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-------------------------------------------Made by chc4-----------------------------------------------------
2-
Name="The_N0rm"
2+
Name="timetodie23232223"
3
color=BrickColor.new("Bright orange")
4
---Magikarp is epik. Dont question it.
5
pcall(function() workspace[Name].SuitTest:remove() end)
6
--pcall(function() game.Players[Name].PlayerGui:children()[1]:remove() end)
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player = game.Players[Name]
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player.Character.Humanoid.WalkSpeed = 70
9
char = player.Character 
10
model = Instance.new("Model") 
11
model.Parent = char 
12
model.Name = "SuitTest" 
13
char.Humanoid.MaxHealth = math.huge 
14
wait(0.5)
15
char.Humanoid.Health = char.Humanoid.MaxHealth 
16
for _,v in pairs(char:children()) do
17
pcall(function() v.Transparency=1 end)
18
end
19
for _,v in pairs(char:children()) do
20
if v:IsA("Hat") then
21
v:remove()
22
end
23
end
24
wait()
25
De=1
26
w = Instance.new("Weld") 
27
w.Parent = char.Head
28
w.Part0 = w.Parent 
29
w.Part1 = char.Head
30
w.C0 = CFrame.new(0,0,0)
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char.Torso.Transparency=1
32
char.Head.Transparency=1
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pcall(function() char.Head.face:remove() end)
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Tor=Instance.new("Part")
35
Tor.Size=Vector3.new(3,3,3)
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Tor.Shape="Ball"
37
Tor.BrickColor=color
38
Tor.Reflectance=0.1
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Tor.Transparency=0
40
Tor.Locked=true
41
Tor.Name="Body"
42
Tor.CanCollide=true
43
Tor.Parent=model
44
Tor.TopSurface="Smooth"
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Tor.BottomSurface="Smooth"
46
Mesh=Instance.new("SpecialMesh")
47
Mesh.MeshType="Sphere"
48
Mesh.Parent=Tor
49
Mesh.Scale=Vector3.new(0.5,0.8,1) 
50
w = Instance.new("Weld") 
51
w.Parent = char.Torso 
52
w.Part0 = w.Parent 
53
w.Part1 = Tor 
54
w.C0 = CFrame.new(0,0,0)
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Tor=Instance.new("Part")
56
Tor.Size=Vector3.new(1,1,1)
57
Tor.Shape="Ball"
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Tor.BrickColor=BrickColor:White()
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Tor.Reflectance=0
60
Tor.Transparency=0
61
Tor.Locked=true
62
Tor.CanCollide=true
63
Tor.Parent=model
64
Tor.TopSurface="Smooth"
65
Tor.BottomSurface="Smooth"
66
Mesh=Instance.new("SpecialMesh")
67
Mesh.MeshType="Sphere"
68
Mesh.Parent=Tor
69
Mesh.Scale=Vector3.new(0.5,0.5,.5) 
70
w = Instance.new("Weld") 
71
w.Parent = char.Torso 
72
w.Part0 = w.Parent 
73
w.Part1 = Tor 
74
w.C0 = CFrame.new(0.32,0.25,-0.9)
75
Tor=Instance.new("Part")
76
Tor.Size=Vector3.new(1,1,1)
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Tor.Shape="Ball"
78
Tor.BrickColor=BrickColor:Black()
79
Tor.Reflectance=0
80
Tor.Transparency=0
81
Tor.Locked=true
82
Tor.CanCollide=true
