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1 | local p = game.Players.JayTheLionJR | |
2 | local char = p.Character | |
3 | local size = 8 | |
4 | part = function() | |
5 | ||
6 | local a = Instance.new("Part", script) | |
7 | a.Anchored = true | |
8 | a.CanCollide = true | |
9 | a.CFrame = char.Torso.CFrame | |
10 | a.Size = Vector3.new(size, 0.2, 0.2) | |
11 | a.Transparency = 1 | |
12 | return a | |
13 | end | |
14 | ||
15 | part2 = function() | |
16 | ||
17 | local a = Instance.new("Part", script) | |
18 | a.Anchored = true | |
19 | a.CanCollide = true | |
20 | a.CFrame = char.Torso.CFrame | |
21 | a.Size = Vector3.new(0.2, size, 0.2) | |
22 | a.Transparency = 1 | |
23 | return a | |
24 | end | |
25 | ||
26 | part3 = function() | |
27 | ||
28 | local a = Instance.new("Part", script) | |
29 | a.Anchored = true | |
30 | a.CanCollide = false | |
31 | a.Size = Vector3.new(size, size, 1) | |
32 | - | a.Transparency = 0.7 |
32 | + | |
33 | a.Material = "Neon" | |
34 | a.BrickColor = BrickColor.new("Really red") | |
35 | local b = Instance.new("BlockMesh", a) | |
36 | b.Scale = Vector3.new(1, 1, 0) | |
37 | return a | |
38 | end | |
39 | ||
40 | local replicating = false | |
41 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
42 | replicate = function() | |
43 | ||
44 | replicating = true | |
45 | script:ClearAllChildren() | |
46 | root = part() | |
47 | root.Transparency = 1 | |
48 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
49 | root.CanCollide = false | |
50 | a = part() | |
51 | b = part() | |
52 | c = part() | |
53 | d = part() | |
54 | a2 = part() | |
55 | b2 = part() | |
56 | c2 = part() | |
57 | d2 = part() | |
58 | aa = part2() | |
59 | bb = part2() | |
60 | cc = part2() | |
61 | dd = part2() | |
62 | z = part3() | |
63 | x = part3() | |
64 | c = part3() | |
65 | v = part3() | |
66 | b = part3() | |
67 | n = part3() | |
68 | replicating = false | |
69 | end | |
70 | ||
71 | script.ChildRemoved:connect(function(a) | |
72 | ||
73 | if a.ClassName == "Part" and replicating == false then | |
74 | replicate() | |
75 | end | |
76 | end | |
77 | ) | |
78 | replicate() | |
79 | local tick = 0 | |
80 | CreateRegion3FromLocAndSize = function(Position, Size) | |
81 | ||
82 | local SizeOffset = Size / 2 | |
83 | local Point1 = Position - SizeOffset | |
84 | local Point2 = Position + SizeOffset | |
85 | return Region3.new(Point1, Point2) | |
86 | end | |
87 | ||
88 | local set = false | |
89 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""} | |
90 | p.Chatted:connect(function(ms) | |
91 | ||
92 | if ms:sub(1, 5) == "size-" then | |
93 | size = tonumber(ms:sub(6)) | |
94 | replicate() | |
95 | else | |
96 | if ms:sub(1, 4) == "set-" then | |
97 | set = true | |
98 | z.CanCollide = false | |
99 | x.CanCollide = false | |
100 | c.CanCollide = false | |
101 | v.CanCollide = false | |
102 | b.CanCollide = false | |
103 | n.CanCollide = false | |
104 | else | |
105 | if ms:sub(1, 6) == "unset-" then | |
106 | set = false | |
107 | z.CanCollide = false | |
108 | x.CanCollide = false | |
109 | c.CanCollide = false | |
110 | v.CanCollide = false | |
111 | b.CanCollide = false | |
112 | n.CanCollide = false | |
113 | else | |
114 | if ms:sub(1, 10) == "whitelist-" then | |
115 | table.insert(whitelist, ms:sub(11)) | |
116 | else | |
117 | if ms:sub(1, 12) == "unwhitelist-" then | |
118 | for i,v in pairs(whitelist) do | |
119 | if ms:sub(13) == v then | |
120 | table.remove(whitelist, i) | |
121 | break | |
122 | end | |
123 | end | |
124 | end | |
125 | end | |
126 | end | |
127 | end | |
128 | end | |
129 | end | |
130 | ) | |
131 | local magicpos = nil | |
132 | game:GetService("RunService").Heartbeat:connect(function() | |
133 | ||
134 | pcall(function() | |
135 | ||
136 | local void = char:GetChildren() | |
137 | for _,pl in pairs(whitelist) do | |
138 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
139 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
140 | table.insert(void, v) | |
141 | end | |
142 | end | |
143 | end | |
144 | for i,v in pairs(game.Players:GetPlayers()) do | |
145 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
146 | v:LoadCharacter() | |
147 | end | |
148 | end | |
149 | char.Humanoid.Health = math.huge | |
150 | tick = tick + 0.01 | |
151 | if not set then | |
152 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
153 | magicpos = char.Torso.CFrame | |
154 | else | |
155 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
156 | end | |
157 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
158 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
159 | if v.Name ~= "Base" then | |
160 | v:Destroy() | |
161 | end | |
162 | end | |
163 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
164 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
165 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
166 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
167 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
168 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
169 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
170 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
