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1
--COVER YOUR EARS MOTHERFUCKER.
2
3
Player=game:GetService("Players").LocalPlayer
4
Character=Player.Character 
5
PlayerGui=Player.PlayerGui
6
Backpack=Player.Backpack 
7
Torso=Character.Torso 
8
Head=Character.Head 
9
Humanoid=Character.Humanoid
10
Humanoid.WalkSpeed = 999
11
m=Instance.new('Model',Character)
12
LeftArm=Character["Left Arm"] 
13
LeftLeg=Character["Left Leg"] 
14
RightArm=Character["Right Arm"] 
15
RightLeg=Character["Right Leg"] 
16
LS=Torso["Left Shoulder"] 
17
LH=Torso["Left Hip"] 
18
RS=Torso["Right Shoulder"] 
19
RH=Torso["Right Hip"] 
20
Face = Head.face
21
Neck=Torso.Neck
22
it=Instance.new
23
attacktype=1
24
vt=Vector3.new
25
cf=CFrame.new
26
euler=CFrame.fromEulerAnglesXYZ
27
angles=CFrame.Angles
28
cloaked=false
29
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
30
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
31
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
32
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
33
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
34
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
35
RootPart=Character.HumanoidRootPart
36
RootJoint=RootPart.RootJoint
37
RootCF=euler(-1.57,0,3.14)
38
attack = false 
39
attackdebounce = false 
40
deb=false
41
equipped=true
42
hand=false
43
MMouse=nil
44
combo=0
45
mana=0
46
trispeed=.2
47
attackmode='none'
48
local idle=0
49
local Anim="Idle"
50
local Effects={}
51
local gun=false
52
local shoot=false
53
player=nil 
54
mana=0
55
56
mouse=Player:GetMouse()
57
--save shoulders 
58
RSH, LSH=nil, nil 
59
--welds 
60
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
61
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
62
LH=Torso["Left Hip"]
63
RH=Torso["Right Hip"]
64
TorsoColor=Torso.BrickColor
65
function NoOutline(Part)
66
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
67
end
68
player=Player 
69
ch=Character
70
RSH=ch.Torso["Right Shoulder"] 
71
LSH=ch.Torso["Left Shoulder"] 
72
-- 
73
RSH.Parent=nil 
74
LSH.Parent=nil 
75
-- 
76
RW.Name="Right Shoulder"
77
RW.Part0=ch.Torso 
78
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
79
RW.C1=cf(0, 0.5, 0) 
80
RW.Part1=ch["Right Arm"] 
81
RW.Parent=ch.Torso 
82
-- 
83
LW.Name="Left Shoulder"
84
LW.Part0=ch.Torso 
85
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
86
LW.C1=cf(0, 0.5, 0) 
87
LW.Part1=ch["Left Arm"] 
88
LW.Parent=ch.Torso 
89
90
	Player=game:GetService('Players').LocalPlayer
91
	Character=Player.Character
92
	Mouse=Player:GetMouse()
93
	m=Instance.new('Model',Character)
94
95
96
	local function weldBetween(a, b)
97
	    local weldd = Instance.new("ManualWeld")
98
	    weldd.Part0 = a
99
	    weldd.Part1 = b
100
	    weldd.C0 = CFrame.new()
101
	    weldd.C1 = b.CFrame:inverse() * a.CFrame
102
	    weldd.Parent = a
103
	    return weldd
104
	end
105
	
106
	function swait(num)
107
    if num==0 or num==nil then
108
    game:service'RunService'.Stepped:wait(0)
109
    else
110
    for i=0,num do
111
    game:service'RunService'.Stepped:wait(0)
112
    end
113
    end
114
	    end
115
	
116
	function nooutline(part)
117
		part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
118
	end
119
	
120
	function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
121
		local fp=it("Part")
122
		fp.formFactor=formfactor
123
		fp.Parent=parent
124
		fp.Reflectance=reflectance
125
		fp.Transparency=transparency
126
		fp.CanCollide=false
127
		fp.Locked=true
128
		fp.BrickColor=BrickColor.new(tostring(brickcolor))
129
		fp.Name=name
130
		fp.Size=size
131
		fp.Position=Character.Torso.Position
132
		nooutline(fp)
133
		fp.Material=material
134
		fp:BreakJoints()
135
		return fp
136
	end
137
	
138
	function mesh(Mesh,part,meshtype,meshid,offset,scale)
139
		local mesh=it(Mesh)
140
		mesh.Parent=part
141
		if Mesh=="SpecialMesh" then
142
			mesh.MeshType=meshtype
143
			mesh.MeshId=meshid
144
		end
145
		mesh.Offset=offset
146
		mesh.Scale=scale
147
		return mesh
148
	end
149
	
150
	function weld(parent,part0,part1,c0,c1)
151
		local weld=it("Weld")
152
		weld.Parent=parent
153
		weld.Part0=part0
154
		weld.Part1=part1
155
		weld.C0=c0
156
		weld.C1=c1
157
		return weld
158
	end
159
	
