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1
--[[
2
Beerus - God of Destruction
3
Credits:
4
Riz 
5
Riz v3rmillion = Afizixu
6
Riz Roblox = DankScripter and Grogidox
7
]]
8
9
local p = game.Players.LocalPlayer
10
local char = p.Character
11
local mouse = p:GetMouse()
12
local larm = char["Left Arm"]
13
local rarm = char["Right Arm"]
14
local lleg = char["Left Leg"]
15
local rleg = char["Right Leg"]
16
local hed = char.Head
17
local torso = char.Torso
18
local hum = char.Humanoid
19
local cam = game.Workspace.CurrentCamera
20
local root = char.HumanoidRootPart
21
local deb = false
22
local shot = 0
23
local potential = false
24
local debris=game:service"Debris"
25
local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
28
math.randomseed(os.time())
29
for i,v in pairs(char:children()) do
30
    if v:IsA("Accessory") then
31
        v:Destroy()
32
    end
33
end
34
for i,v in pairs (hed:GetChildren()) do
35
        if v:IsA("Sound") then
36
                v:Destroy()
37
        end
38
end
39
----------------------------------------------------
40
Debounces = {
41
CanAttack = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
45
RPunch = false;
46
Invisible = false;
47
RPunched = false;
48
LPunch = false;
49
LPunched = false;
50
}
51
local Touche = {char.Name, }
52
----------------------------------------------------
53
hed.face.Texture = "http://www.roblox.com/asset/?id=602427899"
54-
hed.face.Texture = "rbxassetid://342828206"
54+
55
char["Body Colors"].TorsoColor = BrickColor.new("Lavender")
56
char["Body Colors"].LeftArmColor = BrickColor.new("Lavender")
57
char["Body Colors"].RightArmColor = BrickColor.new("Lavender")
58
----------------------------------------------------
59
ypcall(function()
60
shirt = Instance.new("Shirt", char)
61
shirt.Name = "Shirt"
62
pants = Instance.new("Pants", char)
63
pants.Name = "Pants"
64
char.Shirt.ShirtTemplate = "rbxassetid://771505899"
65-
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=245880330"
65+
char.Pants.PantsTemplate = "rbxassetid://785256460"
66-
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=245880370"
66+
67
----------------------------------------------------
68
----------------------------------------------------
69
--[[Additional Functions]]
70
71
	cf=CFrame.new
72
	vt=Vector3.new
73
74
	function swait(num)
75
    if num==0 or num==nil then
76
    game:service'RunService'.Stepped:wait(0)
77
    else
78
    for i=0,num do
79
    game:service'RunService'.Stepped:wait(0)
80
    end
81
    end
82
	end
83
84
so = function(id,par,vol,pit) 
85
coroutine.resume(coroutine.create(function()
86
local sou = Instance.new("Sound",par or workspace)
87
sou.Volume=vol
88
sou.Pitch=pit or 1
89
sou.SoundId=id
90
swait() 
91
sou:play() 
92
game:GetService("Debris"):AddItem(sou,6)
93
end))
94
end
95
96
----------------------------------------------------
97
98
function lerp(a, b, t) -- Linear interpolation
99
        return a + (b - a)*t
100
end
101
102
function slerp(a, b, t) --Spherical interpolation
103
        dot = a:Dot(b)
104
        if dot > 0.99999 or dot < -0.99999 then
105
                return t <= 0.5 and a or b
106
        else
107
                r = math.acos(dot)
108
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
109
        end
110
end
111
112
function matrixInterpolate(a, b, t)
113
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
114
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
115
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
116
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
117
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
118
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
119
        local t = v1:Dot(v2)
120
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
121
                return CFrame.new()
122
        end
123
        return CFrame.new(
124
        v0.x, v0.y, v0.z,
125
        v1.x, v1.y, v1.z,
126
        v2.x, v2.y, v2.z,
127
        v3.x, v3.y, v3.z)
128
end
129
lmod = Instance.new("Model",char)
130
----------------------------------------------------
131
function Landing()
132
    part=Instance.new('Part',lmod)
133
    part.Anchored=true
134
    part.CanCollide=false
135
    part.FormFactor='Custom'
136
    part.Size=Vector3.new(.2,.2,.2)
137
    part.CFrame=root.CFrame*CFrame.new(0,-2,0)
138
    part.Transparency=.7
139
    part.BrickColor=BrickColor.new('Institutional white')
140
    mesh=Instance.new('SpecialMesh',part)
141
    mesh.MeshId='rbxassetid://431164262'
142
    mesh.Scale=Vector3.new(8,3,8)
143
144
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,20))do
145
        if v:FindFirstChild('Humanoid') then
146
            v.Humanoid:TakeDamage(math.random(999999999999999999999999,99999999999999999999))
147-
            v.Humanoid:TakeDamage(math.random(20,30))
147+
148
		coroutine.resume(coroutine.create(function()
149
			wait(2)
150
			v.Humanoid.PlatformStand = false
151
		end))
152
            v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
153
        end
154
    end
155
156
    coroutine.resume(coroutine.create(function() 
157
        for i=0,3.8,0.05 do
158
            wait()
159
            part.CFrame=part.CFrame
160
            part.Transparency=i + 0.5
161
            mesh.Scale=mesh.Scale+Vector3.new(1, -0.1 ,1)
162
            end
163
        part.Parent = nil
164
    end))
165
end
166
function newRay(start,face,range,wat)
167
	local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
168
	hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
169
	return rey,hit,pos
170
end
171
----------------------------------------------------
172
partic2 = Instance.new("ParticleEmitter",torso)
173
partic2.Color = ColorSequence.new(Color3.new(100/225,100/255,100/255),Color3.new(100/255,100/255,100/255))
174
partic2.LightEmission = .95
175
partic2.VelocityInheritance = 0.2
176
partic2.Rate = 300
177
partic2.Texture = "rbxasset://textures/particles/explosion01_implosion_main.dds" 
178
partic2.Lifetime = NumberRange.new(0.1,0.2)
179
partic2.RotSpeed = NumberRange.new(100,100)
180
partic2.Speed = NumberRange.new(2,6)
181
partic2.Enabled = false
182
partic2.LockedToPart = false 
183
--------------------
184
function Charge()
185
	pt=Instance.new('Part',torso)
186
	pt.Anchored=true
187
	pt.CanCollide=false
188
	pt.Locked = true
189
	pt.FormFactor='Custom'
190
	pt.Size=Vector3.new(1,1,1)
191
	pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
192
	pt.Transparency=0.2
193
	pt.BrickColor=BrickColor.new("Eggplant")
194
	msh=Instance.new('SpecialMesh',pt)
195
	msh.MeshId='http://www.roblox.com/asset/?id=24388358'
196
	msh.Scale=Vector3.new(6,3,6)
197
	pt2=pt:clone()
198
	pt2.Parent = torso
199
	pt2.Transparency=0.4
200
	pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
201
	pt2.BrickColor=BrickColor.new("Eggplant")
202
	msh2=msh:clone()
203
	msh2.Parent=pt2
204
	msh2.Scale=Vector3.new(8,4,8)
205
	pt3=Instance.new('Part',torso)
206
	pt3.Anchored=true
207
	pt3.CanCollide=false
208
	pt3.Locked = true
209
	pt3.FormFactor='Custom'
210
	pt3.Size=Vector3.new(1,1,1)
211
	pt3.CFrame=root.CFrame*CFrame.new(0,-1,0)
212
	pt3.Transparency=0.6
213
	pt3.BrickColor=BrickColor.new("Eggplant")
214
	msh3=Instance.new('SpecialMesh',pt3)
215
	msh3.MeshId='http://www.roblox.com/asset/?id=24388358'
216
	msh3.Scale=Vector3.new(12,6,12)
217
	pt4=pt:clone()
218
	pt4.Parent = torso
219
	pt4.CFrame=root.CFrame*CFrame.new(0,-1,0)
220
	pt4.Transparency=0.8
221
	pt4.BrickColor=BrickColor.new("Eggplant")
222
	msh4=msh:clone()
223
	msh4.Parent=pt4
224
	msh4.Scale=Vector3.new(16,8,16)
225
	coroutine.resume(coroutine.create(function() 
226
        for i=1, math.huge, 4 do
227
			if Charging == true then
228
				wait()
229
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.11*math.cos(sine/10)),0)
230
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.12*math.cos(sine/12)),0)
231
				pt3.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2+0.13*math.cos(sine/14)),0)
232
				pt4.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2+0.14*math.cos(sine/16)),0)
233
				pt.CFrame = pt.CFrame+Vector3.new(0,0.01,0)
234
				pt2.CFrame = pt2.CFrame+Vector3.new(0,0.01,0)
235
				pt3.CFrame = pt3.CFrame+Vector3.new(0,0.01,0)
236
				pt4.CFrame = pt4.CFrame+Vector3.new(0,0.01,0)
237
				msh.Scale = msh.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/9),0.05)
238
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/7),0.05)
239
				msh3.Scale = msh3.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/5),0.05)
240
				msh4.Scale = msh4.Scale + Vector3.new(0.05,0.04+0.8*math.cos(sine/3),0.05)
241
				elseif Charging == false then
242
				pt:Remove()
243
				pt2:Remove()
244
				pt3:Remove()
245
				pt4:Remove()
246
				break
247
			end
248
		end
249
    end))
250
end
251
---------------
252
Magik = function()
253
 Spawn(function()
254
     if Debounces.Invisible == false then
255
  local function lerp(a,b,c)
256
   return a+(b-a)*c 
257
  end
258
  local function rndRange(rng)
259
   return math.random(-rng*1000,rng*1000)/1000 
260
  end
261
  local magik = Instance.new("Part", larm)
262
  local Colors = {"Lavender", "Royal purple", "Black"}
263
  magik.Anchored = true
264
  magik.Locked = true
265
  magik.FormFactor = "Custom"
266
  magik.Size = Vector3.new(1.2, 1.2, 1.2)
267
  magik.TopSurface = "Smooth"
268
  magik.Transparency = 0
269
magik.Material = "Neon"
270
271
  magik.BottomSurface = "Smooth"
272
  magik.CanCollide = false
273
  magik.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
274
  local mr = math.rad
275
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
276
  local cf = lleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
277
  magik.CFrame = cf
278
  for i = 0, 1, .05 do
279
   local newTrans = lerp(0.5, 1, i)
280
   local ns = lerp(1,1.2,i)
281
   magik.Transparency = newTrans
282
   magik.Size = Vector3.new(ns,ns,ns)
283
   magik.CFrame = cf
284
   rs:wait()
285
     end
286
  magik:Destroy()
287
         elseif Debounces.Invisible == true then
288
          wait()
289
        end
290
    end)
291
end
292
----------------------------------------------------
293
Magik2 = function()
294
 Spawn(function()
295
     if Debounces.Invisible == false then
296
  local function lerp(a,b,c)
297
   return a+(b-a)*c 
298
  end
299
  local function rndRange(rng)
300
   return math.random(-rng*1000,rng*1000)/1000 
301
  end
302
  local magik2 = Instance.new("Part", larm)
303
  local Colors = {"Lavender", "Royal purple", "Black"}
304
  magik2.Anchored = true
305
  magik2.Locked = true
306
  magik2.FormFactor = "Custom"
307
  magik2.Size = Vector3.new(1.2, 1.2, 1.2)
308
  magik2.TopSurface = "Smooth"
309
  magik2.Transparency = 0
310
magik2.Material = "Neon"
311
312
  magik2.BottomSurface = "Smooth"
313
  magik2.CanCollide = false
314
  magik2.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
315
  local mr = math.rad
316
  local rnx,rny,rnz = mr(rndRange(180)),mr(rndRange(180)),mr(rndRange(180))
317
  local cf = rleg.CFrame * CFrame.new(0, -.8, 0) * CFrame.Angles(rnx,rny,rnz)--bad argument #1 to '?'
318
  magik2.CFrame = cf
319
  for i = 0, 1, .05 do
320
   local newTrans = lerp(0.5, 1, i)
321
   local ns = lerp(1,1.2,i)
322
   magik2.Transparency = newTrans
323
   magik2.Size = Vector3.new(ns,ns,ns)
324
   magik2.CFrame = cf
325
   rs:wait()
326
     end
327
  magik2:Destroy()
328
         elseif Debounces.Invisible == true then
329
          wait()
330
        end
331
    end)
332
end
333
----------------------------------------------------
334
function NewPart(prnt,siz,cf,col,mat)
335
	local prt=Instance.new("Part")
336
	prt.Parent=prnt
337
	prt.FormFactor=3
338
	prt.Name="Part"
339
	prt.Size=siz
340
	prt.CanCollide=false
341
	prt.Anchored=true
342
	prt.Locked=true
343
	prt.TopSurface=10
344
	prt.BottomSurface=10
345
	prt.FrontSurface=10
346
	prt.BackSurface=10
347
	prt.LeftSurface=10
348
	prt.RightSurface=10
349
	prt:BreakJoints()
350
	prt.CFrame=cf or CFrame.new(30,10,30)
351
	prt.Material=mat
352
	prt.BrickColor=BrickColor.new(col)
353
	m=Instance.new("SpecialMesh",prt)
354
	m.MeshType=6
355
	return prt
356
end
357
-----------------------------------------
358
359
function genWeld(a,b)
360
    local w = Instance.new("Weld",a)
361
    w.Part0 = a
362
    w.Part1 = b
363
    return w
364
end
365
function weld(a, b)
366
    local weld = Instance.new("Weld")
367
    weld.Name = "W"
368
    weld.Part0 = a
369
    weld.Part1 = b
370
    weld.C0 = a.CFrame:inverse() * b.CFrame
371
    weld.Parent = a
372
    return weld;
373
end
374
----------------------------------------------------
375
function Lerp(c1,c2,al)
376
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
377
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
378
for i,v in pairs(com1) do
379
com1[i] = v+(com2[i]-v)*al
380
end
381
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
382
end
383
----------------------------------------------------
384
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
385
local wld = Instance.new("Weld", wp1)
386
wld.Part0 = wp0
387
wld.Part1 = wp1
388
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
389
end
390
----------------------------------------------------
391
function weld5(part0, part1, c0, c1)
392
    weeld=Instance.new("Weld", part0)
393
    weeld.Part0=part0
394
    weeld.Part1=part1
395
    weeld.C0=c0
396
    weeld.C1=c1
397
    return weeld
398
end
399
----------------------------------------------------
400
function HasntTouched(plrname)
401
local ret = true
402
for _, v in pairs(Touche) do
403
if v == plrname then
404
ret = false
405
end
406
end
407
return ret
408
end
409
----------------------------------------------------
410
newWeld(torso, larm, -1.5, 0.5, 0)
411
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
412
newWeld(torso, rarm, 1.5, 0.5, 0)
413
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
414
newWeld(torso, hed, 0, 1.5, 0)
415
newWeld(torso, lleg, -0.5, -1, 0)
416
lleg.Weld.C1 = CFrame.new(0, 1, 0)
417
newWeld(torso, rleg, 0.5, -1, 0)
418
rleg.Weld.C1 = CFrame.new(0, 1, 0)
419
newWeld(root, torso, 0, -1, 0)
420
torso.Weld.C1 = CFrame.new(0, -1, 0)
421
------------------------------------------------------music
422
z = Instance.new("Sound", char)
423
z.SoundId = "rbxassetid://693779092"--552945114
424
z.Looped = true
425
z.Pitch = 1
426
z.Volume = 1
427
wait(.1)
428
z:Play()
429
----------------------------------------------------
430
local Transforming = false
431
hum.WalkSpeed = 0
432
local fx = Instance.new("Part",torso)
433
fx.Anchored = true
434
fx.Material = "Neon"
435
fx.CanCollide = false
436
fx.Locked = true
437
fx.Transparency = 1
438
fx.Material = "SmoothPlastic"
439
fx.Size = Vector3.new(1,1,1)
440
fx.TopSurface = "SmoothNoOutlines"
441
fx.BottomSurface = "SmoothNoOutlines"
442
fx.BrickColor = BrickColor.new("Lavender")
443
fxm = Instance.new("SpecialMesh",fx)
444
fxm.MeshType = "Sphere"
445
fxm.Scale = Vector3.new(1,1,1)
446
for i = 1, 20 do rs:wait()
447
        fx.Transparency = fx.Transparency - (1/20)
448
        fx.CFrame = torso.CFrame
449
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
450
        
451
end
452
------------------------------------------------
453
454
local m = Instance.new("Model")
455
m.Name = "Hair"
456
p1 = Instance.new("Part", m)
457
p1.BrickColor = BrickColor.new("Lavender")
458
p1.Transparency = 1
459
p1.FormFactor = Enum.FormFactor.Symmetric
460
p1.Size = Vector3.new(1, 1, 1)
461
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
462
p1.CanCollide = false
463
p1.Locked = true
464
p1.BottomSurface = Enum.SurfaceType.Smooth
465
p1.TopSurface = Enum.SurfaceType.Smooth
466
b1 = Instance.new("SpecialMesh", p1)
467
b1.MeshId = "http://www.roblox.com/asset/?id=101176852"
468
b1.TextureId = ""
469
b1.MeshType = Enum.MeshType.FileMesh
470
b1.Name = "Mesh"
471
b1.VertexColor = Vector3.new(0, 0, 0)
472
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
473
p2 = Instance.new("Part", m)
474
p2.BrickColor = BrickColor.new("Pastel brown")
475
p2.Transparency = 1
476
p2.Name = "Head"
477
p2.FormFactor = Enum.FormFactor.Symmetric
478
p2.Size = Vector3.new(2, 1, 1)
479
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
480
p2.CanCollide = false
481
p2.Locked = true
482
p2.TopSurface = Enum.SurfaceType.Smooth
483
b2 = Instance.new("SpecialMesh", p2)
484
b2.MeshType = Enum.MeshType.Head
485
b2.Name = "Mesh"
486
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
487
p3 = Instance.new("Part", m)
488
p3.BrickColor = BrickColor.new("Lavender")
489
p3.Transparency = 1
490
p3.FormFactor = Enum.FormFactor.Symmetric
491
p3.Size = Vector3.new(2, 2, 2)
492
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
493
p3.CanCollide = false
494
p3.Locked = true
495
p3.BottomSurface = Enum.SurfaceType.Smooth
496
p3.TopSurface = Enum.SurfaceType.Smooth
497
b3 = Instance.new("SpecialMesh", p3)
498
b3.MeshId = "http://www.roblox.com/asset/?id=101176852"
499
b3.TextureId = ""
500
b3.MeshType = Enum.MeshType.FileMesh
501
b3.Name = "Mesh"
502
b3.VertexColor = Vector3.new(0, 0, 0)
503
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
504
p4 = Instance.new("Part", m)
505
p4.BrickColor = BrickColor.new("Lavender")
506
p4.FormFactor = Enum.FormFactor.Symmetric
507
p4.Size = Vector3.new(1, 1, 1)
508
p4.Transparency = 1
509
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
510
p4.CanCollide = false
511
p4.Locked = true
512
p4.BottomSurface = Enum.SurfaceType.Smooth
513
p4.TopSurface = Enum.SurfaceType.Smooth
514
b4 = Instance.new("SpecialMesh", p4)
515
b4.MeshId = "http://www.roblox.com/asset/?id=101176852"
516
b4.TextureId = ""
517
b4.MeshType = Enum.MeshType.FileMesh
518
b4.Name = "Mesh"
519
b4.VertexColor = Vector3.new(0, 0, 0)
520
p5 = Instance.new("Part", m)
521
p5.BrickColor = BrickColor.new("Lavender")
522
p5.FormFactor = Enum.FormFactor.Symmetric
523
p5.Size = Vector3.new(1, 1, 1)
524
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
525
p5.CanCollide = false
526
p5.Transparency = 1
527
p5.Locked = true
528
p5.BottomSurface = Enum.SurfaceType.Smooth
529
p5.TopSurface = Enum.SurfaceType.Smooth
530
b5 = Instance.new("SpecialMesh", p5)
531
b5.MeshId = "http://www.roblox.com/asset/?id=101176852"
532
b5.TextureId = ""
533
b5.MeshType = Enum.MeshType.FileMesh
534
b5.Name = "Mesh"
535
b5.VertexColor = Vector3.new(0, 0, 0)
536
b5.Scale = Vector3.new(1, 0.899999976, 1)
537
p6 = Instance.new("Part", m)
538
p6.BrickColor = BrickColor.new("Lavender")
539
p6.FormFactor = Enum.FormFactor.Symmetric
540
p6.Transparency = 1
541
p6.Size = Vector3.new(1, 1, 1)
542
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
543
p6.CanCollide = false
544
p6.Locked = true
545
p6.BottomSurface = Enum.SurfaceType.Smooth
546
p6.TopSurface = Enum.SurfaceType.Smooth
547
b6 = Instance.new("SpecialMesh", p6)
548
b6.MeshId = "http://www.roblox.com/asset/?id=101176852"
549
b6.TextureId = ""
550
b6.MeshType = Enum.MeshType.FileMesh
551
b6.Name = "Mesh"
552
b6.VertexColor = Vector3.new(0, 0, 0)
553
p7 = Instance.new("Part", m)
554
p7.BrickColor = BrickColor.new("Lavender")
555
p7.FormFactor = Enum.FormFactor.Symmetric
556
p7.Transparency = 1
557
p7.Size = Vector3.new(1, 1, 1)
558
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
559
p7.CanCollide = false
560
p7.Locked = true
561
p7.BottomSurface = Enum.SurfaceType.Smooth
562
p7.TopSurface = Enum.SurfaceType.Smooth
563
b7 = Instance.new("SpecialMesh", p7)
564
b7.MeshId = "http://www.roblox.com/asset/?id=101176852"
565
b7.TextureId = ""
566
b7.MeshType = Enum.MeshType.FileMesh
567
b7.Name = "Mesh"
568
b7.VertexColor = Vector3.new(0, 0, 0)
569
p8 = Instance.new("Part", m)
570
p8.BrickColor = BrickColor.new("Lavender")
571
p8.FormFactor = Enum.FormFactor.Symmetric
572
p8.Size = Vector3.new(1, 1, 1)
573
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
574
p8.CanCollide = false
575
p8.Transparency = 1
576
p8.Locked = true
577
p8.BottomSurface = Enum.SurfaceType.Smooth
578
p8.TopSurface = Enum.SurfaceType.Smooth
579
b8 = Instance.new("SpecialMesh", p8)
580
b8.MeshId = "http://www.roblox.com/asset/?id=101176852"
