SHOW:
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- or go back to the newest paste.
1 | - | repeat |
1 | + | Stuff = false |
2 | - | wait(0.5) |
2 | + | --Occupied = jun.Character.SOccupied |
3 | - | until game:service("Players").LocalPlayer.Character ~= nil |
3 | + | enabled = false |
4 | - | local Player = game:service("Players").LocalPlayer |
4 | + | jun = game:service'Players'.LocalPlayer |
5 | - | local ch = Player.Character |
5 | + | spawn(function() |
6 | - | local occ = Instance.new("BoolValue", ch) |
6 | + | jun = game:service'Players'.LocalPlayer |
7 | - | occ.Name = "Occupied" |
7 | + | m = Instance.new("Message",jun.PlayerGui) |
8 | - | local swi = Instance.new("StringValue", ch) |
8 | + | m.Text = "CHAT \"SSJ5\" OR PRESS \"B\" TO GO SSJ5 AND \"OFF5\" TO GO OFF!" |
9 | - | swi.Name = "switch" |
9 | + | wait(3) |
10 | - | local trans = Instance.new("BoolValue", ch) |
10 | + | m:remove() |
11 | - | trans.Name = "trans" |
11 | + | end) |
12 | - | repeat wait() until ch.Humanoid ~= nil |
12 | + | function ssj() |
13 | - | ch.Humanoid.Died:connect(function() |
13 | + | if Stuff == false then |
14 | - | Player.CharacterAdded:connect(function(chz) |
14 | + | Stuff = true |
15 | - | local occ = Instance.new("BoolValue", chz) |
15 | + | fr = Instance.new("BoolValue") |
16 | - | occ.Name = "Occupied" |
16 | + | fr.Name = "SSJ5" |
17 | - | local swi = Instance.new("StringValue", chz) |
17 | + | fr.Parent = jun.Character |
18 | - | swi.Name = "switch" |
18 | + | RightShoulder = jun.Character.Torso["Right Shoulder"] |
19 | - | local trans = Instance.new("BoolValue", chz) |
19 | + | LeftShoulder = jun.Character.Torso["Left Shoulder"] |
20 | - | trans.Name = "trans" |
20 | + | Neck = jun.Character.Torso["Neck"] |
21 | Shirt = jun.Character:findFirstChild("Shirt") | |
22 | - | ) |
22 | + | Pants = jun.Character:findFirstChild("Pants") |
23 | - | end) |
23 | + | SSJ5 = Instance.new("Shirt") |
24 | - | local PGui = Player:WaitForChild("PlayerGui") |
24 | + | SSJ5.Name = "SSJ5" |
25 | - | local Character = Player.Character |
25 | + | SSJ5.ShirtTemplate = "http://www.roblox.com/asset/?id=174205981" |
26 | - | --repeat |
26 | + | SSJ5Legs = Instance.new("Pants") |
27 | - | -- wait() |
27 | + | SSJ5Legs.Name = "SSJ5Legs" |
28 | - | --until Character:FindFirstChild("Hair") |
28 | + | SSJ5Legs.PantsTemplate = "http://www.roblox.com/asset/?id=174206054" |
29 | - | local Humanoid = Character:WaitForChild("Humanoid") |
29 | + | RightHip = jun.Character.Torso["Right Hip"] |
30 | - | local Head = Character:WaitForChild("Head") |
30 | + | LeftHip = jun.Character.Torso["Left Hip"] |
31 | - | local Torso = Character:WaitForChild("Torso") |
31 | + | |
32 | - | local HRP = Character:WaitForChild("HumanoidRootPart") |
32 | + | value1 = LeftShoulder.C0 |
33 | - | local RArm = Character:WaitForChild("Right Arm") |
33 | + | value2 = RightShoulder.C0 |
34 | - | local LArm = Character:WaitForChild("Left Arm") |
34 | + | value3 = Neck.C0 |
35 | - | local RLeg = Character:WaitForChild("Right Leg") |
35 | + | |
36 | - | local LLeg = Character:WaitForChild("Left Leg") |
36 | + | NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
37 | - | Character.Archivable = true |
37 | + | NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
38 | - | _Character = Character:Clone() |
38 | + | LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
39 | - | msgz = Instance.new("Message", PGui) |
39 | + | LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
40 | - | msgz.Text = "Chat \'LSSJ\' to go LSSJ, and \'off\' to turn it off!" |
40 | + | RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
41 | - | game.Debris:AddItem(msgz, 6.5) |
41 | + | RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
42 | - | local Joints = {Head = Torso.Neck, Torso = HRP.RootJoint, RArm = Torso["Right Shoulder"], LArm = Torso["Left Shoulder"], RLeg = Torso["Right Hip"], LLeg = Torso["Left Hip"]} |
42 | + | LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
43 | - | local Refresh = function() |
43 | + | LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
44 | - | Joints.Head.C0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
44 | + | RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
45 | - | Joints.Torso.C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
45 | + | RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
46 | - | Joints.RArm.C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
46 | + | |
47 | - | Joints.LArm.C0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
47 | + | function RefreshWelds() |
48 | - | Joints.RLeg.C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
48 | + | Neck.C0 = NeckC0 |
49 | - | Joints.LLeg.C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
49 | + | Neck.C1 = NeckC1 |
50 | - | Joints.Head.C1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
50 | + | RightShoulder.C0 = RightShoulderC0 |
51 | - | Joints.Torso.C1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) |
51 | + | RightShoulder.C1 = RightShoulderC1 |
52 | - | Joints.RArm.C1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
52 | + | LeftShoulder.C0 = LeftShoulderC0 |
53 | - | Joints.LArm.C1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
53 | + | LeftShoulder.C1 = LeftShoulderC1 |
54 | - | Joints.RLeg.C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) |
54 | + | RightHip.C0 = RightHipC0 |
55 | - | Joints.LLeg.C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) |
55 | + | RightHip.C1 = RightHipC1 |
56 | LeftHip.C0 = LeftHipC0 | |
57 | LeftHip.C1 = LeftHipC1 | |
58 | - | local Transformed, Occupied = false, false |
58 | + | |
59 | - | local Create = assert(LoadLibrary("RbxUtility")).Create |
59 | + | |
60 | - | local Part = Create("Part")({TopSurface = 0, BottomSurface = 0, formFactor = "Custom", Size = Vector3.new(1, 1, 1), Anchored = true, CanCollide = false}) |
60 | + | Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0) |
61 | - | local Anims = {Scrunch = function(active) |
61 | + | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(0,0.5,2) |
62 | - | if active then |
62 | + | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(0,-0.5,-2) |
63 | - | for i = 0, 10, 0.5 do |
63 | + | RightHip.C0 = RightHipC0 * CFrame.Angles(-0.2, 0, 0) |
64 | - | wait(0.016666666666667) |
64 | + | LeftHip.C0 = LeftHipC0 * CFrame.Angles(-0.2, 0, 0) |
65 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0) |
65 | + | |
66 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0) |
66 | + | game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...") |
67 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01) |
67 | + | |
68 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01) |
68 | + | sound = Instance.new("Sound") |
69 | - | end |
69 | + | sound.SoundId = "http://www.roblox.com/asset/?id=98441318" |
70 | - | else |
70 | + | sound.Parent = jun.Character.Torso |
71 | - | do |
71 | + | |
72 | - | for i = 0, 10, 0.5 do |
72 | + | sound:Play() |
73 | - | wait(0.016666666666667) |
73 | + | |
74 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse() |
74 | + | for i = 1, 50 do |
75 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(math.rad(-30) / 10, 0, 0):inverse() |
75 | + | wave = Instance.new("Part", game.Workspace) |
76 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.01, -0.02, 0.01):inverse() |
76 | + | colorchoice = math.random(1,2) |
77 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.01, 0.02, 0.01):inverse() |
77 | + | if colorchoice == 1 then |
78 | - | end |
78 | + | wave.BrickColor = BrickColor.new("White") |
79 | - | Refresh() |
79 | + | elseif colorchoice == 2 then |
80 | - | end |
80 | + | wave.BrickColor = BrickColor.new("Cyan") |
81 | - | end |
81 | + | |
82 | wave.FormFactor = 0 | |
83 | - | , Implode = function(active) |
83 | + | wave.Size = Vector3.new(1,1,1) |
84 | - | if active then |
84 | + | wave.Transparency = 0.6 |
85 | - | for i = 0, 10, 0.75 do |
85 | + | wave.Anchored = true |
86 | - | wait(0.016666666666667) |
86 | + | wave.CanCollide = false |
87 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155) |
87 | + | wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-3,0) |
88 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155) |
88 | + | mesh = Instance.new("SpecialMesh", wave) |
89 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015) |
89 | + | mesh.MeshType = 5 |
90 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015) |
90 | + | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" |
91 | - | end |
91 | + | mesh.Scale = Vector3.new(1,0.5,1) |
92 | - | else |
92 | + | local grow = coroutine.wrap(function(part) |
93 | - | do |
93 | + | game:GetService("Debris"):AddItem(part, 2) |
