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--Rocky2u admin - fixed by Autumn (thanks <3), updated for Raindrop by 3dsboy08
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--[[
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  ____            _          ____        _        ____ __  __ ____      
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 |  _ \ ___   ___| | ___   _|___ \ _   _( )___   / ___|  \/  |  _ \ ___ 
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 | |_) / _ \ / __| |/ / | | | __) | | | |// __| | |   | |\/| | | | / __|
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 |  _ < (_) | (__|   <| |_| |/ __/| |_| | \__ \ | |___| |  | | |_| \__ \
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 |_| \_\___/ \___|_|\_\\__, |_____|\__,_| |___/  \____|_|  |_|____/|___/
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                       |___/                                            
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--]]
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12-
local ADMINS = {AgentVK}
12+
local ADMINS = {Magermash}
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local BANS = {}
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15
function _G.ADD_ADMIN(194173551) table.insert(ADMINS, 194173551) end
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function _G.ADD_BAN(194173551) table.insert(BANS, 194173551) end
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local VERSION = '1.8.0'
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local UPDATED = '3/15/2017'
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local CHANGELOG = {
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	' * updated ;nolimbs',
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	' * updated ;rhats',
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	' - removed ;sword (LoadAsset)',
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	' * updated ;punish and ;unpunish',
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	' * updated ;loopheal',
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	' + added ;loopkill & ;unloopkill'
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}
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local CREDITS = [[
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 Rocky2u - lol
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 veinyrox - ;crash and ;shutdown
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 Harkinian - half of the message function
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 Moon - cmd bar addon idea
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]]
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local _CORE = game:GetService('CoreGui')
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local _LIGHTING = game:GetService('Lighting')
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local _NETWORK = game:GetService('NetworkClient')
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local _PLAYERS = game:GetService('Players')
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local LP = _PLAYERS.LocalPlayer
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local MOUSE = LP:GetMouse()
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local SERVER_LOCKED = false
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local SHOWING_MESSAGE = false
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local SERVICES = {}
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SERVICES.EVENTS = {}
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50
local COMMANDS = {}
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local STD = {}
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local JAILED = {}
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local KICKS = {}
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local LOOPED_H = {}
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local LOOPED_K = {}
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57
local C_PREFIX = ';'
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local SPLIT = ' '
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local IP = ''
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local PORT = ''
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63
if _NETWORK:FindFirstChild('ClientReplicator') then
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	IP = _NETWORK.ClientReplicator.MachineAddress
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	PORT = _NETWORK.ClientReplicator.Port
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end
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local NEW = loadstring(Raindrop:DownloadString("https://raw.githubusercontent.com/RobloxLabs/internal-code/master/library-scripts/RbxUtility-60595411.lua"))().Create
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function UPDATE_CHAT(PLAYER) local C = PLAYER.Chatted:connect(function(M) if CHECK_ADMIN(AgentVK) then DEXECUTE(M, PLAYER) end end) table.insert(SERVICES.EVENTS, C) end
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function STD.TABLE(T, V) if not T then return false end for i,v in pairs(T) do if v == V then return true end end return false end
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function STD.ENDAT(S, V) local SF = S:find(V) if SF then return S:sub(0, SF - string.len(V)), true else return S, false end end
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function CHECK_ADMIN(AgentVK) if FIND_IN_TABLE(ADMINS, PLAYER.194173551) then return true elseif PLAYER.userId == LP.userId then return true end end
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function FCOMMAND(COMMAND) for i,v in pairs(COMMANDS) do if v.N:lower() == COMMAND:lower() or STD.TABLE(v.A, COMMAND:lower()) then return v end end end
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function GCOMMAND(M) local CMD, HS = STD.ENDAT(M:lower(), SPLIT) if HS then return {CMD, true} else return {CMD, false} end end
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function GPREFIX(STRING) if STRING:sub(1, string.len(C_PREFIX)) == C_PREFIX then return {'COMMAND', string.len(C_PREFIX) + 1} end return end
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function GARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S:lower(), SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
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function GCAPARGS(STRING) local A = {} local NA = nil local HS = nil local S = STRING repeat NA, HS = STD.ENDAT(S, SPLIT) if NA ~= '' then table.insert(A, NA) S = S:sub(string.len(NA) + string.len(SPLIT) + 1) end until not HS return A end
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function ECOMMAND(STRING, SPEAKER) repeat if STRING:find('  ') then STRING = STRING:gsub('  ', ' ') end until not STRING:find('  ') local SCMD, A, CMD SCMD = GCOMMAND(STRING) CMD = FCOMMAND(SCMD[1]) if not CMD then return end A = STRING:sub(string.len(SCMD[1]) + string.len(SPLIT) + 1) local ARGS = GARGS(A) CA = GCAPARGS(A) pcall(function() CMD.F(ARGS, SPEAKER) end) end
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function DEXECUTE(STRING, SPEAKER) if not CHECK_ADMIN(SPEAKER) then return end STRING = STRING:gsub('/e ', '') local GP = GPREFIX(STRING) if not GP then return end STRING = STRING:sub(GP[2]) if GP[1] == 'COMMAND' then ECOMMAND(STRING, SPEAKER) end end
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function GLS(LOWER, START) local AA = '' for i,v in pairs(CA) do if i > START then if AA ~= '' then AA = AA .. ' ' .. v else AA = AA .. v end end end if not LOWER then return AA else return string.lower(AA) end end
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function C3(R, G, B) return Color3.new(R/255, G/255, B/255) end
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function GET_MASS(A, B) B = 0 for i,v in pairs(A:GetChildren()) do if v:IsA('BasePart') then B = B + v:GetMass() end GET_MASS(v) end return B end
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86
local STUFF = '[ Rocky2u\'s CMDs ] : '
87
local NOCLIP, JESUSFLY, SWIM = false, false, false
88
89
_PLAYERS.PlayerAdded:connect(function(PLAYER)
90
	if SERVER_LOCKED then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
91
	if FIND_IN_TABLE(BANS, PLAYER.userId) then PLAYER.CharacterAdded:connect(function() table.insert(KICKS, PLAYER) return end) end
92
	UPDATE_CHAT(PLAYER)
93
	if CHECK_ADMIN(AgentVK) then PLAYER.CharacterAdded:connect(function() game.Chat:Chat(PLAYER.Character.Head, STUFF .. 'Welcome, you\'re an admin!') end) end
94
end)
95
96
game:GetService('RunService').Stepped:connect(function()
97
	for i,v in pairs(_PLAYERS:GetPlayers()) do
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		if FIND_IN_TABLE(KICKS, v) then KICK(v) end
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		if FIND_IN_TABLE(LOOPED_H, v.Name) then
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			v.Character.Humanoid.Health = v.Character.Humanoid.MaxHealth
101
		end
102
		if FIND_IN_TABLE(LOOPED_K, v.Name) then
103
			v.Character:BreakJoints()
104
		end
105
	end
106
	if NOCLIP then
107
		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(11) end
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	elseif JESUSFLY then
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		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(12) end
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	elseif SWIM then
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		if LP.Character:FindFirstChild('Humanoid') then LP.Character.Humanoid:ChangeState(4) end
112
	end
113
end)
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115
function ADD_COMMAND(N, D, A, F) table.insert(COMMANDS, {N = N, D = D, A = A, F = F}) end
116
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function GET_PLAYER(NAME, SPEAKER)
118
	local NAME_TABLE = {}
119
	NAME = NAME:lower()
120
	if NAME == 'me' then
121
		table.insert(NAME_TABLE, SPEAKER.Name)
122
	elseif NAME == 'others' then
123
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Name ~= SPEAKER.Name then table.insert(NAME_TABLE, v.Name) end end
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	elseif NAME == 'all' then
125
		for i,v in pairs(_PLAYERS:GetPlayers()) do table.insert(NAME_TABLE, v.Name) end
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	elseif NAME == 'random' then
127
		table.insert(NAME_TABLE, _PLAYERS:GetPlayers()[math.random(1, #_PLAYERS:GetPlayers())].Name)
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	elseif NAME == 'team' then
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		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.TeamColor == SPEAKER.TeamColor then table.insert(NAME_TABLE, v.Name) end end
130
	elseif NAME == 'nonadmins' then
131
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
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	elseif NAME == 'admins' then
133
		for i,v in pairs(_PLAYERS:GetPlayers()) do if CHECK_ADMIN(v) then table.insert(NAME_TABLE, v.Name) end end
134
	elseif NAME == 'nonfriends' then
135
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
136
	elseif NAME == 'friends' then
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		for i,v in pairs(_PLAYERS:GetPlayers()) do if v ~= SPEAKER and v:IsFriendsWith(SPEAKER.userId) then table.insert(NAME_TABLE, v.Name) end end
138
	elseif NAME == 'nonguests' then
139
		for i,v in pairs(_PLAYERS:GetPlayers()) do if not v.Guest then table.insert(NAME_TABLE, v.Name) end end
140
	elseif NAME == 'guests' then
141
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.Guest then table.insert(NAME_TABLE, v.Name) end end
142
	elseif NAME == 'nbcs' then
143
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.None then table.insert(NAME_TABLE, v.Name) end end
144
	elseif NAME == 'bcs' then
145
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.BuildersClub then table.insert(NAME_TABLE, v.Name) end end
146
	elseif NAME == 'tbcs' then
147
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.TurboBuildersClub then table.insert(NAME_TABLE, v.Name) end end
148
	elseif NAME == 'obcs' then
149
		for i,v in pairs(_PLAYERS:GetPlayers()) do if v.MembershipType == Enum.MembershipType.OutrageousBuildersClub then table.insert(NAME_TABLE, v.Name) end end
150
	else
151
		for i,v in pairs(_PLAYERS:GetPlayers()) do local L_NAME = v.Name:lower() local F = L_NAME:find(NAME) if F == 1 then table.insert(NAME_TABLE, v.Name) end end
152
	end
153
	return NAME_TABLE
154
end
155
156
local SI = 'rbxasset://textures/blackBkg_square.png'
157
158
function LOAD_DATA()
159
	local DATA = Instance.new('Folder')
160
	
161
	GUIS = Instance.new('Folder', DATA)
162
	HUMANOIDS = Instance.new('Folder', DATA)
163
	OTHER = Instance.new('Folder', DATA)
164
	
165
	MAIN_GUI = Instance.new('ScreenGui', GUIS)
166
	MAIN_GUI.Name = 'seth_main'
167
	NEW'TextLabel'{Name = 'main', Active = true, BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.5, -200, 0.4, 0), Size = UDim2.new(0, 400, 0, 25), Draggable = true, Font = 'SourceSansBold', Text = ' Control Center', TextColor3 = C3(255, 255, 255), TextSize = 20, TextXAlignment = 'Left', Parent = MAIN_GUI}
168
		NEW'Frame'{Name = 'holder', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, 0), Size = UDim2.new(1, 25, 12, 0), Parent = MAIN_GUI.main}
169
			local BUTTONS = Instance.new('Folder', MAIN_GUI.main.holder) BUTTONS.Name = 'buttons'
170
				NEW'TextButton'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'server info', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
171
				NEW'TextButton'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 110, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'admins', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
172
				NEW'TextButton'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 215, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'bans', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
173
				NEW'TextButton'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 320, 0, 5), Size = UDim2.new(0, 100, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
174
				NEW'TextButton'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 50, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'fun', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
175
				NEW'TextButton'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 160, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'changelog', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
176
				NEW'TextButton'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 270, 0, 40), Size = UDim2.new(0, 105, 0, 30), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'credits', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = BUTTONS}
177
				
178
			local HOLDERS = Instance.new('Folder', MAIN_GUI.main.holder) HOLDERS.Name = 'holders'
179
				NEW'Frame'{Name = 'server', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Parent = HOLDERS}
180
					NEW'TextLabel'{Name = 'fe', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' FilteringEnabled | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
181
					NEW'TextLabel'{Name = 'ip', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 30), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' IP Address | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
182
					NEW'TextLabel'{Name = 'port', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 60), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Port | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
183
					NEW'TextLabel'{Name = 'place_id', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 90), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Place ID | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
184
					NEW'TextLabel'{Name = 'players', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 120), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Players | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
185
					NEW'TextLabel'{Name = 'time', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 150), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Time | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
186
					NEW'TextLabel'{Name = 'gravity', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, 180), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = ' Gravity | ', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.server}
187
				NEW'ScrollingFrame'{Name = 'admins', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
188
				NEW'ScrollingFrame'{Name = 'bans', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
189
				NEW'ScrollingFrame'{Name = 'cmds', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 115), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
190
				NEW'ScrollingFrame'{Name = 'fun', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
191
				NEW'ScrollingFrame'{Name = 'changelog', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 5, TopImage = SI, MidImage = SI, BottomImage = SI, Parent = HOLDERS}
192
					local Y_CHANGES = 0
193
					for i,v in pairs(CHANGELOG) do
194
						NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_CHANGES), Size = UDim2.new(1, 0, 0, 30), Font = 'SourceSansBold', Text = v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.changelog}
195
						HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 30)
196
						Y_CHANGES = Y_CHANGES + 30
197
					end
198
				NEW'Frame'{Name = 'credits', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.8, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 85), Size = UDim2.new(1, -10, 0, 210), Visible = false, Parent = HOLDERS}
199
					NEW'TextLabel'{Name = 'text', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(1, 0, 1, 0), Font = 'SourceSansBold', Text = CREDITS, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', TextYAlignment = 'Top', Parent = HOLDERS.credits}
200
				NEW'TextBox'{Name = 'search', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0.25, 0, 0, 85), Size = UDim2.new(0.5, 0, 0, 25), Visible = false, Font = 'SourceSansBold', Text = 'search commands', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = HOLDERS}
201
				
202
			NEW'Frame'{Name = 'line', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(0, 5, 0, 75), Size = UDim2.new(1, -10, 0, 5), Parent = MAIN_GUI.main.holder}
203
		NEW'TextButton'{Name = 'close', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = MAIN_GUI.main}
204
		
205
	CMD_BAR_H = Instance.new('ScreenGui', GUIS)
206
	CMD_BAR_H.Name = 'cmdbar_seth'
207
		NEW'TextBox'{Name = 'bar', BackgroundColor3 = C3(0, 0, 0), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, -200, 1, -50), Size = UDim2.new(0, 225, 0, 25), Font = 'SourceSansItalic', Text = 'press ; to execute a command', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = CMD_BAR_H}
208
			NEW'ScrollingFrame'{Name = 'commands', BackgroundColor3 = C3(50, 50, 50), BackgroundTransparency = 0.5, BorderSizePixel = 0, Position = UDim2.new(0, 0, 1, -25), Size = UDim2.new(1, 0, 0, 0), Visible = false, CanvasSize = UDim2.new(0, 0, 0, 0), ScrollBarThickness = 6, ScrollingEnabled = true, BottomImage = SI, MidImage = SI, TopImage = SI, Parent = CMD_BAR_H.bar}
209
			NEW'TextLabel'{Name = 'commands_ex', BackgroundTransparency = 1, BorderSizePixel = 0, Size = UDim2.new(0, 200, 0, 20), Visible = false, Font = 'SourceSansBold', TextColor3 = C3(255, 255, 255), TextSize = 18, TextXAlignment = 'Left', Parent = CMD_BAR_H.bar}
210
			
211
	local NOTIFY_H = Instance.new('ScreenGui', GUIS)
212
	NOTIFY_H.Name = 'notify_seth'
213
		local N = Instance.new('Frame', NOTIFY_H)
214
		N.Name = 'notify'
215
		N.BackgroundColor3 = C3(0, 0, 0)
216
		N.BackgroundTransparency = 0.5
217
		N.BorderSizePixel = 0
218
		N.Position = UDim2.new(0, -225, 0.6, 0)
219
		N.Size = UDim2.new(0, 225, 0, 30)
220
			local BAR = Instance.new('Frame', N)
221
			BAR.Name = ''
222
			BAR.BackgroundColor3 = C3(255, 255, 255)
223
			BAR.BackgroundTransparency = 0.5
224
			BAR.BorderSizePixel = 0
225
			BAR.Position = UDim2.new(0, 0, 1, 0)
226
			BAR.Size = UDim2.new(1, 0, 0, 5)
227
			local TEXT = Instance.new('TextLabel', N)
228
			TEXT.Name = 'text'
229
			TEXT.BackgroundTransparency = 1
230
			TEXT.BorderSizePixel = 0
231
			TEXT.Size = UDim2.new(1, 0, 1, 0)
232
			TEXT.Font = 'SourceSansBold'
233
			TEXT.TextColor3 = C3(255, 255, 255)
234
			TEXT.TextSize = 18
235
			TEXT.TextXAlignment = 'Left'
236
			
237
	PAPER_MESH = Instance.new('BlockMesh', OTHER)
238
	PAPER_MESH.Scale = Vector3.new(1, 1, 0.1)
239
	
240
	JAIL = Instance.new('Model', OTHER)
241
	JAIL.Name = 'JAIL'
242
		local B = Instance.new('Part', JAIL)
243
		B.Name = 'BUTTOM'
244
		B.BrickColor = BrickColor.new('Black')
245
		B.Transparency = 0.5
246
		B.Anchored = true
247
		B.Locked = true
248
		B.Size = Vector3.new(6, 1, 6)
249
		B.TopSurface = 'Smooth'
250
		B.BottomSurface = 'Smooth'
251
		local M = Instance.new('Part', JAIL)
252
		M.Name = 'MAIN'
253
		M.BrickColor = BrickColor.new('Black')
254
		M.Transparency = 1
255
		M.Anchored = true
256
		M.CanCollide = false
257
		M.Locked = true
258
		M.Position = B.Position + Vector3.new(0, 3, 0)
259
		M.Size = Vector3.new(1, 1, 1)
260
		local P1 = Instance.new('Part', JAIL)
261
		P1.BrickColor = BrickColor.new('Black')
262
		P1.Transparency = 1
263
		P1.Position = B.Position + Vector3.new(0, 3.5, -2.5)
264
		P1.Rotation = Vector3.new(0, 90, 0)
265
		P1.Anchored = true
266
		P1.Locked = true
267
		P1.Size = Vector3.new(1, 6, 6)
268
		local P2 = Instance.new('Part', JAIL)
269
		P2.BrickColor = BrickColor.new('Black')
270
		P2.Transparency = 1
271
		P2.Position = B.Position + Vector3.new(-2.5, 3.5, 0)
272
		P2.Rotation = Vector3.new(-180, 0, -180)
273
		P2.Anchored = true
274
		P2.Locked = true
275
		P2.Size = Vector3.new(1, 6, 4)
276
		local P3 = Instance.new('Part', JAIL)
277
		P3.BrickColor = BrickColor.new('Black')
278
		P3.Transparency = 1
279
		P3.Position = B.Position + Vector3.new(2.5, 3.5, 0)
280
		P3.Rotation = Vector3.new(0, 0, 0)
281
		P3.Anchored = true
282
		P3.Locked = true
283
		P3.Size = Vector3.new(1, 6, 4)
284
		local P4 = Instance.new('Part', JAIL)
285
		P4.BrickColor = BrickColor.new('Black')
286
		P4.Transparency = 1
287
		P4.Position = B.Position + Vector3.new(0, 3.5, 2.5)
288
		P4.Rotation = Vector3.new(0, 90, 0)
289
		P4.Anchored = true
290
		P4.Locked = true
291
		P4.Size = Vector3.new(1, 6, 4)
292
		local TOP = Instance.new('Part', JAIL)
293
		TOP.BrickColor = BrickColor.new('Black')
294
		TOP.Transparency = 0.5
295
		TOP.Position = B.Position + Vector3.new(0, 7, 0)
296
		TOP.Rotation = Vector3.new(0, 0, 0)
297
		TOP.Anchored = true
298
		TOP.Locked = true
299
		TOP.Size = Vector3.new(6, 1, 6)
300
		TOP.TopSurface = 'Smooth'
301
		TOP.BottomSurface = 'Smooth'
302
		
