SHOW:
|
|
- or go back to the newest paste.
1 | - | person = "Zyaklear" |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | - | plyr = game:getService("Players")[person] |
2 | + | local Player,game,owner = owner,game |
3 | - | mode = 1 |
3 | + | local RealPlayer = Player |
4 | - | script.Parent = nil |
4 | + | do |
5 | - | pcall(function() |
5 | + | print("FE Compatibility code by Mokiros") |
6 | - | script.DSource.Value = "--Failure" |
6 | + | local rp = RealPlayer |
7 | - | end) |
7 | + | script.Parent = rp.Character |
8 | - | mod = Instance.new("Model") |
8 | + | |
9 | - | mod.Parent = plyr.Character |
9 | + | --RemoteEvent for communicating |
10 | - | mod.Name = "BlackAngelSuit" |
10 | + | local Event = Instance.new("RemoteEvent") |
11 | - | function updateLooks() |
11 | + | Event.Name = "UserInput_Event" |
12 | - | for i,v in pairs(plyr.Character:getChildren()) do |
12 | + | |
13 | - | if v:IsA("Part") then |
13 | + | --Fake event to make stuff like Mouse.KeyDown work |
14 | - | v.Reflectance = 0.1 |
14 | + | local function fakeEvent() |
15 | - | v.TopSurface = "Smooth" |
15 | + | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} |
16 | - | v.BottomSurface = "Smooth" |
16 | + | t.connect = t.Connect |
17 | - | v.LeftSurface = "Smooth" |
17 | + | return t |
18 | - | v.RightSurface = "Smooth" |
18 | + | end |
19 | - | v.BrickColor = BrickColor.new("Black") |
19 | + | |
20 | - | elseif v:IsA("Hat") then |
20 | + | --Creating fake input objects with fake variables |
21 | - | v:Remove() |
21 | + | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} |
22 | - | elseif v:IsA("Shirt") then |
22 | + | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} |
23 | - | v:Remove() |
23 | + | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) |
24 | - | elseif v:IsA("Pants") then |
24 | + | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil |
25 | - | v:Remove() |
25 | + | end} |
26 | --Merged 2 functions into one by checking amount of arguments | |
27 | CAS.UnbindAction = CAS.BindAction | |
28 | - | pcall(function() |
28 | + | |
29 | - | plyr.Character.Torso.roblox:Remove() |
29 | + | --This function will trigger the events that have been :Connect()'ed |
30 | - | plyr.Character["Shirt Graphic"]:Remove() |
30 | + | local function te(self,ev,...) |
31 | - | end) |
31 | + | local t = m[ev] |
32 | if t and t._fakeEvent then | |
33 | - | pcall(function() |
33 | + | for _,f in pairs(t.Functions) do |
34 | - | plyr.Character.Head.face:Remove() |
34 | + | f(...) |
35 | - | end) |
35 | + | end |
36 | end | |
37 | - | w1 = Instance.new("Part") |
37 | + | end |
38 | - | w1.Parent = mod |
38 | + | m.TrigEvent = te |
39 | - | w1.CanCollide = false |
39 | + | UIS.TrigEvent = te |
40 | - | w1.Locked = true |
40 | + | |
41 | - | w1.CanCollide = false |
41 | + | Event.OnServerEvent:Connect(function(plr,io) |
42 | - | w1.Size = Vector3.new(1, 1, 1) |
42 | + | if plr~=rp then return end |
43 | - | w1.formFactor = "Symmetric" |
43 | + | m.Target = io.Target |
44 | - | w1.BrickColor = BrickColor.new("Black") |
44 | + | m.Hit = io.Hit |
45 | - | w1.TopSurface = "Smooth" |
45 | + | if not io.isMouse then |
46 | - | w1.BottomSurface = "Smooth" |
46 | + | local b = io.UserInputState == Enum.UserInputState.Begin |
47 | - | m = Instance.new("SpecialMesh") |
47 | + | if io.UserInputType == Enum.UserInputType.MouseButton1 then |
48 | - | m.MeshType = "Brick" |
48 | + | return m:TrigEvent(b and "Button1Down" or "Button1Up") |
49 | - | m.Parent = w1 |
49 | + | end |
50 | - | m.Scale = Vector3.new(1, 2, 0.2) |
50 | + | for _,t in pairs(CAS.Actions) do |
51 | - | local Weld1 = Instance.new("Weld") |
51 | + | for _,k in pairs(t.Keys) do |
52 | - | Weld1.Parent = w1 |
52 | + | if k==io.KeyCode then |
53 | - | Weld1.Part0 = w1 |
53 | + | t.Function(t.Name,io.UserInputState,io) |
54 | - | Weld1.Part1 = plyr.Character.Torso |
54 | + | end |
55 | - | Weld1.C0 = CFrame.new(0.7,0.2,-0.6)*CFrame.Angles(0,0,0.4) |
55 | + | end |
56 | - | ---- |
56 | + | end |
57 | - | w2 = Instance.new("Part") |
57 | + | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) |
58 | - | w2.Parent = mod |
58 | + | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) |
59 | - | w2.CanCollide = false |
59 | + | end |
60 | - | w2.Locked = true |
60 | + | end) |
61 | - | w2.CanCollide = false |
61 | + | Event.Parent = NLS([==[ |
62 | - | w2.Size = Vector3.new(1, 1, 1) |
62 | + | local Player = game:GetService("Players").LocalPlayer |
63 | - | w2.formFactor = "Symmetric" |
63 | + | local Event = script:WaitForChild("UserInput_Event") |
64 | - | w2.BrickColor = BrickColor.new("Black") |
64 | + | |
65 | - | w2.TopSurface = "Smooth" |
65 | + | local Mouse = Player:GetMouse() |
66 | - | w2.BottomSurface = "Smooth" |
66 | + | local UIS = game:GetService("UserInputService") |
67 | - | m = Instance.new("SpecialMesh") |
67 | + | local input = function(io,a) |
68 | - | m.MeshType = "Brick" |
68 | + | if a then return end |
69 | - | m.Parent = w2 |
69 | + | --Since InputObject is a client-side instance, we create and pass table instead |
70 | - | m.Scale = Vector3.new(1, 2, 0.2) |
70 | + | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) |
71 | - | local Weld = Instance.new("Weld") |
71 | + | end |
72 | - | Weld.Parent = w2 |
72 | + | UIS.InputBegan:Connect(input) |
73 | - | Weld.Part0 = w2 |
73 | + | UIS.InputEnded:Connect(input) |
74 | - | Weld.Part1 = w1 |
74 | + | |
75 | - | Weld.C0 = CFrame.new(0.2,1.6,0)*CFrame.Angles(0,0,-0.4) |
75 | + | local h,t |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | - | w21 = Instance.new("Part") |
77 | + | --If player is not moving their mouse, client won't fire events |
78 | - | w21.Parent = mod |
78 | + | while wait(1/30) do |
79 | - | w21.CanCollide = false |
79 | + | if h~=Mouse.Hit or t~=Mouse.Target then |
80 | - | w21.Locked = true |
80 | + | h,t=Mouse.Hit,Mouse.Target |
81 | - | w21.CanCollide = false |
81 | + | Event:FireServer({isMouse=true,Target=t,Hit=h}) |
82 | - | w21.Size = Vector3.new(1, 1, 1) |
82 | + | end |
83 | - | w21.formFactor = "Symmetric" |
83 | + | end]==],Player.Character) |
84 | - | w21.BrickColor = BrickColor.new("Black") |
84 | + | |
85 | - | w21.TopSurface = "Smooth" |
85 | + | ----Sandboxed game object that allows the usage of client-side methods and services |
86 | - | w21.BottomSurface = "Smooth" |
86 | + | --Real game object |
87 | - | m = Instance.new("SpecialMesh") |
87 | + | local _rg = game |
88 | - | m.MeshType = "Brick" |
88 | + | |
89 | - | m.Parent = w21 |
89 | + | --Metatable for fake service |
90 | - | m.Scale = Vector3.new(1, 2, 0.2) |
90 | + | local fsmt = { |
91 | - | local Weld2 = Instance.new("Weld") |
91 | + | __index = function(self,k) |
92 | - | Weld2.Parent = w21 |
92 | + | local s = rawget(self,"_RealService") |
93 | - | Weld2.Part0 = w21 |
93 | + | if s then return s[k] end |
94 | - | Weld2.Part1 = plyr.Character.Torso |
94 | + | end, |
95 | - | Weld2.C0 = CFrame.new(-0.7,0.2,-0.6)*CFrame.Angles(0,0,-0.4) |
95 | + | __newindex = function(self,k,v) |
96 | - | ---- |
96 | + | local s = rawget(self,"_RealService") |
97 | - | w22 = Instance.new("Part") |
97 | + | if s then s[k]=v end |
98 | - | w22.Parent = mod |
98 | + | end, |
99 | - | w22.CanCollide = false |
99 | + | __call = function(self,...) |
100 | - | w22.Locked = true |
100 | + | local s = rawget(self,"_RealService") |
101 | - | w22.CanCollide = false |
101 | + | if s then return s(...) end |
102 | - | w22.Size = Vector3.new(1, 1, 1) |
102 | + | end |
103 | - | w22.formFactor = "Symmetric" |
103 | + | } |
104 | - | w22.BrickColor = BrickColor.new("Black") |
104 | + | local function FakeService(t,RealService) |
105 | - | w22.TopSurface = "Smooth" |
105 | + | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService |
106 | - | w22.BottomSurface = "Smooth" |
106 | + | return setmetatable(t,fsmt) |
107 | - | m = Instance.new("SpecialMesh") |
107 | + | end |
108 | - | m.MeshType = "Brick" |
108 | + | |
109 | - | m.Parent = w22 |
109 | + | --Fake game object |
110 | - | m.Scale = Vector3.new(1, 2, 0.2) |
110 | + | local g = { |
111 | - | local Weld = Instance.new("Weld") |
111 | + | GetService = function(self,s) |
112 | - | Weld.Parent = w22 |
112 | + | return self[s] |
113 | - | Weld.Part0 = w22 |
113 | + | end, |
114 | - | Weld.Part1 = w21 |
114 | + | Players = FakeService({ |
115 | - | Weld.C0 = CFrame.new(-0.2,1.6,0)*CFrame.Angles(0,0,0.4) |
115 | + | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) |
116 | - | ---- |
116 | + | },"Players"), |
117 | - | e1 = Instance.new("Part") |
117 | + | UserInputService = FakeService(UIS,"UserInputService"), |
118 | - | e1.Parent = mod |
118 | + | ContextActionService = FakeService(CAS,"ContextActionService"), |
119 | - | e1.CanCollide = false |
119 | + | } |
120 | - | e1.Locked = true |
120 | + | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) |
121 | - | e1.CanCollide = false |
121 | + | g.service = g.GetService |
122 | - | e1.Size = Vector3.new(1, 1, 1) |
122 | + | |
123 | - | e1.formFactor = "Symmetric" |
123 | + | g.RunService = FakeService({ |
124 | - | e1.BrickColor = BrickColor.new("Really red") |
124 | + | RenderStepped = _rg:GetService("RunService").Heartbeat, |
125 | - | e1.TopSurface = "Smooth" |
125 | + | BindToRenderStep = function(self,name,_,fun) |
126 | - | e1.BottomSurface = "Smooth" |
126 | + | self._btrs[name] = self.Heartbeat:Connect(fun) |
127 | - | m = Instance.new("BlockMesh") |
127 | + | end, |
128 | - | m.Parent = e1 |
128 | + | UnbindFromRenderStep = function(self,name) |
129 | - | m.Scale = Vector3.new(0.2, 0.2, 0.2) |
129 | + | self._btrs[name]:Disconnect() |
130 | - | local Weld = Instance.new("Weld") |
130 | + | end, |
131 | - | Weld.Parent = e1 |
131 | + | },"RunService") |
132 | - | Weld.Part0 = e1 |
132 | + | |
133 | - | Weld.Part1 = plyr.Character.Head |
133 | + | setmetatable(g,{ |
134 | - | Weld.C0 = CFrame.new(0.2,-0.2,0.5)*CFrame.Angles(0,0,0.15) |
134 | + | __index=function(self,s) |
135 | - | ---- |
135 | + | return _rg:GetService(s) or typeof(_rg[s])=="function" |
136 | - | e2 = Instance.new("Part") |
136 | + | and function(_,...)return _rg[s](_rg,...)end or _rg[s] |
137 | - | e2.Parent = mod |
137 | + | end, |
138 | - | e2.CanCollide = false |
138 | + | __newindex = fsmt.__newindex, |
139 | - | e2.Locked = true |
139 | + | __call = fsmt.__call |
140 | - | e2.CanCollide = false |
140 | + | }) |
141 | - | e2.Size = Vector3.new(1, 1, 1) |
141 | + | --Changing owner to fake player object to support owner:GetMouse() |
142 | - | e2.formFactor = "Symmetric" |
142 | + | game,owner = g,g.Players.LocalPlayer |
143 | - | e2.BrickColor = BrickColor.new("Really red") |
143 | + | end |
144 | - | e2.TopSurface = "Smooth" |
144 | + | |
145 | - | e2.BottomSurface = "Smooth" |
145 | + | |
146 | - | m = Instance.new("BlockMesh") |
146 | + | |
147 | - | m.Parent = e2 |
147 | + | |
148 | - | m.Scale = Vector3.new(0.2, 0.2, 0.2) |
148 | + | wait(2) |
149 | - | local Weld = Instance.new("Weld") |
149 | + | Player = game.Players.LocalPlayer |
150 | - | Weld.Parent = e2 |
150 | + | Mouse = Player:GetMouse() |
151 | - | Weld.Part0 = e2 |
151 | + | Character = Player.Character |
152 | - | Weld.Part1 = plyr.Character.Head |
152 | + | Humanoid = Character.Humanoid |
153 | - | Weld.C0 = CFrame.new(-0.2, -0.2, 0.5)*CFrame.Angles(0,0,-0.15) |
153 | + | local Idle = false |
154 | - | ---- |
154 | + | local rad = math.rad |
155 | - | j1 = Instance.new("Part") |
155 | + | local attack = false |
156 | - | j1.Parent = mod |
156 | + | local attacktype = 1 |
157 | - | j1.CanCollide = false |
157 | + | local hitted = false |
158 | - | j1.Locked = true |
158 | + | Character:FindFirstChild'Animate':Destroy() |
159 | - | j1.CanCollide = false |
159 | + | Humanoid.Animator.Parent = nil |
160 | - | j1.Size = Vector3.new(1, 1, 1) |
160 | + | Humanoid:SetStateEnabled("Dead",false) |
161 | - | j1.formFactor = "Symmetric" |
161 | + | Humanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) |
162 | - | j1.BrickColor = BrickColor.new("Really red") |
162 | + | shirt = Instance.new("Shirt", Character) |
163 | - | j1.TopSurface = "Smooth" |
163 | + | shirt.Name = "Shirt" |
164 | - | j1.BottomSurface = "Smooth" |
164 | + | pants = Instance.new("Pants", Character) |
165 | - | j1.Transparency = 1 |
165 | + | pants.Name = "Pants" |
166 | - | m = Instance.new("BlockMesh") |
166 | + | |
167 | - | m.Parent = j1 |
167 | + | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112" |
168 | - | m.Scale = Vector3.new(1.1, 1.1, 1.1) |
168 | + | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761" |
169 | - | local Weldj = Instance.new("Weld") |
169 | + | Character.Head.face.Texture = "rbxassetid://973111468" |
170 | - | Weldj.Parent = j1 |
170 | + | Instance.new("ForceField",Character).Visible = false |
171 | - | Weldj.Part0 = j1 |
171 | + | Humanoid.BodyDepthScale.Value = 1 |
172 | - | Weldj.Part1 = plyr.Character.Torso |
172 | + | Humanoid.BodyHeightScale.Value = 1 |
173 | - | Weldj.C0 = CFrame.new(-1.3,-0.6,0)*CFrame.Angles(0,0,0) |
173 | + | Humanoid.BodyWidthScale.Value = 1 |
174 | - | ---- |
174 | + | Humanoid.HeadScale.Value = 1 |
175 | - | j2 = Instance.new("Part") |
175 | + | Humanoid.MaxHealth = 5000000000000000000000000000000000000000000000000000000000000000000 |
176 | - | j2.Parent = mod |
176 | + | wait(0.01) |
177 | - | j2.CanCollide = false |
177 | + | Humanoid.Health = 430000000000000000000000000000000000000000000000000000000000000000 |
178 | - | j2.Locked = true |
178 | + | v3 = Vector3.new |
179 | - | j2.CanCollide = false |
179 | + | bc = BrickColor.new |
180 | - | j2.Size = Vector3.new(1, 1, 1) |
180 | + | local Hair = Instance.new("Part",Character) |
181 | - | j2.formFactor = "Symmetric" |
181 | + | Hair.Size = Vector3.new(1,1,1) |
182 | - | j2.BrickColor = BrickColor.new("Really red") |
182 | + | Hair.Material = "SmoothPlastic" |
183 | - | j2.TopSurface = "Smooth" |
183 | + | Hair.BrickColor = BrickColor.new("Earth green") |
184 | - | j2.BottomSurface = "Smooth" |
184 | + | Hair.CanCollide = false |
185 | - | j2.Transparency = 1 |
185 | + | local Hair2 = Instance.new("SpecialMesh",Hair) |
186 | - | m = Instance.new("BlockMesh") |
186 | + | Hair2.MeshId = "rbxassetid://430343527" |
187 | - | m.Parent = j2 |
187 | + | Hair2.Scale = Vector3.new(6.5,6.5,6.5) |
188 | - | m.Scale = Vector3.new(1.1, 1.1, 1.1) |
188 | + | local Hair3 = Instance.new("Weld",Hair) |
189 | - | local Weldj = Instance.new("Weld") |
189 | + | Hair3.Part0 = Character.Head |
190 | - | Weldj.Parent = j2 |
190 | + | Hair3.Part1 = Hair |
191 | - | Weldj.Part0 = j2 |
191 | + | Hair3.C0 = CFrame.new(0.1,0.65,0.25)for i,v in pairs(Character:children()) do |
192 | - | Weldj.Part1 = plyr.Character.Torso |
192 | + | if v:IsA("Hat") then |
193 | - | Weldj.C0 = CFrame.new(1.3,-0.6,0)*CFrame.Angles(0,0,0) |
193 | + | v:Destroy() |
194 | - | plyr.Character["Right Arm"].Transparency = 0 |
194 | + | end |
195 | - | plyr.Character["Left Arm"].Transparency = 0 |
195 | + | end |
196 | - | -------------------------------------------------------------- |
196 | + | for i,v in pairs(Character:children()) do |
197 | - | rs = plyr.Character.Torso:FindFirstChild("Right Shoulder") |
197 | + | if v:IsA("Accessory") then |
198 | - | ls = plyr.Character.Torso:FindFirstChild("Left Shoulder") |
198 | + | v:Destroy() |
199 | - | hb = Instance.new("HopperBin") |
199 | + | end |
200 | - | hb.Parent = plyr.Backpack |
200 | + | end |
201 | - | hb.Name = "Dark Angel" |
201 | + | for i,v in pairs(Character:children()) do |
202 | - | debounce = false |
202 | + | if v:IsA("Hair") then |
203 | - | debun = false |
203 | + | v:Destroy() |
204 | - | function Select(mouse) |
204 | + | end |
205 | - | function onKeyDown(key) |
205 | + | end |
206 | - | key:lower() |
206 | + | |
207 | - | if string.byte(key) == 113 then |
207 | + | --This controls the framerate the script runs at. (make sure to keep it at 1/60 for 60 animation) |
208 | - | mode = 1 |
208 | + | |
209 | - | print("Mode: Explosion") |
209 | + | |
210 | - | elseif string.byte(key) == 101 then |
210 | + | |
211 | - | mode = 2 |
211 | + | |
212 | - | print("Mode: Teleport") |
212 | + | ArtificialHB = Instance.new("BindableEvent", script) |
213 | - | elseif string.byte(key) == 114 then |
213 | + | ArtificialHB.Name = "Heartbeat" |
214 | - | mode = 3 |
214 | + | |
215 | - | print("Mode: GodMode") |
215 | + | script:WaitForChild("Heartbeat") |
216 | - | elseif string.byte(key) == 102 then |
216 | + | |
217 | - | mode = 4 |
217 | + | frame = 1 / 60 |
218 | - | print("Mode: Firebolt") |
218 | + | tf = 0 |
219 | - | elseif string.byte(key) == 116 then |
219 | + | allowframeloss = false |
220 | - | mode = 5 |
220 | + | tossremainder = false |
221 | - | print("Mode: LAZERZ") |
221 | + | lastframe = tick() |
222 | script.Heartbeat:Fire() | |
223 | ||
224 | - | mouse.KeyDown:connect(onKeyDown) |
224 | + | game:GetService("RunService").Heartbeat:connect(function(s, p) |
225 | - | function onButton1Down(click) |
225 | + | tf = tf + s |
226 | - | if debounce == false then |
226 | + | if tf >= frame then |
227 | - | --Explosion Mode-------------------------- |
227 | + | if allowframeloss then |
228 | - | if mode == 1 then |
228 | + | script.Heartbeat:Fire() |
229 | - | debounce = true |
229 | + | lastframe = tick() |
230 | - | rs.Parent = nil |
230 | + | else |
231 | - | Weldrs = Instance.new("Weld") |
231 | + | for i = 1, math.floor(tf / frame) do |
232 | - | Weldrs.Parent = plyr.Character["Right Arm"] |
232 | + | script.Heartbeat:Fire() |
233 | - | Weldrs.Part0 = plyr.Character["Right Arm"] |
233 | + | end |
234 | - | Weldrs.Part1 = j1 |
234 | + | lastframe = tick() |
235 | - | Weldrs.Name = "Weldrs" |
235 | + | end |
236 | - | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) |
236 | + | if tossremainder then |
237 | - | for i = 1,15 do |
237 | + | tf = 0 |
238 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) |
238 | + | else |
239 | - | wait() |
239 | + | tf = tf - frame * math.floor(tf / frame) |
240 | end | |
241 | - | print("1") |
241 | + | end |
242 | - | f1 = Instance.new("Part") |
242 | + | end) |
243 | - | f1.Parent = mod |
243 | + | |
244 | - | f1.CanCollide = false |
244 | + | function swait(num) |
245 | - | f1.Locked = true |
245 | + | if num == 0 or num == nil then |
246 | - | f1.CanCollide = false |
246 | + | ArtificialHB.Event:wait() |
247 | - | f1.Size = Vector3.new(1, 1, 1) |
247 | + | else |
248 | - | f1.formFactor = "Symmetric" |
248 | + | for i = 0, num do |
249 | - | f1.BrickColor = BrickColor.new("Bright red") |
249 | + | ArtificialHB.Event:wait() |
250 | - | f1.TopSurface = "Smooth" |
250 | + | end |
251 | - | f1.BottomSurface = "Smooth" |
251 | + | end |
252 | - | f1.Transparency = 0.6 |
252 | + | end |
253 | - | m1 = Instance.new("SpecialMesh") |
253 | + | |
254 | - | m1.MeshType = "Sphere" |
254 | + | --------------------------------------------------- |
255 | - | m1.Parent = f1 |
255 | + | local LeftUpperArm = Character.LeftUpperArm |
256 | - | m1.Scale = Vector3.new(0, 0, 0) |
256 | + | local LeftShoulder = Character.LeftUpperArm.LeftShoulder |
257 | - | local Weld = Instance.new("Weld") |
257 | + | local LeftLowerArm = Character.LeftLowerArm |
258 | - | Weld.Parent = f1 |
258 | + | local LeftElbow = Character.LeftLowerArm.LeftElbow |
259 | - | Weld.Part0 = f1 |
259 | + | -------------------------------------------------------- |
260 | - | Weld.Part1 = plyr.Character["Right Arm"] |
260 | + | local LeftUpperLeg = Character.LeftUpperLeg |
261 | - | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) |
261 | + | local LeftHip = Character.LeftUpperLeg.LeftHip |
262 | - | f2 = Instance.new("Part") |
262 | + | local LeftLowerLeg = Character.LeftLowerLeg |
263 | - | f2.Parent = mod |
263 | + | local LeftKnee = Character.LeftLowerLeg.LeftKnee |
264 | - | f2.CanCollide = false |
264 | + | ---------------------------------------------------------- |
265 | - | f2.Locked = true |
265 | + | local RightUpperArm = Character.RightUpperArm |
266 | - | f2.CanCollide = false |
266 | + | local RightShoulder = Character.RightUpperArm.RightShoulder |
267 | - | f2.Size = Vector3.new(1, 1, 1) |
267 | + | local RightLowerArm = Character.RightLowerArm |
268 | - | f2.formFactor = "Symmetric" |
268 | + | local RightElbow = Character.RightLowerArm.RightElbow |
269 | - | f2.BrickColor = BrickColor.new("Bright red") |
269 | + | ---------------------------------------------------------- |
270 | - | f2.TopSurface = "Smooth" |
270 | + | local RightUpperLeg = Character.RightUpperLeg |
271 | - | f2.BottomSurface = "Smooth" |
271 | + | local RightHip = Character.RightUpperLeg.RightHip |
272 | - | f2.Transparency = 0 |
272 | + | local RightLowerLeg = Character.RightLowerLeg |
273 | - | m2 = Instance.new("SpecialMesh") |
273 | + | local RightKnee = Character.RightLowerLeg.RightKnee |
274 | - | m2.MeshType = "Sphere" |
274 | + | ---------------------------------------------------------- |
275 | - | m2.Parent = f2 |
275 | + | local UpperTorso = Character.UpperTorso |
276 | - | m2.Scale = Vector3.new(0, 0, 0) |
276 | + | local LowerTorso = Character.LowerTorso |
277 | - | local Weld = Instance.new("Weld") |
277 | + | local Root = Character.LowerTorso.Root |
278 | - | Weld.Parent = f2 |
278 | + | -------------------------------------------- |
279 | - | Weld.Part0 = f2 |
279 | + | local Head = Character.Head |
280 | - | Weld.Part1 = f1 |
280 | + | local Neck = Character.Head.Neck |
281 | - | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) |
281 | + | local RootPart = Character.HumanoidRootPart |
282 | - | for i = 1,10 do |
282 | + | local LeftHand = Character.LeftHand |
283 | - | m1.Scale = m1.Scale + Vector3.new(0.1,0.1,0.1) |
283 | + | local RightHand = Character.RightHand |
284 | - | wait() |
284 | + | local LeftFoot = Character.LeftFoot |
285 | local RightFoot = Character.RightFoot | |
286 | - | wait() |
286 | + | local Waist = Character.UpperTorso.Waist |
287 | - | for i = 1,5 do |
287 | + | ------------------------------------------- |
288 | - | for q = 1,10 do |
288 | + | -- |
289 | - | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1) |
289 | + | function newRay(start,face,range,wat) |
290 | - | f2.Transparency = f2.Transparency + 0.1 |
290 | + | local rey=Ray.new(start.p,(face.p-start.p).Unit*range) |
291 | - | wait() |
291 | + | hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat) |
292 | return rey,hit,pos | |
293 | - | for m = 1,10 do |
293 | + | end |
294 | - | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1) |
294 | + | |
295 | - | f2.Transparency = f2.Transparency - 0.1 |
295 | + | --- |
296 | - | wait() |
296 | + | human = Character:FindFirstChild("Humanoid") |
297 | human.Name = "Izuku" | |
298 | local Music = Instance.new("Sound",UpperTorso) | |
299 | - | wait() |
299 | + | Music.SoundId = "rbxassetid://576523293" |
300 | - | for i = 1,10 do |
300 | + | Music.Pitch = 1 |
301 | - | m1.Scale = m1.Scale - Vector3.new(0.1,0.1,0.1) |
301 | + | Music.Looped = true |
302 | - | wait() |
302 | + | Music.Volume = 2.2 |
303 | -- | |
304 | - | f1:Remove() |
304 | + | |
305 | - | f2:Remove() |
305 | + | |
306 | - | ff = Instance.new("ForceField") |
306 | + | --- |
307 | - | ff.Parent = plyr.Character |
307 | + | local Music2 = Instance.new("Sound",UpperTorso) |
308 | - | e = Instance.new("Explosion") |
308 | + | Music2.SoundId = "rbxassetid://669763953" |
309 | - | e.Parent = workspace |
309 | + | Music2.Pitch = 1 |
310 | - | e.BlastRadius = 15 |
310 | + | Music2.Looped = true |
311 | - | e.BlastPressure = 3999999 |
311 | + | Music2.Volume = 5 |
312 | - | e.Position = plyr.Character.Torso.Position |
312 | + | |
313 | - | wait(0.1) |
313 | + | --- |
314 | - | pcall(function() |
314 | + | --- |
315 | - | e:Remove() |
315 | + | local Music3 = Instance.new("Sound",UpperTorso) |
316 | - | end) |
316 | + | Music3.SoundId = "rbxassetid://450783524" |
317 | - | wait() |
317 | + | Music3.Pitch = 1 |
318 | - | ff:Remove() |
318 | + | Music3.Looped = true |
319 | - | wait(0.5) |
319 | + | Music3.Volume = 5 |
320 | - | for i = 1,15 do |
320 | + | |
321 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) |
321 | + | --- |
322 | - | wait() |
322 | + | --- |
323 | local Music4 = Instance.new("Sound",UpperTorso) | |
324 | - | if rs ~= nil then |
324 | + | Music4.SoundId = "rbxassetid://576523293" |
325 | - | rs.Parent = plyr.Character.Torso |
325 | + | Music4.Pitch = 1 |
326 | - | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") |
326 | + | Music4.Looped = true |
327 | - | if wcer ~= nil then |
327 | + | Music4.Volume = 10 |
328 | - | wcer:Remove() |
328 | + | |
329 | --- | |
330 | --- | |
331 | - | debounce = false |
331 | + | local Music5 = Instance.new("Sound",UpperTorso) |
332 | - | --Teleport Mode--------------------------- |
332 | + | Music5.SoundId = "rbxassetid://1656759030" |
333 | - | elseif mode == 2 then |
333 | + | Music5.Pitch = 1 |
334 | - | debounce = true |
334 | + | Music5.Looped = true |
335 | - | mp = mouse.Hit.p |
335 | + | Music5.Volume = 5 |
336 | - | t1 = Instance.new("Part") |
336 | + | |
337 | - | t1.Parent = mod |
337 | + | --- |
338 | - | t1.CanCollide = false |
338 | + | |
339 | - | t1.Locked = true |
339 | + | soka = Instance.new("Sound",UpperTorso) |
