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1 | --FRUIT-- | |
2 | --Converted with ttyyuu12345's model to script plugin v4 | |
3 | function sandbox(var,func) | |
4 | local env = getfenv(func) | |
5 | local newenv = setmetatable({},{ | |
6 | __index = function(self,k) | |
7 | if k=="script" then | |
8 | return var | |
9 | else | |
10 | return env[k] | |
11 | end | |
12 | end, | |
13 | }) | |
14 | setfenv(func,newenv) | |
15 | return func | |
16 | end | |
17 | cors = {} | |
18 | mas = Instance.new("Model",game:GetService("Lighting")) | |
19 | Tool0 = Instance.new("Tool") | |
20 | Part1 = Instance.new("Part") | |
21 | Decal2 = Instance.new("Decal") | |
22 | Decal3 = Instance.new("Decal") | |
23 | Decal4 = Instance.new("Decal") | |
24 | Decal5 = Instance.new("Decal") | |
25 | Decal6 = Instance.new("Decal") | |
26 | Decal7 = Instance.new("Decal") | |
27 | SpecialMesh8 = Instance.new("SpecialMesh") | |
28 | Sound9 = Instance.new("Sound") | |
29 | LocalScript10 = Instance.new("LocalScript") | |
30 | LocalScript11 = Instance.new("LocalScript") | |
31 | HopperBin12 = Instance.new("HopperBin") | |
32 | LocalScript13 = Instance.new("LocalScript") | |
33 | BlockMesh14 = Instance.new("BlockMesh") | |
34 | Script15 = Instance.new("Script") | |
35 | Script16 = Instance.new("Script") | |
36 | HopperBin17 = Instance.new("HopperBin") | |
37 | LocalScript18 = Instance.new("LocalScript") | |
38 | HopperBin19 = Instance.new("HopperBin") | |
39 | LocalScript20 = Instance.new("LocalScript") | |
40 | BlockMesh21 = Instance.new("BlockMesh") | |
41 | Script22 = Instance.new("Script") | |
42 | Script23 = Instance.new("Script") | |
43 | Script24 = Instance.new("Script") | |
44 | StringValue25 = Instance.new("StringValue") | |
45 | Part26 = Instance.new("Part") | |
46 | SpecialMesh27 = Instance.new("SpecialMesh") | |
47 | Part28 = Instance.new("Part") | |
48 | SpecialMesh29 = Instance.new("SpecialMesh") | |
49 | Part30 = Instance.new("Part") | |
50 | SpecialMesh31 = Instance.new("SpecialMesh") | |
51 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
52 | Tool0.Parent = mas | |
53 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
54 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
55 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
56 | Part1.Name = "Handle" | |
57 | Part1.Parent = Tool0 | |
58 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
59 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
60 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
61 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
62 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
63 | Part1.Size = Vector3.new(1, 1, 1) | |
64 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
65 | Part1.BrickColor = BrickColor.new("Daisy orange") | |
66 | Part1.Material = Enum.Material.SmoothPlastic | |
67 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
68 | Part1.brickColor = BrickColor.new("Daisy orange") | |
69 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
70 | Part1.formFactor = Enum.FormFactor.Symmetric | |
71 | Decal2.Parent = Part1 | |
72 | Decal2.Texture = "rbxassetid://114369508" | |
73 | Decal2.Transparency = 0.5 | |
74 | Decal3.Parent = Part1 | |
75 | Decal3.Texture = "rbxassetid://114369508" | |
76 | Decal3.Transparency = 0.5 | |
77 | Decal3.Face = Enum.NormalId.Left | |
78 | Decal4.Parent = Part1 | |
79 | Decal4.Texture = "rbxassetid://114369508" | |
80 | Decal4.Transparency = 0.5 | |
81 | Decal4.Face = Enum.NormalId.Back | |
82 | Decal5.Parent = Part1 | |
83 | Decal5.Texture = "rbxassetid://114369508" | |
84 | Decal5.Transparency = 0.5 | |
85 | Decal5.Face = Enum.NormalId.Right | |
86 | Decal6.Parent = Part1 | |
87 | Decal6.Texture = "rbxassetid://114369508" | |
88 | Decal6.Transparency = 0.5 | |
89 | Decal6.Face = Enum.NormalId.Top | |
90 | Decal7.Parent = Part1 | |
91 | Decal7.Texture = "rbxassetid://114369508" | |
92 | Decal7.Transparency = 0.5 | |
93 | Decal7.Face = Enum.NormalId.Bottom | |
94 | SpecialMesh8.Parent = Part1 | |
95 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
96 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
97 | Sound9.Name = "Eat" | |
98 | Sound9.Parent = Part1 | |
99 | Sound9.Looped = true | |
100 | Sound9.Pitch = 1.1000000238419 | |
101 | Sound9.PlaybackSpeed = 1.1000000238419 | |
102 | Sound9.SoundId = "rbxassetid://161190414" | |
103 | LocalScript10.Name = "InstaWeld" | |
104 | LocalScript10.Parent = Tool0 | |
105 | table.insert(cors,sandbox(LocalScript10,function() | |
106 | local currentwelds = {} | |
107 | ||
108 | function Weld(x,y) | |
109 | local W = Instance.new("Weld") | |
110 | W.Part0 = x | |
111 | W.Part1 = y | |
112 | local CJ = CFrame.new(x.Position) | |
113 | local C0 = x.CFrame:inverse()*CJ | |
114 | local C1 = y.CFrame:inverse()*CJ | |
115 | W.C0 = C0 | |
116 | W.C1 = C1 | |
117 | W.Parent = x | |
118 | currentwelds[#currentwelds+1] = W | |
119 | end | |
120 | ||
121 | function Get(A) | |
122 | if A:IsA("BasePart") then | |
123 | Weld(script.Parent.Handle, A) | |
124 | A.Anchored = false | |
125 | else | |
126 | local C = A:GetChildren() | |
127 | for i=1, #C do | |
128 | Get(C[i]) | |
129 | end | |
130 | end | |
131 | end | |
132 | ||
133 | function Finale() | |
134 | currentwelds = {} | |
135 | Get(script.Parent) | |
136 | coroutine.resume(coroutine.create(function() | |
137 | wait(0.1) | |
138 | local toolparts = script.Parent:GetChildren() | |
139 | for h = 1, #toolparts do | |
140 | local c = toolparts[h]:GetChildren() | |
141 | for j = 1, #c do | |
142 | if c[j]:IsA("Weld") then | |
143 | local stop = false | |
144 | for k = 1, #currentwelds do | |
145 | if c[j] == currentwelds[k] then | |
146 | stop = true | |
147 | end | |
148 | end | |
149 | if not stop then | |
150 | c[j]:Destroy() | |
151 | end | |
152 | end | |
153 | end | |
154 | end | |
155 | end)) | |
156 | end | |
157 | ||
158 | script.Parent.Equipped:connect(Finale) | |
159 | script.Parent.Unequipped:connect(Finale) | |
160 | Finale() | |
161 | end)) | |
162 | LocalScript11.Name = "EatScript" | |
163 | LocalScript11.Parent = Tool0 | |
164 | table.insert(cors,sandbox(LocalScript11,function() | |
165 | wait() | |
166 | ||
167 | local tool = script.Parent | |
168 | local player = owner | |
169 | ||
170 | defaultholdingpos = tool.GripPos | |
171 | eaten = false | |
172 | equipped = false | |
173 | cancelled = false | |
174 | tool.Equipped:connect(function() | |
175 | equipped = true | |
176 | script.Parent.Activated:connect(function() | |
177 | if not eaten then | |
178 | cancelled = false | |
179 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
180 | tool.Handle.Eat:Play() | |
181 | wait(1.4) | |
182 | tool.Handle.Eat:Stop() | |
183 | if equipped and not cancelled then | |
184 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren() | |
185 | local hasdf = false | |
186 | if #currentsavedgear > 0 then | |
187 | for i = 1, #currentsavedgear do | |
188 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then | |
189 | currentsavedgear[i]:Destroy() | |
190 | hasdf = true | |
191 | end | |
192 | end | |
193 | end | |
194 | if not hasdf then | |
195 | local dftools = script:GetChildren() | |
196 | for i = 1, #dftools do | |
197 | local df_tag = Instance.new("StringValue") | |
198 | df_tag.Name = "DevilFruitAbility" | |
199 | df_tag.Value = tool.DevilFruitType.Value | |
200 | df_tag.Parent = dftools[i] | |
201 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack") | |
202 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear") | |
203 | end | |
204 | tool:Destroy() | |
205 | elseif hasdf then | |
206 | if player.Character then | |
207 | if player.Character:FindFirstChild("Humanoid") then | |
208 | player.Character:BreakJoints() | |
209 | player.Character:FindFirstChild("Humanoid").Health = 0 | |
210 | end | |
211 | end | |
212 | tool:Destroy() | |
213 | end | |
214 | end | |
215 | end | |
216 | end) | |
217 | end) | |
218 | ||
219 | tool.Unequipped:connect(function() | |
220 | tool.Handle.Eat:Stop() | |
221 | cancelled = true | |
222 | equipped = false | |
223 | if not eaten then | |
224 | tool.GripPos = defaultholdingpos | |
225 | end | |
226 | end) | |
227 | end)) | |
228 | HopperBin12.Name = "Pistol" | |
229 | HopperBin12.Parent = LocalScript11 | |
230 | LocalScript13.Name = "Normal" | |
231 | LocalScript13.Parent = HopperBin12 | |
232 | table.insert(cors,sandbox(LocalScript13,function() | |
233 | COOLDOWN = 1 | |
234 | ||
235 | MAX_VELOCITY = 475 | |
236 | MIN_VELOCITY = 400 | |
237 | ||
238 | AUTOFIRE = false | |
239 | ||
240 | SPREAD = 2 | |
241 | ORIGIN_SPREAD = 0 | |
242 | LOCK_FORWARD = false | |
243 | ||
244 | ANTI_GRAVITY = 1 | |
245 | ||
246 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
247 | ||
248 | DESPAWN_TIME = 1 | |
249 | ||
250 | ||
251 | wait(1) | |
252 | ------------------------------ | |
253 | missile = Instance.new("Part") | |
254 | missile.Name = "Gomu" | |
255 | missile.Transparency = 0 | |
256 | missile.Reflectance = 0 | |
257 | missile.CanCollide = false | |
258 | missile.Shape = "Block" | |
259 | missile.FormFactor = "Custom" | |
260 | missile.Size = Vector3.new(2, 2, 2) | |
261 | missile.Elasticity = 0 | |
262 | missile.TopSurface = 0 | |
263 | missile.BottomSurface = 0 | |
264 | ||
265 | while script:FindFirstChild("Mesh") == nil do wait() end | |
266 | script.Mesh:clone().Parent = missile | |
267 | ||
268 | force = Instance.new("BodyForce") | |
269 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
270 | force.Parent = missile | |
271 | ||
272 | scriptName = "ArrowScript" | |
273 | while script:FindFirstChild(scriptName) == nil do wait() end | |
274 | script:FindFirstChild(scriptName):clone().Parent = missile | |
275 | ||
276 | ------------------------------ | |
277 | ||
278 | wait() | |
279 | Tool = script.Parent | |
280 | player = owner | |
281 | while player.Character == nil do wait() end | |
282 | char = player.Character | |
283 | ||
284 | function hidePart(part) | |
285 | if part:FindFirstChild("AttackHide") == nil then | |
286 | local hide = Instance.new("SpecialMesh") | |
287 | hide.Name = "AttackHide" | |
288 | hide.MeshType = "FileMesh" | |
289 | hide.Scale = Vector3.new(0, 0, 0) | |
290 | hide.Parent = part | |
291 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
292 | end | |
293 | end | |
294 | ||
295 | shooting = false | |
296 | function fire(v) | |
297 | if choosehand == 1 then | |
298 | choosehand = 2 | |
299 | arm = char:FindFirstChild("Right Arm") | |
300 | else | |
301 | choosehand = 1 | |
302 | arm = char:FindFirstChild("Left Arm") | |
303 | end | |
304 | if arm == nil then return end | |
305 | hidePart(arm) | |
306 | ||
307 | if not LOCK_FORWARD then | |
308 | v_spreadx = math.random(-SPREAD, SPREAD) | |
309 | v_spready = math.random(-SPREAD, SPREAD) | |
310 | v_spreadz = math.random(-SPREAD, SPREAD) | |
311 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
312 | v = (v - arm.Position).unit | |
313 | else | |
314 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
315 | end | |
316 | ||
317 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
318 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
319 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
320 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
321 | spawnPos = spawnPos + (v * 1) | |
322 | ||
323 | shot = missile:clone() | |
324 | shot.BrickColor = arm.BrickColor | |
325 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
326 | local launch = spawnPos + 2 * v | |
327 | shot.CFrame = CFrame.new(launch, launch + v) | |
328 | ||
329 | local creator_tag = Instance.new("ObjectValue") | |
330 | creator_tag.Value = player | |
331 | creator_tag.Name = "creator" | |
332 | creator_tag.Parent = shot | |
333 | ||
334 | local firesound = Instance.new("Sound") | |
335 | firesound.Name = "FiredSound" | |
336 | firesound.SoundId = FIRE_SOUND | |
337 | firesound.Volume = 1 | |
338 | firesound.Pitch = math.random(8, 14)/10 | |
339 | firesound.Parent = shot | |
340 | ||
341 | shot.Parent = game.Workspace | |
342 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
343 | shot:FindFirstChild(scriptName).Disabled = false | |
344 | end | |
345 | ||
346 | ||
347 | enabled = true | |
348 | gatlingmode = false | |
349 | ||
350 | function onButtonUp() | |
351 | shooting = false | |
352 | end | |
353 | ||
354 | function onDeselect() | |
355 | stopped = true | |
356 | end | |
357 | ||
358 | function gatlingOFF() | |
359 | gatlingmode = false -- its not gatling ya know | |
360 | COOLDOWN = 2 | |
361 | MAX_VELOCITY = 250 | |
362 | MIN_VELOCITY = 200 | |
363 | AUTOFIRE = false | |
364 | SPREAD = 3 | |
365 | ORIGIN_SPREAD = 3 | |
366 | DESPAWN_TIME = 0.9 | |
367 | missile.Transparency = 0.4 | |
368 | LOCK_FORWARD = true | |
369 | end | |
370 | ||
371 | function gatlingON() | |
372 | gatlingmode = true -- its one shot | |
373 | COOLDOWN = 2 | |
374 | MAX_VELOCITY = 475 | |
375 | MIN_VELOCITY = 400 | |
376 | AUTOFIRE = false | |
377 | SPREAD = 2 | |
378 | ORIGIN_SPREAD = 0 | |
379 | DESPAWN_TIME = 1 | |
380 | missile.Transparency = 0 | |
381 | LOCK_FORWARD = false | |
382 | end | |
383 | ||
384 | function onSelected(mouse) | |
385 | gatlingmode = false | |
386 | gatlingOFF() | |
387 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
388 | mouse.Button1Down:connect(function() | |
389 | ||
390 | if not enabled then return end | |
391 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
392 | enabled = false | |
393 | shooting = true | |
394 | stopped = false | |
395 | while shooting do | |
396 | hum = char:FindFirstChild("Humanoid") | |
397 | if hum == nil then else | |
398 | if hum.Health <= 0 then shooting = false end | |
399 | fire(mouse.Hit.p) | |
400 | ||
401 | wait(COOLDOWN) | |
402 | if not AUTOFIRE then | |
403 | shooting = false | |
404 | end | |
405 | end | |
406 | if AUTOFIRE then | |
407 | wait(COOLDOWN) | |
408 | end | |
409 | if mouse then | |
410 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
411 | end | |
412 | enabled = true | |
413 | end | |
414 | end) | |
415 | mouse.Button1Up:connect(function() onButtonUp() end) | |
416 | mouse.KeyDown:connect(function(key2) | |
417 | local key=string.byte(key2) | |
418 | if key==string.byte("g") then | |
419 | if gatlingmode == false then | |
420 | gatlingON() | |
421 | else | |
422 | gatlingOFF() | |
423 | end | |
424 | end | |
425 | end) | |
426 | end | |
427 | ||
428 | script.Parent.Selected:connect(onSelected) | |
429 | script.Parent.Deselected:connect(onDeselected) | |
430 | ||
431 | ||
432 | ||
433 | ||
434 | end)) | |
435 | BlockMesh14.Parent = LocalScript13 | |
436 | Script15.Name = "Stretch" | |
437 | Script15.Parent = BlockMesh14 | |
438 | table.insert(cors,sandbox(Script15,function() | |
439 | local missile = script.Parent.Parent | |
