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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").Rohan_Kishiba | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | ------------------ | |
88 | --Basic Fighting-- | |
89 | ------------------ | |
90 | --By CKbackup-- | |
91 | --------------- | |
92 | ||
93 | player = game:GetService("Players").Rohan_Kishiba | |
94 | chara = player.Character | |
95 | equipped = false | |
96 | del = false | |
97 | attacking = false | |
98 | atkd = false | |
99 | hum = chara:FindFirstChildOfClass("Humanoid") | |
100 | debby = game.Debris | |
101 | ws = 16 | |
102 | if hum.WalkSpeed > 16 then | |
103 | ws = hum.WalkSpeed | |
104 | end | |
105 | ||
106 | ArtificialHB = Instance.new("BindableEvent", script) | |
107 | ArtificialHB.Name = "Heartbeat" | |
108 | script:WaitForChild("Heartbeat") | |
109 | frame = 0.03333333333333 | |
110 | tf = 0 | |
111 | allowframeloss = false | |
112 | tossremainder = false | |
113 | lastframe = tick() | |
114 | script.Heartbeat:Fire() | |
115 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
116 | tf = tf + s | |
117 | if tf >= frame then | |
118 | if allowframeloss then | |
119 | script.Heartbeat:Fire() | |
120 | lastframe = tick() | |
121 | else | |
122 | for i = 1, math.floor(tf / frame) do | |
123 | script.Heartbeat:Fire() | |
124 | end | |
125 | lastframe = tick() | |
126 | end | |
127 | if tossremainder then | |
128 | tf = 0 | |
129 | else | |
130 | tf = tf - frame * math.floor(tf / frame) | |
131 | end | |
132 | end | |
133 | end) | |
134 | function swait(num) | |
135 | if num == 0 or num == nil then | |
136 | ArtificialHB.Event:wait() | |
137 | else | |
138 | for i = 0, num*30 do | |
139 | ArtificialHB.Event:wait() | |
140 | end | |
141 | end | |
142 | end | |
143 | ||
144 | New = function(Object, Parent, Name, Data) | |
145 | local Object = Instance.new(Object) | |
146 | for Index, Value in pairs(Data or {}) do | |
147 | Object[Index] = Value | |
148 | end | |
149 | Object.Parent = Parent | |
150 | Object.Name = Name | |
151 | return Object | |
152 | end | |
153 | ||
154 | RightArm = New("Model",chara,"RightArm",{}) | |
155 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
156 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
157 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
158 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
159 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
160 | LeftArm = New("Model",chara,"LeftArm",{}) | |
161 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
162 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
163 | - | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Really Black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) |
163 | + | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) |
164 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
165 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
166 | ||
167 | lach = LeftArm:GetChildren() | |
168 | rach = RightArm:GetChildren() | |
169 | ||
170 | local pemit = Instance.new("ParticleEmitter") | |
171 | pemit.Enabled = false | |
172 | pemit.Color = ColorSequence.new(Color3.new(255,255,0)) | |
173 | pemit.LightEmission = 1 | |
174 | pemit.Size = NumberSequence.new(1.5,0) | |
175 | pemit.Texture = "http://www.roblox.com/asset/?id=243098098" | |
176 | pemit.Lifetime = NumberRange.new(.2) | |
177 | pemit.Rate = 100 | |
178 | pemit.Rotation = NumberRange.new(0,360) | |
179 | pemit.Speed = NumberRange.new(0) | |
180 | ||
181 | local p1 = pemit:Clone() | |
182 | p1.Parent = EmitPart | |
183 | local p2 = pemit:Clone() | |
184 | p2.Parent = Emit2Part | |
185 | local p3 = pemit:Clone() | |
186 | p3.Parent = chara["Right Leg"] | |
187 | p3.Rate = 10000 | |
188 | local p4 = pemit:Clone() | |
189 | p4.Parent = chara["Left Leg"] | |
190 | p4.Rate = 10000 | |
191 | ||
192 | --Sounds-- | |
193 | function LoadSnd(id,loop,vol,pit) | |
194 | local snd = New("Sound",chara.Head,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
195 | return snd | |
196 | end | |
197 | Swing2Snd = LoadSnd(536642316,false,1,1) | |
198 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
199 | HitHamonSnd = LoadSnd(260433624,false,1,1) | |
200 | HamonSnd = LoadSnd(876570589,false,1,1) | |
201 | SHamonSnd = LoadSnd(379557765,true,.5,1) | |
202 | ||
203 | --Play Sound in Part-- | |
