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1
--tomonaoboys knife script (2017/09/23)
2
--What this heck
3
--T     : Teleport
4
--Click : Normal Attack :It's normal attack.
5
--Z     : Another version of Normal Attack. ...what?
6
--HATE Moves
7-
--(REQUIRE 10% HATE or Genocider)X : Hate box                     :I saw this idk somewhere... and pain
7+
--(REQUIRE 9999999% HATE or Genocider)X : Hate box                     :I saw this idk somewhere... and pain
8-
--(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't?
8+
--(REQUIRE 9999999% HATE or Genocider)B["go tell admin you noob."] : you know,isn't?
9-
--(REQUIRE 100% HATE)            G[Genocider]                     :Some moves become OP. but cannot keep this mode so long.
9+
--(REQUIRE 9999999% HATE)            G[Genocider]                     :Some moves become OP. but cannot keep this mode so long.
10
--(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command)
11-
--(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing.
11+
--(REQYURE Genocider)H["go tell admin you noob."](Another version) : Secret. This move shoots too big something deadly thing.
12
--Energy Moves
13-
--(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
13+
--(REQUIRE 10% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived.
14
----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA
15
name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false
16
local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false
17
local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui")
18
local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false
19
local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false
20
Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0
21
if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"]
22
debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end
23
function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end
24
function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end
25
function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end
26
function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end
27
function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end
28
function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end
29
function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end
30
local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0))
31
local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name
32
local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0)
33
IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false
34
local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0)
35
IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false
36
local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180)))
37
function CreateKnifeEffect(Transparency,Color)
38
    local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1))
39
end
40
function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end
41
local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0)
42
local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0))
43
local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0))
44
function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end
45
function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end
46
local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false
47
Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end
48
function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end
49
local Create=LoadLibrary("RbxUtility").Create
50
local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2
51
local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5
52
local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end
53
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
54
function clerp(a, b, t)return a:lerp(b, t)end
55
local RootPart = PC.HumanoidRootPart
56
local RootJoint = RootPart.RootJoint
57
local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
58
local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
59
RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1
60
local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false
61
local txt=Instance.new("BillboardGui",PC)
62
txt.Adornee=PC.Head
63
txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0)
64
local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true
65
text.TextTransparency=0
66
text.BackgroundTransparency=1
67
text.TextTransparency=0
68
text.TextStrokeTransparency=0
69
text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text=""
70
local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false
71
local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1
72
function cleartarget()
73
    bimg.Transparency=1
74
    bib.Enabled=false
75
    bib.Adornee=nil
76
    Target=nil
77
end
78
function selif(msg,spd)
79
    spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end
80
    chatflg=true
81
    for i=1,#msg do
82
        if chatflg2 then break end
83
        text.Text=string.sub(msg,1,i)
84
        wait(spd)
85
    end
86
    chatflg=false
87
    wait(3)if text.Text==msg then
88
    text.Text=""end
89
    end)
90
end
91
PL.Chatted:connect(function(msg)selif(msg)end)
92
function Rope(Part1,Position1,Part2,Position2,Length)
93
    local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2
94
    local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length
95
end
96
function DoRagdoll(Model)
97
    Model:BreakJoints()
98
    if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end
99
    if Model:FindFirstChild("Torso")then
100
        if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end
101
        if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end
102
        if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end
103
        if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end
104
        if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end
105
    end
106
    if Improved then Model:Remove()end
107
end
108
function PlayAnimationFromTable(table, speed, bool)
109
    RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
110
    Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
111
    RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed)
112
    if bool then
113
        if resetc1 == false then
114
            resetc1 = true
115
            RootJoint.C1 = RootJoint.C1
116
            Torso.Neck.C1 = Torso.Neck.C1
117
            RW.C1 = rarmc1
118
            LW.C1 = larmc1
119
            RH.C1 = rlegc1
120
            LH.C1 = llegc1
121
        end
122
    end
123
end
124
--[[PlayAnimationFromTable({
125
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
126
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head
127
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
128
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
129
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
130
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
131
            },.1,false)]]--
132
walkW=false walkA=false walkS=false walkD=false
133
local HATE=0 local HATEConsume=false
134
function FindHumanoid(Part)
135
    local humanoid=nil
136
    if tostring(Part.Parent)~=PL.Name and Part.Parent
137
        then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end
138
    end
139
    return humanoid
140
end
141
function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end
142
function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end
143
spawn(function()local c=0
144
    while wait()do
145
        if not Active then
146
            c=c+.2
147
            if walkW or walkA or walkS or walkD then
148
                PlayAnimationFromTable({
149
                CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
150
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head
151
                CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm
152
                CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm
153
                CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0),  --right leg
154
                CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg
155
                },.1,false)
156
            else
157
            PlayAnimationFromTable({
158
            CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso
159
            CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head
160
            CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm
161
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm
162
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),  --right leg
163
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg
164
            },.1,false)
165