160
	
161
local function CFrameFromTopBack(at, top, back)
162
local right = top:Cross(back)
163
return CFrame.new(at.x, at.y, at.z,
164
right.x, top.x, back.x,
165
right.y, top.y, back.y,
166
right.z, top.z, back.z)
167
end
168
169
function Triangle(a, b, c)
170
local edg1 = (c-a):Dot((b-a).unit)
171
local edg2 = (a-b):Dot((c-b).unit)
172
local edg3 = (b-c):Dot((a-c).unit)
173
if edg1 <= (b-a).magnitude and edg1 >= 0 then
174
a, b, c = a, b, c
175
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
176
a, b, c = b, c, a
177
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
178
a, b, c = c, a, b
179
else
180
assert(false, "unreachable")
181
end
182
 
183
local len1 = (c-a):Dot((b-a).unit)
184
local len2 = (b-a).magnitude - len1
185
local width = (a + (b-a).unit*len1 - c).magnitude
186
 
187
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
188
 
189
local list = {}
190
191
local TrailColor = ("Dark grey")
192
 
193
if len1 > 0.01 then
194
local w1 = Instance.new('WedgePart', m)
195
game:GetService("Debris"):AddItem(w1,5)
196
w1.Material = "SmoothPlastic"
197
w1.FormFactor = 'Custom'
198
w1.BrickColor = BrickColor.new(TrailColor)
199
w1.Transparency = 0
200
w1.Reflectance = 0
201
w1.Material = "SmoothPlastic"
202
w1.CanCollide = false
203
NoOutline(w1)
204
local sz = Vector3.new(0.2, width, len1)
205
w1.Size = sz
206
local sp = Instance.new("SpecialMesh",w1)
207
sp.MeshType = "Wedge"
208
sp.Scale = Vector3.new(0,1,2) * sz/w1.Size
209
w1:BreakJoints()
210
w1.Anchored = true
211
w1.Parent = workspace
212
w1.Transparency = 0.7
213
table.insert(Effects,{w1,"Disappear",.01})
214
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
215
table.insert(list,w1)
216
end
217
 
218
if len2 > 0.01 then
219
local w2 = Instance.new('WedgePart', m)
220
game:GetService("Debris"):AddItem(w2,5)
221
w2.Material = "SmoothPlastic"
222
w2.FormFactor = 'Custom'
223
w2.BrickColor = BrickColor.new(TrailColor)
224
w2.Transparency = 0
225
w2.Reflectance = 0
226
w2.Material = "SmoothPlastic"
227
w2.CanCollide = false
228
NoOutline(w2)
229
local sz = Vector3.new(0.2, width, len2)
230
w2.Size = sz
231
local sp = Instance.new("SpecialMesh",w2)
232
sp.MeshType = "Wedge"
233
sp.Scale = Vector3.new(0,1,2) * sz/w2.Size
234
w2:BreakJoints()
235
w2.Anchored = true
236
w2.Parent = workspace
237
w2.Transparency = 0.7
238
table.insert(Effects,{w2,"Disappear",.01})
239
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
240
table.insert(list,w2)
241
end
242
return unpack(list)
243
end
244
	
245
	
246
so = function(id,par,vol,pit) 
247
coroutine.resume(coroutine.create(function()
248
local sou = Instance.new("Sound",par or workspace)
249
sou.Volume=vol
250
sou.Pitch=pit or 999
251
sou.SoundId=id
252
swait() 
253
sou:play() 
254
game:GetService("Debris"):AddItem(sou,999)
255
end))
256
end
257
 
258
function clerp(a,b,t) 
259
local qa = {QuaternionFromCFrame(a)}
260
local qb = {QuaternionFromCFrame(b)} 
261
local ax, ay, az = a.x, a.y, a.z 
262
local bx, by, bz = b.x, b.y, b.z
263
local _t = 1-t
264
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
265
end 
266
 
267
function QuaternionFromCFrame(cf) 
268
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
269
local trace = m00 + m11 + m22 
270
if trace > 0 then 
271
local s = math.sqrt(1 + trace) 
272
local recip = 0.5/s 
273
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
274
else 
275
local i = 0 
276
if m11 > m00 then
277
i = 1
278
end
279
if m22 > (i == 0 and m00 or m11) then 
280
i = 2 
281
end 
282
if i == 0 then 
283
local s = math.sqrt(m00-m11-m22+1) 
284
local recip = 0.5/s 
285
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
286
elseif i == 1 then 
287
local s = math.sqrt(m11-m22-m00+1) 
288
local recip = 0.5/s 
289
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
290
elseif i == 2 then 
291
local s = math.sqrt(m22-m00-m11+1) 
292
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
293
end 
294
end 
295
end
296
 
297
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
298
local xs, ys, zs = x + x, y + y, z + z 
299
local wx, wy, wz = w*xs, w*ys, w*zs 
300
local xx = x*xs 
301
local xy = x*ys 
302
local xz = x*zs 
303
local yy = y*ys 
304
local yz = y*zs 
305
local zz = z*zs 
306
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
307
end
308
 
