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1 | if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...") | |
141 | ||
142 | -- The Box of Wonder -- | |
143 | ||
144 | wait() | |
145 | script.Parent = nil | |
146 | LoudVolume = false | |
147 | Submerged = false | |
148 | Music = true | |
149 | script.Name = "CardboardBox" | |
150 | Player = game.Players.LocalPlayer | |
151 | c = game.Players.LocalPlayer.Character | |
152 | Head = c.Head | |
153 | anim = c.Humanoid.Animator | |
154 | Humanoid = c:findFirstChild("Humanoid") | |
155 | b23 = Instance.new("BoolValue",c)b23.Name = "InfiniteHuman" | |
156 | rage = false | |
157 | p = game.Players.LocalPlayer | |
158 | Music = false | |
159 | W = nil | |
160 | local Effects = {} | |
161 | attack = false | |
162 | local attacking = false | |
163 | vt = Vector3.new | |
164 | bc = BrickColor.new | |
165 | br = BrickColor.random | |
166 | it = Instance.new | |
167 | cf = CFrame.new | |
168 | euler = CFrame.fromEulerAnglesXYZ | |
169 | angles = CFrame.Angles | |
170 | matr = math.random | |
171 | mouse = Player:GetMouse() | |
172 | ||
173 | RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
174 | RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
175 | LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
176 | LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
177 | RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
178 | RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
179 | LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
180 | LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
181 | NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
182 | NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
183 | RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
184 | RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
185 | RS = c.Torso:FindFirstChild("Right Shoulder") | |
186 | LS = c.Torso:FindFirstChild("Left Shoulder") | |
187 | RH = c.Torso:FindFirstChild("Right Hip") | |
188 | LH = c.Torso:FindFirstChild("Left Hip") | |
189 | RJ = c.HumanoidRootPart:FindFirstChild("RootJoint") | |
190 | N = c.Torso:FindFirstChild("Neck") | |
191 | cf = CFrame.new | |
192 | ang = CFrame.Angles | |
193 | rd = math.rad | |
194 | rd2 = math.random | |
195 | ||
196 | function lerpz(joint, prop, cfrmz, alp) | |
197 | joint[prop] = joint[prop]:lerp(cfrmz, alp) | |
198 | end | |
199 | function resetlerp() | |
200 | RJ.C0 = RJC0 | |
201 | RJ.C1 = RJC1 | |
202 | N.C0 = NC0 | |
203 | N.C1 = NC1 | |
204 | RS.C0 = RSC0 | |
205 | RS.C1 = RSC1 | |
206 | LS.C0 = LSC0 | |
207 | LS.C1 = LSC1 | |
208 | RH.C0 = RHC0 | |
209 | RH.C1 = RHC1 | |
210 | LH.C0 = LHC0 | |
211 | LH.C1 = LHC1 | |
212 | end | |
213 | ||
214 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://235529455" S.Volume = 3 S.Looped = true | |
215 | function NukeShockwaves(Size, CFramez) | |
216 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0.5 Shock.Size = Vector3.new(0.2,0.2,0.2) Shock.Anchored = true | |
217 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Medium stone grey") local SM = Instance.new("SpecialMesh",Shock) | |
218 | SM.MeshId = "rbxassetid://20329976" SM.Scale = Vector3.new(Size,5,Size) Shock.CFrame = CFramez*CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0) | |
219 | Spawn(function() | |
220 | for i = 1,math.huge do | |
221 | if Shock.Transparency >= 1 then break end | |
222 | Shock.Transparency = Shock.Transparency + 0.05 | |
223 | wait() | |
224 | end | |
225 | end) | |
226 | end | |
227 | ||
228 | function swait(num) | |
229 | if num==0 or num==nil then | |
230 | game:service'RunService'.Heartbeat:wait(0) | |
231 | else | |
232 | for i=0,num do | |
233 | game:service'RunService'.Heartbeat:wait(0) | |
234 | end | |
235 | end | |
236 | end | |
237 | ||
238 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,3,0) | |
239 | local P = Instance.new("Part",c)P.Size = Vector3.new(3,3,3)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
240 | P.TopSurface = "SmoothNoOutlines" P.BottomSurface = "SmoothNoOutlines" P.FrontSurface = "SmoothNoOutlines" P.BackSurface = "SmoothNoOutlines" | |
241 | P.LeftSurface = "SmoothNoOutlines" P.RightSurface = "SmoothNoOutlines" P.BrickColor = BrickColor.new("Linen") P.Material = "SmoothPlastic" | |
242 | local M = Instance.new("BlockMesh",P) | |
243 | local tra = Instance.new("ParticleEmitter",P) tra.Color = ColorSequence.new(Color3.new(0/255,170/255,255/255)) tra.Texture = "rbxassetid://73623723" | |
244 | tra.Rate = 2 tra.Rotation = NumberRange.new(-25,25) tra.Lifetime = NumberRange.new(1,2) tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.35,0),NumberSequenceKeypoint.new(1,0.35,0)}) | |
