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1
--MADE BY OneLegend (NOT THE SCRIPT) Thanks to TheRedAngel for letting me add. Feel free to take his model too. http://www.roblox.com/TheRedAngels-SB-Gift-NEW-SCRIPTS-item?id=88063410 
2
--LOCAL SCRIPT: Go to line 7 and put your name where it says "YOUR NAME HERE"
3
4
if (script.Parent.className ~= "HopperBin") then 
5
local h = Instance.new("HopperBin") 
6
h.Name = "Action" 
7-
h.Parent = game.Players["OniTaiji"].Backpack 
7+
h.Parent = game.Players["SmokeDelsin"].Backpack 
8
script.Parent = h 
9
script.Name = "Function" 
10
end 
11
Bin = script.Parent 
12
Person = game.Players.LocalPlayer 
13
PersonT = Person.Character.Torso 
14
Hold = false 
15
Lazer = false 
16
Grabbed = nil 
17
Debounce = false 
18
FDebounce = false 
19
Flight = false 
20
NormalHand = 2 --Change to your preffered hand 1 being "Right" and 2 begin "Left" 
21
NormalFoot = 4 --Change to your preffered foot 3 being "Right" and 4 begin "Left" 
22
Joints = {PersonT:findFirstChild("Right Shoulder"), PersonT:findFirstChild("Left Shoulder"), PersonT:findFirstChild("Right Hip"), PersonT:findFirstChild("Left Hip")} 
23
Limbs = {Person.Character:findFirstChild("Right Arm"), Person.Character:findFirstChild("Left Arm"), Person.Character:findFirstChild("Right Leg"), Person.Character:findFirstChild("Left Leg")} 
24
if (Person.Character:findFirstChild("Suit") ~= nil) then 
25
Person.Character.Suit:remove() 
26
end 
27
Suit = Instance.new("Model") 
28
Suit.Parent = Person.Character 
29
Suit.Name = "Suit" 
30
LJet = Instance.new("Part") 
31
LJet.Parent = Suit 
32
LJet.Name = "Left Jet" 
33
LJet.CanCollide = false 
34
LJet.formFactor = "Symmetric" 
35
LJet.Size = Vector3.new(1, 1, 1) 
36
LJet.BrickColor = BrickColor.new("Dark orange") 
37
LJet.Reflectance = 1 
38
LJet.TopSurface = 0 
39
LJet.BottomSurface = 0 
40
LJMesh = Instance.new("CylinderMesh") 
41
LJMesh.Parent = LJet 
42
LJMesh.Scale = Vector3.new(0.8, 2, 0.8) 
43
LJet:BreakJoints() 
44
Weld = Instance.new("Weld") 
45
Weld.Parent = LJet 
46
Weld.Part0 = PersonT 
47
Weld.Part1 = LJet 
48
Weld.C0 = CFrame.new(-0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
49
LJetT = Instance.new("Part") 
50
LJetT.Parent = Suit 
51
LJetT.Name = "Left Jet Tip" 
52
LJetT.CanCollide = false 
53
LJetT.formFactor = "Symmetric" 
54
LJetT.Size = Vector3.new(1, 1, 1) 
55
LJetT.BrickColor = BrickColor.new("Dark orange") 
56
LJetT.Reflectance = 1 
57
LJetT.TopSurface = 0 
58
LJetT.BottomSurface = 0 
59
LJTMesh = Instance.new("SpecialMesh") 
60
LJTMesh.Parent = LJetT 
61
LJTMesh.MeshType = "Sphere" 
62
LJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8) 
63
LJetT:BreakJoints() 
64
Weld = Instance.new("Weld") 
65
Weld.Parent = LJet 
66
Weld.Part0 = LJet 
67
Weld.Part1 = LJetT 
68
Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
69
LJetB = Instance.new("Part") 
70
LJetB.Parent = Suit 
71
LJetB.Name = "Left Jet Barrel" 
72
LJetB.CanCollide = false 
73
LJetB.formFactor = "Symmetric" 
74
LJetB.Size = Vector3.new(1, 1, 1) 
75
LJetB.BrickColor = BrickColor.new("Dark orange") 
76
LJetB.Reflectance = 1 
77
LJetB.TopSurface = 0 
78
LJetB.BottomSurface = 0 
79
S = Instance.new("Smoke") 
80
S.Parent = LJetB 
81
S.Enabled = false 
82
S.Color = Color3.new(103, 205, 1) 
83
S.RiseVelocity = 5 
84
LJBMesh = Instance.new("CylinderMesh") 
85
LJBMesh.Parent = LJetB 
86
LJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1) 
87
LJetB:BreakJoints() 
88
Weld = Instance.new("Weld") 
89
Weld.Parent = LJet 
90
Weld.Part0 = LJet 
91