340 | - | t1.CanCollide = false |
340 | + | soka.SoundId = "http://www.roblox.com/asset/?id = 882332631" |
341 | - | t1.Size = Vector3.new(1, 1, 1) |
341 | + | soka.Volume = 8.5 |
342 | - | t1.formFactor = "Symmetric" |
342 | + | --- |
343 | - | t1.BrickColor = BrickColor.new("Bright red") |
343 | + | Mouse.KeyDown:connect(function(key) |
344 | - | t1.TopSurface = "Smooth" |
344 | + | if key == "y" then |
345 | - | t1.BottomSurface = "Smooth" |
345 | + | Music.Volume = 0.6 |
346 | - | t1.Transparency = 0.6 |
346 | + | Music2.Volume = 0.6 |
347 | - | me1 = Instance.new("SpecialMesh") |
347 | + | Music3.Volume = 0.6 |
348 | - | me1.MeshType = "Sphere" |
348 | + | Music4.Volume = 0.6 |
349 | - | me1.Parent = t1 |
349 | + | Music5.Volume = 0.6 |
350 | - | me1.Scale = Vector3.new(0, 0, 0) |
350 | + | end |
351 | - | local Weld = Instance.new("Weld") |
351 | + | end) |
352 | - | Weld.Parent = t1 |
352 | + | --- |
353 | - | Weld.Part0 = t1 |
353 | + | Mouse.KeyDown:connect(function(key) |
354 | - | Weld.Part1 = plyr.Character.Torso |
354 | + | if key == "k" then |
355 | - | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) |
355 | + | shirt:Destroy() |
356 | - | t2 = Instance.new("Part") |
356 | + | pants:Destroy() |
357 | - | t2.Parent = mod |
357 | + | wait(0.1) |
358 | - | t2.CanCollide = false |
358 | + | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1814915241" |
359 | - | t2.Locked = true |
359 | + | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1638701062" |
360 | - | t2.CanCollide = false |
360 | + | end |
361 | - | t2.Size = Vector3.new(1, 1, 1) |
361 | + | end) |
362 | - | t2.formFactor = "Symmetric" |
362 | + | |
363 | - | t2.BrickColor = BrickColor.new("Bright red") |
363 | + | --- |
364 | - | t2.TopSurface = "Smooth" |
364 | + | Mouse.KeyDown:connect(function(key) |
365 | - | t2.BottomSurface = "Smooth" |
365 | + | if key == "6" then |
366 | - | t2.Transparency = 0 |
366 | + | soka:Play() |
367 | - | me2 = Instance.new("SpecialMesh") |
367 | + | end |
368 | - | me2.MeshType = "Sphere" |
368 | + | end) |
369 | - | me2.Parent = t2 |
369 | + | --- |
370 | - | me2.Scale = Vector3.new(0, 0, 0) |
370 | + | Mouse.KeyDown:connect(function(key) |
371 | - | local Weld = Instance.new("Weld") |
371 | + | if key == "k" then |
372 | - | Weld.Parent = t2 |
372 | + | |
373 | - | Weld.Part0 = t2 |
373 | + | end |
374 | - | Weld.Part1 = t1 |
374 | + | end) |
375 | - | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) |
375 | + | |
376 | - | for i = 1,10 do |
376 | + | |
377 | - | me1.Scale = me1.Scale + Vector3.new(1,1,1) |
377 | + | |
378 | - | wait() |
378 | + | Mouse.KeyDown:connect(function(key) |
379 | if key == "l" then | |
380 | - | for d = 1,5 do |
380 | + | shirt:Destroy() |
381 | - | for q = 1,10 do |
381 | + | pants:Destroy() |
382 | - | me2.Scale = me2.Scale + Vector3.new(1,1,1) |
382 | + | wait(0.1) |
383 | - | t2.Transparency = t2.Transparency + 0.1 |
383 | + | Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1881875112" |
384 | - | wait() |
384 | + | Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=2063781761" |
385 | ||
386 | - | t1.Transparency = t1.Transparency - 0.1 |
386 | + | end |
387 | - | for q = 1,10 do |
387 | + | end) |
388 | - | me2.Scale = me2.Scale - Vector3.new(1,1,1) |
388 | + | |
389 | - | t2.Transparency = t2.Transparency - 0.1 |
389 | + | --- |
390 | - | wait() |
390 | + | Mouse.KeyDown:connect(function(key) |
391 | if key == "1" then | |
392 | - | wait() |
392 | + | Music2:Play() |
393 | end | |
394 | - | for i = 1,4 do |
394 | + | end) |
395 | - | me1.Scale = me1.Scale - Vector3.new(1,1,1) |
395 | + | Mouse.KeyDown:connect(function(key) |
396 | - | wait() |
396 | + | if key == "2" then |
397 | Music3:Play() | |
398 | - | plyr.Character:MoveTo(mp) |
398 | + | end |
399 | - | for i = 1,6 do |
399 | + | end) |
400 | - | me1.Scale = me1.Scale - Vector3.new(1,1,1) |
400 | + | Mouse.KeyDown:connect(function(key) |
401 | - | wait() |
401 | + | if key == "3" then |
402 | Music4:Play() | |
403 | - | t1:Remove() |
403 | + | end |
404 | - | t2:Remove() |
404 | + | end) |
405 | - | debounce = false |
405 | + | Mouse.KeyDown:connect(function(key) |
406 | - | --GodMode------------------------------- |
406 | + | if key == "=" then |
407 | - | elseif mode == 3 then |
407 | + | Music:Play() |
408 | - | if debun == false then debun = true |
408 | + | end |
409 | - | print("GodeMode NOW") |
409 | + | end) |
410 | - | debounce = true |
410 | + | Mouse.KeyDown:connect(function(key) |
411 | - | rs.Parent = nil |
411 | + | if key == "4" then |
412 | - | ls.Parent = nil |
412 | + | Music5:Play() |
413 | - | Weldrs = Instance.new("Weld") |
413 | + | end |
414 | - | Weldrs.Parent = plyr.Character["Right Arm"] |
414 | + | end) |
415 | - | Weldrs.Part0 = plyr.Character["Right Arm"] |
415 | + | |
416 | - | Weldrs.Part1 = j1 |
416 | + | Mouse.KeyDown:connect(function(key) |
417 | - | Weldrs.Name = "Weldrs" |
417 | + | if key == "9" then |
418 | - | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) |
418 | + | Music2:Stop() |
419 | - | Weldls = Instance.new("Weld") |
419 | + | Music:Stop() |
420 | - | Weldls.Parent = plyr.Character["Left Arm"] |
420 | + | Music3:Stop() |
421 | - | Weldls.Part0 = plyr.Character["Left Arm"] |
421 | + | Music4:Stop() |
422 | - | Weldls.Part1 = j2 |
422 | + | Music5:Stop() |
423 | - | Weldls.Name = "Weldls" |
423 | + | end |
424 | - | Weldls.C0 = CFrame.new(0.2,0.6,0)*CFrame.Angles(0,0,0) |
424 | + | end) |
425 | - | f1 = Instance.new("Part") |
425 | + | |
426 | - | f1.Parent = mod |
426 | + | -- |
427 | - | f1.CanCollide = false |
427 | + | Mouse.KeyDown:connect(function(key) |
428 | - | f1.Locked = true |
428 | + | if key == "u" then |
429 | - | f1.CanCollide = false |
429 | + | Music.Volume = 0 |
430 | - | f1.Size = Vector3.new(1, 1, 1) |
430 | + | Music2.Volume = 0 |
431 | - | f1.formFactor = "Symmetric" |
431 | + | end |
432 | - | f1.BrickColor = BrickColor.new("Bright red") |
432 | + | end) |
433 | - | f1.TopSurface = "Smooth" |
433 | + | --- |
434 | - | f1.BottomSurface = "Smooth" |
434 | + | --- |
435 | - | f1.Transparency = 1 |
435 | + | --- |
436 | - | m1 = Instance.new("SpecialMesh") |
436 | + | tp = true |
437 | - | m1.MeshType = "Sphere" |
437 | + | Mouse.KeyDown:connect(function(key) |
438 | - | m1.Parent = f1 |
438 | + | if key == "f" then |
439 | - | m1.Scale = Vector3.new(0, 0, 0) |
439 | + | if tp == true then |
440 | - | local Weld = Instance.new("Weld") |
440 | + | tp = true |
441 | - | Weld.Parent = f1 |
441 | + | Character.Head.face.Parent = game.Lighting |
442 | - | Weld.Part0 = f1 |
442 | + | |
443 | - | Weld.Part1 = plyr.Character["Right Arm"] |
443 | + | Character.HumanoidRootPart.CFrame = Mouse.Hit * CFrame.new(0, 3, 0) |
444 | - | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) |
444 | + | game.Lighting.face.Parent = Character.Head |
445 | - | f2 = Instance.new("Part") |
445 | + | wait(0) |
446 | - | f2.Parent = mod |
446 | + | |
447 | - | f2.CanCollide = false |
447 | + | tp = true |
448 | - | f2.Locked = true |
448 | + | |
449 | - | f2.CanCollide = false |
449 | + | |
450 | - | f2.Size = Vector3.new(1, 1, 1) |
450 | + | end |
451 | - | f2.formFactor = "Symmetric" |
451 | + | end |
452 | - | f2.BrickColor = BrickColor.new("Bright red") |
452 | + | end) |
453 | - | f2.TopSurface = "Smooth" |
453 | + | |
454 | - | f2.BottomSurface = "Smooth" |
454 | + | |
455 | - | f2.Transparency = 1 |
455 | + | |
456 | - | m1 = Instance.new("SpecialMesh") |
456 | + | |
457 | - | m1.MeshType = "Sphere" |
457 | + | |
458 | - | m1.Parent = f2 |
458 | + | --used things |
459 | - | m1.Scale = Vector3.new(0, 0, 0) |
459 | + | vt = Vector3.new |
460 | - | local Weld = Instance.new("Weld") |
460 | + | bc = BrickColor.new |
461 | - | Weld.Parent = f2 |
461 | + | br = BrickColor.random |
462 | - | Weld.Part0 = f2 |
462 | + | local cam = game.Workspace.CurrentCamera |
463 | - | Weld.Part1 = plyr.Character["Left Arm"] |
463 | + | |
464 | - | Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(0,0,0) |
464 | + | |
465 | - | f = Instance.new("Fire") |
465 | + | --damage |
466 | - | f.Parent = f1 |
466 | + | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) |
467 | - | f.Size = 0 |
467 | + | if hit.Parent==nil then |
468 | - | f.Heat = 0 |
468 | + | return |
469 | - | fn = Instance.new("Fire") |
469 | + | end |
470 | - | fn.Parent = f2 |
470 | + | h=hit.Parent:FindFirstChildOfClass("Humanoid") |
471 | - | fn.Size = 0 |
471 | + | for _,v in pairs(hit.Parent:children()) do |
472 | - | fn.Heat = 0 |
472 | + | if v:IsA("Humanoid") then |
473 | - | for i = 1,18 do |
473 | + | h=v |
474 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) |
474 | + | end |
475 | - | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) |
475 | + | end |
476 | - | wait() |
476 | + | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then |
477 | h=hit.Parent.Parent:FindFirstChildOfClass("Humanoid") | |
478 | - | wait(2) |
478 | + | end |
479 | - | fi = Instance.new("Fire") |
479 | + | if hit.Parent.className=="Hat" then |
480 | - | fi.Parent = plyr.Character.Torso |
480 | + | hit=hit.Parent.Parent:findFirstChild("Head") |
481 | - | fi.Size = 8 |
481 | + | end |
482 | - | fi.Heat = 10 |
482 | + | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then |
483 | - | plyr.Character.Humanoid.WalkSpeed = 30 |
483 | + | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end |
484 | - | --Arms going down |
484 | + | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then |
485 | - | for i = 1,18 do |
485 | + | return |
486 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.15) |
486 | + | end]] |
487 | - | Weldls.C1 = Weldls.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.15) |
487 | + | -- hs(hit,1.2) |
488 | - | wait() |
488 | + | c=Instance.new("ObjectValue") |
489 | c.Name="creator" | |
490 | - | f1:Remove() |
490 | + | c.Value=game:service("Players").LocalPlayer |
491 | - | f2:Remove() |
491 | + | c.Parent=h |
492 | - | if rs ~= nil then |
492 | + | game:GetService("Debris"):AddItem(c,.5) |
493 | - | rs.Parent = plyr.Character.Torso |
493 | + | Damage=math.random(minim,maxim) |
494 | -- h:TakeDamage(Damage) | |
495 | - | if ls ~= nil then |
495 | + | blocked=false |
496 | - | ls.Parent = plyr.Character.Torso |
496 | + | block=hit.Parent:findFirstChild("Block") |
497 | if block~=nil then | |
498 | - | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") |
498 | + | print(block.className) |
499 | - | if wcer ~= nil then |
499 | + | if block.className=="NumberValue" then |
500 | - | wcer:Remove() |
500 | + | if block.Value>0 then |
501 | blocked=true | |
502 | - | wcel = plyr.Character["Left Arm"]:findFirstChild("Weldls") |
502 | + | if decreaseblock==nil then |
503 | - | if wcer ~= nil then |
503 | + | block.Value=block.Value-1 |
504 | - | wcel:Remove() |
504 | + | end |
505 | end | |
506 | - | debounce = false |
506 | + | end |
507 | - | wait(8) |
507 | + | if block.className=="IntValue" then |
508 | - | fi:Remove() |
508 | + | if block.Value>0 then |
509 | - | plyr.Character.Humanoid.WalkSpeed = 16 |
509 | + | blocked=true |
510 | - | debun = false |
510 | + | if decreaseblock~=nil then |
511 | block.Value=block.Value-1 | |
512 | - | --FireBolt------------------------------------------------- |
512 | + | end |
513 | - | elseif mode == 4 then |
513 | + | end |
514 | - | debounce = true |
514 | + | end |
515 | - | pos = mouse.hit.p |
515 | + | end |
516 | - | rs.Parent = nil |
516 | + | if blocked==false then |
517 | - | Weldrs = Instance.new("Weld") |
517 | + | -- h:TakeDamage(Damage) |
518 | - | Weldrs.Parent = plyr.Character["Right Arm"] |
518 | + | h.Health=h.Health-Damage |
519 | - | Weldrs.Part0 = plyr.Character["Right Arm"] |
519 | + | showDamage(hit.Parent,Damage,.5,BrickColor.new("Really red")) |
520 | - | Weldrs.Part1 = j1 |
520 | + | else |
521 | - | Weldrs.Name = "Weldrs" |
521 | + | h.Health=h.Health-(Damage/2) |
522 | - | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) |
522 | + | showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue")) |
523 | - | for i = 1,15 do |
523 | + | end |
524 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) |
524 | + | if Type=="Knockdown" then |
525 | - | wait() |
525 | + | Humanoid=hit.Parent.Humanoid |
526 | Humanoid.PlatformStand=true | |
527 | - | wait() |
527 | + | coroutine.resume(coroutine.create(function(HHumanoid) |
528 | - | p = Instance.new("Part") |
528 | + | swait(1) |
529 | - | p.Parent = mod |
529 | + | HHumanoid.PlatformStand=false |
530 | - | p.CanCollide = false |
530 | + | end), Humanoid) |
531 | - | p.Locked = true |
531 | + | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit |
532 | - | p.Anchored = true |
532 | + | hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) |
533 | - | p.CanCollide = false |
533 | + | local bodvol=Instance.new("BodyVelocity") |
534 | - | p.Size = Vector3.new(1, 1, 1) |
534 | + | bodvol.velocity=angle*knockback |
535 | - | p.formFactor = "Symmetric" |
535 | + | bodvol.P=5000 |
536 | - | p.BrickColor = BrickColor.new("Bright red") |
536 | + | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) |
537 | - | p.TopSurface = "Smooth" |
537 | + | bodvol.Parent=hit |
538 | - | p.BottomSurface = "Smooth" |
538 | + | rl=Instance.new("BodyAngularVelocity") |
539 | - | p.Transparency = 1 |
539 | + | rl.P=3000 |
540 | - | p.Position = plyr.Character["Right Arm"].Position + Vector3.new(0,1.5,0) |
540 | + | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 |
541 | - | p.CFrame = CFrame.new(p.Position, pos) |
541 | + | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) |
542 | - | dabnut = false |
542 | + | rl.Parent=hit |
543 | - | function onTouch(hit) |
543 | + | game:GetService("Debris"):AddItem(bodvol,.5) |
544 | - | humiz = hit.Parent:findFirstChild("Humanoid") |
544 | + | game:GetService("Debris"):AddItem(rl,.5) |
545 | - | if humiz ~= nil and hit.Parent.Name ~= person then |
545 | + | elseif Type=="Normal" then |
546 | - | pcall(function() |
546 | + | bp=Instance.new("BodyVelocity") |
547 | - | hit.Parent:BreakJoints() |
547 | + | bp.P=100000 |
548 | - | if hit.Parent.Torso:findFirstChild("Fiarz1") == nil then |
548 | + | bp.maxForce=Vector3.new(math.huge,0,math.huge) |
549 | - | f = Instance.new("Fire") |
549 | + | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback |
550 | - | f.Parent = hit.Parent.Torso |
550 | + | if KnockbackType==1 then |
551 | - | f.Size = 6 |
551 | + | bp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 |
552 | - | f.Heat = 5 |
552 | + | elseif KnockbackType==2 then |
553 | - | f.Name = "Fiarz1" |
553 | + | bp.velocity=Property.CFrame.lookVector*knockback |
554 | end | |
555 | - | end) |
555 | + | if knockback>0 then |
556 | bp.Parent=hit.Parent.Torso | |
557 | ||
558 | - | p.Touched:connect(onTouch) |
558 | + | end |
559 | - | f = Instance.new("Fire") |
559 | + | game:GetService("Debris"):AddItem(bp,.5) |
560 | - | f.Parent = p |
560 | + | elseif Type=="Up" then |
561 | - | f.Size = 0 |
561 | + | local bodyVelocity=Instance.new("BodyVelocity") |
562 | - | f.Heat = 0 |
562 | + | bodyVelocity.velocity=vt(0,60,0) |
563 | - | for i = 0, 1, 0.03 do |
563 | + | bodyVelocity.P=5000 |
564 | - | p.CFrame = CFrame.new( (p.Position * (1 - i)) + (pos * i)) |
564 | + | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) |
565 | - | wait() |
565 | + | bodyVelocity.Parent=hit |
566 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
567 | - | game:getService("Debris"):AddItem(p,0.1) |
567 | + | rl=Instance.new("BodyAngularVelocity") |
568 | - | for i = 1,15 do |
568 | + | rl.P=3000 |
569 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) |
569 | + | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 |
570 | - | wait() |
570 | + | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) |
571 | rl.Parent=hit | |
572 | - | if rs ~= nil then |
572 | + | game:GetService("Debris"):AddItem(rl,.5) |
573 | - | rs.Parent = plyr.Character.Torso |
573 | + | elseif Type=="Snare" then |
574 | - | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") |
574 | + | bp=Instance.new("BodyPosition") |
575 | - | if wcer ~= nil then |
575 | + | bp.P=2000 |
576 | - | wcer:Remove() |
576 | + | bp.D=100 |
577 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
578 | bp.position=hit.Parent.Torso.Position | |
579 | - | debounce = false |
579 | + | bp.Parent=hit.Parent.Torso |
580 | - | --Lazorz mode-------------------------- |
580 | + | game:GetService("Debris"):AddItem(bp,1) |
581 | - | elseif mode == 5 then |
581 | + | elseif Type=="Target" then |
582 | - | debounce = true |
582 | + | if Targetting==false then |
583 | - | rs.Parent = nil |
583 | + | ZTarget=hit.Parent.Torso |
584 | - | Weldrs = Instance.new("Weld") |
584 | + | coroutine.resume(coroutine.create(function(Part) |
585 | - | Weldrs.Parent = plyr.Character["Right Arm"] |
585 | + | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) |
586 | - | Weldrs.Part0 = plyr.Character["Right Arm"] |
586 | + | swait(1) |
587 | - | Weldrs.Part1 = j1 |
587 | + | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) |
588 | - | Weldrs.Name = "Weldrs" |
588 | + | end),ZTarget) |
589 | - | Weldrs.C0 = CFrame.new(-0.2,0.6,0)*CFrame.Angles(0,0,0) |
589 | + | TargHum=ZTarget.Parent:findFirstChild("Humanoid") |
590 | - | for i = 1,15 do |
590 | + | targetgui=Instance.new("BillboardGui") |
591 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(0.105, 0, 0) |
591 | + | targetgui.Parent=ZTarget |
592 | - | wait() |
592 | + | targetgui.Size=UDim2.new(10,100,10,100) |
593 | targ=Instance.new("ImageLabel") | |
594 | - | f1 = Instance.new("Part") |
594 | + | targ.Parent=targetgui |
595 | - | f1.Parent = mod |
595 | + | targ.BackgroundTransparency=1 |
596 | - | f1.CanCollide = false |
596 | + | targ.Image="rbxassetid://4834067" |
597 | - | f1.Locked = true |
597 | + | targ.Size=UDim2.new(1,0,1,0) |
598 | - | f1.CanCollide = false |
598 | + | cam.CameraType="Scriptable" |
599 | - | f1.Size = Vector3.new(1, 1, 1) |
599 | + | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) |
600 | - | f1.formFactor = "Symmetric" |
600 | + | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) |
601 | - | f1.BrickColor = BrickColor.new("Bright red") |
601 | + | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) |
602 | - | f1.TopSurface = "Smooth" |
602 | + | Targetting=true |
603 | - | f1.BottomSurface = "Smooth" |
603 | + | RocketTarget=ZTarget |
604 | - | f1.Transparency = 0 |
604 | + | for i=1,Property do |
605 | - | m1 = Instance.new("SpecialMesh") |
605 | + | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do |
606 | - | m1.MeshType = "Sphere" |
606 | + | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then |
607 | - | m1.Parent = f1 |
607 | + | swait() |
608 | - | m1.Scale = Vector3.new(0, 0, 0) |
608 | + | end |
609 | - | local Weld = Instance.new("Weld") |
609 | + | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) |
610 | - | Weld.Parent = f1 |
610 | + | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) |
611 | - | Weld.Part0 = f1 |
611 | + | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) |
612 | - | Weld.Part1 = plyr.Character["Right Arm"] |
612 | + | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) |
613 | - | Weld.C0 = CFrame.new(0,1,0)*CFrame.Angles(0,0,0) |
613 | + | end |
614 | - | f2 = Instance.new("Part") |
614 | + | Targetting=true |
615 | - | f2.Parent = mod |
615 | + | RocketTarget=true |
616 | - | f2.CanCollide = false |
616 | + | targetgui.Parent=true |
617 | - | f2.Locked = true |
617 | + | cam.CameraType="Custom" |
618 | - | f2.CanCollide = false |
618 | + | end |
619 | - | f2.Size = Vector3.new(1, 1, 1) |
619 | + | end |
620 | - | f2.formFactor = "Symmetric" |
620 | + | debounce=Instance.new("BoolValue") |
621 | - | f2.BrickColor = BrickColor.new("Bright red") |
621 | + | debounce.Name="DebounceHit" |
622 | - | f2.TopSurface = "Smooth" |
622 | + | debounce.Parent=hit.Parent |
623 | - | f2.BottomSurface = "Smooth" |
623 | + | debounce.Value=true |
624 | - | f2.Transparency = 1 |
624 | + | game:GetService("Debris"):AddItem(debounce,Delay) |
625 | - | m2 = Instance.new("SpecialMesh") |
625 | + | c=Instance.new("ObjectValue") |
626 | - | m2.MeshType = "Sphere" |
626 | + | c.Name="creator" |
627 | - | m2.Parent = f2 |
627 | + | c.Value=Player |
628 | - | m2.Scale = Vector3.new(0, 0, 0) |
628 | + | c.Parent=h |
629 | - | local Weld = Instance.new("Weld") |
629 | + | game:GetService("Debris"):AddItem(c,.5) |
630 | - | Weld.Parent = f2 |
630 | + | CRIT=true |
631 | - | Weld.Part0 = f2 |
631 | + | hitDeb=true |
632 | - | Weld.Part1 = f1 |
632 | + | AttackPos=6 |
633 | - | Weld.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0) |
633 | + | end |
634 | - | f3 = Instance.new("Part") |
634 | + | end |
635 | - | f3.Parent = mod |
635 | + | |
636 | - | f3.CanCollide = false |
636 | + | showDamage=function(Char,Dealt,du,Color) |
637 | - | f3.Locked = true |
637 | + | m=Instance.new("Model") |
638 | - | f3.CanCollide = false |
638 | + | m.Name=tostring(Dealt) |
639 | - | f3.Size = Vector3.new(1, 1, 1) |
639 | + | h=Instance.new("Humanoid") |
640 | - | f3.formFactor = "Symmetric" |
640 | + | h.Health=0 |
641 | - | f3.BrickColor = BrickColor.new("Bright red") |
641 | + | h.MaxHealth=0 |
642 | - | f3.TopSurface = "Smooth" |
642 | + | h.Parent=m |
643 | - | f3.BottomSurface = "Smooth" |
643 | + | c=Instance.new("Part") |
644 | - | f3.Transparency = 1 |
644 | + | c.Transparency=0 |
645 | - | m3 = Instance.new("SpecialMesh") |
645 | + | c.BrickColor=Color |
646 | - | m3.MeshId = "http://www.roblox.com/asset/?id=20329976" |
646 | + | c.Transparency = 1 |
647 | - | m3.Parent = f3 |
647 | + | c.Name="Head" |
648 | - | m3.Scale = Vector3.new(0, 0, 0) |
648 | + | c.TopSurface=0 |
649 | - | local Weld = Instance.new("Weld") |
649 | + | c.BottomSurface=0 |
650 | - | Weld.Parent = f3 |
650 | + | c.formFactor="Plate" |
651 | - | Weld.Part0 = f3 |
651 | + | c.Size=Vector3.new(1,.4,1) |
652 | - | Weld.Part1 = plyr.Character["Right Arm"] |
652 | + | |
653 | - | Weld.C0 = CFrame.new(0,-1.2,0.1)*CFrame.Angles(math.pi,0,0) |
653 | + | local txt = Instance.new("BillboardGui", c) |
654 | - | for i = 1,10 do |
654 | + | txt.Adornee = c |
655 | - | m2.Scale = m2.Scale + Vector3.new(0.1,0.1,0.1) |
655 | + | txt.Name = "_status" |
656 | - | f2.Transparency = f2.Transparency - 0.05 |
656 | + | txt.Size = UDim2.new(2, 0, 1.2, 0) |
657 | - | wait() |
657 | + | txt.StudsOffset = Vector3.new(-9, 8, 0) |
658 | local text = Instance.new("TextLabel", txt) | |
659 | - | for ind = 1,4 do |
659 | + | text.Size = UDim2.new(10, 0, 7, 0) |
660 | - | for i = 1,20 do |
660 | + | text.FontSize = "Size12" |
661 | - | m1.Scale = m1.Scale + Vector3.new(0.05,0.05,0.05) |
661 | + | text.TextScaled = true |
662 | - | f1.Transparency = f1.Transparency + 0.05 |
662 | + | text.TextTransparency = 0.5 |
663 | - | wait() |
663 | + | text.BackgroundTransparency = 1 |
664 | text.TextTransparency = 0.5 | |
665 | - | m1.Scale = Vector3.new(0,0,0) |
665 | + | text.TextStrokeTransparency = 0.5 |
666 | - | f1.Transparency = 0 |
666 | + | text.Font = "SciFi" |
667 | text.TextStrokeColor3 = Color3.new(0,0,0) | |
668 | - | for i = 1,20 do |
668 | + | v=Instance.new("Part") |
669 | - | m3.Scale = m3.Scale + Vector3.new(0.035,0.035,0.035) |
669 | + | v.Name = "ColorBrick" |
670 | - | f3.Transparency = f3.Transparency - 0.03 |
670 | + | v.Parent=c |
671 | - | wait() |
671 | + | v.FormFactor="Symmetric" |
672 | v.Anchored=true | |
673 | - | mp = mouse.Hit.p |
673 | + | v.CanCollide=false |
674 | - | p = Instance.new("Part") |
674 | + | v.BottomSurface="Smooth" |
675 | - | p.Parent = mod |
675 | + | v.TopSurface="Smooth" |
676 | - | p.Locked = true |
676 | + | v.Size=Vector3.new(10,5,3) |
677 | - | p.Transparency = 0.4 |
677 | + | v.Transparency=1 |
678 | - | p.CanCollide = false |
678 | + | v.CFrame=c.CFrame |
679 | - | p.BrickColor = BrickColor.new("Bright red") |
679 | + | v.BrickColor=BrickColor.random() |
680 | - | p.Anchored = true |
680 | + | v.Transparency=1 |
681 | - | p.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) |
681 | + | text.TextColor3 = t.BrickColor.Color |
682 | - | p.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0) |
682 | + | v.Shape="Block" |
683 | - | mp1 = Instance.new("CylinderMesh") |
683 | + | text.Text = tostring(Dealt) |
684 | - | mp1.Parent = p |
684 | + | ms=Instance.new("CylinderMesh") |
685 | - | mp1.Scale = Vector3.new(1,1,1) |
685 | + | ms.Scale=Vector3.new(.8,.8,.8) |
686 | - | p3 = Instance.new("Part") |
686 | + | --[[local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} |
687 | - | p3.Parent = mod |
687 | + | local rndm=math.random(1,#hitsounds) |
688 | - | p3.Locked = true |
688 | + | local r=rndm |
689 | - | p3.Transparency = 0.4 |
689 | + | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id="..hitsounds[r],c,1.25,1)]]-- |
690 | - | p3.CanCollide = false |
690 | + | if CRIT==true then |
691 | - | p3.BrickColor = BrickColor.new("Bright red") |
691 | + | ms.Scale=Vector3.new(1,1.25,1) |
692 | - | p3.Anchored = true |
692 | + | end |
693 | - | p3.Size = Vector3.new(1,(f2.Position-mp).magnitude,1) |
693 | + | ms.Parent=c |