581
b8.TextureId = ""
582
b8.MeshType = Enum.MeshType.FileMesh
583
b8.Name = "Mesh"
584
b8.VertexColor = Vector3.new(0, 0, 0)
585
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
586
p9 = Instance.new("Part", m)
587
p9.BrickColor = BrickColor.new("Lavender")
588
p9.FormFactor = Enum.FormFactor.Symmetric
589
p9.Size = Vector3.new(2, 1, 2)
590
p9.Transparency = 1
591
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
592
p9.CanCollide = false
593
p9.Locked = true
594
p9.BottomSurface = Enum.SurfaceType.Smooth
595
p9.TopSurface = Enum.SurfaceType.Smooth
596
b9 = Instance.new("SpecialMesh", p9)
597
b9.MeshId = "http://www.roblox.com/asset/?id=101176852"
598
b9.TextureId = ""
599
b9.MeshType = Enum.MeshType.FileMesh
600
b9.Name = "Mesh"
601
b9.VertexColor = Vector3.new(0, 0, 0)
602
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
603
p10 = Instance.new("Part", m)
604
p10.BrickColor = BrickColor.new("Lavender")
605
p10.Transparency = 1
606
p10.FormFactor = Enum.FormFactor.Symmetric
607
p10.Size = Vector3.new(1, 1, 1)
608
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
609
p10.CanCollide = false
610
p10.Locked = true
611
p10.BottomSurface = Enum.SurfaceType.Smooth
612
p10.TopSurface = Enum.SurfaceType.Smooth
613
b10 = Instance.new("SpecialMesh", p10)
614
b10.MeshId = "http://www.roblox.com/asset/?id=101176852"
615
b10.TextureId = ""
616
b10.MeshType = Enum.MeshType.FileMesh
617
b10.Name = "Mesh"
618
b10.VertexColor = Vector3.new(0, 0, 0)
619
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
620
p11 = Instance.new("Part", m)
621
p11.BrickColor = BrickColor.new("Lavender")
622
p11.Transparency = 1
623
p11.FormFactor = Enum.FormFactor.Symmetric
624
p11.Size = Vector3.new(1, 1, 1)
625
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
626
p11.CanCollide = false
627
p11.Locked = true
628
p11.BottomSurface = Enum.SurfaceType.Smooth
629
p11.TopSurface = Enum.SurfaceType.Smooth
630
b11 = Instance.new("SpecialMesh", p11)
631
b11.MeshId = "http://www.roblox.com/asset/?id=101176852"
632
b11.TextureId = ""
633
b11.MeshType = Enum.MeshType.FileMesh
634
b11.Name = "Mesh"
635
b11.VertexColor = Vector3.new(0, 0, 0)
636
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
637
p12 = Instance.new("Part", m)
638
p12.BrickColor = BrickColor.new("Lavender")
639
p12.FormFactor = Enum.FormFactor.Custom
640
p12.Size = Vector3.new(1, 3.5, 1)
641
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
642
p12.CanCollide = false
643
p12.Transparency = 1
644
p12.Locked = true
645
p12.BottomSurface = Enum.SurfaceType.Smooth
646
p12.TopSurface = Enum.SurfaceType.Smooth
647
b12 = Instance.new("SpecialMesh", p12)
648
b12.MeshId = "http://www.roblox.com/asset/?id=101176852"
649
b12.TextureId = ""
650
b12.MeshType = Enum.MeshType.FileMesh
651
b12.Name = "Mesh"
652
b12.VertexColor = Vector3.new(0, 0, 0)
653
b12.Scale = Vector3.new(1, 3, 1.29999995)
654
p13 = Instance.new("Part", m)
655
p13.Transparency = 1
656
p13.BrickColor = BrickColor.new("Lavender")
657
p13.FormFactor = Enum.FormFactor.Custom
658
p13.Size = Vector3.new(1, 2, 1)
659
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
660
p13.CanCollide = false
661
p13.Locked = true
662
p13.BottomSurface = Enum.SurfaceType.Smooth
663
p13.TopSurface = Enum.SurfaceType.Smooth
664
b13 = Instance.new("SpecialMesh", p13)
665
b13.MeshId = "http://www.roblox.com/asset/?id=101176852"
666
b13.TextureId = ""
667
b13.MeshType = Enum.MeshType.FileMesh
668
b13.Name = "Mesh"
669
b13.VertexColor = Vector3.new(0, 0, 0)
670
b13.Scale = Vector3.new(1, 3, 1.29999995)
671
p14 = Instance.new("Part", m)
672
p14.Transparency = 1
673
p14.BrickColor = BrickColor.new("Lavender")
674
p14.FormFactor = Enum.FormFactor.Custom
675
p14.Size = Vector3.new(1, 2, 1)
676
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
677
p14.CanCollide = false
678
p14.Locked = true
679
p14.BottomSurface = Enum.SurfaceType.Smooth
680
p14.TopSurface = Enum.SurfaceType.Smooth
681
b14 = Instance.new("SpecialMesh", p14)
682
b14.MeshId = "http://www.roblox.com/asset/?id=101176852"
683
b14.TextureId = ""
684
b14.MeshType = Enum.MeshType.FileMesh
685
b14.Name = "Mesh"
686
b14.VertexColor = Vector3.new(0, 0, 0)
687
b14.Scale = Vector3.new(1, 3, 1.29999995)
688
p15 = Instance.new("Part", m)
689
p15.BrickColor = BrickColor.new("Lavender")
690
p15.FormFactor = Enum.FormFactor.Custom
691
p15.Size = Vector3.new(1, 2.5, 1)
692
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
693
p15.CanCollide = false
694
p15.Transparency = 1
695
p15.Locked = true
696
p15.BottomSurface = Enum.SurfaceType.Smooth
697
p15.TopSurface = Enum.SurfaceType.Smooth
698
b15 = Instance.new("SpecialMesh", p15)
699
b15.MeshId = "http://www.roblox.com/asset/?id=101176852"
700
b15.TextureId = ""
701
b15.MeshType = Enum.MeshType.FileMesh
702
b15.Name = "Mesh"
703
b15.VertexColor = Vector3.new(0, 0, 0)
704
b15.Scale = Vector3.new(1, 3, 1.29999995)
705
p16 = Instance.new("Part", m)
706
p16.BrickColor = BrickColor.new("Lavender")
707
p16.FormFactor = Enum.FormFactor.Custom
708
p16.Size = Vector3.new(1, 2.5, 1)
709
p16.Transparency = 1
710
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
711
p16.CanCollide = false
712
p16.Locked = true
713
p16.BottomSurface = Enum.SurfaceType.Smooth
714
p16.TopSurface = Enum.SurfaceType.Smooth
715
b16 = Instance.new("SpecialMesh", p16)
716
b16.MeshId = "http://www.roblox.com/asset/?id=101176852"
717
b16.TextureId = ""
718
b16.MeshType = Enum.MeshType.FileMesh
719
b16.Name = "Mesh"
720
b16.VertexColor = Vector3.new(0, 0, 0)
721
b16.Scale = Vector3.new(1, 3, 1.29999995)
722
p17 = Instance.new("Part", m)
723
p17.BrickColor = BrickColor.new("Lavender")
724
p17.Transparency = 1
725
p17.FormFactor = Enum.FormFactor.Custom
726
p17.Size = Vector3.new(1, 2.4000001, 1)
727
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
728
p17.CanCollide = false
729
p17.Locked = true
730
p17.BottomSurface = Enum.SurfaceType.Smooth
731
p17.TopSurface = Enum.SurfaceType.Smooth
732
b17 = Instance.new("SpecialMesh", p17)
733
b17.MeshId = "http://www.roblox.com/asset/?id=101176852"
734
b17.TextureId = ""
735
b17.MeshType = Enum.MeshType.FileMesh
736
b17.Name = "Mesh"
737
b17.VertexColor = Vector3.new(0, 0, 0)
738
b17.Scale = Vector3.new(1, 3, 1.29999995)
739
p18 = Instance.new("Part", m)
740
p18.BrickColor = BrickColor.new("Lavender")
741
p18.FormFactor = Enum.FormFactor.Custom
742
p18.Size = Vector3.new(2, 2, 2)
743
p18.Transparency = 1
744
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
745
p18.CanCollide = false
746
p18.Locked = true
747
p18.BottomSurface = Enum.SurfaceType.Smooth
748
p18.TopSurface = Enum.SurfaceType.Smooth
749
b18 = Instance.new("SpecialMesh", p18)
750
b18.MeshId = "http://www.roblox.com/asset/?id=101176852"
751
b18.TextureId = ""
752
b18.MeshType = Enum.MeshType.FileMesh
753
b18.Name = "Mesh"
754
b18.VertexColor = Vector3.new(0, 0, 0)
755
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
756
w1 = Instance.new("Weld", p1)
757
w1.Name = "Head_Weld"
758
w1.Part0 = p1
759
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
760
w1.Part1 = p2
761
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
762
w2 = Instance.new("Weld", p2)
763
w2.Name = "Part_Weld"
764
w2.Part0 = p2
765
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
766
w2.Part1 = p3
767
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
768
w3 = Instance.new("Weld", p3)
769
w3.Name = "Part_Weld"
770
w3.Part0 = p3
771
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
772
w3.Part1 = p4
773
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
774
w4 = Instance.new("Weld", p4)
775
w4.Name = "Part_Weld"
776
w4.Part0 = p4
777
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
778
w4.Part1 = p5
779
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
780
w5 = Instance.new("Weld", p5)
781
w5.Name = "Part_Weld"
782
w5.Part0 = p5
783
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
784
w5.Part1 = p6
785
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
786
w6 = Instance.new("Weld", p6)
787
w6.Name = "Part_Weld"
788
w6.Part0 = p6
789
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
790
w6.Part1 = p7
791
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
792
w7 = Instance.new("Weld", p7)
793
w7.Name = "Part_Weld"
794
w7.Part0 = p7
795
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
796
w7.Part1 = p8
797
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
798
w8 = Instance.new("Weld", p8)
799
w8.Name = "Part_Weld"
800
w8.Part0 = p8
801
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
802
w8.Part1 = p9
803
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
804
w9 = Instance.new("Weld", p9)
805
w9.Name = "Part_Weld"
806
w9.Part0 = p9
807
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
808
w9.Part1 = p10
809
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
810
w10 = Instance.new("Weld", p10)
811
w10.Name = "Part_Weld"
812
w10.Part0 = p10
813
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
814
w10.Part1 = p11
815
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
816
w11 = Instance.new("Weld", p11)
817
w11.Name = "Part_Weld"
818
w11.Part0 = p11
819
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
820
w11.Part1 = p12
821
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
822
w12 = Instance.new("Weld", p12)
823
w12.Name = "Part_Weld"
824
w12.Part0 = p12
825
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
826
w12.Part1 = p13
827
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
828
w13 = Instance.new("Weld", p13)
829
w13.Name = "Part_Weld"
830
w13.Part0 = p13
831
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
832
w13.Part1 = p14
833
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
834
w14 = Instance.new("Weld", p14)
835
w14.Name = "Part_Weld"
836
w14.Part0 = p14
837
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
838
w14.Part1 = p15
839
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
840
w15 = Instance.new("Weld", p15)
841
w15.Name = "Part_Weld"
842
w15.Part0 = p15
843
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
844
w15.Part1 = p16
845
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
846
w16 = Instance.new("Weld", p16)
847
w16.Name = "Part_Weld"
848
w16.Part0 = p16
849
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
850
w16.Part1 = p17
851
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
852
w17 = Instance.new("Weld", p17)
853
w17.Name = "Part_Weld"
854
w17.Part0 = p17
855
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
856
w17.Part1 = p18
857
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
858
m.Parent = char
859
m:MakeJoints()
860
861
----------------------------------------------------
862
--Huge Magic Mega Fighting Punch--
863
864
865
866
867
868
----------------------------------------------------
869
local cor = Instance.new("Part", char.Hair)
870
cor.Name = "Link"
871
cor.Locked = true
872
cor.BottomSurface = 0
873
cor.CanCollide = false
874
cor.Size = Vector3.new(1, 9, 1)
875
cor.Transparency = 1
876
cor.TopSurface = 0
877
corw = Instance.new("Weld", cor)
878
corw.Part0 = hed
879
corw.Part1 = cor
880
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
881
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
882
weld1 = Instance.new("Weld", char.Hair)
883
weld1.Part0 = cor
884
weld1.Part1 = char.Hair.Head
885
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
886
----------------------------------------------------betterhair
887
pr = Instance.new("Part",hed)
888
pr.BrickColor = BrickColor.new("Lavender")
889
pr.Material = "Metal"
890
pr.Reflectance = 0.04
891
pr.Anchored = false
892
pr.CanCollide = false
893
pr.Archivable = false
894
pr.Locked = true
895
pr.Size = Vector3.new(0,0,0)
896
prm = Instance.new("SpecialMesh",pr)
897
prm.MeshType = "FileMesh"
898
prm.MeshId = "rbxassetid://101176852" 
899
prm.Scale = Vector3.new(1,1,1)
900
newWeld(hed, pr, 0, 0, 0)
901
pr.Weld.C1 = CFrame.new(0,-.9,-.0) * CFrame.Angles(0,0,0)
902
----------------------------------------------------
903
904
GroundWave1 = function()
905
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
906
	local Colors = {"Royal purple", "Lavender"}
907
		local wave = Instance.new("Part", torso)
908
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
909
		wave.Anchored = true
910
		wave.CanCollide = false
911
		wave.Locked = true
912
		wave.Size = Vector3.new(1, 1, 1)
913
		wave.TopSurface = "Smooth"
914
		wave.BottomSurface = "Smooth"
915
		wave.Transparency = 0.35
916
		wave.CFrame = HandCF
917
		wm = Instance.new("SpecialMesh", wave)
918
		wm.MeshId = "rbxassetid://24388358"
919
		coroutine.wrap(function()
920
		for i = 1, 30, 1 do
921
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
922
		wave.Size = wm.Scale
923
		wave.CFrame = HandCF
924
		wave.Transparency = i/30
925
		wait()
926
		end
927
		wait()
928
		wave:Destroy()
929
	end)()
930
end
931
----------------------------------------------------
932
GroundWave = function()
933
        if Transforming == true then
934
                local wave = Instance.new("Part", torso)
935
                wave.BrickColor = BrickColor.new("Lavender")
936
                wave.Anchored = true
937
                wave.CanCollide = false
938
                wave.Locked = true
939
                wave.Size = Vector3.new(1, 1, 1)
940
                wave.TopSurface = "Smooth"
941
                wave.BottomSurface = "Smooth"
942
                wave.Transparency = 0.35
943
                wave.CFrame = fx.CFrame
944
                wm = Instance.new("SpecialMesh", wave)
945
                wm.MeshType = "Sphere"
946
                wm.Scale = Vector3.new(1,1,1)
947
                coroutine.wrap(function()
948
                for i = 1, 18, 1 do
949
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
950
                --wave.Size = wm.Scale
951
                wave.CFrame = fx.CFrame
952
                wave.Transparency = i/14
953
                wait()
954
                end
955
                wait()
956
                wave:Destroy()
957
        end)()
958
        elseif Transforming == false then
959
        wait()
960
        end
961
end
962
963
for i = 1, 100 do rs:wait()
964
        fx.CFrame = torso.CFrame
965
end
966
967
Spawn(function()
968
	while wait(1) do
969
		GroundWave()
970
	end
971
end)
972
973
wait(4)
974
975
Transforming = false
976
977
for i = 1, 20 do rs:wait()
978
        fx.Transparency = fx.Transparency + (1/20)
979
        fx.CFrame = torso.CFrame
980
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
981
        rs:wait()
982
end
983
984
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
985
        local wave = Instance.new("Part", torso)
986
        wave.BrickColor = BrickColor.new("Institutional white")
987
        wave.Anchored = true
988
        wave.CanCollide = false
989
        wave.Locked = true
990
        wave.Size = Vector3.new(1, 1, 1)
991
        wave.TopSurface = "Smooth"
992
        wave.BottomSurface = "Smooth"
993
        wave.Transparency = 0.35
994
        wave.CFrame = HandCF
995
        wm = Instance.new("SpecialMesh", wave)
996
        wm.MeshId = "rbxassetid://24388358"
997
        coroutine.wrap(function()
998
        for i = 1, 14, 1 do
999
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
1000
        wave.Size = wm.Scale
1001
        wave.CFrame = HandCF
1002
        wave.Transparency = i/14
1003
        wait()
1004
        end
1005
        wait()
1006
        wave:Destroy()
1007
end)()
1008
hum.WalkSpeed = 16
1009
----------------------------------------------------
1010
Blast = function()
1011
	local Colors = {"Lavender", "Royal purple"}
1012
		local wave = Instance.new("Part", torso)
1013
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
1014
		wave.Anchored = true
1015
		wave.CanCollide = false
1016
		wave.Locked = true
1017
		wave.Size = Vector3.new(1, 1, 1)
1018
		wave.TopSurface = "Smooth"
1019
		wave.BottomSurface = "Smooth"
1020
		wave.Transparency = 0.35
1021
		wave.CFrame = rarm.CFrame
1022
		wm = Instance.new("SpecialMesh", wave)
1023
		wm.MeshType = "Sphere"
1024
		wm.Scale = Vector3.new(1,1,1)
1025
		z = Instance.new("Sound",wave)
1026
		z.SoundId = "rbxassetid://237035051"
1027
		z.Volume = 1
1028
		z.Pitch = .9
1029
		z:Play()
1030
		coroutine.wrap(function()
1031
		for i = 1, 30, 1 do
1032
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
1033
		--wave.Size = wm.Scale
1034
		wave.CFrame = rarm.CFrame
1035
		wave.Transparency = (1/14)
1036
		rs:wait()
1037
		end
1038
		rs:wait()
1039
		wave:Destroy()
1040
		z:Destroy()
1041
	end)()
1042
end
1043
1044
function explosion(col1,col2,cfr,sz,rng,dmg)
1045
    local a= Part(1,1,1,col1,.5,false,true,game:GetService("Workspace"))
1046
    local a2= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1047
    local a3= Part(1,1,1,col2,.5,false,true,game:GetService("Workspace"))
1048
    v1,v2,v3=sz.x,sz.y,sz.z
1049
    local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1050
    local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1051
    local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1052
    a.CFrame=cfr
1053
    a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1054
    a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1055
    for i,v in pairs(game:GetService("Workspace"):children()) do
1056
        if v:IsA("Model") and v:findFirstChild("Humanoid") then
1057
            if v:findFirstChild("Head") and v:findFirstChild("Torso") then
1058
                if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and  v.Name ~= char.Name then
1059
                    local hit=v
1060
                    hit.Humanoid.Health=v.Humanoid.Health-dmg
1061
                    hit.Humanoid.PlatformStand=true
1062
                    hit.Torso.Velocity=Vector3.new(math.random(-100,100),100,math.random(- 100,-100))
1063
                    wait(.1)
1064
                    Spawn(function()wait(2)hit.Humanoid.PlatformStand=false end)
1065
                end
1066
            end
1067
        end
1068
    end
1069
    Spawn(function()
1070
        while wait() do
1071
            if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1072
            m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1073
            m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1074
            m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1075
            a.Transparency=a.Transparency+0.05
1076
            a2.Transparency=a2.Transparency+0.05
1077
            a3.Transparency=a3.Transparency+0.05
1078
        end
1079
    end)
1080
end
1081
1082
----------------------------------------------------
1083
rarm.Touched:connect(function(ht)
1084
    hit = ht.Parent
1085
    if ht and hit:IsA("Model") then
1086
            if hit:FindFirstChild("Humanoid") then
1087
                if hit.Name ~= p.Name then
1088
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1089
                            Debounces.RPunched = true
1090
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1091
                                    if Debounces.ks==true then
1092
                                    z = Instance.new("Sound",hed)
1093
                                    z.SoundId = "rbxassetid://470279287"
1094
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1095
                                    z.Volume = 1
1096
                                    z:Play()
1097
                                    end
1098
                            wait(.2)
1099
                            Debounces.RPunched = false
1100
                    end
1101
                end
1102
            end
1103
    elseif ht and hit:IsA("Hat") then
1104
        if hit.Parent.Name ~= p.Name then
1105
            if hit.Parent:FindFirstChild("Humanoid") then
1106
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1107
                            Debounces.RPunched = true
1108
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1109
                                    if Debounces.ks==true then
1110