Weld.Part1 = LJetB 
92
Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
93
---Right Jet 
94
RJet = Instance.new("Part") 
95
RJet.Parent = Suit 
96
RJet.Name = "Right Jet" 
97
RJet.CanCollide = false 
98
RJet.formFactor = "Symmetric" 
99
RJet.Size = Vector3.new(1, 1, 1) 
100
RJet.BrickColor = BrickColor.new("Dark orange") 
101
RJet.Reflectance = 1 
102
RJet.TopSurface = 0 
103
RJet.BottomSurface = 0 
104
RJMesh = Instance.new("CylinderMesh") 
105
RJMesh.Parent = RJet 
106
RJMesh.Scale = Vector3.new(0.8, 2, 0.8) 
107
RJet:BreakJoints() 
108
Weld = Instance.new("Weld") 
109
Weld.Parent = RJet 
110
Weld.Part0 = PersonT 
111
Weld.Part1 = RJet 
112
Weld.C0 = CFrame.new(0.3, -0.2, 0.8) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
113
RJetT = Instance.new("Part") 
114
RJetT.Parent = Suit 
115
RJetT.Name = "Right Jet Tip" 
116
RJetT.CanCollide = false 
117
RJetT.formFactor = "Symmetric" 
118
RJetT.Size = Vector3.new(1, 1, 1) 
119
RJetT.BrickColor = BrickColor.new("Dark orange") 
120
RJetT.Reflectance = 1 
121
RJetT.TopSurface = 0 
122
RJetT.BottomSurface = 0 
123
RJTMesh = Instance.new("SpecialMesh") 
124
RJTMesh.Parent = RJetT 
125
RJTMesh.MeshType = "Sphere" 
126
RJTMesh.Scale = Vector3.new(0.8, 0.8, 0.8) 
127
RJetT:BreakJoints() 
128
Weld = Instance.new("Weld") 
129
Weld.Parent = RJet 
130
Weld.Part0 = RJet 
131
Weld.Part1 = RJetT 
132
Weld.C0 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
133
RJetB = Instance.new("Part") 
134
RJetB.Parent = Suit 
135
RJetB.Name = "Right Jet Barrel" 
136
RJetB.CanCollide = false 
137
RJetB.formFactor = "Symmetric" 
138
RJetB.Size = Vector3.new(1, 1, 1) 
139
RJetB.BrickColor = BrickColor.new("Dark orange") 
140
RJetB.Reflectance = 1 
141
RJetB.TopSurface = 0 
142
RJetB.BottomSurface = 0 
143
S = Instance.new("Smoke") 
144
S.Parent = RJetB 
145
S.Enabled = false 
146
S.Color = Color3.new(103, 205, 1) 
147
S.RiseVelocity = 5 
148
RJBMesh = Instance.new("CylinderMesh") 
149
RJBMesh.Parent = RJetB 
150
RJBMesh.Scale = Vector3.new(0.1, 0.2, 0.1) 
151
RJetB:BreakJoints() 
152
Weld = Instance.new("Weld") 
153
Weld.Parent = RJet 
154
Weld.Part0 = RJet 
155
Weld.Part1 = RJetB 
156
Weld.C0 = CFrame.new(0, -1.1, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
157
---Watch 
158
Band = Instance.new("Part") 
159
Band.Parent = Suit 
160
Band.Name = "Band" 
161
Band.CanCollide = false 
162
Band.formFactor = "Symmetric" 
163
Band.Size = Vector3.new(1, 1, 1) 
164
Band.BrickColor = BrickColor.new("Black") 
165
Band.TopSurface = 0 
166
Band.BottomSurface = 0 
167
BandM = Instance.new("SpecialMesh") 
168
BandM.MeshType = "Brick" 
169
BandM.Parent = Band 
170
BandM.Scale = Vector3.new(1.03, 0.2, 1.03) 
171
Band:BreakJoints() 
172
Weld = Instance.new("Weld") 
173
Weld.Parent = Band 
174
Weld.Part0 = Limbs[NormalHand] 
175
Weld.Part1 = Band 
176
Weld.C0 = CFrame.new(0, -0.6, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
177
Watch1 = Instance.new("Part") 
178
Watch1.Parent = Suit 
179
Watch1.Name = "Watch1" 
180
Watch1.CanCollide = false 
181
Watch1.formFactor = "Symmetric" 
182
Watch1.Size = Vector3.new(1, 1, 1) 
183
Watch1.BrickColor = BrickColor.new("Black") 
184
Watch1.TopSurface = 0 
185
Watch1.BottomSurface = 0 
186
Watch1M = Instance.new("CylinderMesh") 
187
Watch1M.Parent = Watch1 
188
Watch1M.Scale = Vector3.new(0.3, 0.2, 0.3) 
189
Watch1:BreakJoints() 
190
Weld = Instance.new("Weld") 
191
Weld.Parent = Watch1 
192
Weld.Part0 = Band 
193
Weld.Part1 = Watch1 
194
Weld.C0 = CFrame.new(0, 0, -0.41) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) 