309
function QuaternionSlerp(a, b, t) 
310
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
311
local startInterp, finishInterp; 
312
if cosTheta >= 0.0001 then 
313
if (1 - cosTheta) > 0.0001 then 
314
local theta = math.acos(cosTheta) 
315
local invSinTheta = 1/math.sin(theta) 
316
startInterp = math.sin((1-t)*theta)*invSinTheta 
317
finishInterp = math.sin(t*theta)*invSinTheta  
318
else 
319
startInterp = 1-t 
320
finishInterp = t 
321
end 
322
else 
323
if (1+cosTheta) > 0.0001 then 
324
local theta = math.acos(-cosTheta) 
325
local invSinTheta = 1/math.sin(theta) 
326
startInterp = math.sin((t-1)*theta)*invSinTheta 
327
finishInterp = math.sin(t*theta)*invSinTheta 
328
else 
329
startInterp = t-1 
330
finishInterp = t 
331
end 
332
end 
333
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
334
end
335
336
--Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
337
338
339
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
340
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
341
end 
342
343
Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
344
        if hit.Parent==nil then
345
                return
346
        end
347
        h=hit.Parent:FindFirstChild("Humanoid")
348
        for _,v in pairs(hit.Parent:children()) do
349
        if v:IsA("Humanoid") then
350
        h=v
351
        end
352
        end
353
        if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
354
        h=hit.Parent.Parent:FindFirstChild("Humanoid")
355
        end
356
        if hit.Parent.className=="Hat" then
357
        hit=hit.Parent.Parent:findFirstChild("Head")
358
        end
359
        if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
360
        if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
361
        --[[                if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
362
                        return
363
                end]]
364
--                        hs(hit,1.2) 
365
                        c=Instance.new("ObjectValue")
366
                        c.Name="creator"
367
                        c.Value=game:service("Players").LocalPlayer
368
                        c.Parent=h
369
                        game:GetService("Debris"):AddItem(c,.5)
370
                Damage=math.random(minim,maxim)
371
--                h:TakeDamage(Damage)
372
                blocked=false
373
                block=hit.Parent:findFirstChild("Block")
374
                if block~=nil then
375
                print(block.className)
376
                if block.className=="NumberValue" then
377
                if block.Value>0 then
378
                blocked=true
379
                if decreaseblock==nil then
380
                block.Value=block.Value-1
381
                end
382
                end
383
                end
384
                if block.className=="IntValue" then
385
                if block.Value>0 then
386
                blocked=true
387
                if decreaseblock~=nil then
388
                block.Value=block.Value-1
389
                end
390
                end
391
                end
392
                end
393
                if blocked==false then
394
--                h:TakeDamage(Damage)
395
                h.Health=h.Health-Damage
396
                showDamage(hit.Parent,Damage,.5,BrickColor.new("New Yeller"))
397
                else
398
                h.Health=h.Health-(Damage/2)
399
                showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
400
                end
401
                if Type=="Knockdown" then
402
                hum=hit.Parent.Humanoid
403
hum.PlatformStand=true
404
coroutine.resume(coroutine.create(function(HHumanoid)
405
swait(1)
406
HHumanoid.PlatformStand=false
407
end),hum)
408
                local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
409
--hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
410
local bodvol=Instance.new("BodyVelocity")
411
bodvol.velocity=angle*knockback
412
bodvol.P=5000
413
bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
414
bodvol.Parent=hit
415
rl=Instance.new("BodyAngularVelocity")
416
rl.P=3000
417
rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
418
rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
419
rl.Parent=hit
420
game:GetService("Debris"):AddItem(bodvol,.5)
421
game:GetService("Debris"):AddItem(rl,.5)
422
                elseif Type=="Normal" then
423
                vp=Instance.new("BodyVelocity")
424
                vp.P=500
425
                vp.maxForce=Vector3.new(math.huge,0,math.huge)
426
--                vp.velocity=Character.Torso.CFrame.lookVector*Knockback
427
                if KnockbackType==1 then
428
                vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
429
                elseif KnockbackType==2 then
430
                vp.velocity=Property.CFrame.lookVector*knockback
431
                end
432
                if knockback>0 then
433
                        vp.Parent=hit.Parent.Torso
434
                end
435
                game:GetService("Debris"):AddItem(vp,.5)
436
                elseif Type=="Up" then
437
                local bodyVelocity=Instance.new("BodyVelocity")
438
                bodyVelocity.velocity=vt(0,60,0)
439
                bodyVelocity.P=5000
440
                bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
441
                bodyVelocity.Parent=hit
442
                game:GetService("Debris"):AddItem(bodyVelocity,2)
443
                rl=Instance.new("BodyAngularVelocity")
444
                rl.P=3000
445
                rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
446
                rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
447
                rl.Parent=hit
448
                game:GetService("Debris"):AddItem(rl,.5)
449
                elseif Type=="Snare" then
450
                bp=Instance.new("BodyPosition")
451
                bp.P=2000
452
                bp.D=100
453
                bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
454
                bp.position=hit.Parent.Torso.Position
455
                bp.Parent=hit.Parent.Torso
456
                game:GetService("Debris"):AddItem(bp,2)
457
                elseif Type=="Target" then
458
                if Targetting==false then
459
                ZTarget=hit.Parent.Torso
460
                coroutine.resume(coroutine.create(function(Part) 
461
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
462
                swait(5)
463
                so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) 
464
                end),ZTarget)
465
                TargHum=ZTarget.Parent:findFirstChild("Humanoid")
466
                targetgui=Instance.new("BillboardGui")
467
                targetgui.Parent=ZTarget
468
                targetgui.Size=UDim2.new(10,100,10,100)
469
                targ=Instance.new("ImageLabel")
470
                targ.Parent=targetgui
471
                targ.BackgroundTransparency=1
472
                targ.Image="rbxassetid://4834067"
473
                targ.Size=UDim2.new(1,0,1,0)
474
                cam.CameraType="Scriptable"
475
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
476
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
477
                workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
478
                Targetting=true
479
                RocketTarget=ZTarget
480
                for i=1,Property do
481
                --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
482
                if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
483
                swait()
484
                end
485
                --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
486
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
487
                dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
488
                cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
489
                end
490
                Targetting=false
491
                RocketTarget=nil
492
                targetgui.Parent=nil
493
                cam.CameraType="Custom"
494
                end
495
                end
496
                        debounce=Instance.new("BoolValue")
497
                        debounce.Name="DebounceHit"
498
                        debounce.Parent=hit.Parent
499
                        debounce.Value=true
500
                        game:GetService("Debris"):AddItem(debounce,Delay)
501
                        c=Instance.new("ObjectValue")
502
                        c.Name="creator"
503
                        c.Value=Player
504
                        c.Parent=h
505
                        game:GetService("Debris"):AddItem(c,.5)
506
                CRIT=false
507
                hitDeb=true
508
                AttackPos=6
509
        end
510
end
511
 
