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1-
repeat wait()
1+
--https://github.com/Mokiros/roblox-FE-compatibility
2
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
3
local Player,game,owner = owner,game
4
local RealPlayer = Player
5
do print("FE Compatibility code V2 by Mokiros")local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end repeat wait()
6
	
7
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character
8
9
10
--- MADE BY OOKYAMA, GIVE CREDIT! :)
11
12
local num = 0
13
local p = game.Players.LocalPlayer
14
local char = p.Character
15
local rad = math.rad
16
local hum = char.Humanoid
17
18
local EM = Enum.Material
19
local CF = CFrame
20
local V3 = Vector3
21
local Ins = Instance
22
local Col = Color3
23
local UD = UDim
24
local UD2 = UDim2
25
local mr = math.rad
26
local mra = math.random
27
local mh = math.huge
28
29
for _, p in pairs(char:GetChildren()) do
30
	if p:IsA("Accessory")or p:IsA("Shirt") or p:IsA("Pants") then
31
		p:Destroy()
32
	end
33
end
34
local BC = char["Body Colors"]
35
BC.HeadColor = BrickColor.new("Bright yellow")
36
BC.RightArmColor = BrickColor.new("Bright yellow")
37
BC.LeftArmColor = BrickColor.new("Bright yellow")
38
BC.RightLegColor = BrickColor.new("Br. yellowish green")
39
BC.LeftLegColor = BrickColor.new("Br. yellowish green")
40
BC.TorsoColor = BrickColor.new("Bright blue")
41
42
char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
43
44
human = char.Humanoid
45
hrp = char.HumanoidRootPart
46
anim = human.Animator
47
48
49
-- HAIR
50
51
52
53
54
local txt2 = Instance.new("BillboardGui", char)
55
    txt2.Adornee = char.Head
56
    txt2.Name = "_status2"
57
    txt2.Size = UDim2.new(2, 0, 1.2, 0)
58
    txt2.StudsOffset = Vector3.new(-14, 3, 0)
59
    local text2 = Instance.new("TextLabel", txt2)
60
    text2.Size = UDim2.new(15, 0,2, 0)
61
    text2.FontSize = "Size24"
62
    text2.TextScaled = true
63
    text2.TextTransparency = 0
64
    text2.BackgroundTransparency = 1
65
    text2.TextTransparency = 0
66
    text2.TextStrokeTransparency = 0
67
    text2.Font = Enum.Font.SciFi
68
    text2.TextStrokeColor3 = Color3.new(0,0,0)
69
    text2.TextColor3 = Color3.fromRGB(14, 83, 148)
70
    text2.Text = "Nooby "..p.Name
71
    v2=Instance.new("Part")
72
    v2.Name = "ColorBrick"
73
    v2.Parent= char
74
    v2.FormFactor="Symmetric"
75
    v2.Anchored=true
76
    v2.CanCollide=false
77
    v2.BottomSurface="Smooth"
78
    v2.TopSurface="Smooth"
79
    v2.Size=Vector3.new(10,5,3)
80
    v2.Transparency=1
81
    v2.CFrame=char.HumanoidRootPart.CFrame
82
    v2.BrickColor=BrickColor.new("Lime green")
83
    v2.Transparency=1
84
    v2.Shape="Block"
85
86
87
88
coroutine.resume(coroutine.create(function()
89
	while wait() do	
90
		for i = 1,50 do
91
			wait()
92
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(85, 103, 34), 0.05)
93
		end
94
		for i = 1,50 do
95
			wait()
96
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(14, 83, 148), 0.05)
97
		end
98
		for i = 1,50 do
99
			wait()
100
			text2.TextColor3 = text2.TextColor3:lerp(Color3.fromRGB(245, 205, 48), 0.05)
101
		end
102
		
103
	end
104
end))
105
106
107
108
109
110
local Mode = "Noob"
111
112
113
114
115
coroutine.resume(coroutine.create(function()
116
	while wait() do
117
		if char:FindFirstChild("Eye1") ~= nil then
118
			local Eye1 = char:FindFirstChild("Eye1").Mesh.Scale
119
			local Eye2 = char:FindFirstChild("Eye2").Mesh.Scale
120
		