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Tor.Parent=model
84
Tor.TopSurface="Smooth"
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Tor.BottomSurface="Smooth"
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Mesh=Instance.new("SpecialMesh")
87
Mesh.MeshType="Sphere"
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Mesh.Parent=Tor
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Mesh.Scale=Vector3.new(0.1,0.1,.1) 
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w = Instance.new("Weld") 
91
w.Parent = char.Torso 
92
w.Part0 = w.Parent 
93
w.Part1 = Tor 
94
w.C0 = CFrame.new(0.54,0.275,-1)
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Tor=Instance.new("Part")
96
Tor.Size=Vector3.new(1,1,1)
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Tor.Shape="Ball"
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Tor.BrickColor=BrickColor:White()
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Tor.Reflectance=0
100
Tor.Transparency=0
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Tor.Locked=true
102
Tor.CanCollide=true
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Tor.Parent=model
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Tor.TopSurface="Smooth"
105
Tor.BottomSurface="Smooth"
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Mesh=Instance.new("SpecialMesh")
107
Mesh.MeshType="Sphere"
108
Mesh.Parent=Tor
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Mesh.Scale=Vector3.new(0.5,0.5,.5) 
110
w = Instance.new("Weld") 
111
w.Parent = char.Torso 
112
w.Part0 = w.Parent 
113
w.Part1 = Tor 
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w.C0 = CFrame.new(-0.32,0.25,-0.9)
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Tor=Instance.new("Part")
116
Tor.Size=Vector3.new(1,1,1)
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Tor.Shape="Ball"
118
Tor.BrickColor=BrickColor:Black()
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Tor.Reflectance=0
120
Tor.Transparency=0
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Tor.Locked=true
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Tor.CanCollide=true
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Tor.Parent=model
124
Tor.TopSurface="Smooth"
125
Tor.BottomSurface="Smooth"
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Mesh=Instance.new("SpecialMesh")
127
Mesh.MeshType="Sphere"
128
Mesh.Parent=Tor
129
Mesh.Scale=Vector3.new(0.1,0.1,.1) 
130
w = Instance.new("Weld") 
131
w.Parent = char.Torso 
132
w.Part0 = w.Parent 
133
w.Part1 = Tor 
134
w.C0 = CFrame.new(-0.54,0.275,-1)
135
Tor=Instance.new("Part")
136
Tor.Size=Vector3.new(1,1,1)
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Tor.BrickColor=BrickColor:Yellow()
138
Tor.Reflectance=0.1
139
Tor.Transparency=0
140
Tor.Locked=true
141
Tor.CanCollide=true
142
Tor.Parent=model
143
Tor.TopSurface="Smooth"
144
Tor.BottomSurface="Smooth"
145
Mesh=Instance.new("SpecialMesh")
146
Mesh.MeshType="Brick"
147
Mesh.Parent=Tor
148
Mesh.Scale=Vector3.new(0.1,.45,.5) 
149
w = Instance.new("Weld") 
150
w.Parent = char.Torso 