440 | if missile:IsA("Part") then | |
441 | origPos = missile.Position | |
442 | m = script.Parent | |
443 | for i = 1, 10 do | |
444 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
445 | dist = (origPos - missile.Position).magnitude | |
446 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
447 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
448 | wait() | |
449 | end | |
450 | wait(0.1) | |
451 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
452 | while true do | |
453 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
454 | dist = (origPos - missile.Position).magnitude | |
455 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
456 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
457 | wait() | |
458 | end | |
459 | end | |
460 | end)) | |
461 | Script16.Name = "ArrowScript" | |
462 | Script16.Parent = LocalScript13 | |
463 | table.insert(cors,sandbox(Script16,function() | |
464 | arrow = script.Parent | |
465 | ||
466 | local hitsound = Instance.new("Sound") | |
467 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
468 | hitsound.Volume = 0.3 | |
469 | hitsound.Pitch = math.random(11, 17)/10 | |
470 | hitsound.Parent = arrow | |
471 | ||
472 | if arrow:FindFirstChild("creator") == nil then | |
473 | arrow:WaitForChild("creator") | |
474 | end | |
475 | ||
476 | damage = 25 | |
477 | if arrow.Transparency ~= 0 then | |
478 | damage = 25 | |
479 | end | |
480 | ||
481 | local tag = arrow:FindFirstChild("creator") | |
482 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
483 | ||
484 | ||
485 | function onTouched(hit) | |
486 | humanoid = nil | |
487 | if tag ~= nil and ourguy ~= nil then | |
488 | if hit.Parent == nil then return end | |
489 | if hit.Parent:findFirstChild("Humanoid") then | |
490 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
491 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
492 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
493 | end | |
494 | if humanoid ~= nil then | |
495 | if humanoid ~= ourguy then | |
496 | stop = false | |
497 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
498 | if (ph ~= nil) then | |
499 | if ph.Value == false then | |
500 | stop = true | |
501 | end | |
502 | end | |
503 | if stop == false then | |
504 | hitsound:Play() | |
505 | tagHumanoid(humanoid, vPlayer) | |
506 | humanoid:TakeDamage(damage) | |
507 | arrow:Destroy() | |
508 | end | |
509 | end | |
510 | elseif hit.Anchored == true and hit.CanCollide == true then | |
511 | arrow:Destroy() | |
512 | end | |
513 | end | |
514 | end | |
515 | ||
516 | function tagHumanoid(humanoid) | |
517 | local tag = arrow:findFirstChild("creator") | |
518 | if tag ~= nil then | |
519 | local new_tag = tag:clone() | |
520 | new_tag.Parent = humanoid | |
521 | game.Debris:AddItem(new_tag, 1) | |
522 | end | |
523 | end | |
524 | ||
525 | arrow.Touched:connect(onTouched) | |
526 | ||
527 | wait() | |
528 | if arrow:FindFirstChild("FiredSound") then | |
529 | arrow:FindFirstChild("FiredSound"):Play() | |
530 | end | |
531 | ||
532 | wait(10) | |
533 | arrow:Destroy() | |
534 | end)) | |
535 | Script16.Disabled = true | |
536 | HopperBin17.Name = "Gear Second" | |
537 | HopperBin17.Parent = LocalScript11 | |
538 | LocalScript18.Parent = HopperBin17 | |
539 | table.insert(cors,sandbox(LocalScript18,function() | |
540 | bin = script.Parent | |
541 | player = script.Parent.Parent.Parent | |
542 | me = script.Parent.Parent.Parent | |
543 | ||
544 | enabled = true | |
545 | ||
546 | function Talk(msg) | |
547 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue) | |
548 | end | |
549 | ||
550 | function onButton1Down(mouse) | |
551 | if not enabled then | |
552 | return | |
553 | end | |
554 | ||
555 | local player = owner | |
556 | if player == nil then return end | |
557 | ||
558 | enabled = false | |
559 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
560 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
561 | Run = game:GetService("RunService") | |
562 | for i = 1, 3 do | |
563 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
564 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
565 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
566 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
567 | Run.Stepped:wait(0.005) | |
568 | end | |
569 | ------------------------------------------------------------------------------- | |
570 | ||
571 | --EDIT HERE-- | |
572 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd | |
573 | gg = Instance.new("Part") | |
574 | gg.Anchored = true | |
575 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
576 | gg.TopSurface = "Smooth" | |
577 | gg.BottomSurface = "Smooth" | |
578 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming | |
579 | gg.CanCollide = false | |
580 | gg.Parent = Workspace | |
581 | gg.Size = Vector3.new(6, 6, 6) | |
582 | p = Instance.new("PointLight", gg) | |
583 | p.Brightness = 10 | |
584 | p.Range = 10 | |
585 | p.Color = Color3.new(255, 0, 0) | |
586 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
587 | qq = Instance.new("SpecialMesh") | |
588 | qq.Parent = gg | |
589 | qq.Scale = Vector3.new(6, 6, 6) | |
590 | qq.MeshType = ("Sphere") | |
591 | for i = 1,6 do | |
592 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
593 | wait(0.01) | |
594 | end | |
595 | gg:remove() | |
596 | Hardening = me.Character["Body Colors"] | |
597 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color | |
598 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of | |
599 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the | |
600 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body | |
601 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when | |
602 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming | |
603 | j = me.Character.Head | |
604 | k = me.Character.Torso | |
605 | q = me.Character["Left Arm"] | |
606 | w = me.Character["Left Leg"] | |
607 | e = me.Character["Right Arm"] | |
608 | r = me.Character["Right Leg"] | |
609 | ||
610 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
611 | me.Character.Humanoid.Health = 500----- SAME ONE | |
612 | me.Character.Humanoid.WalkSpeed = 0 | |
613 | wait(1.5) | |
614 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
615 | ||
616 | ||
617 | ||
618 | ||
619 | for i = 1, 3 do | |
620 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
621 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
622 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
623 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
624 | Run.Stepped:wait(0.01) | |
625 | end | |
626 | wait(20) | |
627 | enabled = true | |
628 | end | |
629 | ||
630 | ||
631 | enabled = true | |
632 | function onS(mouse) | |
633 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
634 | end | |
635 | bin.Selected:connect(onS) | |
636 | ||
637 | ||
638 | end)) | |
639 | HopperBin19.Name = "Gatling Gun" | |
640 | HopperBin19.Parent = LocalScript11 | |
641 | LocalScript20.Name = "Gatling" | |
642 | LocalScript20.Parent = HopperBin19 | |
643 | table.insert(cors,sandbox(LocalScript20,function() | |
644 | COOLDOWN = 2 | |
645 | ||
646 | MAX_VELOCITY = 475 | |
647 | MIN_VELOCITY = 400 | |
648 | ||
649 | AUTOFIRE = false | |
650 | ||
651 | SPREAD = 2 | |
652 | ORIGIN_SPREAD = 0 | |
653 | LOCK_FORWARD = false | |
654 | ||
655 | ANTI_GRAVITY = 1 | |
656 | ||
657 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
658 | ||
659 | DESPAWN_TIME = 1 | |
660 | ||
661 | ||
662 | wait(1) | |
663 | ------------------------------ | |
664 | missile = Instance.new("Part") | |
665 | missile.Name = "Gomu" | |
666 | missile.Transparency = 0 | |
667 | missile.Reflectance = 0 | |
668 | missile.CanCollide = false | |
669 | missile.Shape = "Block" | |
670 | missile.FormFactor = "Custom" | |
671 | missile.Size = Vector3.new(2, 2, 2) | |
672 | missile.Elasticity = 0 | |
673 | missile.TopSurface = 0 | |
674 | missile.BottomSurface = 0 | |
675 | ||
676 | while script:FindFirstChild("Mesh") == nil do wait() end | |
677 | script.Mesh:clone().Parent = missile | |
678 | ||
679 | force = Instance.new("BodyForce") | |
680 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
681 | force.Parent = missile | |
682 | ||
683 | scriptName = "ArrowScript" | |
684 | while script:FindFirstChild(scriptName) == nil do wait() end | |
685 | script:FindFirstChild(scriptName):clone().Parent = missile | |
686 | ||
687 | ------------------------------ | |
688 | ||
689 | wait() | |
690 | Tool = script.Parent | |
691 | player = owner | |
692 | while player.Character == nil do wait() end | |
693 | char = player.Character | |
694 | ||
695 | function hidePart(part) | |
696 | if part:FindFirstChild("AttackHide") == nil then | |
697 | local hide = Instance.new("SpecialMesh") | |
698 | hide.Name = "AttackHide" | |
699 | hide.MeshType = "FileMesh" | |
700 | hide.Scale = Vector3.new(0, 0, 0) | |
701 | hide.Parent = part | |
702 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
703 | end | |
704 | end | |
705 | ||
706 | shooting = false | |
707 | function fire(v) | |
708 | if choosehand == 1 then | |
709 | choosehand = 2 | |
710 | arm = char:FindFirstChild("Right Arm") | |
711 | else | |
712 | choosehand = 1 | |
713 | arm = char:FindFirstChild("Left Arm") | |
714 | end | |
715 | if arm == nil then return end | |
716 | hidePart(arm) | |
717 | ||
718 | if not LOCK_FORWARD then | |
719 | v_spreadx = math.random(-SPREAD, SPREAD) | |
720 | v_spready = math.random(-SPREAD, SPREAD) | |
721 | v_spreadz = math.random(-SPREAD, SPREAD) | |
722 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
723 | v = (v - arm.Position).unit | |
724 | else | |
725 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
726 | end | |
727 | ||
728 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
729 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
730 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
731 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
732 | spawnPos = spawnPos + (v * 1) | |
733 | ||
734 | shot = missile:clone() | |
735 | shot.BrickColor = arm.BrickColor | |
736 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
737 | local launch = spawnPos + 2 * v | |
738 | shot.CFrame = CFrame.new(launch, launch + v) | |
739 | ||
740 | local creator_tag = Instance.new("ObjectValue") | |
741 | creator_tag.Value = player | |
742 | creator_tag.Name = "creator" | |
743 | creator_tag.Parent = shot | |
744 | ||
745 | local firesound = Instance.new("Sound") | |
746 | firesound.Name = "FiredSound" | |
747 | firesound.SoundId = FIRE_SOUND | |
748 | firesound.Volume = 1 | |
749 | firesound.Pitch = math.random(8, 14)/10 | |
750 | firesound.Parent = shot | |
751 | ||
752 | shot.Parent = game.Workspace | |
753 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
754 | shot:FindFirstChild(scriptName).Disabled = false | |
755 | end | |
756 | ||
757 | ||
758 | enabled = true | |
759 | gatlingmode = false | |
760 | ||
761 | function onButtonUp() | |
762 | shooting = false | |
763 | end | |
764 | ||
765 | function onDeselect() | |
766 | stopped = true | |
767 | end | |
768 | ||
769 | function gatlingON() | |
770 | gatlingmode = true --if gatling mode | |
771 | COOLDOWN = 0 | |
772 | MAX_VELOCITY = 250 | |
773 | MIN_VELOCITY = 200 | |
774 | AUTOFIRE = true --it means if you click one time it will repeat | |
775 | SPREAD = 3 | |
776 | ORIGIN_SPREAD = 3 | |
777 | DESPAWN_TIME = 0.9 | |
778 | missile.Transparency = 0.4 | |
779 | LOCK_FORWARD = true --change it to false if you want to back attack | |
780 | end | |
781 | ||
782 | function gatlingOFF() | |
783 | gatlingmode = false -- if one shot mode | |
784 | COOLDOWN = 0.4 | |
785 | MAX_VELOCITY = 475 | |
786 | MIN_VELOCITY = 400 | |
787 | AUTOFIRE = true --it means if you click one time it will repeat | |
788 | SPREAD = 2 | |
789 | ORIGIN_SPREAD = 0 | |
790 | DESPAWN_TIME = 1 | |
791 | missile.Transparency = 0 | |
792 | LOCK_FORWARD = false | |
793 | end | |
794 | ||
795 | function onSelected(mouse) | |
796 | gatlingmode = true | |
797 | gatlingON() | |
798 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
799 | mouse.Button1Down:connect(function() | |
800 | ||
801 | if not enabled then return end | |
802 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
803 | enabled = false | |
804 | shooting = true | |
805 | stopped = false | |
806 | while shooting do | |
807 | hum = char:FindFirstChild("Humanoid") | |
808 | if hum == nil then else | |
809 | if hum.Health <= 0 then shooting = false end | |
810 | fire(mouse.Hit.p) | |
811 | ||
812 | wait(COOLDOWN) | |
813 | if not AUTOFIRE then | |
814 | shooting = false | |
815 | end | |
816 | end | |
817 | if AUTOFIRE then | |
818 | wait(COOLDOWN) | |
819 | end | |
820 | if mouse then | |
821 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
822 | end | |
823 | enabled = true | |
824 | end | |
825 | end) | |
826 | mouse.Button1Up:connect(function() onButtonUp() end) | |
827 | mouse.KeyDown:connect(function(key2) | |
828 | local key=string.byte(key2) | |
829 | if key==string.byte("g") then | |
830 | if gatlingmode == false then | |
831 | gatlingON() | |
832 | else | |
833 | gatlingOFF() | |
834 | end | |
835 | end | |
836 | end) | |
837 | end | |
838 | ||
839 | script.Parent.Selected:connect(onSelected) | |
840 | script.Parent.Deselected:connect(onDeselected) | |
841 | ||
842 | ||
843 | ||
844 | ||
845 | ||
846 | ||
847 | end)) | |
848 | BlockMesh21.Parent = LocalScript20 | |
849 | Script22.Name = "Stretch" | |
850 | Script22.Parent = BlockMesh21 | |
851 | table.insert(cors,sandbox(Script22,function() | |
852 | local missile = script.Parent.Parent | |
853 | if missile:IsA("Part") then | |
854 | origPos = missile.Position | |
855 | m = script.Parent | |
856 | for i = 1, 10 do | |
857 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
858 | dist = (origPos - missile.Position).magnitude | |
859 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
860 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
861 | wait() | |
862 | end | |
863 | wait(0.1) | |
864 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
865 | while true do | |
866 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
867 | dist = (origPos - missile.Position).magnitude | |
868 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
869 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
870 | wait() | |
871 | end | |
872 | end | |
873 | end)) | |
874 | Script23.Name = "ArrowScript" | |
875 | Script23.Parent = LocalScript20 | |
876 | table.insert(cors,sandbox(Script23,function() | |
877 | arrow = script.Parent | |
878 | ||
879 | local hitsound = Instance.new("Sound") | |
880 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
881 | hitsound.Volume = 0.3 | |
882 | hitsound.Pitch = math.random(11, 17)/10 | |
