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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | - | Player=game.Players.LocalPlayer |
4 | + | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | ||
84 | print('Guitar') | |
85 | print('By slenercat5') | |
86 | print('F to toggle Camera perspectives')--FANCY :D | |
87 | Player= owner | |
88 | Character=Player.Character | |
89 | Character.Animate.Disabled=true | |
90 | local LeftArm = Character["Left Arm"] | |
91 | local RightArm = Character["Right Arm"] | |
92 | local LeftLeg = Character["Left Leg"] | |
93 | local RightLeg = Character["Right Leg"] | |
94 | local Head = Character.Head | |
95 | local Torso = Character.Torso | |
96 | local Camera = game.Workspace.CurrentCamera | |
97 | local RootPart = Character.HumanoidRootPart | |
98 | local RootJoint = RootPart.RootJoint | |
99 | local Humanoid=Character.Humanoid | |
100 | CAM=Camera | |
101 | FF=Instance.new('ForceField',Character) | |
102 | FF.Visible=false | |
103 | Humanoid.Name='LOLOL YOU CANT HIT ME' | |
104 | Character. | |
105 | Health:remove() | |
106 | for i,v in pairs (Humanoid:GetPlayingAnimationTracks()) do | |
107 | v:Stop() | |
108 | end | |
109 | ||
110 | local newMotor = function(part0, part1, c0, c1) | |
111 | w = Instance.new('Motor') | |
112 | w.Parent = part0 | |
113 | w.Part0 = part0 | |
114 | w.Part1 = part1 | |
115 | w.C0 = c0 | |
116 | w.C1 = c1 | |
117 | ||
118 | return w | |
119 | end | |
120 | ||
121 | ||
122 | ||
123 | ||
124 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
125 | NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
126 | ||
127 | local RW = newMotor(Torso, RightArm, CFrame.new(2.5, 0, 0), CFrame.new(0, 0, 0)) | |
128 | local LW = newMotor(Torso, LeftArm, CFrame.new(-2.5, 0, 0), CFrame.new(0, 0, 0)) | |
129 | local RH = newMotor(Torso, RightLeg, CFrame.new(1.5, -3, 0), CFrame.new(0, 0, 0)) | |
130 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-1.5, -3, 0), CFrame.new(0, 0, 0)) | |
131 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
132 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
133 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
134 | Torso.Neck.C0 = CFrame.new(0, 2.5, 0) | |
135 | ||
136 | local rarmc1 = RW.C1 | |
137 | local larmc1 = LW.C1 | |
138 | local rlegc1 = RH.C1 | |
139 | local llegc1 = LH.C1 | |
140 | ||
141 | local resetc1 = false | |
142 | ||
143 | function clerp(a, b, t) | |
144 | return a:lerp(b, t) | |
145 | end | |
146 | function AutoWeld(Foop, OOF) | |
147 | local W = Instance.new("Weld") | |
148 | W.Part0 = Foop | |
149 | W.Part1 = OOF | |
150 | local CJ = CFrame.new(Foop.Position) | |
151 | local C0 = Foop.CFrame:inverse()*CJ | |
152 | local C1 = OOF.CFrame:inverse()*CJ | |
153 | W.C0 = C0 | |
154 | W.C1 = C1 | |
155 | W.Name='o0o' | |
156 | W.Parent = Foop | |
157 | ||
158 | end | |
159 | ||
160 | ||
161 | ||
162 | function PlayAnimationFromTable(table, speed, bool) | |
163 | - | Ms=Player:GetMouse() |
163 | + | |
164 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
165 | RW.C0 = clerp(RW.C0, table[3], speed) | |
166 | LW.C0 = clerp(LW.C0, table[4], speed) | |
167 | RH.C0 = clerp(RH.C0, table[5], speed) | |
168 | LH.C0 = clerp(LH.C0, table[6], speed) | |
169 | if bool == true then | |
170 | if resetc1 == false then | |
171 | resetc1 = true | |
172 | RootJoint.C1 = RootJoint.C1 | |
173 | Torso.Neck.C1 = Torso.Neck.C1 | |
174 | RW.C1 = rarmc1 | |
175 | LW.C1 = larmc1 | |
176 | RH.C1 = rlegc1 | |
177 | LH.C1 = llegc1 | |
178 | end | |
179 | end | |
180 | end | |
181 | sine=1 | |
182 | ||
183 | Torso.CFrame=Torso.CFrame*CFrame.new(0,1,0) | |
184 | ||
185 | ||
186 | Grass=Instance.new('Part',Character) | |
187 | Grass.Name='Grass' | |
188 | Grass.Anchored=true | |
189 | Grass.Size=Vector3.new(11.42, 0.17, 17.6) | |
190 | Grass.CFrame=Torso.CFrame*CFrame.new(-0.43, -3.905, -0.1) | |
191 | Grass.Material='Grass' | |
192 | Grass.BrickColor=BrickColor.new('Bright green') | |
193 | m=Instance.new('CylinderMesh',Grass) | |
194 | White=Instance.new('Part',Character) | |
195 | White.Name='White Space' | |
196 | White.Anchored=true | |
197 | White.Size=Vector3.new(35.2, 0.05, 17.6) | |
198 | White.CFrame=Torso.CFrame*CFrame.new(0.39, -3.965, -0.1) | |
199 | White.Material='Neon' | |
200 | White.BrickColor=BrickColor.new('Medium stone grey') | |