94 | - | for i = 0, 10, 0.75 do |
94 | + | for x = 1, 50 do |
95 | - | wait(0.016666666666667) |
95 | + | part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0.25,0.5) |
96 | - | Joints.RArm.C0 = Joints.RArm.C0 * CFrame.Angles(-0.025, -0.055, 0.155):inverse() |
96 | + | part.Transparency = part.Transparency + 0.008 |
97 | - | Joints.LArm.C0 = Joints.LArm.C0 * CFrame.Angles(-0.025, 0.055, -0.155):inverse() |
97 | + | part.CFrame = part.CFrame * CFrame.new(0,0.5,0) |
98 | - | Joints.RLeg.C0 = Joints.RLeg.C0 * CFrame.Angles(-0.015, -0.025, -0.015):inverse() |
98 | + | wait() |
99 | - | Joints.LLeg.C0 = Joints.LLeg.C0 * CFrame.Angles(-0.015, 0.025, -0.015):inverse() |
99 | + | |
100 | - | end |
100 | + | part:Destroy() |
101 | - | end |
101 | + | end) |
102 | - | end |
102 | + | grow(wave) |
103 | wait(0.1) | |
104 | - | } |
104 | + | |
105 | - | local Flash = function(Par, Col, Duration, Delay, Async) |
105 | + | |
106 | - | pcall(function() |
106 | + | sound:Remove() |
107 | - | Par = Par or PGui |
107 | + | |
108 | - | if not Col then |
108 | + | Neck.C0 = value3 |
109 | - | Col = BrickColor:White().Color |
109 | + | |
110 | - | Duration = Duration or 10 |
110 | + | Neck.C0 = Neck.C0 *CFrame.Angles(-0.75, 0, 0) |
111 | - | if not Delay then |
111 | + | RightShoulder.C0 = RightShoulderC0 *CFrame.Angles(-0.5, 0, 0) |
112 | - | Delay = 1 / Duration |
112 | + | LeftShoulder.C0 = LeftShoulderC0 *CFrame.Angles(-0.5, 0, 0) |
113 | - | local G = Create("ScreenGui")({Parent = Par}) |
113 | + | |
114 | - | if not Col then |
114 | + | game:GetService("Chat"):Chat(jun.Character.Head, "GRAAAAAWR!!!!!") |
115 | - | local F = Create("Frame")({Parent = G, BorderSizePixel = 0, Size = UDim2.new(1.2, 0, 1.2, 0), Position = UDim2.new(), ZIndex = 10, BackgroundColor3 = Color3.new(1, 1, 1), Transparency = 0}) |
115 | + | |
116 | - | local f = function() |
116 | + | Effect = Instance.new("Part") |
117 | - | for i = 0, Duration, Delay do |
117 | + | Effect.Parent = jun.Character |
118 | - | wait(0.016666666666667) |
118 | + | Effect.Anchored = true |
119 | - | F.Transparency = i / Duration |
119 | + | Effect.CanCollide = false |
120 | - | end |
120 | + | Effect.Size = Vector3.new(5, 5, 5) |
121 | - | pcall(game.Destroy, G) |
121 | + | Effect.formFactor = "Symmetric" |
122 | - | end |
122 | + | Effect.Transparency = 0 |
123 | Effect.BrickColor = BrickColor.new("White") | |
124 | - | if Async then |
124 | + | Effect.TopSurface = "Smooth" |
125 | - | f = coroutine.wrap(f) |
125 | + | Effect.BottomSurface = "Smooth" |
126 | - | end |
126 | + | EffectMesh = Instance.new("SpecialMesh") |
127 | - | return f() |
127 | + | EffectMesh.Parent = Effect |
128 | - | end |
128 | + | EffectMesh.MeshType = "FileMesh" |
129 | - | end |
129 | + | EffectMesh.MeshId = "http://www.roblox.com/asset/?id=9982590" |
130 | - | end |
130 | + | EffectMesh.Scale = Vector3.new(1, 1, 1) |
131 | - | end |
131 | + | jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0) |
132 | - | ) |
132 | + | |
133 | for u, c in pairs (jun.Character:GetChildren()) do | |
134 | if c.Name == "CharacterHair" then | |
135 | - | local Shake = function(Duration, Delay, Async, Distance) |
135 | + | c.Transparency = 1 |
136 | - | pcall(function() |
136 | + | |
137 | - | local Cam = workspace.CurrentCamera |
137 | + | |
138 | - | Duration = Duration or 10 |
138 | + | for u, c in pairs (jun.Character:GetChildren()) do |
139 | - | if not Delay then |
139 | + | if c.Name == "CharacterHair2" then |
140 | - | Delay = 1 / Duration |
140 | + | c.Transparency = 1 |
141 | - | Distance = Distance or 15 |
141 | + | |
142 | - | local f = function() |
142 | + | if c:IsA("Hat") then |
143 | - | for i = 0, Duration, Delay do |
143 | + | c.Handle.Transparency = 1 |
144 | - | wait(0.016666666666667) |
144 | + | |
145 | - | local R = Cam.CoordinateFrame - Cam.CoordinateFrame.p |
145 | + | |
146 | - | local Scroll = Cam.CoordinateFrame.p - Cam.Focus.p.magnitude |
146 | + | |
147 | - | local NewF = CFrame.new(Cam.Focus.p) * R * CFrame.new(math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25), math.random(-Distance, Distance) / (Distance / 0.25)) |
147 | + | Hair23 = Instance.new("Part") |
148 | - | Cam.CoordinateFrame = NewF * CFrame.new(0, 0, Scroll) |
148 | + | Hair23.Parent = jun.Character |
149 | - | end |
149 | + | Hair23.Name = "Hair" |
150 | - | end |
150 | + | Hair23.formFactor = "Symmetric" |
151 | Hair23.Size = Vector3.new(1, 1, 1) | |
152 | - | if Async then |
152 | + | Hair23.Transparency = 1 |
153 | - | f = coroutine.wrap(f) |
153 | + | Hair23.CFrame = jun.Character.Head.CFrame |
154 | - | end |
154 | + | Hair23:BreakJoints() |
155 | - | return f() |
155 | + | Hair23.CanCollide = false |
156 | - | end |
156 | + | Hair23.TopSurface = "Smooth" |
157 | - | end |
157 | + | Hair23.BottomSurface = "Smooth" |
158 | - | ) |
158 | + | Hair23.BrickColor = BrickColor.new("White") |
159 | Weld = Instance.new("Weld") | |
160 | Weld.Name = "Weld23" | |
161 | - | local Sound = function(Prnt, Id, Pit, Vol) |
161 | + | Weld.Part0 = jun.Character.Head |
162 | - | pcall(function() |
162 | + | Weld.Part1 = Hair23 |
163 | - | local cp = game:service("ContentProvider") |
163 | + | Weld.Parent = jun.Character.Head |
164 | - | if type(Id) == "number" then |
164 | + | Weld.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) |
165 | - | cp:Preload("rbxassetid://" .. Id) |
165 | + | Mesh = Instance.new("SpecialMesh") |
166 | - | Id = "rbxassetid://" .. Id |
166 | + | Mesh.Parent = Hair23 |
167 | - | else |
167 | + | Mesh.MeshId = "http://www.roblox.com/asset/?id=74868480" |
168 | - | if type(Id) == "string" then |
168 | + | Mesh.TextureId = "http://www.roblox.com/asset/?id=174185967" |
169 | - | cp:Preload(Id) |
169 | + | Mesh.Scale = Vector3.new(1, 1, 1) |
170 | - | Id = Id |
170 | + | Hair3 = Instance.new("Part") |
171 | - | end |
171 | + | Hair3.Parent = jun.Character |
172 | - | end |
172 | + | Hair3.Name = "Hair" |
173 | - | local S = Create("Sound")({Parent = Prnt or workspace, SoundId = Id, Volume = Vol or 1, Pitch = Pit or 1}) |
173 | + | Hair3.CanCollide = false |
174 | - | S:Play() |
174 | + | Hair3.Locked = true |
175 | - | S:Stop() |
175 | + | Hair3.TopSurface = "Smooth" |
176 | - | S:Play() |
176 | + | Hair3.BottomSurface = "Smooth" |
177 | - | game:service("Debris"):AddItem(S, 0.9) |
177 | + | Hair3.formFactor = "Symmetric" |
178 | - | end |
178 | + | Hair3.BrickColor = BrickColor.new("White") |
179 | - | ) |
179 | + | Hair3.CFrame = jun.Character.Torso.CFrame |
180 | Hair3.Size = Vector3.new(1.2, 1.6, 1.2) | |
181 | Hair3.Transparency = 1 | |
182 | - | local Chat = function(Source, Txt, Col) |
182 | + | Weld = Instance.new("Weld") |
183 | - | if not Source then |
183 | + | Weld.Name = "Weld3" |
184 | - | Source = Head |
184 | + | Weld.Parent = jun.Character.Head |
185 | - | end |
185 | + | Weld.Part0 = jun.Character.Head |
186 | - | local c = game:service("Chat") |
186 | + | Weld.Part1 = Hair3 |
187 | - | if not Col then |
187 | + | Weld.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) |
188 | - | c:Chat(Source, Txt, math.random(0, 2)) |
188 | + | Mesh3 = Instance.new("SpecialMesh") |
189 | - | end |
189 | + | Mesh3.Parent = Hair3 |
190 | Mesh3.Scale = Vector3.new(1.05, 1.5, 1.05) | |
191 | Mesh3.MeshType = "FileMesh" | |
192 | - | Transform = function(active) |
192 | + | Mesh3.MeshId = "http://www.roblox.com/asset/?id=98444143" |
193 | - | if active and not Occupied and not Transformed then |
193 | + | Mesh3.TextureId = "http://www.roblox.com/asset/?id=174185967" |
194 | - | Occupied = true |
194 | + | Hair4 = Instance.new("Part") |
195 | - | Humanoid.WalkSpeed = 0 |
195 | + | Hair4.Parent = jun.Character |
196 | - | local cp = game:service("ContentProvider") |
196 | + | Hair4.Name = "Hair" |
197 | - | Hair = {} |
197 | + | Hair4.CanCollide = false |
198 | - | mp = Part:clone() |
198 | + | Hair4.Locked = true |
199 | - | mp.Parent = Head |
199 | + | Hair4.TopSurface = "Smooth" |
200 | - | mp.CFrame = Head.CFrame |
200 | + | Hair4.BottomSurface = "Smooth" |
201 | - | mp.Name = "Main" |
201 | + | Hair4.formFactor = "Symmetric" |
202 | - | mp.Transparency = 1 |
202 | + | Hair4.BrickColor = BrickColor.new("White") |
203 | - | mp.Anchored = false |
203 | + | Hair4.CFrame = jun.Character.Torso.CFrame |
204 | - | local w = Create("Weld")({Parent = mp, Part0 = mp, Part1 = Head, C0 = CFrame.new()}) |
204 | + | Hair4.Size = Vector3.new(1.2, 1.6, 1.2) |
205 | - | cp:Preload("rbxassetid://9982590", "rbxassetid://3270017", "rbxassetid://13425802", "rbxassetid://98444143", "rbxassetid://98444243") |
205 | + | Hair4.Transparency = 1 |
206 | - | for i = 1, 6 do |
206 | + | Weld = Instance.new("Weld") |
207 | - | local h = Part:clone() |
207 | + | Weld.Name = "Weld4" |