694 | - | p3.CFrame = CFrame.new((f2.Position+mp)/2,f2.Position)*CFrame.Angles(math.pi/2,0,0) |
694 | + | c.Reflectance=0 |
695 | - | mp2 = Instance.new("CylinderMesh") |
695 | + | Instance.new("BodyGyro").Parent=c |
696 | - | mp2.Parent = p3 |
696 | + | c.Parent=m |
697 | - | mp2.Scale = Vector3.new(0.8,1,0.8) |
697 | + | if Char:findFirstChild("Head")~=nil then |
698 | - | mt = mouse.Target |
698 | + | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) |
699 | - | print(mt) |
699 | + | elseif Char.Parent:findFirstChild("Head")~=nil then |
700 | - | pcall(function() |
700 | + | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) |
701 | - | mt.Parent.Humanoid:TakeDamage(80) |
701 | + | end |
702 | - | end) |
702 | + | f=Instance.new("BodyPosition") |
703 | - | pcall(function() |
703 | + | f.P=200000 |
704 | - | mt.Parent.Parent.Humanoid:TakeDamage(80) |
704 | + | f.D=100 |
705 | - | end) |
705 | + | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) |
706 | - | wait(0.5) |
706 | + | f.position=c.Position+Vector3.new(0,3,0) |
707 | - | for i = 1,20 do |
707 | + | f.Parent=c |
708 | - | p.Transparency = p.Transparency - 0.05 |
708 | + | game:GetService("Debris"):AddItem(m,.5+du) |
709 | - | p3.Transparency = p.Transparency - 0.05 |
709 | + | c.CanCollide=false |
710 | - | mp1.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) |
710 | + | m.Parent=workspace |
711 | - | mp2.Scale = mp1.Scale - Vector3.new(0.05,0,0.05) |
711 | + | c.CanCollide=false |
712 | - | wait() |
712 | + | end |
713 | ||
714 | - | p:Remove() |
714 | + | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants |
715 | - | p3:Remove() |
715 | + | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) |
716 | - | for i = 1,10 do |
716 | + | |
717 | - | m2.Scale = m2.Scale - Vector3.new(0.1,0.1,0.1) |
717 | + | |
718 | - | f2.Transparency = f2.Transparency + 0.05 |
718 | + | function dmgstart(dmg,what) |
719 | - | m3.Scale = m3.Scale - Vector3.new(0.07,0.07,0.07) |
719 | + | hitcon = what.Touched:connect(function(hit) |
720 | - | f3.Transparency = f3.Transparency + 0.06 |
720 | + | local hum = hit.Parent:FindFirstChild("Humanoid") |
721 | - | wait() |
721 | + | if hum and not hum:IsDescendantOf(Character) then |
722 | hum:TakeDamage(dmg) | |
723 | - | f1:Remove() |
723 | + | end |
724 | - | f2:Remove() |
724 | + | end) |
725 | - | f3:Remove() |
725 | + | end |
726 | - | for i = 1,15 do |
726 | + | |
727 | - | Weldrs.C1 = Weldrs.C1*CFrame.fromEulerAnglesXYZ(-0.105, 0, 0) |
727 | + | function dmgstop() |
728 | - | wait() |
728 | + | hitcon:disconnect() |
729 | end | |
730 | - | if rs ~= nil then |
730 | + | ------ |
731 | - | rs.Parent = plyr.Character.Torso |
731 | + | hito = function(dm, X, c, dn, dp, dq) |
732 | - | wcer = plyr.Character["Right Arm"]:findFirstChild("Weldrs") |
732 | + | for I,dr in pairs(workspace:GetChildren()) do |
733 | - | if wcer ~= nil then |
733 | + | if dr:FindFirstChild("Humanoid") and dr:FindFirstChild("HumanoidRootPart") and dr ~= chr and (dr:FindFirstChild("HumanoidRootPart").Position - dm.Position).magnitude < X and dr:FindFirstChild("HumanoidRootPart"):FindFirstChild("alabo") == nil then |
734 | - | wcer:Remove() |
734 | + | local ds = dr:FindFirstChild("Humanoid") |
735 | local dt = dr:FindFirstChild("HumanoidRootPart") | |
736 | TakeDamage(ds, c) | |
737 | - | debounce = false |
737 | + | |
738 | - | ------------------------------------------------------- |
738 | + | ds.Parent:BreakJoints() |
739 | end | |
740 | ds:SetStateEnabled(16, true) | |
741 | delay(dn, function() | |
742 | - | mouse.Button1Down:connect(function() onButton1Down(mouse) end) |
742 | + | ds:SetStateEnabled(16, true) |
743 | end) | |
744 | - | hb.Selected:connect(Select) |
744 | + | local du = Instance.new("StringValue") |
745 | - | -------------------------------------------------------------- |
745 | + | du.Name = "alabo" |
746 | - | while true do |
746 | + | du.Parent = dt |
747 | - | updateLooks() |
747 | + | game.Debris:AddItem(du, dn) |
748 | - | for i = 1,17 do |
748 | + | local dv = Instance.new("Part") |
749 | - | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03) |
749 | + | nooutline(dv) |
750 | - | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03) |
750 | + | dv.Size = Vector3.new(0.2, 0.2, 0.2) |
751 | - | wait() |
751 | + | dv.Transparency = 0.25 |
752 | dv.Anchored = true | |
753 | - | wait(0.6) |
753 | + | dv.CanCollide = false |
754 | - | for i = 1,17 do |
754 | + | dv.BrickColor = BrickColor.new("White") |
755 | - | Weld1.C1 = Weld1.C1*CFrame.fromEulerAnglesXYZ(0, 0, 0.03) |
755 | + | dv.Material = "Neon" |
756 | - | Weld2.C1 = Weld2.C1*CFrame.fromEulerAnglesXYZ(0, 0, -0.03) |
756 | + | dv.Locked = true |
757 | - | wait() |
757 | + | dv.CFrame = dt.CFrame * CFrame.new(rd2(-1, 1), rd2(-2, 2), rd2(-1, 1)) |
758 | dv.Parent = modz | |
759 | - | wait(0.6) |
759 | + | local dw = Instance.new("SpecialMesh") |
760 | - | end |
760 | + | dw.MeshType = "Sphere" |
761 | dw.Scale = Vector3.new(0.5, 0.5, 0.5) | |
762 | dw.Parent = dv | |
763 | game.Debris:AddItem(dv, 1) | |
764 | local dx = Instance.new("Model") | |
765 | dx.Name = c | |
766 | dx.Parent = workspace | |
767 | game.Debris:AddItem(dx, 0.5 + c / 75) | |
768 | local dy = Instance.new("Humanoid") | |
769 | dy.MaxHealth = 0 | |
770 | dy.Parent = dx | |
771 | local dz = Instance.new("Part") | |
772 | dz.Name = "Head" | |
773 | dz.Locked = true | |
774 | dz.Size = Vector3.new(0.2, 0.2, 0.2) | |
775 | dz.Position = dt.Position | |
776 | dz.BrickColor = BrickColor.new("New Yeller") | |
777 | dz.Material = "Neon" | |
778 | dz.Transparency = 1 | |
779 | dz.CanCollide = false | |
780 | dz.Parent = dx | |
781 | local dA = Instance.new("BodyPosition") | |
782 | dA.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
783 | dA.P = 20000 | |
784 | dA.D = 300 | |
785 | dA.Position = dz.Position + Vector3.new(0, 5, 0) | |
786 | dA.Parent = dz | |
787 | local dB = Instance.new("CylinderMesh") | |
788 | dB.Parent = dz | |
789 | coroutine.resume(coroutine.create(function() | |
790 | while dB do | |
791 | swait() | |
792 | dB.Scale = dB.Scale:lerp(Vector3.new(2.5 + c / 10, 1.25 + c / 35, 2.5 + c / 10), 0.4) | |
793 | end | |
794 | end)) | |
795 | if dp then | |
796 | local dC = Instance.new("BodyVelocity") | |
797 | dC.MaxForce = Vector3.new(999999999999, 9999999999999, 9999999999999) | |
798 | dC.P = 9999999999 | |
799 | dC.Velocity = dp | |
800 | dC.Parent = dt | |
801 | game.Debris:AddItem(dC, dn) | |
802 | end | |
803 | if dq then | |
804 | local dD = Instance.new("BodyAngularVelocity") | |
805 | dD.MaxTorque = Vector3.new(99999, 999999, 999999) | |
806 | dD.P = math.huge | |
807 | dD.AngularVelocity = dq | |
808 | dD.Parent = dt | |
809 | game.Debris:AddItem(dD, dn) | |
810 | end | |
811 | local dE = Instance.new("Sound") | |
812 | dE.Pitch = rd2(10, 11) / 10 | |
813 | dE.Volume = rd2(10, 13) / 10 | |
814 | dE.EmitterSize = 10 | |
815 | dE.SoundId = "rbxassetid://" | |
816 | dE.Parent = dv | |
817 | dE:Play() | |
818 | coroutine.resume(coroutine.create(function() | |
819 | for I = 1, 5 do | |
820 | swait() | |
821 | dv.Transparency = dv.Transparency + 0.175 | |
822 | dw.Scale = dw.Scale + Vector3.new(0.8 * c, 0.8 * c, 0.8 * c) | |
823 | end | |
824 | end)) | |
825 | end | |
826 | end | |
827 | ||
828 | ||
829 | function Del() | |
830 | if not D then D = true | |
831 | Idle = true | |
832 | ||
833 | for i = 0,2,0.1 do | |
834 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm | |
835 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,0),.1)--RightUpperArm | |
836 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0.2),.1)--LeftLowerArm | |
837 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
838 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
839 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
840 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
841 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
842 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
843 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.2,0,0),.1)--Head | |
844 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
845 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
846 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
847 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
848 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
849 | game:GetService("RunService").RenderStepped:wait() | |
850 | end | |
851 | wait(3) | |
852 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
853 | Sound.SoundId = "rbxassetid://1040321464" | |
854 | Sound.Volume = 32 | |
855 | Sound.Pitch = 1 | |
856 | Sound.Looped = false | |
857 | Sound:Play() | |
858 | local Bq = Instance.new("Part",UpperTorso) | |
859 | Bq.Size = Vector3.new(1,1,1) | |
860 | Bq.BrickColor = BrickColor.new("White") | |
861 | Bq.Material = "Neon" | |
862 | Bq.Anchored = true | |
863 | Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12) | |
864 | local Bq2 = Instance.new("SpecialMesh",Bq) | |
865 | Bq2.MeshType = "Sphere" | |
866 | Bq2.Scale = Vector3.new(1,1,1) | |
867 | Bq.Touched:connect(function(hit) | |
868 | if hitted == false then | |
869 | hitted = true | |
870 | ||
871 | ||
872 | for i = 1,1000 do | |
873 | ||
874 | game:GetService("RunService").RenderStepped:wait() | |
875 | end | |
876 | end | |
877 | end) | |
878 | ||
879 | local Fl = Instance.new("BodyVelocity",Bq) | |
880 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
881 | Fl.velocity = Mouse.hit.lookVector*120 | |
882 | for i = 0,2,0.1 do | |
883 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm | |
884 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm | |
885 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
886 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm | |
887 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
888 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
889 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
890 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
891 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
892 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head | |
893 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
894 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
895 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
896 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
897 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head | |
898 | game:GetService("RunService").RenderStepped:wait() | |
899 | end | |
900 | longpunch() | |
901 | wait(0) | |
902 | Idle = false | |
903 | hitted = false | |
904 | wait(2) | |
905 | D = false | |
906 | end | |
907 | end | |
908 | -- | |
909 | ------ | |
910 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
911 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
912 | local List = {} | |
913 | for i,v in pairs(workspace:GetChildren())do | |
914 | if v:IsA("Model")then | |
915 | if v:findFirstChild("Torso")then | |
916 | if v ~= Character then | |
917 | if(v.Torso.Position -Position).magnitude <= Distance then | |
918 | table.insert(List,v) | |
919 | end | |
920 | end | |
921 | end | |
922 | end | |
923 | end | |
924 | return List | |
925 | end | |
926 | ||
927 | ------ | |
928 | function superpunch() | |
929 | ||
930 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
931 | Sound.SoundId = "rbxassetid://157878578" | |
932 | Sound.Pitch = 1 | |
933 | Sound.Looped = false | |
934 | Sound.Volume = 10 | |
935 | Sound:play() | |
936 | local rng = Instance.new("Part", Mouse) | |
937 | rng.Anchored = true | |
938 | rng.BrickColor = BrickColor.new("White") | |
939 | rng.CanCollide = false | |
940 | rng.FormFactor = 3 | |
941 | rng.Name = "Ring" | |
942 | rng.Size = Vector3.new(1, 1, 1) | |
943 | rng.Transparency = 0 | |
944 | rng.TopSurface = 0 | |
945 | rng.BottomSurface = 0 | |
946 | rng.CFrame = RootPart.CFrame | |
947 | local rngm = Instance.new("SpecialMesh", rng) | |
948 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
949 | local rng2 = rng:Clone() | |
950 | rng2.Parent = Character | |
951 | local rng2m = rng2.Mesh | |
952 | local rng3 = rng:Clone() | |
953 | rng3.Parent = Character | |
954 | local rng3m = rng3.Mesh | |
955 | local rng4 = rng:Clone() | |
956 | rng4.Parent = Character | |
957 | local rng4m = rng4.Mesh | |
958 | local rng5 = rng:Clone() | |
959 | rng5.Parent = Character | |
960 | local rng5m = rng5.Mesh | |
961 | local rng6 = rng:Clone() | |
962 | rng6.Material = "Plastic" | |
963 | rng6.Parent = Character | |
964 | local rng6m = rng6.Mesh | |
965 | rng6m.Scale = vt(2.5,2.5,2) | |
966 | rng6m.MeshType = "FileMesh" | |
967 | rng6m.MeshId = "rbxassetid://437347603" | |
968 | local hita = rng6.Touched:connect(function(hit) | |
969 | Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1) | |
970 | end) | |
971 | rng2.CFrame = RootPart.CFrame | |
972 | rng3.CFrame = RootPart.CFrame | |
973 | rng4.CFrame = RootPart.CFrame | |
974 | rng5.CFrame = RootPart.CFrame | |
975 | rng6.CFrame = RootPart.CFrame | |
976 | wait() | |
977 | local Sound = Instance.new("Sound",rng6)--136847657 | |
978 | Sound.SoundId = "rbxassetid://136847657" | |
979 | Sound.Pitch = 1 | |
980 | Sound.Looped = false | |
981 | Sound.Volume = 10 | |
982 | Sound:play() | |
983 | local scaler = 10/5 | |
984 | local scaler2 = 10/5 | |
985 | for i = 0,10,0.1 do | |
986 | swait() | |
987 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
988 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25 | |
989 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5 | |
990 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75 | |
991 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5 | |
992 | rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5) | |
993 | rng6.CFrame = rng3.CFrame | |
994 | rng.Transparency = rng.Transparency + 0.1 | |
995 | rng2.Transparency = rng2.Transparency + 1.01 | |
996 | rng3.Transparency = rng3.Transparency + 0.01 | |
997 | rng4.Transparency = rng4.Transparency + 0.01 | |
998 | rng5.Transparency = rng5.Transparency + 0.01 | |
999 | rng6.Transparency = rng6.Transparency + 0.021 | |
1000 | scaler = scaler - 0.125/5 | |
1001 | scaler2 = scaler2 - 0.1/5 | |
1002 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5) | |
1003 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1) | |
1004 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5) | |
1005 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1006 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9) | |
1007 | game:GetService("Debris"):AddItem(bv, 1) | |
1008 | end | |
1009 | hita:disconnect() | |
1010 | game:GetService("Debris"):AddItem(rng, 1) | |
1011 | game:GetService("Debris"):AddItem(rng2, 1) | |
1012 | game:GetService("Debris"):AddItem(rng3, 1) | |
1013 | game:GetService("Debris"):AddItem(rng4, 1) | |
1014 | game:GetService("Debris"):AddItem(rng5, 1) | |
1015 | attack = false | |
1016 | end | |
1017 | ||
1018 | ||
1019 | ---- | |
1020 | ------ | |
1021 | function wam() | |
1022 | ||
1023 | local rng = Instance.new("Part", Mouse) | |
1024 | rng.Anchored = true | |
1025 | rng.BrickColor = BrickColor.new("White") | |
1026 | rng.CanCollide = false | |
1027 | rng.FormFactor = 3 | |
1028 | rng.Name = "Ring" | |
1029 | rng.Size = Vector3.new(1, 1, 1) | |
1030 | rng.Transparency = 0 | |
1031 | rng.TopSurface = 0 | |
1032 | rng.BottomSurface = 0 | |
1033 | rng.CFrame = RootPart.CFrame | |
1034 | local rngm = Instance.new("SpecialMesh", rng) | |
1035 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1036 | local rng2 = rng:Clone() | |
1037 | rng2.Parent = Character | |
1038 | local rng2m = rng2.Mesh | |
1039 | local rng3 = rng:Clone() | |
1040 | rng3.Parent = Character | |
1041 | local rng3m = rng3.Mesh | |
1042 | local rng4 = rng:Clone() | |
1043 | rng4.Parent = Character | |
1044 | local rng4m = rng4.Mesh | |
1045 | local rng5 = rng:Clone() | |
1046 | rng5.Parent = Character | |
1047 | local rng5m = rng5.Mesh | |
1048 | local rng6 = rng:Clone() | |
1049 | rng6.Material = "Plastic" | |
1050 | rng6.Parent = Character | |
1051 | local rng6m = rng6.Mesh | |
1052 | rng6m.Scale = vt(2.5,2.5,2) | |
1053 | rng6m.MeshType = "FileMesh" | |
1054 | rng6m.MeshId = "rbxassetid://0" | |
1055 | local hita = rng6.Touched:connect(function(hit) | |
1056 | Damagefunc(hit,1,1,math.random(2,2),"Normal",RootPart,.2,1) | |
1057 | end) | |
1058 | rng2.CFrame = RootPart.CFrame | |
1059 | rng3.CFrame = RootPart.CFrame | |
1060 | rng4.CFrame = RootPart.CFrame | |
1061 | rng5.CFrame = RootPart.CFrame | |
1062 | rng6.CFrame = RootPart.CFrame | |
1063 | wait() | |
1064 | local Sound = Instance.new("Sound",rng6)--136847657 | |
1065 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
1066 | Sound.SoundId = "rbxassetid://882332631" | |
1067 | Sound.Pitch = 1 | |
1068 | Sound.Looped = false | |
1069 | Sound.Volume = 5 | |
1070 | Sound:play() | |
1071 | wait(3.5) | |
1072 | Sound:stop() | |
1073 | local scaler = 10/5 | |
1074 | local scaler2 = 10/5 | |
1075 | for i = 0,10,0.1 do | |
1076 | swait() | |
1077 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1078 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/2.25 | |
1079 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/3.2 | |
1080 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/3.9 | |
1081 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5 | |
1082 | rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5) | |
1083 | rng6.CFrame = rng3.CFrame | |
1084 | rng.Transparency = rng.Transparency + 0.1 | |
1085 | rng2.Transparency = rng2.Transparency + 1.01 | |
1086 | rng3.Transparency = rng3.Transparency + 0.01 | |
1087 | rng4.Transparency = rng4.Transparency + 0.01 | |
1088 | rng5.Transparency = rng5.Transparency + 0.01 | |
1089 | rng6.Transparency = rng6.Transparency + 0.021 | |
1090 | scaler = scaler - 0.125/5 | |
1091 | scaler2 = scaler2 - 0.1/5 | |
1092 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/3.5, scaler2/3.5, 0.7) | |
1093 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/3, scaler2/3, 0.7) | |
1094 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0.7) | |
1095 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1096 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9) | |
1097 | game:GetService("Debris"):AddItem(bv, 1) | |
1098 | end | |
1099 | hita:disconnect() | |
1100 | game:GetService("Debris"):AddItem(rng, 1) | |
1101 | game:GetService("Debris"):AddItem(rng2, 1) | |
1102 | game:GetService("Debris"):AddItem(rng3, 1) | |
1103 | game:GetService("Debris"):AddItem(rng4, 1) | |
1104 | game:GetService("Debris"):AddItem(rng5, 1) | |
1105 | attack = false | |
1106 | end | |
1107 | ||
1108 | ||
1109 | ---- | |
1110 | ------ | |
1111 | function fcpunch() | |
1112 | ||
1113 | ||
1114 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
1115 | Sound.SoundId = "rbxassetid://882332631" | |
1116 | Sound.Pitch = 1 | |
1117 | Sound.Looped = false | |
1118 | Sound.Volume = 5 | |
1119 | Sound:play() | |
1120 | wait(3.5) | |
1121 | Sound:stop() | |
1122 | local rng = Instance.new("Part", Mouse) | |
1123 | rng.Anchored = true | |
1124 | rng.BrickColor = BrickColor.new("White") | |
1125 | rng.CanCollide = false | |
1126 | rng.FormFactor = 3 | |
1127 | rng.Name = "Ring" | |
1128 | rng.Size = Vector3.new(1, 1, 1) | |
1129 | rng.Transparency = 0 | |
1130 | rng.TopSurface = 0 | |
1131 | rng.BottomSurface = 0 | |
1132 | rng.CFrame = RootPart.CFrame | |
1133 | local rngm = Instance.new("SpecialMesh", rng) | |
1134 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1135 | local rng2 = rng:Clone() | |
1136 | rng2.Parent = Character | |
1137 | local rng2m = rng2.Mesh | |
1138 | local rng3 = rng:Clone() | |
1139 | rng3.Parent = Character | |
1140 | local rng3m = rng3.Mesh | |
1141 | local rng4 = rng:Clone() | |
1142 | rng4.Parent = Character | |
1143 | local rng4m = rng4.Mesh | |
1144 | local rng5 = rng:Clone() | |
1145 | rng5.Parent = Character | |
1146 | local rng5m = rng5.Mesh | |
1147 | local rng6 = rng:Clone() | |
1148 | rng6.Material = "Plastic" | |
1149 | rng6.Parent = Character | |
1150 | local rng6m = rng6.Mesh | |
1151 | rng6m.Scale = vt(0,0,0) | |
1152 | rng6m.MeshType = "FileMesh" | |
1153 | rng6m.MeshId = "rbxassetid://0" | |
1154 | local hita = rng6.Touched:connect(function(hit) | |
1155 | ||
1156 | end) | |
1157 | rng2.CFrame = RootPart.CFrame | |
1158 | rng3.CFrame = RootPart.CFrame | |
1159 | rng4.CFrame = RootPart.CFrame | |
1160 | rng5.CFrame = RootPart.CFrame | |
1161 | rng6.CFrame = RootPart.CFrame | |
1162 | wait() | |
1163 | local FZZ = Instance.new("ParticleEmitter",rng6) | |
1164 | FZZ.Texture = "rbxassetid://0" | |
1165 | FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
1166 | FZZ.EmissionDirection = "Top" | |
1167 | FZZ.Speed = NumberRange.new(0) | |
1168 | FZZ.Size = NumberSequence.new(14,18) | |
1169 | FZZ.Drag = 2 | |
1170 | FZZ.LockedToPart = true | |
1171 | FZZ.Lifetime = NumberRange.new(0.2) | |
1172 | FZZ.Rate = 1000 | |
1173 | FZZ.LightEmission = 0.75 | |
1174 | FZZ.Rotation = NumberRange.new(-100, 100) | |
1175 | FZZ.VelocitySpread = 70 | |
1176 | local Sound = Instance.new("Sound",rng6)--136847657 | |
1177 | Sound.SoundId = "rbxassetid://136847657" | |
1178 | Sound.Pitch = 1 | |
1179 | Sound.Looped = false | |
1180 | Sound.Volume = 10 | |
1181 | Sound:play() | |
1182 | local scaler = 10/5 | |
1183 | local scaler2 = 10/5 | |
1184 | for i = 0,10,0.1 do | |
1185 | swait() | |
1186 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1187 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.25 | |
1188 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.5 | |
1189 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.75 | |
1190 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5 | |
1191 | rng6.Size = rng6.Size + Vector3.new(scaler2/0.9, scaler2/0.9, scaler2/0.9) | |
1192 | rng6.CFrame = rng3.CFrame | |
1193 | rng.Transparency = rng.Transparency + 0.1 | |
1194 | rng2.Transparency = rng2.Transparency + 1.01 | |
1195 | rng3.Transparency = rng3.Transparency + 0.01 | |
1196 | rng4.Transparency = rng4.Transparency + 0.01 | |
1197 | rng5.Transparency = rng5.Transparency + 0.01 | |
1198 | rng6.Transparency = rng6.Transparency + 0.021 | |
1199 | scaler = scaler - 0.125/5 | |
1200 | scaler2 = scaler2 - 0.1/5 | |
1201 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/0.5, scaler2/0.5, 1) | |
1202 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/0.6, scaler2/0.6, 1) | |
1203 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/0.7, scaler2/0.7, 1) | |
1204 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1205 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9) | |
1206 | game:GetService("Debris"):AddItem(bv, 1) | |
1207 | end | |
1208 | hita:disconnect() | |
1209 | game:GetService("Debris"):AddItem(rng, 1) | |
1210 | game:GetService("Debris"):AddItem(rng2, 1) | |
1211 | game:GetService("Debris"):AddItem(rng3, 1) | |
1212 | game:GetService("Debris"):AddItem(rng4, 1) | |
1213 | game:GetService("Debris"):AddItem(rng5, 1) | |
1214 | attack = false | |
1215 | FZZ:Destroy() | |
1216 | end | |
1217 | ------ | |
1218 | function detroitsmash() | |
1219 | ||
1220 | local rng = Instance.new("Part", Mouse) | |
1221 | rng.Anchored = true | |
1222 | rng.BrickColor = BrickColor.new("White") | |
1223 | rng.CanCollide = false | |
1224 | rng.FormFactor = 3 | |
1225 | rng.Name = "Ring" | |
1226 | rng.Size = Vector3.new(1, 1, 1) | |
1227 | rng.Transparency = 0 | |
1228 | rng.TopSurface = 0 | |
1229 | rng.BottomSurface = 0 | |
1230 | rng.CFrame = RootPart.CFrame | |
1231 | local rngm = Instance.new("SpecialMesh", rng) | |
1232 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1233 | local rng2 = rng:Clone() | |
1234 | rng2.Parent = Character | |
1235 | local rng2m = rng2.Mesh | |
1236 | local rng3 = rng:Clone() | |
1237 | rng3.Parent = Character | |
1238 | local rng3m = rng3.Mesh | |
1239 | local rng4 = rng:Clone() | |
1240 | rng4.Parent = Character | |
1241 | local rng4m = rng4.Mesh | |
1242 | local rng5 = rng:Clone() | |
1243 | rng5.Parent = Character | |
1244 | local rng5m = rng5.Mesh | |
1245 | local rng6 = rng:Clone() | |
1246 | rng6.Material = "Plastic" | |
1247 | rng6.Parent = Character | |
1248 | local rng6m = rng6.Mesh | |
1249 | rng6m.Scale = vt(2.5,2.5,2) | |
1250 | rng6m.MeshType = "FileMesh" | |
1251 | rng6m.MeshId = "rbxassetid://437347603" | |
1252 | local hita = rng6.Touched:connect(function(hit) | |
1253 | Damagefunc(hit,27,37,math.random(20,30),"Normal",RightHand,.2,1) | |
1254 | end) | |
1255 | rng2.CFrame = RightHand.CFrame | |
1256 | rng3.CFrame = RightHand.CFrame | |
1257 | rng4.CFrame = RightHand.CFrame | |
1258 | rng5.CFrame = RightHand.CFrame | |
1259 | rng6.CFrame = RightHand.CFrame | |
1260 | wait() | |
1261 | local scaler = 10/5 | |
1262 | local scaler2 = 10/5 | |
1263 | for i = 0,10,0.1 do | |
1264 | swait() | |
1265 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1266 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/1.4 | |
1267 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/1.6 | |
1268 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/2 | |
1269 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5 | |
1270 | rng6.Size = rng6.Size + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2/2.5) | |
