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-- (Hat Giver Script - Loaded.)
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debounce = true
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function onTouched(hit)
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	if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then
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		debounce = false
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		h = Instance.new("Hat")
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		p = Instance.new("Part")
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		h.Name = "Ultra-Fabulous Hair"
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		h.Name = "BlackPanther"
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		p.Parent = h
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		p.Position = hit.Parent:findFirstChild("Head").Position
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		p.Name = "Handle" 
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		p.formFactor = 0
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		p.Size = Vector3.new(2,2,2) 
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		p.BottomSurface = 0 
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		p.TopSurface = 0 
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		p.Locked = true 
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		script.Parent.Mesh:clone().Parent = p
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		h.Parent = hit.Parent
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		h.AttachmentPos = Vector3.new(0, 0, 0)
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		wait(5)
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		debounce = true
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	end
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end
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script.Parent.Touched:connect(onTouched)