SHOW:
|
|
- or go back to the newest paste.
1 | - | |
1 | + | --https://github.com/Mokiros/roblox-FE-compatibility |
2 | - | --[[ |
2 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
3 | local Player,game,owner = owner,game | |
4 | local RealPlayer = Player | |
5 | do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end --[[ | |
6 | Excidium Script created by: | |
7 | Fenrier: Everything. | |
8 | turdulator: Damage shower, Inspiration for the taunt kill. | |
9 | If you're gonna steal this, then please I ask you. Please don't forum,free model, give | |
10 | away, or anything like that to this script. Thank you very much :) | |
11 | Percent done: haxcaikz% [DDDEEERRRPPP......] | |
12 | ]] | |
13 | Player = game:GetService("Players").LocalPlayer | |
14 | Character = Player.Character | |
15 | Anime = Character:FindFirstChild("Animate") | |
16 | Anime:Destroy() -- Sorry i just named it like that done get offended otaku fans XD | |
17 | PlayerGui = Player.PlayerGui | |
18 | Backpack = Player.Backpack | |
19 | Torso = Character.Torso | |
20 | Head = Character.Head | |
21 | LeftArm = Character["Left Arm"] | |
22 | LeftLeg = Character["Left Leg"] | |
23 | RightArm = Character["Right Arm"] | |
24 | RightLeg = Character["Right Leg"] | |
25 | LS = Torso["Left Shoulder"] | |
26 | LH = Torso["Left Hip"] | |
27 | RS = Torso["Right Shoulder"] | |
28 | RH = Torso["Right Hip"] | |
29 | attacktype = 1 | |
30 | damage = 3 | |
31 | oridamage = 3 | |
32 | --player | |
33 | player = nil | |
34 | --save shoulders | |
35 | RSH, LSH = nil, nil | |
36 | --welds | |
37 | RW, LW = Instance.new("Weld"), Instance.new("Weld") | |
38 | --what anim | |
39 | anim = "none" | |
40 | CF = Torso.CFrame | |
41 | --debounces | |
42 | debounce1 = false | |
43 | walking = false | |
44 | fightstance = false | |
45 | attacking = false | |
46 | attackdebounce = false | |
47 | --SoulPower = true | |
48 | if Character:findFirstChild("Excidium",true) ~= nil then | |
49 | Character:findFirstChild("Excidium",true).Parent = nil | |
50 | end | |
51 | ||
52 | local modelzorz = Instance.new("Model") | |
53 | modelzorz.Name = "Excidium" | |
54 | modelzorz.Parent = nil | |
55 | local ExciHandle = Instance.new("Part") | |
56 | ExciHandle.Material = "SmoothPlastic" | |
57 | ExciHandle.formFactor = 1 | |
58 | ExciHandle.Parent = modelzorz | |
59 | ExciHandle.Transparency = 0 | |
60 | ExciHandle.CanCollide = false | |
61 | ExciHandle.BrickColor = BrickColor.new("Really black") | |
62 | ExciHandle.Name = "ExcidiumHandle" | |
63 | ExciHandle.Size = Vector3.new(1,1,1) | |
64 | ExciHandle.CFrame = Torso.CFrame | |
65 | local ExciPart1 = Instance.new("Part") | |
66 | ExciPart1.Material = "SmoothPlastic" | |
67 | ExciPart1.formFactor = 1 | |
68 | ExciPart1.Parent = modelzorz | |
69 | ExciPart1.Transparency = 0 | |
70 | ExciPart1.CanCollide = false | |
71 | ExciPart1.BottomSurface = "Smooth" | |
72 | ExciPart1.TopSurface = "Smooth" | |
73 | ExciPart1.BrickColor = BrickColor.new("Really red") | |
74 | ExciPart1.Material = "Wood" | |
75 | ExciPart1.Name = "ExcidiumPart1" | |
76 | ExciPart1.Size = Vector3.new(1,7,1) | |
77 | ExciPart1.CFrame = Torso.CFrame | |
78 | local ExciPart2 = Instance.new("Part") | |
79 | ExciPart2.Material = "SmoothPlastic" | |
80 | ExciPart2.formFactor = 1 | |
81 | ExciPart2.Parent = modelzorz | |
82 | ExciPart2.Transparency = 0 | |
83 | ExciPart2.CanCollide = false | |
84 | ExciPart2.BrickColor = BrickColor.new("Really black") | |
85 | ExciPart2.Name = "ExcidiumPart2" | |
86 | ExciPart2.Size = Vector3.new(1,2,2) | |
87 | ExciPart2.CFrame = Torso.CFrame | |
88 | local ExciPart3 = Instance.new("Part") | |
89 | ExciPart3.Material = "SmoothPlastic" | |
90 | ExciPart3.formFactor = 1 | |
91 | ExciPart3.Parent = modelzorz | |
92 | ExciPart3.Transparency = 0 | |
93 | ExciPart3.CanCollide = false | |
94 | ExciPart3.BrickColor = BrickColor.new("Really black") | |
95 | ExciPart3.Name = "ExcidiumPart3" | |
96 | ExciPart3.Size = Vector3.new(1,2,2) | |
97 | ExciPart3.CFrame = Torso.CFrame | |
98 | local ExciBlade1 = Instance.new("Part") | |
99 | ExciBlade1.Material = "SmoothPlastic" | |
100 | ExciBlade1.formFactor = 1 | |
101 | ExciBlade1.Parent = modelzorz | |
102 | ExciBlade1.Transparency = 0 | |
103 | ExciBlade1.Reflectance = 0.2 | |
104 | ExciBlade1.CanCollide = false | |
105 | ExciBlade1.BottomSurface = "Smooth" | |
106 | ExciBlade1.TopSurface = "Smooth" | |
107 | ExciBlade1.BrickColor = BrickColor.new("Really red") | |
108 | ExciBlade1.Name = "ExcidiumBlade1" | |
109 | ExciBlade1.Size = Vector3.new(1,1,1) | |
110 | ExciBlade1.CFrame = Torso.CFrame | |
111 | local ExciBlade2 = Instance.new("Part") | |
112 | ExciBlade2.Material = "SmoothPlastic" | |
113 | ExciBlade2.formFactor = 1 | |
114 | ExciBlade2.Parent = modelzorz | |
115 | ExciBlade2.Transparency = 0 | |
116 | ExciBlade2.Reflectance = 0.2 | |
117 | ExciBlade2.CanCollide = false | |
118 | ExciBlade2.BottomSurface = "Smooth" | |
119 | ExciBlade2.TopSurface = "Smooth" | |
120 | ExciBlade2.BrickColor = BrickColor.new("Really red") | |
121 | ExciBlade2.Name = "ExcidiumBlade2" | |
122 | ExciBlade2.Size = Vector3.new(1,1,1) | |
123 | ExciBlade2.CFrame = Torso.CFrame | |
124 | local ExciBlade3 = Instance.new("Part") | |
125 | ExciBlade3.Material = "SmoothPlastic" | |
126 | ExciBlade3.formFactor = 1 | |
127 | ExciBlade3.Parent = modelzorz | |
128 | ExciBlade3.Transparency = 0 | |
129 | ExciBlade3.Reflectance = 0.2 | |
130 | ExciBlade3.CanCollide = false | |
131 | ExciBlade3.BottomSurface = "Smooth" | |
132 | ExciBlade3.TopSurface = "Smooth" | |
133 | ExciBlade3.BrickColor = BrickColor.new("Really red") | |
134 | ExciBlade3.Name = "ExcidiumBlade3" | |
135 | ExciBlade3.Size = Vector3.new(1,1,2) | |
136 | ExciBlade3.CFrame = Torso.CFrame | |
137 | local ExciBlade4 = Instance.new("Part") | |
138 | ExciBlade4.Material = "SmoothPlastic" | |
139 | ExciBlade4.formFactor = 1 | |
140 | ExciBlade4.Parent = modelzorz | |
141 | ExciBlade4.Transparency = 0 | |
142 | ExciBlade4.Reflectance = 0.2 | |
143 | ExciBlade4.CanCollide = false | |