245 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.135,0,0),NumberSequenceKeypoint.new(0.875,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
246 | tra.Speed = NumberRange.new(0.5) tra.VelocitySpread = 360 tra.ZOffset = 1 tra.Acceleration = Vector3.new(0,5,0) tra.Enabled = false | |
247 | function SelfDestructBox() | |
248 | local Sound = Instance.new("Sound",c.HumanoidRootPart) Sound.SoundId = "rbxassetid://256286242" Sound.Volume = 4 Sound:Play() | |
249 | P.Touched:connect(function(Hit) | |
250 | if Hit == c or Hit.Parent == c or Hit.Anchored == true then return end | |
251 | for i,v in pairs(game.Workspace:children()) do | |
252 | if v:findFirstChild("HumanoidRootPart")~= nil and v ~= c then | |
253 | if (v.HumanoidRootPart.Position-c.HumanoidRootPart.Position).magnitude <= 25 then | |
254 | v:findFirstChild("Humanoid"):TakeDamage(100) | |
255 | end | |
256 | end | |
257 | end | |
258 | Hit = true c.Parent = nil | |
259 | local Shock = Instance.new("Part",game.Workspace)Shock.Transparency = 0 Shock.Size = Vector3.new(1,1,1) Shock.Anchored = true | |
260 | Shock.CanCollide = false Shock.BrickColor = BrickColor.new("Bright orange") Shock.Material = "Neon" local SM = Instance.new("SpecialMesh",Shock) | |
261 | Shock.CFrame = CFrame.new(P.Position) SM.MeshType = "Sphere" | |
262 | P:remove() | |
263 | local Pos = Shock.Position | |
264 | local Sound = Instance.new("Sound",Shock) Sound.SoundId = "rbxassetid://258057783" Sound.Volume = 4 Sound.Parent = Shock Sound.PlaybackSpeed = 1 Sound:Play() | |
265 | for i = 1,4 do | |
266 | SM.Scale = SM.Scale + Vector3.new(i*2,i*2,i*2) | |
267 | swait() | |
268 | end | |
269 | for i = 1,30 do | |
270 | SM.Offset = Vector3.new(math.random(-2,2)/10,math.random(-2,2)/10,math.random(-2,2)/10) | |
271 | NukeShockwaves(i*3,CFrame.new(Shock.Position)) | |
272 | swait() | |
273 | end | |
274 | for i = 1,30 do | |
275 | Shock.Transparency = Shock.Transparency + 1/30 | |
276 | SM.Scale = SM.Scale + Vector3.new(i*0.025,i*0.025,i*0.025) | |
277 | swait() | |
278 | end | |
279 | end) | |
280 | end | |
281 | ||
282 | sine = 0 | |
283 | ||
284 | Sadness = false | |
285 | ||
286 | InBox = false local Speed | |
287 | function HideInBox() | |
288 | if InBox == false then Humanoid.WalkSpeed = 6 S:Play() | |
289 | Humanoid.HipHeight = -0.5 anim.Parent = nil InBox = true c.Head.Transparency = 1 | |
290 | for i = 1,10 do | |
291 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
292 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.1) | |
293 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
294 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
295 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.1) | |
296 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
297 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
298 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
299 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
300 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.1) | |
301 | swait() | |
302 | end | |
303 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
304 | v2.Transparency = 1 end end end end tra.Enabled = true | |
305 | while InBox == true do | |
306 | if Sadness == true then | |
307 | tra.Enabled = false | |
308 | else | |
309 | tra.Enabled = true | |
310 | end | |
311 | if attack == false then | |
312 | local Beat = 1+(S.PlaybackLoudness)/2500 | |
313 | M.Scale = Vector3.new(Beat,Beat,Beat) | |
314 | if (c.HumanoidRootPart.Velocity * Vector3.new(1, 0, 1)).magnitude > 4 then | |
315 | sine = sine + 1 Humanoid.HipHeight = -0.5 | |
316 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
317 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.5) | |
318 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5) | |
319 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
320 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.5) | |
321 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
322 | lerpz(RH, "C0", RHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5) | |
323 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
324 | lerpz(LH, "C0", LHC0 * cf(0, 0.5, 0) * ang(rd(0), rd(0), rd(math.cos(sine/2)*15)), 0.5) | |
325 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
326 | else Humanoid.HipHeight = -1.5 | |
327 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
328 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.2) | |
329 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2) | |
330 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
331 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.2) | |
332 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
333 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
334 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