204 | function PlaySnd(snd,part) | |
205 | local sound = snd:Clone() | |
206 | sound.PlayOnRemove = true | |
207 | sound.Parent = part | |
208 | sound:Destroy() | |
209 | end | |
210 | ||
211 | - | maincol = "Really Black" |
211 | + | |
212 | ||
213 | function CreateTrailObj(parent,color1,color2,ofsx,ofsz) | |
214 | local Att1 = New("Attachment",parent,"Att1",{Position = Vector3.new(ofsx,parent.Size.Y/2,ofsz)}) | |
215 | local Att2 = New("Attachment",parent,"Att2",{Position = Vector3.new(ofsx,-(parent.Size.Y/2),ofsz)}) | |
216 | local TEff = New("Trail",parent,"TrailEff",{Color = ColorSequence.new({ColorSequenceKeypoint.new(0,BrickColor.new(color1).Color),ColorSequenceKeypoint.new(1,BrickColor.new(color2).Color)}),Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,.5),NumberSequenceKeypoint.new(1,1)}),Attachment0 = Att1,Attachment1 = Att2,Enabled = false,Lifetime = .5,MinLength = .001}) | |
217 | return TEff | |
218 | end | |
219 | ||
220 | RPunchT = CreateTrailObj(chara["Right Arm"],"Institutional white","Institutional white",0,0) | |
221 | - | LPunchT = CreateTrailObj(chara["Left Arm"],"Really Black","Really Black",0,0) |
221 | + | LPunchT = CreateTrailObj(chara["Left Arm"],"Really black","Really black",0,0) |
222 | RKickT = CreateTrailObj(chara["Right Leg"],"Institutional white","Institutional white",0,0) | |
223 | - | LKickT = CreateTrailObj(chara["Left Leg"],"Really Black","Really Black",0,0) |
223 | + | LKickT = CreateTrailObj(chara["Left Leg"],"Really black","Really black",0,0) |
224 | ||
225 | --Punch Hit Effect-- | |
226 | function PunchEff(pos) | |
227 | local p = Instance.new("Part",game.Workspace) | |
228 | p.Size = Vector3.new(1,1,1) | |
229 | p.BrickColor = BrickColor.new(maincol) | |
230 | p.Material = "Neon" | |
231 | p.Anchored = true | |
232 | p.CanCollide = false | |
233 | p.CFrame = pos | |
234 | local pm = Instance.new("SpecialMesh",p) | |
235 | pm.MeshType = "Sphere" | |
236 | coroutine.resume(coroutine.create(function() | |
237 | for i = 0,1,.05 do | |
238 | swait() | |
239 | p.Transparency = i | |
240 | pm.Scale = Vector3.new(2*i,2*i,2*i) | |
241 | end | |
242 | swait() | |
243 | p:Destroy() | |
244 | end)) | |
245 | end | |
246 | ||
247 | --Damage Function-- | |
248 | function dealdmg(dude,damage,env,toim,kby,kbx) | |
249 | coroutine.resume(coroutine.create(function() | |
250 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
251 | finaldmg = damage + math.random(-env,env) | |
252 | dudehum = dude:FindFirstChildOfClass("Humanoid") | |
253 | dudehum.MaxHealth = 100 | |
254 | dudehum.Health = dudehum.Health - finaldmg | |
255 | local vall = Instance.new("ObjectValue",dude) | |
256 | vall.Name = "IsHit" | |
257 | game.Debris:AddItem(vall,toim) | |
258 | local bfos = Instance.new("BodyVelocity",dude.Head) | |
259 | bfos.P = 20000 | |
260 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
261 | bfos.Velocity = Vector3.new(0,kby,0) + chara.HumanoidRootPart.CFrame.lookVector * kbx | |
262 | game.Debris:AddItem(bfos,.1) | |
263 | local naeeym2 = Instance.new("BillboardGui",dude) | |
264 | naeeym2.Size = UDim2.new(0,100,0,40) | |
265 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
266 | naeeym2.Adornee = dude.Head | |
267 | naeeym2.Name = "TalkingBillBoard" | |
268 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
269 | tecks2.BackgroundTransparency = 1 | |
270 | tecks2.BorderSizePixel = 0 | |
271 | tecks2.Text = "-"..finaldmg | |
272 | tecks2.Font = "Fantasy" | |
273 | tecks2.FontSize = "Size24" | |
274 | tecks2.TextStrokeTransparency = 0 | |
275 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
276 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
277 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
278 | for i = 1, 5 do | |
279 | wait(.1) | |
280 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
281 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
282 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
283 | end | |
284 | naeeym2:Destroy() | |
285 | end | |
286 | end)) | |
287 | end | |
288 | ||
289 | --Explode Hitbox-- | |
290 | function ExHitbox(rad,pos,damage,env,toim,kby,kbx) | |
291 | local E = Instance.new("Explosion") | |
292 | E.Position = pos | |
293 | E.Parent = game.Workspace | |
294 | E.BlastRadius = rad | |
295 | E.BlastPressure = 0 | |
296 | E.Visible = false | |
297 | E.Hit:connect(function(hit) | |