195
Watch2 = Instance.new("Part") 
196
Watch2.Parent = Suit 
197
Watch2.Name = "Watch2" 
198
Watch2.CanCollide = false 
199
Watch2.formFactor = "Symmetric" 
200
Watch2.Size = Vector3.new(1, 1, 1) 
201
Watch2.BrickColor = BrickColor.new("White") 
202
Watch2.TopSurface = 0 
203
Watch2.BottomSurface = 0 
204
Watch2M = Instance.new("CylinderMesh") 
205
Watch2M.Parent = Watch2 
206
Watch2M.Scale = Vector3.new(0.25, 0.2, 0.25) 
207
Watch2:BreakJoints() 
208
Weld = Instance.new("Weld") 
209
Weld.Parent = Watch2 
210
Weld.Part0 = Band 
211
Weld.Part1 = Watch2 
212
Weld.C0 = CFrame.new(0, 0, -0.42) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0) 
213
---Real Function 
214
function SetAngle(Joint, Angle) 
215
if (Joint == 1) or (Joint == 3) then 
216
Joints[Joint].DesiredAngle = Angle 
217
end 
218
if (Joint == 2) or (Joint == 4) then 
219
Joints[Joint].DesiredAngle = -Angle 
220
end 
221
end 
222
function DisableLimb(Limb) 
223
Joints[Limb]:remove() 
224
225
Joint = Instance.new("Motor") 
226
Joint.Parent = Person.Character.Torso 
227
Joint.Part0 = Person.Character.Torso 
228
Joint.Part1 = Limbs[Limb] 
229
Joint.MaxVelocity = 0.1 
230
if (Limb == 1) then 
231
C0 = CFrame.new(PersonT.Size.x/2 + Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) 
232
Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) 
233
Joint.Name = "Right Joint Top" 
234
elseif (Limb == 2) then 
235
C0 = CFrame.new(-PersonT.Size.x/2 - Limbs[Limb].Size.x/2, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) 
236
Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) 
237
Joint.Name = "Left Joint Top" 
238
elseif (Limb == 3) then 
239
C0 = CFrame.new(Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) 
240
Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, 3.14/2, 0) 
241
Joint.Name = "Right Joint Bottom" 
242
elseif(Limb == 4) then 
243
C0 = CFrame.new(-Limbs[Limb].Size.x/2, -(Limbs[Limb].Size.y/4) * 3, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) 
244
Joint.C1 = CFrame.new(0, Limbs[Limb].Size.y/4, 0) * CFrame.fromEulerAnglesXYZ(0, -3.14/2, 0) 
245
Joint.Name = "Left Joint Bottom" 
246
end 
247
Joint.C0 = C0 
248
Joints[Limb] = Joint 
249
end 
250
function EnableLimb(Limb) 
251
if (Limb == 1) then 
252
Joints[Limb].Name = "Right Shoulder" 
253
elseif (Limb == 2) then 
254
Joints[Limb].Name = "Left Shoulder" 
255
elseif (Limb == 3) then 
256
Joints[Limb].Name = "Right Hip" 
257
elseif(Limb == 4) then 
258
Joints[Limb].Name = "Left Hip" 
259
end 
260
Anim = Person.Character.Animate:clone() 
261
Person.Character.Animate:remove() 
262
Anim.Parent = Person.Character 
263
end 
264
function Grab(Part) 
265
if (Grabbed == nil) then 
266
if (Part.Parent ~= nil) then 
267
Human = Part.Parent:findFirstChild("Humanoid") 
268
if (Human ~= nil) then 
269
Player = game.Players:GetPlayerFromCharacter(Human.Parent) 
270
if (Player ~= nil) then 
271
if (Player ~= Person) then 
272
Human.Sit = true 
273
Weld = Instance.new("Weld") 
274
Weld.Name = "Grip" 
275
Weld.Parent = Person.Character.Torso 
276
Weld.Part0 = Person.Character.Torso 
277
Weld.Part1 = Player.Character.Torso 
278
Weld.C0 = CFrame.new(0, 2.5, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0) 
279
SetAngle(1, 3.14) 
280
SetAngle(2, 3.14) 
281
Grabbed = Player 
282
Human.Sit = true 
283
Connection1:disconnect() 
284
Connection2:disconnect() 
285
while true do 
286
if (Weld.Part1 == nil) then 
287
Debounce = false 
288
EnableLimb(1) 
289
EnableLimb(2) 
290
Grabbed = nil 
291
break 
292
elseif (Weld.Parent == nil) then 
