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1 | -- This script has been converted to FE by iPxter | |
2 | - | local Player = game:GetService("Players").EzzyCrafts2 |
2 | + | |
3 | ||
4 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | do | |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | if io.isMouse then | |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | end | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = owner | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | - | plr = game:GetService("Players").EzzyCrafts2 |
77 | + | --If player is not moving their mouse, client won't fire events |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | ||
87 | wait(2) | |
88 | local Player = owner | |
89 | local Mouse,mouse,UserInputService,ContextActionService | |
90 | do | |
91 | script.Parent = Player.Character | |
92 | local CAS = {Actions={}} | |
93 | local Event = Instance.new("RemoteEvent") | |
94 | Event.Name = "UserInput_Event" | |
95 | Event.Parent = Player.Character | |
96 | local fakeEvent = function() | |
97 | local t = {_fakeEvent=true} | |
98 | t.Connect = function(self,f)self.Function=f end | |
99 | t.connect = t.Connect | |
100 | return t | |
101 | end | |
102 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
103 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
104 | function CAS:BindAction(name,fun,touch,...) | |
105 | CAS.Actions[name] = {Name=name,Function=fun,Keys={...}} | |
106 | end | |
107 | function CAS:UnbindAction(name) | |
108 | CAS.Actions[name] = nil | |
109 | end | |
110 | local function te(self,ev,...) | |
111 | local t = m[ev] | |
112 | if t and t._fakeEvent and t.Function then | |
113 | t.Function(...) | |
114 | end | |
115 | end | |
116 | m.TrigEvent = te | |
117 | UIS.TrigEvent = te | |
118 | Event.OnServerEvent:Connect(function(plr,io) | |
119 | if plr~=Player then return end | |
120 | if io.isMouse then | |
121 | m.Target = io.Target | |
122 | m.Hit = io.Hit | |
123 | elseif io.UserInputType == Enum.UserInputType.MouseButton1 then | |
124 | if io.UserInputState == Enum.UserInputState.Begin then | |
125 | m:TrigEvent("Button1Down") | |
126 | else | |
127 | m:TrigEvent("Button1Up") | |
128 | end | |
129 | else | |
130 | for n,t in pairs(CAS.Actions) do | |
131 | for _,k in pairs(t.Keys) do | |
132 | if k==io.KeyCode then | |
133 | t.Function(t.Name,io.UserInputState,io) | |
134 | end | |
135 | end | |
136 | end | |
137 | if io.UserInputState == Enum.UserInputState.Begin then | |
138 | m:TrigEvent("KeyDown",io.KeyCode.Name:lower()) | |
139 | UIS:TrigEvent("InputBegan",io,false) | |
140 | else | |
141 | m:TrigEvent("KeyUp",io.KeyCode.Name:lower()) | |
142 | UIS:TrigEvent("InputEnded",io,false) | |
143 | end | |
144 | end | |
145 | end) | |
146 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
147 | end | |
148 | ||
149 | ||
150 | wait(0.5) | |
151 | ||
152 | warn([[Sythezizer Loaded. | |
153 | ||
154 | Created by NoobyGames12 | |
155 | ]]) | |
156 | ||
157 | ||
158 | ------------- | |
159 | warn([[-------------------------------------------- | |
160 | BUILD 1.0.0 | |
161 | --------------------------------------------]]) | |
162 | ---- Sources and functions might be taken from others | |
163 | plr = owner | |
164 | char = plr.Character | |
165 | hum = char.Humanoid | |
166 | local cam = game.Workspace.CurrentCamera | |
167 | Camera = cam | |
168 | local CamInterrupt = false | |
169 | local TwoD = false | |
170 | local TargetInfo = {nil, nil} | |
171 | cam.CameraType = "Custom" | |
172 | t = char.Torso | |
173 | h = char.Head | |
174 | ra = char["Right Arm"] | |
175 | la = char["Left Arm"] | |
176 | rl = char["Right Leg"] | |
177 | ll = char["Left Leg"] | |
178 | tors = char.Torso | |
179 | lleg = char["Left Leg"] | |
180 | root = char.HumanoidRootPart | |
181 | hed = char.Head | |
182 | rleg = char["Right Leg"] | |
183 | rarm = char["Right Arm"] | |
184 | larm = char["Left Arm"] | |
185 | radian = math.rad | |
186 | random = math.random | |
187 | Vec3 = Vector3.new | |
188 | Inst = Instance.new | |
189 | cFrame = CFrame.new | |
190 | Euler = CFrame.fromEulerAnglesXYZ | |
191 | vt = Vector3.new | |
192 | bc = BrickColor.new | |
193 | br = BrickColor.random | |
194 | it = Instance.new | |
195 | cf = CFrame.new | |
196 | ||
197 | local Booleans = { | |
198 | CamFollow = true, | |
199 | GyroUse = true | |
200 | } | |
201 | ||
202 | function lerp(object, newCFrame, alpha) | |
203 | return object:lerp(newCFrame, alpha) | |
204 | end | |
205 | ||
206 | local Directer = Inst("BodyGyro", root) | |
207 | Directer.MaxTorque = Vec3(0, 0, 0) | |
208 | Directer.P = 600000 | |
209 | local CPart = Inst("Part") | |
210 | CPart.Anchored = true | |
211 | CPart.CanCollide = false | |
212 | CPart.Locked = true | |
213 | CPart.Transparency = 1 | |
214 | local secondary = false | |
215 | ||
216 | local kan = Instance.new("Sound",char) | |
217 | kan.Volume = 1.25 | |
218 | kan.TimePosition = 0 | |
219 | kan.PlaybackSpeed = 1.01 | |
220 | kan.Pitch = 1.01 | |
221 | kan.SoundId = "rbxassetid://923445685" | |
222 | kan.Name = "synthezitation" | |
223 | kan.Looped = true | |
224 | kan:Play() | |
225 | local mutedtog = false | |
226 | ||
227 | function CameraEnshaking(Length,Intensity) | |
228 | coroutine.resume(coroutine.create(function() | |
229 | local intensity = 1*Intensity | |
230 | local rotM = 0.01*Intensity | |
231 | for i = 0, Length, 0.1 do | |
232 | swait() | |
233 | intensity = intensity - 0.05*Intensity/Length | |
234 | rotM = rotM - 0.0005*Intensity/Length | |
235 | hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) | |
236 | cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM) | |
237 | end | |
238 | Humanoid.CameraOffset = Vec3(0, 0, 0) | |
239 | end)) | |
240 | end | |
241 | CamShake=function(Part,Distan,Power,Times) | |
242 | local de=Part.Position | |
243 | for i,v in pairs(workspace:children()) do | |
244 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
245 | for _,c in pairs(v:children()) do | |
246 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
247 | local Noob=v.Humanoid | |
248 | if Noob~=nil then | |
249 | coroutine.resume(coroutine.create(function() | |
250 | FV = Instance.new("BoolValue", Noob) | |
251 | FV.Name = "CameraShake" | |
252 | for ShakeNum=1,Times do | |
253 | swait() | |
254 | local ef=Power | |
255 | if ef>=1 then | |
256 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
257 | else | |
258 | ef=Power*10 | |
259 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
260 | end | |
261 | end | |
262 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
263 | FV:Destroy() | |
264 | end)) | |
265 | CameraShake(Times, Power, Noob) | |
266 | end | |
267 | end | |
268 | end | |
269 | end | |
270 | end | |
271 | end | |
272 | ||
273 | ||
274 | function chatfunc(text,color,typet,font,timeex) | |
275 | local chat = coroutine.wrap(function() | |
276 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
277 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
278 | end | |
279 | local naeeym2 = Instance.new("BillboardGui",Character) | |
280 | naeeym2.Size = UDim2.new(0,100,0,40) | |
281 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
282 | naeeym2.Adornee = Character.Head | |
283 | naeeym2.Name = "TalkingBillBoard" | |
284 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
285 | tecks2.BackgroundTransparency = 1 | |
286 | tecks2.BorderSizePixel = 0 | |
287 | tecks2.Text = "" | |
288 | tecks2.Font = font | |
289 | tecks2.TextSize = 30 | |
290 | tecks2.TextStrokeTransparency = 0 | |
291 | tecks2.TextColor3 = color | |
292 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
293 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
294 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
295 | tecks3.BackgroundTransparency = 1 | |
296 | tecks3.BorderSizePixel = 0 | |
297 | tecks3.Text = "" | |
298 | tecks3.Font = font | |
299 | tecks3.TextSize = 30 | |
300 | tecks3.TextStrokeTransparency = 0 | |
301 | if typet == "Inverted" then | |
302 | tecks3.TextColor3 = Color3.new(0,0,0) | |
303 | tecks3.TextStrokeColor3 = color | |
304 | elseif typet == "Normal" then | |
305 | tecks3.TextColor3 = color | |
306 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
307 | end | |
308 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
309 | for i = 0, 74*timeex do | |
310 | swait() | |
311 | tecks2.Text = text | |
312 | tecks3.Text = text | |
313 | end | |
314 | local randomrot = math.random(1,2) | |
315 | if randomrot == 1 then | |
316 | for i = 1, 50 do | |
317 | swait() | |
318 | tecks2.Text = text | |
319 | tecks3.Text = text | |
320 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
321 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
322 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
323 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
324 | end | |
325 | elseif randomrot == 2 then | |
326 | for i = 1, 50 do | |
327 | swait() | |
328 | tecks2.Text = text | |
329 | tecks3.Text = text | |
330 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
331 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
332 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
333 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
334 | end | |
335 | end | |
336 | naeeym2:Destroy() | |
337 | end) | |
338 | chat() | |
339 | end | |
340 | ||
341 | ||
342 | local Create = LoadLibrary("RbxUtility").Create | |
343 | ||
344 | CFuncs = { | |
345 | ["Part"] = { | |
346 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
347 | local Part = Create("Part"){ | |
348 | Parent = Parent, | |
349 | Reflectance = Reflectance, | |
350 | Transparency = Transparency, | |
351 | CanCollide = false, | |
352 | Locked = true, | |
353 | BrickColor = BrickColor.new(tostring(BColor)), | |
354 | Name = Name, | |
355 | Size = Size, | |
356 | Material = Material, | |
357 | } | |
358 | RemoveOutlines(Part) | |
359 | return Part | |
360 | end; | |
361 | }; | |
362 | ||
363 | ["Mesh"] = { | |
364 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
365 | local Msh = Create(Mesh){ | |
366 | Parent = Part, | |
367 | Offset = OffSet, | |
368 | Scale = Scale, | |
369 | } | |
370 | if Mesh == "SpecialMesh" then | |
371 | Msh.MeshType = MeshType | |
372 | Msh.MeshId = MeshId | |
373 | end | |
374 | return Msh | |
375 | end; | |
376 | }; | |
377 | ||
378 | ["Mesh"] = { | |
379 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
380 | local Msh = Create(Mesh){ | |
381 | Parent = Part, | |
382 | Offset = OffSet, | |
383 | Scale = Scale, | |
384 | } | |
385 | if Mesh == "SpecialMesh" then | |
386 | Msh.MeshType = MeshType | |
387 | Msh.MeshId = MeshId | |
388 | end | |
389 | return Msh | |
390 | end; | |
391 | }; | |
392 | ||
393 | ["Weld"] = { | |
394 | Create = function(Parent, Part0, Part1, C0, C1) | |
395 | local Weld = Create("Weld"){ | |
396 | Parent = Parent, | |
397 | Part0 = Part0, | |
398 | Part1 = Part1, | |
399 | C0 = C0, | |
400 | C1 = C1, | |
401 | } | |
402 | return Weld | |
403 | end; | |
404 | }; | |
405 | ||
406 | ["Sound"] = { | |
407 | Create = function(id, par, vol, pit) | |
408 | coroutine.resume(coroutine.create(function() | |
409 | local S = Create("Sound"){ | |
410 | Volume = vol, | |
411 | Name = "EffectSoundo", | |
412 | Pitch = pit or 1, | |
413 | SoundId = id, | |
414 | Parent = par or workspace, | |
415 | } | |
416 | wait() | |
417 | S:play() | |
418 | game:GetService("Debris"):AddItem(S, 10) | |
419 | end)) | |
420 | end; | |
421 | }; | |
422 | ||
423 | ["TimeSound"] = { | |
424 | Create = function(id, par, vol, pit, timepos,timedel) | |
425 | coroutine.resume(coroutine.create(function() | |
426 | local S = Create("Sound"){ | |
427 | Volume = vol, | |
428 | Name = "EffectSoundo", | |
429 | Pitch = pit or 1, | |
430 | SoundId = id, | |
431 | TimePosition = timepos, | |
432 | Parent = par or workspace, | |
433 | } | |
434 | wait() | |
435 | S:play() | |
436 | game:GetService("Debris"):AddItem(S, timedel) | |
437 | end)) | |
438 | end; | |
439 | }; | |
440 | ["EchoSound"] = { | |
441 | Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl) | |
442 | coroutine.resume(coroutine.create(function() | |
443 | local Sas = Create("Sound"){ | |
444 | Volume = vol, | |
445 | Name = "EffectSoundo", | |
446 | Pitch = pit or 1, | |
447 | SoundId = id, | |
448 | TimePosition = timepos, | |
449 | Parent = par or workspace, | |
450 | } | |
451 | local E = Create("EchoSoundEffect"){ | |
452 | Delay = echodelay, | |
453 | Name = "Echo", | |
454 | Feedback = fedb, | |
455 | DryLevel = dryl, | |
456 | Parent = Sas, | |
