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1
local p = game.Players.LocalPlayer
2
local char = p.Character
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"]
8
local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local l = game:GetService("Lighting")
16
local rs = game:GetService("RunService").RenderStepped
17
local stanceToggle = "Normal"
18
math.randomseed(os.time())
19
hum.WalkSpeed = 200
20
char.Health:Destroy()
21
hum.MaxHealth = 500000000
22
wait(0.1)
23
hum.Health = 500000000
24
----------------------------------------------------
25
char.Shirt:Destroy()
26
char.Pants:Destroy()
27
shirt = Instance.new("Shirt", char)
28
shirt.Name = "Shirt"
29
pants = Instance.new("Pants", char)
30
pants.Name = "Pants"
31
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
32
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
33
----------------------------------------------------
34
Debounces = {
35
on = false;
36
ks = false;
37
CanAttack = true;
38
CanJoke = true;
39
NoIdl = false;
40
Slashing = false;
41
Slashed = false;
42
Grabbing = false;
43
Grabbed = false;
44
}
45
local Touche = {char.Name, }
46
----------------------------------------------------
47
function lerp(a, b, t) -- Linear interpolation
48
    return a + (b - a)*t
49
end
50
 
51
function slerp(a, b, t) --Spherical interpolation
52
    dot = a:Dot(b)
53
    if dot > 0.99999 or dot < -0.99999 then
54
        return t <= 0.5 and a or b
55
    else
56
        r = math.acos(dot)
57
        return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
58
    end
59
end
60
 
61
function matrixInterpolate(a, b, t)
62
    local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
63
    local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
64
    local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
65
    local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
66
    local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
67
    local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
68
    local t = v1:Dot(v2)
69
    if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
70
        return CFrame.new()
71
    end
72
    return CFrame.new(
73
    v0.x, v0.y, v0.z,
74
    v1.x, v1.y, v1.z,
75
    v2.x, v2.y, v2.z,
76
    v3.x, v3.y, v3.z)
77
end
78
----------------------------------------------------
79
function genWeld(a,b)
80
    local w = Instance.new("Weld",a)
81
    w.Part0 = a
82
    w.Part1 = b
83
    return w
84
end
85
function weld(a, b)
86
    local weld = Instance.new("Weld")
87
    weld.Name = "W"
88
    weld.Part0 = a
89
    weld.Part1 = b
90
    weld.C0 = a.CFrame:inverse() * b.CFrame
91
    weld.Parent = a
92
    return weld;
93
end
94
----------------------------------------------------
95
function Lerp(c1,c2,al)
96
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
97
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
98
for i,v in pairs(com1) do 
99
com1[i] = v+(com2[i]-v)*al
100
end
101
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
102
end
103
----------------------------------------------------
104
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
105
local wld = Instance.new("Weld", wp1)
106
wld.Part0 = wp0
107
wld.Part1 = wp1
108
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
109
end
110
----------------------------------------------------
111
for i,v in pairs(char:children()) do
112
    if v:IsA("Hat") then
113
        v:Destroy()
114
    end
115
end
116
for i,v in pairs(hed:children()) do
117
    if v:IsA("Sound") then
118
        v:Destroy()
119
    end
120
end
121
----------------------------------------------------
122
function HasntTouched(plrname)
123
local ret = true
124
for _, v in pairs(Touche) do
125
if v == plrname then
126
ret = false
127
end
128
end
129
return ret
130
end
131
----------------------------------------------------
132
larm.Size = larm.Size * 2
133
rarm.Size = rarm.Size * 2
134
lleg.Size = lleg.Size * 2
135
rleg.Size = rleg.Size * 2
136
torso.Size = torso.Size * 2
137
hed.Size = hed.Size * 2
138
root.Size = root.Size * 2
139
----------------------------------------------------
140
newWeld(torso, larm, -1.5, 0.5, 0)
141
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
142
newWeld(torso, rarm, 1.5, 0.5, 0)
143
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
144
newWeld(torso, hed, 0, 1.5, 0)
145
newWeld(torso, lleg, -0.5, -1, 0)
146
lleg.Weld.C1 = CFrame.new(0, 1, 0)
147
newWeld(torso, rleg, 0.5, -1, 0)
148
rleg.Weld.C1 = CFrame.new(0, 1, 0)
149
newWeld(root, torso, 0, -1, 0)
150
torso.Weld.C1 = CFrame.new(0, -1, 0)
151
----------------------------------------------------
152
wait(0.1)
153
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Witness the true power of a god!", "Red")
154
wait(1.6)
155
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"You've rediculed hades for the last time!", "Red")
156
wait(1.6)
157
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Metamorphosis", "Red")
158
wait(1.6)
159
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Initiate!", "Red")
160
wait(0.1)
161
game.Lighting.Ambient = Color3.new(1,0,0)
162
wait(0.1)
163
game.Lighting.Ambient = Color3.new(0,0,0)
164
wait(0.1)
165
game.Lighting.Ambient = Color3.new(1,0,0)
166
wait(0.1)
167
game.Lighting.Ambient = Color3.new(1,0,0)
168
wait(0.1)
169
game.Lighting.Ambient = Color3.new(1,0,0)
170
wait(0.1)
171
game.Lighting.Ambient = Color3.new(0,0,0)
172
wait(0.1)
173
game.Lighting.Ambient = Color3.new(1,0,0)
174
wait(0.1)
175
game.Lighting.Ambient = Color3.new(1,0,0)
176
wait(0.1)
177
game.Lighting.Ambient = Color3.new(1,0,0)
178
wait(0.1)
179
game.Lighting.Ambient = Color3.new(0,0,0)
180
wait(0.1)
181
game.Lighting.Ambient = Color3.new(1,0,0)
182
wait(0.1)
183
game.Lighting.Ambient = Color3.new(1,0,0)
184
wait(0.1)
185
game.Lighting.Ambient = Color3.new(0,0,0)
186
wait(0.1)
187
game.Lighting.Ambient = Color3.new(1,0,0)
188
wait(0.1)
189
game.Lighting.Ambient = Color3.new(0,0,0)
190
wait(0.1)
191
game.Lighting.Ambient = Color3.new(1,0,0)
192
wait(0.1)
193
game.Lighting.Ambient = Color3.new(0,0,0)
194
wait(0.1)
195
game.Lighting.Ambient = Color3.new(1,0,0)
196
wait(0.1)
197
game.Lighting.Ambient = Color3.new(0,0,0)
198
wait(0.1)
199
game.Lighting.Ambient = Color3.new(1,0,0)
200
wait(0.1)
201
game.Lighting.Ambient = Color3.new(0,0,0)
202
wait(0.1)
203
game.Lighting.Ambient = Color3.new(1,0,0)
204
wait(0.1)
205
game.Lighting.Ambient = Color3.new(0,0,0)
206
wait(0.1)
207
game.Lighting.Ambient = Color3.new(1,0,0)
208
wait(0.1)
209
game.Lighting.Ambient = Color3.new(0,0,0)
210
wait(0.1)
211
game.Lighting.Ambient = Color3.new(1,0,0)
212
wait(0.1)
213
game.Lighting.Ambient = Color3.new(0,0,0)
214
game.Chat:Chat(game.Players.LocalPlayer.Character.Head,"Shade Redemption Titanius Has Awoken!", "Red")
215
game:service'InsertService':LoadAsset(130900995):children()[1].Parent=char
216
char.PumpkinReaper.Handle.Mesh.Scale = char.PumpkinReaper.Handle.Mesh.Scale * 1.8
217
char.PumpkinReaper.Handle.Mesh.TextureId = "http://www.roblox.com/asset/?id=334850318"
218
char.PumpkinReaper.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
219
z=Instance.new('Decal',hed)
220
z.Face = 'Front'
221
z.Texture='rbxassetid://99174105'
222
hed.BrickColor = BrickColor.new("Really black")
223
lite = Instance.new("PointLight", torso)
224
lite.Brightness = 14
225
lite.Range = 10
226
lite.Color = Color3.new(1, 0, 0)
227
--[[local hed2 = hed:Clone()
228
hed2.CanCollide = false
229
hed2.Parent = char
230
hed2:ClearAllChildren()
231
hed2.Transparency = 1
232
hed2.Name = "DARP"
233
local w = Instance.new("Weld",hed2)
234
w.Part0 = hed
235
w.Part1 = hed2
236
w.C0 = CFrame.new(0,0,-0.175)
237
z=Instance.new("SurfaceGui",hed2)
238
z.Enabled = true
239
z.Face = "Front"
240
z.Adornee = hed2
241
z.CanvasSize = Vector2.new(100,100)
242
local face = Instance.new("ImageLabel",z)
243
face.Size = UDim2.new(1,-30,1,0)
244
face.Position = UDim2.new(0,15,0,0)
245
face.BackgroundTransparency = 1
246
face.Image='rbxassetid://46282671']]--
247
----------------------------------------------------
248
z = Instance.new("Sound", char)
249
z.SoundId = "rbxassetid://242463565"--242463565
250
z.Looped = true
251
z.Pitch = 1
252
z.Volume = 1
253
wait(.01)
254
z:Play()
255
----------------------------------------------------
256
local m = Instance.new("Model")
257
m.Name = "Titanius"
258
p1 = Instance.new("Part", m)
259
p1.BrickColor = BrickColor.new("Really red")
260
p1.FormFactor = Enum.FormFactor.Custom
261
p1.Material = "Neon"
262
p1.Size = Vector3.new(1, 0.600000024, 1.5)
263
p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
264
p1.CanCollide = false
265
p1.Locked = true
266
p1.Elasticity = 0
267
p1.BottomSurface = Enum.SurfaceType.Smooth
268
p1.TopSurface = Enum.SurfaceType.Smooth
269
b1 = Instance.new("SpecialMesh", p1)
270
b1.MeshType = Enum.MeshType.Wedge
271
b1.Name = "Mesh"
272
b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
273
p2 = Instance.new("Part", m)
274
p2.BrickColor = BrickColor.new("Really black")
275
p2.FormFactor = Enum.FormFactor.Custom
276
p2.Size = Vector3.new(1, 2.9000001, 1)
277
p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
278
p2.CanCollide = false
279
p2.Locked = true
280
p2.Elasticity = 0
281
p2.BottomSurface = Enum.SurfaceType.Smooth
282
p2.TopSurface = Enum.SurfaceType.Smooth
283
b2 = Instance.new("BlockMesh", p2)
284
b2.Name = "Mesh"
285
b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
286
p3 = Instance.new("Part", m)
287
p3.BrickColor = BrickColor.new("Really red")
288
p3.Material = "Neon"
289
p3.FormFactor = Enum.FormFactor.Custom
290
p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
291
p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
292
p3.CanCollide = false
293
p3.Locked = true
294
p3.Elasticity = 0
295
p3.BottomSurface = Enum.SurfaceType.Smooth
296
p3.TopSurface = Enum.SurfaceType.Smooth
297
b3 = Instance.new("SpecialMesh", p3)
298
b3.MeshType = Enum.MeshType.Wedge
299
b3.Name = "Mesh"
300
b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
301
p4 = Instance.new("Part", m)
302
p4.BrickColor = BrickColor.new("Really red")
303
p4.Material = "Neon"
304
p4.FormFactor = Enum.FormFactor.Custom
305
p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
306
p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
307
p4.CanCollide = false
308
p4.Locked = true
309
p4.Elasticity = 0
310
p4.BottomSurface = Enum.SurfaceType.Smooth
311
p4.TopSurface = Enum.SurfaceType.Smooth
312
b4 = Instance.new("SpecialMesh", p4)
313
b4.MeshType = Enum.MeshType.Wedge
314
b4.Name = "Mesh"
315
b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
316
p5 = Instance.new("Part", m)
317
p5.BrickColor = BrickColor.new("Really red")
318
p5.Material = "Neon"
319
p5.FormFactor = Enum.FormFactor.Custom
320
p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
321
p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
322
p5.CanCollide = false
323
p5.Locked = true
324
p5.Elasticity = 0
325
p5.BottomSurface = Enum.SurfaceType.Smooth
326
p5.TopSurface = Enum.SurfaceType.Smooth
327
b5 = Instance.new("SpecialMesh", p5)
328
b5.MeshType = Enum.MeshType.Wedge
329
b5.Name = "Mesh"
330
b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
331
p6 = Instance.new("Part", m)
332
p6.Name = "Handle"
333
p6.BrickColor = BrickColor.new("Really black")
334
p6.FormFactor = Enum.FormFactor.Custom
335
p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
336
p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
337
p6.CanCollide = false
338
p6.Locked = true
339
p6.Elasticity = 0
340
p6.BottomSurface = Enum.SurfaceType.Smooth
341
p6.TopSurface = Enum.SurfaceType.Smooth
342
b6 = Instance.new("BlockMesh", p6)
343
b6.Name = "Mesh"
344
b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
345
p7 = Instance.new("Part", m)
346
p7.BrickColor = BrickColor.new("Really red")
347
p7.Material = "Neon"
348
p7.FormFactor = Enum.FormFactor.Custom
349
p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
350
p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
351
p7.CanCollide = false
352
p7.Locked = true
353
p7.Elasticity = 0
354
p7.BottomSurface = Enum.SurfaceType.Smooth
355
p7.TopSurface = Enum.SurfaceType.Smooth
356
b7 = Instance.new("SpecialMesh", p7)
357
b7.MeshType = Enum.MeshType.Wedge
358
b7.Name = "Mesh"
359
b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
360
p8 = Instance.new("Part", m)
361
p8.BrickColor = BrickColor.new("Really red")
362
p8.Material = "Neon"
363
p8.FormFactor = Enum.FormFactor.Custom
364
p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
365
p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
366
p8.CanCollide = false
367
p8.Locked = true
368
p8.Elasticity = 0
369
p8.BottomSurface = Enum.SurfaceType.Smooth
370
p8.TopSurface = Enum.SurfaceType.Smooth
371
b8 = Instance.new("SpecialMesh", p8)
372
b8.MeshType = Enum.MeshType.Wedge
373
b8.Name = "Mesh"
374
b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
375
p9 = Instance.new("Part", m)
376
p9.BrickColor = BrickColor.new("Really black")
377
p9.FormFactor = Enum.FormFactor.Custom
378
p9.Size = Vector3.new(1, 1.07999957, 1)
379
p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
380
p9.CanCollide = false
381
p9.Locked = true
382
p9.Elasticity = 0
383
p9.BottomSurface = Enum.SurfaceType.Smooth
384
p9.TopSurface = Enum.SurfaceType.Smooth
385
b9 = Instance.new("BlockMesh", p9)
386
b9.Name = "Mesh"
387
b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
388
p10 = Instance.new("Part", m)
389
p10.BrickColor = BrickColor.new("Really black")
390
p10.FormFactor = Enum.FormFactor.Custom
391
p10.Size = Vector3.new(1, 1.41999948, 1)
392
p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
393
p10.CanCollide = false
394
p10.Locked = true
395
p10.Elasticity = 0
396
p10.BottomSurface = Enum.SurfaceType.Smooth
397
p10.TopSurface = Enum.SurfaceType.Smooth
398
b10 = Instance.new("BlockMesh", p10)
399
b10.Name = "Mesh"
400
b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
401
p11 = Instance.new("Part", m)
402
p11.BrickColor = BrickColor.new("Really black")
403
p11.FormFactor = Enum.FormFactor.Custom
404
p11.Size = Vector3.new(1, 1.50999951, 1)
405
p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
406
p11.CanCollide = false
407
p11.Locked = true
408
p11.Elasticity = 0
409
p11.BottomSurface = Enum.SurfaceType.Smooth
410
p11.TopSurface = Enum.SurfaceType.Smooth
411
b11 = Instance.new("BlockMesh", p11)
412
b11.Name = "Mesh"
413
b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
414
p12 = Instance.new("Part", m)
415
p12.Name = "BladeCenter"
416
p12.BrickColor = BrickColor.new("Really red")
417
p12.Material = "Neon"
418
p12.FormFactor = Enum.FormFactor.Symmetric
419
p12.Size = Vector3.new(1, 2, 2)
420
p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
421
p12.CanCollide = false
422
p12.Locked = true
423
p12.BottomSurface = Enum.SurfaceType.Smooth
424
p12.TopSurface = Enum.SurfaceType.Smooth
425
b12 = Instance.new("SpecialMesh", p12)
426
b12.MeshType = Enum.MeshType.Brick
427
b12.Name = "Mesh"
428
b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
429
p13 = Instance.new("Part", m)
430
p13.BrickColor = BrickColor.new("Really black")
431
p13.FormFactor = Enum.FormFactor.Custom
432
p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
433
p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
434
p13.CanCollide = false
435
p13.Locked = true
436
p13.Elasticity = 0
437
p13.BottomSurface = Enum.SurfaceType.Smooth
438
p13.TopSurface = Enum.SurfaceType.Smooth
439
b13 = Instance.new("BlockMesh", p13)
440
b13.Name = "Mesh"
441
b13.Scale = Vector3.new(1, 1, 0.400000006)
442
p14 = Instance.new("Part", m)
443
p14.BrickColor = BrickColor.new("Really black")
444
p14.FormFactor = Enum.FormFactor.Custom
445
p14.Size = Vector3.new(2.5, 2.17999935, 1)