144 | ExciBlade4.BottomSurface = "Smooth" | |
145 | ExciBlade4.TopSurface = "Smooth" | |
146 | ExciBlade4.BrickColor = BrickColor.new("Really red") | |
147 | ExciBlade4.Name = "ExcidiumBlade4" | |
148 | ExciBlade4.Size = Vector3.new(1,1,2) | |
149 | ExciBlade4.CFrame = Torso.CFrame | |
150 | local ExciBlade5 = Instance.new("Part") | |
151 | ExciBlade5.Material = "SmoothPlastic" | |
152 | ExciBlade5.formFactor = 1 | |
153 | ExciBlade5.Parent = modelzorz | |
154 | ExciBlade5.Transparency = 0 | |
155 | ExciBlade5.Reflectance = 0.2 | |
156 | ExciBlade5.CanCollide = false | |
157 | ExciBlade5.BottomSurface = "Smooth" | |
158 | ExciBlade5.TopSurface = "Smooth" | |
159 | ExciBlade5.BrickColor = BrickColor.new("Really red") | |
160 | ExciBlade5.Name = "ExcidiumBlade5" | |
161 | ExciBlade5.Size = Vector3.new(1,1,3) | |
162 | ExciBlade5.CFrame = Torso.CFrame | |
163 | local ExciBlade6 = Instance.new("Part") | |
164 | ExciBlade6.Material = "SmoothPlastic" | |
165 | ExciBlade6.formFactor = 1 | |
166 | ExciBlade6.Parent = modelzorz | |
167 | ExciBlade6.Transparency = 0 | |
168 | ExciBlade6.Reflectance = 0.2 | |
169 | ExciBlade6.CanCollide = false | |
170 | ExciBlade6.BottomSurface = "Smooth" | |
171 | ExciBlade6.TopSurface = "Smooth" | |
172 | ExciBlade6.BrickColor = BrickColor.new("Really red") | |
173 | ExciBlade6.Name = "ExcidiumBlade6" | |
174 | ExciBlade6.Size = Vector3.new(1,1,3) | |
175 | ExciBlade6.CFrame = Torso.CFrame | |
176 | modelzorz:BreakJoints() | |
177 | local msh1 = Instance.new("CylinderMesh") | |
178 | msh1.Parent = ExciHandle | |
179 | msh1.Scale = Vector3.new(0.51,1,0.51) | |
180 | local msh2 = Instance.new("SpecialMesh") | |
181 | msh2.Parent = ExciPart1 | |
182 | msh2.MeshType = "Head" | |
183 | msh2.Scale = Vector3.new(0.5,1,0.5) | |
184 | local msh3 = Instance.new("BlockMesh") | |
185 | msh3.Parent = ExciPart2 | |
186 | msh3.Scale = Vector3.new(0.51,1.1,0.6) | |
187 | local msh4 = Instance.new("CylinderMesh") | |
188 | msh4.Parent = ExciPart3 | |
189 | msh4.Scale = Vector3.new(0.8,0.8,0.8) | |
190 | local msh5 = Instance.new("SpecialMesh") | |
191 | msh5.Parent = ExciBlade1 | |
192 | msh5.MeshType = "Wedge" | |
193 | msh5.Scale = Vector3.new(0.1,1,1.1) | |
194 | local msh6 = Instance.new("SpecialMesh") | |
195 | msh6.Parent = ExciBlade2 | |
196 | msh6.MeshType = "Wedge" | |
197 | msh6.Scale = Vector3.new(0.1,1,1.1) | |
198 | local msh7 = Instance.new("SpecialMesh") | |
199 | msh7.Parent = ExciBlade3 | |
200 | msh7.MeshType = "Wedge" | |
201 | msh7.Scale = Vector3.new(0.1,1,0.8) | |
202 | local msh8 = Instance.new("SpecialMesh") | |
203 | msh8.Parent = ExciBlade4 | |
204 | msh8.MeshType = "Wedge" | |
205 | msh8.Scale = Vector3.new(0.1,1,0.8) | |
206 | local msh9 = Instance.new("SpecialMesh") | |
207 | msh9.Parent = ExciBlade5 | |
208 | msh9.MeshType = "Wedge" | |
209 | msh9.Scale = Vector3.new(0.1,0.7,0.8) | |
210 | local msh10 = Instance.new("SpecialMesh") | |
211 | msh10.Parent = ExciBlade6 | |
212 | msh10.MeshType = "Wedge" | |
213 | msh10.Scale = Vector3.new(0.1,0.7,0.8) | |
214 | local wld1 = Instance.new("Weld") | |
215 | wld1.Parent = ExciHandle | |
216 | wld1.Part0 = ExciHandle | |
217 | wld1.Part1 = LeftArm | |
218 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
219 | local wld2 = Instance.new("Weld") | |
220 | wld2.Parent = ExciPart1 | |
221 | wld2.Part0 = ExciPart1 | |
222 | wld2.Part1 = ExciHandle | |
223 | wld2.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0,0) | |
224 | local wld3 = Instance.new("Weld") | |
225 | wld3.Parent = ExciPart2 | |
226 | wld3.Part0 = ExciPart2 | |
227 | wld3.Part1 = ExciPart1 | |
228 | wld3.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-4.5,0) | |
229 | local wld4 = Instance.new("Weld") | |
230 | wld4.Parent = ExciPart3 | |
231 | wld4.Part0 = ExciPart3 | |
232 | wld4.Part1 = ExciPart1 | |
233 | wld4.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-3.5,0) | |
234 | local wld5 = Instance.new("Weld") | |
235 | wld5.Parent = ExciBlade1 | |
236 | wld5.Part0 = ExciBlade1 | |
237 | wld5.Part1 = ExciPart2 | |
238 | wld5.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,0.6,1) | |
239 | local wld6 = Instance.new("Weld") | |
240 | wld6.Parent = ExciBlade2 | |
241 | wld6.Part0 = ExciBlade2 | |
242 | wld6.Part1 = ExciPart2 | |
243 | wld6.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(180)) * CFrame.new(0,0.6,-1) | |
244 | local wld7 = Instance.new("Weld") | |
245 | wld7.Parent = ExciBlade3 | |
246 | wld7.Part0 = ExciBlade3 | |
247 | wld7.Part1 = ExciPart2 | |
248 | wld7.C0 = CFrame.fromEulerAnglesXYZ(0,0,0) * CFrame.new(0,-0.7,1.2) | |
249 | local wld8 = Instance.new("Weld") | |
250 | wld8.Parent = ExciBlade4 | |
251 | wld8.Part0 = ExciBlade4 | |
252 | wld8.Part1 = ExciPart2 | |
253 | wld8.C0 = CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(180)) * CFrame.new(0,-0.7,-1.2) | |
254 | local wld9 = Instance.new("Weld") | |
255 | wld9.Parent = ExciBlade5 | |
256 | wld9.Part0 = ExciBlade5 | |
257 | wld9.Part1 = ExciPart2 | |
258 | wld9.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90),0,0) * CFrame.new(0,-2,-0.42) | |
259 | local wld10 = Instance.new("Weld") | |
260 | wld10.Parent = ExciBlade6 | |
261 | wld10.Part0 = ExciBlade6 | |
262 | wld10.Part1 = ExciPart2 | |
263 | wld10.C0 = CFrame.fromEulerAnglesXYZ(-math.rad(90),math.rad(180),0) * CFrame.new(0,-2,0.42) | |
264 | if (script.Parent.className ~= "HopperBin") then | |
265 | Tool = Instance.new("HopperBin") | |
266 | Tool.Parent = Backpack | |
267 | Tool.Name = "Excidium" | |
268 | script.Parent = Tool | |
269 | end | |
270 | Bin = script.Parent | |
271 | function unequipweld() | |
272 | modelzorz.Parent = nil | |
273 | end | |
274 | function equipweld() | |
275 | modelzorz.Parent = Character | |
276 | wld1.Parent = ExciHandle | |
277 | wld2.Parent = ExciPart1 | |
278 | wld3.Parent = ExciPart2 | |
279 | wld4.Parent = ExciPart3 | |
280 | wld5.Parent = ExciBlade1 | |
281 | wld6.Parent = ExciBlade2 | |
282 | wld7.Parent = ExciBlade3 | |
283 | wld8.Parent = ExciBlade4 | |
284 | wld9.Parent = ExciBlade5 | |