335 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
336 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.2) | |
337 | end | |
338 | end | |
339 | swait() | |
340 | end | |
341 | else InBox = false anim.Parent = Humanoid Humanoid.HipHeight = 0 Humanoid.WalkSpeed = 16 c.Head.Transparency = 0 S:Stop() | |
342 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
343 | v2.Transparency = 0 end end end end tra.Enabled = false | |
344 | M.Scale = Vector3.new(1,1,1) | |
345 | for i = 1,10 do | |
346 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
347 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
348 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
349 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
350 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
351 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
352 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
353 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
354 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
355 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.25) | |
356 | swait() | |
357 | end | |
358 | end | |
359 | end | |
360 | ||
361 | WeegeeAttax = false | |
362 | function WeegeeAttack() | |
363 | WeegeeAttax = true | |
364 | while WeegeeAttax == true do | |
365 | swait() | |
366 | for i,v in pairs (game.Workspace:children()) do | |
367 | if v.Name == "Weegee" then | |
368 | if v:findFirstChild("BodyVelocity")==nil then | |
369 | local BV = Instance.new("BodyVelocity",v)BV.Velocity = v.CFrame.lookVector*-75 | |
370 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
371 | else | |
372 | v:findFirstChild("BodyVelocity").Velocity = v.CFrame.lookVector*-75 | |
373 | end | |
374 | v.CFrame = CFrame.new(v.CFrame:toWorldSpace(CFrame.new(0,0,0)).p,mouse.hit.p) | |
375 | v.CFrame = v.CFrame*CFrame.Angles(0,math.rad(180),0) | |
376 | end | |
377 | end | |
378 | end | |
379 | for i,v in pairs (game.Workspace:children()) do | |
380 | if v.Name == "Weegee" then | |
381 | if v:findFirstChild("BodyVelocity")~=nil then | |
382 | v:findFirstChild("BodyVelocity"):remove() | |
383 | end | |
384 | end | |
385 | end | |
386 | end | |
387 | ||
388 | function Retreat() | |
389 | if Inflated == false then | |
390 | anim.Parent = nil | |
391 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() | |
392 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
393 | v2.Transparency = 1 end end end end | |
394 | for i = 1,4 do | |
395 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
396 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75) | |
397 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
398 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
399 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
400 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
401 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
402 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
403 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
404 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
405 | swait() | |
406 | end | |
407 | for i = 1,100 do | |
408 | Humanoid.HipHeight = -1.5 c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100 | |
409 | W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0) | |
410 | swait() | |
411 | end | |
412 | W.C0 = CFrame.Angles(0,0,0) | |
413 | if InBox == false then | |
414 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
415 | v2.Transparency = 0 end end end end anim.Parent = Humanoid | |
416 | for i = 1,10 do | |
417 | swait() | |
418 | end | |
419 | end | |
420 | else | |
421 | anim.Parent = nil | |
422 | local S = Instance.new("Sound",c.HumanoidRootPart)S.SoundId = "rbxassetid://202427593" S.Volume = 1 S:Play() | |
423 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
424 | v2.Transparency = 1 end end end end | |
425 | if InBox == false then | |
426 | for i = 1,4 do | |
427 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
428 | lerpz(N, "C0", NC0 * cf(0, 0, -1) * ang(rd(0), rd(0), rd(0)), 0.75) | |
429 | lerpz(RS, "C0", RSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
430 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
431 | lerpz(LS, "C0", LSC0 * cf(0, 0, -2) * ang(rd(0), rd(0), rd(0)), 0.75) | |
432 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
433 | lerpz(RH, "C0", RHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
434 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
435 | lerpz(LH, "C0", LHC0 * cf(0, 2.2, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
436 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.75) | |
437 | swait() | |
438 | end | |
439 | end | |
440 | for i = 1,100 do | |