883 | hitsound.Parent = arrow | |
884 | ||
885 | if arrow:FindFirstChild("creator") == nil then | |
886 | arrow:WaitForChild("creator") | |
887 | end | |
888 | ||
889 | damage = 40 | |
890 | if arrow.Transparency ~= 0 then | |
891 | damage = 40 | |
892 | end | |
893 | ||
894 | local tag = arrow:FindFirstChild("creator") | |
895 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
896 | ||
897 | ||
898 | function onTouched(hit) | |
899 | humanoid = nil | |
900 | if tag ~= nil and ourguy ~= nil then | |
901 | if hit.Parent == nil then return end | |
902 | if hit.Parent:findFirstChild("Humanoid") then | |
903 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
904 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
905 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
906 | end | |
907 | if humanoid ~= nil then | |
908 | if humanoid ~= ourguy then | |
909 | stop = false | |
910 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
911 | if (ph ~= nil) then | |
912 | if ph.Value == false then | |
913 | stop = true | |
914 | end | |
915 | end | |
916 | if stop == false then | |
917 | hitsound:Play() | |
918 | tagHumanoid(humanoid, vPlayer) | |
919 | humanoid:TakeDamage(damage) | |
920 | arrow:Destroy() | |
921 | end | |
922 | end | |
923 | elseif hit.Anchored == true and hit.CanCollide == true then | |
924 | arrow:Destroy() | |
925 | end | |
926 | end | |
927 | end | |
928 | ||
929 | function tagHumanoid(humanoid) | |
930 | local tag = arrow:findFirstChild("creator") | |
931 | if tag ~= nil then | |
932 | local new_tag = tag:clone() | |
933 | new_tag.Parent = humanoid | |
934 | game.Debris:AddItem(new_tag, 1) | |
935 | end | |
936 | end | |
937 | ||
938 | arrow.Touched:connect(onTouched) | |
939 | ||
940 | wait() | |
941 | if arrow:FindFirstChild("FiredSound") then | |
942 | arrow:FindFirstChild("FiredSound"):Play() | |
943 | end | |
944 | ||
945 | wait(10) | |
946 | arrow:Destroy() | |
947 | end)) | |
948 | Script23.Disabled = true | |
949 | Script24.Name = "DevilFruitAttributes" | |
950 | Script24.Parent = LocalScript11 | |
951 | table.insert(cors,sandbox(Script24,function() | |
952 | wait() | |
953 | if script.Parent then | |
954 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then | |
955 | local debris = game:GetService("Debris") | |
956 | local backpack = script.Parent | |
957 | local player = backpack.Parent | |
958 | while player.Character == nil do wait() end | |
959 | local character = player.Character | |
960 | if character then | |
961 | while character:FindFirstChild("Humanoid") == nil do wait() end | |
962 | local hum = character:FindFirstChild("Humanoid") | |
963 | ||
964 | -- Logia | |
965 | local charparts = character:GetChildren() | |
966 | for i = 1, #charparts do | |
967 | local charpart = charparts[i] | |
968 | if charpart:IsA("BasePart") then | |
969 | charpart.Touched:connect(function(hit) | |
970 | if charpart:FindFirstChild("Hide") then return end | |
971 | local stop = true | |
972 | if hit ~= nil then | |
973 | if hit.Parent ~= nil then | |
974 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then | |
975 | stop = false | |
976 | elseif hit.Parent:FindFirstChild("Humanoid") then | |
977 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then | |
978 | stop = false | |
979 | end | |
980 | end | |
981 | end | |
982 | end | |
983 | if stop then return end | |
984 | local hidemesh = Instance.new("SpecialMesh") | |
985 | hidemesh.Name = "Hide" | |
986 | hidemesh.MeshType = "FileMesh" | |
987 | hidemesh.MeshId = "" | |
988 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
989 | hidemesh.Parent = charpart | |
990 | debris:AddItem(hidemesh, 1.5) | |
991 | ||
992 | local bodyeffect = Instance.new("Part") | |
993 | bodyeffect.Name = "BodyEffect" | |
994 | bodyeffect.Transparency = 0.3 | |
995 | bodyeffect.CanCollide = false | |
996 | bodyeffect.FormFactor = "Custom" | |
997 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
998 | bodyeffect.TopSurface = "Smooth" | |
999 | bodyeffect.BottomSurface = "Smooth" | |
1000 | bodyeffect.CFrame = charpart.CFrame | |
1001 | ||
1002 | local mesh = Instance.new("SpecialMesh") | |
1003 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
1004 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
1005 | mesh.Scale = Vector3.new(3, 3, 3) | |
1006 | mesh.Parent = bodyeffect | |
1007 | ||
1008 | local sound = Instance.new("Sound") | |
1009 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
1010 | sound.Volume = 0.3 | |
1011 | sound.Pitch = math.random(9, 11)/10 | |
1012 | sound.Parent = bodyeffect | |
1013 | ||
1014 | local light = Instance.new("PointLight") | |
1015 | light.Range = 5 | |
1016 | light.Color = Color3.new(1, 1, 0) | |
1017 | light.Parent = bodyeffect | |
1018 | ||
1019 | bodyeffect.Parent = charpart.Parent | |
1020 | ||
1021 | sound:Play() | |
1022 | ||
1023 | local weld = Instance.new("ManualWeld") | |
1024 | weld.Part0 = bodyeffect | |
1025 | weld.Part1 = charpart | |
1026 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
1027 | weld.Parent = bodyeffect | |
1028 | ||
1029 | debris:AddItem(bodyeffect, 1.5) | |
1030 | end) | |
1031 | end | |
1032 | end | |
1033 | end | |
1034 | end | |
1035 | end | |
1036 | end)) | |
1037 | StringValue25.Name = "DevilFruitType" | |
1038 | StringValue25.Parent = Tool0 | |
1039 | StringValue25.Value = "Rubber" | |
1040 | Part26.Name = "Leafs" | |
1041 | Part26.Parent = Tool0 | |
1042 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
1043 | Part26.Orientation = Vector3.new(0, -90, 90) | |
1044 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
1045 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
1046 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
1047 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
1048 | Part26.Anchored = true | |
1049 | Part26.BrickColor = BrickColor.new("Persimmon") | |
1050 | Part26.Material = Enum.Material.SmoothPlastic | |
1051 | Part26.brickColor = BrickColor.new("Persimmon") | |
1052 | Part26.FormFactor = Enum.FormFactor.Custom | |
1053 | Part26.formFactor = Enum.FormFactor.Custom | |
1054 | SpecialMesh27.Parent = Part26 | |
1055 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1056 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
1057 | Part28.Name = "Leafs" | |
1058 | Part28.Parent = Tool0 | |
1059 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
1060 | Part28.Orientation = Vector3.new(0, -90, -180) | |
1061 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
1062 | Part28.Rotation = Vector3.new(180, -90, 0) | |
1063 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
1064 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
1065 | Part28.Anchored = true | |
1066 | Part28.BrickColor = BrickColor.new("Reddish brown") | |
1067 | Part28.Material = Enum.Material.SmoothPlastic | |
1068 | Part28.brickColor = BrickColor.new("Reddish brown") | |
1069 | Part28.FormFactor = Enum.FormFactor.Custom | |
1070 | Part28.formFactor = Enum.FormFactor.Custom | |
1071 | SpecialMesh29.Parent = Part28 | |
1072 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1073 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
1074 | Part30.Name = "Leafs" | |
1075 | Part30.Parent = Tool0 | |
1076 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
1077 | Part30.Orientation = Vector3.new(0, -90, 165) | |
1078 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
1079 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
1080 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
1081 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
1082 | Part30.Anchored = true | |
1083 | Part30.BrickColor = BrickColor.new("Reddish brown") | |
1084 | Part30.Material = Enum.Material.SmoothPlastic | |
1085 | Part30.brickColor = BrickColor.new("Reddish brown") | |
1086 | Part30.FormFactor = Enum.FormFactor.Custom | |
1087 | Part30.formFactor = Enum.FormFactor.Custom | |
1088 | SpecialMesh31.Parent = Part30 | |
1089 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
1090 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
1091 | for i,v in pairs(mas:GetChildren()) do | |
1092 | v.Parent = workspace | |
1093 | pcall(function() v:MakeJoints() end) | |
1094 | end | |
1095 | mas:Destroy() | |
1096 | for i,v in pairs(cors) do | |
1097 | spawn(function() | |
1098 | pcall(v) | |
1099 | end) | |
1100 | end | |
1101 | ||
1102 | --Converted with ttyyuu12345's model to script plugin v4 | |
1103 | function sandbox(var,func) | |
1104 | local env = getfenv(func) | |
1105 | local newenv = setmetatable({},{ | |
1106 | __index = function(self,k) | |
1107 | if k=="script" then | |
1108 | return var | |
1109 | else | |
1110 | return env[k] | |
1111 | end | |
1112 | end, | |
1113 | }) | |
1114 | setfenv(func,newenv) | |
1115 | return func | |
1116 | end | |
1117 | cors = {} | |
1118 | mas = Instance.new("Model",game:GetService("Lighting")) | |
1119 | Tool0 = Instance.new("Tool") | |
1120 | Part1 = Instance.new("Part") | |
1121 | Decal2 = Instance.new("Decal") | |
1122 | Decal3 = Instance.new("Decal") | |
1123 | Decal4 = Instance.new("Decal") | |
1124 | Decal5 = Instance.new("Decal") | |
1125 | Decal6 = Instance.new("Decal") | |
1126 | Decal7 = Instance.new("Decal") | |
1127 | SpecialMesh8 = Instance.new("SpecialMesh") | |
1128 | Sound9 = Instance.new("Sound") | |
1129 | LocalScript10 = Instance.new("LocalScript") | |
1130 | LocalScript11 = Instance.new("LocalScript") | |
1131 | HopperBin12 = Instance.new("HopperBin") | |
1132 | LocalScript13 = Instance.new("LocalScript") | |
1133 | BlockMesh14 = Instance.new("BlockMesh") | |
1134 | Script15 = Instance.new("Script") | |
1135 | Script16 = Instance.new("Script") | |
1136 | HopperBin17 = Instance.new("HopperBin") | |
1137 | LocalScript18 = Instance.new("LocalScript") | |
1138 | HopperBin19 = Instance.new("HopperBin") | |
1139 | LocalScript20 = Instance.new("LocalScript") | |
1140 | BlockMesh21 = Instance.new("BlockMesh") | |
1141 | Script22 = Instance.new("Script") | |
1142 | Script23 = Instance.new("Script") | |
1143 | Script24 = Instance.new("Script") | |
1144 | StringValue25 = Instance.new("StringValue") | |
1145 | Part26 = Instance.new("Part") | |
1146 | SpecialMesh27 = Instance.new("SpecialMesh") | |
1147 | Part28 = Instance.new("Part") | |
1148 | SpecialMesh29 = Instance.new("SpecialMesh") | |
1149 | Part30 = Instance.new("Part") | |
1150 | SpecialMesh31 = Instance.new("SpecialMesh") | |
1151 | Tool0.Name = "(Click to eat) Gomu Gomu no mi" | |
1152 | Tool0.Parent = mas | |
1153 | Tool0.Grip = CFrame.new(0, 0, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
1154 | Tool0.GripForward = Vector3.new(1, -0, -0) | |
1155 | Tool0.GripRight = Vector3.new(0, 0, 1) | |
1156 | Part1.Name = "Handle" | |
1157 | Part1.Parent = Tool0 | |
1158 | Part1.CFrame = CFrame.new(48.749485, 0.503547013, 19.1430969, -0.999999523, -0.000978620723, 1.05401614e-05, -0.000978537253, 0.999980748, 0.00612961594, -1.66846348e-05, 0.0061296029, -0.999981225) | |
1159 | Part1.Orientation = Vector3.new(-0.349999994, 180, -0.0599999987) | |
1160 | Part1.Position = Vector3.new(48.749485, 0.503547013, 19.1430969) | |
1161 | Part1.Rotation = Vector3.new(-179.649994, 0, 179.940002) | |
1162 | Part1.Color = Color3.new(0.972549, 0.85098, 0.427451) | |
1163 | Part1.Size = Vector3.new(1, 1, 1) | |
1164 | Part1.BottomSurface = Enum.SurfaceType.Smooth | |
1165 | Part1.BrickColor = BrickColor.new("Daisy orange") | |
1166 | Part1.Material = Enum.Material.SmoothPlastic | |
1167 | Part1.TopSurface = Enum.SurfaceType.Smooth | |
1168 | Part1.brickColor = BrickColor.new("Daisy orange") | |
1169 | Part1.FormFactor = Enum.FormFactor.Symmetric | |
1170 | Part1.formFactor = Enum.FormFactor.Symmetric | |
1171 | Decal2.Parent = Part1 | |
1172 | Decal2.Texture = "rbxassetid://114369508" | |
1173 | Decal2.Transparency = 0.5 | |
1174 | Decal3.Parent = Part1 | |
1175 | Decal3.Texture = "rbxassetid://114369508" | |
1176 | Decal3.Transparency = 0.5 | |
1177 | Decal3.Face = Enum.NormalId.Left | |
1178 | Decal4.Parent = Part1 | |
1179 | Decal4.Texture = "rbxassetid://114369508" | |
1180 | Decal4.Transparency = 0.5 | |
1181 | Decal4.Face = Enum.NormalId.Back | |
1182 | Decal5.Parent = Part1 | |
1183 | Decal5.Texture = "rbxassetid://114369508" | |
1184 | Decal5.Transparency = 0.5 | |
1185 | Decal5.Face = Enum.NormalId.Right | |
1186 | Decal6.Parent = Part1 | |
1187 | Decal6.Texture = "rbxassetid://114369508" | |
1188 | Decal6.Transparency = 0.5 | |
1189 | Decal6.Face = Enum.NormalId.Top | |
1190 | Decal7.Parent = Part1 | |
1191 | Decal7.Texture = "rbxassetid://114369508" | |
1192 | Decal7.Transparency = 0.5 | |
1193 | Decal7.Face = Enum.NormalId.Bottom | |
1194 | SpecialMesh8.Parent = Part1 | |
1195 | SpecialMesh8.Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995) | |
1196 | SpecialMesh8.MeshType = Enum.MeshType.Sphere | |
1197 | Sound9.Name = "Eat" | |
1198 | Sound9.Parent = Part1 | |
1199 | Sound9.Looped = true | |
1200 | Sound9.Pitch = 1.1000000238419 | |
1201 | Sound9.PlaybackSpeed = 1.1000000238419 | |
1202 | Sound9.SoundId = "rbxassetid://161190414" | |
1203 | LocalScript10.Name = "InstaWeld" | |
1204 | LocalScript10.Parent = Tool0 | |
1205 | table.insert(cors,sandbox(LocalScript10,function() | |
1206 | local currentwelds = {} | |
1207 | ||
1208 | function Weld(x,y) | |
1209 | local W = Instance.new("Weld") | |
1210 | W.Part0 = x | |
1211 | W.Part1 = y | |
1212 | local CJ = CFrame.new(x.Position) | |
1213 | local C0 = x.CFrame:inverse()*CJ | |
1214 | local C1 = y.CFrame:inverse()*CJ | |
1215 | W.C0 = C0 | |
1216 | W.C1 = C1 | |
1217 | W.Parent = x | |
1218 | currentwelds[#currentwelds+1] = W | |
1219 | end | |
1220 | ||
1221 | function Get(A) | |
1222 | if A:IsA("BasePart") then | |
1223 | Weld(script.Parent.Handle, A) | |
1224 | A.Anchored = false | |
1225 | else | |
1226 | local C = A:GetChildren() | |
1227 | for i=1, #C do | |
1228 | Get(C[i]) | |
1229 | end | |
1230 | end | |
1231 | end | |
1232 | ||
1233 | function Finale() | |
1234 | currentwelds = {} | |
1235 | Get(script.Parent) | |
1236 | coroutine.resume(coroutine.create(function() | |
1237 | wait(0.1) | |
1238 | local toolparts = script.Parent:GetChildren() | |
1239 | for h = 1, #toolparts do | |
1240 | local c = toolparts[h]:GetChildren() | |
1241 | for j = 1, #c do | |
1242 | if c[j]:IsA("Weld") then | |
1243 | local stop = false | |
1244 | for k = 1, #currentwelds do | |
1245 | if c[j] == currentwelds[k] then | |
1246 | stop = true | |
1247 | end | |
1248 | end | |
1249 | if not stop then | |
1250 | c[j]:Destroy() | |
1251 | end | |
1252 | end | |
1253 | end | |
1254 | end | |
1255 | end)) | |
1256 | end | |
1257 | ||
1258 | script.Parent.Equipped:connect(Finale) | |
1259 | script.Parent.Unequipped:connect(Finale) | |
1260 | Finale() | |
1261 | end)) | |
