SHOW:
|
|
- or go back to the newest paste.
1 | --tomonaoboys knife script (2017/09/23) | |
2 | --What this heck | |
3 | --T : Teleport | |
4 | --Click : Normal Attack :It's normal attack. | |
5 | --Z : Another version of Normal Attack. ...what? | |
6 | --HATE Moves | |
7 | - | --(REQUIRE 10% HATE or Genocider)X : Hate box :I saw this idk somewhere... and pain |
7 | + | --(REQUIRE 9999999% HATE or Genocider)X : Hate box :I saw this idk somewhere... and pain |
8 | - | --(REQUIRE 50% HATE or Genocider)B["Welcome to my special hell."] : you know,isn't? |
8 | + | --(REQUIRE 9999999% HATE or Genocider)B["go tell admin you noob."] : you know,isn't? |
9 | - | --(REQUIRE 100% HATE) G[Genocider] :Some moves become OP. but cannot keep this mode so long. |
9 | + | --(REQUIRE 9999999% HATE) G[Genocider] :Some moves become OP. but cannot keep this mode so long. |
10 | --(REQUIRE Genocider)H[World End] : Secret. This move will kill everyone. It's keystroke.(but can known easily if u tried to find command) | |
11 | - | --(REQYURE Genocider)H["Welcome to my special hell."](Another version) : Secret. This move shoots too big something deadly thing. |
11 | + | --(REQYURE Genocider)H["go tell admin you noob."](Another version) : Secret. This move shoots too big something deadly thing. |
12 | --Energy Moves | |
13 | - | --(REQUIRE 25% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived. |
13 | + | --(REQUIRE 10% Energy)Y[The World] :Time Stop. It's not to all because abusive. and This can only stops in-area blocks when used. and Energy don't regen while this is actived. |
14 | ----Many attacks is getting nerfed because It's extremely op. Sorry for abusers lol HAHA | |
15 | name="HATE"Improved=false chatflg=false chatflg2=false local Stroke=""Murdering=false TimeStop=false | |
16 | local Players=game:FindFirstChildOfClass("Players")EnergyConsume=false local Target=nil LimitW=false LimitH=false | |
17 | local PL=Players.LocalPlayer local PG=PL:FindFirstChildOfClass("PlayerGui") | |
18 | local PC=PL.Character local Humanoid=PC:FindFirstChildOfClass("Humanoid")Stand=false | |
19 | local kmodel=Instance.new("Model",PC)Mouse=PL:GetMouse()Active=false | |
20 | Torso=PC.Torso HumanoidRootPart=PC.HumanoidRootPart Energy=0 | |
21 | if PC:FindFirstChild("Animate")~=nil then PC.Animate:Remove()end if Humanoid:FindFirstChild("Animator")~=nil then Humanoid.Animator:Destroy()end RightArm=PC["Right Arm"]RightLeg=PC["Right Leg"]LeftArm=PC["Left Arm"]LeftLeg=PC["Left Leg"] | |
22 | debri=function(Item,Ltime)game:GetService("Debris"):AddItem(Item,Ltime)end | |
23 | function PlaySound(soundid,volume,speed)spawn(function()local s=Instance.new("Sound",workspace)s.SoundId=soundid s.PlayOnRemove=true s.Volume=volume if speed~=nil then s.PlaybackSpeed=speed end s:Play()wait(5)s.Volume=0 s:Remove()end)end | |
24 | function a(part)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=Vector3.new(0,0,0)end | |
25 | function pa(part)if part:IsA("Part")then part.Anchored=true end local c=part:GetChildren()for i=1,#c do pa(c[i])end end | |
26 | function ua(part)if part:IsA("Part")then part.Anchored=false end local c=part:GetChildren()for i=1,#c do ua(c[i])end end | |
27 | function mov(part,vec3)local j=Instance.new("BodyVelocity",part)j.MaxForce=Vector3.new(1/0,1/0,1/0)j.Velocity=vec3 end | |
28 | function CreatePart1(Size,Color,Material,Collide,Transparency,Parent,Mesh)local part=Instance.new("Part")part.Name=name part.Size=Size part.Transparency=Transparency part.CanCollide=Collide part.Color=Color part.Material=Material part.Parent=Parent if Mesh~=nil then local m=Instance.new("SpecialMesh",part)m.MeshType=Mesh end return part end | |
29 | function CreateWeld(Parent,Part0,Part1,C0)local weld=Instance.new("Weld",Parent)weld.Part0=Part0 weld.Part1=Part1 weld.C0=C0 end | |
30 | local main=CreatePart1(Vector3.new(.3,.3,1),Color3.new(0,0,0),"SmoothPlastic",false,0,kmodel)CreateWeld(main,PC["Right Arm"],main,CFrame.new(0,-1.15,0)) | |
31 | local pw1=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel)CreateWeld(kmodel,pw1,main,CFrame.new(0,0,-1))pw1.Name=name | |
32 | local IpPE=Instance.new("ParticleEmitter",pw1)IpPE.Acceleration=Vector3.new(0,5,0)IpPE.Texture="rbxassetid://410256160"IpPE.Color=ColorSequence.new(Color3.new(0,0,0))IpPE.Rate=1000 IpPE.Lifetime=NumberRange.new(1)IpPE.Speed=NumberRange.new(0) | |
33 | IpPE.LightInfluence=1 IpPE.Transparency=NumberSequence.new(.5,1)IpPE.Enabled=false | |