208 | - | h.CFrame = Head.CFrame |
208 | + | Weld.Parent = jun.Character.Head |
209 | - | h.Parent = mp |
209 | + | Weld.Part0 = jun.Character.Head |
210 | - | h.Transparency = 1 |
210 | + | Weld.Part1 = Hair4 |
211 | - | h.Size = Vector3.new(0.2, 0.2, 0.2) |
211 | + | Weld.C0 = CFrame.new(0, 0.75, 0.15) |
212 | - | h.Anchored = false |
212 | + | Mesh4 = Instance.new("SpecialMesh") |
213 | - | h:BreakJoints() |
213 | + | Mesh4.Parent = Hair4 |
214 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = Head, C0 = CFrame.new()}) |
214 | + | Mesh4.Scale = Vector3.new(1.10, 1.75, 1.10) |
215 | - | local m = Create("SpecialMesh")({Parent = h, VertexColor = Vector3.new(0, 1, 0), MeshType = "FileMesh", MeshId = "rbxassetid://74868480", TextureId = "rbxassetid://98444243", Scale = Vector3.new(1.1, 1.25, 1.1)}) |
215 | + | Mesh4.MeshType = "FileMesh" |
216 | - | if i > 1 then |
216 | + | Mesh4.MeshId = "http://www.roblox.com/asset/?id=98444143" |
217 | - | m.Scale = Vector3.new(1.125, 1.3, 1.125) |
217 | + | Mesh4.TextureId = "http://www.roblox.com/asset/?id=174185967" |
218 | - | m.MeshId = "rbxassetid://98444143" |
218 | + | Hair1 = Instance.new("Part") |
219 | - | end |
219 | + | Hair1.Parent = jun.Character |
220 | - | table.insert(Hair, h) |
220 | + | Hair1.Name = "Hair" |
221 | - | end |
221 | + | Hair1.CanCollide = false |
222 | - | Hair[1].Weld.C0 = CFrame.new(0, -0.1, 0) * CFrame.Angles(-0.15, -0.2, 0) |
222 | + | Hair1.Locked = true |
223 | - | Hair[2].Weld.C0 = CFrame.new(0, -0.75, -0.3) * CFrame.Angles(0.3, 0, 0) |
223 | + | Hair1.TopSurface = "Smooth" |
224 | - | Hair[3].Weld.C0 = CFrame.new(0, -0.6, -0.2) * CFrame.Angles(1.25, math.rad(180), 0) |
224 | + | Hair1.BottomSurface = "Smooth" |
225 | - | Hair[4].Weld.C0 = CFrame.new(0.1, -0.6, -0.4) * CFrame.Angles(0.35, -0.2, -0.35) |
225 | + | Hair1.formFactor = "Symmetric" |
226 | - | Hair[5].Weld.C0 = CFrame.new(-0.1, -0.6, -0.4) * CFrame.Angles(0.35, 0.2, 0.35) |
226 | + | Hair1.BrickColor = BrickColor.new("White") |
227 | - | Hair[4].Mesh.Scale = Vector3.new(0.7, 0.95, 1) |
227 | + | Hair1.CFrame = jun.Character.Torso.CFrame |
228 | - | Hair[6].Weld.C0 = CFrame.new(0, -1, -0.4) |
228 | + | Hair1.Size = Vector3.new(1.2, 1.6, 1.2) |
229 | - | Hair[5].Mesh.Scale = Hair[4].Mesh.Scale |
229 | + | Hair1.Transparency = 1 |
230 | - | Hair[6].Mesh.Scale = Hair[4].Mesh.Scale |
230 | + | Weld = Instance.new("Weld") |
231 | - | Sound(Head, 98333808, 1, 0.85) |
231 | + | Weld.Name = "Weld1" |
232 | - | Sound(Head, 2248511, 0.25, 0.55) |
232 | + | Weld.Parent = jun.Character.Head |
233 | - | wait(0.2) |
233 | + | Weld.Part0 = jun.Character.Head |
234 | - | Chat(nil, "YOU MESSED UP WITH THE WRONG PERSON!", "Blue") |
234 | + | Weld.Part1 = Hair1 |
235 | - | SSF = Create("Fire")({Parent = HRP, Color = Color3.new(0, 1, 0), Heat = 10, SecondaryColor = Color3.new(0, 1, 0), Size = 7}) |
235 | + | Weld.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) |
236 | - | Anims.Scrunch(true) |
236 | + | Mesh1 = Instance.new("SpecialMesh") |
237 | - | for i = 1, 5 do |
237 | + | Mesh1.Parent = Hair1 |
238 | - | Shake(25, 0.5, 5) |
238 | + | Mesh1.Scale = Vector3.new(1.10, 1.5, 1.10) |
239 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true) |
239 | + | Mesh1.MeshType = "FileMesh" |
240 | - | Sound(Head, 2101137, 0.5, 0.8) |
240 | + | Mesh1.MeshId = "http://www.roblox.com/asset/?id=98444143" |
241 | - | Sound(Head, 3264793, 0.55, 0.9) |
241 | + | Mesh1.TextureId = "http://www.roblox.com/asset/?id=174185967" |
242 | - | local h = Part:clone() |
242 | + | Hair2 = Instance.new("Part") |
243 | - | h.CFrame = Torso.CFrame |
243 | + | Hair2.Parent = jun.Character |
244 | - | h.Parent = Torso |
244 | + | Hair2.Name = "Hair" |
245 | - | h.Transparency = 1 |
245 | + | Hair2.CanCollide = false |
246 | - | h.Size = Vector3.new(1, 1, 1) |
246 | + | Hair2.Locked = true |
247 | - | h.Anchored = false |
247 | + | Hair2.TopSurface = "Smooth" |
248 | - | h.BrickColor = BrickColor.new("Lime green") |
248 | + | Hair2.BottomSurface = "Smooth" |
249 | - | h.Material = "Neon" |
249 | + | Hair2.formFactor = "Symmetric" |
250 | - | h:BreakJoints() |
250 | + | Hair2.BrickColor = BrickColor.new("White") |
251 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)}) |
251 | + | Hair2.CFrame = jun.Character.Torso.CFrame |
252 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(8, 3, 8)}) |
252 | + | Hair2.Size = Vector3.new(1.2, 1.6, 1.2) |
253 | - | local org = w.C0 |
253 | + | Hair2.Transparency = 1 |
254 | - | for _i = 1, 15 do |
254 | + | Weld = Instance.new("Weld") |
255 | - | h.Transparency = _i / 15 |
255 | + | Weld.Name = "Weld2" |
256 | - | w.C0 = org * CFrame.new(math.random() - 0.5, math.random() - 0.5, math.random() - 0.5) * CFrame.Angles(0, _i / 3, 0) |
256 | + | Weld.Parent = jun.Character.Head |
257 | - | wait(0.033333333333333) |
257 | + | Weld.Part0 = jun.Character.Head |
258 | - | end |
258 | + | Weld.Part1 = Hair2 |
259 | - | h:Destroy() |
259 | + | Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) |
260 | - | end |
260 | + | Mesh2 = Instance.new("SpecialMesh") |
261 | - | coroutine.resume(coroutine.create(function() |
261 | + | Mesh2.Parent = Hair2 |
262 | - | for i = 1, 2 do |
262 | + | Mesh2.Scale = Vector3.new(1.05, 1.5, 1.05) |
263 | - | local h = Part:clone() |
263 | + | Mesh2.MeshType = "FileMesh" |
264 | - | h.CFrame = Torso.CFrame |
264 | + | Mesh2.MeshId = "http://www.roblox.com/asset/?id=98444143" |
265 | - | h.Parent = Torso |
265 | + | Mesh2.TextureId = "http://www.roblox.com/asset/?id=174185967" |
266 | - | h.Transparency = 1 |
266 | + | Hair6 = Instance.new("Part") |
267 | - | h.Size = Vector3.new(1, 1, 1) |
267 | + | Hair6.Parent = jun.Character |
268 | - | h.Anchored = false |
268 | + | Hair6.Name = "Hair" |
269 | - | h.BrickColor = BrickColor.new("Lime green") |
269 | + | Hair6.CanCollide = false |
270 | - | h.Material = "Neon" |
270 | + | Hair6.Locked = true |
271 | - | h:BreakJoints() |
271 | + | Hair6.TopSurface = "Smooth" |
272 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new() * CFrame.Angles(math.rad(90), 0, 0)}) |
272 | + | Hair6.BottomSurface = "Smooth" |
273 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "rbxassetid://3270017", Scale = Vector3.new(1, 1, 1)}) |
273 | + | Hair6.formFactor = "Symmetric" |
274 | - | local org = w.C0 |
274 | + | Hair6.BrickColor = BrickColor.new("White") |
275 | - | for _i = 1, 37.5 do |
275 | + | Hair6.CFrame = jun.Character.Torso.CFrame |
276 | - | wait(0.055555555555556) |
276 | + | Hair6.Size = Vector3.new(1.2, 1.6, 1.2) |
277 | - | w.C0 = org * CFrame.new(math.random() - 0.5, 0, math.random() - 0.5) |
277 | + | Hair6.Transparency = 1 |
278 | - | m.Scale = Vector3.new(_i * 1.5, _i * 1.5, _i * 1.5) * 3 |
278 | + | Weld = Instance.new("Weld") |
279 | - | h.Transparency = _i / 75 |
279 | + | Weld.Name = "Weld6" |
280 | - | end |
280 | + | Weld.Parent = jun.Character.Head |
281 | - | h:Destroy() |
281 | + | Weld.Part0 = jun.Character.Head |
282 | - | end |
282 | + | Weld.Part1 = Hair6 |
283 | - | wait(1) |
283 | + | Weld.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) |
284 | - | end |
284 | + | Mesh6 = Instance.new("SpecialMesh") |
285 | - | )) |
285 | + | Mesh6.Parent = Hair6 |
286 | - | Shake(25, 0.5, 5) |
286 | + | Mesh6.Scale = Vector3.new(1.05, 1.5, 1.05) |
287 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 1, true) |
287 | + | Mesh6.MeshType = "FileMesh" |
288 | - | Sound(Head, 2101137, 0.5, 0.8) |
288 | + | Mesh6.MeshId = "http://www.roblox.com/asset/?id=98444143" |
289 | - | Sound(Head, 3264793, 0.55, 0.9) |
289 | + | Mesh6.TextureId = "http://www.roblox.com/asset/?id=174185967" |
290 | - | local h = Part:clone() |
290 | + | Hair5 = Instance.new("Part") |
291 | - | h.CFrame = Torso.CFrame |
291 | + | Hair5.Parent = jun.Character |
292 | - | h.Parent = Torso |
292 | + | Hair5.Name = "Hair" |
293 | - | h.Transparency = 1 |
293 | + | Hair5.CanCollide = false |
294 | - | h.Size = Vector3.new(1, 1, 1) |
294 | + | Hair5.Locked = true |
295 | - | h.Anchored = false |
295 | + | Hair5.TopSurface = "Smooth" |
296 | - | h.BrickColor = BrickColor.new("Lime green") |
296 | + | Hair5.BottomSurface = "Smooth" |
297 | - | h.Material = "Neon" |
297 | + | Hair5.formFactor = "Symmetric" |
298 | - | h:BreakJoints() |
298 | + | Hair5.BrickColor = BrickColor.new("White") |
299 | - | local w = Create("Weld")({Parent = h, Part0 = h, Part1 = HRP, C0 = CFrame.new(0, 2.5, 0)}) |
299 | + | Hair5.CFrame = jun.Character.Torso.CFrame |
300 | - | local m = Create("SpecialMesh")({Parent = h, MeshType = "FileMesh", MeshId = "http://www.roblox.com/asset/?id=20329976", Scale = Vector3.new(2, 2, 2)}) |
300 | + | Hair5.Size = Vector3.new(0.99, 2.03, 2.45) |
