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1
-----------------------
2
--Voodoo Child--
3
-------------------------------------------------------
4
--A script By makhail07
5
6
--Discord Creterisk#2958 
7
-------------------------------------------------------
8
9
local FavIDs = {
10
	340106355, --Nefl Crystals
11
	927529620, --Dimension
12
	876981900, --Fantasy
13
	398987889, --Ordinary Days
14
	1117396305, --Oh wait, it's you.
15
	885996042, --Action Winter Journey
16
	919231299, --Sprawling Idiot Effigy
17
	743466274, --Good Day Sunshine
18
	727411183, --Knife Fight
19
	1402748531, --The Earth Is Counting On You!
20
	595230126 --Robot Language
21
	}
22
23
24
25
--The reality of my life isn't real but a Universe -makhail07
26
wait()
27
local plr = game:service'Players'.LocalPlayer
28
print('Local User is '..plr.Name)
29
local char = plr.Character
30
local hum = char.Humanoid
31
local ra = char["Right Arm"]
32
local la= char["Left Arm"]
33
local rl= char["Right Leg"]
34
local ll = char["Left Leg"]
35
local hed = char.Head
36
local root = char.HumanoidRootPart
37
local rootj = root.RootJoint
38
local tors = char.Torso
39
local mouse = plr:GetMouse()
40
local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
41
local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
42
local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
43
44
45
-------------------------------------------------------
46
--Start Good Stuff--
47
-------------------------------------------------------
48
CF = CFrame.new
49
angles = CFrame.Angles
50
attack = false
51
Euler = CFrame.fromEulerAnglesXYZ
52
Rad = math.rad
53
IT = Instance.new
54
BrickC = BrickColor.new
55
Cos = math.cos
56
Acos = math.acos
57
Sin = math.sin
58
Asin = math.asin
59
Abs = math.abs
60
Mrandom = math.random
61
Floor = math.floor
62
-------------------------------------------------------
63
--End Good Stuff--
64
-------------------------------------------------------
65
necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
66
RSH, LSH = nil, nil 
67
RW = Instance.new("Weld") 
68
LW = Instance.new("Weld")
69
RH = tors["Right Hip"]
70
LH = tors["Left Hip"]
71
RSH = tors["Right Shoulder"] 
72
LSH = tors["Left Shoulder"] 
73
RSH.Parent = nil 
74
LSH.Parent = nil 
75
RW.Name = "RW"
76
RW.Part0 = tors 
77
RW.C0 = CF(1.5, 0.5, 0)
78
RW.C1 = CF(0, 0.5, 0) 
79
RW.Part1 = ra
80
RW.Parent = tors 
81
LW.Name = "LW"
82
LW.Part0 = tors 
83
LW.C0 = CF(-1.5, 0.5, 0)
84
LW.C1 = CF(0, 0.5, 0) 
85
LW.Part1 = la
86
LW.Parent = tors
87
Effects = {}
88
89
-------------------------------------------------------
90
--Start HeartBeat--
91
-------------------------------------------------------
92
ArtificialHB = Instance.new("BindableEvent", script)
93
ArtificialHB.Name = "Heartbeat"
94
script:WaitForChild("Heartbeat")
95
96
frame = 1 / 60
97
tf = 0
98
allowframeloss = false
99
tossremainder = false
100
101
102
lastframe = tick()
103
script.Heartbeat:Fire()
104
105
106
game:GetService("RunService").Heartbeat:connect(function(s, p)
107
	tf = tf + s
108
	if tf >= frame then
109
		if allowframeloss then
110
			script.Heartbeat:Fire()
111
			lastframe = tick()
112
		else
113
			for i = 1, math.floor(tf / frame) do
114
				script.Heartbeat:Fire()
115
			end
116
			lastframe = tick()
117
		end
118
		if tossremainder then
119
			tf = 0
120
		else
121
			tf = tf - frame * math.floor(tf / frame)
122
		end
123
	end
124
end)
125
-------------------------------------------------------
126
--End HeartBeat--
127
-------------------------------------------------------
128
129
-------------------------------------------------------
130
--Start Important Functions--
131
-------------------------------------------------------
132
function swait(num)
133
	if num == 0 or num == nil then
134
		game:service("RunService").Stepped:wait(0)
135
	else
136
		for i = 0, num do
137
			game:service("RunService").Stepped:wait(0)
138
		end
139
	end
140
end
141
function thread(f)
142
	coroutine.resume(coroutine.create(f))
143
end
144
function clerp(a, b, t)
145
	local qa = {
146
		QuaternionFromCFrame(a)
147
	}
148
	local qb = {
149
		QuaternionFromCFrame(b)
150
	}
151
	local ax, ay, az = a.x, a.y, a.z
152
	local bx, by, bz = b.x, b.y, b.z
153
	local _t = 1 - t
154
	return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
155
end
156
function QuaternionFromCFrame(cf)
157
	local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
158
	local trace = m00 + m11 + m22
159
	if trace > 0 then
160
		local s = math.sqrt(1 + trace)
161
		local recip = 0.5 / s
162
		return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
163
	else
164
		local i = 0
165
		if m00 < m11 then
166
			i = 1
167
		end
168
		if m22 > (i == 0 and m00 or m11) then
169
			i = 2
170
		end
171
		if i == 0 then
172
			local s = math.sqrt(m00 - m11 - m22 + 1)
173
			local recip = 0.5 / s
174
			return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
175
		elseif i == 1 then
176
			local s = math.sqrt(m11 - m22 - m00 + 1)
177
			local recip = 0.5 / s
178
			return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
179
		elseif i == 2 then
180
			local s = math.sqrt(m22 - m00 - m11 + 1)
181
			local recip = 0.5 / s
182
			return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
183
		end
184
	end
185
end
186
function QuaternionToCFrame(px, py, pz, x, y, z, w)
187
	local xs, ys, zs = x + x, y + y, z + z
188
	local wx, wy, wz = w * xs, w * ys, w * zs
189
	local xx = x * xs
190
	local xy = x * ys
191
	local xz = x * zs
192
	local yy = y * ys
193
	local yz = y * zs
194
	local zz = z * zs
195
	return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
196
end
197
function QuaternionSlerp(a, b, t)
198
	local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
199
	local startInterp, finishInterp
200
	if cosTheta >= 1.0E-4 then
201
		if 1 - cosTheta > 1.0E-4 then
202
			local theta = math.acos(cosTheta)
203
			local invSinTheta = 1 / Sin(theta)
204
			startInterp = Sin((1 - t) * theta) * invSinTheta
205
			finishInterp = Sin(t * theta) * invSinTheta
206
		else
207
			startInterp = 1 - t
208
			finishInterp = t
209
		end
210
	elseif 1 + cosTheta > 1.0E-4 then
211
		local theta = math.acos(-cosTheta)
212
		local invSinTheta = 1 / Sin(theta)
213
		startInterp = Sin((t - 1) * theta) * invSinTheta
214
		finishInterp = Sin(t * theta) * invSinTheta
215
	else
216
		startInterp = t - 1
217
		finishInterp = t
218
	end
219
	return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
220
end
221
function rayCast(Position, Direction, Range, Ignore)
222
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
223
end
224
local RbxUtility = LoadLibrary("RbxUtility")
225
local Create = RbxUtility.Create
226
227
-------------------------------------------------------
228
--Start Damage Function--
229
-------------------------------------------------------
230
function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
231
	if hit.Parent == nil then
232
		return
233
	end
234
	local h = hit.Parent:FindFirstChildOfClass("Humanoid")
235
	for _, v in pairs(hit.Parent:children()) do
236
		if v:IsA("Humanoid") then
237
			h = v
238
		end
239
	end
240
         if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
241
	
242
         hit.Parent:FindFirstChild("Head"):BreakJoints()
243
         end
244
245
	if h ~= nil and hit.Parent.Name ~= char.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
246
		if hit.Parent:findFirstChild("DebounceHit") ~= nil then
247
			if hit.Parent.DebounceHit.Value == true then
248
				return
249
			end
250
		end
251
         if insta == true then
252
         hit.Parent:FindFirstChild("Head"):BreakJoints()
253
         end
254
		local c = Create("ObjectValue"){
255
			Name = "creator",
256
			Value = game:service("Players").LocalPlayer,
257
			Parent = h,
258
		}
259
		game:GetService("Debris"):AddItem(c, .5)
260
		if HitSound ~= nil and HitPitch ~= nil then
261
			CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) 
262
		end
263
		local Damage = math.random(minim, maxim)
264
		local blocked = false
265
		local block = hit.Parent:findFirstChild("Block")
266
		if block ~= nil then
267
			if block.className == "IntValue" then
268
				if block.Value > 0 then
269
					blocked = true
270
					block.Value = block.Value - 1
271
					print(block.Value)
272
				end
273
			end
274
		end
275
		if blocked == false then
276
			h.Health = h.Health - Damage
277
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
278
		else
279
			h.Health = h.Health - (Damage / 2)
280
			ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, tors.BrickColor.Color)
281
		end
282
		if Type == "Knockdown" then
283
			local hum = hit.Parent.Humanoid
284
			hum.PlatformStand = true
285
			coroutine.resume(coroutine.create(function(HHumanoid)
286
				swait(1)
287
				HHumanoid.PlatformStand = false
288
			end), hum)
289
			local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
290
			local bodvol = Create("BodyVelocity"){
291
				velocity = angle * knockback,
292
				P = 5000,
293
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
294
				Parent = hit,
295
			}
296
			local rl = Create("BodyAngularVelocity"){
297
				P = 3000,
298
				maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
299
				angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
300
				Parent = hit,
301
			}
302
			game:GetService("Debris"):AddItem(bodvol, .5)
303
			game:GetService("Debris"):AddItem(rl, .5)
304
		elseif Type == "Normal" then
305