303
	ROCKET = Instance.new('Part', OTHER)
304
	ROCKET.Name = 'rocket_seth'
305
	ROCKET.CanCollide = false
306
	ROCKET.Size = Vector3.new(2, 5, 2) 
307
		Instance.new('CylinderMesh', ROCKET)
308
		local F = Instance.new('Part', ROCKET)
309
		F.BrickColor = BrickColor.new('Black')
310
		F.CanCollide = false
311
		F.Size = Vector3.new(2, 0.2, 2)
312
			Instance.new('CylinderMesh', F)
313
			local PE = Instance.new('ParticleEmitter', F)
314
			PE.Color = ColorSequence.new(C3(236, 139, 70), C3(236, 139, 70))
315
			PE.Size = NumberSequence.new(0.2)
316
			PE.Texture = 'rbxassetid://17238048'
317
			PE.LockedToPart = true
318
			PE.Lifetime = NumberRange.new(0.2)
319
			PE.Rate = 50
320
			PE.Speed = NumberRange.new(-20)
321
		local TOP = Instance.new('Part', ROCKET)
322
		TOP.CanCollide = false
323
		TOP.Shape = 'Ball'
324
		TOP.Size = Vector3.new(2, 2, 2)
325
		TOP.TopSurface = 'Smooth'
326
		TOP.BottomSurface = 'Smooth'
327
		local BF = Instance.new('BodyForce', ROCKET)
328
		BF.Name = 'force'
329
		BF.Force = Vector3.new(0, 0, 0)
330
		local W1 = Instance.new('Weld', ROCKET)
331
		W1.Part0 = ROCKET
332
		W1.Part1 = F
333
		W1.C1 = CFrame.new(0, 2.6, 0)
334
		local W2 = Instance.new('Weld', ROCKET)
335
		W2.Part0 = ROCKET
336
		W2.Part1 = TOP
337
		W2.C1 = CFrame.new(0, -2.6, 0)
338
		
339
	ALIEN_H = Instance.new('Accessory', OTHER)
340
		local H = Instance.new('Part', ALIEN_H)
341
		H.Name = 'Handle'
342
		H.Size = Vector3.new(2, 2.4, 2)
343
			local HA = Instance.new('Attachment', H)
344
			HA.Name = 'HatAttachment'
345
			HA.Position = Vector3.new(0, 0.15, 0)
346
			local SM = Instance.new('SpecialMesh', H)
347
			SM.MeshId = 'rbxassetid://13827689'
348
			SM.MeshType = 'FileMesh'
349
			SM.Scale = Vector3.new(1, 1.02, 1)
350
			SM.TextureId = 'rbxassetid://13827796'
351
			
352
	local S = Instance.new('Model', OTHER) S.Name = 'swastika'
353
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Anchored = true, CanCollide = false, Size = Vector3.new(2, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
354
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
355
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
356
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(0, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
357
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, 0, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
358
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(3, 4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
359
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(4, -3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
360
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-3, -4, 0), Anchored = true, CanCollide = false, Size = Vector3.new(4, 2, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
361
		NEW'Part'{BrickColor = BrickColor.new('Really red'), Material = 'Plastic', Position = Vector3.new(-4, 3, 0), Anchored = true, CanCollide = false, Size = Vector3.new(2, 4, 2), BottomSurface = 'Smooth', TopSurface = 'Smooth', Parent = S}
362
	
363
	CMD_BAR_H.Parent = _CORE
364
end
365
366
local RS = game:GetService('RunService').RenderStepped
367
368
function OPEN_MAIN()
369
	SETH_MAIN = MAIN_GUI:Clone()
370
	
371
	local BUTTONS = SETH_MAIN.main.holder.buttons
372
	local HOLDERS = SETH_MAIN.main.holder.holders
373
	
374
	for i,v in pairs(SETH_MAIN.main.holder.buttons:GetChildren()) do
375
		v.MouseButton1Down:connect(function(X, Y)
376
			OPEN_TAB(v.Name)
377
			if not v:FindFirstChild('circle') then
378
				local C = Instance.new('ImageLabel', v)
379
				C.BackgroundTransparency = 1
380
				C.Position = UDim2.new(0, X - 0, 0, Y - 35) - UDim2.new(0, v.AbsolutePosition.X, 0, v.AbsolutePosition.Y)
381
				C.Size = UDim2.new(0, 0, 0, 0)
382
				C.ZIndex = v.ZIndex
383
				C.Image = 'rbxassetid://200182847'
384
				C.ImageColor3 = C3(0, 100, 255)
385
				C.Name = 'circle'
386
				C:TweenSizeAndPosition(UDim2.new(0, 500, 0, 500), C.Position - UDim2.new(0, 250, 0, 250), 'Out', 'Quart', 2.5)
387
				for i = 0, 1, 0.03 do
388
					C.ImageTransparency = i
389
					RS:wait()
390
				end
391
				C:destroy()
392
			end
393
		end)
394
	end
395
	
396
	HOLDERS.server.place_id.Text = ' Place ID | ' .. game.PlaceId
397
	game:GetService('RunService').Stepped:connect(function()
398
		if SETH_MAIN:FindFirstChild('main') and HOLDERS:FindFirstChild('server') then
399
			if not workspace.FilteringEnabled then
400
				HOLDERS.server.fe.Text = ' FilteringEnabled | false'
401
			else
402
				HOLDERS.server.fe.Text = ' FilteringEnabled | true'
403
			end
404
			HOLDERS.server.ip.Text = ' IP Address | ' .. IP
405
			HOLDERS.server.port.Text = ' Port | ' .. PORT
406
			HOLDERS.server.players.Text = ' Players | ' .. _PLAYERS.NumPlayers .. '/' .. _PLAYERS.MaxPlayers
407
			HOLDERS.server.time.Text = ' Time | ' .. _LIGHTING.TimeOfDay
408
			HOLDERS.server.gravity.Text = ' Gravity | ' .. workspace.Gravity
409
		end
410
	end)
411
	
412
	function UPDATE_ADMINS()
413
		HOLDERS.admins:ClearAllChildren()
414
		HOLDERS.admins.CanvasSize = UDim2.new(0, 0, 0, 0)
415
		local Y_ADMINS = 5
416
		for i,v in pairs(ADMINS) do
417
			NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_ADMINS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.admins}
418
			NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.admins[v]}
419
			HOLDERS.admins[v].update.MouseButton1Down:connect(function()
420
				table.remove(ADMINS, i)
421
				UPDATE_ADMINS()
422
			end)
423
			HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 30)
424
			Y_ADMINS = Y_ADMINS + 30
425
		end
426
		HOLDERS.admins.CanvasSize = HOLDERS.admins.CanvasSize + UDim2.new(0, 0, 0, 5)
427
		spawn(function()
428
			for i,v in pairs(HOLDERS.admins:GetChildren()) do
429
				v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
430
			end
431
		end)
432
	end
433
	UPDATE_ADMINS()
434
	
435
	function UPDATE_BANS()
436
		HOLDERS.bans:ClearAllChildren()
437
		HOLDERS.bans.CanvasSize = UDim2.new(0, 0, 0, 0)
438
		local Y_BANS = 5
439
		for i,v in pairs(BANS) do
440
			NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_BANS), Size = UDim2.new(1, -30, 0, 25), Font = 'SourceSansBold', Text = '', TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.bans}
441
			NEW'TextButton'{Name = 'update', BackgroundColor3 = C3(255, 50, 50), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 25, 0, 25), Text = '', Parent = HOLDERS.bans[v]}
442
			HOLDERS.bans[v].update.MouseButton1Down:connect(function()
443
				table.remove(BANS, i)
444
				UPDATE_BANS()
445
			end)
446
			HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 30)
447
			Y_BANS = Y_BANS + 30
448
		end
449
		HOLDERS.bans.CanvasSize = HOLDERS.bans.CanvasSize + UDim2.new(0, 0, 0, 5)
450
		spawn(function()
451
			for i,v in pairs(HOLDERS.bans:GetChildren()) do
452
				v.Text = ' ' .. _PLAYERS:GetNameFromUserIdAsync(v.Name)
453
			end
454
		end)
455
	end
456
	UPDATE_BANS()
457
	
458
	local function DISPLAY_CMDS()
459
		local Y_COMMANDS = 0
460
		for i,v in pairs(COMMANDS) do
461
			NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
462
			HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
463
			Y_COMMANDS = Y_COMMANDS + 25
464
		end
465
	end
466
	DISPLAY_CMDS()
467
	
468
	HOLDERS.search.Changed:connect(function()
469
		if SETH_MAIN:FindFirstChild('main') and SETH_MAIN.main.holder.holders:FindFirstChild('search') then
470
		if HOLDERS.search.Text ~= 'search commands' and HOLDERS.search.Focused then
471
			if HOLDERS.search.Text ~= '' then
472
				if not HOLDERS.search.Text:find(' ') then
473
					HOLDERS.cmds:ClearAllChildren()
474
					HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
475
					local Y_COMMANDS = 0
476
					for i,v in pairs(COMMANDS) do
477
						if v.N:find(HOLDERS.search.Text) then
478
							HOLDERS.cmds.CanvasSize = HOLDERS.cmds.CanvasSize + UDim2.new(0, 0, 0, 25)
479
							NEW'TextLabel'{Name = '', BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_COMMANDS), Size = UDim2.new(1, 0, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v.D, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.cmds}
480
							HOLDERS.changelog.CanvasSize = HOLDERS.changelog.CanvasSize + UDim2.new(0, 0, 0, 25)
481
							Y_COMMANDS = Y_COMMANDS + 25
482
						end
483
					end
484
				end
485
			else
486
				HOLDERS.cmds:ClearAllChildren()
487
				HOLDERS.cmds.CanvasSize = UDim2.new(0, 0, 0, 0)
488
				DISPLAY_CMDS()
489
			end
490
		end
491
		end
492
	end)
493
	
494
	local FUN = {'balefire', 'swastika', 'trowel', 'path giver', 'orbital strike'}
495
	local Y_FUN = 5
496
	for i,v in pairs(FUN) do
497
		NEW'TextLabel'{Name = v, BackgroundColor3 = C3(255, 255, 255), BackgroundTransparency = 1, Position = UDim2.new(0, 0, 0, Y_FUN), Size = UDim2.new(1, -50, 0, 25), Font = 'SourceSansBold', Text = ' ' .. v, TextColor3 = C3(0, 0, 0), TextSize = 24, TextTransparency = 0.25, TextXAlignment = 'Left', Parent = HOLDERS.fun}
498
		HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 30)
499
		Y_FUN = Y_FUN + 30
500
	end
501
	HOLDERS.fun.CanvasSize = HOLDERS.fun.CanvasSize + UDim2.new(0, 0, 0, 5)
502
	for i,v in pairs(HOLDERS.fun:GetChildren()) do
503
		NEW'TextButton'{Name = 'load', BackgroundColor3 = C3(50, 50, 255), BackgroundTransparency = 0.25, BorderSizePixel = 0, Position = UDim2.new(1, 0, 0, 0), Size = UDim2.new(0, 45, 0, 25), ClipsDescendants = true, Font = 'SourceSansBold', Text = 'load', TextColor3 = C3(255, 255, 255), TextSize = 20, Parent = v}
504
		v.load.MouseButton1Down:connect(function()
505
			if v.Name == 'balefire' then LOAD_BALEFIRE()
506
			elseif v.Name == 'swastika' then local S = OTHER.swastika:Clone() S.Parent = workspace S:MoveTo(LP.Character.Head.Position + Vector3.new(0, 10, 0))
507
			elseif v.Name == 'trowel' then LOAD_TROWEL()
508
			elseif v.Name == 'path giver' then LOAD_PATH()
509
			elseif v.Name == 'orbital strike' then LOAD_STRIKE()
510
			end
511
		end)
512
	end
513
	
514
	SETH_MAIN.main.close.MouseButton1Down:connect(function()
515
		SETH_MAIN:destroy()
516
	end)
517
	
518
	SETH_MAIN.Parent = _CORE
519
end
520
521
LOAD_DATA()
522
523
--/ TOOLS
524
525
function LOAD_BALEFIRE()
526
	local HB = Instance.new('HopperBin', LP.Backpack)
527
	HB.Name = 'balefire'
528
	
529
	local function BF(P)
530
		for i = 1, 50 do
531
			local E = Instance.new('Explosion', workspace)
532
			E.BlastRadius = 3
533
			E.BlastPressure = 999999
534
			E.Position = LP.Character.Torso.CFrame.p + ((P - LP.Character.Torso.CFrame.p).unit * 6 * i) + ((P - LP.Character.Torso.CFrame.p).unit * 7)
535
		end
536
	end
537
	
538
	FIRED = false
539
	local function FIRE(M)
540
		if not FIRED then
541
			FIRED = true
542
			BF(M.Hit.p)
543
			wait(0.25)
544
			FIRED = false
545
		end
546
	end
547
	
548
	HB.Selected:connect(function(M)
549
		M.Button1Down:connect(function()
550
			FIRE(M)
551
		end)
552
	end)
553
end
554
555
function LOAD_TROWEL()
556
	local T = Instance.new('Tool', LP.Backpack) T.Name = 'trowel'
557
	NEW'Part'{Name = 'Handle', Size = Vector3.new(1, 4.4, 1), Parent = T}
558
	NEW'SpecialMesh'{MeshId = 'rbxasset://fonts/trowel.mesh', MeshType = 'FileMesh', TextureId = 'rbxasset://textures/TrowelTexture.png', Parent = T.Handle}
559
	NEW'Sound'{Name = 'build', SoundId = 'rbxasset://sounds//bass.wav', Volume = 1, Parent = T.Handle}
560
	
561
	local HEIGHT = 5
562
	local SPEED = 0.05
563
	local WIDTH = 15
564
	
565
	function BRICK(CF, P, C)
566
		local B = Instance.new('Part')
567
		B.BrickColor = C
568
		B.CFrame = CF * CFrame.new(P + B.Size / 2)
569
		B.Parent = game.Workspace
570
		B:MakeJoints()
571
		B.Material = 'Neon'
572
		return  B, P + B.Size
573
	end
574
	
575
	function BW(CF)
576
		local BC = BrickColor.Random()
577
		local B = {}
578
		assert(WIDTH > 0)
579
		local Y = 0
580
		while Y < HEIGHT do
581
			local P
582
			local X = -WIDTH / 2
583
			while X < WIDTH / 2 do
584
				local brick
585
				brick, P = BRICK(CF, Vector3.new(X, Y, 0), BC)
586
				X = P.x
587
				table.insert(B, brick)
588
				wait(SPEED)
589
			end
590
			Y = P.y
591
		end
592
		return B
593
	end
594
	
595
	function S(A)
596
		if math.abs(A.x) > math.abs(A.z) then
597
			if A.x > 0 then
598
				return Vector3.new(1, 0, 0)
599
			else
600
				return Vector3.new(-1, 0, 0)
601
			end
602
		else
603
			if A.z > 0 then
604
				return Vector3.new(0, 0, 1)
605
			else
606
				return Vector3.new(0, 0, -1)
607
			end
608
		end
609
	end
610
	
611
	T.Enabled = true
612
	T.Activated:connect(function()
613
		if T.Enabled and LP.Character:FindFirstChild('Humanoid') then
614
			T.Enabled = false
615
			T.Handle.build:Play()
616
			BW(CFrame.new(LP.Character.Humanoid.TargetPoint, LP.Character.Humanoid.TargetPoint + S((LP.Character.Humanoid.TargetPoint - LP.Character.Head.Position).unit)))
617
			T.Enabled = true
618
		end
619
	end)
620
end
621
622
function LOAD_PATH()
623
	local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'path giver'
624
	
625
	local function PATH(M, C)
626
		if ENABLED and LP.Character then
627
			if not workspace:FindFirstChild('paths_seth') then Instance.new('Folder', workspace).Name = 'paths_seth' end
628
			local hit = M.Target
629
			local point = M.Hit.p
630
			local P = Instance.new('Part', workspace.paths_seth)
631
			P.BrickColor = C
632
			P.Material = 'Neon'
633
			P.Transparency = 0.75
634
			P.Anchored = true
635
			P.Size = Vector3.new(20, 1, 20)
636
			P.Velocity = M.Hit.lookVector * 75
637
			P.BottomSurface = 'Smooth'
638
			P.TopSurface = 'Smooth'
639
			P.CFrame = CFrame.new(LP.Character.Head.Position)
640
			P.CFrame = CFrame.new(LP.Character.Torso.Position.x, LP.Character.Torso.Position.y - 4, LP.Character.Torso.Position.z)
641
			P.CFrame = CFrame.new(P.Position, point)
642
			wait()
643
			PATH(M, C)
644
		end
645
	end
646
	
647
	local function SELECTED(M)
648
		M.Button1Down:connect(function() ENABLED = true PATH(M, BrickColor.Random()) end)
649
		M.Button1Up:connect(function() ENABLED = false end)
650
		M.KeyDown:connect(function(K) if K == 'r' then if workspace:FindFirstChild('paths_seth') then workspace.paths_seth:destroy() end end end)
651
	end
652
	
653
	HB.Selected:connect(SELECTED)
654
end
655
656
function LOAD_STRIKE()
657
	local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = 'orbital strike'
658
	
659
	local function SHOOT(T)
660
		if ENABLED then
661
			local P0 = CFrame.new(0, 1500, 0)
662
			P0 = P0 + ((P0 * CFrame.fromEulerAnglesXYZ(math.pi / 2, 0, 0)).lookVector * 0.5) + (P0 * CFrame.fromEulerAnglesXYZ(0, math.pi / 2, 0)).lookVector
663
			local P1 = P0 + ((P0.p - T.Hit.p).unit * -2)
664
			SATELITE.CFrame = CFrame.new((P0.p + P1.p) / 2, P0.p) * CFrame.fromEulerAnglesXYZ(-math.pi / 2, 0, 0)
665
			
666
			local M = Instance.new('Model', workspace)
667
			NEW'Part'{BrickColor = BrickColor.new('Pink'), Material = 'Neon', CFrame = CFrame.new((SATELITE.CFrame.p + T.Hit.p) / 2, SATELITE.CFrame.p), Anchored = true, CanCollide = false, Size = Vector3.new(1, 1, 1), Parent = M}
668
			NEW'BlockMesh'{Scale = Vector3.new(1, 1, (SATELITE.CFrame.p - T.Hit.p).magnitude), Parent = M.Part}
669
			NEW'Explosion'{Position = T.Hit.p, BlastRadius = 20, Parent = workspace}
670
			
671
			for i = 1,10 do M.Part.Transparency = 0.5 + (i * 0.05) wait(0.05) end
672
			M:destroy()
673
		end
674
	end
675
	
