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1 | function giant(p, size) | |
2 | local pchar = p.Character | |
3 | if pchar then | |
4 | local function scale(chr,scl) | |
5 | ||
6 | for _,v in pairs(pchar:GetChildren()) do | |
7 | if v:IsA("Hat") then | |
8 | v:Clone() | |
9 | v.Parent = game.Lighting | |
10 | end | |
11 | end | |
12 | ||
13 | local Head = chr['Head'] | |
14 | local Torso = chr['Torso'] | |
15 | local LA = chr['Left Arm'] | |
16 | local RA = chr['Right Arm'] | |
17 | local LL = chr['Left Leg'] | |
18 | local RL = chr['Right Leg'] | |
19 | local HRP = chr['HumanoidRootPart'] | |
20 | ||
21 | wait(0.1) | |
22 | ||
23 | Head.formFactor = 3 | |
24 | Torso.formFactor = 3 | |
25 | LA.formFactor = 3 | |
26 | RA.formFactor = 3 | |
27 | LL.formFactor = 3 | |
28 | RL.formFactor = 3 | |
29 | HRP.formFactor = 3 | |
30 | ||
31 | Head.Size = Vector3.new(scl * 2, scl, scl) | |
32 | Torso.Size = Vector3.new(scl * 2, scl * 2, scl) | |
33 | LA.Size = Vector3.new(scl, scl * 2, scl) | |
34 | RA.Size = Vector3.new(scl, scl * 2, scl) | |
35 | LL.Size = Vector3.new(scl, scl * 2, scl) | |
36 | RL.Size = Vector3.new(scl, scl * 2, scl) | |
37 | HRP.Size = Vector3.new(scl * 2, scl * 2, scl) | |
38 | ||
39 | local Motor1 = Instance.new('Motor6D', Torso) | |
40 | Motor1.Part0 = Torso | |
41 | Motor1.Part1 = Head | |
42 | Motor1.C0 = CFrame.new(0, 1 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
43 | Motor1.C1 = CFrame.new(0, -0.5 * scl, 0) * CFrame.Angles(-1.6, 0, 3.1) | |
44 | Motor1.Name = "Neck" | |
45 | ||
46 | local Motor2 = Instance.new('Motor6D', Torso) | |
47 | Motor2.Part0 = Torso | |
48 | Motor2.Part1 = LA | |
49 | Motor2.C0 = CFrame.new(-1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
50 | Motor2.C1 = CFrame.new(0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
51 | Motor2.Name = "Left Shoulder" | |
52 | ||
53 | local Motor3 = Instance.new('Motor6D', Torso) | |
54 | Motor3.Part0 = Torso | |
55 | Motor3.Part1 = RA | |
56 | Motor3.C0 = CFrame.new(1 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
57 | Motor3.C1 = CFrame.new(-0.5 * scl, 0.5 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
58 | Motor3.Name = "Right Shoulder" | |
59 | ||
60 | local Motor4 = Instance.new('Motor6D', Torso) | |
61 | Motor4.Part0 = Torso | |
62 | Motor4.Part1 = LL | |
63 | Motor4.C0 = CFrame.new(-1 * scl, -1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
64 | Motor4.C1 = CFrame.new(-0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, -1.6, 0) | |
65 | Motor4.Name = "Left Hip" | |
66 | ||
67 | local Motor5 = Instance.new('Motor6D', Torso) | |
68 | Motor5.Part0 = Torso | |
69 | Motor5.Part1 = RL | |
70 | Motor5.C0 = CFrame.new(1 * scl, -1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
71 | Motor5.C1 = CFrame.new(0.5 * scl, 1 * scl, 0) * CFrame.Angles(0, 1.6, 0) | |
72 | Motor5.Name = "Right Hip" | |
73 | ||
74 | local Motor6 = Instance.new('Motor6D', HRP) | |
75 | Motor6.Part0 = HRP | |
76 | Motor6.Part1 = Torso | |
77 | Motor6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
78 | Motor6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) | |
79 | ||
80 | end | |
81 | ||
82 | scale(pchar, size) | |
83 | pchar.Humanoid.WalkSpeed = 15 * size | |
84 | ||
85 | for _,v in pairs(game.Lighting:GetChildren()) do | |
86 | if v:IsA("Hat") then | |
87 | v.Parent = pchar | |
88 | end | |
89 | end | |
90 | end | |
91 | end | |
92 | ||
93 | local plr = game.Players.LocalPlayer | |
94 | giant(plr,1) | |
95 | ||
96 | ||
97 | local csize = 1 | |
98 | ||
99 | local sgui = Instance.new("ScreenGui", game.Players.LocalPlayer.PlayerGui) | |
100 | local base = Instance.new("Frame", sgui) | |
101 | base.BackgroundTransparency = 1 | |
102 | base.Size = UDim2.new(0, 110, 0, 200) | |
103 | base.Position = UDim2.new(1, -120, 1, -180) | |
104 | local indicator = Instance.new("TextLabel", base) | |
105 | indicator.Size = UDim2.new(1, 0, 0, 25) | |
106 | indicator.TextColor3 = Color3.new(1, 1, 1) | |
107 | indicator.BackgroundTransparency = 0 | |
108 | indicator.FontSize = Enum.FontSize.Size18 | |
109 | indicator.Font = Enum.Font.SourceSans | |
110 | indicator.Text = "Current Size: 3" | |
111 | local PlusOne = Instance.new("TextButton", base) | |
112 | PlusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
113 | PlusOne.Position = UDim2.new(0, 0, 0, 40) | |
114 | PlusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
115 | PlusOne.BorderSizePixel = 2 | |
116 | PlusOne.Font = Enum.Font.SourceSansBold | |
117 | PlusOne.FontSize = Enum.FontSize.Size24 | |
118 | PlusOne.Text = "+.1 Size" | |
119 | local MinusOne = Instance.new("TextButton", base) | |
120 | MinusOne.BackgroundColor3 = Color3.new(214/255, 214/255, 214/255) | |
121 | MinusOne.Position = UDim2.new(0, 0, 0.5, 10) | |
122 | MinusOne.Size = UDim2.new(1, 0, 0.5, -50) | |
123 | MinusOne.Text = "-.1 Size" | |
124 | MinusOne.BorderSizePixel = 2 | |
125 | MinusOne.Font = Enum.Font.SourceSansBold | |
126 | MinusOne.FontSize = Enum.FontSize.Size24 | |
127 | ||
128 | PlusOne.MouseButton1Down:connect(function() | |
129 | csize = csize + .1 | |
130 | giant(plr, csize) | |
131 | indicator.Text = "Current Size: "..tostring(csize) | |
132 | end) | |
133 | ||
134 | MinusOne.MouseButton1Down:connect(function() | |
135 | csize = csize - .1 | |
136 | giant(plr, csize) | |
137 | indicator.Text = "Current Size: "..tostring(csize) | |
138 | end) |