298 | if hit.Parent:FindFirstChildOfClass("Humanoid")~=nil then | |
299 | dealdmg(hit.Parent,damage,env,toim,kby,kbx) | |
300 | end | |
301 | end) | |
302 | end | |
303 | ||
304 | --Punch Touch-- | |
305 | dela = .5 | |
306 | punchactive = false | |
307 | function punchhit(hit) | |
308 | if punchactive == true then | |
309 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
310 | dealdmg(hit.Parent,15,2,dela,0,5) | |
311 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
312 | if maincol == "Institutional white" then | |
313 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
314 | end | |
315 | PunchEff(hit.CFrame) | |
316 | end | |
317 | end | |
318 | end | |
319 | Emit2Part.Touched:connect(punchhit) | |
320 | EmitPart.Touched:connect(punchhit) | |
321 | ||
322 | --Kick Touch-- | |
323 | kickactive = false | |
324 | function kickhit(hit) | |
325 | if kickactive == true then | |
326 | if hit.Parent:FindFirstChildOfClass("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
327 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
328 | PunchEff(hit.CFrame) | |
329 | if maincol == "Institutional white" then | |
330 | PlaySnd(HitHamonSnd,hit.Parent.Head) | |
331 | end | |
332 | dealdmg(hit.Parent,20,2,dela,0,20) | |
333 | end | |
334 | end | |
335 | end | |
336 | chara["Right Leg"].Touched:connect(kickhit) | |
337 | chara["Left Leg"].Touched:connect(kickhit) | |
338 | ||
339 | --Chat Function-- | |
340 | function chatfunc(text) | |
341 | coroutine.resume(coroutine.create(function() | |
342 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
343 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
344 | end | |
345 | local naeeym2 = Instance.new("BillboardGui",chara) | |
346 | naeeym2.Size = UDim2.new(0,100,0,40) | |
347 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
348 | naeeym2.Adornee = chara.Head | |
349 | naeeym2.Name = "TalkingBillBoard" | |
350 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
351 | tecks2.BackgroundTransparency = 1 | |
352 | tecks2.BorderSizePixel = 0 | |
353 | tecks2.Text = "" | |
354 | tecks2.Font = "Fantasy" | |
355 | tecks2.FontSize = "Size24" | |
356 | tecks2.TextStrokeTransparency = 0 | |
357 | tecks2.TextColor3 = Color3.new(1,1,1) | |
358 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
359 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
360 | coroutine.resume(coroutine.create(function() | |
361 | for i = 1,string.len(text),1 do | |
362 | tecks2.Text = string.sub(text,1,i) | |
363 | swait(0.01) | |
364 | end | |
365 | swait(1) | |
366 | for i = 1, 5 do | |
367 | swait(.01) | |
368 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
369 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
370 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
371 | end | |
372 | naeeym2:Destroy() | |
373 | end)) | |
374 | end)) | |
375 | end | |
376 | ||
377 | function onChatted(msg) | |
378 | --chatfunc(msg) | |
379 | if msg == "Hamon!" then | |
380 | HamonSnd:Play() | |
381 | maincol = "Institutional white" | |
382 | for i = 0,.1,.01 do | |
383 | swait() | |
384 | EmitPart.Transparency = 1-i | |
385 | Emit2Part.Transparency = 1-i | |
386 | end | |
387 | p1.Enabled = true | |
388 | p2.Enabled = true | |
389 | RPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
390 | LPunchT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
391 | RKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
392 | LKickT.Color = ColorSequence.new(Color3.new(1,1,0)) | |
393 | elseif msg == "Hamon off." then | |
394 | maincol = "Really black" | |
395 | p1.Enabled = false | |
396 | p2.Enabled = false | |
397 | for i = .9,1,.01 do | |
398 | swait() | |
399 | EmitPart.Transparency = i | |
400 | Emit2Part.Transparency = i | |
401 | end | |
402 | RPunchT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
403 | - | LPunchT.Color = ColorSequence.new(BrickColor.new("Really Black").Color) |
403 | + | LPunchT.Color = ColorSequence.new(BrickColor.new("Really black").Color) |
404 | RKickT.Color = ColorSequence.new(BrickColor.new("Institutional white").Color) | |
405 | - | LKickT.Color = ColorSequence.new(BrickColor.new("Really Black").Color) |
405 | + | LKickT.Color = ColorSequence.new(BrickColor.new("Really black").Color) |
406 | end | |
407 | end | |
408 | player.Chatted:connect(onChatted) | |
409 | ||
410 | --Clerp Animations-- | |
411 | TC = chara.HumanoidRootPart.RootJoint | |