34 | local IpPE2=Instance.new("ParticleEmitter",pw1)IpPE2.Acceleration=Vector3.new(0,5,0)IpPE2.Texture="rbxassetid://410256160"IpPE2.Color=ColorSequence.new(Color3.new(1,0,0))IpPE2.Rate=1000 IpPE2.Lifetime=NumberRange.new(1)IpPE2.Speed=NumberRange.new(0) | |
35 | IpPE2.LightInfluence=1 IpPE2.LightEmission=1 IpPE2.Transparency=NumberSequence.new(.5,1)IpPE2.Enabled=false | |
36 | local pw2=CreatePart1(Vector3.new(.2,.5,1),Color3.new(.5,.5,.5),"SmoothPlastic",false,0,kmodel,"Wedge")CreateWeld(kmodel,pw2,main,CFrame.new(0,0,2)*CFrame.Angles(0,math.rad(180),math.rad(180))) | |
37 | function CreateKnifeEffect(Transparency,Color) | |
38 | local model=Instance.new("Model",kmodel)model.Name="Effect"local p1=CreatePart1(Vector3.new(.3,.6,1),Color,"Neon",false,Transparency,model)CreateWeld(model,p1,pw1,CFrame.new())local p2=CreatePart1(Vector3.new(.3,.6,1.2),Color,"Neon",false,Transparency,model,"Wedge")CreateWeld(model,p2,pw2,CFrame.new(0,0,.1)) | |
39 | end | |
40 | function RemoveKnifeEffect()if kmodel:FindFirstChild("Effect")then kmodel.Effect:Remove()end end | |
41 | local at0=Instance.new("Attachment",main)at0.Position=Vector3.new(0,.2,2.4)local at1=Instance.new("Attachment",main)at1.Position=Vector3.new(0,.2,0) | |
42 | local wtrail=Instance.new("Trail",main)wtrail.Attachment0=at0 wtrail.Attachment1=at1 wtrail.Lifetime=.2 wtrail.Transparency=NumberSequence.new(0,1)wtrail.Color=ColorSequence.new(Color3.new(1,0,0),Color3.new(0,0,0)) | |
43 | local wt2=wtrail:Clone()wt2.Parent=main wt2.Lifetime=5 wt2.Enabled=false wt2.Color=ColorSequence.new(Color3.new(0,0,0)) | |
44 | function GetHitBox()local hit=CreatePart1(Vector3.new(.2,.5,3),Color3.new(.5,.5,.5),"SmoothPlastic",false,1,kmodel)hit.Name="HitBox"CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1))return hit end | |
45 | function ClearHitBox()if kmodel:FindFirstChild("HitBox")then kmodel.HitBox:Remove()end end | |
46 | local Blood=Instance.new("ParticleEmitter",pw)Blood.Texture="rbxassetid://247766282"Blood.Rate=1000 Blood.Lifetime=NumberRange.new(1)Blood.Transparency=NumberSequence.new(0,1)Blood.Rotation=NumberRange.new(0,360)Blood.Acceleration=Vector3.new(0,-10,0)Blood.Size=NumberSequence.new(1,8)Blood.Enabled=false | |
47 | Blood.SpreadAngle=Vector2.new(0,360)function SpreadBlood(pt)spawn(function()Blood.Parent=pt Blood.Enabled=true wait(.3)Blood.Enabled=false end)end | |
48 | function resetmw()main.Weld.C0=CFrame.new(0,-1.15,0)end | |
49 | local Create=LoadLibrary("RbxUtility").Create | |
50 | local Swing=Instance.new("Sound",kmodel)Swing.SoundId="rbxassetid://12222208"Swing.Volume=5 local HitS=Instance.new("Sound",kmodel)HitS.SoundId="rbxassetid://429400881"HitS.Volume=2 | |
51 | local UTHit=Instance.new("Sound",kmodel)UTHit.SoundId="rbxassetid://388826051"UTHit.Volume=5 | |
52 | local newMotor = function(part0, part1, c0, c1)local w = Create('Motor'){Parent = part0,Part0 = part0,Part1 = part1,C0 = c0,C1 = c1}return w end | |
53 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
54 | function clerp(a, b, t)return a:lerp(b, t)end | |
55 | local RootPart = PC.HumanoidRootPart | |
56 | local RootJoint = RootPart.RootJoint | |
57 | local RW = newMotor(Torso,RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))local LW = newMotor(Torso,LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
58 | local RH = newMotor(Torso,RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))local LH = newMotor(Torso,LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0)) | |
59 | RootJoint.C1 = CFrame.new(0, 0, 0)RootJoint.C0 = CFrame.new(0, 0, 0)Torso.Neck.C1 = CFrame.new(0, 0, 0)Torso.Neck.C0 = CFrame.new(0, 1.5, 0)local rarmc1 = RW.C1 | |
60 | local larmc1 = LW.C1 local rlegc1 = RH.C1 local llegc1 = LH.C1 local resetc1 = false | |
61 | local txt=Instance.new("BillboardGui",PC) | |
62 | txt.Adornee=PC.Head | |
63 | txt.Name="face"txt.Size=UDim2.new(4096, 0, 10, 0)txt.StudsOffset=Vector3.new(0, 3, 0) | |
64 | local text=Instance.new("TextLabel", txt)text.Size=UDim2.new(1, 0, 1, 0)text.FontSize="Size24"text.TextScaled=true | |
65 | text.TextTransparency=0 | |
66 | text.BackgroundTransparency=1 | |
67 | text.TextTransparency=0 | |
68 | text.TextStrokeTransparency=0 | |
69 | text.Font="Antique"text.TextColor3=Color3.new(1,0,0)text.Text="" | |
70 | local bib=Instance.new("BillboardGui",PC)bib.Size=UDim2.new(10,0,10,0)bib.AlwaysOnTop=true bib.Enabled=false | |
71 | local bimg=Instance.new("ImageLabel",bib)bimg.Image="rbxassetid://227681719"bimg.Size=UDim2.new(1,0,1,0)bimg.BackgroundTransparency=1 bimg.BorderSizePixel=0 bimg.Transparency=1 | |