			local vp = Create("BodyVelocity"){
306
				P = 500,
307
				maxForce = Vector3.new(math.huge, 0, math.huge),
308
				velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
309
			}
310
			if knockback > 0 then
311
				vp.Parent = hit.Parent.Torso
312
			end
313
			game:GetService("Debris"):AddItem(vp, .5)
314
		elseif Type == "Up" then
315
			local bodyVelocity = Create("BodyVelocity"){
316
				velocity = Vector3.new(0, 20, 0),
317
				P = 5000,
318
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
319
				Parent = hit,
320
			}
321
			game:GetService("Debris"):AddItem(bodyVelocity, .5)
322
		elseif Type == "DarkUp" then
323
			coroutine.resume(coroutine.create(function()
324
				for i = 0, 1, 0.1 do
325
					swait()
326
					Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, .08, 1)
327
				end
328
			end))
329
			local bodyVelocity = Create("BodyVelocity"){
330
				velocity = Vector3.new(0, 20, 0),
331
				P = 5000,
332
				maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
333
				Parent = hit,
334
			}
335
			game:GetService("Debris"):AddItem(bodyVelocity, 1)
336
		elseif Type == "Snare" then
337
			local bp = Create("BodyPosition"){
338
				P = 2000,
339
				D = 100,
340
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
341
				position = hit.Parent.Torso.Position,
342
				Parent = hit.Parent.Torso,
343
			}
344
			game:GetService("Debris"):AddItem(bp, 1)
345
		elseif Type == "Freeze" then
346
			local BodPos = Create("BodyPosition"){
347
				P = 50000,
348
				D = 1000,
349
				maxForce = Vector3.new(math.huge, math.huge, math.huge),
350
				position = hit.Parent.Torso.Position,
351
				Parent = hit.Parent.Torso,
352
			}
353
			local BodGy = Create("BodyGyro") {
354
				maxTorque = Vector3.new(4e+005, 4e+005, 4e+005) * math.huge ,
355
				P = 20e+003,
356
				Parent = hit.Parent.Torso,
357
				cframe = hit.Parent.Torso.CFrame,
358
			}
359
			hit.Parent.Torso.Anchored = true
360
			coroutine.resume(coroutine.create(function(Part) 
361
				swait(1.5)
362
				Part.Anchored = false
363
			end), hit.Parent.Torso)
364
			game:GetService("Debris"):AddItem(BodPos, 3)
365
			game:GetService("Debris"):AddItem(BodGy, 3)
366
		end
367
		local debounce = Create("BoolValue"){
368
			Name = "DebounceHit",
369
			Parent = hit.Parent,
370
			Value = true,
371
		}
372
		game:GetService("Debris"):AddItem(debounce, Delay)
373
		c = Create("ObjectValue"){
374
			Name = "creator",
375
			Value = Player,
376
			Parent = h,
377
		}
378
		game:GetService("Debris"):AddItem(c, .5)
379
	end
380
end
381
-------------------------------------------------------
382
--End Damage Function--
383
-------------------------------------------------------
384
385
-------------------------------------------------------
386
--Start Damage Function Customization--
387
-------------------------------------------------------
388
function ShowDamage(Pos, Text, Time, Color)
389
	local Rate = (1 / 30)
390
	local Pos = (Pos or Vector3.new(0, 0, 0))
391
	local Text = (Text or "")
392
	local Time = (Time or 2)
393
	local Color = (Color or Color3.new(1, 0, 1))
394
	local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
395
	EffectPart.Anchored = true
396
	local BillboardGui = Create("BillboardGui"){
397
		Size = UDim2.new(3, 0, 3, 0),
398
		Adornee = EffectPart,
399
		Parent = EffectPart,
400
	}
401
	local TextLabel = Create("TextLabel"){
402
		BackgroundTransparency = 1,
403
		Size = UDim2.new(1, 0, 1, 0),
404
		Text = Text,
405
		Font = "Bodoni",
406
		TextColor3 = Color,
407
		TextScaled = true,
408
		TextStrokeColor3 = Color3.fromRGB(0,0,0),
409
		Parent = BillboardGui,
410
	}
411
	game.Debris:AddItem(EffectPart, (Time))
412
	EffectPart.Parent = game:GetService("Workspace")
413
	delay(0, function()
414
		local Frames = (Time / Rate)
415
		for Frame = 1, Frames do
416
			wait(Rate)
417
			local Percent = (Frame / Frames)
418
			EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
419
			TextLabel.TextTransparency = Percent
420
		end
421
		if EffectPart and EffectPart.Parent then
422
			EffectPart:Destroy()
423
		end
424
	end)
425
end
426
-------------------------------------------------------
427
--End Damage Function Customization--
428
-------------------------------------------------------
429
430
function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
431
  for _, c in pairs(workspace:children()) do
432
    local hum = c:findFirstChild("Humanoid")
433
    if hum ~= nil then
434
      local head = c:findFirstChild("Head")
435
      if head ~= nil then
436
        local targ = head.Position - Part.Position
437
        local mag = targ.magnitude
438
        if magni >= mag and c.Name ~= plr.Name then
439
          Damage(head, head, mindam, maxdam, knock, Type, root, 0.1, "http://www.roblox.com/asset/?id=0", 1.2)
440
        end
441
      end
442
    end
443
  end
444
end
445
446
447
CFuncs = {
448
	Part = {
449
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
450
			local Part = Create("Part")({
451
				Parent = Parent,
452
				Reflectance = Reflectance,
453
				Transparency = Transparency,
454
				CanCollide = false,
455
				Locked = true,
456
				BrickColor = BrickColor.new(tostring(BColor)),
457
				Name = Name,
458
				Size = Size,
459
				Material = Material
460
			})
461
			RemoveOutlines(Part)
462
			return Part
463
		end
464
	},
465
	Mesh = {
466
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
467
			local Msh = Create(Mesh)({
468
				Parent = Part,
469
				Offset = OffSet,
470
				Scale = Scale
471
			})
472
			if Mesh == "SpecialMesh" then
473
				Msh.MeshType = MeshType
474
				Msh.MeshId = MeshId
475
			end
476
			return Msh
477
		end
478
	},
479
	Mesh = {
480
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
481
			local Msh = Create(Mesh)({
482
				Parent = Part,
483
				Offset = OffSet,
484
				Scale = Scale
485
			})
486
			if Mesh == "SpecialMesh" then
487
				Msh.MeshType = MeshType
488
				Msh.MeshId = MeshId
489
			end
490
			return Msh
491
		end
492
	},
493
	Weld = {
494
		Create = function(Parent, Part0, Part1, C0, C1)
495
			local Weld = Create("Weld")({
496
				Parent = Parent,
497
				Part0 = Part0,
498
				Part1 = Part1,
499
				C0 = C0,
500
				C1 = C1
501
			})
502
			return Weld
503
		end
504
	},
505
	Sound = {
506
		Create = function(id, par, vol, pit)
507
			coroutine.resume(coroutine.create(function()
508
				local S = Create("Sound")({
509
					Volume = vol,
510
					Pitch = pit or 1,
511
					SoundId = id,
512
					Parent = par or workspace
513
				})
514
				wait()
515
				S:play()
516
				game:GetService("Debris"):AddItem(S, 6)
517
			end))
518
		end
519
	},
520
	ParticleEmitter = {
521
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
522
			local fp = Create("ParticleEmitter")({
523
				Parent = Parent,
524
				Color = ColorSequence.new(Color1, Color2),
525
				LightEmission = LightEmission,
526
				Size = Size,
527
				Texture = Texture,
528
				Transparency = Transparency,
529
				ZOffset = ZOffset,
530
				Acceleration = Accel,
531
				Drag = Drag,
532
				LockedToPart = LockedToPart,
533
				VelocityInheritance = VelocityInheritance,
534
				EmissionDirection = EmissionDirection,
535
				Enabled = Enabled,
536
				Lifetime = LifeTime,
537
				Rate = Rate,
538
				Rotation = Rotation,
539
				RotSpeed = RotSpeed,
540
				Speed = Speed,
541
				VelocitySpread = VelocitySpread
542
			})
543
			return fp
544
		end
545
	}
546
}
547
function RemoveOutlines(part)
548
	part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
549
end
550
function CreatePart(FormFactor, Parent, Material, Reflectance, Transparency, BColor, Name, Size)
551
	local Part = Create("Part")({
552
		formFactor = FormFactor,
553
		Parent = Parent,
554
		Reflectance = Reflectance,
555
		Transparency = Transparency,
556
		CanCollide = false,
557
		Locked = true,
558
		BrickColor = BrickColor.new(tostring(BColor)),
559
		Name = Name,
560
		Size = Size,
561
		Material = Material
562
	})
563
	RemoveOutlines(Part)
564
	return Part
565
end
566
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
567
	local Msh = Create(Mesh)({
568
		Parent = Part,
569
		Offset = OffSet,
570
		Scale = Scale
571
	})
572
	if Mesh == "SpecialMesh" then
573
		Msh.MeshType = MeshType
574
		Msh.MeshId = MeshId
575
	end
576
	return Msh
577
end
578
function CreateWeld(Parent, Part0, Part1, C0, C1)
579
	local Weld = Create("Weld")({
580
		Parent = Parent,
581
		Part0 = Part0,
582
		Part1 = Part1,
583
		C0 = C0,
584
		C1 = C1
585
	})
586
	return Weld
587
end
588
589
590
-------------------------------------------------------
591
--Start Effect Function--
592
-------------------------------------------------------
593
EffectModel = Instance.new("Model", char)
594
Effects = {
595
  Block = {
596
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
597
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
598
      prt.Anchored = true
599
      prt.CFrame = cframe
600
      local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
601
      game:GetService("Debris"):AddItem(prt, 10)
602
      if Type == 1 or Type == nil then
603
        table.insert(Effects, {
604
          prt,
605
          "Block1",
606
          delay,
607
          x3,
608
          y3,
609
          z3,
610
          msh
611
        })
612
      elseif Type == 2 then
613
        table.insert(Effects, {
614
          prt,
615
          "Block2",
616
          delay,
617
          x3,
618
          y3,
619
          z3,
620
          msh
621