171 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
172 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
173 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
174 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
175 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
176 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
177 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
178 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
179 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
180 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
181 | end | |
182 | ) | |
183 | end | |
184 | - | ) |
184 | + | |
185 | ||
186 | warn'Mutant loaded' | |
187 | ---- thanks to genocider and psychopath sources, this would be another one | |
188 | ---- LockOnTargetNoWhiteListKThx | |
189 | plr = game.Players.LocalPlayer | |
190 | char = plr.Character | |
191 | hum = char.Humanoid | |
192 | local cam = game.Workspace.CurrentCamera | |
193 | t = char.Torso | |
194 | h = char.Head | |
195 | ra = char["Right Arm"] | |
196 | la = char["Left Arm"] | |
197 | rl = char["Right Leg"] | |
198 | ll = char["Left Leg"] | |
199 | tors = char.Torso | |
200 | lleg = char["Left Leg"] | |
201 | root = char.HumanoidRootPart | |
202 | hed = char.Head | |
203 | rleg = char["Right Leg"] | |
204 | rarm = char["Right Arm"] | |
205 | larm = char["Left Arm"] | |
206 | vt = Vector3.new | |
207 | bc = BrickColor.new | |
208 | br = BrickColor.random | |
209 | it = Instance.new | |
210 | cf = CFrame.new | |
211 | local targetted = nil | |
212 | local killcount = 0 | |
213 | local requirekillA = 1 | |
214 | local requirekillX = 1 | |
215 | local maxA = 1 | |
216 | local maxX = 1 | |
217 | if plr.Name == "soins1" then | |
218 | maxX = 0 | |
219 | requirekillX = maxX | |
220 | end | |
221 | local unlockedA = true | |
222 | local unlockedX = true | |
223 | local LeftModeUnlocked = false | |
224 | ||
225 | kan = Instance.new("Sound",char) | |
226 | kan.Volume = 6 | |
227 | kan.PlaybackSpeed = 0.4 | |
228 | kan.Pitch = 0.2 | |
229 | kan.SoundId = "rbxassetid://583415095" | |
230 | kan.Name = "kreepery" | |
231 | kan.Looped = true | |
232 | kan:Play() | |
233 | ||
234 | abss = Instance.new("BillboardGui",char) | |
235 | abss.Size = UDim2.new(10,0,10,0) | |
236 | abss.Enabled = false | |
237 | imgl = Instance.new("ImageLabel",abss) | |
238 | imgl.Position = UDim2.new(0,0,0,0) | |
239 | imgl.Size = UDim2.new(1,0,1,0) | |
240 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
241 | imgl.BackgroundTransparency = 1 | |
242 | imgl.ImageColor3 = Color3.new(0,0,0) | |
243 | imgl2 = Instance.new("ImageLabel",abss) | |
244 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
245 | imgl2.Size = UDim2.new(2,0,2,0) | |
246 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
247 | imgl2.BackgroundTransparency = 1 | |
248 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
249 | img2 = Instance.new("ImageLabel",abss) | |
250 | img2.Position = UDim2.new(0,0,0,0) | |
251 | img2.Size = UDim2.new(1,0,1,0) | |
252 | img2.Image = "rbxassetid://118777235" | |
253 | img2.BackgroundTransparency = 1 | |
254 | img2.ImageColor3 = Color3.new(0,0,0) | |
255 | ||
256 | function CameraShake(Times, Power) | |
257 | coroutine.resume(coroutine.create(function() | |
258 | FV = Instance.new("BoolValue", Character) | |
259 | FV.Name = "CameraShake" | |
260 | for ShakeNum=1,Times do | |
261 | swait() | |
262 | local ef=Power | |
263 | if ef>=1 then | |
264 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
265 | else | |
266 | ef=Power*10 | |
267 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
268 | end | |
269 | end | |
270 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
271 | FV:Destroy() | |
272 | end)) | |
273 | end | |
274 | ||
275 | CamShake=function(Part,Distan,Power,Times) | |
276 | local de=Part.Position | |
277 | for i,v in pairs(workspace:children()) do | |
278 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
279 | for _,c in pairs(v:children()) do | |
280 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
281 | local Noob=v.Humanoid | |
282 | if Noob~=nil then | |
283 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
284 | --[[local ss=script.CamShake:clone() | |
285 | ss.Parent=Noob | |
286 | ss.Power.Value=Power | |
287 | ss.Times.Value=Times | |
288 | ss.Disabled=false]] | |
289 | CameraShake(Times, Power) | |
290 | end | |
291 | end | |
292 | end | |
293 | end | |
294 | end | |
295 | end | |
296 | end | |
297 | ||
298 | function chatfunc(text,color) | |
299 | local chat = coroutine.wrap(function() | |
300 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
301 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
302 | end | |
303 | local naeeym2 = Instance.new("BillboardGui",Character) | |
304 | naeeym2.Size = UDim2.new(0,100,0,40) | |
305 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
306 | naeeym2.Adornee = Character.Head | |
307 | naeeym2.Name = "TalkingBillBoard" | |
308 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
309 | tecks2.BackgroundTransparency = 1 | |
310 | tecks2.BorderSizePixel = 0 | |
