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1
-- This script has been converted to FE by iPxter
2
3
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if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9-
local plr = game.Players.LocalPlayer
9+
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
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		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
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		t.connect = t.Connect
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		return t
19
	end
20
21
	--Creating fake input objects with fake variables
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    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
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		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70-
game:GetService("RunService").RenderStepped:connect(function()
70+
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
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96
97
--[[
98
Jump in the CAAC
99
by EthanHong0407
100
101
why the hell did i make this
102
i dont even know anymore
103
]]
104
105
local plr = owner 
106
local char = plr.Character
107
local hum = char:FindFirstChildOfClass("Humanoid")
108
local t = tick()
109
local action = ""
110
local torsorot = 0
111
if hum:FindFirstChild("Animator") then
112
hum.Animator:Destroy()
113
end
114
115
hum.WalkSpeed = 0
116
117
118
local song = Instance.new("Sound", char)
119
song.SoundId = "rbxassetid://1883633498"
120
song.Volume = 1
121
song.TimePosition = 3
122
song:Play()
123
function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
124
	local joint = Instance.new("Motor6D", wp0)
125
	joint.Part0 = wp0
126
	joint.Part1 = wp1
127
	joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
128
        joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
129
        joint.Name = name
130
	return joint
131
end
132
133
local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
134
local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
135
local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
136
local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
137
local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
138
local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
139
140
local rsc0 = RS.C0
141
local lsc0 = LS.C0
142
local tsc0 = TS.C0
143
local rhc0 = RH.C0
144
local lhc0 = LH.C0
145
local nkc0 = NK.C0
146
147
local gun = Instance.new("Part", char)
148
gun.Size = Vector3.new(1, 1, 1)
149
gun.Anchored = false
150
gun.CFrame = CFrame.new(0, 10, 0)
151
gun.BrickColor = BrickColor.new("Black")
152
gun:BreakJoints()
153
local gunMesh = Instance.new("SpecialMesh", gun)
154
gunMesh.MeshId = "rbxassetid://430697201"
155
gunMesh.Scale = Vector3.new(1, 1, 1)
156
157
local gunWeld = Instance.new("Weld", gun)
158
gunWeld.Part0 = char["Right Arm"]
159
gunWeld.Part1 = gun
160
gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
161
* CFrame.Angles(math.rad(-90), 0, 0)
162
* CFrame.Angles(0, math.rad(180), 0)
163
164
165
TS.C0 = CFrame.new(0, 10000, 0)
166
game:GetService("RunService").Stepped:connect(function()
167
t = t + 0.5
168
if action == "IGotAGun" then
169
local speed = 0.3
170
torsorot = torsorot + 45
171
NK.C0 = NK.C0:lerp(nkc0, speed)
172
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
173
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
174
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
175
* CFrame.Angles(math.rad(90), 0, 0), speed)
176
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
177
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
178
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
179
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
180
elseif action == "IGotAGun2" then
181
local speed = 0.3
182
183
NK.C0 = NK.C0:lerp(nkc0, speed)
184
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
185
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
186
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
187
* CFrame.Angles(math.rad(90), 0, 0), speed)
188
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
189
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
190
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
191
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
192
elseif action == "CoufCouf" then
193
local speed = 1
194
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
195
math.rad(math.random(-360, 360)), 
196
math.rad(math.random(-360, 360))), speed)
197
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
198
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
199
math.rad(math.random(-360, 360)), 
200
math.rad(math.random(-360, 360))), speed)
201
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
202
math.rad(math.random(-360, 360)), 
203
math.rad(math.random(-360, 360))), speed)
204
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
205
math.rad(math.random(-360, 360)), 
206
math.rad(math.random(-360, 360))), speed)
207
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
208
