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1-
repeat
1+
Stuff = false
2-
  wait(0.5)
2+
--Occupied = jun.Character.SOccupied
3-
until game:service("Players").LocalPlayer.Character ~= nil
3+
enabled = false
4-
local Player = game:service("Players").LocalPlayer
4+
jun = game:service'Players'.LocalPlayer
5-
local ch = Player.Character
5+
spawn(function()
6-
	local occ = Instance.new("BoolValue", ch)
6+
jun = game:service'Players'.LocalPlayer
7-
	occ.Name = "Occupied"
7+
m = Instance.new("Message",jun.PlayerGui)
8-
	local swi = Instance.new("StringValue", ch)
8+
m.Text = "CHAT \"SSJ5\" OR PRESS \"B\" TO GO SSJ5 AND \"OFF5\" TO GO OFF!"
9-
	swi.Name = "switch"
9+
wait(3)
10-
	local trans = Instance.new("BoolValue", ch)
10+
m:remove()
11-
	trans.Name = "trans"
11+
end)
12-
	repeat wait() until ch.Humanoid ~= nil
12+
function ssj()
13-
	ch.Humanoid.Died:connect(function()
13+
if Stuff == false then
14-
		Player.CharacterAdded:connect(function(chz)
14+
Stuff = true
15-
				local occ = Instance.new("BoolValue", chz)
15+
fr = Instance.new("BoolValue")
16-
				occ.Name = "Occupied"
16+
fr.Name = "SSJ5"
17-
				local swi = Instance.new("StringValue", chz)
17+
fr.Parent = jun.Character
18-
				swi.Name = "switch"
18+
RightShoulder = jun.Character.Torso["Right Shoulder"]
19-
				local trans = Instance.new("BoolValue", chz)
19+
LeftShoulder = jun.Character.Torso["Left Shoulder"]
20-
				trans.Name = "trans"
20+
Neck = jun.Character.Torso["Neck"]
21
Shirt = jun.Character:findFirstChild("Shirt") 
22-
		)
22+
Pants = jun.Character:findFirstChild("Pants") 
23-
		end)
23+
SSJ5 = Instance.new("Shirt")
24-
local PGui = Player:WaitForChild("PlayerGui")
24+
SSJ5.Name = "SSJ5"
25-
local Character = Player.Character
25+
SSJ5.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981"
26-
--repeat
26+
SSJ5Legs = Instance.new("Pants")
27-
--  wait()
27+
SSJ5Legs.Name = "SSJ5Legs"
28-
--until Character:FindFirstChild("Hair")
28+
SSJ5Legs.PantsTemplate = "http://www.roblox.com/asset/?id=174206054"
29-
local Humanoid = Character:WaitForChild("Humanoid")
29+
RightHip = jun.Character.Torso["Right Hip"]
30-
local Head = Character:WaitForChild("Head")
30+
LeftHip = jun.Character.Torso["Left Hip"]
31-
local Torso = Character:WaitForChild("Torso")
31+
		