121
			for i = 1, 10 do
122
				wait()
123
				Eye1 = Eye1:lerp(Vector3.new(1, 0.1, 1), 0.5)
124
				Eye2 = Eye2:lerp(Vector3.new(1, 0.1, 1), 0.5)
125
			end
126
			for i = 1, 10 do
127
				wait()
128
				Eye1 = Eye1:lerp(Vector3.new(1, 1, 1), 0.5)
129
				Eye2 = Eye2:lerp(Vector3.new(1, 1, 1), 0.5)
130
			end
131
			wait(2)
132
		end
133
	end
134
end))
135
136
137
138
local namee = "Nooby "..p.Name
139
local chatDB = false
140
141
function chatfunc(msg)
142
	coroutine.resume(coroutine.create(function()
143
		if not chatDB then
144
			chatDB = true
145
			for i = 1,#msg do
146
				wait()
147
				text2.Text = string.sub(msg, 1, i)
148
			end
149
			wait(2)
150
			if Mode == "Guest" then
151
				namee = "Guesty "..p.Name
152
			elseif Mode == "Guest666" then
153
				namee = "The Awakened "..p.Name
154
			end
155
			for i = 1,#namee do
156
				wait()
157
				text2.Text = string.sub(namee, 1, i)
158
			end
159
			chatDB = false -- So you can use right after it is done.
160
		end
161
	end))
162
end
163
164
165
166
local Theme = Instance.new("Sound", char)
167
Theme.Looped = true
168
Theme.SoundId = "rbxassetid://265241849"
169
Theme:Play()
170
171
local clerp = function(a, b, t)
172
	return a:lerp(b, t)
173
end
174
175
-------------------------------------
176
local Head = char.Head
177
local RArm = char["Right Arm"]
178
local LArm = char["Left Arm"]
179
local Torso = char.Torso
180
local LLeg = char["Left Leg"]
181
local RLeg = char["Right Leg"]
182
-------------------------------------
183
184
RSC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
185
RSC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
186
LSC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
187
LSC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
188
RHC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
189
RHC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
190
LHC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
191
LHC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
192
NC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
193
NC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
194
RJC0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
195
RJC1 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
196
RS = Torso:FindFirstChild("Right Shoulder")
197
LS = Torso:FindFirstChild("Left Shoulder")
198
RH = Torso:FindFirstChild("Right Hip")
199
LH = Torso:FindFirstChild("Left Hip")
200
RJ = hrp:FindFirstChild("RootJoint")
201
NK = Torso:FindFirstChild("Neck")
202
local RunS = game:GetService("RunService")
203
local Mouse = p:GetMouse()
204
local animen = true
205
local Player = game.Players.localPlayer
206
local Character = Player.Character
207
local Humanoid = Character.Humanoid
208
local LeftArm = Character["Left Arm"]
209
local RightArm = Character["Right Arm"]
210
local LeftLeg = Character["Left Leg"]
211
local RightLeg = Character["Right Leg"]
212
local Head = Character.Head
213
local Torso = Character.Torso
214
local Camera = game.Workspace.CurrentCamera
215
local RootPart = Character.HumanoidRootPart
216
local RootJoint = RootPart.RootJoint
217
local Pause = false
218
local attack = false
219
local LOL = false
220
local Anim = 'Idle'
221
local attacktype = 1
222
local delays = false
223
local play = true
224
local targetted = nil
225
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
226
local velocity = RootPart.Velocity.y
227
local sine = 0
228
local change = 1
229
local doe = 0
230
local Create = LoadLibrary("RbxUtility").Create
231
Humanoid.WalkSpeed = 80
232
233
234
235
236
237
238
local TrailSoundStart = Instance.new("Sound", char)
239
TrailSoundStart.Looped = false
240
TrailSoundStart.Volume = 0.4
241
TrailSoundStart.SoundId = "rbxassetid://905876599"
242
243
local TrailSound = Instance.new("Sound", char)
244
TrailSound.Looped = true
245
TrailSound.Volume = 0.4
246
TrailSound.SoundId = "rbxassetid://379557765"
247
248
local StepSound = Instance.new("Sound", char)
249
StepSound.Looped = false
250
StepSound.Volume = 0.7
251
StepSound.SoundId = "rbxassetid://289556450"
252
253
local TransformationSound = Instance.new("Sound", char)
254
TransformationSound.Looped = false
255
TransformationSound.Volume = 0.5
256
TransformationSound.SoundId = "rbxassetid://165969964"
257
258
local ShadowTravel = Instance.new("Sound", char)
259
ShadowTravel.Looped = true
260
ShadowTravel.Volume = 1
261
ShadowTravel.SoundId = "rbxassetid://362395087"
262
263
local NeckSnap = Instance.new("Sound", char)
264
NeckSnap.Looped = false
265
NeckSnap.Volume = 1
266
NeckSnap.SoundId = "rbxassetid://198606040"
267
268
269
270
271
272
function findNearestTorso(pos)
273
local list = game.Workspace:children()
274
local torso = nil
275
local dist = 150
276
local temp = nil
277
local human = nil
278
local temp2 = nil
279
for x = 1, #list do
280
temp2 = list[x]
281
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
282
temp = temp2:findFirstChild("HumanoidRootPart")
283
human = temp2:findFirstChildOfClass("Humanoid")
284
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
285
if (temp.Position - pos).magnitude < dist then
286
torso = temp
287
dist = (temp.Position - pos).magnitude
288
end
289
end
290
end
291
end
292
return torso.Parent.Name
293
end
294
295
296
297
298
function findNearestTorso2(pos)
299
local list = game.Workspace:children()
300
local torso = nil
301
local dist = 150
302
local temp = nil
303
local human = nil
304
local temp2 = nil
305
for x = 1, #list do
306
temp2 = list[x]
307
if (temp2.className == "Model") and (temp2 ~= script.Parent) then
308
temp = temp2:findFirstChild("HumanoidRootPart")
309
human = temp2:findFirstChildOfClass("Humanoid")
310
if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then
311
if (temp.Position - pos).magnitude < dist then
312
torso = temp
313
dist = (temp.Position - pos).magnitude
314
end
315
end
316
end
317
end
318
return torso
319
end
320
321
322
function NoobStep()
323
	StepSound:Play()
324
	if Mode == "Guest" then
325
		chatfunc("GUEST STEP!!11!1!")
326
	elseif Mode == "Noob" then
327
		chatfunc("NOOB STEP!!111!!")
328
	end
329
	local NeonTorsopls = Torso:Clone()
330
	local Arm1 = RightArm:Clone()
331
	local Arm2 = LeftArm:Clone()
332
	local Head1 = Head:Clone()
333
	local Leg1 = RightLeg:Clone()
334
	local Leg2 = LeftLeg:Clone()
335
	
336
	Head1.Name = "Headdd"
337
	Arm1.Name = "Armmm1"
338
	Arm2.Name = "Armmm2"
339
	NeonTorsopls.Name = "Torsooo"
340
	Leg1.Name = "Leggg1"
341
	Leg2.Name = "Leggg2"
342
	
343
	NeonTorsopls.Parent = char
344
	Arm1.Parent = char
345
	Arm2.Parent = char
346
	Head1.Parent = char
347
	Leg1.Parent = char
348
	Leg2.Parent = char
349
	Head1:ClearAllChildren()
350
	Arm1:ClearAllChildren()
351
	Leg1:ClearAllChildren()
352
	Leg2:ClearAllChildren()
353
	NeonTorsopls:ClearAllChildren()
354
	Arm2:ClearAllChildren()
355
	