676
	HB.Selected:connect(function(M)
677
		if not workspace:FindFirstChild('orbital_seth') then
678
			SATELITE = Instance.new('Part', workspace)
679
			SATELITE.Name = 'orbital_seth'
680
			SATELITE.Position = Vector3.new(0, 1500, 0)
681
			SATELITE.Anchored = true
682
			SATELITE.CanCollide = false
683
			SATELITE.Size = Vector3.new(5, 16.8, 5)
684
			NEW'SpecialMesh'{MeshId = 'rbxassetid://1064328', Scale = Vector3.new(0.2, 0.2, 0.2), Parent = SATELITE}
685
		end
686
		M.Button1Down:connect(function() ENABLED = true SHOOT(M) end)
687
		M.Button1Up:connect(function() ENABLED = false end)
688
	end)
689
end
690
691
function FIND_IN_TABLE(TABLE, NAME)
692
	for i,v in pairs(TABLE) do
693
		if v == NAME then
694
			return true
695
		end
696
	end
697
	return false
698
end
699
700
function GET_IN_TABLE(TABLE, NAME)
701
	for i = 1, #TABLE do
702
		if TABLE[i] == NAME then
703
			return i
704
		end
705
	end
706
	return false
707
end
708
709
local NOTIFY_1 = false
710
local NOTIFY_2 = false
711
712
function NOTIFY(M, R, G, B)
713
	spawn(function()
714
		repeat wait() until not NOTIFY_1
715
		local NOTIFY_SETH = GUIS.notify_seth:Clone() NOTIFY_SETH.Parent = _CORE
716
		if NOTIFY_SETH then
717
			NOTIFY_SETH.notify[''].BackgroundColor3 = C3(R, G, B)
718
			NOTIFY_SETH.notify.text.Text = ' ' .. M
719
			repeat wait() until not NOTIFY_1
720
			NOTIFY_1 = true
721
			wait(0.5)
722
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, 0), 'InOut', 'Quad', 0.4, false) wait(0.5)
723
			wait(0.5)
724
			repeat wait() until not NOTIFY_2
725
			NOTIFY_1 = false
726
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, 0, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
727
			wait(0.5)
728
			NOTIFY_2 = true
729
			wait(2.5)
730
			NOTIFY_SETH.notify:TweenPosition(UDim2.new(0, -225, 0.6, -40), 'InOut', 'Quad', 0.4, false) wait(0.5)
731
		end
732
		wait(1)
733
		NOTIFY_SETH:destroy()
734
		NOTIFY_2 = false
735
	end)
736
end
737
738
function KICK(P)
739
	spawn(function()
740
		for i = 1,5 do
741
			if P.Character and P.Character:FindFirstChild('HumanoidRootPart') and P.Character:FindFirstChild('Torso') then
742
				P.Character.HumanoidRootPart.CFrame = CFrame.new(math.random(999000, 1001000), 1000000, 1000000)
743
				local SP = Instance.new('SkateboardPlatform', P.Character) SP.Position = P.Character.HumanoidRootPart.Position SP.Transparency = 1
744
				spawn(function()
745
					repeat wait()
746
						if P.Character and P.Character:FindFirstChild('HumanoidRootPart') then SP.Position = P.Character.HumanoidRootPart.Position end
747
					until not _PLAYERS:FindFirstChild(P.Name)
748
				end)
749
				P.Character.Torso.Anchored = true
750
			end
751
		end
752
	end)
753
end
754
755
_PLAYERS.PlayerRemoving:connect(function(P)
756
	if FIND_IN_TABLE(KICKS, P) then
757
		for i,v in pairs(KICKS) do if v == P then table.remove(KICKS, i) end end
758
		NOTIFY('KICKED ' .. P.Name, 255, 255, 255)
759
	end
760
	if FIND_IN_TABLE(JAILED, P.Name) then
761
		for i,v in pairs(JAILED) do if v == P.Name then table.remove(KICKS, i) end end
762
	end
763
end)
764
765
function FIX_LIGHTING()
766
	_LIGHTING.Ambient = C3(0.5, 0.5, 0.5)
767
	_LIGHTING.Brightness = 1
768
	_LIGHTING.GlobalShadows = true
769
	_LIGHTING.Outlines = false
770
	_LIGHTING.TimeOfDay = 14
771
	_LIGHTING.FogEnd = 100000
772
end
773
774
function COLOR(PLAYER, BCOLOR)
775
	for i,v in pairs(PLAYER.Character:GetChildren()) do if v:IsA('Shirt') or v:IsA('Pants') then v:destroy() elseif v:IsA('ShirtGraphic') then v.Archivable = false v.Graphic = '' end end
776
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
777
	for i,v in pairs(PLAYER.Character:GetChildren()) do
778
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
779
			v.BrickColor = BrickColor.new(BCOLOR)
780
		elseif v:IsA('Accessory') then
781
			v.Handle.BrickColor = BrickColor.new(BCOLOR)
782
			for a,b in pairs(v.Handle:GetChildren()) do
783
				if b:IsA('SpecialMesh') then
784
					b.TextureId = ''
785
				end
786
			end
787
		end
788
	end
789
end
790
791
function LAG(PLAYER)
792
	local POS = CFrame.new(math.random(-100000, 100000), math.random(-100000, 100000), math.random(-100000, 100000))
793
	spawn(function()
794
		repeat wait()
795
			if PLAYER and PLAYER.Character then
796
				PLAYER.CameraMode = 'LockFirstPerson'
797
				PLAYER.Character.HumanoidRootPart.CFrame = POS
798
				PLAYER.Character.Torso.Anchored = true
799
				Instance.new('ForceField', PLAYER.Character)
800
				Instance.new('Smoke', PLAYER.Character.Head)
801
			end
802
		until not _PLAYERS:FindFirstChild(PLAYER.Name)
803
	end)
804
end
805
806
local FLYING = false
807
808
if LP.Character and LP.Character:FindFirstChild('Humanoid') then
809
	LP.Character.Humanoid.Died:connect(function() FLYING = false end)
810
end
811
812
function sFLY()
813
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso') and LP.Character:FindFirstChild('Humanoid')
814
	repeat wait() until MOUSE
815
	
816
	local T = LP.Character.Torso
817
	local CONTROL = {F = 0, B = 0, L = 0, R = 0}
818
	local lCONTROL = {F = 0, B = 0, L = 0, R = 0}
819
	local SPEED = 0
820
	
821
	local function FLY()
822
		FLYING = true
823
		local BG = Instance.new('BodyGyro', T)
824
		local BV = Instance.new('BodyVelocity', T)
825
		BG.P = 9e4
826
		BG.maxTorque = Vector3.new(9e9, 9e9, 9e9)
827
		BG.cframe = T.CFrame
828
		BV.velocity = Vector3.new(0, 0.1, 0)
829
		BV.maxForce = Vector3.new(9e9, 9e9, 9e9)
830
		spawn(function()
831
			repeat wait()
832
				LP.Character.Humanoid.PlatformStand = true
833
				if CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0 then
834
					SPEED = 50
835
				elseif not (CONTROL.L + CONTROL.R ~= 0 or CONTROL.F + CONTROL.B ~= 0) and SPEED ~= 0 then
836
					SPEED = 0
837
				end
838
				if (CONTROL.L + CONTROL.R) ~= 0 or (CONTROL.F + CONTROL.B) ~= 0 then
839
					BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (CONTROL.F + CONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(CONTROL.L + CONTROL.R, (CONTROL.F + CONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
840
					lCONTROL = {F = CONTROL.F, B = CONTROL.B, L = CONTROL.L, R = CONTROL.R}
841
				elseif (CONTROL.L + CONTROL.R) == 0 and (CONTROL.F + CONTROL.B) == 0 and SPEED ~= 0 then
842
					BV.velocity = ((workspace.CurrentCamera.CoordinateFrame.lookVector * (lCONTROL.F + lCONTROL.B)) + ((workspace.CurrentCamera.CoordinateFrame * CFrame.new(lCONTROL.L + lCONTROL.R, (lCONTROL.F + lCONTROL.B) * 0.2, 0).p) - workspace.CurrentCamera.CoordinateFrame.p)) * SPEED
843
				else
844
					BV.velocity = Vector3.new(0, 0.1, 0)
845
				end
846
				BG.cframe = workspace.CurrentCamera.CoordinateFrame
847
			until not FLYING
848
			CONTROL = {F = 0, B = 0, L = 0, R = 0}
849
			lCONTROL = {F = 0, B = 0, L = 0, R = 0}
850
			SPEED = 0
851
			BG:destroy()
852
			BV:destroy()
853
			LP.Character.Humanoid.PlatformStand = false
854
		end)
855
	end
856
	
857
	MOUSE.KeyDown:connect(function(KEY)
858
		if KEY:lower() == 'w' then
859
			CONTROL.F = 1
860
		elseif KEY:lower() == 's' then
861
			CONTROL.B = -1
862
		elseif KEY:lower() == 'a' then
863
			CONTROL.L = -1 
864
		elseif KEY:lower() == 'd' then 
865
			CONTROL.R = 1
866
		end
867
	end)
868
	
869
	MOUSE.KeyUp:connect(function(KEY)
870
		if KEY:lower() == 'w' then
871
			CONTROL.F = 0
872
		elseif KEY:lower() == 's' then
873
			CONTROL.B = 0
874
		elseif KEY:lower() == 'a' then
875
			CONTROL.L = 0
876
		elseif KEY:lower() == 'd' then
877
			CONTROL.R = 0
878
		end
879
	end)
880
	FLY()
881
end
882
883
function NOFLY()
884
	FLYING = false
885
	LP.Character.Humanoid.PlatformStand = false
886
end
887
888
function RESET_MODEL(MODEL)
889
	for i,v in pairs(MODEL:GetChildren()) do
890
		if v:IsA('Seat') and v.Name == 'FakeTorso' then
891
			v:destroy()
892
		elseif v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
893
			v:destroy()
894
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
895
			v.Transparency = 0
896
		elseif v:IsA('ShirtGraphic') then
897
			v.Archivable = false
898
			v.Graphic = ''
899
		end
900
	end
901
	for i,v in pairs(MODEL.Torso:GetChildren()) do
902
		if v:IsA('SpecialMesh') then
903
			v:destroy()
904
		end
905
	end
906
	if MODEL.Head:FindFirstChild('Mesh') then
907
		MODEL.Head.Mesh:destroy()
908
	end
909
	if MODEL.Torso:FindFirstChild('Neck') then MODEL.Torso.Neck.C0 = CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0) end
910
	if MODEL.Torso:FindFirstChild('Left Shoulder') then MODEL.Torso['Left Shoulder'].C0 = CFrame.new(-1, 0.5, 0) * CFrame.Angles(0, math.rad(-90), 0) end
911
	if MODEL.Torso:FindFirstChild('Right Shoulder') then MODEL.Torso['Right Shoulder'].C0 = CFrame.new(1, 0.5, 0) * CFrame.Angles(0, math.rad(90), 0) end
912
	if MODEL.Torso:FindFirstChild('Left Hip') then MODEL.Torso['Left Hip'].C0 = CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0) end
913
	if MODEL.Torso:FindFirstChild('Right Hip') then MODEL.Torso['Right Hip'].C0 = CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) end
914
end
915
916
function UPDATE_MODEL(MODEL, USERNAME)
917
	local AppModel = _PLAYERS:GetCharacterAppearanceAsync(_PLAYERS:GetUserIdFromNameAsync(USERNAME))
918
	MODEL.Name = USERNAME
919
	for i,v in pairs(AppModel:GetChildren()) do
920
		if v:IsA('SpecialMesh') or v:IsA('BlockMesh') or v:IsA('CylinderMesh') then
921
			v.Parent = MODEL.Head
922
		elseif v:IsA('Decal') then
923
			if MODEL.Head:FindFirstChild('face') then
924
				MODEL.Head.face.Texture = v.Texture
925
			else
926
				local FACE = Instance.new('Decal', MODEL.Head)
927
				FACE.Texture = v.Texture
928
			end
929
		elseif v:IsA('BodyColors') or v:IsA('CharacterMesh') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
930
			if MODEL:FindFirstChild('Body Colors') then
931
				MODEL['Body Colors']:destroy()
932
			end
933
			v.Parent = MODEL
934
		elseif v:IsA('Accessory') then
935
			v.Parent = MODEL
936
			v.Handle.CFrame = MODEL.Head.CFrame * CFrame.new(0, MODEL.Head.Size.Y / 2, 0) * v.AttachmentPoint:inverse()
937
		end
938
	end
939
	if not MODEL.Head:FindFirstChild('Mesh') then
940
		local SM = Instance.new('SpecialMesh', MODEL.Head)
941
		SM.MeshType = Enum.MeshType.Head
942
		SM.Scale = Vector3.new(1.25, 1.25, 1.25)
943
	end
944
end
945
946
function CREEPER(PLAYER)
947
	for i,v in pairs(PLAYER.Character:GetChildren()) do
948
		if v:IsA('Shirt') or v:IsA('Pants') then
949
			v:destroy()
950
		elseif v:IsA('ShirtGraphic') then
951
			v.Archivable = false
952
			v.Graphic = ''
953
		end
954
	end
955
	for i,v in pairs(PLAYER.Character:GetChildren()) do
956
		if v:IsA('Accessory') then
957
			v:destroy()
958
		end
959
	end
960
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0,1,0) * CFrame.Angles(math.rad(90),math.rad(180),0)
961
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(90),0)
962
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(0,-1.5,-.5) * CFrame.Angles(0,math.rad(-90),0)
963
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(90),0)
964
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(0,-1,.5) * CFrame.Angles(0,math.rad(-90),0)
965
	for i,v in pairs(PLAYER.Character:GetChildren()) do
966
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
967
			v.BrickColor = BrickColor.new('Bright green')
968
		end
969
	end
970
end
971
972
function SHREK(PLAYER)
973
	COLOR(PLAYER, 'Bright green')
974
	for i,v in pairs(PLAYER.Character:GetChildren()) do
975
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') or v:IsA('CharacterMesh') then
976
			v:destroy()
977
		elseif v:IsA('ShirtGraphic') then
978
			v.Archivable = false
979
			v.Graphic = ''
980
		end
981
	end
982
	for i,v in pairs(PLAYER.Character.Head:GetChildren()) do
983
		if v:IsA('Decal') or v:IsA('SpecialMesh') then
984
			v:destroy()
985
		end
986
	end
987
	if PLAYER.Character:FindFirstChild('Shirt Graphic') then
988
		PLAYER.Character['Shirt Graphic'].Archivable = false
989
		PLAYER.Character['Shirt Graphic'].Graphic = ''
990
	end
991
	local M = Instance.new('SpecialMesh', PLAYER.Character.Head)
992
	local S = Instance.new('Shirt', PLAYER.Character)
993
	local P = Instance.new('Pants', PLAYER.Character)
994
	M.MeshType = 'FileMesh'
995
	M.MeshId = 'rbxassetid://19999257'
996
	M.Offset = Vector3.new(-0.1, 0.1, 0)
997
	M.TextureId = 'rbxassetid://156397869'
998
	S.ShirtTemplate = 'rbxassetid://133078194'
999
	P.PantsTemplate = 'rbxassetid://133078204'
1000
end
1001
1002
function DUCK(PLAYER)
1003
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1004
		if v:IsA('Part') and v.Name ~= 'Torso' and v.Name ~= 'HumanoidRootPart' then
1005
			v.Transparency = 1
1006
		elseif v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
1007
			v:destroy()
1008
		elseif v:IsA('ShirtGraphic') then
1009
			v.Archivable = false
1010
			v.Graphic = ''
1011
		end
1012
	end
1013
	local DUCK = Instance.new('SpecialMesh', PLAYER.Character.Torso)
1014
	DUCK.MeshType = 'FileMesh'
1015
	DUCK.MeshId = 'rbxassetid://9419831'
1016
	DUCK.TextureId = 'rbxassetid://9419827'
1017
	DUCK.Scale = Vector3.new(5, 5, 5)
1018
	if PLAYER.Character.Head:FindFirstChild('face') then
1019
		PLAYER.Character.Head.face.Transparency = 1
1020
	end
1021
end
1022
1023
function DOG(PLAYER)
1024
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1025
		if v:IsA('Shirt') or v:IsA('Pants') then
1026
			v:destroy()
1027
		elseif v:IsA('ShirtGraphic') then
1028
			v.Archivable = false
1029
			v.Graphic = ''
1030
		end
1031
	end
1032
	PLAYER.Character.Torso.Transparency = 1
1033
	PLAYER.Character.Torso.Neck.C0 = CFrame.new(0, -0.5, -2) * CFrame.Angles(math.rad(90), math.rad(180), 0)
1034
	PLAYER.Character.Torso['Right Shoulder'].C0 = CFrame.new(0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(90), 0)
1035
	PLAYER.Character.Torso['Left Shoulder'].C0 = CFrame.new(-0.5, -1.5, -1.5) * CFrame.Angles(0, math.rad(-90), 0)
1036
	PLAYER.Character.Torso['Right Hip'].C0 = CFrame.new(1.5, -1, 1.5) * CFrame.Angles(0, math.rad(90), 0)
1037
	PLAYER.Character.Torso['Left Hip'].C0 = CFrame.new(-1.5, -1, 1.5) * CFrame.Angles(0, math.rad(-90), 0)
1038
	local FakeTorso = Instance.new('Seat', PLAYER.Character)
1039
	local BF = Instance.new('BodyForce', FakeTorso)
1040
	local W = Instance.new('Weld', PLAYER.Character.Torso)
1041
	FakeTorso.Name = 'FakeTorso'
1042
	FakeTorso.TopSurface = 0
1043
	FakeTorso.BottomSurface = 0
1044
	FakeTorso.Size = Vector3.new(3,1,4)
1045
	FakeTorso.BrickColor = BrickColor.new('Brown')
1046
	FakeTorso.CFrame = PLAYER.Character.Torso.CFrame
1047
	BF.Force = Vector3.new(0, FakeTorso:GetMass() * 196.25, 0)
1048
	W.Part0 = PLAYER.Character.Torso
1049
	W.Part1 = FakeTorso
1050
	W.C0 = CFrame.new(0, -0.5, 0)
1051
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1052
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1053
			v.BrickColor = BrickColor.new('Brown')
1054
		end
1055
	end
1056
end
1057
1058
function ALIEN(PLAYER)
1059
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1060
		if v:IsA('Shirt') or v:IsA('Pants') or v:IsA('Accessory') then
1061
			v:destroy()
1062
		elseif v:IsA('ShirtGraphic') then
1063
			v.Archivable = false
1064
			v.Graphic = ''
1065
		elseif v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1066
			v.BrickColor = BrickColor.new('Fossil')
1067
		end
1068
	end
1069
	ALIEN_H:Clone().Parent = PLAYER.Character
1070
end
1071
1072
function DECALSPAM(INSTANCE, ID)
1073
	for i,v in pairs(INSTANCE:GetChildren()) do
1074
		if v:IsA('BasePart') then
1075
			spawn(function()
1076
				local FACES = {'Back', 'Bottom', 'Front', 'Left', 'Right', 'Top'}
1077
				local CURRENT_FACE = 1
1078
				for i = 1, 6 do
1079
					local DECAL = Instance.new('Decal', v)
1080
					DECAL.Name = 'decal_seth'
1081
					DECAL.Texture = 'rbxassetid://' .. ID - 1
1082
					DECAL.Face = FACES[CURRENT_FACE]
1083
					CURRENT_FACE = CURRENT_FACE + 1
1084
				end
1085
			end)
1086
		end
1087
		DECALSPAM(v, ID)
1088
	end
1089
end
1090
1091
function UNDECALSPAM(INSTANCE)
1092
	for i,v in pairs(INSTANCE:GetChildren()) do
1093
		if v:IsA('BasePart') then
1094
			for a,b in pairs(v:GetChildren()) do
1095
				if b:IsA('Decal') and b.Name == 'decal_seth' then
1096
					b:destroy()
1097
				end
1098
			end
1099
		end
1100
		UNDECALSPAM(v)
1101
	end
1102
end
1103
1104
function CREATE_DONG(PLAYER, DONG_COLOR)
1105
	if PLAYER.Character:FindFirstChild('DONG') then
1106
		PLAYER.Character.DONG:destroy()
1107
	end
1108
	local D = Instance.new('Model', PLAYER.Character)
1109
	D.Name = 'DONG'
1110
	