1271 | rng6.CFrame = rng3.CFrame | |
1272 | rng.Transparency = rng.Transparency + 0.1 | |
1273 | rng2.Transparency = rng2.Transparency + 1.01 | |
1274 | rng3.Transparency = rng3.Transparency + 0.01 | |
1275 | rng4.Transparency = rng4.Transparency + 0.01 | |
1276 | rng5.Transparency = rng5.Transparency + 0.01 | |
1277 | rng6.Transparency = rng6.Transparency + 0.021 | |
1278 | scaler = scaler - 0.125/5 | |
1279 | scaler2 = scaler2 - 0.1/5 | |
1280 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5) | |
1281 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1) | |
1282 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5) | |
1283 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1284 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9) | |
1285 | game:GetService("Debris"):AddItem(bv, 1) | |
1286 | end | |
1287 | hita:disconnect() | |
1288 | game:GetService("Debris"):AddItem(rng, 1) | |
1289 | game:GetService("Debris"):AddItem(rng2, 1) | |
1290 | game:GetService("Debris"):AddItem(rng3, 1) | |
1291 | game:GetService("Debris"):AddItem(rng4, 1) | |
1292 | game:GetService("Debris"):AddItem(rng5, 1) | |
1293 | attack = false | |
1294 | end | |
1295 | ------ | |
1296 | function longpunch() | |
1297 | ||
1298 | ||
1299 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
1300 | Sound.SoundId = "rbxassetid://157878578" | |
1301 | Sound.Pitch = 1 | |
1302 | Sound.Looped = false | |
1303 | Sound.Volume = 10 | |
1304 | Sound:play() | |
1305 | local rng = Instance.new("Part", Mouse) | |
1306 | rng.Anchored = true | |
1307 | rng.BrickColor = BrickColor.new("White") | |
1308 | rng.CanCollide = false | |
1309 | rng.FormFactor = 3 | |
1310 | rng.Name = "Ring" | |
1311 | rng.Size = Vector3.new(1, 1, 1) | |
1312 | rng.Transparency = 0 | |
1313 | rng.TopSurface = 0 | |
1314 | rng.BottomSurface = 0 | |
1315 | rng.CFrame = RootPart.CFrame | |
1316 | local rngm = Instance.new("SpecialMesh", rng) | |
1317 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1318 | local rng2 = rng:Clone() | |
1319 | rng2.Parent = Character | |
1320 | local rng2m = rng2.Mesh | |
1321 | local rng3 = rng:Clone() | |
1322 | rng3.Parent = Character | |
1323 | local rng3m = rng3.Mesh | |
1324 | local rng4 = rng:Clone() | |
1325 | rng4.Parent = Character | |
1326 | local rng4m = rng4.Mesh | |
1327 | local rng5 = rng:Clone() | |
1328 | rng5.Parent = Character | |
1329 | local rng5m = rng5.Mesh | |
1330 | local rng6 = rng:Clone() | |
1331 | rng6.Material = "Plastic" | |
1332 | rng6.Parent = Character | |
1333 | local rng6m = rng6.Mesh | |
1334 | rng6m.Scale = vt(3.5,3.5,3) | |
1335 | rng6m.MeshType = "FileMesh" | |
1336 | rng6m.MeshId = "rbxassetid://437347603" | |
1337 | local hita = rng6.Touched:connect(function(hit) | |
1338 | Damagefunc(hit,27,37,math.random(20,30),"Normal",RootPart,.2,1) | |
1339 | end) | |
1340 | rng2.CFrame = RootPart.CFrame | |
1341 | rng3.CFrame = RootPart.CFrame | |
1342 | rng4.CFrame = RootPart.CFrame | |
1343 | rng5.CFrame = RootPart.CFrame | |
1344 | rng6.CFrame = RootPart.CFrame | |
1345 | wait() | |
1346 | local Sound = Instance.new("Sound",rng6)--136847657 | |
1347 | Sound.SoundId = "rbxassetid://136847657" | |
1348 | Sound.Pitch = 1.1 | |
1349 | Sound.Looped = false | |
1350 | Sound.Volume = 10 | |
1351 | Sound:play() | |
1352 | local scaler = 10/5 | |
1353 | local scaler2 = 10/5 | |
1354 | for i = 0,10,0.1 do | |
1355 | swait() | |
1356 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*scaler2 | |
1357 | rng2.CFrame = rng2.CFrame + rng2.CFrame.lookVector*scaler2/0.15 | |
1358 | rng3.CFrame = rng3.CFrame + rng3.CFrame.lookVector*scaler2/0.2 | |
1359 | rng4.CFrame = rng4.CFrame + rng4.CFrame.lookVector*scaler2/0.25 | |
1360 | rng5.CFrame = rng5.CFrame + rng5.CFrame.lookVector*scaler2/5 | |
1361 | rng6.Size = rng6.Size + Vector3.new(scaler2/1.3, scaler2/1.3, scaler2/1.3) | |
1362 | rng6.CFrame = rng3.CFrame | |
1363 | rng.Transparency = rng.Transparency + 0.1 | |
1364 | rng2.Transparency = rng2.Transparency + 1.01 | |
1365 | rng3.Transparency = rng3.Transparency + 0.01 | |
1366 | rng4.Transparency = rng4.Transparency + 0.01 | |
1367 | rng5.Transparency = rng5.Transparency + 0.01 | |
1368 | rng6.Transparency = rng6.Transparency + 0.021 | |
1369 | scaler = scaler - 0.125/5 | |
1370 | scaler2 = scaler2 - 0.1/5 | |
1371 | rng2m.Scale = rng2m.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 1.5) | |
1372 | rng3m.Scale = rng3m.Scale + Vector3.new(scaler2/2, scaler2/2, 1) | |
1373 | rng4m.Scale = rng4m.Scale + Vector3.new(scaler2/1.5, scaler2/1.5, 0.5) | |
1374 | rng5m.Scale = rng5m.Scale + Vector3.new(scaler2, scaler2, 0) | |
1375 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/9, scaler2/9, 9) | |
1376 | game:GetService("Debris"):AddItem(bv, 1) | |
1377 | end | |
1378 | hita:disconnect() | |
1379 | game:GetService("Debris"):AddItem(rng, 1) | |
1380 | game:GetService("Debris"):AddItem(rng2, 1) | |
1381 | game:GetService("Debris"):AddItem(rng3, 1) | |
1382 | game:GetService("Debris"):AddItem(rng4, 1) | |
1383 | game:GetService("Debris"):AddItem(rng5, 1) | |
1384 | attack = false | |
1385 | end | |
1386 | ||
1387 | ||
1388 | ---- | |
1389 | ||
1390 | ||
1391 | function Smash() | |
1392 | if not D then D = false | |
1393 | Idle = true | |
1394 | for i = 0,2,0.1 do | |
1395 | swait() | |
1396 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm | |
1397 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm | |
1398 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
1399 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm | |
1400 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
1401 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
1402 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
1403 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
1404 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
1405 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1406 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1407 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1408 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head | |
1409 | --game:GetService("RunService").RenderStepped:wait() | |
1410 | end | |
1411 | wait(0.7) | |
1412 | ||
1413 | coroutine.resume(coroutine.create(function() | |
1414 | for i = 1,1000 do | |
1415 | ||
1416 | game:GetService("RunService").RenderStepped:wait() | |
1417 | end | |
1418 | ||
1419 | end)) | |
1420 | for i = 0,2,0.1 do | |
1421 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm | |
1422 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm | |
1423 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
1424 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
1425 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
1426 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
1427 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
1428 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
1429 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
1430 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
1431 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1432 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1433 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1434 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head | |
1435 | game:GetService("RunService").RenderStepped:wait() | |
1436 | end | |
1437 | superpunch() | |
1438 | Idle = false | |
1439 | wait(0.7) | |
1440 | D = false | |
1441 | end | |
1442 | end | |
1443 | ||
1444 | ||
1445 | function fade(obj, dest, grow) | |
1446 | spawn(function() | |
1447 | local oldcf = obj.CFrame | |
1448 | for i = 0, 10 do | |
1449 | if grow then | |
1450 | obj.Size = obj.Size +Vector3.new(1,1,1) | |
1451 | obj.CFrame = oldcf | |
1452 | end | |
1453 | obj.Transparency = obj.Transparency +0.1 | |
1454 | swait() | |
1455 | end | |
1456 | if dest then | |
1457 | obj:Destroy() | |
1458 | end | |
1459 | end) | |
1460 | end | |
1461 | ||
1462 | ||
1463 | function FCSmash() | |
1464 | if not D then D = false | |
1465 | Idle = true | |
1466 | for i = 0,2,0.1 do | |
1467 | swait() | |
1468 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm | |
1469 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm | |
1470 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
1471 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm | |
1472 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
1473 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
1474 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
1475 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
1476 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
1477 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head | |
1478 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
1479 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1480 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1481 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1482 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head | |
1483 | --game:GetService("RunService").RenderStepped:wait() | |
1484 | end | |
1485 | local FZcharge = Instance.new("ParticleEmitter",RightHand) | |
1486 | FZcharge.Texture = "rbxassetid://31727915" | |
1487 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
1488 | FZcharge.EmissionDirection = "Bottom" | |
1489 | FZcharge.Speed = NumberRange.new(5) | |
1490 | FZcharge.Size = NumberSequence.new(2,1) | |
1491 | FZcharge.Drag = 2 | |
1492 | FZcharge.LockedToPart = false | |
1493 | FZcharge.Lifetime = NumberRange.new(0.5) | |
1494 | FZcharge.Rate = 150 | |
1495 | FZcharge.LightEmission = 0 | |
1496 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
1497 | FZcharge.VelocitySpread = 100 | |
1498 | coroutine.resume(coroutine.create(function() | |
1499 | for i = 1,15 do | |
1500 | local HQ = Instance.new("Part",Character) | |
1501 | HQ.Size = Vector3.new(1,0,1) | |
1502 | HQ.BrickColor = BrickColor.new("White") | |
1503 | HQ.Material = "Neon" | |
1504 | HQ.Anchored = true | |
1505 | HQ.CanCollide = false | |
1506 | HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
1507 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
1508 | HQ2.MeshId = "rbxassetid://20329976" | |
1509 | HQ2.Scale = Vector3.new(1,1,1) | |
1510 | ||
1511 | coroutine.resume(coroutine.create(function() | |
1512 | for i = 1,200 do | |
1513 | HQ2.Scale = HQ2.Scale + Vector3.new(2,0,2) | |
1514 | HQ.Transparency = HQ.Transparency + 0.09 | |
1515 | wait(0.00000000001) | |
1516 | end | |
1517 | end)) | |
1518 | wait(0.3) | |
1519 | end | |
1520 | end)) | |
1521 | coroutine.resume(coroutine.create(function() | |
1522 | for i = 1,12 do | |
1523 | local HQ = Instance.new("Part",RightHand) | |
1524 | HQ.Size = Vector3.new(1,1,1) | |
1525 | HQ.BrickColor = BrickColor.new("White") | |
1526 | HQ.Material = "Neon" | |
1527 | HQ.Anchored = true | |
1528 | HQ.CanCollide = false | |
1529 | HQ.Transparency = 0.4 | |
1530 | HQ.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0) | |
1531 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
1532 | HQ2.MeshType = "Sphere" | |
1533 | HQ2.Scale = Vector3.new(1,1,1) | |
1534 | local ZQW = Instance.new("Part",RightHand) | |
1535 | ZQW.Size = Vector3.new(1,1,1) | |
1536 | ZQW.BrickColor = BrickColor.new("White") | |
1537 | ZQW.Material = "Neon" | |
1538 | ZQW.Transparency = 0.4 | |
1539 | ZQW.Anchored = true | |
1540 | ZQW.CanCollide = false | |
1541 | ZQW.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0) | |
1542 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
1543 | ZQW2.MeshType = "Sphere" | |
1544 | ZQW2.Scale = Vector3.new(1,1,1) | |
1545 | local H = Instance.new("Part",RightHand) | |
1546 | H.Size = Vector3.new(1,1,1) | |
1547 | H.BrickColor = BrickColor.new("White") | |
1548 | H.CanCollide = false | |
1549 | H.Anchored = true | |
1550 | H.CFrame = Character.RightHand.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0) | |
1551 | local H2 = Instance.new("SpecialMesh",H) | |
1552 | H2.MeshId = "rbxassetid://9982590" | |
1553 | coroutine.resume(coroutine.create(function() | |
1554 | for i = 1,200 do | |
1555 | ZQW2.Scale = ZQW2.Scale + Vector3.new(0.3,0.3,0.3) | |
1556 | ZQW.Transparency = ZQW.Transparency + 0.1 | |
1557 | HQ2.Scale = HQ2.Scale + Vector3.new(0.3,0.3,0.3) | |
1558 | HQ.Transparency = HQ.Transparency + 0.1 | |
1559 | H2.Scale = H2.Scale + Vector3.new(0.3,0.3,0.3) | |
1560 | H.Transparency = H.Transparency + 0.2 | |
1561 | wait(0.00000000001) | |
1562 | end | |
1563 | HQ:Destroy() | |
1564 | H2:Destroy() | |
1565 | H:Destroy() | |
1566 | HQ2:Destroy() | |
1567 | ZQW:Destroy() | |
1568 | ZQW2:Destroy() | |
1569 | end)) | |
1570 | wait(0.3) | |
1571 | end | |
1572 | end)) | |
1573 | wait(0.5) | |
1574 | wait(4.5) | |
1575 | ||
1576 | ||
1577 | for i = 0,1.5,0.1 do | |
1578 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm | |
1579 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm | |
1580 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
1581 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm | |
1582 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
1583 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
1584 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
1585 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
1586 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso | |
1587 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head | |
1588 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
1589 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1590 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1591 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
1592 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head | |
1593 | game:GetService("RunService").RenderStepped:wait() | |
1594 | end | |
1595 | ||
1596 | ||
1597 | coroutine.resume(coroutine.create(function() | |
1598 | for i = 1,3 do | |
1599 | local HQ = Instance.new("Part",Character) | |
1600 | HQ.Size = Vector3.new(1,1,1) | |
1601 | HQ.BrickColor = BrickColor.new("White") | |
1602 | HQ.Material = "Neon" | |
1603 | HQ.Anchored = true | |
1604 | HQ.CanCollide = false | |
1605 | HQ.CFrame = RootPart.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
1606 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
1607 | HQ2.MeshId = "rbxassetid://20329976" | |
1608 | HQ2.Scale = Vector3.new(1,1,1) | |
1609 | ||
1610 | coroutine.resume(coroutine.create(function() | |
1611 | for i = 1,200 do | |
1612 | HQ2.Scale = HQ2.Scale + Vector3.new(20,20,20) | |
1613 | HQ.Transparency = HQ.Transparency + 0.09 | |
1614 | wait(0.00000000001) | |
1615 | end | |
1616 | end)) | |
1617 | wait(0.3) | |
1618 | end | |
1619 | end)) | |
1620 | coroutine.resume(coroutine.create(function() | |
1621 | for i = 3,5 do | |
1622 | local HQ = Instance.new("Part",Character) | |
1623 | HQ.Size = Vector3.new(1,0,1) | |
1624 | HQ.BrickColor = BrickColor.new("White") | |
1625 | HQ.Material = "Neon" | |
1626 | HQ.Anchored = true | |
1627 | HQ.CanCollide = false | |
1628 | HQ.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
1629 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
1630 | HQ2.MeshId = "rbxassetid://20329976" | |
1631 | HQ2.Scale = Vector3.new(1,1,1) | |
1632 | local HQR = Instance.new("Part",Character) | |
1633 | HQR.Size = Vector3.new(1,0,1) | |
1634 | HQR.BrickColor = BrickColor.new("White") | |
1635 | HQR.Material = "Neon" | |
1636 | HQR.Anchored = true | |
1637 | HQR.CanCollide = false | |
1638 | HQR.CFrame = RootPart.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(0,0,0) | |
1639 | local HQR2 = Instance.new("SpecialMesh",HQR) | |
1640 | HQR2.MeshId = "rbxassetid://3270017" | |
1641 | HQR2.Scale = Vector3.new(1,1,1) | |
1642 | ||
1643 | coroutine.resume(coroutine.create(function() | |
1644 | for i = 1,200 do | |
1645 | HQ2.Scale = HQ2.Scale + Vector3.new(7,0,7) | |
1646 | HQ.Transparency = HQ.Transparency + 0.09 | |
1647 | HQR2.Scale = HQR2.Scale + Vector3.new(30,34,0) | |
1648 | HQR.Transparency = HQR.Transparency + 0.09 | |
1649 | wait(0.00000000001) | |
1650 | end | |
1651 | HQ:Destroy() | |
1652 | HQ2:Destroy() | |
1653 | HQR:Destroy() | |
1654 | HQR2:Destroy() | |
1655 | end)) | |
1656 | wait(0.3) | |
1657 | end | |
1658 | end)) | |
1659 | ||
1660 | ||
1661 | ||
1662 | ||
1663 | FZcharge:Destroy() | |
1664 | killbrick2 = Instance.new("Part",Character) | |
1665 | killbrick2.Size = Vector3.new(80,80,9000) | |
1666 | killbrick2.Transparency = 1 | |
1667 | ||
1668 | killbrick2.CanCollide = true | |
1669 | wait(0.001) | |
1670 | killbrick2.CanCollide = false | |
1671 | ||
1672 | killbrick2.Anchored = true | |
1673 | ||
1674 | killbrick2.CFrame = RootPart.CFrame * CFrame.new(0,0,-1005) | |
1675 | ||
1676 | killbrick2.Touched:connect(function(h) | |
1677 | local x = h.Parent:FindFirstChildOfClass("Humanoid") | |
1678 | if x then | |
1679 | if x.Parent.Name == game.Players.LocalPlayer.Name then | |
1680 | safe = true | |
1681 | else safe = false | |
1682 | end | |
1683 | if x then | |
1684 | if safe == false then | |
1685 | h.Parent.Torso.Velocity = CFrame.new(Character.Head.Position,h.Parent.Torso.Position).lookVector * 0 | |
1686 | local bodyforc = Instance.new("BodyForce", h.Parent.Torso) | |
1687 | bodyforc.force = Vector3.new(0, h.Parent.Torso:GetMass() * 0, 0) | |
1688 | ||
1689 | ||
1690 | wait(0.1) | |
1691 | x.Parent:BreakJoints() | |
1692 | wait() | |
1693 | safe = true | |
1694 | end | |
1695 | end | |
1696 | end | |
1697 | end) | |
1698 | fcpunch() | |
1699 | wait(0.7) | |
1700 | Idle = false | |
1701 | killbrick2:Destroy() | |
1702 | wait(0.2) | |
1703 | D = false | |
1704 | end | |
1705 | end | |
1706 | ||
1707 | ||
1708 | ||
1709 | function KickBoom() | |
1710 | ||
1711 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
1712 | Sound.SoundId = "rbxassetid://142070127" | |
1713 | Sound.Pitch = 1 | |
1714 | Sound.Looped = false | |
1715 | Sound.Volume = 10 | |
1716 | Sound:play() | |
1717 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
1718 | Sound.SoundId = "rbxassetid://169628396" | |
1719 | Sound.Pitch = 1 | |
1720 | Sound.Looped = false | |
1721 | Sound.Volume = 10 | |
1722 | Sound:play() | |
1723 | local effspwn = Instance.new("Part") | |
1724 | local model = Instance.new("Model") | |
1725 | game.Debris:AddItem(model, 20) | |
1726 | model.Name = "smasheffects" | |
1727 | model.Parent = Character | |
1728 | effspwn.Name = "spwnr" | |
1729 | effspwn.Size = Vector3.new(1, 1, 1) | |
1730 | effspwn.Anchored = true | |
1731 | effspwn.CanCollide = false | |
1732 | effspwn.Transparency = 1 | |
1733 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1734 | effspwn.Parent = model | |
1735 | ||
1736 | ||
1737 | for i = 1, 15 do | |
1738 | local gtrace = Instance.new("Part",game.Workspace) | |
1739 | gtrace.BrickColor = BrickColor.new("Grey") | |
1740 | gtrace.Material = "Slate" | |
1741 | gtrace.Size = Vector3.new(31,31,31) | |
1742 | gtrace.Anchored = true | |
1743 | gtrace.CanCollide = true | |
1744 | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1745 | local gdisp = coroutine.wrap(function() | |
1746 | wait(12) | |
1747 | for i = 1, 9 do | |
1748 | wait(.1) | |
1749 | gtrace.Transparency = gtrace.Transparency + .1 | |
1750 | end | |
1751 | gtrace:Destroy() | |
1752 | end) | |
1753 | gdisp() | |
1754 | end | |
1755 | ||
1756 | ||
1757 | for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do | |
1758 | if v:FindFirstChild('Humanoid') then | |
1759 | v.Humanoid:TakeDamage(math.random(12040,12040)) | |
1760 | v.Humanoid.PlatformStand = true | |
1761 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250 | |
1762 | end | |
1763 | end | |
1764 | ||
1765 | ||
1766 | local H33 = Instance.new("Part",Character) | |
1767 | H33.Size = Vector3.new(1,1,1) | |
1768 | H33.BrickColor = BrickColor.new("White") | |
1769 | H33.CanCollide = false | |
1770 | H33.Anchored = true | |
1771 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
1772 | local H233 = Instance.new("SpecialMesh",H33) | |
1773 | H233.MeshId = "rbxassetid://3270017" | |
1774 | local H333 = Instance.new("Part",Character) | |
1775 | H333.Size = Vector3.new(1,1,1) | |
1776 | H333.BrickColor = BrickColor.new("White") | |
1777 | H333.CanCollide = false | |
1778 | H333.Anchored = true | |
1779 | H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
1780 | local H2333 = Instance.new("SpecialMesh",H333) | |
1781 | H2333.MeshId = "rbxassetid://3270017" | |
1782 | local H4 = Instance.new("Part",Character) | |
1783 | H4.Size = Vector3.new(1,1,1) | |
1784 | H4.BrickColor = BrickColor.new("White") | |
1785 | H4.CanCollide = false | |
1786 | H4.Anchored = true | |
1787 | H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75) | |
1788 | local H24 = Instance.new("SpecialMesh",H4) | |
1789 | H24.MeshId = "rbxassetid://3270017" | |
1790 | coroutine.resume(coroutine.create(function() | |
1791 | for i = 1,200 do | |
1792 | H233.Scale = H233.Scale + Vector3.new(16,16,16) | |
1793 | H33.Transparency = H33.Transparency + 0.02 | |
1794 | H2333.Scale = H2333.Scale + Vector3.new(17,17,17) | |
1795 | H333.Transparency = H333.Transparency + 0.02 | |
1796 | H24.Scale = H24.Scale + Vector3.new(17,17,17) | |
1797 | H4.Transparency = H4.Transparency + 0.02 | |
1798 | wait(0.00000000001) | |
1799 | end | |
1800 | end)) | |
1801 | ||
1802 | ||
1803 | coroutine.resume(coroutine.create(function() | |
1804 | local shok = Instance.new("Part") | |
1805 | shok.Name = "shock3" | |
1806 | shok.BrickColor = BrickColor.new("Institutional white") | |
1807 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1808 | shok.Size = Vector3.new(1, 1, 1) | |
1809 | shok.Anchored = true | |
1810 | shok.Material = "Neon" | |
1811 | shok.Transparency = 0.35 | |
1812 | shok.CanCollide = false | |
1813 | shok.Parent = model | |
1814 | game.Debris:AddItem(shok, 12) | |
1815 | local mesh = Instance.new("SpecialMesh") | |
1816 | mesh.MeshType = "FileMesh" | |
1817 | mesh.MeshId = "rbxassetid://" | |
1818 | mesh.Scale = Vector3.new(1, 1, 1) | |
1819 | mesh.Parent = shok | |
1820 | for e = 1, 15 do | |
1821 | wait() | |
1822 | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) | |
1823 | shok.Transparency = shok.Transparency + 0.004 | |
1824 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1825 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1826 | end | |
1827 | for e = 1, 16 do | |
1828 | wait() | |
1829 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
1830 | shok.Transparency = shok.Transparency + 0.004 | |
1831 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1832 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1833 | end | |
1834 | for e = 1, 12 do | |
1835 | wait() | |
1836 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
1837 | shok.Transparency = shok.Transparency + 0.06 | |
1838 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1839 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1840 | end | |
1841 | end)) | |
1842 | ||
1843 | ||
1844 | coroutine.resume(coroutine.create(function() | |
1845 | local shok = Instance.new("Part") | |
1846 | shok.Name = "shock3" | |
1847 | shok.BrickColor = BrickColor.new("Lily white") | |
1848 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
1849 | shok.Size = Vector3.new(1, 1, 1) | |
1850 | shok.Anchored = true | |
1851 | shok.Material = "Neon" | |
1852 | shok.Transparency = 0.1 | |
1853 | shok.CanCollide = false | |
1854 | shok.Parent = model | |
1855 | game.Debris:AddItem(shok, 12) | |
1856 | local mesh = Instance.new("SpecialMesh") | |
1857 | mesh.MeshType = "FileMesh" | |
1858 | mesh.MeshId = "rbxassetid://1095708" | |
1859 | mesh.Scale = Vector3.new(47, 47, 47) | |
1860 | mesh.Parent = shok | |
1861 | for e = 1, 15 do | |
1862 | wait() | |
1863 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
1864 | shok.Transparency = shok.Transparency + 0.04 | |
1865 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1866 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1867 | end | |
1868 | for e = 1, 16 do | |
1869 | wait() | |
1870 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
1871 | shok.Transparency = shok.Transparency + 0.04 | |
1872 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1873 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1874 | shok.BrickColor = BrickColor.new("Grey") | |
1875 | end | |
1876 | for e = 1, 12 do | |
1877 | wait() | |
1878 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
1879 | shok.Transparency = shok.Transparency + 0.004 | |
1880 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1881 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1882 | end | |
1883 | end)) | |
1884 | ||
1885 | coroutine.resume(coroutine.create(function() | |
1886 | local shok = Instance.new("Part") | |
1887 | shok.Name = "shock3" | |
1888 | shok.BrickColor = BrickColor.new("Institutional white") | |
1889 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1890 | shok.Size = Vector3.new(1, 1, 1) | |
1891 | shok.Anchored = true | |
1892 | shok.Material = "Neon" | |
1893 | shok.Transparency = 0.35 | |
1894 | shok.CanCollide = false | |
1895 | shok.Parent = model | |
1896 | game.Debris:AddItem(shok, 12) | |
1897 | local mesh = Instance.new("SpecialMesh") | |
1898 | mesh.MeshType = "FileMesh" | |