356
	NeonTorsopls.CFrame = Torso.CFrame
357
	Arm1.CFrame = RightArm.CFrame
358
	Arm2.CFrame = LeftArm.CFrame
359
	Head1.CFrame = Head.CFrame
360
	Leg1.CFrame = RightLeg.CFrame
361
	Leg2.CFrame = LeftLeg.CFrame
362
	
363
	Leg1.Material = "Neon"
364
	Arm1.Material = "Neon"
365
	Arm2.Material = "Neon"
366
	Leg2.Material = "Neon"
367
	NeonTorsopls.Material = "Neon"
368
	Head1.Material = "Neon"
369
	
370
	Head1.Anchored = true
371
	NeonTorsopls.Anchored = true
372
	Arm1.Anchored = true
373
	Arm2.Anchored = true
374
	Leg1.Anchored = true
375
	Leg2.Anchored = true
376
	
377
	Leg2.CanCollide = false
378
	Leg1.CanCollide = false
379
	Head1.CanCollide = false
380
	NeonTorsopls.CanCollide = false
381
	Arm1.CanCollide = false
382
	Arm2.CanCollide = false
383
384
385
		coroutine.resume(coroutine.create(function()
386
			for i = 1,300 do
387
				game:GetService("RunService").RenderStepped:wait()
388
				Arm1.Transparency = Arm1.Transparency + 0.01
389
				Arm2.Transparency = Arm2.Transparency + 0.01
390
				Head1.Transparency = Head1.Transparency + 0.01
391
				NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
392
				Leg1.Transparency = Leg1.Transparency + 0.01
393
				Leg2.Transparency = Leg2.Transparency + 0.01
394
				if Head1.Transparency >= 1 then
395
					Leg1:Destroy()
396
					Leg2:Destroy()
397
					Head1:Destroy()
398
					Arm1:Destroy()
399
					Arm2:Destroy()
400
					NeonTorsopls:Destroy()
401
				end
402
			end
403
		end))
404
	
405
	Torso.CFrame = CFrame.new(Mouse.Hit.X, Mouse.Hit.Y, Mouse.Hit.Z)
406
end
407
408
409
local TrailEnabled = false
410
411
function EnableTrail()
412
	if Mode == "Noob" or Mode == "Guest" then
413
		TrailSoundStart:Play()
414
		chatfunc("Be Confuuse!!111!!")
415
		TrailSound:Play()
416
		while wait() and TrailEnabled == true do
417
			local NeonTorsopls = Torso:Clone()
418
			local Arm1 = RightArm:Clone()
419
			local Arm2 = LeftArm:Clone()
420
			local Head1 = Head:Clone()
421
			local Leg1 = RightLeg:Clone()
422
			local Leg2 = LeftLeg:Clone()
423
	
424
			Head1.Name = "Headdd"
425
			Arm1.Name = "Armmm1"
426
			Arm2.Name = "Armmm2"
427
			NeonTorsopls.Name = "Torsooo"
428
			Leg1.Name = "Leggg1"
429
			Leg2.Name = "Leggg2"
430
	
431
			NeonTorsopls.Parent = char
432
			Arm1.Parent = char
433
			Arm2.Parent = char
434
			Head1.Parent = char
435
			Leg1.Parent = char
436
			Leg2.Parent = char
437
			Head1:ClearAllChildren()
438
			Arm1:ClearAllChildren()
439
			Leg1:ClearAllChildren()
440
			Leg2:ClearAllChildren()
441
			NeonTorsopls:ClearAllChildren()
442
			Arm2:ClearAllChildren()
443
	
444
			NeonTorsopls.CFrame = Torso.CFrame
445
			Arm1.CFrame = RightArm.CFrame
446
			Arm2.CFrame = LeftArm.CFrame
447
			Head1.CFrame = Head.CFrame
448
			Leg1.CFrame = RightLeg.CFrame
449
			Leg2.CFrame = LeftLeg.CFrame
450
	
451
			Leg1.Material = "Neon"
452
			Arm1.Material = "Neon"
453
			Arm2.Material = "Neon"
454
			Leg2.Material = "Neon"
455
			NeonTorsopls.Material = "Neon"
456
			Head1.Material = "Neon"
457
	
458
			Head1.Anchored = true
459
			NeonTorsopls.Anchored = true
460
			Arm1.Anchored = true
461
			Arm2.Anchored = true
462
			Leg1.Anchored = true
463
			Leg2.Anchored = true
464
	
465
			Leg2.CanCollide = false
466
			Leg1.CanCollide = false
467
			Head1.CanCollide = false
468
			NeonTorsopls.CanCollide = false
469
			Arm1.CanCollide = false
470
			Arm2.CanCollide = false
471
	
472
			coroutine.resume(coroutine.create(function()
473
				for i = 1,300 do
474
					game:GetService("RunService").RenderStepped:wait()
475
					Arm1.Transparency = Arm1.Transparency + 0.01
476
					Arm2.Transparency = Arm2.Transparency + 0.01
477
					Head1.Transparency = Head1.Transparency + 0.01
478
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.01
479
					Leg1.Transparency = Leg1.Transparency + 0.01
480
					Leg2.Transparency = Leg2.Transparency + 0.01
481
					if Head1.Transparency >= 1 then
482
						Leg1:Destroy()
483
						Leg2:Destroy()
484
						Head1:Destroy()
485
						Arm1:Destroy()
486
						Arm2:Destroy()
487
						NeonTorsopls:Destroy()
488
					end
489
				end
490
			end))
491
		end
492
		
493
	elseif Mode == "Guest666" then
494
		chatfunc("Shadow Travel...")
495
		ShadowTravel:Play()
496
		while wait() and TrailEnabled == true do
497
			local NeonTorsopls = Torso:Clone()
498
			local Arm1 = RightArm:Clone()
499
			local Arm2 = LeftArm:Clone()
500
			local Head1 = Head:Clone()
501
			local Leg1 = RightLeg:Clone()
502
			local Leg2 = LeftLeg:Clone()
503
	