285 | wld10.Parent = ExciBlade6 | |
286 | end | |
287 | function hideanim() | |
288 | for i = 0 ,1 , 0.1 do | |
289 | wait(0) | |
290 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i,-math.rad(90)*i,0) | |
291 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
292 | end | |
293 | unequipweld() | |
294 | wait(0.5) | |
295 | for i = 0 , 1 , 0.075 do | |
296 | wait(0) | |
297 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(90),math.rad(90)*i-math.rad(90),0) | |
298 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
299 | end | |
300 | end | |
301 | function equipanim() | |
302 | for i = 0 ,1 , 0.1 do | |
303 | wait(0) | |
304 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i,-math.rad(90)*i,0) | |
305 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
306 | end | |
307 | equipweld() | |
308 | wait(0.5) | |
309 | for i = 0 , 1 , 0.075 do | |
310 | wait(0) | |
311 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-math.rad(90)*i+math.rad(90),math.rad(90)*i-math.rad(90),0) | |
312 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
313 | end | |
314 | end | |
315 | function oneslash() | |
316 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
317 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
318 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
319 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
320 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
321 | attacking = true | |
322 | for i = 0 , 1 , 0.1 do | |
323 | wait(0) | |
324 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.43*i+1.57,0,0) | |
325 | end | |
326 | ss(ExciHandle,0.8) | |
327 | for i = 0 , 1 , 0.1 do | |
328 | wait(0) | |
329 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
330 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.5*i+2,0,0) | |
331 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5*i,0,0) | |
332 | con2:disconnect() | |
333 | con2:disconnect() | |
334 | con2:disconnect() | |
335 | con2:disconnect() | |
336 | con2:disconnect() | |
337 | end | |
338 | end | |
339 | function twoslash() | |
340 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
341 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
342 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
343 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
344 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
345 | attacking = true | |
346 | ss(ExciHandle,0.8) | |
347 | for i = 0 , 1 , 0.1 do | |
348 | wait(0) | |
349 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-2.43*i+2.57,0,0) * CFrame.new(0,1,0) | |
350 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(2.5*i+0.5,0,0) | |
351 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
352 | con2:disconnect() | |
353 | con2:disconnect() | |
354 | con2:disconnect() | |
355 | con2:disconnect() | |
356 | con2:disconnect() | |
357 | end | |
358 | end | |
359 | function threeslash() | |
360 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
361 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
362 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
363 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
364 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
365 | attacking = true | |
366 | ss(ExciHandle,0.8) | |
367 | for i = 0 , 1 , 0.1 do | |
368 | wait(0) | |
369 | wld1.C0 = CFrame.fromEulerAnglesXYZ(3*i+0.14,0,0) * CFrame.new(0,1,0) | |
370 | LW.C0 = CFrame.new(0.5*i-1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(-3.5*i+3,0.5*i,1*i) | |
371 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
372 | con2:disconnect() | |
373 | con2:disconnect() | |
374 | con2:disconnect() | |
375 | con2:disconnect() | |
376 | con2:disconnect() | |
377 | end | |
378 | end | |
379 | function fourslash() | |
380 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
381 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
382 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
383 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
384 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
385 | attacking = true | |
386 | ss(ExciHandle,0.8) | |
387 | for i = 0 , 1 , 0.1 do | |
388 | wait(0) | |
389 | wld1.C0 = CFrame.fromEulerAnglesXYZ(3.14,0,0) * CFrame.new(0,1,0) | |
390 | LW.C0 = CFrame.new(-0.5*i-1, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(3.57*i-0.5,-0.5*i+0.5,-2*i+1) | |
391 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.5,0,0) | |
392 | con2:disconnect() | |
393 | con2:disconnect() | |
394 | con2:disconnect() | |
395 | con2:disconnect() | |
396 | con2:disconnect() | |
397 | end | |
398 | end | |
399 | function dash() | |
400 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
401 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
402 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
403 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
404 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
405 | attacking = true | |
406 | for i = 0 ,1 , 0.1 do | |
407 | wait(0) | |
408 | RW.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(1.5,0,-1) | |
409 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.07*i-0.5,1.07*i+0.5,0.2*i-0.2) | |
410 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,1*i-1) | |
411 | end | |
412 | ss(ExciHandle,0.8) | |
413 | local vel = Instance.new("BodyVelocity") | |
414 | vel.Parent = Torso | |
415 | vel.maxForce = Vector3.new(4e+005,4e+005,4e+005)*1 | |
416 | vel.velocity = Torso.CFrame.lookVector * 100 | |
417 | for i = 0 ,1 , 0.2 do | |
418 | wait(0) | |
419 | RW.C0 = CFrame.new(1, 0.5, -0.5) * CFrame.fromEulerAnglesXYZ(1.5,0,-1) | |
420 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-1.57,1.57,0) | |
421 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-4*i,0,0) | |
422 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
423 | end | |
424 | vel.Parent = nil | |
425 | wait(1) | |
426 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
427 | attacking = false | |
428 | con2:disconnect() | |
429 | con2:disconnect() | |
430 | con2:disconnect() | |
431 | con2:disconnect() | |
432 | con2:disconnect() | |
