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1
--[[
2
	req list
3
	
4
	heart control (the force)
5
	
6
	teleport
7
	
8
	bone zone
9
	
10
	throw bones
11
--]]
12
13
local Level=666
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
	if v:IsA("Accessory") then
44
		v:Destroy()
45
	end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
		if v:IsA("Sound") then
49
				v:Destroy()
50
		end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57-
hum.MaxHealth = 10000000000000000000
57+
hum.MaxHealth = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999
58-
hum.Health = 10000000000000000000
58+
hum.Health = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999
59
60
maincol = "White"
61
increment = 20
62
if 1 then
63
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
64
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
65
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
66
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
67
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
68
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
69
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
70
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
71
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
72
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
73
	normal.Text=[[* Able to hold
74
! It changes function when sprint
75
----------------------------------
76
K: Passive
77
!*Q :Gaster Blaster (quick)
78
! E  :Gaster Blaster (high damage)
79
T  :Teleport
80
F  :Bone Zone
81
*G :Bone Throw
82
*C :Heart Control
83
Shift : Sprint
84
85
Hey arthurfoxy i am sebastian :P
86
]]
87
	spawn(function()
88
	while game:service'RunService'.RenderStepped:wait()do
89
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
90
	end end)
91
end
92
--------------------------------------------------------
93
hed.face.Texture = "rbxassetid://871052201"
94
chara:WaitForChild"Body Colors"
95
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
96
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
97
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
98
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
99
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
100
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
101
---------------------------------------
102
ypcall(function()
103
shirt = Instance.new("Shirt", char)
104
shirt.Name = "Shirt"
105
pants = Instance.new("Pants", char)
106
pants.Name = "Pants"
107
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=357134154"
108
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=343128365"
109
end)
110
--------------------------------------------------------		
111
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
112-
KG.SoundId = "rbxassetid://519341881"
112+
113
KG.SoundId = "rbxassetid://576197352"
114
KG.Looped = true
115
KG:Play()
116
117
--------------------------------------------------------
118
CV="Eggplant"
119
	p = game.Players.LocalPlayer
120
	char = p.Character
121
	local txt = Instance.new("BillboardGui", char)
122
	txt.Adornee = char .Head
123
	txt.Name = "_status"
124
	txt.Size = UDim2.new(2, 0, 1.2, 0)
125
	txt.StudsOffset = Vector3.new(-9, 8, 0)
126
	local text = Instance.new("TextLabel", txt)
127
	text.Size = UDim2.new(10, 0, 7, 0)
128
	text.FontSize = "Size24"
129
	text.TextScaled = true
130
	text.TextTransparency = 0
131
	text.BackgroundTransparency = 1 
132
	text.TextTransparency = 0
133
	text.TextStrokeTransparency = 0
134
	text.Font = "Arcade"
135
	text.TextStrokeColor3 = Color3.new(255,255,255)
136
137
	v=Instance.new("Part")
138
	v.Name = "ColorBrick"
139
	v.Parent=p.Character
140
	v.FormFactor="Symmetric"
141
	v.Anchored=true
142
	v.CanCollide=false
143
	v.BottomSurface="Smooth"
144
	v.TopSurface="Smooth"
145
	v.Size=Vector3.new(10,5,3)
146
	v.Transparency=1
147
	v.CFrame=char.Torso.CFrame
148
	v.BrickColor=BrickColor.new(CV)
149
	v.Transparency=1
150
	text.TextColor3 = Color3.new(0,0,0)
151
	v.Shape="Block"
152
	wait()
153
	text.Text = "Do You Wanna Have A Mad Time?"
154
	wait(2)
155
	text.Text = "Any last words? Kiddo";
156
		wait(3)
157
		text.TextColor3 = Color3.new(0,0,0)  
158
		spawn(function()while wait()do text.Text = "Dust Sans LV"..tostring(Level)end end)
159
		hed.face.Texture = "rbxassetid://871052201"
160
--------------------------------------------------------  
161
		pls = game:GetService'Players'
162
		rs = game:GetService'RunService'
163
		uinps = game:GetService'UserInputService'
164
		lp = pls.LocalPlayer
165
		mouse = lp:GetMouse()
166
		c = lp.Character
167