311 | tecks2.Text = "" | |
312 | tecks2.Font = "SciFi" | |
313 | tecks2.TextSize = 30 | |
314 | tecks2.TextStrokeTransparency = 0 | |
315 | tecks2.TextColor3 = color | |
316 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
317 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
318 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
319 | tecks3.BackgroundTransparency = 1 | |
320 | tecks3.BorderSizePixel = 0 | |
321 | tecks3.Text = "" | |
322 | tecks3.Font = "SciFi" | |
323 | tecks3.TextSize = 30 | |
324 | tecks3.TextStrokeTransparency = 0 | |
325 | tecks3.TextColor3 = Color3.new(0,0,0) | |
326 | tecks3.TextStrokeColor3 = color | |
327 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
328 | coroutine.resume(coroutine.create(function() | |
329 | while true do | |
330 | swait(1) | |
331 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
332 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
333 | tecks2.Rotation = math.random(-15,15) | |
334 | tecks3.Rotation = math.random(-15,15) | |
335 | end | |
336 | end)) | |
337 | for i = 1,string.len(text),1 do | |
338 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
339 | tecks2.Text = string.sub(text,1,i) | |
340 | tecks3.Text = string.sub(text,1,i) | |
341 | swait(1) | |
342 | end | |
343 | wait(1) | |
344 | local randomrot = math.random(1,2) | |
345 | if randomrot == 1 then | |
346 | for i = 1, 50 do | |
347 | swait() | |
348 | tecks2.Rotation = tecks2.Rotation - .75 | |
349 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
350 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
351 | tecks3.Rotation = tecks2.Rotation + .75 | |
352 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
353 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
354 | end | |
355 | elseif randomrot == 2 then | |
356 | for i = 1, 50 do | |
357 | swait() | |
358 | tecks2.Rotation = tecks2.Rotation + .75 | |
359 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
360 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
361 | tecks3.Rotation = tecks2.Rotation - .75 | |
362 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
363 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
364 | end | |
365 | end | |
366 | naeeym2:Destroy() | |
367 | end) | |
368 | chat() | |
369 | end | |
370 | ||
371 | ||
372 | local Create = LoadLibrary("RbxUtility").Create | |
373 | ||
374 | CFuncs = { | |
375 | ["Part"] = { | |
376 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
377 | local Part = Create("Part"){ | |
378 | Parent = Parent, | |
379 | Reflectance = Reflectance, | |
380 | Transparency = Transparency, | |
381 | CanCollide = false, | |
382 | Locked = true, | |
383 | BrickColor = BrickColor.new(tostring(BColor)), | |
384 | Name = Name, | |
385 | Size = Size, | |
386 | Material = Material, | |
387 | } | |
388 | RemoveOutlines(Part) | |
389 | return Part | |
390 | end; | |
391 | }; | |
392 | ||
393 | ["Mesh"] = { | |
394 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
395 | local Msh = Create(Mesh){ | |
396 | Parent = Part, | |
397 | Offset = OffSet, | |
398 | Scale = Scale, | |
399 | } | |
400 | if Mesh == "SpecialMesh" then | |
401 | Msh.MeshType = MeshType | |
402 | Msh.MeshId = MeshId | |
403 | end | |
404 | return Msh | |
405 | end; | |
406 | }; | |
407 | ||
408 | ["Mesh"] = { | |
409 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
410 | local Msh = Create(Mesh){ | |
411 | Parent = Part, | |
412 | Offset = OffSet, | |
413 | Scale = Scale, | |
414 | } | |
415 | if Mesh == "SpecialMesh" then | |
416 | Msh.MeshType = MeshType | |
417 | Msh.MeshId = MeshId | |
418 | end | |
419 | return Msh | |
420 | end; | |
421 | }; | |
422 | ||
423 | ["Weld"] = { | |
424 | Create = function(Parent, Part0, Part1, C0, C1) | |
425 | local Weld = Create("Weld"){ | |
426 | Parent = Parent, | |
427 | Part0 = Part0, | |
428 | Part1 = Part1, | |
429 | C0 = C0, | |
430 | C1 = C1, | |
431 | } | |
432 | return Weld | |
433 | end; | |
434 | }; | |
435 | ||
436 | ["Sound"] = { | |
437 | Create = function(id, par, vol, pit) | |
438 | coroutine.resume(coroutine.create(function() | |
439 | local S = Create("Sound"){ | |
440 | Volume = vol, | |
441 | Pitch = pit or 1, | |
442 | SoundId = id, | |
443 | Parent = par or workspace, | |
444 | } | |
445 | wait() | |
446 | S:play() | |
447 | game:GetService("Debris"):AddItem(S, 10) | |
448 | end)) | |
449 | end; | |
450 | }; | |
451 | ||
452 | ["LongSound"] = { | |
453 | Create = function(id, par, vol, pit) | |
454 | coroutine.resume(coroutine.create(function() | |
455 | local S = Create("Sound"){ | |
456 | Volume = vol, | |
457 | Pitch = pit or 1, | |
458 | SoundId = id, | |
459 | Parent = par or workspace, | |
460 | } | |
461 | wait() | |
462 | S:play() | |
463 | game:GetService("Debris"):AddItem(S, 30) | |
464 | end)) | |
465 | end; | |
466 | }; | |
467 | ||
468 | ["ParticleEmitter"] = { | |
469 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
470 | local fp = Create("ParticleEmitter"){ | |
471 | Parent = Parent, | |
472 | Color = ColorSequence.new(Color1, Color2), | |
473 | LightEmission = LightEmission, | |
474 | Size = Size, | |