457 | } | |
458 | wait() | |
459 | Sas:play() | |
460 | game:GetService("Debris"):AddItem(Sas, delays) | |
461 | end)) | |
462 | end; | |
463 | }; | |
464 | ||
465 | ["LongSound"] = { | |
466 | Create = function(id, par, vol, pit) | |
467 | coroutine.resume(coroutine.create(function() | |
468 | local S = Create("Sound"){ | |
469 | Volume = vol, | |
470 | Pitch = pit or 1, | |
471 | SoundId = id, | |
472 | Parent = par or workspace, | |
473 | } | |
474 | wait() | |
475 | S:play() | |
476 | game:GetService("Debris"):AddItem(S, 60) | |
477 | end)) | |
478 | end; | |
479 | }; | |
480 | ||
481 | ["ParticleEmitter"] = { | |
482 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
483 | local fp = Create("ParticleEmitter"){ | |
484 | Parent = Parent, | |
485 | Color = ColorSequence.new(Color1, Color2), | |
486 | LightEmission = LightEmission, | |
487 | Size = Size, | |
488 | Texture = Texture, | |
489 | Transparency = Transparency, | |
490 | ZOffset = ZOffset, | |
491 | Acceleration = Accel, | |
492 | Drag = Drag, | |
493 | LockedToPart = LockedToPart, | |
494 | VelocityInheritance = VelocityInheritance, | |
495 | EmissionDirection = EmissionDirection, | |
496 | Enabled = Enabled, | |
497 | Lifetime = LifeTime, | |
498 | Rate = Rate, | |
499 | Rotation = Rotation, | |
500 | RotSpeed = RotSpeed, | |
501 | Speed = Speed, | |
502 | VelocitySpread = VelocitySpread, | |
503 | } | |
504 | return fp | |
505 | end; | |
506 | }; | |
507 | ||
508 | CreateTemplate = { | |
509 | ||
510 | }; | |
511 | } | |
512 | ||
513 | ||
514 | ||
515 | New = function(Object, Parent, Name, Data) | |
516 | local Object = Instance.new(Object) | |
517 | for Index, Value in pairs(Data or {}) do | |
518 | Object[Index] = Value | |
519 | end | |
520 | Object.Parent = Parent | |
521 | Object.Name = Name | |
522 | return Object | |
523 | end | |
524 | local maincolor = BrickColor.new("Really black") | |
525 | local m = Instance.new("Model",char) | |
526 | local colorizermod = Instance.new("Model",char) | |
527 | ||
528 | ||
529 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
530 | local gui = it(GuiType) | |
531 | gui.Parent = parent | |
532 | gui.Text = text | |
533 | gui.BackgroundTransparency = backtrans | |
534 | gui.BackgroundColor3 = backcol | |
535 | gui.SizeConstraint = "RelativeXY" | |
536 | gui.TextXAlignment = "Center" | |
537 | gui.TextYAlignment = "Center" | |
538 | gui.Position = pos | |
539 | gui.Size = size | |
540 | gui.Font = "SourceSans" | |
541 | gui.FontSize = "Size14" | |
542 | gui.TextWrapped = false | |
543 | gui.TextStrokeTransparency = 0 | |
544 | gui.TextColor = BrickColor.new("White") | |
545 | return gui | |
546 | end | |
547 | --------------------------- GUI STUFF | |
548 | local basgui = it("GuiMain") | |
549 | basgui.Parent = plr.PlayerGui | |
550 | basgui.Name = "VISgui" | |
551 | local fullscreenz = it("Frame") | |
552 | fullscreenz.Parent = basgui | |
553 | fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255) | |
554 | fullscreenz.BackgroundTransparency = 1 | |
555 | fullscreenz.BorderColor3 = Color3.new(17, 17, 17) | |
556 | fullscreenz.Size = UDim2.new(1, 0, 1, 0) | |
557 | fullscreenz.Position = UDim2.new(0, 0, 0, 0) | |
558 | local imgl2 = Instance.new("ImageLabel",fullscreenz) | |
559 | imgl2.BackgroundTransparency = 1 | |
560 | imgl2.BorderSizePixel = 0 | |
561 | imgl2.ImageTransparency = 0.5 | |
562 | imgl2.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
563 | imgl2.Position = UDim2.new(0.75,-100,0.55,-100) | |
564 | imgl2.Size = UDim2.new(0,800,0,800) | |
565 | imgl2.Image = "rbxassetid://2076458450" | |
566 | local techc = imgl2:Clone() | |
567 | techc.Parent = fullscreenz | |
568 | techc.ImageTransparency = 0 | |
569 | techc.Size = UDim2.new(0,900,0,900) | |
570 | techc.Position = UDim2.new(0.75,-150,0.55,-150) | |
571 | techc.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
572 | techc.Image = "rbxassetid://2092248396" | |
573 | local circl = imgl2:Clone() | |
574 | circl.Parent = fullscreenz | |
575 | circl.ImageTransparency = 0 | |
576 | circl.Size = UDim2.new(0,550,0,550) | |
577 | circl.Position = UDim2.new(0.75,25,0.55,25) | |
578 | circl.ImageColor3 = BrickColor.new("Alder").Color | |
579 | circl.Image = "rbxassetid://2109052855" | |
580 | local circl2 = imgl2:Clone() | |
581 | circl2.Parent = fullscreenz | |
582 | circl2.ImageTransparency = 0 | |
583 | circl2.Size = UDim2.new(0,700,0,700) | |
584 | circl2.Position = UDim2.new(0.75,-50,0.55,-50) | |
585 | circl2.ImageColor3 = BrickColor.new("Pastel light blue").Color | |
586 | circl2.Image = "rbxassetid://2109045978" | |
587 | local imgl2b = imgl2:Clone() | |
588 | imgl2b.Parent = fullscreenz | |
589 | imgl2b.ImageTransparency = 0 | |
590 | imgl2b.Size = UDim2.new(0,600,0,600) | |
591 | imgl2b.Position = UDim2.new(0.75,0,0.55,0) | |
592 | imgl2b.ImageColor3 = BrickColor.new("Alder").Color | |
593 | local ned = Instance.new("TextLabel",fullscreenz) | |
594 | ned.ZIndex = 2 | |
595 | ned.Font = "SciFi" | |
596 | ned.BackgroundTransparency = 1 | |
597 | ned.BorderSizePixel = 0.65 | |
598 | ned.Size = UDim2.new(0.3,0,0.2,0) | |
599 | ned.Position = UDim2.new(0.7,0,0.8,0) | |
600 | ned.TextColor3 = BrickColor.new("Pastel light blue").Color | |
601 | ned.TextStrokeColor3 = BrickColor.new("Alder").Color | |
602 | ned.TextScaled = true | |
603 | ned.TextStrokeTransparency = 0 | |
604 | ned.Text = "SYNTHEZIZER" | |
605 | ned.TextSize = 24 | |
606 | ned.Rotation = 1 | |
607 | ned.TextXAlignment = "Right" | |
608 | ned.TextYAlignment = "Bottom" | |
609 | ||
610 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
611 | local p = Instance.new("Part") | |
612 | p.TopSurface = 0 | |
613 | p.BottomSurface = 0 | |
614 | p.Parent = parent | |
615 | p.Size = Vector3.new(0.1,0.1,0.1) | |
616 | p.Transparency = transparency | |
617 | p.Reflectance = reflectance | |
618 | p.CanCollide = false | |
619 | p.Locked = true | |
620 | p.BrickColor = brickcolor | |
621 | p.Material = material | |
622 | return p | |
623 | end | |
624 | ||
625 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
626 | local mesh = Instance.new("SpecialMesh",parent) | |
627 | mesh.MeshType = meshtype | |
628 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
629 | return mesh | |
630 | end | |
631 | ||
632 | function CreateSpecialMesh(parent,meshid,x1,y1,z1) | |
633 | local mesh = Instance.new("SpecialMesh",parent) | |
634 | mesh.MeshType = "FileMesh" | |
635 | mesh.MeshId = meshid | |
636 | mesh.Scale = Vector3.new(x1,y1,z1) | |
637 | return mesh | |
638 | end | |
639 | ||
640 | ||
641 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
642 | local mesh = Instance.new("SpecialMesh",parent) | |
643 | mesh.MeshType = "FileMesh" | |
644 | mesh.MeshId = meshid | |
645 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
646 | mesh.Scale = Vector3.new(x1,y1,z1) | |
647 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
648 | return mesh | |
649 | end | |
650 | ||
651 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
652 | local weld = Instance.new("Weld") | |
653 | weld.Parent = parent | |
654 | weld.Part0 = part0 | |
655 | weld.Part1 = part1 | |
656 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
657 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
658 | return weld | |
659 | end | |
660 | ||
661 | ||
662 | ---------------------------- | |
663 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
664 | CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
665 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
666 | CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
667 | ||
668 | local handlex = CreateParta(m,1,1,"Neon",maincolor) | |
669 | CreateMesh(handlex,"Brick",0,0,0) | |
670 | local handlexweld = CreateWeld(handlex,tors,handlex,0,-2,-2.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
671 | ||
672 | local rotzo = CreateParta(m,1,1,"Neon",maincolor) | |
673 | CreateMesh(rotzo,"Brick",0,0,0) | |
674 | local rotingweld = CreateWeld(rotzo,handlex,rotzo,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
675 | local rotzo2 = CreateParta(m,1,1,"Neon",maincolor) | |
676 | CreateMesh(rotzo2,"Brick",0,0,0) | |
677 | local rotingweld2 = CreateWeld(rotzo2,handlex,rotzo2,0,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
678 | ||
679 | local roterval = 0 | |
680 | for i = 0, 7 do | |
681 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
682 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
683 | CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
684 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
685 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
686 | CreateWeld(rn,rotzo,rn,0,-4.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
687 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
688 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
689 | CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
690 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
691 | CreateMesh(rn,"Wedge",0.15,1,0.15) | |
692 | CreateWeld(rn,rotzo,rn,0,3.25,0.1,math.rad(0),math.rad(-90),math.rad(roterval),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
693 | ||
694 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
695 | CreateMesh(rn,"Wedge",0.15,1,0.25) | |
696 | CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
697 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
698 | CreateMesh(rn,"Wedge",0.15,1,0.25) | |
699 | CreateWeld(rn,rotzo2,rn,0,1.5,0.2,math.rad(0),math.rad(-90),math.rad(roterval + 22.5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
700 | roterval = roterval + 45 | |
701 | end | |
702 | local refec = Instance.new("ParticleEmitter",handlex) | |
703 | refec.Texture = "rbxassetid://284205403" | |
704 | refec.LightEmission = 0.95 | |
705 | refec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
706 | refec.Rate = 50 | |
707 | refec.Lifetime = NumberRange.new(0.5) | |
708 | refec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.5,0.75,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
709 | refec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
710 | refec.Speed = NumberRange.new(0,2) | |
711 | refec.Drag = 5 | |
712 | refec.LockedToPart = true | |
713 | refec.Rotation = NumberRange.new(-500,500) | |
714 | refec.VelocitySpread = 9000 | |
715 | refec.RotSpeed = NumberRange.new(-500,500) | |
716 | local refec2 = refec:Clone() | |
717 | refec2.LightEmission = 0.75 | |
718 | refec2.Texture = "rbxassetid://2109052855"--2108979939 254287058 2109052855 | |
719 | refec2.Parent = handlex | |
720 | refec2.Rate = 15 | |
721 | refec2.Lifetime = NumberRange.new(0.75) | |
722 | refec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.15,0),NumberSequenceKeypoint.new(0.7,2.25,0),NumberSequenceKeypoint.new(0.8,2.15,0),NumberSequenceKeypoint.new(1,1.75,0)}) | |
723 | refec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) | |
724 | refec2.Speed = NumberRange.new(0) | |
725 | local refec3 = refec:Clone() | |
726 | refec3.LightEmission = 0.75 | |
727 | refec3.Texture = "rbxassetid://2092248396" | |
728 | refec3.Parent = handlex | |
729 | refec3.Rate = 25 | |
730 | refec3.Lifetime = NumberRange.new(1) | |
731 | refec3.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,4,0),NumberSequenceKeypoint.new(1,15,0)}) | |
732 | refec3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.65,0),NumberSequenceKeypoint.new(1,1,0)}) | |
733 | refec3.Speed = NumberRange.new(0) | |
734 | refec3.RotSpeed = NumberRange.new(-50,50) | |
735 | local valuaring = 10 | |
736 | for i = 0, 35 do | |
737 | valuaring = valuaring + 10 | |
738 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
739 | CreateMesh(rn,"Brick",0.25,0.1,0.1) | |
740 | CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
741 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
742 | CreateMesh(rn,"Brick",0.725,0.045,0.045) | |
743 | CreateWeld(rn,handlex,rn,0,3.8,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
744 | rn = CreateParta(m,0,0,"Granite",maincolor) | |
745 | CreateMesh(rn,"Brick",0.35,0.05,0.2) | |
746 | CreateWeld(rn,handlex,rn,0,1.975,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
747 | rn = CreateParta(m,0,0,"Granite",maincolor) | |
748 | CreateMesh(rn,"Torso",0.385,0.15,0.2) | |
749 | CreateWeld(rn,handlex,rn,0,2.1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
750 | rn = CreateParta(colorizermod,0,0,"Neon",BrickColor.new("Alder")) | |
751 | CreateMesh(rn,"Wedge",0.5,0.5,0.15) | |
752 | CreateWeld(rn,handlex,rn,0,-2.25,0,math.rad(0),math.rad(0),math.rad(valuaring + 5),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