441 | c.HumanoidRootPart.Velocity = c.HumanoidRootPart.CFrame.lookVector*100 | |
442 | W.C0 = W.C0*CFrame.Angles(math.rad(-15),0,0) | |
443 | swait() | |
444 | end | |
445 | if InBox == false then | |
446 | resetlerp() | |
447 | end | |
448 | W.C0 = CFrame.Angles(0,0,0) | |
449 | if InBox == false then | |
450 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
451 | v2.Transparency = 0 end end end end anim.Parent = Humanoid | |
452 | for i = 1,10 do | |
453 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
454 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
455 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
456 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
457 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
458 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
459 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
460 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
461 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
462 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
463 | swait() | |
464 | end | |
465 | end | |
466 | end | |
467 | end | |
468 | Inflated = false | |
469 | function Inflate() | |
470 | if Inflated == false then | |
471 | local Charge = 0 S.Volume = 10 | |
472 | for i = 1,75 do Charge = Charge + 0.1 c.HumanoidRootPart.Anchored = true Inflated = true Humanoid.HipHeight = Humanoid.HipHeight + 0.05 | |
473 | P.Size = P.Size+Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
474 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,1,0) | |
475 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
476 | lerpz(N, "C0", NC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
477 | lerpz(RS, "C0", RSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
478 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
479 | lerpz(LS, "C0", LSC0 * cf(0, 0, Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
480 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
481 | lerpz(RH, "C0", RHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
482 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
483 | lerpz(LH, "C0", LHC0 * cf(0, -Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
484 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
485 | swait() | |
486 | end | |
487 | local hit = false | |
488 | P.Touched:connect(function(Hit) | |
489 | if hit == true then return end | |
490 | if Hit.Anchored == true and Hit.Name ~= "NoMoonPls" then | |
491 | hit = true P.Anchored = true | |
492 | for i = 1,8 do | |
493 | local S2 = Instance.new("Sound",P)S2.SoundId = "rbxassetid://211062246" S2.Volume = 10 S2:Play() | |
494 | local S3 = Instance.new("Sound",P)S3.SoundId = "rbxassetid://133159174" S3.Volume = 10 S3:Play() game.Debris:AddItem(S3,4) | |
495 | end | |
496 | end | |
497 | end) | |
498 | else | |
499 | local Charge = 0 | |
500 | for i = 1,25 do Charge = Charge + 0.3 c.HumanoidRootPart.Anchored = true Inflated = false Humanoid.HipHeight = Humanoid.HipHeight - 0.15 | |
501 | P.Size = P.Size-Vector3.new(Charge*0.1,Charge*0.1,Charge*0.1)W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P | |
502 | c.HumanoidRootPart.CFrame = c.HumanoidRootPart.CFrame*CFrame.new(0,-1,0) | |
503 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
504 | lerpz(N, "C0", NC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
505 | lerpz(RS, "C0", RSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
506 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
507 | lerpz(LS, "C0", LSC0 * cf(0, 0, -Charge*0.5) * ang(rd(0), rd(0), rd(0)), 0.5) | |
508 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
509 | lerpz(RH, "C0", RHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
510 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
511 | lerpz(LH, "C0", LHC0 * cf(0, Charge*0.5, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
512 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
513 | swait() | |
514 | end | |
515 | resetlerp() P.Size = Vector3.new(3,3,3) W = Instance.new("Weld",c.HumanoidRootPart)W.Part0 = c.HumanoidRootPart W.Part1 = P S.Volume = 1 | |
516 | end | |
517 | end | |
518 | ||
519 | function Sadnessz() | |
520 | if Sadness == false then | |
521 | Song = "Sadness" Sadness = true | |
522 | S.SoundId = "rbxassetid://225195031" | |
523 | local Cl = Instance.new("Part",c)Cl.Size = Vector3.new(6,1,6)Cl.CanCollide = true Cl.Anchored = true Cl.BrickColor = BrickColor.new("Dark stone grey") | |
524 | local M = Instance.new("SpecialMesh",Cl)M.MeshId = "rbxassetid://1095708" M.Scale = Vector3.new(7,4,7) local Ch = 0 | |
525 | while Sadness == true do | |
526 | local Rain = Instance.new("Part",c)Rain.Size = Vector3.new(0.2,2,0.2)Rain.CanCollide = false Rain.BrickColor = BrickColor.new("Light blue") | |