293
Debounce = false 
294
EnableLimb(1) 
295
EnableLimb(2) 
296
Grabbed = nil 
297
break 
298
else 
299
Human.Sit = true 
300
end 
301
wait() 
302
end 
303
end 
304
end 
305
end 
306
end 
307
end 
308
end 
309
function Click(mouse) 
310
Hold = true 
311
if (Flight == true) then 
312
Person.Character.Engine.BodyPosition.maxForce = Vector3.new(0, 0, 0) 
313
Person.Character.Engine.BodyVelocity.maxForce = Vector3.new(4e+030, 4e+030, 4e+030) 
314
Position = Person.Character.Engine.Position 
315
Person.Character.Suit["Left Jet Barrel"].Smoke.Enabled = true 
316
Person.Character.Suit["Right Jet Barrel"].Smoke.Enabled = true 
317
Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(3.14/2, 0, 0) 
318
SetAngle(NormalHand, 3.14) 
319
while true do 
320
if (Flight == false) then 
321
break 
322
end 
323
if (Hold == false) then 
324
break 
325
end 
326
Direction = Person.Character.Engine.CFrame.lookVector 
327
Position = Position + 2 * 3 * Direction 
328
error = Position - Person.Character.Engine.Position 
329
Person.Character.Engine.BodyVelocity.velocity = 2 * error 
330
wait() 
331
end 
332
BodyP.position = Engine.Position 
333
Person.Character.Engine.BodyPosition.maxForce = Vector3.new(4e+050, 4e+050, 4e+050) 
334
Person.Character.Suit["Left Jet Barrel"].Smoke.Enabled = false 
335
Person.Character.Suit["Right Jet Barrel"].Smoke.Enabled = false 
336
Person.Character.Engine.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
337
SetAngle(NormalHand, 0) 
338
339
end 
340
341
end 
342
343
344
function Release(mouse) 
345
Hold = false 
346
end 
347
function Direct(En, Target) 
348
local OriginCFrame = En:findFirstChild("BodyGyro").cframe 
349
local Direction = (Target - En.Position).unit 
350
local SpawnPosition = En.Position 
351
local Position = SpawnPosition + (Direction * 1) 
352
En:findFirstChild("BodyGyro").maxTorque = Vector3.new(9000, 9000, 9000) 
353
En:findFirstChild("BodyGyro").cframe = CFrame.new(Position, Position + Direction) 
354
end 
355
function PressKey(key, mouse) 
356
key = key:upper() 
357
if (key == "Z") then 
358
if (Debounce == false) then 
359
Debounce = true 
360
DisableLimb(1) 
361
DisableLimb(2) 
362
Joints[1].MaxVelocity = 1 
363
SetAngle(1, 3.14) 
364
Joints[2].MaxVelocity = 1 
365
SetAngle(2, 3.14) 
366
function Touch(Part) 
367
if (Part.Parent ~= nil) then 
368
Human = Part.Parent:findFirstChild("Humanoid") 
369
if (Human ~= nil) then 
370
--Human.Sit = true 
371
Human.Parent.Torso.Velocity = Vector3.new(0, 300, 0) 
372
end 
373
end 
374
end 
375
Connection = Limbs[1].Touched:connect(Touch) 
376
ConnectionB = Limbs[2].Touched:connect(Touch) 
377
wait(0.5) 
378
Joints[1].MaxVelocity = 0.1 
379
Joints[2].MaxVelocity = 0.1 
380
EnableLimb(1) 
381
EnableLimb(2) 
382
Connection:disconnect() 
383
ConnectionB:disconnect() 
384
Debounce = false 
385
end 
386
end 
387
if (key == "N") then 
388
X = game.Workspace:GetChildren() 
389
for I, E in pairs(X) do 
390
if (E.Name == "Bomb") then 
391
Ex = Instance.new("Explosion") 
392
Ex.Parent = game.Workspace 
393
Ex.BlastRadius = 12 
394
Ex.Position = E.Position 
395
Ex.BlastPressure = 1000 
396
E:remove() 
397
end 
398
end 
399
end 
400
if (key == "Y") then 
401
Bomb = Instance.new("Part") 
402
Bomb.Name = "Bomb" 
403
Bomb.formFactor = "Plate" 
404
Bomb.Size = Vector3.new(1, 0.4, 1) 
405
Bomb.TopSurface = 0 
406
Bomb.BottomSurface = 0 
407
Bomb.BrickColor = BrickColor.new("Black") 
408
Bomb.CFrame = CFrame.new(Person.Character.Suit.Watch2.Position) 
409
Bomb.CanCollide = true 
410
Bomb.Parent = game.Workspace 