446
p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
447
p14.CanCollide = false
448
p14.Locked = true
449
p14.Elasticity = 0
450
p14.BottomSurface = Enum.SurfaceType.Smooth
451
p14.TopSurface = Enum.SurfaceType.Smooth
452
b14 = Instance.new("BlockMesh", p14)
453
b14.Name = "Mesh"
454
b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
455
p15 = Instance.new("Part", m)
456
p15.BrickColor = BrickColor.new("Really black")
457
p15.FormFactor = Enum.FormFactor.Custom
458
p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
459
p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
460
p15.CanCollide = false
461
p15.Locked = true
462
p15.Elasticity = 0
463
p15.BottomSurface = Enum.SurfaceType.Smooth
464
p15.TopSurface = Enum.SurfaceType.Smooth
465
b15 = Instance.new("BlockMesh", p15)
466
b15.Name = "Mesh"
467
b15.Scale = Vector3.new(1, 1, 0.400000006)
468
p16 = Instance.new("Part", m)
469
p16.BrickColor = BrickColor.new("Really black")
470
p16.FormFactor = Enum.FormFactor.Custom
471
p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
472
p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
473
p16.CanCollide = false
474
p16.Locked = true
475
p16.Elasticity = 0
476
p16.BottomSurface = Enum.SurfaceType.Smooth
477
p16.TopSurface = Enum.SurfaceType.Smooth
478
b16 = Instance.new("BlockMesh", p16)
479
b16.Name = "Mesh"
480
b16.Scale = Vector3.new(1, 1, 0.400000006)
481
p17 = Instance.new("Part", m)
482
p17.BrickColor = BrickColor.new("Really black")
483
p17.FormFactor = Enum.FormFactor.Custom
484
p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
485
p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
486
p17.CanCollide = false
487
p17.Locked = true
488
p17.Elasticity = 0
489
p17.BottomSurface = Enum.SurfaceType.Smooth
490
p17.TopSurface = Enum.SurfaceType.Smooth
491
b17 = Instance.new("BlockMesh", p17)
492
b17.Name = "Mesh"
493
b17.Scale = Vector3.new(1, 1, 0.400000006)
494
p18 = Instance.new("WedgePart", m)
495
p18.BrickColor = BrickColor.new("Really red")
496
p18.Name = "BladePart1"
497
p18.Material = "Neon"
498
p18.Name = "Wedge"
499
p18.FormFactor = Enum.FormFactor.Symmetric
500
p18.Size = Vector3.new(1, 4, 2)
501
p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
502
p18.CanCollide = false
503
p18.Locked = true
504
p18.BottomSurface = Enum.SurfaceType.Smooth
505
p18.TopSurface = Enum.SurfaceType.Smooth
506
b18 = Instance.new("SpecialMesh", p18)
507
b18.MeshType = Enum.MeshType.Wedge
508
b18.Name = "Mesh"
509
b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
510
p19 = Instance.new("WedgePart", m)
511
p19.BrickColor = BrickColor.new("Really red")
512
p19.Name = "BladePart2"
513
p19.Material = "Neon"
514
p19.Name = "Wedge"
515
p19.FormFactor = Enum.FormFactor.Symmetric
516
p19.Size = Vector3.new(1, 4, 2)
517
p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
518
p19.CanCollide = false
519
p19.Locked = true
520
p19.BottomSurface = Enum.SurfaceType.Smooth
521
p19.TopSurface = Enum.SurfaceType.Smooth
522
b19 = Instance.new("SpecialMesh", p19)
523
b19.MeshType = Enum.MeshType.Wedge
524
b19.Name = "Mesh"
525
b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
526
p20 = Instance.new("Part", m)
527
p20.BrickColor = BrickColor.new("Really black")
528
p20.FormFactor = Enum.FormFactor.Custom
529
p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
530
p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
531
p20.CanCollide = false
532
p20.Locked = true
533
p20.Elasticity = 0
534
p20.BottomSurface = Enum.SurfaceType.Smooth
535
p20.TopSurface = Enum.SurfaceType.Smooth
536
b20 = Instance.new("BlockMesh", p20)
537
b20.Name = "Mesh"
538
b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
539
p21 = Instance.new("Part", m)
540
p21.BrickColor = BrickColor.new("Really red")
541
p21.Material = "Neon"
542
p21.FormFactor = Enum.FormFactor.Custom
543
p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
544
p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
545
p21.CanCollide = false
546
p21.Locked = true
547
p21.Elasticity = 0
548
p21.BottomSurface = Enum.SurfaceType.Smooth
549
p21.TopSurface = Enum.SurfaceType.Smooth
550
b21 = Instance.new("SpecialMesh", p21)
551
b21.MeshType = Enum.MeshType.Wedge
552
b21.Name = "Mesh"
553
b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
554
w1 = Instance.new("Weld", p1)
555
w1.Name = "Part_Weld"
556
w1.Part0 = p1
557
w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
558
w1.Part1 = p2
559
w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
560
w2 = Instance.new("Weld", p2)
561
w2.Name = "Part_Weld"
562
w2.Part0 = p2
563
w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
564
w2.Part1 = p3
565
w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
566
w3 = Instance.new("Weld", p3)
567
w3.Name = "Part_Weld"
568
w3.Part0 = p3
569
w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
570
w3.Part1 = p4
571
w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
572
w4 = Instance.new("Weld", p4)
573
w4.Name = "Part_Weld"
574
w4.Part0 = p4
575
w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
576
w4.Part1 = p5
577
w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
578
w5 = Instance.new("Weld", p5)
579
w5.Name = "Part_Weld"
580
w5.Part0 = p5
581
w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
582
w5.Part1 = p6
583
w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
584
w6 = Instance.new("Weld", p6)
585
w6.Name = "Part_Weld"
586
w6.Part0 = p6
587
w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
588
w6.Part1 = p7
589
w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
590
w7 = Instance.new("Weld", p7)
591
w7.Name = "Part_Weld"
592
w7.Part0 = p7
593
w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
594
w7.Part1 = p8
595
w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
596
w8 = Instance.new("Weld", p8)
597
w8.Name = "Part_Weld"
598
w8.Part0 = p8
599
w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
600
w8.Part1 = p9
601
w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
602
w9 = Instance.new("Weld", p9)
603
w9.Name = "Part_Weld"
604
w9.Part0 = p9
605
w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
606
w9.Part1 = p10
607
w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
608
w10 = Instance.new("Weld", p10)
609
w10.Name = "Part_Weld"
610
w10.Part0 = p10
611
w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
612
w10.Part1 = p11
613
w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
614
w11 = Instance.new("Weld", p11)
615
w11.Name = "Part_Weld"
616
w11.Part0 = p11
617
w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
618
w11.Part1 = p12
619
w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
620
w12 = Instance.new("Weld", p12)
621
w12.Name = "Part_Weld"
622
w12.Part0 = p12
623
w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
624
w12.Part1 = p13
625
w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
626
w13 = Instance.new("Weld", p13)
627
w13.Name = "Part_Weld"
628
w13.Part0 = p13
629
w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
630
w13.Part1 = p14
631
w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
632
w14 = Instance.new("Weld", p14)
633
w14.Name = "Part_Weld"
634
w14.Part0 = p14
635
w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
636
w14.Part1 = p15
637
w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
638
w15 = Instance.new("Weld", p15)
639
w15.Name = "Part_Weld"
640
w15.Part0 = p15
641
w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
642
w15.Part1 = p16
643
w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
644
w16 = Instance.new("Weld", p16)
645
w16.Name = "Part_Weld"
646
w16.Part0 = p16
647
w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
648
w16.Part1 = p17
649
w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
650
w17 = Instance.new("Weld", p17)
651
w17.Name = "Wedge_Weld"
652
w17.Part0 = p17
653
w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
654
w17.Part1 = p18
655
w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
656
w18 = Instance.new("Weld", p18)
657
w18.Name = "Wedge_Weld"
658
w18.Part0 = p18
659
w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
660
w18.Part1 = p19
661
w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
662
w19 = Instance.new("Weld", p19)
663
w19.Name = "Part_Weld"
664
w19.Part0 = p19
665
w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
666
w19.Part1 = p20
667
w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
668
w20 = Instance.new("Weld", p20)
669
w20.Name = "Part_Weld"
670
w20.Part0 = p20
671
w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
672
w20.Part1 = p21
673
w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
674
m.Parent = char
675
m:MakeJoints()
676
----------------------------------------------------
677
local cor = Instance.new("Part", char.Titanius)
678
cor.Name = "Thingy"
679
cor.Locked = true
680
cor.BottomSurface = 0
681
cor.CanCollide = false
682
cor.Size = Vector3.new(1, 13, 1)
683
cor.Transparency = 1
684
cor.TopSurface = 0
685
corw = Instance.new("Weld", cor)
686
corw.Part0 = rarm
687
corw.Part1 = cor
688
corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
689
corw.C1 = CFrame.new(0, 0, 0)
690
weld1 = Instance.new("Weld", char.Titanius)
691
weld1.Part0 = cor
692
weld1.Part1 = p6
693
weld1.C0 = CFrame.new(0, 0, 0)
694
----------------------------------------------------
695
hitb = Instance.new("Part", char.Titanius)
696
hitb.Name = "Thingy2"
697
hitb.Locked = true
698
hitb.BottomSurface = 0
699
hitb.CanCollide = false
700
hitb.Size = Vector3.new(0, 8, 6)
701
hitb.Transparency = 1
702
hitb.TopSurface = 0
703
weld2 = Instance.new("Weld", char.Titanius)
704
weld2.Part0 = hitb
705
weld2.Part1 = p12
706
weld2.C0 = CFrame.new(0, .6, 1)
707
----------------------------------------------------
708
local m = Instance.new("Model")
709
m.Name = "Claw"
710
p1 = Instance.new("Part", m)
711
p1.BrickColor = BrickColor.new("Really black")
712
p1.FormFactor = Enum.FormFactor.Custom
713
p1.Size = Vector3.new(1.5, 0.5, 0.5)
714
p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
715
p1.CanCollide = false
716
p1.Locked = true
717
p1.BottomSurface = Enum.SurfaceType.Smooth
718
p1.TopSurface = Enum.SurfaceType.Smooth
719
b1 = Instance.new("BlockMesh", p1)
720
b1.Name = "Mesh"
721
p2 = Instance.new("WedgePart", m)
722
p2.BrickColor = BrickColor.new("Really black")
723
p2.Name = "Wedge"
724
p2.FormFactor = Enum.FormFactor.Custom
725
p2.Size = Vector3.new(3, 1, 0.5)
726
p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
727
p2.CanCollide = false
728
p2.Locked = true
729
p2.BottomSurface = Enum.SurfaceType.Smooth
730
p2.TopSurface = Enum.SurfaceType.Smooth
731
p3 = Instance.new("Part", m)
732
p3.BrickColor = BrickColor.new("Really black")
733
p3.FormFactor = Enum.FormFactor.Custom
734
p3.Size = Vector3.new(1.5, 0.5, 0.5)
735
p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
736
p3.CanCollide = false
737
p3.Locked = true
738
p3.BottomSurface = Enum.SurfaceType.Smooth
739
p3.TopSurface = Enum.SurfaceType.Smooth
740
b2 = Instance.new("BlockMesh", p3)
741
b2.Name = "Mesh"
742
p4 = Instance.new("WedgePart", m)
743
p4.BrickColor = BrickColor.new("Really black")
744
p4.Name = "Wedge"
745
p4.FormFactor = Enum.FormFactor.Custom
746
p4.Size = Vector3.new(3, 1, 0.5)
747
p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
748
p4.CanCollide = false
749
p4.Locked = true
750
p4.BottomSurface = Enum.SurfaceType.Smooth
751
p4.TopSurface = Enum.SurfaceType.Smooth
752
p5 = Instance.new("Part", m)
753
p5.BrickColor = BrickColor.new("Really black")
754
p5.FormFactor = Enum.FormFactor.Custom
755
p5.Size = Vector3.new(1.5, 0.5, 0.5)
756
p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
757
p5.CanCollide = false
758
p5.Locked = true
759
p5.BottomSurface = Enum.SurfaceType.Smooth
760
p5.TopSurface = Enum.SurfaceType.Smooth
761
b3 = Instance.new("BlockMesh", p5)
762
b3.Name = "Mesh"
763
p6 = Instance.new("Part", m)
764
p6.BrickColor = BrickColor.new("Really black")
765
p6.FormFactor = Enum.FormFactor.Custom
766
p6.Size = Vector3.new(1.5, 0.5, 0.5)
767
p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
768
p6.CanCollide = false
769
p6.Locked = true
770
p6.BottomSurface = Enum.SurfaceType.Smooth
771
p6.TopSurface = Enum.SurfaceType.Smooth
772
b4 = Instance.new("BlockMesh", p6)
773
b4.Name = "Mesh"
774
p7 = Instance.new("Part", m)
775
p7.BrickColor = BrickColor.new("Really black")
776
p7.FormFactor = Enum.FormFactor.Custom
777
p7.Size = Vector3.new(3, 1, 1.20000005)
778
p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
779
p7.CanCollide = false
780
p7.Locked = true
781
p7.BottomSurface = Enum.SurfaceType.Smooth
782
p7.TopSurface = Enum.SurfaceType.Smooth
783
b5 = Instance.new("BlockMesh", p7)
784
b5.Name = "Mesh"
785
p8 = Instance.new("Part", m)
786
p8.BrickColor = BrickColor.new("Really red")
787
p8.Material = "Neon"
788
p8.FormFactor = Enum.FormFactor.Symmetric
789
p8.Size = Vector3.new(1, 1, 1)
790
p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
791
p8.CanCollide = false
792
p8.Locked = true
793
b6 = Instance.new("SpecialMesh", p8)
794
b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
795
b6.TextureId = ""
796
b6.MeshType = Enum.MeshType.FileMesh
797
b6.Name = "Mesh"
798
b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
799
p9 = Instance.new("Part", m)
800
p9.BrickColor = BrickColor.new("Really black")
801
p9.FormFactor = Enum.FormFactor.Custom
802
p9.Size = Vector3.new(1.5, 0.5, 0.5)
803
p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
804
p9.CanCollide = false
805
p9.Locked = true
806
p9.BottomSurface = Enum.SurfaceType.Smooth
807
p9.TopSurface = Enum.SurfaceType.Smooth
808
b7 = Instance.new("BlockMesh", p9)
809
b7.Name = "Mesh"
810
p10 = Instance.new("Part", m)
811
p10.BrickColor = BrickColor.new("Really red")
812
p10.Material = "Neon"
813
p10.FormFactor = Enum.FormFactor.Symmetric
814
p10.Size = Vector3.new(1, 1, 1)
815
p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
816
p10.CanCollide = false
817
p10.Locked = true
818
b8 = Instance.new("SpecialMesh", p10)
819
b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
820
b8.TextureId = ""
821
b8.MeshType = Enum.MeshType.FileMesh
822
b8.Name = "Mesh"
823
b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
824
p11 = Instance.new("Part", m)
825
p11.BrickColor = BrickColor.new("Really black")
826
p11.FormFactor = Enum.FormFactor.Custom
827
p11.Size = Vector3.new(1.5, 0.5, 0.5)
828
p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
829
p11.CanCollide = false
830
p11.Locked = true
831
p11.BottomSurface = Enum.SurfaceType.Smooth
832
p11.TopSurface = Enum.SurfaceType.Smooth
833
b9 = Instance.new("BlockMesh", p11)
834
b9.Name = "Mesh"
835
p12 = Instance.new("Part", m)
836
p12.BrickColor = BrickColor.new("Really black")
837
p12.FormFactor = Enum.FormFactor.Custom
838
p12.Size = Vector3.new(1.5, 0.5, 0.5)
839
p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
840
p12.CanCollide = false
841
p12.Locked = true
842
p12.BottomSurface = Enum.SurfaceType.Smooth
843
p12.TopSurface = Enum.SurfaceType.Smooth
844
b10 = Instance.new("BlockMesh", p12)
845
b10.Name = "Mesh"
846
p13 = Instance.new("Part", m)
847
p13.BrickColor = BrickColor.new("Really black")
848
p13.FormFactor = Enum.FormFactor.Custom
849
p13.Size = Vector3.new(1.5, 0.5, 0.5)
850
p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
851
p13.CanCollide = false
852
p13.Locked = true
853
p13.BottomSurface = Enum.SurfaceType.Smooth
854
p13.TopSurface = Enum.SurfaceType.Smooth
855
b11 = Instance.new("BlockMesh", p13)
856
b11.Name = "Mesh"
857
p14 = Instance.new("Part", m)
858
p14.BrickColor = BrickColor.new("Really red")
859
p14.Material = "Neon"
860
p14.FormFactor = Enum.FormFactor.Symmetric
861
p14.Size = Vector3.new(1, 1, 1)