1262 | LocalScript11.Name = "EatScript" | |
1263 | LocalScript11.Parent = Tool0 | |
1264 | table.insert(cors,sandbox(LocalScript11,function() | |
1265 | wait() | |
1266 | ||
1267 | local tool = script.Parent | |
1268 | local player = owner | |
1269 | ||
1270 | defaultholdingpos = tool.GripPos | |
1271 | eaten = false | |
1272 | equipped = false | |
1273 | cancelled = false | |
1274 | tool.Equipped:connect(function() | |
1275 | equipped = true | |
1276 | script.Parent.Activated:connect(function() | |
1277 | if not eaten then | |
1278 | cancelled = false | |
1279 | tool.GripPos = Vector3.new(0.8, -0.5, 1.5) | |
1280 | tool.Handle.Eat:Play() | |
1281 | wait(1.4) | |
1282 | tool.Handle.Eat:Stop() | |
1283 | if equipped and not cancelled then | |
1284 | local currentsavedgear = player:FindFirstChild("StarterGear"):GetChildren() | |
1285 | local hasdf = false | |
1286 | if #currentsavedgear > 0 then | |
1287 | for i = 1, #currentsavedgear do | |
1288 | if currentsavedgear[i]:FindFirstChild("DevilFruitAbility") then | |
1289 | currentsavedgear[i]:Destroy() | |
1290 | hasdf = true | |
1291 | end | |
1292 | end | |
1293 | end | |
1294 | if not hasdf then | |
1295 | local dftools = script:GetChildren() | |
1296 | for i = 1, #dftools do | |
1297 | local df_tag = Instance.new("StringValue") | |
1298 | df_tag.Name = "DevilFruitAbility" | |
1299 | df_tag.Value = tool.DevilFruitType.Value | |
1300 | df_tag.Parent = dftools[i] | |
1301 | dftools[i]:clone().Parent = player:FindFirstChild("Backpack") | |
1302 | dftools[i]:clone().Parent = player:FindFirstChild("StarterGear") | |
1303 | end | |
1304 | tool:Destroy() | |
1305 | elseif hasdf then | |
1306 | if player.Character then | |
1307 | if player.Character:FindFirstChild("Humanoid") then | |
1308 | player.Character:BreakJoints() | |
1309 | player.Character:FindFirstChild("Humanoid").Health = 0 | |
1310 | end | |
1311 | end | |
1312 | tool:Destroy() | |
1313 | end | |
1314 | end | |
1315 | end | |
1316 | end) | |
1317 | end) | |
1318 | ||
1319 | tool.Unequipped:connect(function() | |
1320 | tool.Handle.Eat:Stop() | |
1321 | cancelled = true | |
1322 | equipped = false | |
1323 | if not eaten then | |
1324 | tool.GripPos = defaultholdingpos | |
1325 | end | |
1326 | end) | |
1327 | end)) | |
1328 | HopperBin12.Name = "Pistol" | |
1329 | HopperBin12.Parent = LocalScript11 | |
1330 | LocalScript13.Name = "Normal" | |
1331 | LocalScript13.Parent = HopperBin12 | |
1332 | table.insert(cors,sandbox(LocalScript13,function() | |
1333 | COOLDOWN = 1 | |
1334 | ||
1335 | MAX_VELOCITY = 475 | |
1336 | MIN_VELOCITY = 400 | |
1337 | ||
1338 | AUTOFIRE = false | |
1339 | ||
1340 | SPREAD = 2 | |
1341 | ORIGIN_SPREAD = 0 | |
1342 | LOCK_FORWARD = false | |
1343 | ||
1344 | ANTI_GRAVITY = 1 | |
1345 | ||
1346 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
1347 | ||
1348 | DESPAWN_TIME = 1 | |
1349 | ||
1350 | ||
1351 | wait(1) | |
1352 | ------------------------------ | |
1353 | missile = Instance.new("Part") | |
1354 | missile.Name = "Gomu" | |
1355 | missile.Transparency = 0 | |
1356 | missile.Reflectance = 0 | |
1357 | missile.CanCollide = false | |
1358 | missile.Shape = "Block" | |
1359 | missile.FormFactor = "Custom" | |
1360 | missile.Size = Vector3.new(2, 2, 2) | |
1361 | missile.Elasticity = 0 | |
1362 | missile.TopSurface = 0 | |
1363 | missile.BottomSurface = 0 | |
1364 | ||
1365 | while script:FindFirstChild("Mesh") == nil do wait() end | |
1366 | script.Mesh:clone().Parent = missile | |
1367 | ||
1368 | force = Instance.new("BodyForce") | |
1369 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
1370 | force.Parent = missile | |
1371 | ||
1372 | scriptName = "ArrowScript" | |
1373 | while script:FindFirstChild(scriptName) == nil do wait() end | |
1374 | script:FindFirstChild(scriptName):clone().Parent = missile | |
1375 | ||
1376 | ------------------------------ | |
1377 | ||
1378 | wait() | |
1379 | Tool = script.Parent | |
1380 | player = owner | |
1381 | while player.Character == nil do wait() end | |
1382 | char = player.Character | |
1383 | ||
1384 | function hidePart(part) | |
1385 | if part:FindFirstChild("AttackHide") == nil then | |
1386 | local hide = Instance.new("SpecialMesh") | |
1387 | hide.Name = "AttackHide" | |
1388 | hide.MeshType = "FileMesh" | |
1389 | hide.Scale = Vector3.new(0, 0, 0) | |
1390 | hide.Parent = part | |
1391 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
1392 | end | |
1393 | end | |
1394 | ||
1395 | shooting = false | |
1396 | function fire(v) | |
1397 | if choosehand == 1 then | |
1398 | choosehand = 2 | |
1399 | arm = char:FindFirstChild("Right Arm") | |
1400 | else | |
1401 | choosehand = 1 | |
1402 | arm = char:FindFirstChild("Left Arm") | |
1403 | end | |
1404 | if arm == nil then return end | |
1405 | hidePart(arm) | |
1406 | ||
1407 | if not LOCK_FORWARD then | |
1408 | v_spreadx = math.random(-SPREAD, SPREAD) | |
1409 | v_spready = math.random(-SPREAD, SPREAD) | |
1410 | v_spreadz = math.random(-SPREAD, SPREAD) | |
1411 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
1412 | v = (v - arm.Position).unit | |
1413 | else | |
1414 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
1415 | end | |
1416 | ||
1417 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1418 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1419 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1420 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
1421 | spawnPos = spawnPos + (v * 1) | |
1422 | ||
1423 | shot = missile:clone() | |
1424 | shot.BrickColor = arm.BrickColor | |
1425 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
1426 | local launch = spawnPos + 2 * v | |
1427 | shot.CFrame = CFrame.new(launch, launch + v) | |
1428 | ||
1429 | local creator_tag = Instance.new("ObjectValue") | |
1430 | creator_tag.Value = player | |
1431 | creator_tag.Name = "creator" | |
1432 | creator_tag.Parent = shot | |
1433 | ||
1434 | local firesound = Instance.new("Sound") | |
1435 | firesound.Name = "FiredSound" | |
1436 | firesound.SoundId = FIRE_SOUND | |
1437 | firesound.Volume = 1 | |
1438 | firesound.Pitch = math.random(8, 14)/10 | |
1439 | firesound.Parent = shot | |
1440 | ||
1441 | shot.Parent = game.Workspace | |
1442 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
1443 | shot:FindFirstChild(scriptName).Disabled = false | |
1444 | end | |
1445 | ||
1446 | ||
1447 | enabled = true | |
1448 | gatlingmode = false | |
1449 | ||
1450 | function onButtonUp() | |
1451 | shooting = false | |
1452 | end | |
1453 | ||
1454 | function onDeselect() | |
1455 | stopped = true | |
1456 | end | |
1457 | ||
1458 | function gatlingOFF() | |
1459 | gatlingmode = false -- its not gatling ya know | |
1460 | COOLDOWN = 2 | |
1461 | MAX_VELOCITY = 250 | |
1462 | MIN_VELOCITY = 200 | |
1463 | AUTOFIRE = false | |
1464 | SPREAD = 3 | |
1465 | ORIGIN_SPREAD = 3 | |
1466 | DESPAWN_TIME = 0.9 | |
1467 | missile.Transparency = 0.4 | |
1468 | LOCK_FORWARD = true | |
1469 | end | |
1470 | ||
1471 | function gatlingON() | |
1472 | gatlingmode = true -- its one shot | |
1473 | COOLDOWN = 2 | |
1474 | MAX_VELOCITY = 475 | |
1475 | MIN_VELOCITY = 400 | |
1476 | AUTOFIRE = false | |
1477 | SPREAD = 2 | |
1478 | ORIGIN_SPREAD = 0 | |
1479 | DESPAWN_TIME = 1 | |
1480 | missile.Transparency = 0 | |
1481 | LOCK_FORWARD = false | |
1482 | end | |
1483 | ||
1484 | function onSelected(mouse) | |
1485 | gatlingmode = false | |
1486 | gatlingOFF() | |
1487 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1488 | mouse.Button1Down:connect(function() | |
1489 | ||
1490 | if not enabled then return end | |
1491 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
1492 | enabled = false | |
1493 | shooting = true | |
1494 | stopped = false | |
1495 | while shooting do | |
1496 | hum = char:FindFirstChild("Humanoid") | |
1497 | if hum == nil then else | |
1498 | if hum.Health <= 0 then shooting = false end | |
1499 | fire(mouse.Hit.p) | |
1500 | ||
1501 | wait(COOLDOWN) | |
1502 | if not AUTOFIRE then | |
1503 | shooting = false | |
1504 | end | |
1505 | end | |
1506 | if AUTOFIRE then | |
1507 | wait(COOLDOWN) | |
1508 | end | |
1509 | if mouse then | |
1510 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1511 | end | |
1512 | enabled = true | |
1513 | end | |
1514 | end) | |
1515 | mouse.Button1Up:connect(function() onButtonUp() end) | |
1516 | mouse.KeyDown:connect(function(key2) | |
1517 | local key=string.byte(key2) | |
1518 | if key==string.byte("g") then | |
1519 | if gatlingmode == false then | |
1520 | gatlingON() | |
1521 | else | |
1522 | gatlingOFF() | |
1523 | end | |
1524 | end | |
1525 | end) | |
1526 | end | |
1527 | ||
1528 | script.Parent.Selected:connect(onSelected) | |
1529 | script.Parent.Deselected:connect(onDeselected) | |
1530 | ||
1531 | ||
1532 | ||
1533 | ||
1534 | end)) | |
1535 | BlockMesh14.Parent = LocalScript13 | |
1536 | Script15.Name = "Stretch" | |
1537 | Script15.Parent = BlockMesh14 | |
1538 | table.insert(cors,sandbox(Script15,function() | |
1539 | local missile = script.Parent.Parent | |
1540 | if missile:IsA("Part") then | |
1541 | origPos = missile.Position | |
1542 | m = script.Parent | |
1543 | for i = 1, 10 do | |
1544 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
1545 | dist = (origPos - missile.Position).magnitude | |
1546 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
1547 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
1548 | wait() | |
1549 | end | |
1550 | wait(0.1) | |
1551 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
1552 | while true do | |
1553 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
1554 | dist = (origPos - missile.Position).magnitude | |
1555 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
1556 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
1557 | wait() | |
1558 | end | |
1559 | end | |
1560 | end)) | |
1561 | Script16.Name = "ArrowScript" | |
1562 | Script16.Parent = LocalScript13 | |
1563 | table.insert(cors,sandbox(Script16,function() | |
1564 | arrow = script.Parent | |
1565 | ||
1566 | local hitsound = Instance.new("Sound") | |
1567 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
1568 | hitsound.Volume = 0.3 | |
1569 | hitsound.Pitch = math.random(11, 17)/10 | |
1570 | hitsound.Parent = arrow | |
1571 | ||
1572 | if arrow:FindFirstChild("creator") == nil then | |
1573 | arrow:WaitForChild("creator") | |
1574 | end | |
1575 | ||
1576 | damage = 25 | |
1577 | if arrow.Transparency ~= 0 then | |
1578 | damage = 25 | |
1579 | end | |
1580 | ||
1581 | local tag = arrow:FindFirstChild("creator") | |
1582 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
1583 | ||
1584 | ||
1585 | function onTouched(hit) | |
1586 | humanoid = nil | |
1587 | if tag ~= nil and ourguy ~= nil then | |
1588 | if hit.Parent == nil then return end | |
1589 | if hit.Parent:findFirstChild("Humanoid") then | |
1590 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
1591 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
1592 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
1593 | end | |
1594 | if humanoid ~= nil then | |
1595 | if humanoid ~= ourguy then | |
1596 | stop = false | |
1597 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
1598 | if (ph ~= nil) then | |
1599 | if ph.Value == false then | |
1600 | stop = true | |
1601 | end | |
1602 | end | |
1603 | if stop == false then | |
1604 | hitsound:Play() | |
1605 | tagHumanoid(humanoid, vPlayer) | |
1606 | humanoid:TakeDamage(damage) | |
1607 | arrow:Destroy() | |
1608 | end | |
1609 | end | |
1610 | elseif hit.Anchored == true and hit.CanCollide == true then | |
1611 | arrow:Destroy() | |
1612 | end | |
1613 | end | |
1614 | end | |
1615 | ||
1616 | function tagHumanoid(humanoid) | |
1617 | local tag = arrow:findFirstChild("creator") | |
1618 | if tag ~= nil then | |
1619 | local new_tag = tag:clone() | |
1620 | new_tag.Parent = humanoid | |
1621 | game.Debris:AddItem(new_tag, 1) | |
1622 | end | |
1623 | end | |
1624 | ||
1625 | arrow.Touched:connect(onTouched) | |
1626 | ||
1627 | wait() | |
1628 | if arrow:FindFirstChild("FiredSound") then | |
1629 | arrow:FindFirstChild("FiredSound"):Play() | |
1630 | end | |
1631 | ||
1632 | wait(10) | |
1633 | arrow:Destroy() | |
1634 | end)) | |
1635 | Script16.Disabled = true | |
1636 | HopperBin17.Name = "Gear Second" | |
1637 | HopperBin17.Parent = LocalScript11 | |
1638 | LocalScript18.Parent = HopperBin17 | |
1639 | table.insert(cors,sandbox(LocalScript18,function() | |
1640 | bin = script.Parent | |
1641 | player = script.Parent.Parent.Parent | |
1642 | me = script.Parent.Parent.Parent | |
1643 | ||
1644 | enabled = true | |
1645 | ||
1646 | function Talk(msg) | |
1647 | game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue) | |
1648 | end | |
1649 | ||
1650 | function onButton1Down(mouse) | |
1651 | if not enabled then | |
1652 | return | |
1653 | end | |
1654 | ||
1655 | local player = owner | |
1656 | if player == nil then return end | |
1657 | ||
1658 | enabled = false | |
1659 | RightShoulder = me.Character.Torso["Right Shoulder"] | |
1660 | LeftShoulder = me.Character.Torso["Left Shoulder"] | |
1661 | Run = game:GetService("RunService") | |
1662 | for i = 1, 3 do | |
1663 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, 1) | |
1664 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, -1) | |
1665 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
1666 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
1667 | Run.Stepped:wait(0.005) | |
1668 | end | |
1669 | ------------------------------------------------------------------------------- | |
1670 | ||
1671 | --EDIT HERE-- | |
1672 | Talk("Gear Second!")-- you can change Gear Second or Gear 2nd | |
1673 | gg = Instance.new("Part") | |
1674 | gg.Anchored = true | |
1675 | gg.Shape = "Ball" --THIS ball will appear when transforming | |
1676 | gg.TopSurface = "Smooth" | |
1677 | gg.BottomSurface = "Smooth" | |
1678 | gg.BrickColor = BrickColor.new("Persimmon")--color of the bode when transforming | |
1679 | gg.CanCollide = false | |
1680 | gg.Parent = Workspace | |
1681 | gg.Size = Vector3.new(6, 6, 6) | |
1682 | p = Instance.new("PointLight", gg) | |
1683 | p.Brightness = 10 | |
1684 | p.Range = 10 | |
1685 | p.Color = Color3.new(255, 0, 0) | |
1686 | gg.CFrame = me.Character.Torso.CFrame*CFrame.new(0, 0, 0) | |
1687 | qq = Instance.new("SpecialMesh") | |
1688 | qq.Parent = gg | |
1689 | qq.Scale = Vector3.new(6, 6, 6) | |
1690 | qq.MeshType = ("Sphere") | |
1691 | for i = 1,6 do | |
1692 | qq.Scale = qq.Scale -Vector3.new(1 ,1 ,1) | |
1693 | wait(0.01) | |
1694 | end | |
1695 | gg:remove() | |
1696 | Hardening = me.Character["Body Colors"] | |
1697 | Hardening.LeftArmColor = BrickColor.new("Persimmon") --color | |