32-
local HRP = Character:WaitForChild("HumanoidRootPart")
32+
value1 = LeftShoulder.C0
33-
local RArm = Character:WaitForChild("Right Arm")
33+
value2 = RightShoulder.C0
34-
local LArm = Character:WaitForChild("Left Arm")
34+
value3 = Neck.C0
35-
local RLeg = Character:WaitForChild("Right Leg")
35+
36-
local LLeg = Character:WaitForChild("Left Leg")
36+
NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
37-
Character.Archivable = true
37+
NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
38-
_Character = Character:Clone()
38+
LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
39-
msgz = Instance.new("Message", PGui)
39+
LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
40-
msgz.Text = "Chat \'LSSJ\' to go LSSJ, and \'off\' to turn it off!"
40+
RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
41-
game.Debris:AddItem(msgz, 6.5)
41+
RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
42-
local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]}
42+
LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
43-
local Refresh = function()
43+
LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
44-
  Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
44+
RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
45-
  Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
45+
RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
46-
  Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
46+
47-
  Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
47+
function RefreshWelds()
48-
  Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
48+
Neck.C0 = NeckC0
49-
  Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
49+
Neck.C1 = NeckC1
50-
  Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
50+
RightShoulder.C0 = RightShoulderC0
51-
  Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
51+
RightShoulder.C1 = RightShoulderC1
52-
  Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
52+
LeftShoulder.C0 = LeftShoulderC0
53-
  Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
53+
LeftShoulder.C1 = LeftShoulderC1
54-
  Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
54+
RightHip.C0 = RightHipC0
55-
  Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
55+
RightHip.C1 = RightHipC1
56
LeftHip.C0 = LeftHipC0
57
LeftHip.C1 = LeftHipC1
58-
local Transformed, Occupied = false, false
58+
59-
local Create = assert(LoadLibrary("RbxUtility")).Create
59+
60-
local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false})
60+
Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
61-
local Anims = {Scrunch = function(active)
61+
RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0,0.5,2)
62-
  if active then
62+
LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0,-0.5,-2)
63-
    for i = 0, 10, 0.5 do
63+
RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0)
64-
      wait(0.016666666666667)
64+
LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0)
65-
      Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
65+
66-
      Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0)
66+
game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
67-
      Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01)
67+
68-
      Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01)
68+
sound = Instance.new("Sound")
69-
    end
69+
sound.SoundId = "http://www.roblox.com/asset/?id=98441318"
70-
  else
70+
sound.Parent = jun.Character.Torso
71-
    do
71+
72-
      for i = 0, 10, 0.5 do
72+
sound:Play()
73-
        wait(0.016666666666667)
73+
74-
        Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
74+
for i = 1, 50 do
75-
        Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse()
75+
wave = Instance.new("Part", game.Workspace)
76-
        Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse()
76+
colorchoice = math.random(1,2)
77-
        Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse()
77+
if colorchoice == 1 then
78-
      end
78+
wave.BrickColor = BrickColor.new("White")
79-
      Refresh()
79+
elseif colorchoice == 2 then
80-
    end
80+
wave.BrickColor = BrickColor.new("Cyan")
81-
  end
81+
82
wave.FormFactor = 0
83-
, Implode = function(active)
83+
wave.Size = Vector3.new(1,1,1)
84-
  if active then
84+
wave.Transparency = 0.6
85-
    for i = 0, 10, 0.75 do
85+
wave.Anchored = true
86-
      wait(0.016666666666667)
86+
wave.CanCollide = false
87-
      Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155)
87+
wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-3,0)
88-
      Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155)
88+
mesh = Instance.new("SpecialMesh", wave)
89-
      Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015)
89+
mesh.MeshType = 5
90-
      Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015)
90+
mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
91-
    end
91+
mesh.Scale = Vector3.new(1,0.5,1)
92-
  else
92+
	local grow = coroutine.wrap(function(part)
93-
    do
93+
		game:GetService("Debris"):AddItem(part, 2) 
94-
      for i = 0, 10, 0.75 do
94+
		for x = 1, 50 do
95-
        wait(0.016666666666667)
95+
			part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0.25,0.5)
96-
        Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155):inverse()
96+
			part.Transparency = part.Transparency + 0.008
97-
        Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155):inverse()
97+
			part.CFrame = part.CFrame * CFrame.new(0,0.5,0)
98-
        Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse()
98+
			wait()
99-
        Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse()
99+
100-
      end
100+
		part:Destroy()
101-
    end
101+
	end)
102-
  end
102+
	grow(wave)
103
	wait(0.1)
104-
}
104+
105-
local Flash = function(Par, Col, Duration, Delay, Async)
105+
106-
  pcall(function()
106+
sound:Remove()
107-
    Par = Par or PGui
107+
108-
    if not Col then
108+
Neck.C0 = value3
109-
      Col = BrickColor:White().Color
109+
110-
      Duration = Duration or 10
110+
Neck.C0 = Neck.C0 *CFrame.Angles(-0.75, 0, 0)
111-
      if not Delay then
111+
RightShoulder.C0 = RightShoulderC0 *CFrame.Angles(-0.5, 0, 0)
112-
        Delay = 1 / Duration
112+
LeftShoulder.C0 = LeftShoulderC0 *CFrame.Angles(-0.5, 0, 0)
113-
        local G = Create("ScreenGui")({Parent = Par})
113+
114-
        if not Col then
114+
game:GetService("Chat"):Chat(jun.Character.Head, "GRAAAAAWR!!!!!")
115-
          local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0})
115+
116-
          local f = function()
116+
Effect = Instance.new("Part")
117-
      for i = 0, Duration, Delay do
117+
Effect.Parent = jun.Character
118-
        wait(0.016666666666667)
118+
Effect.Anchored = true
119-
        F.Transparency = i / Duration
119+
Effect.CanCollide = false
120-
      end
120+
Effect.Size = Vector3.new(5, 5, 5)
121-
      pcall(game.Destroy, G)
121+
Effect.formFactor = "Symmetric"
122-
    end
122+
Effect.Transparency = 0
123
Effect.BrickColor = BrickColor.new("White")
124-
          if Async then
124+
Effect.TopSurface = "Smooth"
125-
            f = coroutine.wrap(f)
125+
Effect.BottomSurface = "Smooth"
126-
          end
126+
EffectMesh = Instance.new("SpecialMesh")
127-
          return f()
127+
EffectMesh.Parent = Effect
128-
        end
128+
EffectMesh.MeshType = "FileMesh"
129-
      end
129+
EffectMesh.MeshId = "http://www.roblox.com/asset/?id=9982590"
130-
    end
130+
EffectMesh.Scale = Vector3.new(1, 1, 1)
131-
  end
131+
jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
132-
)
132+
133
for u, c in pairs (jun.Character:GetChildren()) do
134
if c.Name == "CharacterHair" then
135-
local Shake = function(Duration, Delay, Async, Distance)
135+
c.Transparency = 1
136-
  pcall(function()
136+
137-
    local Cam = workspace.CurrentCamera
137+
138-
    Duration = Duration or 10
138+
for u, c in pairs (jun.Character:GetChildren()) do
139-
    if not Delay then
139+
if c.Name == "CharacterHair2" then
140-
      Delay = 1 / Duration
140+
c.Transparency = 1
141-
      Distance = Distance or 15
141+
142-
      local f = function()
142+
if c:IsA("Hat") then
143-
      for i = 0, Duration, Delay do
143+
	c.Handle.Transparency = 1
144-
        wait(0.016666666666667)
144+
145-
        local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p
145+
146-
        local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude
146+
147-
        local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25))
147+
Hair23 = Instance.new("Part")
148-
        Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll)
148+
Hair23.Parent = jun.Character
149-
      end
149+
Hair23.Name = "Hair"
150-
    end
150+
Hair23.formFactor = "Symmetric"
151
Hair23.Size = Vector3.new(1, 1, 1)
152-
      if Async then
152+
Hair23.Transparency = 1
153-
        f = coroutine.wrap(f)
153+
Hair23.CFrame = jun.Character.Head.CFrame
154-
      end
154+
Hair23:BreakJoints()
155-
      return f()
155+
Hair23.CanCollide = false
156-
    end
156+
Hair23.TopSurface = "Smooth"
157-
  end
157+
Hair23.BottomSurface = "Smooth"
158-
)
158+
Hair23.BrickColor = BrickColor.new("White")
159
Weld = Instance.new("Weld") 
160
Weld.Name = "Weld23"
161-
local Sound = function(Prnt, Id, Pit, Vol)
161+
Weld.Part0 = jun.Character.Head 
162-
  pcall(function()
162+
Weld.Part1 = Hair23
163-
    local cp = game:service("ContentProvider")
163+
Weld.Parent = jun.Character.Head 
164-
    if type(Id) == "number" then
164+
Weld.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
165-
      cp:Preload("rbxassetid://" .. Id)
165+
Mesh = Instance.new("SpecialMesh")