753 | end | |
754 | ------ | |
755 | ||
756 | ||
757 | function RemoveOutlines(part) | |
758 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
759 | end | |
760 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
761 | local Part = Create("Part")({ | |
762 | Parent = Parent, | |
763 | Reflectance = Reflectance, | |
764 | Transparency = Transparency, | |
765 | CanCollide = false, | |
766 | Locked = true, | |
767 | BrickColor = BrickColor.new(tostring(BColor)), | |
768 | Name = Name, | |
769 | Size = Size, | |
770 | Material = Material | |
771 | }) | |
772 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
773 | RemoveOutlines(Part) | |
774 | return Part | |
775 | end | |
776 | function CreateMesha(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
777 | local Msh = Create(Mesh)({ | |
778 | Parent = Part, | |
779 | Offset = OffSet, | |
780 | Scale = Scale | |
781 | }) | |
782 | if Mesh == "SpecialMesh" then | |
783 | Msh.MeshType = MeshType | |
784 | Msh.MeshId = MeshId | |
785 | end | |
786 | return Msh | |
787 | end | |
788 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
789 | local Weld = Create("Weld")({ | |
790 | Parent = Parent, | |
791 | Part0 = Part0, | |
792 | Part1 = Part1, | |
793 | C0 = C0, | |
794 | C1 = C1 | |
795 | }) | |
796 | return Weld | |
797 | end | |
798 | ||
799 | Character=Player.Character | |
800 | PlayerGui=Player.PlayerGui | |
801 | Backpack=Player.Backpack | |
802 | Torso=Character.Torso | |
803 | Head=Character.Head | |
804 | Humanoid=Character.Humanoid | |
805 | m=Instance.new('Model',Character) | |
806 | LeftArm=Character["Left Arm"] | |
807 | LeftLeg=Character["Left Leg"] | |
808 | RightArm=Character["Right Arm"] | |
809 | RightLeg=Character["Right Leg"] | |
810 | LW=Torso["Left Shoulder"] | |
811 | LH=Torso["Left Hip"] | |
812 | RW=Torso["Right Shoulder"] | |
813 | RH=Torso["Right Hip"] | |
814 | Face = Head.face | |
815 | Neck=Torso.Neck | |
816 | it=Instance.new | |
817 | attacktype=1 | |
818 | vt=Vector3.new | |
819 | cf=CFrame.new | |
820 | euler=CFrame.fromEulerAnglesXYZ | |
821 | angles=CFrame.Angles | |
822 | cloaked=false | |
823 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
824 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
825 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
826 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
827 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
828 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
829 | RootPart=Character.HumanoidRootPart | |
830 | RootJoint=RootPart.RootJoint | |
831 | RootCF=euler(-1.57,0,3.14) | |
832 | attack = false | |
833 | attackdebounce = false | |
834 | deb=false | |
835 | equipped=true | |
836 | hand=false | |
837 | combo=0 | |
838 | mana=0 | |
839 | trispeed=.2 | |
840 | attackmode='none' | |
841 | local idle=0 | |
842 | local Anim="Idle" | |
843 | local Effects={} | |
844 | local gun=false | |
845 | local shoot=false | |
846 | local sine = 0 | |
847 | local change = 1 | |
848 | ||
849 | --save shoulders | |
850 | RSH, LSH=nil, nil | |
851 | --welds | |
852 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
853 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
854 | LH=Torso["Left Hip"] | |
855 | RH=Torso["Right Hip"] | |
856 | TorsoColor=Torso.BrickColor | |
857 | function NoOutline(Part) | |
858 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
859 | end | |
860 | ch=Character | |
861 | RSH=ch.Torso["Right Shoulder"] | |
862 | LSH=ch.Torso["Left Shoulder"] | |
863 | -- | |
864 | RSH.Parent=nil | |
865 | LSH.Parent=nil | |
866 | -- | |
867 | RW.Name="Right Shoulder" | |
868 | RW.Part0=char.Torso | |
869 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
870 | RW.C1=cf(0, 0.5, 0) | |
871 | RW.Part1=char["Right Arm"] | |
872 | RW.Parent=char.Torso | |
873 | -- | |
874 | LW.Name="Left Shoulder" | |
875 | LW.Part0=char.Torso | |
876 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
877 | LW.C1=cf(0, 0.5, 0) | |
878 | LW.Part1=char["Left Arm"] | |
879 | LW.Parent=char.Torso | |
880 | local donum=0 | |
881 | ||
882 | ||
883 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
884 | local fp=it("Part") | |
885 | fp.formFactor=formfactor | |
886 | fp.Parent=parent | |
887 | fp.Reflectance=reflectance | |
888 | fp.Transparency=transparency | |
889 | fp.CanCollide=false | |
890 | fp.Locked=true | |
891 | fp.BrickColor=brickcolor | |
892 | fp.Name=name | |
893 | fp.Size=size | |
894 | fp.Position=Torso.Position | |
895 | NoOutline(fp) | |
896 | fp.Material="SmoothPlastic" | |
897 | fp:BreakJoints() | |
898 | return fp | |
899 | end | |
900 | ||
901 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
902 | local mesh=it(Mesh) | |
903 | mesh.Parent=part | |
904 | if Mesh=="SpecialMesh" then | |
905 | mesh.MeshType=meshtype | |
906 | if meshid~="nil" then | |
907 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
908 | end | |
909 | end | |
910 | mesh.Offset=offset | |
911 | mesh.Scale=scale | |
912 | return mesh | |
913 | end | |
914 | ||
915 | function weld(parent,part0,part1,c0) | |
916 | local weld=it("Weld") | |
917 | weld.Parent=parent | |
918 | weld.Part0=part0 | |
919 | weld.Part1=part1 | |
920 | weld.C0=c0 | |
921 | return weld | |
922 | end | |
923 | ||
924 | local Color1=Torso.BrickColor | |
925 | ||
926 | local bodvel=Instance.new("BodyVelocity") | |
927 | local bg=Instance.new("BodyGyro") | |
928 | ||
929 | ||
930 | --------- SazEreno's Artificial HB -------------- | |
931 | ArtificialHB = Instance.new("BindableEvent", script) | |
932 | ArtificialHB.Name = "ArtificialHB" | |
933 | ||
934 | script:WaitForChild("ArtificialHB") | |
935 | Frame_Speed = 1 / 60 | |
936 | frame = Frame_Speed | |
937 | tf = 0 | |
938 | allowframeloss = false | |
939 | tossremainder = false | |
940 | lastframe = tick() | |
941 | script.ArtificialHB:Fire() | |
942 | ||
943 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
944 | tf = tf + s | |
945 | if tf >= frame then | |
946 | if allowframeloss then | |
947 | script.ArtificialHB:Fire() | |
948 | lastframe = tick() | |
949 | else | |
950 | for i = 1, math.floor(tf / frame) do | |
951 | script.ArtificialHB:Fire() | |
952 | end | |
953 | lastframe = tick() | |
954 | end | |
955 | if tossremainder then | |
956 | tf = 0 | |
957 | else | |
958 | tf = tf - frame * math.floor(tf / frame) | |
959 | end | |
960 | end | |
961 | end) | |
962 | ||
963 | ------------------ | |
964 | function swait(num) | |
965 | if num == 0 or num == nil then | |
966 | ArtificialHB.Event:wait() | |
967 | else | |
968 | for i = 1, num do | |
969 | ArtificialHB.Event:wait() | |
970 | end | |
971 | end | |
972 | end | |
973 | ||
974 | -------- RAINBOW LEAVE IT TO ME | |
975 | local r = 255 | |
976 | local g = 0 | |
977 | local b = 0 | |
978 | coroutine.resume(coroutine.create(function() | |
979 | while wait() do | |
980 | for i = 0, 254/5 do | |
981 | swait() | |
982 | g = g + 5 | |
983 | end | |
984 | for i = 0, 254/5 do | |
985 | swait() | |
986 | r = r - 5 | |
987 | end | |
988 | for i = 0, 254/5 do | |
989 | swait() | |
990 | b = b + 5 | |
991 | end | |
992 | for i = 0, 254/5 do | |
993 | swait() | |
994 | g = g - 5 | |
995 | end | |
996 | for i = 0, 254/5 do | |
997 | swait() | |
998 | r = r + 5 | |
999 | end | |
1000 | for i = 0, 254/5 do | |
1001 | swait() | |
1002 | b = b - 5 | |
1003 | end | |
1004 | end | |
1005 | end)) | |
1006 | ||
1007 | ||
1008 | so = function(id,par,vol,pit) | |
1009 | coroutine.resume(coroutine.create(function() | |
1010 | local sou = Instance.new("Sound",par or workspace) | |
1011 | sou.Volume=vol | |
1012 | sou.Pitch=pit or 1 | |
1013 | sou.SoundId=id | |
1014 | swait() | |
1015 | sou:play() | |
1016 | game:GetService("Debris"):AddItem(sou,6) | |
1017 | end)) | |
1018 | end | |
1019 | ||
1020 | function clerp(a,b,t) | |
1021 | local qa = {QuaternionFromCFrame(a)} | |
1022 | local qb = {QuaternionFromCFrame(b)} | |
1023 | local ax, ay, az = a.x, a.y, a.z | |
1024 | local bx, by, bz = b.x, b.y, b.z | |
1025 | local _t = 1-t | |
1026 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1027 | end | |
1028 | ||
1029 | function QuaternionFromCFrame(cf) | |
1030 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1031 | local trace = m00 + m11 + m22 | |
1032 | if trace > 0 then | |
1033 | local s = math.sqrt(1 + trace) | |
1034 | local recip = 0.5/s | |
1035 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1036 | else | |
1037 | local i = 0 | |
1038 | if m11 > m00 then | |
1039 | i = 1 | |
1040 | end | |
1041 | if m22 > (i == 0 and m00 or m11) then | |
1042 | i = 2 | |
1043 | end | |
1044 | if i == 0 then | |
1045 | local s = math.sqrt(m00-m11-m22+1) | |
1046 | local recip = 0.5/s | |
1047 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1048 | elseif i == 1 then | |
1049 | local s = math.sqrt(m11-m22-m00+1) | |
1050 | local recip = 0.5/s | |
1051 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1052 | elseif i == 2 then | |
1053 | local s = math.sqrt(m22-m00-m11+1) | |
1054 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1055 | end | |
1056 | end | |
1057 | end | |
1058 | ||
1059 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1060 | local xs, ys, zs = x + x, y + y, z + z | |
1061 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1062 | local xx = x*xs | |
1063 | local xy = x*ys | |
1064 | local xz = x*zs | |
1065 | local yy = y*ys | |
1066 | local yz = y*zs | |
1067 | local zz = z*zs | |
1068 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1069 | end | |
1070 | ||
1071 | function QuaternionSlerp(a, b, t) | |
1072 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1073 | local startInterp, finishInterp; | |
1074 | if cosTheta >= 0.0001 then | |
1075 | if (1 - cosTheta) > 0.0001 then | |
1076 | local theta = math.acos(cosTheta) | |
1077 | local invSinTheta = 1/math.sin(theta) | |
1078 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1079 | finishInterp = math.sin(t*theta)*invSinTheta | |
1080 | else | |
1081 | startInterp = 1-t | |
1082 | finishInterp = t | |
1083 | end | |
1084 | else | |
1085 | if (1+cosTheta) > 0.0001 then | |
1086 | local theta = math.acos(-cosTheta) | |
1087 | local invSinTheta = 1/math.sin(theta) | |
1088 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1089 | finishInterp = math.sin(t*theta)*invSinTheta | |
1090 | else | |
1091 | startInterp = t-1 | |
1092 | finishInterp = t | |
1093 | end | |
1094 | end | |
1095 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1096 | end | |
1097 | ||
1098 | local function CFrameFromTopBack(at, top, back) | |
1099 | local right = top:Cross(back) | |
1100 | return CFrame.new(at.x, at.y, at.z, | |
1101 | right.x, top.x, back.x, | |
1102 | right.y, top.y, back.y, | |
1103 | right.z, top.z, back.z) | |
1104 | end | |
1105 | ||
1106 | function Triangle(a, b, c) | |
1107 | local edg1 = (c-a):Dot((b-a).unit) | |
1108 | local edg2 = (a-b):Dot((c-b).unit) | |
1109 | local edg3 = (b-c):Dot((a-c).unit) | |
1110 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1111 | a, b, c = a, b, c | |
1112 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1113 | a, b, c = b, c, a | |
1114 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1115 | - | Value = game:GetService("Players").EzzyCrafts2, |
1115 | + | |
1116 | else | |
1117 | assert(false, "unreachable") | |
1118 | end | |
1119 | ||
1120 | local len1 = (c-a):Dot((b-a).unit) | |
1121 | local len2 = (b-a).magnitude - len1 | |
1122 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1123 | ||
1124 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1125 | ||
1126 | local list = {} | |
1127 | ||
1128 | if len1 > 0.01 then | |
1129 | local w1 = Instance.new('WedgePart', m) | |
1130 | game:GetService("Debris"):AddItem(w1,5) | |
1131 | w1.Material = "SmoothPlastic" | |
1132 | w1.FormFactor = 'Custom' | |
1133 | w1.BrickColor = BrickColor.new("Really red") | |
1134 | w1.Transparency = 0 | |
1135 | w1.Reflectance = 0 | |
1136 | w1.Material = "SmoothPlastic" | |
1137 | w1.CanCollide = false | |
1138 | local l1 = Instance.new("PointLight",w1) | |
1139 | l1.Color = Color3.new(170,0,0) | |
1140 | NoOutline(w1) | |
1141 | local sz = Vector3.new(0.2, width, len1) | |
1142 | w1.Size = sz | |
1143 | local sp = Instance.new("SpecialMesh",w1) | |
1144 | sp.MeshType = "Wedge" | |
1145 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1146 | w1:BreakJoints() | |
1147 | w1.Anchored = true | |
1148 | w1.Parent = workspace | |
1149 | w1.Transparency = 0.7 | |
1150 | table.insert(Effects,{w1,"Disappear",.01}) | |