1111
	local BG = Instance.new('BodyGyro', PLAYER.Character.Torso)
1112
	local MAIN = Instance.new('Part', PLAYER.Character['DONG'])
1113
	local M1 = Instance.new('CylinderMesh', MAIN)
1114
	local W1 = Instance.new('Weld', PLAYER.Character.Head)
1115
	local P1 = Instance.new('Part', PLAYER.Character['DONG'])
1116
	local M2 = Instance.new('SpecialMesh', P1)
1117
	local W2 = Instance.new('Weld', P1)
1118
	local B1 = Instance.new('Part', PLAYER.Character['DONG'])
1119
	local M3 = Instance.new('SpecialMesh', B1)
1120
	local W3 = Instance.new('Weld', B1)
1121
	local B2 = Instance.new('Part', PLAYER.Character['DONG'])
1122
	local M4 = Instance.new('SpecialMesh', B2)
1123
	local W4 = Instance.new('Weld', B2)
1124
	MAIN.TopSurface = 0 MAIN.BottomSurface = 0 MAIN.Name = 'Main' MAIN.Size = Vector3.new(0.6, 2.5, 0.6) MAIN.BrickColor = BrickColor.new(DONG_COLOR) MAIN.Position = PLAYER.Character.Head.Position MAIN.CanCollide = false
1125
	W1.Part0 = MAIN W1.Part1 = PLAYER.Character.Head W1.C0 = CFrame.new(0, 0.25, 2.1) * CFrame.Angles(math.rad(45), 0, 0)
1126
	P1.Name = 'Mush' P1.BottomSurface = 0 P1.TopSurface = 0 P1.Size = Vector3.new(0.6, 0.6, 0.6) P1.CFrame = CFrame.new(MAIN.Position) P1.BrickColor = BrickColor.new('Pink') P1.CanCollide = false
1127
	M2.MeshType = 'Sphere'
1128
	W2.Part0 = MAIN W2.Part1 = P1 W2.C0 = CFrame.new(0, 1.3, 0)
1129
	B1.Name = 'Left Ball' B1.BottomSurface = 0 B1.TopSurface = 0 B1.CanCollide = false B1.Size = Vector3.new(1, 1, 1) B1.CFrame = CFrame.new(PLAYER.Character['Left Leg'].Position) B1.BrickColor = BrickColor.new(DONG_COLOR)
1130
	M3.Parent = B1 M3.MeshType = 'Sphere'
1131
	W3.Part0 = PLAYER.Character['Left Leg'] W3.Part1 = B1 W3.C0 = CFrame.new(0, 0.5, -0.5)
1132
	B2.Name = 'Right Ball' B2.BottomSurface = 0 B2.CanCollide = false B2.TopSurface = 0 B2.Size = Vector3.new(1, 1, 1) B2.CFrame = CFrame.new(PLAYER.Character['Right Leg'].Position) B2.BrickColor = BrickColor.new(DONG_COLOR)
1133
	M4.MeshType = 'Sphere'
1134
	W4.Part0 = PLAYER.Character['Right Leg'] W4.Part1 = B2 W4.C0 = CFrame.new(0, 0.5, -0.5)
1135
end
1136
1137
function SCALE(C, S)
1138
	if tonumber(S) < 0.5 then S = 0.5 elseif tonumber(S) > 25 then S = 25 end
1139
	
1140
	local HAT_CLONE = {}
1141
	
1142
	for i,v in pairs(C:GetChildren()) do if v:IsA('Accessory') then local HC = v:Clone() table.insert(HAT_CLONE, HC) v:destroy() end end
1143
	
1144
	local HEAD = C.Head
1145
	local TORSO = C.Torso
1146
	local LA = C['Left Arm']
1147
	local RA = C['Right Arm']
1148
	local LL = C['Left Leg']
1149
	local RL = C['Right Leg']
1150
	local HRP = C.HumanoidRootPart
1151
	
1152
	HEAD.Size = Vector3.new(S * 2, S, S)
1153
	TORSO.Size = Vector3.new(S * 2, S * 2, S)
1154
	LA.Size = Vector3.new(S, S * 2, S)
1155
	RA.Size = Vector3.new(S, S * 2, S)
1156
	LL.Size = Vector3.new(S, S * 2, S)
1157
	RL.Size = Vector3.new(S, S * 2, S)
1158
	HRP.Size = Vector3.new(S * 2, S * 2, S)
1159
	
1160
	local M1 = Instance.new('Motor6D', TORSO)
1161
	local M2 = Instance.new('Motor6D', TORSO)
1162
	local M3 = Instance.new('Motor6D', TORSO)
1163
	local M4 = Instance.new('Motor6D', TORSO)
1164
	local M5 = Instance.new('Motor6D', TORSO)
1165
	local M6 = Instance.new('Motor6D', HRP)
1166
	
1167
	M1.Name = 'Neck' M1.Part0 = TORSO M1.Part1 = HEAD M1.C0 = CFrame.new(0, 1 * S, 0) * CFrame.Angles(-1.6, 0, 3.1) M1.C1 = CFrame.new(0, -0.5 * S, 0) * CFrame.Angles(-1.6, 0, 3.1)
1168
	M2.Name = 'Left Shoulder' M2.Part0 = TORSO M2.Part1 = LA M2.C0 = CFrame.new(-1 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0) M2.C1 = CFrame.new(0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, -1.6, 0)
1169
	M3.Name = 'Right Shoulder' M3.Part0 = TORSO M3.Part1 = RA M3.C0 = CFrame.new(1 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0) M3.C1 = CFrame.new(-0.5 * S, 0.5 * S, 0) * CFrame.Angles(0, 1.6, 0)
1170
	M4.Name  = 'Left Hip' M4.Part0 = TORSO M4.Part1 = LL M4.C0 = CFrame.new(-1 * S, -1 * S, 0) * CFrame.Angles(0, -1.6, 0) M4.C1 = CFrame.new(-0.5 * S, 1 * S, 0) * CFrame.Angles(0, -1.6, 0)
1171
	M5.Name = 'Right Hip' M5.Part0 = TORSO M5.Part1 = RL M5.C0 = CFrame.new(1 * S, -1 * S, 0) * CFrame.Angles(0, 1.6, 0) M5.C1 = CFrame.new(0.5 * S, 1 * S, 0) * CFrame.Angles(0, 1.6, 0)
1172
	M6.Name = 'RootJoint' M6.Part0 = HRP M6.Part1 = TORSO M6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1) M6.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(-1.6, 0, -3.1)
1173
	
1174
	for i,v in pairs(HAT_CLONE) do v.Parent = C end
1175
end
1176
1177
function CAPE(COLOR)
1178
	if LP.Character:FindFirstChild('Cape') then LP.Character.Cape:destroy() end
1179
	
1180
	repeat wait() until LP and LP.Character and LP.Character:FindFirstChild('Torso')
1181
	
1182
	local T = LP.Character.Torso
1183
	
1184
	local C = Instance.new('Part', T.Parent)
1185
	C.Name = 'cape_seth'
1186
	C.Anchored = false
1187
	C.CanCollide = false
1188
	C.TopSurface = 0
1189
	C.BottomSurface = 0
1190
	C.BrickColor = BrickColor.new(COLOR)
1191
	C.Material = 'Neon'
1192
	C.Size = Vector3.new(0.2, 0.2, 0.2)
1193
	
1194
	local M = Instance.new('BlockMesh', C)
1195
	M.Scale = Vector3.new(9, 17.5, 0.5)
1196
	
1197
	local M1 = Instance.new('Motor', C)
1198
	M1.Part0 = C
1199
	M1.Part1 = T
1200
	M1.MaxVelocity = 1
1201
	M1.C0 = CFrame.new(0, 1.75, 0) * CFrame.Angles(0, math.rad(90), 0)
1202
	M1.C1 = CFrame.new(0, 1, .45) * CFrame.Angles(0, math.rad(90), 0)
1203
	
1204
	local WAVE = false
1205
	
1206
	repeat wait(1 / 44)
1207
		local ANG = 0.2
1208
		local oldMag = T.Velocity.magnitude
1209
		local MV = 0.1
1210
		
1211
		if WAVE then
1212
			ANG = ANG + ((T.Velocity.magnitude / 10) * 0.05) + 1
1213
			WAVE = false
1214
		else
1215
			WAVE = false
1216
		end
1217
		ANG = ANG + math.min(T.Velocity.magnitude / 30, 1)
1218
		M1.MaxVelocity = math.min((T.Velocity.magnitude / 10), 0.04) + MV
1219
		M1.DesiredAngle = -ANG
1220
		if M1.CurrentAngle < -0.05 and M1.DesiredAngle > -.05 then
1221
			M1.MaxVelocity = 0.04
1222
		end
1223
		repeat
1224
			wait()
1225
		until M1.CurrentAngle == M1.DesiredAngle or math.abs(T.Velocity.magnitude - oldMag)  >= (T.Velocity.magnitude / 10) + 1
1226
		if T.Velocity.magnitude < 0.1 then
1227
			wait(0.1)
1228
		end
1229
	until not C or C.Parent ~= T.Parent
1230
end
1231
1232
function INFECT(PLAYER)
1233
	for i,v in pairs(PLAYER.Character:GetChildren()) do
1234
		Instance.new('Folder', PLAYER.Character).Name = 'infected_seth'
1235
		if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') then
1236
			v:destroy()
1237
		elseif v:IsA('ShirtGraphic') then
1238
			v.Archivable = false
1239
			v.Graphic = ''
1240
		end
1241
	end
1242
	
1243
	if PLAYER.Character.Head:FindFirstChild('face') then
1244
		PLAYER.Character.Head.face.Texture = 'rbxassetid://7074882'
1245
	end
1246
	
1247
	for i,v in pairs (PLAYER.Character:GetChildren()) do
1248
		if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1249
			if v.Name == 'Head' or v.Name == 'Left Arm' or v.Name == 'Right Arm' then
1250
				v.BrickColor = BrickColor.new('Medium green')
1251
			elseif v.Name == 'Torso' or v.Name == 'Left Leg' or v.Name == 'Right Leg' then
1252
				v.BrickColor = BrickColor.new('Brown')
1253
			end
1254
		end
1255
	end
1256
	
1257
	local T = PLAYER.Character.Torso.Touched:connect(function(TC)
1258
		if not TC.Parent:FindFirstChild('infected_seth') then
1259
			local GPFC = _PLAYERS:GetPlayerFromCharacter(TC.Parent)
1260
			if GPFC then
1261
				INFECT(GPFC)
1262
			end
1263
		end
1264
	end)
1265
end
1266
1267
function fWeld(zName, zParent, zPart0, zPart1, zCoco, A, B, C, D, E, F)
1268
	local funcw = Instance.new('Weld') funcw.Name = zName funcw.Parent = zParent funcw.Part0 = zPart0 funcw.Part1 = zPart1
1269
	if (zCoco) then
1270
		funcw.C0 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
1271
	else
1272
		funcw.C1 = CFrame.new(A, B, C) * CFrame.fromEulerAnglesXYZ(D, E, F)
1273
	end
1274
	return funcw
1275
end
1276
1277
function BANG(VICTIM)
1278
	spawn(function()
1279
		local P1 = _PLAYERS.LocalPlayer.Character.Torso
1280
		local V1 = _PLAYERS[VICTIM].Character.Torso
1281
		
1282
		V1.Parent.Humanoid.PlatformStand = true
1283
		
1284
		P1['Left Shoulder']:destroy() local LA1 = Instance.new('Weld', P1) LA1.Part0 = P1 LA1.Part1 = P1.Parent['Left Arm'] LA1.C0 = CFrame.new(-1.5, 0, 0) LA1.Name = 'Left Shoulder'
1285
		
1286
		P1['Right Shoulder']:destroy() local RS1 = Instance.new('Weld', P1) RS1.Part0 = P1 RS1.Part1 = P1.Parent['Right Arm'] RS1.C0 = CFrame.new(1.5, 0, 0) RS1.Name = 'Right Shoulder'
1287
		
1288
		V1['Left Shoulder']:destroy() local LS2 = Instance.new('Weld', V1) LS2.Part0 = V1 LS2.Part1 = V1.Parent['Left Arm'] LS2.C0 = CFrame.new(-1.5, 0, 0) LS2.Name = 'Left Shoulder'
1289
		
1290
		V1['Right Shoulder']:destroy() local RS2 = Instance.new('Weld', V1) RS2.Part0 = V1 RS2.Part1 = V1.Parent['Right Arm'] RS2.C0 = CFrame.new(1.5, 0, 0) RS2.Name = 'Right Shoulder'
1291
		
1292
		V1['Left Hip']:destroy() local LH2 = Instance.new('Weld', V1) LH2.Part0 = V1 LH2.Part1 = V1.Parent['Left Leg'] LH2.C0 = CFrame.new(-0.5, -2, 0) LH2.Name = 'Left Hip'
1293
		
1294
		V1['Right Hip']:destroy() local RH2 = Instance.new('Weld', V1) RH2.Part0 = V1 RH2.Part1 = V1.Parent['Right Leg'] RH2.C0 = CFrame.new(0.5, -2, 0) RH2.Name = 'Right Hip'
1295
		
1296
		local D = Instance.new('Part', P1) D.TopSurface = 0 D.BottomSurface = 0 D.CanCollide = false D.BrickColor = BrickColor.new('Pastel brown') D.Shape = 'Ball' D.Size = Vector3.new(1, 1, 1)
1297
		
1298
		local DM1 = Instance.new('SpecialMesh', D) DM1.MeshType = 'Sphere' DM1.Scale = Vector3.new(0.4, 0.4, 0.4)
1299
		
1300
		fWeld('weld', P1, P1, D, true, -0.2, -1.3, -0.6, 0, 0, 0)
1301
		
1302
		local D2 = D:Clone() D2.Parent = P1
1303
		
1304
		fWeld('weld', P1, P1, D2, true, 0.2, -1.3, -0.6, 0, 0, 0)
1305
		
1306
		local C = Instance.new('Part', P1) C.TopSurface = 0 C.BottomSurface = 0 C.CanCollide = false C.BrickColor = BrickColor.new('Pastel brown') C.Size = Vector3.new(0.4, 1.3, 0.4)
1307
		
1308
		fWeld('weld', P1, P1, C, true, 0, -1, -0.52 + (-C.Size.y / 2), math.rad(-80), 0, 0)
1309
		
1310
		local C2 = D:Clone() C2.BrickColor = BrickColor.new('Pink') C2.Mesh.Scale = Vector3.new(0.4, 0.62, 0.4) C2.Parent = P1
1311
		
1312
		fWeld('weld', C, C, C2, true, 0, 0 + (C.Size.y / 2), 0, math.rad(-10), 0, 0)
1313
		
1314
		local CM = Instance.new('CylinderMesh', C)
1315
		
1316
		local BL = Instance.new('Part', V1) BL.TopSurface = 0 BL.BottomSurface = 0 BL.CanCollide = false BL.BrickColor = BrickColor.new('Pastel brown') BL.Shape = 'Ball' BL.Size = Vector3.new(1, 1, 1)
1317
		
1318
		local DM2 = Instance.new('SpecialMesh', BL) DM2.MeshType = 'Sphere' DM2.Scale = Vector3.new(1.2, 1.2, 1.2)
1319
		
1320
		fWeld('weld', V1, V1, BL, true, -0.5, 0.5, -0.6, 0, 0, 0)
1321
		
1322
		local BR = Instance.new('Part', V1) BR.TopSurface = 0 BR.BottomSurface = 0 BR.CanCollide = false BR.BrickColor = BrickColor.new('Pastel brown') BR.Shape = 'Ball' BR.Size = Vector3.new(1, 1, 1)
1323
		
1324
		local DM3 = Instance.new('SpecialMesh', BR) DM3.MeshType = 'Sphere' DM3.Scale = Vector3.new(1.2, 1.2, 1.2)
1325
		
1326
		fWeld('weld', V1, V1, BR, true, 0.5, 0.5, -0.6, 0, 0, 0)
1327
		
1328
		local BLN = Instance.new('Part', V1) BLN.TopSurface = 0 BLN.BottomSurface = 0 BLN.CanCollide = false BLN.BrickColor = BrickColor.new('Pink') BLN.Shape = 'Ball' BLN.Size = Vector3.new(1, 1, 1)
1329
		
1330
		local DM4 = Instance.new('SpecialMesh', BLN) DM4.MeshType = 'Sphere' DM4.Scale = Vector3.new(0.2, 0.2, 0.2)
1331
		
1332
		fWeld('weld', V1, V1, BLN, true, -0.5, 0.5, -1.2, 0, 0, 0)
1333
		
1334
		local BRN = Instance.new('Part', V1) BRN.TopSurface = 0 BRN.BottomSurface = 0 BRN.CanCollide = false BRN.BrickColor = BrickColor.new('Pink') BRN.Shape = 'Ball' BRN.Size = Vector3.new(1, 1, 1)
1335
		
1336
		local DM5 = Instance.new('SpecialMesh', BRN) DM5.MeshType = 'Sphere' DM5.Scale = Vector3.new(0.2, 0.2, 0.2)
1337
		
1338
		fWeld('weld', V1, V1, BRN, true, 0.5, 0.5, -1.2, 0, 0, 0)
1339
		
1340
		LH2.C1 = CFrame.new(0.2, 1.6, 0.4) * CFrame.Angles(3.9, -0.4, 0) RH2.C1 = CFrame.new(-0.2, 1.6, 0.4) * CFrame.Angles(3.9, 0.4, 0)
1341
		LS2.C1 = CFrame.new(-0.2, 0.9, 0.6) * CFrame.Angles(3.9, -0.2, 0) RS2.C1 = CFrame.new(0.2, 0.9, 0.6) * CFrame.Angles(3.9, 0.2, 0)
1342
		LA1.C1 = CFrame.new(-0.5, 0.7, 0) * CFrame.Angles(-0.9, -0.4, 0) RS1.C1 = CFrame.new(0.5, 0.7, 0) * CFrame.Angles(-0.9, 0.4, 0)
1343
		