		human = c.Humanoid
168
		human.MaxHealth = 1/0
169
		wait()
170
		human.Health = 0/0
171
		c.Health:Destroy()
172
--------------------------------------------------------
173
		Hulmet = Instance.new("Part")
174
		Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
175
		Hulmet.Parent = game.Players.LocalPlayer.Character
176
		Hulmet.Name = "Helmet"
177
		Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
178
		Hulmet.Material = Enum.Material.Metal
179
		Hulmet.BrickColor = BrickColor.new("Grey")
180
		MSHE = Instance.new("SpecialMesh")
181
		MSHE.Parent = Hulmet
182
		MSHE.MeshId = "rbxassetid://101203373"
183
		WULD = Instance.new("Weld")
184
		WULD.Parent = Hulmet
185
		WULD.Part0 = Hulmet
186
		WULD.Part1 = game.Players.LocalPlayer.Character.Head
187
		WULD.C1 = CFrame.Angles(0,0,0)
188
		WULD.C0 = CFrame.new(0,0,0)
189
--------------------------------------------------------
190
191
		Debounces = {
192
				AnimationCycles = 0;
193
				FPS = 0;
194
				scalingDamage = false;
195
				damageLevel = 0;
196
				attackNumber = 0;
197
				isAttacking = false;
198
				isMoving = false;
199
				isSprinting = false;
200
				isBoosting = false;
201
				isPassive = false;
202
				isTyping = false;
203
		}
204
205
--------------------------------------------------------
206
207
		numLerp = function(start, goal, alpha)
208
				return(((goal - start) * alpha) + start)
209
		end
210
211
		CFrameZero = function()
212
				return CFrame.new(Vector3.new())
213
		end
214
215
		rad = function(value)
216
				return math.rad(value)
217
		end
218
219
		CFAngles = function(Vector)
220
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
221
		end
222
223
--------------------------------------------------------
224
225
		AnimStat = {
226
				lerpSpeed = .2;
227
				lerpSpeed2 = .35;
228
				lerpTween = 0;
229
		}
230
231
		Joints = {
232
				c.HumanoidRootPart.RootJoint;
233
				c.Torso.Neck;
234
				c.Torso['Left Shoulder'];
235
				c.Torso['Right Shoulder'];
236
				c.Torso['Left Hip'];
237
				c.Torso['Right Hip'];
238
		}
239
240
		JointTargets = {
241
				CFrameZero();
242
				CFrameZero();
243
				CFrameZero();
244
				CFrameZero();
245
				CFrameZero();
246
				CFrameZero();
247
		}
248
249
--------------------------------------------------------
250
251
		BodyColors = {
252
				HeadColor = BrickColor.new("Institutional white");
253
				LeftArmColor = BrickColor.new("Institutional white");
254
				RightArmColor = BrickColor.new("Institutional white");
255
				LeftLegColor = BrickColor.new("Institutional white");
256
				RightLegColor = BrickColor.new("Institutional white");
257
				TorsoColor = BrickColor.new("Mid gray");
258
		}
259
260
		Customs = {
261
				Face = "http://www.roblox.com/asset/?id=871052201";
262
				Shirt = "http://www.roblox.com/asset/?id=357134155";
263
				Pants = "http://www.roblox.com/asset/?id=343128366";
264
		}
265
266
--------------------------------------------------------
267
268
		prepareCharacter = function()
269
				local transPoints = {
270
						NumberSequenceKeypoint.new(0,.819,.0375),
271
						NumberSequenceKeypoint.new(.207,.594,.0187),
272
						NumberSequenceKeypoint.new(.4,.55,.031),
273
						NumberSequenceKeypoint.new(.57,.619,.05),
274
						NumberSequenceKeypoint.new(.76,.8,.0375),
275
						NumberSequenceKeypoint.new(1,1,0),
276
				}
277
				local sizePoints = {
278
						NumberSequenceKeypoint.new(0,.687,0),
279
						NumberSequenceKeypoint.new(.111,.875,0),
280
						NumberSequenceKeypoint.new(.327,1.19,0),
281
						NumberSequenceKeypoint.new(.646,1.56,0),
282
						NumberSequenceKeypoint.new(.805,1.37,0),
283
						NumberSequenceKeypoint.new(.905,1.06,0),
284
						NumberSequenceKeypoint.new(.968,.938,0),
285
						NumberSequenceKeypoint.new(.984,1.13,0),
286
						NumberSequenceKeypoint.new(1,1.62,0),
287
				}
288
				local Size = NumberSequence.new(sizePoints)
289
				local Transparency = NumberSequence.new(transPoints)
290
				rayModel = Instance.new("Model",c)
291
				efcModel = Instance.new("Model",c)
292
				efxBlock = Instance.new("Part",c)
293
				efxBlock.BrickColor = BrickColor.new("Bright violet")
294
				efxBlock.Material = "Neon"
295
				efxBlock.FormFactor = "Custom"
296
				efxBlock.Transparency = .3
297
				efxBlock.Size = Vector3.new(.3,.3,.3)
298
				local mesh = Instance.new("SpecialMesh",efxBlock)
299
				mesh.MeshType = Enum.MeshType.Sphere
300
				mesh.Scale = Vector3.new(1,1,1)
301
				light = Instance.new("PointLight",c.Head)
302
				light.Range = 10
303
				light.Color = Color3.new(0,200/255,1)
304