1698 | Hardening.RightArmColor = BrickColor.new("Persimmon")--of | |
1699 | Hardening.RightLegColor = BrickColor.new("Persimmon")--the | |
1700 | Hardening.LeftLegColor = BrickColor.new("Persimmon")--body | |
1701 | Hardening.TorsoColor = BrickColor.new("Persimmon")--when | |
1702 | Hardening. HeadColor = BrickColor.new("Persimmon")--transforming | |
1703 | j = me.Character.Head | |
1704 | k = me.Character.Torso | |
1705 | q = me.Character["Left Arm"] | |
1706 | w = me.Character["Left Leg"] | |
1707 | e = me.Character["Right Arm"] | |
1708 | r = me.Character["Right Leg"] | |
1709 | ||
1710 | me.Character.Humanoid.MaxHealth = 500-- 500 - 550 Health of human when transformed | |
1711 | me.Character.Humanoid.Health = 500----- SAME ONE | |
1712 | me.Character.Humanoid.WalkSpeed = 0 | |
1713 | wait(1.5) | |
1714 | me.Character.Humanoid.WalkSpeed = 20 --edit 17 - 100 it will increase speed | |
1715 | ||
1716 | ||
1717 | ||
1718 | ||
1719 | for i = 1, 3 do | |
1720 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 1.1, 0) | |
1721 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, -1.1, 0) | |
1722 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0, 0, -1) | |
1723 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0, 0, 1) | |
1724 | Run.Stepped:wait(0.01) | |
1725 | end | |
1726 | wait(20) | |
1727 | enabled = true | |
1728 | end | |
1729 | ||
1730 | ||
1731 | enabled = true | |
1732 | function onS(mouse) | |
1733 | mouse.Button1Down:connect(function() onButton1Down(mouse) end) | |
1734 | end | |
1735 | bin.Selected:connect(onS) | |
1736 | ||
1737 | ||
1738 | end)) | |
1739 | HopperBin19.Name = "Gatling Gun" | |
1740 | HopperBin19.Parent = LocalScript11 | |
1741 | LocalScript20.Name = "Gatling" | |
1742 | LocalScript20.Parent = HopperBin19 | |
1743 | table.insert(cors,sandbox(LocalScript20,function() | |
1744 | COOLDOWN = 2 | |
1745 | ||
1746 | MAX_VELOCITY = 475 | |
1747 | MIN_VELOCITY = 400 | |
1748 | ||
1749 | AUTOFIRE = false | |
1750 | ||
1751 | SPREAD = 2 | |
1752 | ORIGIN_SPREAD = 0 | |
1753 | LOCK_FORWARD = false | |
1754 | ||
1755 | ANTI_GRAVITY = 1 | |
1756 | ||
1757 | FIRE_SOUND = "http://www.roblox.com/asset/?id=93011731" | |
1758 | ||
1759 | DESPAWN_TIME = 1 | |
1760 | ||
1761 | ||
1762 | wait(1) | |
1763 | ------------------------------ | |
1764 | missile = Instance.new("Part") | |
1765 | missile.Name = "Gomu" | |
1766 | missile.Transparency = 0 | |
1767 | missile.Reflectance = 0 | |
1768 | missile.CanCollide = false | |
1769 | missile.Shape = "Block" | |
1770 | missile.FormFactor = "Custom" | |
1771 | missile.Size = Vector3.new(2, 2, 2) | |
1772 | missile.Elasticity = 0 | |
1773 | missile.TopSurface = 0 | |
1774 | missile.BottomSurface = 0 | |
1775 | ||
1776 | while script:FindFirstChild("Mesh") == nil do wait() end | |
1777 | script.Mesh:clone().Parent = missile | |
1778 | ||
1779 | force = Instance.new("BodyForce") | |
1780 | force.force = Vector3.new(0,missile:GetMass() * 196.2 * ANTI_GRAVITY) | |
1781 | force.Parent = missile | |
1782 | ||
1783 | scriptName = "ArrowScript" | |
1784 | while script:FindFirstChild(scriptName) == nil do wait() end | |
1785 | script:FindFirstChild(scriptName):clone().Parent = missile | |
1786 | ||
1787 | ------------------------------ | |
1788 | ||
1789 | wait() | |
1790 | Tool = script.Parent | |
1791 | player = owner | |
1792 | while player.Character == nil do wait() end | |
1793 | char = player.Character | |
1794 | ||
1795 | function hidePart(part) | |
1796 | if part:FindFirstChild("AttackHide") == nil then | |
1797 | local hide = Instance.new("SpecialMesh") | |
1798 | hide.Name = "AttackHide" | |
1799 | hide.MeshType = "FileMesh" | |
1800 | hide.Scale = Vector3.new(0, 0, 0) | |
1801 | hide.Parent = part | |
1802 | game.Debris:AddItem(hide, DESPAWN_TIME/2) | |
1803 | end | |
1804 | end | |
1805 | ||
1806 | shooting = false | |
1807 | function fire(v) | |
1808 | if choosehand == 1 then | |
1809 | choosehand = 2 | |
1810 | arm = char:FindFirstChild("Right Arm") | |
1811 | else | |
1812 | choosehand = 1 | |
1813 | arm = char:FindFirstChild("Left Arm") | |
1814 | end | |
1815 | if arm == nil then return end | |
1816 | hidePart(arm) | |
1817 | ||
1818 | if not LOCK_FORWARD then | |
1819 | v_spreadx = math.random(-SPREAD, SPREAD) | |
1820 | v_spready = math.random(-SPREAD, SPREAD) | |
1821 | v_spreadz = math.random(-SPREAD, SPREAD) | |
1822 | v = v + Vector3.new(v_spreadx, v_spready, v_spreadz) | |
1823 | v = (v - arm.Position).unit | |
1824 | else | |
1825 | v = char:FindFirstChild("Torso").CFrame.lookVector | |
1826 | end | |
1827 | ||
1828 | o_spreadx = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1829 | o_spready = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1830 | o_spreadz = math.random(-ORIGIN_SPREAD, ORIGIN_SPREAD) | |
1831 | local spawnPos = arm.Position + Vector3.new(o_spreadx, o_spready, o_spreadz) | |
1832 | spawnPos = spawnPos + (v * 1) | |
1833 | ||
1834 | shot = missile:clone() | |
1835 | shot.BrickColor = arm.BrickColor | |
1836 | shot.Velocity = v * math.random(MIN_VELOCITY, MAX_VELOCITY) | |
1837 | local launch = spawnPos + 2 * v | |
1838 | shot.CFrame = CFrame.new(launch, launch + v) | |
1839 | ||
1840 | local creator_tag = Instance.new("ObjectValue") | |
1841 | creator_tag.Value = player | |
1842 | creator_tag.Name = "creator" | |
1843 | creator_tag.Parent = shot | |
1844 | ||
1845 | local firesound = Instance.new("Sound") | |
1846 | firesound.Name = "FiredSound" | |
1847 | firesound.SoundId = FIRE_SOUND | |
1848 | firesound.Volume = 1 | |
1849 | firesound.Pitch = math.random(8, 14)/10 | |
1850 | firesound.Parent = shot | |
1851 | ||
1852 | shot.Parent = game.Workspace | |
1853 | game.Debris:AddItem(shot, DESPAWN_TIME) | |
1854 | shot:FindFirstChild(scriptName).Disabled = false | |
1855 | end | |
1856 | ||
1857 | ||
1858 | enabled = true | |
1859 | gatlingmode = false | |
1860 | ||
1861 | function onButtonUp() | |
1862 | shooting = false | |
1863 | end | |
1864 | ||
1865 | function onDeselect() | |
1866 | stopped = true | |
1867 | end | |
1868 | ||
1869 | function gatlingON() | |
1870 | gatlingmode = true --if gatling mode | |
1871 | COOLDOWN = 0 | |
1872 | MAX_VELOCITY = 250 | |
1873 | MIN_VELOCITY = 200 | |
1874 | AUTOFIRE = true --it means if you click one time it will repeat | |
1875 | SPREAD = 3 | |
1876 | ORIGIN_SPREAD = 3 | |
1877 | DESPAWN_TIME = 0.9 | |
1878 | missile.Transparency = 0.4 | |
1879 | LOCK_FORWARD = true --change it to false if you want to back attack | |
1880 | end | |
1881 | ||
1882 | function gatlingOFF() | |
1883 | gatlingmode = false -- if one shot mode | |
1884 | COOLDOWN = 0.4 | |
1885 | MAX_VELOCITY = 475 | |
1886 | MIN_VELOCITY = 400 | |
1887 | AUTOFIRE = true --it means if you click one time it will repeat | |
1888 | SPREAD = 2 | |
1889 | ORIGIN_SPREAD = 0 | |
1890 | DESPAWN_TIME = 1 | |
1891 | missile.Transparency = 0 | |
1892 | LOCK_FORWARD = false | |
1893 | end | |
1894 | ||
1895 | function onSelected(mouse) | |
1896 | gatlingmode = true | |
1897 | gatlingON() | |
1898 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1899 | mouse.Button1Down:connect(function() | |
1900 | ||
1901 | if not enabled then return end | |
1902 | mouse.Icon = "rbxasset://textures\\GunWaitCursor.png" | |
1903 | enabled = false | |
1904 | shooting = true | |
1905 | stopped = false | |
1906 | while shooting do | |
1907 | hum = char:FindFirstChild("Humanoid") | |
1908 | if hum == nil then else | |
1909 | if hum.Health <= 0 then shooting = false end | |
1910 | fire(mouse.Hit.p) | |
1911 | ||
1912 | wait(COOLDOWN) | |
1913 | if not AUTOFIRE then | |
1914 | shooting = false | |
1915 | end | |
1916 | end | |
1917 | if AUTOFIRE then | |
1918 | wait(COOLDOWN) | |
1919 | end | |
1920 | if mouse then | |
1921 | mouse.Icon = "rbxasset://textures\\GunCursor.png" | |
1922 | end | |
1923 | enabled = true | |
1924 | end | |
1925 | end) | |
1926 | mouse.Button1Up:connect(function() onButtonUp() end) | |
1927 | mouse.KeyDown:connect(function(key2) | |
1928 | local key=string.byte(key2) | |
1929 | if key==string.byte("g") then | |
1930 | if gatlingmode == false then | |
1931 | gatlingON() | |
1932 | else | |
1933 | gatlingOFF() | |
1934 | end | |
1935 | end | |
1936 | end) | |
1937 | end | |
1938 | ||
1939 | script.Parent.Selected:connect(onSelected) | |
1940 | script.Parent.Deselected:connect(onDeselected) | |
1941 | ||
1942 | ||
1943 | ||
1944 | ||
1945 | ||
1946 | ||
1947 | end)) | |
1948 | BlockMesh21.Parent = LocalScript20 | |
1949 | Script22.Name = "Stretch" | |
1950 | Script22.Parent = BlockMesh21 | |
1951 | table.insert(cors,sandbox(Script22,function() | |
1952 | local missile = script.Parent.Parent | |
1953 | if missile:IsA("Part") then | |
1954 | origPos = missile.Position | |
1955 | m = script.Parent | |
1956 | for i = 1, 10 do | |
1957 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 0.8 | |
1958 | dist = (origPos - missile.Position).magnitude | |
1959 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
1960 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
1961 | wait() | |
1962 | end | |
1963 | wait(0.1) | |
1964 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * -0.6 | |
1965 | while true do | |
1966 | script.Parent.Parent.Velocity = script.Parent.Parent.Velocity * 1.15 | |
1967 | dist = (origPos - missile.Position).magnitude | |
1968 | m.Scale = Vector3.new(0.5, 0.5, dist/2) | |
1969 | m.Offset = Vector3.new(0.5, 0.5, dist/2) | |
1970 | wait() | |
1971 | end | |
1972 | end | |
1973 | end)) | |
1974 | Script23.Name = "ArrowScript" | |
1975 | Script23.Parent = LocalScript20 | |
1976 | table.insert(cors,sandbox(Script23,function() | |
1977 | arrow = script.Parent | |
1978 | ||
1979 | local hitsound = Instance.new("Sound") | |
1980 | hitsound.SoundId = "http://www.roblox.com/asset/?id=137579113" | |
1981 | hitsound.Volume = 0.3 | |
1982 | hitsound.Pitch = math.random(11, 17)/10 | |
1983 | hitsound.Parent = arrow | |
1984 | ||
1985 | if arrow:FindFirstChild("creator") == nil then | |
1986 | arrow:WaitForChild("creator") | |
1987 | end | |
1988 | ||
1989 | damage = 40 | |
1990 | if arrow.Transparency ~= 0 then | |
1991 | damage = 40 | |
1992 | end | |
1993 | ||
1994 | local tag = arrow:FindFirstChild("creator") | |
1995 | local ourguy = tag.Value.Character:FindFirstChild("Humanoid") | |
1996 | ||
1997 | ||
1998 | function onTouched(hit) | |
1999 | humanoid = nil | |
2000 | if tag ~= nil and ourguy ~= nil then | |
2001 | if hit.Parent == nil then return end | |
2002 | if hit.Parent:findFirstChild("Humanoid") then | |
2003 | humanoid = hit.Parent:findFirstChild("Humanoid") | |
2004 | elseif hit.Parent.Parent:findFirstChild("Humanoid") then | |
2005 | humanoid = hit.Parent.Parent:findFirstChild("Humanoid") | |
2006 | end | |
2007 | if humanoid ~= nil then | |
2008 | if humanoid ~= ourguy then | |
2009 | stop = false | |
2010 | local ph = hit.Parent:FindFirstChild("PunchHurt") | |
2011 | if (ph ~= nil) then | |
2012 | if ph.Value == false then | |
2013 | stop = true | |
2014 | end | |
2015 | end | |
2016 | if stop == false then | |
2017 | hitsound:Play() | |
2018 | tagHumanoid(humanoid, vPlayer) | |
2019 | humanoid:TakeDamage(damage) | |
2020 | arrow:Destroy() | |
2021 | end | |
2022 | end | |
2023 | elseif hit.Anchored == true and hit.CanCollide == true then | |
2024 | arrow:Destroy() | |
2025 | end | |
2026 | end | |
2027 | end | |
2028 | ||
2029 | function tagHumanoid(humanoid) | |
2030 | local tag = arrow:findFirstChild("creator") | |
2031 | if tag ~= nil then | |
2032 | local new_tag = tag:clone() | |
2033 | new_tag.Parent = humanoid | |
2034 | game.Debris:AddItem(new_tag, 1) | |
2035 | end | |
2036 | end | |
2037 | ||
2038 | arrow.Touched:connect(onTouched) | |
2039 | ||
2040 | wait() | |
2041 | if arrow:FindFirstChild("FiredSound") then | |
2042 | arrow:FindFirstChild("FiredSound"):Play() | |
2043 | end | |
2044 | ||
2045 | wait(10) | |
2046 | arrow:Destroy() | |
2047 | end)) | |
2048 | Script23.Disabled = true | |
2049 | Script24.Name = "DevilFruitAttributes" | |
2050 | Script24.Parent = LocalScript11 | |
2051 | table.insert(cors,sandbox(Script24,function() | |
2052 | wait() | |
2053 | if script.Parent then | |
2054 | if not script.Parent:IsA("Script") or not script.Parent.Name == "StarterGear" then | |
2055 | local debris = game:GetService("Debris") | |
2056 | local backpack = script.Parent | |
2057 | local player = backpack.Parent | |
2058 | while player.Character == nil do wait() end | |
2059 | local character = player.Character | |
2060 | if character then | |
2061 | while character:FindFirstChild("Humanoid") == nil do wait() end | |
2062 | local hum = character:FindFirstChild("Humanoid") | |
2063 | ||
2064 | -- Logia | |
2065 | local charparts = character:GetChildren() | |
2066 | for i = 1, #charparts do | |
2067 | local charpart = charparts[i] | |
2068 | if charpart:IsA("BasePart") then | |
2069 | charpart.Touched:connect(function(hit) | |
2070 | if charpart:FindFirstChild("Hide") then return end | |
2071 | local stop = true | |
2072 | if hit ~= nil then | |
2073 | if hit.Parent ~= nil then | |
2074 | if hit:FindFirstChild("creator") or hit.Parent:FindFirstChild("creator") then | |
2075 | stop = false | |
2076 | elseif hit.Parent:FindFirstChild("Humanoid") then | |
2077 | if hit.Parent:FindFirstChild("Humanoid") ~= hum then | |
2078 | stop = false | |
2079 | end | |
2080 | end | |
2081 | end | |
2082 | end | |
2083 | if stop then return end | |
2084 | local hidemesh = Instance.new("SpecialMesh") | |
2085 | hidemesh.Name = "Hide" | |
2086 | hidemesh.MeshType = "FileMesh" | |
2087 | hidemesh.MeshId = "" | |
2088 | hidemesh.Scale = Vector3.new(0, 0, 0) | |
2089 | hidemesh.Parent = charpart | |
2090 | debris:AddItem(hidemesh, 1.5) | |
2091 | ||
2092 | local bodyeffect = Instance.new("Part") | |
2093 | bodyeffect.Name = "BodyEffect" | |
2094 | bodyeffect.Transparency = 0.3 | |
2095 | bodyeffect.CanCollide = false | |
2096 | bodyeffect.FormFactor = "Custom" | |
2097 | bodyeffect.Size = Vector3.new(0.2, 0.2, 0.2) | |
2098 | bodyeffect.TopSurface = "Smooth" | |
2099 | bodyeffect.BottomSurface = "Smooth" | |
2100 | bodyeffect.CFrame = charpart.CFrame | |
2101 | ||
2102 | local mesh = Instance.new("SpecialMesh") | |
2103 | mesh.MeshId = "http://www.roblox.com/asset?id=165709404" | |
2104 | mesh.TextureId = "http://www.roblox.com/asset?id=165709478" | |
2105 | mesh.Scale = Vector3.new(3, 3, 3) | |
2106 | mesh.Parent = bodyeffect | |
2107 | ||
2108 | local sound = Instance.new("Sound") | |
2109 | sound.SoundId = "http://www.roblox.com/asset/?id=31759626" | |
2110 | sound.Volume = 0.3 | |
2111 | sound.Pitch = math.random(9, 11)/10 | |
2112 | sound.Parent = bodyeffect | |
2113 | ||
2114 | local light = Instance.new("PointLight") | |
2115 | light.Range = 5 | |