1151 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1152 | table.insert(list,w1) | |
1153 | end | |
1154 | ||
1155 | if len2 > 0.01 then | |
1156 | local w2 = Instance.new('WedgePart', m) | |
1157 | game:GetService("Debris"):AddItem(w2,5) | |
1158 | w2.Material = "SmoothPlastic" | |
1159 | w2.FormFactor = 'Custom' | |
1160 | w2.BrickColor = BrickColor.new("Really red") | |
1161 | w2.Transparency = 0 | |
1162 | w2.Reflectance = 0 | |
1163 | w2.Material = "SmoothPlastic" | |
1164 | w2.CanCollide = false | |
1165 | local l2 = Instance.new("PointLight",w2) | |
1166 | l2.Color = Color3.new(170,0,0) | |
1167 | NoOutline(w2) | |
1168 | local sz = Vector3.new(0.2, width, len2) | |
1169 | w2.Size = sz | |
1170 | local sp = Instance.new("SpecialMesh",w2) | |
1171 | sp.MeshType = "Wedge" | |
1172 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1173 | w2:BreakJoints() | |
1174 | w2.Anchored = true | |
1175 | w2.Parent = workspace | |
1176 | w2.Transparency = 0.7 | |
1177 | table.insert(Effects,{w2,"Disappear",.01}) | |
1178 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1179 | table.insert(list,w2) | |
1180 | end | |
1181 | return unpack(list) | |
1182 | end | |
1183 | ||
1184 | ||
1185 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1186 | if hit.Parent == nil then | |
1187 | return | |
1188 | end | |
1189 | local h = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1190 | for _, v in pairs(hit.Parent:children()) do | |
1191 | if v:IsA("Humanoid") then | |
1192 | h = v | |
1193 | end | |
1194 | end | |
1195 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then | |
1196 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1197 | return | |
1198 | end | |
1199 | local c = Create("ObjectValue")({ | |
1200 | Name = "creator", | |
1201 | Value = owner, | |
1202 | Parent = h | |
1203 | }) | |
1204 | game:GetService("Debris"):AddItem(c, 0.5) | |
1205 | if HitSound ~= nil and HitPitch ~= nil then | |
1206 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1207 | end | |
1208 | local Damage = math.random(minim, maxim) | |
1209 | local blocked = false | |
1210 | local block = hit.Parent:findFirstChild("Block") | |
1211 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1212 | blocked = true | |
1213 | block.Value = block.Value - 1 | |
1214 | print(block.Value) | |
1215 | end | |
1216 | if blocked == false then | |
1217 | local HitHealth = h.Health | |
1218 | h.MaxHealth = 100 | |
1219 | h.Health = h.Health - Damage | |
1220 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1221 | print("gained kill") | |
1222 | dmg(h.Parent) | |
1223 | end | |
1224 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1225 | else | |
1226 | h.Health = h.Health - Damage / 2 | |
1227 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1228 | end | |
1229 | if Type == "Knockdown" then | |
1230 | local hum = hit.Parent.Humanoid | |
1231 | hum.PlatformStand = true | |
1232 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1233 | swait(1) | |
1234 | HHumanoid.PlatformStand = false | |
1235 | end), hum) | |
1236 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1237 | local bodvol = Create("BodyVelocity")({ | |
1238 | velocity = angle * knockback, | |
1239 | P = 5000, | |
1240 | maxForce = Vector3.new(8000, 8000, 8000), | |
1241 | Parent = hit | |
1242 | }) | |
1243 | local rl = Create("BodyAngularVelocity")({ | |
1244 | P = 3000, | |
1245 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1246 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1247 | Parent = hit | |
1248 | }) | |
1249 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1250 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1251 | elseif Type == "Normal" then | |
1252 | local vp = Create("BodyVelocity")({ | |
1253 | P = 500, | |
1254 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1255 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1256 | }) | |
1257 | if knockback > 0 then | |
1258 | vp.Parent = hit.Parent.Head | |
1259 | end | |
1260 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1261 | elseif Type == "Up" then | |
1262 | local bodyVelocity = Create("BodyVelocity")({ | |
1263 | velocity = Vector3.new(0, 20, 0), | |
1264 | P = 5000, | |
1265 | maxForce = Vector3.new(8000, 8000, 8000), | |
1266 | Parent = hit | |
1267 | }) | |
1268 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1269 | local bodyVelocity = Create("BodyVelocity")({ | |
1270 | velocity = Vector3.new(0, 20, 0), | |
1271 | P = 5000, | |
1272 | maxForce = Vector3.new(8000, 8000, 8000), | |
1273 | Parent = hit | |
1274 | }) | |
1275 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1276 | elseif Type == "Leech" then | |
1277 | local hum = hit.Parent.Humanoid | |
1278 | if hum ~= nil then | |
1279 | for i = 0, 2 do | |
1280 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1281 | end | |
1282 | Humanoid.Health = Humanoid.Health + 10 | |
1283 | end | |
1284 | elseif Type == "UpKnock" then | |
1285 | local hum = hit.Parent.Humanoid | |
1286 | hum.PlatformStand = true | |
1287 | if hum ~= nil then | |
1288 | hitr = true | |
1289 | end | |
1290 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1291 | swait(5) | |
1292 | HHumanoid.PlatformStand = false | |
1293 | hitr = false | |
1294 | end), hum) | |
1295 | local bodyVelocity = Create("BodyVelocity")({ | |
1296 | velocity = Vector3.new(0, 20, 0), | |
1297 | P = 5000, | |
1298 | maxForce = Vector3.new(8000, 8000, 8000), | |
1299 | Parent = hit | |
1300 | }) | |
1301 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1302 | local bodyVelocity = Create("BodyVelocity")({ | |
1303 | velocity = Vector3.new(0, 20, 0), | |
1304 | P = 5000, | |
1305 | maxForce = Vector3.new(8000, 8000, 8000), | |
1306 | Parent = hit | |
1307 | }) | |
1308 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1309 | elseif Type == "Snare" then | |
1310 | local bp = Create("BodyPosition")({ | |
1311 | P = 2000, | |
1312 | D = 100, | |
1313 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1314 | position = hit.Parent.Torso.Position, | |
1315 | Parent = hit.Parent.Torso | |
1316 | }) | |
1317 | game:GetService("Debris"):AddItem(bp, 1) | |
1318 | elseif Type == "Slashnare" then | |
1319 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1320 | for i = 1, math.random(4, 5) do | |
1321 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1322 | end | |
1323 | local bp = Create("BodyPosition")({ | |
1324 | P = 2000, | |
1325 | D = 100, | |
1326 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1327 | position = hit.Parent.Torso.Position, | |
1328 | Parent = hit.Parent.Torso | |
1329 | }) | |
1330 | game:GetService("Debris"):AddItem(bp, 1) | |
1331 | elseif Type == "Spike" then | |
1332 | local bp = Create("BodyPosition")({ | |
1333 | P = 2000, | |
1334 | D = 100, | |
1335 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1336 | position = hit.Parent.Torso.Position, | |
1337 | Parent = hit.Parent.Torso | |
1338 | }) | |
1339 | game:GetService("Debris"):AddItem(bp, 1) | |
1340 | elseif Type == "Freeze" then | |
1341 | local BodPos = Create("BodyPosition")({ | |
1342 | P = 50000, | |
1343 | D = 1000, | |
1344 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1345 | position = hit.Parent.Torso.Position, | |
1346 | Parent = hit.Parent.Torso | |
1347 | }) | |
1348 | local BodGy = Create("BodyGyro")({ | |
1349 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1350 | P = 20000, | |
1351 | Parent = hit.Parent.Torso, | |
1352 | cframe = hit.Parent.Torso.CFrame | |
1353 | }) | |
1354 | hit.Parent.Torso.Anchored = true | |
1355 | coroutine.resume(coroutine.create(function(Part) | |
1356 | swait(1.5) | |
1357 | Part.Anchored = false | |
1358 | end), hit.Parent.Torso) | |
1359 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1360 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1361 | end | |
1362 | local debounce = Create("BoolValue")({ | |
1363 | Name = "DebounceHit", | |
1364 | Parent = hit.Parent, | |
1365 | Value = true | |
1366 | }) | |
1367 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1368 | c = Instance.new("ObjectValue") | |
1369 | c.Name = "creator" | |
1370 | c.Value = Player | |
1371 | c.Parent = h | |
1372 | game:GetService("Debris"):AddItem(c, 0.5) | |
1373 | end | |
1374 | end | |
1375 | function ShowDamage(Pos, Text, Time, Color) | |
1376 | local Rate = 0.03333333333333333 | |
1377 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1378 | local Text = Text or "" | |
1379 | local Time = Time or 2 | |
1380 | local Color = Color or Color3.new(1, 0, 1) | |
1381 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1382 | EffectPart.Anchored = true | |
1383 | local BillboardGui = Create("BillboardGui")({ | |
1384 | Size = UDim2.new(3, 0, 3, 0), | |
1385 | Adornee = EffectPart, | |
1386 | Parent = EffectPart | |
1387 | }) | |
1388 | local TextLabel = Create("TextLabel")({ | |
1389 | BackgroundTransparency = 1, | |
1390 | Size = UDim2.new(1, 0, 1, 0), | |
1391 | Text = Text, | |
1392 | TextColor3 = Color, | |
1393 | TextScaled = true, | |
1394 | Font = Enum.Font.ArialBold, | |
1395 | Parent = BillboardGui | |
1396 | }) | |
1397 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1398 | EffectPart.Parent = game:GetService("Workspace") | |
1399 | delay(0, function() | |
1400 | local Frames = Time / Rate | |
1401 | for Frame = 1, Frames do | |
1402 | wait(Rate) | |
1403 | local Percent = Frame / Frames | |
1404 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1405 | TextLabel.TextTransparency = Percent | |
1406 | end | |
1407 | if EffectPart and EffectPart.Parent then | |
1408 | EffectPart:Destroy() | |
1409 | end | |
1410 | end) | |
1411 | end | |
1412 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1413 | for _, c in pairs(workspace:children()) do | |
1414 | local hum = c:findFirstChildOfClass("Humanoid") | |
1415 | if hum ~= nil then | |
1416 | local head = c:findFirstChild("Head") | |
1417 | if head ~= nil then | |
1418 | local targ = head.Position - Part.Position | |
1419 | local mag = targ.magnitude | |
1420 | if magni >= mag and c.Name ~= Player.Name then | |
1421 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1422 | end | |
1423 | end | |
1424 | end | |
1425 | end | |
1426 | end | |
1427 | ||
1428 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1429 | for _, c in pairs(workspace:children()) do | |
1430 | local hum = c:findFirstChild("Humanoid") | |
1431 | if hum ~= nil then | |
1432 | local head = c:findFirstChild("Torso") | |
1433 | if head ~= nil then | |
1434 | local targ = head.Position - Part.Position | |
1435 | local mag = targ.magnitude | |
1436 | if magni >= mag and c.Name ~= Player.Name then | |
1437 | MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05) | |
1438 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1439 | end | |
1440 | end | |
1441 | end | |
1442 | end | |
1443 | end | |
1444 | ||
1445 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1446 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1447 | end | |
1448 | ||
1449 | ||
1450 | function ring(type,pos,scale,value) | |
1451 | local type = type | |
1452 | local rng = Instance.new("Part", char) | |
1453 | rng.Anchored = true | |
1454 | rng.BrickColor = origcolor | |
1455 | rng.CanCollide = false | |
1456 | rng.FormFactor = 3 | |
1457 | rng.Name = "Ring" | |
1458 | rng.Size = Vector3.new(1, 1, 1) | |
1459 | rng.Transparency = 0 | |
1460 | rng.TopSurface = 0 | |
1461 | rng.BottomSurface = 0 | |
1462 | rng.CFrame = pos | |
1463 | local rngm = Instance.new("SpecialMesh", rng) | |
1464 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1465 | rngm.Scale = scale | |
1466 | local scaler2 = 1 | |
1467 | if type == "Add" then | |
1468 | scaler2 = 1*value | |
1469 | elseif type == "Divide" then | |
1470 | scaler2 = 1/value | |
1471 | end | |
1472 | coroutine.resume(coroutine.create(function() | |
1473 | for i = 0,10,0.1 do | |
1474 | swait() | |
1475 | if type == "Add" then | |
1476 | scaler2 = scaler2 - 0.01*value | |
1477 | elseif type == "Divide" then | |
1478 | scaler2 = scaler2 - 0.01/value | |
1479 | end | |
1480 | rng.Transparency = rng.Transparency + 0.01 | |
1481 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1482 | end | |
1483 | rng:Destroy() | |
1484 | end)) | |
1485 | end | |
1486 | ||
1487 | ||
1488 | function wave(type,pos,scale,value) | |
1489 | local type = type | |
1490 | local rng = Instance.new("Part", char) | |
1491 | rng.Anchored = true | |
1492 | rng.BrickColor = origcolor | |
1493 | rng.CanCollide = false | |
1494 | rng.FormFactor = 3 | |
1495 | rng.Name = "Ring" | |