            end
166
        end
167
    end
168
end)
169
spawn(function()
170
    while wait()do
171
    if PG:FindFirstChild("HateGauge")==nil then
172
        local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
173
        HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5
174
        local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0)
175
        g2.Text=" Hate"g2.TextStrokeTransparency=0 g2.Name="main"
176
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
177
        g2.TextXAlignment="Left"
178
    else if Improved
179
        then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999"
180
        else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" Hate "..math.ceil(((HATE/1000)*100)).."%"end
181
    end
182
    if PG:FindFirstChild("EnergyGauge")==nil then
183
        local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0)
184
        EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5
185
        local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5)
186
        g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main"
187
        g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1)
188
        g2.TextXAlignment="Left"
189
    else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end
190
    end
191
end)
192
strokemode=false
193
spawn(function()
194
    local PC=PL.Character
195
    local Phm=nil
196
    if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end
197
    while wait()do
198
        if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end
199
        workspace.CurrentCamera.CameraSubject=Phm
200
        if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end
201
        Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50
202
        if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end
203
        ua(PC)if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+1.5 end else HATE=1000 end
204
        if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end
205
        PL:FindFirstChildOfClass("Backpack"):ClearAllChildren()
206
        if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end
207
        if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end
208
        bimg.Rotation=bimg.Rotation+6
209
    end
210
end)
211
Mouse.KeyDown:connect(function(key)
212
    if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end
213
    if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end
214
end)
215
Mouse.Button1Down:connect(function()
216
    if not Active then
217
    Active=true
218
    if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end
219
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
220
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
221
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
222
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
223
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
224
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
225
    },1,false)
226
    Swing:Play()
227
    local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
228
    for i=1,15 do
229
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
230
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
231
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
232
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
233
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
234
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
235
    },.3,false)
236
    wait()end
237
    ClearHitBox()
238
    Active=false
239
    end
240
end)
241
function kill(part)
242
    if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end
243
    local c=part:GetChildren()for i=1,#c do kill(c[i])end
244
end
245
function Murder()
246
    Murdering=true LimitW=true
247
    Active=true
248
    Stand=true
249
    PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
250
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
251
    CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
252
    CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
253
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
254
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
255
    },1,false)wait(1)
256
    selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ")
257
    local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false
258
    wait(.5)HitS:Play()kill(workspace)
259
    wait(1.5)sc:Remove()
260
    Murdering=false Active=false resetmw()
261
   
262
end
263
function Welcome_to_my_special_hell()
264
    Murdering=true LimitH=true
265
    Active=true
266
    Stand=true
267
    main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180))
268
    PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0),
269
    CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
270
    CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0),
271
    CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
272
    CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
273
    CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
274
    },1,false)
275
    for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end
276
    PlaySound("rbxassetid://437475935",10)
277
    for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
278
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
279
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1),
280
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
281
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
282
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
283
    },.3,false)wait()end
284
    wait(1)
285
    spawn(function()local pos=HumanoidRootPart.CFrame
286
    local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE"
287
    p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60)
288
    p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
289
    if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
290
    spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end)
291
    Improved=false RemoveKnifeEffect()
292
    Murdering=false Active=false resetmw()
293
end
294
function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke)
295
game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe)
296
    if not Gpe then
297
        if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then
298
            local idk=FindHumanoid(Mouse.Target)
299
            if idk then
300
                if idk.Parent:FindFirstChild("Torso")then
301
                bib.Enabled=true Target=idk.Parent print(Target)
302
                bimg.ImageTransparency=.5
303
                bib.Adornee=idk.Parent.Torso
304
                elseif idk.Parent:FindFirstChild("UpperTorso")then
305
                bib.Enabled=true Target=idk.Parent print(Target)
306
                bimg.ImageTransparency=.5
307
                bib.Adornee=idk.Parent.UpperTorso
308
                else print("Failed")cleartarget()end
309
            end
310
        elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then
311
            cleartarget()print("Cleared target")
312
        elseif Key.KeyCode==Enum.KeyCode.Z and not Active then
313
            Active=true
314
            Stand=true
315
            if Target then
316
            pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end
317
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
318
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
319
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
320
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
321
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
322
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
323
            },1,false)wait(.1)Swing:Play()
324
            for i=1,30 do
325
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
326
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
327
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
328
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
329
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
330
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
331
            },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end
332
            if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end
333
            wait()
334
            end HumanoidRootPart.CFrame=Torso.CFrame
335
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
336
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
337
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
338
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
339
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
340
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
341
            },1,false)ClearHitBox()
342
            else
343
            local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))