math.rad(math.random(-360, 360)), 
209
math.rad(math.random(-360, 360))), speed)
210
elseif action == "Sleep" then
211
local speed = 1 
212
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
213
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) 
214
* CFrame.Angles(math.rad(90), 0, 0), speed)
215
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
216
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
217
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
218
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
219
elseif action == "WakeUp" then
220
local speed = 0.3
221
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
222
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
223
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
224
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
225
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
226
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
227
elseif action == "Whehw" then
228
local speed = 1
229
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
230
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
231
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
232
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
233
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
234
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
235
elseif action == "Julioliolio" then
236
local speed = 1
237
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
238
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
239
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
240
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
241
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
242
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
243
elseif action == "ICan" then
244
local speed = 1
245
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
246
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
247
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
248
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
249
* CFrame.Angles(math.rad(-5), 0, 0), speed)
250
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
251
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
252
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
253
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
254
elseif action == "ICan2" then
255
local speed = 0.4
256
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
257
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
258
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
259
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
260
* CFrame.Angles(math.rad(-5), 0, 0), speed)
261
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
262
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
263
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
264
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
265
elseif action == "ICant" then
266
local speed = 0.4
267
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
268
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
269
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
270
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
271
* CFrame.Angles(math.rad(-5), 0, 0), speed)
272
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
273
* CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
274
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
275
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
276
elseif action == "BabyJeans" then
277
NK.C0 = nkc0
278
TS.C0 = tsc0 * CFrame.new(0, 8, 0)
279
LS.C0 = lsc0
280
RS.C0 = rsc0
281
LH.C0 = lhc0
282
RH.C0 = rhc0
283
elseif action == "YouAndYour" then
284
local speed = 1
285
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
286
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
287
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
288
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
289
* CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
290
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
291
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
292
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
293
elseif action == "Painis" then
294
local speed = 0.4
295
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
296
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
297
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
298
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
299
 * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
300
LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
301
* CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
302
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
303
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
304
elseif action == "Impoopments" then
305
local speed = 1
306
NK.C0 = NK.C0:lerp(nkc0, speed)
307
TS.C0 = TS.C0:lerp(tsc0, speed)
308
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
309
math.rad(math.random(-360, 360)), 
310
math.rad(math.random(-360, 360))), speed)
311
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
312