166-
      Id = "rbxassetid://" .. Id
166+
Mesh.Parent = Hair23
167-
    else
167+
Mesh.MeshId = "http://www.roblox.com/asset/?id=74868480"
168-
      if type(Id) == "string" then
168+
Mesh.TextureId = "http://www.roblox.com/asset/?id=174185967"
169-
        cp:Preload(Id)
169+
Mesh.Scale = Vector3.new(1, 1, 1)
170-
        Id = Id
170+
Hair3 = Instance.new("Part")
171-
      end
171+
Hair3.Parent = jun.Character
172-
    end
172+
Hair3.Name = "Hair"
173-
    local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1})
173+
Hair3.CanCollide = false
174-
    S:Play()
174+
Hair3.Locked = true
175-
    S:Stop()
175+
Hair3.TopSurface = "Smooth"
176-
    S:Play()
176+
Hair3.BottomSurface = "Smooth"
177-
    game:service("Debris"):AddItem(S, 0.9)
177+
Hair3.formFactor = "Symmetric"
178-
  end
178+
Hair3.BrickColor = BrickColor.new("White")
179-
)
179+
Hair3.CFrame = jun.Character.Torso.CFrame
180
Hair3.Size = Vector3.new(1.2, 1.6, 1.2)
181
Hair3.Transparency = 1
182-
local Chat = function(Source, Txt, Col)
182+
Weld = Instance.new("Weld")
183-
  if not Source then
183+
Weld.Name = "Weld3"
184-
    Source = Head
184+
Weld.Parent = jun.Character.Head
185-
  end
185+
Weld.Part0 = jun.Character.Head
186-
  local c = game:service("Chat")
186+
Weld.Part1 = Hair3
187-
  if not Col then
187+
Weld.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
188-
    c:Chat(Source, Txt, math.random(0, 2))
188+
Mesh3 = Instance.new("SpecialMesh")
189-
  end
189+
Mesh3.Parent = Hair3
190
Mesh3.Scale = Vector3.new(1.05, 1.5, 1.05)
191
Mesh3.MeshType = "FileMesh"
192-
Transform = function(active)
192+
Mesh3.MeshId = "http://www.roblox.com/asset/?id=98444143"
193-
  if active and not Occupied and not Transformed then
193+
Mesh3.TextureId = "http://www.roblox.com/asset/?id=174185967"
194-
    Occupied = true
194+
Hair4 = Instance.new("Part")
195-
    Humanoid.WalkSpeed = 0
195+
Hair4.Parent = jun.Character
196-
    local cp = game:service("ContentProvider")
196+
Hair4.Name = "Hair"
197-
    Hair = {}
197+
Hair4.CanCollide = false
198-
    mp = Part:clone()
198+
Hair4.Locked = true
199-
    mp.Parent = Head
199+
Hair4.TopSurface = "Smooth"
200-
    mp.CFrame = Head.CFrame
200+
Hair4.BottomSurface = "Smooth"
201-
    mp.Name = "Main"
201+
Hair4.formFactor = "Symmetric"
202-
    mp.Transparency = 1
202+
Hair4.BrickColor = BrickColor.new("White")
203-
    mp.Anchored = false
203+
Hair4.CFrame = jun.Character.Torso.CFrame
204-
    local w = Create("Weld")({Parent = mp, Part0 = mp, Part1 = Head, C0 = CFrame.new()})
204+
Hair4.Size = Vector3.new(1.2, 1.6, 1.2)
205-
    cp:Preload("rbxassetid://9982590", "rbxassetid://3270017", "rbxassetid://13425802", "rbxassetid://98444143", "rbxassetid://98444243")
205+
Hair4.Transparency = 1
206-
    for i = 1, 6 do
206+
Weld = Instance.new("Weld")
207-
      local h = Part:clone()
207+
Weld.Name = "Weld4"
208-
      h.CFrame = Head.CFrame
208+
Weld.Parent = jun.Character.Head
209-
      h.Parent = mp
209+
Weld.Part0 = jun.Character.Head
210-
      h.Transparency = 1
210+
Weld.Part1 = Hair4
211-
      h.Size = Vector3.new(0.2, 0.2, 0.2)
211+
Weld.C0 = CFrame.new(0, 0.75, 0.15)
212-
      h.Anchored = false
212+
Mesh4 = Instance.new("SpecialMesh")
213-
      h:BreakJoints()
213+
Mesh4.Parent = Hair4
214-
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = Head, C0 = CFrame.new()})
214+
Mesh4.Scale = Vector3.new(1.10, 1.75, 1.10)
215-
      local m = Create("SpecialMesh")({Parent = h, VertexColor = Vector3.new(0, 1, 0), MeshType = "FileMesh", MeshId = "rbxassetid://74868480", TextureId = "rbxassetid://98444243", Scale = Vector3.new(1.1, 1.25, 1.1)})
215+
Mesh4.MeshType = "FileMesh"
216-
      if i > 1 then
216+
Mesh4.MeshId = "http://www.roblox.com/asset/?id=98444143"
217-
        m.Scale = Vector3.new(1.125, 1.3, 1.125)
217+
Mesh4.TextureId = "http://www.roblox.com/asset/?id=174185967"
218-
        m.MeshId = "rbxassetid://98444143"
218+
Hair1 = Instance.new("Part")
219-
      end
219+
Hair1.Parent = jun.Character
220-
      table.insert(Hair, h)
220+
Hair1.Name = "Hair"
221-
    end
221+
Hair1.CanCollide = false
222-
    Hair[1].Weld.C0 = CFrame.new(0, -0.1, 0) * CFrame.Angles(-0.15, -0.2, 0)
222+
Hair1.Locked = true
223-
    Hair[2].Weld.C0 = CFrame.new(0, -0.75, -0.3) * CFrame.Angles(0.3, 0, 0)
223+
Hair1.TopSurface = "Smooth"
224-
    Hair[3].Weld.C0 = CFrame.new(0, -0.6, -0.2) * CFrame.Angles(1.25, math.rad(180), 0)
224+
Hair1.BottomSurface = "Smooth"
225-
    Hair[4].Weld.C0 = CFrame.new(0.1, -0.6, -0.4) * CFrame.Angles(0.35, -0.2, -0.35)
225+
Hair1.formFactor = "Symmetric"
226-
    Hair[5].Weld.C0 = CFrame.new(-0.1, -0.6, -0.4) * CFrame.Angles(0.35, 0.2, 0.35)
226+
Hair1.BrickColor = BrickColor.new("White")
227-
    Hair[4].Mesh.Scale = Vector3.new(0.7, 0.95, 1)
227+
Hair1.CFrame = jun.Character.Torso.CFrame
228-
    Hair[6].Weld.C0 = CFrame.new(0, -1, -0.4)
228+
Hair1.Size = Vector3.new(1.2, 1.6, 1.2)
229-
    Hair[5].Mesh.Scale = Hair[4].Mesh.Scale
229+
Hair1.Transparency = 1
230-
    Hair[6].Mesh.Scale = Hair[4].Mesh.Scale
230+
Weld = Instance.new("Weld")
231-
    Sound(Head, 98333808, 1, 0.85)
231+
Weld.Name = "Weld1"
232-
    Sound(Head, 2248511, 0.25, 0.55)
232+
Weld.Parent = jun.Character.Head
233-
    wait(0.2)
233+
Weld.Part0 = jun.Character.Head
234-
    Chat(nil, "YOU MESSED UP WITH THE WRONG PERSON!", "Blue")
234+
Weld.Part1 = Hair1
235-
    SSF = Create("Fire")({Parent = HRP, Color = Color3.new(0, 1, 0), Heat = 10, SecondaryColor = Color3.new(0, 1, 0), Size = 7})
235+
Weld.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
236-
    Anims.Scrunch(true)
236+
Mesh1 = Instance.new("SpecialMesh")
237-
    for i = 1, 5 do
237+
Mesh1.Parent = Hair1
238-
      Shake(25, 0.5, 5)
238+
Mesh1.Scale = Vector3.new(1.10, 1.5, 1.10)
239-
      Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
239+
Mesh1.MeshType = "FileMesh"
240-
      Sound(Head, 2101137, 0.5, 0.8)
240+
Mesh1.MeshId = "http://www.roblox.com/asset/?id=98444143"
241-
      Sound(Head, 3264793, 0.55, 0.9)
241+
Mesh1.TextureId = "http://www.roblox.com/asset/?id=174185967"
242-
      local h = Part:clone()
242+
Hair2 = Instance.new("Part")
243-
      h.CFrame = Torso.CFrame
243+
Hair2.Parent = jun.Character
244-
      h.Parent = Torso
244+
Hair2.Name = "Hair"
245-
      h.Transparency = 1
245+
Hair2.CanCollide = false
246-
      h.Size = Vector3.new(1, 1, 1)
246+
Hair2.Locked = true
247-
      h.Anchored = false
247+
Hair2.TopSurface = "Smooth"
248-
      h.BrickColor = BrickColor.new("Lime green")
248+
Hair2.BottomSurface = "Smooth"
249-
      h.Material = "Neon"
249+
Hair2.formFactor = "Symmetric"
250-
      h:BreakJoints()
250+
Hair2.BrickColor = BrickColor.new("White")
251-
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
251+
Hair2.CFrame = jun.Character.Torso.CFrame
252-
      local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(8, 3, 8)})
252+
Hair2.Size = Vector3.new(1.2, 1.6, 1.2)
253-
      local org = w.C0
253+
Hair2.Transparency = 1
254-
      for _i = 1, 15 do
254+
Weld = Instance.new("Weld")
255-
        h.Transparency = _i / 15
255+
Weld.Name = "Weld2"
256-
        w.C0 = org * CFrame.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5) * CFrame.Angles(0, _i / 3, 0)
256+
Weld.Parent = jun.Character.Head
257-
        wait(0.033333333333333)
257+
Weld.Part0 = jun.Character.Head
258-
      end
258+
Weld.Part1 = Hair2
259-
      h:Destroy()
259+
Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
260-
    end
260+
Mesh2 = Instance.new("SpecialMesh")
261-
    coroutine.resume(coroutine.create(function()
261+
Mesh2.Parent = Hair2
262-
    for i = 1, 2 do
262+
Mesh2.Scale = Vector3.new(1.05, 1.5, 1.05)
263-
      local h = Part:clone()
263+
Mesh2.MeshType = "FileMesh"
264-
      h.CFrame = Torso.CFrame
264+
Mesh2.MeshId = "http://www.roblox.com/asset/?id=98444143"
265-
      h.Parent = Torso
265+
Mesh2.TextureId = "http://www.roblox.com/asset/?id=174185967"
266-
      h.Transparency = 1
266+
Hair6 = Instance.new("Part")
267-
      h.Size = Vector3.new(1, 1, 1)
267+
Hair6.Parent = jun.Character
268-
      h.Anchored = false
268+
Hair6.Name = "Hair"
269-
      h.BrickColor = BrickColor.new("Lime green")
269+
Hair6.CanCollide = false
270-
      h.Material = "Neon"
270+
Hair6.Locked = true
271-
      h:BreakJoints()
271+
Hair6.TopSurface = "Smooth"
272-
      local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)})
272+
Hair6.BottomSurface = "Smooth"
273-
      local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(1, 1, 1)})
273+
Hair6.formFactor = "Symmetric"
274-
      local org = w.C0
274+
Hair6.BrickColor = BrickColor.new("White")
275-
      for _i = 1, 37.5 do
275+
Hair6.CFrame = jun.Character.Torso.CFrame
276-
        wait(0.055555555555556)
276+
Hair6.Size = Vector3.new(1.2, 1.6, 1.2)
277-
        w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5)
277+
Hair6.Transparency = 1
278-
        m.Scale = Vector3.new(_i * 1.5, _i * 1.5, _i * 1.5) * 3
278+
Weld = Instance.new("Weld")
279-
        h.Transparency = _i / 75
279+
Weld.Name = "Weld6"
280-
      end
280+
Weld.Parent = jun.Character.Head
281-
      h:Destroy()
281+
Weld.Part0 = jun.Character.Head
282-
    end
282+
Weld.Part1 = Hair6
283-
    wait(1)
283+
Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
284-
  end
284+
Mesh6 = Instance.new("SpecialMesh")
285-
))
285+
Mesh6.Parent = Hair6
286-
    Shake(25, 0.5, 5)
286+
Mesh6.Scale = Vector3.new(1.05, 1.5, 1.05)
287-
    Flash(nil, BrickColor.new("Lime green").Color, 10, 1, true)
287+
Mesh6.MeshType = "FileMesh"
288-
    Sound(Head, 2101137, 0.5, 0.8)
