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if (!isMultiplayer) exitWith { diag_log "Cobra_Steals_Your_Kids: Not a server.... Must be singleplayer. Exiting anti theft code. A";};
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_server = serverName; 
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if (_server != "SanityRoleplay Official | Lakeside | ts.SanityRoleplay.com")
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exitWith {
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		//Give player god mode and make him a beast
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		player allowDamage false;
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		player enableFatigue false;
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		player setUnitRecoilCoefficient 15.0; //Set recoil - Let's be a troll incase it fucks up.
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		enableCamShake true;    
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        addCamShake [10, 45, 10];   
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        5 fadeSound 0.1;    
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	[] spawn {
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		while {true} do {
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		"test" cutText ["", "BLACK", 0.5, true];
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		_layer1 = "normal" cutText ["Files stolen from www.SanityRoleplay.com","PLAIN"]; 
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		diag_log "Server files stolen from www.SanityRoleplay.com.
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		diag_log "Server files stolen from www.SanityRoleplay.com.
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		diag_log "Server files stolen from www.SanityRoleplay.com.
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		diag_log "Server files stolen from www.SanityRoleplay.com.
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		//Strip player down (Why not..... Lmaoooo)
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		removeUniform player;
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		removeVest player;
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		removeHeadgear player;
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		removeBackpack player;
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		removeGoggles player;
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		removeallWeapons player;
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		removeallAssignedItems player;
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		player playMove "AmovPercMstpSnonWnonDnon_Scared2";
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		if(vehicle player != player) then { vehicle player setDamage 1; }; //Incase he somehow gets into a vehicle.... Blow it up!
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		uiSleep 2;
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		};
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	};
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};