504
			Head1.Name = "Headdd"
505
			Arm1.Name = "Armmm1"
506
			Arm2.Name = "Armmm2"
507
			NeonTorsopls.Name = "Torsooo"
508
			Leg1.Name = "Leggg1"
509
			Leg2.Name = "Leggg2"
510
	
511
			NeonTorsopls.Parent = char
512
			Arm1.Parent = char
513
			Arm2.Parent = char
514
			Head1.Parent = char
515
			Leg1.Parent = char
516
			Leg2.Parent = char
517
			Head1:ClearAllChildren()
518
			Arm1:ClearAllChildren()
519
			Leg1:ClearAllChildren()
520
			Leg2:ClearAllChildren()
521
			NeonTorsopls:ClearAllChildren()
522
			Arm2:ClearAllChildren()
523
	
524
			NeonTorsopls.CFrame = Torso.CFrame
525
			Arm1.CFrame = RightArm.CFrame
526
			Arm2.CFrame = LeftArm.CFrame
527
			Head1.CFrame = Head.CFrame
528
			Leg1.CFrame = RightLeg.CFrame
529
			Leg2.CFrame = LeftLeg.CFrame
530
	
531
			Leg1.Material = "Neon"
532
			Arm1.Material = "Neon"
533
			Arm2.Material = "Neon"
534
			Leg2.Material = "Neon"
535
			NeonTorsopls.Material = "Neon"
536
			Head1.Material = "Neon"
537
	
538
			Head1.Anchored = true
539
			NeonTorsopls.Anchored = true
540
			Arm1.Anchored = true
541
			Arm2.Anchored = true
542
			Leg1.Anchored = true
543
			Leg2.Anchored = true
544
	
545
			Leg2.CanCollide = false
546
			Leg1.CanCollide = false
547
			Head1.CanCollide = false
548
			NeonTorsopls.CanCollide = false
549
			Arm1.CanCollide = false
550
			Arm2.CanCollide = false
551
	
552
			coroutine.resume(coroutine.create(function()
553
				for i = 1,300 do
554
					game:GetService("RunService").RenderStepped:wait()
555
					Arm1.Transparency = Arm1.Transparency + 0.1
556
					Arm2.Transparency = Arm2.Transparency + 0.1
557
					Head1.Transparency = Head1.Transparency + 0.1
558
					NeonTorsopls.Transparency = NeonTorsopls.Transparency + 0.1
559
					Leg1.Transparency = Leg1.Transparency + 0.1
560
					Leg2.Transparency = Leg2.Transparency + 0.1
561
					if Head1.Transparency >= 1 then
562
						Leg1:Destroy()
563
						Leg2:Destroy()
564
						Head1:Destroy()
565
						Arm1:Destroy()
566
						Arm2:Destroy()
567
						NeonTorsopls:Destroy()
568
					end
569
				end
570
			end))
571
		end		
572
		
573
		
574
		
575
		
576
	end
577
end
578
579
AnimEnabled = true
580
581
Mouse.KeyDown:Connect(function(k)
582
	if k == "9" then
583
		chatfunc("Wow The Clouds In The Scy Are Buutiful Toniyt.")
584
		
585
	elseif k == "8" then
586
		chatfunc("PLS NO!11!!")
587
		
588
	elseif k == "7" then
589
		chatfunc(findNearestTorso(char.HumanoidRootPart.Position).." Be My Frien Pls!11!!!1")
590
		
591
	elseif k == "6" then
592
		chatfunc("Hi "..findNearestTorso(char.HumanoidRootPart.Position))
593
		
594
	elseif k == "5" then
595
		chatfunc("Do N0t Make Me Ki11 U!111!!!!")
596
		
597
	elseif k == "4" then
598
		chatfunc("I Will Straighten U Out!!111!1")
599
		
600
	elseif k == "e" then
601
		NoobStep()
602
		
603
	elseif k == "q" then
604
		if TrailEnabled == false then
605
			TrailEnabled = true
606
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed + 20
607
			EnableTrail()
608
			
609
		elseif TrailEnabled == true then
610
			TrailSound:Stop()
611
			ShadowTravel:Stop()
612
			TrailEnabled = false
613
			char.Humanoid.WalkSpeed = char.Humanoid.WalkSpeed - 20
614
		end
615
		
616
	end
617
end)
618
619
620
621
Humanoid.Animator.Parent = nil
622
Character.Animate.Parent = nil
623
624
625
626
local newMotor = function(part0, part1, c0, c1)
627
	local w = Create('Motor'){
628
		Parent = part0,
629
		Part0 = part0,
630
		Part1 = part1,
631
		C0 = c0,
632
		C1 = c1,
633
	}
634
	return w
635
end
636
function clerp(a, b, t)
637
	return a:lerp(b, t)
638
end
639
640
RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
641
NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
642
643
local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) 
644
local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
645
local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
646
local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
647
RootJoint.C1 = CFrame.new(0, 0, 0)
648
RootJoint.C0 = CFrame.new(0, 0, 0)
649
Torso.Neck.C1 = CFrame.new(0, 0, 0)
650
Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
651
652
local rarmc1 = RW.C1
653
local larmc1 = LW.C1
654
local rlegc1 = RH.C1
655
local llegc1 = LH.C1
656
657
local resetc1 = false
658
659
660
661
function PlayAnimationFromTable(table, speed, bool)
662
	RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) 
663
	Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) 
664
	RW.C0 = clerp(RW.C0, table[3], speed) 
665
	LW.C0 = clerp(LW.C0, table[4], speed) 
666
	RH.C0 = clerp(RH.C0, table[5], speed) 
667
	LH.C0 = clerp(LH.C0, table[6], speed) 
668
	if bool == true then
669
		if resetc1 == false then
670
			resetc1 = true
671
			RootJoint.C1 = RootJoint.C1
672
			Torso.Neck.C1 = Torso.Neck.C1
673
			RW.C1 = rarmc1
674
			LW.C1 = larmc1
675
			RH.C1 = rlegc1
676
			LH.C1 = llegc1
677
		end
678
	end
679
end
680
681
682
683
function NoobBullets()
684
	chatfunc("TAIST THEESE SUKKERS!!11!!")
685
	AnimEnabled = false
686
	char.Humanoid.WalkSpeed = 0
687
	