433 | end | |
434 | function MagicCombo1() | |
435 | attacking = true | |
436 | for i = 0 ,1 , 0.1 do | |
437 | wait(0) | |
438 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
439 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2*i+1,0,0) | |
440 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
441 | end | |
442 | wait(0.1) | |
443 | for i = 0 ,1 , 0.2 do | |
444 | wait(0) | |
445 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
446 | LW.C0 = CFrame.new(-1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(2.57*i-1,0,0) | |
447 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
448 | end | |
449 | Wave() | |
450 | wait(0.3) | |
451 | for i = 0 ,1 , 0.1 do | |
452 | wait(0) | |
453 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
454 | LW.C0 = CFrame.new(-1.5, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(2.43*i+1.57,0,0) | |
455 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-2.07*i+2.57,0,0) * CFrame.new(0,1,0) | |
456 | end | |
457 | for i = 0 ,1 , 0.2 do | |
458 | wait(0) | |
459 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
460 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.5*i+3,0,0) | |
461 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1.5*i+0.5,0,0) * CFrame.new(0,1,0) | |
462 | end | |
463 | Wave2() | |
464 | wait(0.5) | |
465 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
466 | attacking = false | |
467 | end | |
468 | function loltauntkill() | |
469 | con2=ExciBlade5.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
470 | con2=ExciBlade4.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
471 | con2=ExciBlade3.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
472 | con2=ExciBlade2.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
473 | con2=ExciBlade1.Touched:connect(function(hit) Damagefunc1(hit,15,10) end) | |
474 | attacking = true | |
475 | for i = 0 ,1 , 0.05 do | |
476 | wait(0) | |
477 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(90)*i+math.rad(90),0,-1*i) | |
478 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(math.rad(180)*i,0,1*i) | |
479 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(-0.57*i+1.57,3.14,0) * CFrame.new(0,0,-0.5) | |
480 | wld1.C0 = CFrame.fromEulerAnglesXYZ(1*i+math.rad(90),0,0) * CFrame.new(0,1,0) | |
481 | end | |
482 | wait(1) | |
483 | for i = 0 ,1 , 0.05 do | |
484 | wait(0) | |
485 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.5*i+math.rad(180),0,1*i-1) | |
486 | RW.C0 = CFrame.new(-1.5*i+1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(-2.5*i+math.rad(180),0,-1) | |
487 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(0.57*i+1,3.14,0) * CFrame.new(0,0,-0.5) | |
488 | end | |
489 | wait(0.5) | |
490 | ss(ExciPart2,0.8) | |
491 | for i = 0 ,1 , 0.2 do | |
492 | wait(0) | |
493 | LW.C0 = CFrame.new(-1.5, 0.5, -1*i) * CFrame.fromEulerAnglesXYZ(1*i+0.64,0,0) | |
494 | RW.C0 = CFrame.new(0, 0.5, -1*i-0.5) * CFrame.fromEulerAnglesXYZ(1*i+0.64,0,-1) | |
495 | end | |
496 | for i = 0 ,1 , 0.2 do | |
497 | wait(0) | |
498 | LW.C0 = CFrame.new(-1.5, 0.5, 1*i-1) * CFrame.fromEulerAnglesXYZ(1.64,0,0) | |
499 | RW.C0 = CFrame.new(0, 0.5, 1*i-1.5) * CFrame.fromEulerAnglesXYZ(1.64,0,-1) | |
500 | end | |
501 | wait(0.5) | |
502 | for i = 0 ,1 , 0.05 do | |
503 | wait(0) | |
504 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0.07*i+1.64,0,0) | |
505 | RW.C0 = CFrame.new(1.5*i, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(-1.64*i+1.64,0,1*i-1) | |
506 | wld1.C0 = CFrame.fromEulerAnglesXYZ(-1*i+2.57,0,0) * CFrame.new(0,1,0) | |
507 | end | |
508 | wait(1) | |
509 | attacking = false | |
510 | con2:disconnect() | |
511 | con2:disconnect() | |
512 | con2:disconnect() | |
513 | con2:disconnect() | |
514 | con2:disconnect() | |
515 | end | |
516 | Damagefunc1=function(hit,Damage,Knockback) | |
517 | h=hit.Parent:FindFirstChild("Humanoid") | |
518 | if attackdebounce == false then | |
519 | attackdebounce = true | |
520 | coroutine.resume(coroutine.create(function() | |
521 | wait(0.1) | |
522 | attackdebounce = false | |
523 | end)) | |
524 | if hit.Parent==nil then | |
525 | return | |
526 | end | |
527 | CPlayer=Bin | |
528 | h=hit.Parent:FindFirstChild("Humanoid") | |
529 | if h~=nil and hit.Parent~=Player and hit.Parent:FindFirstChild("Torso")~=nil then | |
530 | Damage=Damage | |
531 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
532 | return | |
533 | end]] | |
534 | hs(hit,1) | |
535 | c=Instance.new("ObjectValue") | |
536 | c.Name="creator" | |
537 | c.Value=game.Players.LocalPlayer | |
538 | c.Parent=h | |
539 | game:GetService("Debris"):AddItem(c,.5) | |
540 | -- print(c.Value) | |
541 | if math.random(1,5)==1 then | |
542 | CRIT=true | |
543 | Damage=Damage*2 | |
544 | Knockback=Knockback*2 | |
545 | r=Instance.new("BodyAngularVelocity") | |
546 | r.P=3000 | |
547 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
548 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
549 | r.Parent=hit.Parent.Torso | |
550 | s=Instance.new("Sound") | |
551 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
552 | s.Volume=1 | |
553 | s.Pitch=2 | |
554 | s.Parent=hit | |
555 | s:Play() | |
556 | ||
557 | end | |
558 | if SoulPower==true then | |
559 | game:GetService("Debris"):AddItem(s,3) | |
560 | Star=hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10) | |
561 | Gp=Instance.new("Part") | |
562 | Gp.TopSurface=0 | |
563 | Gp.BottomSurface=0 | |
564 | Gp.Anchored=true | |
565 | Gp.CanCollide=false | |
566 | Gp.BrickColor=BrickColor:Black() | |
567 | Gp.Size=Vector3.new(1,1,1) | |
568 | Gp.formFactor="Symmetric" | |
569 | Gp.CFrame=Star*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
570 | Gp.Parent=workspace | |
571 | Instance.new("BlockMesh").Parent=Gp | |
572 | Gp.Mesh.Scale=Vector3.new(.8,.8,.8) | |
573 | coroutine.resume(coroutine.create(function(par,int) for i=1, 10 do par.Transparency=i/10 par.Mesh.Scale=par.Mesh.Scale+Vector3.new(.25,.25,.25) par.CFrame=par.CFrame*CFrame.new(0,math.random(0,10)/20,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end par.Parent=nil end),Gp,1) | |