512
showDamage=function(Char,Dealt,du,Color)
513
        m=Instance.new("Model")
514
        m.Name=tostring(Dealt)
515
        h=Instance.new("Humanoid")
516
        h.Health=0
517
        h.MaxHealth=0
518
        h.Parent=m
519
        c=Instance.new("Part")
520
        c.Transparency=0
521
        c.BrickColor=Color
522
        c.Name="Head"
523
        c.TopSurface=0
524
        c.BottomSurface=0
525
        c.formFactor="Plate"
526
        c.Size=Vector3.new(1,.4,2)
527
        ms=Instance.new("CylinderMesh")
528
        ms.Scale=Vector3.new(.8,.8,.8)
529
        if CRIT==true then
530
                ms.Scale=Vector3.new(1,1.25,2)
531
        end
532
        ms.Parent=c
533
        c.Reflectance=0
534
        Instance.new("BodyGyro").Parent=c
535
        c.Parent=m
536
        if Char:findFirstChild("Head")~=nil then
537
        c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
538
        elseif Char.Parent:findFirstChild("Head")~=nil then
539
        c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
540
        end
541
        f=Instance.new("BodyPosition")
542
        f.P=2000
543
        f.D=100
544
        f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
545
        f.position=c.Position+Vector3.new(0,3,0)
546
        f.Parent=c
547
        game:GetService("Debris"):AddItem(m,.5+du)
548
        c.CanCollide=false
549
        m.Parent=workspace
550
        c.CanCollide=false
551
end
552
553
HandleA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleA",Vector3.new(0.400000006, 0.200000003, 0.200000003))
554
HandleAweld=weld(m,Character["Right Arm"],HandleA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.14440918e-005, 0, 0.800000191, -0.999999821, -2.98023188e-008, 0, 0, 0, 1, -2.98023224e-008, 0.999999702, 0))
555
mesh("SpecialMesh",HandleA,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
556
MagicPrtA=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtA",Vector3.new(0.400000066, 0.200000003, 0.400000006))
557
MagicPrtAweld=weld(m,HandleA,MagicPrtA,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.100000858, 3.81469727e-006, 0.999999642, -2.98023064e-008, 2.98023188e-008, 2.98023064e-008, -4.47034836e-008, -0.999999285, 2.98023188e-008, 0.999999404, -2.98023153e-008))
558
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
559
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.0995748, 0.200019836, 0.999999821, -5.43913802e-006, 3.44865896e-008, -3.44864155e-008, 3.01454435e-008, 0.999999344, -5.43913711e-006, -1, 3.01452339e-008))
560
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
561
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
562
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998951, 0, -0.600002289, -2.98023224e-008, 0, 0.999999821, 0, 1, 0, -0.999999821, 0, -2.98023224e-008))
563
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
564
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
565
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600006104, -0.599998951, 0, -0.999999821, 0, -2.98023224e-008, -2.98023188e-008, 0, 0.999999702, 0, 1, 0))
566
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
567
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599983215, -1.29950213, 0.400028229, 0.999999523, -6.69091787e-006, 3.448665e-008, -3.44863018e-008, 3.01455501e-008, 0.999993145, -6.69091651e-006, -0.999999702, 3.0145106e-008))
568
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
569
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
570
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, 0.100389957, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
571
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
572
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599981308, 0.0995743275, 0.19997406, 0.999999344, 5.36441803e-006, -3.42694264e-008, -4.46758364e-009, 5.93965268e-008, -0.999999225, -5.54323105e-006, 0.999999881, 5.9397351e-008))
573
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
574
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
575
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999999464, -7.28698978e-006, -2.98017078e-008, -2.98017504e-008, -2.82443882e-013, -0.999998987, 7.28699115e-006, 1, -4.99611745e-013))
576
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
577
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
578
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, 0.0995743275, 0.200027466, -0.999999523, -5.43913802e-006, -8.94069458e-008, 5.96046235e-008, 3.01454435e-008, -0.999999225, 5.4391362e-006, -1, -3.01443492e-008))
579
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
580
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
581
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -1.29949927, 0.399971008, -0.999999821, 6.75052434e-006, -2.98028091e-008, -2.98025888e-008, 1.03027981e-012, 0.99999243, 6.75052297e-006, 1, -8.29105447e-013))
582
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
583
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
584
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599975586, -0.100389719, 0.400028229, -0.999999225, 7.25718564e-006, -8.9407493e-008, 8.9407493e-008, -1.14667997e-012, -0.999998987, -7.21248216e-006, -0.999999583, 5.01831974e-013))
585
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
586
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
587
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -0.599738359, -0.200023651, -0.999999821, 6.83996359e-006, -2.98027985e-008, -2.98027842e-008, 7.42544481e-013, 0.999999344, 6.83996223e-006, 1, -5.38696854e-013))
588
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
589
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599979401, -1.0995748, 0.199981689, -0.999999642, 5.46872616e-006, -2.51180481e-008, -2.51182009e-008, -3.01454435e-008, 0.999999344, 5.46872525e-006, 0.999999821, 3.01455607e-008))
590
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
591