        })
622
      else
623
        table.insert(Effects, {
624
          prt,
625
          "Block3",
626
          delay,
627
          x3,
628
          y3,
629
          z3,
630
          msh
631
        })
632
      end
633
    end
634
  },
635
  Sphere = {
636
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
637
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
638
      prt.Anchored = true
639
      prt.CFrame = cframe
640
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
641
      game:GetService("Debris"):AddItem(prt, 10)
642
      table.insert(Effects, {
643
        prt,
644
        "Cylinder",
645
        delay,
646
        x3,
647
        y3,
648
        z3,
649
        msh
650
      })
651
    end
652
  },
653
  Cylinder = {
654
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
655
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
656
      prt.Anchored = true
657
      prt.CFrame = cframe
658
      local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
659
      game:GetService("Debris"):AddItem(prt, 10)
660
      table.insert(Effects, {
661
        prt,
662
        "Cylinder",
663
        delay,
664
        x3,
665
        y3,
666
        z3,
667
        msh
668
      })
669
    end
670
  },
671
  Wave = {
672
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
673
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
674
      prt.Anchored = true
675
      prt.CFrame = cframe
676
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1 / 60, y1 / 60, z1 / 60))
677
      game:GetService("Debris"):AddItem(prt, 10)
678
      table.insert(Effects, {
679
        prt,
680
        "Cylinder",
681
        delay,
682
        x3 / 60,
683
        y3 / 60,
684
        z3 / 60,
685
        msh
686
      })
687
    end
688
  },
689
  Ring = {
690
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
691
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
692
      prt.Anchored = true
693
      prt.CFrame = cframe
694
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
695
      game:GetService("Debris"):AddItem(prt, 10)
696
      table.insert(Effects, {
697
        prt,
698
        "Cylinder",
699
        delay,
700
        x3,
701
        y3,
702
        z3,
703
        msh
704
      })
705
    end
706
  },
707
  Break = {
708
    Create = function(brickcolor, cframe, x1, y1, z1)
709
      local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
710
      prt.Anchored = true
711
      prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
712
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
713
      local num = math.random(10, 50) / 1000
714
      game:GetService("Debris"):AddItem(prt, 10)
715
      table.insert(Effects, {
716
        prt,
717
        "Shatter",
718
        num,
719
        prt.CFrame,
720
        math.random() - math.random(),
721
        0,
722
        math.random(50, 100) / 100
723
      })
724
    end
725
  },
726
Spiral = {
727
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
728
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
729
      prt.Anchored = true
730
      prt.CFrame = cframe
731
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://1051557", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
732
      game:GetService("Debris"):AddItem(prt, 10)
733
      table.insert(Effects, {
734
        prt,
735
        "Cylinder",
736
        delay,
737
        x3,
738
        y3,
739
        z3,
740
        msh
741
      })
742
    end
743
  },
744
Push = {
745
    Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
746
      local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
747
      prt.Anchored = true
748
      prt.CFrame = cframe
749
      local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://437347603", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
750
      game:GetService("Debris"):AddItem(prt, 10)
751
      table.insert(Effects, {
752
        prt,
753
        "Cylinder",
754
        delay,
755
        x3,
756
        y3,
757
        z3,
758
        msh
759
      })
760
    end
761
  }
762
}
763
-------------------------------------------------------
764
--End Effect Function--
765
-------------------------------------------------------
766
767
function CreateSound(ID, PARENT, VOLUME, PITCH)
768
	local NSound = nil
769
	coroutine.resume(coroutine.create(function()
770
		NSound = Instance.new("Sound", PARENT)
771
		NSound.Volume = VOLUME
772
		NSound.Pitch = PITCH
773
		NSound.SoundId = "http://www.roblox.com/asset/?id="..ID
774
		swait()
775
		NSound:play()
776
		game:GetService("Debris"):AddItem(NSound, 10)
777
	end))
778
	return NSound
779
end
780
781
--Very lazi from here to below except the animations but who cares /shrug
782
function chatfunc(text)
783
local chat = coroutine.wrap(function()
784
if char:FindFirstChild("TalkingBillBoard")~= nil then
785
char:FindFirstChild("TalkingBillBoard"):destroy()
786
end
787
local naeeym2 = Instance.new("BillboardGui",char)
788
naeeym2.Size = UDim2.new(0,100,0,40)
789
naeeym2.StudsOffset = Vector3.new(0,3,0)
790
naeeym2.Adornee = char.Head
791
naeeym2.Name = "TalkingBillBoard"
792
local tecks2 = Instance.new("TextLabel",naeeym2)
793
tecks2.BackgroundTransparency = 1
794
tecks2.BorderSizePixel = 0
795
tecks2.Text = ""
796
tecks2.Font = "Bodoni"
797
tecks2.TextSize = 30
798
tecks2.TextStrokeTransparency = 0
799
tecks2.TextColor3 = Color3.new(255,0,0)
800
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
801
tecks2.Size = UDim2.new(1,0,0.5,0)
802
local tecks3 = Instance.new("TextLabel",naeeym2)
803
tecks3.BackgroundTransparency = 1
804
tecks3.BorderSizePixel = 0
805
tecks3.Text = ""
806
tecks3.Font = "Bodoni"
807
tecks3.TextSize = 30
808
tecks3.TextStrokeTransparency = 0
809
tecks3.TextColor3 = Color3.new(255,0,0)
810
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
811
tecks3.Size = UDim2.new(1,0,0.5,0)
812
coroutine.resume(coroutine.create(function()
813
	while tecks3 ~= nil do
814
		swait()	
815
		tecks3.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))	
816
		tecks3.Rotation = math.random(-3,3)
817
		tecks3.TextColor3 = Color3.new(math.random(0, 255)/255,0,0)
818
		tecks3.TextStrokeColor3 = Color3.new(math.random(0, 255)/255,0,0)
819
	end
820
end))
821
for i = 1,string.len(text),1 do
822
tecks2.Text = string.sub(text,1,i)
823
tecks3.Text = string.sub(text,1,i)
824
wait(0.01)
825
end
826
wait(2)
827
for i = 1, 50 do
828
swait()
829
tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
830
tecks2.Rotation = tecks2.Rotation - .8
831
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
832
tecks2.TextTransparency = tecks2.TextTransparency + .04
833
tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
834
tecks3.Rotation = tecks2.Rotation + .8
835
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
836
tecks3.TextTransparency = tecks2.TextTransparency + .04
837
end
838
naeeym2:Destroy()
839
end)
840
chat()
841
end
842
function onChatted(msg)
843
chatfunc(msg)
844
end
845
--plr.Chatted:connect(onChatted)
846
847
abss = Instance.new("BillboardGui",char)
848
abss.Size = UDim2.new(10,0,10,0)
849
abss.Enabled = false
850
imgl = Instance.new("ImageLabel",abss)
851
imgl.Position = UDim2.new(0,0,0,0)
852
imgl.Size = UDim2.new(1,0,1,0)
853
imgl.Image = "rbxassetid://153485522"
854
imgl.BackgroundTransparency = 1
855
imgl.ImageColor3 = Color3.new(.9,0,0)
856
img2 = Instance.new("ImageLabel",abss)
857
img2.Position = UDim2.new(0,0,0,0)
858
img2.Size = UDim2.new(1,0,1,0)
859
img2.Image = "rbxassetid://153485522"
860
img2.BackgroundTransparency = 1
861
img2.ImageColor3 = Color3.new(.9,0,0)
862
863
function TargetSelect(person)
864
local dd=coroutine.wrap(function()
865
if targetted ~= person then
866
targetted = person
867
img2.Size = UDim2.new(1,0,1,0)
868
img2.ImageTransparency = 0
869
img2.Position = UDim2.new(0,0,0,0)
870
for i = 0, 2, 0.1 do
871
swait()
872
img2.Size = img2.Size + UDim2.new(.05,0,.05,0)
873
img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0)
874
img2.ImageTransparency = img2.ImageTransparency + 0.05
875
end
876
end
877
end)
878
dd()
879
end
880
881
function dmg(dude)
882
if dude.Name ~= char then
883
dude:FindFirstChildOfClass("Humanoid").PlatformStand = true
884
local bgf = Instance.new("BodyGyro",dude.Head)
885
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
886
local val = Instance.new("BoolValue",dude)
887
val.Name = "IsHit"
888
local torsy = dude:FindFirstChild("UpperTorso") or dude:FindFirstChild("Torso")
889
local partasdeff = Instance.new("ParticleEmitter",torsy)
890
partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
891
partasdeff.LightEmission = .1
892
partasdeff.Size = NumberSequence.new(0.2)
893
partasdeff.Texture = "rbxassetid://771221224"
894
aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
895
bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
896
partasdeff.Transparency = bbb
897
partasdeff.Size = aaa
898
partasdeff.ZOffset = .9
899
partasdeff.Acceleration = Vector3.new(0, -5, 0)
900
partasdeff.LockedToPart = false
901
partasdeff.EmissionDirection = "Back"
902
partasdeff.Lifetime = NumberRange.new(1, 2)
903
partasdeff.Rate = 1000
904
partasdeff.Rotation = NumberRange.new(-100, 100)
905
partasdeff.RotSpeed = NumberRange.new(-100, 100)
906
partasdeff.Speed = NumberRange.new(6)
907
partasdeff.VelocitySpread = 10000
908
partasdeff.Enabled=false
909
partasdeff:Emit(30)
910
coroutine.wrap(function()
911
targetted = nil
912
swait(30)
913
dude:BreakJoints()
914
swait(5)
915