412 | HC = chara.Torso.Neck | |
413 | RAC = chara.Torso["Right Shoulder"] | |
414 | LAC = chara.Torso["Left Shoulder"] | |
415 | RLC = chara.Torso["Right Hip"] | |
416 | LLC = chara.Torso["Left Hip"] | |
417 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
418 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
419 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
420 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
421 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
422 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
423 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
424 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
425 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
426 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
427 | RW = Instance.new("Weld",HC.Parent) | |
428 | RW.Part1 = HC.Parent | |
429 | RW.Part0 = chara["Right Arm"] | |
430 | RW.C0 = RWF | |
431 | LW = Instance.new("Weld",HC.Parent) | |
432 | LW.Part1 = HC.Parent | |
433 | LW.Part0 = chara["Left Arm"] | |
434 | LW.C0 = LWF | |
435 | RLW = nil | |
436 | LLW = nil | |
437 | grp = Instance.new("Model",chara) | |
438 | ||
439 | function AddLegWelds() | |
440 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
441 | RLW.Part1 = HC.Parent | |
442 | RLW.Part0 = chara["Right Leg"] | |
443 | RLW.C0 = RLWF | |
444 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
445 | LLW.Part1 = HC.Parent | |
446 | LLW.Part0 = chara["Left Leg"] | |
447 | LLW.C0 = LLWF | |
448 | end | |
449 | ||
450 | function DestroyLegWelds() | |
451 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
452 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
453 | RLW:Destroy() | |
454 | LLW:Destroy() | |
455 | end | |
456 | ||
457 | function clerp(a,b,c) | |
458 | return a:lerp(b,c) | |
459 | end | |
460 | ||
461 | ITCF = TCF | |
462 | IHCF = HCF | |
463 | IRWF = RWF | |
464 | ILWF = LWF | |
465 | ||
466 | function res() | |
467 | TC.C0 = ITCF | |
468 | HC.C0 = IHCF | |
469 | RW.C0 = IRWF | |
470 | LW.C0 = ILWF | |
471 | end | |
472 | res() | |
473 | ||
474 | --Flip-- | |
475 | function Flip() | |
476 | del = true | |
477 | res() | |
478 | hum.WalkSpeed = 0 | |
479 | AddLegWelds() | |
480 | Swing2Snd:Play() | |
481 | for i = 0,.6,.2 do | |
482 | swait() | |
483 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
484 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
485 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
486 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
487 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
488 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
489 | end | |
490 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
491 | bf.P = 100000 | |
492 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
493 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*30 | |
494 | debby:AddItem(bf,.5) | |
495 | for i = 0,1,.25 do | |
496 | swait() | |
497 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
498 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
499 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
500 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
501 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
502 | end | |
503 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
504 | for i = 0,1,.25 do | |
505 | swait() | |
506 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
507 | end | |
508 | swait(.5) | |
509 | bf:Destroy() | |
510 | for i = 0,1,.25 do | |
511 | swait() | |
512 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
513 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
514 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
515 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
516 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
517 | end | |
518 | for i = 0,.6,.2 do | |
519 | swait() | |
520 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
521 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
522 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
523 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
524 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
525 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
526 | end | |
527 | DestroyLegWelds() | |
528 | res() | |
529 | hum.WalkSpeed = ws | |
530 | walking = false | |
531 | del = false | |