1496 | rng.Size = Vector3.new(1, 1, 1) | |
1497 | rng.Transparency = 0 | |
1498 | rng.TopSurface = 0 | |
1499 | rng.BottomSurface = 0 | |
1500 | rng.CFrame = pos | |
1501 | local rngm = Instance.new("SpecialMesh", rng) | |
1502 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1503 | rngm.Scale = scale | |
1504 | local scaler2 = 1 | |
1505 | if type == "Add" then | |
1506 | scaler2 = 1*value | |
1507 | elseif type == "Divide" then | |
1508 | scaler2 = 1/value | |
1509 | end | |
1510 | coroutine.resume(coroutine.create(function() | |
1511 | for i = 0,10,0.1 do | |
1512 | swait() | |
1513 | if type == "Add" then | |
1514 | scaler2 = scaler2 - 0.01*value | |
1515 | elseif type == "Divide" then | |
1516 | scaler2 = scaler2 - 0.01/value | |
1517 | end | |
1518 | rng.Transparency = rng.Transparency + 0.01 | |
1519 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1520 | end | |
1521 | rng:Destroy() | |
1522 | end)) | |
1523 | end | |
1524 | ||
1525 | function wind(type,pos,scale,value,speed) | |
1526 | local type = type | |
1527 | local rng = Instance.new("Part", char) | |
1528 | rng.Anchored = true | |
1529 | rng.BrickColor = origcolor | |
1530 | rng.CanCollide = false | |
1531 | rng.FormFactor = 3 | |
1532 | rng.Name = "Ring" | |
1533 | rng.Size = Vector3.new(1, 1, 1) | |
1534 | rng.Transparency = 0 | |
1535 | rng.TopSurface = 0 | |
1536 | rng.BottomSurface = 0 | |
1537 | rng.CFrame = pos | |
1538 | local rngm = Instance.new("SpecialMesh", rng) | |
1539 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1540 | rngm.Scale = scale | |
1541 | local scaler2 = 1 | |
1542 | if type == "Add" then | |
1543 | scaler2 = 1*value | |
1544 | elseif type == "Divide" then | |
1545 | scaler2 = 1/value | |
1546 | end | |
1547 | coroutine.resume(coroutine.create(function() | |
1548 | for i = 0,10,0.1 do | |
1549 | swait() | |
1550 | if type == "Add" then | |
1551 | scaler2 = scaler2 - 0.01*value | |
1552 | elseif type == "Divide" then | |
1553 | scaler2 = scaler2 - 0.01/value | |
1554 | end | |
1555 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
1556 | rng.Transparency = rng.Transparency + 0.01 | |
1557 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1558 | end | |
1559 | rng:Destroy() | |
1560 | end)) | |
1561 | end | |
1562 | ||
1563 | function groundwind(type,pos,scale,value,speed) | |
1564 | local type = type | |
1565 | local rng = Instance.new("Part", char) | |
1566 | rng.Anchored = true | |
1567 | rng.BrickColor = origcolor | |
1568 | rng.CanCollide = false | |
1569 | rng.FormFactor = 3 | |
1570 | rng.Name = "Ring" | |
1571 | rng.Size = Vector3.new(1, 1, 1) | |
1572 | rng.Transparency = 0 | |
1573 | rng.TopSurface = 0 | |
1574 | rng.BottomSurface = 0 | |
1575 | rng.CFrame = pos | |
1576 | local rngm = Instance.new("SpecialMesh", rng) | |
1577 | rngm.MeshId = "http://www.roblox.com/asset/?id=1051557" | |
1578 | rngm.Scale = scale | |
1579 | local scaler2 = 1 | |
1580 | if type == "Add" then | |
1581 | scaler2 = 1*value | |
1582 | elseif type == "Divide" then | |
1583 | scaler2 = 1/value | |
1584 | end | |
1585 | coroutine.resume(coroutine.create(function() | |
1586 | for i = 0,10,0.1 do | |
1587 | swait() | |
1588 | if type == "Add" then | |
1589 | scaler2 = scaler2 - 0.01*value | |
1590 | elseif type == "Divide" then | |
1591 | scaler2 = scaler2 - 0.01/value | |
1592 | end | |
1593 | rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0) | |
1594 | rng.Transparency = rng.Transparency + 0.01 | |
1595 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2) | |
1596 | end | |
1597 | rng:Destroy() | |
1598 | end)) | |
1599 | end | |
1600 | ||
1601 | function CameraManager() | |
1602 | if TwoD and not CamInterrupt then | |
1603 | if Humanoid.Health > 0 then | |
1604 | Camera.CameraSubject = Humanoid | |
1605 | Camera.CameraType = "Scriptable" | |
1606 | Humanoid.AutoRotate = false | |
1607 | if Booleans.GyroUse then | |
1608 | Directer.MaxTorque = Vec3(0, math.huge, 0) | |
1609 | else | |
1610 | Directer.MaxTorque = Vec3(0, 0, 0) | |
1611 | end | |
1612 | if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then | |
1613 | if Booleans.CamFollow then | |
1614 | CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z)) | |
1615 | Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position) | |
1616 | else | |
1617 | CPart.Position = RootPart.Position | |
1618 | end | |
1619 | else | |
1620 | local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p | |
1621 | CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z)) | |
1622 | end | |
1623 | Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2) | |
1624 | else | |
1625 | Camera.CameraSubject = Humanoid | |
1626 | Camera.CameraType = "Custom" | |
1627 | Controller.Disabled = false | |
1628 | end | |
1629 | end | |
1630 | end | |
1631 | ||
1632 | function ring(type,pos,scale,value) | |
1633 | local type = type | |
1634 | local rng = Instance.new("Part", char) | |
1635 | rng.Anchored = true | |
1636 | rng.BrickColor = origcolor | |
1637 | rng.CanCollide = false | |
1638 | rng.FormFactor = 3 | |
1639 | rng.Name = "Ring" | |
1640 | rng.Size = Vector3.new(1, 1, 1) | |
1641 | rng.Transparency = 0 | |
1642 | rng.TopSurface = 0 | |
1643 | rng.BottomSurface = 0 | |
1644 | rng.CFrame = pos | |
1645 | local rngm = Instance.new("SpecialMesh", rng) | |
1646 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1647 | rngm.Scale = scale | |
1648 | local scaler2 = 1 | |
1649 | if type == "Add" then | |
1650 | scaler2 = 1*value | |
1651 | elseif type == "Divide" then | |
1652 | scaler2 = 1/value | |
1653 | end | |
1654 | coroutine.resume(coroutine.create(function() | |
1655 | for i = 0,10,0.1 do | |
1656 | swait() | |
1657 | if type == "Add" then | |
1658 | scaler2 = scaler2 - 0.01*value | |
1659 | elseif type == "Divide" then | |
1660 | scaler2 = scaler2 - 0.01/value | |
1661 | end | |
1662 | rng.Transparency = rng.Transparency + 0.01 | |
1663 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0) | |
1664 | end | |
1665 | rng:Destroy() | |
1666 | end)) | |
1667 | end | |
1668 | ||
1669 | ||
1670 | function wave(type,pos,scale,value) | |
1671 | local type = type | |
1672 | local rng = Instance.new("Part", char) | |
1673 | rng.Anchored = true | |
1674 | rng.BrickColor = origcolor | |
1675 | rng.CanCollide = false | |
1676 | rng.FormFactor = 3 | |
1677 | rng.Name = "Ring" | |
1678 | rng.Size = Vector3.new(1, 1, 1) | |
1679 | rng.Transparency = 0 | |
1680 | rng.TopSurface = 0 | |
1681 | rng.BottomSurface = 0 | |
1682 | rng.CFrame = pos | |
1683 | local rngm = Instance.new("SpecialMesh", rng) | |
1684 | rngm.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1685 | rngm.Scale = scale | |
1686 | local scaler2 = 1 | |
1687 | if type == "Add" then | |
1688 | scaler2 = 1*value | |
1689 | elseif type == "Divide" then | |
1690 | scaler2 = 1/value | |
1691 | end | |
1692 | coroutine.resume(coroutine.create(function() | |
1693 | for i = 0,10,0.1 do | |
1694 | swait() | |
1695 | if type == "Add" then | |
1696 | scaler2 = scaler2 - 0.01*value | |
1697 | elseif type == "Divide" then | |
1698 | scaler2 = scaler2 - 0.01/value | |
1699 | end | |
1700 | rng.Transparency = rng.Transparency + 0.01 | |
1701 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2) | |
1702 | end | |
1703 | rng:Destroy() | |
1704 | end)) | |
1705 | end | |
1706 | ||
1707 | function sphere(bonuspeed,type,pos,scale,value,color) | |
1708 | local type = type | |
1709 | local rng = Instance.new("Part", char) | |
1710 | rng.Anchored = true | |
1711 | if ModeOfGlitch ~= 9 then | |
1712 | rng.BrickColor = color | |
1713 | elseif ModeOfGlitch == 9 then | |
1714 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1715 | end | |
1716 | rng.CanCollide = false | |
1717 | rng.FormFactor = 3 | |
1718 | rng.Name = "Ring" | |
1719 | rng.Material = "Neon" | |
1720 | rng.Size = Vector3.new(1, 1, 1) | |
1721 | rng.Transparency = 0 | |
1722 | rng.TopSurface = 0 | |
1723 | rng.BottomSurface = 0 | |
1724 | rng.CFrame = pos | |
1725 | local rngm = Instance.new("SpecialMesh", rng) | |
1726 | rngm.MeshType = "Sphere" | |
1727 | rngm.Scale = scale | |
1728 | if rainbowmode == true then | |
1729 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1730 | end | |
1731 | if ModeOfGlitch == 9 then | |
1732 | coroutine.resume(coroutine.create(function() | |
1733 | while true do | |
1734 | swait() | |
1735 | if rng.Parent ~= nil then | |
1736 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1737 | else | |
1738 | break | |
1739 | end | |
1740 | end | |
1741 | end)) | |
1742 | end | |
1743 | local scaler2 = 1 | |
1744 | if type == "Add" then | |
1745 | scaler2 = 1*value | |
1746 | elseif type == "Divide" then | |
1747 | scaler2 = 1/value | |
1748 | end | |
1749 | coroutine.resume(coroutine.create(function() | |
1750 | for i = 0,10/bonuspeed,0.1 do | |
1751 | swait() | |
1752 | if rainbowmode == true then | |
1753 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1754 | end | |
1755 | if type == "Add" then | |
1756 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1757 | elseif type == "Divide" then | |
1758 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1759 | end | |
1760 | if chaosmode == true then | |
1761 | rng.BrickColor = BrickColor.random() | |
1762 | end | |
1763 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1764 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1765 | end | |
1766 | rng:Destroy() | |
1767 | end)) | |
1768 | end | |
1769 | ||
1770 | function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color) | |
1771 | local type = type | |
1772 | local rng = Instance.new("Part", char) | |
1773 | rng.Anchored = true | |
1774 | if ModeOfGlitch ~= 9 then | |
1775 | rng.BrickColor = color | |
1776 | elseif ModeOfGlitch == 9 then | |
1777 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1778 | end | |
1779 | rng.CanCollide = false | |
1780 | rng.FormFactor = 3 | |
1781 | rng.Name = "Ring" | |
1782 | rng.Material = "Neon" | |
1783 | rng.Size = Vector3.new(1, 1, 1) | |
1784 | rng.Transparency = 0 | |
1785 | rng.TopSurface = 0 | |
1786 | rng.BottomSurface = 0 | |
1787 | rng.CFrame = pos | |
1788 | local rngm = Instance.new("SpecialMesh", rng) | |
1789 | rngm.MeshType = "Sphere" | |
1790 | rngm.Scale = scale | |
1791 | local scaler2 = 1 | |
1792 | local scaler2b = 1 | |
1793 | local scaler2c = 1 | |
1794 | if type == "Add" then | |
1795 | scaler2 = 1*value | |
1796 | scaler2b = 1*value2 | |
1797 | scaler2c = 1*value3 | |
1798 | elseif type == "Divide" then | |
1799 | scaler2 = 1/value | |
1800 | scaler2b = 1/value2 | |
1801 | scaler2c = 1/value3 | |
1802 | end | |
1803 | if ModeOfGlitch == 9 then | |
1804 | coroutine.resume(coroutine.create(function() | |
1805 | while true do | |
1806 | swait() | |
1807 | if rng.Parent ~= nil then | |
1808 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
1809 | else | |
1810 | break | |
1811 | end | |
1812 | end | |
1813 | end)) | |
1814 | end | |
1815 | coroutine.resume(coroutine.create(function() | |
1816 | for i = 0,10/bonuspeed,0.1 do | |
1817 | swait() | |
1818 | if type == "Add" then | |
1819 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1820 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
1821 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
1822 | elseif type == "Divide" then | |
1823 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1824 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
1825 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
1826 | end | |
1827 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1828 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
1829 | end | |
1830 | rng:Destroy() | |
1831 | end)) | |
1832 | end | |
1833 | ||
1834 | function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color) | |
1835 | local type = type | |
1836 | local rotenable = rotatingop | |
1837 | local rng = Instance.new("Part", char) | |
1838 | rng.Anchored = true | |
1839 | rng.BrickColor = color | |
1840 | rng.CanCollide = false | |
1841 | rng.FormFactor = 3 | |
1842 | rng.Name = "Ring" | |
1843 | rng.Material = "Neon" | |
1844 | rng.Size = Vector3.new(1, 1, 1) | |
1845 | rng.Transparency = 0 | |
1846 | if typeoftrans == "In" then | |
1847 | rng.Transparency = 1 | |
1848 | end | |
1849 | rng.TopSurface = 0 | |
1850 | rng.BottomSurface = 0 | |
1851 | rng.CFrame = pos | |
1852 | local rngm = Instance.new("SpecialMesh", rng) | |
1853 | rngm.MeshType = "FileMesh" | |
1854 | if typeofshape == "Normal" then | |
1855 | rngm.MeshId = "rbxassetid://662586858" | |
1856 | elseif typeofshape == "Round" then | |