				light.Shadows = false
305
				local particles = Instance.new("ParticleEmitter",efxBlock)
306
				particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
307
				particles.LightEmission = .5
308
				particles.Size = Size
309
				particles.Name = "Fire"
310
				particles.Transparency = Transparency
311
				particles.LockedToPart = true
312
				particles.VelocityInheritance = .5
313
				particles.LockedToPart = true
314
				particles.Rate = 70
315
				particles.Texture = "rbxassetid://170478388"
316
				particles.Lifetime = NumberRange.new(2,2)
317
				particles.RotSpeed = NumberRange.new(100,100)
318
				particles.Speed = NumberRange.new(7,7)
319
				script.Parent = efxBlock
320
				fire = particles
321
				local offset = Vector3.new(-0.11, .23, -0.5)
322
				local weld = Instance.new("Weld",c.Head)
323
				weld.Part0 = c.Head
324
				weld.Part1 = efxBlock
325
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
326
				efxBlock.Parent = c
327
				music.SoundId = "rbxassetid://316012176"
328
				music.Looped = true
329
				music.Volume = 0
330
				fight = music
331
				music2.SoundId = "rbxassetid://316014309"
332
				music2.Looped = true
333
				music2.Volume = 0
334
				sans = music2
335
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
336
				pointGyro.P = 1e7
337
				pointGyro.D = 1e3
338
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
339
				animator = c.Humanoid:FindFirstChild("Animator")
340
				if animator then
341
						animator:Destroy()
342
				end
343
				c.Torso.roblox:Destroy()
344
				for i,v in pairs (c.Head:children()) do
345
						if v.ClassName == "Sound" then
346
								v:Destroy()
347
						end
348
				end
349
				for i = 1,#Joints do
350
						Joints[i].C1 = CFrame.new(Vector3.new())
351
				end
352
				human.WalkSpeed = 0
353
				human.JumpPower = 0
354
		end
355
356
		uinps.InputBegan:connect(function(InputObject)
357
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
358
						Debounces.isPassive = not Debounces.isPassive
359
				end
360
		end)
361
362
		setJointCFrames = function(table)
363
				for i = 1,#table do
364
						JointTargets[i] = table[i]
365
				end
366
				AnimationCycles = 0
367
		end
368
369
		setLerp = function(speed)
370
				AnimStat.lerpSpeed = speed
371
		end
372
373
		setTween = function(tween)
374
				AnimStat.lerpTween = tween
375
		end
376
377
		takeDamage = function(position,damage,distance,platformStand)
378
				for i,v in pairs (pls:children()) do
379
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
380
								local torso = v.Character:FindFirstChild("Torso")
381
								if torso and (torso.Position - position).magnitude < distance then
382
										RiseLevel(v.Character.Humanoid,damage)
383
										v.Character.Humanoid:TakeDamage(damage)
384
										if platformStand == true then
385
												v.Character.PlatformStand = platformStand
386
										end
387
								end
388
						end
389
				end
390
		end
391
392
--------------------------------------------------------
393
394
		prepareCharacter()
395
396
--------------------------------------------------------
397
		hldng={}Player=p
398
function chatfunc(text)
399
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
400
	local rs=game:service'RunService'.RenderStepped
401
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
402
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
403
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
404
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
405
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
406
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
407
	local texts={}
408
	for i=1,snum do
409
		texts[i]=Instance.new("TextButton",b)
410
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
411
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
412
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
413
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
414
	end
415
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
416
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
417
	else texts[i][Set]=Val end end end end
418
	for i=1,#texts do
419
		if texts[i].Parent then
420
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
421
		end
422
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
423
		sw(3)
424
	end
425
	sw(180)
426
	for i=1,0,-.025 do
427
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
428
		sw()
429
	end
430
	b:Destroy()
431
end)
432
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
433
		mouse.KeyUp:connect(function(k)
434
			hldng[k]=nil
435
		end)
436
		