532 | end | |
533 | function BackFlip() | |
534 | del = true | |
535 | res() | |
536 | hum.WalkSpeed = 0 | |
537 | AddLegWelds() | |
538 | Swing2Snd:Play() | |
539 | for i = 0,.6,.2 do | |
540 | swait() | |
541 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.4+i) | |
542 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.4+i) | |
543 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
544 | LW.C0 = clerp(ILWF,LWF,.4+i) | |
545 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.4+i) | |
546 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
547 | end | |
548 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
549 | bf.P = 100000 | |
550 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
551 | bf.Velocity = Vector3.new(0,60,0) + chara.HumanoidRootPart.CFrame.lookVector*-30 | |
552 | for i = 0,1,.25 do | |
553 | swait() | |
554 | TC.C0 = clerp(TCF - Vector3.new(0,1,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),i) | |
555 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
556 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
557 | LW.C0 = clerp(LWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
558 | LLW.C0 = clerp((LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),LLWF,i) | |
559 | end | |
560 | bf.MaxForce = Vector3.new(bf.P,0,bf.P) | |
561 | for i = 0,1,.25 do | |
562 | swait() | |
563 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(360),0,0),i) | |
564 | end | |
565 | swait(.5) | |
566 | bf:Destroy() | |
567 | for i = 0,1,.25 do | |
568 | swait() | |
569 | TC.C0 = clerp(TCF,TCF - Vector3.new(0,1,0),i) | |
570 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),i) | |
571 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
572 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),LWF,i) | |
573 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
574 | end | |
575 | for i = 0,.6,.2 do | |
576 | swait() | |
577 | TC.C0 = clerp(ITCF,TCF - Vector3.new(0,1,0),.6-i) | |
578 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(30),0,0),.6-i) | |
579 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
580 | LW.C0 = clerp(ILWF,LWF,.6-i) | |
581 | RLW.C0 = clerp(RLWF,RLWF - Vector3.new(0,1,-.5),.6-i) | |
582 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.6-i) | |
583 | end | |
584 | DestroyLegWelds() | |
585 | res() | |
586 | hum.WalkSpeed = ws | |
587 | walking = false | |
588 | del = false | |
589 | end | |
590 | ||
591 | --Keys-- | |
592 | combo = 0 | |
593 | function onKeyDown(key) | |
594 | if del == false then | |
595 | if key == "r" then | |
596 | BackFlip() | |
597 | elseif key == "t" then | |
598 | Flip() | |
599 | end | |
600 | end | |
601 | end | |
602 | function onButton1Down() | |
603 | if del == false then | |
604 | del = true | |
605 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(0,1,0)).magnitude | |
606 | res() | |
607 | if torvel > 3 then | |
608 | Swing2Snd:Play() | |
609 | kickactive = true | |
610 | RKickT.Enabled = true | |
611 | if maincol == "Institutional white" then | |
612 | SHamonSnd:Play() | |
613 | p3.Enabled = true | |
614 | end | |
615 | AddLegWelds() | |
616 | for i = 0,1,.2 do | |
617 | swait() | |
618 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
619 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(-20),0,0),i) | |
620 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
621 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
622 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),i) | |
623 | end | |
624 | for i = 0,1,.2 do | |
625 | swait() | |
626 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
627 | end | |
628 | DestroyLegWelds() | |
629 | kickactive = false | |
630 | RKickT.Enabled = false | |
631 | p3.Enabled = false | |
632 | SHamonSnd:Stop() | |
633 | elseif torvel < 3 then | |
634 | if combo == 0 then | |
635 | for i = 0,.6,.2 do | |
636 | swait() | |
637 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
638 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
639 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
640 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
641 | end | |
642 | swait(.1) | |
643 | Swing2Snd:Play() | |
644 | punchactive = true | |
645 | LPunchT.Enabled = true | |
646 | - | if maincol == "Really Black" then |
646 | + | if maincol == "Really black" then |
647 | SHamonSnd:Play() | |
648 | end | |