                                    z = Instance.new("Sound",hed)
1111
                                    z.SoundId = "rbxassetid://169380525"
1112
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1113
                                    z.Volume = 1
1114
                                    z:Play()
1115
                                    end
1116
                            wait(.2)
1117
                Debounces.RPunched = false
1118
                                end
1119
            end
1120
        end
1121
    end
1122
end)
1123
larm.Touched:connect(function(ht)
1124
    hit = ht.Parent
1125
    if ht and hit:IsA("Model") then
1126
            if hit:FindFirstChild("Humanoid") then
1127
                if hit.Name ~= p.Name then
1128
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1129
                            Debounces.LPunched = true
1130
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1131
                                    if Debounces.ks2==true then
1132
                                    z = Instance.new("Sound",hed)
1133
                                    z.SoundId = "rbxassetid://169380525"
1134
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1135
                                    z.Volume = 1
1136
                                    z:Play()
1137
                                    end
1138
                            wait(.2)
1139
                        Debounces.LPunched = false
1140
                    end
1141
                end
1142
            end
1143
    elseif ht and hit:IsA("Hat") then
1144
        if hit.Parent.Name ~= p.Name then
1145
            if hit.Parent:FindFirstChild("Humanoid") then
1146
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1147
                            Debounces.LPunched = true
1148
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1149
                                    if Debounces.ks2==true then
1150
                                    z = Instance.new("Sound",hed)
1151
                                    z.SoundId = "rbxassetid://169380525"
1152
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1153
                                    z.Volume = 1
1154
                                    z:Play()
1155
                                    end
1156
                            wait(.2)
1157
                Debounces.LPunched = false
1158
                                end
1159
            end
1160
        end
1161
    end
1162
end)
1163
----------------------------------------------------
1164
1165
mod4 = Instance.new("Model",char)
1166
1167
ptez = {0.7, 0.8, 0.9, 1}
1168
1169
function FindNearestTorso(Position,Distance,SinglePlayer)
1170
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1171
        local List = {}
1172
        for i,v in pairs(workspace:GetChildren())do
1173
            if v:IsA("Model")then
1174
                if v:findFirstChild("Torso")then
1175
                    if v ~= char then
1176
                        if(v.Torso.Position -Position).magnitude <= Distance then
1177
                            table.insert(List,v)
1178
                        end
1179
                    end
1180
                end
1181
            end
1182
        end
1183
    return List
1184
end
1185
1186
function Punch()
1187
    part=Instance.new('Part',mod4)
1188
    part.Anchored=true
1189
    part.CanCollide=false
1190
    part.FormFactor='Custom'
1191
    part.Size=Vector3.new(.2,.2,.2)
1192
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
1193
    part.Transparency=.7
1194
    part.BrickColor=BrickColor.new('Lavender')
1195
    mesh=Instance.new('SpecialMesh',part)
1196
    mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
1197
    mesh.Scale=Vector3.new(3,3,3)
1198
    part2=Instance.new('Part',mod4)
1199
    part2.Anchored=true
1200
    part2.CanCollide=false
1201
    part2.FormFactor='Custom'
1202
    part2.Size=Vector3.new(.2,.2,.2)
1203
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1204
    part2.Transparency=.7
1205
    part2.BrickColor=BrickColor.new('Lavender')
1206
    mesh2=Instance.new('SpecialMesh',part2)
1207
    mesh2.MeshId='http://www.roblox.com/asset/?id=24388358'
1208
    mesh2.Scale=Vector3.new(3,1.5,3)
1209
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1210
        if v:FindFirstChild('Humanoid') then
1211
            v.Humanoid:TakeDamage(math.random(2,6))
1212
        end
1213
    end
1214
    coroutine.resume(coroutine.create(function()
1215
        for i=0,0.62,0.4 do
1216
            wait()
1217
            part.CFrame=part.CFrame
1218
            part.Transparency=i
1219
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1220
            part2.CFrame=part2.CFrame
1221
            part2.Transparency=i
1222
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1223
            end
1224
        part.Parent=nil
1225
        part2.Parent=nil
1226
    end))
1227
end
1228
----------------------------------------------------
1229
rarm.Touched:connect(function(ht)
1230
    hit = ht.Parent
1231
    if ht and hit:IsA("Model") then
1232
            if hit:FindFirstChild("Humanoid") then
1233
                if hit.Name ~= p.Name then
1234
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1235
                            Debounces.RPunched = true
1236
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1237
                                    if Debounces.ks==true then
1238
                                    z = Instance.new("Sound",hed)
1239
                                    z.SoundId = "rbxassetid://169380525"
1240
									z.Pitch = ptz[math.random(1,#ptz)]
1241
                                    z.Volume = 1
1242
                                    z:Play()
1243
                                    end
1244
                            wait(.2)
1245
                            Debounces.RPunched = false
1246
                    end
1247
                end
1248
            end
1249
    elseif ht and hit:IsA("Hat") then
1250
        if hit.Parent.Name ~= p.Name then
1251
            if hit.Parent:FindFirstChild("Humanoid") then
1252
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1253
                            Debounces.RPunched = true
1254
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
1255
                                    if Debounces.ks==true then
1256
                                    z = Instance.new("Sound",hed)
1257
                                    z.SoundId = "rbxassetid://169380525"
1258
									z.Pitch = ptz[math.random(1,#ptz)]
1259
                                    z.Volume = 1
1260
                                    z:Play()
1261
                                    end
1262
                            wait(.2)
1263
                Debounces.RPunched = false
1264
				end
1265
            end
1266
        end
1267
    end
1268
end)
1269
larm.Touched:connect(function(ht)
1270
    hit = ht.Parent
1271
    if ht and hit:IsA("Model") then
1272
            if hit:FindFirstChild("Humanoid") then
1273
                if hit.Name ~= p.Name then
1274
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1275
                            Debounces.LPunched = true
1276
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1277
                                    if Debounces.ks2==true then
1278
                                    z = Instance.new("Sound",hed)
1279
                                    z.SoundId = "rbxassetid://169380525"
1280
									z.Pitch = ptz[math.random(1,#ptz)]
1281
                                    z.Volume = 1
1282
                                    z:Play()
1283
                                    end
1284
                            wait(.2)
1285
                            Debounces.LPunched = false
1286
                    end
1287
                end
1288
            end
1289
    elseif ht and hit:IsA("Hat") then
1290
        if hit.Parent.Name ~= p.Name then
1291
            if hit.Parent:FindFirstChild("Humanoid") then
1292
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1293
                            Debounces.LPunched = true
1294
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
1295
                                    if Debounces.ks2==true then
1296
                                    z = Instance.new("Sound",hed)
1297
                                    z.SoundId = "rbxassetid://169380525"
1298
									z.Pitch = ptz[math.random(1,#ptz)]
1299
                                    z.Volume = 1
1300
                                    z:Play()
1301
                                    end
1302
                            wait(.2)
1303
                Debounces.LPunched = false
1304
				end
1305
            end
1306
        end
1307
    end
1308
end)
1309
----------------------------------------------------
1310
local player = game.Players.LocalPlayer
1311
local pchar = player.Character
1312
local mouse = player:GetMouse()
1313
local cam = workspace.CurrentCamera
1314
1315
local rad = math.rad
1316
1317
local keysDown = {}
1318
local flySpeed = 0
1319
local MAX_FLY_SPEED = 150
1320
1321
local canFly = false
1322
local flyToggled = false
1323
1324
local forward, side = 0, 0
1325
local lastForward, lastSide = 0, 0
1326
1327
local floatBP = Instance.new("BodyPosition")
1328
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1329
local flyBV = Instance.new("BodyVelocity")
1330
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1331
local turnBG = Instance.new("BodyGyro")
1332
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1333
1334
mouse.KeyDown:connect(function(key)
1335
        keysDown[key] = true
1336
1337
        if key == "f" then
1338
                flyToggled = not flyToggled
1339
1340
        if not flyToggled then
1341
                stanceToggle = "Normal"
1342
                floatBP.Parent = nil
1343
                flyBV.Parent = nil
1344
                turnBG.Parent = nil
1345
                root.Velocity = Vector3.new()
1346
                pchar.Humanoid.PlatformStand = false
1347
        end
1348
end
1349
1350
end)
1351
mouse.KeyUp:connect(function(key)
1352
        keysDown[key] = nil
1353
end)
1354
1355
local function updateFly()
1356
1357
        if not flyToggled then return end
1358
1359
        lastForward = forward
1360
        lastSide = side
1361
1362
        forward = 0
1363
        side = 0
1364
1365
        if keysDown.w then
1366
                forward = forward + 1
1367
        end
1368
        if keysDown.s then
1369
                forward = forward - 1
1370
        end
1371
        if keysDown.a then
1372
                side = side - 1
1373
        end
1374
        if keysDown.d then
1375
                side = side + 1
1376
        end
1377
1378
        canFly = (forward ~= 0 or side ~= 0)
1379
1380
        if canFly then
1381
                stanceToggle = "Floating"
1382
                turnBG.Parent = root
1383
                floatBP.Parent = nil
1384
                flyBV.Parent = root
1385
1386
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1387
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1388
        else
1389
                floatBP.position = root.Position
1390
                floatBP.Parent = root
1391
1392
                flySpeed = flySpeed - 1
1393
                if flySpeed < 0 then flySpeed = 0 end
1394
        end
1395
1396
        local camCF = cam.CoordinateFrame
1397
        local in_forward = canFly and forward or lastForward
1398
        local in_side = canFly and side or lastSide
1399
1400
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1401
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1402
1403
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1404
0)
1405
end
1406
1407
game:service'RunService'.RenderStepped:connect(function()
1408
        if flyToggled then
1409
                pchar.Humanoid.PlatformStand = true
1410
        end
1411
        updateFly()
1412
end)
1413
----------------------------------------------------
1414
	---------------------------------------------
1415
	local Part11 = Instance.new("Part", Model)
1416
	Part11.Name = "Tail"
1417
	Part11.Reflectance = 1
1418
	Part11.Transparency = 1
1419
	Part11.Anchored = true
1420
	Part11.Archivable = true
1421
	Part11.CanCollide = true
1422
	Part11.Locked = false
1423
	Part11.BrickColor = BrickColor.new("Lavender")
1424
	Part11.Material = Enum.Material.SmoothPlastic
1425
	Part11.Position = Vector3.new(-127.08619689941, 1.9775161743164, 187.12478637695)
1426
	Part11.Size = Vector3.new(1, 1.6000000238419, 1)
1427
	Part11.Rotation = Vector3.new(-0, -0.97545057535172, -90)
1428
	---------------------------------------------
1429
----------------------------------------------------
1430
pt = {0.7, 0.8, 0.9}
1431
mouse.KeyDown:connect(function(key)
1432
    if key == "h" then
1433
        if Debounces.CanJoke == true then
1434
            Debounces.CanJoke = false
1435
            u = Instance.new("Sound")
1436
            u.SoundId = "http://www.roblox.com/asset/?id=430315987"
1437
            u.Parent = char
1438
            u.Looped = false
1439
            u.Pitch = 1
1440
            u.Volume = 1
1441
            u2 = Instance.new("Sound")
1442
            u2.SoundId = "http://www.roblox.com/asset/?id=430315987"
1443
            u2.Parent = char
1444
            u2.Looped = false
1445
            u2.Pitch = 1
1446
            u2.Volume = 1
1447
            wait(.01)
1448
            u:Play()
1449
            u2:Play()
1450
            wait(6)
1451
            u:Destroy()
1452
            u2:Destroy()
1453
            if Debounces.CanJoke == false then
1454
                Debounces.CanJoke = true
1455
            end
1456
        end
1457
    end
1458
end)
1459
----------------------------------------------------
1460
----------------------------------------------------
1461
mouse.KeyDown:connect(function(key)
1462
  if key == "b" then
1463
    hum.WalkSpeed = 0
1464
    if Debounces.CanAttack == true then
1465
      Debounces.CanAttack = false
1466
      Debounces.NoIdl = true
1467
      Debounces.on = true
1468
      v = Instance.new("Sound")
1469
      v.SoundId = "http://www.roblox.com/asset/?id=753551986"
1470
      v.Parent = char
1471
      v.Looped = false
1472
      v.Pitch = 1
1473
      v.Volume =  3000
1474
      wait(0.01)
1475
      v:Play()
1476
wait()
1477
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
1478
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
1479
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
1480
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
1481
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(-5)), 0.1)
1482
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(30), 0, math.rad(5)), 0.1)
1483
        if Debounces.on == false then
1484
        end
1485
        wait()
1486
      end
1487
      wait()
1488
      
1489
    
1490
      local function Shockwave7()
1491
        local ENERGY = Instance.new("Part", Char)
1492
		ENERGY.Name = "ENERGY"
1493
		ENERGY.CanCollide = false
1494
			ENERGY.BrickColor = BrickColor.new("Really black")
1495
		ENERGY.Transparency = 0.2
1496
		ENERGY.TopSurface = 0
1497
		ENERGY.BottomSurface = 0
1498
		ENERGY.Anchored = true
1499
		local cm = Instance.new("CylinderMesh", ENERGY)
1500
		cm.Scale = Vector3.new(1, 20, 1)
1501
		ENERGY.Size = Vector3.new(5, 20, 5)
1502
		ENERGY.CFrame = char.Torso.CFrame
1503
		ENERGY.Touched:connect(function(hit)
1504
                    if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
1505
                        local Occlude = true
1506
                        local NotOccludes = {
1507
                            char.Name;
1508
                            "Wings";
1509
                            "Scythe";
1510
                            "Thingy";
1511
                            "Thingy2"; -- put all of the names in a table pls
1512
                        }
1513
                        for i,v in pairs(NotOccludes) do
1514
                            if hit.Parent.Name == v then
1515
                                Occlude = false
1516
                            end
1517
                        end
1518
                        --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
1519
                        if Occlude then
1520
                            hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 9999999999999999999999999999999999999999999999999999999999999999999999999999999999
1521
                            hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * 220
1522
                        end
1523
                    end
1524
                end)
1525
		for i = 1, 50 do
1526
			ENERGY.CFrame = char.Torso.CFrame
1527
			ENERGY.Transparency = ENERGY.Transparency + 0.012
1528
			ENERGY.Size = ENERGY.Size + Vector3.new(0.2, 0, 0.2)
1529
			wait()
1530
		end
1531
		ENERGY:Destroy()
1532
      end
1533
Shockwave7()
1534
1535
1536
pt=Instance.new('Part',torso)
1537
pt.Anchored=true
1538
pt.CanCollide=false
1539
pt.Locked = true
1540
pt.FormFactor='Custom'
1541
pt.Size=Vector3.new(1,1,1)
1542
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
1543
pt.Transparency=.6
1544
pt.BrickColor=BrickColor.new('Royal purple')
1545
msh=Instance.new('SpecialMesh',pt)
1546
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
1547
msh.Scale=Vector3.new(8,4,8)
1548
pt2=pt:clone()
1549
pt2.Parent = torso
1550
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
1551
pt2.BrickColor=BrickColor.new("Really black")
1552
msh2=msh:clone()
1553
msh2.Parent=pt2
1554
msh2.Scale=Vector3.new(10,5,10)
1555
1556
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
1557
bl = Instance.new("Part", char)
1558
bl.Locked = true
1559
bl.Name = "Shell"
1560
bl.BrickColor = BrickColor.new("Royal purple")
1561
bl.Anchored = true
1562
bl.CanCollide = false
1563
bl.Transparency = 0
1564
bl.Reflectance = 0
1565
bl.BottomSurface = 0
1566
bl.TopSurface = 0
1567
bl.Shape = 0
1568
blm = Instance.new("SpecialMesh",bl)
1569
blm.MeshType = "Sphere"
1570
blm.Scale = Vector3.new(1,1,1)
1571
blm.MeshId = "rbxassetid://9982590"
1572
1573
	coroutine.resume(coroutine.create(function()
1574
        for i=1, math.huge, 4 do
1575
				rs:wait()
1576
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1577
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
1578
				bl.Transparency = bl.Transparency + 0.005
1579
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
1580
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
1581
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
1582
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
1583
			end
1584
end))
1585
     
1586
      for i = 1, 15 do
1587
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
1588
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
1589
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
1590
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
1591
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
1592
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1593
        if Debounces.on == false then
1594
          break
1595
        end
1596
        wait()
1597
      end
1598
      for i = 1, 15 do
1599
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
1600
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
1601
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1602
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
1603
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1604
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1605
        if Debounces.on == false then
1606
          break
1607
        end
1608
        wait()
1609
      end
1610
      for i = 1, 15 do
1611
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
1612
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
1613
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
1614
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
1615
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
1616
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1617
        if Debounces.on == false then
1618
          break
1619