151
w.Part0 = w.Parent 
152
w.Part1 = Tor 
153
w.C0 = CFrame.new(-0.7,0.1,0)*CFrame.Angles(math.rad(45),math.rad(-25),math.rad(25))
154
Tor=Instance.new("Part")
155
Tor.Size=Vector3.new(1,1,1)
156
Tor.BrickColor=BrickColor:Yellow()
157
Tor.Reflectance=0.1
158
Tor.Transparency=0
159
Tor.Locked=true
160
Tor.CanCollide=true
161
Tor.Parent=model
162
Tor.TopSurface="Smooth"
163
Tor.BottomSurface="Smooth"
164
Mesh=Instance.new("SpecialMesh")
165
Mesh.MeshType="Brick"
166
Mesh.Parent=Tor
167
Mesh.Scale=Vector3.new(0.1,.45,.5) 
168
w = Instance.new("Weld") 
169
w.Parent = char.Torso 
170
w.Part0 = w.Parent 
171
w.Part1 = Tor 
172
w.C0 = CFrame.new(0.7,0.1,0)*CFrame.Angles(math.rad(45),math.rad(25),math.rad(-25))
173
Tor=Instance.new("Part")
174
Tor.Size=Vector3.new(1,1,1)
175
Tor.BrickColor=BrickColor:Black()
176
Tor.Reflectance=0
177
Tor.Shape="Ball"
178
Tor.Transparency=0
179
Tor.Locked=true
180
Tor.CanCollide=true
181
Tor.Parent=model
182
Tor.TopSurface="Smooth"
183
Tor.BottomSurface="Smooth"
184
Mesh=Instance.new("CylinderMesh")
185
Mesh.Parent=Tor
186
Mesh.Scale=Vector3.new(.5,.06,.5) 
187
w = Instance.new("Weld") 
188
w.Parent = char.Torso 
189
w.Part0 = w.Parent 
190
w.Part1 = Tor 
191
w.C0 = CFrame.new(0,0,-1.27)*CFrame.Angles(0,math.rad(20),0)
192
Tor=Instance.new("Part")
193
Tor.Size=Vector3.new(1,1,1)
194
Tor.BrickColor=BrickColor:Yellow()
195
Tor.Reflectance=0
196
Tor.Transparency=0
197
Tor.Locked=true
198
Tor.CanCollide=true
199
Tor.Parent=model
200
Tor.TopSurface="Smooth"
201
Tor.BottomSurface="Smooth"
202
Mesh=Instance.new("CylinderMesh")
203
Mesh.Parent=Tor
204
Mesh.Scale=Vector3.new(.3,1.2,.3) 
205
w = Instance.new("Weld") 
206
w.Parent = char.Torso 
207
w.Part0 = w.Parent 
208
w.Part1 = Tor 
209
w.C0 = CFrame.new(0,1.3,0)
210
Tor=Instance.new("Part")
211
Tor.Size=Vector3.new(1,1,1)
212
Tor.BrickColor=BrickColor:Yellow()
213
Tor.Reflectance=0
214
Tor.Transparency=0
215
Tor.Locked=true
216
Tor.CanCollide=true
217
Tor.Parent=model
218
Tor.TopSurface="Smooth"
219
Tor.BottomSurface="Smooth"
220
Mesh=Instance.new("CylinderMesh")
221
Mesh.Parent=Tor
222
Mesh.Scale=Vector3.new(.27,1.2,.27) 
223
w = Instance.new("Weld") 
224
w.Parent = char.Torso 
225
w.Part0 = w.Parent 
226
w.Part1 = Tor 
227
w.C0 = CFrame.new(0,1,0.15)*CFrame.Angles(math.rad(20),0,0)
228
Tor=Instance.new("Part")
229
Tor.Size=Vector3.new(1,1,1)
230
Tor.BrickColor=BrickColor:Yellow()
231
Tor.Reflectance=0
232
Tor.Transparency=0
233
Tor.Locked=true
234
Tor.CanCollide=true
235
Tor.Parent=model
236
Tor.TopSurface="Smooth"
237
Tor.BottomSurface="Smooth"
238
Mesh=Instance.new("CylinderMesh")
239
Mesh.Parent=Tor
240
Mesh.Scale=Vector3.new(.27,1.2,.27) 
241
w = Instance.new("Weld") 
242
w.Parent = char.Torso 
243
w.Part0 = w.Parent 
244
w.Part1 = Tor 
245
w.C0 = CFrame.new(0,1,-0.15)*CFrame.Angles(math.rad(-20),0,0)
246
Tor=Instance.new("Part")
247
Tor.Size=Vector3.new(1,1,1)
248
Tor.BrickColor=BrickColor:Yellow()
249
Tor.Reflectance=0
250
Tor.Transparency=0
251
Tor.Locked=true
252
Tor.CanCollide=true
253
Tor.Parent=model