688
	coroutine.resume(coroutine.create(function()
689
		for f = 1,150 do
690
			
691
		PlayAnimationFromTable({
692
         CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(90), mr(-15)), -- Torso, 
693
         CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(-90), 0), ----- Head
694
         CFrame.new(1.8,0.6,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(0),mr(0),mr(90)),  --- RightArm
695
         CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
696
         CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --RightLeg
697
         CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-15), mr(-10)), --LeftLeg
698
		}, .3, false)	
699
700
			game:GetService("RunService").RenderStepped:wait()
701
			local random = math.random(-50, 50)
702
			local random2 = math.random(-65, 65)
703
			local random3 = math.random(-45, 45)
704
705
			
706
			local Bullet = Instance.new("Part", char)
707
			Bullet.Shape = "Ball"
708
			Bullet.BrickColor = BrickColor.new("New Yeller")
709
			Bullet.Anchored = true
710
			Bullet.CanCollide = false
711
			Bullet.Material = "Neon"
712
			Bullet.Size = Vector3.new(0.1, 0.1, 0.1)
713
			Bullet.CFrame = RightArm.CFrame - Vector3.new(0,0,1)
714
			
715
			coroutine.resume(coroutine.create(function()
716
				for o = 1,150 do
717
					game:GetService("RunService").RenderStepped:wait()
718
					Bullet.Size = Bullet.Size + Vector3.new(0.001, 0.001, 0.001)
719
					Bullet.CFrame = Bullet.CFrame:lerp (Bullet.CFrame*CFrame.new (random/50,random2/70,random3/34),.1)
720
				end
721
				wait(1)
722
				Bullet.Anchored = false
723
 				local bv = Instance.new("BodyVelocity")
724
  				bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
725
  				bv.velocity = Mouse.Hit.lookVector *100
726
 				bv.Parent = Bullet
727
				local Fired = true
728
				Bullet.Touched:Connect(function(hit)
729
					if Fired == true then
730
						
731
						if hit.Parent.Name == char.Name then return end
732
						Bullet.Anchored = true
733
						coroutine.wrap(function()
734
							for o = 1,150 do
735
								game:GetService("RunService").RenderStepped:wait()
736
								Bullet.Size = Bullet.Size + Vector3.new(5, 5, 5)
737
							end
738
						end)
739
						
740
						if hit.Parent:FindFirstChild("Humanoid") ~= nil then
741
							hit.Parent:BreakJoints()
742
						
743
							for _, y in pairs(hit.Parent:GetChildren()) do
744
								if y:IsA("MeshPart") or y:IsA("Part") then
745
									y.Anchored = true
746
									y.Material = "Neon"
747
									y:ClearAllChildren()
748
								else
749
									y:Destroy()
750
								end
751
							end
752
						end
753
						Bullet:Destroy()
754
						AnimEnabled = true
755
						char.Humanoid.WalkSpeed = 80
756
					end
757
				end)
758
			end))
759
		
760
			
761
			
762
		
763
		
764
		end
765
	end))
766
end
767
768
769
function Transform()
770
	if Mode == "Guest" then
771
		char.Humanoid.WalkSpeed = 0
772
		char.Humanoid.JumpPower = 0
773
		
774
		local Part = Instance.new("Part", char)
775
		Part.Anchored = true
776
		Part.CanCollide = false
777
		Part.Position = Torso.Position
778
		Part.Size = Vector3.new(1,1,1)
779
		Part.Material = "Neon"
780
		local Mesh = Instance.new("SpecialMesh", Part)
781
		Mesh.MeshType = "Sphere"
782
		
783
		coroutine.resume(coroutine.create(function()
784
			for i = 1,10 do
785
				game:GetService("RunService").RenderStepped:wait()
786
				for i = 1,30 do
787
					game:GetService("RunService").RenderStepped:wait(0.00000001)
788
					Part.Size = Part.Size + Vector3.new(2, 2, 2)
789
					Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 0), 0.1)
790
				end
791
			
792
				for i = 1,30 do
793
					game:GetService("RunService").RenderStepped:wait(0.00000001)
794
					Part.Size = Part.Size - Vector3.new(2, 2, 2)
795
					Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
796
				end
797
			end
798
			Theme.SoundId = "rbxassetid://305952044"			
799
			TransformationSound:Play()
800
			local shirt = Instance.new("Shirt", char)
801
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
802
			BC.HeadColor = BrickColor.new("Light stone grey")
803
			BC.RightArmColor = BrickColor.new("Really black")
804
			BC.LeftArmColor = BrickColor.new("Really black")
805
			BC.RightLegColor = BrickColor.new("Really black")
806
			BC.LeftLegColor = BrickColor.new("Really black")
807
			BC.TorsoColor = BrickColor.new("Really black")
808
			Mesh.MeshType = "Cylinder"
809
			Part.Position = Torso.Position
810
			Part.Orientation = Vector3.new(0,0,90) 
811
			for i = 1,200 do
812
				game:GetService("RunService").RenderStepped:wait(0.00000001)
813
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.1, 0.1)
814
				Part.Transparency = Part.Transparency + 0.005
815
				Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
816
			end
817
			chatfunc("Im Even Stronger Now!11!!")
818
			char.Humanoid.WalkSpeed = 200
819
			char.Humanoid.JumpPower = 30
820
		end))
821
		
822
		
823
		
824
		
825
		
826
	elseif Mode == "Guest666" then
827
		char.Humanoid.WalkSpeed = 0
828
		char.Humanoid.JumpPower = 0
829
		
830
		local Part = Instance.new("Part", char)
831
		Part.Anchored = true
832
		Part.CanCollide = false
833
		Part.Position = Torso.Position
834
		Part.Size = Vector3.new(1,1,1)
835
		Part.Material = "Neon"
836
		local Mesh = Instance.new("SpecialMesh", Part)
837
		Mesh.MeshType = "Sphere"
838
		