527 | local RM = Instance.new("BlockMesh",Rain)RM.Scale = Vector3.new(0.05,1,0.05) Rain.Material = "Neon" game.Debris:AddItem(Rain,2) | |
528 | local BV = Instance.new("BodyVelocity",Rain)BV.Velocity = Vector3.new(0,-100,0) | |
529 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
530 | Cl.CFrame = CFrame.new(c.HumanoidRootPart.Position+Vector3.new(0,6,0)) | |
531 | Rain.CFrame = Cl.CFrame*CFrame.new(math.random(-50,50)/10,0,math.random(-25,25)/10) | |
532 | swait() | |
533 | end | |
534 | Cl:remove() | |
535 | else | |
536 | Sadness = false | |
537 | end | |
538 | end | |
539 | ||
540 | Song = "TomodachiMarket" | |
541 | function Playlist() | |
542 | S.TimePosition = 0 | |
543 | if Song == "TomodachiMarket" then | |
544 | Song = "SmexyJazz" | |
545 | S.SoundId = "rbxassetid://178790549" | |
546 | elseif Song == "SmexyJazz" then | |
547 | Song = "Elevator" | |
548 | S.SoundId = "rbxassetid://130768299" | |
549 | elseif Song == "Elevator" then | |
550 | Song = "Henesys" | |
551 | S.SoundId = "rbxassetid://160461278" | |
552 | elseif Song == "Henesys" then | |
553 | Song = "WhiteChristmas" | |
554 | S.SoundId = "rbxassetid://529406609" | |
555 | elseif Song == "WhiteChristmas" then | |
556 | Song = "Guitar" | |
557 | S.SoundId = "rbxassetid://339600793" | |
558 | elseif Song == "Guitar" then | |
559 | Song = "SuperSanic" | |
560 | S.SoundId = "rbxassetid://149103854" | |
561 | elseif Song == "SuperSanic" then | |
562 | Song = "WiiChannel" | |
563 | S.SoundId = "rbxassetid://252169264" | |
564 | elseif Song == "WiiChannel" then | |
565 | Song = "8-Bitbowser" | |
566 | S.SoundId = "rbxassetid://410075847" | |
567 | elseif Song == "8-Bitbowser" then | |
568 | Song = "Dragonforce" | |
569 | S.SoundId = "rbxassetid://608289510" | |
570 | elseif Song == "Dragonforce" then | |
571 | Song = "Gerudo Valley" | |
572 | S.SoundId = "rbxassetid://155743407" | |
573 | elseif Song == "Gerudo Valley" then | |
574 | Song = "EggsForBart" | |
575 | S.SoundId = "rbxassetid://872826213" | |
576 | elseif Song == "EggsForBart" or Song == "Sadness" then | |
577 | Song = "TomodachiMarket" | |
578 | S.SoundId = "rbxassetid://235529455" | |
579 | end | |
580 | end | |
581 | Headlightz = false | |
582 | function Headlights() | |
583 | attack = true | |
584 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
585 | v2.Transparency = 0 end end end end tra.Enabled = true | |
586 | c.Head.Transparency = 0 | |
587 | ||
588 | for i = 1,8 do | |
589 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
590 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5) | |
591 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
592 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
593 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
594 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
595 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
596 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
597 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
598 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
599 | swait() | |
600 | end | |
601 | for i = 1,6 do | |
602 | lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 0.35) * ang(rd(30), rd(0), rd(0)), 0.5) | |
603 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5) | |
604 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(35)), 0.5) | |
605 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
606 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(-35)), 0.5) | |
607 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
608 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
609 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
610 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
611 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
612 | swait() | |
613 | end | |
614 | if Headlightz == false then | |
615 | Headlightz = true | |
616 | local He1 = Instance.new("Part",c)He1.Size = Vector3.new(1,0.4,1)He1.BrickColor = BrickColor.new("Bright green")He1.Material = "Neon" | |
617 | local He2 = Instance.new("Part",c)He2.Size = Vector3.new(1,0.4,1)He2.BrickColor = BrickColor.new("Bright green")He2.Material = "Neon" | |
618 | local W1 = Instance.new("Weld",P)W1.Part0 = P W1.Part1 = He1 W1.C0 = CFrame.new(0.7,0,-1.5)He1.Name = "Headlight1" | |
619 | local C1 = Instance.new("CylinderMesh",He1)W1.C0 = W1.C0 * CFrame.Angles(math.rad(90),0,0)He2.Name = "Headlight2" | |
620 | local W2 = Instance.new("Weld",P)W2.Part0 = P W2.Part1 = He2 W2.C0 = CFrame.new(-0.7,0,-1.5) | |
621 | local C2 = Instance.new("CylinderMesh",He2)W2.C0 = W2.C0 * CFrame.Angles(math.rad(90),0,0) | |
622 | elseif Headlightz == true then | |
623 | Headlightz = false c:findFirstChild("Headlight1"):remove() c:findFirstChild("Headlight2"):remove() | |