201 | m=Instance.new('CylinderMesh',White) | |
202 | ||
203 | ||
204 | Humanoid.AutoRotate=false | |
205 | Humanoid.WalkSpeed=0 | |
206 | Humanoid.JumpPower=0 | |
207 | ||
208 | Flute=Instance.new('Part',Character) | |
209 | Flute.Name='Flute' | |
210 | Flute.CFrame=Torso.CFrame*CFrame.new(-0.5,-.5,-1)*CFrame.Angles(0,0,-2.5) | |
211 | m=Instance.new('SpecialMesh',Flute) | |
212 | m.MeshId='http://www.roblox.com/asset/?id=161269074' | |
213 | m.TextureId='http://www.roblox.com/asset/?id=228874694' | |
214 | m.Scale=Vector3.new(0.922, 0.922, 0.922) | |
215 | Flute.Size=Vector3.new(.5,2,.5) | |
216 | ||
217 | AutoWeld(Flute,Torso) | |
218 | THEME=Instance.new('Sound',Character.Torso) | |
219 | music=nil | |
220 | firsttype=false | |
221 | Player.Chatted:connect(function(msg) | |
222 | for def in string.gmatch(msg, "%d+") do | |
223 | print(def) | |
224 | ||
225 | if def~=nil then | |
226 | music=def | |
227 | end | |
228 | end | |
229 | ||
230 | for def in string.gmatch(msg,"[%u%l%p]+") do | |
231 | print(def) | |
232 | if def=='Play/' and music~=nil then | |
233 | THEME:stop() | |
234 | THEME.SoundId='rbxassetid://'.. music | |
235 | THEME:play() | |
236 | elseif def=='Play/Demo' then | |
237 | THEME:stop() | |
238 | THEME.SoundId='rbxassetid://'.. 164167420 | |
239 | THEME:play() | |
240 | elseif def=='S_Guitar' then | |
241 | THEME:stop() | |
242 | end | |
243 | end | |
244 | music=nil | |
245 | end) | |
246 | Ms.KeyDown:connect(function(key) | |
247 | if key=='f' then | |
248 | if cam then | |
249 | cam=false | |
250 | CAM.CameraType='Custom' | |
251 | else | |
252 | cam=true | |
253 | CAM.CameraType='Scriptable' | |
254 | end | |
255 | end | |
256 | end) | |
257 | ||
258 | ||
259 | cam=true--Custom Camera Perspectives | |
260 | if cam==true then | |
261 | CAM.CameraType=Enum.CameraType.Scriptable | |
262 | ||
263 | end | |
264 | Campart1=Instance.new('Part',Character) | |
265 | Campart1.Transparency=1 | |
266 | Campart1.Anchored=true | |
267 | Campart1.CanCollide=false | |
268 | Campart2=Campart1:clone() | |
269 | Campart2.Parent=Character | |
270 | Campart3=Campart1:clone() | |
271 | Campart3.Parent=Character | |
272 | ||
273 | camtime=0 | |
274 | camphase=0 | |
275 | ||
276 | while 1 do | |
277 | wait() | |
278 | sine=sine+1 | |
279 | PlayAnimationFromTable({ | |
280 | CFrame.new(-math.cos(sine/16)*.2, math.cos(sine/8)/8, 0) * CFrame.Angles(0, 0, 0), | |
281 | CFrame.new(0, 1.5, 0) * CFrame.new(0, 0, -.3) * CFrame.Angles(-.5,0.5-THEME.PlaybackLoudness/150, 0), | |
282 | CFrame.new(1.5-THEME.PlaybackLoudness/700, .5, -.5)*CFrame.Angles(1.5+THEME.PlaybackLoudness/700,0,0-THEME.PlaybackLoudness/700), | |
283 | CFrame.new(-1.5+THEME.PlaybackLoudness/700, 0, -.5)*CFrame.Angles(1-THEME.PlaybackLoudness/700,0,0+THEME.PlaybackLoudness/700), | |
284 | CFrame.new(1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8, 0)*CFrame.Angles(0,0,0.5) , | |
285 | CFrame.new(-1+math.cos(sine/16)*.2,-2-math.cos(sine/8)/8,0)*CFrame.Angles(0,0,-0.5), | |
286 | }, .3, false) | |
287 | ||
288 | White.Size=Vector3.new(35.2+THEME.PlaybackLoudness/10, 0.05, 17.6+THEME.PlaybackLoudness/10) | |
289 | Campart1=Instance.new('Part') | |
290 | if cam==true then | |
291 | CAM.CameraType='Scriptable' | |
292 | Campart1.CFrame=Torso.CFrame*CFrame.new(8,8,8)*CFrame.Angles(-0.5,.5,-0.5) | |
293 | Campart2.CFrame=Torso.CFrame*CFrame.new(-8,-3,-5)*CFrame.Angles(-1,-2,-1) | |
294 | Campart3.CFrame=Flute.CFrame*CFrame.new(1.5,0,-1)*CFrame.Angles(0,1.8,3) | |
295 | if camphase==0 then | |
296 | if camtime<20+math.random(-2,2) then | |
297 | CAM.CFrame=Campart1.CFrame | |
298 | camtime=camtime+1 | |
299 | else | |
300 | camtime=0 | |
301 | camphase=camphase+1 | |
302 | end | |
303 | elseif camphase==1 then | |
304 | if camtime<40+math.random(-8,12) then | |
305 | CAM.CFrame=Campart2.CFrame | |
306 | camtime=camtime+1 | |
307 | else | |
308 | camtime=0 | |
309 | camphase=camphase+1 | |
310 | end | |
311 | elseif camphase==2 then | |
312 | if camtime<50+math.random(-2,5) then | |
313 | CAM.CFrame=Campart3.CFrame | |
314 | camtime=camtime+1 | |
315 | else | |
316 | camtime=0 | |
317 | camphase=camphase+1 | |
318 | end | |
319 | ||
320 | elseif camphase==3 then | |
321 | camphase=0 | |
322 | end | |
323 | ||
324 | ||
325 | end | |
326 | end |