dude:FindFirstChildOfClass("Humanoid"):Destroy()
916
for i=0,1,.05 do
917
for a,v in pairs(dude:GetChildren()) do
918
if v:IsA("BasePart") then
919
v.Transparency = i
920
end
921
end
922
swait()
923
end
924
for a,v in pairs(dude:GetChildren()) do
925
if v:IsA("BasePart") and v:FindFirstChild("ParticleEmitter") then
926
v.ParticleEmitter.Enabled = false
927
end
928
game:service'Debris':AddItem(v,2)
929
end
930
end)()
931
end
932
end
933
934
--lazi
935
function kdown(dd)
936
if dd.Name ~= char then
937
dd.Humanoid.PlatformStand = true
938
local bgf = Instance.new("BodyGyro",dd.Head)
939
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
940
local val = Instance.new("BoolValue",dd)
941
val.Name = "IsHit"
942
end
943
end
944
945
function mdmg(Part, Magnitude)--, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch)
946
    --local buddy
947
	for _, c in pairs(workspace:children()) do
948
		local hum = c:findFirstChild("Humanoid")
949
		if hum ~= nil then
950
			local head = c:findFirstChild("Torso")
951
			if head ~= nil then
952
				local targ = head.Position - Part.Position
953
				local mag = targ.magnitude
954
				if mag <= Magnitude and c.Name ~= plr.Name then 
955
				if c.Name ~= char then
956
				if c.Name ~= "makhail07" and c.Name ~= "Nebula_Zorua" and c.Name ~= "KillerDarkness0105" and c.Name ~= "Salvo_Starly" then
957
			local asd = Instance.new("ParticleEmitter",c.Torso)
958
			asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
959
			asd.LightEmission = .1
960
			asd.Size = NumberSequence.new(0.2)
961
			asd.Texture = "http://www.roblox.com/asset/?ID=771221224"
962
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
963
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
964
			asd.Transparency = bbb
965
			asd.Size = aaa
966
			asd.ZOffset = .9
967
			asd.Acceleration = Vector3.new(0, -5, 0)
968
			asd.LockedToPart = false
969
			asd.EmissionDirection = "Back"
970
			asd.Lifetime = NumberRange.new(1, 2)
971
			asd.Rate = 1000
972
			asd.Rotation = NumberRange.new(-100, 100)
973
			asd.RotSpeed = NumberRange.new(-100, 100)
974
			asd.Speed = NumberRange.new(6)
975
			asd.VelocitySpread = 10000
976
			asd.Enabled=true
977
					--Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
978
					dmg(c)
979
					CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=206082273", c.Torso, 1.2, .8)
980
					coroutine.wrap(function()
981
					wait(.2)
982
					asd.Enabled = false
983
					wait(2)
984
					asd:Remove()
985
					end)()
986
				       else
987
        CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=240429289", c.Torso, 1.5, math.random(1,1.3))		
988
        Effects.Sphere.Create(BrickColor.new("Bright red"), c.Torso.CFrame, 30, 30, 30, .5, .5, .5, 0.04)
989
990
					end
991
				end
992
			end
993
		end
994
	end
995
	end
996
end
997
998
-------------------------------------------------------
999
--End Important Functions--
1000
-------------------------------------------------------
1001
1002
--[[
1003
		Thanks for using Build-To-Lua by jarredbcv.
1004
]]--
1005
1006
New = function(Object, Parent, Name, Data)
1007
	local Object = Instance.new(Object)
1008
	for Index, Value in pairs(Data or {}) do
1009
		Object[Index] = Value
1010
	end
1011
	Object.Parent = Parent
1012
	Object.Name = Name
1013
	return Object
1014
end
1015
	
1016
Doll = New("Model",char,"Doll",{})
1017
Handle = New("Part",Doll,"Handle",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.755005181, 0.52783519, 0.664805532),CFrame = CFrame.new(17.7066402, 4.04866695, 4.38868618, -0.408491671, 0.666965187, -0.623126268, 0.353551745, 0.745008111, 0.565648913, 0.841502249, 0.0107554942, -0.540138841),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1018
Mesh = New("CylinderMesh",Handle,"Mesh",{})
1019
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1020
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1021
--Decal = New("Decal",Handle,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1022
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1023
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1024
--Decal = New("Decal",Handle,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1025
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.8601875, 3.91987228, 3.94369364, 0.725253046, -0.0676794797, 0.685131192, -0.652452052, -0.385200739, 0.652613878, 0.219753951, -0.920328677, -0.3235268),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1026
Mesh = New("CylinderMesh",Part,"Mesh",{})
1027
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1028
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1029
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1030
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1031
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1032
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1033
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.725257337, -0.652455866, 0.219753742, -0.0676780641, -0.385204077, -0.920336843, 0.685135007, 0.652616382, -0.323529661),C1 = CFrame.new(-0.482725382, 0.00167179108, 0.0718259811, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1034
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.834486, 3.79168725, 3.64936543, 0.0676793754, -0.685130835, 0.725253344, 0.385200799, -0.652614176, -0.652451873, 0.920328736, 0.323526919, 0.219753981),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1035
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1036
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1037
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1038
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1039
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1040
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1041
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779449, 0.385204136, 0.920336902, -0.685134649, -0.65261662, 0.32352975, 0.725257695, -0.652455688, 0.219753742),C1 = CFrame.new(-0.765227079, -0.114135742, 0.174312592, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1042
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.469902, 4.25766516, 4.74769306, 0.445832253, 0.789082885, 0.422561586, -0.410611928, -0.239177942, 0.879868925, 0.795366764, -0.565779567, 0.217372388),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1043
Mesh = New("CylinderMesh",Part,"Mesh",{})
1044
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1045
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1046
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1047
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1048
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1049
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1050
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.445833862, -0.410613358, 0.795372128, 0.789088428, -0.239180744, -0.565785825, 0.422562867, 0.879873633, 0.217374772),C1 = CFrame.new(0.472706556, 0.0016708374, 0.0718240738, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1051
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.1839867, 3.98582673, 3.75731707, 0.429396152, -0.706048965, 0.563108683, -0.389012426, -0.70731467, -0.590215027, 0.815025091, 0.0343795903, -0.578376234),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1052
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1053
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1054
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1055
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1056
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1057
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1058
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.429397583, -0.389013648, 0.815030634, -0.706052482, -0.707317889, 0.0343799815, 0.563113213, -0.590219498, -0.57838279),C1 = CFrame.new(-0.340019703, -0.402200699, 0.631163597, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1059
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.3263435, 3.86502314, 4.01973581, 0.563109279, -0.429397821, 0.706047297, -0.590211987, 0.389013797, 0.707316399, -0.578378439, -0.815023482, -0.0343782082),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1060
Mesh = New("CylinderMesh",Part,"Mesh",{})
1061
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1062
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1063
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1064
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1065
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1066
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1067
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.563113868, -0.590216458, -0.578384995, -0.429399252, 0.389015079, -0.815029025, 0.706050813, 0.707319558, -0.0343785957),C1 = CFrame.new(-0.220053911, -0.394431114, 0.332381248, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1068
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.354117572, 0.611353397, 0.337414026),CFrame = CFrame.new(17.1463699, 4.02708626, 4.39648008, 0.0949088037, -0.73499012, 0.671386242, -0.165235519, 0.653441608, 0.738708198, -0.981658518, -0.181056261, -0.0594294369),Color = Color3.new(0.792157, 0.74902, 0.639216),})
1069
Mesh = New("CylinderMesh",Part,"Mesh",{})
1070
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1071
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1072
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1073
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1074
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1075