72 | function cleartarget() | |
73 | bimg.Transparency=1 | |
74 | bib.Enabled=false | |
75 | bib.Adornee=nil | |
76 | Target=nil | |
77 | end | |
78 | function selif(msg,spd) | |
79 | spawn(function()if chatflg then chatflg2=true wait(.5)chatflg2=false end | |
80 | chatflg=true | |
81 | for i=1,#msg do | |
82 | if chatflg2 then break end | |
83 | text.Text=string.sub(msg,1,i) | |
84 | wait(spd) | |
85 | end | |
86 | chatflg=false | |
87 | wait(3)if text.Text==msg then | |
88 | text.Text=""end | |
89 | end) | |
90 | end | |
91 | PL.Chatted:connect(function(msg)selif(msg)end) | |
92 | function Rope(Part1,Position1,Part2,Position2,Length) | |
93 | local a1=Instance.new("Attachment",Part1)a1.Position=Position1 local a2=Instance.new("Attachment",Part2)a2.Position=Position2 | |
94 | local rope=Instance.new("RopeConstraint",Part1)rope.Attachment0=a1 rope.Attachment1=a2 rope.Length=Length | |
95 | end | |
96 | function DoRagdoll(Model) | |
97 | Model:BreakJoints() | |
98 | if Model:FindFirstChild("HumanoidRootPart")then Model.HumanoidRootPart:Remove()end | |
99 | if Model:FindFirstChild("Torso")then | |
100 | if Model:FindFirstChild("Head")then Rope(Model.Torso,Vector3.new(0,1,0),Model.Head,Vector3.new(0,0,0),1)end | |
101 | if Model:FindFirstChild("Right Arm")then Rope(Model.Torso,Vector3.new(-1,.5,0),Model["Right Arm"],Vector3.new(0,.5,0),1)end | |
102 | if Model:FindFirstChild("Left Arm")then Rope(Model.Torso,Vector3.new(1,.5,0),Model["Left Arm"],Vector3.new(0,.5,0),1)end | |
103 | if Model:FindFirstChild("Right Leg")then Rope(Model.Torso,Vector3.new(-1,-.5,0),Model["Right Leg"],Vector3.new(0,-.5,0),1)end | |
104 | if Model:FindFirstChild("Left Leg")then Rope(Model.Torso,Vector3.new(1,-.5,0),Model["Left Leg"],Vector3.new(0,.5,0),1)end | |
105 | end | |
106 | if Improved then Model:Remove()end | |
107 | end | |
108 | function PlayAnimationFromTable(table, speed, bool) | |
109 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
110 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
111 | RW.C0 = clerp(RW.C0, table[3], speed)LW.C0 = clerp(LW.C0, table[4], speed)RH.C0 = clerp(RH.C0, table[5], speed)LH.C0 = clerp(LH.C0, table[6], speed) | |
112 | if bool then | |
113 | if resetc1 == false then | |
114 | resetc1 = true | |
115 | RootJoint.C1 = RootJoint.C1 | |
116 | Torso.Neck.C1 = Torso.Neck.C1 | |
117 | RW.C1 = rarmc1 | |
118 | LW.C1 = larmc1 | |
119 | RH.C1 = rlegc1 | |
120 | LH.C1 = llegc1 | |
121 | end | |
122 | end | |
123 | end | |
124 | --[[PlayAnimationFromTable({ | |
125 | CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso | |
126 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), --head | |
127 | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm | |
128 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm | |
129 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg | |
130 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg | |
131 | },.1,false)]]-- | |
132 | walkW=false walkA=false walkS=false walkD=false | |
133 | local HATE=0 local HATEConsume=false | |
134 | function FindHumanoid(Part) | |
135 | local humanoid=nil | |
136 | if tostring(Part.Parent)~=PL.Name and Part.Parent | |
137 | then if Part.Parent:FindFirstChild("Humanoid")~=nil then humanoid=Part.Parent:FindFirstChild("Humanoid")else if Part.Parent.Parent then if Part.Parent.Parent:FindFirstChild("Humanoid")and Part.Parent.Parent.Name~=PL.Name then humanoid=Part.Parent.Parent:FindFirstChild("Humanoid")end end end | |
138 | end | |
139 | return humanoid | |
140 | end | |
141 | function LossHATE(lose)if not Improved then if HATE-lose>=0 then HATE=HATE-lose HATEConsume=true return true else print("HATEs not enough")return nil end else return true end end | |
142 | function LossEnergy(lose)if Energy-lose>=0 then Energy=Energy-lose EnergyConsume=true return true else print("Energy not enough")return nil end end | |
143 | spawn(function()local c=0 | |
144 | while wait()do | |
145 | if not Active then | |
146 | c=c+.2 | |
147 | if walkW or walkA or walkS or walkD then | |
148 | PlayAnimationFromTable({ | |
149 | CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso | |
150 | CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3,0, 0), --head | |
151 | CFrame.new(1.5, 0, -math.sin(-c)/1.75) * CFrame.Angles(math.sin(-c)/2, 0, 0), --right arm | |
152 | CFrame.new(-1.5, 0, -math.sin(c)/1.75) * CFrame.Angles(math.sin(c)/2, 0, 0), --left arm | |
