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if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility: by WaverlyCole");InternalData = {}
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do
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    script.Parent = owner.Character
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    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
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    local function NewFakeEvent()
6-
		s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408","rbxassetid://201208408"
6+
        local Bind = Instance.new("BindableEvent")
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        local Fake;Fake = {Connections = {},
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        fakeEvent=true;
9
        Connect=function(self,Func)
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            Bind.Event:connect(Func)
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            self.Connections[Bind] = true
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            return setmetatable({Connected = true},{
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            __index = function (self,Index)
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                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
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                end
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                return Fake[Index]
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            end;
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            __tostring = function() return "Connection" end;
20
        })
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        end}
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        Fake.connect = Fake.Connect;return Fake;
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    end
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    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
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    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
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    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
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noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}
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        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
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    end};ContextActionService.UnBindAction = ContextActionService.BindAction
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    local function TriggerEvent(self,Event,...)
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        local Trigger = Mouse[Event]
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	a.SoundId = "rbxassetid://141509625"
31+
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32-
	a.Name = "RAINING MEN"
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            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33-
	a.Volume = 58359
33+
        end
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    end
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    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
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    Event.OnServerEvent:Connect(function(FiredBy,Input)
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		rainin = workspace:FindFirstChild("RAINING MEN")
37+
        if FiredBy.Name ~= owner.Name then return end
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        if Input.MouseEvent then
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            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
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			a.SoundId = "rbxassetid://141509625"
40+
        else
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			a.Name = "RAINING MEN"
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            local Begin = Input.UserInputState == Enum.UserInputState.Begin
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			a.Volume = 58359
42+
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
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            for _,Action in pairs(ContextActionService.Actions) do
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                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
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            end
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            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
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            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
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        end
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    end)
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    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
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    Event.Parent = NLS([[
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		msg.Text = "Get toadroasted you bacon-haired bozos. (GO QUIT FUCKED SHIT NIGGER XD FELIXMAYERKIDS IS A HACKER)"
52+
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
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        local Input = function(Input,gameProcessedEvent)
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            if gameProcessedEvent then return end
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            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
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        end
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        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
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        local Hit,Target
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        while wait(1/30) do
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            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
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                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
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            end
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        end
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    ]],owner.Character)
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end
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RealGame = game;game = setmetatable({},{
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    __index = function (self,Index)
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        local Sandbox = function (Thing)
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            if Thing:IsA("Player") then
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                local RealPlayer = Thing
71
                return setmetatable({},{
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                    __index = function (self,Index)
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                        local Type = type(RealPlayer[Index])
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                        if Type == "function" then
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                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
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                                return function (self)return InternalData["Mouse"] end
77
                            end
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                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
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                        end
80-
		mesh.MeshId = "rbxassetid://430210147"
80+
                        return RealPlayer[Index]
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		mesh.TextureId = "rbxassetid://430210159"
81+
                    end;
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                    __tostring = function(self) return RealPlayer.Name end
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                })
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            end
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        end
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        if RealGame[Index] then
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            local Type = type(RealGame[Index])
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            if Type == "function" then
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                if Index:lower() == "getservice" or Index:lower() == "service" then
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                    return function (self,Service)
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                        local FakeServices = {
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                            ["players"] = function()
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                                return setmetatable({},{
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                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
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                                        local Type2 = type(Index2)
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                                        if Type2 == "function" then
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                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
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                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
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                                            return RealService[Index2]
102
                                        end
103
                                    end;
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                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
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                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
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                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
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                            ["runservice"] = function()
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                                return setmetatable({},{
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                                    __index = function(self2,Index2)
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                                        local RealService = RealGame:GetService(Service)
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                                        local Type2 = type(Index2)
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                                        if Type2 == "function" then
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                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
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                                            local RunServices = {
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                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
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                                                ["renderstepped"] = function() return RealService["Stepped"] end
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                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
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                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
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                        return RealGame:GetService(Service)
130
                    end
131
                end
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                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
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                return RealGame[Index]
136
            end
137
        end
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        return nil
139
    end
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});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete! Running...")
141
142
wait(1)
143
math.randomseed(tick() % 1 * 1e6)
144
sky = coroutine.create(function()
145
	while wait(0.3) do
146
		s = Instance.new("Sky",game.Lighting)
147
		s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "rbxassetid://430348224","rbxassetid://430348224","rbxassetid://430348224","rbxassetid://430348224","rbxassetid://430348224","rbxassetid://430348224"
148
		s.CelestialBodiesShown = false
149
	end
150
end)
151
152
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del = coroutine.create(function()
154
	while wait(0.3) do
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		for i,v in pairs(workspace:GetChildren()) do
156
			if v:IsA("Model") then
157
				v:Destroy()
158
			end
159
		end
160
	end
161
end)
162
163
164
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for i,v in pairs(game.Players:GetChildren()) do
166
end
167
168
noises = {'rbxassetid://150283123','rbxassetid://153095375','rbxassetid://148860057','rbxassetid://177565022','rbxassetid://1384826245'}
169
170
sound = coroutine.create(function()
171
	a = Instance.new("Sound",workspace)
172
	a.SoundId = "rbxassetid://146311683"
173
	a.Name = "RAINING SCP's"
174
	a.Volume = 1000
175
	a.Looped = true
176
	a:Play()
177
	while wait(0.2) do
178
		rainin = workspace:FindFirstChild("RAINING SCP's")
179
		if not rainin then
180
			a = Instance.new("Sound",workspace)
181
			a.SoundId = "rbxassetid://146311683"
182
			a.Name = "RAINING SCP's"
183
			a.Volume = 1000
184
			a.Looped = true
185
			a:Play()
186
		end
187
	end
188
end)
189
190
msg = coroutine.create(function()
191
	while wait(0.4) do
192
		msg = Instance.new("Message",workspace)
193
		msg.Text = "SCP-173 IS PEANUT OK! ohh... by the way... le link https://pastebin.com/raw/nj6TK5QB *wink*.... be with me... join scp"
194
		wait(0.4)
195
		msg:Destroy()
196
	end
197
end) 
198
199
200
rain = coroutine.create(function()
201
	while wait(10 % 1 * 1e2) do
202
		part = Instance.new("Part",workspace)
203
		part.Name = "Toad"
204
		
205
		mesh = Instance.new("SpecialMesh",part)
206
		
207
		sound = Instance.new("Sound",workspace)
208
		
209
		part.CanCollide = false
210
		part.Size = Vector3.new(440,530,380)
211
		part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))
212
	
213
		sound.SoundId = noises[math.random(1,#noises)]
214
		sound:Play()
215
		sound.Ended:connect(function()
216
			sound:Destroy()
217
		end)
218
		
219
		
220
		mesh.MeshType = "FileMesh"
221
		mesh.MeshId = "rbxassetid://430348199"
222
		mesh.TextureId = "rbxassetid://430348224"
223
	end
224
end)
225
coroutine.resume(sky)
226
coroutine.resume(del)
227
coroutine.resume(sound)
228
coroutine.resume(msg)
229
coroutine.resume(rain)