862
p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
863
p14.CanCollide = false
864
p14.Locked = true
865
b12 = Instance.new("SpecialMesh", p14)
866
b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
867
b12.TextureId = ""
868
b12.MeshType = Enum.MeshType.FileMesh
869
b12.Name = "Mesh"
870
b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
871
p15 = Instance.new("Part", m)
872
p15.BrickColor = BrickColor.new("Medium stone grey")
873
p15.Transparency = 1
874
p15.Name = "ArmPart"
875
p15.FormFactor = Enum.FormFactor.Custom
876
p15.Size = Vector3.new(2, 1, 1)
877
p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
878
p15.CanCollide = false
879
p15.Locked = true
880
p15.BottomSurface = Enum.SurfaceType.Smooth
881
p15.TopSurface = Enum.SurfaceType.Smooth
882
b13 = Instance.new("BlockMesh", p15)
883
b13.Name = "Mesh"
884
p16 = Instance.new("Part", m)
885
p16.BrickColor = BrickColor.new("Really black")
886
p16.FormFactor = Enum.FormFactor.Custom
887
p16.Size = Vector3.new(3, 1, 2.4000001)
888
p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
889
p16.CanCollide = false
890
p16.Locked = true
891
p16.BottomSurface = Enum.SurfaceType.Smooth
892
p16.TopSurface = Enum.SurfaceType.Smooth
893
b14 = Instance.new("BlockMesh", p16)
894
b14.Name = "Mesh"
895
p17 = Instance.new("Part", m)
896
p17.BrickColor = BrickColor.new("Really black")
897
p17.FormFactor = Enum.FormFactor.Custom
898
p17.Size = Vector3.new(1.5, 0.5, 0.5)
899
p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
900
p17.CanCollide = false
901
p17.Locked = true
902
p17.BottomSurface = Enum.SurfaceType.Smooth
903
p17.TopSurface = Enum.SurfaceType.Smooth
904
b15 = Instance.new("BlockMesh", p17)
905
b15.Name = "Mesh"
906
p18 = Instance.new("Part", m)
907
p18.BrickColor = BrickColor.new("Really red")
908
p18.Material = "Neon"
909
p18.FormFactor = Enum.FormFactor.Symmetric
910
p18.Size = Vector3.new(1, 1, 1)
911
p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
912
p18.CanCollide = false
913
p18.Locked = true
914
b16 = Instance.new("SpecialMesh", p18)
915
b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
916
b16.TextureId = ""
917
b16.MeshType = Enum.MeshType.FileMesh
918
b16.Name = "Mesh"
919
b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
920
p19 = Instance.new("Part", m)
921
p19.BrickColor = BrickColor.new("Really red")
922
p19.Material = "Neon"
923
p19.FormFactor = Enum.FormFactor.Symmetric
924
p19.Size = Vector3.new(1, 1, 1)
925
p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
926
p19.CanCollide = false
927
p19.Locked = true
928
b17 = Instance.new("SpecialMesh", p19)
929
b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
930
b17.TextureId = ""
931
b17.MeshType = Enum.MeshType.FileMesh
932
b17.Name = "Mesh"
933
b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
934
p20 = Instance.new("Part", m)
935
p20.BrickColor = BrickColor.new("Really black")
936
p20.FormFactor = Enum.FormFactor.Custom
937
p20.Size = Vector3.new(3, 1, 2.4000001)
938
p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
939
p20.CanCollide = false
940
p20.Locked = true
941
p20.BottomSurface = Enum.SurfaceType.Smooth
942
p20.TopSurface = Enum.SurfaceType.Smooth
943
b18 = Instance.new("BlockMesh", p20)
944
b18.Name = "Mesh"
945
p21 = Instance.new("Part", m)
946
p21.BrickColor = BrickColor.new("Really black")
947
p21.FormFactor = Enum.FormFactor.Custom
948
p21.Size = Vector3.new(3, 1, 1.19999993)
949
p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
950
p21.CanCollide = false
951
p21.Locked = true
952
p21.BottomSurface = Enum.SurfaceType.Smooth
953
p21.TopSurface = Enum.SurfaceType.Smooth
954
b19 = Instance.new("BlockMesh", p21)
955
b19.Name = "Mesh"
956
p22 = Instance.new("WedgePart", m)
957
p22.BrickColor = BrickColor.new("Really black")
958
p22.Name = "Wedge"
959
p22.FormFactor = Enum.FormFactor.Custom
960
p22.Size = Vector3.new(3, 1, 0.5)
961
p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
962
p22.CanCollide = false
963
p22.Locked = true
964
p22.BottomSurface = Enum.SurfaceType.Smooth
965
p22.TopSurface = Enum.SurfaceType.Smooth
966
p23 = Instance.new("Part", m)
967
p23.BrickColor = BrickColor.new("Really black")
968
p23.FormFactor = Enum.FormFactor.Custom
969
p23.Size = Vector3.new(1.5, 0.5, 0.5)
970
p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
971
p23.CanCollide = false
972
p23.Locked = true
973
p23.BottomSurface = Enum.SurfaceType.Smooth
974
p23.TopSurface = Enum.SurfaceType.Smooth
975
b20 = Instance.new("BlockMesh", p23)
976
b20.Name = "Mesh"
977
p24 = Instance.new("WedgePart", m)
978
p24.BrickColor = BrickColor.new("Really black")
979
p24.Name = "Wedge"
980
p24.FormFactor = Enum.FormFactor.Custom
981
p24.Size = Vector3.new(3, 1, 0.5)
982
p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
983
p24.CanCollide = false
984
p24.Locked = true
985
p24.BottomSurface = Enum.SurfaceType.Smooth
986
p24.TopSurface = Enum.SurfaceType.Smooth
987
p25 = Instance.new("Part", m)
988
p25.BrickColor = BrickColor.new("Bright yellow")
989
p25.Material = "Neon"
990
particlep25 = Instance.new("ParticleEmitter")
991
particlep25.Parent = p25
992
particlep25.Enabled = true
993
particlep25.LockedToPart = true
994
particlep25.Texture = "rbxassetid://286293993"
995
particlep25.EmissionDirection = "Right"
996
particlep25.Size = NumberSequence.new(1.8)
997
particlep25.Lifetime = NumberRange.new(0.09)
998
particlep25.Color = ColorSequence.new(Color3.new(255, 0, 0), Color3.new(255, 0, 0))
999
particlep25.Rate = 150
1000
p25.FormFactor = Enum.FormFactor.Symmetric
1001
p25.Size = Vector3.new(1, 1, 1)
1002
p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
1003
p25.CanCollide = false
1004
p25.Locked = true
1005
p25.BottomSurface = Enum.SurfaceType.Smooth
1006
p25.TopSurface = Enum.SurfaceType.Smooth
1007
b21 = Instance.new("SpecialMesh", p25)
1008
b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
1009
b21.TextureId = ""
1010
b21.MeshType = Enum.MeshType.FileMesh
1011
b21.Name = "Mesh"
1012
b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
1013
p26 = Instance.new("Part", m)
1014
p26.BrickColor = BrickColor.new("Really black")
1015
p26.FormFactor = Enum.FormFactor.Symmetric
1016
p26.Size = Vector3.new(1, 1, 1)
1017
p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
1018
p26.CanCollide = false
1019
p26.Locked = true
1020
p26.BottomSurface = Enum.SurfaceType.Smooth
1021
p26.TopSurface = Enum.SurfaceType.Smooth
1022
b22 = Instance.new("SpecialMesh", p26)
1023
b22.MeshType = Enum.MeshType.Brick
1024
b22.Name = "Mesh"
1025
w1 = Instance.new("Weld", p1)
1026
w1.Name = "Wedge_Weld"
1027
w1.Part0 = p1
1028
w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
1029
w1.Part1 = p2
1030
w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
1031
w2 = Instance.new("Weld", p2)
1032
w2.Name = "Part_Weld"
1033
w2.Part0 = p2
1034
w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
1035
w2.Part1 = p3
1036
w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
1037
w3 = Instance.new("Weld", p3)
1038
w3.Name = "Wedge_Weld"
1039
w3.Part0 = p3
1040
w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
1041
w3.Part1 = p4
1042
w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
1043
w4 = Instance.new("Weld", p4)
1044
w4.Name = "Part_Weld"
1045
w4.Part0 = p4
1046
w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
1047
w4.Part1 = p5
1048
w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
1049
w5 = Instance.new("Weld", p5)
1050
w5.Name = "Part_Weld"
1051
w5.Part0 = p5
1052
w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
1053
w5.Part1 = p6
1054
w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
1055
w6 = Instance.new("Weld", p6)
1056
w6.Name = "Part_Weld"
1057
w6.Part0 = p6
1058
w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
1059
w6.Part1 = p7
1060
w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
1061
w7 = Instance.new("Weld", p7)
1062
w7.Name = "Part_Weld"
1063
w7.Part0 = p7
1064
w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
1065
w7.Part1 = p8
1066
w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
1067
w8 = Instance.new("Weld", p8)
1068
w8.Name = "Part_Weld"
1069
w8.Part0 = p8
1070
w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
1071
w8.Part1 = p9
1072
w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
1073
w9 = Instance.new("Weld", p9)
1074
w9.Name = "Part_Weld"
1075
w9.Part0 = p9
1076
w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
1077
w9.Part1 = p10
1078
w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
1079
w10 = Instance.new("Weld", p10)
1080
w10.Name = "Part_Weld"
1081
w10.Part0 = p10
1082
w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
1083
w10.Part1 = p11
1084
w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
1085
w11 = Instance.new("Weld", p11)
1086
w11.Name = "Part_Weld"
1087
w11.Part0 = p11
1088
w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
1089
w11.Part1 = p12
1090
w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
1091
w12 = Instance.new("Weld", p12)
1092
w12.Name = "Part_Weld"
1093
w12.Part0 = p12
1094
w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
1095
w12.Part1 = p13
1096
w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
1097
w13 = Instance.new("Weld", p13)
1098
w13.Name = "Part_Weld"
1099
w13.Part0 = p13
1100
w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
1101
w13.Part1 = p14
1102
w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
1103
w14 = Instance.new("Weld", p14)
1104
w14.Name = "ArmPart_Weld"
1105
w14.Part0 = p14
1106
w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
1107
w14.Part1 = p15
1108
w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1109
w15 = Instance.new("Weld", p15)
1110
w15.Name = "Part_Weld"
1111
w15.Part0 = p15
1112
w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
1113
w15.Part1 = p16
1114
w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
1115
w16 = Instance.new("Weld", p16)
1116
w16.Name = "Part_Weld"
1117
w16.Part0 = p16
1118
w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
1119
w16.Part1 = p17
1120
w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
1121
w17 = Instance.new("Weld", p17)
1122
w17.Name = "Part_Weld"
1123
w17.Part0 = p17
1124
w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
1125
w17.Part1 = p18
1126
w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
1127
w18 = Instance.new("Weld", p18)
1128
w18.Name = "Part_Weld"
1129
w18.Part0 = p18
1130
w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
1131
w18.Part1 = p19
1132
w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
1133
w19 = Instance.new("Weld", p19)
1134
w19.Name = "Part_Weld"
1135
w19.Part0 = p19
1136
w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
1137
w19.Part1 = p20
1138
w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1139
w20 = Instance.new("Weld", p20)
1140
w20.Name = "Part_Weld"
1141
w20.Part0 = p20
1142
w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
1143
w20.Part1 = p21
1144
w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
1145
w21 = Instance.new("Weld", p21)
1146
w21.Name = "Wedge_Weld"
1147
w21.Part0 = p21
1148
w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
1149
w21.Part1 = p22
1150
w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
1151
w22 = Instance.new("Weld", p22)
1152
w22.Name = "Part_Weld"
1153
w22.Part0 = p22
1154
w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
1155
w22.Part1 = p23
1156
w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
1157
w23 = Instance.new("Weld", p23)
1158
w23.Name = "Wedge_Weld"
1159
w23.Part0 = p23
1160
w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
1161
w23.Part1 = p24
1162
w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
1163
w24 = Instance.new("Weld", p24)
1164
w24.Name = "Part_Weld"
1165
w24.Part0 = p24
1166
w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
1167
w24.Part1 = p25
1168
w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
1169
w25 = Instance.new("Weld", p25)
1170
w25.Name = "Part_Weld"
1171
w25.Part0 = p25
1172
w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
1173
w25.Part1 = p26
1174
w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
1175
m.Parent = char
1176
m:MakeJoints()
1177
----------------------------------------------------
1178
local cor2 = Instance.new("Part", char.Claw)
1179
cor2.Name = "Thingy"
1180
cor2.Locked = true
1181
cor2.BottomSurface = 0
1182
cor2.CanCollide = false
1183
cor2.Size = Vector3.new(2, 1, 1)
1184
cor2.Transparency = 1
1185
cor2.TopSurface = 0
1186
corw2 = Instance.new("Weld", cor2)
1187
corw2.Part0 = larm
1188
corw2.Part1 = cor2
1189
corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
1190
corw2.C1 = CFrame.new(0, 0, 0)
1191
weld2 = Instance.new("Weld", char.Claw)
1192
weld2.Part0 = cor2
1193
weld2.Part1 = char.Claw.ArmPart
1194
weld2.C0 = CFrame.new(0, 0, 0)
1195
----------------------------------------------------
1196
function weld5(part0, part1, c0, c1)
1197
    weeld=Instance.new("Weld", part0)
1198
    weeld.Part0=part0
1199
    weeld.Part1=part1
1200
    weeld.C0=c0
1201
    weeld.C1=c1
1202
    return weeld
1203
end
1204
----------------------------------------------------
1205
function newRay(start,face,range,wat)
1206
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
1207
	hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
1208
	return rey,hit,pos
1209
end
1210
----------------------------------------------------
1211
mod5 = Instance.new("Model",char)
1212
1213
function FindNearestTorso(Position,Distance,SinglePlayer)
1214
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1215
        local List = {}
1216
        for i,v in pairs(workspace:GetChildren())do
1217
            if v:IsA("Model")then
1218
                if v:findFirstChild("Torso")then
1219
                    if v ~= char then
1220
                        if(v.Torso.Position -Position).magnitude <= Distance then
1221
                            table.insert(List,v)
1222
                        end 
1223
                    end 
1224
                end 
1225
            end 
1226
        end
1227
    return List
1228
end
1229
1230
function Landing()
1231
    part=Instance.new('Part',mod5)
1232
    part.Anchored=true
1233
    part.CanCollide=false
1234
    part.FormFactor='Custom'
1235
    part.Size=Vector3.new(.2,.2,.2)
1236
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
1237
    part.Transparency=.7
1238
    part.BrickColor=BrickColor.new('Really black')
1239
    mesh=Instance.new('SpecialMesh',part)
1240
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1241
    mesh.Scale=Vector3.new(10,5,10)
1242
1243
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
1244
        if v:FindFirstChild('Humanoid') then
1245
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1246
            v.Humanoid.PlatformStand = true
1247
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1248
        end
1249
    end
1250
1251
    coroutine.resume(coroutine.create(function() 
1252
        for i=0,3.8,0.05 do
1253
            wait()
1254
            part.CFrame=part.CFrame
1255
            part.Transparency=i
1256
            mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
1257
            end
1258
        part.Parent = nil
1259
    end))
1260
end
1261
----------------------------------------------------
1262
mod4 = Instance.new("Model",char)
1263
1264
ptez = {0.7, 0.8, 0.9, 1}
1265
1266
function FindNearestTorso(Position,Distance,SinglePlayer)
1267
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1268
        local List = {}
1269
        for i,v in pairs(workspace:GetChildren())do
1270
            if v:IsA("Model")then
1271
                if v:findFirstChild("Torso")then
1272
                    if v ~= char then
1273