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1076
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0949110687, -0.165237904, -0.981667101, -0.734994531, 0.653445482, -0.181055605, 0.67138958, 0.738711536, -0.0594298989),C1 = CFrame.new(0.227796555, -0.389676094, 0.33270359, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1077
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(16.9056702, 4.23298216, 4.33822775, 0.734989643, -0.671386659, 0.0949084461, -0.65344131, -0.738707781, -0.165238559, 0.18105793, 0.0594319291, -0.981658101),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1078
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1079
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1080
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1081
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1082
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1083
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1084
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.734994054, -0.653445184, 0.181057304, -0.671389878, -0.738711119, 0.0594324097, 0.0949106514, -0.165240943, -0.981666625),C1 = CFrame.new(0.349896908, -0.397447586, 0.630620956, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1085
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.668146014, 0.668146014, 0.668146014),CFrame = CFrame.new(17.5317345, 3.8532939, 4.38586617, -0.408485681, -0.666960537, 0.62312144, 0.353546619, -0.745002985, -0.565644801, 0.841490149, -0.01075528, 0.540134549),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1086
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1087
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1088
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1089
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1090
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1091
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1092
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.408489615, 0.353550047, 0.841498256, -0.666963577, -0.745006442, -0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(2.38418579e-07, -0.262242317, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1093
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Beige"),Shape = Enum.PartType.Ball,Size = Vector3.new(0.357458174, 0.357458174, 0.357458174),CFrame = CFrame.new(17.2187252, 4.32988024, 4.93205738, 0.445832521, -0.422561586, 0.789083481, -0.410612077, -0.879869342, -0.239178166, 0.795367122, -0.217372417, -0.565779924),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.792157, 0.74902, 0.639216),})
1094
--Decal = New("Decal",Part,"Decal",{Texture = "http://www.roblox.com/asset/?id=512493661",})
1095
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Top,Texture = "http://www.roblox.com/asset/?id=512493661",})
1096
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Left,Texture = "http://www.roblox.com/asset/?id=512493661",})
1097
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Back,Texture = "http://www.roblox.com/asset/?id=512493661",})
1098
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Right,Texture = "http://www.roblox.com/asset/?id=512493661",})
1099
--Decal = New("Decal",Part,"Decal",{Face = Enum.NormalId.Bottom,Texture = "http://www.roblox.com/asset/?id=512493661",})
1100
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.4458341, -0.410613567, 0.795372486, -0.422562897, -0.879873991, -0.217374831, 0.789088964, -0.239180893, -0.565786123),C1 = CFrame.new(0.755987883, -0.110072136, 0.169605255, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1101
Part = New("Part",Doll,"Part",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.668145955, 0.668145835, 0.668145955),CFrame = CFrame.new(18.08988, 4.4767499, 4.39486742, 0.408485681, 0.666960537, 0.62312144, -0.353546619, 0.745002985, -0.565644801, -0.841490149, 0.01075528, 0.540134549),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
1102
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.267258376, 0.267258346, 0.267258376),MeshId = "rbxassetid://511959728",TextureId = "rbxassetid://511959832",MeshType = Enum.MeshType.FileMesh,})
1103
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.408489615, -0.353550047, -0.841498256, 0.666963577, 0.745006442, 0.0107553881, 0.623124659, -0.565647602, 0.540137351),C1 = CFrame.new(7.15255737e-07, 0.574602127, -9.53674316e-07, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1104
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.9875202, 4.01644802, 3.77061558, -0.0676794201, -0.685131192, -0.725253105, -0.385200799, -0.652613878, 0.652452171, -0.920328856, 0.3235268, -0.219753891),CanCollide = false,})
1105
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1106
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, -0.0676780194, -0.385204077, -0.920336962, -0.685135007, -0.652616382, 0.323529661, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.646242142, 0.156686783, 0.14059639, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1107
ConeMesh = New("Part",Doll,"ConeMesh",{Material = Enum.Material.SmoothPlastic,Elasticity = 0,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.200000003, 0.334072918, 0.200000003),CFrame = CFrame.new(17.5272255, 4.25228214, 4.19855928, 0.0679666698, 0.36827448, 0.927217185, -0.212974086, -0.902587652, 0.374107033, 0.974675775, -0.222893685, 0.017090857),CanCollide = false,})
1108
Mesh = New("SpecialMesh",ConeMesh,"Mesh",{Scale = Vector3.new(0.0100221895, 0.334072918, 0.0100221895),MeshId = "http://www.roblox.com/asset/?id=1033714",MeshType = Enum.MeshType.FileMesh,})
1109
mot = New("Motor",ConeMesh,"mot",{Part0 = ConeMesh,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.368277669, -0.902593136, -0.22289744, 0.927222073, 0.374108285, 0.0170900673),C1 = CFrame.new(-0.0147144794, 0.0299873352, 0.329668999, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1110
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(18.0725803, 4.09775925, 3.73087263, 0.0676794201, 0.685131252, -0.725253105, 0.385200679, 0.652613938, 0.652452171, 0.920328856, -0.32352671, -0.219753891),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1111
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1112
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0676779896, 0.385204017, 0.920336962, 0.685135067, 0.652616382, -0.323529571, -0.725257397, 0.652455926, -0.219753653),C1 = CFrame.new(-0.685684681, 0.273569107, 0.155054092, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1113
Part = New("Part",Doll,"Part",{BrickColor = BrickColor.new("Bright red"),Material = Enum.Material.SmoothPlastic,Shape = Enum.PartType.Ball,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(17.4762096, 4.37637663, 4.2292285, 0.0679666698, 0.927216947, -0.368275285, -0.212974086, 0.374107838, 0.902587295, 0.974675775, 0.0170910954, 0.222893804),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.768628, 0.156863, 0.109804),})
1114
Mesh = New("SpecialMesh",Part,"Mesh",{Scale = Vector3.new(0.334072977, 0.334072918, 0.334072977),MeshType = Enum.MeshType.Sphere,})
1115
mot = New("Motor",Part,"mot",{Part0 = Part,Part1 = Handle,C0 = CFrame.new(0, 0, 0, 0.0679656863, -0.212973878, 0.974683523, 0.927221835, 0.374109089, 0.0170903057, -0.368278474, 0.902592778, 0.22289747),C1 = CFrame.new(0.0758080482, 0.0887422562, 0.4150877, -0.408491671, 0.353551745, 0.841502249, 0.666965187, 0.745008111, 0.0107554942, -0.623126268, 0.565648913, -0.540138841),})
1116
1117
--lazi xd
1118
Needle = New("Model",char,"Needle",{})
1119
Handle2 = New("Part",Needle,"Handle2",{FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(1, 2.4000001, 1),CFrame = CFrame.new(16.3492584, 4.78270006, 4.07852173, 0.0870969296, 0.578728557, -0.810855865, 0.54097569, -0.710955501, -0.449318945, -0.836516261, -0.399518967, -0.375000119),BackSurface = Enum.SurfaceType.Weld,BottomSurface = Enum.SurfaceType.Weld,FrontSurface = Enum.SurfaceType.Weld,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Weld,})
1120
Mesh = New("SpecialMesh",Handle2,"Mesh",{Scale = Vector3.new(0.100000001, 0.800000012, 0.100000001),MeshId = "http://www.roblox.com/asset/?id=1082802",MeshType = Enum.MeshType.FileMesh,})
1121
1122
1123
for _, v in pairs(Doll:GetChildren()) do
1124
    if v:IsA'BasePart' then
1125
    v.CanCollide = false
1126
end
1127
end
1128
1129
for _, v in pairs(Needle:GetChildren()) do
1130
    if v:IsA'BasePart' then
1131
    v.CanCollide = false
1132
end
1133
end
1134
1135
1136
local NewInstance = function(instance,parent,properties)
1137
	local inst = Instance.new(instance,parent)
1138
	if(properties)then
1139
		for i,v in next, properties do
1140
			pcall(function() inst[i] = v end)
1141
		end
1142
	end
1143
	return inst;
1144
end
1145
local HW = NewInstance('Weld',char,{Part0=ra,Part1=Handle,C0 = CFrame.new(-.2,-.8,-.4)*CFrame.Angles(math.rad(-30),math.rad(220),math.rad(65))})
1146
1147
local HW2 = NewInstance('Weld',char,{Part0=la,Part1=Handle2,C0 = CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(125),math.rad(90))})
1148
1149
1150
1151
-------------------------------------------------------
1152
--Start Music Option--
1153
-------------------------------------------------------
1154
local Music = Instance.new("Sound",tors)
1155-
Music.Volume = 2.5
1155+
Music.Volume = 1.5
1156-
Music.SoundId = "rbxassetid://803936798" --536675558 1470848774
1156+
Music.SoundId = "rbxassetid://297397123" --536675558 1470848774
1157
Music.Looped = true