288+
Mesh6.MeshId = "http://www.roblox.com/asset/?id=98444143"
289-
    Sound(Head, 3264793, 0.55, 0.9)
289+
Mesh6.TextureId = "http://www.roblox.com/asset/?id=174185967"
290-
    local h = Part:clone()
290+
Hair5 = Instance.new("Part")
291-
    h.CFrame = Torso.CFrame
291+
Hair5.Parent = jun.Character
292-
    h.Parent = Torso
292+
Hair5.Name = "Hair"
293-
    h.Transparency = 1
293+
Hair5.CanCollide = false
294-
    h.Size = Vector3.new(1, 1, 1)
294+
Hair5.Locked = true
295-
    h.Anchored = false
295+
Hair5.TopSurface = "Smooth"
296-
    h.BrickColor = BrickColor.new("Lime green")
296+
Hair5.BottomSurface = "Smooth"
297-
    h.Material = "Neon"
297+
Hair5.formFactor = "Symmetric"
298-
    h:BreakJoints()
298+
Hair5.BrickColor = BrickColor.new("White")
299-
    local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)})
299+
Hair5.CFrame = jun.Character.Torso.CFrame
300-
    local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(2, 2, 2)})
300+
Hair5.Size = Vector3.new(0.99, 2.03, 2.45)
301-
    local h2 = h:Clone()
301+
Hair5.Transparency = 1
302-
    h2.Parent = Torso
302+
Weld = Instance.new("Weld")
303-
    h2:breakJoints()
303+
Weld.Name = "Weld5"
304-
    local w2 = Create("Weld")({Parent = h2, Part0 = h2, Part1 = HRP, C0 = CFrame.new(0, 0, 0)})
304+
Weld.Parent = jun.Character.Torso
305-
    local m2 = Create("SpecialMesh")({Parent = h2, MeshType = "Sphere", Scale = Vector3.new(2, 2, 2)})
305+
Weld.Part0 = jun.Character.Torso
306-
    local org = w.C0
306+
Weld.Part1 = Hair5
307-
    do
307+
Weld.C0 = CFrame.new(0.25, -0.1, 1.8) * CFrame.Angles(0, 0, 0)
308-
      do
308+
Mesh5 = Instance.new("SpecialMesh")
309-
        local org2 = w2.C0
309+
Mesh5.Parent = Hair5
310-
        for _i = 1, 75 do
310+
Mesh5.Scale = Vector3.new(1, 1, 1)
311-
          ran = math.random() - 0.5
311+
Mesh5.MeshType = "FileMesh"
312-
          h.Transparency = _i / 75
312+
Mesh5.MeshId = "http://www.roblox.com/asset/?id=170939831"
313-
          if _i % 15 == 0 then
313+
Mesh5.TextureId = "http://www.roblox.com/asset/?id=174185967"
314-
            Shake(25, 0.5, 5)
314+
Hair7 = Instance.new("Part")
315-
            Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
315+
Hair7.Parent = jun.Character
316-
          end
316+
Hair7.Name = "Hair"
317-
          w.C0 = org * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 3, 0)
317+
Hair7.CanCollide = false
318-
          m.Scale = m.Scale + Vector3.new(0.6, 0.5, 0.6) * 1.5
318+
Hair7.Locked = true
319-
          m2.Scale = m2.Scale + Vector3.new(1, 1, 1) * 1.5
319+
Hair7.TopSurface = "Smooth"
320-
          h2.Transparency = _i / 75
320+
Hair7.BottomSurface = "Smooth"
321-
          w2.C0 = org2 * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 6, 0)
321+
Hair7.formFactor = "Symmetric"
322-
          wait(0.055555555555556)
322+
Hair7.BrickColor = BrickColor.new("White")
323-
        end
323+
Hair7.CFrame = jun.Character.Torso.CFrame
324-
        h:Destroy()
324+
Hair7.Size = Vector3.new(1.2, 1.6, 1.2)
325-
        h2:Destroy()
325+
Hair7.Transparency = 1
326-
        Chat(nil, "PREPARE TO FEEL A WHOLE NEW SPECTRUM OF.. PAIN!", "Red")
326+
Weld = Instance.new("Weld")
327-
        for _,v in pairs(Hair) do
327+
Weld.Name = "Weld7"
328-
          if v.Name == "Hair" then
328+
Weld.Parent = jun.Character.Head
329-
            v.Transparency = 1
329+
Weld.Part0 = jun.Character.Head
330-
          end
330+
Weld.Part1 = Hair7
331-
        end
331+
Weld.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
332-
        coroutine.resume(coroutine.create(function()
332+
Mesh7 = Instance.new("SpecialMesh")
333-
    for _ = 1, 6 do
333+
Mesh7.Parent = Hair7
334-
      for i = 1, 0, -0.07 do
334+
Mesh7.Scale = Vector3.new(1.10, 1.75, 1.10)
335-
        wait(0.03030303030303)
335+
Mesh7.MeshType = "FileMesh"
336-
        Hair[_].Transparency = i
336+
Mesh7.MeshId = "http://www.roblox.com/asset/?id=98444143"
337-
        Hair[_].Mesh.Scale = Hair[_].Mesh.Scale + Vector3.new(0, 0.015, 0)
337+
Mesh7.TextureId = "http://www.roblox.com/asset/?id=174185967"
338-
        Hair[_].Weld.C0 = Hair[_].Weld.C0 * CFrame.new(0, 0, -0.0025)
338+
Hair8 = Instance.new("Part")
339-
      end
339+
Hair8.Parent = jun.Character
340-
    end
340+
Hair8.Name = "Hair"
341-
    for _,v in pairs(Hair) do
341+
Hair8.CanCollide = false
342-
      v.Transparency = 0
342+
Hair8.Locked = true
343-
    end
343+
Hair8.TopSurface = "Smooth"
344-
  end
344+
Hair8.BottomSurface = "Smooth"
345-
))
345+
Hair8.formFactor = "Symmetric"
346-
        Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true)
346+
Hair8.BrickColor = BrickColor.new("White")
347-
        Anims.Scrunch(false)
347+
Hair8.CFrame = jun.Character.Torso.CFrame
348-
        Anims.Implode(true)
348+
Hair8.Size = Vector3.new(1.2, 1.6, 1.2)
349-
        SSF.Heat = 20
349+
Hair8.Transparency = 1
350-
        SSF.Size = 10
350+
Weld = Instance.new("Weld")
351-
        Sound(Head, 98333808, 1, 0.85)
351+
Weld.Name = "Weld8"
352-
        Sound(Head, 2248511, 0.65, 0.65)
352+
Weld.Parent = jun.Character.Head
353-
        Chat(nil, "MWAHAHAHAHAHA!")
353+
Weld.Part0 = jun.Character.Head
354-
        Anims.Implode(false)
354+
Weld.Part1 = Hair8
355-
        Humanoid.WalkSpeed = 16
355+
Weld.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
356-
        Transformed = true
356+
Mesh8 = Instance.new("SpecialMesh")
357-
        Occupied = false
357+
Mesh8.Parent = Hair8
358-
        if not active and not Occupied and Transformed then
358+
Mesh8.Scale = Vector3.new(1.10, 2, 1.10)
359-
          Occupied = true
359+
Mesh8.MeshType = "FileMesh"
360-
          Anims.Scrunch(true)
360+
Mesh8.MeshId = "http://www.roblox.com/asset/?id=98444143"
361-
          Humanoid.WalkSpeed = 0
361+
Mesh8.TextureId = "http://www.roblox.com/asset/?id=174185967"
362-
          Sound(Head, 2248511, 0.75, 0.6)
362+
Hair9 = Instance.new("Part")
363-
          Sound(Head, 2691586, 0.7, 0.4)
363+
Hair9.Parent = jun.Character
364-
          Sound(Head, 2785493, 0.55, 0.9)
364+
Hair9.Name = "Hair"
365-
          Sound(Head, 2785493, 0.7, 0.7)
365+
Hair9.CanCollide = false
366-
          Shake(15, 0.5, 20)
366+
Hair9.Locked = true
367-
          Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true)
367+
Hair9.TopSurface = "Smooth"
368-
          coroutine.resume(coroutine.create(function()
368+
Hair9.BottomSurface = "Smooth"
369-
    wait(2)
369+
Hair9.formFactor = "Symmetric"
370-
    for i = 1, 0, -0.05 do
370+
Hair9.BrickColor = BrickColor.new("White")
371-
      wait(0.016666666666667)
371+
Hair9.CFrame = jun.Character.Torso.CFrame
372-
      for _,v in pairs(Hair) do
372+
Hair9.Size = Vector3.new(1.2, 1.6, 1.2)
373-
        if v.Name == "Hair" then
373+
Hair9.Transparency = 1
374-
          v.Transparency = i
374+
Weld = Instance.new("Weld")
375-
        end
375+
Weld.Name = "Weld9"
376-
      end
376+
Weld.Parent = jun.Character.Head
377-
    end
377+
Weld.Part0 = jun.Character.Head
378-
    for _,v in pairs(Hair) do
378+
Weld.Part1 = Hair9
379-
      if v.Name == "Hair" then
379+
Weld.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
380-
        v.Transparency = 0
380+
Mesh9 = Instance.new("SpecialMesh")
381-
      end
381+
Mesh9.Parent = Hair9
382-
    end
382+
Mesh9.Scale = Vector3.new(1.10, 2, 1.10)
383-
  end
383+
Mesh9.MeshType = "FileMesh"
384-
))
384+
Mesh9.MeshId = "http://www.roblox.com/asset/?id=98444143"
385-
          for i = 0, 1, 0.01 do
385+
Mesh9.TextureId = "http://www.roblox.com/asset/?id=174185967"
386-
            wait(0.016666666666667)
386+
Hair10 = Instance.new("Part")
387-
            for _,v in next do
387+
Hair10.Parent = jun.Character
388-
              v.Transparency = i
388+
Hair10.Name = "Hair"
389-
            end
389+
Hair10.CanCollide = false
390-
          end
390+
Hair10.Locked = true
391-
          Sound(Head, 2800815, 0.85, 1)
391+
Hair10.TopSurface = "Smooth"
392-
          Sound(Head, 2800815, 0.55, 0.8)
392+
Hair10.BottomSurface = "Smooth"
393-
          Sound(Head, 2691586, 0.45, 0.3)
393+
Hair10.formFactor = "Symmetric"
394-
          pcall(game.Destroy, SSF)
394+
Hair10.BrickColor = BrickColor.new("White")
395-
          pcall(game.Destroy, mp)
395+
Hair10.CFrame = jun.Character.Torso.CFrame
396-
          Hair = {}
396+
Hair10.Size = Vector3.new(1.2, 1.6, 1.2)
397-
          Chat(nil, "Your skills have been proved, you failed.", "Blue")
397+
Hair10.Transparency = 1
398-
          Anims.Scrunch(false)
398+
Weld = Instance.new("Weld")
399-
          Humanoid.WalkSpeed = 16
399+
Weld.Name = "Weld10"
400-
          Transformed = false
400+
Weld.Parent = jun.Character.Head
401-
          Occupied = false
401+
Weld.Part0 = jun.Character.Head
402-
        end
402+
Weld.Part1 = Hair10
403-
      end
403+
Weld.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
404-
    end
404+
Mesh10 = Instance.new("SpecialMesh")
405-
  end
405+
Mesh10.Parent = Hair10
406
Mesh10.Scale = Vector3.new(1.10, 2, 1.10)
407
Mesh10.MeshType = "FileMesh"
408-
Player.Chatted:connect(function(Msg)
408+
Mesh10.MeshId = "http://www.roblox.com/asset/?id=98444143"
409-
  if Character.trans.Value == false and Character.Occupied.Value == false then
409+
Mesh10.TextureId = "http://www.roblox.com/asset/?id=174185967"
410-
    if Msg:lower() == "lssj" and Character.switch.Value == "" then
410+
Hair11 = Instance.new("Part")
411-
      Character.switch.Value = "lssj"
411+
Hair11.Parent = jun.Character
412-
      Character.trans.Value = true
412+
Hair11.Name = "Hair"
413-
      Transform(true)
413+
Hair11.CanCollide = false
414-
      Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("25")
414+
Hair11.Locked = true
415-
      wait(1)
415+
Hair11.TopSurface = "Smooth"
416-
      Humanoid.Health = Humanoid.Health + tonumber("25")
416+
Hair11.BottomSurface = "Smooth"
417-
      Character.trans.Value = false
417+
Hair11.formFactor = "Symmetric"
418-
    else
418+
Hair11.BrickColor = BrickColor.new("White")
419-
      if Msg:lower() == "off" and Character.switch.Value == "lssj" then
419+
Hair11.CFrame = jun.Character.Torso.CFrame
420-
        Character.trans.Value = true
420+
Hair11.Size = Vector3.new(1.2, 1.6, 1.2)
421-
        Transform(false)
421+
Hair11.Transparency = 1
422-
        Humanoid.Health = Humanoid.Health - tonumber("25")
422+
Weld = Instance.new("Weld")
423-
        wait(1)
423+
Weld.Name = "Weld11"
424-
        Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("25")
424+
Weld.Parent = jun.Character.Head
425-
        Character.trans.Value = false
425+
Weld.Part0 = jun.Character.Head
426-
        Character.switch.Value = ""
426+
Weld.Part1 = Hair11
427-
      end
427+
Weld.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
428-
    end
428+
Mesh11 = Instance.new("SpecialMesh")
429-
  end
429+
Mesh11.Parent = Hair11
430
Mesh11.Scale = Vector3.new(1.10, 2, 1.10)
431-
)
431+
Mesh11.MeshType = "FileMesh"
432
Mesh11.MeshId = "http://www.roblox.com/asset/?id=98444143"
433
Mesh11.TextureId = "http://www.roblox.com/asset/?id=174185967"
434
Hair12 = Instance.new("Part")
435
Hair12.Parent = jun.Character
436
Hair12.Name = "Hair"
437
Hair12.CanCollide = false
438
Hair12.Locked = true
439
Hair12.TopSurface = "Smooth"
440
Hair12.BottomSurface = "Smooth"
441
Hair12.formFactor = "Symmetric"
442
Hair12.BrickColor = BrickColor.new("White")
443
Hair12.CFrame = jun.Character.Torso.CFrame
444
Hair12.Size = Vector3.new(1.2, 1.6, 1.2)
445
Hair12.Transparency = 1
446
Weld = Instance.new("Weld")
447
Weld.Name = "Weld12"
448
Weld.Parent = jun.Character.Head
449
Weld.Part0 = jun.Character.Head
450
Weld.Part1 = Hair12
451
Weld.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
452
Mesh12 = Instance.new("SpecialMesh")
453
Mesh12.Parent = Hair12
454
Mesh12.Scale = Vector3.new(1.25, 2, 1.25)
455
Mesh12.MeshType = "FileMesh"
456
Mesh12.MeshId = "http://www.roblox.com/asset/?id=98444143"
457
Mesh12.TextureId = "http://www.roblox.com/asset/?id=174185967"
458
Hair13 = Instance.new("Part")
459
Hair13.Parent = jun.Character
460
Hair13.Name = "Hair"
461
Hair13.CanCollide = false
462
Hair13.Locked = true
463
Hair13.TopSurface = "Smooth"
464
Hair13.BottomSurface = "Smooth"
465
Hair13.formFactor = "Symmetric"
466
Hair13.BrickColor = BrickColor.new("White")
467
Hair13.CFrame = jun.Character.Torso.CFrame
468
Hair13.Size = Vector3.new(1.2, 1.6, 1.2)
469
Hair13.Transparency = 1
470
Weld = Instance.new("Weld")
471
Weld.Name = "Weld13"
472
Weld.Parent = jun.Character.Head
473
Weld.Part0 = jun.Character.Head
474
Weld.Part1 = Hair13
475
Weld.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
476
Mesh13 = Instance.new("SpecialMesh")
477
Mesh13.Parent = Hair13
478
Mesh13.Scale = Vector3.new(1.10, 2, 1.10)
479
Mesh13.MeshType = "FileMesh"
480
Mesh13.MeshId = "http://www.roblox.com/asset/?id=98444143"
481
Mesh13.TextureId = "http://www.roblox.com/asset/?id=174185967"
482
Hair14 = Instance.new("Part")
483
Hair14.Parent = jun.Character
484
Hair14.Name = "Hair"
485
Hair14.CanCollide = false
486
Hair14.Locked = true
487
Hair14.TopSurface = "Smooth"
488
Hair14.BottomSurface = "Smooth"
489
Hair14.formFactor = "Symmetric"
490
Hair14.BrickColor = BrickColor.new("White")
491
Hair14.CFrame = jun.Character.Torso.CFrame
492
Hair14.Size = Vector3.new(1.2, 1.6, 1.2)
493
Hair14.Transparency = 1
494
Weld = Instance.new("Weld")
495
Weld.Name = "Weld14"
496
Weld.Parent = jun.Character.Head
497
Weld.Part0 = jun.Character.Head
498
Weld.Part1 = Hair14
499
Weld.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
500
Mesh14 = Instance.new("SpecialMesh")
501
Mesh14.Parent = Hair14
502
Mesh14.Scale = Vector3.new(1.10, 2, 1.10)
503
Mesh14.MeshType = "FileMesh"
504
Mesh14.MeshId = "http://www.roblox.com/asset/?id=98444143"
505
Mesh14.TextureId = "http://www.roblox.com/asset/?id=174185967"
506
Hair15 = Instance.new("Part")
507
Hair15.Parent = jun.Character
508
Hair15.Name = "Hair"
509
Hair15.CanCollide = false
510
Hair15.Locked = true
511
Hair15.TopSurface = "Smooth"
512
Hair15.BottomSurface = "Smooth"
513
Hair15.formFactor = "Symmetric"
514
Hair15.BrickColor = BrickColor.new("White")
515
Hair15.CFrame = jun.Character.Torso.CFrame
516
Hair15.Size = Vector3.new(1.2, 1.6, 1.2)
517
Hair15.Transparency = 1
518
Weld = Instance.new("Weld")
519
Weld.Name = "Weld15"
520
Weld.Parent = jun.Character.Head
521
Weld.Part0 = jun.Character.Head
522
Weld.Part1 = Hair15
523
Weld.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
524
Mesh15 = Instance.new("SpecialMesh")
525
Mesh15.Parent = Hair15
526
Mesh15.Scale = Vector3.new(1.10, 2, 1.10)
527
Mesh15.MeshType = "FileMesh"
528
Mesh15.MeshId = "http://www.roblox.com/asset/?id=98444143"
529
Mesh15.TextureId = "http://www.roblox.com/asset/?id=174185967"
530
Hair16 = Instance.new("Part")
531
Hair16.Parent = jun.Character
532
Hair16.Name = "Hair"
533
Hair16.CanCollide = false
534
Hair16.Locked = true
535
Hair16.TopSurface = "Smooth"
536
Hair16.BottomSurface = "Smooth"
537
Hair16.formFactor = "Symmetric"
538
Hair16.BrickColor = BrickColor.new("White")
539
Hair16.CFrame = jun.Character.Torso.CFrame
540
Hair16.Size = Vector3.new(1.2, 1.6, 1.2)
541
Hair16.Transparency = 1
542
Weld = Instance.new("Weld")
543
Weld.Name = "Weld16"
544
Weld.Parent = jun.Character.Head
545
Weld.Part0 = jun.Character.Head
546
Weld.Part1 = Hair16
547
Weld.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
548
Mesh16 = Instance.new("SpecialMesh")
549
Mesh16.Parent = Hair16
550
Mesh16.Scale = Vector3.new(1.10, 2, 1.10)
551
Mesh16.MeshType = "FileMesh"
552
Mesh16.MeshId = "http://www.roblox.com/asset/?id=98444143"
553
Mesh16.TextureId = "http://www.roblox.com/asset/?id=174185967"
554
Hair17 = Instance.new("Part")
555
Hair17.Parent = jun.Character
556
Hair17.Name = "Hair"
557
Hair17.CanCollide = false
558
Hair17.Locked = true
559
Hair17.TopSurface = "Smooth"
560
Hair17.BottomSurface = "Smooth"
561
Hair17.formFactor = "Symmetric"
562
Hair17.BrickColor = BrickColor.new("White")
563
Hair17.CFrame = jun.Character.Torso.CFrame
564
Hair17.Size = Vector3.new(1.2, 1.6, 1.2)
565
Hair17.Transparency = 1
566
Weld = Instance.new("Weld")
567
Weld.Name = "Weld17"
568
Weld.Parent = jun.Character.Head
569
Weld.Part0 = jun.Character.Head
570
Weld.Part1 = Hair17
571
Weld.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
572
Mesh17 = Instance.new("SpecialMesh")
573
Mesh17.Parent = Hair17
574
Mesh17.Scale = Vector3.new(0.3, 1.75, 0.3)
575
Mesh17.MeshType = "FileMesh"
576
Mesh17.MeshId = "http://www.roblox.com/asset/?id=98444143"
577
Mesh17.TextureId = "http://www.roblox.com/asset/?id=174185967"
578
Hair18 = Instance.new("Part")
579
Hair18.Parent = jun.Character
580
Hair18.Name = "Hair"
581
Hair18.CanCollide = false
582
Hair18.Locked = true
583
Hair18.TopSurface = "Smooth"
584
Hair18.BottomSurface = "Smooth"
585
Hair18.formFactor = "Symmetric"
586
Hair18.BrickColor = BrickColor.new("White")
587
Hair18.CFrame = jun.Character.Torso.CFrame
588
Hair18.Size = Vector3.new(1.2, 1.6, 1.2)
589
Hair18.Transparency = 1
590
Weld = Instance.new("Weld")
591
Weld.Name = "Weld18"
592
Weld.Parent = jun.Character.Head
593
Weld.Part0 = jun.Character.Head
594
Weld.Part1 = Hair18
595
Weld.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
596
Mesh18 = Instance.new("SpecialMesh")
597
Mesh18.Parent = Hair18
598
Mesh18.Scale = Vector3.new(0.3, 1.75, 0.3)
599
Mesh18.MeshType = "FileMesh"
600
Mesh18.MeshId = "http://www.roblox.com/asset/?id=98444143"
601
Mesh18.TextureId = "http://www.roblox.com/asset/?id=174185967"
602
603
	local flow23 = coroutine.wrap(function(part)
604
		for x = 1, 9e9 do
605
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
606
			wait(0.05)
607
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) 
608
			wait(0.05)
609
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.02, 0, 0) 
610
			wait(0.05)
611
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) 
612
			wait(0.05)
613
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
614
			wait(0.05)
615
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) 
616
			wait(0.05)
617
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.02, 0, 0) 
618
			wait(0.05)
619
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) 
620
			wait(0.05)
621
			part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) 
622
			wait(0.05)
623
		end
624
	end)
625
	flow23(jun.Character.Head)
626
627
	local flow3 = coroutine.wrap(function(part)
628
		for x = 1, 9e9 do
629
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
630
			wait(0.055)
631
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
632
			wait(0.055)
633
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.17, 0, 0)
634
			wait(0.055)
635
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0)
636
			wait(0.055)
637
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
638
			wait(0.055)
639
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
640
			wait(0.055)
641
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.13, 0, 0)
642
			wait(0.055)
643
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0)
644
			wait(0.055)
645
			part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0)
646
			wait(0.055)
647
		end
648
	end)
649
	flow3(jun.Character.Head)
650
	