649 | for i = 0,.6,.3 do | |
650 | swait() | |
651 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),TCF,.4+i) | |
652 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),HCF,.4+i) | |
653 | LW.C0 = clerp((LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
654 | RW.C0 = clerp((RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
655 | end | |
656 | LW.C0 = (LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
657 | for i = 0,.6,.2 do | |
658 | swait() | |
659 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
660 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
661 | end | |
662 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
663 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
664 | swait(.1) | |
665 | for i = 0,.6,.2 do | |
666 | swait() | |
667 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
668 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
669 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
670 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
671 | end | |
672 | punchactive = false | |
673 | LPunchT.Enabled = false | |
674 | SHamonSnd:Stop() | |
675 | combo = 1 | |
676 | elseif combo == 1 then | |
677 | hum.WalkSpeed = 0 | |
678 | AddLegWelds() | |
679 | for i = 0,.6,.2 do | |
680 | swait() | |
681 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
682 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
683 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
684 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
685 | end | |
686 | swait(.1) | |
687 | Swing2Snd:Play() | |
688 | kickactive = true | |
689 | RKickT.Enabled = true | |
690 | if maincol == "Institutional white" then | |
691 | SHamonSnd:Play() | |
692 | p3.Enabled = true | |
693 | end | |
694 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
695 | bfos.P = 10000 | |
696 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
697 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
698 | debby:AddItem(bfos,.1) | |
699 | for i = 0,.6,.2 do | |
700 | swait() | |
701 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),.4+i) | |
702 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),.4+i) | |
703 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,-1))*CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),(RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
704 | end | |
705 | swait(.3) | |
706 | for i = 0,.6,.2 do | |
707 | swait() | |
708 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-45),0,0),ITCF,.4+i) | |
709 | HC.C0 = clerp(HCF,IHCF,.4+i) | |
710 | LLW.C0 = clerp(LLWF * CFrame.fromEulerAnglesXYZ(math.rad(45),0,0),LLWF,.4+i) | |
711 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1))*CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
712 | end | |
713 | DestroyLegWelds() | |
714 | kickactive = false | |
715 | RKickT.Enabled = false | |
716 | p3.Enabled = false | |
717 | SHamonSnd:Stop() | |
718 | combo = 2 | |
719 | elseif combo == 2 then | |
720 | for i = 0,.6,.2 do | |
721 | swait() | |
722 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
723 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
724 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
725 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
726 | end | |
727 | swait(.1) | |
728 | Swing2Snd:Play() | |
729 | punchactive = true | |
730 | RPunchT.Enabled = true | |
731 | if maincol == "Institutional white" then | |
732 | SHamonSnd:Play() | |
733 | end | |
734 | for i = 0,.6,.3 do | |
735 | swait() | |
736 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-80)),TCF,.4+i) | |
737 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(80)),HCF,.4+i) | |
738 | LW.C0 = clerp((LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),(LWF + Vector3.new(-.5,-.5,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(70),0),.4+i) | |
739 | RW.C0 = clerp((RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
740 | end | |
741 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
742 | for i = 0,.6,.2 do | |
743 | swait() | |
744 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
745 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
746 | end | |
747 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
748 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
749 | swait(.1) | |
750 | for i = 0,.6,.2 do | |
751 | swait() | |