1344
		if P1:FindFirstChild('weldx') then P1.weldx:destroy() end
1345
		
1346
		WE = fWeld('weldx', P1, P1, V1, true, 0, -0.9, -1.3, math.rad(-90), 0, 0)
1347
		
1348
		local N = V1.Neck N.C0 = CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-210), math.rad(180), 0)
1349
	end)
1350
	spawn(function() while wait() do for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, -0.3, 0) end for i = 1, 6 do WE.C1 = WE.C1 * CFrame.new(0, 0.3, 0) end end end)
1351
end
1352
1353
function RESPAWN(PLAYER)
1354
	local M = Instance.new('Model', workspace) M.Name = 'respawn_seth'
1355
	local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
1356
	Instance.new('Humanoid', M)
1357
	PLAYER.Character = M
1358
end
1359
1360
function LOAD_MESSAGE(STRING)
1361
	_PLAYERS.LocalPlayer.CharacterAppearanceId = 20018
1362
	RESPAWN(LP)
1363
	
1364
	R = false
1365
	LP.CharacterAdded:connect(function()
1366
		if not R then
1367
			wait(0.5)
1368
			if LP.Character:FindFirstChild('Humanoid') then
1369
				MAIN_HAT = LP.Character:FindFirstChild('BunnyEarsOfCaprice'):Clone()
1370
			end
1371
			R = true
1372
		end
1373
	end)
1374
	repeat wait() until R
1375
	RESPAWN(LP)
1376
	LP.CharacterAppearanceId = 0
1377
	