437
		local function doit()
438
			if DefAble then
439
				return
440
			else
441
				if human.Health~=human.MaxHealth then
442
				DefAble=false
443
				human:Destroy()
444
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
445
				human.MaxHealth=1 human.Health=1
446
				human.HealthChanged:connect(doit)
447
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
448
				hldng.r=nil warn"Dodged"
449
				Tired.n=Tired.n+10
450
				end
451
			end
452
		end
453
		dodge=human.HealthChanged:connect(doit)
454
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
455
		spawn(function()
456
				local sine = 0
457
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
458
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
459
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
460
				frm.Position=UDim2.new(.3,0,.7,0)
461
				
462
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
463
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
464
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
465
				while wait()do
466
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
467
						if Tired.n>=Tired.m then
468
							Tired.n=Tired.m
469
							Tired.d=true
470
						end
471
						if Tired.d then
472
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
473
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
474
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
475
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
476
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
477
						
478
						end
479
						
480
						if hldng.r then DefAble=false else DefAble=1 end
481
						
482
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
483
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
484
								setLerp(.1)
485
								if Debounces.isPassive == true then --walk
486
										setJointCFrames({
487
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
488
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
489
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
490
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
491
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
492
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
493
										})
494
								else
495
										setJointCFrames({
496
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
497
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
498
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
499
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
500
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
501
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
502
										})
503
								end
504
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
505
								sine = sine + math.rad(12) --else jump
506
								human.WalkSpeed = 15
507
								setLerp(.15)
508
								setJointCFrames({
509
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
510
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
511
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
512
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
513
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
514
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
515
								})
516
						end
517
						if Debounces.scalingDamage == true then
518
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
519
						end
520
				end
521
		end)
522
		human.Changed:connect(function(prop)
523
				if prop == "MoveDirection" then
524
						if human.MoveDirection.magnitude > .02 then
525
								Debounces.isMoving = true
526
						else
527
								Debounces.isMoving = false
528
						end
529
				end
530
		end)
531
		local dunkedon=false
532
		mouse.KeyDown:connect(function(k)
533
			hldng[k]=true
534
			if not Debounces.isAttacking then
535
				if k=="c"and not Tired.d and Debounces.isPassive then
536
					local GrabObj=mouse.Target
537
					local hum=nil
538
					if GrabObj then
539
						if not GrabObj.Anchored then
540
							if GrabObj.Parent then
541
								if GrabObj.Parent:FindFirstChild'Humanoid'then
542
									hum=GrabObj.Parent.Humanoid
543
								end
544
							end
545
							local jet=Instance.new("BodyPosition",GrabObj)
546
							if not hum then jet.D=2000 jet.P=2000 end
547
							while hldng.c and not Tired.d do
548
								jet.MaxForce=Vector3.new(10,10,10)*10000000
549
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
550
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
551
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
552
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
553
								sw()
554
							end
555
							jet:Destroy()
556
						else
557
							warn'The object is anchored!'
558
						end
559
					end
560
				end
561
				if k=="t"and not Tired.d then -- TELEPORT
562
					if mouse.Target then Debounces.isAttacking=true
563
					local pos=mouse.Hit KG:Pause()
564
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
565
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
566
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
567
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
568
					wait(1)Debounces.isAttacking=false KG:Resume()
569
					root.CFrame=pos+Vector3.new(0,3,0)
570
					jam:Destroy()root.Anchored=false
571
					end
572
					Tired.n=Tired.n+50
573
				end
574
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
575
					dunkedon=true local pos=mouse.Hit.p
576
					Tired.n=Tired.n+100
577
					local idk=Instance.new("Part",efcModel)
578
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
579
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
580
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
581
					idk.Material="SmoothPlastic"
582
					idk.Transparency=.5 sw(20)idk:Destroy()
583
					spawn(function()for i=1,300 do
584
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
585
						spawn(function()
586
							local p=Instance.new("Part",efcModel)
587
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
588
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
589
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
590
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
591
							m.Scale=Vector3.new(.05,.08,.05)/1.2
592
							spawn(function()
593
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
594
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
595
							end)
596
						end)
597
						sw()
598
					end
599
					end)
600
					wait(5)
601
					