        end
1620
        wait()
1621
      end
1622
      for i = 1, 15 do
1623
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
1624
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
1625
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1626
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
1627
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1628
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1629
        if Debounces.on == false then
1630
          break
1631
        end
1632
        wait()
1633
      end
1634
      for i = 1, 15 do
1635
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
1636
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
1637
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
1638
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
1639
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
1640
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1641
        if Debounces.on == false then
1642
          break
1643
        end
1644
        wait()
1645
      end
1646
      for i = 1, 10 do
1647
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
1648
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
1649
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
1650
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
1651
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
1652
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
1653
        if Debounces.on == false then
1654
          break
1655
        end
1656
        wait()
1657
      end
1658
      wait(1.4)
1659
      Debounces.NoIdl = false
1660
      hum.WalkSpeed = 5
1661
      Debounces.on = false
1662
      wait()
1663
      if Debounces.CanAttack == false then
1664
        Debounces.CanAttack = true
1665
        v:Destroy()
1666
        bl:Destroy()
1667
		blm:Destroy()
1668
		pt:Destroy()
1669
		pt2:Destroy()
1670
		msh:Destroy()
1671
	    msh2:Destroy()
1672
      end
1673
    end
1674
  end)
1675
1676
1677
1678
1679
1680
local grabbed = false
1681
local cf = CFrame.new
1682
local mr = math.rad
1683
local angles = CFrame.Angles
1684
local ud = UDim2.new
1685
local c3 = Color3.new
1686
local NeckCF = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
1687
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
1688
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
1689
local LHCF = (CFrame.fromEulerAnglesXYZ(0, -1.6, 0))
1690
1691
clerp = function(a, b, t)
1692
  return a:lerp(b, t)
1693
end
1694
1695
local RbxUtility = LoadLibrary("RbxUtility")
1696
local Create = RbxUtility.Create
1697
RemoveOutlines = function(part)
1698
  part.TopSurface = 10
1699
end
1700
1701
CreatePart = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
1702
  local Part = Create("Part")({Parent = Parent, Reflectance = Reflectance, Transparency = Transparency, CanCollide = false, Locked = true, BrickColor = BrickColor.new(tostring(BColor)), Name = Name, Size = Size, Material = Material})
1703
  RemoveOutlines(Part)
1704
  return Part
1705
end
1706
1707
CreateMesh = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
1708
  local Msh = Create(Mesh)({Parent = Part, Offset = OffSet, Scale = Scale})
1709
  if Mesh == "SpecialMesh" then
1710
    Msh.MeshType = MeshType
1711
    Msh.MeshId = MeshId
1712
  end
1713
  return Msh
1714
end
1715
1716
1717
1718
1719
1720
1721
1722
ArtificialHB = Instance.new("BindableEvent", script)
1723
ArtificialHB.Name = "Heartbeat"
1724
script:WaitForChild("Heartbeat")
1725
frame = 0.033333333333333
1726
tf = 0
1727
allowframeloss = false
1728
tossremainder = false
1729
lastframe = tick()
1730
script.Heartbeat:Fire()
1731
game:GetService("RunService").Heartbeat:connect(function(s, p)
1732
  tf = tf + s
1733
  if frame <= tf then
1734
    if allowframeloss then
1735
      script.Heartbeat:Fire()
1736
      lastframe = tick()
1737
    else
1738
      for i = 1, math.floor(tf / frame) do
1739
        script.Heartbeat:Fire()
1740
      end
1741
      lastframe = tick()
1742
    end
1743
    if tossremainder then
1744
      tf = 0
1745
    else
1746
      tf = tf - frame * math.floor(tf / frame)
1747
    end
1748
  end
1749
end
1750
)
1751
swait = function(num)
1752
  if num == 0 or num == nil then
1753
    ArtificialHB.Event:wait()
1754
  else
1755
    for i = 0, num do
1756
      ArtificialHB.Event:wait()
1757
    end
1758
  end
1759
end
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
CreateWeld = function(Parent, Part0, Part1, C0, C1)
1770
  local Weld = Create("Weld")({Parent = Parent, Part0 = Part0, Part1 = Part1, C0 = C0, C1 = C1})
1771
  return Weld
1772
end
1773
1774
rayCast = function(Position, Direction, Range, Ignore)
1775
  return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
1776
end
1777
1778
CreateSound = function(id, par, vol, pit)
1779
  coroutine.resume(coroutine.create(function()
1780
    local sou = Instance.new("Sound", par or workspace)
1781
    sou.Volume = vol
1782
    sou.Pitch = pit or 1
1783
    sou.SoundId = id
1784
    swait()
1785
    sou:play()
1786
    game:GetService("Debris"):AddItem(sou, 6)
1787
  end
1788
))
1789
end
1790
1791
local getclosest = function(obj, distance)
1792
  local last, lastx = distance + 1, nil
1793
  for i,v in pairs(workspace:GetChildren()) do
1794
    if v:IsA("Model") and v ~= char and v:findFirstChild("Humanoid") and v:findFirstChild("Torso") and v:findFirstChild("Humanoid").Health > 0 then
1795
      local t = v.Torso
1796
      local dist = t.Position - obj.Position.magnitude
1797
      if dist <= distance and dist < last then
1798
        last = dist
1799
        lastx = v
1800
      end
1801
    end
1802
  end
1803
  return lastx
1804
end
1805
1806
Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
1807
  if hit.Parent == nil then
1808
    return 
1809
  end
1810
  local h = hit.Parent:FindFirstChild("Humanoid")
1811
  for _,v in pairs(hit.Parent:children()) do
1812
    if v:IsA("Humanoid") then
1813
      h = v
1814
    end
1815
  end
1816
  if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
1817
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
1818
      return 
1819
    end
1820
    local c = Create("ObjectValue")({Name = "creator", Value = game:service("Players").LocalPlayer, Parent = h})
1821
    game:GetService("Debris"):AddItem(c, 0.5)
1822
    if HitSound ~= nil and HitPitch ~= nil then
1823
      CreateSound(HitSound, hit, 1, HitPitch)
1824
    end
1825
    local Damage = math.random(minim, maxim)
1826
    local blocked = false
1827
    local block = hit.Parent:findFirstChild("Block")
1828
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
1829
      blocked = true
1830
      block.Value = block.Value - 1
1831
      print(block.Value)
1832
    end
1833
    if blocked == false then
1834
      h.Health = h.Health - Damage
1835
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1836
    else
1837
      h.Health = h.Health - Damage / 2
1838
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
1839
    end
1840
    if Type == "Knockdown" then
1841
      local hum = hit.Parent.Humanoid
1842
      hum.PlatformStand = true
1843
      coroutine.resume(coroutine.create(function(HHumanoid)
1844
    swait(1)
1845
    HHumanoid.PlatformStand = false
1846
  end
1847
), hum)
1848
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
1849
      local bodvol = Create("BodyVelocity")({velocity = angle * knockback, P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
1850
      local rl = Create("BodyAngularVelocity")({P = 3000, maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), Parent = hit})
1851
      game:GetService("Debris"):AddItem(bodvol, 0.5)
1852
      game:GetService("Debris"):AddItem(rl, 0.5)
1853
    else
1854
      do
1855
        if Type == "Debuff" then
1856
            print'hi'
1857
        else
1858
          if Type == "Up" then
1859
            local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
1860
            game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
1861
          else
1862
            do
1863
              if Type == "DarkUp" then
1864
                coroutine.resume(coroutine.create(function()
1865
    for i = 0, 1, 0.1 do
1866
      swait()
1867
      BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1)
1868
    end
1869
  end
1870
))
1871
                local bodyVelocity = Create("BodyVelocity")({velocity = vt(0, 20, 0), P = 5000, maxForce = Vector3.new(8000, 8000, 8000), Parent = hit})
1872
                game:GetService("Debris"):AddItem(bodyVelocity, 1)
1873
              else
1874
                do
1875
                  if Type == "Snare" then
1876
                    local bp = Create("BodyPosition")({P = 2000, D = 100, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
1877
                    game:GetService("Debris"):AddItem(bp, 1)
1878
                  else
1879
                    do
1880
                      if Type == "Freeze" then
1881
                        local BodPos = Create("BodyPosition")({P = 50000, D = 1000, maxForce = Vector3.new(math.huge, math.huge, math.huge), position = hit.Parent.Torso.Position, Parent = hit.Parent.Torso})
1882
                        local BodGy = Create("BodyGyro")({maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, P = 20000, Parent = hit.Parent.Torso, cframe = hit.Parent.Torso.CFrame})
1883
                        hit.Parent.Torso.Anchored = true
1884
                        coroutine.resume(coroutine.create(function(Part)
1885
    swait(1.5)
1886
    Part.Anchored = false
1887
  end), hit.Parent.Torso)
1888
                        game:GetService("Debris"):AddItem(BodPos, 3)
1889
                        game:GetService("Debris"):AddItem(BodGy, 3)
1890
                      end
1891
                      do
1892
                        local debounce = Create("BoolValue")({Name = "DebounceHit", Parent = hit.Parent, Value = true})
1893
                        game:GetService("Debris"):AddItem(debounce, Delay)
1894
                        c = Instance.new("ObjectValue")
1895
                        c.Name = "creator"
1896
                        c.Value = Player
1897
                        c.Parent = h
1898
                        game:GetService("Debris"):AddItem(c, 0.5)
1899
                      end
1900
                    end
1901
                  end
1902
                end
1903
              end
1904
            end
1905
          end
1906
        end
1907
      end
1908
    end
1909
  end
1910
end
1911
1912
ShowDamage = function(Pos, Text, Time, Color)
1913
  local Rate = 0.033333333333333
1914
  if not Pos then
1915
    local Pos = Vector3.new(0, 0, 0)
1916
  end
1917
  local Text = Text or ""
1918
  local Time = Time or 2
1919
  if not Color then
1920
    local Color = Color3.new(1, 0, 1)
1921
  end
1922
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
1923
  EffectPart.Anchored = true
1924
  local BillboardGui = Create("BillboardGui")({Size = UDim2.new(3, 0, 3, 0), Adornee = EffectPart, Parent = EffectPart})
1925
  local TextLabel = Create("TextLabel")({BackgroundTransparency = 1, Size = UDim2.new(1, 0, 1, 0), Text = Text, TextColor3 = Color, TextScaled = true, Font = Enum.Font.ArialBold, Parent = BillboardGui})
1926
  game.Debris:AddItem(EffectPart, Time + 0.1)
1927
  EffectPart.Parent = game:GetService("Workspace")
1928
  delay(0, function()
1929
    local Frames = Time / Rate
1930
    for Frame = 1, Frames do
1931
      wait(Rate)
1932
      local Percent = Frame / Frames
1933
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
1934
      TextLabel.TextTransparency = Percent
1935
    end
1936
    if EffectPart and EffectPart.Parent then
1937
      EffectPart:Destroy()
1938
    end
1939
  end
1940
)
1941
end
1942
1943
MagniDamage = function(Part, magni, mindam, maxdam, knock, Type)
1944
  for _,c in pairs(workspace:children()) do
1945
    local hum = c:findFirstChild("Humanoid")
1946
    if hum ~= nil then
1947
      local head = c:findFirstChild("Torso")
1948
      if head ~= nil then
1949
        local targ = head.Position - Part.Position
1950
        local mag = targ.magnitude
1951
        if mag <= magni and c.Name ~= Player.Name then
1952
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "http://www.roblox.com/asset/?id=231917784", 1)
1953
        end
1954
      end
1955
    end
1956
  end
1957
end
1958
1959
1960
1961
1962
1963
local effect = Instance.new("Model", Char)
1964
effect.Name = "Effects"
1965
1966
1967
1968
1969
1970
BlockEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
1971
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1972
  prt.Anchored = true
1973
  prt.CFrame = cframe
1974
  local msh = CreateMesh("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1975
  game:GetService("Debris"):AddItem(prt, 10)
1976
  if Type == 1 or Type == nil then
1977
    table.insert(Effects, {prt, "Block1", delay, x3, y3, z3, msh})
1978
  else
1979
    if Type == 2 then
1980
      table.insert(Effects, {prt, "Block2", delay, x3, y3, z3, msh})
1981
    end
1982
  end
1983
end
1984
1985
1986
1987
1988
WaveEffect = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
1989
  local prt = CreatePart(effect, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
1990
  prt.Anchored = true
1991
  prt.CFrame = cframe
1992
  local msh = CreateMesh("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
1993
  game:GetService("Debris"):AddItem(prt, 10)
1994
  table.insert(Effects, {prt, "Cylinder", delay, x3, y3, z3, msh})
1995
end
1996
1997
1998
1999
local grabbing = false
2000
WindFloor = function()
2001
 
2002
end
2003
2004
2005
2006
bc = BrickColor.new
2007
function WindFloor2()
2008
		local shur = Instance.new("Part",char)
2009
		local gahd = Instance.new("Sound",shur)
2010
gahd.SoundId = "rbxassetid://402981977"
2011
gahd.Volume = 5
2012
gahd.Pitch = 0.75
2013
gahd:Play()
2014
shur.Transparency = 1
2015
shur.Material = "Neon"
2016
shur.BrickColor = bc("Royal purple")
2017
shur.Anchored = true
2018
shur.CFrame = mouse.Hit
2019
shur.Rotation = vt(0,math.random(-500,500),0)
2020
shur.Size = vt(1,0.2,1)
2021
shur.CanCollide = false
2022
local dec = Instance.new("Decal",shur)
2023
dec.Texture = symbolimg
2024
dec.Face = "Top"
2025
local dec2 = dec:Clone()
2026
dec2.Parent = shur
2027
dec2.Face = "Bottom"
2028
local Meshshur = Instance.new("CylinderMesh",shur)
2029
Meshshur.Scale = vt(0,1,0)
2030
local value1 = 1*2.25
2031
for i = 0, 50 do
2032
	Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
2033
	value1 = value1 - 0.015*2.25
2034
	wait(0)
2035
end
2036
local spart = Instance.new("Part",char)
2037
local tick = Instance.new("Sound",spart)
2038
tick.SoundId = "rbxassetid://414516914"
2039
tick.Volume = 2.5
2040
tick.Pitch = 0.45
2041
tick:Play()
2042
spart.Size = vt(1,1,1)
2043
spart.BrickColor = BrickColor.new("Royal purple")
2044
spart.Transparency = 0.1
2045
spart.Anchored = true
2046
spart.CanCollide = false
2047
spart.CFrame = shur.CFrame + vt(0,2.5,0)
2048
local expld = Instance.new("Explosion", spart)
2049
expld.BlastRadius = 27.5
2050
expld.Position = spart.Position
2051
local mesh = Instance.new("SpecialMesh",spart)
2052
mesh.MeshType = "FileMesh"
2053
mesh.Scale = vt(1,0.01,1)
2054
mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
2055
local parz = spart:Clone()
2056
local mshe = parz.Mesh
2057
mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
2058
parz.CFrame = spart.CFrame
2059
parz.Parent = char
2060
local par2 = spart:Clone()
2061
local msh = par2.Mesh
2062
par2.Mesh.MeshType = "Sphere"
2063
par2.Material = "Neon"
2064
par2.CFrame = spart.CFrame
2065
par2.BrickColor = BrickColor.new("Royal purple")
2066
par2.Parent = char
2067
local par3 = spart:Clone()
2068
local msh3 = par2.Mesh
2069
msh3.Scale = vt(15,0,15)
2070
par3.Mesh.MeshType = "Sphere"
2071
par3.Material = "Neon"
2072
par3.CFrame = spart.CFrame
2073
par3.BrickColor = BrickColor.new("Royal purple")
2074
par3.Parent = char
2075
for i = 0, 150 do
2076
spart.Transparency = spart.Transparency + 0.01
2077
mesh.Scale = mesh.Scale + vt(2.25,0.15,2.25)
2078
spart.Position = spart.Position
2079
spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
2080
par2.Transparency = par2.Transparency + 0.01
2081
msh.Scale = msh.Scale + vt(1.5/1.25,1.5/1.25,1.5/1.25)
2082
par2.Position = par2.Position
2083
par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
2084
par3.Transparency = par2.Transparency + 0.05
2085
msh3.Scale = msh3.Scale + vt(-0.5,50/1.25,-0.5)
2086
par3.Position = par2.Position
2087
par3.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
2088
parz.Transparency = par2.Transparency + 0.01
2089
mshe.Scale = msh.Scale + vt(4,1,4)
2090
parz.Position = parz.Position
2091
parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
2092
wait(0)
2093
end
2094
for i = 0, 100 do
2095
	dec.Transparency = dec.Transparency + 0.015
2096
		dec2.Transparency = dec.Transparency
2097
	Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
2098
	value1 = value1 - 0.015*2.25
2099
	wait(0)
2100
end
2101
shur:Destroy()
2102
par2:Destroy()
2103
spart:Destroy()
2104
end
2105
2106
2107
2108
2109
2110
2111
2112
function BlastStorm()
2113
2114
local lag = Instance.new("Sound", workspace)
2115
lag.SoundId = "rbxassetid://752783199"
2116
lag.Volume = 20000
2117
lag.Pitch = 1
2118
lag:Play()
2119
wait(0)
2120
	local ff = Instance.new("ForceField",char)
2121
		local shur = Instance.new("Part",char)
2122
		local gahd = Instance.new("Sound",char)
2123
gahd.SoundId = "rbxassetid://402981977"
2124
gahd.Volume = 2.5
2125
gahd.Pitch = 0.6
2126
gahd:Play()
2127
shur.Transparency = 1
2128
shur.Material = "Neon"
2129
shur.BrickColor = bc("Royal purple")
2130
shur.Anchored = true
2131
shur.CFrame = mouse.Hit
2132
shur.Size = vt(1,0.2,1)
2133
shur.CanCollide = false
2134
local dec = Instance.new("Decal",shur)
2135
dec.Texture = symbolimg
2136
dec.Face = "Top"
2137
local dec2 = dec:Clone()
2138
dec2.Parent = shur
2139
dec2.Face = "Bottom"
2140
local Meshshur = Instance.new("CylinderMesh",shur)
2141
Meshshur.Scale = vt(0,1,0)
2142
local value1 = 1*12.5
2143
for i = 0, 50 do
2144
shur.CFrame = torso.CFrame + vt(0,-2.5,0)
2145
	Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
2146
	value1 = value1 - 0.015*12.5
2147
	wait(0)
2148
end
2149
2150
wait(0)
2151
local spart = Instance.new("Part",char)
2152
local tick = Instance.new("Sound",char)
2153
tick.SoundId = "rbxassetid://414516914"
2154
tick.Volume = 2.5
2155
tick.Pitch = 0.4
2156
tick:Play()
2157
local tickz = Instance.new("Sound",char)
2158
tickz.SoundId = "rbxassetid://435742675"
2159
tickz.Volume = 1
2160
tickz.Pitch = 1
2161
tickz:Play()
2162
local tickr = Instance.new("Sound",char)
2163
tickr.SoundId = "rbxassetid://435742675"
2164
tickr.Volume = 2.5
2165
tickr.Pitch = 0.5
2166
tickr:Play()
2167
local tickel = Instance.new("Sound",char)
2168
tickel.SoundId = "rbxassetid://2248511"
2169
tickel.Volume = 3
2170
tickel.Pitch = 0.2
2171
tickel:Play()
2172
spart.Size = vt(1,1,1)
2173
spart.BrickColor = BrickColor.new("Royal purple")
2174
spart.Transparency = 0.1
2175
spart.Anchored = true
2176
spart.CanCollide = false
2177
spart.CFrame = mouse.Hit
2178
local expld = Instance.new("Explosion", spart)
2179
expld.BlastRadius = 500000
2180
expld.Position = spart.Position
2181
local mesh = Instance.new("SpecialMesh",spart)
2182
mesh.MeshType = "FileMesh"
2183
mesh.Scale = vt(1,0.01,1)
2184
mesh.MeshId = "http://www.roblox.com/asset/?id=102638417"
2185
local parz = spart:Clone()
2186
local mshe = parz.Mesh
2187
mshe.MeshId = "http://www.roblox.com/asset/?id=1051557"
2188
parz.CFrame = spart.CFrame
2189
parz.Parent = char
2190
local par2 = spart:Clone()
2191
local msh = par2.Mesh
2192
par2.Mesh.MeshType = "Sphere"
2193
par2.Material = "Neon"
2194
par2.CFrame = spart.CFrame
2195
par2.BrickColor = BrickColor.new("Royal purple")
2196
par2.Parent = char
2197
for i = 0, 200 do
2198
spart.Transparency = spart.Transparency + 0.005
2199
mesh.Scale = mesh.Scale + vt(10,1,10)
2200
spart.Position = spart.Position
2201
spart.CFrame = spart.CFrame*CFrame.Angles(0,0.5,0)
2202
par2.Transparency = par2.Transparency + 0.005