1857 | rngm.MeshId = "rbxassetid://662585058" | |
1858 | end | |
1859 | rngm.Scale = scale | |
1860 | local scaler2 = 1/10 | |
1861 | if type == "Add" then | |
1862 | scaler2 = 1*value/10 | |
1863 | elseif type == "Divide" then | |
1864 | scaler2 = 1/value/10 | |
1865 | end | |
1866 | local randomrot = math.random(1,2) | |
1867 | coroutine.resume(coroutine.create(function() | |
1868 | for i = 0,10/bonuspeed,0.1 do | |
1869 | swait() | |
1870 | if type == "Add" then | |
1871 | scaler2 = scaler2 - 0.01*value/bonuspeed/10 | |
1872 | elseif type == "Divide" then | |
1873 | scaler2 = scaler2 - 0.01/value*bonuspeed/10 | |
1874 | end | |
1875 | if rotenable == true then | |
1876 | if randomrot == 1 then | |
1877 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0) | |
1878 | elseif randomrot == 2 then | |
1879 | rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0) | |
1880 | end | |
1881 | end | |
1882 | if typeoftrans == "Out" then | |
1883 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1884 | elseif typeoftrans == "In" then | |
1885 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
1886 | end | |
1887 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10) | |
1888 | end | |
1889 | rng:Destroy() | |
1890 | end)) | |
1891 | end | |
1892 | ||
1893 | function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1894 | local type = type | |
1895 | local rng = Instance.new("Part", char) | |
1896 | rng.Anchored = true | |
1897 | rng.BrickColor = color | |
1898 | rng.CanCollide = false | |
1899 | rng.FormFactor = 3 | |
1900 | rng.Name = "Ring" | |
1901 | rng.Material = "Neon" | |
1902 | rng.Size = Vector3.new(1, 1, 1) | |
1903 | rng.Transparency = 0 | |
1904 | rng.TopSurface = 0 | |
1905 | rng.BottomSurface = 0 | |
1906 | rng.CFrame = pos | |
1907 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1908 | local rngm = Instance.new("SpecialMesh", rng) | |
1909 | rngm.MeshType = "Brick" | |
1910 | rngm.Scale = vt(x1,y1,z1) | |
1911 | if rainbowmode == true then | |
1912 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1913 | end | |
1914 | local scaler2 = 1 | |
1915 | local speeder = FastSpeed/10 | |
1916 | if type == "Add" then | |
1917 | scaler2 = 1*value | |
1918 | elseif type == "Divide" then | |
1919 | scaler2 = 1/value | |
1920 | end | |
1921 | coroutine.resume(coroutine.create(function() | |
1922 | for i = 0,10/bonuspeed,0.1 do | |
1923 | swait() | |
1924 | if rainbowmode == true then | |
1925 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1926 | end | |
1927 | if type == "Add" then | |
1928 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1929 | elseif type == "Divide" then | |
1930 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1931 | end | |
1932 | if chaosmode == true then | |
1933 | rng.BrickColor = BrickColor.random() | |
1934 | end | |
1935 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1936 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1937 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1938 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1939 | end | |
1940 | rng:Destroy() | |
1941 | end)) | |
1942 | end | |
1943 | ||
1944 | function PixelBlockX(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1945 | local type = type | |
1946 | local rng = Instance.new("Part", char) | |
1947 | rng.Anchored = true | |
1948 | rng.BrickColor = color | |
1949 | rng.CanCollide = false | |
1950 | rng.FormFactor = 3 | |
1951 | rng.Name = "Ring" | |
1952 | rng.Material = "Neon" | |
1953 | rng.Size = Vector3.new(1, 1, 1) | |
1954 | rng.Transparency = 0 | |
1955 | rng.TopSurface = 0 | |
1956 | rng.BottomSurface = 0 | |
1957 | rng.CFrame = pos | |
1958 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
1959 | local rngm = Instance.new("SpecialMesh", rng) | |
1960 | rngm.MeshType = "Brick" | |
1961 | rngm.Scale = vt(x1,y1,z1) | |
1962 | if rainbowmode == true then | |
1963 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1964 | end | |
1965 | local scaler2 = 1 | |
1966 | local speeder = FastSpeed/10 | |
1967 | if type == "Add" then | |
1968 | scaler2 = 1*value | |
1969 | elseif type == "Divide" then | |
1970 | scaler2 = 1/value | |
1971 | end | |
1972 | coroutine.resume(coroutine.create(function() | |
1973 | for i = 0,10/bonuspeed,0.1 do | |
1974 | swait() | |
1975 | if rainbowmode == true then | |
1976 | rng.Color = Color3.new(r/255,g/255,b/255) | |
1977 | end | |
1978 | if type == "Add" then | |
1979 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
1980 | elseif type == "Divide" then | |
1981 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
1982 | end | |
1983 | if chaosmode == true then | |
1984 | rng.BrickColor = BrickColor.random() | |
1985 | end | |
1986 | speeder = speeder - 0.01*FastSpeed*bonuspeed/10 | |
1987 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
1988 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
1989 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
1990 | end | |
1991 | rng:Destroy() | |
1992 | end)) | |
1993 | end | |
1994 | ||
1995 | function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
1996 | local type = type | |
1997 | local rng = Instance.new("Part", char) | |
1998 | rng.Anchored = true | |
1999 | rng.BrickColor = color | |
2000 | rng.CanCollide = false | |
2001 | rng.FormFactor = 3 | |
2002 | rng.Name = "Ring" | |
2003 | rng.Material = "Neon" | |
2004 | rng.Size = Vector3.new(1, 1, 1) | |
2005 | rng.Transparency = 0 | |
2006 | rng.TopSurface = 0 | |
2007 | rng.BottomSurface = 0 | |
2008 | rng.CFrame = pos | |
2009 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2010 | - | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
2010 | + | |
2011 | rngm.MeshType = "Brick" | |
2012 | rngm.Scale = vt(x1,y1,z1) | |
2013 | if rainbowmode == true then | |
2014 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2015 | end | |
2016 | local scaler2 = 0 | |
2017 | local speeder = FastSpeed/10 | |
2018 | if type == "Add" then | |
2019 | scaler2 = 1*value | |
2020 | elseif type == "Divide" then | |
2021 | scaler2 = 1/value | |
2022 | end | |
2023 | coroutine.resume(coroutine.create(function() | |
2024 | for i = 0,10/bonuspeed,0.1 do | |
2025 | swait() | |
2026 | if rainbowmode == true then | |
2027 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2028 | end | |
2029 | if type == "Add" then | |
2030 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2031 | elseif type == "Divide" then | |
2032 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2033 | end | |
2034 | if chaosmode == true then | |
2035 | rng.BrickColor = BrickColor.random() | |
2036 | end | |
2037 | speeder = speeder + 0.01*FastSpeed*bonuspeed/10 | |
2038 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2039 | --rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2040 | rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2041 | end | |
2042 | rng:Destroy() | |
2043 | end)) | |
2044 | end | |
2045 | ||
2046 | function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3) | |
2047 | local type = type | |
2048 | local rng = Instance.new("Part", char) | |
2049 | rng.Anchored = true | |
2050 | rng.BrickColor = color | |
2051 | rng.Color = color3 | |
2052 | rng.CanCollide = false | |
2053 | rng.FormFactor = 3 | |
2054 | rng.Name = "Ring" | |
2055 | rng.Material = "Neon" | |
2056 | rng.Size = Vector3.new(1, 1, 1) | |
2057 | rng.Transparency = 0 | |
2058 | rng.TopSurface = 0 | |
2059 | rng.BottomSurface = 0 | |
2060 | rng.CFrame = pos | |
2061 | local rngm = Instance.new("SpecialMesh", rng) | |
2062 | rngm.MeshType = "Brick" | |
2063 | rngm.Scale = scale | |
2064 | local scaler2 = 1 | |
2065 | local scaler2b = 1 | |
2066 | local scaler2c = 1 | |
2067 | if type == "Add" then | |
2068 | scaler2 = 1*value | |
2069 | scaler2b = 1*value2 | |
2070 | scaler2c = 1*value3 | |
2071 | elseif type == "Divide" then | |
2072 | scaler2 = 1/value | |
2073 | scaler2b = 1/value2 | |
2074 | scaler2c = 1/value3 | |
2075 | end | |
2076 | coroutine.resume(coroutine.create(function() | |
2077 | for i = 0,10/bonuspeed,0.1 do | |
2078 | - | function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) |
2078 | + | |
2079 | if type == "Add" then | |
2080 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2081 | scaler2b = scaler2b - 0.01*value/bonuspeed | |
2082 | scaler2c = scaler2c - 0.01*value/bonuspeed | |
2083 | elseif type == "Divide" then | |
2084 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2085 | scaler2b = scaler2b - 0.01/value*bonuspeed | |
2086 | scaler2c = scaler2c - 0.01/value*bonuspeed | |
2087 | end | |
2088 | rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
2089 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2090 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed) | |
2091 | end | |
2092 | - | rng.Transparency = 1 |
2092 | + | |
2093 | end)) | |
2094 | end | |
2095 | ||
2096 | if ModeOfGlitch == 9 then | |
2097 | coroutine.resume(coroutine.create(function() | |
2098 | while true do | |
2099 | swait() | |
2100 | if rng.Parent ~= nil then | |
2101 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2102 | else | |
2103 | break | |
2104 | end | |
2105 | end | |
2106 | end)) | |
2107 | end | |
2108 | local scaler2 = 1 | |
2109 | local speeder = FastSpeed | |
2110 | if type == "Add" then | |
2111 | scaler2 = 1*value | |
2112 | elseif type == "Divide" then | |
2113 | scaler2 = 1/value | |
2114 | end | |
2115 | coroutine.resume(coroutine.create(function() | |
2116 | for i = 0,10/bonuspeed,0.1 do | |
2117 | swait() | |
2118 | if rainbowmode == true then | |
2119 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2120 | end | |
2121 | if type == "Add" then | |
2122 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2123 | elseif type == "Divide" then | |
2124 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2125 | end | |
2126 | if chaosmode == true then | |
2127 | rng.BrickColor = BrickColor.random() | |
2128 | end | |
2129 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2130 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2131 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2132 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2133 | end | |
2134 | rng:Destroy() | |
2135 | end)) | |
2136 | end | |
2137 | ||
2138 | if ModeOfGlitch == 9 then | |
2139 | coroutine.resume(coroutine.create(function() | |
2140 | while true do | |
2141 | swait() | |
2142 | if rng.Parent ~= nil then | |
2143 | rng.Color = Color3.new(kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000,kan.PlaybackLoudness/1000) | |
2144 | else | |
2145 | break | |
2146 | end | |
2147 | end | |
2148 | end)) | |
2149 | end | |
2150 | local scaler2 = 1 | |
2151 | local speeder = FastSpeed | |
2152 | if type == "Add" then | |
2153 | scaler2 = 1*value | |
2154 | elseif type == "Divide" then | |
2155 | scaler2 = 1/value | |
2156 | end | |
2157 | coroutine.resume(coroutine.create(function() | |
2158 | for i = 0,10/bonuspeed,0.1 do | |
2159 | swait() | |
2160 | if rainbowmode == true then | |
2161 | rng.Color = Color3.new(r/255,g/255,b/255) | |
2162 | end | |
2163 | if type == "Add" then | |
2164 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2165 | elseif type == "Divide" then | |
2166 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2167 | end | |
2168 | if chaosmode == true then | |
2169 | rng.BrickColor = BrickColor.random() | |
2170 | end | |
2171 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2172 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2173 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2174 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2175 | end | |
2176 | rng:Destroy() | |
2177 | end)) | |
2178 | end | |
2179 | ||
2180 | function dmg(dude) | |
2181 | if dude.Name ~= Character then | |
2182 | local keptcolor = BrickColor.new("Alder") | |
2183 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2184 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2185 | --[[local val = Instance.new("BoolValue",dude) | |
2186 | val.Name = "IsHit"]]-- | |
2187 | local ds = coroutine.wrap(function() | |
2188 | dude:WaitForChild("Head"):BreakJoints() | |
2189 | for i, v in pairs(dude:GetChildren()) do | |
2190 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2191 | v.Name = "DEMINISHED" | |
2192 | end | |
2193 | end | |
2194 | wait(0.5) | |
2195 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285) | |
2196 | coroutine.resume(coroutine.create(function() | |
2197 | for i, v in pairs(dude:GetChildren()) do | |
2198 | if v:IsA("Accessory") then | |
2199 | v:Destroy() | |
2200 | end | |
2201 | if v:IsA("Humanoid") then | |