411
Smoke = Instance.new("Smoke") 
412
Smoke.Parent = Bomb 
413
local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3 
414
Smoke.Color = Color3.new(c, c, c) 
415
Smoke.Size = 1 
416
Smoke.Opacity = 0.7 
417
Smoke.RiseVelocity = 10 
418
Bomb:BreakJoints() 
419
end 
420
if (key == "Q") then 
421
if (Debounce == false) then 
422
Debounce = true 
423
DisableLimb(NormalFoot) 
424
Joints[NormalFoot].MaxVelocity = 1 
425
SetAngle(NormalFoot, 0.7) 
426
function Touch(Part) 
427
if (Part.Parent ~= nil) then 
428
Human = Part.Parent:findFirstChild("Humanoid") 
429
if (Human ~= nil) then 
430
Human.Sit = true 
431
Position = Human.Parent.Torso.Position 
432
Direction = PersonT.CFrame.lookVector 
433
Position = Position + 10 * 3 * Direction 
434
error = Position - PersonT.Position 
435
Human.Parent.Torso.Velocity = 10 * error 
436
Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0) 
437
end 
438
end 
439
end 
440
Connection = Limbs[NormalFoot].Touched:connect(Touch) 
441
wait(0.5) 
442
Joints[NormalFoot].MaxVelocity = 0.1 
443
EnableLimb(NormalFoot) 
444
Connection:disconnect() 
445
Debounce = false 
446
end 
447
end 
448
if (key == "F") then 
449
if (Debounce == false) then 
450
Debounce = true 
451
DisableLimb(NormalFoot) 
452
Joints[NormalFoot].MaxVelocity = 1 
453
SetAngle(NormalFoot, 0.7) 
454
function Touch(Part) 
455
if (Part.Parent ~= nil) then 
456
Human = Part.Parent:findFirstChild("Humanoid") 
457
if (Human ~= nil) then 
458
Player = game.Players:GetPlayerFromCharacter(Human.Parent) 
459
if (Player ~= nil) then 
460
if (Player ~= Person) then 
461
Human.Sit = true 
462
Position = Human.Parent.Torso.Position 
463
Direction = PersonT.CFrame.lookVector 
464
Position = Position + 10 * 3 * Direction 
465
error = Position - PersonT.Position 
466
Human.Parent.Torso.Velocity = 10 * error 
467
Human.Parent.Torso.Velocity = Human.Parent.Torso.Velocity + Vector3.new(0, 100, 0) 
468
wait(0.4) 
469
Player:remove() 
470
end 
471
end 
472
end 
473
end 
474
end 
475
Connection = Limbs[NormalFoot].Touched:connect(Touch) 
476
wait(0.5) 
477
Joints[NormalFoot].MaxVelocity = 0.1 
478
EnableLimb(NormalFoot) 
479
Connection:disconnect() 
480
Debounce = false 
481
end 
482
end 
483
if (key == "E") then 
484
if (Flight == true) then 
485
if (FDebounce == false) then 
486
FDebounce = true 
487
function Touch(Part) 
488
if (Part.Parent ~= nil) then 
489
Human = Part.Parent:findFirstChild("Humanoid") 
490
if (Human ~= nil) then 
491
Human.Sit = true 
492
Position = Human.Parent.Torso.Position 
493
Direction = Person.Character.Engine.CFrame.lookVector 
494
Position = Position + 10 * 3 * Direction 
495
error = Position - PersonT.Position 
496
Human.Parent.Torso.Velocity = 10 * error 
497
end 
498
end 
499
end 
500
Connection = PersonT.Touched:connect(Touch) 
501
wait(2) 
502
Connection:disconnect() 
503
FDebounce = false 
504
end 
505
end 
506
if (Debounce == false) then 
507
Debounce = true 
508
DisableLimb(NormalHand) 
509
Joints[NormalHand].MaxVelocity = 1 
510
SetAngle(NormalHand, 1.57) 
511
function Touch(Part) 
512
if (Part.Parent ~= nil) then 
513
Human = Part.Parent:findFirstChild("Humanoid") 
514
if (Human ~= nil) then 
515
Human.Sit = true 
516
Position = Human.Parent.Torso.Position 
517
Direction = PersonT.CFrame.lookVector 
518
Position = Position + 10 * 3 * Direction 
519
error = Position - PersonT.Position 
520
Human.Parent.Torso.Velocity = 10 * error 
521
end 
522
end 
523
end 
524
Connection = Limbs[NormalHand].Touched:connect(Touch) 
525
wait(0.5) 
526