                        if(v.Torso.Position -Position).magnitude <= Distance then
1274
                            table.insert(List,v)
1275
                        end 
1276
                    end 
1277
                end 
1278
            end 
1279
        end
1280
    return List
1281
end
1282
1283
function GroundPound()
1284
    part=Instance.new('Part',mod4)
1285
    part.Anchored=true
1286
    part.CanCollide=false
1287
    part.FormFactor='Custom'
1288
    part.Size=Vector3.new(.2,.2,.2)
1289
    part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
1290
    part.Transparency=.7
1291
    part.BrickColor=BrickColor.new('Really black')
1292
    mesh=Instance.new('SpecialMesh',part)
1293
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1294
    mesh.Scale=Vector3.new(3,3,3)
1295
    part2=Instance.new('Part',mod4)
1296
    part2.Anchored=true
1297
    part2.CanCollide=false
1298
    part2.FormFactor='Custom'
1299
    part2.Size=Vector3.new(.2,.2,.2)
1300
    part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
1301
    part2.Transparency=.7
1302
    part2.BrickColor=BrickColor.new('Really red')
1303
    mesh2=Instance.new('SpecialMesh',part2)
1304
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1305
    mesh2.Scale=Vector3.new(3,1.5,3)
1306
    x = Instance.new("Sound",char)
1307
    x.SoundId = "http://www.roblox.com/asset/?id=142070127"
1308
    x.Pitch = ptez[math.random(1,#ptez)]
1309
    x.Volume = 1
1310
    wait(.1)
1311
    x:Play()
1312
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
1313
        if v:FindFirstChild('Humanoid') then
1314
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1315
        end
1316
    end
1317
    coroutine.resume(coroutine.create(function() 
1318
        for i=0,0.62,0.13 do
1319
            wait()
1320
            part.CFrame=part.CFrame
1321
            part.Transparency=i
1322
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1323
            part2.CFrame=part2.CFrame
1324
            part2.Transparency=i
1325
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1326
            end
1327
        part.Parent=nil
1328
        part2.Parent=nil
1329
        x:Destroy()
1330
    end))
1331
end
1332
----------------------------------------------------
1333
mod=Instance.new('Model',char)
1334
1335
function charge()
1336
    hed.Velocity=hed.CFrame.lookVector*200
1337
    part=Instance.new('Part',mod)
1338
    part.Anchored=true
1339
    part.CanCollide=false
1340
    part.FormFactor='Custom'
1341
    part.Size=Vector3.new(.2,.2,.2)
1342
    part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
1343
    part.Transparency=.7
1344
    part.BrickColor=BrickColor.new('Black')
1345
    mesh=Instance.new('SpecialMesh',part)
1346
    mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1347
    mesh.Scale=Vector3.new(10,5,10)
1348
    part2=part:clone()
1349
    part2.Parent=mod
1350
    part2.BrickColor=BrickColor.new('Bright red')
1351
    mesh2=mesh:clone()
1352
    mesh2.Parent=part2
1353
    mesh2.Scale=Vector3.new(20,10,20)
1354
    part3=part2:clone()
1355
    part3.Parent = mod
1356
    part3.BrickColor=BrickColor.new('Really black')
1357
    mesh3=mesh2:clone()
1358
    mesh2.Parent=part3
1359
    mesh3.Scale=Vector3.new(30,15,30)
1360
    coroutine.resume(coroutine.create(function() 
1361
        for i=0,1,0.1 do
1362
            wait()
1363
            part.CFrame=part.CFrame
1364
            part.Transparency=i
1365
            mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
1366
            part2.CFrame=part2.CFrame
1367
            part2.Transparency=i
1368
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1369
            part3.CFrame=part3.CFrame
1370
            part3.Transparency=i
1371
            mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
1372
            end
1373
        part.Parent=nil
1374
        part2.Parent=nil
1375
        part3.Parent = nil
1376
    end))
1377
end
1378
----------------------------------------------------
1379
function FindNearestTorso(Position,Distance,SinglePlayer)
1380
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1381
        local List = {}
1382
        for i,v in pairs(workspace:GetChildren())do
1383
            if v:IsA("Model")then
1384
                if v:findFirstChild("Torso")then
1385
                    if v ~= char then
1386
                        if(v.Torso.Position -Position).magnitude <= Distance then
1387
                            table.insert(List,v)
1388
                        end 
1389
                    end 
1390
                end 
1391
            end 
1392
        end
1393
    return List
1394
end
1395
1396
mod3 = Instance.new("Model",rleg)
1397
1398
function Stomp()
1399
    part=Instance.new('Part',mod3)
1400
    part.Anchored=true
1401
    part.CanCollide=false
1402
    part.FormFactor='Custom'
1403
    part.Size=Vector3.new(.2,.2,.2)
1404
    part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
1405
    part.Transparency=.7
1406
    part.BrickColor=BrickColor.new('Really red')
1407
    mesh=Instance.new('SpecialMesh',part)
1408
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1409
    mesh.Scale=Vector3.new(25,25,25)
1410
    part2=part:clone()
1411
    part2.Parent=mod3
1412
    part2.BrickColor=BrickColor.new('Really red')
1413
    mesh2=mesh:clone()
1414
    mesh2.Parent=part2
1415
    mesh2.Scale=Vector3.new(15,15,15)
1416
    part3=part:clone()
1417
    part3.Parent=mod3
1418
    part3.TopSurface=0
1419
    part3.BottomSurface=0
1420
    part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
1421
    mesh3=Instance.new('SpecialMesh',part3)
1422
    mesh3.MeshType = 3
1423
    mesh3.Scale=Vector3.new(12,12,12)
1424
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
1425
        if v:FindFirstChild('Humanoid') then
1426
            v.Humanoid:TakeDamage(math.random(10000020,10000030))
1427
            v.Humanoid.PlatformStand = true
1428
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1429
        end
1430
    end 
1431
    coroutine.resume(coroutine.create(function() 
1432
        for i=0,3.8,0.05 do
1433
            wait()
1434
            part.CFrame=part.CFrame
1435
            part.Transparency=i
1436
            mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
1437
            part2.CFrame=part2.CFrame
1438
            part2.Transparency=i
1439
            mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
1440
            part3.CFrame=part3.CFrame
1441
            part3.Transparency=i
1442
            mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
1443
        end
1444
    end))
1445
end
1446
----------------------------------------------------
1447
1448
local acos = math.acos
1449
local sqrt = math.sqrt
1450
local Vec3 = Vector3.new
1451
local fromAxisAngle = CFrame.fromAxisAngle
1452
1453
local function toAxisAngle(CFr)
1454
        local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1455
        local Angle = math.acos((R00+R11+R22-1)/2)
1456
        local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1457
        A = A == 0 and 0.00001 or A
1458
        local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1459
        B = B == 0 and 0.00001 or B
1460
        local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1461
        C = C == 0 and 0.00001 or C
1462
        local x = (R21-R12)/sqrt(A)
1463
        local y = (R02-R20)/sqrt(B)
1464
        local z = (R10-R01)/sqrt(C)
1465
        return Vec3(x,y,z),Angle
1466
end
1467
1468
function ApplyTrig(Num,Func)
1469
        local Min,Max = Func(0),Func(1)
1470
        local i = Func(Num)
1471
        return (i-Min)/(Max-Min)
1472
        --[[if Func == "sin" then
1473
                return (math.sin((1-Num)*math.pi)+1)/2
1474
        elseif Func == "cos" then
1475
                return (math.cos((1-Num)*math.pi)+1)/2
1476
        end]]
1477
end
1478
1479
function LerpCFrame(CFrame1,CFrame2,Num)
1480
        local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1481
        return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1482
end
1483
1484
function Crater(Torso,Radius)
1485
        Spawn(function()
1486
        local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1487
        local Ignore = {}
1488
        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1489
                if v.Character ~= nil then
1490
                        Ignore[#Ignore+1] = v.Character
1491
                end
1492
        end
1493
        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1494
        if Hit == nil then return end
1495
        local Parts = {}
1496
        for i = 1,360,10 do
1497
                local P = Instance.new("Part",Torso.Parent)
1498
                P.Anchored = true
1499
                P.FormFactor = "Custom"
1500
                P.BrickColor = Hit.BrickColor
1501
                P.Material = Hit.Material
1502
                P.TopSurface = "Smooth"
1503
                P.BottomSurface = "Smooth"
1504
                P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1505
                P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1506
                Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1507
                if math.random(0,5) == 0 then -- rubble
1508
                        local P = Instance.new("Part",Torso.Parent)
1509
                        P.Anchored = true
1510
                        P.FormFactor = "Custom"
1511
                        P.BrickColor = Hit.BrickColor
1512
                        P.Material = Hit.Material
1513
                        P.TopSurface = "Smooth"
1514
                        P.BottomSurface = "Smooth"
1515
                        P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1516
                        P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1517
                        Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1518
                end
1519
        end
1520
        for i = 0,1,0.05 do
1521
                for i2,v in pairs(Parts) do
1522
                        v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1523
                end
1524
                wait(0.02)
1525
        end
1526
        for i,v in pairs(Parts) do
1527
                if v[1].Size.X > 2.1 then
1528
                        v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1529
                end
1530
                v[1].Anchored = false
1531
        end
1532
        for i = 0,1,0.05 do
1533
                for i2,v in pairs(Parts) do
1534
                        v[1].Transparency = i
1535
                        if i == 1 then
1536
                                v[1]:Destroy()
1537
                        elseif i >= 0.25 then
1538
                                v[1].CanCollide = false
1539
                        end
1540
                end
1541
                wait(0.02)
1542
        end
1543
        Parts = nil
1544
        end)
1545
end
1546
1547
----------------------------------------------------
1548
mouse.KeyDown:connect(function(key)
1549
    if key == "r" then
1550
        larm.BrickColor = BrickColor.new("Bright red")
1551
        rarm.BrickColor = BrickColor.new("Bright red")
1552
        if Debounces.CanAttack == true then
1553
        Debounces.CanAttack = false
1554
        Debounces.on = true
1555
        Debounces.NoIdl = true
1556
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1557
        hit = ht.Parent
1558
        if ht and hit:IsA("Model") then
1559
                if hit:FindFirstChild("Humanoid") then
1560
                    if hit.Name ~= p.Name then
1561
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1562
                                Debounces.Slashed = true]]--
1563
                                    hit:FindFirstChild("Humanoid"):TakeDamage(19999999)
1564
                                wait(1)
1565
                                --Debounces.Slashed = false
1566
                        --end
1567
                    end
1568
                end
1569
        elseif ht and hit:IsA("Hat") then
1570
            if hit.Parent.Name ~= p.Name then
1571
                if hit.Parent:FindFirstChild("Humanoid") then
1572
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1573
                                Debounces.Slashed = true]]--
1574
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(109999999)
1575
                                wait(1)
1576
                    --Debounces.Slashed = false
1577
                end
1578
            end
1579
        end    
1580
    end)
1581
q = Instance.new("Sound",hed)
1582
q.SoundId = "http://www.roblox.com/asset/?id=134012322"
1583
q.Pitch = 0.85
1584
q.Looped = false
1585
q1 = Instance.new("Sound",hed)
1586
q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
1587
q1.Pitch = 0.85
1588
q1.Looped = false
1589
q:Play()
1590
q1:Play()
1591
    for i = 1,20 do
1592
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1593
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1594
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1595
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1596
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1597
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
1598
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
1599
        if Debounces.on == false then break end
1600
    wait()
1601
end
1602
n = Instance.new("Sound",hed)
1603
n.SoundId = "http://www.roblox.com/asset/?id=168514932"
1604
n.Pitch = 0.94
1605
n.Looped = false
1606
n1 = Instance.new("Sound",hed)
1607
n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
1608
n1.Pitch = 0.94
1609
n1.Looped = false
1610
n:Play()
1611
n1:Play()
1612
b = Instance.new("Sound",hed)
1613
b.SoundId = "http://www.roblox.com/asset/?id=168586586"
1614
b.Pitch = 0.94
1615
b.Looped = false
1616
b1 = Instance.new("Sound",hed)
1617
b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
1618
b1.Pitch = 0.94
1619
b1.Looped = false
1620
b:Play()
1621
b1:Play()
1622
    for i = 1,26 do
1623
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
1624
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
1625
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
1626
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
1627
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
1628
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
1629
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
1630
        if Debounces.on == false then break end
1631
    wait()
1632
end
1633
wait(.5)
1634
to:disconnect()
1635
q:Destroy()
1636
q1:Destroy()
1637
n:Destroy()
1638
n1:Destroy()
1639
larm.BrickColor = BrickColor.new("Really black")
1640
rarm.BrickColor = BrickColor.new("Really black")
1641
    if Debounces.CanAttack == false then
1642
        Debounces.CanAttack = true
1643
        Debounces.on = false
1644
        Debounces.NoIdl = false
1645
            end
1646
        end
1647
    end
1648
end)
1649
----------------------------------------------------
1650
mouse.KeyDown:connect(function(key)
1651
    if key == "q" then
1652
        larm.BrickColor = BrickColor.new("Bright red")
1653
        rarm.BrickColor = BrickColor.new("Bright red")
1654
        if Debounces.CanAttack == true then
1655
        Debounces.CanAttack = false
1656
        Debounces.on = true
1657
        Debounces.NoIdl = true
1658
to = char.Titanius.Thingy2.Touched:connect(function(ht)
1659
        hit = ht.Parent
1660
        if ht and hit:IsA("Model") then
1661
                if hit:FindFirstChild("Humanoid") then
1662
                    if hit.Name ~= p.Name then
1663
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1664
                                Debounces.Slashed = true]]--
1665