1378
	if MAIN_HAT then
1379
		MAIN_HAT.Handle.CanCollide = true
1380
		local M = MAIN_HAT.Handle.BunnyTools.EggScript3:Clone()
1381
		local P = Instance.new('Part')
1382
		M.Disabled = false
1383
		M.Parent = P
1384
		MAIN_HAT.Handle.BunnyTools.EggMesh3:Clone().Parent = P
1385
		MAIN_HAT:destroy()
1386
		P.Parent = LP.Character
1387
		repeat wait() until LP:FindFirstChild('ChessMsg')
1388
		MG = LP:FindFirstChild('ChessMsg')
1389
		MG.Name = 'message_seth'
1390
		MG.Text = ''
1391
		MG.Parent = workspace
1392
		MESSAGE(STRING)
1393
		P:destroy()
1394
		for i,v in pairs(workspace:GetChildren()) do
1395
			if v:IsA('Part') and v.BrickColor == BrickColor.new('Bright red') and v.Reflectance == 0 and v.Transparency == 0 and not v.Anchored and v.CanCollide and v.Locked and v:FindFirstChild('Decal') and v.Size == Vector3.new(8, 0.4, 8) then
1396
				if v.Decal.Texture == 'http://www.roblox.com/asset/?id=1531000' and v.Transparency == 0 and v.Decal.Face == Enum.NormalId.Top then
1397
					v:destroy()
1398
				end
1399
			end
1400
		end
1401
	end
1402
end
1403
1404
function MESSAGE(STRING)
1405
	if not SHOWING_MESSAGE then
1406
		spawn(function()
1407
			SHOWING_MESSAGE = true
1408
			MG.Text = STRING
1409
			wait(5)
1410
			MG.Text = ''
1411
			SHOWING_MESSAGE = false
1412
		end)
1413
	end
1414
end
1415
1416
_G.CLICK_TP = false
1417
local M_CTRL = false
1418
1419
MOUSE.KeyDown:connect(function(K) if K:byte() == 50 then M_CTRL = true end end)
1420
MOUSE.KeyUp:connect(function(K) if K:byte() == 50 then M_CTRL = false end end)
1421
MOUSE.Button1Down:connect(function() if _G.CLICK_TP and M_CTRL and MOUSE.Target and LP.Character and LP.Character:FindFirstChild('HumanoidRootPart') then LP.Character.HumanoidRootPart.CFrame = CFrame.new(MOUSE.Hit.p) + Vector3.new(0, 3, 0) end end)
1422
1423
_LIGHTING.Outlines = false -- / outlines are gross
1424
1425
if FIND_IN_TABLE(BANS, LP.userId) then LP:Kick() end
1426
1427
for i,v in pairs(_PLAYERS:GetPlayers()) do if FIND_IN_TABLE(BANS, v.userId) then table.insert(KICKS, v) else UPDATE_CHAT(v) end end
1428
1429
-- / commands
1430
1431
ADD_COMMAND('ff','ff [plr]', {},
1432
function(ARGS, SPEAKER)
1433
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1434
	for i,v in pairs(PLAYERS) do
1435
		Instance.new('ForceField', _PLAYERS[v].Character)
1436
	end
1437
end)
1438
1439
ADD_COMMAND('unff','unff [plr]',{},
1440
function(ARGS, SPEAKER)
1441
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1442
	for i,v in pairs(PLAYERS) do
1443
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1444
			if v:IsA('ForceField') then
1445
				v:destroy()
1446
			end
1447
		end
1448
	end
1449
end)
1450
1451
ADD_COMMAND('fire','fire [plr] [r] [g] [b]',{},
1452
function(ARGS, SPEAKER)
1453
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1454
	for i,v in pairs(PLAYERS) do
1455
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1456
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1457
				local F = Instance.new('Fire', v)
1458
				if ARGS[2] and ARGS[3] and ARGS[4] then
1459
					F.Color = C3(ARGS[2], ARGS[3], ARGS[4])
1460
					F.SecondaryColor = C3(ARGS[2], ARGS[3], ARGS[4])
1461
				end
1462
			end
1463
		end
1464
	end
1465
end)
1466
1467
ADD_COMMAND('unfire','unfire [plr]',{},
1468
function(ARGS, SPEAKER)
1469
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1470
	for i,v in pairs(PLAYERS) do
1471
		local PCHAR = _PLAYERS[v].Character
1472
		for i,v in pairs(PCHAR:GetChildren()) do
1473
			for i,v in pairs(v:GetChildren()) do
1474
				if v:IsA('Fire') then
1475
					v:destroy()
1476
				end
1477
			end
1478
		end
1479
	end
1480
end)
1481
1482
ADD_COMMAND('sp','sp [plr] [r] [g] [b]',{'sparkles'},
1483
function(ARGS, SPEAKER)
1484
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1485
	for i,v in pairs(PLAYERS) do
1486
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1487
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1488
				if ARGS[2] and ARGS[3] and ARGS[4] then
1489
					Instance.new('Sparkles', v).Color = C3(ARGS[2], ARGS[3], ARGS[4])
1490
				else
1491
					Instance.new('Sparkles', v)
1492
				end
1493
			end
1494
		end
1495
	end
1496
end)
1497
1498
ADD_COMMAND('unsp','unsp [plr]',{'unsparkles'},
1499
function(ARGS, SPEAKER)
1500
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1501
	for i,v in pairs(PLAYERS) do
1502
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1503
			for i,v in pairs(v:GetChildren()) do
1504
				if v:IsA('Sparkles') then
1505
					v:destroy()
1506
				end
1507
			end
1508
		end
1509
	end
1510
end)
1511
1512
ADD_COMMAND('smoke','smoke [plr]',{},
1513
function(ARGS, SPEAKER)
1514
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1515
	for i,v in pairs(PLAYERS) do
1516
		Instance.new('Smoke', _PLAYERS[v].Character.Torso)
1517
	end
1518
end)
1519
1520
ADD_COMMAND('unsmoke','unsmoke [plr]',{},
1521
function(ARGS, SPEAKER)
1522
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1523
	for i,v in pairs(PLAYERS) do
1524
		for i,v in pairs(_PLAYERS[v].Character.Torso:GetChildren()) do
1525
			if v:IsA('Smoke') then
1526
				v:destroy()
1527
			end
1528
		end
1529
	end
1530
end)
1531
1532
ADD_COMMAND('btools','btools [plr]',{},
1533
function(ARGS, SPEAKER)
1534
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1535
	for i,v in pairs(PLAYERS) do
1536
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 2
1537
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 3
1538
		Instance.new('HopperBin', _PLAYERS[v].Backpack).BinType = 4
1539
	end
1540
end)
1541
1542
ADD_COMMAND('god','god [plr]',{},
1543
function(ARGS, SPEAKER)
1544
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1545
	for i,v in pairs(PLAYERS) do
1546
		local PCHAR = _PLAYERS[v].Character
1547
		if PCHAR:FindFirstChild('Humanoid') then
1548
			PCHAR.Humanoid.MaxHealth = math.huge PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1549
		end
1550
	end
1551
end)
1552
1553
ADD_COMMAND('sgod','sgod [plr]',{},
1554
function(ARGS, SPEAKER)
1555
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1556
	for i,v in pairs(PLAYERS) do
1557
		local PCHAR = _PLAYERS[v].Character
1558
		if PCHAR:FindFirstChild('Humanoid') then
1559
			PCHAR.Humanoid.MaxHealth = 10000000 PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1560
		end
1561
	end
1562
end)
1563
1564
ADD_COMMAND('ungod','ungod [plr]',{},
1565
function(ARGS, SPEAKER)
1566
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1567
	for i,v in pairs(PLAYERS) do
1568
		local PCHAR = _PLAYERS[v].Character
1569
		if PCHAR:FindFirstChild('Humanoid') then 
1570
			PCHAR.Humanoid.MaxHealth = 100 
1571
		end
1572
	end
1573
end)
1574
1575
ADD_COMMAND('heal','heal [plr]',{},
1576
function(ARGS, SPEAKER)
1577
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1578
	for i,v in pairs(PLAYERS) do
1579
		local PCHAR = _PLAYERS[v].Character
1580
		if PCHAR:FindFirstChild('Humanoid') then
1581
			PCHAR.Humanoid.Health = PCHAR.Humanoid.MaxHealth
1582
		end
1583
	end
1584
end)
1585
1586
ADD_COMMAND('freeze','freeze [plr]',{'frz'},
1587
function(ARGS, SPEAKER)
1588
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1589
	for i,v in pairs(PLAYERS) do
1590
		for i,v in pairs(PLAYERS) do
1591
			local PCHAR = _PLAYERS[v].Character
1592
			for i,v in pairs(PCHAR:GetChildren()) do
1593
				if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1594
					v.Anchored = true
1595
				end
1596
			end
1597
		end
1598
	end
1599
end)
1600
1601
ADD_COMMAND('thaw','thaw [plr]',{'unfreeze','unfrz'},
1602
function(ARGS, SPEAKER)
1603
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1604
	for i,v in pairs(PLAYERS) do
1605
		for i,v in pairs(PLAYERS) do
1606
			for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1607
				if v:IsA('Part') then
1608
					v.Anchored = false
1609
				end
1610
			end
1611
		end
1612
	end
1613
end)
1614
1615
ADD_COMMAND('kill','kill [plr]',{},
1616
function(ARGS, SPEAKER)
1617
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1618
	for i,v in pairs(PLAYERS) do
1619
		_PLAYERS[v].Character:BreakJoints()
1620
	end
1621
end)
1622
1623
ADD_COMMAND('sound','sound [id]',{},
1624
function(ARGS, SPEAKER)
1625
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v:Stop() v:destroy() end end
1626
	if ARGS[1]:lower() ~= 'off' then
1627
		local S = Instance.new('Sound', workspace) S.Name = 'song_seth' S.Archivable = false S.Looped = true S.SoundId = 'rbxassetid://' .. ARGS[1] S.Volume = 1 S:Play()
1628
	end
1629
end)
1630
1631
ADD_COMMAND('volume','volume [int]',{},
1632
function(ARGS, SPEAKER)
1633
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Volume = ARGS[1] end end
1634
end)
1635
1636
ADD_COMMAND('pitch','pitch [int]',{},
1637
function(ARGS, SPEAKER)
1638
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Sound') then v.Pitch = ARGS[1] end end
1639
end)
1640
1641
ADD_COMMAND('explode','explode [plr]',{},
1642
function(ARGS, SPEAKER)
1643
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1644
	for i,v in pairs(PLAYERS) do
1645
		local PCHAR = _PLAYERS[v].Character
1646
		if PCHAR:FindFirstChild('Torso') then
1647
			Instance.new('Explosion', PCHAR).Position = PCHAR.Torso.Position					
1648
		end
1649
	end
1650
end)
1651
1652
ADD_COMMAND('invis','invis [plr]',{},
1653
function(ARGS, SPEAKER)
1654
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1655
	for i,v in pairs(PLAYERS) do
1656
		local PCHAR = _PLAYERS[v].Character
1657
		for i,v in pairs(PCHAR:GetChildren()) do
1658
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1659
				v.Transparency = 1
1660
			end
1661
			if v:IsA('Accessory') and v:FindFirstChild('Handle') then
1662
				v.Handle.Transparency = 1
1663
			end
1664
		end
1665
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
1666
	end
1667
end)
1668
1669
ADD_COMMAND('vis','vis [plr]',{},
1670
function(ARGS, SPEAKER)
1671
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1672
	for i,v in pairs(PLAYERS) do
1673
		local PCHAR = _PLAYERS[v].Character
1674
		for i,v in pairs(PCHAR:GetChildren()) do
1675
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
1676
				v.Transparency = 0
1677
			end
1678
			if v:IsA('Accessory') and v:FindFirstChild('Handle') then
1679
				v.Handle.Transparency = 0
1680
			end
1681
		end
1682
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
1683
	end
1684
end)
1685
1686
ADD_COMMAND('goto','goto [plr]',{},
1687
function(ARGS, SPEAKER)
1688
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1689
	for i,v in pairs(PLAYERS) do
1690
		local PCHAR = _PLAYERS[v].Character
1691
		if PCHAR then
1692
			SPEAKER.Character.HumanoidRootPart.CFrame = PCHAR.Torso.CFrame
1693
		end
1694
	end
1695
end)
1696
1697
ADD_COMMAND('bring','bring [plr]',{},
1698
function(ARGS, SPEAKER)
1699
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1700
	for i,v in pairs(PLAYERS) do
1701
		_PLAYERS[v].Character.HumanoidRootPart.CFrame = SPEAKER.Character.Torso.CFrame
1702
	end
1703
end)
1704
1705
ADD_COMMAND('tp','tp [plr] [plr]',{},
1706
function(ARGS, SPEAKER)
1707
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1], SPEAKER), GET_PLAYER(ARGS[2], SPEAKER)
1708
	for i,v in pairs(PLAYERS1) do for a,b in pairs(PLAYERS2) do
1709
		if _PLAYERS[v].Character and _PLAYERS[b].Character then
1710
			_PLAYERS[v].Character.HumanoidRootPart.CFrame = _PLAYERS[b].Character.Torso.CFrame
1711
		end
1712
	end end
1713
end)
1714
1715
ADD_COMMAND('char','char [plr] [id]',{'charapp'},
1716
function(ARGS, SPEAKER)
1717
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1718
	for i,v in pairs(PLAYERS) do
1719
		_PLAYERS[v].CharacterAppearanceId = ARGS[2]
1720
		_PLAYERS[v].Character:BreakJoints()
1721
	end
1722
end)
1723
1724
ADD_COMMAND('ws','ws [plr] [int]',{},
1725
function(ARGS, SPEAKER)
1726
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1727
	for i,v in pairs(PLAYERS) do
1728
		local PCHAR = _PLAYERS[v].Character
1729
		if PCHAR:FindFirstChild('Humanoid') then
1730
			PCHAR.Humanoid.WalkSpeed = tonumber(ARGS[2])
1731
		end
1732
	end
1733
end)
1734
1735
ADD_COMMAND('time','time [int]',{},
1736
function(ARGS, SPEAKER)
1737
	_LIGHTING:SetMinutesAfterMidnight(tonumber(ARGS[1]) * 60)
1738
end)
1739
1740
ADD_COMMAND('kick','kick [plr]',{},
1741
function(ARGS, SPEAKER)
1742
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1743
	for i,v in pairs(PLAYERS) do
1744
		table.insert(KICKS, _PLAYERS[v])
1745
	end
1746
end)
1747
1748
ADD_COMMAND('ban','ban [plr]',{},
1749
function(ARGS, SPEAKER)
1750
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1751
	for i,v in pairs(PLAYERS) do
1752
		table.insert(BANS, _PLAYERS[v].userId)
1753
		table.insert(KICKS, _PLAYERS[v])
1754
		UPDATE_BANS()
1755
	end
1756
end)
1757
1758
ADD_COMMAND('unban','unban [username]',{},
1759
function(ARGS, SPEAKER)
1760
	if FIND_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])) then
1761
		table.remove(BANS, GET_IN_TABLE(BANS, game.Players:GetUserIdFromNameAsync(ARGS[1])))
1762
		UPDATE_BANS()
1763
	end
1764
end)
1765
1766
ADD_COMMAND('unlockws','unlock',{'unlock'},
1767
function(ARGS, SPEAKER)
1768
	local function UNLOCK(INSTANCE) 
1769
		for i,v in pairs(INSTANCE:GetChildren()) do
1770
			if v:IsA('BasePart') then
1771
				v.Locked = false
1772
			end
1773
			UNLOCK(v)
1774
		end
1775
	end
1776
	UNLOCK(workspace)
1777
end)
1778
1779
ADD_COMMAND('lockws','lock',{'lock'},
1780
function(ARGS, SPEAKER)
1781
	local function LOCK(INSTANCE) 
1782
		for i,v in pairs(INSTANCE:GetChildren()) do
1783
			if v:IsA('BasePart') then
1784
				v.Locked = true
1785
			end
1786
			LOCK(v)
1787
		end
1788
	end
1789
	LOCK(workspace)
1790
end)
1791
1792
ADD_COMMAND('unanchorws','unanchor',{'unanchor'},
1793
function(ARGS, SPEAKER)
1794
   local function UNANCHOR(INSTANCE) 
1795
		for i,v in pairs(INSTANCE:GetChildren()) do
1796
			if v:IsA('BasePart') then
1797
				v.Anchored = false
1798
			end
1799
			UNANCHOR(v)
1800
		end
1801
	end
1802
	UNANCHOR(workspace)
1803
end)
1804
1805
ADD_COMMAND('anchorws','anchor',{'anchor'},
1806
function(ARGS, SPEAKER)
1807
   local function ANCHOR(INSTANCE) 
1808
		for i,v in pairs(INSTANCE:GetChildren()) do
1809
			if v:IsA('BasePart') then
1810
				v.Anchored = true
1811
			end
1812
			ANCHOR(v)
1813
		end
1814
	end
1815
	ANCHOR(workspace)
1816
end)
1817
1818
ADD_COMMAND('hsize','hsize [plr] [int]',{'hatsize'},
1819
function(ARGS, SPEAKER)
1820
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1821
	for i,v in pairs(PLAYERS) do
1822
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1823
			if v:IsA('Accessory') then
1824
				for a,b in pairs(v.Handle:GetChildren()) do
1825
					if b:IsA('SpecialMesh') then
1826
						b.Scale = ARGS[2] * Vector3.new(1, 1, 1)
1827
					end
1828
				end
1829
			end
1830
		end
1831
	end
1832
end)
1833
1834
ADD_COMMAND('shats','shats [plr]',{'stealhats'},
1835
function(ARGS, SPEAKER)
1836
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1837
	for i,v in pairs(PLAYERS) do
1838
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1839
			if v:IsA('Accessory') then
1840
				v.Parent = SPEAKER.Character
1841
			end
1842
		end
1843
	end
1844
end)
1845
1846
ADD_COMMAND('rhats','rhats [plr]',{'removehats'},
1847
function(ARGS, SPEAKER)
1848
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1849
	for i,v in pairs(PLAYERS) do
1850
		local PCHAR = _PLAYERS[v].Character
1851
		if PCHAR:FindFirstChild('Humanoid') then
1852
			PCHAR.Humanoid:RemoveAccessories()
1853
		end
1854
	end
1855
end)
1856
1857
ADD_COMMAND('firstp','firstp [plr]',{},
1858
function(ARGS, SPEAKER)
1859
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1860
	for i,v in pairs(PLAYERS) do
1861
		_PLAYERS[v].CameraMode = 'LockFirstPerson'
1862
	end
1863
end)
1864
1865
ADD_COMMAND('thirdp','thirdp [plr]',{},
1866
function(ARGS, SPEAKER)
1867
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1868
	for i,v in pairs(PLAYERS) do
1869
		_PLAYERS[v].CameraMode = 'Classic'
1870
	end
1871
end)
1872
1873
ADD_COMMAND('chat','chat [plr] [string]',{},
1874
function(ARGS, SPEAKER)
1875
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1876
	for i,v in pairs(PLAYERS) do
1877
		game.Chat:Chat(_PLAYERS[v].Character.Head, GLS(false, 1))
1878
	end
1879
end)
1880
1881
ADD_COMMAND('name','name [plr] [string]',{},
1882
function(ARGS, SPEAKER)
1883
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1884
	for i,v in pairs(PLAYERS) do
1885
		_PLAYERS[v].Character.Name = GLS(false, 1)
1886
	end
1887
end)
1888
1889
ADD_COMMAND('unname','unname [plr]',{},
1890
function(ARGS, SPEAKER)
1891
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1892
	for i,v in pairs(PLAYERS) do
1893
		_PLAYERS[v].Character.Name = _PLAYERS[v].Name
1894
	end
1895
end)
1896
1897
ADD_COMMAND('noname','noname [plr]',{},
1898
function(ARGS, SPEAKER)
1899
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1900
	for i,v in pairs(PLAYERS) do
1901
		_PLAYERS[v].Character.Name = ''
1902
	end
1903
end)
1904
1905
ADD_COMMAND('stun','stun [plr]',{},
1906
function(ARGS, SPEAKER)
1907
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1908
	for i,v in pairs(PLAYERS) do
1909
		local PCHAR = _PLAYERS[v].Character
1910
		PCHAR.Humanoid.PlatformStand = true
1911
	end
1912
end)
1913
1914
ADD_COMMAND('unstun','unstun [plr]',{},
1915
function(ARGS, SPEAKER)
1916
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1917
	for i,v in pairs(PLAYERS) do
1918
		local PCHAR = _PLAYERS[v].Character
1919
		PCHAR.Humanoid.PlatformStand = false
1920
	end
1921
end)
1922
1923
ADD_COMMAND('guest','guest [plr]',{},
1924
function(ARGS, SPEAKER)
1925
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1926
	for i,v in pairs(PLAYERS) do
1927
		local PCHAR = _PLAYERS[v].Character
1928
		_PLAYERS[v].CharacterAppearanceId = 1
1929
		PCHAR:BreakJoints()
1930
	end
1931
end)
1932
1933
ADD_COMMAND('noob','noob [plr]',{},
1934
function(ARGS, SPEAKER)
1935
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1936
	for i,v in pairs(PLAYERS) do
1937
		local PCHAR = _PLAYERS[v].Character
1938
		_PLAYERS[v].CharacterAppearanceId = 155902847
1939
		PCHAR:BreakJoints()
1940
	end
1941
end)
1942
1943
ADD_COMMAND('damage','damage [plr] [int]',{},
1944
function(ARGS, SPEAKER)
1945
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1946
	for i,v in pairs(PLAYERS) do
1947
		_PLAYERS[v].Character.Humanoid:TakeDamage(ARGS[2])
1948
	end
1949
end)
1950
1951
ADD_COMMAND('view','view [plr]',{},
1952
function(ARGS, SPEAKER)
1953
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1954
	for i,v in pairs(PLAYERS) do
1955
		local PCHAR = _PLAYERS[v].Character
1956
		workspace.CurrentCamera.CameraSubject = PCHAR
1957
	end
1958
end)
1959
1960
ADD_COMMAND('unview','unview',{},
1961
function()
1962
	workspace.CurrentCamera.CameraSubject = _PLAYERS.LocalPlayer.Character
1963
end)
1964
1965
ADD_COMMAND('nolimbs','nolimbs [plr]',{},
1966
function(ARGS, SPEAKER)
1967
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1968
	for i,v in pairs(PLAYERS) do
1969
		local PCHAR = _PLAYERS[v].Character
1970
		for i,v in pairs(PCHAR:GetChildren()) do
1971
			local LIMB = PCHAR.Humanoid:GetLimb(v)
1972
			if v:IsA('BasePart') and PCHAR:FindFirstChild('Humanoid') and LIMB ~= Enum.Limb.Unknown and LIMB ~= Enum.Limb.Head and LIMB ~= Enum.Limb.Torso then
1973
				v:destroy()
1974
			end
1975
		end
1976
	end	
1977
end)
1978
1979
ADD_COMMAND('box','box [plr]',{},
1980
function(ARGS, SPEAKER)
1981
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1982
	for i,v in pairs(PLAYERS) do
1983
		local PCHAR = _PLAYERS[v].Character
1984
		local SB = Instance.new('SelectionBox', PCHAR)
1985
		SB.Adornee = SB.Parent
1986
		SB.Color = BrickColor.new('' .. (ARGS[2]))
1987
	end
1988
end)
1989
1990
ADD_COMMAND('unbox','nobox [plr]',{},
1991
function(ARGS, SPEAKER)
1992
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
1993
	for i,v in pairs(PLAYERS) do
1994
		local PCHAR = _PLAYERS[v].Character
1995
		for i,v in pairs(_PLAYERS[v].Character:GetChildren()) do
1996
			if v:IsA('SelectionBox') then
1997
				v:destroy()
1998
			end
1999
		end
2000
	end
2001
end)
2002
2003
ADD_COMMAND('ghost','ghost [plr]',{},
2004
function(ARGS, SPEAKER)
2005
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2006
	for i,v in pairs(PLAYERS) do
2007
		local PCHAR = _PLAYERS[v].Character
2008
		for i,v in pairs(PCHAR:GetChildren()) do
2009
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
2010
				v.Transparency = 0.5
2011
			elseif v:IsA('Accessory') and v:FindFirstChild('Handle') then
2012
				v.Handle.Transparency = 0.5
2013
			elseif PCHAR.Head:FindFirstChild('face') then
2014
				PCHAR.Head.face.Transparency = 0.5
2015
			end
2016
		end
2017
	end
2018
end)
2019
2020
ADD_COMMAND('sphere','sphere [plr]',{},
2021
function(ARGS, SPEAKER)
2022
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2023
	for i,v in pairs(PLAYERS) do
2024
		local PCHAR=_PLAYERS[v].Character
2025
		local SS = Instance.new('SelectionSphere', PCHAR)
2026
		SS.Adornee = SS.Parent
2027
	end
2028
end)
2029
2030
ADD_COMMAND('sky','sky [id]',{},
2031
function(ARGS, SPEAKER)
2032
	if ARGS[1] then
2033
		for i,v in pairs(_LIGHTING:GetChildren()) do if v:IsA('Sky') then v:destroy() end end
2034
		local SKIES = {'Bk', 'Dn', 'Ft', 'Lf', 'Rt', 'Up'}
2035
		local SKY = Instance.new('Sky', _LIGHTING)
2036
		for i,v in pairs(SKIES) do
2037
			SKY['Skybox' .. v] = 'rbxassetid://' .. ARGS[1] - 1
2038
		end
2039
	end
2040
end)
2041
2042
ADD_COMMAND('ambient','ambient [r] [g] [b]',{},
2043
function(ARGS, SPEAKER)
2044
	if ARGS[1] and ARGS[2] and ARGS[3] then
2045
		_LIGHTING.Ambient = C3(ARGS[1], ARGS[2], ARGS[3])
2046
	end
2047
end)
2048
2049
ADD_COMMAND('jail','jail [plr]',{},
2050
function(ARGS, SPEAKER)
2051
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2052
	for i,v in pairs(PLAYERS) do
2053
		if FIND_IN_TABLE(JAILED, _PLAYERS[v].Name) then return end
2054
		table.insert(JAILED, _PLAYERS[v].Name)
2055
		local PCHAR = _PLAYERS[v].Character
2056
		local J = JAIL:Clone() J.Parent = workspace J:MoveTo(PCHAR.Torso.Position) J.Name = 'JAIL_' .. _PLAYERS[v].Name
2057
		repeat wait()
2058
			PCHAR = _PLAYERS[v].Character if PCHAR and PCHAR:FindFirstChild('HumanoidRootPart') and J:FindFirstChild('MAIN') then PCHAR.HumanoidRootPart.CFrame = J.MAIN.CFrame + Vector3.new(0, 1, 0) end
2059
		until not FIND_IN_TABLE(JAILED, _PLAYERS[v].Name)
2060
	end
2061
end)
2062
2063
ADD_COMMAND('unjail','unjail [plr]',{},
2064
function(ARGS, SPEAKER)
2065
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2066
	for i,v in pairs(PLAYERS) do
2067
		for a,b in pairs(JAILED) do if b == _PLAYERS[v].Name then table.remove(JAILED, a) end end
2068
		if workspace:FindFirstChild('JAIL_' .. _PLAYERS[v].Name) then workspace['JAIL_' .. _PLAYERS[v].Name]:destroy() end
2069
	end
2070
end)
2071
2072
ADD_COMMAND('animation','animation [plr] [id]',{'anim'},
2073
function(ARGS, SPEAKER)
2074
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2075
	for i,v in pairs(PLAYERS) do
2076
		local ID = ARGS[2]
2077
		if ARGS[2] == 'climb' then ID = '180436334' end
2078
		if ARGS[2] == 'fall' then ID = '180436148' end
2079
		if ARGS[2] == 'jump' then ID = '125750702' end
2080
		if ARGS[2] == 'sit' then ID = '178130996' end
2081
		for a,b in pairs(_PLAYERS[v].Character.Animate:GetChildren()) do
2082
			if b:IsA('StringValue') then
2083
				for c,d in pairs(b:GetChildren()) do
2084
					if d:IsA('Animation') then
2085
						d.AnimationId = 'rbxassetid://' .. ID
2086
					end
2087
				end
2088
			end
2089
		end
2090
	end
2091
end)
2092
2093
ADD_COMMAND('fix','fix [plr]',{},
2094
function(ARGS, SPEAKER)
2095
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2096
	for i,v in pairs(PLAYERS) do
2097
		local PCHAR = _PLAYERS[v].Character
2098
		RESET_MODEL(PCHAR)
2099
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2100
	end
2101
end)
2102
2103
ADD_COMMAND('creeper','creeper [plr]',{'crpr'},
2104
function(ARGS, SPEAKER)
2105
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2106
	for i,v in pairs(PLAYERS) do
2107
		CREEPER(_PLAYERS[v])
2108
	end
2109
end)
2110
2111
ADD_COMMAND('uncreeper','uncreeper [plr]',{},
2112
function(ARGS, SPEAKER)
2113
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2114
	for i,v in pairs(PLAYERS) do
2115
		local PCHAR = _PLAYERS[v].Character
2116
		RESET_MODEL(PCHAR)
2117
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2118
	end
2119
end)
2120
2121
ADD_COMMAND('shrek','shrek [plr]',{},
2122
function(ARGS, SPEAKER)
2123
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2124
	for i,v in pairs(PLAYERS) do
2125
		SHREK(_PLAYERS[v])
2126
	end
2127
end)
2128
2129
ADD_COMMAND('unshrek','unshrek [plr]',{},
2130
function(ARGS, SPEAKER)
2131
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2132
	for i,v in pairs(PLAYERS) do
2133
		local PCHAR = _PLAYERS[v].Character
2134
		RESET_MODEL(PCHAR)
2135
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2136
	end
2137
end)
2138
2139
ADD_COMMAND('nuke','nuke [plr]',{},
2140
function(ARGS, SPEAKER)
2141
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2142
	for i,v in pairs(PLAYERS) do
2143
		local PCHAR = _PLAYERS[v].Character
2144
		spawn(function()
2145
			if _PLAYERS[v] and PCHAR and PCHAR:FindFirstChild('Torso')  then
2146
				local N = Instance.new('Part', workspace)
2147
				N.Name = 'nuke_seth'
2148
				N.Anchored = true
2149
				N.CanCollide = false
2150
				N.Shape = 'Ball'
2151
				N.Size = Vector3.new(1, 1, 1)
2152
				N.BrickColor = BrickColor.new('New Yeller')
2153
				N.Transparency = 0.5
2154
				N.Reflectance = 0.2
2155
				N.TopSurface = 0
2156
				N.BottomSurface = 0
2157
				N.Touched:connect(function(T)
2158
					if T and T.Parent then
2159
						local E = Instance.new('Explosion', workspace)
2160
						E.Position = T.Position
2161
						E.BlastRadius = 20
2162
						E.BlastPressure = math.huge
2163
					end
2164
				end)
2165
				local CF = PCHAR.Torso.CFrame
2166
				N.CFrame = CF
2167
				for i = 1,30 do
2168
					N.Size = N.Size + Vector3.new(5, 5, 5)
2169
					N.CFrame = CF
2170
					wait(1 / 44)
2171
				end
2172
				N:destroy()