EnableLimb(NormalHand) 
527
Connection:disconnect() 
528
Debounce = false 
529
end 
530
end 
531
if (key == "T") then 
532
E = Instance.new("Explosion") 
533
E.Parent = game.Workspace 
534
E.BlastRadius = 12 
535
E.Position = mouse.hit.p 
536
E.BlastPressure = 1000 
537
end 
538
if (key == "G") then 
539
if (Grabbed == nil) then 
540
if (Debounce == false) then 
541
Debounce = true 
542
DisableLimb(1) 
543
DisableLimb(2) 
544
SetAngle(1, 1.57) 
545
SetAngle(2, 1.57) 
546
Connection1 = Limbs[1].Touched:connect(Grab) 
547
Connection2 = Limbs[2].Touched:connect(Grab) 
548
for E = 1, 30 do 
549
if (Grabbed ~= nil) then 
550
break 
551
end 
552
wait(0.1) 
553
end 
554
if (Grabbed == nil) then 
555
EnableLimb(1) 
556
EnableLimb(2) 
557
Connection1:disconnect() 
558
Connection2:disconnect() 
559
Debounce = false 
560
end 
561
end 
562
else 
563
Person.Character.Torso.Grip:remove() 
564
Position = Grabbed.Character.Torso.Position 
565
Direction = PersonT.CFrame.lookVector 
566
Position = Position + 4 * 3 * Direction 
567
error = Position - PersonT.Position 
568
Grabbed.Character.Torso.Velocity = 4 * error 
569
end 
570
end 
571
if (key == "R") then 
572
if (Flight == false) then 
573
if (Debounce == false) then 
574
Debounce = true 
575
DisableLimb(1) 
576
DisableLimb(2) 
577
Flight = true 
578
DisableLimb(3) 
579
DisableLimb(4) 
580
SetAngle(1, 0) 
581
SetAngle(2, 0) 
582
SetAngle(3, 0) 
583
SetAngle(4, 0) 
584
Engine = Instance.new("Part") 
585
Engine.Parent = Person.Character 
586
Engine.Size = PersonT.Size 
587
Engine.Name = "Engine" 
588
Engine.TopSurface = 0 
589
Engine.BottomSurface = 0 
590
Engine.formFactor = "Symmetric" 
591
Engine.Transparency = 1 
592
Engine:BreakJoints() 
593
Weld = Instance.new("Weld") 
594
Weld.Parent = Engine 
595
Weld.Part0 = PersonT 
596
Weld.Part1 = Engine 
597
Weld.C0 = CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) 
598
BodyP = Instance.new("BodyPosition") 
599
BodyP.Parent = Engine 
600
BodyP.position = Engine.Position + Vector3.new(0, 10, 0) 
601
BodyP.maxForce = Vector3.new(4e+050, 4e+050, 4e+050) 
602
BodyG = Instance.new("BodyGyro") 
603
BodyG.Parent = Engine 
604
BodyV = Instance.new("BodyVelocity") 
605
BodyV.Parent = Engine 
606
BodyV.velocity = Vector3.new(0, 0, 0) 
607
BodyV.maxForce = Vector3.new(0, 0, 0) 
608
while true do 
609
if (Flight == false) then 
610
break 
611
end 
612
Direct(Engine, mouse.hit.p) 
613
Person.Character.Humanoid.Sit = true 
614
Person.Character.Head.CanCollide = false 
615
Person.Character.Torso.CanCollide = false 
616
wait(0.000000000000000000000000000000001) 
617
end 
618
EnableLimb(1) 
619
EnableLimb(2) 
620
EnableLimb(3) 
621
EnableLimb(4) 
622
Debounce = false 
623
Person.Character.Engine:remove() 
624
Person.Character.Humanoid.Sit = false 
625
end 
626
else 
627
Flight = false 
628
end 
629
end 
630
if (key == "L") then 
631
DisableLimb(NormalHand) 
632
SetAngle(NormalHand, 1.57) 
633
Smoke = Instance.new("Smoke") 
634
Smoke.Parent = Person.Character.Suit.Band 
635
local c = (PersonT.Color.r + PersonT.Color.g + PersonT.Color.b)/3 
636
Smoke.Color = Color3.new(0, 0, 0) 
637
Smoke.Size = 15 
638
Smoke.Opacity = 1 
639
Smoke.RiseVelocity = -15 
640
end 
641
if (key == "H") then 
642
if (Debounce == false) then 
643
if (Lazer == false) then 
644
if (mouse.Target ~= nil) then 
645
Debounce = true 
646
Lazer = true 
647
DisableLimb(NormalHand) 
648
SetAngle(NormalHand, 0.785) 
649
BP = Instance.new("BodyPosition") 
650
BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) 
651
BP.P = BP.P / 4 
652