                                    hit:FindFirstChild("Humanoid"):TakeDamage(499999999)
1666
                                wait(1)
1667
                                --Debounces.Slashed = false
1668
                        --end
1669
                    end
1670
                end
1671
        elseif ht and hit:IsA("Hat") then
1672
            if hit.Parent.Name ~= p.Name then
1673
                if hit.Parent:FindFirstChild("Humanoid") then
1674
                       --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
1675
                                Debounces.Slashed = true]]--
1676
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(499999999)
1677
                                wait(1)
1678
                    --Debounces.Slashed = false
1679
                end
1680
            end
1681
        end    
1682
    end)
1683
        for i = 1, 20 do
1684
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
1685
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
1686
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
1687
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
1688
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1689
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1690
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1691
        if Debounces.on == false then break end
1692
        wait()
1693
    end
1694
    z = Instance.new("Sound",hed)
1695
    z.SoundId = "rbxassetid://160069154"
1696
    z.Looped = false
1697
    z.Pitch = .9
1698
    z1 = Instance.new("Sound",hed)
1699
    z1.SoundId = "rbxassetid://160069154"
1700
    z1.Looped = false
1701
    z1.Pitch = .9
1702
    wait(0.01)
1703
    z:Play()
1704
    z1:Play()
1705
        for i = 1, 12 do
1706
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
1707
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
1708
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
1709
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
1710
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
1711
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
1712
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1713
        if Debounces.on == false then break end
1714
        wait()
1715
    end
1716
        for i = 1, 12 do
1717
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
1718
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
1719
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
1720
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
1721
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
1722
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
1723
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1724
        if Debounces.on == false then break end
1725
        wait()
1726
    end
1727
    z = Instance.new("Sound",hed)
1728
    z.SoundId = "rbxassetid://168586621"
1729
    z.Looped = false
1730
    z.Pitch = 1
1731
    z1 = Instance.new("Sound",hed)
1732
    z1.SoundId = "rbxassetid://168586621"
1733
    z1.Looped = false
1734
    z1.Pitch = 1
1735
    wait(0.01)
1736
    z:Play()
1737
    z1:Play()
1738
        for i = 1, 12 do
1739
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
1740
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
1741
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
1742
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
1743
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
1744
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
1745
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
1746
        if Debounces.on == false then break end
1747
        wait()
1748
    end
1749
to:disconnect()
1750
larm.BrickColor = BrickColor.new("Really black")
1751
rarm.BrickColor = BrickColor.new("Really black")
1752
    if Debounces.CanAttack == false then
1753
        Debounces.CanAttack = true
1754
        Debounces.on = false
1755
        Debounces.NoIdl = false
1756
            end
1757
        end
1758
    end
1759
end)
1760
----------------------------------------------------
1761
Sit = false
1762
mouse.KeyDown:connect(function(key)
1763
    if key == "v" then
1764
        if Sit == false then
1765
            Sit = true
1766
            hum.WalkSpeed = 200
1767
        stanceToggle = "Sitting"
1768
    elseif Sit == true then
1769
        Sit = false
1770
            hum.WalkSpeed = 200
1771
        stanceToggle = "Normal"
1772
        end
1773
    end
1774
end)
1775
----------------------------------------------------
1776
mouse.KeyDown:connect(function(key)
1777
    if key == "t" then
1778
        if Debounces.CanAttack == true then
1779
        Debounces.CanAttack = false
1780
        Debounces.on = true
1781
        Debounces.NoIdl = true
1782
        for i = 1, 20 do
1783
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
1784
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
1785
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
1786
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
1787
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
1788
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
1789
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1790
            if Debounces.on == false then break end
1791
            wait()
1792
        end
1793
        Spawn(function()
1794
            local Parts = {}
1795
            for Y = -5,5 do
1796
                local P = Instance.new("Part",char)
1797
                P.Anchored = true
1798
                P.FormFactor = "Custom"
1799
                P.CanCollide = false
1800
                P.Size = Vector3.new(1,2,1)
1801
                P.TopSurface = "SmoothNoOutlines"
1802
                P.BottomSurface = "SmoothNoOutlines"
1803
                P.BrickColor = BrickColor.new("Really black")
1804
                P.Name = tostring(Y)
1805
                local i = (Y+5)/(10)
1806
                i = 1-math.cos(math.pi*i-(math.pi/2))
1807
                P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
1808
                --[[P.Touched:connect(function(ht)
1809
                    local hit = ht.Parent
1810
                    if hit:FindFirstChild("Humanoid") then
1811
                        hit.Humanoid:TakeDamage(math.random(10000020,10000030))
1812
                    end
1813
                end)]]--
1814
        s = Instance.new("Sound",P)
1815
        s.SoundId = "rbxassetid://228343271"
1816
        s.Volume = .7
1817
        s.Pitch = 0.9
1818
        s:Play()
1819
P.Touched:connect(function(ht)
1820
        hit = ht.Parent
1821
        if ht and hit:IsA("Model") then
1822
                if hit:FindFirstChild("Humanoid") then
1823
                    if hit.Name ~= p.Name then
1824
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1825
                                Debounces.Slashed = true]]--
1826
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
1827
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
1828
                                wait(1)
1829
                                --Debounces.Slashed = false
1830
                        --end
1831
                end
1832
                end
1833
        elseif ht and hit:IsA("Hat") then
1834
            if hit.Parent.Name ~= p.Name then
1835
                if hit.Parent:FindFirstChild("Humanoid") then
1836
                        --[[if Debounces.Slashing == true and Debounces.Slashed == false then
1837
                                Debounces.Slashed = true]]--
1838
                                hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (10000020,10000030))
1839
                                hit:FindFirstChild("Humanoid").PlatformStand = true
1840
                                wait(1)
1841
                    --Debounces.Slashed = false
1842
                --end
1843
            end
1844
        end
1845
    end
1846
end)
1847
                Parts[#Parts+1] = P
1848
            end
1849
            local BREAKIT = false
1850
            local CParts = {}
1851
            local Rocks = {}
1852
            local LastPos = nil
1853
            for i = 1,70 do
1854
                for i2,v in pairs(Parts) do
1855
                    v.CFrame = v.CFrame*CFrame.new(0,0,-4)
1856
                    local cf = v.CFrame
1857
                    v.Size = v.Size+Vector3.new(0.4,0.35,0)
1858
                    v.CFrame = cf
1859
                    v.Transparency = v.Transparency+0.02
1860
                    if v.Transparency >= 0.975 then BREAKIT = true end
1861
                    if v.Name == "0" then
1862
                        local Ignore = {}
1863
                        for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1864
                            if v.Character ~= nil then
1865
                                Ignore[#Ignore+1] = v.Character
1866
                            end
1867
                        end
1868
                        local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
1869
                        local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
1870
                        if Hit ~= nil then
1871
                            if #Rocks == 0 then
1872
                                for i = 1,5 do
1873
                                    local P = Instance.new("Part",char)
1874
                                    Rocks[#Rocks+1] = P
1875
                                    P.Anchored = true
1876
                                    P.FormFactor = "Custom"
1877
                                    P.BrickColor = Hit.BrickColor
1878
                                    P.Material = Hit.Material
1879
                                    P.TopSurface = "Smooth"
1880
                                    P.BottomSurface = "Smooth"
1881
                                    P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
1882
                                end
1883
                            end
1884
                            for i,P in pairs(Rocks) do
1885
                                P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1886
                            end
1887
                            local P = Instance.new("Part",char)
1888
                            CParts[#CParts+1] = {P,tick()}
1889
                            P.Anchored = true
1890
                            P.FormFactor = "Custom"
1891
                            P.BrickColor = Hit.BrickColor
1892
                            P.Material = Hit.Material
1893
                            P.TopSurface = "Smooth"
1894
                            P.BottomSurface = "Smooth"
1895
                            P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
1896
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1897
                            Pos = Pos.p
1898
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
1899
                            local P = P:Clone()
1900
                            CParts[#CParts+1] = {P,tick()}
1901
                            P.Parent = char
1902
                            Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
1903
                            Pos = Pos.p
1904
                            P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
1905
                            if LastPos ~= nil then
1906
                                local P = P:Clone()
1907
                                CParts[#CParts+1] = {P,tick()}
1908
                                P.Parent = char
1909
                                P.BrickColor = BrickColor.new("Really black")
1910
                                Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
1911
                                Pos = Pos.p
1912
                                local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1913
                                P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
1914
                                --P.Velocity = Vector3.new(0,-1000,0)
1915
                                P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
1916
                            end
1917
                            LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
1918
                        end
1919
                    end
1920
                end
1921
                if BREAKIT then break end
1922
                wait(0.002)
1923
            end
1924
            for i,v in pairs(Rocks) do
1925
                CParts[#CParts+1] = {v,tick()}
1926
            end
1927
            for i,v in pairs(Parts) do
1928
                v:Destroy()
1929
            end
1930
            Parts = nil
1931
            while true do
1932
                local t = tick()
1933
                local p = nil
1934
                for i,v in pairs(CParts) do
1935
                    if t-v[2] > 4 then
1936
                        v[1].Transparency = v[1].Transparency+0.05
1937
                        if v[1].Transparency >= 1 then
1938
                            v[1]:Destroy()
1939
                            CParts[i] = nil
1940
                        end
1941
                    end
1942
                    p = v
1943
                end
1944
                if p == nil then break end
1945
                wait(0.002)
1946
            end
1947
            for i,v in pairs(CParts) do
1948
                v:Destroy()
1949
            end
1950
            CParts = {}
1951
        end)
1952
        for i = 1, 20 do
1953
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
1954
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
1955
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
1956
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
1957
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
1958
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
1959
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
1960
            if Debounces.on == false then break end
1961
            wait()
1962
        end
1963
    if Debounces.CanAttack == false then
1964
        Debounces.CanAttack = true
1965
        Debounces.on = false
1966
        Debounces.NoIdl = false
1967
            end
1968
        end
1969
    end
1970
end)
1971
----------------------------------------------------
1972
mouse.KeyDown:connect(function(key)
1973
    if key == "e" then
1974
    larm.BrickColor = BrickColor.new("Bright red")
1975
    rarm.BrickColor = BrickColor.new("Bright red")
1976
        if Debounces.CanAttack == true then
1977
        Debounces.CanAttack = false
1978
        Debounces.on = true
1979
        Debounces.NoIdl = true
1980
        for i = 1, 18 do
1981
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
1982
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
1983
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1984
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
1985
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
1986
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
1987
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
1988
        if Debounces.on == false then break end
1989
            wait()
1990
        end
1991
        local HandCF = CFrame.new(char.Titanius.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1992
        local rng = Instance.new("Part", char.Titanius.Handle)
1993
        rng.Anchored = true
1994
        rng.BrickColor = BrickColor.new("Really black")
1995
        rng.CanCollide = true
1996
        rng.FormFactor = 3
1997
        rng.Name = "Ring"
1998
        rng.Size = Vector3.new(1, 1, 1)
1999
        rng.CanCollide = false
2000
        rng.Transparency = 0.35
2001
        rng.TopSurface = 0
2002
        rng.BottomSurface = 0
2003
        rng.CFrame = HandCF
2004
        local rngm = Instance.new("SpecialMesh", rng)
2005
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2006
