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1 | plr = game.Players.LocalPlayer | |
2 | base = Instance.new("ScreenGui",plr.PlayerGui) | |
3 | bbg = Instance.new("BillboardGui",plr.Character.Head) | |
4 | bbg.Size = UDim2.new(0,200,0,50) | |
5 | bbg.StudsOffset = Vector3.new(0,3,0) | |
6 | bbgTl = Instance.new("TextLabel",bbg) | |
7 | bbgTl.BackgroundTransparency = 1 | |
8 | bbgTl.Size = UDim2.new(10,0,1,0) | |
9 | bbgTl.Position = UDim2.new(-4.5,0,0,0) | |
10 | bbgTl.Font = "Code" | |
11 | bbgTl.Text = " " | |
12 | bbgTl.TextSize = 25 | |
13 | bbgTl.TextStrokeColor3 = Color3.new(1,1,1) | |
14 | bbgTl.TextColor3 = Color3.new(5,5,0) | |
15 | bbgTl.TextStrokeTransparency = 0 | |
16 | bbgTl.TextWrapped = true | |
17 | plr.Chatted:connect(function(msg) | |
18 | bbgTl.Text = msg | |
19 | wait(5) | |
20 | if bbgTl.Text == msg then | |
21 | bbgTl.Text = " " | |
22 | end |