BG = Instance.new("BodyGyro") 
653
BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) 
654
local Hit = mouse.Target 
655
local _P = mouse.Hit.p 
656
local Mag = (Hit.Position-_P).magnitude 
657
local Pos = (Hit.Position-_P).unit * -Mag 
658
local CF = Hit.CFrame.lookVector 
659
while true do 
660
if (Lazer == false) then 
661
break 
662
end 
663
BP.Parent = PersonT 
664
BP.position = ((((CFrame.new(Hit.Position + Pos)) + (-CF)) + (Hit.CFrame.lookVector)) + (mouse.Hit.lookVector * -16)).p + Vector3.new(0, 5.7, 0) 
665
BG.Parent = PersonT 
666
BG.cframe = CFrame.new((PersonT.CFrame + (mouse.Hit.lookVector * -8)).p, (Hit.Position + Pos)) 
667
if (Hit.Parent == nil) or (Hit.Parent.Parent == Person.Character) then 
668
BP.Parent = nil 
669
BG.Parent = nil 
670
end 
671
local P = Instance.new("Part") 
672
P.Name = "Grapple Lazer" 
673
P.formFactor = 0 
674
P.Parent = Person.Character 
675
P.BrickColor = BrickColor.new(1) 
676
P.Anchored = true 
677
P.Transparency = 0.05 
678
P.Locked = true 
679
P.Reflectance = 0.025 
680
P.CanCollide = false 
681
P.Size = Vector3.new(1, 1, 1) 
682
local mesh = Instance.new("CylinderMesh") 
683
local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) 
684
685
mesh.Scale = Vector3.new(0.1, (Place0.p - (Hit.Position + Pos)).magnitude, 0.1) 
686
mesh.Parent = P 
687
P.CFrame = CFrame.new((Place0.p + (Hit.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) 
688
wait() 
689
P:remove() 
690
end 
691
Debounce = false 
692
EnableLimb(NormalHand) 
693
BP.Parent = nil 
694
BG.Parent = nil 
695
end 
696
end 
697
end 
698
end 
699
if (key == "J") then 
700
if (Debounce == false) then 
701
if (Lazer == false) then 
702
Debounce = true 
703
Lazer = true 
704
DisableLimb(NormalHand) 
705
SetAngle(NormalHand, 0.785) 
706
smokeBrick = Instance.new("Part") 
707
smokeBrick.CanCollide = false 
708
smokeBrick.Anchored = true 
709
smokeBrick.Transparency = 1 
710
smokeBrick.Locked = true 
711
smokeBrick.archivable = false 
712
smokeBrick.TopSurface = 0 
713
smokeBrick.BottomSurface = 0 
714
smoke = Instance.new("Smoke") 
715
smoke.Size = smoke.Size * 4 
716
while true do 
717
if (Lazer == false) then 
718
break 
719
end 
720
local Pos = mouse.Hit.p 
721
smokeBrick.Parent = Person.Character 
722
smokeBrick.CFrame = CFrame.new(Pos) 
723
if (mouse.Target) and (mouse.Target ~= nil) then 
724
smoke.Parent = smokeBrick 
725
local c = (mouse.Target.Color.r + mouse.Target.Color.g + mouse.Target.Color.b)/3 
726
smoke.Color = Color3.new(c, c, c) 
727
end 
728
local L = Instance.new("Part") 
729
L.Parent = Person.Character 
730
L.Name = "Kill Lazer" 
731
L.BrickColor = BrickColor.new(21) 
732
L.formFactor = 0 
733
L.Size = Vector3.new(1, 1, 1) 
734
L.Locked = true 
735
L.Anchored = true 
736
L.CanCollide = false 
737
L.Transparency = 0.05 
738
L.Reflectance = 0.1 
739
local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) 
740
local Mesh = Instance.new("CylinderMesh") 
741
Mesh.Parent = L 
742
Mesh.Scale = Vector3.new(0.1, (Place0.p - Pos).magnitude, 0.1) 
743
L.CFrame = CFrame.new((Place0.p + Pos)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) 
744
if (mouse.Target ~= nil) then 
745
if (mouse.Target.Parent.Name:lower() == "") or ("" == "") then 
746
if ("" ~= "") then 
747
mouse.Target.Parent:BreakJoints() 
748
else 
749
mouse.Target:BreakJoints() 
750
end 
751
end 
752
end 
753
wait() 
754
L:Remove() 
755
end 
756
Debounce = false 
757
smokeBrick.Parent = nil 
758
EnableLimb(NormalHand) 
759
end 
760
end 
761
end 
762
if (key == "K") then 
763