2173
			end
2174
		end)
2175
	end
2176
end)
2177
2178
ADD_COMMAND('unnuke','nonuke',{},
2179
function(ARGS, SPEAKER)
2180
	for i,v in pairs(workspace:GetChildren()) do
2181
		if v:IsA('Part') and v.Name == 'nuke_seth' then
2182
			v:destroy()
2183
		end
2184
	end
2185
end)
2186
2187
ADD_COMMAND('infect','infect [plr]',{},
2188
function(ARGS, SPEAKER)
2189
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2190
	for i,v in pairs(PLAYERS) do
2191
		INFECT(_PLAYERS[v])
2192
	end
2193
end)
2194
2195
ADD_COMMAND('uninfect','uninfect [plr]',{},
2196
function(ARGS, SPEAKER)
2197
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2198
	for i,v in pairs(PLAYERS) do
2199
		local PCHAR = _PLAYERS[v].Character
2200
		RESET_MODEL(PCHAR)
2201
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2202
	end
2203
end)
2204
2205
ADD_COMMAND('duck','duck [plr]',{},
2206
function(ARGS, SPEAKER)
2207
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2208
	for i,v in pairs(PLAYERS) do
2209
		DUCK(_PLAYERS[v])
2210
	end
2211
end)
2212
2213
ADD_COMMAND('unduck','unduck [plr]',{},
2214
function(ARGS, SPEAKER)
2215
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2216
	for i,v in pairs(PLAYERS) do
2217
		local PCHAR = _PLAYERS[v].Character
2218
		RESET_MODEL(PCHAR)
2219
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2220
	end
2221
end)
2222
2223
ADD_COMMAND('disable','disable [plr]',{},
2224
function(ARGS, SPEAKER)
2225
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2226
	for i,v in pairs(PLAYERS) do
2227
		local PCHAR = _PLAYERS[v].Character
2228
		if PCHAR:FindFirstChild('Humanoid') then
2229
			PCHAR.Humanoid.Name = 'HUMANOID_' .. _PLAYERS[v].Name
2230
			local humanoid = PCHAR['HUMANOID_' .. _PLAYERS[v].Name]
2231
			humanoid.Parent = HUMANOIDS
2232
		end
2233
	end
2234
end)
2235
2236
ADD_COMMAND('enable','enable [plr]',{},
2237
function(ARGS, SPEAKER)
2238
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2239
	for i,v in pairs(PLAYERS) do
2240
		local PCHAR = _PLAYERS[v].Character
2241
		if PCHAR:FindFirstChild('Humanoid') then
2242
			return
2243
		else
2244
			if HUMANOIDS:FindFirstChild('HUMANOID_' .. _PLAYERS[v].Name) then
2245
				local humanoid = HUMANOIDS['HUMANOID_' .. _PLAYERS[v].Name] humanoid.Parent = PCHAR humanoid.Name = 'Humanoid'
2246
			end
2247
		end
2248
	end
2249
end)
2250
2251
ADD_COMMAND('size','size [plr] [int]',{},
2252
function(ARGS, SPEAKER)
2253
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2254
	for i,v in pairs(PLAYERS) do
2255
		SCALE(_PLAYERS[v].Character, ARGS[2])
2256
	end
2257
end)
2258
2259
ADD_COMMAND('clone','clone [plr]',{},
2260
function(ARGS, SPEAKER)
2261
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2262
	for i,v in pairs(PLAYERS) do
2263
		local PCHAR = _PLAYERS[v].Character PCHAR.Archivable = true
2264
		local C = PCHAR:Clone() C.Parent = workspace C:MoveTo(PCHAR:GetModelCFrame().p) C:MakeJoints()
2265
		PCHAR.Archivable = false
2266
	end
2267
end)
2268
2269
ADD_COMMAND('spin','spin [plr]',{},
2270
function(ARGS, SPEAKER)
2271
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2272
	for i,v in pairs(PLAYERS) do
2273
		local PCHAR = _PLAYERS[v].Character
2274
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2275
			if v.Name == 'SPIN' then
2276
				v:destroy()
2277
			end
2278
		end
2279
		local T = PCHAR.Torso
2280
		local BG = Instance.new('BodyGyro', T) BG.Name = 'SPIN' BG.maxTorque = Vector3.new(0, math.huge, 0) BG.P = 11111 BG.cframe = T.CFrame
2281
		spawn(function()
2282
			repeat wait(1/44)
2283
				BG.CFrame = BG.CFrame * CFrame.Angles(0,math.rad(30),0)
2284
			until not BG or BG.Parent ~= T
2285
		end)
2286
	end
2287
end)
2288
2289
ADD_COMMAND('unspin','unspin [plr]',{},
2290
function(ARGS, SPEAKER)
2291
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2292
	for i,v in pairs(PLAYERS) do
2293
		local PCHAR = _PLAYERS[v].Character
2294
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2295
			if v.Name == 'SPIN' then
2296
				v:destroy()
2297
			end
2298
		end
2299
	end
2300
end)
2301
2302
ADD_COMMAND('dog','dog [plr]',{},
2303
function(ARGS, SPEAKER)
2304
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2305
	for i,v in pairs(PLAYERS) do
2306
		DOG(_PLAYERS[v])
2307
	end
2308
end)
2309
2310
ADD_COMMAND('undog','undog [plr]',{},
2311
function(ARGS, SPEAKER)
2312
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2313
	for i,v in pairs(PLAYERS) do
2314
		local PCHAR = _PLAYERS[v].Character
2315
		RESET_MODEL(PCHAR)
2316
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2317
	end
2318
end)
2319
2320
ADD_COMMAND('loopheal','loopheal [plr]',{'lheal'},
2321
function(ARGS, SPEAKER)
2322
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2323
	for i,v in pairs(PLAYERS) do
2324
		if not FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
2325
			table.insert(LOOPED_H, _PLAYERS[v].Name)
2326
		end
2327
	end
2328
end)
2329
2330
ADD_COMMAND('unloopheal','unloopheal [plr]',{'unlheal'},
2331
function(ARGS, SPEAKER)
2332
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2333
	for i,v in pairs(PLAYERS) do
2334
		if FIND_IN_TABLE(LOOPED_H, _PLAYERS[v].Name) then
2335
			table.remove(LOOPED_H, GET_IN_TABLE(LOOPED_H, _PLAYERS[v].Name))
2336
		end
2337
	end
2338
end)
2339
2340
ADD_COMMAND('loopkill','loopheal [plr]',{'lheal'},
2341
function(ARGS, SPEAKER)
2342
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2343
	for i,v in pairs(PLAYERS) do
2344
		if not FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
2345
			table.insert(LOOPED_K, _PLAYERS[v].Name)
2346
		end
2347
	end
2348
end)
2349
2350
ADD_COMMAND('unloopkill','unloopkill [plr]',{'unlkill'},
2351
function(ARGS, SPEAKER)
2352
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2353
	for i,v in pairs(PLAYERS) do
2354
		if FIND_IN_TABLE(LOOPED_K, _PLAYERS[v].Name) then
2355
			table.remove(LOOPED_K, GET_IN_TABLE(LOOPED_K, _PLAYERS[v].Name))
2356
		end
2357
	end
2358
end)
2359
2360
ADD_COMMAND('fling','fling [plr]',{},
2361
function(ARGS, SPEAKER)
2362
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2363
	for i,v in pairs(PLAYERS) do
2364
		local PCHAR = _PLAYERS[v].Character
2365
		if PCHAR:FindFirstChild('Humanoid') then
2366
			local X
2367
			local Z
2368
			repeat
2369
				X = math.random(-9999, 9999)
2370
			until math.abs(X) >= 5555
2371
			repeat
2372
				Z = math.random(-9999, 9999)
2373
			until math.abs(Z) >= 5555
2374
			PCHAR.Torso.Velocity = Vector3.new(0, 0, 0)
2375
			local BF = Instance.new('BodyForce', PCHAR.Torso) BF.force = Vector3.new(X * 4, 9999 * 5, Z * 4)
2376
		end
2377
	end
2378
end)
2379
2380
ADD_COMMAND('alien','alien [plr]',{},
2381
function(ARGS, SPEAKER)
2382
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2383
	for i,v in pairs(PLAYERS) do
2384
		ALIEN(_PLAYERS[v])
2385
	end
2386
end)
2387
2388
ADD_COMMAND('nograv','nograv [plr]',{},
2389
function(ARGS, SPEAKER)
2390
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2391
	for i,v in pairs(PLAYERS) do
2392
		if not _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
2393
			NEW'BodyForce'{Name = 'nograv_seth', Force = Vector3.new(0, GET_MASS(_PLAYERS[v].Character) * 196.2, 0), Parent = _PLAYERS[v].Character.Torso}
2394
		end
2395
	end
2396
end)
2397
2398
ADD_COMMAND('grav','grav [plr]',{},
2399
function(ARGS, SPEAKER)
2400
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2401
	for i,v in pairs(PLAYERS) do
2402
		if _PLAYERS[v].Character.Torso:FindFirstChild('nograv_seth') then
2403
			_PLAYERS[v].Character.Torso.nograv_seth:destroy()
2404
		end
2405
	end
2406
end)
2407
2408
ADD_COMMAND('cape','cape [brick color]',{},
2409
function(ARGS, SPEAKER)
2410
	spawn(function()
2411
		if LP.Character:FindFirstChild('Cape') then
2412
			LP.Character.Cape:destroy()
2413
		end
2414
		if not ARGS[1] then
2415
			ARGS[1] = 'Deep blue'
2416
		end
2417
		CAPE(GLS(false, 1))
2418
	end)
2419
end)
2420
2421
ADD_COMMAND('uncape','uncape',{},
2422
function(ARGS, SPEAKER)
2423
	if LP.Character:FindFirstChild('cape_seth') then
2424
		LP.Character.cape_seth:destroy()
2425
	end
2426
end)
2427
2428
ADD_COMMAND('paper','paper [plr]',{},
2429
function(ARGS, SPEAKER)
2430
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2431
	for i,v in pairs(PLAYERS) do
2432
		local PCHAR = _PLAYERS[v].Character
2433
		for i,v in pairs(PCHAR:GetChildren()) do
2434
			if v:IsA('Part') and v.Name ~= 'HumanoidRootPart' then
2435
				PAPER_MESH:Clone().Parent = v
2436
			end
2437
		end
2438
	end
2439
end)
2440
2441
ADD_COMMAND('punish','punish [plr]',{},
2442
function(ARGS, SPEAKER)
2443
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2444
	for i,v in pairs(PLAYERS) do
2445
		_PLAYERS[v].Character.Parent = nil
2446
	end
2447
end)
2448
2449
ADD_COMMAND('unpunish','unpunish [plr]',{},
2450
function(ARGS, SPEAKER)
2451
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2452
	for i,v in pairs(PLAYERS) do
2453
		_PLAYERS[v].Character.Parent = workspace
2454
	end
2455
end)
2456
2457
local DISCO = false
2458
2459
ADD_COMMAND('disco','disco',{},
2460
function(ARGS, SPEAKER)
2461
	DISCO = true
2462
	if not DISCO then
2463
		spawn(function()
2464
			repeat wait(1) _LIGHTING.Ambient = C3(math.random(), math.random(), math.random()) until not DISCO
2465
		end)
2466
	end
2467
end)
2468
2469
ADD_COMMAND('undisco','undisco',{},
2470
function(ARGS, SPEAKER)
2471
	DISCO = false
2472
end)
2473
2474
ADD_COMMAND('team','team [plr] [team]',{},
2475
function(ARGS, SPEAKER)
2476
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2477
	for i,v in pairs(PLAYERS) do
2478
		for a,b in pairs(game.Teams:GetChildren()) do
2479
			if string.lower(b.Name) == GLS(true, 1) then
2480
				_PLAYERS[v].Team = b
2481
			end
2482
		end
2483
	end
2484
end)
2485
2486
ADD_COMMAND('jp','jp [plr] [int]',{},
2487
function(ARGS, SPEAKER)
2488
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2489
	for i,v in pairs(PLAYERS) do
2490
		local PCHAR = _PLAYERS[v].Character
2491
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.JumpPower = ARGS[2] end
2492
	end
2493
end)
2494
2495
ADD_COMMAND('smallhead','smallhead [plr]',{'shead'},
2496
function(ARGS, SPEAKER)
2497
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2498
	for i,v in pairs(PLAYERS) do
2499
		local PCHAR = _PLAYERS[v].Character
2500
		PCHAR.Head.Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
2501
		PCHAR.Head.Mesh.Offset = Vector3.new(0, -0.25, 0)
2502
	end
2503
end)
2504
2505
ADD_COMMAND('bighead','bighead [plr]',{'bhead'},
2506
function(ARGS, SPEAKER)
2507
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2508
	for i,v in pairs(PLAYERS) do
2509
		local PCHAR = _PLAYERS[v].Character
2510
		PCHAR.Head.Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
2511
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0.5, 0)
2512
	end
2513
end)
2514
2515
ADD_COMMAND('headsize','headsize [plr] [int]',{'hsize'},
2516
function(ARGS, SPEAKER)
2517
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2518
	for i,v in pairs(PLAYERS) do
2519
		local PCHAR = _PLAYERS[v].Character
2520
		if ARGS[2] == 1 then
2521
			PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2522
			PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2523
		else
2524
			PCHAR.Head.Mesh.Scale = ARGS[2] * Vector3.new(1.25, 1.25, 1.25)
2525
		end
2526
	end
2527
end)
2528
2529
ADD_COMMAND('fixhead','fixhead [plr]',{'fhead'},
2530
function(ARGS, SPEAKER)
2531
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2532
	for i,v in pairs(PLAYERS) do
2533
		local PCHAR = _PLAYERS[v].Character
2534
		PCHAR.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
2535
		PCHAR.Head.Mesh.Offset = Vector3.new(0, 0, 0)
2536
		PCHAR.Head.Transparency = 0
2537
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 0 end
2538
	end
2539
end)
2540
2541
ADD_COMMAND('removehead','removehead [plr]',{'rhead'},
2542
function(ARGS, SPEAKER)
2543
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2544
	for i,v in pairs(PLAYERS) do
2545
		local PCHAR = _PLAYERS[v].Character
2546
		PCHAR.Head.Transparency = 1
2547
		if PCHAR.Head:FindFirstChild('face') then PCHAR.Head.face.Transparency = 1 end
2548
	end
2549
end)
2550
2551
ADD_COMMAND('stealtools','stealtools [plr]',{'stools'},
2552
function(ARGS, SPEAKER)
2553
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2554
	for i,v in pairs(PLAYERS) do
2555
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2556
			if v:IsA('Tool') or v:IsA('HopperBin') then
2557
				v.Parent = LP.Backpack
2558
			end
2559
		end
2560
	end
2561
end)
2562
2563
ADD_COMMAND('removetools','removetools [plr]',{'rtools'},
2564
function(ARGS, SPEAKER)
2565
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2566
	for i,v in pairs(PLAYERS) do
2567
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2568
			if v:IsA('Tool') or v:IsA('HopperBin') then
2569
				v:destroy()
2570
			end
2571
		end
2572
	end
2573
end)
2574
2575
ADD_COMMAND('clonetools','clonetools [plr]',{'ctools'},
2576
function(ARGS, SPEAKER)
2577
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2578
	for i,v in pairs(PLAYERS) do
2579
		for i,v in pairs(_PLAYERS[v].Backpack:GetChildren()) do
2580
			if v:IsA('Tool') or v:IsA('HopperBin') then
2581
				v:Clone().Parent = LP.Backpack
2582
			end
2583
		end
2584
	end
2585
end)
2586
2587
ADD_COMMAND('dong','dong [plr]',{},
2588
function(ARGS, SPEAKER)
2589
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2590
	for i,v in pairs(PLAYERS) do
2591
		local PCHAR = _PLAYERS[v].Character
2592
		if ARGS[2] == 'black' then
2593
			CREATE_DONG(_PLAYERS[v], 'Brown')
2594
		end
2595
		if ARGS[2] == 'asian' then
2596
			CREATE_DONG(_PLAYERS[v], 'Cool yellow')
2597
		end
2598
		if ARGS[2] == 'alien' then
2599
			CREATE_DONG(_PLAYERS[v], 'Lime green')
2600
		end
2601
		if ARGS[2] == 'frozen' then
2602
			CREATE_DONG(_PLAYERS[v], 1019)
2603
		end
2604
		if not ARGS[2] then
2605
			CREATE_DONG(_PLAYERS[v], 'Pastel brown')
2606
		end
2607
	end
2608
end)
2609
2610
ADD_COMMAND('particles','particles [plr] [id]',{'pts'},
2611
function(ARGS, SPEAKER)
2612
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2613
	for i,v in pairs(PLAYERS) do
2614
		local PCHAR = _PLAYERS[v].Character
2615
		for i,v in pairs(PCHAR.Torso:GetChildren()) do
2616
			if v:IsA('ParticleEmitter') then
2617
				v:destroy()
2618
			end
2619
		end
2620
		Instance.new('ParticleEmitter', PCHAR.Torso).Texture = 'rbxassetid://' .. ARGS[2] - 1
2621
	end
2622
end)
2623
2624
ADD_COMMAND('rocket','rocket [plr]',{},
2625
function(ARGS, SPEAKER)
2626
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2627
	for i,v in pairs(PLAYERS) do
2628
		local PCHAR = _PLAYERS[v].Character
2629
		spawn(function()
2630
			local R = ROCKET:Clone()
2631
			R.Parent = workspace
2632
			local W = Instance.new('Weld', R)
2633
			W.Part0 = W.Parent
2634
			W.Part1 = PCHAR.Torso
2635
			W.C1 = CFrame.new(0, 0.5, 1)
2636
			R.force.Force = Vector3.new(0, 15000, 0)
2637
			wait()
2638
			PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame * CFrame.new(0, 5, 0)
2639
			wait(5)
2640
			Instance.new('Explosion', R).Position = R.Position
2641
			wait(1)
2642
			R:destroy()
2643
		end)
2644
	end
2645
end)
2646
2647
ADD_COMMAND('blackify','blackify [plr]',{},
2648
function(ARGS, SPEAKER)
2649
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2650
	for i,v in pairs(PLAYERS) do
2651
		COLOR(_PLAYERS[v], 'Really black')
2652
	end
2653
end)
2654
2655
ADD_COMMAND('whitify','whitify [plr]',{},
2656
function(ARGS, SPEAKER)
2657
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2658
	for i,v in pairs(PLAYERS) do
2659
		COLOR(_PLAYERS[v], 'White')
2660
	end
2661
end)
2662
2663
ADD_COMMAND('color','color [plr] [brick color]',{},
2664
function(ARGS, SPEAKER)
2665
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2666
	for i,v in pairs(PLAYERS) do
2667
		COLOR(_PLAYERS[v], GLS(false, 1))
2668
	end
2669
end)
2670
2671
ADD_COMMAND('change','change [plr] [stat] [int/string]',{},
2672
function(ARGS, SPEAKER)
2673
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2674
	for i,v in pairs(PLAYERS) do
2675
		if _PLAYERS[v]:FindFirstChild('leaderstats') then
2676
			for i,v in pairs(_PLAYERS[v].leaderstats:GetChildren()) do
2677
				if string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('IntValue') or v:IsA('NumberValue') then
2678
					if ARGS[3] then v.Value = tonumber(ARGS[3]) end
2679
				elseif string.lower(v.Name) == string.lower(ARGS[2]) and v:IsA('StringValue') then
2680
					v.Value = GLS(false, 2)
2681
				end
2682
			end
2683
		end
2684
	end
2685
end)
2686
2687
ADD_COMMAND('bait','bait',{},
2688
function(ARGS, SPEAKER)
2689
	spawn(function()
2690
		local M = Instance.new('Model', workspace) M.Name = 'Touch For Admin!'
2691
		local P = Instance.new('Part', M) P.Name = 'Head' P.Position = SPEAKER.Character.Head.Position P.BrickColor = BrickColor.new('Pink') P.Material = 'Neon'
2692
		local H = Instance.new('Humanoid', M)
2693
		P.Touched:connect(function(RIP) if RIP.Parent.Name ~= SPEAKER.Name or RIP.Parent.Name ~= LP.Name then if RIP.Parent:FindFirstChild('Humanoid') then RIP.Parent.Humanoid:destroy() end end end)
2694
	end)
2695
end)
2696
2697
ADD_COMMAND('naked','naked [plr]',{},
2698
function(ARGS, SPEAKER)
2699
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2700
	for i,v in pairs(PLAYERS) do
2701
		local PCHAR = _PLAYERS[v].Character
2702
		for i,v in pairs(PCHAR:GetChildren()) do
2703
			if v:IsA('Accessory') or v:IsA('Shirt') or v:IsA('Pants') or v:IsA('ShirtGraphic') then
2704
				v:destroy()
2705
			end
2706
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2707
				if v:IsA('Decal') then
2708
					v:destroy()
2709
				end
2710
			end
2711
		end
2712
	end
2713
end)
2714
2715
ADD_COMMAND('decalspam','decalspam [decal]',{'dspam'},
2716
function(ARGS, SPEAKER)
2717
	if ARGS[1] then
2718
		DECALSPAM(workspace, ARGS[1])
2719
	end
2720
end)
2721
2722
ADD_COMMAND('undecalspam','undecalspam',{'undspam'},
2723
function(ARGS, SPEAKER)
2724
	if ARGS[1] then
2725
		UNDECALSPAM(workspace)
2726
	end
2727
end)
2728
2729
ADD_COMMAND('bang','bang [plr]',{'rape'},
2730
function(ARGS, SPEAKER)
2731
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2732
	for i,v in pairs(PLAYERS) do
2733
		BANG(_PLAYERS[v].Name)
2734
	end
2735
end)
2736
2737
ADD_COMMAND('lag','lag [plr]',{},
2738
function(ARGS, SPEAKER)
2739
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2740
	for i,v in pairs(PLAYERS) do
2741
		LAG(_PLAYERS[v])
2742
	end
2743
end)
2744
2745
ADD_COMMAND('respawn','respawn [plr]',{},
2746
function(ARGS, SPEAKER)
2747
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2748
	for i,v in pairs(PLAYERS) do
2749
		RESPAWN(_PLAYERS[v])
2750
	end
2751
end)
2752
2753
ADD_COMMAND('face','face [plr] [decal]',{},
2754
function(ARGS, SPEAKER)
2755
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2756
	for i,v in pairs(PLAYERS) do
2757
		local PCHAR = _PLAYERS[v].Character
2758
		for i,v in pairs(PCHAR.Head:GetChildren()) do if v:IsA('Decal') then v:destroy() end end
2759
		local F = Instance.new('Decal', PCHAR.Head) F.Name = 'face' F.Texture = 'rbxassetid://' .. ARGS[2] - 1
2760
	end
2761
end)
2762
2763
ADD_COMMAND('shirt','shirt [plr] [decal]',{},
2764
function(ARGS, SPEAKER)
2765
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2766
	for i,v in pairs(PLAYERS) do
2767
		local PCHAR = _PLAYERS[v].Character
2768
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Shirt') then v:destroy() end end
2769
		local S = Instance.new('Shirt', PCHAR) S.Name = 'Shirt' S.ShirtTemplate = 'rbxassetid://' .. ARGS[2] - 1
2770
	end
2771
end)
2772
2773
ADD_COMMAND('pants','pants [plr] [decal]',{},
2774
function(ARGS, SPEAKER)
2775
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2776
	for i,v in pairs(PLAYERS) do
2777
		local PCHAR = _PLAYERS[v].Character
2778
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Pants') then v:destroy() end end
2779
		local P = Instance.new('Pants', PCHAR) P.Name = 'Shirt' P.PantsTemplate = 'rbxassetid://' .. ARGS[2] - 1
2780
	end
2781
end)
2782
2783
ADD_COMMAND('longneck','longneck [plr]',{'lneck', 'giraffe'},
2784
function(ARGS, SPEAKER)
2785
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2786
	for i,v in pairs(PLAYERS) do
2787
		local PCHAR = _PLAYERS[v].Character
2788
		RESET_MODEL(PCHAR)
2789
		UPDATE_MODEL(PCHAR, _PLAYERS[v].Name)
2790
		for i,v in pairs(PCHAR:GetChildren()) do if v:IsA('Accessory') then v.Handle.Mesh.Offset = Vector3.new(0, 5, 0) end end
2791
		if PCHAR.Head:FindFirstChild('Mesh') then PCHAR.Head.Mesh.Offset = Vector3.new(0, 5, 0) end
2792
		local G = Instance.new('Part', PCHAR) G.Name = 'giraffe_seth' G.BrickColor = PCHAR.Head.BrickColor G.Size = Vector3.new(2, 1, 1)
2793
		local SM = Instance.new('SpecialMesh', G) SM.Scale = Vector3.new(1.25, 5, 1.25) SM.Offset = Vector3.new(0, 2, 0)
2794
		local W = Instance.new('Weld', G) W.Part0 = PCHAR.Head W.Part1 = G
2795
	end
2796
end)
2797
2798
ADD_COMMAND('stealchar','stealchar [plr]',{'schar'},
2799
function(ARGS, SPEAKER)
2800
	local PLAYERS1, PLAYERS2 = GET_PLAYER(ARGS[1])
2801
	for i,v in pairs(PLAYERS1) do
2802
		RESET_MODEL(SPEAKER.Character) UPDATE_MODEL(SPEAKER.Character, _PLAYERS[v].Name)
2803
	end
2804
end)
2805
2806
ADD_COMMAND('baseplate','baseplate',{'bp'},
2807
function(ARGS, SPEAKER)
2808
	for i,v in pairs(workspace:GetChildren()) do if v:IsA('Model') and v.Name == 'baseplate_seth' then v:destroy() end end
2809
	local BP = Instance.new('Part', workspace) BP.Name = 'baseplate_seth' BP.Anchored = true BP.BrickColor = BrickColor.new('Bright green') BP.Size = Vector3.new(2048, 5, 2048) BP.Position = Vector3.new(0, 0, 0)
2810
end)
2811
2812
ADD_COMMAND('norotate','norotate [plr]',{'nrt'},
2813
function(ARGS, SPEAKER)
2814
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2815
	for i,v in pairs(PLAYERS) do
2816
		local PCHAR = _PLAYERS[v].Character
2817
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = false end
2818
	end
2819
end)
2820
2821
ADD_COMMAND('rotate','rotate [plr]',{'rt'},
2822
function(ARGS, SPEAKER)
2823
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2824
	for i,v in pairs(PLAYERS) do
2825
		local PCHAR = _PLAYERS[v].Character
2826
		if PCHAR:FindFirstChild('Humanoid') then PCHAR.Humanoid.AutoRotate = true end
2827
	end
2828
end)
2829
2830
ADD_COMMAND('admin','admin [plr]',{},
2831
function(ARGS, SPEAKER)
2832
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2833
	for i,v in pairs(PLAYERS) do
2834
		if not CHECK_ADMIN(_PLAYERS[v]) then
2835
			table.insert(ADMINS, _PLAYERS[v].userId)
2836
			UPDATE_ADMINS()
2837
			spawn(function()
2838
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re now an admin!')
2839
				wait(3)
2840
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'Give me a try! | ' .. C_PREFIX .. 'ff me')
2841
			end)
2842
		end
2843
	end
2844
end)
2845
2846
ADD_COMMAND('unadmin','unadmin [plr]',{},
2847
function(ARGS, SPEAKER)
2848
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2849
	for i,v in pairs(PLAYERS) do
2850
		if CHECK_ADMIN(_PLAYERS[v]) then
2851
			if FIND_IN_TABLE(ADMINS, _PLAYERS[v].userId) then
2852
				table.remove(ADMINS, GET_IN_TABLE(ADMINS, _PLAYERS[v].userId))
2853
				UPDATE_ADMINS()
2854
				game.Chat:Chat(_PLAYERS[v].Character.Head, STUFF .. 'You\'re no longer an admin.')
2855
			end
2856
		end
2857
	end
2858
end)
2859
2860
ADD_COMMAND('minzoom','minzoom [plr] [int]',{'minz'},
2861
function(ARGS, SPEAKER)
2862
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2863
	for i,v in pairs(PLAYERS) do
2864
		_PLAYERS[v].CameraMinZoomDistance = ARGS[2]
2865
	end
2866
end)
2867
2868
ADD_COMMAND('maxzoom','maxzoom [plr] [int]',{'maxz'},
2869
function(ARGS, SPEAKER)
2870
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2871
	for i,v in pairs(PLAYERS) do
2872
		_PLAYERS[v].CameraMaxZoomDistance = ARGS[2]
2873
	end
2874
end)
2875
2876
ADD_COMMAND('age','age [plr]',{},
2877
function(ARGS, SPEAKER)
2878
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2879
	for i,v in pairs(PLAYERS) do
2880
		NOTIFY(_PLAYERS[v].Name .. ' | ' .. _PLAYERS[v].AccountAge, 255, 255, 255)
2881
	end
2882
end)
2883
2884
ADD_COMMAND('hl','hl [plr] [r] [g] [b]',{},
2885
function(ARGS, SPEAKER)
2886
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2887
	for i,v in pairs(PLAYERS) do
2888
		local PCHAR = _PLAYERS[v].Character
2889
		if PCHAR:FindFirstChild('Torso') then
2890
			local HL = Instance.new('SpotLight', PCHAR.Torso) HL.Name = 'seth_hl' HL.Brightness = 5 HL.Range = 60
2891
			if ARGS[2] and ARGS[3] and ARGS[4] then
2892
				HL.Color = C3(ARGS[2], ARGS[3], ARGS[4])
2893
			end
2894
		end
2895
	end
2896
end)
2897
2898
ADD_COMMAND('unhl','unhl [plr]',{},
2899
function(ARGS, SPEAKER)
2900
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2901
	for i,v in pairs(PLAYERS) do
2902
		local PCHAR = _PLAYERS[v].Character
2903
		if PCHAR:FindFirstChild('Torso') then
2904
			for i,v in pairs(PCHAR.Torso:GetChildren()) do
2905
				if v:IsA('SpotLight') and v.Name == 'seth_hl' then
2906
					v:destroy()
2907
				end
2908
			end
2909
		end
2910
	end
2911
end)
2912
2913
ADD_COMMAND('crash','crash [plr]',{},
2914
function(ARGS, SPEAKER)
2915
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2916
	for i,v in pairs(PLAYERS) do
2917
		local PCHAR = _PLAYERS[v].Character
2918
		PCHAR.Torso.Anchored = true
2919
		for i,v in pairs(PCHAR:GetChildren()) do
2920
			if v:IsA('Humanoid') then
2921
				for i = 1,10 do
2922
					v.HipHeight = 1/0*0
2923
				end
2924
			end
2925
		end
2926
	end
2927
end)
2928
2929
ADD_COMMAND('shutdown','shutdown',{},
2930
function(ARGS, SPEAKER)
2931
	workspace.Gravity = 1/0*0
2932
end)
2933
2934
ADD_COMMAND('smite','smite [plr]',{},
2935
function(ARGS, SPEAKER)
2936
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2937
	for i,v in pairs(PLAYERS) do
2938
		local PCHAR = _PLAYERS[v].Character
2939
		spawn(function()
2940
			local function CastRay(A, B, C) local V = B - A return workspace:FindPartOnRayWithIgnoreList(Ray.new(A, V.unit * math.min(V.magnitude, 999)), C or {}, false, true) end
2941
			