2202 | v:Destroy() | |
2203 | end | |
2204 | if v:IsA("CharacterMesh") then | |
2205 | v:Destroy() | |
2206 | end | |
2207 | if v:IsA("Model") then | |
2208 | v:Destroy() | |
2209 | end | |
2210 | if v:IsA("Part") or v:IsA("MeshPart") then | |
2211 | for x, o in pairs(v:GetChildren()) do | |
2212 | if o:IsA("Decal") then | |
2213 | o:Destroy() | |
2214 | end | |
2215 | end | |
2216 | coroutine.resume(coroutine.create(function() | |
2217 | v.Material = "Neon" | |
2218 | v.CanCollide = false | |
2219 | v.Anchored = false | |
2220 | local bld = Instance.new("ParticleEmitter",v) | |
2221 | bld.LightEmission = 0.75 | |
2222 | bld.Texture = "rbxassetid://363275192" ---284205403 | |
2223 | bld.Color = ColorSequence.new(keptcolor.Color) | |
2224 | bld.Rate = 500 | |
2225 | bld.Lifetime = NumberRange.new(1) | |
2226 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2227 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2228 | bld.Speed = NumberRange.new(2,5) | |
2229 | bld.VelocitySpread = 50000 | |
2230 | bld.Rotation = NumberRange.new(-500,500) | |
2231 | bld.RotSpeed = NumberRange.new(-500,500) | |
2232 | local sbs = Instance.new("BodyPosition", v) | |
2233 | sbs.P = 3000 | |
2234 | sbs.D = 1000 | |
2235 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2236 | sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2)) | |
2237 | v.Color = keptcolor.Color | |
2238 | coroutine.resume(coroutine.create(function() | |
2239 | for i = 0, 49 do | |
2240 | swait(1) | |
2241 | v:BreakJoints() | |
2242 | v.Transparency = v.Transparency + 0.02 | |
2243 | end | |
2244 | v:BreakJoints() | |
2245 | sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor) | |
2246 | CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75) | |
2247 | bld.Speed = NumberRange.new(10,25) | |
2248 | bld.Drag = 5 | |
2249 | bld.Acceleration = vt(0,2,0) | |
2250 | wait(0.5) | |
2251 | bld.Enabled = false | |
2252 | wait(8) | |
2253 | v:Destroy() | |
2254 | dude:Destroy() | |
2255 | end)) | |
2256 | end)) | |
2257 | end | |
2258 | end | |
2259 | end)) | |
2260 | end) | |
2261 | ds() | |
2262 | end | |
2263 | end | |
2264 | ||
2265 | ||
2266 | function FindNearestHead(Position, Distance, SinglePlayer) | |
2267 | if SinglePlayer then | |
2268 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2269 | end | |
2270 | local List = {} | |
2271 | for i, v in pairs(workspace:GetChildren()) do | |
2272 | if v:IsA("Model") then | |
2273 | if v:findFirstChild("Head") then | |
2274 | if v ~= Character then | |
2275 | if (v.Head.Position - Position).magnitude <= Distance then | |
2276 | table.insert(List, v) | |
2277 | end | |
2278 | end | |
2279 | end | |
2280 | end | |
2281 | end | |
2282 | return List | |
2283 | end | |
2284 | ||
2285 | function FaceMouse() | |
2286 | Cam = workspace.CurrentCamera | |
2287 | return { | |
2288 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2289 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2290 | } | |
2291 | end | |
2292 | ||
2293 | function FaceMouse2() | |
2294 | Cam = workspace.CurrentCamera | |
2295 | return { | |
2296 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2297 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2298 | } | |
2299 | end | |
2300 | ||
2301 | -- Functions are ready. | |
2302 | local storehumanoidWS = 16 | |
2303 | ||
2304 | function createBGCircle(size,parent,color) | |
2305 | local bgui = Instance.new("BillboardGui",parent) | |
2306 | bgui.Size = UDim2.new(size, 0, size, 0) | |
2307 | local imgc = Instance.new("ImageLabel",bgui) | |
2308 | imgc.BackgroundTransparency = 1 | |
2309 | imgc.ImageTransparency = 0 | |
2310 | imgc.Size = UDim2.new(1,0,1,0) | |
2311 | imgc.Image = "rbxassetid://997291547" --997291547,521073910 | |
2312 | imgc.ImageColor3 = color | |
2313 | return bgui,imgc | |
2314 | end | |
2315 | ||
2316 | function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay) | |
2317 | local bgui,imgc = createBGCircle(size,guipar,color) | |
2318 | bgui.AlwaysOnTop = true | |
2319 | imgc.Image = "rbxassetid://" ..img | |
2320 | local rrot = math.random(1,2) | |
2321 | CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit) | |
2322 | coroutine.resume(coroutine.create(function() | |
2323 | for i = 0, 24*delay do | |
2324 | swait() | |
2325 | if rotationenabled == true then | |
2326 | if rrot == 1 then | |
2327 | imgc.Rotation = imgc.Rotation + rotsp | |
2328 | elseif rrot == 2 then | |
2329 | imgc.Rotation = imgc.Rotation - rotsp | |
2330 | end | |
2331 | end | |
2332 | bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0) | |
2333 | imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay | |
2334 | end | |
2335 | bgui:Destroy() | |
2336 | end)) | |
2337 | end | |
2338 | ||
2339 | local actualrotationvalue = 0 | |
2340 | ||
2341 | function Laserbeamy() | |
2342 | attack = true | |
2343 | hum.WalkSpeed = 0 | |
2344 | CFuncs["Sound"].Create("rbxassetid://289315275", handlex, 7.5, 1) | |
2345 | CFuncs["Sound"].Create("rbxassetid://1521621176", handlex, 5,1) | |
2346 | CFuncs["Sound"].Create("rbxassetid://418302853", handlex, 6.5, 1) | |
2347 | CFuncs["TimeSound"].Create("rbxassetid://184173042", handlex, 5, 1,0,2.75) | |
2348 | CFuncs["Sound"].Create("rbxassetid://898407368", handlex, 1.75, 1.2) | |
2349 | CFuncs["Sound"].Create("rbxassetid://1930016365", handlex, 1.75, 1.1) | |
2350 | CFuncs["Sound"].Create("rbxassetid://1752639888", handlex, 1.5, 1) | |
2351 | local efec = Instance.new("ParticleEmitter",handlex) | |
2352 | efec.Texture = "rbxassetid://2109052855" | |
2353 | efec.LightEmission = 1 | |
2354 | efec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
2355 | efec.Rate = 10 | |
2356 | efec.Lifetime = NumberRange.new(0.75) | |
2357 | efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(0.8,7.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2358 | efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2359 | efec.Drag = 5 | |
2360 | efec.LockedToPart = true | |
2361 | efec.Rotation = NumberRange.new(-500,500) | |
2362 | efec.VelocitySpread = 9000 | |
2363 | efec.Speed = NumberRange.new(0) | |
2364 | efec.RotSpeed = NumberRange.new(-500,500) | |
2365 | local efec2 = efec:Clone() | |
2366 | efec2.LightEmission = 1 | |
2367 | efec2.Texture = "rbxassetid://2092248396" | |
2368 | efec2.Parent = handlex | |
2369 | efec2.Rate = 10 | |
2370 | efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,17.5,0),NumberSequenceKeypoint.new(0.5,15,0),NumberSequenceKeypoint.new(0.8,50,0),NumberSequenceKeypoint.new(1,100,0)}) | |
2371 | efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2372 | efec2.RotSpeed = NumberRange.new(-100,100) | |
2373 | for i = 0,10,0.1 do | |
2374 | swait() | |
2375 | hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100) | |
2376 | actualrotationvalue = actualrotationvalue + 14 | |
2377 | handlexweld.C0=clerp(handlexweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2378 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3) | |
2379 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder")) | |
2380 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5) | |
2381 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5) | |
2382 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5) | |
2383 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5) | |
2384 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5) | |
2385 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5) | |
2386 | end | |
2387 | efec.Enabled = false | |
2388 | efec2.Enabled = false | |
2389 | game:GetService("Debris"):AddItem(efec, 5) | |
2390 | game:GetService("Debris"):AddItem(efec2, 5) | |
2391 | CFuncs["Sound"].Create("rbxassetid://919941001", handlex, 8, 1.1) | |
2392 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2393 | sphere2(4,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2394 | sphere2(3,"Add",handlex.CFrame,vt(4,4,0.1),0.5,0.5,0.005,BrickColor.new("Alder")) | |
2395 | for i = 0, 14 do | |
2396 | slash(math.random(10,40)/10,5,true,"Round","Add","Out",handlex.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(30,70)/250,BrickColor.new("White")) | |
2397 | end | |
2398 | for i = 0, 24 do | |
2399 | for i = 0,1,0.6 do | |
2400 | swait() | |
2401 | hum.CameraOffset = vt(math.random(-10,10)/60,math.random(-10,10)/60,math.random(-10,10)/60) | |
2402 | actualrotationvalue = actualrotationvalue + 14 | |
2403 | handlexweld.C0=clerp(handlexweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2404 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,5)*angles(math.rad(-5),math.rad(60),math.rad(0)),.3) | |
2405 | sphere2(5,"Add",handlex.CFrame,vt(4,4,0.1),0.005,0.005,0.005,BrickColor.new("Alder")) | |
2406 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-0.05)* angles(math.rad(5),math.rad(0),math.rad(60)),0.5) | |
2407 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-60)),.5) | |
2408 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(95), math.rad(0), math.rad(60)), 0.5) | |
2409 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-30)), 0.5) | |
2410 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-30),math.rad(15)),.5) | |
2411 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-4.5),math.rad(0),math.rad(10)),.5) | |
2412 | end | |
2413 | local orb = Instance.new("Part", char) | |
2414 | CFuncs["Sound"].Create("rbxassetid://1146690130", handlex, 2,1.25) | |
2415 | orb.BrickColor = BrickColor.new("Alder") | |
2416 | orb.CanCollide = false | |
2417 | orb.FormFactor = 3 | |
2418 | orb.Name = "Ring" | |
2419 | orb.Material = "Neon" | |
2420 | orb.Size = Vector3.new(1, 1, 1) | |
2421 | orb.Transparency = 1 | |
2422 | orb.TopSurface = 0 | |
2423 | orb.BottomSurface = 0 | |
2424 | orb.Anchored = true | |
2425 | orb.CFrame = handlex.CFrame*CFrame.new(math.random(-2,2),math.random(-2,2),math.random(0,1)) | |
2426 | local a = Instance.new("Part",char) | |
2427 | a.Name = "Direction" | |
2428 | a.Anchored = true | |
2429 | a.BrickColor = BrickColor.new("Alder") | |
2430 | a.Material = "Neon" | |
2431 | a.Transparency = 0.25 | |
2432 | a.Shape = "Cylinder" | |
2433 | local ht = Instance.new("Part",char) | |
2434 | ht.Name = "DirectionHit" | |
2435 | ht.Anchored = true | |
2436 | ht.BrickColor = BrickColor.new("Alder") | |
2437 | ht.CanCollide = false | |
2438 | ht.Transparency = 1 | |
2439 | ht.Size = vt(0.1,0.1,0.1) | |
2440 | CFuncs["Sound"].Create("rbxassetid://206049428", ht, 3, 1) | |
2441 | CFuncs["Sound"].Create("rbxassetid://824687369", ht, 6, 1) | |
2442 | CFuncs["Sound"].Create("rbxassetid://698224146", ht, 4, 1) | |
2443 | CFuncs["Sound"].Create("rbxassetid://183763487", ht, 4, 1.1) | |
2444 | a.CanCollide = false | |
2445 | local ray = Ray.new( | |
2446 | orb.CFrame.p, -- origin | |
2447 | (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction | |
2448 | ) | |
2449 | local ignore = char | |
2450 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2451 | a.BottomSurface = 10 | |
2452 | a.TopSurface = 10 | |
2453 | local distance = (orb.CFrame.p - position).magnitude | |
2454 | a.Size = Vector3.new(distance,1,1) | |
2455 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2456 | ht.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2457 | sphere2(3,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder")) | |
2458 | sphere2(4,"Add",ht.CFrame,vt(1.25,1.25,1.25),0.35,0.35,0.35,BrickColor.new("Alder")) | |
2459 | MagniDamage(ht, 15, 70,95, 0, "Normal") | |
2460 | for i = 0, 4 do | |
2461 | slash(math.random(10,60)/10,5,true,"Round","Add","Out",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(40,80)/250,BrickColor.new("White")) | |
2462 | sphere2(4,"Add",ht.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(3,1,3),-0.015,1.5,-0.015,BrickColor.new("Alder")) | |
2463 | local rsiz = math.random(30,60) | |
2464 | sphereMK(math.random(2,4),0.75,"Add",ht.CFrame*CFrame.Angles(math.rad(90 + math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),rsiz/10,rsiz/10,rsiz/10,0,BrickColor.new("Alder"),0) | |
2465 | end | |
2466 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2467 | local msh = Instance.new("SpecialMesh",a) | |
2468 | msh.MeshType = "Cylinder" | |
2469 | msh.Scale = vt(1,2,2) | |
2470 | coroutine.resume(coroutine.create(function() | |
2471 | for i = 0, 49 do | |
2472 | swait() | |
2473 | msh.Scale = msh.Scale - vt(0,0.04,0.04) | |
2474 | a.Transparency = a.Transparency + 0.02 | |
2475 | end | |
2476 | a:Destroy() | |
2477 | ht:Destroy() | |
2478 | orb:Destroy() | |
2479 | end)) | |
2480 | end | |
2481 | hum.WalkSpeed = 16 | |
2482 | attack = false | |
2483 | end | |