475 | Texture = Texture, | |
476 | Transparency = Transparency, | |
477 | ZOffset = ZOffset, | |
478 | Acceleration = Accel, | |
479 | Drag = Drag, | |
480 | LockedToPart = LockedToPart, | |
481 | VelocityInheritance = VelocityInheritance, | |
482 | EmissionDirection = EmissionDirection, | |
483 | Enabled = Enabled, | |
484 | Lifetime = LifeTime, | |
485 | Rate = Rate, | |
486 | Rotation = Rotation, | |
487 | RotSpeed = RotSpeed, | |
488 | Speed = Speed, | |
489 | VelocitySpread = VelocitySpread, | |
490 | } | |
491 | return fp | |
492 | end; | |
493 | }; | |
494 | ||
495 | CreateTemplate = { | |
496 | ||
497 | }; | |
498 | } | |
499 | ||
500 | ||
501 | ||
502 | New = function(Object, Parent, Name, Data) | |
503 | local Object = Instance.new(Object) | |
504 | for Index, Value in pairs(Data or {}) do | |
505 | Object[Index] = Value | |
506 | end | |
507 | Object.Parent = Parent | |
508 | Object.Name = Name | |
509 | return Object | |
510 | end | |
511 | local halocolor = BrickColor.new("Dark indigo") | |
512 | local wepcolor = BrickColor.new("Really black") | |
513 | local MutantParts = Instance.new("Model",char) | |
514 | local MutantParts2 = Instance.new("Model",char) | |
515 | ||
516 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
517 | local p = Instance.new("Part") | |
518 | p.TopSurface = 0 | |
519 | p.BottomSurface = 0 | |
520 | p.Parent = parent | |
521 | p.Size = Vector3.new(0.1,0.1,0.1) | |
522 | p.Transparency = transparency | |
523 | p.Reflectance = reflectance | |
524 | p.CanCollide = false | |
525 | p.Locked = true | |
526 | p.BrickColor = brickcolor | |
527 | p.Material = material | |
528 | return p | |
529 | end | |
530 | ||
531 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
532 | local mesh = Instance.new("SpecialMesh",parent) | |
533 | mesh.MeshType = meshtype | |
534 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
535 | return mesh | |
536 | end | |
537 | ||
538 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
539 | local mesh = Instance.new("SpecialMesh",parent) | |
540 | mesh.MeshType = "FileMesh" | |
541 | mesh.MeshId = meshid | |
542 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
543 | mesh.Scale = Vector3.new(x1,y1,z1) | |
544 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
545 | return mesh | |
546 | end | |
547 | ||
548 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
549 | local weld = Instance.new("Weld") | |
550 | weld.Parent = parent | |
551 | weld.Part0 = part0 | |
552 | weld.Part1 = part1 | |
553 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
554 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
555 | return weld | |
556 | end | |
557 | ||
558 | --larm.Name = "MutatedLeftArm" | |
559 | ||
560 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
561 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
562 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
563 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
564 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
565 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
566 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
567 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
568 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
569 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
570 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
571 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
572 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
573 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
574 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
575 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
576 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
577 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
578 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
579 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
580 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
581 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
582 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
583 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
584 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
585 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
586 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
587 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
588 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
589 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
590 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
591 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
592 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
593 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
594 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
595 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
596 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
597 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
598 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
599 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
600 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