344
            hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end)
345
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0),
346
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
347
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
348
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
349
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
350
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
351
            },1,false)Swing:Play()
352
            for i=1,80 do
353
            PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0),
354
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
355
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
356
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
357
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
358
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
359
            },.1,false)if i%8==0 then wait()end
360
            end HumanoidRootPart.CFrame=Torso.CFrame
361
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
362
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
363
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0),
364
            CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0),
365
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
366
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
367
            },1,false)ClearHitBox()
368
            end
369
            Active=false
370
        elseif Key.KeyCode==Enum.KeyCode.X and not Active then
371
            if LossHATE(100)~=nil then
372
            if not Improved then Active=true
373
            for i=1,30 do
374
            PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0),
375
            CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
376
            CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0),
377
            CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0),
378
            CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
379
            CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
380
            },.1,false)wait()end end
381
            local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace
382
            local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name
383
            idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end)
384
            debri(idk,10)
385
            Active=false
386
            end
387
        elseif Key.KeyCode==Enum.KeyCode.T and not Active then
388
            HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true
389
        elseif Key.KeyCode==Enum.KeyCode.B and not Active then
390
            if LossHATE(500)~=nil then
391
                main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0)
392
                if not Improved then Active=true Stand=true
393
                for i=1,30 do
394
                CreateKnifeEffect(1-i/30,Color3.new(1,0,0))
395
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
396
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0),
397
                CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0),
398
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
399
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
400
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
401
                },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end
402
                wait(.3)selif("Welcome to my special hell.")
403
                PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0),
404
                CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0),
405
                CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0),
406
                CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0),
407
                CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0),
408
                CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0),
409
                },1,false)UTHit:Play()wait(.5)end
410
                local Size=Vector3.new(1,60,60)
411
                if Improved then Size=Vector3.new(1,200,200)end
412
                local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE"
413
                p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end
414
                p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then
415
                if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end
416
                spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)
417
                spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end)
418
                RemoveKnifeEffect()resetmw()
419
                Active=false
420
            end
421
        elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then
422
            if LossHATE(1000)~=nil then HATE=0
423
                selif("How long can survive longer...?")
424
                spawn(function()Improved=true wait(20)Improved=false end)
425
                wait(2)selif("With this hell.",.1)
426
            end
427
        elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then
428
            Active=true Stand=true strokemode=true
429
            main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90))
430
            for i=1,50 do
431
                PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0),
432
                CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0),
433
                CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6),
434
                CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6),
435
                CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0),
436
                CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0),
437
                },.1,false)wait()
438
            if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end
439
            if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end
440
            end strokemode=false
441
            if not Murdering then Active=false resetmw()end
442
        elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then
443
            if LossEnergy(250)~=nil then
444
                if not Target then
445
                Active=true Stand=true
446
                local idkv=0
447
                local MainPos=HumanoidRootPart.CFrame
448
                TimeStop=true
449
                spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0
450
                while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv)
451
                end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end)
452
                for i=1,70 do idkv=i
453
                if i>50 then PlayAnimationFromTable({
454
                CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0),
455
                CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0),
456
                CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1),
457
                CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1),
458
                CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0),
459
                CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0)
460
                },.1,false)end end
461
                PlaySound("rbxassetid://840567549",5)
462
                local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace
463
                local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5)
464
                part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false
465
                for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove()
466
                wait(5)TimeStop=false
467
                else
468
                    TimeStop=true
469
                    PlaySound("rbxassetid://840567549",5)
470
                    local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5)
471
                    spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end)
472
                    for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false
473
                end
474
            end
475
        elseif Key.KeyCode==Enum.KeyCode.V and not Active then
476
            if LossEnergy(150)~=nil then
477
                PlaySound("rbxassetid://227022193",5)
478
                local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame
479
                local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame
480
                p1.Parent=workspace p2.Parent=workspace
481
                spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end)
482
                Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0)
483
            end
484
        end
485
    end
486
end)
487
 
488
Humanoid.died:connect(function()script.Disabled=true script:Remove()end)