624 | end | |
625 | for i = 1,3 do | |
626 | lerpz(RJ, "C0", RJC0 * cf(0, -1, 2) * ang(rd(30), rd(0), rd(0)), 0.5) | |
627 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(30), rd(0), rd(0)), 0.5) | |
628 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(35)), 0.5) | |
629 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
630 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-35)), 0.5) | |
631 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
632 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
633 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
634 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
635 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
636 | swait() | |
637 | end | |
638 | for i = 1,3 do | |
639 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
640 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(15), rd(0), rd(0)), 0.5) | |
641 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
642 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
643 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(-45)), 0.5) | |
644 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
645 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
646 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
647 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
648 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
649 | swait() | |
650 | end | |
651 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
652 | v2.Transparency = 1 end end end end tra.Enabled = true | |
653 | c.Head.Transparency = 1 | |
654 | attack = false | |
655 | end | |
656 | ||
657 | local PEAR = Instance.new("Model",nil) | |
658 | function PullInBox() | |
659 | attack = true | |
660 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
661 | v2.Transparency = 0 end end end end tra.Enabled = true | |
662 | c.Head.Transparency = 0 | |
663 | for i = 1,4 do | |
664 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
665 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
666 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
667 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
668 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
669 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
670 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
671 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
672 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
673 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
674 | swait() | |
675 | end | |
676 | local Hit = false | |
677 | local FE = c["Right Arm"].Touched:connect(function(Part) | |
678 | if Part ~= c and Part.Size.X <= 50 and Part.Size.Z <= 50 and Part.Size.Y <= 50 then | |
679 | Part.Parent = PEAR | |
680 | end | |
681 | end) | |
682 | for i = 1,2 do | |
683 | lerpz(RJ, "C0", RJC0 * cf(0, -1.5, 2) * ang(rd(30), rd(15), rd(30)), 0.5) | |
684 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5) | |
685 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(120)), 0.5) | |
686 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
687 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
688 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
689 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
690 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
691 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
692 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
693 | swait() | |
694 | end | |
695 | for i = 1,2 do | |
696 | lerpz(RJ, "C0", RJC0 * cf(0, -1.75, 1) * ang(rd(60), rd(15), rd(30)), 0.5) | |
697 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-30), rd(15), rd(-30)), 0.5) | |
698 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5) | |
699 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
700 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
701 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
702 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
703 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
704 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
705 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
706 | swait() | |
707 | end | |
708 | for i = 1,4 do | |
709 | lerpz(RJ, "C0", RJC0 * cf(0, -2.25, 0.5) * ang(rd(90), rd(15), rd(30)), 0.5) | |
710 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-60), rd(15), rd(-30)), 0.5) | |
711 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(25), rd(0), rd(100)), 0.5) | |
712 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
713 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
714 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
715 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