602
					dunkedon=false
603
				end
604
			end
605
			if Debounces.isPassive and k=="g"then
606
				while hldng.g and not Tired.d do
607
					sw(10)
608
					Tired.n=Tired.n+1
609
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
610
					spawn(function()
611
						local p=Instance.new("Part",efcModel)
612
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
613
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
614
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
615
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
616
						m.Scale=Vector3.new(.05,.08,.05)/2.5
617
						spawn(function()
618
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
619
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
620
						end)
621
					end)
622
				end
623
			end
624
		
625
		end)
626
		uinps.InputBegan:connect(function(InputObject)
627
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
628
						Debounces.isBoosting = true
629
						Debounces.damageLevel = 10
630
						Debounces.scalingDamage = true
631
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
632
						setLerp(.15)
633
						setJointCFrames({
634
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
635
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
636
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
637
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
638
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
639
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
640
						})
641
						local boostSpeed = 250
642
						local efx = Instance.new("Sound",c.Head)
643
						efx.SoundId = "rbxassetid://200632875"
644
						efx.Pitch = math.random(1100,1300)/1000
645
						efx.Volume = .5
646
						efx:Play()
647
						spawn(function()
648
								wait(5)
649
								efx:Destroy()
650
						end)
651
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
652
						vel.P = 1e3
653
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
654
						wait(.15)
655
						vel.P = 1000
656
						vel.MaxForce = Vector3.new(3000,0,3000)
657
						vel.Velocity = Vector3.new()
658
						wait(.3)
659
						setLerp(.3)
660
						setJointCFrames({
661
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
662
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
663
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
664
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
665
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
666
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
667
						})
668
						wait(.2)
669
						vel:Destroy()
670
						Debounces.damageLevel = 0
671
						Debounces.scalingDamage = false
672
						Debounces.isBoosting = false
673
				end
674
		end)
675
676
		uinps.InputBegan:connect(function(InputObject)
677
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
678
						Debounces.isBoosting = true
679
						Debounces.damageLevel = 10
680
						Debounces.scalingDamage = true
681
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
682
						setLerp(.15)
683
						setJointCFrames({
684
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
685
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
686
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
687
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
688
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
689
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
690
						})
691
						local boostSpeed = 250
692
						local efx = Instance.new("Sound",c.Head)
693
						efx.SoundId = "rbxassetid://200632875"
694
						efx.Pitch = math.random(1100,1300)/1000
695
						efx.Volume = .5
696
						efx:Play()
697
						spawn(function()
698
								wait(5)
699
								efx:Destroy()
700
						end)
701
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
702
						vel.P = 1e3
703
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
704
						wait(.15)
705
						vel.P = 1000
706
						vel.MaxForce = Vector3.new(3000,0,3000)
707
						vel.Velocity = Vector3.new()
708
						wait(.3)
709
						setLerp(.3)
710
						setJointCFrames({
711
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
712
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
713
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
714
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
715
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
716
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
717
						})
718
						wait(.2)
719
						vel:Destroy()
720
						Debounces.damageLevel = 0
721
						Debounces.scalingDamage = false
722
						Debounces.isBoosting = false
723
				end
724
		end)
725
726
		uinps.InputBegan:connect(function(InputObject)
727
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
728
						Debounces.isBoosting = true
729
						Debounces.damageLevel = 10
730
						Debounces.scalingDamage = true
731
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
732
						setLerp(.15)
733
						setJointCFrames({
734
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
735
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
736
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
737
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
738
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
739
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
740
						})
741
						local boostSpeed = 250
742
						local efx = Instance.new("Sound",c.Head)
743
						efx.SoundId = "rbxassetid://200632875"
744
						efx.Pitch = math.random(1100,1300)/1000
745
						efx.Volume = .5
746
						efx:Play()
747
						spawn(function()
748
								wait(5)
749
								efx:Destroy()
750
						end)
751
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
752
						vel.P = 1e3
753
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
754
						wait(.15)
755
						vel.P = 1000
756
						vel.MaxForce = Vector3.new(3000,0,3000)
757
						vel.Velocity = Vector3.new()
758
						wait(.3)
759
						setLerp(.3)
760
						setJointCFrames({
761
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
762
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
763
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
764
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
765
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
766
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
767
						})
768
						wait(.2)
769
						vel:Destroy()
770
						Debounces.damageLevel = 0
771
						Debounces.scalingDamage = false
772
						Debounces.isBoosting = false
773
				end
774
		end)
775
776
		uinps.InputBegan:connect(function(InputObject)
777
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
778
						Debounces.isBoosting = true
779
						Debounces.damageLevel = 10
780
						Debounces.scalingDamage = true
781
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
782
						setLerp(.15)
783
						setJointCFrames({
784
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