301 | - | local h2 = h:Clone() |
301 | + | Hair5.Transparency = 1 |
302 | - | h2.Parent = Torso |
302 | + | Weld = Instance.new("Weld") |
303 | - | h2:breakJoints() |
303 | + | Weld.Name = "Weld5" |
304 | - | local w2 = Create("Weld")({Parent = h2, Part0 = h2, Part1 = HRP, C0 = CFrame.new(0, 0, 0)}) |
304 | + | Weld.Parent = jun.Character.Torso |
305 | - | local m2 = Create("SpecialMesh")({Parent = h2, MeshType = "Sphere", Scale = Vector3.new(2, 2, 2)}) |
305 | + | Weld.Part0 = jun.Character.Torso |
306 | - | local org = w.C0 |
306 | + | Weld.Part1 = Hair5 |
307 | - | do |
307 | + | Weld.C0 = CFrame.new(0.25, -0.1, 1.8) * CFrame.Angles(0, 0, 0) |
308 | - | do |
308 | + | Mesh5 = Instance.new("SpecialMesh") |
309 | - | local org2 = w2.C0 |
309 | + | Mesh5.Parent = Hair5 |
310 | - | for _i = 1, 75 do |
310 | + | Mesh5.Scale = Vector3.new(1, 1, 1) |
311 | - | ran = math.random() - 0.5 |
311 | + | Mesh5.MeshType = "FileMesh" |
312 | - | h.Transparency = _i / 75 |
312 | + | Mesh5.MeshId = "http://www.roblox.com/asset/?id=170939831" |
313 | - | if _i % 15 == 0 then |
313 | + | Mesh5.TextureId = "http://www.roblox.com/asset/?id=174185967" |
314 | - | Shake(25, 0.5, 5) |
314 | + | Hair7 = Instance.new("Part") |
315 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true) |
315 | + | Hair7.Parent = jun.Character |
316 | - | end |
316 | + | Hair7.Name = "Hair" |
317 | - | w.C0 = org * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 3, 0) |
317 | + | Hair7.CanCollide = false |
318 | - | m.Scale = m.Scale + Vector3.new(0.6, 0.5, 0.6) * 1.5 |
318 | + | Hair7.Locked = true |
319 | - | m2.Scale = m2.Scale + Vector3.new(1, 1, 1) * 1.5 |
319 | + | Hair7.TopSurface = "Smooth" |
320 | - | h2.Transparency = _i / 75 |
320 | + | Hair7.BottomSurface = "Smooth" |
321 | - | w2.C0 = org2 * CFrame.new(ran, 0, ran2) * CFrame.Angles(0, _i / 6, 0) |
321 | + | Hair7.formFactor = "Symmetric" |
322 | - | wait(0.055555555555556) |
322 | + | Hair7.BrickColor = BrickColor.new("White") |
323 | - | end |
323 | + | Hair7.CFrame = jun.Character.Torso.CFrame |
324 | - | h:Destroy() |
324 | + | Hair7.Size = Vector3.new(1.2, 1.6, 1.2) |
325 | - | h2:Destroy() |
325 | + | Hair7.Transparency = 1 |
326 | - | Chat(nil, "PREPARE TO FEEL A WHOLE NEW SPECTRUM OF.. PAIN!", "Red") |
326 | + | Weld = Instance.new("Weld") |
327 | - | for _,v in pairs(Hair) do |
327 | + | Weld.Name = "Weld7" |
328 | - | if v.Name == "Hair" then |
328 | + | Weld.Parent = jun.Character.Head |
329 | - | v.Transparency = 1 |
329 | + | Weld.Part0 = jun.Character.Head |
330 | - | end |
330 | + | Weld.Part1 = Hair7 |
331 | - | end |
331 | + | Weld.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) |
332 | - | coroutine.resume(coroutine.create(function() |
332 | + | Mesh7 = Instance.new("SpecialMesh") |
333 | - | for _ = 1, 6 do |
333 | + | Mesh7.Parent = Hair7 |
334 | - | for i = 1, 0, -0.07 do |
334 | + | Mesh7.Scale = Vector3.new(1.10, 1.75, 1.10) |
335 | - | wait(0.03030303030303) |
335 | + | Mesh7.MeshType = "FileMesh" |
336 | - | Hair[_].Transparency = i |
336 | + | Mesh7.MeshId = "http://www.roblox.com/asset/?id=98444143" |
337 | - | Hair[_].Mesh.Scale = Hair[_].Mesh.Scale + Vector3.new(0, 0.015, 0) |
337 | + | Mesh7.TextureId = "http://www.roblox.com/asset/?id=174185967" |
338 | - | Hair[_].Weld.C0 = Hair[_].Weld.C0 * CFrame.new(0, 0, -0.0025) |
338 | + | Hair8 = Instance.new("Part") |
339 | - | end |
339 | + | Hair8.Parent = jun.Character |
340 | - | end |
340 | + | Hair8.Name = "Hair" |
341 | - | for _,v in pairs(Hair) do |
341 | + | Hair8.CanCollide = false |
342 | - | v.Transparency = 0 |
342 | + | Hair8.Locked = true |
343 | - | end |
343 | + | Hair8.TopSurface = "Smooth" |
344 | - | end |
344 | + | Hair8.BottomSurface = "Smooth" |
345 | - | )) |
345 | + | Hair8.formFactor = "Symmetric" |
346 | - | Flash(nil, BrickColor.new("Lime green").Color, 10, 0.25, true) |
346 | + | Hair8.BrickColor = BrickColor.new("White") |
347 | - | Anims.Scrunch(false) |
347 | + | Hair8.CFrame = jun.Character.Torso.CFrame |
348 | - | Anims.Implode(true) |
348 | + | Hair8.Size = Vector3.new(1.2, 1.6, 1.2) |
349 | - | SSF.Heat = 20 |
349 | + | Hair8.Transparency = 1 |
350 | - | SSF.Size = 10 |
350 | + | Weld = Instance.new("Weld") |
351 | - | Sound(Head, 98333808, 1, 0.85) |
351 | + | Weld.Name = "Weld8" |
352 | - | Sound(Head, 2248511, 0.65, 0.65) |
352 | + | Weld.Parent = jun.Character.Head |
353 | - | Chat(nil, "MWAHAHAHAHAHA!") |
353 | + | Weld.Part0 = jun.Character.Head |
354 | - | Anims.Implode(false) |
354 | + | Weld.Part1 = Hair8 |
355 | - | Humanoid.WalkSpeed = 16 |
355 | + | Weld.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) |
356 | - | Transformed = true |
356 | + | Mesh8 = Instance.new("SpecialMesh") |
357 | - | Occupied = false |
357 | + | Mesh8.Parent = Hair8 |
358 | - | if not active and not Occupied and Transformed then |
358 | + | Mesh8.Scale = Vector3.new(1.10, 2, 1.10) |
359 | - | Occupied = true |
359 | + | Mesh8.MeshType = "FileMesh" |
360 | - | Anims.Scrunch(true) |
360 | + | Mesh8.MeshId = "http://www.roblox.com/asset/?id=98444143" |
361 | - | Humanoid.WalkSpeed = 0 |
361 | + | Mesh8.TextureId = "http://www.roblox.com/asset/?id=174185967" |
362 | - | Sound(Head, 2248511, 0.75, 0.6) |
362 | + | Hair9 = Instance.new("Part") |
363 | - | Sound(Head, 2691586, 0.7, 0.4) |
363 | + | Hair9.Parent = jun.Character |
364 | - | Sound(Head, 2785493, 0.55, 0.9) |
364 | + | Hair9.Name = "Hair" |
365 | - | Sound(Head, 2785493, 0.7, 0.7) |
365 | + | Hair9.CanCollide = false |
366 | - | Shake(15, 0.5, 20) |
366 | + | Hair9.Locked = true |
367 | - | Flash(nil, Color3.new(1, 1, 1), 7, 0.1, true) |
367 | + | Hair9.TopSurface = "Smooth" |
368 | - | coroutine.resume(coroutine.create(function() |
368 | + | Hair9.BottomSurface = "Smooth" |
369 | - | wait(2) |
369 | + | Hair9.formFactor = "Symmetric" |
370 | - | for i = 1, 0, -0.05 do |
370 | + | Hair9.BrickColor = BrickColor.new("White") |
371 | - | wait(0.016666666666667) |
371 | + | Hair9.CFrame = jun.Character.Torso.CFrame |
372 | - | for _,v in pairs(Hair) do |
372 | + | Hair9.Size = Vector3.new(1.2, 1.6, 1.2) |
373 | - | if v.Name == "Hair" then |
373 | + | Hair9.Transparency = 1 |
374 | - | v.Transparency = i |
374 | + | Weld = Instance.new("Weld") |
375 | - | end |
375 | + | Weld.Name = "Weld9" |
376 | - | end |
376 | + | Weld.Parent = jun.Character.Head |
377 | - | end |
377 | + | Weld.Part0 = jun.Character.Head |
378 | - | for _,v in pairs(Hair) do |
378 | + | Weld.Part1 = Hair9 |
379 | - | if v.Name == "Hair" then |
379 | + | Weld.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) |
380 | - | v.Transparency = 0 |
380 | + | Mesh9 = Instance.new("SpecialMesh") |
381 | - | end |
381 | + | Mesh9.Parent = Hair9 |
382 | - | end |
382 | + | Mesh9.Scale = Vector3.new(1.10, 2, 1.10) |
383 | - | end |
383 | + | Mesh9.MeshType = "FileMesh" |
384 | - | )) |
384 | + | Mesh9.MeshId = "http://www.roblox.com/asset/?id=98444143" |
385 | - | for i = 0, 1, 0.01 do |
385 | + | Mesh9.TextureId = "http://www.roblox.com/asset/?id=174185967" |
386 | - | wait(0.016666666666667) |
386 | + | Hair10 = Instance.new("Part") |
387 | - | for _,v in next do |
387 | + | Hair10.Parent = jun.Character |
388 | - | v.Transparency = i |
388 | + | Hair10.Name = "Hair" |
389 | - | end |
389 | + | Hair10.CanCollide = false |
390 | - | end |
390 | + | Hair10.Locked = true |
391 | - | Sound(Head, 2800815, 0.85, 1) |
391 | + | Hair10.TopSurface = "Smooth" |
392 | - | Sound(Head, 2800815, 0.55, 0.8) |
392 | + | Hair10.BottomSurface = "Smooth" |
393 | - | Sound(Head, 2691586, 0.45, 0.3) |
393 | + | Hair10.formFactor = "Symmetric" |
394 | - | pcall(game.Destroy, SSF) |
394 | + | Hair10.BrickColor = BrickColor.new("White") |
395 | - | pcall(game.Destroy, mp) |
395 | + | Hair10.CFrame = jun.Character.Torso.CFrame |
396 | - | Hair = {} |
396 | + | Hair10.Size = Vector3.new(1.2, 1.6, 1.2) |
397 | - | Chat(nil, "Your skills have been proved, you failed.", "Blue") |
397 | + | Hair10.Transparency = 1 |
398 | - | Anims.Scrunch(false) |
398 | + | Weld = Instance.new("Weld") |
399 | - | Humanoid.WalkSpeed = 16 |
399 | + | Weld.Name = "Weld10" |
400 | - | Transformed = false |
400 | + | Weld.Parent = jun.Character.Head |
401 | - | Occupied = false |
401 | + | Weld.Part0 = jun.Character.Head |
402 | - | end |
402 | + | Weld.Part1 = Hair10 |
403 | - | end |
403 | + | Weld.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) |
404 | - | end |
404 | + | Mesh10 = Instance.new("SpecialMesh") |
405 | - | end |
405 | + | Mesh10.Parent = Hair10 |
406 | Mesh10.Scale = Vector3.new(1.10, 2, 1.10) | |
407 | Mesh10.MeshType = "FileMesh" | |
408 | - | Player.Chatted:connect(function(Msg) |
408 | + | Mesh10.MeshId = "http://www.roblox.com/asset/?id=98444143" |