1158-
Music.Pitch = .9 --Pitcher
1158+
Music.Pitch = .73 --Pitcher
1159
Music:Play()
1160
-------------------------------------------------------
1161
--End Music Option--
1162
-------------------------------------------------------
1163
1164
1165
-------------------------------------------------------
1166
--Start Attacks N Stuff--
1167
-------------------------------------------------------
1168
local sine=0
1169
function LockOn()
1170
if mouse.Target.Parent ~= char and mouse.Target.Parent.Parent ~= char and mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then
1171
TargetSelect(mouse.Target.Parent)
1172
CreateSound("743521450", char, 1, .8)
1173
end
1174
end
1175
1176
1177
1178
function Stab_Them_For_FUN()
1179
	attack = true
1180
	hum.WalkSpeed = 0
1181
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1182
		local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1183
			local partasdeff = Instance.new("ParticleEmitter",torsy)
1184
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1185
			partasdeff.LightEmission = .1
1186
			partasdeff.Size = NumberSequence.new(0.2)
1187
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1188
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1189
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1190
			partasdeff.Transparency = bbb
1191
			partasdeff.Size = aaa
1192
			partasdeff.ZOffset = .9
1193
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1194
			partasdeff.LockedToPart = false
1195
			partasdeff.EmissionDirection = "Back"
1196
			partasdeff.Lifetime = NumberRange.new(1, 2)
1197
			partasdeff.Rate = 1000
1198
			partasdeff.Rotation = NumberRange.new(-100, 100)
1199
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1200
			partasdeff.Speed = NumberRange.new(6)
1201
			partasdeff.VelocitySpread = 10000
1202
			partasdeff.Enabled=false
1203
	for i = 0, 1.4, 0.1 do
1204
        swait()
1205
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1206
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1207
		if Mrandom(1,15) == 1 then
1208
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1209
		end
1210
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1211
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1212
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1213
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1214
  	end
1215
    dmg(targetted)
1216
    partasdeff.Enabled=true
1217
CreateSound("429400881", torsy, 10, .8)
1218
	for i = 0, 1.4, 0.1 do
1219
        swait()
1220
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1221
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1222
		if Mrandom(1,15) == 1 then
1223
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1224
		end
1225
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1226
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1227
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1228
		LW.C0 = clerp(LW.C0, CF(-.4, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(75), Rad(0), Rad(65)), 0.1)
1229
  	end
1230
	partasdeff.Enabled=false
1231
	for i = 0, 1.4, 0.1 do
1232
        swait()
1233
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1234
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-15), Rad(0), Rad(-25)), 0.3)
1235
		if Mrandom(1,15) == 1 then
1236
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1237
		end
1238
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1239
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1240
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1241
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1242
	  	end
1243
	attack = false
1244
	hum.WalkSpeed = 8
1245
	elseif targetted.Name == "makhail07" then
1246
	for i = 0, 2.4, 0.1 do
1247
        swait()
1248
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1249
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1250
		if Mrandom(1,15) == 1 then
1251
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1252
		end
1253
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1254
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1255
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1256
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1257
  	end
1258
	for i = 0, 2.4, 0.1 do
1259
        swait()
1260
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1261
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1262
		if Mrandom(1,15) == 1 then
1263
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1264
		end
1265
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1266
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1267
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1268
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1269
  	end
1270
	coroutine.wrap(function()
1271
	wait(2)
1272
	--partasdeff:Remove()
1273
	end)()
1274
	local sel = Mrandom(1,3)
1275
	if sel == 1 then	
1276
	chatfunc("Hmhmhm, Why try?")
1277
	elseif sel == 2 then	
1278
	chatfunc("Stop it that's my creator.")
1279
	elseif sel == 3 then
1280
	chatfunc("I can't do that...")
1281
	end
1282
	wait(2)
1283
	hum.WalkSpeed = 8
1284
	attack = false
1285
	elseif targetted.Name == "Salvo_Starly" then
1286
		for i = 0, 2.4, 0.1 do
1287
        swait()
1288
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1289
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1290
		if Mrandom(1,15) == 1 then
1291
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1292
		end
1293
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1294
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1295
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1296
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1297
  	end
1298
		for i = 0, 2.4, 0.1 do
1299
        swait()
1300
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1301
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1302
		if Mrandom(1,15) == 1 then
1303
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1304
		end
1305
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1306
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1307
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1308
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1309
  	end
1310
	coroutine.wrap(function()
1311
	wait(2)
1312
	--partasdeff:Remove()
1313
	end)()
1314
	local sel = Mrandom(1,3)
1315
	if sel == 1 then	
1316
	chatfunc("Sorry about that.")
1317
	elseif sel == 2 then	
1318
	chatfunc("H-Hello. I almost killed you.")
1319
	elseif sel == 3 then
1320
	chatfunc("OwO?")
1321
	end
1322
	wait(2)
1323
	hum.WalkSpeed = 8
1324
	attack = false
1325
	elseif targetted.Name == "Nebula_Zorua" then
1326
		for i = 0, 2.4, 0.1 do
1327
        swait()
1328
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1329
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1330
		if Mrandom(1,15) == 1 then
1331
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1332
		end
1333
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1334
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1335
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1336
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1337
  	end
1338
		for i = 0, 2.4, 0.1 do
1339
        swait()
1340
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1341
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1342
		if Mrandom(1,15) == 1 then
1343
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1344
		end
1345
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1346
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1347
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1348
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1349
  	end
1350
	coroutine.wrap(function()
1351
	wait(2)
1352
	--partasdeff:Remove()
1353
	end)()
1354
	local sel = Mrandom(1,3)
1355
	if sel == 1 then	
1356
	chatfunc("Sorry, Nebula.")
1357
	elseif sel == 2 then	
1358
	chatfunc("Theres no need to harm you. Yet...")
1359
	elseif sel == 3 then
1360
	chatfunc("My mistake.")
1361
	end
1362
	wait(2)
1363
	hum.WalkSpeed = 8
1364
	attack = false
1365
	elseif targetted.Name == "KillerDarkness0105" then
1366
		for i = 0, 2.4, 0.1 do
1367
        swait()
1368
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1369
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1370
		if Mrandom(1,15) == 1 then
1371
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1372
		end
1373
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1374
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1375
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1376
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(175), Rad(0), Rad(20)), 0.1)
1377
  	end
1378
		for i = 0, 2.4, 0.1 do
1379
        swait()
1380
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1381
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25 * Cos(sine / 20))), 0.3)
1382
		if Mrandom(1,15) == 1 then
1383
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1384
		end
1385
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1386
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1387
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1388
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1389
  	end
1390
	coroutine.wrap(function()
1391
	wait(2)
1392
	--partasdeff:Remove()
1393
	end)()
1394
	local sel = Mrandom(1,3)
1395
	if sel == 1 then	
1396
	chatfunc("Hm, Killer it's been a while.")
1397
	elseif sel == 2 then	
1398
	chatfunc("No need for this.")
1399
	elseif sel == 3 then
1400
	chatfunc("Hello, sorry.")