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
592
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599994659, -0.599813223, 0.199977875, -0.999999821, 4.69404995e-006, -2.98026279e-008, -2.98026137e-008, 5.29311675e-013, 0.999999344, 4.69404904e-006, 1, -3.89419237e-013))
593
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
594
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994659, 0.600000381, 0, 2.98012424e-008, -4.69401448e-006, -0.999994099, 0.999996483, -4.54851326e-013, 2.98017682e-008, 2.14393451e-011, -0.999997139, 4.69402175e-006))
595
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
596
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
597
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599973679, -1.29961014, -2.67028809e-005, -0.999999821, 7.28699251e-006, -2.98029086e-008, -2.98028944e-008, 7.16782753e-013, 0.999999344, 7.28699115e-006, 1, -4.99611745e-013))
598
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
599
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -0.0995154381, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
600
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
601
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000076, 0.999999642, 0, 0, 0, 1, 0, 0, 0, 0.999999642))
602
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
603
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
604
Partweld=weld(m,HandleA,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951615, -3.05175781e-005, -0.999999821, 6.75052434e-006, -2.9802866e-008, -2.98028517e-008, 6.63480122e-013, 0.999999344, 6.75052297e-006, 1, -4.62297626e-013))
605
606
HandleB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","HandleB",Vector3.new(0.400000006, 0.200000003, 0.200000003))
607
HandleBweld=weld(m,Character["Left Arm"],HandleB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00098991394, 3.05175781e-005, 0.800000191, 0.999999464, 8.36810372e-008, -4.47034836e-008, -5.96046448e-008, 1.96981595e-008, -0.999999702, -8.36810443e-008, 0.999999702, 1.96981613e-008))
608
mesh("SpecialMesh",HandleB,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
609
MagicPrtB=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really black","MagicPrtB",Vector3.new(0.400000066, 0.200000003, 0.400000006))
610
MagicPrtBweld=weld(m,HandleB,MagicPrtB,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00100708008, -0.100000858, 3.43322754e-005, -0.999999285, 8.94069316e-008, 8.36810301e-008, -8.36810017e-008, 2.50053187e-008, -0.999999285, -7.45057633e-008, -0.999999106, -1.01041664e-008))
611
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
612
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, -1.20000029, 0.999998927, -1.49011434e-008, 2.75411323e-014, -1.49011434e-008, 0.999999404, 7.10542736e-015, 2.75411323e-014, 7.10542736e-015, 0.999999642))
613
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(1.22000003, 1.11999989, 1.48000002))
614
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
615
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599981308, -1.09957433, 0.199989319, -0.999999285, 5.52832898e-006, -2.51180712e-008, -2.51181635e-008, -3.01454222e-008, 0.999999344, 5.51342691e-006, 0.999999523, 3.01455501e-008))
616
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
617
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.20000005, 1))
618
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599998713, 0, -0.999999166, -3.55271368e-015, -2.98023508e-008, -2.98022798e-008, 8.8817842e-015, 0.999999702, -1.49011434e-008, 0.999999404, 7.10542736e-015))
619
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
620
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.600004196, -0.599812984, 0.199977875, -0.999999344, 4.69386441e-006, -2.9802635e-008, -2.98025782e-008, 5.54223334e-013, 0.999999344, 4.67896234e-006, 0.999999583, -3.92574862e-013))
621
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
622
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599975586, 0.0995745659, 0.19997406, 0.999998689, 5.24520738e-006, -3.42694086e-008, -4.46761206e-009, 5.93964842e-008, -0.999999225, -5.52832762e-006, 0.999999523, 5.9397351e-008))
623
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
624
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
625
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599988937, -1.29949903, 0.399974823, -0.999999166, 6.76512536e-006, -2.98028446e-008, -2.98025498e-008, 1.02673425e-012, 0.99999243, 6.75022238e-006, 0.999999404, -8.2600593e-013))
626
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
627
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
628
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599973679, -0.100358725, 0.399974823, 0.999998868, -7.40587484e-006, -2.98016953e-008, -2.98017575e-008, -2.93098879e-013, -0.999998987, 7.28666373e-006, 0.999999344, -4.92050845e-013))
629
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
630
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
631
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599992752, -0.0995156765, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
632
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
633
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, -1.2996099, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
634
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
635
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599988937, -1.09957433, 0.200023651, 0.999999285, -5.52832898e-006, 3.44866038e-008, -3.44863622e-008, 3.01454222e-008, 0.999999344, -5.51342691e-006, -0.999999523, 3.0145241e-008))
636
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
637
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.200000003, 0.200000003))
638
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599998713, 0, -0.600000381, -2.98022726e-008, 1.77635684e-014, 0.999999821, -1.49011434e-008, 0.999999404, 7.10542736e-015, -0.999999166, -3.55271368e-015, -2.98023508e-008))