752 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
753 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
754 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
755 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
756 | end | |
757 | punchactive = false | |
758 | RPunchT.Enabled = false | |
759 | SHamonSnd:Stop() | |
760 | combo = 3 | |
761 | elseif combo == 3 then | |
762 | hum.WalkSpeed = 0 | |
763 | AddLegWelds() | |
764 | for i = 0,.6,.2 do | |
765 | swait() | |
766 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
767 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
768 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.4+i) | |
769 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.4+i) | |
770 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
771 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.4+i) | |
772 | end | |
773 | Swing2Snd:Play() | |
774 | kickactive = true | |
775 | LKickT.Enabled = true | |
776 | - | if maincol == "Really Black" then |
776 | + | if maincol == "Really black" then |
777 | SHamonSnd:Play() | |
778 | p4.Enabled = true | |
779 | end | |
780 | local bfos = Instance.new("BodyVelocity",chara.HumanoidRootPart) | |
781 | bfos.P = 10000 | |
782 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
783 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 200 | |
784 | debby:AddItem(bfos,.1) | |
785 | for i = 0,.6,.1 do | |
786 | swait() | |
787 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.4+i) | |
788 | end | |
789 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)) | |
790 | swait(.2) | |
791 | for i = 0,.6,.1 do | |
792 | swait() | |
793 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-60),0,math.rad(90)),.6-i) | |
794 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
795 | LLW.C0 = clerp(LLWF,LLWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-60)),.6-i) | |
796 | RLW.C0 = clerp(RLWF,RLWF*CFrame.fromEulerAnglesXYZ(0,0,math.rad(60)),.6-i) | |
797 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
798 | RW.C0 = clerp(IRWF,(RWF - Vector3.new(-.5,.5,-.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),math.rad(-70),0),.6-i) | |
799 | end | |
800 | DestroyLegWelds() | |
801 | kickactive = false | |
802 | LKickT.Enabled = false | |
803 | p4.Enabled = false | |
804 | SHamonSnd:Stop() | |
805 | combo = 0 | |
806 | end | |
807 | end | |
808 | res() | |
809 | hum.WalkSpeed = ws | |
810 | walking = false | |
811 | del = false | |
812 | end | |
813 | end | |
814 | if mouse then | |
815 | mouse.Button1Down:connect(onButton1Down) | |
816 | mouse.KeyDown:connect(onKeyDown) | |
817 | end | |
818 | ||
819 | --Loop Function-- | |
820 | walking = false | |
821 | toim = 0 | |
822 | while true do | |
823 | swait() | |
824 | toim = toim + .1 | |
825 | if del == false then attacking = false elseif del == true then attacking = true end | |
826 | if atkd == true then | |
827 | TC.C0 = TCF | |
828 | HC.C0 = HCF | |
829 | RW.C0 = RWF | |
830 | LW.C0 = LWF | |
831 | atkd = false | |
832 | end | |
833 | if atkdd == true then | |
834 | TC.C0 = ITCF | |
835 | HC.C0 = IHCF | |
836 | RW.C0 = IRWF | |
837 | LW.C0 = ILWF | |
838 | atkdd = false | |
839 | end | |
840 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
841 | if torvel < 1 and walking == true and del == false and atkd == false and attacking == false then | |
842 | for i = 0,1,.25 do | |
843 | swait(.001) | |
844 | if del == false and attacking == false then | |
845 | TC.C0 = clerp(TCF,ITCF,i) | |
846 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
847 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,i) | |
848 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,i) | |
849 | end | |
850 | end | |
851 | walking = false | |
852 | elseif torvel > 1 and walking == false and del == false and atkd == false and attacking == false then | |
853 | for i = 0,1,.25 do | |
854 | swait(.001) | |
855 | if del == false and attacking == false then | |
856 | TC.C0 = clerp(ITCF,TCF,i) | |
857 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
858 | RW.C0 = clerp((RWF - Vector3.new(-1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(45)),IRWF,1-i) | |
859 | LW.C0 = clerp((LWF - Vector3.new(1,0,.7)) * CFrame.fromEulerAnglesXYZ(math.rad(45),0,math.rad(-45)),ILWF,1-i) | |
860 | end | |
861 | end | |
862 | walking = true | |
863 | else | |
864 | end | |
865 | end |