1899 | mesh.MeshId = "rbxassetid://549734488" | |
1900 | mesh.Scale = Vector3.new(1, 1, 1) | |
1901 | mesh.Parent = shok | |
1902 | for e = 1, 15 do | |
1903 | wait() | |
1904 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
1905 | shok.Transparency = shok.Transparency + 0.004 | |
1906 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1907 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
1908 | end | |
1909 | for e = 1, 16 do | |
1910 | wait() | |
1911 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
1912 | shok.Transparency = shok.Transparency + 0.004 | |
1913 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1914 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1915 | end | |
1916 | for e = 1, 12 do | |
1917 | wait() | |
1918 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
1919 | shok.Transparency = shok.Transparency + 0.06 | |
1920 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
1921 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
1922 | end | |
1923 | end)) | |
1924 | end | |
1925 | -- | |
1926 | function chow() | |
1927 | ||
1928 | local Sound = Instance.new("Sound",hit)--136847657 | |
1929 | Sound.SoundId = "rbxassetid://142070127" | |
1930 | Sound.Pitch = 1 | |
1931 | Sound.Looped = false | |
1932 | Sound.Volume = 10 | |
1933 | Sound:play() | |
1934 | local Sound = Instance.new("Sound",hit)--136847657 | |
1935 | Sound.SoundId = "rbxassetid://169628396" | |
1936 | Sound.Pitch = 1 | |
1937 | Sound.Looped = false | |
1938 | Sound.Volume = 10 | |
1939 | Sound:play() | |
1940 | local effspwn = Instance.new("Part") | |
1941 | local model = Instance.new("Model") | |
1942 | game.Debris:AddItem(model, 20) | |
1943 | model.Name = "smasheffects" | |
1944 | model.Parent = Character | |
1945 | effspwn.Name = "spwnr" | |
1946 | effspwn.Size = Vector3.new(1, 1, 1) | |
1947 | effspwn.Anchored = true | |
1948 | effspwn.CanCollide = false | |
1949 | effspwn.Transparency = 1 | |
1950 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
1951 | effspwn.Parent = model | |
1952 | ||
1953 | ||
1954 | for i = 1, 15 do | |
1955 | local gtrace = Instance.new("Part",game.Workspace) | |
1956 | gtrace.BrickColor = BrickColor.new("Grey") | |
1957 | gtrace.Material = "Slate" | |
1958 | gtrace.Size = Vector3.new(31,31,31) | |
1959 | gtrace.Anchored = true | |
1960 | gtrace.CanCollide = true | |
1961 | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1962 | local gdisp = coroutine.wrap(function() | |
1963 | wait(12) | |
1964 | for i = 1, 9 do | |
1965 | wait(.1) | |
1966 | gtrace.Transparency = gtrace.Transparency + .1 | |
1967 | end | |
1968 | gtrace:Destroy() | |
1969 | end) | |
1970 | gdisp() | |
1971 | end | |
1972 | ||
1973 | ||
1974 | for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do | |
1975 | if v:FindFirstChild('Humanoid') then | |
1976 | v.Humanoid:TakeDamage(math.random(12040,12040)) | |
1977 | v.Humanoid.PlatformStand = true | |
1978 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 250 | |
1979 | end | |
1980 | end | |
1981 | ||
1982 | ||
1983 | local H33 = Instance.new("Part",Character) | |
1984 | H33.Size = Vector3.new(1,1,1) | |
1985 | H33.BrickColor = BrickColor.new("White") | |
1986 | H33.CanCollide = false | |
1987 | H33.Anchored = true | |
1988 | H33.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
1989 | local H233 = Instance.new("SpecialMesh",H33) | |
1990 | H233.MeshId = "rbxassetid://3270017" | |
1991 | local H333 = Instance.new("Part",Character) | |
1992 | H333.Size = Vector3.new(1,1,1) | |
1993 | H333.BrickColor = BrickColor.new("White") | |
1994 | H333.CanCollide = false | |
1995 | H333.Anchored = true | |
1996 | H333.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
1997 | local H2333 = Instance.new("SpecialMesh",H333) | |
1998 | H2333.MeshId = "rbxassetid://3270017" | |
1999 | local H4 = Instance.new("Part",Character) | |
2000 | H4.Size = Vector3.new(1,1,1) | |
2001 | H4.BrickColor = BrickColor.new("White") | |
2002 | H4.CanCollide = false | |
2003 | H4.Anchored = true | |
2004 | H4.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75) | |
2005 | local H24 = Instance.new("SpecialMesh",H4) | |
2006 | H24.MeshId = "rbxassetid://3270017" | |
2007 | coroutine.resume(coroutine.create(function() | |
2008 | for i = 1,200 do | |
2009 | H233.Scale = H233.Scale + Vector3.new(16,16,16) | |
2010 | H33.Transparency = H33.Transparency + 0.02 | |
2011 | H2333.Scale = H2333.Scale + Vector3.new(17,17,17) | |
2012 | H333.Transparency = H333.Transparency + 0.02 | |
2013 | H24.Scale = H24.Scale + Vector3.new(17,17,17) | |
2014 | H4.Transparency = H4.Transparency + 0.02 | |
2015 | wait(0.00000000001) | |
2016 | end | |
2017 | end)) | |
2018 | ||
2019 | ||
2020 | coroutine.resume(coroutine.create(function() | |
2021 | local shok = Instance.new("Part") | |
2022 | shok.Name = "shock3" | |
2023 | shok.BrickColor = BrickColor.new("Institutional white") | |
2024 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2025 | shok.Size = Vector3.new(1, 1, 1) | |
2026 | shok.Anchored = true | |
2027 | shok.Material = "Neon" | |
2028 | shok.Transparency = 0.35 | |
2029 | shok.CanCollide = false | |
2030 | shok.Parent = model | |
2031 | game.Debris:AddItem(shok, 12) | |
2032 | local mesh = Instance.new("SpecialMesh") | |
2033 | mesh.MeshType = "FileMesh" | |
2034 | mesh.MeshId = "rbxassetid://" | |
2035 | mesh.Scale = Vector3.new(1, 1, 1) | |
2036 | mesh.Parent = shok | |
2037 | for e = 1, 15 do | |
2038 | wait() | |
2039 | mesh.Scale = mesh.Scale + Vector3.new(1, 2.6, 1) | |
2040 | shok.Transparency = shok.Transparency + 0.004 | |
2041 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2042 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2043 | end | |
2044 | for e = 1, 16 do | |
2045 | wait() | |
2046 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2047 | shok.Transparency = shok.Transparency + 0.004 | |
2048 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2049 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2050 | end | |
2051 | for e = 1, 12 do | |
2052 | wait() | |
2053 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2054 | shok.Transparency = shok.Transparency + 0.06 | |
2055 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2056 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2057 | end | |
2058 | end)) | |
2059 | ||
2060 | ||
2061 | coroutine.resume(coroutine.create(function() | |
2062 | local shok = Instance.new("Part") | |
2063 | shok.Name = "shock3" | |
2064 | shok.BrickColor = BrickColor.new("Lily white") | |
2065 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2066 | shok.Size = Vector3.new(1, 1, 1) | |
2067 | shok.Anchored = true | |
2068 | shok.Material = "Neon" | |
2069 | shok.Transparency = 0.1 | |
2070 | shok.CanCollide = false | |
2071 | shok.Parent = model | |
2072 | game.Debris:AddItem(shok, 12) | |
2073 | local mesh = Instance.new("SpecialMesh") | |
2074 | mesh.MeshType = "FileMesh" | |
2075 | mesh.MeshId = "rbxassetid://1095708" | |
2076 | mesh.Scale = Vector3.new(47, 47, 47) | |
2077 | mesh.Parent = shok | |
2078 | for e = 1, 15 do | |
2079 | wait() | |
2080 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2081 | shok.Transparency = shok.Transparency + 0.04 | |
2082 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2083 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2084 | end | |
2085 | for e = 1, 16 do | |
2086 | wait() | |
2087 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2088 | shok.Transparency = shok.Transparency + 0.04 | |
2089 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2090 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2091 | shok.BrickColor = BrickColor.new("Grey") | |
2092 | end | |
2093 | for e = 1, 12 do | |
2094 | wait() | |
2095 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
2096 | shok.Transparency = shok.Transparency + 0.004 | |
2097 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2098 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2099 | end | |
2100 | end)) | |
2101 | ||
2102 | coroutine.resume(coroutine.create(function() | |
2103 | local shok = Instance.new("Part") | |
2104 | shok.Name = "shock3" | |
2105 | shok.BrickColor = BrickColor.new("Institutional white") | |
2106 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2107 | shok.Size = Vector3.new(1, 1, 1) | |
2108 | shok.Anchored = true | |
2109 | shok.Material = "Neon" | |
2110 | shok.Transparency = 0.35 | |
2111 | shok.CanCollide = false | |
2112 | shok.Parent = model | |
2113 | game.Debris:AddItem(shok, 12) | |
2114 | local mesh = Instance.new("SpecialMesh") | |
2115 | mesh.MeshType = "FileMesh" | |
2116 | mesh.MeshId = "rbxassetid://549734488" | |
2117 | mesh.Scale = Vector3.new(1, 1, 1) | |
2118 | mesh.Parent = shok | |
2119 | for e = 1, 15 do | |
2120 | wait() | |
2121 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2122 | shok.Transparency = shok.Transparency + 0.004 | |
2123 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2124 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2125 | end | |
2126 | for e = 1, 16 do | |
2127 | wait() | |
2128 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2129 | shok.Transparency = shok.Transparency + 0.004 | |
2130 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2131 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2132 | end | |
2133 | for e = 1, 12 do | |
2134 | wait() | |
2135 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2136 | shok.Transparency = shok.Transparency + 0.06 | |
2137 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2138 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2139 | end | |
2140 | end)) | |
2141 | end | |
2142 | -- | |
2143 | Mouse.KeyDown:connect(function(k) | |
2144 | if k:byte() == 48 then | |
2145 | ||
2146 | Humanoid.WalkSpeed = 200 | |
2147 | end | |
2148 | end) | |
2149 | ||
2150 | Mouse.KeyUp:connect(function(k) | |
2151 | if k:byte() == 48 then | |
2152 | ||
2153 | Humanoid.WalkSpeed = 16 | |
2154 | end | |
2155 | end) | |
2156 | ||
2157 | -- | |
2158 | function SeriousSlam() | |
2159 | ||
2160 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
2161 | Sound.SoundId = "rbxassetid://142070127" | |
2162 | Sound.Pitch = 1 | |
2163 | Sound.Looped = false | |
2164 | Sound.Volume = 10 | |
2165 | Sound:play() | |
2166 | local Sound = Instance.new("Sound",Character.UpperTorso)--136847657 | |
2167 | Sound.SoundId = "rbxassetid://169628396" | |
2168 | Sound.Pitch = 1 | |
2169 | Sound.Looped = false | |
2170 | Sound.Volume = 10 | |
2171 | Sound:play() | |
2172 | local effspwn = Instance.new("Part") | |
2173 | local model = Instance.new("Model") | |
2174 | game.Debris:AddItem(model, 20) | |
2175 | model.Name = "smasheffects" | |
2176 | model.Parent = Character | |
2177 | effspwn.Name = "spwnr" | |
2178 | effspwn.Size = Vector3.new(1, 1, 1) | |
2179 | effspwn.Anchored = true | |
2180 | effspwn.CanCollide = false | |
2181 | effspwn.Transparency = 1 | |
2182 | effspwn.CFrame = Head.CFrame * CFrame.Angles(math.rad(180), 0, 0) | |
2183 | effspwn.Parent = model | |
2184 | ||
2185 | ||
2186 | for i = 1, 15 do | |
2187 | local gtrace = Instance.new("Part",game.Workspace) | |
2188 | gtrace.BrickColor = BrickColor.new("Grey") | |
2189 | gtrace.Material = "Slate" | |
2190 | gtrace.Size = Vector3.new(91,91,91) | |
2191 | gtrace.Anchored = true | |
2192 | gtrace.CanCollide = true | |
2193 | gtrace.CFrame = (Character.HumanoidRootPart.CFrame + Vector3.new(math.random(-240,240),-6,math.random(-240,240))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(76)),math.random(0,math.rad(90)),math.random(0,math.rad(360))) | |
2194 | ||
2195 | local gdisp = coroutine.wrap(function() | |
2196 | wait(18) | |
2197 | for i = 1, 9 do | |
2198 | wait(.1) | |
2199 | gtrace.Transparency = gtrace.Transparency + .1 | |
2200 | end | |
2201 | gtrace:Destroy() | |
2202 | end) | |
2203 | gdisp() | |
2204 | end | |
2205 | ||
2206 | ||
2207 | ||
2208 | local exp = Instance.new("Explosion",Character) | |
2209 | exp.BlastRadius = 147.5 | |
2210 | exp.BlastPressure = 200 | |
2211 | exp.Position = Character.HumanoidRootPart.Position | |
2212 | exp.Visible = false | |
2213 | ||
2214 | ||
2215 | ||
2216 | ||
2217 | ||
2218 | for i,v in pairs(FindNearestTorso(UpperTorso.CFrame.p,50))do | |
2219 | if v:FindFirstChild('Humanoid') then | |
2220 | v.Humanoid:TakeDamage(math.random(1129431924919202,1129431924919202)) | |
2221 | v.Humanoid.PlatformStand = true | |
2222 | v:FindFirstChild("Torso").Velocity = UpperTorso.CFrame.lookVector * 5 | |
2223 | end | |
2224 | end | |
2225 | ||
2226 | ||
2227 | ||
2228 | local H33 = Instance.new("Part",Character) | |
2229 | H33.Size = Vector3.new(1,1,1) | |
2230 | H33.BrickColor = BrickColor.new("White") | |
2231 | H33.CanCollide = false | |
2232 | H33.Anchored = true | |
2233 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
2234 | local H233 = Instance.new("SpecialMesh",H33) | |
2235 | H233.MeshId = "rbxassetid://3270017" | |
2236 | local H333 = Instance.new("Part",Character) | |
2237 | H333.Size = Vector3.new(1,1,1) | |
2238 | H333.BrickColor = BrickColor.new("White") | |
2239 | H333.CanCollide = false | |
2240 | H333.Anchored = true | |
2241 | H333.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
2242 | local H2333 = Instance.new("SpecialMesh",H333) | |
2243 | H2333.MeshId = "rbxassetid://3270017" | |
2244 | local H4 = Instance.new("Part",Character) | |
2245 | H4.Size = Vector3.new(1,1,1) | |
2246 | H4.BrickColor = BrickColor.new("White") | |
2247 | H4.CanCollide = false | |
2248 | H4.Anchored = true | |
2249 | H4.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.75) | |
2250 | local H24 = Instance.new("SpecialMesh",H4) | |
2251 | H24.MeshId = "rbxassetid://3270017" | |
2252 | coroutine.resume(coroutine.create(function() | |
2253 | for i = 1,200 do | |
2254 | H233.Scale = H233.Scale + Vector3.new(36,36,36) | |
2255 | H33.Transparency = H33.Transparency + 0.02 | |
2256 | H2333.Scale = H2333.Scale + Vector3.new(37,37,37) | |
2257 | H333.Transparency = H333.Transparency + 0.02 | |
2258 | H24.Scale = H24.Scale + Vector3.new(37,37,37) | |
2259 | H4.Transparency = H4.Transparency + 0.02 | |
2260 | wait(0.00000000001) | |
2261 | end | |
2262 | end)) | |
2263 | ||
2264 | ||
2265 | coroutine.resume(coroutine.create(function() | |
2266 | local shok = Instance.new("Part") | |
2267 | shok.Name = "shock3" | |
2268 | shok.BrickColor = BrickColor.new("Institutional white") | |
2269 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2270 | shok.Size = Vector3.new(1, 1, 1) | |
2271 | shok.Anchored = true | |
2272 | shok.Material = "Neon" | |
2273 | shok.Transparency = 0.35 | |
2274 | shok.CanCollide = false | |
2275 | shok.Parent = model | |
2276 | game.Debris:AddItem(shok, 12) | |
2277 | local mesh = Instance.new("SpecialMesh") | |
2278 | mesh.MeshType = "FileMesh" | |
2279 | mesh.MeshId = "rbxassetid://" | |
2280 | mesh.Scale = Vector3.new(1, 1, 1) | |
2281 | mesh.Parent = shok | |
2282 | for e = 1, 15 do | |
2283 | wait() | |
2284 | mesh.Scale = mesh.Scale + Vector3.new(15, 20.6, 15) | |
2285 | shok.Transparency = shok.Transparency + 0.004 | |
2286 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2287 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2288 | end | |
2289 | for e = 1, 16 do | |
2290 | wait() | |
2291 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2292 | shok.Transparency = shok.Transparency + 0.004 | |
2293 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2294 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2295 | end | |
2296 | for e = 1, 12 do | |
2297 | wait() | |
2298 | mesh.Scale = mesh.Scale + Vector3.new(1, 2, 1) | |
2299 | shok.Transparency = shok.Transparency + 0.06 | |
2300 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2301 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2302 | end | |
2303 | end)) | |
2304 | ||
2305 | ||
2306 | coroutine.resume(coroutine.create(function() | |
2307 | local shok = Instance.new("Part") | |
2308 | shok.Name = "shock3" | |
2309 | shok.BrickColor = BrickColor.new("Lily white") | |
2310 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)) | |
2311 | shok.Size = Vector3.new(1, 1, 1) | |
2312 | shok.Anchored = true | |
2313 | shok.Material = "Neon" | |
2314 | shok.Transparency = 0.1 | |
2315 | shok.CanCollide = false | |
2316 | shok.Parent = model | |
2317 | game.Debris:AddItem(shok, 12) | |
2318 | local mesh = Instance.new("SpecialMesh") | |
2319 | mesh.MeshType = "FileMesh" | |
2320 | mesh.MeshId = "rbxassetid://1095708" | |
2321 | mesh.Scale = Vector3.new(67, 67, 47) | |
2322 | mesh.Parent = shok | |
2323 | for e = 1, 15 do | |
2324 | wait() | |
2325 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2326 | shok.Transparency = shok.Transparency + 0.04 | |
2327 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2328 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2329 | end | |
2330 | for e = 1, 16 do | |
2331 | wait() | |
2332 | mesh.Scale = mesh.Scale + Vector3.new(3, 4.6, 3) | |
2333 | shok.Transparency = shok.Transparency + 0.04 | |
2334 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2335 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2336 | shok.BrickColor = BrickColor.new("Grey") | |
2337 | end | |
2338 | for e = 1, 12 do | |
2339 | wait() | |
2340 | mesh.Scale = mesh.Scale + Vector3.new(3, -1, 3) | |
2341 | shok.Transparency = shok.Transparency + 0.004 | |
2342 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2343 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2344 | end | |
2345 | end)) | |
2346 | ||
2347 | coroutine.resume(coroutine.create(function() | |
2348 | local shok = Instance.new("Part") | |
2349 | shok.Name = "shock3" | |
2350 | shok.BrickColor = BrickColor.new("Institutional white") | |
2351 | shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2352 | shok.Size = Vector3.new(1, 1, 1) | |
2353 | shok.Anchored = true | |
2354 | shok.Material = "Neon" | |
2355 | shok.Transparency = 0.35 | |
2356 | shok.CanCollide = false | |
2357 | shok.Parent = model | |
2358 | game.Debris:AddItem(shok, 12) | |
2359 | local mesh = Instance.new("SpecialMesh") | |
2360 | mesh.MeshType = "FileMesh" | |
2361 | mesh.MeshId = "rbxassetid://549734488" | |
2362 | mesh.Scale = Vector3.new(1, 1, 1) | |
2363 | mesh.Parent = shok | |
2364 | for e = 1, 15 do | |
2365 | wait() | |
2366 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2367 | shok.Transparency = shok.Transparency + 0.004 | |
2368 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2369 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
2370 | end | |
2371 | for e = 1, 16 do | |
2372 | wait() | |
2373 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2374 | shok.Transparency = shok.Transparency + 0.004 | |
2375 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2376 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2377 | end | |
2378 | for e = 1, 12 do | |
2379 | wait() | |
2380 | mesh.Scale = mesh.Scale + Vector3.new(0.2, 0.2, 0.2) | |
2381 | shok.Transparency = shok.Transparency + 0.06 | |
2382 | shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4) | |
2383 | shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0)) | |
2384 | end | |
2385 | end)) | |
2386 | end | |
2387 | -- | |
2388 | ------ | |
2389 | ------------------------------------------- | |
2390 | function Jump() | |
2391 | if not D then D = true | |
2392 | Idle = true | |
2393 | for i = 0,2,0.1 do | |
2394 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm | |
2395 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm | |
2396 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2397 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
2398 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg | |
2399 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg | |
2400 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg | |
2401 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg | |
2402 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
2403 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.5,0,0),.1)--Head | |
2404 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2405 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2406 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2407 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2408 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.4,0,0),.1)--Head | |
2409 | game:GetService("RunService").RenderStepped:wait() | |
2410 | end | |
2411 | for i = 0,2,0.1 do | |
2412 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm | |
2413 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperArm | |
2414 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2415 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
2416 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2417 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2418 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2419 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2420 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
2421 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0.5,0,0),.1)--Head | |
2422 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2423 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2424 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2425 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2426 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0),.1)--Head | |
2427 | game:GetService("RunService").RenderStepped:wait() | |
2428 | end | |
2429 | local sbs = Instance.new("BodyPosition", RootPart) | |
2430 | sbs.P = 3000 | |
2431 | sbs.D = 1000 | |
2432 | sbs.maxForce = Vector3.new(900000, 900000000, 900000) | |
2433 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 400, 0) | |
2434 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
2435 | Sound.SoundId = "rbxassetid://845572880" | |
2436 | Sound.Volume = 32 | |
2437 | Sound.Pitch = 1 | |
2438 | Sound.Looped = false | |
2439 | Sound:Play() | |
2440 | wait(0.5) | |
2441 | local Bq = Instance.new("Part",UpperTorso) | |
2442 | Bq.Size = Vector3.new(1,1,1) | |
2443 | Bq.BrickColor = BrickColor.new("White") | |
2444 | Bq.Material = "Neon" | |
2445 | Bq.Anchored = false | |
2446 | Bq.Transparency = math.huge | |
2447 | Bq.CanCollide = false | |
2448 | Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12) | |
2449 | local Bq2 = Instance.new("SpecialMesh",Bq) | |
2450 | Bq2.MeshType = "Sphere" | |
2451 | Bq2.Scale = Vector3.new(1,1,1) | |
2452 | Bq.Touched:connect(function(hit) | |
2453 | if hitted == false then | |
2454 | hitted = true | |
2455 | Bq.Anchored = true | |
2456 | ||
2457 | for i = 1,1000 do | |
2458 | ||
2459 | Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1) | |
2460 | Bq.Transparency = Bq.Transparency + 0.003 | |
2461 | game:GetService("RunService").RenderStepped:wait() | |
2462 | end | |
2463 | end | |
2464 | end) | |
2465 | for i = 1,100 do | |
2466 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1) | |
2467 | game:GetService("RunService").RenderStepped:wait() | |
2468 | end | |
2469 | Bq.Anchored = false | |
2470 | local Fl = Instance.new("BodyVelocity",Bq) | |
2471 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2472 | Fl.velocity = Mouse.hit.lookVector*120 | |
2473 | wait(0.4) | |
2474 | Idle = false | |
2475 | hitted = false | |
2476 | sbs:remove() | |
2477 | wait(0.3) | |
2478 | D = false | |
2479 | end | |
2480 | end | |
2481 | ---- | |
2482 | function Dash() | |
2483 | if not D then D = true | |
2484 | Idle = true | |
2485 | for i = 0,1,0.1 do | |
2486 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm | |
2487 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm | |
2488 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2489 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm | |
2490 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2491 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2492 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2493 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2494 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,5,1),.1)--Torso | |
2495 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head | |
2496 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2497 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2498 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2499 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2500 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head | |
2501 | game:GetService("RunService").RenderStepped:wait() | |
2502 | end | |
2503 | local bv = Instance.new("BodyVelocity") | |
2504 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2505 | bv.velocity = RootPart.CFrame.lookVector*250 | |
2506 | bv.Parent = RootPart | |
2507 | game:GetService("Debris"):AddItem(bv, 1) | |
2508 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
2509 | Sound.SoundId = "rbxassetid://" | |
2510 | Sound.Volume = 32 | |
2511 | Sound.Pitch = 1 | |
2512 | Sound.Looped = false | |
2513 | Sound:Play() | |
2514 | wait(0.5) | |
2515 | local Bq = Instance.new("Part",UpperTorso) | |
2516 | Bq.Size = Vector3.new(1,1,1) | |
2517 | Bq.BrickColor = BrickColor.new("White") | |
2518 | Bq.Material = "Neon" | |
2519 | Bq.Anchored = false | |
2520 | Bq.Transparency = math.huge | |