2203
msh.Scale = msh.Scale + vt(5/1.25,1000/1.25,5/1.25)
2204
par2.Position = par2.Position
2205
par2.CFrame = par2.CFrame*CFrame.Angles(0,-0.5,0)
2206
parz.Transparency = par2.Transparency + 0.005
2207
mshe.Scale = msh.Scale + vt(6,1,6)
2208
parz.Position = parz.Position
2209
parz.CFrame = parz.CFrame*CFrame.Angles(0,-0.5,0)
2210
wait(0)
2211
end
2212
ff:Destroy()
2213
for i = 0, 100 do
2214
	dec.Transparency = dec.Transparency + 0.015
2215
		dec2.Transparency = dec.Transparency
2216
	Meshshur.Scale = Meshshur.Scale + vt(value1,0,value1)
2217
	value1 = value1 - 0.015*12.5
2218
	wait(0)
2219
end
2220
shur:Destroy()
2221
par2:Destroy()
2222
spart:Destroy()
2223
tick:Destroy()
2224
tickr:Destroy()
2225
tickz:Destroy()
2226
tickel:Destroy()
2227
end
2228
2229
2230
2231
2232
2233
2234
2235
2236
local maincolor = Color3.new(170/255,0/255,255/255)
2237
2238
2239
2240
function noobyisscripter()
2241
local hitted = false
2242
local valuesize = 5
2243
 local lb = Instance.new("Part")
2244
  lb.Parent = char
2245
   lb.Material = "Neon"
2246
    lb.BrickColor = BrickColor.new(maincolor)
2247
     lb.CanCollide = false
2248
     lb.Shape = "Ball"
2249
     lb.CFrame = char.Torso.CFrame + Vector3.new(0,0.7,0)
2250
     lb.Anchored = false
2251
     lb.Size = vt(1,1,1)
2252
     local thing = Instance.new("SpecialMesh",lb)
2253
     thing.MeshType = "Sphere"
2254
local trail = Instance.new("ParticleEmitter",lb)
2255
trail.Texture = "rbxassetid://296874871"
2256
trail.LightEmission = 0.95
2257
trail.Color = ColorSequence.new(maincolor)
2258
trail.Rate = 10000
2259
trail.Lifetime = NumberRange.new(1.5)
2260
trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
2261
trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
2262
trail.Speed = NumberRange.new(0,0)
2263
trail.RotSpeed = NumberRange.new(-500,500)
2264
  local bv = Instance.new("BodyVelocity")
2265
  bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
2266
  bv.velocity = mouse.Hit.lookVector *100
2267
  bv.Parent = lb
2268
  wait(0.1)
2269
pewdiepie=lb.Touched:connect(function(hit)
2270
if hitted == false then
2271
local sd = Instance.new("Sound",lb)
2272
sd.SoundId = "rbxassetid://138210320"
2273
sd.Volume = 2.5
2274
sd:Play()
2275
hitted = true
2276
trail.Rate = 0
2277
lb.Anchored = true
2278
local explosion = Instance.new("Explosion",lb)
2279
explosion.BlastRadius = 10
2280
explosion.Position = lb.Position
2281
local ex = Instance.new("ParticleEmitter",lb)
2282
ex.Texture = "rbxassetid://296874871"
2283
ex.LightEmission = 0.95
2284
ex.Color = ColorSequence.new(maincolor)
2285
ex.Rate = 10000
2286
ex.Lifetime = NumberRange.new(1.75)
2287
ex.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,25,0)})
2288
ex.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
2289
ex.Speed = NumberRange.new(25,45)
2290
ex.VelocitySpread = 90000
2291
ex.RotSpeed = NumberRange.new(-500,500)
2292
for i = 0, 19 do
2293
wait()
2294
valuesize = valuesize - 0.25
2295
thing.Scale = thing.Scale + vt(valuesize,valuesize,valuesize)
2296
end
2297
ex.Rate = 0
2298
for i = 0, 9 do
2299
wait()
2300
lb.Transparency = lb.Transparency + 0.1
2301
end
2302
wait(5)
2303
lb:Destroy()
2304
end
2305
end)
2306
end
2307
----------------------------------------------------
2308
2309
----------------------------------------------------
2310
mouse.KeyDown:connect(function(key)
2311
    if key == "g" then
2312
		hum.WalkSpeed = 0
2313
        if Debounces.CanAttack == true then
2314
        Debounces.CanAttack = false
2315
        Debounces.on = true
2316
        Debounces.NoIdl = true
2317
            wait(.1)
2318
so("http://www.roblox.com/asset/?id=169445572",hed,1.5,1.5)
2319
so("http://www.roblox.com/asset/?id=169380495",hed,1.5,1.5)
2320
        for i = 1, 20 do
2321
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
2322
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
2323
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
2324
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
2325
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
2326
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
2327
            if Debounces.on == false then break end
2328
                wait()
2329
            end
2330
            wait(0.5)
2331
        local rng = Instance.new("Part", char)
2332
        rng.Anchored = true
2333
        rng.BrickColor = BrickColor.new("Institutional white")
2334
        rng.CanCollide = false
2335
        rng.FormFactor = 3
2336
        rng.Name = "Ring"
2337
        rng.Size = Vector3.new(1, 1, 1)
2338
        rng.Transparency = 0.5
2339
        rng.TopSurface = 0
2340
        rng.BottomSurface = 0
2341
        rng.Position = torso.Position - Vector3.new(0,2,0)
2342
        rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2343
        local rngm = Instance.new("SpecialMesh", rng)
2344
        rngm.MeshId = "http://www.roblox.com/asset/?id=156292355"
2345
        rngm.Scale = Vector3.new(1, 1, 2)
2346
            x = Instance.new("Sound",torso)
2347
            x.SoundId = "http://www.roblox.com/asset/?id=169445602"
2348
            x.Looped = false
2349
            x.Pitch = .7
2350
            x.Volume = 2
2351
            x:Play()
2352
			partic2.Enabled = true
2353
                coroutine.wrap(function()
2354
                for i = 1, 60, 8 do
2355
                rngm.Scale = Vector3.new(1.2 + i*1.1, 1.2 + i*1.1, 1)
2356
                rng.Transparency = i/60
2357
                wait()
2358
                end
2359
                wait()
2360
                rng:Destroy()
2361
                end)()
2362
            hum.WalkSpeed = 50
2363
        BV = Instance.new("BodyVelocity", torso)
2364
        BV.maxForce = Vector3.new(0,200000,0)
2365
        BV.P = 100000
2366
        BV.velocity = Vector3.new(0,150,0)
2367
    for i = 1, 20 do
2368
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
2369
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
2370
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
2371
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
2372
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
2373
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
2374
		cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, 200, 0), 0.3)
2375
        if Debounces.on == false then break end
2376
        wait()
2377
    end
2378
x:Destroy()
2379
BV:Destroy()
2380
2381
		coroutine.resume(coroutine.create(function()
2382
					for i = 1, 2880, 48 do 
2383
            			torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
2384
						rs:wait(4)
2385
					end
2386
					torso.Weld.C1 = CFrame.new(0, -1, 0)
2387
		end))
2388
		
2389
    for i = 1, 30 do
2390
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
2391
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
2392
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
2393
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
2394
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
2395
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
2396
        if Debounces.on == false then break end
2397
        wait()
2398
    end
2399
2400
if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
2401
    for i = 1, 30 do
2402
        hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0),     math.rad(0)),0.3)
2403
        torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad    (0), math.rad(0)), 0.3)
2404
        larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-60)), 0.3)
2405
        rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(60)), 0.3)
2406
        lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
2407
        rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0),     0.3)
2408
        if Debounces.on == false then break end
2409
        wait()
2410
    end
2411
end
2412
local ry,ht,ps=nil,nil,nil
2413
while ht==nil do
2414
	ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
2415
	wait()
2416
end
2417
Landing()
2418
z = Instance.new("Sound",torso)
2419
z.SoundId = "rbxassetid://142070127"
2420
z.Volume = 2
2421
wait(.1)
2422
z:Play()
2423
partic2.Enabled = false
2424
hum.WalkSpeed = 0
2425
for i = 1, 25 do
2426
            rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
2427
            larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
2428
            hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
2429
            torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
2430
            lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
2431
            rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
2432
			cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 229.5, 0), 0.3)
2433
            if Debounces.on == false then break end
2434
                wait()
2435
            end
2436
            wait(0.2)
2437
Debounces.on = false
2438
Debounces.NoIdl = false
2439
cor.Weld.C1 = CFrame.Angles(0,0,0)
2440
2441
if Debounces.CanAttack == false then
2442
Debounces.CanAttack = true
2443
hum.WalkSpeed = 14
2444
end
2445
end
2446
end
2447
end)
2448
----------------------------------------------------
2449
----------------------------------------------------
2450
-------------------------------
2451
mouse.KeyDown:connect(function(key)
2452
	if key == "q" then
2453
		if Debounces.CanAttack == true then
2454
			Debounces.CanAttack = false
2455
			Debounces.NoIdl = true
2456
			Debounces.on = true
2457
			function FindNearestTorso(Position,Distance,SinglePlayer)
2458
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2459
					local List = {}
2460
					for i,v in pairs(workspace:GetChildren())do
2461
						if v:IsA("Model")then
2462
							if v:findFirstChild("Torso")then
2463
								if v ~= char then
2464
									if(v.Torso.Position -Position).magnitude <= Distance then
2465
										table.insert(List,v)
2466
									end
2467
								end
2468
							end
2469
						end
2470
					end
2471
				return List
2472
			end
2473
	z = Instance.new("Sound",hed)
2474
	z.SoundId = "rbxassetid://232213955"
2475
	z.Pitch = 1
2476
	z.Volume = 1
2477
	wait(0.2)
2478
	z:Play()
2479
	sp = Instance.new("Part",rarm)
2480
	sp.Anchored = true
2481
	sp.CanCollide = false
2482
	sp.Locked = true
2483
	sp.Transparency = 0
2484
	sp.Material = "Neon"
2485
	sp.Size = Vector3.new(1,1,1)
2486
	sp.TopSurface = "SmoothNoOutlines"
2487
	sp.BottomSurface = "SmoothNoOutlines"
2488
	sp.BrickColor = BrickColor.new("Royal purple")
2489
	spm = Instance.new("SpecialMesh",sp)
2490
	spm.MeshType = "Sphere"
2491
	spm.Scale = Vector3.new(21,21,21)
2492
	sp2 = Instance.new("Part", rarm)
2493
	sp2.Name = "Energy"
2494
	sp2.BrickColor = BrickColor.new("Royal purple")
2495
	sp2.Size = Vector3.new(1, 1, 1)
2496
	sp2.Shape = "Ball"
2497
	sp2.CanCollide = false
2498
	sp2.Anchored = true
2499
	sp2.Locked = true
2500
	sp2.TopSurface = 0
2501
	sp2.BottomSurface = 0
2502
	sp2.Transparency = 1
2503
	spm2 = Instance.new("SpecialMesh",sp2)
2504
	spm2.MeshId = "rbxassetid://9982590"
2505
	spm2.Scale = Vector3.new(2,2,2)
2506
	for i = 1, 20 do
2507
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
2508
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
2509
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
2510
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
2511
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
2512
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2513
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
2514
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
2515
		if Debounces.on == false then break end
2516
		rs:wait()
2517
	end
2518
	for i = 1, 100, 20 do rs:wait()
2519
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
2520
	end
2521
	for i = 1, 20 do
2522
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
2523
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2524
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
2525
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
2526
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
2527
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
2528
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
2529
		if Debounces.on == false then break end
2530
		rs:wait()
2531
	end
2532
	sp.Transparency = 1
2533
	for i = 1, 20 do
2534
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2535
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
2536
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
2537
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
2538
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
2539
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
2540
		if Debounces.on == false then break end
2541
		rs:wait()
2542
	end
2543
	wait(1)
2544
	sp.Transparency = 0
2545
	sp2.Transparency = 0.84
2546
	for i = 1, 20 do
2547
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
2548
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
2549
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
2550
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
2551
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
2552
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
2553
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
2554
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
2555
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
2556
		if Debounces.on == false then break end
2557
		rs:wait()
2558
	end
2559
	for i = 1, 2880, 50 do
2560
		rs:wait()
2561
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
2562
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2563
		rs:wait()
2564
	end
2565
	sp:Destroy()
2566
	sp2:Destroy()
2567
	local X = Instance.new("Part",char)
2568
	local O = Instance.new("ObjectValue",X)
2569
	O.Name = "creator"
2570
	X.Locked = true
2571
	X.Name = "Shell"
2572
	X.Anchored = false
2573
	X.CanCollide = false
2574
	X.Transparency = 0
2575
	X.Reflectance = 0
2576
	X.BottomSurface = 0
2577
	X.TopSurface = 0
2578
	X.Shape = 0
2579
	local V = Instance.new("ObjectValue",X)
2580
	V.Value = char
2581
	V.Name = "creator"
2582
	X.BrickColor = BrickColor.new("Royal purple")
2583
	X.Size = Vector3.new(2,2,2)
2584
	X.Material = "Neon"
2585
	local Z = Instance.new("SpecialMesh",X)
2586
	Z.MeshType = "Sphere"
2587
	Z.Scale = Vector3.new(0.5,0.5,1)
2588
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
2589
	local bv = Instance.new("BodyVelocity",X)
2590
	bv.maxForce = Vector3.new(99999,99999,99999)
2591
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
2592
	bv.velocity = X.CFrame.lookVector*65
2593
2594
	Explode = X.Touched:connect(function(hit)
2595
		if hit ~= char and hit.Name ~= "Shell" then
2596
			local cf = X.CFrame
2597
			bv:Destroy()
2598
			X.Anchored = true
2599
			Z:Remove()
2600
			Explode:disconnect()
2601
			X.Size = Vector3.new(3,3,3)
2602
			X.Touched:connect(function(hit) end)
2603
			X.CanCollide = false
2604
			local part3 = Instance.new("Part", rarm)
2605
			part3.Anchored=true
2606
			part3.CanCollide=false
2607
			part3.Locked = true
2608
			part3.TopSurface = "SmoothNoOutlines"
2609
			part3.BottomSurface = "SmoothNoOutlines"
2610
			part3.FormFactor='Custom'
2611
			part3.Size=Vector3.new(1,1, 1)
2612
			part3.CFrame=X.CFrame
2613
			part3.Transparency=0
2614
			part3.BrickColor=BrickColor.new("Royal purple")
2615
			local mesh3 = Instance.new("SpecialMesh",part3)
2616
			mesh3.MeshType = "Sphere"
2617
			mesh3.Scale = Vector3.new(1,1,1)
2618
			--debris:AddItem(X,8)
2619
			local part4 = Instance.new("Part", rarm)
2620
			part4.Material = "Neon"
2621
			part4.Anchored=true
2622
			part4.CanCollide=false
2623
			part4.Locked = true
2624
			part4.TopSurface = "SmoothNoOutlines"
2625
			part4.BottomSurface = "SmoothNoOutlines"
2626
			part4.FormFactor='Custom'
2627
			part4.Size=Vector3.new(1,1, 1)
2628
			part4.CFrame=X.CFrame
2629
			part4.Transparency=0
2630
			part4.BrickColor=BrickColor.new("Hot pink")
2631
			local mesh4 = Instance.new("SpecialMesh",part4)
2632
			mesh4.MeshType = "Sphere"
2633
			mesh4.Scale = Vector3.new(.5,.5,.5)
2634
			local part7 = Instance.new("Part", rarm)
2635
			part7.Material = "Neon"
2636
			part7.Anchored=true
2637
			part7.CanCollide=false
2638
			part7.Locked = true
2639
			part7.TopSurface = "SmoothNoOutlines"
2640
			part7.BottomSurface = "SmoothNoOutlines"
2641
			part7.FormFactor='Custom'
2642
			part7.Size=Vector3.new(1,1, 1)
2643
			part7.CFrame=X.CFrame
2644
			part7.Transparency=0
2645
			part7.BrickColor=BrickColor.new("Royal purple")
2646
			local mesh7 = Instance.new("SpecialMesh",part7)
2647
			mesh7.MeshType = "Sphere"
2648
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
2649
		--[[X.Touched:connect(function(ht)
2650
				hit = ht.Parent
2651
			if ht and hit:IsA("Model") then
2652
					if hit:FindFirstChild("Humanoid") then
2653
						if hit.Name ~= p.Name then
2654
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
2655
							wait(.3)
2656
						end
2657
					end
2658
			elseif ht and hit:IsA("Hat") then
2659
				if hit.Parent.Name ~= p.Name then
2660
					if hit.Parent:FindFirstChild("Humanoid") then
2661
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
2662
						wait(.3)
2663
					end
2664
				end
2665
			end
2666
		end)
2667
		part3.Touched:connect(function(ht)
2668
				hit = ht.Parent
2669
			if ht and hit:IsA("Model") then
2670
					if hit:FindFirstChild("Humanoid") then
2671
						if hit.Name ~= p.Name then
2672
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
2673
							wait(.3)
2674
						end
2675
					end
2676
			elseif ht and hit:IsA("Hat") then
2677
				if hit.Parent.Name ~= p.Name then
2678
					if hit.Parent:FindFirstChild("Humanoid") then
2679
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
2680
						wait(.3)
2681
					end
2682
				end
2683
			end
2684
		end)]]--
2685
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
2686
			if v:FindFirstChild('Humanoid') then
2687
				v.Humanoid:TakeDamage(math.random(60,90))
2688
				v.Humanoid.PlatformStand = true
2689
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
2690
			end
2691
		end
2692
2693
		local acos = math.acos
2694
		local sqrt = math.sqrt
2695
		local Vec3 = Vector3.new
2696
		local fromAxisAngle = CFrame.fromAxisAngle
2697
2698
		local function toAxisAngle(CFr)
2699
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
2700
			local Angle = math.acos((R00+R11+R22-1)/2)
2701
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
2702
			A = A == 0 and 0.00001 or A
2703
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
2704
			B = B == 0 and 0.00001 or B
2705
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
2706
			C = C == 0 and 0.00001 or C
2707
			local x = (R21-R12)/sqrt(A)
2708
			local y = (R02-R20)/sqrt(B)
2709
			local z = (R10-R01)/sqrt(C)
2710
			return Vec3(x,y,z),Angle
2711
		end
2712
2713
		function ApplyTrig(Num,Func)
2714
			local Min,Max = Func(0),Func(1)
2715
			local i = Func(Num)
2716
			return (i-Min)/(Max-Min)
2717
		end
2718
2719
		function LerpCFrame(CFrame1,CFrame2,Num)
2720
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
2721
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
2722
		end
2723
2724
		function Crater(Torso,Radius)
2725
			Spawn(function()
2726
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
2727
				local Ignore = {}
2728
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
2729
					if v.Character ~= nil then
2730
						Ignore[#Ignore+1] = v.Character
2731
					end
2732
				end
2733
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
2734
				if Hit == nil then return end
2735
					local Parts = {}
2736
					for i = 1,360,10 do
2737
						local P = Instance.new("Part",Torso.Parent)
2738
						P.Anchored = true
2739
						P.FormFactor = "Custom"
2740
						P.BrickColor = Hit.BrickColor
2741
						P.Material = Hit.Material
2742
						P.TopSurface = "Smooth"
2743
						P.BottomSurface = "Smooth"
2744
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
2745
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2746
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
2747
						if math.random(0,5) == 0 then -- rubble
