
2155 | asda1.C0 = clerp(asda1.C0, CFrame.new(1.6 + 1 * math.cos((sine) / 35),-2,0) * angles(-math.rad(90),0,math.rad(90)), 0.3) | |
2156 | asda2.C0 = clerp(asda2.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb*0),0.00000000001), 0.05) | |
2157 | asda3.C0 = clerp(asda3.C0, CFrame.new(0,.205,0) * angles(0,math.rad(-hobb2*0),0.00000000001), 0.05) | |
2158 | asda4.C0 = clerp(asda4.C0, CFrame.new(0,-0.2,0) * angles(0,0 + 4 * math.cos((sine) / 50),0), 0.3)--0 + 10 * math.cos((sine) / 40) | |
2159 | asda5.C0 = clerp(asda5.C0, CFrame.new(0,-0.2,0) * angles(0,0 - 4 * math.cos((sine) / 50),0), 0.3) | |
2160 | ||
2161 | PlayAnimationFromTable({ | |
2162 | CFrame.new(0, -0.0527451783, 0.0838486254, 1, 0, 0, 0, 0.992250264, 0.12425603, 0, -0.12425603, 0.992250264) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2163 | CFrame.new(0, 1.53525484, 0.010611102, 1, 0, 0, 0, 0.998678744, -0.0513891429, 0, 0.0513891354, 0.998678744) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2164 | CFrame.new(1.50000381, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0), | |
2165 | CFrame.new(-1.49999905, 0.0627550036, -0.0766433328, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0), | |
2166 | CFrame.new(0.5, -1.94821644, -0.113747716, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 + 35 * math.cos((sine) / 3)), 0, 0), | |
2167 | CFrame.new(-0.5, -1.95007682, -0.0988910645, 1, 0, 0, 0, 0.992250264, -0.12425603, 0, 0.12425603, 0.992250264) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(0 - 35 * math.cos((sine) / 3)), 0, 0), | |
2168 | }, .3, false) | |
2169 | end | |
2170 | end | |
2171 | end | |
2172 | end | |
2173 | end | |
2174 | end | |
2175 | end | |
2176 | if 0 < #Effects then | |
2177 | for e = 1, #Effects do | |
2178 | if Effects[e] ~= nil then | |
2179 | local Thing = Effects[e] | |
2180 | if Thing ~= nil then | |
2181 | local Part = Thing[1] | |
2182 | local Mode = Thing[2] | |
2183 | local Delay = Thing[3] | |
2184 | local IncX = Thing[4] | |
2185 | local IncY = Thing[5] | |
2186 | local IncZ = Thing[6] | |
2187 | if Thing[1].Transparency <= 1 then | |
2188 | if Thing[2] == "Block1" then | |
2189 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2190 | Mesh = Thing[1].Mesh | |
2191 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2192 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2193 | else | |
2194 | if Thing[2] == "Block2" then | |
2195 | Thing[1].CFrame = Thing[1].CFrame | |
2196 | Mesh = Thing[7] | |
2197 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2198 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2199 | else | |
2200 | if Thing[2] == "Cylinder" then | |
2201 | Mesh = Thing[1].Mesh | |
2202 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2203 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2204 | else | |
2205 | if Thing[2] == "Blood" then | |
2206 | Mesh = Thing[7] | |
2207 | Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0) | |
2208 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2209 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2210 | else | |
2211 | if Thing[2] == "Elec" then | |
2212 | Mesh = Thing[1].Mesh | |
2213 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2214 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2215 | else | |