2521 | Bq.CanCollide = false | |
2522 | Bq.CFrame = RootPart.CFrame*CFrame.new(0,0,-12) | |
2523 | local Bq2 = Instance.new("SpecialMesh",Bq) | |
2524 | Bq2.MeshType = "Sphere" | |
2525 | Bq2.Scale = Vector3.new(1,1,1) | |
2526 | Bq.Touched:connect(function(hit) | |
2527 | if hitted == false then | |
2528 | hitted = true | |
2529 | Bq.Anchored = true | |
2530 | ||
2531 | for i = 1,1000 do | |
2532 | ||
2533 | Bq2.Scale = Bq2.Scale + Vector3.new(1,1,1) | |
2534 | Bq.Transparency = Bq.Transparency + 0.003 | |
2535 | game:GetService("RunService").RenderStepped:wait() | |
2536 | end | |
2537 | end | |
2538 | end) | |
2539 | for i = 1,100 do | |
2540 | Bq2.Scale = Bq2.Scale + Vector3.new(0.1,0.1,0.1) | |
2541 | game:GetService("RunService").RenderStepped:wait() | |
2542 | end | |
2543 | Bq.Anchored = false | |
2544 | local Fl = Instance.new("BodyVelocity",Bq) | |
2545 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2546 | Fl.velocity = Mouse.hit.lookVector*150 | |
2547 | wait(0.5) | |
2548 | Idle = false | |
2549 | hitted = false | |
2550 | wait(0.4) | |
2551 | D = false | |
2552 | end | |
2553 | end | |
2554 | --- | |
2555 | function Detroit() | |
2556 | if not D then D = false | |
2557 | Idle = true | |
2558 | for i = 0,2,0.1 do | |
2559 | swait() | |
2560 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm | |
2561 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm | |
2562 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2563 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm | |
2564 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2565 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2566 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2567 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2568 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso | |
2569 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head | |
2570 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2571 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2572 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2573 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2574 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head | |
2575 | --game:GetService("RunService").RenderStepped:wait() | |
2576 | end | |
2577 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
2578 | Sound.SoundId = "rbxassetid://" | |
2579 | Sound.Pitch = 1 | |
2580 | Sound.Looped = false | |
2581 | Sound.Volume = 5 | |
2582 | Sound:play() | |
2583 | wait(0.5) | |
2584 | ||
2585 | coroutine.resume(coroutine.create(function() | |
2586 | for i = 1,1000 do | |
2587 | ||
2588 | game:GetService("RunService").RenderStepped:wait() | |
2589 | end | |
2590 | ||
2591 | end)) | |
2592 | for i = 0,1,0.1 do | |
2593 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm | |
2594 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm | |
2595 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2596 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm | |
2597 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2598 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2599 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2600 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2601 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso | |
2602 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head | |
2603 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2604 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2605 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2606 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2607 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head | |
2608 | game:GetService("RunService").RenderStepped:wait() | |
2609 | end | |
2610 | KickBoom() | |
2611 | wait(0.7) | |
2612 | Idle = false | |
2613 | wait(0.2) | |
2614 | D = false | |
2615 | end | |
2616 | end | |
2617 | ||
2618 | function SeriousWam() | |
2619 | if not D then D = false | |
2620 | Idle = true | |
2621 | for i = 0,2,0.1 do | |
2622 | swait() | |
2623 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1) --LeftUpperArm | |
2624 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1.55),.1)--RightUpperArm | |
2625 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2626 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,1),.1)--RightLowerArm | |
2627 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2628 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2629 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2630 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2631 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,0,0),.1)--Torso | |
2632 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0.6,0.3),.1)--Head | |
2633 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2634 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2635 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2636 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2637 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-1,0),.1)--Head | |
2638 | --game:GetService("RunService").RenderStepped:wait() | |
2639 | end | |
2640 | local FZcharge = Instance.new("ParticleEmitter",RightHand) | |
2641 | FZcharge.Texture = "rbxassetid://31727915" | |
2642 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
2643 | FZcharge.EmissionDirection = "Top" | |
2644 | FZcharge.Speed = NumberRange.new(4) | |
2645 | FZcharge.Size = NumberSequence.new(2,1) | |
2646 | FZcharge.Drag = 2 | |
2647 | FZcharge.LockedToPart = false | |
2648 | FZcharge.Lifetime = NumberRange.new(0.5) | |
2649 | FZcharge.Rate = 150 | |
2650 | FZcharge.LightEmission = 0 | |
2651 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
2652 | FZcharge.VelocitySpread = 100 | |
2653 | local Sound = Instance.new("Sound",Character.UpperTorso) | |
2654 | Sound.SoundId = "rbxassetid://" | |
2655 | Sound.Pitch = 1 | |
2656 | Sound.Looped = false | |
2657 | Sound.Volume = 5 | |
2658 | Sound:play() | |
2659 | wait(1.5) | |
2660 | ||
2661 | coroutine.resume(coroutine.create(function() | |
2662 | for i = 1,1000 do | |
2663 | ||
2664 | game:GetService("RunService").RenderStepped:wait() | |
2665 | end | |
2666 | ||
2667 | end)) | |
2668 | for i = 0,1,0.1 do | |
2669 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1.2,0,0.5),.1) --LeftUpperArm | |
2670 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-0.8),.1)--RightUpperArm | |
2671 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2672 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(.6,0,-0.6),.1)--RightLowerArm | |
2673 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2674 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2675 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2676 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperLeg | |
2677 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(-90,5,1),.1)--Torso | |
2678 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(.5,.2,.3),.1)--Head | |
2679 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2680 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2681 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2682 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2683 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.3,1,0),.1)--Head | |
2684 | game:GetService("RunService").RenderStepped:wait() | |
2685 | end | |
2686 | SeriousSlam() | |
2687 | wait(0.7) | |
2688 | Idle = false | |
2689 | wait(0.2) | |
2690 | FZcharge:Destroy() | |
2691 | D = false | |
2692 | end | |
2693 | end | |
2694 | ||
2695 | function Hit() | |
2696 | if not D then D = true | |
2697 | Idle = true | |
2698 | local Grab = Instance.new("Part",RightHand) | |
2699 | Grab.Size = Vector3.new(3,3,3) | |
2700 | Grab.CanCollide = false | |
2701 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2702 | Grab.Transparency = math.huge | |
2703 | local Grabo = Instance.new("Weld",Grab) | |
2704 | Grabo.Part0 = RightHand | |
2705 | Grabo.Part1 = Grab | |
2706 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2707 | local SFXZ = Instance.new("Sound",UpperTorso) | |
2708 | SFXZ.SoundId = "rbxassetid://169259383" | |
2709 | SFXZ.Volume = 1 | |
2710 | SFXZ.Pitch = 1.5 | |
2711 | SFXZ.Looped = false | |
2712 | wait(0.01) | |
2713 | SFXZ:Play() | |
2714 | Grab.Touched:connect(function(hit) | |
2715 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
2716 | Grab:Destroy() | |
2717 | hit.Parent:BreakJoints() | |
2718 | local exp = Instance.new("Explosion",Character) | |
2719 | exp.BlastRadius = 6 | |
2720 | exp.BlastPressure = 100 | |
2721 | exp.Position = Character.HumanoidRootPart.Position | |
2722 | exp.Visible = false | |
2723 | local H = Instance.new("Part",Character) | |
2724 | H.Size = Vector3.new(1,1,1) | |
2725 | H.BrickColor = BrickColor.new("White") | |
2726 | H.CanCollide = false | |
2727 | H.Anchored = true | |
2728 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
2729 | local H2 = Instance.new("SpecialMesh",H) | |
2730 | H2.MeshId = "rbxassetid://3270017" | |
2731 | local H3 = Instance.new("Part",Character) | |
2732 | H3.Size = Vector3.new(1,1,1) | |
2733 | H3.BrickColor = BrickColor.new("White") | |
2734 | H3.CanCollide = false | |
2735 | H3.Anchored = true | |
2736 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
2737 | local H23 = Instance.new("SpecialMesh",H3) | |
2738 | H23.MeshId = "rbxassetid://3270017" | |
2739 | local H33 = Instance.new("Part",Character) | |
2740 | H33.Size = Vector3.new(1,1,1) | |
2741 | H33.BrickColor = BrickColor.new("White") | |
2742 | H33.CanCollide = false | |
2743 | H33.Anchored = true | |
2744 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
2745 | local H233 = Instance.new("SpecialMesh",H33) | |
2746 | H233.MeshId = "rbxassetid://20329976" | |
2747 | local H2 = Instance.new("SpecialMesh",H) | |
2748 | H2.MeshId = "rbxassetid://3270017" | |
2749 | local H5 = Instance.new("Part",Character) | |
2750 | H5.Size = Vector3.new(1,1,1) | |
2751 | H5.BrickColor = BrickColor.new("White") | |
2752 | H5.CanCollide = false | |
2753 | H5.Anchored = true | |
2754 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
2755 | local H25 = Instance.new("SpecialMesh",H5) | |
2756 | H25.MeshId = "rbxassetid://3270017" | |
2757 | coroutine.resume(coroutine.create(function() | |
2758 | for i = 1,200 do | |
2759 | H2.Scale = H2.Scale + Vector3.new(6,6,6) | |
2760 | H.Transparency = H.Transparency + 0.09 | |
2761 | H23.Scale = H23.Scale + Vector3.new(8,8,8) | |
2762 | H3.Transparency = H3.Transparency + 0.09 | |
2763 | H233.Scale = H23.Scale + Vector3.new(6,6,6) | |
2764 | H33.Transparency = H3.Transparency + 0.09 | |
2765 | H25.Scale = H25.Scale + Vector3.new(6,6,6) | |
2766 | H5.Transparency = H5.Transparency + 0.09 | |
2767 | wait(0.00000000001) | |
2768 | end | |
2769 | end)) | |
2770 | local SFXZ = Instance.new("Sound",UpperTorso) | |
2771 | SFXZ.SoundId = "rbxassetid://447041606" | |
2772 | SFXZ.Volume = 6 | |
2773 | SFXZ.Pitch = 1 | |
2774 | SFXZ.Looped = false | |
2775 | wait(0.01) | |
2776 | SFXZ:Play() | |
2777 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
2778 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
2779 | Fl.velocity = UpperTorso.CFrame.lookVector*400 | |
2780 | wait(0.05) | |
2781 | Fl:remove() | |
2782 | end | |
2783 | end) | |
2784 | for i = 0,2,0.3 do | |
2785 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm | |
2786 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm | |
2787 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm | |
2788 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
2789 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2790 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2791 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2792 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2793 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
2794 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2795 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2796 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2797 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2798 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head | |
2799 | game:GetService("RunService").RenderStepped:wait() | |
2800 | end | |
2801 | for i = 0,2,0.1 do | |
2802 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm | |
2803 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm | |
2804 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
2805 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
2806 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
2807 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2808 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
2809 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
2810 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
2811 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
2812 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2813 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2814 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
2815 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head | |
2816 | game:GetService("RunService").RenderStepped:wait() | |
2817 | end | |
2818 | coroutine.resume(coroutine.create(function() | |
2819 | wait(0.5) | |
2820 | Grab:remove() | |
2821 | end)) | |
2822 | Idle = false | |
2823 | wait(0.1) | |
2824 | D = false | |
2825 | end | |
2826 | end | |
2827 | ||
2828 | ||
2829 | function Uppercut() | |
2830 | if not D then D = true | |
2831 | Idle = true | |
2832 | local Grab = Instance.new("Part",RightHand) | |
2833 | Grab.Size = Vector3.new(3,3,3) | |
2834 | Grab.CanCollide = false | |
2835 | Grab.BrickColor = BrickColor.new("Deep orange") | |
2836 | Grab.Transparency = math.huge | |
2837 | local Grabo = Instance.new("Weld",Grab) | |
2838 | Grabo.Part0 = RightHand | |
2839 | Grabo.Part1 = Grab | |
2840 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
2841 | local SFXZ = Instance.new("Sound",UpperTorso) | |
2842 | SFXZ.SoundId = "rbxassetid://169259383" | |
2843 | SFXZ.Volume = 1 | |
2844 | SFXZ.Pitch = 1.5 | |
2845 | SFXZ.Looped = false | |
2846 | wait(0.01) | |
2847 | SFXZ:Play() | |
2848 | Grab.Touched:connect(function(hit) | |
2849 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
2850 | Grab:Destroy() | |
2851 | hit.Parent.Humanoid:TakeDamage(30) | |
2852 | local FZcharge = Instance.new("ParticleEmitter",hit) | |
2853 | FZcharge.Texture = "rbxassetid://31727915" | |
2854 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
2855 | FZcharge.EmissionDirection = "Bottom" | |
2856 | FZcharge.Speed = NumberRange.new(5) | |
2857 | FZcharge.Size = NumberSequence.new(10,0) | |
2858 | FZcharge.Drag = 2 | |
2859 | FZcharge.LockedToPart = false | |
2860 | FZcharge.Lifetime = NumberRange.new(3) | |
2861 | FZcharge.Rate = 150 | |
2862 | FZcharge.LightEmission = 0 | |
2863 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
2864 | FZcharge.VelocitySpread = 100 | |
2865 | local SFXZZ = Instance.new("Sound",hit) | |
2866 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
2867 | SFXZZ.Volume = 2.5 | |
2868 | SFXZZ.Pitch = 1 | |
2869 | SFXZZ.Looped = false | |
2870 | wait(0.01) | |
2871 | SFXZZ:Play() | |
2872 | local H = Instance.new("Part",Character) | |
2873 | H.Size = Vector3.new(1,1,1) | |
2874 | H.BrickColor = BrickColor.new("White") | |
2875 | H.CanCollide = false | |
2876 | H.Anchored = true | |
2877 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
2878 | local H2 = Instance.new("SpecialMesh",H) | |
2879 | H2.MeshId = "rbxassetid://3270017" | |
2880 | local H3 = Instance.new("Part",Character) | |
2881 | H3.Size = Vector3.new(1,1,1) | |
2882 | H3.BrickColor = BrickColor.new("White") | |
2883 | H3.CanCollide = false | |
2884 | H3.Anchored = true | |
2885 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
2886 | local H23 = Instance.new("SpecialMesh",H3) | |
2887 | H23.MeshId = "rbxassetid://3270017" | |
2888 | local H33 = Instance.new("Part",Character) | |
2889 | H33.Size = Vector3.new(1,1,1) | |
2890 | H33.BrickColor = BrickColor.new("White") | |
2891 | H33.CanCollide = false | |
2892 | H33.Anchored = true | |
2893 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
2894 | local H233 = Instance.new("SpecialMesh",H33) | |
2895 | H233.MeshId = "rbxassetid://20329976" | |
2896 | local H2 = Instance.new("SpecialMesh",H) | |
2897 | H2.MeshId = "rbxassetid://3270017" | |
2898 | local H5 = Instance.new("Part",Character) | |
2899 | H5.Size = Vector3.new(1,1,1) | |
2900 | H5.BrickColor = BrickColor.new("White") | |
2901 | H5.CanCollide = false | |
2902 | H5.Anchored = true | |
2903 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
2904 | local H25 = Instance.new("SpecialMesh",H5) | |
2905 | H25.MeshId = "rbxassetid://3270017" | |
2906 | local Hi = Instance.new("Part",hit) | |
2907 | Hi.Size = Vector3.new(1,1,1) | |
2908 | Hi.BrickColor = BrickColor.new("White") | |
2909 | Hi.CanCollide = false | |
2910 | Hi.Anchored = true | |
2911 | Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
2912 | local Hi2 = Instance.new("SpecialMesh",Hi) | |
2913 | Hi2.MeshId = "rbxassetid://3270017" | |
2914 | coroutine.resume(coroutine.create(function() | |
2915 | for i = 1,200 do | |
2916 | H2.Scale = H2.Scale + Vector3.new(6,6,6) | |
2917 | H.Transparency = H.Transparency + 0.09 | |
2918 | H23.Scale = H23.Scale + Vector3.new(8,8,8) | |
2919 | H3.Transparency = H3.Transparency + 0.09 | |
2920 | H233.Scale = H23.Scale + Vector3.new(6,6,6) | |
2921 | H33.Transparency = H3.Transparency + 0.09 | |
2922 | H25.Scale = H25.Scale + Vector3.new(6,6,6) | |
2923 | H5.Transparency = H5.Transparency + 0.09 | |
2924 | Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6) | |
2925 | Hi.Transparency = Hi.Transparency + 0.09 | |
2926 | wait(0.00000000001) | |
2927 | end | |
2928 | end)) | |
2929 | local SFXZ = Instance.new("Sound",UpperTorso) | |
2930 | SFXZ.SoundId = "rbxassetid://447041606" | |
2931 | SFXZ.Volume = 6 | |
2932 | SFXZ.Pitch = 1 | |
2933 | SFXZ.Looped = false | |
2934 | wait(0.01) | |
2935 | SFXZ:Play() | |
2936 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
2937 | Fl.maxForce = Vector3.new(9000000, 9000000000, 9000000) | |
2938 | Fl.velocity = RootPart.CFrame.p + Vector3.new(0, 580, 0) | |
2939 | wait(0.05) | |
2940 | Fl:remove() | |
2941 | wait(1.1) | |
2942 | FZcharge.Rate = 0 | |
2943 | local ry,ht,ps=nil,nil,nil | |
2944 | while ht==nil do | |
2945 | ry,ht,ps=newRay(hit.CFrame*CFrame.new(0,-1,0),hit.CFrame*CFrame.new(0,-2,0),4.1,{hit}) | |
2946 | wait() | |
2947 | end | |
2948 | for i = 1, 15 do | |
2949 | local gtrace = Instance.new("Part",game.Workspace) | |
2950 | gtrace.BrickColor = BrickColor.new("Grey") | |
2951 | gtrace.Material = "Slate" | |
2952 | gtrace.Size = Vector3.new(31,31,31) | |
2953 | gtrace.Anchored = true | |
2954 | gtrace.CanCollide = true | |
2955 | gtrace.CFrame = (hit.CFrame + Vector3.new(math.random(-70,70),-6,math.random(-70,70))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
2956 | local gdisp = coroutine.wrap(function() | |
2957 | wait(12) | |
2958 | for i = 1, 9 do | |
2959 | wait(.1) | |
2960 | gtrace.Transparency = gtrace.Transparency + .1 | |
2961 | end | |
2962 | gtrace:Destroy() | |
2963 | end) | |
2964 | gdisp() | |
2965 | end | |
2966 | local SFXZ = Instance.new("Sound",hit) | |
2967 | SFXZ.SoundId = "rbxassetid://539294959" | |
2968 | SFXZ.Volume = 10 | |
2969 | SFXZ.Pitch = 1 | |
2970 | SFXZ.Looped = false | |
2971 | wait(0.01) | |
2972 | SFXZ:Play() | |
2973 | local SFXZ = Instance.new("Sound",hit) | |
2974 | SFXZ.SoundId = "rbxassetid://180120107" | |
2975 | SFXZ.Volume = 10 | |
2976 | SFXZ.Pitch = 1 | |
2977 | SFXZ.Looped = false | |
2978 | wait(0.01) | |
2979 | SFXZ:Play() | |
2980 | local SFXZ = Instance.new("Sound",hit) | |
2981 | SFXZ.SoundId = "rbxassetid://315775189" | |
2982 | SFXZ.Volume = 10 | |
2983 | SFXZ.Pitch = 1 | |
2984 | SFXZ.Looped = false | |
2985 | wait(0.01) | |
2986 | SFXZ:Play() | |
2987 | local SFXZ = Instance.new("Sound",hit) | |
2988 | SFXZ.SoundId = "rbxassetid://157878578" | |
2989 | SFXZ.Volume = 10 | |
2990 | SFXZ.Pitch = 1 | |
2991 | SFXZ.Looped = false | |
2992 | wait(0.01) | |
2993 | SFXZ:Play() | |
2994 | hit.Parent:BreakJoints() | |
2995 | local H = Instance.new("Part",Character) | |
2996 | H.Size = Vector3.new(1,1,1) | |
2997 | H.BrickColor = BrickColor.new("White") | |
2998 | H.CanCollide = false | |
2999 | H.Anchored = true | |
3000 | H.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3001 | local H2 = Instance.new("SpecialMesh",H) | |
3002 | H2.MeshId = "rbxassetid://3270017" | |
3003 | local H3 = Instance.new("Part",Character) | |
3004 | H3.Size = Vector3.new(1,1,1) | |
3005 | H3.BrickColor = BrickColor.new("White") | |
3006 | H3.CanCollide = false | |
3007 | H3.Anchored = true | |
3008 | H3.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3009 | local H23 = Instance.new("SpecialMesh",H3) | |
3010 | H23.MeshId = "rbxassetid://3270017" | |
3011 | local H33 = Instance.new("Part",Character) | |
3012 | H33.Size = Vector3.new(1,1,1) | |
3013 | H33.BrickColor = BrickColor.new("White") | |
3014 | H33.CanCollide = false | |
3015 | H33.Anchored = true | |
3016 | H33.CFrame = hit.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
3017 | local H233 = Instance.new("SpecialMesh",H33) | |
3018 | H233.MeshId = "rbxassetid://20329976" | |
3019 | local H2 = Instance.new("SpecialMesh",H) | |
3020 | H2.MeshId = "rbxassetid://3270017" | |
3021 | local H5 = Instance.new("Part",Character) | |
3022 | H5.Size = Vector3.new(1,1,1) | |
3023 | H5.BrickColor = BrickColor.new("White") | |
3024 | H5.CanCollide = false | |
3025 | H5.Anchored = true | |
3026 | H5.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
3027 | local H25 = Instance.new("SpecialMesh",H5) | |
3028 | H25.MeshId = "rbxassetid://3270017" | |
3029 | local Hi = Instance.new("Part",hit) | |
3030 | Hi.Size = Vector3.new(1,1,1) | |
3031 | Hi.BrickColor = BrickColor.new("White") | |
3032 | Hi.CanCollide = false | |
3033 | Hi.Anchored = true | |
3034 | Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3035 | local Hi2 = Instance.new("SpecialMesh",Hi) | |
3036 | Hi2.MeshId = "rbxassetid://3270017" | |
3037 | coroutine.resume(coroutine.create(function() | |
3038 | for i = 1,200 do | |
3039 | H2.Scale = H2.Scale + Vector3.new(14,14,14) | |
3040 | H.Transparency = H.Transparency + 0.03 | |
3041 | H23.Scale = H23.Scale + Vector3.new(14,14,14) | |
3042 | H3.Transparency = H3.Transparency + 0.03 | |
3043 | H233.Scale = H23.Scale + Vector3.new(14,14,14) | |
3044 | H33.Transparency = H3.Transparency + 0.03 | |
3045 | H25.Scale = H25.Scale + Vector3.new(14,14,14) | |
3046 | H5.Transparency = H5.Transparency + 0.03 | |
3047 | Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6) | |
3048 | Hi.Transparency = Hi.Transparency + 0.03 | |
3049 | wait(0.00000000001) | |
3050 | end | |
3051 | end)) | |
3052 | end | |
3053 | end) | |
3054 | for i = 0,2,0.1 do | |
3055 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1) --LeftUpperArm | |
3056 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.22,0,0),.1)--RightUpperArm | |
3057 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3058 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm | |
3059 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3060 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3061 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3062 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3063 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3064 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.4,0,0),.1)--Head | |
3065 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3066 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3067 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3068 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3069 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--Head | |
3070 | game:GetService("RunService").RenderStepped:wait() | |
3071 | end | |
3072 | coroutine.resume(coroutine.create(function() | |
3073 | wait(0.5) | |
3074 | Grab:remove() | |
3075 | end)) | |
3076 | Idle = false | |
3077 | wait(0.1) | |
3078 | D = false | |
3079 | end | |
3080 | end | |
3081 | ||
3082 | ||
3083 | function Away() | |
3084 | if not D then D = true | |
3085 | Idle = true | |
3086 | local Grab = Instance.new("Part",LeftHand) | |
3087 | Grab.Size = Vector3.new(3,3,3) | |
3088 | Grab.CanCollide = false | |
3089 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3090 | Grab.Transparency = math.huge | |
3091 | local Grabo = Instance.new("Weld",Grab) | |
3092 | Grabo.Part0 = LeftHand | |
3093 | Grabo.Part1 = Grab | |
3094 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3095 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3096 | SFXZ.SoundId = "rbxassetid://169259383" | |
3097 | SFXZ.Volume = 1 | |
3098 | SFXZ.Pitch = 1.5 | |
3099 | SFXZ.Looped = false | |
3100 | wait(0.01) | |
3101 | SFXZ:Play() | |
3102 | Grab.Touched:connect(function(hit) | |
3103 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3104 | Grab:Destroy() | |
3105 | hit.Parent.Humanoid:TakeDamage(20) | |
3106 | local FZcharge = Instance.new("ParticleEmitter",hit) | |
3107 | FZcharge.Texture = "rbxassetid://31727915" | |