254
Tor.TopSurface="Smooth"
255
Tor.BottomSurface="Smooth"
256
Mesh=Instance.new("CylinderMesh")
257
Mesh.Parent=Tor
258
Mesh.Scale=Vector3.new(.3,1.2,.3) 
259
w = Instance.new("Weld") 
260
w.Parent = char.Torso 
261
w.Part0 = w.Parent 
262
w.Part1 = Tor 
263
w.C0 = CFrame.new(0,-1.1,0)
264
Tor=Instance.new("Part")
265
Tor.Size=Vector3.new(1,1,1)
266
Tor.BrickColor=BrickColor:Yellow()
267
Tor.Reflectance=0
268
Tor.Transparency=0
269
Tor.Locked=true
270
Tor.CanCollide=true
271
Tor.Parent=model
272
Tor.TopSurface="Smooth"
273
Tor.BottomSurface="Smooth"
274
Mesh=Instance.new("CylinderMesh")
275
Mesh.Parent=Tor
276
Mesh.Scale=Vector3.new(.27,1.2,.27) 
277
w = Instance.new("Weld") 
278
w.Parent = char.Torso 
279
w.Part0 = w.Parent 
280
w.Part1 = Tor 
281
w.C0 = CFrame.new(0,-0.8,0.15)*CFrame.Angles(math.rad(-20),0,0)
282
Tor=Instance.new("Part")
283
Tor.Size=Vector3.new(1,1,1)
284
Tor.BrickColor=BrickColor:Yellow()
285
Tor.Reflectance=0
286
Tor.Transparency=0
287
Tor.Locked=true
288
Tor.CanCollide=true
289
Tor.Parent=model
290
Tor.TopSurface="Smooth"
291
Tor.BottomSurface="Smooth"
292
Mesh=Instance.new("CylinderMesh")
293
Mesh.Parent=Tor
294
Mesh.Scale=Vector3.new(.27,1.2,.27) 
295
w = Instance.new("Weld") 
296
w.Parent = char.Torso 
297
w.Part0 = w.Parent 
298
w.Part1 = Tor 
299
w.C0 = CFrame.new(0,-0.8,-0.15)*CFrame.Angles(math.rad(20),0,0)
300
for i=-30,30,10 do
301
Tor=Instance.new("Part")
302
Tor.Size=Vector3.new(1,1,1)
303
Tor.BrickColor=BrickColor:Yellow()
304
Tor.Transparency=0
305
Tor.Locked=true
306
Tor.CanCollide=true
307
Tor.Parent=model
308
Tor.TopSurface="Smooth"
309
Tor.BottomSurface="Smooth"
310
Mesh=Instance.new("CylinderMesh")
311
Mesh.Parent=Tor
312
if i~=-30 and i~=30 then
313
Mesh.Scale=Vector3.new(.27,1,.27) 
314
Tor.Reflectance=0
315
else
316
Mesh.Scale=Vector3.new(.27,1.2,.27) 
317
Tor.Reflectance=0.1
318
end
319
w = Instance.new("Weld") 
320
w.Parent = char.Torso 
321
w.Part0 = w.Parent 
322
w.Part1 = Tor 
323
w.C0 = CFrame.new(0,-i/52,1.1)*CFrame.Angles(math.rad(90+i*1.1),0,0)
324
end
325
function Giga(mouse)
326
local Tu=model.Body.Touched:connect(function(hit)
327
if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
328
hit.Anchored=false
329
hit:BreakJoints()
330
hit.Velocity=(hit.Position-Tor.Position).unit*250
331
end
332
end)
333
for i=1,10 do
334
wait()
335
local Laz=Instance.new("Part")
336
Laz.Anchored=true
337
Laz.BrickColor=BrickColor:Red()
338
Laz.Reflectance=0
339
Laz.Shape="Ball"
340
Laz.Transparency=0.85
341
Laz.TopSurface="Smooth"
342
Laz.BottomSurface="Smooth"
343
Laz.CanCollide=false
344
Laz.Size=Vector3.new(1,1,1)
345
Laz.CFrame=char.Torso.CFrame
346
Laz.Parent=char
347
local Me=Instance.new("SpecialMesh")
348
Me.MeshType="Sphere"
349
Me.Parent=Laz
350
for i=1,7,0.5 do
351
Me.Scale = Vector3.new(i/2,i,i) 
352
wait()
353
end
354
Laz:remove()
355
end
356
Tu:disconnect()
357
end
358
function Splash(mouse)
359
if mouse.Target~=nil then
360
local mh=mouse.Hit
361
char.Torso.CFrame=mh*CFrame.new(0,2,0)
362
local Laz=Instance.new("Part")
363