409 | - | if Character.trans.Value == false and Character.Occupied.Value == false then |
409 | + | Mesh10.TextureId = "http://www.roblox.com/asset/?id=174185967" |
410 | - | if Msg:lower() == "lssj" and Character.switch.Value == "" then |
410 | + | Hair11 = Instance.new("Part") |
411 | - | Character.switch.Value = "lssj" |
411 | + | Hair11.Parent = jun.Character |
412 | - | Character.trans.Value = true |
412 | + | Hair11.Name = "Hair" |
413 | - | Transform(true) |
413 | + | Hair11.CanCollide = false |
414 | - | Humanoid.MaxHealth = Humanoid.MaxHealth + tonumber("25") |
414 | + | Hair11.Locked = true |
415 | - | wait(1) |
415 | + | Hair11.TopSurface = "Smooth" |
416 | - | Humanoid.Health = Humanoid.Health + tonumber("25") |
416 | + | Hair11.BottomSurface = "Smooth" |
417 | - | Character.trans.Value = false |
417 | + | Hair11.formFactor = "Symmetric" |
418 | - | else |
418 | + | Hair11.BrickColor = BrickColor.new("White") |
419 | - | if Msg:lower() == "off" and Character.switch.Value == "lssj" then |
419 | + | Hair11.CFrame = jun.Character.Torso.CFrame |
420 | - | Character.trans.Value = true |
420 | + | Hair11.Size = Vector3.new(1.2, 1.6, 1.2) |
421 | - | Transform(false) |
421 | + | Hair11.Transparency = 1 |
422 | - | Humanoid.Health = Humanoid.Health - tonumber("25") |
422 | + | Weld = Instance.new("Weld") |
423 | - | wait(1) |
423 | + | Weld.Name = "Weld11" |
424 | - | Humanoid.MaxHealth = Humanoid.MaxHealth - tonumber("25") |
424 | + | Weld.Parent = jun.Character.Head |
425 | - | Character.trans.Value = false |
425 | + | Weld.Part0 = jun.Character.Head |
426 | - | Character.switch.Value = "" |
426 | + | Weld.Part1 = Hair11 |
427 | - | end |
427 | + | Weld.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) |
428 | - | end |
428 | + | Mesh11 = Instance.new("SpecialMesh") |
429 | - | end |
429 | + | Mesh11.Parent = Hair11 |
430 | Mesh11.Scale = Vector3.new(1.10, 2, 1.10) | |
431 | - | ) |
431 | + | Mesh11.MeshType = "FileMesh" |
432 | Mesh11.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
433 | Mesh11.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
434 | Hair12 = Instance.new("Part") | |
435 | Hair12.Parent = jun.Character | |
436 | Hair12.Name = "Hair" | |
437 | Hair12.CanCollide = false | |
438 | Hair12.Locked = true | |
439 | Hair12.TopSurface = "Smooth" | |
440 | Hair12.BottomSurface = "Smooth" | |
441 | Hair12.formFactor = "Symmetric" | |
442 | Hair12.BrickColor = BrickColor.new("White") | |
443 | Hair12.CFrame = jun.Character.Torso.CFrame | |
444 | Hair12.Size = Vector3.new(1.2, 1.6, 1.2) | |
445 | Hair12.Transparency = 1 | |
446 | Weld = Instance.new("Weld") | |
447 | Weld.Name = "Weld12" | |
448 | Weld.Parent = jun.Character.Head | |
449 | Weld.Part0 = jun.Character.Head | |
450 | Weld.Part1 = Hair12 | |
451 | Weld.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
452 | Mesh12 = Instance.new("SpecialMesh") | |
453 | Mesh12.Parent = Hair12 | |
454 | Mesh12.Scale = Vector3.new(1.25, 2, 1.25) | |
455 | Mesh12.MeshType = "FileMesh" | |
456 | Mesh12.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
457 | Mesh12.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
458 | Hair13 = Instance.new("Part") | |
459 | Hair13.Parent = jun.Character | |
460 | Hair13.Name = "Hair" | |
461 | Hair13.CanCollide = false | |
462 | Hair13.Locked = true | |
463 | Hair13.TopSurface = "Smooth" | |
464 | Hair13.BottomSurface = "Smooth" | |
465 | Hair13.formFactor = "Symmetric" | |
466 | Hair13.BrickColor = BrickColor.new("White") | |
467 | Hair13.CFrame = jun.Character.Torso.CFrame | |
468 | Hair13.Size = Vector3.new(1.2, 1.6, 1.2) | |
469 | Hair13.Transparency = 1 | |
470 | Weld = Instance.new("Weld") | |
471 | Weld.Name = "Weld13" | |
472 | Weld.Parent = jun.Character.Head | |
473 | Weld.Part0 = jun.Character.Head | |
474 | Weld.Part1 = Hair13 | |
475 | Weld.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
476 | Mesh13 = Instance.new("SpecialMesh") | |
477 | Mesh13.Parent = Hair13 | |
478 | Mesh13.Scale = Vector3.new(1.10, 2, 1.10) | |
479 | Mesh13.MeshType = "FileMesh" | |
480 | Mesh13.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
481 | Mesh13.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
482 | Hair14 = Instance.new("Part") | |
483 | Hair14.Parent = jun.Character | |
484 | Hair14.Name = "Hair" | |
485 | Hair14.CanCollide = false | |
486 | Hair14.Locked = true | |
487 | Hair14.TopSurface = "Smooth" | |
488 | Hair14.BottomSurface = "Smooth" | |
489 | Hair14.formFactor = "Symmetric" | |
490 | Hair14.BrickColor = BrickColor.new("White") | |
491 | Hair14.CFrame = jun.Character.Torso.CFrame | |
492 | Hair14.Size = Vector3.new(1.2, 1.6, 1.2) | |
493 | Hair14.Transparency = 1 | |
494 | Weld = Instance.new("Weld") | |
495 | Weld.Name = "Weld14" | |
496 | Weld.Parent = jun.Character.Head | |
497 | Weld.Part0 = jun.Character.Head | |
498 | Weld.Part1 = Hair14 | |
499 | Weld.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
500 | Mesh14 = Instance.new("SpecialMesh") | |
501 | Mesh14.Parent = Hair14 | |
502 | Mesh14.Scale = Vector3.new(1.10, 2, 1.10) | |
503 | Mesh14.MeshType = "FileMesh" | |
504 | Mesh14.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
505 | Mesh14.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
506 | Hair15 = Instance.new("Part") | |
507 | Hair15.Parent = jun.Character | |
508 | Hair15.Name = "Hair" | |
509 | Hair15.CanCollide = false | |
510 | Hair15.Locked = true | |
511 | Hair15.TopSurface = "Smooth" | |
512 | Hair15.BottomSurface = "Smooth" | |
513 | Hair15.formFactor = "Symmetric" | |
514 | Hair15.BrickColor = BrickColor.new("White") | |
515 | Hair15.CFrame = jun.Character.Torso.CFrame | |
516 | Hair15.Size = Vector3.new(1.2, 1.6, 1.2) | |
517 | Hair15.Transparency = 1 | |
518 | Weld = Instance.new("Weld") | |
519 | Weld.Name = "Weld15" | |
520 | Weld.Parent = jun.Character.Head | |
521 | Weld.Part0 = jun.Character.Head | |
522 | Weld.Part1 = Hair15 | |
523 | Weld.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
524 | Mesh15 = Instance.new("SpecialMesh") | |
525 | Mesh15.Parent = Hair15 | |
526 | Mesh15.Scale = Vector3.new(1.10, 2, 1.10) | |
527 | Mesh15.MeshType = "FileMesh" | |
528 | Mesh15.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
529 | Mesh15.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
530 | Hair16 = Instance.new("Part") | |
531 | Hair16.Parent = jun.Character | |
532 | Hair16.Name = "Hair" | |
533 | Hair16.CanCollide = false | |
534 | Hair16.Locked = true | |
535 | Hair16.TopSurface = "Smooth" | |
536 | Hair16.BottomSurface = "Smooth" | |
537 | Hair16.formFactor = "Symmetric" | |
538 | Hair16.BrickColor = BrickColor.new("White") | |
539 | Hair16.CFrame = jun.Character.Torso.CFrame | |
540 | Hair16.Size = Vector3.new(1.2, 1.6, 1.2) | |
541 | Hair16.Transparency = 1 | |
542 | Weld = Instance.new("Weld") | |
543 | Weld.Name = "Weld16" | |
544 | Weld.Parent = jun.Character.Head | |
545 | Weld.Part0 = jun.Character.Head | |
546 | Weld.Part1 = Hair16 | |
547 | Weld.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
548 | Mesh16 = Instance.new("SpecialMesh") | |
549 | Mesh16.Parent = Hair16 | |
550 | Mesh16.Scale = Vector3.new(1.10, 2, 1.10) | |
551 | Mesh16.MeshType = "FileMesh" | |
552 | Mesh16.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
553 | Mesh16.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
554 | Hair17 = Instance.new("Part") | |
555 | Hair17.Parent = jun.Character | |
556 | Hair17.Name = "Hair" | |
557 | Hair17.CanCollide = false | |
558 | Hair17.Locked = true | |
559 | Hair17.TopSurface = "Smooth" | |
560 | Hair17.BottomSurface = "Smooth" | |
561 | Hair17.formFactor = "Symmetric" | |
562 | Hair17.BrickColor = BrickColor.new("White") | |
563 | Hair17.CFrame = jun.Character.Torso.CFrame | |
564 | Hair17.Size = Vector3.new(1.2, 1.6, 1.2) | |
565 | Hair17.Transparency = 1 | |
566 | Weld = Instance.new("Weld") | |
567 | Weld.Name = "Weld17" | |
568 | Weld.Parent = jun.Character.Head | |
569 | Weld.Part0 = jun.Character.Head | |
570 | Weld.Part1 = Hair17 | |
571 | Weld.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
572 | Mesh17 = Instance.new("SpecialMesh") | |
573 | Mesh17.Parent = Hair17 | |
574 | Mesh17.Scale = Vector3.new(0.3, 1.75, 0.3) | |
575 | Mesh17.MeshType = "FileMesh" | |
576 | Mesh17.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
577 | Mesh17.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
578 | Hair18 = Instance.new("Part") | |
579 | Hair18.Parent = jun.Character | |
580 | Hair18.Name = "Hair" | |
581 | Hair18.CanCollide = false | |
582 | Hair18.Locked = true | |
583 | Hair18.TopSurface = "Smooth" | |
584 | Hair18.BottomSurface = "Smooth" | |
585 | Hair18.formFactor = "Symmetric" | |