651
	local flow4 = coroutine.wrap(function(part)
652
		for x = 1, 9e9 do
653
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
654
			wait(0.05)
655
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
656
			wait(0.05)
657
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.02, 0, 0)
658
			wait(0.05)
659
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0)
660
			wait(0.05)
661
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
662
			wait(0.05)
663
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
664
			wait(0.05)
665
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.02, 0, 0)
666
			wait(0.05)
667
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0)
668
			wait(0.05)
669
			part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0)
670
			wait(0.05)
671
		end
672
	end)
673
	flow4(jun.Character.Head)
674
	
675
	local flow1 = coroutine.wrap(function(part)
676
		for x = 1, 9e9 do
677
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
678
			wait(0.07)
679
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
680
			wait(0.07)
681
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.77, 0, 0)
682
			wait(0.07)
683
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0)
684
			wait(0.07)
685
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
686
			wait(0.07)
687
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
688
			wait(0.07)
689
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.73, 0, 0)
690
			wait(0.07)
691
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0)
692
			wait(0.07)
693
			part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0)
694
			wait(0.07)
695
		end
696
	end)
697
	flow1(jun.Character.Head)
698
	
699
	local flow2 = coroutine.wrap(function(part)
700
		for x = 1, 9e9 do
701
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
702
			wait(0.065)
703
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
704
			wait(0.065)
705
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.52, 0, 0)
706
			wait(0.065)
707
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0)
708
			wait(0.065)
709
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
710
			wait(0.065)
711
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
712
			wait(0.065)
713
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.48, 0, 0)
714
			wait(0.065)
715
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0)
716
			wait(0.065)
717
			part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0)
718
			wait(0.065)
719
		end
720
	end)
721
	flow2(jun.Character.Head)
722
	