        rngm.Scale = Vector3.new(1, 1, 2)
2007
            x = Instance.new("Sound", hed)
2008
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2009
            x.Looped = false
2010
            x.Pitch = .7
2011
            x.Volume = 1
2012
            x1 = Instance.new("Sound", hed)
2013
            x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
2014
            x1.Looped = false
2015
            x1.Pitch = .7
2016
            x1.Volume = 1
2017
            x:Play()
2018
            x1:Play()
2019
            rngto = rng.Touched:connect(function(ht)
2020
            hit = ht.Parent
2021
            if ht and hit:IsA("Model") then
2022
                    if hit:FindFirstChild("Humanoid") then
2023
                        if hit.Name ~= p.Name then
2024
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2025
                                    Debounces.Slashed = true]]--
2026
                                    hit:FindFirstChild("Humanoid"):TakeDamage(1000000)
2027
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2028
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2029
                                    --Debounces.Slashed = false
2030
                            --end
2031
                        end
2032
                    end
2033
            elseif ht and hit:IsA("Hat") then
2034
                if hit.Parent.Name ~= p.Name then
2035
                    if hit.Parent:FindFirstChild("Humanoid") then
2036
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2037
                                    Debounces.Slashed = true]]--
2038
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(100000)
2039
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2040
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
2041
                        --Debounces.Slashed = false
2042
                    end
2043
                end
2044
            end    
2045
        end)
2046
                coroutine.wrap(function()
2047
                for i = 1, 60, 2 do
2048
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2049
                rng.Size = rngm.Scale
2050
                rng.CFrame = HandCF
2051
                rng.Transparency = i/60
2052
                wait()
2053
                end
2054
                wait()
2055
                rng:Destroy()
2056
                end)()
2057
        for i = 1, 18 do
2058
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
2059
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
2060
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2061
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
2062
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
2063
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2064
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2065
        if Debounces.on == false then break end
2066
            wait()
2067
        end
2068
        larm.BrickColor = BrickColor.new("Really black")
2069
        rarm.BrickColor = BrickColor.new("Really black")
2070
        x:Destroy()
2071
        x1:Destroy()
2072
    if Debounces.CanAttack == false then
2073
        Debounces.CanAttack = true
2074
        Debounces.on = false
2075
        Debounces.NoIdl = false
2076
            end
2077
        end
2078
    end
2079
end)
2080
----------------------------------------------------
2081
mouse.KeyDown:connect(function(key)
2082
	if key == "y" then
2083
		if Debounces.CanAttack == true then
2084
            Debounces.CanAttack = false
2085
            Debounces.on = true
2086
            Debounces.NoIdl = true
2087
				for i = 1, 15 do
2088
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
2089
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
2090
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2091
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
2092
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2093
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2094
					cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2095
                    if Debounces.on == false then break end
2096
                    wait()
2097
                end
2098
				x = Instance.new("Sound",char)
2099
				x.SoundId = "rbxassetid://228343271"
2100
				x.Pitch = 1
2101
				x.Volume = .8
2102
				wait(.1)
2103
				x:Play()
2104
				Debounces.on = false
2105
				Debounces.Here = false
2106
				shot = shot + 1
2107
local rng = Instance.new("Part", char)
2108
rng.Anchored = true
2109
rng.BrickColor = BrickColor.new("Really black")
2110
rng.CanCollide = false
2111
rng.FormFactor = 3
2112
rng.Name = "Ring"
2113
rng.Size = Vector3.new(1, 1, 1)
2114
rng.Transparency = 0.35
2115
rng.TopSurface = 0
2116
rng.BottomSurface = 0
2117
rng2 = rng:clone()
2118
rng3 = rng2:clone()
2119
rng4 = rng2:clone()
2120
local rngm = Instance.new("SpecialMesh", rng)
2121
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2122
rngm.Scale = Vector3.new(10, 10, 1)
2123
rngm2 = rngm:clone()
2124
rngm2.Scale = Vector3.new(5, 5, 1)
2125
rngm3=rngm2:clone()
2126
rngm3.Parent = rng3
2127
rngm3.Scale = Vector3.new(8, 8, 1)
2128
rngm4 = rngm2:clone()
2129
rngm4.Parent = rng4
2130
rngm4.Scale = Vector3.new(6, 6, 1)
2131
local bem = Instance.new("Part", char)
2132
bem.Anchored = true
2133
bem.BrickColor = BrickColor.new("Really red")
2134
bem.CanCollide = false
2135
bem.FormFactor = 3
2136
bem.Name = "Beam" .. shot
2137
bem.Size = Vector3.new(1, 1, 1)
2138
bem.Transparency = 0.35
2139
bem.TopSurface = 0
2140
bem.BottomSurface = 0
2141
local bemm = Instance.new("SpecialMesh", bem)
2142
bemm.MeshType = 4
2143
bemm.Scale = Vector3.new(1, 4, 4)
2144
local out = Instance.new("Part", char)
2145
out.Anchored = true
2146
out.BrickColor = BrickColor.new("Really red")
2147
out.CanCollide = false
2148
out.FormFactor = 3
2149
out.Name = "Out"
2150
out.Size = Vector3.new(4, 4, 4)
2151
out.Transparency = 0.35
2152
out.TopSurface = 0
2153
out.BottomSurface = 0
2154
local outm = Instance.new("SpecialMesh", out)
2155
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2156
outm.Scale = Vector3.new(4, 4, 4)
2157
local bnd = Instance.new("Part", char)
2158
bnd.Anchored = true
2159
bnd.BrickColor = BrickColor.new("Really red")
2160
bnd.CanCollide = false
2161
bnd.FormFactor = 3
2162
bnd.Name = "Bend"
2163
bnd.Size = Vector3.new(1, 1, 1)
2164
bnd.Transparency = 1
2165
bnd.TopSurface = 0
2166
bnd.BottomSurface = 0
2167
local bndm = Instance.new("SpecialMesh", bnd)
2168
bndm.MeshType = 3
2169
bndm.Scale = Vector3.new(8, 8, 8)
2170
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2171
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2172
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2173
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2174
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2175
rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
2176
Debounces.Shewt = true
2177
coroutine.wrap(function()
2178
for i = 1, 20, 0.2 do
2179
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2180
rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2181
rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
2182
rng.Transparency = i/20
2183
rng3.Transparency = 1/16
2184
rng4.Transparency = i/12
2185
wait()
2186
end
2187
wait()
2188
rng:Destroy()
2189
end)()
2190
if Debounces.Shewt == true then
2191
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2192
hit = ht.Parent
2193
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2194
if HasntTouched(hit.Name) == true and deb == false then
2195
deb = true
2196
coroutine.wrap(function()
2197
hit:FindFirstChild("Humanoid").PlatformStand = true
2198
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2199
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10000020,10000030))
2200
end)()
2201
table.insert(Touche, hit.Name)
2202
deb = false
2203
end
2204
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2205
if HasntTouched(hit.Parent.Name) == true and deb == false then
2206
deb = true
2207
coroutine.wrap(function()
2208
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2209
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2210
wait(1)
2211
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2212
end)()
2213
table.insert(Touche, hit.Parent.Name)
2214
deb = false
2215
for i, v in pairs(Touche) do
2216
print(v)
2217
end
2218
end
2219
end
2220
end)
2221
end
2222
for i = 0, 260, 8 do
2223
bem.Size = Vector3.new(i, 2, 2)
2224
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2225
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2226
bnd.Size = Vector3.new(1,1,1)
2227
bndm.Scale = Vector3.new(8,8,8)
2228
if i % 10 == 0 then
2229
local newRng = rng2:Clone()
2230
newRng.Parent = char
2231
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2232
local newRngm = rngm2:clone()
2233
newRngm.Parent=newRng
2234
coroutine.wrap(function()
2235
for i = 1, 10, 0.2 do
2236
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
2237
newRng.Transparency = i/10
2238
wait()
2239
end
2240
wait()
2241
newRng:Destroy()
2242
end)()
2243
end
2244
wait()
2245
end
2246
wait()
2247
Debounces.Shewt = false
2248
bem:Destroy()
2249
out:Destroy()
2250
bnd:Destroy()
2251
Debounces.Ready = false
2252
for i, v in pairs(Touche) do
2253
table.remove(Touche, i)
2254
end
2255
wait()
2256
table.insert(Touche, char.Name)
2257
Debounces.NoIdl = false
2258
if Debounces.CanAttack == false then
2259
Debounces.CanAttack = true
2260
end
2261
end
2262
end
2263
end)
2264
----------------------------------------------------
2265
sidz = {"231917888", "231917845", "231917806"}
2266
ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
2267
mouse.KeyDown:connect(function(key)
2268
    if key == "f" then
2269
    larm.BrickColor = BrickColor.new("Bright red")
2270
    rarm.BrickColor = BrickColor.new("Bright red")
2271
        if Debounces.CanAttack == true then
2272
            Debounces.CanAttack = false
2273
            Debounces.on = true
2274
            Debounces.NoIdl = true
2275
                for i = 1, 10 do
2276
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
2277
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
2278
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2279
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2280
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2281
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2282
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2283
                    if Debounces.on == false then break end
2284
                    wait()
2285
                end
2286
                z = Instance.new("Sound",char)
2287
                z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
2288
                z.Pitch = ptz[math.random(1,#ptz)]
2289
                z.Volume = 1
2290
                z1 = Instance.new("Sound",char)
2291
                z1.SoundId = z.SoundId
2292
                z1.Pitch = z.Pitch
2293
                z1.Volume = 1
2294
                wait(1)
2295
                z:Play()
2296
                z1:Play()
2297
                Stomp()
2298
                for i = 1, 20 do
2299
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
2300
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
2301
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2302
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
2303
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2304
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
2305
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2306
                    if Debounces.on == false then break end
2307
                    wait()
2308
                end
2309
        if Debounces.CanAttack == false then
2310
            Debounces.CanAttack = true
2311
            Debounces.on = false
2312
            Debounces.NoIdl = false
2313
            larm.BrickColor = BrickColor.new("Really black")
2314
            rarm.BrickColor = BrickColor.new("Really black")
2315
            end
2316
        end
2317
    end
2318
end)    
2319
----------------------------------------------------
2320
mouse.KeyDown:connect(function(key)
2321
    if key == "g" then
2322
    larm.BrickColor = BrickColor.new("Bright red")
2323
    rarm.BrickColor = BrickColor.new("Bright red")
2324
        if Debounces.CanAttack == true then
2325
        Debounces.CanAttack = false
2326
        Debounces.on = true
2327
        Debounces.NoIdl = true
2328
        chrg = lleg.Touched:connect(function(ht)
2329
        hit = ht.Parent
2330
            if ht and hit:IsA("Model") then
2331
                    if hit:FindFirstChild("Humanoid") then
2332
                        if hit.Name ~= p.Name then
2333
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2334
                                    Debounces.Slashed = true]]--
2335
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2336
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2337
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2338
                                    --Debounces.Slashed = false
2339
                            --end
2340
                        end
2341
                    end
2342
            elseif ht and hit:IsA("Hat") then
2343
                if hit.Parent.Name ~= p.Name then
2344
                    if hit.Parent:FindFirstChild("Humanoid") then
2345
                           --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
2346
                                    Debounces.Slashed = true]]--
2347
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999999)
2348
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2349
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2350
                        --Debounces.Slashed = false
2351
                    end
2352
                end
2353
            end    
2354
        end)
2355
        for i = 1, 14 do
2356
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
2357
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
2358
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
2359
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
2360
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2361
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
2362
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
2363
            if Debounces.on == false then break end
2364
            wait()
2365
        end
2366
        charge()
2367
        z = Instance.new("Sound",char)
2368
        z.SoundId = "rbxassetid://200632875"
2369
        z.Volume = 1
2370
        z.Pitch = .8
2371
        z1 = Instance.new("Sound",char)
2372
        z1.SoundId = "rbxassetid://200632875"
2373
        z1.Volume = 1
2374
        z1.Pitch = .9
2375
        z:Play()
2376
        z1:Play()
2377
        wait(1)
2378
        z:Destroy()
2379
        z1:Destroy()
2380
        chrg:disconnect()
2381
        if Debounces.CanAttack == false then
2382
            Debounces.CanAttack = true
2383
            Debounces.on = false
2384
            Debounces.NoIdl = false
2385
            larm.BrickColor = BrickColor.new("Really black")
2386
            rarm.BrickColor = BrickColor.new("Really black")
2387
            end
2388
        end
2389
    end
2390
end)
2391
----------------------------------------------------
2392
pt = {0.7, 0.8, 0.9}
2393
mouse.KeyDown:connect(function(key)
2394
    if key == "h" then
2395
        if Debounces.CanJoke == true then
2396
            Debounces.CanJoke = false
2397
            u = Instance.new("Sound")
2398
            u.SoundId = "http://www.roblox.com/asset/?id=138199573"
2399
            u.Parent = char
2400
            u.Looped = false
2401
            u.Pitch = pt[math.random(1,#pt)]
2402
            u.Volume = 1
2403
            u2 = Instance.new("Sound")
2404
            u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