586 | Hair18.BrickColor = BrickColor.new("White") | |
587 | Hair18.CFrame = jun.Character.Torso.CFrame | |
588 | Hair18.Size = Vector3.new(1.2, 1.6, 1.2) | |
589 | Hair18.Transparency = 1 | |
590 | Weld = Instance.new("Weld") | |
591 | Weld.Name = "Weld18" | |
592 | Weld.Parent = jun.Character.Head | |
593 | Weld.Part0 = jun.Character.Head | |
594 | Weld.Part1 = Hair18 | |
595 | Weld.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
596 | Mesh18 = Instance.new("SpecialMesh") | |
597 | Mesh18.Parent = Hair18 | |
598 | Mesh18.Scale = Vector3.new(0.3, 1.75, 0.3) | |
599 | Mesh18.MeshType = "FileMesh" | |
600 | Mesh18.MeshId = "http://www.roblox.com/asset/?id=98444143" | |
601 | Mesh18.TextureId = "http://www.roblox.com/asset/?id=174185967" | |
602 | ||
603 | local flow23 = coroutine.wrap(function(part) | |
604 | for x = 1, 9e9 do | |
605 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
606 | wait(0.05) | |
607 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) | |
608 | wait(0.05) | |
609 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.02, 0, 0) | |
610 | wait(0.05) | |
611 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0.01, 0, 0) | |
612 | wait(0.05) | |
613 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
614 | wait(0.05) | |
615 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) | |
616 | wait(0.05) | |
617 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.02, 0, 0) | |
618 | wait(0.05) | |
619 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(-0.01, 0, 0) | |
620 | wait(0.05) | |
621 | part.Weld23.C0 = CFrame.new(0, 0.12, -0.1)*CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
622 | wait(0.05) | |
623 | end | |
624 | end) | |
625 | flow23(jun.Character.Head) | |
626 | ||
627 | local flow3 = coroutine.wrap(function(part) | |
628 | for x = 1, 9e9 do | |
629 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
630 | wait(0.055) | |
631 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0) | |
632 | wait(0.055) | |
633 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.17, 0, 0) | |
634 | wait(0.055) | |
635 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.16, 0, 0) | |
636 | wait(0.055) | |
637 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
638 | wait(0.055) | |
639 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0) | |
640 | wait(0.055) | |
641 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.13, 0, 0) | |
642 | wait(0.055) | |
643 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.14, 0, 0) | |
644 | wait(0.055) | |
645 | part.Weld3.C0 = CFrame.new(0, 0.8, 0.2) * CFrame.Angles(0.15, 0, 0) | |
646 | wait(0.055) | |
647 | end | |
648 | end) | |
649 | flow3(jun.Character.Head) | |
650 | ||
651 | local flow4 = coroutine.wrap(function(part) | |
652 | for x = 1, 9e9 do | |
653 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
654 | wait(0.05) | |
655 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0) | |
656 | wait(0.05) | |
657 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.02, 0, 0) | |
658 | wait(0.05) | |
659 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0.01, 0, 0) | |
660 | wait(0.05) | |
661 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
662 | wait(0.05) | |
663 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0) | |
664 | wait(0.05) | |
665 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.02, 0, 0) | |
666 | wait(0.05) | |
667 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(-0.01, 0, 0) | |
668 | wait(0.05) | |
669 | part.Weld4.C0 = CFrame.new(0, 0.8, 0.15) * CFrame.Angles(0, 0, 0) | |
670 | wait(0.05) | |
671 | end | |
672 | end) | |
673 | flow4(jun.Character.Head) | |
674 | ||
675 | local flow1 = coroutine.wrap(function(part) | |
676 | for x = 1, 9e9 do | |
677 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
678 | wait(0.07) | |
679 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0) | |
680 | wait(0.07) | |
681 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.77, 0, 0) | |
682 | wait(0.07) | |
683 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.76, 0, 0) | |
684 | wait(0.07) | |
685 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
686 | wait(0.07) | |
687 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0) | |
688 | wait(0.07) | |
689 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.73, 0, 0) | |
690 | wait(0.07) | |
691 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.74, 0, 0) | |
692 | wait(0.07) | |
693 | part.Weld1.C0 = CFrame.new(0, 0.5, 0.4) * CFrame.Angles(0.75, 0, 0) | |
694 | wait(0.07) | |
695 | end | |
696 | end) | |
697 | flow1(jun.Character.Head) | |
698 | ||
699 | local flow2 = coroutine.wrap(function(part) | |
700 | for x = 1, 9e9 do | |
701 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
702 | wait(0.065) | |
703 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0) | |
704 | wait(0.065) | |
705 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.52, 0, 0) | |
706 | wait(0.065) | |
707 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.51, 0, 0) | |
708 | wait(0.065) | |
709 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
710 | wait(0.065) | |
711 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0) | |
712 | wait(0.065) | |
713 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.48, 0, 0) | |
714 | wait(0.065) | |
715 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.49, 0, 0) | |
716 | wait(0.065) | |
717 | part.Weld2.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.5, 0, 0) | |
718 | wait(0.065) | |
719 | end | |
720 | end) | |
721 | flow2(jun.Character.Head) | |
722 | ||
723 | local flow6 = coroutine.wrap(function(part) | |
724 | for x = 1, 9e9 do | |
725 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
726 | wait(0.06) | |
727 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0) | |
728 | wait(0.06) | |
729 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.17, 0, 0) | |
730 | wait(0.06) | |
731 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.16, 0, 0) | |
732 | wait(0.06) | |
733 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
734 | wait(0.06) | |
735 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0) | |
736 | wait(0.06) | |
737 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.13, 0, 0) | |
738 | wait(0.06) | |
739 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.14, 0, 0) | |
740 | wait(0.06) | |
741 | part.Weld6.C0 = CFrame.new(0, 0.65, 0.4) * CFrame.Angles(0.15, 0, 0) | |
742 | wait(0.06) | |
743 | end | |
744 | end) | |
745 | flow6(jun.Character.Head) | |
746 | ||
747 | local flow7 = coroutine.wrap(function(part) | |
748 | for x = 1, 9e9 do | |
749 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
750 | wait(0.075) | |
751 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0) | |
752 | wait(0.075) | |
753 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.87, 0, 0) | |
754 | wait(0.075) | |
755 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.86, 0, 0) | |
756 | wait(0.075) | |
757 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
758 | wait(0.075) | |
759 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0) | |
760 | wait(0.075) | |
761 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.83, 0, 0) | |
762 | wait(0.075) | |
763 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.84, 0, 0) | |
764 | wait(0.075) | |
765 | part.Weld7.C0 = CFrame.new(0, 0.45, 0.5) * CFrame.Angles(0.85, 0, 0) | |
766 | wait(0.075) | |
767 | end | |
768 | end) | |
769 | flow7(jun.Character.Head) | |
770 | ||
771 | local flow8 = coroutine.wrap(function(part) | |
772 | for x = 1, 9e9 do | |
773 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
774 | wait(0.08) | |
775 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0) | |
776 | wait(0.08) | |
777 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.52, 0, 0) | |
778 | wait(0.08) | |
779 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.51, 0, 0) | |
780 | wait(0.08) | |
781 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
782 | wait(0.08) | |
783 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0) | |
784 | wait(0.08) | |
785 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.48, 0, 0) | |
786 | wait(0.08) | |
787 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.49, 0, 0) | |
788 | wait(0.08) | |
789 | part.Weld8.C0 = CFrame.new(0, 0.3, 0.8) * CFrame.Angles(1.5, 0, 0) | |
790 | wait(0.08) | |
791 | end | |
792 | end) | |
793 | flow8(jun.Character.Head) | |
794 | ||
795 | local flow9 = coroutine.wrap(function(part) | |
796 | for x = 1, 9e9 do | |
797 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
798 | wait(0.085) | |
799 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0) | |
800 | wait(0.085) | |