723
	local flow6 = coroutine.wrap(function(part)
724
		for x = 1, 9e9 do
725
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
726
			wait(0.06)
727
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
728
			wait(0.06)
729
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.17, 0, 0)
730
			wait(0.06)
731
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0)
732
			wait(0.06)
733
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
734
			wait(0.06)
735
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
736
			wait(0.06)
737
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.13, 0, 0)
738
			wait(0.06)
739
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0)
740
			wait(0.06)
741
			part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0)
742
			wait(0.06)
743
		end
744
	end)
745
	flow6(jun.Character.Head)
746
	
747
	local flow7 = coroutine.wrap(function(part)
748
		for x = 1, 9e9 do
749
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
750
			wait(0.075)
751
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
752
			wait(0.075)
753
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.87, 0, 0)
754
			wait(0.075)
755
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0)
756
			wait(0.075)
757
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
758
			wait(0.075)
759
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
760
			wait(0.075)
761
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.83, 0, 0)
762
			wait(0.075)
763
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0)
764
			wait(0.075)
765
			part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0)
766
			wait(0.075)
767
		end
768
	end)
769
	flow7(jun.Character.Head)
770
	
771
	local flow8 = coroutine.wrap(function(part)
772
		for x = 1, 9e9 do
773
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
774
			wait(0.08)
775
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
776
			wait(0.08)
777
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.52, 0, 0)
778
			wait(0.08)
779
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0)
780
			wait(0.08)
781
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
782
			wait(0.08)
783
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
784
			wait(0.08)
785
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.48, 0, 0)
786
			wait(0.08)
787
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0)
788
			wait(0.08)
789
			part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0)
790
			wait(0.08)
791
		end
792
	end)
793
	flow8(jun.Character.Head)
794
	
795
	local flow9 = coroutine.wrap(function(part)
796
		for x = 1, 9e9 do
797
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
798
			wait(0.085)
799
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
800
			wait(0.085)
801
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.77, 0, 0)
802
			wait(0.085)
803
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0)
804
			wait(0.085)
805
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
806
			wait(0.085)
807
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
808
			wait(0.085)
809
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.73, 0, 0)
810
			wait(0.085)
811
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0)
812
			wait(0.085)
813
			part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0)
814
			wait(0.085)
815
		end
816
	end)
817
	flow9(jun.Character.Head)
818
	
819
	local flow10 = coroutine.wrap(function(part)
820
		for x = 1, 9e9 do
821
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
822
			wait(0.09)
823
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
824
			wait(0.09)
825
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.87, 0, 0)
826
			wait(0.09)
827
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0)
828
			wait(0.09)
829
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
830
			wait(0.09)
831
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
832
			wait(0.09)
833
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.83, 0, 0)
834
			wait(0.09)
835
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0)
836
			wait(0.09)
837
			part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0)
838
			wait(0.09)
839
		end
840
	end)
841
	flow10(jun.Character.Head)
842
	
843
	local flow11 = coroutine.wrap(function(part)
844
		for x = 1, 9e9 do
845
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
846
			wait(0.095)
847
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
848
			wait(0.095)
849
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.97, 0, 0)
850
			wait(0.095)
851
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0)
852
			wait(0.095)
853
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
854
			wait(0.095)
855
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
856
			wait(0.095)
857
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.93, 0, 0)
858
			wait(0.095)
859
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0)
860
			wait(0.095)
861
			part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0)
862
			wait(0.095)
863
		end
864
	end)
865
	flow11(jun.Character.Head)
866
	
867
	local flow12 = coroutine.wrap(function(part)
868
		for x = 1, 9e9 do
869
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
870
			wait(0.105)
871
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
872
			wait(0.105)
873
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.07, 0, 0)
874
			wait(0.105)
875
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0)
876
			wait(0.105)
877
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
878
			wait(0.105)
879
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
880
			wait(0.105)
881
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.03, 0, 0)
882
			wait(0.105)
883
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0)
884
			wait(0.105)
885
			part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0)
886
			wait(0.105)
887
		end
888
	end)
889
	flow12(jun.Character.Head)
890
	
891
	local flow13 = coroutine.wrap(function(part)
892
		for x = 1, 9e9 do
893
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
894
			wait(0.11)
895
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
896
			wait(0.11)
897
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.17, 0, 0)
898
			wait(0.11)
899
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0)
900
			wait(0.11)
901
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
902
			wait(0.11)
903
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
904
			wait(0.11)
905
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.13, 0, 0)
906
			wait(0.11)
907
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0)
908
			wait(0.11)
909
			part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0)
910
			wait(0.11)
911
		end
912
	end)
913
	flow13(jun.Character.Head)
914
	
915
	local flow14 = coroutine.wrap(function(part)
916
		for x = 1, 9e9 do
917
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
918
			wait(0.115)
919
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
920
			wait(0.115)
921
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.27, 0, 0)
922
			wait(0.115)
923
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0)
924
			wait(0.115)
925
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
926
			wait(0.115)
927
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
928
			wait(0.115)
929
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.23, 0, 0)
930
			wait(0.115)
931
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0)
932
			wait(0.115)
933
			part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0)
934
			wait(0.115)
935
		end
936
	end)
937
	flow14(jun.Character.Head)
938
	
939
	local flow15 = coroutine.wrap(function(part)
940
		for x = 1, 9e9 do
941
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
942
			wait(0.12)
943
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
944
			wait(0.12)
945
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.52, 0, 0)
946
			wait(0.12)
947
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0)
948
			wait(0.12)
949
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
950
			wait(0.12)
951
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
952
			wait(0.12)
953
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.48, 0, 0)
954
			wait(0.12)
955
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0)
956
			wait(0.12)
957
			part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0)
958
			wait(0.12)
959
		end
960
	end)
961
	flow15(jun.Character.Head)
962
	
963
	local flow16 = coroutine.wrap(function(part)
964
		for x = 1, 9e9 do
965
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
966
			wait(0.125)
967
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
968
			wait(0.125)
969
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.77, 0, 0)
970
			wait(0.125)
971
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0)
972
			wait(0.125)
973
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
974
			wait(0.125)
975
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
976
			wait(0.125)
977
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.73, 0, 0)
978
			wait(0.125)
979
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0)
980
			wait(0.125)
981
			part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0)
982
			wait(0.125)
983
		end
984
	end)
985
	flow16(jun.Character.Head)
986
	
987
	local flow17 = coroutine.wrap(function(part)
988
		for x = 1, 9e9 do
989
			part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
990
			wait(0.05)
991
			part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
992
			wait(0.05)
993
			part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.87, -0.5, -0.25)
994
			wait(0.05)
995
			part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25)
996
			wait(0.05)
997
			part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25)
998
			wait(0.05)
999
		end
1000
	end)
1001
	flow17(jun.Character.Head)
1002
	