574 | end | |
575 | Damage=Damage+math.random(0,10) | |
576 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
577 | h:TakeDamage(Damage) | |
578 | showDamage(hit.Parent,Damage,.5) | |
579 | vp=Instance.new("BodyVelocity") | |
580 | vp.P=500 | |
581 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
582 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
583 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
584 | if Knockback>0 then | |
585 | vp.Parent=hit.Parent.Torso | |
586 | end | |
587 | game:GetService("Debris"):AddItem(vp,.25) | |
588 | --[[ r=Instance.new("BodyAngularVelocity") | |
589 | r.P=3000 | |
590 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
591 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
592 | r.Parent=hit.Parent.Torso]] | |
593 | game:GetService("Debris"):AddItem(r,.5) | |
594 | c=Instance.new("ObjectValue") | |
595 | c.Name="creator" | |
596 | c.Value=Player | |
597 | c.Parent=h | |
598 | game:GetService("Debris"):AddItem(c,.5) | |
599 | CRIT=false | |
600 | hitDeb=true | |
601 | AttackPos=6 | |
602 | end | |
603 | end | |
604 | end | |
605 | Damagefunc2=function(hit,Damage,Knockback) | |
606 | h=hit.Parent:FindFirstChild("Humanoid") | |
607 | ||
608 | if attackdebounce == false then | |
609 | attackdebounce = true | |
610 | coroutine.resume(coroutine.create(function() | |
611 | wait(0.1) | |
612 | attackdebounce = false | |
613 | end)) | |
614 | if hit.Parent==nil then | |
615 | return | |
616 | end | |
617 | CPlayer=Bin | |
618 | h=hit.Parent:FindFirstChild("Humanoid") | |
619 | if h~=nil and hit.Parent~=Player and hit.Parent:FindFirstChild("Torso")~=nil then | |
620 | Damage=Damage | |
621 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
622 | return | |
623 | end]] | |
624 | hs(hit,1) | |
625 | c=Instance.new("ObjectValue") | |
626 | c.Name="creator" | |
627 | c.Value=game.Players.LocalPlayer | |
628 | c.Parent=h | |
629 | game:GetService("Debris"):AddItem(c,.5) | |
630 | -- print(c.Value) | |
631 | if math.random(2,5)==1 then | |
632 | CRIT=true | |
633 | Damage=Damage*2 | |
634 | Knockback=Knockback*2 | |
635 | r=Instance.new("BodyAngularVelocity") | |
636 | r.P=3000 | |
637 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
638 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
639 | r.Parent=hit.Parent.Torso | |
640 | s=Instance.new("Sound") | |
641 | s.SoundId="http://www.roblox.com/asset/?id=2801263" | |
642 | s.Volume=1 | |
643 | s.Pitch=2 | |
644 | s.Parent=hit | |
645 | s:Play() | |
646 | ||
647 | end | |
648 | if SoulPower==true then | |
649 | game:GetService("Debris"):AddItem(s,3) | |
650 | Star=hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-20,20)/10,math.random(-10,10)/10) | |
651 | Gp=Instance.new("Part") | |
652 | Gp.Material = "SmoothPlastic" | |
653 | Gp.TopSurface=0 | |
654 | Gp.BottomSurface=0 | |
655 | Gp.Anchored=true | |
656 | Gp.CanCollide=false | |
657 | Gp.BrickColor=BrickColor:Black() | |
658 | Gp.Size=Vector3.new(1,1,1) | |
659 | Gp.formFactor="Symmetric" | |
660 | Gp.CFrame=Star*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) | |
661 | Gp.Parent=workspace | |
662 | Instance.new("BlockMesh").Parent=Gp | |
663 | Gp.Mesh.Scale=Vector3.new(.8,.8,.8) | |
664 | coroutine.resume(coroutine.create(function(par,int) for i=1, 10 do par.Transparency=i/10 par.Mesh.Scale=par.Mesh.Scale+Vector3.new(.25,.25,.25) par.CFrame=par.CFrame*CFrame.new(0,math.random(0,10)/20,0)*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/20,math.random(-10,10)/20) wait() end par.Parent=nil end),Gp,1) | |
665 | end | |
666 | Damage=Damage+math.random(0,5) | |
667 | -- Blood(hit.CFrame*CFrame.new(math.random(-10,10)/10,math.random(-10,10)/10,0),math.floor(Damage/2)) | |
668 | h:TakeDamage(Damage) | |
669 | showDamage(hit.Parent,Damage,.5) | |
670 | vp=Instance.new("BodyVelocity") | |
671 | vp.P=500 | |
672 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
673 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
674 | vp.velocity=Torso.CFrame.lookVector*Knockback+Torso.Velocity/1.05 | |
675 | if Knockback>0 then | |
676 | vp.Parent=hit.Parent.Torso | |
677 | end | |
678 | game:GetService("Debris"):AddItem(vp,.25) | |
679 | --[[ r=Instance.new("BodyAngularVelocity") | |
680 | r.P=3000 | |
681 | r.maxTorque=Vector3.new(500000000,50000000000,500000000)*50000 | |
682 | r.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
683 | r.Parent=hit.Parent.Torso]] | |
684 | game:GetService("Debris"):AddItem(r,.5) | |
685 | c=Instance.new("ObjectValue") | |
686 | c.Name="creator" | |
687 | c.Value=Player | |
688 | c.Parent=h | |
689 | game:GetService("Debris"):AddItem(c,.5) | |
690 | CRIT=false | |
691 | hitDeb=true | |
692 | AttackPos=6 | |
693 | end | |
694 | end | |
695 | end | |
696 | TAUNTKILLWIN=function(hit) | |
697 | if attackdebounce == false then | |
698 | attackdebounce = true | |
699 | coroutine.resume(coroutine.create(function() | |
700 | wait(0.1) | |
701 | attackdebounce = false | |
702 | end)) | |
703 | h=hit.Parent:FindFirstChild("Humanoid") | |
704 | if h~=nil then | |
705 | print("Hello world!") | |
706 | Characterr = hit.Parent | |
707 | Humanoideh = Characterr.Humanoid | |
708 | Torsoie = Characterr.Torso | |
709 | function OnDeath() | |
710 | print("Death")-- HAHA | |
711 | wait(0.00000001) | |
712 | Humanoideh.Parent = nil | |
713 | if Torsoie then | |
714 | local Headeh = Characterr:FindFirstChild("Head") | |
715 | if Headeh then | |
716 | local Neckeh = Instance.new("Weld") | |
717 | Neckeh.Name = "Neck" | |
718 | Neckeh.Part0 = Torsoie | |
719 | Neckeh.Part1 = Headeh | |
720 | Neckeh.C0 = CFrame.new(0, 1.5, 0) | |
721 | Neckeh.C1 = CFrame.new() | |
722 | Neckeh.Parent = Torsoie | |
723 | end | |
724 | local Limb = Characterr:FindFirstChild("Right Arm") | |
725 | if Limb then | |
726 | Limb.CFrame = Torsoie.CFrame * CFrame.new(1.5, 0, 0) | |
727 | local Joint = Instance.new("Glue") | |
728 | Joint.Name = "RightShoulder" | |
729 | Joint.Part0 = Torsoie | |
730 | Joint.Part1 = Limb | |