839
		coroutine.resume(coroutine.create(function()
840
			coroutine.resume(coroutine.create(function()
841
				for i = 1,10 do
842
					game:GetService("RunService").RenderStepped:wait()
843
					for i = 1,70 do
844
						game:GetService("RunService").RenderStepped:wait(0.00000001)
845
						Part.Size = Part.Size + Vector3.new(0.1, 0.1, 0.1)
846
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 255, 255), 0.1)
847
					end
848
			
849
					for i = 1,70 do
850
						game:GetService("RunService").RenderStepped:wait(0.00000001)
851
						Part.Size = Part.Size - Vector3.new(0.1, 0.1, 0.1)
852
						Part.Color = Part.Color:lerp(Color3.fromRGB(255, 0, 0), 0.1)
853
					end
854
				end
855
			end))
856
			for i = 1,50 do
857
				wait(math.random(0.0001, 1))
858
				local random = math.random(-5, 5)
859
				local random2 = math.random(-5, 5)
860
				local random3 = math.random(-5, 5)
861
				local Part2 = Instance.new("Part", char)
862
				Part2.Anchored = true
863
				Part2.CanCollide = false
864
				Part2.Position = Torso.Position * Vector3.new(random*math.random(1,3), random2*math.random(1, 2), random3*math.random(1,2))
865
				Part2.Size = Vector3.new(1,1,1)
866
				Part2.BrickColor = BrickColor.new("Really red")
867
				Part2.Material = "Neon"
868
				Part2.Orientation = Vector3.new(0,0,90) 
869
				local Mesh2 = Instance.new("SpecialMesh", Part2)
870
				Mesh2.MeshType = "Cylinder"
871
				Mesh2.Scale = Vector3.new(0.1, 10, 10)
872
				coroutine.resume(coroutine.create(function()
873
					for i = 1,200 do
874
						game:GetService("RunService").RenderStepped:wait()
875
						Mesh2.Scale = Mesh2.Scale + Vector3.new(50,0,0)
876
						Part2.Transparency = Part2.Transparency + 0.005
877
						if Part2.Transparency >= 1 then
878
							Part2:Destroy()
879
						end
880
					end
881
				end))
882
			end	
883
			TransformationSound:Play()		
884
			
885
			Theme.SoundId = "rbxassetid://289016480"
886
			
887
			local Part3 = Instance.new("Part", char)
888
			Part3.Anchored = false
889
			Part3.CanCollide = false
890
			Part3.Position = Torso.Position
891
			Part3.Size = Vector3.new(0.2,0.2,0.2)
892
			Part3.Material = "Neon"
893
			Part3.BrickColor = BrickColor.new("Really red")
894
			Part3.Name = "Eye1"
895
			local Mesh3 = Instance.new("SpecialMesh", Part3)
896
			Mesh3.MeshType = "Sphere"
897
			local EyeWeld1 = Instance.new("Weld", Part3)
898
			EyeWeld1.Part0 = char.Head
899
			EyeWeld1.Part1 = Part3
900
			EyeWeld1.C0 = CFrame.new(-0.2,0.15,-0.52)
901
			
902
			local Part4 = Instance.new("Part", char)
903
			Part4.Anchored = false
904
			Part4.CanCollide = false
905
			Part4.Position = Torso.Position
906
			Part4.Size = Vector3.new(0.2,0.2,0.2)
907
			Part4.Material = "Neon"
908
			Part4.BrickColor = BrickColor.new("Really red")
909
			Part4.Name = "Eye2"
910
			local Mesh4 = Instance.new("SpecialMesh", Part4)
911
			Mesh4.MeshType = "Sphere"
912
			local EyeWeld2 = Instance.new("Weld", Part4)
913
			EyeWeld2.Part0 = char.Head
914
			EyeWeld2.Part1 = Part4
915
			EyeWeld2.C0 = CFrame.new(0.2,0.15,-0.52)
916
917
			char.Head.face:Destroy()
918
			local shirt = Instance.new("Shirt", char)
919
			shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=8854587"
920
			BC.HeadColor = BrickColor.new("Really black")
921
			BC.RightArmColor = BrickColor.new("Really black")
922
			BC.LeftArmColor = BrickColor.new("Really black")
923
			BC.RightLegColor = BrickColor.new("Really black")
924
			BC.LeftLegColor = BrickColor.new("Really black")
925
			BC.TorsoColor = BrickColor.new("Really black")
926
			Mesh.MeshType = "Cylinder"
927
			Part.Position = Torso.Position
928
			Part.Orientation = Vector3.new(0,0,90)
929
930
			for i = 1,250 do
931
				game:GetService("RunService").RenderStepped:wait(0.00000001)
932
				Mesh.Scale = Mesh.Scale + Vector3.new(10, 0.6, 0.6)
933
				Part.Transparency = Part.Transparency + 0.005
934
				Part.Color = Part.Color:lerp(Color3.fromRGB(0, 0, 0), 0.1)
935
			end
936
			chatfunc("I'm Gonna Kill You.")
937
			char.Humanoid.WalkSpeed = 3
938
			char.Humanoid.JumpPower = 30
939
		end))
940
	end
941
end
942
943
944
945
function WipeOut()
946
	char.Humanoid.WalkSpeed = 0
947
	char.Humanoid.JumpPower = 0
948
	
949
	local Torsoo = findNearestTorso2(char.Torso.Position)
950
	for _, o in pairs(Torsoo.Parent:GetChildren()) do
951
		if o:IsA("Part") or o:IsA("MeshPart") then
952
			o.Anchored = true
953
		end
954
	end
955
	char.Torso.CFrame = Torsoo.CFrame * CFrame.new(0,0,2)
956
	AnimEnabled = false
957
	