2748
							local P = Instance.new("Part",Torso.Parent)
2749
							P.Anchored = true
2750
							P.FormFactor = "Custom"
2751
							P.BrickColor = Hit.BrickColor
2752
							P.Material = Hit.Material
2753
							P.TopSurface = "Smooth"
2754
							P.BottomSurface = "Smooth"
2755
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
2756
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
2757
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
2758
							end
2759
						end
2760
						for i = 0,1,0.05 do
2761
							for i2,v in pairs(Parts) do
2762
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
2763
							end
2764
							wait(0.02)
2765
						end
2766
						for i,v in pairs(Parts) do
2767
							if v[1].Size.X > 2.1 then
2768
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
2769
							end
2770
							v[1].Anchored = false
2771
						end
2772
						for i = 0,1,0.05 do
2773
							for i2,v in pairs(Parts) do
2774
								v[1].Transparency = i
2775
								if i == 1 then
2776
									v[1]:Destroy()
2777
								elseif i >= 0.25 then
2778
									v[1].CanCollide = false
2779
								end
2780
							end
2781
						wait(0.02)
2782
						end
2783
					Parts = nil
2784
					end)
2785
				end
2786
2787
				ROW = function(out, trans, s, wt, t, ang, plus)
2788
					for i = 1, 360, 360/t do
2789
						local c = Instance.new("Part", game.Workspace)
2790
						c.FormFactor = 3
2791
						c.TopSurface = 0
2792
						c.BottomSurface = 0
2793
						c.Size = s
2794
						c.Anchored = true
2795
						c.CanCollide = wt
2796
						c.Material=workspace.Base.Material
2797
						c.Transparency = trans
2798
						c.BrickColor = workspace.Base.BrickColor
2799
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
2800
						c.Locked=true
2801
						game.Debris:AddItem(c,15)
2802
					end
2803
				end
2804
2805
				Part = function(x,y,z,color,tr,cc,an,parent)
2806
					local p = Instance.new('Part',parent or Weapon)
2807
					p.formFactor = 'Custom'
2808
					p.Size = Vector3.new(x,y,z)
2809
					p.BrickColor = BrickColor.new(color)
2810
					p.CanCollide = cc
2811
					p.Transparency = tr
2812
					p.Anchored = an
2813
					p.TopSurface,p.BottomSurface = 0,0
2814
					p.Locked=true
2815
					p:BreakJoints()
2816
				return p end
2817
2818
			Mesh = function(par,num,x,y,z)
2819
			local msh = _
2820
			if num == 1 then msh = Instance.new("CylinderMesh",par)
2821
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
2822
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
2823
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
2824
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
2825
			end msh.Scale = Vector3.new(x,y,z)
2826
			return msh end
2827
2828
			function explosion(col1,col2,cfr,sz,rng,dmg)
2829
				local a= Part(1,1,1,col1,.5,false,true,workspace)
2830
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
2831
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
2832
				v1,v2,v3=sz.x,sz.y,sz.z
2833
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
2834
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
2835
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
2836
				a.CFrame=cfr
2837
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
2838
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
2839
2840
				Spawn(function()
2841
					while wait() do
2842
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
2843
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
2844
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
2845
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
2846
							a.Transparency=a.Transparency+0.05
2847
							a2.Transparency=a2.Transparency+0.05
2848
							a3.Transparency=a3.Transparency+0.05
2849
						end
2850
					end)
2851
				end
2852
2853
				Crater(X,20)
2854
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
2855
				z = Instance.new("Sound",X)
2856
				z.SoundId = "rbxassetid://231917744"
2857
				z.Pitch = .5
2858
				z.Volume = 10
2859
				z1 = Instance.new("Sound",X)
2860
				z1.SoundId = "rbxassetid://231917744"
2861
				z1.Pitch = .5
2862
				z1.Volume = 10
2863
				z2 = Instance.new("Sound",X)
2864
				z2.SoundId = "rbxassetid://231917744"
2865
				z2.Pitch = .5
2866
				z2.Volume = 10
2867
				z3 = Instance.new("Sound",X)
2868
				z3.SoundId = "rbxassetid://245537790"
2869
				z3.Pitch = .7
2870
				z3.Volume = 1
2871
				z4 = Instance.new("Sound",X)
2872
				z4.SoundId = "rbxassetid://245537790"
2873
				z4.Pitch = .7
2874
				z4.Volume = 1
2875
				wait(0.1)
2876
				z:Play()
2877
				z1:Play()
2878
				z2:Play()
2879
				z3:Play()
2880
				z4:Play()
2881
2882
				local part=Instance.new('Part',rarm)
2883
				part.Anchored=true
2884
				part.CanCollide=false
2885
				part.Locked = true
2886
				part.FormFactor='Custom'
2887
				part.Size=Vector3.new(1,1,1)
2888
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
2889
				part.Transparency=0
2890
				part.BrickColor=BrickColor.new('Royal purple')
2891
				local mesh=Instance.new('SpecialMesh',part)
2892
				mesh.MeshId='http://www.roblox.com/asset/?id=24388358'
2893
				mesh.Scale=Vector3.new(2,2,2)
2894
				local part2=part:clone()
2895
				part2.Parent = rarm
2896
				part2.BrickColor=BrickColor.new("Royal purple")
2897
				local part5=part:clone()
2898
				part5.Parent = rarm
2899
				part5.BrickColor=BrickColor.new("Magenta")
2900
				local part6=part:clone()
2901
				part6.Parent = rarm
2902
				part6.BrickColor=BrickColor.new("Black")
2903
				local mesh2=mesh:clone()
2904
				mesh2.Parent=part2
2905
				mesh2.Scale=Vector3.new(3, 3, 3)
2906
				local mesh5=mesh:clone()
2907
				mesh5.Parent=part5
2908
				mesh5.Scale=Vector3.new(3, 3, 3)
2909
				local mesh6=mesh:clone()
2910
				mesh6.Parent=part6
2911
				mesh6.Scale=Vector3.new(3, 3, 3)
2912
				local blast = Instance.new("Part", rarm)
2913
				blast.BrickColor = BrickColor.new("Royal purple")
2914
				blast.Anchored = true
2915
				blast.CanCollide = false
2916
				blast.Locked = true
2917
				blast.Size = Vector3.new(1, 1, 1)
2918
				blast.TopSurface = "Smooth"
2919
				blast.BottomSurface = "Smooth"
2920
				blast.Transparency = 0
2921
				blast.CFrame = HandCF
2922
				local bm = Instance.new("SpecialMesh", blast)
2923
				bm.Scale = Vector3.new(5,1,5)
2924
				bm.MeshId = "rbxassetid://24388358"
2925
				local blast2 = Instance.new("Part", rarm)
2926
				blast2.BrickColor = BrickColor.new("Royal purple")
2927
				blast2.Anchored = true
2928
				blast2.CanCollide = false
2929
				blast2.Locked = true
2930
				blast2.Size = Vector3.new(1, 1, 1)
2931
				blast2.TopSurface = "Smooth"
2932
				blast2.BottomSurface = "Smooth"
2933
				blast2.Transparency = 0
2934
				blast2.CFrame = HandCF
2935
				local bm2 = Instance.new("SpecialMesh", blast2)
2936
				bm2.Scale = Vector3.new(3,1,3)
2937
				bm2.MeshId = "rbxassetid://24388358"
2938
				local blast3 = Instance.new("Part", rarm)
2939
				blast3.BrickColor = BrickColor.new("Royal purple")
2940
				blast3.Anchored = true
2941
				blast3.CanCollide = false
2942
				blast3.Locked = true
2943
				blast3.Size = Vector3.new(1, 1, 1)
2944
				blast3.TopSurface = "Smooth"
2945
				blast3.BottomSurface = "Smooth"
2946
				blast3.Transparency = 0
2947
				blast3.CFrame = HandCF
2948
				local bm3 = Instance.new("SpecialMesh", blast3)
2949
				bm3.Scale = Vector3.new(3,1,3)
2950
				bm3.MeshId = "rbxassetid://24388358"
2951
				for i = 1,120 do rs:wait()
2952
					X.Transparency = X.Transparency + (1/120)
2953
					part.Transparency = part.Transparency + (1/120)
2954
					part2.Transparency = part2.Transparency + (1/120)
2955
					part3.Transparency = part3.Transparency + (1/120)
2956
					part4.Transparency = part4.Transparency + (1/120)
2957
					part5.Transparency = part5.Transparency + (1/120)
2958
					part6.Transparency = part6.Transparency + (1/120)
2959
					part7.Transparency = part7.Transparency + (1/120)
2960
					blast.Transparency = blast.Transparency + (1/120)
2961
					blast2.Transparency = blast2.Transparency + (1/120)
2962
					blast3.Transparency = blast3.Transparency + (1/120)
2963
					X.Size = X.Size + Vector3.new(.8,.8,.8)
2964
					--part3.Size = part3.Size + Vector3.new(3,3,3)
2965
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
2966
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
2967
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
2968
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
2969
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
2970
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
2971
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
2972
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
2973
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
2974
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
2975
					X.CFrame = cf
2976
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
2977
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
2978
					part3.CFrame=X.CFrame
2979
					part4.CFrame=X.CFrame
2980
					part7.CFrame=X.CFrame
2981
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
2982
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
2983
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2984
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
2985
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
2986
					rs:wait()
2987
					end
2988
					X:Destroy()
2989
					part:Destroy()
2990
					part2:Destroy()
2991
					part3:Destroy()
2992
					part4:Destroy()
2993
					part5:Destroy()
2994
					part6:Destroy()
2995
					blast:Destroy()
2996
					blast2:Destroy()
2997
					blast3:Destroy()
2998
					z:Destroy()
2999
					z1:Destroy()
3000
					z2:Destroy()
3001
					z3:Destroy()
3002
					z4:Destroy()
3003
				end
3004
			end)
3005
			for i = 1, 20 do
3006
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
3007
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
3008
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
3009
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
3010
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
3011
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
3012
				if Debounces.on == false then break end
3013
				rs:wait()
3014
			end
3015
			if Debounces.CanAttack == false then
3016
				Debounces.CanAttack = true
3017
				Debounces.NoIdl = false
3018
				Debounces.on = false
3019
			end
3020
		end
3021
	end
3022
end)
3023
----------------------------------------------------
3024
mouse.KeyDown:connect(function(key)
3025
	if key == "e" then
3026
		if Debounces.CanAttack == true then
3027
		Debounces.CanAttack = false
3028
		Debounces.on = true
3029
		Debounces.NoIdl = true
3030
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
3031
z = Instance.new("Sound", rarm)
3032
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
3033
z.Volume = .6
3034
z.Pitch = pt[math.random(1,#pt)]
3035
z.Looped = false
3036
z:Play()
3037
Debounces.RPunch = true
3038
Debounces.LPunch = true
3039
Debounces.ks = true
3040
Debounces.ks2 = true
3041
for i = 1, 3 do
3042
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
3043
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
3044
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3045
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3046
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3047
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3048
if Debounces.on == false then break end
3049
wait()
3050
end
3051
z2 = Instance.new("Sound", larm)
3052
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
3053
z2.Volume = .6
3054
z2.Pitch = pt[math.random(1,#pt)]
3055
z2.Looped = false
3056
z2:Play()
3057
for i = 1, 3 do
3058
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3059
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
3060
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3061
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3062
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3063
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3064
if Debounces.on == false then break end
3065
wait()
3066
end
3067
z3 = Instance.new("Sound", rarm)
3068
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
3069
z3.Volume = 0.6
3070
z3.Pitch = pt[math.random(1,#pt)]
3071
z3.Looped = false
3072
z3:Play()
3073
for i = 1, 3 do
3074
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
3075
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
3076
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3077
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3078
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3079
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3080
if Debounces.on == false then break end
3081
wait()
3082
end
3083
z4 = Instance.new("Sound", larm)
3084
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
3085
z4.Volume = .6
3086
z4.Pitch = pt[math.random(1,#pt)]
3087
z4.Looped = false
3088
z4:Play()
3089
for i = 1, 3 do
3090
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3091
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3092
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3093
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3094
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3095
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3096
if Debounces.on == false then break end
3097
wait()
3098
end
3099
z5 = Instance.new("Sound", rarm)
3100
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
3101
z5.Volume = .6
3102
z5.Pitch = pt[math.random(1,#pt)]
3103
z5.Looped = false
3104
z5:Play()
3105
for i = 1, 3 do
3106
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
3107
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
3108
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
3109
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
3110
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
3111
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
3112
if Debounces.on == false then break end
3113
wait()
3114
end
3115
z6 = Instance.new("Sound", larm)
3116
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
3117
z6.Volume = .6
3118
z6.Pitch = pt[math.random(1,#pt)]
3119
z6.Looped = false
3120
z6:Play()
3121
for i = 1, 3 do
3122
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3123
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3124
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3125
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3126
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3127
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3128
if Debounces.on == false then break end
3129
wait()
3130
end
3131
z7 = Instance.new("Sound", rarm)
3132
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
3133
z7.Volume = .6
3134
z7.Pitch = pt[math.random(1,#pt)]
3135
z7.Looped = false
3136
z7:Play()
3137
for i = 1, 3 do
3138
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
3139
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
3140
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3141
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3142
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3143
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3144
if Debounces.on == false then break end
3145
wait()
3146
end
3147
z8 = Instance.new("Sound", larm)
3148
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
3149
z8.Volume = .6
3150
z8.Pitch = pt[math.random(1,#pt)]
3151
z8.Looped = false
3152
z8:Play()
3153
for i = 1, 3 do
3154
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3155
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
3156
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3157
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3158
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3159
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3160
if Debounces.on == false then break end
3161
wait()
3162
end
3163
z9 = Instance.new("Sound", rarm)
3164
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
3165
z9.Volume = 0.6
3166
z9.Pitch = pt[math.random(1,#pt)]
3167
z9.Looped = false
3168
z9:Play()
3169
for i = 1, 3 do
3170
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
3171
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
3172
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3173
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3174
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3175
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3176
if Debounces.on == false then break end
3177
wait()
3178
end
3179
z10 = Instance.new("Sound", larm)
3180
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
3181
z10.Volume = .6
3182
z10.Pitch = pt[math.random(1,#pt)]
3183
z10.Looped = false
3184
z10:Play()
3185
for i = 1, 3 do
3186
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3187
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3188
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3189
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3190
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3191
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3192
if Debounces.on == false then break end
3193
wait()
3194
end
3195
z11 = Instance.new("Sound", rarm)
3196
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
3197
z11.Volume = .6
3198
z11.Pitch = pt[math.random(1,#pt)]
3199
z11.Looped = false
3200
z11:Play()
3201
for i = 1, 3 do
3202
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
3203
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
3204
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
3205
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
3206
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
3207
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
3208
if Debounces.on == false then break end
3209
wait()
3210
end
3211
z12 = Instance.new("Sound", larm)
3212
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
3213
z12.Volume = .6
3214
z12.Pitch = pt[math.random(1,#pt)]
3215
z12.Looped = false
3216
z12:Play()
3217
for i = 1, 3 do
3218
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3219
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
3220
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3221
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3222
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3223
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3224
if Debounces.on == false then break end
3225
wait()
3226
end
3227
z13 = Instance.new("Sound", rarm)
3228
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
3229
z13.Volume = 0.6
3230
z13.Pitch = pt[math.random(1,#pt)]
3231
z13.Looped = false
3232
z13:Play()
3233
for i = 1, 3 do
3234
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
3235
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
3236
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3237
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3238
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3239
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3240
if Debounces.on == false then break end
3241
wait()
3242
end
3243
z14 = Instance.new("Sound", larm)
3244
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
3245
z14.Volume = .6
3246
z14.Pitch = pt[math.random(1,#pt)]
3247
z14.Looped = false
3248
z14:Play()
3249
for i = 1, 3 do
3250
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3251
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3252
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3253
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3254
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3255
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3256
if Debounces.on == false then break end
3257
wait()
3258
end
3259
z15 = Instance.new("Sound", rarm)
3260
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
3261
z15.Volume = .6
3262
z15.Pitch = pt[math.random(1,#pt)]
3263
z15.Looped = false
3264
z15:Play()
3265
for i = 1, 3 do
3266
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
3267
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
3268