1003
	local flow18 = coroutine.wrap(function(part)
1004
		for x = 1, 9e9 do
1005
			part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
1006
			wait(0.05)
1007
			part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
1008
			wait(0.05)
1009
			part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.87, 0.5, 0.25)
1010
			wait(0.05)
1011
			part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25)
1012
			wait(0.05)
1013
			part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25)
1014
			wait(0.05)
1015
		end
1016
	end)
1017
	flow18(jun.Character.Head)
1018
1019
     for i = 1 , 30 do
1020
      Effect.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10))
1021
      EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5)
1022
      Effect.Transparency = Effect.Transparency + 0.05
1023
      Effect.BrickColor = BrickColor.new("White")
1024
      wait()
1025
      Effect.BrickColor = BrickColor.new("Cyan")
1026
	  Hair23.Transparency = Hair23.Transparency - 0.05
1027
      Hair3.Transparency = Hair3.Transparency - 0.05
1028
      Hair4.Transparency = Hair4.Transparency - 0.05
1029
      Hair1.Transparency = Hair1.Transparency - 0.05
1030
      Hair2.Transparency = Hair2.Transparency - 0.05
1031
      Hair6.Transparency = Hair6.Transparency - 0.05
1032
      Hair5.Transparency = Hair5.Transparency - 0.05
1033
      Hair7.Transparency = Hair7.Transparency - 0.05
1034
      Hair8.Transparency = Hair8.Transparency - 0.05
1035
      Hair9.Transparency = Hair9.Transparency - 0.05
1036
      Hair10.Transparency = Hair10.Transparency - 0.05
1037
      Hair11.Transparency = Hair11.Transparency - 0.05
1038
      Hair12.Transparency = Hair12.Transparency - 0.05
1039
      Hair13.Transparency = Hair13.Transparency - 0.05
1040
      Hair14.Transparency = Hair14.Transparency - 0.05
1041
      Hair15.Transparency = Hair15.Transparency - 0.05
1042
      Hair16.Transparency = Hair16.Transparency - 0.05
1043
      Hair17.Transparency = Hair17.Transparency - 0.05
1044
      Hair18.Transparency = Hair18.Transparency - 0.05
1045
      wait()
1046
     end
1047
1048
Effect:Remove()
1049
1050
Neck.C0 = value3
1051
RightShoulder.C0 = value2
1052
LeftShoulder.C0 = value1
1053
if Shirt ~= nil then
1054
	xc = Shirt:clone()
1055
	Shirt:Remove()
1056
end
1057
if Pants ~= nil then
1058
	xz = Pants:clone()
1059
	Pants:Remove()
1060
end
1061
SSJ5.Parent = jun.Character
1062
SSJ5Legs.Parent = jun.Character
1063
1064
game:GetService("Chat"):Chat(jun.Character.Head, "Grrrrr...")
1065
1066
for i = 1, 50 do
1067
	x2 = Instance.new("Part")
1068
	colorchoice = math.random(1,2)
1069
	if colorchoice == 1 then
1070
	x2.BrickColor = BrickColor.new("Mid gray")
1071
	elseif colorchoice == 2 then
1072
	x2.BrickColor = BrickColor.new("White")
1073
	end
1074
	x2.TopSurface = "Smooth"
1075
	x2.BottomSurface = "Smooth"
1076
	x2.Name = jun.Name
1077
	x2.formFactor = "Custom"
1078
	x2.Size = Vector3.new(0.25, 0.25, 0.5)
1079
	x2.Transparency = 0.5
1080
	x2.CanCollide = false
1081
	x2.Anchored = false
1082
	velo = Instance.new("RocketPropulsion")
1083
	velo.Target = jun.Character.Torso
1084
	velo.Parent = x2
1085
    x2.Parent = jun.Character
1086
	velo:Fire()
1087
	x2.CFrame = jun.Character.Torso.CFrame * CFrame.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20)) 
1088
    game:GetService("Debris"):AddItem(x2, 0.7) 
1089
	local wave = Instance.new("Part", game.Workspace)
1090
	colorchoice = math.random(1,2)
1091
	if colorchoice == 1 then
1092
	wave.BrickColor = BrickColor.new("White")
1093
	elseif colorchoice == 2 then
1094
	wave.BrickColor = BrickColor.new("Cyan")
1095
	end
1096
	wave.FormFactor = 0
1097
	wave.Size = Vector3.new(1,1,1)
1098
	wave.Transparency = 0.6
1099
	wave.Anchored = true
1100
	wave.CanCollide = false
1101
	wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.75,0) * CFrame.Angles(0, -(i*1.5), 0)
1102
	local mesh = Instance.new("SpecialMesh", wave)
1103
	mesh.MeshType = 5
1104
	mesh.MeshId = "http://www.roblox.com/asset/?id=20329976"
1105
	mesh.Scale = Vector3.new(1,12.5,1)
1106
	local grow = coroutine.wrap(function(part)
1107
		game:GetService("Debris"):AddItem(part, 2) 
1108
		for x = 1, 50 do
1109
			part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0,0.5)
1110
			part.Mesh.Scale = part.Mesh.Scale - Vector3.new(0,0.25,0)
1111
			part.Transparency = part.Transparency + 0.008
1112
			wait()
1113
		end
1114
		part:Destroy()
1115
	end)
1116
	grow(wave)
1117
	wait(0.1)
1118
end
1119
1120
game:GetService("Chat"):Chat(jun.Character.Head, "I have now ascended to Super Saiyan 5!")
1121
1122
1123
jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7
1124
wait(0.3)
1125
jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7
1126
RefreshWelds()
1127
      pie2 = Instance.new("ParticleEmitter")
1128
pie2.Name = "Ha2"
1129
pie2.Parent = jun.Character.Torso
1130
pie2.LightEmission = 1
1131
pie2.Texture = "http://www.roblox.com/asset/?id=262606182"
1132
pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255))
1133
pie2.Size = NumberSequence.new(3)
1134
pie2.Lifetime = NumberRange.new(.2,.2)
1135
pie2.Speed = NumberRange.new(5)
1136
pie2.Rotation = NumberRange.new(-80,80)
1137
pie2.VelocitySpread = 30
1138
--x = game.Lighting["Revenge Kamehameha"]:clone()
1139
--x.Parent = jun.Backpack
1140
enabled = true
1141
end
1142
end
1143
function nossj()
1144
if Stuff == true and jun.Character:findFirstChild("SSJ5") ~= nil and enabled == true then
1145
Stuff = false
1146
Player.Character.Torso:findFirstChild("Ha2"):Destroy()
1147
Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0)
1148
RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
1149
LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-0.5, 0, 0)
1150
game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...")
1151
SSJ5:Remove()
1152
SSJ5Legs:Remove()
1153
if x ~= nil then
1154
x:Remove()
1155
end
1156
wait(0.1)
1157
if xc ~= nil then
1158
xc.Parent = jun.Character
1159
end
1160
if xz ~= nil then
1161
xz.Parent = jun.Character
1162
end
1163
if fr ~= nil then
1164
fr:Remove()
1165
end
1166
     p = Instance.new("Part")
1167
     p.Parent = jun.Character
1168
     p.Anchored = true
1169
     p.CanCollide = false
1170
     p.Transparency = 1
1171
     p.formFactor = "Symmetric"
1172
     p.Size = Vector3.new(22, 22, 22)
1173
     p.TopSurface = "Smooth"
1174
     p.BottomSurface = "Smooth"
1175
     p.Name = "Sharingan"
1176
     p.Shape = "Ball"
1177
     p.CFrame = jun.Character.Torso.CFrame
1178
     p.BrickColor = BrickColor.new("White")
1179
     for i = 1 , 10 do
1180
      wait(0.05)
1181
      p.Size = p.Size + Vector3.new(-4, -4, -4)
1182
      p.Transparency = p.Transparency - 0.1
1183
      p.CFrame = jun.Character.Torso.CFrame
1184
     end
1185
p:Remove()
1186
Neck.C0 = value3
1187
RightShoulder.C0 = value2
1188
LeftShoulder.C0 = value1
1189
RefreshWelds()
1190
enabled = false
1191
for u, c in pairs (jun.Character:GetChildren()) do
1192
if c.Name == "CharacterHair" then
1193
c.Transparency = 0
1194
end
1195
if c.Name == "Hair" then
1196
c:Remove()
1197
end
1198
end
1199
for u, c in pairs (jun.Character:GetChildren()) do
1200
if c.Name == "CharacterHair2" then
1201
c.Transparency = 0
1202
end
1203
end
1204
wait(0.3)
1205
jun.Character.Humanoid.MaxHealth = 100
1206
jun.Character.Humanoid.WalkSpeed = 16
1207
end
1208
end
1209
jun.Chatted:connect(function(Msg)
1210
 msg = Msg:lower()
1211
 if string.sub(msg, 1, 7) == "super saiyan 5" then
1212
 wait(0.1)
1213
  ssj()
1214
 end
1215
 if string.sub(msg, 1, 13) == "ssj5" then
1216
wait(0.1)
1217
  ssj()
1218
 end
1219
 if string.sub(msg, 1, 6) == "ssj5" then
1220
wait(0.1)
1221
  ssj()
1222
 end
1223
 if string.sub(msg, 1, 10) == "off5" then
1224
 wait(0.1)
1225
  nossj()
1226
 end
1227
 if string.sub(msg, 1, 3) == "off5" then
1228
wait(0.1)
1229
  nossj()
1230
 end
1231
end)
1232
Player = jun
1233
1234
mouse = Player:GetMouse()
1235
if mouse then
1236
mouse.KeyDown:connect(function(key)
1237
if key=="b" then	
1238
	ssj()
1239
	end
1240
	end)
1241
end
1242
function OnDeath()
1243
wait()
1244
nossj()
1245
end
1246
jun.Character.Humanoid.Died:connect(OnDeath)
1247
jun =  script.Parent.Parent
1248
Stuff = false