731 | Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
732 | Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
733 | Joint.Parent = Torsoie | |
734 | local B = Instance.new("Part") | |
735 | B.TopSurface = 0 | |
736 | B.BottomSurface = 0 | |
737 | B.formFactor = "Symmetric" | |
738 | B.Size = Vector3.new(1, 1, 1) | |
739 | B.Transparency = 1 | |
740 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
741 | B.Parent = Characterr | |
742 | local W = Instance.new("Weld") | |
743 | W.Part0 = Limb | |
744 | W.Part1 = B | |
745 | W.C0 = CFrame.new(0, -0.5, 0) | |
746 | W.Parent = Limb | |
747 | end | |
748 | local Limb = Characterr:FindFirstChild("Left Arm") | |
749 | if Limb then | |
750 | Limb.CFrame = Torsoie.CFrame * CFrame.new(-1.5, 0, 0) | |
751 | local Joint = Instance.new("Glue") | |
752 | Joint.Name = "LeftShoulder" | |
753 | Joint.Part0 = Torsoie | |
754 | Joint.Part1 = Limb | |
755 | Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
756 | Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
757 | Joint.Parent = Torsoie | |
758 | local B = Instance.new("Part") | |
759 | B.TopSurface = 0 | |
760 | B.BottomSurface = 0 | |
761 | B.formFactor = "Symmetric" | |
762 | B.Size = Vector3.new(1, 1, 1) | |
763 | B.Transparency = 1 | |
764 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
765 | B.Parent = Characterr | |
766 | local W = Instance.new("Weld") | |
767 | W.Part0 = Limb | |
768 | W.Part1 = B | |
769 | W.C0 = CFrame.new(0, -0.5, 0) | |
770 | W.Parent = Limb | |
771 | end | |
772 | local Limb = Characterr:FindFirstChild("Right Leg") | |
773 | if Limb then | |
774 | Limb.CFrame = Torsoie.CFrame * CFrame.new(0.5, -2, 0) | |
775 | local Joint = Instance.new("Glue") | |
776 | Joint.Name = "RightHip" | |
777 | Joint.Part0 = Torsoie | |
778 | Joint.Part1 = Limb | |
779 | Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
780 | Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) | |
781 | Joint.Parent = Torsoie | |
782 | local B = Instance.new("Part") | |
783 | B.TopSurface = 0 | |
784 | B.BottomSurface = 0 | |
785 | B.formFactor = "Symmetric" | |
786 | B.Size = Vector3.new(1, 1, 1) | |
787 | B.Transparency = 1 | |
788 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
789 | B.Parent = Characterr | |
790 | local W = Instance.new("Weld") | |
791 | W.Part0 = Limb | |
792 | W.Part1 = B | |
793 | W.C0 = CFrame.new(0, -0.5, 0) | |
794 | W.Parent = Limb | |
795 | end | |
796 | local Limb = Characterr:FindFirstChild("Left Leg") | |
797 | if Limb then | |
798 | Limb.CFrame = Torsoie.CFrame * CFrame.new(-0.5, -2, 0) | |
799 | local Joint = Instance.new("Glue") | |
800 | Joint.Name = "LeftHip" | |
801 | Joint.Part0 = Torsoie | |
802 | Joint.Part1 = Limb | |
803 | Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
804 | Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) | |
805 | Joint.Parent = Torsoie | |
806 | local B = Instance.new("Part") | |
807 | B.TopSurface = 0 | |
808 | B.BottomSurface = 0 | |
809 | B.formFactor = "Symmetric" | |
810 | B.Size = Vector3.new(1, 1, 1) | |
811 | B.Transparency = 1 | |
812 | B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0) | |
813 | B.Parent = Characterr | |
814 | local W = Instance.new("Weld") | |
815 | W.Part0 = Limb | |
816 | W.Part1 = B | |
817 | W.C0 = CFrame.new(0, -0.5, 0) | |
818 | W.Parent = Limb | |
819 | end | |
820 | --[[ | |
821 | local Bar = Instance.new("Part") | |
822 | Bar.TopSurface = 0 | |
823 | Bar.BottomSurface = 0 | |
824 | Bar.formFactor = "Symmetric" | |
825 | Bar.Size = Vector3.new(1, 1, 1) | |
826 | Bar.Transparency = 1 | |
827 | Bar.CFrame = Torsoie.CFrame * CFrame.new(0, 0.5, 0) | |
828 | Bar.Parent = Characterr | |
829 | local Weld = Instance.new("Weld") | |
830 | Weld.Part0 = Torsoie | |
831 | Weld.Part1 = Bar | |
832 | Weld.C0 = CFrame.new(0, 0.5, 0) | |
833 | Weld.Parent = Torsoie | |
834 | --]] | |
835 | end | |
836 | end | |
837 | Humanoideh.Died:connect(OnDeath) | |
838 | wait(.1) | |
839 | h:TakeDamage(9999999999999999999999999999999999999999) | |
840 | wait() | |
841 | p=Instance.new("BodyVelocity") | |
842 | p.P=4000 | |
843 | p.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
844 | p.velocity=Torso.CFrame.lookVector*math.random(-30,-10)+Vector3.new(0,math.random(20,30),0) | |
845 | p.Parent=hit.Parent:FindFirstChild("Torso",nil) | |
846 | game:GetService("Debris"):AddItem(p,.5) | |
847 | --[[ _G["critEffect"](hit) | |
848 | dd=script.LocalScript:clone() | |
849 | dd.Disabled=false | |
850 | dd.Parent=hit.Parent]] | |
851 | f=Instance.new("BodyForce") | |
852 | f.force=Vector3.new(0,2400,0) | |
853 | f.Parent=p.Parent | |
854 | game:GetService("Debris"):AddItem(f,1.75) | |
855 | s=Instance.new("Sound") | |
856 | s.Volume=1 | |
857 | s.Pitch=1 | |
858 | s.Name="Applause" | |
859 | s.SoundId="http://www.roblox.com/asset/?id=21343225" | |
860 | s.Parent=Torso | |
861 | s:Play() | |
862 | game:GetService("Debris"):AddItem(s,3) | |
863 | s=Instance.new("Sound") | |
864 | s.Volume=1 | |
865 | s.Pitch=1 | |
866 | s.Name="Applause" | |
867 | s.SoundId="http://www.roblox.com/asset/?id=21343225" | |
868 | s.Parent=hit | |
869 | s:Play() | |
870 | game:GetService("Debris"):AddItem(s,3) | |
871 | c=Instance.new("Sound") | |
872 | c.SoundId="http://roblox.com/asset/?id=10209481" | |
873 | c.Volume=.3 | |
874 | c.Pitch=1.15 | |
875 | c.Parent=Torso | |
876 | c:Play() | |
877 | game:GetService("Debris"):AddItem(c,.5) | |
878 | --[[ s=Instance.new("Sound") | |
879 | s.SoundId="http://roblox.com/asset/?id=10209467" | |
880 | s.Volume=1 | |
881 | s.Pitch=math.random(12,14)*.1 | |
882 | s.Parent=hit | |
883 | s:Play() | |
884 | game:GetService("Debris"):AddItem(s,3)]] | |
885 | showDamage(hit.Parent,"OVAR NINE THOUSAAAAAAND!!",.5) | |
886 | end | |
887 | end | |
888 | end | |
889 | showDamage=function(Char,Dealt,du) | |
890 | m=Instance.new("Model") | |
891 | m.Name=tostring(Dealt) | |
892 | h=Instance.new("Humanoid") | |
893 | h.Health=0 | |
894 | h.MaxHealth=0 | |
895 | h.Parent=m | |
896 | c=Instance.new("Part") | |
897 | c.Material = "SmoothPlastic" | |
898 | c.Transparency=0 | |