2116 | light.Color = Color3.new(1, 1, 0) | |
2117 | light.Parent = bodyeffect | |
2118 | ||
2119 | bodyeffect.Parent = charpart.Parent | |
2120 | ||
2121 | sound:Play() | |
2122 | ||
2123 | local weld = Instance.new("ManualWeld") | |
2124 | weld.Part0 = bodyeffect | |
2125 | weld.Part1 = charpart | |
2126 | weld.C1 = charpart.CFrame:inverse() * bodyeffect.CFrame | |
2127 | weld.Parent = bodyeffect | |
2128 | ||
2129 | debris:AddItem(bodyeffect, 1.5) | |
2130 | end) | |
2131 | end | |
2132 | end | |
2133 | end | |
2134 | end | |
2135 | end | |
2136 | end)) | |
2137 | StringValue25.Name = "DevilFruitType" | |
2138 | StringValue25.Parent = Tool0 | |
2139 | StringValue25.Value = "Rubber" | |
2140 | Part26.Name = "Leafs" | |
2141 | Part26.Parent = Tool0 | |
2142 | Part26.CFrame = CFrame.new(48.6795959, 1.326491, 19.1532822, -4.4091145e-08, -7.30506144e-08, -1, 1, -4.51691449e-08, -4.36030163e-08, -4.23751771e-08, -1, -7.30506144e-08) | |
2143 | Part26.Orientation = Vector3.new(0, -90, 90) | |
2144 | Part26.Position = Vector3.new(48.6795959, 1.326491, 19.1532822) | |
2145 | Part26.Rotation = Vector3.new(-90, -90, 0) | |
2146 | Part26.Color = Color3.new(1, 0.34902, 0.34902) | |
2147 | Part26.Size = Vector3.new(0.410000086, 0.329999983, 0.200000048) | |
2148 | Part26.Anchored = true | |
2149 | Part26.BrickColor = BrickColor.new("Persimmon") | |
2150 | Part26.Material = Enum.Material.SmoothPlastic | |
2151 | Part26.brickColor = BrickColor.new("Persimmon") | |
2152 | Part26.FormFactor = Enum.FormFactor.Custom | |
2153 | Part26.formFactor = Enum.FormFactor.Custom | |
2154 | SpecialMesh27.Parent = Part26 | |
2155 | SpecialMesh27.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
2156 | SpecialMesh27.MeshType = Enum.MeshType.Cylinder | |
2157 | Part28.Name = "Leafs" | |
2158 | Part28.Parent = Tool0 | |
2159 | Part28.CFrame = CFrame.new(48.6795998, 1.51648796, 19.1482849, -1.16759111e-07, 4.34269509e-10, -1, -1.52271241e-07, -1, 1.92770244e-11, -1, 1.49477273e-07, -2.93402991e-08) | |
2160 | Part28.Orientation = Vector3.new(0, -90, -180) | |
2161 | Part28.Position = Vector3.new(48.6795998, 1.51648796, 19.1482849) | |
2162 | Part28.Rotation = Vector3.new(180, -90, 0) | |
2163 | Part28.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
2164 | Part28.Size = Vector3.new(0.640000045, 0.329999983, 0.200000048) | |
2165 | Part28.Anchored = true | |
2166 | Part28.BrickColor = BrickColor.new("Reddish brown") | |
2167 | Part28.Material = Enum.Material.SmoothPlastic | |
2168 | Part28.brickColor = BrickColor.new("Reddish brown") | |
2169 | Part28.FormFactor = Enum.FormFactor.Custom | |
2170 | Part28.formFactor = Enum.FormFactor.Custom | |
2171 | SpecialMesh29.Parent = Part28 | |
2172 | SpecialMesh29.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
2173 | SpecialMesh29.MeshType = Enum.MeshType.Cylinder | |
2174 | Part30.Name = "Leafs" | |
2175 | Part30.Parent = Tool0 | |
2176 | Part30.CFrame = CFrame.new(48.6795998, 1.543787, 18.7326698, -1.14498107e-07, -1.83335942e-08, -1, 0.258818775, -0.965925932, -1.1264305e-08, -0.965925932, -0.258818686, -3.08291419e-08) | |
2177 | Part30.Orientation = Vector3.new(0, -90, 165) | |
2178 | Part30.Position = Vector3.new(48.6795998, 1.543787, 18.7326698) | |
2179 | Part30.Rotation = Vector3.new(-165, -90, 0) | |
2180 | Part30.Color = Color3.new(0.411765, 0.25098, 0.156863) | |
2181 | Part30.Size = Vector3.new(0.200000077, 0.329999983, 0.200000048) | |
2182 | Part30.Anchored = true | |
2183 | Part30.BrickColor = BrickColor.new("Reddish brown") | |
2184 | Part30.Material = Enum.Material.SmoothPlastic | |
2185 | Part30.brickColor = BrickColor.new("Reddish brown") | |
2186 | Part30.FormFactor = Enum.FormFactor.Custom | |
2187 | Part30.formFactor = Enum.FormFactor.Custom | |
2188 | SpecialMesh31.Parent = Part30 | |
2189 | SpecialMesh31.Scale = Vector3.new(1, 0.200000003, 0.200000003) | |
2190 | SpecialMesh31.MeshType = Enum.MeshType.Cylinder | |
2191 | for i,v in pairs(mas:GetChildren()) do | |
2192 | v.Parent = workspace | |
2193 | pcall(function() v:MakeJoints() end) | |
2194 | end | |
2195 | for i,v in pairs(cors) do | |
2196 | spawn(function() | |
2197 | pcall(v) | |
2198 | end) | |
2199 | end | |
2200 | ||
2201 | ---------------------------------------------------------------- | |
2202 | --//Budha-Budha no mi\\-- | |
2203 | ---------------------------------------------------------------- | |
2204 | ||
2205 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2206 | local Player,game,owner = owner,game | |
2207 | local RealPlayer = Player | |
2208 | do | |
2209 | local rp = RealPlayer | |
2210 | script.Parent = rp.Character | |
2211 | ||
2212 | --RemoteEvent for communicating | |
2213 | local Event = Instance.new("RemoteEvent") | |
2214 | Event.Name = "UserInput_Event" | |
2215 | ||
2216 | --Fake event to make stuff like Mouse.KeyDown work | |
2217 | local function fakeEvent() | |
2218 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
2219 | t.connect = t.Connect | |
2220 | return t | |
2221 | end | |
2222 | ||
2223 | --Creating fake input objects with fake variables | |
2224 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
2225 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
2226 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
2227 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
2228 | end} | |
2229 | --Merged 2 functions into one by checking amount of arguments | |
2230 | CAS.UnbindAction = CAS.BindAction | |
2231 | ||
2232 | --This function will trigger the events that have been :Connect()'ed | |
2233 | local function te(self,ev,...) | |
2234 | local t = m[ev] | |
2235 | if t and t._fakeEvent then | |
2236 | for _,f in pairs(t.Functions) do | |
2237 | f(...) | |
2238 | end | |
2239 | end | |
2240 | end | |
2241 | m.TrigEvent = te | |
2242 | UIS.TrigEvent = te | |
2243 | ||
2244 | Event.OnServerEvent:Connect(function(plr,io) | |
2245 | if plr~=rp then return end | |
2246 | m.Target = io.Target | |
2247 | m.Hit = io.Hit | |
2248 | if not io.isMouse then | |
2249 | local b = io.UserInputState == Enum.UserInputState.Begin | |
2250 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
2251 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
2252 | end | |
2253 | for _,t in pairs(CAS.Actions) do | |
2254 | for _,k in pairs(t.Keys) do | |
2255 | if k==io.KeyCode then | |
2256 | t.Function(t.Name,io.UserInputState,io) | |
2257 | end | |
2258 | end | |
2259 | end | |
2260 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
2261 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
2262 | end | |
2263 | end) | |
2264 | Event.Parent = NLS([==[ | |
2265 | local Player = game:GetService("Players").LocalPlayer | |
2266 | local Event = script:WaitForChild("UserInput_Event") | |
2267 | ||
2268 | local Mouse = Player:GetMouse() | |
2269 | local UIS = game:GetService("UserInputService") | |
2270 | local input = function(io,a) | |
2271 | if a then return end | |
2272 | --Since InputObject is a client-side instance, we create and pass table instead | |
2273 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
2274 | end | |
2275 | UIS.InputBegan:Connect(input) | |
2276 | UIS.InputEnded:Connect(input) | |
2277 | ||
2278 | local h,t | |
2279 | --Give the server mouse data 30 times every second, but only if the values changed | |
2280 | --If player is not moving their mouse, client won't fire events | |
2281 | while wait(1/30) do | |
2282 | if h~=Mouse.Hit or t~=Mouse.Target then | |
2283 | h,t=Mouse.Hit,Mouse.Target | |
2284 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
2285 | end | |
2286 | end]==],Player.Character) | |
2287 | ||
2288 | ----Sandboxed game object that allows the usage of client-side methods and services | |
2289 | --Real game object | |
2290 | local _rg = game | |
2291 | ||
2292 | --Metatable for fake service | |
2293 | local fsmt = { | |
2294 | __index = function(self,k) | |
2295 | local s = rawget(self,"_RealService") | |
2296 | if s then return s[k] end | |
2297 | end, | |
2298 | __newindex = function(self,k,v) | |
2299 | local s = rawget(self,"_RealService") | |
2300 | if s then s[k]=v end | |
2301 | end, | |
2302 | __call = function(self,...) | |
2303 | local s = rawget(self,"_RealService") | |
2304 | if s then return s(...) end | |
2305 | end | |
2306 | } | |
2307 | local function FakeService(t,RealService) | |
2308 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
2309 | return setmetatable(t,fsmt) | |
2310 | end | |
2311 | ||
2312 | --Fake game object | |
2313 | local g = { | |
2314 | GetService = function(self,s) | |
2315 | return self[s] | |
2316 | end, | |
2317 | Players = FakeService({ | |
2318 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
2319 | },"Players"), | |
2320 | UserInputService = FakeService(UIS,"UserInputService"), | |
2321 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
2322 | } | |
2323 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
2324 | g.service = g.GetService | |
2325 | ||
2326 | g.RunService = FakeService({ | |
2327 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
2328 | BindToRenderStep = function(self,name,_,fun) | |
2329 | self._btrs[name] = self.Heartbeat:Connect(fun) | |
2330 | end, | |
2331 | UnbindFromRenderStep = function(self,name) | |
2332 | self._btrs[name]:Disconnect() | |
2333 | end, | |
2334 | },"RunService") | |
2335 | ||
2336 | setmetatable(g,{ | |
2337 | __index=function(self,s) | |
2338 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
2339 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
2340 | end, | |
2341 | __newindex = fsmt.__newindex, | |
2342 | __call = fsmt.__call | |
2343 | }) | |
2344 | --Changing owner to fake player object to support owner:GetMouse() | |
2345 | game,owner = g,g.Players.LocalPlayer | |
2346 | end | |
2347 | ||
2348 | Player = owner | |
2349 | PlayerGui = Player.PlayerGui | |
2350 | Cam = workspace.CurrentCamera | |
2351 | Backpack = Player.Backpack | |
2352 | Character = Player.Character | |
2353 | Humanoid = Character.Humanoid | |
2354 | Mouse = Player:GetMouse() | |
2355 | RootPart = Character["HumanoidRootPart"] | |
2356 | Torso = Character["Torso"] | |
2357 | Head = Character["Head"] | |
2358 | RightArm = Character["Right Arm"] | |
2359 | LeftArm = Character["Left Arm"] | |
2360 | RightLeg = Character["Right Leg"] | |
2361 | LeftLeg = Character["Left Leg"] | |
2362 | RootJoint = RootPart["RootJoint"] | |
2363 | Neck = Torso["Neck"] | |
2364 | RightShoulder = Torso["Right Shoulder"] | |
2365 | LeftShoulder = Torso["Left Shoulder"] | |
2366 | RightHip = Torso["Right Hip"] | |
2367 | LeftHip = Torso["Left Hip"] | |
2368 | ||
2369 | removeuseless = game:GetService("Debris") | |
2370 | laff = Instance.new("Sound",Head) | |
2371 | tauntdebounce = false | |
2372 | Character = Player.Character | |
2373 | Humanoid = Character.Humanoid | |
2374 | --------- | |
2375 | plr = game.Players.LocalPlayer | |
2376 | chara = plr.Character | |
2377 | mouse = plr:GetMouse() | |
2378 | Create = Instance.new | |
2379 | Huge = math.huge | |
2380 | ||
2381 | Player = game:GetService("Players").LocalPlayer | |
2382 | PlayerGui = Player.PlayerGui | |
2383 | Cam = workspace.CurrentCamera | |
2384 | Backpack = Player.Backpack | |
2385 | Character = Player.Character | |
2386 | char = Player.Character | |
2387 | Humanoid = Character.Humanoid | |
2388 | Mouse = Player:GetMouse() | |
2389 | RootPart = Character["HumanoidRootPart"] | |
2390 | Torso = Character["Torso"] | |
2391 | Head = Character["Head"] | |
2392 | RightArm = Character["Right Arm"] | |
2393 | LeftArm = Character["Left Arm"] | |
2394 | RightLeg = Character["Right Leg"] | |
2395 | LeftLeg = Character["Left Leg"] | |
2396 | RootJoint = RootPart["RootJoint"] | |
2397 | Neck = Torso["Neck"] | |
2398 | RightShoulder = Torso["Right Shoulder"] | |
2399 | LeftShoulder = Torso["Left Shoulder"] | |
2400 | RightHip = Torso["Right Hip"] | |
2401 | LeftHip = Torso["Left Hip"] | |
2402 | ||
2403 | local Orin = "http://www.roblox.com/asset/?id=1065951398" | |
2404 | Head.face.Texture = Orin | |
2405 | function weld(a, b, acf) | |
2406 | local w = Instance.new("Weld", a) | |
2407 | w.Part0 = a | |
2408 | w.Part1 = b | |
2409 | w.C0 = acf | |
2410 | end | |
2411 | -------------------------------- | |
2412 | char.Head.face.Texture = "rbxassetid://0" | |
2413 | -------------------------------- | |
2414 | local naeeym2 = Instance.new("BillboardGui",char) | |
2415 | naeeym2.AlwaysOnTop = true | |
2416 | naeeym2.Size = UDim2.new(5,35,2,35) | |
2417 | naeeym2.StudsOffset = Vector3.new(0,2,0) | |
2418 | naeeym2.Adornee = hed | |
2419 | naeeym2.Name = "Name" | |
2420 | ||
2421 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
2422 | tecks2.BackgroundTransparency = 1 | |
2423 | tecks2.TextScaled = true | |
2424 | tecks2.BorderSizePixel = 0 | |
2425 | tecks2.Text = "" | |
2426 | tecks2.Font = "Fantasy" | |
2427 | tecks2.TextSize = 30 | |
2428 | tecks2.TextStrokeTransparency = 0 | |
2429 | tecks2.TextColor3 = BrickColor.new('Really red').Color | |
2430 | tecks2.TextStrokeColor3 = BrickColor.new('Really black').Color | |
2431 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
2432 | tecks2.Parent = naeeym2 | |
2433 | textfag = tecks2 | |
2434 | tecks2.Text = "" | |
2435 | tecks2.Text = "script by xdielivex" | |
2436 | wait(2) | |
2437 | tecks2.Text = "" | |
2438 | coroutine.resume(coroutine.create(function() | |
2439 | while textfag ~= nil do | |
2440 | swait() | |
2441 | textfag.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3)) | |
2442 | textfag.Rotation = math.random(-3,3) | |
2443 | end | |
2444 | end)) | |
2445 | ------------------------------------------------------- | |
2446 | wait(0.2) | |
2447 | local plr = game:service'Players'.LocalPlayer | |
2448 | local char = plr.Character | |
2449 | local hum = char.Humanoid | |
2450 | local hed = char.Head | |
2451 | local root = char.HumanoidRootPart | |
2452 | local rootj = root.RootJoint | |
2453 | local tors = char.Torso | |
2454 | local ra = char["Right Arm"] | |
2455 | local la = char["Left Arm"] | |
2456 | local rl = char["Right Leg"] | |
2457 | local ll = char["Left Leg"] | |
2458 | local neck = tors["Neck"] | |
2459 | local mouse = plr:GetMouse() | |
2460 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
2461 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
2462 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
2463 | local maincolor = BrickColor.new("Plum") | |
2464 | ||
2465 | ------------------------------------------------------- | |
2466 | --Start Good Stuff-- | |
2467 | ------------------------------------------------------- | |
2468 | cam = game.Workspace.CurrentCamera | |
2469 | CF = CFrame.new | |
2470 | angles = CFrame.Angles | |
2471 | attack = false | |
2472 | Euler = CFrame.fromEulerAnglesXYZ | |