801 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.77, 0, 0) | |
802 | wait(0.085) | |
803 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.76, 0, 0) | |
804 | wait(0.085) | |
805 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
806 | wait(0.085) | |
807 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0) | |
808 | wait(0.085) | |
809 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.73, 0, 0) | |
810 | wait(0.085) | |
811 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.74, 0, 0) | |
812 | wait(0.085) | |
813 | part.Weld9.C0 = CFrame.new(0, 0, 0.9) * CFrame.Angles(1.75, 0, 0) | |
814 | wait(0.085) | |
815 | end | |
816 | end) | |
817 | flow9(jun.Character.Head) | |
818 | ||
819 | local flow10 = coroutine.wrap(function(part) | |
820 | for x = 1, 9e9 do | |
821 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
822 | wait(0.09) | |
823 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0) | |
824 | wait(0.09) | |
825 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.87, 0, 0) | |
826 | wait(0.09) | |
827 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.86, 0, 0) | |
828 | wait(0.09) | |
829 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
830 | wait(0.09) | |
831 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0) | |
832 | wait(0.09) | |
833 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.83, 0, 0) | |
834 | wait(0.09) | |
835 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.84, 0, 0) | |
836 | wait(0.09) | |
837 | part.Weld10.C0 = CFrame.new(0, -0.2, 1.25) * CFrame.Angles(1.85, 0, 0) | |
838 | wait(0.09) | |
839 | end | |
840 | end) | |
841 | flow10(jun.Character.Head) | |
842 | ||
843 | local flow11 = coroutine.wrap(function(part) | |
844 | for x = 1, 9e9 do | |
845 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
846 | wait(0.095) | |
847 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0) | |
848 | wait(0.095) | |
849 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.97, 0, 0) | |
850 | wait(0.095) | |
851 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.96, 0, 0) | |
852 | wait(0.095) | |
853 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
854 | wait(0.095) | |
855 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0) | |
856 | wait(0.095) | |
857 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.93, 0, 0) | |
858 | wait(0.095) | |
859 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.94, 0, 0) | |
860 | wait(0.095) | |
861 | part.Weld11.C0 = CFrame.new(0, -0.6, 1.25) * CFrame.Angles(1.95, 0, 0) | |
862 | wait(0.095) | |
863 | end | |
864 | end) | |
865 | flow11(jun.Character.Head) | |
866 | ||
867 | local flow12 = coroutine.wrap(function(part) | |
868 | for x = 1, 9e9 do | |
869 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
870 | wait(0.105) | |
871 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0) | |
872 | wait(0.105) | |
873 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.07, 0, 0) | |
874 | wait(0.105) | |
875 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.06, 0, 0) | |
876 | wait(0.105) | |
877 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
878 | wait(0.105) | |
879 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0) | |
880 | wait(0.105) | |
881 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.03, 0, 0) | |
882 | wait(0.105) | |
883 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.04, 0, 0) | |
884 | wait(0.105) | |
885 | part.Weld12.C0 = CFrame.new(0, -0.8, 1.25) * CFrame.Angles(2.05, 0, 0) | |
886 | wait(0.105) | |
887 | end | |
888 | end) | |
889 | flow12(jun.Character.Head) | |
890 | ||
891 | local flow13 = coroutine.wrap(function(part) | |
892 | for x = 1, 9e9 do | |
893 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
894 | wait(0.11) | |
895 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0) | |
896 | wait(0.11) | |
897 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.17, 0, 0) | |
898 | wait(0.11) | |
899 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.16, 0, 0) | |
900 | wait(0.11) | |
901 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
902 | wait(0.11) | |
903 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0) | |
904 | wait(0.11) | |
905 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.13, 0, 0) | |
906 | wait(0.11) | |
907 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.14, 0, 0) | |
908 | wait(0.11) | |
909 | part.Weld13.C0 = CFrame.new(0, -1, 1.25) * CFrame.Angles(2.15, 0, 0) | |
910 | wait(0.11) | |
911 | end | |
912 | end) | |
913 | flow13(jun.Character.Head) | |
914 | ||
915 | local flow14 = coroutine.wrap(function(part) | |
916 | for x = 1, 9e9 do | |
917 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
918 | wait(0.115) | |
919 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0) | |
920 | wait(0.115) | |
921 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.27, 0, 0) | |
922 | wait(0.115) | |
923 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.26, 0, 0) | |
924 | wait(0.115) | |
925 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
926 | wait(0.115) | |
927 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0) | |
928 | wait(0.115) | |
929 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.23, 0, 0) | |
930 | wait(0.115) | |
931 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.24, 0, 0) | |
932 | wait(0.115) | |
933 | part.Weld14.C0 = CFrame.new(0, -1.3, 1.25) * CFrame.Angles(2.25, 0, 0) | |
934 | wait(0.115) | |
935 | end | |
936 | end) | |
937 | flow14(jun.Character.Head) | |
938 | ||
939 | local flow15 = coroutine.wrap(function(part) | |
940 | for x = 1, 9e9 do | |
941 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
942 | wait(0.12) | |
943 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0) | |
944 | wait(0.12) | |
945 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.52, 0, 0) | |
946 | wait(0.12) | |
947 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.51, 0, 0) | |
948 | wait(0.12) | |
949 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
950 | wait(0.12) | |
951 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0) | |
952 | wait(0.12) | |
953 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.48, 0, 0) | |
954 | wait(0.12) | |
955 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.49, 0, 0) | |
956 | wait(0.12) | |
957 | part.Weld15.C0 = CFrame.new(0, -1.4, 1.25) * CFrame.Angles(2.5, 0, 0) | |
958 | wait(0.12) | |
959 | end | |
960 | end) | |
961 | flow15(jun.Character.Head) | |
962 | ||
963 | local flow16 = coroutine.wrap(function(part) | |
964 | for x = 1, 9e9 do | |
965 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
966 | wait(0.125) | |
967 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0) | |
968 | wait(0.125) | |
969 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.77, 0, 0) | |
970 | wait(0.125) | |
971 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.76, 0, 0) | |
972 | wait(0.125) | |
973 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
974 | wait(0.125) | |
975 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0) | |
976 | wait(0.125) | |
977 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.73, 0, 0) | |
978 | wait(0.125) | |
979 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.74, 0, 0) | |
980 | wait(0.125) | |
981 | part.Weld16.C0 = CFrame.new(0, -1.6, 1.25) * CFrame.Angles(2.75, 0, 0) | |
982 | wait(0.125) | |
983 | end | |
984 | end) | |
985 | flow16(jun.Character.Head) | |
986 | ||
987 | local flow17 = coroutine.wrap(function(part) | |
988 | for x = 1, 9e9 do | |
989 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
990 | wait(0.05) | |
991 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25) | |
992 | wait(0.05) | |
993 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.87, -0.5, -0.25) | |
994 | wait(0.05) | |
995 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.86, -0.5, -0.25) | |
996 | wait(0.05) | |
997 | part.Weld17.C0 = CFrame.new(0.6, -0.1, -0.15) * CFrame.Angles(3.85, -0.5, -0.25) | |
998 | wait(0.05) | |
999 | end | |
1000 | end) | |
1001 | flow17(jun.Character.Head) | |
1002 | ||
1003 | local flow18 = coroutine.wrap(function(part) | |
1004 | for x = 1, 9e9 do | |
1005 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
1006 | wait(0.05) | |
1007 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25) | |
1008 | wait(0.05) | |
1009 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.87, 0.5, 0.25) | |
1010 | wait(0.05) | |
1011 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.86, 0.5, 0.25) | |
1012 | wait(0.05) | |
1013 | part.Weld18.C0 = CFrame.new(-0.6, -0.1, -0.15) * CFrame.Angles(3.85, 0.5, 0.25) | |
1014 | wait(0.05) | |
1015 | end | |
1016 | end) | |