639
mesh("SpecialMesh",Part,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=3270017",Vector3.new(0, 0, 0),Vector3.new(0.539999962, 0.539999962, 1.48000002))
640
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
641
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599985123, -1.29950166, 0.400032043, 0.999998868, -6.85453233e-006, 3.44866748e-008, -3.44862556e-008, 3.01455572e-008, 0.999993145, -6.83962935e-006, -0.999999106, 3.01451237e-008))
642
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
643
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
644
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599977493, -0.100389481, 0.400024414, -0.999998808, 7.33136903e-006, -8.94075214e-008, 8.94074077e-008, -1.15818466e-012, -0.999998987, -7.28666373e-006, -0.999999046, 5.22248911e-013))
645
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
646
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.799999952, 0.200000003))
647
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, -0.599738121, -0.200023651, -0.999999106, 6.95884e-006, -2.98028127e-008, -2.98027487e-008, 7.47846229e-013, 0.999999344, 6.94393748e-006, 0.999999344, -5.43565193e-013))
648
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
649
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599985123, 0.0995743275, 0.200031281, -0.999998987, -5.30481157e-006, -8.94069601e-008, 5.9604556e-008, 3.01454079e-008, -0.999999225, 5.4985253e-006, -0.999999583, -3.01443599e-008))
650
mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
651
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.400000006, 0.220000014, 0.200000003))
652
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.599994421, 0.599998474, -3.81469727e-006, 2.98012459e-008, -4.69401175e-006, -0.999994099, 0.999996006, -1.19209062e-007, 2.98017913e-008, -2.98018108e-008, -0.999996841, 4.69402084e-006))
653
mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
654
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Hot pink","Part",Vector3.new(0.220000014, 0.200000003, 0.200000003))
655
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599990845, -1.09951591, -3.43322754e-005, -0.999999166, 6.76512536e-006, -2.98029015e-008, -2.98027913e-008, 6.73239242e-013, 0.999999344, 6.75022238e-006, 0.999999404, -4.56523708e-013))
656
Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
657
Partweld=weld(m,HandleB,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.599983215, 0.100389719, -2.67028809e-005, -0.999999106, 7.30156671e-006, -2.98029335e-008, -2.98028553e-008, 7.35411732e-013, 0.999999344, 7.28666373e-006, 0.999999344, -4.92050845e-013))
658
659
local PE1 = Instance.new("ParticleEmitter",MagicPrtA)
660
PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
661
PE1.LightEmission = NumberSequence.new(0.2)
662
PE1.Size = NumberSequence.new(1.1)
663
PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
664
PE1.Lifetime = NumberRange.new(.5)
665
PE1.Rate = 10
666
PE1.Transparency = NumberSequence.new(0.2)
667
PE1.LightEmission = NumberSequence.new(0.2)
668
PE1.Rotation = NumberRange.new(100)
669
PE1.Speed = NumberRange.new(0)
670
PE1.RotSpeed = NumberRange.new(100)
671
672
local PE2 = Instance.new("ParticleEmitter",MagicPrtB)
673
PE2.Color = ColorSequence.new(Color3.new (255, 0, 127))
674
PE2.LightEmission = NumberSequence.new(0.2)
675
PE2.Size = NumberSequence.new(1.1)
676
PE2.Texture = "http://www.roblox.com/asset/?id=258908759"
677
PE2.Lifetime = NumberRange.new(.5)
678
PE2.Rate = 10
679
PE2.Transparency = NumberSequence.new(0.2)
680
PE2.LightEmission = NumberSequence.new(0.2)
681
PE2.Rotation = NumberRange.new(100)
682
PE2.Speed = NumberRange.new(0)
683
PE2.RotSpeed = NumberRange.new(100)
684
685
so("http://www.roblox.com/asset/?id=159257147",workspace,1,1)
686
687
function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
688
local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
689
prt.Anchored=true
690
prt.CFrame=cframe
691
msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
692
game:GetService("Debris"):AddItem(prt,2)
693
coroutine.resume(coroutine.create(function(Part,Mesh) 
694
for i=0,1,delay do
695
swait()
696
Part.CFrame=Part.CFrame
697
Part.Transparency=i
698
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
699
end
700
Part.Parent=nil
701
end),prt,msh)
702
end
703
--example: MagicCircle(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
704
705
MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame,1,1,1,5,5,5,0.01)
706
707
function MagicRing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
708
local prt=part(3,workspace,"SmoothPlastic",0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
709
prt.Anchored=true
710
prt.CFrame=cframe
711
local PE1 = Instance.new("ParticleEmitter",prt)
712
PE1.Color = ColorSequence.new(Color3.new (255, 0, 127))
713
PE1.LightEmission = NumberSequence.new(0.2)
714
PE1.Size = NumberSequence.new(2)
715
PE1.Texture = "http://www.roblox.com/asset/?id=258908759"
716
PE1.Lifetime = NumberRange.new(5)
717
PE1.Rate = 10
718
PE1.Transparency = NumberSequence.new(0.2)
719
PE1.LightEmission = NumberSequence.new(0.2)
720
PE1.Speed = NumberRange.new(0)
721
msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(x1,y1,z1))
722
game:GetService("Debris"):AddItem(prt,2)
723
coroutine.resume(coroutine.create(function(Part,Mesh,num) 
724
for i=0,1,delay do
725
swait()
726
Part.Transparency=i
727
Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
728
end
729
Part.Parent=nil
730
end),prt,msh,(math.random(0,2)+math.random())/5)
731
end
732
--example: MagicRing(BrickColor.new(""),ExamplePart.CFrame,0,0,0,0,0,0,0.01)
733
734
function MMMAGIC(part,x1,y1,z1,x2,y2,z2,color) 
735
        local msh1 = it("BlockMesh") 
736
        msh1.Scale = vt(0.5,0.5,0.5) 
737
        local S=it("Part")
738
        S.Material = "SmoothPlastic"
739
        S.Name="Effect"
740
        S.formFactor=0
741
        S.Size=vt(x1,y1,z1)
742
        S.BrickColor=color