899 | c.BrickColor=BrickColor:Red() | |
900 | if CRIT==true then | |
901 | c.BrickColor=BrickColor.new("New Yeller") | |
902 | end | |
903 | c.Name="Head" | |
904 | c.TopSurface=0 | |
905 | c.BottomSurface=0 | |
906 | c.formFactor="Plate" | |
907 | c.Size=Vector3.new(1,.4,1) | |
908 | ms=Instance.new("CylinderMesh") | |
909 | ms.Scale=Vector3.new(.8,.8,.8) | |
910 | if CRIT==true then | |
911 | ms.Scale=Vector3.new(1.25,1.5,1.25) | |
912 | end | |
913 | ms.Parent=c | |
914 | c.Reflectance=0 | |
915 | Instance.new("BodyGyro").Parent=c | |
916 | c.Parent=m | |
917 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
918 | f=Instance.new("BodyPosition") | |
919 | f.P=2000 | |
920 | f.D=100 | |
921 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
922 | f.position=c.Position+Vector3.new(0,3,0) | |
923 | f.Parent=c | |
924 | game:GetService("Debris"):AddItem(m,.5+du) | |
925 | c.CanCollide=false | |
926 | m.Parent=workspace | |
927 | c.CanCollide=false | |
928 | end | |
929 | function Wave() | |
930 | sss(ExciPart2,1.3) | |
931 | local wav1 = Instance.new("Part") | |
932 | wav1.Parent = workspace | |
933 | wav1.BrickColor = BrickColor.new("Really red") | |
934 | wav1.Material = "SmoothPlastic" | |
935 | wav1.CanCollide = false | |
936 | wav1.Anchored = true | |
937 | wav1.Size = Vector3.new(2,2,2) | |
938 | wav1.CFrame = ExciPart2.CFrame | |
939 | local meh1 = Instance.new("BlockMesh") | |
940 | meh1.Parent = wav1 | |
941 | meh1.Scale = Vector3.new(0.5,0.5,0.5) | |
942 | local wav2 = Instance.new("Part") | |
943 | wav2.Parent = workspace | |
944 | wav2.BrickColor = BrickColor.new("New Yeller") | |
945 | wav2.Material = "SmoothPlastic" | |
946 | wav2.CanCollide = false | |
947 | wav2.Anchored = true | |
948 | wav2.Size = Vector3.new(2,2,2) | |
949 | wav2.CFrame = ExciPart2.CFrame | |
950 | local meh2 = Instance.new("BlockMesh") | |
951 | meh2.Parent = wav2 | |
952 | meh2.Scale = Vector3.new(0.5,0.5,0.5) | |
953 | local c = Workspace:GetChildren(); | |
954 | for i = 1, #c do | |
955 | local hum = c[i]:findFirstChild("Humanoid") | |
956 | if hum ~= nil and hum.Health ~= 0 then | |
957 | local head = c[i]:findFirstChild("Head"); | |
958 | local targ = head.Position - wav2.Position; | |
959 | local mag = targ.magnitude; | |
960 | if mag <= 8 and c[i].Name ~= Player.Name then | |
961 | head.CFrame = head.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
962 | Damagefunc1(head,5,0) | |
963 | end | |
964 | end | |
965 | end | |
966 | coroutine.resume(coroutine.create(function() | |
967 | for i = 0,1,0.1 do | |
968 | wait() | |
969 | meh1.Scale = meh1.Scale + Vector3.new(0.5,0.5,0.5) | |
970 | meh2.Scale = meh2.Scale + Vector3.new(0.5,0.5,0.5) | |
971 | wav1.CFrame = wav1.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
972 | wav2.CFrame = wav2.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
973 | wav1.Transparency = wav1.Transparency + 0.1 | |
974 | wav2.Transparency = wav2.Transparency + 0.1 | |
975 | end | |
976 | wav1.Parent = nil | |
977 | wav2.Parent = nil | |
978 | end)) | |
979 | end | |
980 | function Wave2() | |
981 | sss(ExciPart2,1) | |
982 | local wav1 = Instance.new("Part") | |
983 | wav1.Parent = workspace | |
984 | wav1.BrickColor = BrickColor.new("New Yeller") | |
985 | wav1.Material = "SmoothPlastic" | |
986 | wav1.CanCollide = false | |
987 | wav1.Anchored = true | |
988 | wav1.Size = Vector3.new(2,2,2) | |
989 | wav1.CFrame = ExciPart2.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
990 | local meh1 = Instance.new("SpecialMesh") | |
991 | meh1.Parent = wav1 | |
992 | meh1.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
993 | meh1.Scale = Vector3.new(0.5,0.5,0.5) | |
994 | local c = Workspace:GetChildren(); | |
995 | for i = 1, #c do | |
996 | local hum = c[i]:findFirstChild("Humanoid") | |
997 | if hum ~= nil and hum.Health ~= 0 then | |
998 | local head = c[i]:findFirstChild("Head"); | |
999 | local targ = head.Position - wav1.Position; | |
1000 | local mag = targ.magnitude; | |
1001 | if mag <= 8 and c[i].Name ~= Player.Name then | |
1002 | head.CFrame = head.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0) | |
1003 | Damagefunc2(head,5,10) | |
1004 | end | |
1005 | end | |
1006 | end | |
1007 | coroutine.resume(coroutine.create(function() | |
1008 | for i = 0,1,0.1 do | |
1009 | wait() | |
1010 | meh1.Scale = meh1.Scale + Vector3.new(0.5,1,0.5) | |
1011 | wav1.CFrame = wav1.CFrame | |
1012 | end | |
1013 | for i = 0,1,0.1 do | |
1014 | wait() | |
1015 | meh1.Scale = meh1.Scale + Vector3.new(0.3,0.3,0.3) | |
1016 | wav1.CFrame = wav1.CFrame | |
1017 | wav1.Transparency = wav1.Transparency + 0.1 | |
1018 | end | |
1019 | wav1.Parent = nil | |
1020 | end)) | |
1021 | end | |
1022 | local HitSound = Instance.new("Sound") | |
1023 | HitSound.SoundId = "http://roblox.com/asset/?id=10209590" | |
1024 | HitSound.Parent = Tool | |
1025 | HitSound.Volume = .7 | |
1026 | HitSound.Pitch = 1 | |
1027 | function hs(parent,pitch) | |
1028 | local SlashSoundeh1 = HitSound:Clone() | |
1029 | SlashSoundeh1.Parent = parent | |
1030 | SlashSoundeh1.Pitch = pitch | |
1031 | SlashSoundeh1.PlayOnRemove = true | |
1032 | coroutine.resume(coroutine.create(function() | |
1033 | wait() | |
1034 | SlashSoundeh1.Parent = nil | |
1035 | end)) | |
1036 | end | |
1037 | local HitSound = Instance.new("Sound") | |
1038 | HitSound.SoundId = "http://roblox.com/asset/?id=10209590" | |
1039 | HitSound.Parent = Tool | |
1040 | HitSound.Volume = .7 | |
1041 | HitSound.Pitch = 1 | |
1042 | local SlashSound = Instance.new("Sound") | |
1043 | SlashSound.SoundId = "http://roblox.com/asset/?id=10209645" | |
1044 | SlashSound.Parent = Tool | |
1045 | SlashSound.Volume = .7 | |
1046 | SlashSound.Pitch = 1 | |
1047 | local SlashSound2 = Instance.new("Sound") | |
1048 | SlashSound2.SoundId = "http://www.roblox.com/asset/?id=2248511" | |
1049 | SlashSound2.Parent = Tool | |
1050 | SlashSound2.Volume = .7 | |
1051 | SlashSound2.Pitch = 1 | |
1052 | local SlashSound3 = Instance.new("Sound") | |