958
	for i = 1,10 do
959
		wait()
960
	PlayAnimationFromTable({
961
        	CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
962
        	CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
963
964
        	CFrame.new(1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
965
        	CFrame.new(-1,1.5,-1.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
966
 
967
        	CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
968
       		CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
969
		}, .3, false)
970
	end
971
	chatfunc("Shhh.... Don't Move.")
972
	wait(2)
973
	coroutine.resume(coroutine.create(function()
974
		for i = 1,10 do
975
			wait()
976
			PlayAnimationFromTable({
977
        		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(0), 0), -- Torso, 
978
        		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(0), mr(20)), ----- Head
979
980
        		CFrame.new(1,1.5,-2) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120),mr(0),mr(-15)),  --- RightArm
981
        		CFrame.new(-1,0.7,0.5) * CFrame.new(0, 0, 0.2) * CFrame.Angles(mr(120), mr(0), mr(15)),--LeftArm
982
 
983
        		CFrame.new(0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(-5), mr(5)), --RightLeg
984
       			CFrame.new(-0.6,-2,-0.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(5), mr(-5)), --LeftLeg
985
			}, .8, false)
986
		end
987
	end))
988
	NeckSnap:Play()
989
	for u = 1,10 do
990
		wait()
991
		Torsoo.Parent.Head.Orientation = Torsoo.Parent.Head.Orientation:lerp(Vector3.new(0,0,mr(-180)), 0.8)
992
	end
993
	wait(2)
994
	chatfunc("Go To Sleep.")
995
	Torsoo.Parent.Head.Anchored = false
996
	AnimEnabled = true
997
	human.JumpPower = 30
998
	human.WalkSpeed = 3
999
end
1000
1001
1002
1003
Mouse.KeyDown:Connect(function(kk)
1004
	if kk == "r" then
1005
		NoobBullets()
1006
	elseif kk == "x" then
1007
		if Mode == "Guest666" then
1008
			WipeOut()
1009
		end
1010
	elseif kk == "f" then
1011
		if Mode == "Noob" then
1012
			chatfunc("BEHOLD!1!")
1013
			wait(1)
1014
			Mode = "Guest"
1015
			Transform()
1016
		elseif Mode == "Guest" then
1017
			chatfunc("Now Im Angry...")
1018
			Mode = "Guest666"
1019
			Transform()
1020
		end
1021
	end
1022
end)
1023
1024
1025
1026
1027
ArtificialHB = Create("BindableEvent", script){
1028
	Parent = script,
1029
	Name = "Heartbeat",
1030
}
1031
1032
script:WaitForChild("Heartbeat")
1033
1034
frame = 1 / 30
1035
tf = 0
1036
allowframeloss = false
1037
tossremainder = false
1038
lastframe = tick()
1039
script.Heartbeat:Fire()
1040
1041
game:GetService("RunService").Heartbeat:connect(function(s, p)
1042
	tf = tf + s
1043
	if tf >= frame then
1044
		if allowframeloss then
1045
			script.Heartbeat:Fire()
1046
			lastframe = tick()
1047
		else
1048
			for i = 1, math.floor(tf / frame) do
1049
				script.Heartbeat:Fire()
1050
			end
1051
			lastframe = tick()
1052
		end
1053
		if tossremainder then
1054
			tf = 0
1055
		else
1056
			tf = tf - frame * math.floor(tf / frame)
1057
		end
1058
	end
1059
end)
1060
1061
function swait(num)
1062
	if num == 0 or num == nil then
1063
		ArtificialHB.Event:wait()
1064
	else
1065
		for i = 0, num do
1066
			ArtificialHB.Event:wait()
1067
		end
1068
	end
1069
end
1070
1071
1072
1073
1074
1075
New = function(Object, Parent, Name, Data)
1076
	local Object = Instance.new(Object)
1077
	for Index, Value in pairs(Data or {}) do
1078
		Object[Index] = Value
1079
	end
1080
	Object.Parent = Parent
1081
	Object.Name = Name
1082
	return Object
1083
end
1084
function rayCast(Position, Direction, Range, Ignore)
1085
	return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) 
1086
end 
1087
1088
1089
1090
1091
coroutine.wrap(function()
1092
while 1 do
1093
swait()
1094
if doe <= 360 then
1095
	doe = doe + 2
1096
else
1097
	doe = 0
1098
end
1099
end
1100
end)()
1101
while true do
1102
	swait()
1103
1104
	Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude 
1105
	velocity = RootPart.Velocity.y
1106
	sine = sine + change
1107
	local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, Character)
1108
		if RootPart.Velocity.y > 1 and hit == nil and AnimEnabled == true then
1109
			if Mode == "Guest666" then
1110
				
1111
				Anim = "Jump"
1112
			
1113
				PlayAnimationFromTable({
1114
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1115
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(5), mr(0), mr(0)), ----- Head
1116
         		CFrame.new(1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(5)),  --- RightArm
1117
         		CFrame.new(-1.5,0.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), mr(5), mr(-5)),--LeftArm 
1118
1119
        		 CFrame.new(0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(5)), --RightLeg
1120
        		 CFrame.new(-0.5,-1.4, -0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), 0, mr(-5)), --LeftLeg
1121
				}, .3, false)				
1122
1123
			elseif Mode == "Noob" or Mode == "Guest" then
1124
				Anim = "Jump"
1125
			
1126
				PlayAnimationFromTable({
1127
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1128
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0.3) * CFrame.Angles(mr(50), mr(0), mr(0)), ----- Head
1129
         		CFrame.new(1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(0)),  --- RightArm
1130
         		CFrame.new(-1.5,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(0)),--LeftArm 
1131
        		 CFrame.new(0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(30)), --RightLeg
1132
        		 CFrame.new(-0.8,-1.4, -1.2) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(90), 0, mr(-30)), --LeftLeg
1133
				}, .3, false)
1134
			end
1135
					
1136
		elseif RootPart.Velocity.y < -1 and hit == nil and AnimEnabled == true then
1137
			if Mode == "Guest666" then
1138
				