743
        S.Reflectance = 0
744
        S.TopSurface=0
745
        S.BottomSurface=0
746
        S.Transparency=0
747
        S.Anchored=true
748
        S.CanCollide=false
749
        S.CFrame=part.CFrame*cf(x2,y2,z2)*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
750
        S.Parent=workspace
751
        msh1.Parent = S
752
        coroutine.resume(coroutine.create(function(Part,CF) for i=1, 9 do Part.Mesh.Scale = Part.Mesh.Scale + vt(0.1,0.1,0.1) Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) Part.Transparency=i*.1 wait() end Part.Parent=nil end),S,S.CFrame)
753
end 
754
755
function attackone()
756
attack = true
757
for i = 0,1,0.1 do
758
swait()
759
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
760
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
761
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
762
LW.C0 = clerp(LW.C0, CFrame.new(-1.2, 0.5, -.5) * angles(math.rad(70), math.rad(0), math.rad(50)),.8)
763
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
764
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
765
end
766
for i = 0,1,0.1 do
767
swait()
768
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
769
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
770
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
771
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
772
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
773
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
774
end
775
for i = 0,1,1 do
776
so("http://www.roblox.com/asset/?id=185295584",workspace,1,1) 
777
MagicCircle(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
778
MagicRing(BrickColor.new("Hot pink"),MagicPrtA.CFrame,0.1,0.1,0.1,1,1,1,0.06)
779
MMMAGIC(MagicPrtA,2,2,2,0,0,0,BrickColor.new("Hot pink")) 
780
end
781
for i = 0,1,0.2 do
782
swait()
783
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
784
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
785
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
786
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-20)),.8)
787
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
788
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
789
end
790
attack = false
791
end
792
793
function attacktwo()
794
attack = true
795
for i = 0,1,0.1 do
796
swait()
797
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),.8)
798
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-80)),.8)
799
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(20), math.rad(0), math.rad(30)),.8)
800
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(120), math.rad(0), math.rad(-30)),.8)
801
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(70),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
802
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
803
end
804
for i = 0,1,0.1 do
805
swait()
806
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
807
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
808
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
809
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
810
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
811
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
812
end
813
for i = 0,1,1 do
814
so("http://www.roblox.com/asset/?id=185295584",workspace,1,1) 
815
MagicCircle(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,0.8,0.8,0.8,0.06)
816
MagicRing(BrickColor.new("Hot pink"),MagicPrtB.CFrame,0.1,0.1,0.1,1,1,1,0.06)
817
MMMAGIC(MagicPrtB,2,2,2,0,0,0,BrickColor.new("Hot pink")) 
818
end
819
for i = 0,1,0.2 do
820
swait()
821
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-50)),.8)
822
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(50)),.8)
823
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(30)),.8)
824
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-50)),.8)
825
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
826
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
827
end
828
attack = false
829
end
830
831
function attackthree()
832
attack = true
833
for i = 0,1,0.1 do
834
swait()
835
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
836
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.8)
837
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)),.8)
838
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)),.8)
839
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
840
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
841
end
842
for i = 0,1,0.1 do
843
swait()
844
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
845
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
846
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
847
LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
848
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
849
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
850
end
851
for i = 0,1,1 do
852
so("http://www.roblox.com/asset/?id=185302814",workspace,1,1)
853
MagicCircle(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
854
MagicRing(BrickColor.new("Hot pink"),Torso.CFrame*cf(0,0,-5),0.5,0.5,0.5,2,2,2,0.06)
855
end
856
for i = 0,1,0.2 do
857
swait()
858
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(0)),.8)
859
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.8)
860
RW.C0 = clerp(RW.C0, CFrame.new(1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(-70)),.8)
861
LW.C0 = clerp(LW.C0, CFrame.new(-1, 0.5, -.5) * angles(math.rad(90), math.rad(0), math.rad(70)),.8)
862
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
863
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-80),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
864
end
865
attack = false
866
end
867
868
mouse.Button1Down:connect(function()
869
if attacktype == 1 then
870
attacktype = 2
871
attackone()
872
elseif attacktype == 2 then
873
attacktype = 3
874
attacktwo()
875
elseif attacktype == 3 then
876
attacktype = 1
877
attackthree()
878
end
879
end)
880
881
mouse.KeyDown:connect(function(k)
882
	k=k:lower()
883
	