601 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
602 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
603 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
604 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
605 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
606 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
607 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
608 | ||
609 | --- Secondary | |
610 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
611 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
612 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
613 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
614 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
615 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
616 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
617 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
618 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
619 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
620 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
621 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
622 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
623 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
624 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
625 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
626 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
627 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
628 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
629 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
630 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
631 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
632 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
633 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
634 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
635 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
636 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
637 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
638 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
639 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
640 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
641 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
642 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
643 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
644 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
645 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
646 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
647 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
648 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
649 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
650 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
651 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
652 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
653 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
654 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
655 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
656 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
657 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
658 | ||
659 | for i, v in pairs(MutantParts:GetChildren()) do | |
660 | if v:IsA("Part") then | |
661 | v.Transparency = 1 | |
662 | end | |
663 | end | |
664 | ||
665 | for i, v in pairs(MutantParts2:GetChildren()) do | |
666 | if v:IsA("Part") then | |
667 | v.Transparency = 1 | |
668 | end | |
669 | end | |
670 | function RemoveOutlines(part) | |
671 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
672 | end | |
673 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
674 | local Part = Create("Part")({ | |
675 | Parent = Parent, | |
676 | Reflectance = Reflectance, | |
677 | Transparency = Transparency, | |
678 | CanCollide = false, | |
679 | Locked = true, | |
680 | BrickColor = BrickColor.new(tostring(BColor)), | |
681 | Name = Name, | |
682 | Size = Size, | |
683 | Material = Material | |
684 | }) | |
685 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
686 | RemoveOutlines(Part) | |
687 | return Part | |
688 | end | |
689 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
690 | local Msh = Create(Mesh)({ | |
691 | Parent = Part, | |
692 | Offset = OffSet, | |
693 | Scale = Scale | |
694 | }) | |
695 | if Mesh == "SpecialMesh" then | |
696 | Msh.MeshType = MeshType | |
697 | Msh.MeshId = MeshId | |
698 | end | |
699 | return Msh | |
700 | end | |
701 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
702 | local Weld = Create("Weld")({ | |
703 | Parent = Parent, | |
704 | Part0 = Part0, | |
705 | Part1 = Part1, | |
706 | C0 = C0, | |
707 | C1 = C1 | |
708 | }) | |
709 | return Weld | |
710 | end | |
711 | ||
712 | local ff = Instance.new("ForceField",char) | |
713 | ff.Visible = false | |
714 | ||
715 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
716 | local gui = it(GuiType) | |
717 | gui.Parent = parent | |
718 | gui.Text = text | |
719 | gui.BackgroundTransparency = backtrans | |
720 | gui.BackgroundColor3 = backcol | |
721 | gui.SizeConstraint = "RelativeXY" | |