785
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
786
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
787
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
788
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
789
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
790
						})
791
						local boostSpeed = 150
792
						local boostSpeed = 250
793
						local efx = Instance.new("Sound",c.Head)
794
						efx.SoundId = "rbxassetid://200632875"
795
						efx.Pitch = math.random(1100,1300)/1000
796
						efx.Volume = .5
797
						efx:Play()
798
						spawn(function()
799
								wait(5)
800
								efx:Destroy()
801
						end)
802
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
803
						vel.P = 1e3
804
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
805
						wait(.15)
806
						vel.P = 1000
807
						vel.MaxForce = Vector3.new(3000,0,3000)
808
						vel.Velocity = Vector3.new()
809
						wait(.3)
810
						setLerp(.3)
811
						setJointCFrames({
812
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
813
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
814
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
815
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
816
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
817
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
818
						})
819
						wait(.2)
820
						vel:Destroy()
821
						Debounces.damageLevel = 0
822
						Debounces.scalingDamage = false
823
						Debounces.isBoosting = false
824
				end
825
		end)
826
827
		uinps.InputBegan:connect(function(InputObject)
828
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
829
						local isLooping = true
830
						uinps.InputEnded:connect(function(InputObject2)
831
								if InputObject2.KeyCode == Enum.KeyCode.Q then
832
										isLooping = false
833
								end
834
						end)
835
						while not Tired.d do
836
								if isLooping == false then
837
										break
838
								end
839
								Debounces.attackNumber = Debounces.attackNumber + 1
840
								local aimPos = mouse.Hit.p
841
								local head = Instance.new("Part",c)
842
								head.Size = Vector3.new(12,.2,12)
843
								head.CanCollide = false
844
								head.Anchored = true
845
								head.Transparency = 1
846
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
847
					   			mesh.Scale=Vector3.new(.05,.05,.05)
848
								local decal = Instance.new("Decal",head)
849
								decal.Texture = "rbxassetid://441975828"
850
								if Debounces.attackNumber%2 == 1 then
851
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
852
								else
853
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
854
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
855
								spawn(function()
856
										local timer = 0
857
										while rs.RenderStepped:wait() do
858
												if timer >= 1.55 then
859
														break
860
												end
861
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
862
												timer = timer + 1/30/(Debounces.FPS/60)
863
										end
864
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
865
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
866
										local hit, pos = workspace:FindPartOnRay(ray,c)
867
										local dis = (head.CFrame.p - pos).magnitude
868
										local rayPart = Instance.new("Part",rayModel)
869
										rayPart.Material = "Neon"
870
										rayPart.FormFactor = "Custom"
871
										rayPart.BrickColor = BrickColor.new"Royal purple"
872
										rayPart.Anchored = true
873
										rayPart.CanCollide = false
874
										rayPart.Size = Vector3.new(7,7,dis + 400)
875
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
876
										rayPart.CFrame = rayCFrame
877
										head:Destroy()
878
								end)
879
								wait()
880
								local s = Instance.new("Sound",head)
881
								s.Volume = 1
882
								s.SoundId = "rbxassetid://332223043"
883
								s:Play()
884
								wait(.04)
885
								Tired.n=Tired.n+2
886
						end
887
				end
888
		end)
889
890
		uinps.InputBegan:connect(function(InputObj)
891
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
892
						Debounces.isAttacking = true
893
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
894
						local head = Instance.new("Part",c)
895
						head.Size = Vector3.new(18,.2,18)
896
						head.CanCollide = false
897
						head.Anchored = true
898
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
899
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
900
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
901
						mesh.Scale=Vector3.new(.1,.1,.1)
902
						local decal = Instance.new("Decal",head)
903
						decal.Texture = "rbxassetid://441975828"
904
						setLerp(.1)
905
						setJointCFrames({
906
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
907
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
908
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
909
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
910
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
911
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
912
						})
913
						spawn(function()
914
								local timer = 0
915
								while rs.RenderStepped:wait() do
916
										if timer >= 1.55/.8 then
917
												break
918
										end
919
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
920
										timer = timer + 1/30/(Debounces.FPS/60)
921
								end
922
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
923
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
924
								local hit, pos = workspace:FindPartOnRay(ray,c)
925
								local dis = (head.CFrame.p - pos).magnitude
926
								local rayPart = Instance.new("Part",rayModel)
927
								rayPart.Material = "Neon"
928
								rayPart.FormFactor = "Custom"
929
								rayPart.Name = "Punch"
930
								rayPart.BrickColor = BrickColor.new"Royal purple"
931
								rayPart.Anchored = true
932
								rayPart.CanCollide = false
933
								rayPart.Size = Vector3.new(28,28,dis + 400)
934
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
935
								rayPart.CFrame = rayCFrame
936
								head:Destroy()
937
						end)
938
						wait()
939
						local s = Instance.new("Sound",head)
940
						s.Volume = 1
941
						s.SoundId = "rbxassetid://332223043"
942
						s.Pitch = .8
943
						s:Play()
944
						wait(.75)
945
						setLerp(.17)
946
						setJointCFrames({
947
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
948
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
949
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
950
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
951
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
952
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
953
						})
954
						Tired.n=Tired.n+15
955
						wait(.5)
956
						Debounces.isAttacking = false
957
				end
958
		end)
959
		