if (Debounce == false) then 
764
if (Lazer == false) then 
765
Debounce = true 
766
Lazer = true 
767
DisableLimb(NormalHand) 
768
SetAngle(NormalHand, 0.785) 
769
BP = Instance.new("BodyPosition") 
770
BP.maxForce = Vector3.new(math.huge, math.huge, math.huge) 
771
BP.P = BP.P / 4 
772
BG = Instance.new("BodyGyro") 
773
BG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) 
774
local targ = nil 
775
local Mag = nil 
776
local Pos = nil 
777
while true do 
778
if (Lazer == false) then 
779
break 
780
end 
781
if (mouse.Target ~= nil) and (targ == nil) then 
782
if (mouse.Target.Anchored == false) then 
783
if ((mouse.Hit.p - Person.Character.Suit.Watch2.Position).magnitude <= 10000) then 
784
targ = mouse.Target 
785
BP.Parent = targ 
786
BG.Parent = targ 
787
Mag = (targ.Position - mouse.Hit.p).magnitude 
788
Pos = (targ.Position - mouse.Hit.p).unit * -Mag 
789
end 
790
end 
791
end 
792
local pop = mouse.Hit.p 
793
local G = Instance.new("Part") 
794
G.Parent = Person.Character 
795
G.Name = "Grab Lazer" 
796
G.Anchored = true 
797
G.Locked = true 
798
G.CanCollide = false 
799
G.formFactor = 0 
800
G.Size = Vector3.new(1, 1, 1) 
801
G.BrickColor = BrickColor.new("Royal blue") 
802
G.Reflectance = 0.05 
803
G.Transparency = 0.025 
804
local Place0 = Person.Character.Suit.Watch2.CFrame * CFrame.new(0, -0.1, 0) 
805
local MeAsh = Instance.new("CylinderMesh") 
806
MeAsh.Parent = G 
807
if (targ == nil) or (targ.Anchored == true) then 
808
MeAsh.Scale = Vector3.new(0.1, (Place0.p-pop).magnitude, 0.1) 
809
G.CFrame = CFrame.new((Place0.p + pop)/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) 
810
else 
811
BP.Parent = targ 
812
BP.position = (PersonT.CFrame + (mouse.Hit.lookVector * 8) + Pos).p + Vector3.new(0, 5.7, 0) 
813
BG.Parent = targ 
814
BG.cframe = CFrame.new(targ.Position, PersonT.Position) 
815
if (targ.Parent == nil) or (targ.Parent.Parent == Person.Character) then 
816
BP.Parent = nil 
817
BG.Parent = nil 
818
end 
819
MeAsh.Scale = Vector3.new(0.1, (Place0.p - targ.Position).magnitude, 0.1) 
820
G.CFrame = CFrame.new((Place0.p + (targ.Position + Pos))/2, Place0.p) * CFrame.fromEulerAnglesXYZ(math.pi/2, 0, 0) 
821
end 
822
wait() 
823
G:Remove() 
824
end 
825
Debounce = false 
826
EnableLimb(NormalHand) 
827
BP.Parent = nil 
828
BG.Parent = nil 
829
end 
830
end 
831
end 
832
833
end 
834
function LiftKey(key, mouse) 
835
key = key:upper() 
836
if (key == "L") then 
837
if (Person.Character.Suit.Band:findFirstChild("Smoke") ~= nil) then 
838
Person.Character.Suit.Band.Smoke:remove() 
839
EnableLimb(NormalHand) 
840
end 
841
end 
842
if (key == "H") then 
843
if (Person.Character:findFirstChild("Grapple Lazer") ~= nil) then 
844
Lazer = false 
845
end 
846
end 
847
if (key == "J") then 
848
if (Person.Character:findFirstChild("Kill Lazer") ~= nil) then 
849
Lazer = false 
850
end 
851
end 
852
if (key == "K") then 
853
if (Person.Character:findFirstChild("Grab Lazer") ~= nil) then 
854
Lazer = false 
855
end 
856
end 
857
if (key == "X") then 
858
if (Person.Character:findFirstChild(" Lazer") ~= nil) then 
859
Lazer = false 
860
end 
861
end 
862
end 
863
function Select(mouse) 
864
mouse.Button1Down:connect(function() Click(mouse) end) 
865
mouse.Button1Up:connect(function() Release(mouse) end) 
866
mouse.KeyDown:connect(function(key) PressKey(key, mouse) end) 
867
mouse.KeyUp:connect(function(key) LiftKey(key, mouse) end) 
868
end 
869
function Deselect(mouse) 
870
Hold = false 
871
Lazer = false 
872
Flight = false 
873
end 
874
Bin.Selected:connect(Select)