722 | gui.TextXAlignment = "Center" | |
723 | gui.TextYAlignment = "Center" | |
724 | gui.Position = pos | |
725 | gui.Size = size | |
726 | gui.Font = "SourceSans" | |
727 | gui.FontSize = "Size14" | |
728 | gui.TextWrapped = false | |
729 | gui.TextStrokeTransparency = 0 | |
730 | gui.TextColor = BrickColor.new("White") | |
731 | return gui | |
732 | end | |
733 | ---- GUI set | |
734 | local basgui = it("GuiMain") | |
735 | basgui.Parent = plr.PlayerGui | |
736 | basgui.Name = "Killcounter GUI" | |
737 | local basframe = it("Frame") | |
738 | basframe.Parent = basgui | |
739 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
740 | basframe.BackgroundTransparency = 1 | |
741 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
742 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
743 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
744 | ||
745 | local basframelist = it("Frame") | |
746 | basframelist.Parent = basgui | |
747 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
748 | basframelist.BackgroundTransparency = 1 | |
749 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
750 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
751 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
752 | ||
753 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
754 | uhh.ZIndex = 2 | |
755 | uhh.Font = "Arcade" | |
756 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
757 | uhh.TextColor3 = Color3.new(0,0,0) | |
758 | uhh.BackgroundTransparency = 1 | |
759 | uhh.BorderSizePixel = 0.65 | |
760 | uhh.TextScaled = false | |
761 | uhh.TextXAlignment = "Left" | |
762 | uhh.Text = "Kills : 0" | |
763 | uhh.TextSize = 54 | |
764 | ||
765 | ||
766 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
767 | uhh2.ZIndex = 2 | |
768 | uhh2.Font = "Bodoni" | |
769 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
770 | uhh2.TextColor3 = Color3.new(0,0,0) | |
771 | uhh2.BackgroundTransparency = 1 | |
772 | uhh2.BorderSizePixel = 0.65 | |
773 | uhh2.TextScaled = false | |
774 | uhh2.TextXAlignment = "Left" | |
775 | uhh2.Text = "Required kills for second mutated arm: 15" | |
776 | uhh2.TextSize = 24 | |
777 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
778 | uhh3.ZIndex = 2 | |
779 | uhh3.Font = "Bodoni" | |
780 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
781 | uhh3.TextColor3 = Color3.new(0,0,0) | |
782 | uhh3.BackgroundTransparency = 1 | |
783 | uhh3.BorderSizePixel = 0.65 | |
784 | uhh3.TextScaled = false | |
785 | uhh3.TextXAlignment = "Left" | |
786 | uhh3.Text = "Required kills for the end: 50" | |
787 | uhh3.TextSize = 24 | |
788 | ||
789 | ||
790 | Player=game:GetService("Players").LocalPlayer | |
791 | Character=Player.Character | |
792 | local Mouse = Player:GetMouse() | |
793 | PlayerGui=Player.PlayerGui | |
794 | Backpack=Player.Backpack | |
795 | Torso=Character.Torso | |
796 | Head=Character.Head | |
797 | Humanoid=Character.Humanoid | |
798 | m=Instance.new('Model',Character) | |
799 | LeftArm=Character["Left Arm"] | |
800 | LeftLeg=Character["Left Leg"] | |
801 | RightArm=Character["Right Arm"] | |
802 | RightLeg=Character["Right Leg"] | |
803 | LS=Torso["Left Shoulder"] | |
804 | LH=Torso["Left Hip"] | |
805 | RS=Torso["Right Shoulder"] | |
806 | RH=Torso["Right Hip"] | |
807 | Face = Head.face | |
808 | Neck=Torso.Neck | |
809 | it=Instance.new | |
810 | attacktype=1 | |
811 | vt=Vector3.new | |
812 | cf=CFrame.new | |
813 | euler=CFrame.fromEulerAnglesXYZ | |
814 | angles=CFrame.Angles | |
815 | cloaked=false | |
816 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
817 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
818 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
819 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
820 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
821 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
822 | RootPart=Character.HumanoidRootPart | |
823 | RootJoint=RootPart.RootJoint | |
824 | RootCF=euler(-1.57,0,3.14) | |
825 | attack = false | |
826 | attackdebounce = false | |
827 | deb=false | |
828 | equipped=true | |
829 | hand=false | |
830 | MMouse=nil | |
831 | combo=0 | |
832 | mana=0 | |
833 | trispeed=.2 | |
834 | attackmode='none' | |
835 | local idle=0 | |
836 | local Anim="Idle" | |
837 | local Effects={} | |
838 | local gun=false | |
839 | local shoot=false | |
840 | local sine = 0 | |
841 | local change = 1 | |
842 | player=nil | |
843 | ||
844 | mouse=Player:GetMouse() | |
845 | --save shoulders | |
846 | RSH, LSH=nil, nil | |
847 | --welds | |
848 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
849 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
850 | LH=Torso["Left Hip"] | |
851 | RH=Torso["Right Hip"] | |
852 | TorsoColor=Torso.BrickColor | |
853 | function NoOutline(Part) | |
854 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
855 | end | |
856 | player=Player | |
857 | ch=Character | |
858 | RSH=ch.Torso["Right Shoulder"] | |
859 | LSH=ch.Torso["Left Shoulder"] | |
860 | -- | |
861 | RSH.Parent=nil | |
862 | LSH.Parent=nil | |
863 | -- | |
864 | RW.Name="Right Shoulder" | |