153 | CFrame.new(.5, -2,-math.sin(c)) * CFrame.Angles(math.sin(c)/1.25,0,0), --right leg | |
154 | CFrame.new(-.5, -2,-math.sin(-c)) * CFrame.Angles(math.sin(-c)/1.25, 0, 0), --left leg | |
155 | },.1,false) | |
156 | else | |
157 | PlayAnimationFromTable({ | |
158 | CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), --torso | |
159 | CFrame.new(0, 1.5, 0) * CFrame.Angles(-.3, 0, 0), --head | |
160 | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 0), --right arm | |
161 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), --left arm | |
162 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), --right leg | |
163 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), --left leg | |
164 | },.1,false) | |
165 | end | |
166 | end | |
167 | end | |
168 | end) | |
169 | spawn(function() | |
170 | while wait()do | |
171 | if PG:FindFirstChild("HateGauge")==nil then | |
172 | local HG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",HG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.8,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0) | |
173 | HG.Name="HateGauge"g1.Text=""g1.BackgroundTransparency=.5 | |
174 | local g2=Instance.new("TextLabel",HG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.8,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(1,0,0) | |
175 | g2.Text=" Hate"g2.TextStrokeTransparency=0 g2.Name="main" | |
176 | g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1) | |
177 | g2.TextXAlignment="Left" | |
178 | else if Improved | |
179 | then PG.HateGauge.main.Size=UDim2.new(0.2,0,.025,0)PG.HateGauge.main.Text=" Hate 9999999999999999999999999999999999999999999999999999999999999999999999" | |
180 | else PG.HateGauge.main.Size=UDim2.new((HATE/1000)/5,0,.025,0)PG.HateGauge.main.Text=" Hate "..math.ceil(((HATE/1000)*100)).."%"end | |
181 | end | |
182 | if PG:FindFirstChild("EnergyGauge")==nil then | |
183 | local EG=Instance.new("ScreenGui",PG)local g1=Instance.new("TextLabel",EG)g1.Size=UDim2.new(.2,0,.025,0)g1.Position=UDim2.new(.7,0,.826,0)g1.BorderSizePixel=0 g1.BackgroundColor3=Color3.new(0,0,0) | |
184 | EG.Name="EnergyGauge"g1.Text=""g1.BackgroundTransparency=.5 | |
185 | local g2=Instance.new("TextLabel",EG)g2.Size=UDim2.new(.2,0,.025,0)g2.Position=UDim2.new(.7,0,.826,0)g2.BorderSizePixel=0 g2.BackgroundColor3=Color3.new(.5,.5,.5) | |
186 | g2.Text=" Energy"g2.TextStrokeTransparency=0 g2.Name="main" | |
187 | g2.TextStrokeColor3=Color3.new(0,0,0)g2.TextColor3=Color3.new(1,1,1) | |
188 | g2.TextXAlignment="Left" | |
189 | else PG.EnergyGauge.main.Size=UDim2.new((Energy/1000)/5,0,.025,0)PG.EnergyGauge.main.Text=" Energy "..math.ceil(((Energy/1000)*100)).."%"end | |
190 | end | |
191 | end) | |
192 | strokemode=false | |
193 | spawn(function() | |
194 | local PC=PL.Character | |
195 | local Phm=nil | |
196 | if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")end | |
197 | while wait()do | |
198 | if PC:FindFirstChildOfClass("Humanoid")~=nil then Phm=PC:FindFirstChildOfClass("Humanoid")else Phm=Instance.new("Humanoid",PC)Humanoid=Phm end | |
199 | workspace.CurrentCamera.CameraSubject=Phm | |
200 | if PC:FindFirstChildOfClass("ForceField")then PC:FindFirstChildOfClass("ForceField").Visible=false else Instance.new("ForceField",PC)end | |
201 | Phm.MaxHealth=(1/0)/(1/0)Phm.Health=(1/0)/(1/0)Phm.PlatformStand=false Phm.Name=""if Stand then Phm.WalkSpeed=0 else Phm.WalkSpeed=10 end Phm.JumpPower=50 | |
202 | if not Murdering then if not Active then Stand=false HATEConsume=false EnergyConsume=false strokemode=false end end | |
203 | ua(PC)if Improved then HATE=0 elseif HATE<1000 then if not HATEConsume then HATE=HATE+1.5 end else HATE=1000 end | |
204 | if Energy<1000 then if not EnergyConsume and not TimeStop then Energy=Energy+2 end end | |
205 | PL:FindFirstChildOfClass("Backpack"):ClearAllChildren() | |
206 | if Target then if Target:FindFirstChild("Torso")or Target:FindFirstChild("UpperTorso")then else cleartarget()end end | |
207 | if Improved then IpPE.Enabled=true IpPE2.Enabled=true wt2.Enabled=true else IpPE.Enabled=false IpPE2.Enabled=false wt2.Enabled=false end | |
208 | bimg.Rotation=bimg.Rotation+6 | |
209 | end | |
210 | end) | |
211 | Mouse.KeyDown:connect(function(key) | |
212 | if key=="w"then walkW=true Mouse.KeyUp:connect(function(key)if key=="w" then walkW=false end end)end if key=="s"then walkS=true Mouse.KeyUp:connect(function(key)if key=="s" then walkS=false end end)end | |