Laz.Anchored=true
364
Laz.BrickColor=BrickColor:Blue()
365
Laz.Reflectance=0
366
Laz.Transparency=0
367
Laz.TopSurface="Smooth"
368
Laz.BottomSurface="Smooth"
369
Laz.CanCollide=false
370
Laz.Size=Vector3.new(1,1,1)
371
Laz.CFrame=CFrame.new(char.Torso.CFrame.x,char.Torso.CFrame.y,char.Torso.CFrame.z)*CFrame.new(0,-2,0)
372
Laz.Parent=char
373
local Me=Instance.new("CylinderMesh")
374
Me.Parent=Laz
375
Delay(0,function()
376
for i=1,25,0.5 do
377
Me.Scale = Vector3.new(i,1,i) 
378
Laz.Transparency=i/23
379
wait()
380
end
381
Laz:remove()
382
end)
383
end
384
end
385
function Charg(mouse)
386
local Laz=Instance.new("Part")
387
Laz.Anchored=true
388
Laz.BrickColor=BrickColor:Yellow()
389
Laz.Reflectance=0
390
Laz.Transparency=0.55
391
Laz.TopSurface="Smooth"
392
Laz.BottomSurface="Smooth"
393
Laz.CanCollide=false
394
Laz.Size=Vector3.new(4,4,4)
395
Laz.CFrame=char.Torso.CFrame
396
Laz.Parent=char
397
local Me=Instance.new("BlockMesh")
398
Me.Scale=Vector3.new(1,1.2,1)
399
Me.Parent=Laz
400
local Rid=Instance.new("Part")
401
Rid.BrickColor=BrickColor:Yellow()
402
Rid.Reflectance=0.2
403
Rid.Transparency=0.75
404
Rid.Anchored=true
405
Rid.Size=Vector3.new(1,1,1)
406
local Me=Instance.new("CylinderMesh")
407
Me.Scale=Vector3.new(3.5,.5,3.5)
408
Me.Parent=Rid
409
for i=1,15,0.5 do
410
Laz.CFrame=char.Torso.CFrame*CFrame.Angles(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())
411
f=Rid:clone()
412
f.CFrame=char.Torso.CFrame*CFrame.Angles(math.random(1,3)+math.random(),math.random(1,3)+math.random(),math.random(1,3)+math.random())
413
f.Parent=char
414
wait()
415
f:remove()
416
end
417
Laz:remove()
418
local Laz=Instance.new("Part")
419
Laz.Anchored=true
420
Laz.BrickColor=BrickColor:Yellow()
421
Laz.Reflectance=0.25
422
Laz.Transparency=0.4
423
Laz.TopSurface="Smooth"
424
Laz.Name="Lazer"
425
Laz.BottomSurface="Smooth"
426
Laz.CanCollide=false
427
Laz.CFrame=CFrame.new((mouse.Hit.p+char.Torso.Position)/2,char.Torso.Position)
428
Laz.Parent=char
429
Laz.Size=Vector3.new(1,1,2)
430
Laz.Transparency=0.2
431
Laz.Reflectance=0.3
432
local Me=Instance.new("BlockMesh")
433
Me.Bevel=0.05
434
Me.Parent=Laz
435
Me.Scale = Vector3.new(1,1,(mouse.Hit.p - char.Torso.Position).magnitude/2) 
436
for i=1,17 do
437
Me.Scale = Vector3.new(i/7,i/7,(mouse.Hit.p - char.Torso.Position).magnitude/2) 
438
Laz.CFrame=CFrame.new((mouse.Hit.p+char.Torso.Position)/2,char.Torso.Position)
439
wait(0.05)
440
end
441
for i=1,20,0.5 do 
442
wait()
443
x = (16 + i) * math.sin(i) + mouse.Hit.p.x 
444
y = mouse.Hit.p.y
445
z = (16 + i)* math.cos (i) + mouse.Hit.p.z
446
brick = Instance.new("Explosion") 
447
brick.BlastPressure=0
448
brick.Hit:connect(function(hit)
449
if hit.Parent.Name~=Name and hit.Name~="Base" and hit.Name~="Handle" and hit.Parent.Parent.Name~=Name then
450
hit:BreakJoints()
451
hit.Anchored=false
452
hit.Velocity=(hit.Position-char.Torso.Position).unit*320
453
end
454
end)
455
brick.BlastRadius = 20
456
brick.Parent = workspace 
457
brick.Position = Vector3.new(x,y,z) 
458
end
459
wait()
460
Laz:remove()