960
		reflect = function(d,n)
961
				local i, n = -1 * d.unit, n.unit
962
				local dot = n:Dot(i)
963
				return 2*dot*n - i
964
		end
965
966
		makeReflectionBeam = function(pos,look,isCrit)
967
				local ray = Ray.new(pos,look)
968
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
969
				local e = Instance.new("Part",rayModel)
970
				e.Anchored = true
971
				e.CanCollide = false
972
				e.BrickColor = BrickColor.new("Bright violet")
973
				e.Material = "Neon"
974
				e.FormFactor = "Custom"
975
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
976
				if isCrit == true then
977
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
978
						e.Name = "Punch"
979
				end
980
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
981
				local e = Instance.new("Sound",c)
982
				if isCrit == true then
983
						e.Volume = .5
984
				else
985
						e.Volume = .3
986
						e.Pitch = 1.5
987
				end
988
				e.SoundId = "rbxassetid://200632875"
989
				e:Play()
990
				spawn(function()
991
						wait(6)
992
						e:Destroy()
993
				end)
994
				wait(.05)
995
				if hit ~= nil then
996
						newDir = reflect(look.unit,norm,isCrit)
997
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
998
				end
999
		end
1000
1001
		uinps.InputBegan:connect(function(InputObject)
1002
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1003
						local isLooping = true
1004
						uinps.InputEnded:connect(function(InputObject2)
1005
								if InputObject2.KeyCode == Enum.KeyCode.Q then
1006
										isLooping = false
1007
								end
1008
						end)
1009
						while not Tired.d do
1010
								if isLooping == false then
1011
										break
1012
								end
1013
								Debounces.attackNumber = Debounces.attackNumber + 1
1014
								local aimPos = mouse.Hit.p
1015
								local head = Instance.new("Part",c)
1016
								head.Size = Vector3.new(12,.2,12)
1017
								head.CanCollide = false
1018
								head.Anchored = true
1019
								head.Transparency=1
1020
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1021
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1022
								local decal = Instance.new("Decal",head)
1023
								decal.Texture = "rbxassetid://441975828"
1024
								