213 | if key=="a"then walkA=true Mouse.KeyUp:connect(function(key)if key=="a" then walkA=false end end)end if key=="d"then walkD=true Mouse.KeyUp:connect(function(key)if key=="d" then walkD=false end end)end | |
214 | end) | |
215 | Mouse.Button1Down:connect(function() | |
216 | if not Active then | |
217 | Active=true | |
218 | if Target then if Target:FindFirstChild("Torso")then PC.HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,2)elseif Target:FindFirstChild("UpperTorso")then PC.HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,-2)end end | |
219 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0), | |
220 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
221 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
222 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
223 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
224 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
225 | },1,false) | |
226 | Swing:Play() | |
227 | local hit=GetHitBox()hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end) | |
228 | for i=1,15 do | |
229 | PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0), | |
230 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
231 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
232 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
233 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
234 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
235 | },.3,false) | |
236 | wait()end | |
237 | ClearHitBox() | |
238 | Active=false | |
239 | end | |
240 | end) | |
241 | function kill(part) | |
242 | if part:IsA("Humanoid")and tostring(part.Parent)~=PL.Name then part.MaxHealth=nil part.Health=nil DoRagdoll(part.Parent)part.Name="Murdered"end | |
243 | local c=part:GetChildren()for i=1,#c do kill(c[i])end | |
244 | end | |
245 | function Murder() | |
246 | Murdering=true LimitW=true | |
247 | Active=true | |
248 | Stand=true | |
249 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
250 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
251 | CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6), | |
252 | CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6), | |
253 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
254 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
255 | },1,false)wait(1) | |
256 | selif("It's time to finish this world.")wait(3.5)selif("Goodbye.",.2)wait(2)selif(" ") | |
257 | local sc=Instance.new("ColorCorrectionEffect",game:FindFirstChildOfClass("Lighting"))sc.Brightness=-1 Improved=false | |
258 | wait(.5)HitS:Play()kill(workspace) | |
259 | wait(1.5)sc:Remove() | |
260 | Murdering=false Active=false resetmw() | |
261 | ||
262 | end | |
263 | function Welcome_to_my_special_hell() | |
264 | Murdering=true LimitH=true | |
265 | Active=true | |
266 | Stand=true | |
267 | main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(180)) | |
268 | PlayAnimationFromTable({CFrame.new(0, 0, -.5)*CFrame.Angles(0, math.rad(110), 0), | |
269 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
270 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(130), math.rad(90), 0), | |
271 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
272 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
273 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
274 | },1,false) | |
275 | for i=1,50 do CreateKnifeEffect(1-i/50,Color3.new(1,0,0))wait()if i==20 then selif("Welcome to my special hell.")end if i~=50 then RemoveKnifeEffect()end end | |
276 | PlaySound("rbxassetid://437475935",10) | |
277 | for i=1,20 do PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
278 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
279 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(20), 0, 1), | |
280 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
281 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
282 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
283 | },.3,false)wait()end | |
284 | wait(1) | |
285 | spawn(function()local pos=HumanoidRootPart.CFrame | |
286 | local p1=CreatePart1(Vector3.new(999999,999999,0),Color3.new(1,0,0),"Neon",false,.9,nil)p1.CFrame=pos*CFrame.new(0,0,-5)p1.Anchored=true p1.Name="HATE" | |
287 | p1.Parent=workspace for i=1,50 do p1.Transparency=1-i/50 wait()end p1.Anchored=false mov(p1,p1.CFrame.p-(pos*CFrame.new(0,0,50)).p)debri(p1,60) | |
288 | p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then | |
289 | if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end | |