461
end
462
function Tackle(mouse)
463
local Tu=model.Body.Touched:connect(function(hit)
464
if hit.Parent.Name~=Name and hit.Parent.Parent.Name~=Name and hit.Name~="Base" then
465
pcall(function() hit.Parent.Humanoid.PlatformStand=true hit.Parent.Humanoid:TakeDamage(5) hit.Parent.Torso.CFrame=hit.Parent.Torso.CFrame*CFrame.Angles(math.rad(150),0,0) end)
466
end
467
end)
468
for i=1,10 do
469
wait()
470
local Laz=Instance.new("Part")
471
Laz.Anchored=true
472
Laz.BrickColor=BrickColor.new("White")
473
Laz.Reflectance=0
474
Laz.Shape="Ball"
475
Laz.Transparency=0.95
476
Laz.TopSurface="Smooth"
477
Laz.BottomSurface="Smooth"
478
Laz.CanCollide=false
479
Laz.Size=Vector3.new(1,1,1)
480
Laz.CFrame=char.Torso.CFrame
481
Laz.Parent=char
482
local Me=Instance.new("SpecialMesh")
483
Me.MeshType="Sphere"
484
Me.Parent=Laz
485
for i=1,7,0.5 do
486
Me.Scale = Vector3.new(i/1.8,i,i) 
487
Laz.CFrame=char.Torso.CFrame
488
wait()
489
end
490
Laz:remove()
491
end
492
Tu:disconnect()
493
end
494
--ToDo:AquaTail,Makes a few parts around you,then magnitudeChecks for parts within the part ring
495
wep={Giga,Splash,Charg,Tackle}
496
name={"Giga Impact","Splash","Hyper Beam","Tackle"}
497
Mode=0
498
if script.Parent.className~="HopperBin" then
499
Hopper=Instance.new("HopperBin")
500
Hopper.Name="Press C"
501
Hopper.Parent=player.Backpack
502
coroutine.resume(coroutine.create(function() while true do
503
local Laz=Instance.new("Part")
504
Laz.Anchored=true
505
Laz.BrickColor=BrickColor:Blue()
506
Laz.Reflectance=0
507
Laz.Transparency=0.4
508
Laz.TopSurface="Smooth"
509
Laz.BottomSurface="Smooth"
510
Laz.CanCollide=false
511
Laz.Size=Vector3.new(1,1,1)
512
Laz.CFrame=char.Torso.CFrame*CFrame.new(0,-2.75,0)
513
Laz.Parent=char
514
local Me=Instance.new("CylinderMesh")
515
Me.Parent=Laz
516
for i=1,10,0.5 do
517
Me.Scale = Vector3.new(i,0.5,i) 
518
Laz.Transparency=i/9.5
519
wait()
520
end
521
Laz:remove()
522
end
523
end))
524
script.Parent=Hopper
525
end
526
wait() 
527
Hopper=script.Parent
528
function CheckAdd()
529
if (Mode+1)~=(#wep+1) then
530
Mode=Mode+1
531
Hopper.Name=name[Mode].."("..Mode..")"
532
elseif (Mode+1)==(#wep+1) then
533
Mode=1
534
Hopper.Name=name[Mode].."("..Mode..")"
535
end
536
end
537
function CheckSub()
538
if (Mode-1)==0 or (Mode-1)<0 then
539
Mode=#wep
540
Hopper.Name=name[Mode].."("..Mode..")"
541
elseif (Mode-1)~=0 then
542
Mode=Mode-1
543
Hopper.Name=name[Mode].."("..Mode..")"
544
end
545
end
546
function KeyDown(key)
547
if key=="c" then
548
CheckAdd()
549
elseif key=="x" then
550
Mode=1
551
Hopper.Name=name[1].."("..Mode..")"
552
elseif key=="z" then
553
CheckSub()
554
end
555
end
556
function Button1down(mouse)
557
pcall(function() coroutine.resume(coroutine.create(function() wep[Mode](mouse) end)) end)
558
end
559
function Mog(mouse)
560
        mouse.Icon = "rbxasset://textures\\GunCursor.png"
561
        mouse.Button1Down:connect(function() Button1down(mouse) end)
562
        mouse.KeyDown:connect(KeyDown)
563
end
564
Hopper.Selected:connect(Mog)
565
--BLOCKLAND