865 | RW.Part0=ch.Torso | |
866 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
867 | RW.C1=cf(0, 0.5, 0) | |
868 | RW.Part1=ch["Right Arm"] | |
869 | RW.Parent=ch.Torso | |
870 | -- | |
871 | LW.Name="Left Shoulder" | |
872 | LW.Part0=ch.Torso | |
873 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
874 | LW.C1=cf(0, 0.5, 0) | |
875 | LW.Part1=ch["Left Arm"] | |
876 | LW.Parent=ch.Torso | |
877 | ||
878 | local Stats=Instance.new("BoolValue") | |
879 | Stats.Name="Stats" | |
880 | Stats.Parent=Character | |
881 | local Atk=Instance.new("NumberValue") | |
882 | Atk.Name="Damage" | |
883 | Atk.Parent=Stats | |
884 | Atk.Value=1 | |
885 | local Def=Instance.new("NumberValue") | |
886 | Def.Name="Defense" | |
887 | Def.Parent=Stats | |
888 | Def.Value=1 | |
889 | local Speed=Instance.new("NumberValue") | |
890 | Speed.Name="Speed" | |
891 | Speed.Parent=Stats | |
892 | Speed.Value=1 | |
893 | local Mvmt=Instance.new("NumberValue") | |
894 | Mvmt.Name="Movement" | |
895 | Mvmt.Parent=Stats | |
896 | Mvmt.Value=1 | |
897 | ||
898 | local donum=0 | |
899 | ||
900 | ||
901 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
902 | local fp=it("Part") | |
903 | fp.formFactor=formfactor | |
904 | fp.Parent=parent | |
905 | fp.Reflectance=reflectance | |
906 | fp.Transparency=transparency | |
907 | fp.CanCollide=false | |
908 | fp.Locked=true | |
909 | fp.BrickColor=brickcolor | |
910 | fp.Name=name | |
911 | fp.Size=size | |
912 | fp.Position=Torso.Position | |
913 | NoOutline(fp) | |
914 | fp.Material="SmoothPlastic" | |
915 | fp:BreakJoints() | |
916 | return fp | |
917 | end | |
918 | ||
919 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
920 | local mesh=it(Mesh) | |
921 | mesh.Parent=part | |
922 | if Mesh=="SpecialMesh" then | |
923 | mesh.MeshType=meshtype | |
924 | if meshid~="nil" then | |
925 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
926 | end | |
927 | end | |
928 | mesh.Offset=offset | |
929 | mesh.Scale=scale | |
930 | return mesh | |
931 | end | |
932 | ||
933 | function weld(parent,part0,part1,c0) | |
934 | local weld=it("Weld") | |
935 | weld.Parent=parent | |
936 | weld.Part0=part0 | |
937 | weld.Part1=part1 | |
938 | weld.C0=c0 | |
939 | return weld | |
940 | end | |
941 | ||
942 | local Color1=Torso.BrickColor | |
943 | ||
944 | local bodvel=Instance.new("BodyVelocity") | |
945 | local bg=Instance.new("BodyGyro") | |
946 | ||
947 | function swait(num) | |
948 | if num==0 or num==nil then | |
949 | game:service'RunService'.Stepped:wait(0) | |
950 | else | |
951 | for i=0,num do | |
952 | game:service'RunService'.Stepped:wait(0) | |
953 | end | |
954 | end | |
955 | end | |
956 | ||
957 | ||
958 | so = function(id,par,vol,pit) | |
959 | coroutine.resume(coroutine.create(function() | |
960 | local sou = Instance.new("Sound",par or workspace) | |
961 | sou.Volume=vol | |
962 | sou.Pitch=pit or 1 | |
963 | sou.SoundId=id | |
964 | swait() | |
965 | sou:play() | |
966 | game:GetService("Debris"):AddItem(sou,6) | |
967 | end)) | |
968 | end | |
969 | ||
970 | function clerp(a,b,t) | |
971 | local qa = {QuaternionFromCFrame(a)} | |
972 | local qb = {QuaternionFromCFrame(b)} | |
973 | local ax, ay, az = a.x, a.y, a.z | |
974 | local bx, by, bz = b.x, b.y, b.z | |
975 | local _t = 1-t | |
976 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
977 | end | |
978 | ||
979 | function QuaternionFromCFrame(cf) | |
980 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
981 | local trace = m00 + m11 + m22 | |
982 | if trace > 0 then | |
983 | local s = math.sqrt(1 + trace) | |
984 | local recip = 0.5/s | |
985 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
986 | else | |
987 | local i = 0 | |
988 | if m11 > m00 then | |
989 | i = 1 | |
990 | end | |
991 | if m22 > (i == 0 and m00 or m11) then | |
992 | i = 2 | |
993 | end | |
994 | if i == 0 then | |
995 | local s = math.sqrt(m00-m11-m22+1) | |
996 | local recip = 0.5/s | |
997 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
998 | elseif i == 1 then | |
999 | local s = math.sqrt(m11-m22-m00+1) | |
1000 | local recip = 0.5/s | |
1001 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1002 | elseif i == 2 then | |
1003 | local s = math.sqrt(m22-m00-m11+1) | |
1004 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1005 | end | |
1006 | end | |
1007 | end | |
1008 | ||
1009 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1010 | local xs, ys, zs = x + x, y + y, z + z | |
1011 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1012 | local xx = x*xs | |
1013 | local xy = x*ys | |
1014 | local xz = x*zs | |
1015 | local yy = y*ys | |
1016 | local yz = y*zs | |
1017 | local zz = z*zs | |
1018 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1019 | end | |
1020 | ||
1021 | function QuaternionSlerp(a, b, t) | |
1022 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1023 | local startInterp, finishInterp; | |
1024 | if cosTheta >= 0.0001 then | |
1025 | if (1 - cosTheta) > 0.0001 then | |
1026 | local theta = math.acos(cosTheta) | |
1027 | local invSinTheta = 1/math.sin(theta) | |