290 | spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end)end) | |
291 | Improved=false RemoveKnifeEffect() | |
292 | Murdering=false Active=false resetmw() | |
293 | end | |
294 | function stroke(key)if key~=Enum.KeyCode.Space then Stroke=Stroke..key local flg=false if (string.find("asdsaq",Stroke,0,true)or string.find("dsasq",Stroke,0,true))and strokemode then flg=true end if not flg then Stroke=""end end end Mouse.KeyDown:connect(stroke) | |
295 | game:GetService("UserInputService").InputBegan:connect(function(Key, Gpe) | |
296 | if not Gpe then | |
297 | if Key.KeyCode==Enum.KeyCode.Q and not Active and not TimeStop then | |
298 | local idk=FindHumanoid(Mouse.Target) | |
299 | if idk then | |
300 | if idk.Parent:FindFirstChild("Torso")then | |
301 | bib.Enabled=true Target=idk.Parent print(Target) | |
302 | bimg.ImageTransparency=.5 | |
303 | bib.Adornee=idk.Parent.Torso | |
304 | elseif idk.Parent:FindFirstChild("UpperTorso")then | |
305 | bib.Enabled=true Target=idk.Parent print(Target) | |
306 | bimg.ImageTransparency=.5 | |
307 | bib.Adornee=idk.Parent.UpperTorso | |
308 | else print("Failed")cleartarget()end | |
309 | end | |
310 | elseif Key.KeyCode==Enum.KeyCode.E and not Active and not TimeStop then | |
311 | cleartarget()print("Cleared target") | |
312 | elseif Key.KeyCode==Enum.KeyCode.Z and not Active then | |
313 | Active=true | |
314 | Stand=true | |
315 | if Target then | |
316 | pa(Target)if Target:FindFirstChild("Torso")then HumanoidRootPart.CFrame=Target.Torso.CFrame*CFrame.new(0,0,15) else HumanoidRootPart.CFrame=Target.UpperTorso.CFrame*CFrame.new(0,0,15) end | |
317 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0), | |
318 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
319 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
320 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
321 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
322 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
323 | },1,false)wait(.1)Swing:Play() | |
324 | for i=1,30 do | |
325 | PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0), | |
326 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
327 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
328 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
329 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
330 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
331 | },.1,false)if i==6 then if Target then HitS:Play()DoRagdoll(Target)ua(Target)if Target:FindFirstChildOfClass("Humanoid")then Target:FindFirstChildOfClass("Humanoid").Health=nil end | |
332 | if Target:FindFirstChild("Torso")then SpreadBlood(Target.Torso)elseif Target:FindFirstChild("UpperTorso")then SpreadBlood(Target.UpperTorso)end end end | |
333 | wait() | |
334 | end HumanoidRootPart.CFrame=Torso.CFrame | |
335 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
336 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
337 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
338 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
339 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
340 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
341 | },1,false)ClearHitBox() | |
342 | else | |
343 | local hit=GetHitBox()hit.Size=Vector3.new(2,1,4)CreateWeld(kmodel,hit,main,CFrame.new(0,0,-1)) | |
344 | hit.Touched:connect(function(pt)local humanoid=FindHumanoid(pt)if humanoid then humanoid.Health=nil DoRagdoll(humanoid.Parent)SpreadBlood(pt)HitS:Play()end end) | |
345 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(15), 0), | |
346 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
347 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
348 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
349 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
350 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
351 | },1,false)Swing:Play() | |
352 | for i=1,80 do | |
353 | PlayAnimationFromTable({CFrame.new(0, 0, -30)*CFrame.Angles(0, math.rad(110), 0), | |
354 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
355 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
356 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
357 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
358 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
359 | },.1,false)if i%8==0 then wait()end | |
360 | end HumanoidRootPart.CFrame=Torso.CFrame | |
361 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