1401
	end
1402
	wait(2)
1403
	hum.WalkSpeed = 8
1404
	attack = false
1405
	end
1406
end
1407
1408
function Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1409
	attack = true
1410
	hum.WalkSpeed = 0
1411
	if targetted.Name ~= "makhail07" and targetted.Name ~= "Salvo_Starly" and targetted.Name ~= "Nebula_Zorua" and targetted.Name ~= "KillerDarkness0105" then
1412
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1413
	local partasdeff = Instance.new("ParticleEmitter",torsy)
1414
			partasdeff.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
1415
			partasdeff.LightEmission = .1
1416
			partasdeff.Size = NumberSequence.new(0.2)
1417
			partasdeff.Texture = "http://www.roblox.com/asset/?ID=771221224"
1418
			aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 5)})
1419
			bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
1420
			partasdeff.Transparency = bbb
1421
			partasdeff.Size = aaa
1422
			partasdeff.ZOffset = .9
1423
			partasdeff.Acceleration = Vector3.new(0, -5, 0)
1424
			partasdeff.LockedToPart = false
1425
			partasdeff.EmissionDirection = "Back"
1426
			partasdeff.Lifetime = NumberRange.new(1, 2)
1427
			partasdeff.Rate = 1000
1428
			partasdeff.Rotation = NumberRange.new(-100, 100)
1429
			partasdeff.RotSpeed = NumberRange.new(-100, 100)
1430
			partasdeff.Speed = NumberRange.new(6)
1431
			partasdeff.VelocitySpread = 10000
1432
			partasdeff.Enabled=false
1433
	for i = 0, 1.2, 0.1 do
1434
        swait()
1435
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1436
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1437
		if Mrandom(1,15) == 1 then
1438
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1439
		end
1440
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1441
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1442
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1443
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1444
	  	end
1445
	HW.Part0 = root
1446
	for i = 0, 1.8, 0.1 do
1447
        swait()
1448
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1449
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1450
		if Mrandom(1,15) == 1 then
1451
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1452
		end
1453
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1454
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1455
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(35), Rad(0), Rad(5)), 0.1)
1456
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1457
		HW.C0 = clerp(HW.C0, CF(1,-2.9,-.7) * angles(Rad(-90), Rad(0), Rad(0)), 0.1)
1458
	  	end
1459
	kdown(targetted)
1460
	for i = 0, 1.6, 0.1 do
1461
        swait()
1462
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1463
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1464
		if Mrandom(1,15) == 1 then
1465
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1466
		end
1467
		RH.C0 = clerp(RH.C0, CF(1, -0.4 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1468
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1469
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1470
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1471
	  end
1472
	for i = 1,7 do
1473
		partasdeff.Enabled = false
1474
        for i = 0, 1.6, 0.1 do
1475
        swait()
1476
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1477
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1478
		if Mrandom(1,15) == 1 then
1479
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1480
		end
1481
		RH.C0 = clerp(RH.C0, CF(1, -0.1 - 0.1 * Cos(sine / 20), -.8 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1482
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1483
		RW.C0 = clerp(RW.C0, CF(1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1484
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.3 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1485
  	end
1486
CreateSound("429400881", torsy, 10, 1)
1487
	partasdeff.Enabled = true
1488
	for i = 0, 1.6, 0.1 do
1489
        swait()
1490
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1491
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(25), Rad(0), Rad(0)), 0.3)
1492
		if Mrandom(1,15) == 1 then
1493
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1494
		end
1495
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), -.5 + 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(10)), 0.15)
1496
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1497
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(15)), 0.1)
1498
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 7), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-15)), 0.1)
1499
  	end
1500
	  	end
1501
	partasdeff.Enabled = false
1502
	dmg(targetted)
1503
	attack = false
1504
	HW.Part0 = ra
1505
	HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1506
	hum.WalkSpeed = 8
1507
	elseif targetted.Name == "makhail07" then
1508
	for i = 0, 3.2, 0.1 do
1509
        swait()
1510
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1511
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1512
		if Mrandom(1,15) == 1 then
1513
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1514
		end
1515
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1516
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1517
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1518
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1519
	  	end
1520
	for i = 0, 1.8, 0.1 do
1521
        swait()
1522
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1523
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1524
		if Mrandom(1,15) == 1 then
1525
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1526
		end
1527
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1528
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1529
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1530
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1531
		  	end
1532
		coroutine.wrap(function()
1533
	wait(2)
1534
	--partasdeff:Remove()
1535
	end)()
1536
	local sel = Mrandom(1,3)
1537
	if sel == 1 then	
1538
	chatfunc("Hah you tried.")
1539
	elseif sel == 2 then	
1540
	chatfunc("No,no that's wrong.")
1541
	elseif sel == 3 then
1542
	chatfunc("Oops, I almost smashed myself to pieces.")
1543
	end
1544
	wait(2)
1545
	hum.WalkSpeed = 8
1546
	attack = false
1547
	elseif targetted.Name == "Salvo_Starly" then
1548
	for i = 0, 3.2, 0.1 do
1549
        swait()
1550
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1551
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1552
		if Mrandom(1,15) == 1 then
1553
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1554
		end
1555
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1556
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1557
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1558
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1559
	  	end
1560
	for i = 0, 1.8, 0.1 do
1561
        swait()
1562
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1563
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1564
		if Mrandom(1,15) == 1 then
1565
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1566
		end
1567
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1568
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1569
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1570
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1571
		  	end
1572
		coroutine.wrap(function()
1573
	wait(2)
1574
	--partasdeff:Remove()
1575
	end)()
1576
	local sel = Mrandom(1,3)
1577
	if sel == 1 then	
1578
	chatfunc("Ooooopsy.")
1579
	elseif sel == 2 then	
1580
	chatfunc("OOF I almost smashed you.")
1581
	elseif sel == 3 then
1582
	chatfunc("Give me, wait...Salvo?")
1583
	end
1584
	wait(2)
1585
	hum.WalkSpeed = 8
1586
	attack = false
1587
	elseif targetted.Name == "Nebula_Zorua" then
1588
	for i = 0, 3.2, 0.1 do
1589
        swait()
1590
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1591
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1592
		if Mrandom(1,15) == 1 then
1593
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1594
		end
1595
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1596
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1597
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1598
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1599
	  	end
1600
	for i = 0, 1.8, 0.1 do
1601
        swait()
1602
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1603
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1604
		if Mrandom(1,15) == 1 then
1605
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1606
		end
1607
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1608
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1609
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1610
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1611
		  	end
1612
		coroutine.wrap(function()
1613
	wait(2)
1614
	--partasdeff:Remove()
1615
	end)()
1616
	local sel = Mrandom(1,3)
1617
	if sel == 1 then	
1618
	chatfunc("Lucky I know you...")
1619
	elseif sel == 2 then	
1620
	chatfunc("Nebu?")
1621
	elseif sel == 3 then
1622
	chatfunc("VSB = Bad, GSB = Good")
1623
	end
1624
	wait(2)
1625
	hum.WalkSpeed = 8
1626
	attack = false
1627
	elseif targetted.Name == "KillerDarkness0105" then
1628
	for i = 0, 3.2, 0.1 do
1629
        swait()
1630
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1631
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-5), Rad(0), Rad(0)), 0.3)
1632
		if Mrandom(1,15) == 1 then
1633
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1634
		end
1635
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1636
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1637
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(180), Rad(0), Rad(5)), 0.1)
1638
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1639
	  	end
1640
	for i = 0, 1.8, 0.1 do
1641
        swait()
1642
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1643
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(0)), 0.3)
1644
		if Mrandom(1,15) == 1 then
1645
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1646
		end
1647
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1648
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1649
		RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1650
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-5)), 0.1)
1651
		  	end
1652
		coroutine.wrap(function()
1653
	wait(2)
1654
	--partasdeff:Remove()
1655
	end)()
1656
	local sel = Mrandom(1,3)
1657
	if sel == 1 then	
1658
	chatfunc("AaaaAA Killer, what are you doing?")
1659
	elseif sel == 2 then	
1660
	chatfunc("Are you finished with those touhou scripts?")
1661
	elseif sel == 3 then
1662
	chatfunc("Oh hi, sorry for that.")
1663
	end
1664
	wait(2)
1665
	hum.WalkSpeed = 8
1666
	attack = false
1667
	end
1668
end
1669
1670
function Get_Over_Here_And_PERISH()
1671
	attack = true
1672
	hum.WalkSpeed = 0
1673
	local torsy = targetted:FindFirstChild("UpperTorso") or targetted:FindFirstChild("Torso")
1674
	for i = 0, 2, 0.1 do
1675
        swait()
1676
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(25)), 0.15)
1677
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1678
		if Mrandom(1,15) == 1 then
1679
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1680
		end
1681
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1682
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1683
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(10)), 0.1)
1684
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-10)), 0.1)
1685
	  	end
1686
	coroutine.resume(coroutine.create(function()
1687
		for i = 1,10 do
1688
			swait()
1689
		local Pully = Create("BodyPosition")({
1690
            P = 9000,
1691
            D = 1000,
1692
            maxForce = Vector3.new(math.huge, math.huge, math.huge),
1693
            position = ra.Position - ra.CFrame.lookVector * 6,
1694
            Parent = torsy
1695
          })
1696
          game:GetService("Debris"):AddItem(Pully, 0.2)
1697
          wait()
1698
		end
1699
	end))
1700
	CreateSound("541909814", torsy, 10, 1)
1701
	CreateSound("131228548", hed, 10, 1)
1702
	for i = 0, 2.2, 0.1 do
1703
        swait()
1704
        rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-35)), 0.15)
1705
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(35)), 0.3)
1706
		if Mrandom(1,15) == 1 then
1707
			tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1708
		end
1709
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(17), Rad(-10)), 0.15)
1710
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-0)), 0.15)
1711
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(5)), 0.1)
1712
		LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(-5)), 0.1)
1713
	  	end
1714
	attack = false
1715
	hum.WalkSpeed = 8
1716
end
1717
1718
function The_End_offfff()
1719
	attack = true
1720
	hum.WalkSpeed = 0
1721
	Music:Stop()
1722
	for _, v in pairs(Doll:GetChildren()) do
1723
    if v:IsA'BasePart' then
1724
    v:Remove()
1725
	end
1726
	end
1727
	for _, v in pairs(Needle:GetChildren()) do
1728
    if v:IsA'BasePart' then
1729
     v:Remove()
1730
	end
1731
	end
1732
	for i = 0,6,0.1 do
1733
		swait()
1734
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(0), Rad(0), Rad(0)), 0.15)
1735
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(0)), 0.3)
1736
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1737
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1738
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1739
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(140), Rad(0), Rad(15)), 0.1)
1740
	end
1741
    CreateSound("1093102664", hed, 10, 1)
1742
	for i = 0,4,0.1 do
1743
		swait()
1744
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1) * angles(Rad(5), Rad(0), Rad(0)), 0.15)
1745
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(-90)), 0.4)
1746
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1747
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(0)), 0.15)
1748
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(5)), 0.1)
1749
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), -0.025 * Cos(sine / 20)) * angles(Rad(40), Rad(0), Rad(40)), 0.4)
1750
	end
1751
	for i = 0,6,0.1 do
1752
		swait()
1753
		rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -3 + 0.1) * angles(Rad(90), Rad(0), Rad(0)), 0.15)
1754
		tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(0), Rad(-90)), 0.4)
1755
		RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-14), Rad(0), Rad(0)), 0.15)
1756
		LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 , 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-6), Rad(0), Rad(0)), 0.15)
1757
		RW.C0 = clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(155)), 0.1)
1758
		LW.C0 = clerp(LW.C0, CF(-1.3, 0.8 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(0), Rad(0), Rad(-167)), 0.4)
1759
	end
1760
	wait(2)
1761
	dmg(char)
1762
end
1763
1764
-------------------------------------------------------
1765
--End Attacks N Stuff--
1766
-------------------------------------------------------
1767
mouse.Button1Down:connect(function()
1768
	if attack == false and targetted ~= nil then
1769
		Stab_Them_For_FUN()
1770
	end
1771
end)
1772
1773
1774
mouse.KeyDown:connect(function(key)
1775
if attack == false then
1776
	if key == 'q' then
1777
		LockOn()
1778
	elseif key == 'f' then
1779
		chatfunc("Come on now child everythings okay...")