1053 | SlashSound3.SoundId = "rbxasset://sounds\\unsheath.wav" | |
1054 | SlashSound3.Parent = Tool | |
1055 | SlashSound3.Volume = .7 | |
1056 | SlashSound3.Pitch = 1 | |
1057 | function ss(parent,pitch) | |
1058 | local SlashSoundeh1 = SlashSound:Clone() | |
1059 | SlashSoundeh1.Parent = parent | |
1060 | SlashSoundeh1.Pitch = pitch | |
1061 | SlashSoundeh1:play() | |
1062 | coroutine.resume(coroutine.create(function() | |
1063 | wait(1) | |
1064 | SlashSoundeh1.Parent = nil | |
1065 | end)) | |
1066 | end | |
1067 | function sss(parent,pitch) | |
1068 | local SlashSoundeh2 = SlashSound2:Clone() | |
1069 | SlashSoundeh2.Parent = parent | |
1070 | SlashSoundeh2.Pitch = pitch | |
1071 | SlashSoundeh2:play() | |
1072 | coroutine.resume(coroutine.create(function() | |
1073 | wait(1) | |
1074 | SlashSoundeh2.Parent = nil | |
1075 | end)) | |
1076 | end | |
1077 | function uss(parent,pitch) | |
1078 | local SlashSoundeh3 = SlashSound3:Clone() | |
1079 | SlashSoundeh3.Parent = parent | |
1080 | SlashSoundeh3.Pitch = pitch | |
1081 | SlashSoundeh3:play() | |
1082 | coroutine.resume(coroutine.create(function() | |
1083 | wait(1) | |
1084 | SlashSoundeh3.Parent = nil | |
1085 | end)) | |
1086 | end | |
1087 | hold = false | |
1088 | function ob1d(mouse) | |
1089 | if attacking == true then return end | |
1090 | hold = true | |
1091 | if walking == true then | |
1092 | dash() | |
1093 | attacking = true | |
1094 | wait(0.5) | |
1095 | attacking = false | |
1096 | else | |
1097 | oneslash() | |
1098 | if hold == true then | |
1099 | twoslash() | |
1100 | end | |
1101 | if hold == true then | |
1102 | threeslash() | |
1103 | end | |
1104 | if hold == true then | |
1105 | fourslash() | |
1106 | end | |
1107 | end | |
1108 | wait(1) | |
1109 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,0) | |
1110 | LW.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
1111 | attacking = false | |
1112 | end | |
1113 | function ob1u(mouse) | |
1114 | hold = false | |
1115 | end | |
1116 | buttonhold = false | |
1117 | function key(key) | |
1118 | if attacking == true then return end | |
1119 | if key == "q" then | |
1120 | end | |
1121 | if key == "g" then | |
1122 | loltauntkill() | |
1123 | end | |
1124 | if key == "z" then | |
1125 | MagicCombo1() | |
1126 | end | |
1127 | end | |
1128 | function key2(key) | |
1129 | end | |
1130 | function s(mouse) | |
1131 | mouse.Button1Down:connect(function() ob1d(mouse) end) | |
1132 | mouse.Button1Up:connect(function() ob1u(mouse) end) | |
1133 | mouse.KeyDown:connect(key) | |
1134 | mouse.KeyUp:connect(key2) | |
1135 | player = Player | |
1136 | ch = Character | |
1137 | RSH = ch.Torso["Right Shoulder"] | |
1138 | LSH = ch.Torso["Left Shoulder"] | |
1139 | -- | |
1140 | RSH.Parent = nil | |
1141 | LSH.Parent = nil | |
1142 | -- | |
1143 | RW.Part0 = ch.Torso | |
1144 | RW.C0 = CFrame.new(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1145 | RW.C1 = CFrame.new(0, 0.5, 0) | |
1146 | RW.Part1 = ch["Right Arm"] | |
1147 | RW.Parent = ch.Torso | |
1148 | --_G.R = RW | |
1149 | -- | |
1150 | LW.Part0 = ch.Torso | |
1151 | LW.C0 = CFrame.new(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1152 | LW.C1 = CFrame.new(0, 0.5, 0) | |
1153 | LW.Part1 = ch["Left Arm"] | |
1154 | LW.Parent = ch.Torso | |
1155 | --_G.L = LW | |
1156 | -- | |
1157 | equipanim() | |
1158 | end | |
1159 | function ds(mouse) | |
1160 | hideanim() | |
1161 | RW.Parent = nil | |
1162 | LW.Parent = nil | |
1163 | RSH.Parent = player.Character.Torso | |
1164 | LSH.Parent = player.Character.Torso | |
1165 | end | |
1166 | Bin.Selected:connect(s) | |
1167 | Bin.Deselected:connect(ds) | |
1168 | ||
1169 | function onRunning(speed) | |
1170 | if attacking == true then return end | |
1171 | if speed>0 then | |
1172 | walking = true | |
1173 | for i = 0 ,1 , 0.1 do | |
1174 | wait(0) | |
1175 | RW.C0 = CFrame.new(-0.5*i+1.5, 0.5, -0.5*i) * CFrame.fromEulerAnglesXYZ(1.5*i,0,-1*i) | |
1176 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-2.07*i+1.57,0.5*i,-0.2*i) | |
1177 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,-1*i) | |
1178 | end | |
1179 | Torso.Neck.C1 = CFrame.fromEulerAnglesXYZ(1.57,3.14,0) * CFrame.new(0,0,-0.5) | |
1180 | else | |
1181 | walking = false | |
1182 | for i = 0 ,1 , 0.1 do | |
1183 | wait(0) | |
1184 | RW.C0 = CFrame.new(0.5*i+1, 0.5, 0.5*i-0.5) * CFrame.fromEulerAnglesXYZ(-1.5*i+1.5,0,1*i-1) | |
1185 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(3*i-0.5,-0.5*i+0.5,0.2*i-0.2) | |
1186 | wld1.C0 = CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) * CFrame.new(0,1,1*i-1) | |
1187 | end | |
1188 | for i = 0 ,1 , 0.2 do | |
1189 | wait(0) | |
1190 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(-0.93*i+2.5,0,0) | |
1191 | end | |
1192 | coroutine.resume(coroutine.create(function() | |
1193 | while walking == false do | |
1194 | for i = 0 ,1 , 0.01 do | |
1195 | wait(0) | |
1196 | if walking == false and attacking == false then | |
1197 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.57,0.25*i,-0.5*i) | |
1198 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,0.5*i) | |
1199 | end | |
1200 | end | |
1201 | for i = 0 ,1 , 0.01 do | |
1202 | wait(0) | |
1203 | if walking == false and attacking == false then | |
1204 | LW.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(1.57,-0.25*i+0.25,0.5*i-0.5) | |
1205 | RW.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0,0,-0.5*i+0.5) | |
1206 | end | |
1207 | end | |
1208 | end | |
1209 | end)) | |
1210 | end | |
1211 | end | |
1212 | Character.Humanoid.Running:connect(onRunning) | |
1213 | Character.Humanoid.Jumping:connect(onJumping) | |
1214 | Character.Humanoid.Seated:connect(onSeated) | |
1215 | Character.Humanoid.PlatformStanding:connect(onPlatformStanding) | |
1216 | -- lego blockland This acts as a chat filter. Don't ask why I do it. I just do >.> | |
1217 | --[[ | |
1218 | Copyrighted (C) Fenrier 2011 | |
1219 | This script is copyrighted for Fenrier. Any use of this script is breaking | |
1220 | this copyright. | |
1221 | All Rights Reserved. | |
1222 | ]] |