362 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
363 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(90), math.rad(90), 0), | |
364 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0, 0), | |
365 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
366 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
367 | },1,false)ClearHitBox() | |
368 | end | |
369 | Active=false | |
370 | elseif Key.KeyCode==Enum.KeyCode.X and not Active then | |
371 | if LossHATE(100)~=nil then | |
372 | if not Improved then Active=true | |
373 | for i=1,30 do | |
374 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, math.rad(110), 0), | |
375 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
376 | CFrame.new(1.5,.5,-.5) * CFrame.Angles(math.rad(180), math.rad(180), 0), | |
377 | CFrame.new(-1.5, 0, .5) * CFrame.Angles(-math.rad(40), 0, 0), | |
378 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
379 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
380 | },.1,false)wait()end end | |
381 | local idk=CreatePart1(Vector3.new(10,10,10),Color3.new(0,0,0),"Neon",false,0,nil)idk.CFrame=HumanoidRootPart.CFrame*CFrame.new(0,0,-1)if Improved then mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,150).p)else mov(idk,idk.CFrame.p-HumanoidRootPart.CFrame*CFrame.new(0,0,50).p)end idk.Parent=workspace | |
382 | local idk2=Instance.new("SelectionBox",idk)idk2.Adornee=idk idk2.Color=BrickColor.Black()idk.Name=name | |
383 | idk.Touched:connect(function(pt)local huma=FindHumanoid(pt)if huma then huma.Health=nil huma.Parent:BreakJoints()DoRagdoll(huma.Parent)UTHit:Play()end end) | |
384 | debri(idk,10) | |
385 | Active=false | |
386 | end | |
387 | elseif Key.KeyCode==Enum.KeyCode.T and not Active then | |
388 | HumanoidRootPart.CFrame=Mouse.Hit+Vector3.new(0,3,0)Humanoid.Jump=true | |
389 | elseif Key.KeyCode==Enum.KeyCode.B and not Active then | |
390 | if LossHATE(500)~=nil then | |
391 | main.Weld.C0=main.Weld.C0*CFrame.Angles(.9,0,0) | |
392 | if not Improved then Active=true Stand=true | |
393 | for i=1,30 do | |
394 | CreateKnifeEffect(1-i/30,Color3.new(1,0,0)) | |
395 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
396 | CFrame.new(0, 1.5, 0) * CFrame.Angles(-.2, 0, 0), | |
397 | CFrame.new(1.5,1,-.5) * CFrame.Angles(3,0, 0), | |
398 | CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0), | |
399 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
400 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
401 | },.1,false)wait()if i~=30 then RemoveKnifeEffect()end end | |
402 | wait(.3)selif("Welcome to my special hell.") | |
403 | PlayAnimationFromTable({CFrame.new(0, -.4, 0)*CFrame.Angles(-1, 0, 0), | |
404 | CFrame.new(0, 1.5, 0) * CFrame.Angles(-.5, 0, 0), | |
405 | CFrame.new(1.5,.5,-1) * CFrame.Angles(1.5,0, 0), | |
406 | CFrame.new(-1.5,0,0) * CFrame.Angles(0, 0, 0), | |
407 | CFrame.new(.5, -1.6, -1) * CFrame.Angles(1.4, 0, 0), | |
408 | CFrame.new(-.5, -1.8, -1) * CFrame.Angles(1.0, 0, 0), | |
409 | },1,false)UTHit:Play()wait(.5)end | |
410 | local Size=Vector3.new(1,60,60) | |
411 | if Improved then Size=Vector3.new(1,200,200)end | |
412 | local p1=CreatePart1(Size,Color3.new(1,0,0),"Neon",false,.9,nil,"Cylinder")p1.Position=HumanoidRootPart.Position-Vector3.new(0,3,0)a(p1)p1.Orientation=Vector3.new(0,0,90)local pos=p1.CFrame p1.Name="HATE" | |
413 | p1.Parent=workspace for i=1,25 do p1.Transparency=1-i/25 wait()end | |
414 | p1.Touched:connect(function(pt)if pt.Parent~=nil and tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and pt.Name~=name and pt.Name~="Base"and pt.Name~="Baseplate"then | |
415 | if pt.Parent:FindFirstChildOfClass("Humanoid")then pt.Parent:FindFirstChildOfClass("Humanoid").Health=nil pt.Parent:BreakJoints()DoRagdoll(pt.Parent)UTHit:Play()end | |
416 | spawn(function()for i=1,10 do pt.Transparency=i/10 wait()end pt:Remove()end)end end) | |
417 | spawn(function()for i=1,100 do p1.Size=p1.Size+Vector3.new(10,0,0)p1.CFrame=pos p1.Transparency=i/10-9 wait()end p1:Remove()end) | |
418 | RemoveKnifeEffect()resetmw() | |
419 | Active=false | |
420 | end | |
421 | elseif Key.KeyCode==Enum.KeyCode.G and not Active and not Improved then | |
422 | if LossHATE(1000)~=nil then HATE=0 | |
423 | selif("How long can survive longer...?") | |
424 | spawn(function()Improved=true wait(20)Improved=false end) | |
425 | wait(2)selif("With this hell.",.1) | |
426 | end | |
427 | elseif Key.KeyCode==Enum.KeyCode.H and not Active and Improved and not TimeStop then | |