884
end)
885
886
887
local sine = 0
888
local change = 1
889
local val = 0
890
891
while true do
892
swait()
893
sine = sine + change
894
local torvel=(RootPart.Velocity*Vector3.new(1,0,2)).magnitude 
895
local velderp=RootPart.Velocity.y
896
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
897
if equipped==true or equipped==false then
898
if attack==false then
899
idle=idle+1
900
else
901
idle=0
902
end
903
if idle>=500 then
904
if attack==false then
905
--Sheath()
906
end
907
end
908
if RootPart.Velocity.y > 1 and hitfloor==nil then 
909
Anim="Jump"
910
if attack==false then
911
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
912
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-20),math.rad(0),math.rad(0)),.8)
913
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(40)),.8)
914
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-40)),.8)
915
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
916
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
917
end
918
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
919
Anim="Fall"
920
if attack==false then
921
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.8)
922
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(0)),.8)
923
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(70)),.8)
924
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-70)),.8)
925
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
926
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
927
end
928
elseif torvel<1 and hitfloor~=nil then
929
Anim="Idle"
930
if attack==false then
931
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-30)),.8)
932
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(30)),.8)
933
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(20)),.8)
934
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-20)),.8)
935
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(100),math.rad(-10))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
936
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-70),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(0)),.8)
937
end
938
elseif torvel>2 and hitfloor~=nil then
939
Anim="Walk"
940
if attack==false then
941
change=3
942
RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.8)
943
Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.8)
944
RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-90*math.cos(sine/1)), math.rad(0), math.rad(15)),.8)
945
LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90*math.cos(sine/1)), math.rad(0), math.rad(-15)),.8)
946
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
947
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(10))*angles(math.rad(-3),math.rad(0),math.rad(0)),.8)
948
end
949
end
950
end
951
if #Effects>0 then
952
--table.insert(Effects,{prt,"Block1",delay})
953
for e=1,#Effects do
954
if Effects[e]~=nil then
955
--for j=1,#Effects[e] do
956
local Thing=Effects[e]
957
if Thing~=nil then
958
local Part=Thing[1]
959
local Mode=Thing[2]
960
local Delay=Thing[3]
961
local IncX=Thing[4]
962
local IncY=Thing[5]
963
local IncZ=Thing[6]
964
if Thing[1].Transparency<=1 then
965
if Thing[2]=="Block1" then
966
Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
967
Mesh=Thing[1].Mesh
968
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
969
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
970
elseif Thing[2]=="Cylinder" then
971
Mesh=Thing[1].Mesh
972
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
973
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
974
elseif Thing[2]=="Blood" then
975
Mesh=Thing[7]
976
Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
977
Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
978
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
979
elseif Thing[2]=="Elec" then
980
Mesh=Thing[1].Mesh
981
Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
982
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
983
elseif Thing[2]=="Disappear" then
984
Thing[1].Transparency=Thing[1].Transparency+Thing[3]
985
end
986
else
987
Part.Parent=nil
988
table.remove(Effects,e)
989
end
990
end
991
--end
992
end
993
end
994
end
995
end