math.rad(math.random(-360, 360)), 
313
math.rad(math.random(-360, 360))), speed)
314
RH.C0 = RH.C0:lerp(rhc0, speed)
315
LH.C0 = LH.C0:lerp(lhc0, speed)
316
elseif action == "Normal" then
317
local speed = 1
318
NK.C0 = nkc0
319
TS.C0 = tsc0
320
LS.C0 = lsc0
321
RS.C0 = rsc0
322
LH.C0 = lhc0
323
RH.C0 = rhc0
324
elseif action == "Jooj" then
325
NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
326
TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
327
LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
328
LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
329
RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
330
RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
331
elseif action == "Upsidedown" then
332
local speed = 1
333
NK.C0 = nkc0
334
TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
335
LS.C0 = lsc0
336
RS.C0 = rsc0
337
LH.C0 = lhc0
338
RH.C0 = rhc0
339
elseif action == "CAAC" then
340
local speed = 0.1
341
NK.C0 = nkc0
342
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
343
LS.C0 = lsc0
344
RS.C0 = rsc0
345
LH.C0 = lhc0
346
RH.C0 = rhc0
347
end
348
end)
349
350
351
action = "IGotAGun"
352
wait(0.5)
353
action = "IGotAGun2"
354
wait(2.9)
355
action = "CoufCouf"
356
local part = Instance.new("Part", char)
357
part.Anchored = true
358
part.Material = "Neon"
359
part.BrickColor = BrickColor.new("New Yeller")
360
part.CanCollide = false
361
part.Size = Vector3.new(0.1, 0.1, 10000)
362
for i = 1, 16 do
363
364
365
part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) 
366
wait(0.5/16)
367
368
end
369
part:Destroy()
370
gun:Destroy()
371
local bed = Instance.new("Part", char)
372
bed.Anchored = false
373
bed.CanCollide = false
374
bed.Size = Vector3.new(4, 8, 2)
375
bed:BreakJoints()
376
local bedmesh = Instance.new("SpecialMesh", bed)
377
bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
378
bedmesh.MeshId = "rbxassetid://473508427"
379
bedmesh.TextureId = "rbxassetid://473508936"
380
local bedweld = Instance.new("Weld", bed)
381
bedweld.Part0 = char.HumanoidRootPart
382
bedweld.Part1 = bed
383
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
384
* CFrame.Angles(math.rad(-90), 0, 0)
385
action = "Sleep"
386
wait(0.25)
387
action = "WakeUp"
388
wait(0.5)
389
action = "Whehw"
390
wait(0.7)
391
action = "Julioliolio"
392
for i = 1, 16 do
393
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
394
* CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
395
wait(1/16)
396
end
397
bed:Destroy()
398
action = "ICan"
399
wait(0.2)
400
action = "ICant"
401
wait(0.25)
402
action = "ICan2"
403
wait(0.2)
404
action = "ICant"
405
wait(0.35)
406
action = "BabyJeans"
407
local baby = Instance.new("Part", char)
408
baby.Size = Vector3.new(2, 2, 1)
409
baby.Anchored = false
410
baby.CanCollide = false
411
baby:BreakJoints()
412
413
local baby2 = Instance.new("SpecialMesh", baby)
414
baby2.MeshId = "rbxassetid://430300723"
415
baby2.Scale = Vector3.new(5, 5, 5)
416
baby2.TextureId = "rbxassetid://430300725"
417
418
local babyweld = Instance.new("Weld", baby)
419
babyweld.Part0 = char.Torso
420
babyweld.Part1 = baby
421
babyweld.C0 = CFrame.new(0, -1, 0) 
422
* CFrame.Angles(0, math.rad(180), 0)
423
wait(0.5)
424
baby2.TextureId = "rbxassetid://140688857"
425
wait(1.1)
426
baby:Destroy()
427
action = "YouAndYour"
428
wait(0.5)
429
action = "Painis"
430
wait(0.4)
431
action = "Impoopments"
432
wait(1)
433
434
local pp = Instance.new("Part", char)
435
pp.Size = Vector3.new(1, 1, 1)
436
pp.Anchored = true
437
pp.CanCollide = false
438
pp.BrickColor = char.Torso.BrickColor
439
pp:BreakJoints()
440
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
441
442
for i = 1, 20 do
443
pp.Size = pp.Size + Vector3.new(0, 0, 2)
444
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
445
wait(0.5/20)
446
end
447
pp:Destroy()
448
action = "Jooj"
449
wait(1.7)
450
action = "Normal"
451
wait(0.5)
452
action = "Upsidedown"
453
wait(0.5)
454
action = "Normal"
455
TS.C0 = tsc0 * CFrame.new(0, 10, 0)
456
local caac = Instance.new("Part", char)
457
caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
458
caac.Anchored = true
459
caac.CanCollide = true
460
caac.Size = Vector3.new(8, 4, 1)
461
caac:BreakJoints()
462
local caactext = Instance.new("SurfaceGui", caac)
463
caactext.Adornee = caac
464
local caactext2 = Instance.new("TextLabel", caactext)
465
caactext2.Size = UDim2.new(1, 0, 1, 0)
466
caactext2.TextScaled = true
467
caactext2.Text = "CAAC"
468
caactext2.Font = "Legacy"
469
action = "CAAC"
470
wait(1.7)
471
coroutine.resume(coroutine.create(function()
472
for i = 1, 100 do
473
if char.Head ~= nil then
474
char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
475
end
476
wait(0.5/100)
477
end
478
end))
479
wait(1)
480
caac.Anchored = false
481
char.Head:Destroy()
482
local sound = Instance.new("Sound", char.Torso)
483
sound.SoundId = "rbxassetid://440431180"
484
sound.Volume = 1
485
sound:Play()
486
487
local explosion = Instance.new("Explosion", char)
488
explosion.BlastRadius = 1
489
explosion.BlastPressure = 9000
490
explosion.Position = char.Torso.Position