428 | Active=true Stand=true strokemode=true | |
429 | main.Weld.C0=main.Weld.C0*CFrame.Angles(math.rad(180),0,math.rad(90)) | |
430 | for i=1,50 do | |
431 | PlayAnimationFromTable({CFrame.new(0, 0, 0)*CFrame.Angles(0, 0, 0), | |
432 | CFrame.new(0, 1.5, 0) * CFrame.Angles(0, 0, 0), | |
433 | CFrame.new(1.5,0,-.5) * CFrame.Angles(.9,.6, -.6), | |
434 | CFrame.new(-1.5,0,-.5) * CFrame.Angles(.9, .6, .6), | |
435 | CFrame.new(.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
436 | CFrame.new(-.5, -2, 0) * CFrame.Angles(0, 0, 0), | |
437 | },.1,false)wait() | |
438 | if Stroke=="asdsaq"and not LimitW then spawn(Murder)break end | |
439 | if Stroke=="dsasq"and not LimitH then spawn(Welcome_to_my_special_hell)break end | |
440 | end strokemode=false | |
441 | if not Murdering then Active=false resetmw()end | |
442 | elseif Key.KeyCode==Enum.KeyCode.Y and not Active and not Improved and not TimeStop then | |
443 | if LossEnergy(250)~=nil then | |
444 | if not Target then | |
445 | Active=true Stand=true | |
446 | local idkv=0 | |
447 | local MainPos=HumanoidRootPart.CFrame | |
448 | TimeStop=true | |
449 | spawn(function()local Model=Instance.new("Model")local e={}for i=1,72 do e[i]=CreatePart1(Vector3.new(2,0,4),Color3.new(0,0,0),"Neon",false,0,Model)a(e[i])end Model.Parent=workspace local co=0 | |
450 | while wait()and TimeStop do co=co+.3 for i=1,72 do e[i].Anchored=true e[i].CFrame=(MainPos*CFrame.Angles(0,math.rad(i*5+co),0))*CFrame.new(0,0,idkv) | |
451 | end end for i2=0,1,.1 do for i=1,72 do e[i].Transparency=i2 end wait()end end) | |
452 | for i=1,70 do idkv=i | |
453 | if i>50 then PlayAnimationFromTable({ | |
454 | CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(30), 0, 0), | |
455 | CFrame.new(0, 1.5, 0) * CFrame.Angles(.5, 0, 0), | |
456 | CFrame.new(1.5, 0, 0) * CFrame.Angles(0, 0, 1), | |
457 | CFrame.new(-1.5, 0, 0) * CFrame.Angles(0, 0,-1), | |
458 | CFrame.new(.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0), | |
459 | CFrame.new(-.5, -1.6, .5) * CFrame.Angles(math.rad(-30), 0, 0) | |
460 | },.1,false)end end | |
461 | PlaySound("rbxassetid://840567549",5) | |
462 | local part=CreatePart1(Vector3.new(140,140,140),Color3.new(1,1,1),"Neon",false,1,nil,"Sphere")a(part)part.CFrame=MainPos part.Parent=workspace | |
463 | local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i part.Transparency=1+i/20 wait()end wait(.5) | |
464 | part.Touched:connect(function(pt)if tostring(pt.Parent)~=PL.Name and tostring(pt.Parent.Parent)~=PL.Name and tostring(pt.Parent.Parent.Parent)~=PL.Name then if pt.Anchored==false then pt.Anchored=true pt.CFrame=pt.CFrame+Vector3.new(0,0,0)while wait()and TimeStop do pt.Anchored=true end pt.Anchored=false end end end)Active=false Stand=false | |
465 | for i=-2,0,.1 do li.Contrast=i part.Parent=nil part.Transparency=1+i/20 part.Parent=workspace wait()end part:Remove()li:Remove() | |
466 | wait(5)TimeStop=false | |
467 | else | |
468 | TimeStop=true | |
469 | PlaySound("rbxassetid://840567549",5) | |
470 | local li=Instance.new("ColorCorrectionEffect",workspace.CurrentCamera)for i=0,-2,-.1 do li.Contrast=i wait()end wait(.5) | |
471 | spawn(function()while TimeStop do if Target then pa(Target)else break end wait()end if Target then ua(Target)end end) | |
472 | for i=-2,0,.1 do li.Contrast=i wait()end li:Remove()wait(5)TimeStop=false | |
473 | end | |
474 | end | |
475 | elseif Key.KeyCode==Enum.KeyCode.V and not Active then | |
476 | if LossEnergy(150)~=nil then | |
477 | PlaySound("rbxassetid://227022193",5) | |
478 | local p1=Instance.new("Part")p1.CanCollide=false p1.Anchored=true local m1=Instance.new("SpecialMesh",p1)m1.MeshId="rbxassetid://20329976"p1.CFrame=HumanoidRootPart.CFrame | |
479 | local p2=Instance.new("Part")p2.CanCollide=false p2.Anchored=true local m2=Instance.new("SpecialMesh",p2)m2.MeshId="rbxassetid://20329976"p2.CFrame=HumanoidRootPart.CFrame | |
480 | p1.Parent=workspace p2.Parent=workspace | |
481 | spawn(function()for i=1,50 do m1.Scale=m1.Scale+Vector3.new(.5,0,.5)m2.Scale=m2.Scale+Vector3.new(.5,0,.5)p1.CFrame=p1.CFrame*CFrame.Angles(0,.1,0)p2.CFrame=p2.CFrame*CFrame.Angles(0,-.1,0)p1.Transparency=i/50 p2.Transparency=i/50 wait()end p1:Remove()p2:Remove()end) | |
482 | Humanoid.Jump=true HumanoidRootPart.Velocity=Vector3.new(0,200,0) | |
483 | end | |
484 | end | |
485 | end | |
486 | end) | |
487 | ||
488 | Humanoid.died:connect(function()script.Disabled=true script:Remove()end) |