3108 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
3109 | FZcharge.EmissionDirection = "Bottom" | |
3110 | FZcharge.Speed = NumberRange.new(5) | |
3111 | FZcharge.Size = NumberSequence.new(10,0) | |
3112 | FZcharge.Drag = 2 | |
3113 | FZcharge.LockedToPart = false | |
3114 | FZcharge.Lifetime = NumberRange.new(3) | |
3115 | FZcharge.Rate = 150 | |
3116 | FZcharge.LightEmission = 0 | |
3117 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
3118 | FZcharge.VelocitySpread = 100 | |
3119 | local SFXZZ = Instance.new("Sound",hit) | |
3120 | SFXZZ.SoundId = "rbxassetid://1056625824" | |
3121 | SFXZZ.Volume = 2.5 | |
3122 | SFXZZ.Pitch = 1 | |
3123 | SFXZZ.Looped = false | |
3124 | wait(0.01) | |
3125 | SFXZZ:Play() | |
3126 | local H = Instance.new("Part",Character) | |
3127 | H.Size = Vector3.new(1,1,1) | |
3128 | H.BrickColor = BrickColor.new("White") | |
3129 | H.CanCollide = false | |
3130 | H.Anchored = true | |
3131 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3132 | local H2 = Instance.new("SpecialMesh",H) | |
3133 | H2.MeshId = "rbxassetid://3270017" | |
3134 | local H3 = Instance.new("Part",Character) | |
3135 | H3.Size = Vector3.new(1,1,1) | |
3136 | H3.BrickColor = BrickColor.new("White") | |
3137 | H3.CanCollide = false | |
3138 | H3.Anchored = true | |
3139 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3140 | local H23 = Instance.new("SpecialMesh",H3) | |
3141 | H23.MeshId = "rbxassetid://3270017" | |
3142 | local H33 = Instance.new("Part",Character) | |
3143 | H33.Size = Vector3.new(1,1,1) | |
3144 | H33.BrickColor = BrickColor.new("White") | |
3145 | H33.CanCollide = false | |
3146 | H33.Anchored = true | |
3147 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
3148 | local H233 = Instance.new("SpecialMesh",H33) | |
3149 | H233.MeshId = "rbxassetid://20329976" | |
3150 | local H2 = Instance.new("SpecialMesh",H) | |
3151 | H2.MeshId = "rbxassetid://3270017" | |
3152 | local H5 = Instance.new("Part",Character) | |
3153 | H5.Size = Vector3.new(1,1,1) | |
3154 | H5.BrickColor = BrickColor.new("White") | |
3155 | H5.CanCollide = false | |
3156 | H5.Anchored = true | |
3157 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
3158 | local H25 = Instance.new("SpecialMesh",H5) | |
3159 | H25.MeshId = "rbxassetid://3270017" | |
3160 | local Hi = Instance.new("Part",hit) | |
3161 | Hi.Size = Vector3.new(1,1,1) | |
3162 | Hi.BrickColor = BrickColor.new("White") | |
3163 | Hi.CanCollide = false | |
3164 | Hi.Anchored = true | |
3165 | Hi.CFrame = hit.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3166 | local Hi2 = Instance.new("SpecialMesh",Hi) | |
3167 | Hi2.MeshId = "rbxassetid://3270017" | |
3168 | coroutine.resume(coroutine.create(function() | |
3169 | for i = 1,200 do | |
3170 | H2.Scale = H2.Scale + Vector3.new(6,6,6) | |
3171 | H.Transparency = H.Transparency + 0.09 | |
3172 | H23.Scale = H23.Scale + Vector3.new(8,8,8) | |
3173 | H3.Transparency = H3.Transparency + 0.09 | |
3174 | H233.Scale = H23.Scale + Vector3.new(6,6,6) | |
3175 | H33.Transparency = H3.Transparency + 0.09 | |
3176 | H25.Scale = H25.Scale + Vector3.new(6,6,6) | |
3177 | H5.Transparency = H5.Transparency + 0.09 | |
3178 | Hi2.Scale = Hi2.Scale + Vector3.new(6,6,6) | |
3179 | Hi.Transparency = Hi.Transparency + 0.09 | |
3180 | wait(0.00000000001) | |
3181 | end | |
3182 | end)) | |
3183 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3184 | SFXZ.SoundId = "rbxassetid://447041606" | |
3185 | SFXZ.Volume = 6 | |
3186 | SFXZ.Pitch = 1 | |
3187 | SFXZ.Looped = false | |
3188 | wait(0.01) | |
3189 | SFXZ:Play() | |
3190 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
3191 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3192 | Fl.velocity = UpperTorso.CFrame.lookVector*680 | |
3193 | wait(0.05) | |
3194 | Fl:remove() | |
3195 | wait(1.1) | |
3196 | FZcharge.Rate = 0 | |
3197 | end | |
3198 | end) | |
3199 | for i = 0,0.5,0.3 do | |
3200 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1.55),.1) --LeftUpperArm | |
3201 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperArm | |
3202 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--LeftLowerArm | |
3203 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
3204 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3205 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3206 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3207 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3208 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3209 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3210 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3211 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3212 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3213 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head | |
3214 | game:GetService("RunService").RenderStepped:wait() | |
3215 | end | |
3216 | for i = 0,0.5,0.1 do | |
3217 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm | |
3218 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm | |
3219 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3220 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
3221 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3222 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3223 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3224 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3225 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3226 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3227 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3228 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3229 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3230 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head | |
3231 | game:GetService("RunService").RenderStepped:wait() | |
3232 | end | |
3233 | coroutine.resume(coroutine.create(function() | |
3234 | wait(0.5) | |
3235 | Grab:remove() | |
3236 | end)) | |
3237 | Idle = false | |
3238 | wait(0.1) | |
3239 | D = false | |
3240 | end | |
3241 | end | |
3242 | ||
3243 | ||
3244 | function Hit2() | |
3245 | if not D then D = true | |
3246 | Idle = true | |
3247 | local Grab = Instance.new("Part",LeftHand) | |
3248 | Grab.Size = Vector3.new(3,3,3) | |
3249 | Grab.CanCollide = false | |
3250 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3251 | Grab.Transparency = math.huge | |
3252 | local Grabo = Instance.new("Weld",Grab) | |
3253 | Grabo.Part0 = LeftHand | |
3254 | Grabo.Part1 = Grab | |
3255 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3256 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3257 | SFXZ.SoundId = "rbxassetid://169259383" | |
3258 | SFXZ.Volume = 1 | |
3259 | SFXZ.Pitch = 1.5 | |
3260 | SFXZ.Looped = false | |
3261 | wait(0.01) | |
3262 | SFXZ:Play() | |
3263 | Grab.Touched:connect(function(hit) | |
3264 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3265 | Grab:Destroy() | |
3266 | hit.Parent.Humanoid:TakeDamage(212900) | |
3267 | local exp = Instance.new("Explosion",Character) | |
3268 | exp.BlastRadius = 6 | |
3269 | exp.BlastPressure = 100 | |
3270 | exp.Position = Character.HumanoidRootPart.Position | |
3271 | exp.Visible = false | |
3272 | local H = Instance.new("Part",Character) | |
3273 | H.Size = Vector3.new(1,1,1) | |
3274 | H.BrickColor = BrickColor.new("White") | |
3275 | H.CanCollide = false | |
3276 | H.Anchored = true | |
3277 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3278 | local H2 = Instance.new("SpecialMesh",H) | |
3279 | H2.MeshId = "rbxassetid://3270017" | |
3280 | local H3 = Instance.new("Part",Character) | |
3281 | H3.Size = Vector3.new(1,1,1) | |
3282 | H3.BrickColor = BrickColor.new("White") | |
3283 | H3.CanCollide = false | |
3284 | H3.Anchored = true | |
3285 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3286 | local H23 = Instance.new("SpecialMesh",H3) | |
3287 | H23.MeshId = "rbxassetid://3270017" | |
3288 | local H33 = Instance.new("Part",Character) | |
3289 | H33.Size = Vector3.new(1,1,1) | |
3290 | H33.BrickColor = BrickColor.new("White") | |
3291 | H33.CanCollide = false | |
3292 | H33.Anchored = true | |
3293 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
3294 | local H233 = Instance.new("SpecialMesh",H33) | |
3295 | H233.MeshId = "rbxassetid://20329976" | |
3296 | local H2 = Instance.new("SpecialMesh",H) | |
3297 | H2.MeshId = "rbxassetid://3270017" | |
3298 | local H5 = Instance.new("Part",Character) | |
3299 | H5.Size = Vector3.new(1,1,1) | |
3300 | H5.BrickColor = BrickColor.new("White") | |
3301 | H5.CanCollide = false | |
3302 | H5.Anchored = true | |
3303 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
3304 | local H25 = Instance.new("SpecialMesh",H5) | |
3305 | H25.MeshId = "rbxassetid://3270017" | |
3306 | coroutine.resume(coroutine.create(function() | |
3307 | for i = 1,200 do | |
3308 | H2.Scale = H2.Scale + Vector3.new(6,6,6) | |
3309 | H.Transparency = H.Transparency + 0.09 | |
3310 | H23.Scale = H23.Scale + Vector3.new(8,8,8) | |
3311 | H3.Transparency = H3.Transparency + 0.09 | |
3312 | H233.Scale = H23.Scale + Vector3.new(6,6,6) | |
3313 | H33.Transparency = H3.Transparency + 0.09 | |
3314 | H25.Scale = H25.Scale + Vector3.new(6,6,6) | |
3315 | H5.Transparency = H5.Transparency + 0.09 | |
3316 | wait(0.00000000001) | |
3317 | end | |
3318 | end)) | |
3319 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3320 | SFXZ.SoundId = "rbxassetid://447041606" | |
3321 | SFXZ.Volume = 6 | |
3322 | SFXZ.Pitch = 1 | |
3323 | SFXZ.Looped = false | |
3324 | wait(0.01) | |
3325 | SFXZ:Play() | |
3326 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
3327 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3328 | Fl.velocity = UpperTorso.CFrame.lookVector*400 | |
3329 | wait(0.05) | |
3330 | Fl:remove() | |
3331 | end | |
3332 | end) | |
3333 | for i = 0,2,0.3 do | |
3334 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1) --LeftUpperArm | |
3335 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1.55),.1)--RightUpperArm | |
3336 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3337 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1,0,0),.1)--RightLowerArm | |
3338 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3339 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3340 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3341 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3342 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3343 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3344 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3345 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3346 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3347 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head | |
3348 | game:GetService("RunService").RenderStepped:wait() | |
3349 | end | |
3350 | for i = 0,2,0.1 do | |
3351 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm | |
3352 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm | |
3353 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3354 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
3355 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3356 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3357 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3358 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3359 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3360 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3361 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3362 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3363 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3364 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head | |
3365 | game:GetService("RunService").RenderStepped:wait() | |
3366 | end | |
3367 | coroutine.resume(coroutine.create(function() | |
3368 | wait(0.5) | |
3369 | Grab:remove() | |
3370 | end)) | |
3371 | Idle = false | |
3372 | wait(0.1) | |
3373 | D = false | |
3374 | end | |
3375 | end | |
3376 | function HitS() | |
3377 | if not D then D = true | |
3378 | Idle = true | |
3379 | local Grab = Instance.new("Part",LeftHand) | |
3380 | Grab.Size = Vector3.new(6,6,6) | |
3381 | Grab.CanCollide = false | |
3382 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3383 | Grab.Transparency = math.huge | |
3384 | local Grabo = Instance.new("Weld",Grab) | |
3385 | Grabo.Part0 = LeftHand | |
3386 | Grabo.Part1 = Grab | |
3387 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3388 | local FZcharge = Instance.new("ParticleEmitter",LeftHand) | |
3389 | FZcharge.Texture = "rbxassetid://31727915" | |
3390 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
3391 | FZcharge.EmissionDirection = "Bottom" | |
3392 | FZcharge.Speed = NumberRange.new(0) | |
3393 | FZcharge.Size = NumberSequence.new(1,0) | |
3394 | FZcharge.Drag = 2 | |
3395 | FZcharge.LockedToPart = false | |
3396 | FZcharge.Lifetime = NumberRange.new(1) | |
3397 | FZcharge.Rate = 150 | |
3398 | FZcharge.LightEmission = 0.2 | |
3399 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
3400 | FZcharge.VelocitySpread = 100 | |
3401 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3402 | SFXZ.SoundId = "rbxassetid://169259383" | |
3403 | SFXZ.Volume = 1 | |
3404 | SFXZ.Pitch = 1.5 | |
3405 | SFXZ.Looped = false | |
3406 | wait(0.01) | |
3407 | SFXZ:Play() | |
3408 | Grab.Touched:connect(function(hit) | |
3409 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3410 | Grab:Destroy() | |
3411 | local H = Instance.new("Part",Character) | |
3412 | H.Size = Vector3.new(1,1,1) | |
3413 | H.BrickColor = BrickColor.new("White") | |
3414 | H.CanCollide = false | |
3415 | H.Anchored = true | |
3416 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3417 | local H2 = Instance.new("SpecialMesh",H) | |
3418 | H2.MeshId = "rbxassetid://3270017" | |
3419 | local H3 = Instance.new("Part",Character) | |
3420 | H3.Size = Vector3.new(1,1,1) | |
3421 | H3.BrickColor = BrickColor.new("White") | |
3422 | H3.CanCollide = false | |
3423 | H3.Anchored = true | |
3424 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3425 | local H23 = Instance.new("SpecialMesh",H3) | |
3426 | H23.MeshId = "rbxassetid://3270017" | |
3427 | local H33 = Instance.new("Part",Character) | |
3428 | H33.Size = Vector3.new(1,1,1) | |
3429 | H33.BrickColor = BrickColor.new("White") | |
3430 | H33.CanCollide = false | |
3431 | H33.Anchored = true | |
3432 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
3433 | local H233 = Instance.new("SpecialMesh",H33) | |
3434 | H233.MeshId = "rbxassetid://20329976" | |
3435 | local H2 = Instance.new("SpecialMesh",H) | |
3436 | H2.MeshId = "rbxassetid://3270017" | |
3437 | local H5 = Instance.new("Part",Character) | |
3438 | H5.Size = Vector3.new(1,1,1) | |
3439 | H5.BrickColor = BrickColor.new("White") | |
3440 | H5.CanCollide = false | |
3441 | H5.Anchored = true | |
3442 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
3443 | local H25 = Instance.new("SpecialMesh",H5) | |
3444 | H25.MeshId = "rbxassetid://3270017" | |
3445 | coroutine.resume(coroutine.create(function() | |
3446 | for i = 1,200 do | |
3447 | H2.Scale = H2.Scale + Vector3.new(9,9,9) | |
3448 | H.Transparency = H.Transparency + 0.09 | |
3449 | H23.Scale = H23.Scale + Vector3.new(9,9,9) | |
3450 | H3.Transparency = H3.Transparency + 0.09 | |
3451 | H233.Scale = H23.Scale + Vector3.new(8,8,8) | |
3452 | H33.Transparency = H3.Transparency + 0.09 | |
3453 | H25.Scale = H25.Scale + Vector3.new(8,8,8) | |
3454 | H5.Transparency = H5.Transparency + 0.09 | |
3455 | wait(0.00000000001) | |
3456 | end | |
3457 | end)) | |
3458 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3459 | SFXZ.SoundId = "rbxassetid://447041606" | |
3460 | SFXZ.Volume = 1 | |
3461 | SFXZ.Pitch = 1 | |
3462 | SFXZ.Looped = false | |
3463 | wait(0.01) | |
3464 | SFXZ:Play() | |
3465 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
3466 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3467 | Fl.velocity = UpperTorso.CFrame.lookVector*350 | |
3468 | local exp = Instance.new("Explosion",Character) | |
3469 | exp.BlastRadius = 13 | |
3470 | exp.BlastPressure = 100 | |
3471 | exp.Position = Character.HumanoidRootPart.Position | |
3472 | exp.Visible = false | |
3473 | hit.Parent:BreakJoints() | |
3474 | wait(1.3) | |
3475 | hit.Parent:Destroy() | |
3476 | wait(0.05) | |
3477 | Fl:remove() | |
3478 | end | |
3479 | end) | |
3480 | for i = 0,2,0.1 do | |
3481 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,1),.1) --LeftUpperArm | |
3482 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1)--RightUpperArm | |
3483 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3484 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
3485 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3486 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3487 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3488 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3489 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3490 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3491 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3492 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3493 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3494 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,-0.4,0),.1)--Head | |
3495 | game:GetService("RunService").RenderStepped:wait() | |
3496 | end | |
3497 | coroutine.resume(coroutine.create(function() | |
3498 | wait(0.5) | |
3499 | Grab:remove() | |
3500 | end)) | |
3501 | Idle = false | |
3502 | FZcharge:Destroy() | |
3503 | wait(0.1) | |
3504 | D = false | |
3505 | end | |
3506 | end | |
3507 | function Hit2S() | |
3508 | if not D then D = true | |
3509 | Idle = true | |
3510 | local Grab = Instance.new("Part",RightHand) | |
3511 | Grab.Size = Vector3.new(6,6,6) | |
3512 | Grab.CanCollide = false | |
3513 | Grab.BrickColor = BrickColor.new("Deep orange") | |
3514 | Grab.Transparency = math.huge | |
3515 | local Grabo = Instance.new("Weld",Grab) | |
3516 | Grabo.Part0 = RightHand | |
3517 | Grabo.Part1 = Grab | |
3518 | Grabo.C0 = CFrame.new(0,-1.1,0) | |
3519 | local FZcharge = Instance.new("ParticleEmitter",RightHand) | |
3520 | FZcharge.Texture = "rbxassetid://31727915" | |
3521 | FZcharge.Color = ColorSequence.new(Color3.fromRGB(248, 248, 248)) | |
3522 | FZcharge.EmissionDirection = "Bottom" | |
3523 | FZcharge.Speed = NumberRange.new(0) | |
3524 | FZcharge.Size = NumberSequence.new(1,0) | |
3525 | FZcharge.Drag = 2 | |
3526 | FZcharge.LockedToPart = false | |
3527 | FZcharge.Lifetime = NumberRange.new(1) | |
3528 | FZcharge.Rate = 150 | |
3529 | FZcharge.LightEmission = 0.2 | |
3530 | FZcharge.Rotation = NumberRange.new(-100, 100) | |
3531 | FZcharge.VelocitySpread = 100 | |
3532 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3533 | SFXZ.SoundId = "rbxassetid://169259383" | |
3534 | SFXZ.Volume = 1 | |
3535 | SFXZ.Pitch = 1.5 | |
3536 | SFXZ.Looped = false | |
3537 | wait(0.01) | |
3538 | SFXZ:Play() | |
3539 | Grab.Touched:connect(function(hit) | |
3540 | if hit.Parent:FindFirstChild("Humanoid")and hit.Parent ~= nil and hit.Parent.Name ~= Player.Character.Name then | |
3541 | Grab:Destroy() | |
3542 | local H = Instance.new("Part",Character) | |
3543 | H.Size = Vector3.new(1,1,1) | |
3544 | H.BrickColor = BrickColor.new("White") | |
3545 | H.CanCollide = false | |
3546 | H.Anchored = true | |
3547 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,0,1.55) | |
3548 | local H2 = Instance.new("SpecialMesh",H) | |
3549 | H2.MeshId = "rbxassetid://3270017" | |
3550 | local H3 = Instance.new("Part",Character) | |
3551 | H3.Size = Vector3.new(1,1,1) | |
3552 | H3.BrickColor = BrickColor.new("White") | |
3553 | H3.CanCollide = false | |
3554 | H3.Anchored = true | |
3555 | H3.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3556 | local H23 = Instance.new("SpecialMesh",H3) | |
3557 | H23.MeshId = "rbxassetid://3270017" | |
3558 | local H33 = Instance.new("Part",Character) | |
3559 | H33.Size = Vector3.new(1,1,1) | |
3560 | H33.BrickColor = BrickColor.new("White") | |
3561 | H33.CanCollide = false | |
3562 | H33.Anchored = true | |
3563 | H33.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,1.55,0) | |
3564 | local H233 = Instance.new("SpecialMesh",H33) | |
3565 | H233.MeshId = "rbxassetid://20329976" | |
3566 | local H2 = Instance.new("SpecialMesh",H) | |
3567 | H2.MeshId = "rbxassetid://3270017" | |
3568 | local H5 = Instance.new("Part",Character) | |
3569 | H5.Size = Vector3.new(1,1,1) | |
3570 | H5.BrickColor = BrickColor.new("White") | |
3571 | H5.CanCollide = false | |
3572 | H5.Anchored = true | |
3573 | H5.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,1.55,0) | |
3574 | local H25 = Instance.new("SpecialMesh",H5) | |
3575 | H25.MeshId = "rbxassetid://3270017" | |
3576 | coroutine.resume(coroutine.create(function() | |
3577 | for i = 1,200 do | |
3578 | H2.Scale = H2.Scale + Vector3.new(9,9,9) | |
3579 | H.Transparency = H.Transparency + 0.09 | |
3580 | H23.Scale = H23.Scale + Vector3.new(9,9,9) | |
3581 | H3.Transparency = H3.Transparency + 0.09 | |
3582 | H233.Scale = H23.Scale + Vector3.new(8,8,8) | |
3583 | H33.Transparency = H3.Transparency + 0.09 | |
3584 | H25.Scale = H25.Scale + Vector3.new(8,8,8) | |
3585 | H5.Transparency = H5.Transparency + 0.09 | |
3586 | wait(0.00000000001) | |
3587 | end | |
3588 | end)) | |
3589 | local SFXZ = Instance.new("Sound",UpperTorso) | |
3590 | SFXZ.SoundId = "rbxassetid://447041606" | |
3591 | SFXZ.Volume = 1 | |
3592 | SFXZ.Pitch = 1 | |
3593 | SFXZ.Looped = false | |
3594 | wait(0.01) | |
3595 | SFXZ:Play() | |
3596 | local Fl = Instance.new("BodyVelocity",hit.Parent.Head) | |
3597 | Fl.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
3598 | Fl.velocity = UpperTorso.CFrame.lookVector*350 | |
3599 | local exp = Instance.new("Explosion",Character) | |
3600 | exp.BlastRadius = 13 | |
3601 | exp.BlastPressure = 100 | |
3602 | exp.Position = Character.HumanoidRootPart.Position | |
3603 | exp.Visible = false | |
3604 | hit.Parent:BreakJoints() | |
3605 | wait(1.3) | |
3606 | hit.Parent:Destroy() | |
3607 | wait(0.05) | |
3608 | Fl:remove() | |
3609 | end | |
3610 | end) | |
3611 | for i = 0,2,0.1 do | |
3612 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-1,0,0),.1) --LeftUpperArm | |
3613 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(1.55,0,-1),.1)--RightUpperArm | |
3614 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerArm | |
3615 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightLowerArm | |
3616 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
3617 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3618 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
3619 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
3620 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3621 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3622 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3623 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3624 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3625 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0.4,0),.1)--Head | |
3626 | game:GetService("RunService").RenderStepped:wait() | |
3627 | end | |
3628 | coroutine.resume(coroutine.create(function() | |
3629 | wait(0.5) | |
3630 | Grab:remove() | |
3631 | end)) | |
3632 | Idle = false | |
3633 | FZcharge:Destroy() | |
3634 | wait(0.1) | |
3635 | D = false | |
3636 | end | |
3637 | end | |
3638 | function FullCowl() | |
3639 | if not DZ then DZ = true | |
3640 | Idle = true | |
3641 | for i = 1,100 do | |
3642 | swait() | |
3643 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm | |
3644 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm | |
3645 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm | |
3646 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm | |
3647 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg | |
3648 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg | |
3649 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg | |
3650 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg | |
3651 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3652 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head | |
3653 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3654 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3655 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3656 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3657 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head | |
3658 | game:GetService("RunService").RenderStepped:wait() | |
3659 | end | |
3660 | local FC = Instance.new("Sound",Character.UpperTorso) | |
3661 | FC.SoundId = "rbxassetid://905554146" | |
3662 | FC.Volume = math.huge | |
3663 | FC.Pitch = 1 | |
3664 | FC.Looped = false | |
3665 | FC:Play() | |
3666 | local AZZ = Instance.new("ParticleEmitter",LeftLowerLeg) | |
3667 | AZZ.Texture = "rbxassetid://569507523" | |
3668 | AZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3669 | AZZ.EmissionDirection = "Top" | |
3670 | AZZ.Size = NumberSequence.new(1) | |
3671 | AZZ.Lifetime = NumberRange.new(1) | |
3672 | AZZ.Rate = 50 | |