2484 | ||
2485 | function uselessnuke() | |
2486 | attack = true | |
2487 | local vel = Instance.new("BodyPosition", root) | |
2488 | vel.P = 25000 | |
2489 | vel.D = 1000 | |
2490 | vel.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2491 | vel.position = root.CFrame.p + vt(0,250,0) | |
2492 | CFuncs["Sound"].Create("rbxassetid://1295446488", char, 1.5, 0.8) | |
2493 | for i = 0, 49 do | |
2494 | coroutine.resume(coroutine.create(function() | |
2495 | slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,500)/250,BrickColor.new("White")) | |
2496 | end)) | |
2497 | end | |
2498 | for i = 0, 4, 0.1 do | |
2499 | swait() | |
2500 | RH.C0=clerp(RH.C0,cf(1,-0.35,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(-25)),.8) | |
2501 | LH.C0=clerp(LH.C0,cf(-1,-0.45,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1),math.rad(0),math.rad(25)),.8) | |
2502 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.8) | |
2503 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(35),math.rad(0),math.rad(0)),.8) | |
2504 | RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-57)),.8) | |
2505 | LW.C0=clerp(LW.C0,cf(-1.15,0.5,-0.5)*angles(math.rad(83),math.rad(0),math.rad(58)),.8) | |
2506 | end | |
2507 | wait(2) | |
2508 | local efec = Instance.new("ParticleEmitter",root) | |
2509 | efec.Texture = "rbxassetid://2109052855" | |
2510 | efec.LightEmission = 1 | |
2511 | efec.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color) | |
2512 | efec.Rate = 15 | |
2513 | efec.Lifetime = NumberRange.new(1) | |
2514 | efec.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(0.2,50,0),NumberSequenceKeypoint.new(0.6,125,0),NumberSequenceKeypoint.new(0.8,175,0),NumberSequenceKeypoint.new(1,20,0)}) | |
2515 | efec.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0.25,0),NumberSequenceKeypoint.new(0.6,0.25,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2516 | efec.Drag = 5 | |
2517 | efec.LockedToPart = true | |
2518 | efec.Rotation = NumberRange.new(-500,500) | |
2519 | efec.VelocitySpread = 9000 | |
2520 | efec.RotSpeed = NumberRange.new(-500,500) | |
2521 | local efec2 = efec:Clone() | |
2522 | efec2.LightEmission = 1 | |
2523 | efec2.Texture = "rbxassetid://2092248396" | |
2524 | efec2.Parent = root | |
2525 | efec2.Rate = 30 | |
2526 | efec2.Lifetime = NumberRange.new(1) | |
2527 | efec2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(0.5,150,0),NumberSequenceKeypoint.new(0.8,500,0),NumberSequenceKeypoint.new(1,1000,0)}) | |
2528 | efec2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.5,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2529 | efec2.Speed = NumberRange.new(0) | |
2530 | efec2.RotSpeed = NumberRange.new(-100,100) | |
2531 | sphere2(1,"Add",root.CFrame,vt(500,500,500),-10,-10,-10,BrickColor.new("Alder")) | |
2532 | sphere2(1,"Add",root.CFrame,vt(750,750,750),-15,-15,-15,BrickColor.new("Pastel light blue")) | |
2533 | CFuncs["LongSound"].Create("rbxassetid://1930483671", char, 10, 1) | |
2534 | wait(2) | |
2535 | CameraEnshaking(20,50) | |
2536 | CFuncs["Sound"].Create("rbxassetid://1368605755", char, 10, 1) | |
2537 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.5) | |
2538 | CFuncs["Sound"].Create("rbxassetid://763718160", char, 5, 0.25) | |
2539 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 1) | |
2540 | CFuncs["Sound"].Create("rbxassetid://782353443", char, 10, 0.75) | |
2541 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.5) | |
2542 | CFuncs["LongSound"].Create("rbxassetid://782353443", char, 10, 0.25) | |
2543 | CFuncs["Sound"].Create("rbxassetid://1664711478", char, 10, 1) | |
2544 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 10, 1) | |
2545 | coroutine.resume(coroutine.create(function() | |
2546 | for i = 0, 74, 0.1 do | |
2547 | swait() | |
2548 | MagniDamage(root, 1500000, 999999,99999999, 0, "Normal") | |
2549 | coroutine.resume(coroutine.create(function() | |
2550 | for i = 0, 2 do | |
2551 | slash(math.random(10,40)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(250,2500)/250,BrickColor.new("White")) | |
2552 | end | |
2553 | slash(math.random(30,90)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.01,0.1),math.random(2,5)/250,BrickColor.new("Alder")) | |
2554 | sphere2(10,"Add",root.CFrame,vt(30,100000,30),2.5,100,2.5,BrickColor.new("Alder")) | |
2555 | sphere2(10,"Add",root.CFrame,vt(50,100000,50),3,100,3,BrickColor.new("Pastel light blue")) | |
2556 | sphere2(10,"Add",root.CFrame,vt(10,10,10),5,5,5,BrickColor.new("Alder")) | |
2557 | sphere2(10,"Add",root.CFrame,vt(10,10,10),10,10,10,BrickColor.new("Pastel light blue")) | |
2558 | end)) | |
2559 | end | |
2560 | vel:Destroy() | |
2561 | attack = false | |
2562 | efec.Enabled = false | |
2563 | efec2.Enabled = false | |
2564 | game:GetService("Debris"):AddItem(efec, 5) | |
2565 | game:GetService("Debris"):AddItem(efec2, 5) | |
2566 | end)) | |
2567 | end | |
2568 | ----------------------------------- Abilities | |
2569 | ||
2570 | ------------------------------------- | |
2571 | ||
2572 | Humanoid.Animator.Parent = nil | |
2573 | ||
2574 | ------------------------------------- | |
2575 | ||
2576 | local attacktype = 1 | |
2577 | mouse.Button1Down:connect(function() | |
2578 | if attack == false and attacktype == 1 then | |
2579 | attacktype = 2 | |
2580 | --attackone() | |
2581 | elseif attack == false and attacktype == 2 then | |
2582 | attacktype = 3 | |
2583 | --attacktwo() | |
2584 | elseif attack == false and attacktype == 3 then | |
2585 | attacktype = 1 | |
2586 | --attackthree() | |
2587 | elseif attack == false and attacktype == 4 then | |
2588 | attacktype = 1 | |
2589 | --attackfour() | |
2590 | end | |
2591 | end) | |
2592 | mouse.KeyDown:connect(function(k) | |
2593 | if k == "e" and attack == false and secondary == false then | |
2594 | secondary = true | |
2595 | for i,v in pairs(colorizermod:GetChildren()) do | |
2596 | if v:IsA("Part") then | |
2597 | v.BrickColor = BrickColor.new("Pastel light blue") | |
2598 | end | |
2599 | end | |
2600 | refec.Color = ColorSequence.new(BrickColor.new("Pastel light blue").Color) | |
2601 | refec2.Color = refec.Color | |
2602 | refec3.Color = refec.Color | |
2603 | elseif k == "e" and attack == false and secondary == true then | |
2604 | secondary = false | |
2605 | for i,v in pairs(colorizermod:GetChildren()) do | |
2606 | if v:IsA("Part") then | |
2607 | v.BrickColor = BrickColor.new("Alder") | |
2608 | end | |
2609 | end | |
2610 | refec.Color = ColorSequence.new(BrickColor.new("Alder").Color) | |
2611 | refec2.Color = refec.Color | |
2612 | refec3.Color = refec.Color | |
2613 | end | |
2614 | if k == "z" and attack == false and secondary == false then | |
2615 | Laserbeamy() | |
2616 | end | |
2617 | if k == "m" and attack == false then | |
2618 | uselessnuke() | |
2619 | end | |
2620 | end) | |
2621 | Humanoid.Name = "SYNTHEZ" | |
2622 | Humanoid.MaxHealth = math.huge | |
2623 | Humanoid.Health = math.huge | |
2624 | Instance.new("ForceField",char).Visible = false | |
2625 | ||
2626 | idleanim=.4 | |
2627 | while true do | |
2628 | if mutedtog == false then | |
2629 | kan.Volume = 1.1 | |
2630 | elseif mutedtog == true then | |
2631 | kan.Volume = 0 | |
2632 | end | |
2633 | kan.PlaybackSpeed = 1.01 | |
2634 | kan.Pitch = 1.01 | |
2635 | kan.SoundId = "rbxassetid://923445685" | |
2636 | kan.Looped = true | |
2637 | kan.Parent = char | |
2638 | kan:Resume() | |
2639 | actualrotationvalue = actualrotationvalue + 1 | |
2640 | techc.Rotation = techc.Rotation + 1 | |
2641 | circl.Rotation = circl.Rotation - kan.PlaybackLoudness/75 - 1 | |
2642 | circl2.Rotation = circl2.Rotation + kan.PlaybackLoudness/50 + 1 | |
2643 | imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50 + 1 | |
2644 | imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25 - 1 | |
2645 | ned.Rotation = 0 - 2 * math.cos(sine / 24) | |
2646 | ned.Position = UDim2.new(0.7,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45)) | |
2647 | CameraManager() | |
2648 | swait() | |
2649 | sine = sine + change | |
2650 | rotingweld.C0=clerp(rotingweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(actualrotationvalue + 750 * math.cos(sine / 1000))),.3) | |
2651 | rotingweld2.C0=clerp(rotingweld2.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-actualrotationvalue - 750 * math.cos(sine / 1000))),.3) | |
2652 | if attack == false then | |
2653 | hum.CameraOffset = vt(0 + 0.05 * math.cos(sine / 32),0 - 0.05 * math.cos(sine / 46),0 - 0.05 * math.cos(sine / 57)) | |
2654 | handlexweld.C1=clerp(handlexweld.C1,cf(0,-2,-2.05)*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2655 | handlexweld.C0=clerp(handlexweld.C0,cf(0 + 0.25 * math.cos(sine / 63),0 + 0.25 * math.cos(sine / 70),0 + 0.25 * math.cos(sine / 57))*angles(math.rad(0 + 5 * math.cos(sine / 55)),math.rad(0 + 5 * math.cos(sine / 46)),math.rad(0 + 5 * math.cos(sine / 32))),.3) | |
2656 | end | |
2657 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2658 | local velderp=RootPart.Velocity.y | |
2659 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2660 | coroutine.resume(coroutine.create(function() | |
2661 | --[[if hitfloor ~= nil then | |
2662 | slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.025,0.01,0.025),math.random(1,10)/250,BrickColor.new("White")) | |
2663 | end]]-- | |
2664 | end)) | |
2665 | if equipped==true or equipped==false then | |
2666 | if attack==false then | |
2667 | idle=idle+1 | |
2668 | else | |
2669 | idle=0 | |
2670 | end | |
2671 | if idle>=500 then | |
2672 | if attack==false then | |
2673 | --Sheath() | |
2674 | end | |
2675 | end | |
2676 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2677 | Anim="Jump" | |
2678 | if attack==false then | |
2679 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2680 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2681 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
2682 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2683 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
2684 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
2685 | end | |
2686 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2687 | Anim="Fall" | |
2688 | if attack==false then | |
2689 | RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2690 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2691 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
2692 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1) | |
2693 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1) | |
2694 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1) | |
2695 | end | |
2696 | elseif torvel<1 and hitfloor~=nil then | |
2697 | Anim="Idle" | |
2698 | if attack==false then | |
2699 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1) | |
2700 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1) | |
2701 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1) | |
2702 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 3 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1) | |
2703 | RW.C0=clerp(RW.C0,cf(1,0.5 + 0.005 * math.cos(sine / 45),-0.5)*angles(math.rad(84 + 6 * math.cos(sine / 74)),math.rad(8 - 5 * math.cos(sine / 53)),math.rad(-80 + 3 * math.cos(sine / 45))),.1) | |
2704 | LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1) | |
2705 | end | |
2706 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
2707 | Anim="Walk" | |
2708 | if attack==false then | |
2709 | RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
2710 | LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1) | |
2711 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1) | |
2712 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1) | |
2713 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1) | |
2714 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1) | |
2715 | end | |
2716 | elseif torvel>=22 and hitfloor~=nil then | |
2717 | Anim="Run" | |
2718 | if attack==false then | |
2719 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2) | |
2720 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2) | |
2721 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 - 0.15 * math.cos(sine / 47),-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(70),math.rad(0 - root.RotVelocity.Y),math.rad(0 - root.RotVelocity.Y *4.5 + 3 * math.cos(sine / 47))),.2) | |
2722 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2) | |
2723 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2) | |
2724 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2) | |
2725 | end | |
2726 | end | |
2727 | end | |
2728 | end |