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---//Guarden
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---||Roblox Script
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---\\Created By Leo
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local nameR = "rettenator"
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local nameR = "EnderWolfMage"
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Player = game:GetService("Players").LocalPlayer
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PlayerGui = Player.PlayerGui
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Cam = workspace.CurrentCamera
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Backpack = Player.Backpack
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Character = Player.Character
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Humanoid = Character.Humanoid
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Mouse = Player:GetMouse()
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RootPart = Character["HumanoidRootPart"]
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Torso = Character["Torso"]
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Head = Character["Head"]
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RightArm = Character["Right Arm"]
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LeftArm = Character["Left Arm"]
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RightLeg = Character["Right Leg"]
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LeftLeg = Character["Left Leg"]
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RootJoint = RootPart["RootJoint"]
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Neck = Torso["Neck"]
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RightShoulder = Torso["Right Shoulder"]
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LeftShoulder = Torso["Left Shoulder"]
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RightHip = Torso["Right Hip"]
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LeftHip = Torso["Left Hip"]
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print("Hello There...")
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warn'LeoGamerTV9009'
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--lets kill
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IT = Instance.new
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CF = CFrame.new
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VT = Vector3.new
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RAD = math.rad
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C3 = Color3.new
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UD2 = UDim2.new
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BRICKC = BrickColor.new
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ANGLES = CFrame.Angles
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EULER = CFrame.fromEulerAnglesXYZ
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COS = math.cos
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ACOS = math.acos
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SIN = math.sin
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ASIN = math.asin
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ABS = math.abs
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MRANDOM = math.random
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FLOOR = math.floor
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local Speed = 55
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local Rooted = false
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local Effects = IT("Folder", Character)
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Effects.Name = "Effects"
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local UNANCHOR = true
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local HITPOS = nil
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local HITFLOOR = nil
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local LEFTWINGS = {}
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local RIGHTWINGS = {}
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local BODY = {}
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for _, c in pairs(Character:GetChildren()) do
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	if c.ClassName == "Part" then
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		table.insert(BODY,{c,Character})
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		for _, q in pairs(c:GetChildren()) do
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			if q.ClassName == "Motor6D" or q.ClassName == "Weld" or q.ClassName == "ManualWeld" then
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				table.insert(BODY,{q,c})
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			end
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		end
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	end
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end
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function refit()
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	Character.Parent = workspace
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	for e = 1, #BODY do
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		if BODY[e] ~= nil then
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			local STUFF = BODY[e]
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			local PART = STUFF[1]
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			local PARENT = STUFF[2]
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			PART.Parent = PARENT
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		end
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	end
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end
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Humanoid.HealthChanged:connect(function()
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	Humanoid.Parent = nil
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	Humanoid.MaxHealth = "inf"
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	Humanoid.Health = "inf"
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	refit()
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	Humanoid.Parent = Character
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end)
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Humanoid.Died:connect(function()
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	Humanoid.Parent = nil
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	Humanoid.MaxHealth = "inf"
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	Humanoid.Health = "inf"
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	refit()
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	Humanoid.Parent = Character
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end)