2405
            u2.Parent = char
2406
            u2.Looped = false
2407
            u2.Pitch = u.Pitch
2408
            u2.Volume = 1
2409
            wait(.01)
2410
            u:Play()
2411
            u2:Play()
2412
            wait(6)
2413
            u:Destroy()
2414
            u2:Destroy()
2415
            if Debounces.CanJoke == false then
2416
                Debounces.CanJoke = true
2417
            end
2418
        end
2419
    end
2420
end)
2421
----------------------------------------------------
2422
--Insert awesome nuke cmd here--    
2423
2424
----------------------------------------------------
2425
mouse.KeyDown:connect(function(key)
2426
    if key == "j" then
2427
			if Debounces.CanJoke == true then
2428
				Debounces.CanJoke = false
2429
                z = Instance.new("Sound",char)
2430
                z.SoundId = "rbxassetid://135017755"
2431
                z.Pitch = .76
2432
                z.Volume = 1
2433
				wait()
2434
				z:Play()
2435
				wait(6)
2436
				z:Destroy()
2437
			if Debounces.CanJoke == false then
2438
				Debounces.CanJoke = true
2439
			end
2440
		end
2441
	end
2442
end)
2443
----------------------------------------------------
2444
mouse.KeyDown:connect(function(key)
2445
    if key == "k" then
2446
			if Debounces.CanJoke == true then
2447
				Debounces.CanJoke = false
2448
                z = Instance.new("Sound",char)
2449
                z.SoundId = "rbxassetid://135017578"
2450
                z.Pitch = .76
2451
                z.Volume = 1
2452
				wait()
2453
				z:Play()
2454
				wait(4)
2455
				z:Destroy()
2456
			if Debounces.CanJoke == false then
2457
				Debounces.CanJoke = true
2458
			end
2459
		end
2460
	end
2461
end)
2462
----------------------------------------------------
2463
mouse.KeyDown:connect(function(key)
2464
    if key == "x" then
2465
        if Debounces.CanAttack == true then
2466
            Debounces.CanAttack = false
2467
            Debounces.NoIdl = true
2468
            Debounces.on = true
2469
            Debounces.ks = true
2470
        for i = 1, 10 do
2471
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
2472
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
2473
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
2474
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
2475
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
2476
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
2477
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2478
            if Debounces.on == false then break end
2479
            wait()
2480
        end
2481
        z = Instance.new("Sound",hed)
2482
        z.SoundId = "rbxassetid://169445092"
2483
        z.Volume = 1
2484
        wait(0.1)
2485
        z:Play()
2486
        kik = rleg.Touched:connect(function(ht)
2487
        hit = ht.Parent
2488
            if ht and hit:IsA("Model") then
2489
                    if hit:FindFirstChild("Humanoid") then
2490
                        if hit.Name ~= p.Name then
2491
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2492
                                    Debounces.Slashed = true]]--
2493
                                    if Debounces.ks==true then
2494
                                    z = Instance.new("Sound",hed)
2495
                                    z.SoundId = "rbxassetid://169380525"
2496
                                    z.Volume = 1
2497
                                    z:Play()
2498
                                    Debounces.ks=false
2499
                                    end
2500
                                    hit:FindFirstChild("Humanoid"):TakeDamage(29999999)
2501
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2502
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2503
                            --Debounces.Slashed = false
2504
                        --end
2505
                    end
2506
                end
2507
            elseif ht and hit:IsA("Hat") then
2508
                if hit.Parent.Name ~= p.Name then
2509
                    if hit.Parent:FindFirstChild("Humanoid") then
2510
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2511
                                    Debounces.Slashed = true]]--
2512
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2999999)
2513
                                    hit:FindFirstChild("Humanoid").PlatformStand = true
2514
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
2515
                            --Debounces.Slashed = false
2516
                        --end
2517
                    end
2518
                end
2519
            end    
2520
        end)
2521
        for i = 1, 8 do
2522
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2523
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
2524
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
2525
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
2526
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
2527
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
2528
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2529
            if Debounces.on == false then break end
2530
            wait()
2531
        end
2532
        kik:disconnect()
2533
        if Debounces.CanAttack == false then
2534
            Debounces.CanAttack = true
2535
            Debounces.on = false
2536
            Debounces.NoIdl = false
2537
            end
2538
        end
2539
    end
2540
end)
2541
----------------------------------------------------
2542
mouse.KeyDown:connect(function(key)
2543
    if key == "c" then
2544
        if Debounces.CanAttack == true then
2545
            Debounces.CanAttack = false
2546
            Debounces.NoIdl = true
2547
            Debounces.on = true
2548
            SIDZ = {"231917744", "231917742"}
2549
            PTZ = {0.7, 0.8, 0.9, 1}
2550
                for i = 1, 20 do
2551
                    wait()
2552
                        for i,v in pairs(char.Titanius:children()) do
2553
                    if v:IsA("Part") or v:IsA("WedgePart") then
2554
                        v.Transparency = v.Transparency + 0.05
2555
                        end
2556
                    end
2557
                end
2558
                function FindNearestTorso(Position,Distance,SinglePlayer)
2559
                    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2560
                        local List = {}
2561
                        for i,v in pairs(workspace:GetChildren())do
2562
                            if v:IsA("Model")then
2563
                                if v:findFirstChild("Torso")then
2564
                                    if v ~= char then
2565
                                        if(v.Torso.Position -Position).magnitude <= Distance then
2566
                                            table.insert(List,v)
2567
                                        end 
2568
                                    end 
2569
                                end 
2570
                            end 
2571
                        end
2572
                    return List
2573
                end
2574
                GroundPound()
2575
                for i = 1, 5 do
2576
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2577
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2578
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2579
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2580
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2581
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2582
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2583
                    if Debounces.on == false then break end
2584
                    wait()
2585
                end
2586
                GroundPound()
2587
                for i = 1, 5 do
2588
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2589
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2590
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2591
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2592
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2593
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2594
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2595
                    if Debounces.on == false then break end
2596
                    wait()
2597
                end
2598
                GroundPound()
2599
                for i = 1, 5 do
2600
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2601
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2602
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2603
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2604
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2605
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2606
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2607
                    if Debounces.on == false then break end
2608
                    wait()
2609
                end
2610
                GroundPound()
2611
                for i = 1, 5 do
2612
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2613
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2614
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2615
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2616
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2617
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2618
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2619
                    if Debounces.on == false then break end
2620
                    wait()
2621
                end
2622
                GroundPound()
2623
                for i = 1, 5 do
2624
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
2625
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
2626
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
2627
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
2628
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
2629
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2630
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2631
                    if Debounces.on == false then break end
2632
                    wait()
2633
                end
2634
                GroundPound()
2635
                for i = 1, 5 do
2636
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
2637
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
2638
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
2639
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
2640
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
2641
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
2642
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
2643
                    if Debounces.on == false then break end
2644
                    wait()
2645
                end
2646
                for i = 1, 18 do
2647
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
2648
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
2649
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
2650
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
2651
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2652
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
2653
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2654
                    if Debounces.on == false then break end
2655
                    wait()
2656
                end
2657
                for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
2658
                    if v:FindFirstChild('Humanoid') then
2659
                        v.Humanoid:TakeDamage(math.random(10000020,10000030))
2660
                        v.Humanoid.PlatformStand = true
2661
                        v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2662
                    end
2663
                end
2664
                x = Instance.new("Sound",char)
2665
                x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
2666
                x.Pitch = PTZ[math.random(1,#PTZ)]
2667
                x.Volume = 1
2668
                wait(0.1)
2669
                x:Play()
2670
                Crater(hed,20)
2671
                for i = 1, 14 do
2672
                    rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
2673
                    larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
2674
                    hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
2675
                    torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
2676
                    lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2677
                    rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
2678
                    cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2679
                    if Debounces.on == false then break end
2680
                    wait()
2681
                end
2682
            if Debounces.CanAttack == false then
2683
                Debounces.CanAttack = true
2684
                Debounces.on = false
2685
                Debounces.NoIdl = false
2686
                for i = 1, 20 do
2687
                    wait()
2688
                        for i,v in pairs(char.Titanius:children()) do
2689
                    if v:IsA("Part") or v:IsA("WedgePart") then
2690
                        v.Transparency = v.Transparency - 0.05
2691
                        end
2692
                    end
2693
                end
2694
            end
2695
        end
2696
    end
2697
end)
2698
----------------------------------------------------176349813
2699
mouse.KeyDown:connect(function(key)
2700
    if key == "b" then
2701
        hum.WalkSpeed = 200
2702
        if Debounces.CanAttack == true then
2703
            Debounces.CanAttack = false
2704
            Debounces.NoIdl = true
2705
            Debounces.on = true
2706
            for i = 1,20 do
2707
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
2708
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
2709
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
2710
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
2711
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
2712
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
2713
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2714
            if Debounces.on == false then break end
2715
            wait()
2716
            end
2717
        wait(1)
2718
        v = Instance.new("Sound")
2719
        v.SoundId = "rbxassetid://181384451"
2720
        v.Parent = char
2721
        v.Looped = false
2722
        v.Pitch = 1.04
2723
        v.Volume = 1
2724
        wait(.01)
2725
        v:Play()
2726
        
2727
        if Daytime == true then
2728
            Daytime = false
2729
            l.TimeOfDay = 24
2730
        else
2731
            Daytime = true
2732
            l.TimeOfDay = 12
2733
            l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
2734
        end
2735
        
2736
            local Shockwave = function()
2737
                local rng1 = Instance.new("Part", char)
2738
                rng1.Anchored = true
2739
                rng1.BrickColor = BrickColor.new("Really black")
2740
                rng1.CanCollide = false
2741
                rng1.FormFactor = 3
2742
                rng1.Name = "Ring"
2743
                rng1.Size = Vector3.new(1, 1, 1)
2744
                rng1.Transparency = 0.35
2745
                rng1.TopSurface = 0
2746
                rng1.BottomSurface = 0
2747
                local rngm1 = Instance.new("SpecialMesh", rng)
2748
                rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
2749
                rngm1.Scale = Vector3.new(10, 10, 1)
2750
                rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
2751
                local Wave = Instance.new("Part", game.Workspace--[[?]])