1017 | flow18(jun.Character.Head) | |
1018 | ||
1019 | for i = 1 , 30 do | |
1020 | Effect.CFrame = CFrame.new(jun.Character.Torso.Position) * CFrame.Angles(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)) | |
1021 | EffectMesh.Scale = EffectMesh.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1022 | Effect.Transparency = Effect.Transparency + 0.05 | |
1023 | Effect.BrickColor = BrickColor.new("White") | |
1024 | wait() | |
1025 | Effect.BrickColor = BrickColor.new("Cyan") | |
1026 | Hair23.Transparency = Hair23.Transparency - 0.05 | |
1027 | Hair3.Transparency = Hair3.Transparency - 0.05 | |
1028 | Hair4.Transparency = Hair4.Transparency - 0.05 | |
1029 | Hair1.Transparency = Hair1.Transparency - 0.05 | |
1030 | Hair2.Transparency = Hair2.Transparency - 0.05 | |
1031 | Hair6.Transparency = Hair6.Transparency - 0.05 | |
1032 | Hair5.Transparency = Hair5.Transparency - 0.05 | |
1033 | Hair7.Transparency = Hair7.Transparency - 0.05 | |
1034 | Hair8.Transparency = Hair8.Transparency - 0.05 | |
1035 | Hair9.Transparency = Hair9.Transparency - 0.05 | |
1036 | Hair10.Transparency = Hair10.Transparency - 0.05 | |
1037 | Hair11.Transparency = Hair11.Transparency - 0.05 | |
1038 | Hair12.Transparency = Hair12.Transparency - 0.05 | |
1039 | Hair13.Transparency = Hair13.Transparency - 0.05 | |
1040 | Hair14.Transparency = Hair14.Transparency - 0.05 | |
1041 | Hair15.Transparency = Hair15.Transparency - 0.05 | |
1042 | Hair16.Transparency = Hair16.Transparency - 0.05 | |
1043 | Hair17.Transparency = Hair17.Transparency - 0.05 | |
1044 | Hair18.Transparency = Hair18.Transparency - 0.05 | |
1045 | wait() | |
1046 | end | |
1047 | ||
1048 | Effect:Remove() | |
1049 | ||
1050 | Neck.C0 = value3 | |
1051 | RightShoulder.C0 = value2 | |
1052 | LeftShoulder.C0 = value1 | |
1053 | if Shirt ~= nil then | |
1054 | xc = Shirt:clone() | |
1055 | Shirt:Remove() | |
1056 | end | |
1057 | if Pants ~= nil then | |
1058 | xz = Pants:clone() | |
1059 | Pants:Remove() | |
1060 | end | |
1061 | SSJ5.Parent = jun.Character | |
1062 | SSJ5Legs.Parent = jun.Character | |
1063 | ||
1064 | game:GetService("Chat"):Chat(jun.Character.Head, "Grrrrr...") | |
1065 | ||
1066 | for i = 1, 50 do | |
1067 | x2 = Instance.new("Part") | |
1068 | colorchoice = math.random(1,2) | |
1069 | if colorchoice == 1 then | |
1070 | x2.BrickColor = BrickColor.new("Mid gray") | |
1071 | elseif colorchoice == 2 then | |
1072 | x2.BrickColor = BrickColor.new("White") | |
1073 | end | |
1074 | x2.TopSurface = "Smooth" | |
1075 | x2.BottomSurface = "Smooth" | |
1076 | x2.Name = jun.Name | |
1077 | x2.formFactor = "Custom" | |
1078 | x2.Size = Vector3.new(0.25, 0.25, 0.5) | |
1079 | x2.Transparency = 0.5 | |
1080 | x2.CanCollide = false | |
1081 | x2.Anchored = false | |
1082 | velo = Instance.new("RocketPropulsion") | |
1083 | velo.Target = jun.Character.Torso | |
1084 | velo.Parent = x2 | |
1085 | x2.Parent = jun.Character | |
1086 | velo:Fire() | |
1087 | x2.CFrame = jun.Character.Torso.CFrame * CFrame.new(math.random(-20, 20), math.random(-20, 20), math.random(-20, 20)) | |
1088 | game:GetService("Debris"):AddItem(x2, 0.7) | |
1089 | local wave = Instance.new("Part", game.Workspace) | |
1090 | colorchoice = math.random(1,2) | |
1091 | if colorchoice == 1 then | |
1092 | wave.BrickColor = BrickColor.new("White") | |
1093 | elseif colorchoice == 2 then | |
1094 | wave.BrickColor = BrickColor.new("Cyan") | |
1095 | end | |
1096 | wave.FormFactor = 0 | |
1097 | wave.Size = Vector3.new(1,1,1) | |
1098 | wave.Transparency = 0.6 | |
1099 | wave.Anchored = true | |
1100 | wave.CanCollide = false | |
1101 | wave.CFrame = jun.Character.Torso.CFrame * CFrame.new(0,-2.75,0) * CFrame.Angles(0, -(i*1.5), 0) | |
1102 | local mesh = Instance.new("SpecialMesh", wave) | |
1103 | mesh.MeshType = 5 | |
1104 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1105 | mesh.Scale = Vector3.new(1,12.5,1) | |
1106 | local grow = coroutine.wrap(function(part) | |
1107 | game:GetService("Debris"):AddItem(part, 2) | |
1108 | for x = 1, 50 do | |
1109 | part.Mesh.Scale = part.Mesh.Scale + Vector3.new(0.5,0,0.5) | |
1110 | part.Mesh.Scale = part.Mesh.Scale - Vector3.new(0,0.25,0) | |
1111 | part.Transparency = part.Transparency + 0.008 | |
1112 | wait() | |
1113 | end | |
1114 | part:Destroy() | |
1115 | end) | |
1116 | grow(wave) | |
1117 | wait(0.1) | |
1118 | end | |
1119 | ||
1120 | game:GetService("Chat"):Chat(jun.Character.Head, "I have now ascended to Super Saiyan 5!") | |
1121 | ||
1122 | ||
1123 | jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.7 | |
1124 | wait(0.3) | |
1125 | jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.7 | |
1126 | RefreshWelds() | |
1127 | pie2 = Instance.new("ParticleEmitter") | |
1128 | pie2.Name = "Ha2" | |
1129 | pie2.Parent = jun.Character.Torso | |
1130 | pie2.LightEmission = 1 | |
1131 | pie2.Texture = "http://www.roblox.com/asset/?id=262606182" | |
1132 | pie2.Color = ColorSequence.new(Color3.new(255,255,255),Color3.new(255,255,255)) | |
1133 | pie2.Size = NumberSequence.new(3) | |
1134 | pie2.Lifetime = NumberRange.new(.2,.2) | |
1135 | pie2.Speed = NumberRange.new(5) | |
1136 | pie2.Rotation = NumberRange.new(-80,80) | |
1137 | pie2.VelocitySpread = 30 | |
1138 | --x = game.Lighting["Revenge Kamehameha"]:clone() | |
1139 | --x.Parent = jun.Backpack | |
1140 | enabled = true | |
1141 | end | |
1142 | end | |
1143 | function nossj() | |
1144 | if Stuff == true and jun.Character:findFirstChild("SSJ5") ~= nil and enabled == true then | |
1145 | Stuff = false | |
1146 | Player.Character.Torso:findFirstChild("Ha2"):Destroy() | |
1147 | Neck.C0 = Neck.C0 *CFrame.Angles(0.75, 0, 0) | |
1148 | RightShoulder.C0 = RightShoulder.C0 *CFrame.Angles(-0.5, 0, 0) | |
1149 | LeftShoulder.C0 = LeftShoulder.C0 *CFrame.Angles(-0.5, 0, 0) | |
1150 | game:GetService("Chat"):Chat(jun.Character.Head, "Hmph...") | |
1151 | SSJ5:Remove() | |
1152 | SSJ5Legs:Remove() | |
1153 | if x ~= nil then | |
1154 | x:Remove() | |
1155 | end | |
1156 | wait(0.1) | |
1157 | if xc ~= nil then | |
1158 | xc.Parent = jun.Character | |
1159 | end | |
1160 | if xz ~= nil then | |
1161 | xz.Parent = jun.Character | |
1162 | end | |
1163 | if fr ~= nil then | |
1164 | fr:Remove() | |
1165 | end | |
1166 | p = Instance.new("Part") | |
1167 | p.Parent = jun.Character | |
1168 | p.Anchored = true | |
1169 | p.CanCollide = false | |
1170 | p.Transparency = 1 | |
1171 | p.formFactor = "Symmetric" | |
1172 | p.Size = Vector3.new(22, 22, 22) | |
1173 | p.TopSurface = "Smooth" | |
1174 | p.BottomSurface = "Smooth" | |
1175 | p.Name = "Sharingan" | |
1176 | p.Shape = "Ball" | |
1177 | p.CFrame = jun.Character.Torso.CFrame | |
1178 | p.BrickColor = BrickColor.new("White") | |
1179 | for i = 1 , 10 do | |
1180 | wait(0.05) | |
1181 | p.Size = p.Size + Vector3.new(-4, -4, -4) | |
1182 | p.Transparency = p.Transparency - 0.1 | |
1183 | p.CFrame = jun.Character.Torso.CFrame | |
1184 | end | |
1185 | p:Remove() | |
1186 | Neck.C0 = value3 | |
1187 | RightShoulder.C0 = value2 | |
1188 | LeftShoulder.C0 = value1 | |
1189 | RefreshWelds() | |
1190 | enabled = false | |
1191 | for u, c in pairs (jun.Character:GetChildren()) do | |
1192 | if c.Name == "CharacterHair" then | |
1193 | c.Transparency = 0 | |
1194 | end | |
1195 | if c.Name == "Hair" then | |
1196 | c:Remove() | |
1197 | end | |
1198 | end | |
1199 | for u, c in pairs (jun.Character:GetChildren()) do | |
1200 | if c.Name == "CharacterHair2" then | |
1201 | c.Transparency = 0 | |
1202 | end | |
1203 | end | |
1204 | wait(0.3) | |
1205 | jun.Character.Humanoid.MaxHealth = 100 | |
1206 | jun.Character.Humanoid.WalkSpeed = 16 | |
1207 | end | |
1208 | end | |
1209 | jun.Chatted:connect(function(Msg) | |
1210 | msg = Msg:lower() | |
1211 | if string.sub(msg, 1, 7) == "super saiyan 5" then | |
1212 | wait(0.1) | |
1213 | ssj() | |
1214 | end | |
1215 | if string.sub(msg, 1, 13) == "ssj5" then | |
1216 | wait(0.1) | |
1217 | ssj() | |
1218 | end | |
1219 | if string.sub(msg, 1, 6) == "ssj5" then | |
1220 | wait(0.1) | |
1221 | ssj() | |
1222 | end | |
1223 | if string.sub(msg, 1, 10) == "off5" then | |
1224 | wait(0.1) | |
1225 | nossj() | |
1226 | end | |
1227 | if string.sub(msg, 1, 3) == "off5" then | |
1228 | wait(0.1) | |
1229 | nossj() | |
1230 | end | |
1231 | end) | |
1232 | Player = jun | |
1233 | ||
1234 | mouse = Player:GetMouse() | |
1235 | if mouse then | |
1236 | mouse.KeyDown:connect(function(key) | |
1237 | if key=="b" then | |
1238 | ssj() | |
1239 | end | |
1240 | end) | |
1241 | end | |
1242 | function OnDeath() | |
1243 | wait() | |
1244 | nossj() | |
1245 | end | |
1246 | jun.Character.Humanoid.Died:connect(OnDeath) | |
1247 | jun = script.Parent.Parent | |
1248 | Stuff = false |