1025
								if Debounces.attackNumber%2 == 1 then
1026
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1027
								else
1028
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1029
								end
1030
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1031
								spawn(function()
1032
										local timer = 0
1033
										while rs.RenderStepped:wait() do
1034
												if timer >= 1.55 then
1035
														break
1036
												end
1037
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1038
												timer = timer + 1/30/(Debounces.FPS/60)
1039
										end
1040
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1041
										head:Destroy()
1042
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1043
								end)
1044
								
1045
								wait()
1046
								local s = Instance.new("Sound",head)
1047
								s.Volume = 1
1048
								s.SoundId = "rbxassetid://332223043"
1049
								s.Pitch = 1.02
1050
								s:Play()
1051
								Tired.n=Tired.n+15
1052
								wait(.2)
1053
						end
1054
				end
1055
		end)
1056
1057
		uinps.InputBegan:connect(function(InputObj)
1058
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1059
						Debounces.isAttacking = true
1060
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1061
						local head = Instance.new("Part",c)
1062
						head.Size = Vector3.new(18,.2,18)
1063
						head.CanCollide = false
1064
						head.Anchored = true
1065
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1066
						head.Transparency = 1
1067
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1068
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1069
						local decal = Instance.new("Decal",head)
1070
						decal.Texture = "rbxassetid://441975828"
1071
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1072
						setLerp(.1)
1073
						setJointCFrames({
1074
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1075
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1076
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1077
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1078
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1079
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1080
						})
1081
						spawn(function()
1082
								local timer = 0
1083
								while rs.RenderStepped:wait() do
1084
										if timer >= 1.55/.8 then
1085
												break
1086
										end
1087
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1088
										timer = timer + 1/30/(Debounces.FPS/60)
1089
								end
1090
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1091
								head:Destroy()
1092
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1093
						end)
1094
						wait()
1095
						local s = Instance.new("Sound",head)
1096
						s.Volume = 2
1097
						s.SoundId = "rbxassetid://332223043"
1098
						s.Pitch = .8
1099
						s:Play()
1100
						wait(.75)
1101
						setLerp(.17)
1102
						setJointCFrames({
1103
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1104
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1105
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1106
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1107
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1108
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1109
						})
1110
						Tired.n=Tired.n+30
1111
						wait(.5)
1112
						Debounces.isAttacking = false
1113
				end
1114
		end)
1115
1116
		uinps.InputBegan:connect(function(InputObj)
1117
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1118
						local finishEvent = nil
1119
						Debounces.isTyping = true
1120
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1121
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1122
										Debounces.isTyping = false
1123
										finishEvent:disconnect()
1124
								end
1125
						end)
1126
				end
1127
		end)
1128
1129
		uinps.InputBegan:connect(function(InputObj)
1130
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1131
						Debounces.isSprinting = true
1132
				end
1133
		end)
1134
1135
		uinps.InputEnded:connect(function(InputObj)
1136
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1137
						Debounces.isSprinting = false
1138
				end
1139
		end)
1140
		uinps.InputBegan:connect(function(InputObj)
1141
			
1142
		end)
1143
1144
		rs.RenderStepped:connect(function()
1145
				Debounces.FPS = 1/rs.RenderStepped:wait()
1146
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1147
				if Debounces.isPassive == false then
1148
						fire.Enabled = false
1149
						light.Range = 0
1150
						fight:Pause()
1151
						sans:Resume()
1152
						efxBlock.Transparency = 1
1153
				else
1154
						fire.Enabled = true
1155
						light.Range = 10
1156
						fight:Resume()
1157
						sans:Pause()
1158
						efxBlock.Transparency = 0
1159
				end local tD=3
1160
				for i,v in pairs (rayModel:children()) do
1161
						if v.Transparency >= 1 then
1162
								v:Destroy()
1163
						else
1164
								v.CanCollide = true
1165
								local parts = v:GetTouchingParts()
1166
								v.CanCollide = false
1167
								for i = 1,#parts do
1168
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1169
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1170
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1171
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1172
										end
1173
								end
1174
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1175
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1176
						end
1177
				end
1178
				for i = 1,#Joints do
1179
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1180
				end
1181
				local sineval = math.sin(tick() * 2) * 3
1182
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1183
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1184
		end)