2752
                Wave.Name = "Shockwave"
2753
                Wave.BrickColor = BrickColor.new("Really black")
2754
                Wave.Size = Vector3.new(1, 1, 1)
2755
                Wave.Shape = "Ball"
2756
                Wave.CanCollide = false
2757
                Wave.Anchored = true
2758
                Wave.TopSurface = 0
2759
                Wave.BottomSurface = 0
2760
                Wave.Touched:connect(function(hit)
2761
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
2762
                        local Occlude = true
2763
                        local NotOccludes = {
2764
                            char.Name;
2765
                            "Wings";
2766
                            "Scythe";
2767
                            "Thingy";
2768
                            "Thingy2"; -- put all of the names in a table pls
2769
                        }
2770
                        for i,v in pairs(NotOccludes) do
2771
                            if hit.Parent.Name == v then
2772
                                Occlude = false
2773
                            end
2774
                        end
2775
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
2776
                        if Occlude then
2777
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
2778
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
2779
                        end
2780
                    end
2781
                end)
2782
                
2783
                Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
2784
                
2785
                coroutine.wrap(function()
2786
                    for i = 1, 20, 0.2 do
2787
                        rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2788
                        rng1.Transparency = i/20
2789
                    wait()
2790
                    end
2791
                    wait()
2792
                    rng1:Destroy()
2793
                end)()
2794
                
2795
                Delay(0, function()
2796
2797
                    if Daytime == false then
2798
                       for i = 1, 50, 1 do
2799
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2800
                            Wave.CFrame = char.Torso.CFrame
2801
                            local t = i / 50
2802
                            Wave.Transparency = t
2803
                            wait()
2804
                        end
2805
                    else
2806
                        for i = 1, 50, 1 do
2807
                            Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
2808
                            Wave.CFrame = char.Torso.CFrame
2809
                            local t = i / 50
2810
                            Wave.Transparency = t
2811
                            wait()
2812
                        end
2813
                    end
2814
                    Wave:Destroy()
2815
                end)
2816
                Delay(0, function()
2817
                    while wait() do
2818
                        if Wave ~= nil then
2819
                            Wave.CFrame = char.Torso.CFrame
2820
                        else
2821
                            break
2822
                        end
2823
                    end
2824
                end)
2825
            end
2826
        Shockwave() 
2827
        for i = 1, 15 do
2828
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2829
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2830
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2831
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2832
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2833
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2834
            if Debounces.on == false then break end
2835
            wait()
2836
        end
2837
        for i = 1, 15 do
2838
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2839
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2840
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2841
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2842
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2843
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2844
            if Debounces.on == false then break end
2845
            wait()
2846
        end
2847
        for i = 1, 15 do
2848
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2849
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2850
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2851
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2852
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2853
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2854
            if Debounces.on == false then break end
2855
            wait()
2856
        end
2857
        for i = 1, 15 do
2858
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2859
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2860
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2861
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2862
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2863
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2864
            if Debounces.on == false then break end
2865
            wait()
2866
        end
2867
        for i = 1, 15 do
2868
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
2869
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
2870
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
2871
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
2872
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
2873
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2874
            if Debounces.on == false then break end
2875
            wait()
2876
        end
2877
        for i = 1, 15 do
2878
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
2879
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
2880
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
2881
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
2882
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
2883
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
2884
            if Debounces.on == false then break end
2885
            wait()
2886
        end
2887
        wait(1.4)
2888
        Debounces.NoIdl = false
2889
        hum.WalkSpeed = 200
2890
        Debounces.on = false
2891
        wait()
2892
        if Debounces.CanAttack == false then
2893
            Debounces.CanAttack = true
2894
            v:Destroy()
2895
            end
2896
        end
2897
    end
2898
end)
2899
----------------------------------------------------
2900
mouse.KeyDown:connect(function(key)
2901
    if key == "m" then
2902
hum.WalkSpeed = 200
2903
        if Debounces.CanAttack == true then
2904
        Debounces.CanAttack = false
2905
        Debounces.on = true
2906
        Debounces.NoIdl = true
2907
            --[[x = Instance.new("Sound",char)
2908
            x.SoundId = "http://www.roblox.com/asset/?id=169445572"
2909
            x.Looped = false
2910
            x.Pitch = 1.1
2911
            x.Volume = 1
2912
            x:Play()
2913
            x2 = Instance.new("Sound",char)
2914
            x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
2915
            x2.Looped = false
2916
            x2.Pitch = .7
2917
            x2.Volume = 1
2918
            wait(.1)
2919
            x:Play()
2920
            x2:Play()
2921
        for i = 1, 20 do
2922
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2923
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2924
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2925
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2926
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2927
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2928
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
2929
            if Debounces.on == false then break end
2930
                wait()
2931
            x:Destroy()
2932
            x2:Destroy()
2933
            end
2934
            wait(1)]]--
2935
        local rng = Instance.new("Part", char)
2936
        rng.Anchored = true
2937
        rng.BrickColor = BrickColor.new("Really black")
2938
        rng.CanCollide = false
2939
        rng.FormFactor = 3
2940
        rng.Name = "Ring"
2941
        rng.Size = Vector3.new(1, 1, 1)
2942
        rng.Transparency = 0.35
2943
        rng.TopSurface = 0
2944
        rng.BottomSurface = 0
2945
        rng.Position = torso.Position - Vector3.new(0,2,0)
2946
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2947
        local rngm = Instance.new("SpecialMesh", rng)
2948
        rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2949
        rngm.Scale = Vector3.new(1, 1, 2)
2950
            x = Instance.new("Sound",char)
2951
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2952
            x.Looped = false
2953
            x.Pitch = .7
2954
            x.Volume = 1
2955
            x:Play()
2956
                coroutine.wrap(function()
2957
                for i = 1, 60, 2 do
2958
                rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
2959
                rng.Transparency = i/60
2960
                wait()
2961
                end
2962
                wait()
2963
                rng:Destroy()
2964
                end)()
2965
            hum.WalkSpeed = 200
2966
        BV = Instance.new("BodyVelocity", torso)
2967
        BV.maxForce = Vector3.new(0,200000,0)
2968
        BV.P = 100000
2969
        BV.velocity = Vector3.new(0,800,0)
2970
    for i = 1, 20 do
2971
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2972
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2973
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2974
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2975
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2976
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2977
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
2978
        if Debounces.on == false then break end
2979
        wait()
2980
    end
2981
x:Destroy()
2982
BV:Destroy()
2983
    --[[for i = 1, 30 do
2984
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2985
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2986
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2987
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2988
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2989
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2990
        if Debounces.on == false then break end
2991
        wait()
2992
    end]]--
2993
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2994
    for i = 1, 30 do
2995
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
2996
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
2997
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
2998
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
2999
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3000
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
3001
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3002
        if Debounces.on == false then break end
3003
        wait()
3004
    end
3005
end
3006
Debounces.on = false
3007
Debounces.NoIdl = false
3008
local ry,ht,ps=nil,nil,nil
3009
while ht==nil do
3010
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
3011
	wait()
3012
end
3013
z = Instance.new("Sound",char)
3014
z.SoundId = "rbxassetid://142070127"
3015
z.Volume = 1
3016
wait(.1)
3017
z:Play()
3018
Landing()
3019
hum.WalkSpeed = 200
3020
if Debounces.CanAttack == false then
3021
Debounces.CanAttack = true
3022
end
3023
end
3024
end
3025
end)
3026
----------------------------------------------------
3027
Grab = false
3028
mouse.KeyDown:connect(function(key)
3029
    if key == "z" then
3030
    larm.BrickColor = BrickColor.new("Bright red")
3031
    rarm.BrickColor = BrickColor.new("Bright red")
3032
        Debounces.on = true
3033
        Debounces.NoIdl = true
3034
        if Grab == false then
3035
        gp = nil
3036
        con1=larm.Touched:connect(function(hit) -- this is grab
3037
            ht = hit.Parent
3038
            hum1=ht:FindFirstChild('Humanoid')
3039
            if hum1 ~= nil then
3040
                hum1.PlatformStand=true
3041
                gp = ht
3042
                Grab = true
3043
                asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
3044
                asd.Parent = larm
3045
                asd.Name = "asd"
3046
                asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
3047
            elseif hum1 == nil then
3048
                con1:disconnect()
3049
                wait() return
3050
            end
3051
        end)
3052
        for i = 1, 18 do
3053
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
3054
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
3055
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3056
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
3057
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3058
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
3059
            cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
3060
            if Debounces.on == false then break end
3061
            wait()
3062
        end
3063
    con1:disconnect()
3064
    Debounces.on = false
3065
    Debounces.NoIdl = false
3066
    elseif Grab == true then
3067
        Grab = false
3068
    for i = 1, 20 do
3069
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
3070
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
3071
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3072
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3073
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3074
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3075
        cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3076
        if Debounces.on == false then end
3077
        wait()
3078
    end
3079
        if gp ~= nil then
3080
        for i,v in pairs(larm:GetChildren()) do
3081
            if v.Name == "asd" and v:IsA("Weld") then
3082
                v:Remove()
3083
            end
3084
        end
3085
        bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3086
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3087
        bv.P = 125000
3088
        bv.velocity = char.Head.CFrame.lookVector * 200
3089
        for i = 1, 12 do
3090
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
3091
            if Debounces.on == false then end
3092
            wait()
3093
        end
3094
        ht=nil
3095
        Spawn(function()
3096
            wait(0.5)
3097
            bv:Destroy()
3098
        end)
3099
        Debounces.on = false
3100
        Debounces.NoIdl = false
3101
        elseif ht == nil then wait()
3102
        Grab = false
3103
        Debounces.on = false
3104
        Debounces.NoIdl = false
3105
            end
3106
        end
3107
    end
3108
end)
3109
----------------------------------------------------
3110
mouse.KeyDown:connect(function(key)
3111
    if string.byte(key) == 52 then
3112
        char.Humanoid.WalkSpeed = 200
3113
    end
3114
end)
3115
mouse.KeyUp:connect(function(key)
3116
    if string.byte(key) == 52 then
3117
        char.Humanoid.WalkSpeed = 200
3118
    end
3119
end)
3120
----------------------------------------------------
3121
local animpose = "Idle"
3122
local lastanimpose = "Idle"
3123
local sine = 0
3124
local change = 1
3125
local val = 0
3126
local ffing = false
3127
----------------------------------------------------
3128
--[[x = Instance.new("Sound", char)
3129
x.SoundId = "http://www.roblox.com/asset/?id=187922823"
3130
x.Looped = true
3131
x.Volume = 1
3132
x.Pitch = 1
3133
local footsteps = false]]--
3134
-------------------------------
3135
game:GetService("RunService").RenderStepped:connect(function()
3136
--[[if char.Humanoid.Jump == true then
3137
jump = true
3138
else
3139
jump = false
3140
end]]
3141
char.Humanoid.FreeFalling:connect(function(f)
3142
if f then
3143
ffing = true
3144
else
3145
ffing = false
3146
end
3147
end)
3148
sine = sine + change
3149
if jumpn == true then
3150
animpose = "Jumping"
3151
elseif ffing == true then
3152
animpose = "Freefalling"
3153
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3154
animpose = "Idle"
3155
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3156
animpose = "Walking"
3157
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3158
animpose = "Running"
3159
end
3160
if animpose ~= lastanimpose then
3161
sine = 0
3162
if Debounces.NoIdl == false then
3163
if animpose == "Idle" then
3164
for i = 1, 2 do
3165
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
3166
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
3167
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
3168
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3169
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
3170
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
3171
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3172
end
3173
elseif animpose == "Walking" then
3174
for i = 1, 2 do
3175
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
3176
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
3177
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
3178
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
3179
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3180
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
3181
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3182
end
3183
elseif animpose == "Running" then
3184
for i = 1, 2 do
3185
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
3186
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
3187
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3188
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3189
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3190
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3191
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3192
end
3193
wait()
3194
end
3195
else
3196
end
3197
end
3198
lastanimpose = animpose
3199
if Debounces.NoIdl == false then
3200
if animpose == "Idle" then
3201
if stanceToggle == "Normal" then
3202
change = 0.5
3203
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
3204
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
3205
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
3206
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
3207
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3208
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3209
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3210
elseif stanceToggle == "Sitting" then
3211
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
3212
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
3213
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
3214
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
3215
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
3216
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
3217
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3218
end
3219
elseif animpose == "Walking" then
3220
if stanceToggle == "Normal" then
3221
change = 1
3222
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
3223
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
3224
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
3225
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
3226
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
3227
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
3228
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
3229
end
3230
elseif animpose == "Running" then
3231
change = 1
3232
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
3233
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
3234
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
3235
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
3236
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
3237
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
3238
cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
3239
end
3240
end
3241
--[[if animpose == "Walking" then
3242
    if footsteps == false then
3243
        x:Play()
3244
        footsteps = true
3245
    end
3246
    x.Pitch = 1.1
3247
elseif animpose == "Idle" then
3248
    x:Stop()
3249
    footsteps = false
3250
elseif animpose == "Running" then
3251
    x.Pitch = 1.2
3252
    if footsteps == false then
3253
        x:Play()
3254
        footsteps = true
3255
    end
3256
end]]--
3257
end)