2216 | if Thing[2] == "Disappear" then | |
2217 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2218 | else | |
2219 | if Thing[2] == "Shatter" then | |
2220 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2221 | Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0) | |
2222 | Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0) | |
2223 | Thing[6] = Thing[6] + Thing[5] | |
2224 | end | |
2225 | end | |
2226 | end | |
2227 | end | |
2228 | end | |
2229 | end | |
2230 | end | |
2231 | else | |
2232 | Part.Parent = nil | |
2233 | table.remove(Effects, e) | |
2234 | end | |
2235 | end | |
2236 | end | |
2237 | end | |
2238 | ||
2239 | end | |
2240 | if 0 < #ShootEffects then | |
2241 | for e = 1, #ShootEffects do | |
2242 | if ShootEffects[e] ~= nil then | |
2243 | local Thing = ShootEffects[e] | |
2244 | if Thing ~= nil then | |
2245 | local Part = Thing[1] | |
2246 | local Mode = Thing[2] | |
2247 | local Delay = Thing[3] | |
2248 | local IncX = Thing[4] | |
2249 | local IncY = Thing[5] | |
2250 | local IncZ = Thing[6] | |
2251 | if Thing[2] == "ShootIce" then | |
2252 | local Look = Thing[1] | |
2253 | local hit, pos = rayCast(Thing[4], Look.lookVector, Thing[9], Character) | |
2254 | local mag = (Thing[4] - pos).magnitude | |
2255 | Thing[8].CFrame = CFrame.new((Thing[4] + pos) / 2, pos) * angles(-1.57, 0, 0) | |
2256 | Thing[4] = Thing[4] + Look.lookVector * Thing[9] | |
2257 | Thing[3] = Thing[3] - 1 | |
2258 | BlockEffect(BrickColor.new("Pastel yellow"), Thing[8].CFrame, 20, 20, 20, 5, 5, 5, 0.1) | |
2259 | if hit ~= nil or Thing[3] <= 0 then | |
2260 | Thing[3] = 0 | |
2261 | ref = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really red"), "Reference", vt()) | |
2262 | ref.Anchored = true | |
2263 | ref.CFrame = cf(pos) | |
2264 | game:GetService("Debris"):AddItem(ref, 1) | |
2265 | ref11 = CreatePart(effect, "SmoothPlastic", 0, 1, BrickColor.new("Really red"), "Reference", vt(5, 5, 5)) | |
2266 | ref11.Anchored = true | |
2267 | ref11.CFrame = cf(pos) | |
2268 | game:GetService("Debris"):AddItem(ref11, 5) | |
2269 | size = 3 | |
2270 | if Thing[10] == 2 then | |
2271 | freeze = true | |
2272 | size = 4 | |
2273 | CreateSound("http://www.roblox.com/asset/?id=188959279", ref, 1, 1) | |
2274 | else | |
2275 | CreateSound("http://www.roblox.com/asset/?id=188959279", ref, 1, 2) | |
2276 | end | |
2277 | MagniDamage(ref, size, 10, 25, 3, "Normal") | |
2278 | freeze = false | |
2279 | for i = 1, 8 do | |
2280 | BreakEffect(BrickColor.new("Pastel yellow"), ref.CFrame * cf(math.random(-200, 200) / 100, math.random(-200, 200) / 100, math.random(-200, 200) / 100), math.random(20, 50) / 100, math.random(1, 5), math.random(20, 50) / 100) | |
2281 | end | |
2282 | if Thing[10] == 2 then | |
2283 | for i = 1, 5 do | |
2284 | BlockEffect(BrickColor.new("Pastel yellow"), cf(ref.Position), 30, 30, 30, 5, 5, 5, 0.05) | |
2285 | end | |
2286 | end | |
2287 | end | |
2288 | if Thing[3] <= 0 then | |
2289 | Thing[8].Transparency = 1 | |
2290 | game:GetService("Debris"):AddItem(Thing[8], 5) | |
2291 | table.remove(ShootEffects, e) | |
2292 | end | |
2293 | end | |
2294 | end | |
2295 | else | |
2296 | Part.Parent = nil | |
2297 | table.remove(ShootEffects, e) | |
2298 | end | |
2299 | end | |
2300 | end | |
2301 | end |