1139
				Anim = "Fall"
1140
				PlayAnimationFromTable({
1141
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1142
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1143
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0),0,mr(20)),  --- RightArm
1144
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(0), 0, mr(-20)),--LeftArm 
1145
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --RightLeg
1146
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(2), 0, mr(2)), --LeftLeg
1147
				}, .3, false)				
1148
1149
			elseif Mode == "Guest" or Mode == "Noob" then
1150
				
1151
				Anim = "Fall"
1152
			
1153
				PlayAnimationFromTable({
1154
         		CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-10), 0, 0), -- Torso, 
1155
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, -0.4) * CFrame.Angles(mr(-50), mr(0), mr(0)), ----- Head
1156
         		CFrame.new(1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180),0,mr(90)),  --- RightArm
1157
         		CFrame.new(-1.5,0.6,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(180), 0, mr(-90)),--LeftArm 
1158
         		CFrame.new(0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(10)), --RightLeg
1159
         		CFrame.new(-0.6,-1.2, -0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), 0, mr(-10)), --LeftLeg
1160
				}, .3, false)
1161
			end
1162
					
1163
		elseif Torsovelocity < 1 and hit ~= nil and AnimEnabled == true then
1164
			if Mode == "Guest666" then
1165
			
1166
				Anim = "Idle"
1167
				change = 1
1168
				PlayAnimationFromTable({
1169
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-20), mr(0), 0), -- Torso, 
1170
        		 CFrame.new(0,1.2,-0.5) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-50), mr(0), mr(10)), ----- Head
1171
        		 CFrame.new(1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25),mr(0),mr(0)),  --- RightArm
1172
         		CFrame.new(-1.5,0,-0.4) * CFrame.new(0, 0-.3*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(25), mr(0), mr(0)),--LeftArm 
1173
         		CFrame.new(0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(26), mr(-5), mr(5)), --RightLeg
1174
         		CFrame.new(-0.6,-2,-0.4) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(20), mr(5), mr(-5)), --LeftLeg
1175
				}, .3, false)				
1176
				
1177
				
1178
			elseif Mode == "Guest" or Mode == "Noob" then
1179
				
1180
1181
				Anim = "Idle"
1182
				change = 1
1183
				PlayAnimationFromTable({
1184
        		 CFrame.new(0,0,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(15), mr(0), 0), -- Torso, 
1185
        		 CFrame.new(0,1.3,0.3) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(50), mr(0), 0), ----- Head
1186
        		 CFrame.new(1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15),mr(0),mr(0)),  --- RightArm
1187
         		CFrame.new(-1.5,0,0) * CFrame.new(0, 0-.1*math.sin(tick()*1), 0.2) * CFrame.Angles(mr(-15), mr(0), mr(0)),--LeftArm 
1188
         		CFrame.new(0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(-5), mr(5)), --RightLeg
1189
         		CFrame.new(-0.6,-2,0) * CFrame.new(0, 0, 0) * CFrame.Angles(mr(-15), mr(5), mr(-5)), --LeftLeg
1190
				}, .3, false)
1191
			end
1192
1193
1194
		elseif Torsovelocity > 2 and hit ~= nil and AnimEnabled == true then
1195
			if Mode == "Guest666" then
1196
				
1197
				Anim = "Walk"
1198
				PlayAnimationFromTable({		
1199
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.1*math.sin(tick()*2), 0) * CFrame.Angles(-0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1200
         		CFrame.new(-0.2,1.5,-0.1) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0.5),  -- Head
1201
1202
         		CFrame.new(1.5, 0, 0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 - 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1203
         		CFrame.new(-1.5,0,0.2) * CFrame.new(0, 0-0.2*math.sin(tick()*2), 0 + 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((-1) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33),
1204
1205
         		CFrame.new(0.4,-2,0) * CFrame.new(0, 0, 0+ 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) - 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1206
         		CFrame.new(-0.4,-2,0) * CFrame.new(0, 0, 0- 0.5 * math.cos((sine) / 30)) * CFrame.Angles(math.rad((10) + 40 * math.cos((sine) / 30)), 0, 0-RootPart.RotVelocity.Y/33), 
1207
				}, .3, false)				
1208
				
1209
				
1210
			elseif Mode == "Noob" or Mode == "Guest" then
1211
				
1212
				Anim = "Walk"
1213
				PlayAnimationFromTable({		
1214
        		CFrame.new(0,0,0) * CFrame.new(0, 0-0.5*math.sin(tick()*20), 0) * CFrame.Angles(0.4, 0, 0+RootPart.RotVelocity.Y/30), -- Torso
1215
         		CFrame.new(0,1.5,0) * CFrame.new(0, 0, 0) * CFrame.Angles(0.2, 0+RootPart.RotVelocity.Y/20, 0),  -- Head
1216
1217
         		CFrame.new(1.3, 0.9, 0.7) * CFrame.new(0, 0 - 0.3 * math.cos((sine) / 3), 0- 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 + math.random(1, 30) * math.cos((sine) / 3)), 0, 0- math.rad(0 + math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33), 
1218
         		CFrame.new(-1.3,0.9,0.7) * CFrame.new(0, 0 + 0.3 * math.cos((sine) / 3), 0+ 0.3 * math.cos((sine) / 3)) * CFrame.Angles(math.rad(-110 - math.random(1, 30) * math.cos((sine) / 3)), 0, 0 - math.rad(0 - math.random(1, 30) * math.cos((sine) / 3)) -RootPart.RotVelocity.Y/33),
1219
1220
         		CFrame.new(0.5,-2,0) * CFrame.new(0, 0, 0+ 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) - 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1221
         		CFrame.new(-0.5,-2,0) * CFrame.new(0, 0, 0- 1.5 * math.cos((sine) / 3)) * CFrame.Angles(math.rad((-0.4) + 100 * math.cos((sine) / 3)), 0, 0-RootPart.RotVelocity.Y/33), 
1222
				}, .3, false)
1223
				end
1224
			end
1225
1226
end