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1 | -- (Hat Giver Script - Loaded.) | |
2 | ||
3 | debounce = true | |
4 | ||
5 | function onTouched(hit) | |
6 | if (hit.Parent:findFirstChild("Humanoid") ~= nil and debounce == true) then | |
7 | debounce = false | |
8 | h = Instance.new("Hat") | |
9 | p = Instance.new("Part") | |
10 | - | h.Name = "Ultra-Fabulous Hair" |
10 | + | h.Name = "BlackPanther" |
11 | p.Parent = h | |
12 | p.Position = hit.Parent:findFirstChild("Head").Position | |
13 | p.Name = "Handle" | |
14 | p.formFactor = 0 | |
15 | p.Size = Vector3.new(2,2,2) | |
16 | p.BottomSurface = 0 | |
17 | p.TopSurface = 0 | |
18 | p.Locked = true | |
19 | script.Parent.Mesh:clone().Parent = p | |
20 | h.Parent = hit.Parent | |
21 | h.AttachmentPos = Vector3.new(0, 0, 0) | |
22 | wait(5) | |
23 | debounce = true | |
24 | end | |
25 | end | |
26 | ||
27 | script.Parent.Touched:connect(onTouched) |