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
3269
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
3270
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
3271
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
3272
if Debounces.on == false then break end
3273
wait()
3274
end
3275
z16 = Instance.new("Sound", larm)
3276
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
3277
z16.Volume = .6
3278
z16.Pitch = pt[math.random(1,#pt)]
3279
z16.Looped = false
3280
z16:Play()
3281
for i = 1, 3 do
3282
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3283
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3284
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3285
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3286
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3287
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3288
if Debounces.on == false then break end
3289
wait()
3290
end
3291
z17 = Instance.new("Sound", rarm)
3292
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
3293
z17.Volume = .6
3294
z17.Pitch = pt[math.random(1,#pt)]
3295
z17.Looped = false
3296
z17:Play()
3297
for i = 1, 3 do
3298
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
3299
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
3300
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3301
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3302
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3303
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3304
if Debounces.on == false then break end
3305
wait()
3306
end
3307
z18 = Instance.new("Sound", larm)
3308
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
3309
z18.Volume = .6
3310
z18.Pitch = pt[math.random(1,#pt)]
3311
z18.Looped = false
3312
z18:Play()
3313
for i = 1, 3 do
3314
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3315
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
3316
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3317
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3318
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3319
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3320
if Debounces.on == false then break end
3321
wait()
3322
end
3323
z19 = Instance.new("Sound", rarm)
3324
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
3325
z19.Volume = 0.6
3326
z19.Pitch = pt[math.random(1,#pt)]
3327
z19.Looped = false
3328
z19:Play()
3329
for i = 1, 3 do
3330
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
3331
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
3332
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
3333
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
3334
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
3335
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
3336
if Debounces.on == false then break end
3337
wait()
3338
end
3339
z20 = Instance.new("Sound", larm)
3340
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
3341
z20.Volume = .6
3342
z20.Pitch = pt[math.random(1,#pt)]
3343
z20.Looped = false
3344
z20:Play()
3345
for i = 1, 3 do
3346
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
3347
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
3348
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
3349
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
3350
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
3351
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
3352
if Debounces.on == false then break end
3353
wait()
3354
end
3355
z:Destroy()
3356
z2:Destroy()
3357
z3:Destroy()
3358
z4:Destroy()
3359
z5:Destroy()
3360
z6:Destroy()
3361
z7:Destroy()
3362
z8:Destroy()
3363
z9:Destroy()
3364
z10:Destroy()
3365
z11:Destroy()
3366
z12:Destroy()
3367
z13:Destroy()
3368
z14:Destroy()
3369
z15:Destroy()
3370
z16:Destroy()
3371
z17:Destroy()
3372
z18:Destroy()
3373
z19:Destroy()
3374
z20:Destroy()
3375
Debounces.LPunch = false
3376
Debounces.RPunch = false
3377
Debounces.ks = false
3378
Debounces.ks2 = false
3379
if Debounces.CanAttack == false then
3380
Debounces.CanAttack = true
3381
Debounces.on = false
3382
Debounces.NoIdl = false
3383
end
3384
end
3385
end
3386
end)
3387
-------------------------------
3388
mouse.KeyDown:connect(function(key)
3389
	if key == "t" then
3390
		if Debounces.CanAttack == true then
3391
			Debounces.CanAttack = false
3392
			Debounces.NoIdl = true
3393
			Debounces.on = true
3394
			Debounces.ks = true
3395
    kik = rleg.Touched:connect(function(ht)
3396
        hit = ht.Parent
3397
            if ht and hit:IsA("Model") then
3398
                    if hit:FindFirstChild("Humanoid") then
3399
                        if hit.Name ~= p.Name then
3400
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
3401
                                    Debounces.Slashed = true]]--
3402
                                    if Debounces.ks==true then
3403
                                    z = Instance.new("Sound",hed)
3404
                                    z.SoundId = "rbxassetid://169380525"
3405
                                    z.Volume = 1
3406
                                    z:Play()
3407
                                    Debounces.ks=false
3408
                                    end
3409
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
3410
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
3411
                            --Debounces.Slashed = false
3412
                        --end
3413
                    end
3414
                end
3415
            elseif ht and hit:IsA("Hat") then
3416
                if hit.Parent.Name ~= p.Name then
3417
                    if hit.Parent:FindFirstChild("Humanoid") then
3418
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
3419
                                    Debounces.Slashed = true]]--
3420
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
3421
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
3422
                            --Debounces.Slashed = false
3423
                        --end
3424
                    end
3425
                end
3426
            end
3427
        end)
3428
			for i = 1,20 do
3429
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
3430
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
3431
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3432
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
3433
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
3434
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
3435
				if Debounces.on == false then break end
3436
				rs:wait()
3437
			end
3438
			kik:disconnect()
3439
			if Debounces.CanAttack == false then
3440
				Debounces.CanAttack = true
3441
				Debounces.NoIdl = false
3442
				Debounces.on = false
3443
            end
3444
        end
3445
    end
3446
end)
3447
----------------------------------------------------
3448
mouse.KeyDown:connect(function(key)
3449
	if key == "y" then
3450
		if Debounces.CanAttack == true then
3451
            Debounces.CanAttack = false
3452
            Debounces.on = true
3453
            Debounces.NoIdl = true
3454
				for i = 1, 15 do
3455
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90+1), math.rad(0), math.rad(-60)), 0.2)
3456
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(93),math.rad(0),math.rad(10)), 0.2)
3457
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-20),math.rad(-10),0), 0.2)
3458
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(10), 0), 0.2)
3459
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
3460
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
3461
                    if Debounces.on == false then break end       if Debounces.on == false then break end
3462
                    rs:wait(2.7)
3463
                end
3464
				x = Instance.new("Sound",char)
3465
				x.SoundId = "rbxassetid://228343271"
3466
				x.Pitch = 1
3467
				x.Volume = .8
3468
				wait(.1)
3469
				x:Play()
3470
				Debounces.on = false
3471
				Debounces.Here = false
3472
				shot = shot + 1
3473
local rng = Instance.new("Part", larm)
3474
rng.Anchored = true
3475
rng.BrickColor = BrickColor.new("Royal purple")
3476
rng.CanCollide = false
3477
rng.FormFactor = 3
3478
rng.Name = "Ring"
3479
rng.Size = Vector3.new(1, 1, 1)
3480
rng.Transparency = 0.35
3481
rng.TopSurface = 0
3482
rng.BottomSurface = 0
3483
rng2 = rng:clone()
3484
rng3 = rng2:clone()
3485
rng4 = rng2:clone()
3486
local rngm = Instance.new("SpecialMesh", rng)
3487
rngm.MeshId = "http://www.roblox.com/asset/?id=1125473" -- 1125473
3488
rngm.Scale = Vector3.new(10, 10, 1)
3489
rngm2 = rngm:clone()
3490
rngm2.Scale = Vector3.new(5, 5, 3)
3491
rngm3=rngm2:clone()
3492
rngm3.Parent = rng3
3493
rngm3.Scale = Vector3.new(8, 8, 1)
3494
rngm4 = rngm2:clone()
3495
rngm4.Parent = rng4
3496
rngm4.Scale = Vector3.new(6, 6, 1)
3497
local bem = Instance.new("Part", larm)
3498
bem.Anchored = true
3499
bem.BrickColor = BrickColor.new("Royal purple")
3500
bem.CanCollide = false
3501
bem.FormFactor = 3
3502
bem.Name = "Beam" .. shot
3503
bem.Size = Vector3.new(1, 1, 1)
3504
bem.Transparency = 0.35
3505
bem.TopSurface = 0
3506
bem.BottomSurface = 0
3507
local bemm = Instance.new("SpecialMesh", bem)
3508
bemm.MeshType = 4
3509
bemm.Scale = Vector3.new(1, 4, 4)
3510
local out = Instance.new("Part", larm)
3511
out.Anchored = true
3512
out.BrickColor = BrickColor.new("Royal purple")
3513
out.CanCollide = false
3514
out.FormFactor = 3
3515
out.Name = "Out"
3516
out.Size = Vector3.new(4, 4, 4)
3517
out.Transparency = 0.35
3518
out.TopSurface = 0
3519
out.BottomSurface = 0
3520
local outm = Instance.new("SpecialMesh", out)
3521
outm.MeshId = "http://www.roblox.com/asset/?id=24388358"
3522
outm.Scale = Vector3.new(6, 4, 6)
3523
local bnd = Instance.new("Part", larm)
3524
bnd.Anchored = true
3525
bnd.BrickColor = BrickColor.new("Lavender")
3526
bnd.CanCollide = false
3527
bnd.FormFactor = 3
3528
bnd.Name = "Bend"
3529
bnd.Size = Vector3.new(1, 1, 1)
3530
bnd.Transparency = 1
3531
bnd.TopSurface = 0
3532
bnd.BottomSurface = 0
3533
local bndm = Instance.new("SpecialMesh", bnd)
3534
bndm.MeshType = 3
3535
bndm.Scale = Vector3.new(8, 8, 8)
3536
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
3537
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
3538
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
3539
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3540
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
3541
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
3542
Debounces.Shewt = true
3543
coroutine.wrap(function()
3544
for i = 1, 20, 0.2 do
3545
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
3546
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
3547
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
3548
rng.Transparency = i/20
3549
rng3.Transparency = 1/24
3550
rng4.Transparency = i/26
3551
wait()
3552
end
3553
wait()
3554
rng:Destroy()
3555
end)()
3556
if Debounces.Shewt == true then
3557
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
3558
hit = ht.Parent
3559
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
3560
if HasntTouched(hit.Name) == true and deb == false then
3561
deb = true
3562
coroutine.wrap(function()
3563
hit:FindFirstChild("Humanoid").PlatformStand = true
3564
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3565
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
3566
end)()
3567
table.insert(Touche, hit.Name)
3568
deb = false
3569
end
3570
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
3571
if HasntTouched(hit.Parent.Name) == true and deb == false then
3572
deb = true
3573
coroutine.wrap(function()
3574
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
3575
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3576
wait(1)
3577
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
3578
end)()
3579
table.insert(Touche, hit.Parent.Name)
3580
deb = false
3581
for i, v in pairs(Touche) do
3582
print(v)
3583
end
3584
end
3585
end
3586
end)
3587
end
3588
for i = 0, 260, 8 do
3589
bem.Size = Vector3.new(i, 3, 3)
3590
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
3591
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
3592
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
3593
bnd.Size = Vector3.new(1,1,1)
3594
bndm.Scale = Vector3.new(8,8,8)
3595
if i % 10 == 0 then
3596
local newRng = rng2:Clone()
3597
newRng.Parent = larm
3598
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
3599
local newRngm = rngm2:clone()
3600
newRngm.Parent=newRng
3601
coroutine.wrap(function()
3602
for i = 1, 10, 0.2 do
3603
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
3604
newRng.Transparency = i/10
3605
wait()
3606
end
3607
wait()
3608
newRng:Destroy()
3609
end)()
3610
end
3611
wait()
3612
end
3613
wait()
3614
Debounces.Shewt = false
3615
bem:Destroy()
3616
out:Destroy()
3617
bnd:Destroy()
3618
Debounces.Ready = false
3619
for i, v in pairs(Touche) do
3620
table.remove(Touche, i)
3621
end
3622
wait()
3623
table.insert(Touche, char.Name)
3624
Debounces.NoIdl = false
3625
if Debounces.CanAttack == false then
3626
Debounces.CanAttack = true
3627
end
3628
end
3629
end
3630
end)
3631
----------------------------------------------------
3632
mouse.KeyDown:connect(function(key)
3633
	if key == "x" then
3634
		if Debounces.CanAttack == true then
3635
			Debounces.CanAttack = false
3636
			Debounces.NoIdl = true
3637
			Debounces.on = true
3638
				hed.Anchored=true
3639
				local shell = Instance.new("Part",torso)
3640
				shell.BrickColor = BrickColor.new("Lavender")
3641
				shell.Anchored = false
3642
				shell.CanCollide = false
3643
				shell.Locked = true
3644
				shell.Material = "Neon"
3645
				shell.TopSurface = "SmoothNoOutlines"
3646
				shell.BottomSurface = "SmoothNoOutlines"
3647
				shell.Size = Vector3.new(2.2,2.2,2.2)
3648
				shell.FormFactor = 3
3649
				local shellm = Instance.new("SpecialMesh",shell)
3650
				shellm.MeshType = "Sphere"
3651
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
3652
				local Omega = function()
3653
					local X = Instance.new("Part",char)
3654
					local O = Instance.new("ObjectValue",X)
3655
					O.Name = "creator"
3656
					X.Locked = true
3657
					X.Name = "Shell"
3658
					X.Anchored = false
3659
					X.CanCollide = false
3660
					X.Transparency = 0.5
3661
					X.Reflectance = 0
3662
					X.BottomSurface = 0
3663
					X.TopSurface = 0
3664
					X.Shape = 0
3665
					local V = Instance.new("ObjectValue",X)
3666
					V.Value = char
3667
					V.Name = "creator"
3668
					X.BrickColor = BrickColor.new("Lavender")
3669
					X.Size = Vector3.new(100,40,100)
3670
					X.CFrame=torso.CFrame*CFrame.new(0,0,-40)
3671
					X.Material = "Neon"
3672
					    b = Instance.new("Sound")
3673
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
3674
                        b.Parent = char.Head
3675
                        b.Looped = false
3676
                        b.Pitch = 1
3677
                        b.Volume = 1
3678
                        wait(.1)
3679
                        b:Play()
3680
					local Z = Instance.new("SpecialMesh",X)
3681
					Z.MeshType = "Sphere"
3682
					Z.Scale = Vector3.new(0.2,0.2,0.2)
3683
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
3684
					local bv = Instance.new("BodyVelocity",X)
3685
					bv.maxForce = Vector3.new(99999,99999,99999)
3686
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
3687
					bv.velocity = root.CFrame.lookVector*10
3688
					Explode = X.Touched:connect(function(hit)
3689
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart") then
3690
							local cf = X.CFrame
3691
							bv:Destroy()
3692
							X.Anchored = true
3693
							Z:Remove()
3694
							Explode:disconnect()
3695
							X.Size = Vector3.new(3,3,3)
3696
							X.Touched:connect(function(hit) end)
3697
							X.CanCollide = false
3698
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
3699
								if v:FindFirstChild('Humanoid') then
3700
									v.Humanoid:TakeDamage(math.random(80,120))
3701
								end
3702
							end
3703
								for i = 1, (40) do rs:wait()
3704
									X.Transparency = X.Transparency + (1/40)
3705
									X.Size = X.Size + Vector3.new(1,1,1)
3706
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
3707
								end
3708
							X:Destroy()
3709
							end
3710
						end)
3711
					end
3712
				--Omega()
3713
			local function wat()
3714
			local sweld=Instance.new('ManualWeld',shell)
3715
			sweld.Part0=shell
3716
			sweld.Part1=rarm
3717
			sweld.C0=CFrame.new(0,1,0)
3718
			return sweld
3719
			end
3720
			local watweld=wat()
3721
			for i = 1,200 do
3722
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
3723
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
3724
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3725
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3726
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3727
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3728
				if Debounces.on == false then break end
3729
				rs:wait()
3730
			end
3731
					    b = Instance.new("Sound")
3732
                        b.SoundId = "http://www.roblox.com/asset/?id=245537790"
3733
                        b.Parent = char.Head
3734
                        b.Looped = false
3735
                        b.Pitch = 1
3736
                        b.Volume = 1
3737
                        wait(.1)
3738
                        b:Play()
3739
			watweld.Part1=torso
3740
			watweld.C0=CFrame.new(0,-4,0)
3741
			for i = 1,30 do				
3742
				watweld.C0=watweld.C0*CFrame.new(0,-1,0)
3743
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
3744
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
3745
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3746
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3747
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3748
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3749
				if Debounces.on == false then break end
3750
				rs:wait()
3751
			end	
3752
			local shelbx=true	
3753
			 --Experimental Damagefunction
3754
				coroutine.resume(coroutine.create(function() while shelbx do wait()
3755
				for _,v in pairs(game.workspace:GetChildren()) do 
3756
					if v:IsA'Model' and v:FindFirstChild'Humanoid' and v:FindFirstChild'Torso' and v~=pchar then
3757
						local mag=(v.Torso.CFrame.p-shell.CFrame.p).magnitude
3758
							if mag <= shell.Size.x then
3759
								v.Humanoid.Health=v.Humanoid.Health-(v.Humanoid.MaxHealth/7)
3760
							end
3761
						end
3762
					end
3763
			end end))
3764
			for i = 1,40 do
3765
				--shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
3766
				shell.Size = shell.Size + Vector3.new(1,1,1)
3767
				local watweld=wat()
3768
				watweld.C0=CFrame.new(0,-14-i,0)
3769
				watweld.Part1=torso
3770
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
3771
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
3772
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3773
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3774
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3775
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3776
				if Debounces.on == false then break end
3777
				rs:wait()
3778
			end
3779
			for i = 1,40 do
3780
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
3781
				local watweld=wat()
3782
				watweld.Part1=torso
3783
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,40),1)
3784
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
3785
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
3786
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3787
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3788
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3789
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3790
				if Debounces.on == false then break end
3791
				rs:wait()
3792
			end
3793
			for i = 1,60 do
3794
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
3795
				local watweld=wat()
3796
				watweld.Part1=torso
3797
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,60),1)
3798
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