2473 | Rad = math.rad | |
2474 | IT = Instance.new | |
2475 | BrickC = BrickColor.new | |
2476 | Cos = math.cos | |
2477 | Acos = math.acos | |
2478 | Sin = math.sin | |
2479 | Asin = math.asin | |
2480 | Abs = math.abs | |
2481 | Mrandom = math.random | |
2482 | Floor = math.floor | |
2483 | ------------------------------------------------------- | |
2484 | --End Good Stuff-- | |
2485 | ------------------------------------------------------- | |
2486 | ------------------------------------------------------- | |
2487 | --Start HeartBeat-- | |
2488 | ------------------------------------------------------- | |
2489 | ArtificialHB = Instance.new("BindableEvent", script) | |
2490 | ArtificialHB.Name = "Heartbeat" | |
2491 | script:WaitForChild("Heartbeat") | |
2492 | ||
2493 | frame = 1 / 60 | |
2494 | tf = 0 | |
2495 | allowframeloss = false | |
2496 | tossremainder = false | |
2497 | ||
2498 | ||
2499 | lastframe = tick() | |
2500 | script.Heartbeat:Fire() | |
2501 | ||
2502 | ||
2503 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
2504 | tf = tf + s | |
2505 | if tf >= frame then | |
2506 | if allowframeloss then | |
2507 | script.Heartbeat:Fire() | |
2508 | lastframe = tick() | |
2509 | else | |
2510 | for i = 1, math.floor(tf / frame) do | |
2511 | script.Heartbeat:Fire() | |
2512 | end | |
2513 | lastframe = tick() | |
2514 | end | |
2515 | if tossremainder then | |
2516 | tf = 0 | |
2517 | else | |
2518 | tf = tf - frame * math.floor(tf / frame) | |
2519 | end | |
2520 | end | |
2521 | end) | |
2522 | ------------------------------------------------------- | |
2523 | --End HeartBeat-- | |
2524 | ------------------------------------------------------- | |
2525 | ||
2526 | ------------------------------------------------------- | |
2527 | --Start Important Functions-- | |
2528 | ------------------------------------------------------- | |
2529 | function swait(num) | |
2530 | if num == 0 or num == nil then | |
2531 | game:service("RunService").Stepped:wait(0) | |
2532 | else | |
2533 | for i = 0, num do | |
2534 | game:service("RunService").Stepped:wait(0) | |
2535 | end | |
2536 | end | |
2537 | end | |
2538 | function thread(f) | |
2539 | coroutine.resume(coroutine.create(f)) | |
2540 | end | |
2541 | function clerp(a, b, t) | |
2542 | local qa = { | |
2543 | QuaternionFromCFrame(a) | |
2544 | } | |
2545 | local qb = { | |
2546 | QuaternionFromCFrame(b) | |
2547 | } | |
2548 | local ax, ay, az = a.x, a.y, a.z | |
2549 | local bx, by, bz = b.x, b.y, b.z | |
2550 | local _t = 1 - t | |
2551 | return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t)) | |
2552 | end | |
2553 | function QuaternionFromCFrame(cf) | |
2554 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
2555 | local trace = m00 + m11 + m22 | |
2556 | if trace > 0 then | |
2557 | local s = math.sqrt(1 + trace) | |
2558 | local recip = 0.5 / s | |
2559 | return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5 | |
2560 | else | |
2561 | local i = 0 | |
2562 | if m00 < m11 then | |
2563 | i = 1 | |
2564 | end | |
2565 | if m22 > (i == 0 and m00 or m11) then | |
2566 | i = 2 | |
2567 | end | |
2568 | if i == 0 then | |
2569 | local s = math.sqrt(m00 - m11 - m22 + 1) | |
2570 | local recip = 0.5 / s | |
2571 | return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip | |
2572 | elseif i == 1 then | |
2573 | local s = math.sqrt(m11 - m22 - m00 + 1) | |
2574 | local recip = 0.5 / s | |
2575 | return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip | |
2576 | elseif i == 2 then | |
2577 | local s = math.sqrt(m22 - m00 - m11 + 1) | |
2578 | local recip = 0.5 / s | |
2579 | return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip | |
2580 | end | |
2581 | end | |
2582 | end | |
2583 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
2584 | local xs, ys, zs = x + x, y + y, z + z | |
2585 | local wx, wy, wz = w * xs, w * ys, w * zs | |
2586 | local xx = x * xs | |
2587 | local xy = x * ys | |
2588 | local xz = x * zs | |
2589 | local yy = y * ys | |
2590 | local yz = y * zs | |
2591 | local zz = z * zs | |
2592 | return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy)) | |
2593 | end | |
2594 | function QuaternionSlerp(a, b, t) | |
2595 | local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4] | |
2596 | local startInterp, finishInterp | |
2597 | if cosTheta >= 1.0E-4 then | |
2598 | if 1 - cosTheta > 1.0E-4 then | |
2599 | local theta = math.acos(cosTheta) | |
2600 | local invSinTheta = 1 / Sin(theta) | |
2601 | startInterp = Sin((1 - t) * theta) * invSinTheta | |
2602 | finishInterp = Sin(t * theta) * invSinTheta | |
2603 | else | |
2604 | startInterp = 1 - t | |
2605 | finishInterp = t | |
2606 | end | |
2607 | elseif 1 + cosTheta > 1.0E-4 then | |
2608 | local theta = math.acos(-cosTheta) | |
2609 | local invSinTheta = 1 / Sin(theta) | |
2610 | startInterp = Sin((t - 1) * theta) * invSinTheta | |
2611 | finishInterp = Sin(t * theta) * invSinTheta | |
2612 | else | |
2613 | startInterp = t - 1 | |
2614 | finishInterp = t | |
2615 | end | |
2616 | return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp | |
2617 | end | |
2618 | function rayCast(Position, Direction, Range, Ignore) | |
2619 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
2620 | end | |
2621 | local RbxUtility = LoadLibrary("RbxUtility") | |
2622 | local Create = RbxUtility.Create | |
2623 | ||
2624 | ------------------------------------------------------- | |
2625 | --Start Damage Function-- | |
2626 | ------------------------------------------------------- | |
2627 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
2628 | if hit.Parent == nil then | |
2629 | return | |
2630 | end | |
2631 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
2632 | for _, v in pairs(hit.Parent:children()) do | |
2633 | if v:IsA("Humanoid") then | |
2634 | h = v | |
2635 | end | |
2636 | end | |
2637 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then | |
2638 | ||
2639 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
2640 | end | |
2641 | ||
2642 | if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
2643 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
2644 | if hit.Parent.DebounceHit.Value == true then | |
2645 | return | |
2646 | end | |
2647 | end | |
2648 | if insta == true then | |
2649 | hit.Parent:FindFirstChild("Head"):BreakJoints() | |
2650 | end | |
2651 | local c = Create("ObjectValue"){ | |
2652 | Name = "creator", | |
2653 | Value = game:service("Players").LocalPlayer, | |
2654 | Parent = h, | |
2655 | } | |
2656 | game:GetService("Debris"):AddItem(c, .5) | |
2657 | if HitSound ~= nil and HitPitch ~= nil then | |
2658 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
2659 | end | |
2660 | local Damage = math.random(minim, maxim) | |
2661 | local blocked = false | |
2662 | local block = hit.Parent:findFirstChild("Block") | |
2663 | if block ~= nil then | |
2664 | if block.className == "IntValue" then | |
2665 | if block.Value > 0 then | |
2666 | blocked = true | |
2667 | block.Value = block.Value - 1 | |
2668 | print(block.Value) | |
2669 | end | |
2670 | end | |
2671 | end | |
2672 | if blocked == false then | |
2673 | h.Health = h.Health - Damage | |
2674 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
2675 | else | |
2676 | h.Health = h.Health - (Damage / 2) | |
2677 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color) | |
2678 | end | |
2679 | if Type == "Knockdown" then | |
2680 | local hum = hit.Parent.Humanoid | |
2681 | hum.PlatformStand = true | |
2682 | coroutine.resume(coroutine.create(function(HHumanoid) | |
2683 | swait(1) | |
2684 | HHumanoid.PlatformStand = false | |
2685 | end), hum) | |
2686 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
2687 | local bodvol = Create("BodyVelocity"){ | |
2688 | velocity = angle * knockback, | |
2689 | P = 5000, | |
2690 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2691 | Parent = hit, | |
2692 | } | |
2693 | local rl = Create("BodyAngularVelocity"){ | |
2694 | P = 3000, | |
2695 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
2696 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
2697 | Parent = hit, | |
2698 | } | |
2699 | game:GetService("Debris"):AddItem(bodvol, .5) | |
2700 | game:GetService("Debris"):AddItem(rl, .5) | |
2701 | elseif Type == "Normal" then | |
2702 | local vp = Create("BodyVelocity"){ | |
2703 | P = 500, | |
2704 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
2705 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
2706 | } | |
2707 | if knockback > 0 then | |
2708 | vp.Parent = hit.Parent.Torso | |
2709 | end | |
2710 | game:GetService("Debris"):AddItem(vp, .5) | |
2711 | elseif Type == "Up" then | |
2712 | local bodyVelocity = Create("BodyVelocity"){ | |
2713 | velocity = Vector3.new(0, 20, 0), | |
2714 | P = 5000, | |
2715 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2716 | Parent = hit, | |
2717 | } | |
2718 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
2719 | elseif Type == "DarkUp" then | |
2720 | coroutine.resume(coroutine.create(function() | |
2721 | for i = 0, 1, 0.1 do | |
2722 | swait() | |
2723 | Effects.Block.Create(BrickColor.new("Really red"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1) | |
2724 | end | |
2725 | end)) | |
2726 | local bodyVelocity = Create("BodyVelocity"){ | |
2727 | velocity = Vector3.new(0, 20, 0), | |
2728 | P = 5000, | |
2729 | maxForce = Vector3.new(8e+003, 8e+003, 8e+003), | |
2730 | Parent = hit, | |
2731 | } | |
2732 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
2733 | elseif Type == "Snare" then | |
2734 | local bp = Create("BodyPosition"){ | |
2735 | P = 2000, | |
2736 | D = 100, | |
2737 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2738 | position = hit.Parent.Torso.Position, | |
2739 | Parent = hit.Parent.Torso, | |
2740 | } | |
2741 | game:GetService("Debris"):AddItem(bp, 1) | |
2742 | elseif Type == "Freeze" then | |
2743 | local BodPos = Create("BodyPosition"){ | |
2744 | P = 50000, | |
2745 | D = 1000, | |
2746 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
2747 | position = hit.Parent.Torso.Position, | |
2748 | Parent = hit.Parent.Torso, | |
2749 | } | |
2750 | local BodGy = Create("BodyGyro") { | |
2751 | maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge , | |
2752 | P = 20e+003, | |
2753 | Parent = hit.Parent.Torso, | |
2754 | cframe = hit.Parent.Torso.CFrame, | |
2755 | } | |
2756 | hit.Parent.Torso.Anchored = true | |
2757 | coroutine.resume(coroutine.create(function(Part) | |
2758 | swait(1.5) | |
2759 | Part.Anchored = false | |
2760 | end), hit.Parent.Torso) | |
2761 | game:GetService("Debris"):AddItem(BodPos, 3) | |
2762 | game:GetService("Debris"):AddItem(BodGy, 3) | |
2763 | end | |
2764 | local debounce = Create("BoolValue"){ | |
2765 | Name = "DebounceHit", | |
2766 | Parent = hit.Parent, | |
2767 | Value = true, | |
2768 | } | |
2769 | game:GetService("Debris"):AddItem(debounce, Delay) | |
2770 | c = Create("ObjectValue"){ | |
2771 | Name = "creator", | |
2772 | Value = Player, | |
2773 | Parent = h, | |
2774 | } | |
2775 | game:GetService("Debris"):AddItem(c, .5) | |
2776 | end | |
2777 | end | |
2778 | ------------------------------------------------------- | |
2779 | --End Damage Function-- | |
2780 | ------------------------------------------------------- | |
2781 | ||
2782 | ------------------------------------------------------- | |
2783 | --Start Damage Function Customization-- | |
2784 | ------------------------------------------------------- | |
2785 | function ShowDamage(Pos, Text, Time, Color) | |
2786 | local Rate = (1 / 30) | |
2787 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
2788 | local Text = (Text or "") | |
2789 | local Time = (Time or 2) | |
2790 | local Color = (Color or Color3.new(255, 255, 1)) | |
2791 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
2792 | EffectPart.Anchored = true | |
2793 | local BillboardGui = Create("BillboardGui"){ | |
2794 | Size = UDim2.new(3, 0, 3, 0), | |
2795 | Adornee = EffectPart, | |
2796 | Parent = EffectPart, | |
2797 | } | |
2798 | local TextLabel = Create("TextLabel"){ | |
2799 | BackgroundTransparency = 1, | |
2800 | Size = UDim2.new(1, 0, 1, 0), | |
2801 | Text = Text, | |
2802 | Font = "Bodoni", | |
2803 | TextColor3 = Color, | |
2804 | TextScaled = true, | |
2805 | TextStrokeColor3 = Color3.fromRGB(220, 188, 129), | |
2806 | Parent = BillboardGui, | |
2807 | } | |
2808 | game.Debris:AddItem(EffectPart, (Time)) | |
2809 | EffectPart.Parent = game:GetService("Workspace") | |
2810 | delay(0, function() | |
2811 | local Frames = (Time / Rate) | |
2812 | for Frame = 1, Frames do | |
2813 | wait(Rate) | |
2814 | local Percent = (Frame / Frames) | |
2815 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
2816 | TextLabel.TextTransparency = Percent | |
2817 | end | |
2818 | if EffectPart and EffectPart.Parent then | |
2819 | EffectPart:Destroy() | |
2820 | end | |
2821 | end) | |
2822 | end | |
2823 | ------------------------------------------------------- | |
2824 | --End Damage Function Customization-- | |
2825 | ------------------------------------------------------- | |
2826 | ||
2827 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
2828 | for _, c in pairs(workspace:children()) do | |
2829 | local hum = c:findFirstChild("Humanoid") | |
2830 | if hum ~= nil then | |
2831 | local head = c:findFirstChild("Head") | |
2832 | if head ~= nil then | |
2833 | local targ = head.Position - Part.Position | |
2834 | local mag = targ.magnitude | |
2835 | if magni >= mag and c.Name ~= plr.Name then | |
2836 | Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2) | |
2837 | end | |
2838 | end | |
2839 | end | |
2840 | end | |
2841 | end | |
2842 | ||
2843 | ||
2844 | CFuncs = { | |
2845 | Part = { | |
2846 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2847 | local Part = Create("Part")({ | |
2848 | Parent = Parent, | |
2849 | Reflectance = Reflectance, | |
2850 | Transparency = Transparency, | |
2851 | CanCollide = false, | |
2852 | Locked = true, | |
2853 | BrickColor = BrickColor.new(tostring(BColor)), | |
2854 | Name = Name, | |
2855 | Size = Size, | |
2856 | Material = Material | |
2857 | }) | |
2858 | RemoveOutlines(Part) | |
2859 | return Part | |
2860 | end | |
2861 | }, | |
2862 | Mesh = { | |
2863 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2864 | local Msh = Create(Mesh)({ | |
2865 | Parent = Part, | |
2866 | Offset = OffSet, | |
2867 | Scale = Scale | |
2868 | }) | |
2869 | if Mesh == "SpecialMesh" then | |
2870 | Msh.MeshType = MeshType | |
2871 | Msh.MeshId = MeshId | |
2872 | end | |
2873 | return Msh | |
2874 | end | |
2875 | }, | |
2876 | Mesh = { | |
2877 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2878 | local Msh = Create(Mesh)({ | |