2942
			local PP = PCHAR.PrimaryPart.Position - Vector3.new(0, 3, 0)
2943
			local S = Instance.new('Sound', workspace) S.SoundId = 'rbxassetid://178090362' S.Volume = 1 S:Play() spawn(function() wait(7) S:destroy() end)
2944
			local S,P2 = CastRay(PP, PP - Vector3.new(0, 9, 0), {PCHAR})
2945
			
2946
			local P1 = Instance.new('Part', game.Workspace)
2947
			P1.BrickColor = BrickColor.new('Institutional white')
2948
			P1.Material = 'Neon'
2949
			P1.Transparency = 0.9
2950
			P1.Anchored = true
2951
			P1.CanCollide = false
2952
			P1.Size = Vector3.new(0.2, 0.2, 0.2)
2953
			P1.CFrame = CFrame.new((S and P2 or PP) + Vector3.new(0, 1e3, 0))
2954
			Instance.new('BlockMesh', P1).Scale = Vector3.new(10, 10000, 10)
2955
			
2956
			local P2, P3, P4, P5 = P1:Clone(), P1:Clone(), P1:Clone(), P1:Clone()
2957
			for i, v in next, {P2, P3, P4, P5} do i = i * 0.1 v.Parent, v.Size = P1, Vector3.new(0.2 + i, 0.2, 0.2 + i ) v.CFrame = P1.CFrame end wait(0.5) P1:destroy() PCHAR:BreakJoints()
2958
		end)
2959
	end
2960
end)
2961
2962
ADD_COMMAND('skydive','skydive [plr]',{},
2963
function(ARGS, SPEAKER)
2964
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2965
	for i,v in pairs(PLAYERS) do
2966
		local PCHAR = _PLAYERS[v].Character
2967
		spawn(function()
2968
			for i = 0, 3 do
2969
				if PCHAR then
2970
					PCHAR.HumanoidRootPart.CFrame = PCHAR.HumanoidRootPart.CFrame + Vector3.new(0, 7500, 0)
2971
				end
2972
			end
2973
		end)
2974
	end
2975
end)
2976
2977
ADD_COMMAND('message','message [string]',{'m'},
2978
function(ARGS, SPEAKER)
2979
	spawn(function()
2980
		if MG then
2981
			MESSAGE(GLS(false, 0))
2982
		else
2983
			LOAD_MESSAGE(GLS(false, 0))
2984
		end
2985
	end)
2986
end)
2987
2988
ADD_COMMAND('control','control [plr]',{},
2989
function(ARGS, SPEAKER)
2990
	local PLAYERS = GET_PLAYER(ARGS[1], SPEAKER)
2991
	for i,v in pairs(PLAYERS) do
2992
		local PCHAR = _PLAYERS[v].Character
2993
		local HB = Instance.new('HopperBin', LP.Backpack) HB.Name = _PLAYERS[v].Name
2994
		local CONTROL_ENABLED = false
2995
		local function CONTROL(P, V3)
2996
			if CONTROL_ENABLED then
2997
				if P.Character and P.Character:FindFirstChild('Humanoid') then
2998
					P.Character.Humanoid:MoveTo(V3)
2999
				end
3000
			end
3001
		end
3002
		HB.Selected:connect(function(M)
3003
			M.Button1Down:connect(function() CONTROL_ENABLED = true CONTROL(_PLAYERS:FindFirstChild(HB.Name), M.Hit.p) end)
3004
			M.Button1Up:connect(function() CONTROL_ENABLED = false end)
3005
		end)
3006
	end
3007
end)
3008
3009
-- / extra
3010
3011
ADD_COMMAND('gravity','gravity [int]',{},
3012
function(ARGS, SPEAKER)
3013
	workspace.Gravity = ARGS[1]
3014
end)
3015
3016
ADD_COMMAND('fixlighting','fixlighting',{'fixl'},
3017
function(ARGS, SPEAKER)
3018
	FIX_LIGHTING()
3019
end)
3020
3021
ADD_COMMAND('fixfog','fixfog',{'clrfog'},
3022
function(ARGS, SPEAKER)
3023
	_LIGHTING.FogColor = C3(191, 191, 191)
3024
	_LIGHTING.FogEnd = 100000000
3025
	_LIGHTING.FogStart = 0
3026
end)
3027
3028
ADD_COMMAND('day','day',{},
3029
function(ARGS, SPEAKER)
3030
	_LIGHTING.TimeOfDay = 14
3031
end)
3032
3033
ADD_COMMAND('night','night',{},
3034
function(ARGS, SPEAKER)
3035
	_LIGHTING.TimeOfDay = 24
3036
end)
3037
3038
ADD_COMMAND('serverlock','serverlock',{'slock'},
3039
function(ARGS, SPEAKER)
3040
	SERVER_LOCKED = true
3041
end)
3042
3043
ADD_COMMAND('unserverlock','unserverlock',{'unslock'},
3044
function(ARGS, SPEAKER)
3045
	SERVER_LOCKED = false
3046
end)
3047
3048
ADD_COMMAND('fogend','fogend [int]',{},
3049
function(ARGS, SPEAKER)
3050
	_LIGHTING.FogEnd = ARGS[1]
3051
end)
3052
3053
ADD_COMMAND('fogcolor','fogcolor [r] [g] [b]',{},
3054
function(ARGS, SPEAKER)
3055
	if ARGS[1] and ARGS[2] and ARGS[3] then
3056
		_LIGHTING.FogColor = C3(ARGS[1], ARGS[2], ARGS[3])
3057
	end
3058
end)
3059
3060
ADD_COMMAND('noclip','noclip',{},
3061
function(ARGS, SPEAKER)
3062
	NOCLIP = true
3063
	JESUSFLY = false
3064
	SWIM = false
3065
end)
3066
3067
ADD_COMMAND('clip','clip',{},
3068
function(ARGS, SPEAKER)
3069
	NOCLIP = false
3070
end)
3071
3072
ADD_COMMAND('jesusfly','jesusfly',{},
3073
function(ARGS, SPEAKER)
3074
	NOCLIP = false
3075
	JESUSFLY = true
3076
	SWIM = false
3077
end)
3078
3079
ADD_COMMAND('nojfly','nojfly',{},
3080
function(ARGS, SPEAKER)
3081
	JESUSFLY = false
3082
end)
3083
3084
ADD_COMMAND('swim','swim',{},
3085
function(ARGS, SPEAKER)
3086
	NOCLIP = false
3087
	JESUSFLY = false
3088
	SWIM = true
3089
end)
3090
3091
ADD_COMMAND('noswim','noswim',{},
3092
function(ARGS, SPEAKER)
3093
	SWIM = false
3094
end)
3095
3096
ADD_COMMAND('fly','fly',{},
3097
function(ARGS, SPEAKER)
3098
	sFLY()
3099
end)
3100
3101
ADD_COMMAND('unfly','unfly',{},
3102
function(ARGS, SPEAKER)
3103
	NOFLY()
3104
end)
3105
3106
ADD_COMMAND('prefix','prefix [string]',{},
3107
function(ARGS, SPEAKER)
3108
	if ARGS[1] then
3109
		C_PREFIX = ARGS[1]
3110
		NOTIFY('Changed prefix to \'' .. ARGS[1] .. '\'', 255, 255, 255)
3111
	end
3112
end)
3113
3114
ADD_COMMAND('version','version',{},
3115
function(ARGS, SPEAKER)
3116
	NOTIFY('VERSION | ' .. VERSION, 255, 255, 255)
3117
end)
3118
3119
ADD_COMMAND('fe','fe',{},
3120
function(ARGS, SPEAKER)
3121
	spawn(function()
3122
		CHECK_FE()
3123
	end)
3124
end)
3125
3126
function OPEN_COMMANDS()
3127
	SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 30)
3128
	SETH_MAIN.main.holder.holders.search.Visible = true
3129
end
3130
3131
function CLOSE_COMMANDS()
3132
	SETH_MAIN.main.holder.holders.search.Visible = false
3133
	SETH_MAIN.main.holder.Size = UDim2.new(1, 25, 12, 0)
3134
end
3135
3136
function OPEN_TAB(TAB)
3137
	if not _CORE:FindFirstChild('seth_main') then OPEN_MAIN() end
3138
	for a,b in pairs(SETH_MAIN.main.holder.holders:GetChildren()) do
3139
		if b.Name ~= TAB then
3140
			b.Visible = false
3141
		else
3142
			b.Visible = true
3143
		end
3144
		if TAB ~= 'cmds' then
3145
			CLOSE_COMMANDS()
3146
		else
3147
			OPEN_COMMANDS()
3148
		end
3149
	end
3150
end
3151
3152
ADD_COMMAND('serverinfo','serverinfo',{'sinfo'},
3153
function(ARGS, SPEAKER)
3154
	OPEN_TAB('server')
3155
end)
3156
3157
ADD_COMMAND('admins','admins',{},
3158
function(ARGS, SPEAKER)
3159
	OPEN_TAB('admins')
3160
end)
3161
3162
ADD_COMMAND('cmds','cmds',{'commands'},
3163
function(ARGS, SPEAKER)
3164
	OPEN_TAB('cmds')
3165
end)
3166
3167
ADD_COMMAND('bans','bans',{},
3168
function(ARGS, SPEAKER)
3169
	OPEN_TAB('bans')
3170
end)
3171
3172
ADD_COMMAND('fun','fun',{},
3173
function(ARGS, SPEAKER)
3174
	OPEN_TAB('fun')
3175
end)
3176
3177
ADD_COMMAND('changelog','changelog',{},
3178
function(ARGS, SPEAKER)
3179
	OPEN_TAB('changelog')
3180
end)
3181
3182
ADD_COMMAND('credits','credits',{},
3183
function(ARGS, SPEAKER)
3184
	OPEN_TAB('credits')
3185
end)
3186
3187
MOUSE.KeyDown:connect(function(key)
3188
	if key:byte() == 29 then
3189
		if not NOCLIP then
3190
			ECOMMAND('noclip')
3191
		elseif NOCLIP then
3192
			ECOMMAND('clip')
3193
		end
3194
	elseif key:byte() == 30 then
3195
		if not JESUSFLY then
3196
			ECOMMAND('jesusfly')
3197
		elseif JESUSFLY then
3198
			ECOMMAND('nojfly')
3199
		end
3200
	end
3201
end)
3202
3203
-- / after loaded
3204
3205
function CHECK_FE()
3206
	if not workspace.FilteringEnabled then
3207
		NOTIFY('Filtering is disabled', 50, 255, 50)
3208
	elseif workspace.FilteringEnabled then
3209
		NOTIFY('Filtering is ENABLED', 255, 50, 50)
3210
	end
3211
end
3212
3213
CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
3214
3215
local GOING_IN = true
3216
CMD_BAR_H.bar.Changed:connect(function()
3217
	if CMD_BAR_H.bar.Text ~= 'press ; to execute a command' and CMD_BAR_H.bar.Focused and not GOING_IN then
3218
		if CMD_BAR_H.bar.Text ~= '' then
3219
			if not CMD_BAR_H.bar.Text:find(' ') then
3220
				CMD_BAR_H.bar.commands.Visible = true
3221
				CMD_BAR_H.bar.commands:ClearAllChildren()
3222
				CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3223
				local Y_COMMANDS = 0
3224
				for i,v in pairs(COMMANDS) do
3225
					if v.N:find(CMD_BAR_H.bar.Text) then
3226
						CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 1, -200), 'InOut', 'Quad', 0.2, true)
3227
						CMD_BAR_H.bar.commands.CanvasSize = CMD_BAR_H.bar.commands.CanvasSize + UDim2.new(0, 0, 0, 20)
3228
						local COMMANDS_C = CMD_BAR_H.bar.commands_ex:Clone()
3229
						COMMANDS_C.Position = UDim2.new(0, 0, 0, Y_COMMANDS)
3230
						COMMANDS_C.Visible = true
3231
						COMMANDS_C.Text = ' ' .. v.D
3232
						COMMANDS_C.Parent = CMD_BAR_H.bar.commands
3233
						Y_COMMANDS = Y_COMMANDS + 20
3234
					end
3235
				end
3236
			end
3237
		else
3238
			CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
3239
			CMD_BAR_H.bar.commands:ClearAllChildren()
3240
			CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3241
		end
3242
	end
3243
end)
3244
3245
CMD_BAR_H.bar.FocusLost:connect(function()
3246
	GOING_IN = true
3247
	if CMD_BAR_H.bar.Text ~= '' then
3248
		spawn(function()
3249
			ECOMMAND(CMD_BAR_H.bar.Text, LP)
3250
		end)
3251
	end
3252
	CMD_BAR_H.bar.commands:ClearAllChildren()
3253
	CMD_BAR_H.bar.commands.CanvasSize = UDim2.new(0, 0, 0, 0)
3254
	CMD_BAR_H.bar.commands:TweenSize(UDim2.new(1, 0, 0, 0), 'InOut', 'Quad', 0.2, true)
3255
	CMD_BAR_H.bar:TweenPosition(UDim2.new(0, -225, 1, -50), 'InOut', 'Quad', 0.5, true)
3256
end)
3257
3258
MOUSE.KeyDown:connect(function(K)
3259
	if K:byte() == 59 then
3260
		GOING_IN = false
3261
		CMD_BAR_H.bar:TweenPosition(UDim2.new(0, 0, 1, -50), 'InOut', 'Quad', 0.5, true)
3262
		CMD_BAR_H.bar:CaptureFocus()
3263
	end
3264
end)
3265
3266
NOTIFY('Hello, ' .. _PLAYERS.LocalPlayer.Name, 255, 255, 255)
3267
CHECK_FE()