3799
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
3800
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3801
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3802
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3803
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3804
				if Debounces.on == false then break end
3805
				rs:wait()
3806
			end
3807
			for i = 1,60 do
3808
				--shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
3809
				--shell.Size = shell.Size + Vector3.new(1,1,1)
3810
				shell.Size=shell.Size+Vector3.new(1,1,1)
3811
				local watweld=wat()
3812
				watweld.Part1=torso
3813
				watweld.C0=watweld.C0:lerp(CFrame.new(0,0,62),1)
3814
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
3815
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
3816
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
3817
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3818
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3819
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
3820
				if Debounces.on == false then break end
3821
				rs:wait()
3822
			end
3823
			coroutine.resume(coroutine.create(function()
3824
				for i=0,1,.1 do wait() shell.Transparency=i end
3825
				shell:Destroy()
3826
			shelbx=false
3827
			end))
3828
			hed.Anchored=false
3829
			if Debounces.CanAttack == false then
3830
				Debounces.CanAttack = true
3831
				Debounces.NoIdl = false
3832
				Debounces.on = false
3833
				b:Destroy()
3834
3835
            end
3836
        end
3837
    end
3838
end)
3839
----------------------------------------------------
3840
mouse.KeyDown:connect(function(key)
3841
    if key == "z" then
3842
        if Debounces.CanAttack == true then
3843
   Debounces.CanAttack = false
3844
   Debounces.NoIdl = true
3845
char.Humanoid.WalkSpeed = .01
3846
Debounces.on = true
3847
for i = 1, 20 do
3848
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.3)
3849
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.3)
3850
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.3)
3851
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.3)
3852
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.3)
3853
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.3)
3854
if Debounces.on == false then
3855
break
3856
end
3857
wait()
3858
end
3859
for i = 1, 20 do
3860
    wait()
3861
end
3862
x = Instance.new("Sound")
3863
x.SoundId = "http://www.roblox.com/asset/?id=235097614"
3864
x.Parent = char
3865
x.Looped = false
3866
x.Pitch = .7
3867
x.Volume = .6
3868
wait(.1)
3869
x:Play()
3870
Debounces.on = false
3871
Debounces.Here = false
3872
shot = shot + 1
3873
for i = 1, 6 do
3874
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-12)), 0.4)
3875
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), 0, math.rad(90)), 0.4)
3876
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-6)), 0.4)
3877
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(6)), 0.4)
3878
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8), math.rad(-84), 0), 0.4)
3879
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 3) * CFrame.Angles(0, math.rad(90), 0), 0.4)
3880
wait()
3881
end
3882
local rng = Instance.new("Part", char)
3883
rng.Anchored = true
3884
rng.BrickColor = BrickColor.new("Royal purple")
3885
rng.CanCollide = false
3886
rng.FormFactor = 3
3887
rng.Name = "Ring"
3888
rng.Size = Vector3.new(1, 1, 1)
3889
rng.Transparency = 0.35
3890
rng.TopSurface = 0
3891
rng.BottomSurface = 0
3892
local rngm = Instance.new("SpecialMesh", rng)
3893
rngm.MeshId = "http://www.roblox.com/asset/?id=24388358"
3894
rngm.Scale = Vector3.new(10, 10, 1)
3895
local bem = Instance.new("Part", char)
3896
bem.Anchored = true
3897
bem.BrickColor = BrickColor.new("Royal purple")
3898
bem.CanCollide = false
3899
bem.FormFactor = 3
3900
bem.Name = "Beam" .. shot
3901
bem.Size = Vector3.new(1, 1, 1)
3902
bem.Transparency = 0.35
3903
bem.TopSurface = 0
3904
bem.BottomSurface = 0
3905
local bemm = Instance.new("SpecialMesh", bem)
3906
bemm.MeshType = 4
3907
bemm.Scale = Vector3.new(1, 4, 4)
3908
local out = Instance.new("Part", char)
3909
out.Anchored = true
3910
out.BrickColor = BrickColor.new("Royal purple")
3911
out.CanCollide = false
3912
out.FormFactor = 3
3913
out.Name = "Out"
3914
out.Size = Vector3.new(4, 4, 4)
3915
out.Transparency = 0.35
3916
out.TopSurface = 0
3917
out.BottomSurface = 0
3918
local outm = Instance.new("SpecialMesh", out)
3919
outm.MeshId = "http://www.roblox.com/asset/?id=24388358" --24388358
3920
outm.Scale = Vector3.new(4, 4, 4)
3921
local bnd = Instance.new("Part", char)
3922
bnd.Anchored = true
3923
bnd.BrickColor = BrickColor.new("Royal purple")
3924
bnd.CanCollide = false
3925
bnd.FormFactor = 3
3926
bnd.Name = "Bend"
3927
bnd.Size = Vector3.new(1, 1, 1)
3928
bnd.Transparency = 1
3929
bnd.TopSurface = 0
3930
bnd.BottomSurface = 0
3931
local bndm = Instance.new("SpecialMesh", bnd)
3932
bndm.MeshType = 3
3933
bndm.Scale = Vector3.new(8, 8, 8)
3934
out.CFrame = rarm.CFrame * CFrame.new(0, -1.75, 0)
3935
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
3936
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
3937
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
3938
Debounces.Shewt = true
3939
coroutine.wrap(function()
3940
for i = 1, 20, 0.2 do
3941
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
3942
rng.Transparency = i/20
3943
wait()
3944
end
3945
wait()
3946
rng:Destroy()
3947
end)()
3948
if Debounces.Shewt == true then
3949
char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
3950
hit = ht.Parent
3951
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
3952
if HasntTouched(hit.Name) == true and deb == false then
3953
deb = true
3954
coroutine.wrap(function()
3955
hit:FindFirstChild("Humanoid").PlatformStand = true
3956
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3957
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
3958
end)()
3959
table.insert(Touche, hit.Name)
3960
deb = false
3961
end
3962
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
3963
if HasntTouched(hit.Parent.Name) == true and deb == false then
3964
deb = true
3965
coroutine.wrap(function()
3966
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
3967
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
3968
wait(1)
3969
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
3970
end)()
3971
table.insert(Touche, hit.Parent.Name)
3972
deb = false
3973
for i, v in pairs(Touche) do
3974
print(v)
3975
end
3976
end
3977
end
3978
end)
3979
end
3980
for i = 0, 260, 8 do
3981
bem.Size = Vector3.new(i, 2, 2)
3982
bem.CFrame = rarm.CFrame * CFrame.new(0, -3.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
3983
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
3984
bnd.Size = Vector3.new(1,1,1)
3985
bndm.Scale = Vector3.new(8,8,8)
3986
wait()
3987
end
3988
wait()
3989
Debounces.Shewt = false
3990
bem:Destroy()
3991
out:Destroy()
3992
bnd:Destroy()
3993
char.Humanoid.WalkSpeed = 10
3994
Debounces.Ready = false
3995
for i, v in pairs(Touche) do
3996
table.remove(Touche, i)
3997
end
3998
wait()
3999
table.insert(Touche, char.Name)
4000
Debounces.NoIdl = false
4001
if Debounces.CanAttack == false then
4002
Debounces.CanAttack = true
4003
for i = 1, 20 do
4004
wait()
4005
hum.WalkSpeed = 5
4006
end
4007
end
4008
end
4009
end
4010
end)
4011
4012
----------------------------------------------------
4013
Charging = false
4014
mouse.KeyDown:connect(function(key)
4015
	if key == "r" then
4016
		if Charging == false then
4017
			Charging = true
4018
			if Debounces.CanAttack == true then
4019
				Debounces.CanAttack = false
4020
				Debounces.NoIdl = true
4021
				Debounces.on = true
4022
4023
				for i = 1,20 do
4024
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
4025
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
4026
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
4027
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
4028
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
4029
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
4030
					if Debounces.on == false then break end
4031
					rs:wait()
4032
				end
4033
4034
4035
pt=Instance.new('Part',torso)
4036
pt.Anchored=true
4037
pt.CanCollide=false
4038
pt.Locked = true
4039
pt.FormFactor='Custom'
4040
pt.Size=Vector3.new(1,1,1)
4041
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
4042
pt.Transparency=.6
4043
pt.BrickColor=BrickColor.new('Royal purple')
4044
msh=Instance.new('SpecialMesh',pt)
4045
msh.MeshId='http://www.roblox.com/asset/?id=24388358'
4046
msh.Scale=Vector3.new(8,4,8)
4047
pt2=pt:clone()
4048
pt2.Parent = torso
4049
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
4050
pt2.BrickColor=BrickColor.new("Royal purple")
4051
msh2=msh:clone()
4052
msh2.Parent=pt2
4053
msh2.Scale=Vector3.new(10,5,10)
4054
	    particle = Instance.new("ParticleEmitter", pt)
4055
		particle.Size = NumberSequence.new(1.2)
4056
		particle.LightEmission = 0.2
4057
		particle.EmissionDirection = "Top"
4058
		particle.Lifetime = NumberRange.new(5,10)
4059
		particle.Rotation = NumberRange.new(5,10)
4060
		particle.RotSpeed = NumberRange.new(5)
4061
		particle.Speed = NumberRange.new(15)
4062
		particle.VelocitySpread = 500
4063
		particle.Rate = 150
4064
		if potential then
4065
			particle.Color = ColorSequence.new(Color3.new(.139,0,.139))
4066
		else
4067
			particle.Color =  ColorSequence.new(Color3.new(0,0,0))
4068
		end
4069
		------------------
4070
4071
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
4072
4073
bl = Instance.new("Part", char)
4074
bl.Locked = true
4075
bl.Name = "Shell"
4076
bl.BrickColor = BrickColor.new("Royal purple")
4077
bl.Anchored = true
4078
bl.CanCollide = false
4079
bl.Transparency = 0
4080
bl.Reflectance = 0
4081
bl.BottomSurface = 0
4082
bl.TopSurface = 0
4083
bl.Shape = 0
4084
blm = Instance.new("SpecialMesh",bl)
4085
blm.MeshType = "Sphere"
4086
blm.Scale = Vector3.new(1,1,1)
4087
blm.MeshId = "rbxassetid://9982590"
4088
--
4089
 b = Instance.new("Sound")
4090
                        b.SoundId = "http://www.roblox.com/asset/?id=262498472"
4091
                        b.Parent = char.Head
4092
                        b.Looped = true
4093
                        b.Pitch = 1
4094
                        b.Volume = 1
4095
                        wait(.1)
4096
                        b:Play()
4097
--
4098
	coroutine.resume(coroutine.create(function()
4099
        for i=1, math.huge, 4 do
4100
			if Charging == true then
4101
				rs:wait()
4102
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
4103
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
4104
				bl.Transparency = bl.Transparency + 0.005
4105
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
4106
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
4107
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
4108
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
4109
				elseif Charging == false then break
4110
			end
4111
		end
4112
    end))
4113
4114
repeat
4115
    local p = Instance.new('Part',torso)
4116
    p.formFactor = 'Custom'
4117
    p.Size = Vector3.new(1,1,1)
4118
    p.BrickColor = workspace.Base.BrickColor
4119
    p.CanCollide = false
4120
    p.Transparency = 0
4121
    p.Anchored = true
4122
    p.Locked=true
4123
    p.Material = workspace.Base.Material
4124
    s = math.random(1,40)/10
4125
    local m = Instance.new("BlockMesh",p)
4126
    m.Scale = Vector3.new(s,s,s)
4127
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
4128
	--[[coroutine.wrap(function()
4129
		wait(2)
4130
		while Charging == true do
4131
		wait(2)
4132
		GroundWave1()
4133
		wait(2)
4134
		end
4135
	end)()]]--
4136
	Spawn(function()
4137
		while rs:wait() do
4138
			if Charging == true then
4139
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
4140
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
4141
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
4142
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
4143
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
4144
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
4145
			elseif Charging == false then break
4146
			end
4147
		end
4148
	end)
4149
	Spawn(function()
4150
        while rs:wait() do
4151
            if p.Transparency >= 1 then p:Destroy() break end
4152
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
4153
            p.Transparency = p.Transparency+0.01
4154
        end
4155
    end)
4156
    wait(.3)
4157
until Charging == false
4158
			end
4159
		end
4160
	end
4161
end)
4162
----------------------------------------------------
4163
mouse.KeyUp:connect(function(key)
4164
	if key == "r" then
4165
		if Charging == true then
4166
			Charging = false
4167
				pt:Destroy()
4168
				pt2:Destroy()
4169
				bl:Destroy()
4170
				particle:Destroy()
4171
			if Debounces.CanAttack == false then
4172
				Debounces.CanAttack = true
4173
				Debounces.NoIdl = false
4174
				Debounces.on = false
4175
			end
4176
		end
4177
		 b:Stop()
4178
	end
4179
end)
4180
----------------------------------------------------
4181
4182
----------------------------------------------------
4183
Search = false
4184
mouse.KeyDown:connect(function(key)
4185
	if key == "n" then
4186
		if Search == false then
4187
			Search = true
4188
			for i,v in pairs(game.Players:getPlayers()) do
4189
				if v.Name~=char.Name then
4190
					for j,k in pairs(v.Character:GetChildren()) do
4191
						if k:IsA("BasePart") and k.Transparency >= 1 then
4192
							bawx=Instance.new("SelectionBox",cam)
4193
							bawx.Color = BrickColor.new("Bright red")
4194
							bawx.Transparency = .5
4195
							bawx.Adornee = k
4196
						end
4197
                    end
4198
                end
4199
            end
4200
		elseif Search == true then
4201
			Search = false
4202
			for i, v in pairs(cam:GetChildren()) do
4203
				if v:IsA("SelectionBox") then
4204
					v:Destroy()
4205
				end
4206
			end
4207
	    end
4208
    end
4209
end)
4210
----------------------------------------------------
4211
4212
----------------------------------------------------
4213
mouse.KeyDown:connect(function(key)
4214
    if string.byte(key) == 52 then
4215
        char.Humanoid.WalkSpeed = 60
4216
    end
4217
end)
4218
mouse.KeyUp:connect(function(key)
4219
    if string.byte(key) == 52 then
4220
        char.Humanoid.WalkSpeed = 8
4221
    end
4222
end)
4223
-------------------------------
4224
local animpose = "Idle"
4225
local lastanimpose = "Idle"
4226
local sine = 0
4227
local change = 1
4228
local val = 0
4229
local ffing = false
4230
-------------------------------
4231
game:GetService("RunService").RenderStepped:connect(function()
4232
--[[if char.Humanoid.Jump == true then
4233
jump = true
4234
else
4235
jump = false
4236
end]]
4237
char.Humanoid.FreeFalling:connect(function(f)
4238
if f then
4239
ffing = true
4240
else
4241
ffing = false
4242
end
4243
end)
4244
sine = sine + change
4245
if jumpn == true then
4246
animpose = "Jumping"
4247
elseif ffing == true then
4248
animpose = "Freefalling"
4249
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
4250
animpose = "Idle"
4251
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
4252
animpose = "Walking"
4253
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
4254
animpose = "Running"
4255
end
4256
if animpose ~= lastanimpose then
4257
sine = 0
4258
if Debounces.NoIdl == false then
4259
if animpose == "Idle" then
4260
for i = 1, 2 do
4261
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
4262
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
4263
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
4264
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
4265
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
4266
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
4267
end
4268
elseif animpose == "Walking" then
4269
for i = 1, 2 do
4270
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
4271
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
4272
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
4273
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
4274
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
4275
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
4276
end
4277
elseif animpose == "Running" then
4278
for i = 1, 2 do
4279
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
4280
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
4281
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
4282
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
4283
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
4284
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
4285
wait()
4286
end
4287
end
4288
else
4289
end
4290
end
4291
lastanimpose = animpose
4292
if Debounces.NoIdl == false then
4293
if animpose == "Idle" then
4294
change = 0.5
4295
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-10),math.rad(-10),math.rad(14+2*math.cos(sine/10))), 0.4)
4296
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(-20),math.rad(6),math.rad(-10-2*math.cos(sine/10))), 0.4)
4297
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2)
4298
hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
4299
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05)
4300
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(10), math.rad(-0-2*math.cos(sine/10))), 0.4)
4301
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4)
4302
elseif animpose == "Walking" then
4303
change = 1
4304
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
4305
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
4306
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
4307
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
4308
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
4309
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
4310
elseif animpose == "Running" then
4311
change = 1
4312
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
4313
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
4314
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
4315
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
4316
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
4317
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
4318
end
4319
end
4320
end)
4321
4322
hum.MaxHealth = 9001
4323
wait(3)
4324
hum.Health = 9001
4325
Spawn(function()
4326
	while wait(.1) do
4327
		Magik()	
4328
	end
4329
end)
4330
4331
Spawn(function()
4332
	while wait(.1) do
4333
		Magik2()	
4334
	end
4335
end)
4336
-----------------------------------------------
4337
4338
LocalPlayer = game:GetService("Players").LocalPlayer
4339
local lastCF=char.Torso.Position
4340
local x1=Instance.new("Part",game.Workspace)
4341
x1.Name="Lightning"
4342
x1.Size=Vector3.new(1,1,1)
4343
x1.CanCollide=false
4344
x1.Anchored=true
4345
x1.Transparency=1
4346
Spawn(function()
4347
        while true do
4348
                wait(-1)
4349
                x1.CFrame=char.Torso.CFrame*CFrame.Angles(math.rad(math.random(1,360)),math.rad(math.random(1,360)),math.rad(math.random(50,360)))*CFrame.new(0,0,2.6)
4350
        end
4351
end)
4352
for i = 1,math.huge do
4353
        local dist2 = (lastCF-x1.Position).magnitude
4354
        local x2=Instance.new("Part",game.Workspace)
4355
        x2.Name="Lightning2"
4356
        x2.Size=Vector3.new(1,1,1)
4357
        x2.Material="Neon"
4358
        x2.BrickColor=BrickColor.new("Lavender")
4359
        x2.CFrame=CFrame.new(lastCF,x1.Position)*CFrame.new(0,0,-dist2/2)
4360
        x2.CanCollide=false
4361
        x2.Anchored=true
4362
        local m = Instance.new("BlockMesh",x2)
4363
        m.Scale = Vector3.new(0.5,0.5,dist2)
4364
        lastCF=x1.Position
4365
        spawn(function()
4366
                for i = 1,20 do
4367
                        xx=m.Scale.x/2
4368
                        y=m.Scale.x/2
4369
                        m.Scale=m.Scale-Vector3.new(xx,y,0)
4370
                        wait()
4371
                end
4372
        end)
4373
        game.Debris:AddItem(x2,1.5)
4374
        wait()
4375
end