3673 | AZZ.LightEmission = 0.75 | |
3674 | AZZ.VelocitySpread = 70 | |
3675 | local RZZ = Instance.new("ParticleEmitter",LeftLowerLeg) | |
3676 | RZZ.Texture = "rbxassetid://300899374" | |
3677 | RZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3678 | RZZ.EmissionDirection = "Top" | |
3679 | RZZ.Size = NumberSequence.new(1,0.1) | |
3680 | RZZ.Lifetime = NumberRange.new(1) | |
3681 | RZZ.Rate = 50 | |
3682 | RZZ.LightEmission = 0.75 | |
3683 | RZZ.VelocitySpread = 70 | |
3684 | coroutine.resume(coroutine.create(function() | |
3685 | for i = 1,20 do | |
3686 | local HQ = Instance.new("Part",Character) | |
3687 | HQ.Size = Vector3.new(1,1,1) | |
3688 | HQ.BrickColor = BrickColor.new("Pastel green") | |
3689 | HQ.Material = "Neon" | |
3690 | HQ.Anchored = true | |
3691 | HQ.CanCollide = false | |
3692 | HQ.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0) | |
3693 | local HQ2 = Instance.new("SpecialMesh",HQ) | |
3694 | HQ2.MeshType = "Sphere" | |
3695 | HQ2.Scale = Vector3.new(1,1,1) | |
3696 | local ZQW = Instance.new("Part",Character) | |
3697 | ZQW.Size = Vector3.new(1,1,1) | |
3698 | ZQW.BrickColor = BrickColor.new("Bright green") | |
3699 | ZQW.Material = "Neon" | |
3700 | ZQW.Anchored = true | |
3701 | ZQW.CanCollide = false | |
3702 | ZQW.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,0,0) | |
3703 | local ZQW2 = Instance.new("SpecialMesh",ZQW) | |
3704 | ZQW2.MeshType = "Sphere" | |
3705 | ZQW2.Scale = Vector3.new(1,1,1) | |
3706 | local H = Instance.new("Part",Character) | |
3707 | H.Size = Vector3.new(1,1,1) | |
3708 | H.BrickColor = BrickColor.new("White") | |
3709 | H.CanCollide = false | |
3710 | H.Anchored = true | |
3711 | H.CFrame = Character.UpperTorso.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(1.55,0,0) | |
3712 | local H2 = Instance.new("SpecialMesh",H) | |
3713 | H2.MeshId = "rbxassetid://3270017" | |
3714 | coroutine.resume(coroutine.create(function() | |
3715 | for i = 1,200 do | |
3716 | ZQW2.Scale = ZQW2.Scale + Vector3.new(8,8,8) | |
3717 | ZQW.Transparency = ZQW.Transparency + 0.07 | |
3718 | HQ2.Scale = HQ2.Scale + Vector3.new(5,5,5) | |
3719 | HQ.Transparency = HQ.Transparency + 0.09 | |
3720 | H2.Scale = H2.Scale + Vector3.new(20,20,20) | |
3721 | H.Transparency = H.Transparency + 0.09 | |
3722 | wait(0.00000000001) | |
3723 | end | |
3724 | end)) | |
3725 | wait(0.3) | |
3726 | end | |
3727 | end)) | |
3728 | wait(1.5) | |
3729 | AZZ.Parent = Character.LeftLowerArm | |
3730 | RZZ.Parent = Character.LeftLowerArm | |
3731 | for i = 1,30 do | |
3732 | swait() | |
3733 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm | |
3734 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm | |
3735 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm | |
3736 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm | |
3737 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg | |
3738 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg | |
3739 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg | |
3740 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg | |
3741 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3742 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0.5,0),.1)--Head | |
3743 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3744 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3745 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3746 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3747 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head | |
3748 | --game:GetService("RunService").RenderStepped:wait() | |
3749 | end | |
3750 | wait(1) | |
3751 | AZZ.Parent = Character.RightLowerArm | |
3752 | RZZ.Parent = Character.RightLowerArm | |
3753 | wait(1) | |
3754 | AZZ.Parent = Character.RightLowerLeg | |
3755 | RZZ.Parent = Character.RightLowerLeg | |
3756 | for i = 1,30 do | |
3757 | swait() | |
3758 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm | |
3759 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm | |
3760 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm | |
3761 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm | |
3762 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg | |
3763 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg | |
3764 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg | |
3765 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg | |
3766 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3767 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,-0.5,0),.1)--Head | |
3768 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3769 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3770 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3771 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3772 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head | |
3773 | --game:GetService("RunService").RenderStepped:wait() | |
3774 | end | |
3775 | wait(1) | |
3776 | AZZ.Parent = Character.UpperTorso | |
3777 | RZZ.Parent = Character.UpperTorso | |
3778 | for i = 1,30 do | |
3779 | swait() | |
3780 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,-0.5),.1) --LeftUpperArm | |
3781 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0.5),.1)--RightUpperArm | |
3782 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--LeftLowerArm | |
3783 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.3,0,0),.1)--RightLowerArm | |
3784 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--LeftUpperLeg | |
3785 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.5,0,0),.1)--RightUpperLeg | |
3786 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--LeftLowerLeg | |
3787 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(-0.5,0,0),.1)--RightUpperLeg | |
3788 | Root.C0 = Root.C0:lerp(CFrame.new(0,-0.2,0)*CFrame.Angles(0,0,0),.1)--Torso | |
3789 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(-0.6,0,0),.1)--Head | |
3790 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
3791 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3792 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3793 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
3794 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,-.13*math.sin(tick()*15),0)*CFrame.Angles(0,0,0),.1)--Head | |
3795 | --game:GetService("RunService").RenderStepped:wait() | |
3796 | end | |
3797 | local FZZ = Instance.new("ParticleEmitter",UpperTorso) | |
3798 | FZZ.Texture = "rbxassetid://569507523" | |
3799 | FZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3800 | FZZ.EmissionDirection = "Top" | |
3801 | FZZ.Speed = NumberRange.new(0) | |
3802 | FZZ.Size = NumberSequence.new(1) | |
3803 | FZZ.Drag = 2 | |
3804 | FZZ.LockedToPart = true | |
3805 | FZZ.Lifetime = NumberRange.new(0.5) | |
3806 | FZZ.Rate = 50 | |
3807 | FZZ.LightEmission = 0.75 | |
3808 | FZZ.Rotation = NumberRange.new(-100, 100) | |
3809 | FZZ.VelocitySpread = 70 | |
3810 | local LOZZ = Instance.new("ParticleEmitter",RightUpperArm) | |
3811 | LOZZ.Texture = "rbxassetid://569507523" | |
3812 | LOZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3813 | LOZZ.EmissionDirection = "Top" | |
3814 | LOZZ.Speed = NumberRange.new(0) | |
3815 | LOZZ.Size = NumberSequence.new(1) | |
3816 | LOZZ.Drag = 2 | |
3817 | LOZZ.LockedToPart = true | |
3818 | LOZZ.Lifetime = NumberRange.new(0.5) | |
3819 | LOZZ.Rate = 50 | |
3820 | LOZZ.LightEmission = 0.75 | |
3821 | LOZZ.Rotation = NumberRange.new(-100, 100) | |
3822 | LOZZ.VelocitySpread = 70 | |
3823 | local FFF = Instance.new("ParticleEmitter",LeftUpperArm) | |
3824 | FFF.Texture = "rbxassetid://569507523" | |
3825 | FFF.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3826 | FFF.EmissionDirection = "Top" | |
3827 | FFF.Speed = NumberRange.new(0) | |
3828 | FFF.Size = NumberSequence.new(1) | |
3829 | FFF.Drag = 2 | |
3830 | FFF.Lifetime = NumberRange.new(0.5) | |
3831 | FFF.Rate = 50 | |
3832 | FFF.LockedToPart = true | |
3833 | FFF.LightEmission = 0.75 | |
3834 | FFF.Rotation = NumberRange.new(-100, 100) | |
3835 | FFF.VelocitySpread = 70 | |
3836 | local QZZ = Instance.new("ParticleEmitter",RightLowerLeg) | |
3837 | QZZ.Texture = "rbxassetid://569507523" | |
3838 | QZZ.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3839 | QZZ.EmissionDirection = "Top" | |
3840 | QZZ.Speed = NumberRange.new(0) | |
3841 | QZZ.Size = NumberSequence.new(1) | |
3842 | QZZ.Drag = 2 | |
3843 | QZZ.Lifetime = NumberRange.new(0.5) | |
3844 | QZZ.Rate = 50 | |
3845 | QZZ.LockedToPart = true | |
3846 | QZZ.LightEmission = 0.75 | |
3847 | QZZ.Rotation = NumberRange.new(-100, 100) | |
3848 | QZZ.VelocitySpread = 70 | |
3849 | local VVV = Instance.new("ParticleEmitter",LeftLowerLeg) | |
3850 | VVV.Texture = "rbxassetid://569507523" | |
3851 | VVV.Color = ColorSequence.new(Color3.fromRGB(131, 255, 150)) | |
3852 | VVV.EmissionDirection = "Top" | |
3853 | VVV.Speed = NumberRange.new(0) | |
3854 | VVV.Size = NumberSequence.new(1) | |
3855 | VVV.Drag = 2 | |
3856 | VVV.LockedToPart = true | |
3857 | VVV.Lifetime = NumberRange.new(0.5) | |
3858 | VVV.Rate = 50 | |
3859 | VVV.LightEmission = 0.75 | |
3860 | VVV.Rotation = NumberRange.new(-100, 100) | |
3861 | VVV.VelocitySpread = 70 | |
3862 | local DoubH = Instance.new("Part",Character) | |
3863 | DoubH.Size = Vector3.new(1,1,1) | |
3864 | DoubH.Material = "SmoothPlastic" | |
3865 | DoubH.Transparency = 0.6 | |
3866 | DoubH.BrickColor = BrickColor.new("Pastel green") | |
3867 | DoubH.CanCollide = false | |
3868 | local DoubH2 = Instance.new("SpecialMesh",DoubH) | |
3869 | DoubH2.MeshId = "rbxassetid://430343527" | |
3870 | DoubH2.Scale = Vector3.new(6.6,6.6,6.6) | |
3871 | local DoubH3 = Instance.new("Weld",DoubH) | |
3872 | DoubH3.Part0 = Character.Head | |
3873 | DoubH3.Part1 = DoubH | |
3874 | DoubH3.C0 = CFrame.new(0.1,0.67,0.25) | |
3875 | ---------------------------- | |
3876 | p1 = Instance.new("Part",Character) | |
3877 | p1.Size = v3(2,1.6,1) | |
3878 | p1.Transparency = 0.6 | |
3879 | p1.CanCollide = false | |
3880 | p1.Position = v3(999,999,999) | |
3881 | p1.BrickColor = bc("Pastel green") | |
3882 | p1mesh = Instance.new("SpecialMesh",p1) | |
3883 | p1mesh.MeshType = "FileMesh" | |
3884 | p1mesh.Scale = v3(1.01,1.01,1.01) | |
3885 | p1mesh.MeshId = "rbxassetid://532220007" | |
3886 | p1weld = Instance.new("Weld",p1) | |
3887 | p1weld.Part0 = UpperTorso | |
3888 | p1weld.Part1 = p1 | |
3889 | ------------------------------------------------------------- | |
3890 | p2 = Instance.new("Part",Character) | |
3891 | p2.Size = v3(2,1.6,1) | |
3892 | p2.Transparency = 0.6 | |
3893 | p2.CanCollide = false | |
3894 | p2.Position = v3(999,999,999) | |
3895 | p2.BrickColor = bc("Pastel green") | |
3896 | p2mesh = Instance.new("SpecialMesh",p2) | |
3897 | p2mesh.MeshType = "FileMesh" | |
3898 | p2mesh.Scale = v3(1.01,1.01,1.01) | |
3899 | p2mesh.MeshId = "http://www.roblox.com/asset/?id=532220036" | |
3900 | p2weld = Instance.new("Weld",p2) | |
3901 | p2weld.Part0 = LowerTorso | |
3902 | p2weld.Part1 = p2 | |
3903 | ------------------------------------------------------------- | |
3904 | p3 = Instance.new("Part",Character) | |
3905 | p3.Size = v3(2,1.6,1) | |
3906 | p3.Transparency = 0.6 | |
3907 | p3.CanCollide = false | |
3908 | p3.Position = v3(999,999,999) | |
3909 | p3.BrickColor = bc("Pastel green") | |
3910 | p3mesh = Instance.new("SpecialMesh",p3) | |
3911 | p3mesh.MeshType = "FileMesh" | |
3912 | p3mesh.Scale = v3(1.01,1.01,1.01) | |
3913 | p3mesh.MeshId = "http://www.roblox.com/asset/?id=532219996" | |
3914 | p3weld = Instance.new("Weld",p3) | |
3915 | p3weld.Part0 = LeftUpperArm | |
3916 | p3weld.Part1 = p3 | |
3917 | ------------------------------------------------------------- | |
3918 | p4 = Instance.new("Part",Character) | |
3919 | p4.Size = v3(2,1.6,1) | |
3920 | p4.Transparency = 0.6 | |
3921 | p4.CanCollide = false | |
3922 | p4.Position = v3(999,999,999) | |
3923 | p4.BrickColor = bc("Pastel green") | |
3924 | p4mesh = Instance.new("SpecialMesh",p4) | |
3925 | p4mesh.MeshType = "FileMesh" | |
3926 | p4mesh.Scale = v3(1.01,1.01,1.01) | |
3927 | p4mesh.MeshId = "http://www.roblox.com/asset/?id=532220017" | |
3928 | p4weld = Instance.new("Weld",p4) | |
3929 | p4weld.Part0 = LeftLowerLeg | |
3930 | p4weld.Part1 = p4 | |
3931 | ------------------------------------------------------------- | |
3932 | p5 = Instance.new("Part",Character) | |
3933 | p5.Size = v3(2,1.6,1) | |
3934 | p5.Transparency = 0.6 | |
3935 | p5.CanCollide = false | |
3936 | p5.Position = v3(999,999,999) | |
3937 | p5.BrickColor = bc("Pastel green") | |
3938 | p5mesh = Instance.new("SpecialMesh",p5) | |
3939 | p5mesh.MeshType = "FileMesh" | |
3940 | p5mesh.Scale = v3(1.01,1.01,1.01) | |
3941 | p5mesh.MeshId = "http://www.roblox.com/asset/?id=532219991" | |
3942 | p5weld = Instance.new("Weld",p5) | |
3943 | p5weld.Part0 = LeftLowerArm | |
3944 | p5weld.Part1 = p5 | |
3945 | ------------------------------------------------------------- | |
3946 | p6 = Instance.new("Part",Character) | |
3947 | p6.Size = v3(2,1.6,1) | |
3948 | p6.Transparency = 0.6 | |
3949 | p6.CanCollide = false | |
3950 | p6.Position = v3(999,999,999) | |
3951 | p6.BrickColor = bc("Pastel green") | |
3952 | p6mesh = Instance.new("SpecialMesh",p6) | |
3953 | p6mesh.MeshType = "FileMesh" | |
3954 | p6mesh.Scale = v3(1.01,1.01,1.01) | |
3955 | p6mesh.MeshId = "http://www.roblox.com/asset/?id=532219986" | |
3956 | p6weld = Instance.new("Weld",p6) | |
3957 | p6weld.Part0 = LeftHand | |
3958 | p6weld.Part1 = p6 | |
3959 | ------------------------------------------------------------- | |
3960 | p7 = Instance.new("Part",Character) | |
3961 | p7.Size = v3(2,1.6,1) | |
3962 | p7.Transparency = 0.6 | |
3963 | p7.CanCollide = false | |
3964 | p7.Position = v3(999,999,999) | |
3965 | p7.BrickColor = bc("Pastel green") | |
3966 | p7mesh = Instance.new("SpecialMesh",p7) | |
3967 | p7mesh.MeshType = "FileMesh" | |
3968 | p7mesh.Scale = v3(1.01,1.01,1.01) | |
3969 | p7mesh.MeshId = "http://www.roblox.com/asset/?id=532220012" | |
3970 | p7weld = Instance.new("Weld",p7) | |
3971 | p7weld.Part0 = LeftFoot | |
3972 | p7weld.Part1 = p7 | |
3973 | ------------------------------------------------------------- | |
3974 | p8 = Instance.new("Part",Character) | |
3975 | p8.Size = v3(2,1.6,1) | |
3976 | p8.Transparency = 0.6 | |
3977 | p8.CanCollide = false | |
3978 | p8.Position = v3(999,999,999) | |
3979 | p8.BrickColor = bc("Pastel green") | |
3980 | p8mesh = Instance.new("SpecialMesh",p8) | |
3981 | p8mesh.MeshType = "FileMesh" | |
3982 | p8mesh.Scale = v3(1.01,1.01,1.01) | |
3983 | p8mesh.MeshId = "http://www.roblox.com/asset/?id=532220020" | |
3984 | p8weld = Instance.new("Weld",p8) | |
3985 | p8weld.Part0 = RightFoot | |
3986 | p8weld.Part1 = p8 | |
3987 | ------------------------------------------------------------- | |
3988 | p9 = Instance.new("Part",Character) | |
3989 | p9.Size = v3(2,1.6,1) | |
3990 | p9.Transparency = 0.6 | |
3991 | p9.CanCollide = false | |
3992 | p9.Position = v3(999,999,999) | |
3993 | p9.BrickColor = bc("Pastel green") | |
3994 | p9mesh = Instance.new("SpecialMesh",p9) | |
3995 | p9mesh.MeshType = "FileMesh" | |
3996 | p9mesh.Scale = v3(1.01,1.01,1.01) | |
3997 | p9mesh.MeshId = "http://www.roblox.com/asset/?id=532219997" | |
3998 | p9weld = Instance.new("Weld",p9) | |
3999 | p9weld.Part0 = RightHand | |
4000 | p9weld.Part1 = p9 | |
4001 | ------------------------------------------------------------- | |
4002 | p10 = Instance.new("Part",Character) | |
4003 | p10.Size = v3(2,1.6,1) | |
4004 | p10.Transparency = 0.6 | |
4005 | p10.CanCollide = false | |
4006 | p10.Position = v3(999,999,999) | |
4007 | p10.BrickColor = bc("Pastel green") | |
4008 | p10mesh = Instance.new("SpecialMesh",p10) | |
4009 | p10mesh.MeshType = "FileMesh" | |
4010 | p10mesh.Scale = v3(1.01,1.01,1.01) | |
4011 | p10mesh.MeshId = "http://www.roblox.com/asset/?id=532219999" | |
4012 | p10weld = Instance.new("Weld",p10) | |
4013 | p10weld.Part0 = RightLowerArm | |
4014 | p10weld.Part1 = p10 | |
4015 | ------------------------------------------------------------- | |
4016 | p11 = Instance.new("Part",Character) | |
4017 | p11.Size = v3(2,1.6,1) | |
4018 | p11.Transparency = 0.6 | |
4019 | p11.CanCollide = false | |
4020 | p11.Position = v3(999,999,999) | |
4021 | p11.BrickColor = bc("Pastel green") | |
4022 | p11mesh = Instance.new("SpecialMesh",p11) | |
4023 | p11mesh.MeshType = "FileMesh" | |
4024 | p11mesh.Scale = v3(1.01,1.01,1.01) | |
4025 | p11mesh.MeshId = "http://www.roblox.com/asset/?id=532220027" | |
4026 | p11weld = Instance.new("Weld",p11) | |
4027 | p11weld.Part0 = RightLowerLeg | |
4028 | p11weld.Part1 = p11 | |
4029 | ------------------------------------------------------------- | |
4030 | p12 = Instance.new("Part",Character) | |
4031 | p12.Size = v3(2,1.6,1) | |
4032 | p12.Transparency = 0.6 | |
4033 | p12.CanCollide = false | |
4034 | p12.Position = v3(999,999,999) | |
4035 | p12.BrickColor = bc("Pastel green") | |
4036 | p12mesh = Instance.new("SpecialMesh",p12) | |
4037 | p12mesh.MeshType = "FileMesh" | |
4038 | p12mesh.Scale = v3(1.01,1.01,1.01) | |
4039 | p12mesh.MeshId = "http://www.roblox.com/asset/?id=532220004" | |
4040 | p12weld = Instance.new("Weld",p12) | |
4041 | p12weld.Part0 = RightUpperArm | |
4042 | p12weld.Part1 = p12 | |
4043 | ------------------------------------------------------------- | |
4044 | p13 = Instance.new("Part",Character) | |
4045 | p13.Size = v3(2,1.6,1) | |
4046 | p13.Transparency = 0.6 | |
4047 | p13.CanCollide = false | |
4048 | p13.Position = v3(999,999,999) | |
4049 | p13.BrickColor = bc("Pastel green") | |
4050 | p13mesh = Instance.new("SpecialMesh",p13) | |
4051 | p13mesh.MeshType = "FileMesh" | |
4052 | p13mesh.Scale = v3(1.01,1.01,1.01) | |
4053 | p13mesh.MeshId = "http://www.roblox.com/asset/?id=532220031" | |
4054 | p13weld = Instance.new("Weld",p13) | |
4055 | p13weld.Part0 = RightUpperLeg | |
4056 | p13weld.Part1 = p13 | |
4057 | ------------------------------------------------------------- | |
4058 | p14 = Instance.new("Part",Character) | |
4059 | p14.Size = v3(2,1,1) | |
4060 | p14.Transparency = 0.6 | |
4061 | p14.CanCollide = false | |
4062 | p14.Position = v3(999,999,999) | |
4063 | p14.BrickColor = bc("Pastel green") | |
4064 | p14mesh = Instance.new("SpecialMesh",p14) | |
4065 | p14mesh.MeshType = "FileMesh" | |
4066 | p14mesh.Scale = v3(1.01,1.01,1.01) | |
4067 | p14mesh.MeshId = "http://www.roblox.com/asset/?id=532220018" | |
4068 | p14weld = Instance.new("Weld",p14) | |
4069 | p14weld.Part0 = LeftUpperLeg | |
4070 | p14weld.Part1 = p14 | |
4071 | p15 = Instance.new("Part",Character) | |
4072 | p15.Size = v3(2,1,1) | |
4073 | p15.Transparency = 0.6 | |
4074 | p15.CanCollide = false | |
4075 | p15.Position = v3(999,999,999) | |
4076 | p15.BrickColor = bc("Pastel green") | |
4077 | p15mesh = Instance.new("SpecialMesh",p15) | |
4078 | p15mesh.MeshType = "Head" | |
4079 | p15mesh.Scale = v3(1.26,1.26,1.26) | |
4080 | p15weld = Instance.new("Weld",p15) | |
4081 | p15weld.Part0 = Head | |
4082 | p15weld.Part1 = p15 | |
4083 | Humanoid.MaxHealth = math.huge | |
4084 | wait(0.01) | |
4085 | Humanoid.Health = math.huge | |
4086 | Idle = false | |
4087 | local Sound = Instance.new("Sound",UpperTorso) | |
4088 | Sound.SoundId = "rbxassetid://" | |
4089 | Sound.Pitch = 1 | |
4090 | Sound.Looped = true | |
4091 | Sound.Volume = 5 | |
4092 | Sound:play() | |
4093 | Character.Head.face.Texture = "rbxassetid://988802990" | |
4094 | Humanoid.WalkSpeed = 25 | |
4095 | Mouse.KeyDown:connect(function(key) | |
4096 | if key == "e" then | |
4097 | FCSmash() | |
4098 | end | |
4099 | if key == "h" then | |
4100 | SeriousWam() | |
4101 | end | |
4102 | if key == "p" then | |
4103 | Dash() | |
4104 | end | |
4105 | if key=="q" then | |
4106 | Smash() | |
4107 | end | |
4108 | if key=="r" then | |
4109 | Del() | |
4110 | end | |
4111 | end) | |
4112 | Mouse.Button1Down:connect(function() | |
4113 | if attack == false and attacktype == 1 then | |
4114 | HitS() | |
4115 | attacktype = 2 | |
4116 | elseif attack == false and attacktype == 2 then | |
4117 | Hit2S() | |
4118 | attacktype = 1 | |
4119 | end | |
4120 | end) | |
4121 | wait(2121) | |
4122 | DZ = false | |
4123 | end | |
4124 | end | |
4125 | ||
4126 | ||
4127 | Mouse.KeyDown:connect(function(key) | |
4128 | if key=="x" then | |
4129 | Away() | |
4130 | end | |
4131 | end) | |
4132 | Mouse.KeyDown:connect(function(key) | |
4133 | if key=="c" then | |
4134 | Uppercut() | |
4135 | end | |
4136 | end) | |
4137 | ||
4138 | ||
4139 | ||
4140 | Mouse.KeyDown:connect(function(key) | |
4141 | if key=="t" then | |
4142 | Detroit() | |
4143 | end | |
4144 | end) | |
4145 | ||
4146 | Mouse.KeyDown:connect(function(key) | |
4147 | if key=="m" then | |
4148 | Jump() | |
4149 | end | |
4150 | end) | |
4151 | ||
4152 | Mouse.Button1Down:connect(function() | |
4153 | if attack == false and attacktype == 1 then | |
4154 | Hit() | |
4155 | attacktype = 2 | |
4156 | elseif attack == false and attacktype == 2 then | |
4157 | Hit2() | |
4158 | attacktype = 1 | |
4159 | end | |
4160 | end) | |
4161 | ||
4162 | Mouse.KeyDown:connect(function(key) | |
4163 | if key == "z" then | |
4164 | FullCowl() | |
4165 | end | |
4166 | end) | |
4167 | ||
4168 | ||
4169 | ||
4170 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
4171 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
4172 | end | |
4173 | ||
4174 | ||
4175 | local sine = 0 | |
4176 | local change = 1 | |
4177 | local val = 0 | |
4178 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
4179 | local velderp=RootPart.Velocity.y | |
4180 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
4181 | ||
4182 | ||
4183 | ||
4184 | ||
4185 | ||
4186 | --idle | |
4187 | game:service'RunService'.RenderStepped:connect(function() | |
4188 | if Humanoid.MoveDirection.x == 0 and Idle == false then | |
4189 | change = 1 | |
4190 | for i = 1,1 do | |
4191 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0-.01*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,0),.1) --LeftUpperArm | |
4192 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0-.00*math.sin(tick()*3),0)*CFrame.Angles(0.2,0,-0),.1)--RightUpperArm | |
4193 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--LeftLowerArm | |
4194 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0.1+0.1*math.sin(tick()*3),0,0),.1)--RightLowerArm | |
4195 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftUpperLeg | |
4196 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
4197 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--LeftLowerLeg | |
4198 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--RightUpperLeg | |
4199 | Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Torso | |
4200 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0-.03*math.sin(tick()*3),0,0),.1)--Head | |
4201 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
4202 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4203 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4204 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4205 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0-.005*math.sin(tick()*3),0)*CFrame.Angles(0,0,0),.1)--Head | |
4206 | game:GetService("RunService").RenderStepped:wait() | |
4207 | end | |
4208 | --walk | |
4209 | for i = 1,2000 do | |
4210 | if Humanoid.MoveDirection.x > 0 and Idle == false or Humanoid.MoveDirection.x < 0 and Idle == false then | |
4211 | LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0),.1) --LeftUpperArm | |
4212 | RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,0),.1)--RightUpperArm | |
4213 | LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+0.6*math.cos(tick()*8),0,0),.1)--LeftLowerArm | |
4214 | RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-0.6*math.cos(tick()*8),0,0),.1)--RightLowerArm | |
4215 | LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1*math.sin(tick()*8),0,0.1),.1)--LeftUpperLeg | |
4216 | RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1*math.sin(tick()*8),0,-0.1),.1)--RightUpperLeg | |
4217 | LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0+1.4*math.cos(tick()*8),0,0),.1)--LeftLowerLeg | |
4218 | RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0-1.4*math.cos(tick()*8),0,0),.1)--RightUpperLeg | |
4219 | Root.C0 = Root.C0:lerp(CFrame.new(0,0-.1*math.sin(tick()*8),0)*CFrame.Angles(-0.1,0,0),.1)--Torso | |
4220 | Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.1)--Head | |
4221 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new( RightFoot.RightAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head | |
4222 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new( LeftFoot.LeftAnkle.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4223 | RightHand.RightWrist.C0 = RightHand.RightWrist.C0:lerp(CFrame.new( RightHand.RightWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4224 | LeftHand.LeftWrist.C0 = LeftHand.LeftWrist.C0:lerp(CFrame.new( LeftHand.LeftWrist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4225 | Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.1)--Head | |
4226 | game:GetService("RunService").RenderStepped:wait() | |
4227 | end | |
4228 | end | |
4229 | end | |
4230 | end) |