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1 | if (!isMultiplayer) exitWith { diag_log "Cobra_Steals_Your_Kids: Not a server.... Must be singleplayer. Exiting anti theft code. A";}; | |
2 | ||
3 | _server = serverName; | |
4 | if (_server != "SanityRoleplay Official | Lakeside | ts.SanityRoleplay.com") | |
5 | exitWith { | |
6 | //Give player god mode and make him a beast | |
7 | player allowDamage false; | |
8 | player enableFatigue false; | |
9 | player setUnitRecoilCoefficient 15.0; //Set recoil - Let's be a troll incase it fucks up. | |
10 | enableCamShake true; | |
11 | addCamShake [10, 45, 10]; | |
12 | 5 fadeSound 0.1; | |
13 | [] spawn { | |
14 | while {true} do { | |
15 | "test" cutText ["", "BLACK", 0.5, true]; | |
16 | _layer1 = "normal" cutText ["Files stolen from www.SanityRoleplay.com","PLAIN"]; | |
17 | diag_log "Server files stolen from www.SanityRoleplay.com. | |
18 | diag_log "Server files stolen from www.SanityRoleplay.com. | |
19 | diag_log "Server files stolen from www.SanityRoleplay.com. | |
20 | diag_log "Server files stolen from www.SanityRoleplay.com. | |
21 | //Strip player down (Why not..... Lmaoooo) | |
22 | removeUniform player; | |
23 | removeVest player; | |
24 | removeHeadgear player; | |
25 | removeBackpack player; | |
26 | removeGoggles player; | |
27 | removeallWeapons player; | |
28 | removeallAssignedItems player; | |
29 | player playMove "AmovPercMstpSnonWnonDnon_Scared2"; | |
30 | if(vehicle player != player) then { vehicle player setDamage 1; }; //Incase he somehow gets into a vehicle.... Blow it up! | |
31 | uiSleep 2; | |
32 | }; | |
33 | }; | |
34 | }; |