2879 | Parent = Part, | |
2880 | Offset = OffSet, | |
2881 | Scale = Scale | |
2882 | }) | |
2883 | if Mesh == "SpecialMesh" then | |
2884 | Msh.MeshType = MeshType | |
2885 | Msh.MeshId = MeshId | |
2886 | end | |
2887 | return Msh | |
2888 | end | |
2889 | }, | |
2890 | Weld = { | |
2891 | Create = function(Parent, Part0, Part1, C0, C1) | |
2892 | local Weld = Create("Weld")({ | |
2893 | Parent = Parent, | |
2894 | Part0 = Part0, | |
2895 | Part1 = Part1, | |
2896 | C0 = C0, | |
2897 | C1 = C1 | |
2898 | }) | |
2899 | return Weld | |
2900 | end | |
2901 | }, | |
2902 | Sound = { | |
2903 | Create = function(id, par, vol, pit) | |
2904 | coroutine.resume(coroutine.create(function() | |
2905 | local S = Create("Sound")({ | |
2906 | Volume = vol, | |
2907 | Pitch = pit or 1, | |
2908 | SoundId = id, | |
2909 | Parent = par or workspace | |
2910 | }) | |
2911 | wait() | |
2912 | S:play() | |
2913 | game:GetService("Debris"):AddItem(S, 6) | |
2914 | end)) | |
2915 | end | |
2916 | }, | |
2917 | ParticleEmitter = { | |
2918 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
2919 | local fp = Create("ParticleEmitter")({ | |
2920 | Parent = Parent, | |
2921 | Color = ColorSequence.new(Color1, Color2), | |
2922 | LightEmission = LightEmission, | |
2923 | Size = Size, | |
2924 | Texture = Texture, | |
2925 | Transparency = Transparency, | |
2926 | ZOffset = ZOffset, | |
2927 | Acceleration = Accel, | |
2928 | Drag = Drag, | |
2929 | LockedToPart = LockedToPart, | |
2930 | VelocityInheritance = VelocityInheritance, | |
2931 | EmissionDirection = EmissionDirection, | |
2932 | Enabled = Enabled, | |
2933 | Lifetime = LifeTime, | |
2934 | Rate = Rate, | |
2935 | Rotation = Rotation, | |
2936 | RotSpeed = RotSpeed, | |
2937 | Speed = Speed, | |
2938 | VelocitySpread = VelocitySpread | |
2939 | }) | |
2940 | return fp | |
2941 | end | |
2942 | } | |
2943 | } | |
2944 | function RemoveOutlines(part) | |
2945 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
2946 | end | |
2947 | function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
2948 | local Part = Create("Part")({ | |
2949 | formFactor = FormFactor, | |
2950 | Parent = Parent, | |
2951 | Reflectance = Reflectance, | |
2952 | Transparency = Transparency, | |
2953 | CanCollide = false, | |
2954 | Locked = true, | |
2955 | BrickColor = BrickColor.new(tostring(BColor)), | |
2956 | Name = Name, | |
2957 | Size = Size, | |
2958 | Material = Material | |
2959 | }) | |
2960 | RemoveOutlines(Part) | |
2961 | return Part | |
2962 | end | |
2963 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
2964 | local Msh = Create(Mesh)({ | |
2965 | Parent = Part, | |
2966 | Offset = OffSet, | |
2967 | Scale = Scale | |
2968 | }) | |
2969 | if Mesh == "SpecialMesh" then | |
2970 | Msh.MeshType = MeshType | |
2971 | Msh.MeshId = MeshId | |
2972 | end | |
2973 | return Msh | |
2974 | end | |
2975 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
2976 | local Weld = Create("Weld")({ | |
2977 | Parent = Parent, | |
2978 | Part0 = Part0, | |
2979 | Part1 = Part1, | |
2980 | C0 = C0, | |
2981 | C1 = C1 | |
2982 | }) | |
2983 | return Weld | |
2984 | end | |
2985 | ||
2986 | ||
2987 | ||
2988 | ------------------------------------------------------- | |
2989 | --End Effect Function-- | |
2990 | ------------------------------------------------------- | |
2991 | function Cso(ID, PARENT, VOLUME, PITCH) | |
2992 | local NSound = nil | |
2993 | coroutine.resume(coroutine.create(function() | |
2994 | NSound = IT("Sound", PARENT) | |
2995 | NSound.Volume = VOLUME | |
2996 | NSound.Pitch = PITCH | |
2997 | NSound.SoundId = "http://www.roblox.com/asset/?id="..ID | |
2998 | swait() | |
2999 | NSound:play() | |
3000 | game:GetService("Debris"):AddItem(NSound, 50) | |
3001 | end)) | |
3002 | return NSound | |
3003 | end | |
3004 | function CameraEnshaking(Length, Intensity) | |
3005 | coroutine.resume(coroutine.create(function() | |
3006 | local intensity = 1 * Intensity | |
3007 | local rotM = 0.01 * Intensity | |
3008 | for i = 0, Length, 0.1 do | |
3009 | swait() | |
3010 | intensity = intensity - 0.05 * Intensity / Length | |
3011 | rotM = rotM - 5.0E-4 * Intensity / Length | |
3012 | hum.CameraOffset = Vector3.new(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) | |
3013 | cam.CFrame = cam.CFrame * CF(Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity)), Rad(Mrandom(-intensity, intensity))) * Euler(Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM, Rad(Mrandom(-intensity, intensity)) * rotM) | |
3014 | end | |
3015 | hum.CameraOffset = Vector3.new(0, 0, 0) | |
3016 | end)) | |
3017 | end | |
3018 | ------------------------------------------------------- | |
3019 | --End Important Functions-- | |
3020 | ------------------------------------------------------- | |
3021 | ||
3022 | ---------------------------------------------------------------------------------- | |
3023 | hum.WalkSpeed = 20 | |
3024 | hum.JumpPower = 60 | |
3025 | ---------------------------------------------------------------------------------- | |
3026 | local AddInstance = function(Object, ...) | |
3027 | local Obj = Instance.new(Object) | |
3028 | for i,v in next,(...) do | |
3029 | Obj[i] = v | |
3030 | end | |
3031 | return Obj | |
3032 | end | |
3033 | ---------------------------------------------------- | |
3034 | ||
3035 | ||
3036 | local Reaper = AddInstance("Part",{ | |
3037 | Parent = hed, | |
3038 | CFrame = hed.CFrame, | |
3039 | formFactor = "Symmetric", | |
3040 | Size = Vector3.new(1, 1, 1), | |
3041 | CanCollide = false, | |
3042 | TopSurface = "Smooth", | |
3043 | BottomSurface = "Smooth", | |
3044 | Locked = true, | |
3045 | }) | |
3046 | local Weld = AddInstance("Weld",{ | |
3047 | Parent = Reaper, | |
3048 | Part0 = hed, | |
3049 | C0 = CFrame.new(0, 1.45, 0)*CFrame.Angles(0, 0, 0), | |
3050 | Part1 = Reaper, | |
3051 | }) | |
3052 | local Mesh = AddInstance("SpecialMesh",{ | |
3053 | Parent = Reaper, | |
3054 | MeshId = "rbxassetid://0", | |
3055 | TextureId = "rbxassetid://0", | |
3056 | Scale = Vector3.new(0.85,0.85,0.85), | |
3057 | VertexColor = Vector3.new(1, 1, 1), | |
3058 | }) | |
3059 | ||
3060 | ------------------------------------------------------- | |
3061 | IT = Instance.new | |
3062 | CF = CFrame.new | |
3063 | VT = Vector3.new | |
3064 | RAD = math.rad | |
3065 | C3 = Color3.new | |
3066 | UD2 = UDim2.new | |
3067 | BRICKC = BrickColor.new | |
3068 | ANGLES = CFrame.Angles | |
3069 | EULER = CFrame.fromEulerAnglesXYZ | |
3070 | COS = math.cos | |
3071 | ACOS = math.acos | |
3072 | SIN = math.sin | |
3073 | ASIN = math.asin | |
3074 | ABS = math.abs | |
3075 | MRANDOM = math.random | |
3076 | FLOOR = math.floor | |
3077 | ||
3078 | function CreateLabel(PARENT, TEXT, TEXTCOLOR, TEXTFONTSIZE, TEXTFONT, TRANSPARENCY, BORDERSIZEPIXEL, STROKETRANSPARENCY, NAME) | |
3079 | local label = IT("TextLabel") | |
3080 | label.BackgroundTransparency = 1 | |
3081 | label.Size = UD2(1, 0, 1, 0) | |
3082 | label.Position = UD2(0, 0, 0, 0) | |
3083 | label.TextColor3 = TEXTCOLOR | |
3084 | label.TextStrokeTransparency = STROKETRANSPARENCY | |
3085 | label.TextTransparency = TRANSPARENCY | |
3086 | label.FontSize = TEXTFONTSIZE | |
3087 | label.Font = TEXTFONT | |
3088 | label.BorderSizePixel = BORDERSIZEPIXEL | |
3089 | label.TextScaled = false | |
3090 | label.Text = TEXT | |
3091 | label.Name = NAME | |
3092 | label.Parent = PARENT | |
3093 | return label | |
3094 | end | |
3095 | ||
3096 | function chatfunc(text) | |
3097 | local chat = coroutine.wrap(function() | |
3098 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
3099 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
3100 | end | |
3101 | local Bill = Instance.new("BillboardGui",Character) | |
3102 | Bill.Size = UDim2.new(0,100,0,40) | |
3103 | Bill.StudsOffset = Vector3.new(0,3,0) | |
3104 | Bill.Adornee = Character.Head | |
3105 | Bill.Name = "TalkingBillBoard" | |
3106 | local Hehe = Instance.new("TextLabel",Bill) | |
3107 | Hehe.BackgroundTransparency = 1 | |
3108 | Hehe.BorderSizePixel = 0 | |
3109 | Hehe.Text = "" | |
3110 | Hehe.Font = "Bodoni" | |
3111 | Hehe.TextSize = 40 | |
3112 | Hehe.TextStrokeTransparency = 0 | |
3113 | Hehe.Size = UDim2.new(1,0,0.5,0) | |
3114 | coroutine.resume(coroutine.create(function() | |
3115 | while Hehe ~= nil do | |
3116 | swait() | |
3117 | Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
3118 | Hehe.Rotation = math.random(-5,5) | |
3119 | Hehe.TextColor3 = Color3.new(220, 188, 129) | |
3120 | Hehe.TextStrokeColor3 = Color3.new(220, 188, 129) | |
3121 | end | |
3122 | end)) | |
3123 | for i = 1,string.len(text),1 do | |
3124 | swait() | |
3125 | Hehe.Text = string.sub(text,1,i) | |
3126 | end | |
3127 | swait(90)--Re[math.random(1, 93)] | |
3128 | for i = 0, 1, .025 do | |
3129 | swait() | |
3130 | - | C0 = CFrame.new(-0.02, 0.3, 0)*CFrame.Angles(0, 480.5, 0), |
3130 | + | |
3131 | Hehe.TextStrokeTransparency = i | |
3132 | Hehe.TextTransparency = i | |
3133 | end | |
3134 | Bill:Destroy() | |
3135 | - | MeshId = "rbxassetid://488906775", |
3135 | + | |
3136 | chat() | |
3137 | end | |
3138 | ||
3139 | function onChatted(msg) | |
3140 | chatfunc(msg) | |
3141 | end | |
3142 | ||
3143 | Player.Chatted:connect(onChatted) | |
3144 | ||
3145 | function Ban() | |
3146 | wait(1.5) | |
3147 | local Hair = AddInstance("Part",{ | |
3148 | Parent = hed, | |
3149 | CFrame = hed.CFrame, | |
3150 | formFactor = "Symmetric", | |
3151 | Size = Vector3.new(1, 1, 1), | |
3152 | CanCollide = false, | |
3153 | TopSurface = "Smooth", | |
3154 | BottomSurface = "Smooth", | |
3155 | Locked = true, | |
3156 | }) | |
3157 | local Weld = AddInstance("Weld",{ | |
3158 | Parent = Hair, | |
3159 | Part0 = hed, | |
3160 | C0 = CFrame.new(0, 0.3, 0.45)*CFrame.Angles(0, 480.5, 0), | |
3161 | Part1 = Hair, | |
3162 | }) | |
3163 | local Mesh = AddInstance("SpecialMesh",{ | |
3164 | Parent = Hair, | |
3165 | MeshId = "rbxassetid://430736398", | |
3166 | TextureId = "rbxassetid://869796655", | |
3167 | Scale = Vector3.new(1,1,1), | |
3168 | VertexColor = Vector3.new(1, 1, 1), | |
3169 | }) | |
3170 | local Cape = AddInstance("Part",{ | |
3171 | Parent = Torso, | |
3172 | CFrame = Torso.CFrame, | |
3173 | formFactor = "Symmetric", | |
3174 | Size = Vector3.new(1, 1, 1), | |
3175 | CanCollide = false, | |
3176 | TopSurface = "Smooth", | |
3177 | BottomSurface = "Smooth", | |
3178 | Locked = true, | |
3179 | }) | |
3180 | local Weld = AddInstance("Weld",{ | |
3181 | Parent = Cape, | |
3182 | Part0 = Torso, | |
3183 | C0 = CFrame.new(0, -1.2, 0.65)*CFrame.Angles(0, 0, 0), | |
3184 | Part1 = Cape, | |
3185 | }) | |
3186 | local Mesh = AddInstance("SpecialMesh",{ | |
3187 | Parent = Cape, | |
3188 | MeshId = "rbxassetid://2774049768", | |
3189 | TextureId = "rbxassetid://2774049797", | |
3190 | Scale = Vector3.new(5, 4, 5), | |
3191 | VertexColor = Vector3.new(1, 1, 1), | |
3192 | }) | |
3193 | local har3 = Instance.new("Part", char.Head) | |
3194 | har3.BrickColor = BrickColor.new("Black") | |
3195 | har3.Name = "Hair" | |
3196 | har3.formFactor = 0 | |
3197 | har3.Size = Vector3.new(0,-0.25,0) | |
3198 | har3.BottomSurface = 0 | |
3199 | har3.TopSurface = 0 | |
3200 | har3.CanCollide = false | |
3201 | Mesh3 = Instance.new("SpecialMesh",har3) | |
3202 | Mesh3.MeshId = "rbxassetid://1018860047" | |
3203 | Mesh3.Scale=Vector3.new(1.01, .99, 1.01) | |
3204 | local bWeld = Instance.new("Weld", char.Head) | |
3205 | bWeld.Part0 = char.Head | |
3206 | bWeld.Part1 = har3 | |
3207 | bWeld.C1 = CFrame.new(0,-.1,.3) | |
3208 | ||
3209 | swait() | |
3210 | plr = game.Players.LocalPlayer | |
3211 | char = plr.Character | |
3212 | mouse = plr:GetMouse() | |
3213 | whitecolor = Color3.new(220, 188, 129) | |
3214 | epicmode = false | |
3215 | normal = true | |
3216 | for i,v in pairs(char:GetChildren()) do | |
3217 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
3218 | v:Destroy() | |
3219 | end | |
3220 | end | |
3221 | local shirt = Instance.new("Shirt",char) | |
3222 | shirt.ShirtTemplate = "rbxassetid://0" | |
3223 | local pants = Instance.new("Pants",char) | |
3224 | pants.PantsTemplate = "rbxassetid://0" | |
3225 | local bdycolors = char["Body Colors"] | |
3226 | bdycolors.HeadColor3 = whitecolor | |
3227 | bdycolors.LeftArmColor3 = whitecolor | |
3228 | bdycolors.LeftLegColor3 = whitecolor | |
3229 | bdycolors.RightArmColor3 = whitecolor | |
3230 | bdycolors.RightLegColor3 = whitecolor | |
3231 | bdycolors.TorsoColor3 = whitecolor | |
3232 | for i,v in pairs(char:GetChildren()) do | |
3233 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
3234 | v:Destroy() | |
3235 | end | |
3236 | end | |
3237 | ||
3238 | local BC = Character["Body Colors"] | |
3239 | BC.HeadColor = BrickColor.new("Flame yellowish orange") | |
3240 | BC.LeftArmColor = BrickColor.new("Flame yellowish orange") | |
3241 | BC.LeftLegColor = BrickColor.new("Flame yellowish orange") | |
3242 | BC.RightArmColor = BrickColor.new("Flame yellowish orange") | |
3243 | BC.RightLegColor = BrickColor.new("Flame yellowish orange") | |
3244 | BC.TorsoColor = BrickColor.new("Curry") | |
3245 | end | |
3246 | ||
3247 | mouse.Button1Down:connect(function(key) | |
3248 | if attack == false then | |
3249 | Ban() | |
3250 | end | |
3251 | end) | |
3252 | ----------------------------------------------- | |
3253 | ||
3254 | theme = Instance.new("Sound", Head) | |
3255 | theme.Volume = 0.7 | |
3256 | theme.Name = "theme" | |
3257 | theme.Looped = true | |
3258 | ||
3259 | mouse.KeyDown:connect(function(Press) | |
3260 | Press=Press:lower() | |
3261 | if Press=='z' then | |
3262 | id = 0 | |
3263 | theme.SoundId = "rbxassetid://"..id | |
3264 | theme:Play() | |
3265 | end | |
3266 | end) | |
3267 | ||
3268 | mouse.KeyDown:connect(function(Press) | |
3269 | Press=Press:lower() | |
3270 | if Press=='c' then | |
3271 | id = 143809158 | |
3272 | theme.SoundId = "rbxassetid://"..id | |
3273 | theme:Play() | |
3274 | - | end) |
3274 | + | |
3275 | end) | |
3276 | ||
3277 | mouse.KeyDown:connect(function(Press) | |
3278 | Press=Press:lower() | |
3279 | if Press=='v' then | |
3280 | id = 136343853 | |
3281 | theme.SoundId = "rbxassetid://"..id | |
3282 | theme:Play() | |
3283 | end | |
3284 | end) | |
3285 | ||
3286 | mouse.KeyDown:connect(function(Press) | |
3287 | Press=Press:lower() | |
3288 | if Press=='b' then | |
3289 | id = 317697384 | |
3290 | theme.SoundId = "rbxassetid://"..id | |
3291 | theme:Play() | |
3292 | end | |
3293 | end) | |
3294 | ||
3295 | mouse.KeyDown:connect(function(Press) | |
3296 | Press=Press:lower() | |
3297 | if Press=='x' then | |
3298 | id = 235751894 | |
3299 | theme.SoundId = "rbxassetid://"..id | |
3300 | theme:Play() | |
3301 | end | |
3302 | end) | |
3303 | mas:Destroy() |