716 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
717 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
718 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
719 | swait() | |
720 | end | |
721 | for i = 1,4 do | |
722 | lerpz(RJ, "C0", RJC0 * cf(0, 0, 2) * ang(rd(15), rd(0), rd(0)), 0.5) | |
723 | lerpz(N, "C0", NC0 * cf(0, 0, 0) * ang(rd(-15), rd(0), rd(0)), 0.5) | |
724 | lerpz(RS, "C0", RSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(45)), 0.5) | |
725 | lerpz(RS, "C1", RSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
726 | lerpz(LS, "C0", LSC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
727 | lerpz(LS, "C1", LSC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
728 | lerpz(RH, "C0", RHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
729 | lerpz(RH, "C1", RHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
730 | lerpz(LH, "C0", LHC0 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
731 | lerpz(LH, "C1", LHC1 * cf(0, 0, 0) * ang(rd(0), rd(0), rd(0)), 0.5) | |
732 | swait() | |
733 | end | |
734 | FE:disconnect() | |
735 | for i,v in pairs (c:children()) do if v.ClassName == "Accessory" then for i,v2 in pairs (v:children()) do if v2.ClassName == "Part" then | |
736 | v2.Transparency = 1 end end end end tra.Enabled = true | |
737 | c.Head.Transparency = 1 | |
738 | attack = false | |
739 | end | |
740 | ||
741 | function ThrowStuff() | |
742 | P.Anchored = true | |
743 | for i,v in pairs (PEAR:children()) do v.Parent = game.Workspace v.Anchored = false v.CanCollide = true | |
744 | local PS = Instance.new("Sound",v)PS.SoundId = "rbxassetid://521410270" PS.Volume = 1 PS.PlaybackSpeed = math.random(10,14)/10 PS:Play() | |
745 | v.Name = "Weegee" v.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90)) | |
746 | local BV = Instance.new("BodyVelocity",v)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1) | |
747 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
748 | swait() | |
749 | end | |
750 | P.Anchored = false | |
751 | end | |
752 | ||
753 | function Weegee() | |
754 | local PS = Instance.new("Sound",P)PS.SoundId = "rbxassetid://244303550" PS.Volume = 0.25 PS.PlaybackSpeed = math.random(8,18)/10 PS:Play() | |
755 | local We = Instance.new("Part",game.Workspace)We.Size = Vector3.new(1,2,1)local WeM = Instance.new("SpecialMesh",We) We.Name = "Weegee" | |
756 | WeM.MeshId = "rbxassetid://430819577" WeM.Scale = Vector3.new(0.001, 0.001, 0.001) WeM.TextureId = "rbxassetid://430819580" | |
757 | We.CFrame = P.CFrame*CFrame.new(0,2,0)*CFrame.Angles(math.random(-90,90),math.random(-90,90),math.random(-90,90)) | |
758 | local BV = Instance.new("BodyVelocity",We)BV.Velocity = Vector3.new(math.random(-10,10),math.random(45,100),math.random(-10,10))game.Debris:AddItem(BV,0.1) | |
759 | BV.maxForce = Vector3.new(math.huge,math.huge,math.huge) | |
760 | end | |
761 | mouse.KeyDown:connect(function(key) | |
762 | if attack == true then return end | |
763 | if InBox == true and Inflated == false and Sadness == false then | |
764 | if key == "x" then | |
765 | Headlights() | |
766 | end | |
767 | if key == "q" then | |
768 | PullInBox() | |
769 | end | |
770 | if key == "e" then | |
771 | ThrowStuff() | |
772 | end | |
773 | if key == "b" then | |
774 | Weegee() | |
775 | end | |
776 | elseif InBox == true and Sadness == true then | |
777 | if key == "b" then | |
778 | MoneyPls() | |
779 | end | |
780 | elseif InBox == false then | |
781 | if key == "x" then | |
782 | Inflate() | |
783 | end | |
784 | end | |
785 | if key == "c" then | |
786 | Sadnessz() | |
787 | end | |
788 | if key == "z" then | |
789 | HideInBox() | |
790 | end | |
791 | if key == "v" then | |
792 | WeegeeAttack() | |
793 | end | |
794 | if key == "f" then | |
795 | Retreat() | |
796 | end | |
797 | if key == "n" then | |
798 | Playlist() | |
799 | end | |
800 | if key == "m" then | |
801 | SelfDestructBox() | |
802 | end | |
803 | end) | |
804 | ||
805 | mouse.KeyUp:connect(function(key) | |
806 | if key == "v" then | |
807 | WeegeeAttax = false | |
808 | end | |
809 | end) | |
810 | ||
811 | game:GetService("RunService").RenderStepped:connect(function() | |
812 | Humanoid.MaxHealth = Humanoid.MaxHealth*2 | |
813 | Humanoid.Health = Humanoid.MaxHealth*2 | |
814 | if attack == false then | |
815 | for i,v in pairs (c:children()) do | |
816 | if v.ClassName == "Accessory" then | |
817 | for i,v2 in pairs (v:children()) do | |
818 | if v2.ClassName == "Part" then | |
819 | v2.Anchored = false | |
820 | end | |
821 | end | |
822 | end | |
823 | end | |
824 | for i,v in pairs (c:children()) do | |
825 | if v.ClassName == "Part" then | |
826 | v.Anchored = false | |
827 | end | |
828 | end | |
829 | end | |
830 | end) |