1780
	elseif key == 'e' and targetted ~= nil then 
1781
		Oh_No_AN_ERROR_Has_OcccccccurrEEEED()
1782
	elseif key == 'x' and targetted ~= nil then
1783
		Get_Over_Here_And_PERISH()
1784
	elseif key == 'r' and targetted ~= nil then
1785
		CreateSound("289556450", hed, .4, math.random(5, 15) / 5) 
1786
		root.CFrame = targetted.Head.CFrame * CFrame.new(0, 0, 6)
1787
	elseif key == 'p' then
1788
		The_End_offfff()
1789
		end
1790
	end
1791
end)
1792
1793
1794
1795
1796
1797
1798
-------------------------------------------------------
1799
--Start Animations--
1800
-------------------------------------------------------
1801
local equipped = false
1802
hum.WalkSpeed = 8
1803
hed.face.Texture = "rbxassetid://1471407701"
1804
local idle = 0
1805
local change = 1
1806
local val = 0
1807
local toim = 0
1808
local idleanim = 0.4
1809
hum.Animator.Parent = nil
1810
while true do
1811
	swait()
1812
	game.Lighting.TimeOfDay = "00:00:00"
1813
	--game.Lighting.FogEnd = 50
1814
	--game.Lighting.FogColor = Color3.fromRGB(0,0,0)
1815
	Music.Parent = tors
1816
	
1817
	imgl.Rotation = imgl.Rotation + 3
1818
	img2.Rotation = img2.Rotation + 3
1819
	if targetted ~= nil then
1820
	abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso")
1821
	abss.Enabled = true
1822
	elseif targetted == nil then
1823
	abss.Adornee = nil
1824
	abss.Enabled = false
1825
	end
1826
1827
	while true and imgl.Rotation >= 360 do
1828
	imgl.Rotation = 0	
1829
	img2.Rotation = 0
1830
	end
1831
	
1832
	sine = sine + change
1833
	local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
1834
	local velderp = root.Velocity.y
1835
	hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
1836
	if equipped == true or equipped == false then
1837
		if attack == false then
1838
			idle = idle + 1
1839
		else
1840
			idle = 0
1841
		end
1842
		if 1 < root.Velocity.y and hitfloor == nil then
1843
			Anim = "Jump"
1844
			if attack == false then
1845
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1846
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
1847
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1848
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1849
				LH.C0=clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1850
				RH.C0=clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1851
			end
1852
		elseif -1 > root.Velocity.y and hitfloor == nil then
1853
			Anim = "Fall"
1854
			if attack == false then
1855
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(5), Rad(0), Rad(0)), 0.3)
1856
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(10), Rad(0), Rad(0)), 0.3)
1857
				RW.C0 = clerp(RW.C0, CF(1.5, 0.5, 0) * angles(Rad(30), Rad(0), Rad(20)), 0.3)
1858
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(Rad(-20), Rad(0), Rad(-30)), 0.3)
1859
				LH.C0 = clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
1860
				RH.C0 = clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
1861
			end
1862
		elseif torvel < 1 and hitfloor ~= nil then
1863
			Anim = "Idle"
1864
			change = .6
1865
			if attack == false then
1866
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.1 + 0.1 * Cos(sine / 20)) * angles(Rad(10), Rad(0), Rad(0)), 0.15)
1867
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(15), Rad(0), Rad(-25)), 0.3)
1868
				if Mrandom(1,15) == 1 then
1869
					tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20)), Rad(Mrandom(-20,20))), 0.3)
1870
				end
1871
				RH.C0 = clerp(RH.C0, CF(1, -0.9 - 0.1 * Cos(sine / 20), 0.025 * Cos(sine / 20)) * RHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1872
				LH.C0 = clerp(LH.C0, CF(-1, -0.9 - 0.1 * Cos(sine / 20), -.2 + 0.025 * Cos(sine / 20)) * LHCF * angles(Rad(-2.5), Rad(0), Rad(-10)), 0.15)
1873
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15)), 0.1)
1874
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30),  -.3 + 0.025 * Cos(sine / 20)) * angles(Rad(130), Rad(0), Rad(20)), 0.1)
1875
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1876
			end
1877
		elseif tors.Velocity.magnitude < 50 and hitfloor ~= nil then
1878
			Anim = "Walk"
1879
			change = .4
1880
			if attack == false then
1881
				rootj.C0 = clerp(rootj.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(9-2.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(10 * Cos(sine / 7))), 0.15)
1882
				tors.Neck.C0 = clerp(tors.Neck.C0, necko * angles(Rad(0), Rad(30 * Cos(sine / 20)), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
1883
				RH.C0 = clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - rl.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1884
         		LH.C0 = clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.5 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + ll.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
1885
				RW.C0 = clerp(RW.C0, CF(1.4, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(90), Rad(0), Rad(-15) - ra.RotVelocity.Y / 75), 0.1)
1886
				LW.C0 = clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), 0.025 * Cos(sine / 20)) * angles(Rad(-70)  * Cos(sine / 7) , Rad(0) ,	Rad(-5) + la.RotVelocity.Y / 75), 0.1)
1887
				HW.C0 = clerp(HW.C0, CF(-.2,-.8,-.4) * angles(Rad(-30), Rad(220), Rad(65)), 0.1)
1888
			end
1889
		end
1890
	end
1891
	if 0 < #Effects then
1892
		for e = 1, #Effects do
1893
			if Effects[e] ~= nil then
1894
				local Thing = Effects[e]
1895
				if Thing ~= nil then
1896
					local Part = Thing[1]
1897
					local Mode = Thing[2]
1898
					local Delay = Thing[3]
1899
					local IncX = Thing[4]
1900
					local IncY = Thing[5]
1901
					local IncZ = Thing[6]
1902
					if 1 >= Thing[1].Transparency then
1903
						if Thing[2] == "Block1" then
1904
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
1905
							local Mesh = Thing[1].Mesh
1906
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1907
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1908
						elseif Thing[2] == "Block2" then
1909
							Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
1910
							local Mesh = Thing[7]
1911
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1912
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1913
						elseif Thing[2] == "Block3" then
1914
							Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) + Vector3.new(0, 0.15, 0)
1915
							local Mesh = Thing[7]
1916
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1917
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1918
						elseif Thing[2] == "Cylinder" then
1919
							local Mesh = Thing[1].Mesh
1920
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1921
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1922
						elseif Thing[2] == "Blood" then
1923
							local Mesh = Thing[7]
1924
							Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
1925
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
1926
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1927
						elseif Thing[2] == "Elec" then
1928
							local Mesh = Thing[1].Mesh
1929
							Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
1930
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1931
						elseif Thing[2] == "Disappear" then
1932
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1933
						elseif Thing[2] == "Shatter" then
1934
							Thing[1].Transparency = Thing[1].Transparency + Thing[3]
1935
							Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
1936
							Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
1937
							Thing[6] = Thing[6] + Thing[5]
1938
						end
1939
					else
1940
						Part.Parent = nil
1941
						table.remove(Effects, e)
1942
					end
1943
				end
1944
			end
1945
		end
1946
	end
1947
end
1948
-------------------------------------------------------
1949
--End Animations And Script--
1950
-------------------------------------------------------