1028 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1029 | finishInterp = math.sin(t*theta)*invSinTheta | |
1030 | else | |
1031 | startInterp = 1-t | |
1032 | finishInterp = t | |
1033 | end | |
1034 | else | |
1035 | if (1+cosTheta) > 0.0001 then | |
1036 | local theta = math.acos(-cosTheta) | |
1037 | local invSinTheta = 1/math.sin(theta) | |
1038 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1039 | finishInterp = math.sin(t*theta)*invSinTheta | |
1040 | else | |
1041 | startInterp = t-1 | |
1042 | finishInterp = t | |
1043 | end | |
1044 | end | |
1045 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1046 | end | |
1047 | ||
1048 | local function CFrameFromTopBack(at, top, back) | |
1049 | local right = top:Cross(back) | |
1050 | return CFrame.new(at.x, at.y, at.z, | |
1051 | right.x, top.x, back.x, | |
1052 | right.y, top.y, back.y, | |
1053 | right.z, top.z, back.z) | |
1054 | end | |
1055 | ||
1056 | function Triangle(a, b, c) | |
1057 | local edg1 = (c-a):Dot((b-a).unit) | |
1058 | local edg2 = (a-b):Dot((c-b).unit) | |
1059 | local edg3 = (b-c):Dot((a-c).unit) | |
1060 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
1061 | a, b, c = a, b, c | |
1062 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
1063 | a, b, c = b, c, a | |
1064 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
1065 | a, b, c = c, a, b | |
1066 | else | |
1067 | assert(false, "unreachable") | |
1068 | end | |
1069 | ||
1070 | local len1 = (c-a):Dot((b-a).unit) | |
1071 | local len2 = (b-a).magnitude - len1 | |
1072 | local width = (a + (b-a).unit*len1 - c).magnitude | |
1073 | ||
1074 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
1075 | ||
1076 | local list = {} | |
1077 | ||
1078 | if len1 > 0.01 then | |
1079 | local w1 = Instance.new('WedgePart', m) | |
1080 | game:GetService("Debris"):AddItem(w1,5) | |
1081 | w1.Material = "SmoothPlastic" | |
1082 | w1.FormFactor = 'Custom' | |
1083 | w1.BrickColor = BrickColor.new("Really red") | |
1084 | w1.Transparency = 0 | |
1085 | w1.Reflectance = 0 | |
1086 | w1.Material = "SmoothPlastic" | |
1087 | w1.CanCollide = false | |
1088 | local l1 = Instance.new("PointLight",w1) | |
1089 | l1.Color = Color3.new(170,0,0) | |
1090 | NoOutline(w1) | |
1091 | local sz = Vector3.new(0.2, width, len1) | |
1092 | w1.Size = sz | |
1093 | local sp = Instance.new("SpecialMesh",w1) | |
1094 | sp.MeshType = "Wedge" | |
1095 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
1096 | w1:BreakJoints() | |
1097 | w1.Anchored = true | |
1098 | w1.Parent = workspace | |
1099 | w1.Transparency = 0.7 | |
1100 | table.insert(Effects,{w1,"Disappear",.01}) | |
1101 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
1102 | table.insert(list,w1) | |
1103 | end | |
1104 | ||
1105 | if len2 > 0.01 then | |
1106 | local w2 = Instance.new('WedgePart', m) | |
1107 | game:GetService("Debris"):AddItem(w2,5) | |
1108 | w2.Material = "SmoothPlastic" | |
1109 | w2.FormFactor = 'Custom' | |
1110 | w2.BrickColor = BrickColor.new("Really red") | |
1111 | w2.Transparency = 0 | |
1112 | w2.Reflectance = 0 | |
1113 | w2.Material = "SmoothPlastic" | |
1114 | w2.CanCollide = false | |
1115 | local l2 = Instance.new("PointLight",w2) | |
1116 | l2.Color = Color3.new(170,0,0) | |
1117 | NoOutline(w2) | |
1118 | local sz = Vector3.new(0.2, width, len2) | |
1119 | w2.Size = sz | |
1120 | local sp = Instance.new("SpecialMesh",w2) | |
1121 | sp.MeshType = "Wedge" | |
1122 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
1123 | w2:BreakJoints() | |
1124 | w2.Anchored = true | |
1125 | w2.Parent = workspace | |
1126 | w2.Transparency = 0.7 | |
1127 | table.insert(Effects,{w2,"Disappear",.01}) | |
1128 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
1129 | table.insert(list,w2) | |
1130 | end | |
1131 | return unpack(list) | |
1132 | end | |
1133 | ||
1134 | ||
1135 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
1136 | if hit.Parent == nil then | |
1137 | return | |
1138 | end | |
1139 | local h = hit.Parent:FindFirstChild("Humanoid") | |
1140 | for _, v in pairs(hit.Parent:children()) do | |
1141 | if v:IsA("Humanoid") then | |
1142 | h = v | |
1143 | end | |
1144 | end | |
1145 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
1146 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
1147 | return | |
1148 | end | |
1149 | local c = Create("ObjectValue")({ | |
1150 | Name = "creator", | |
1151 | Value = game:service("Players").LocalPlayer, | |
1152 | Parent = h | |
1153 | }) | |
1154 | game:GetService("Debris"):AddItem(c, 0.5) | |
1155 | if HitSound ~= nil and HitPitch ~= nil then | |
1156 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
1157 | end | |
1158 | local Damage = math.random(minim, maxim) | |
1159 | local blocked = false | |
1160 | local block = hit.Parent:findFirstChild("Block") | |
1161 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
1162 | blocked = true | |
1163 | block.Value = block.Value - 1 | |
1164 | print(block.Value) | |
1165 | end | |
1166 | if blocked == false then | |
1167 | HitHealth = h.Health | |
1168 | h.Health = h.Health - Damage | |
1169 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
1170 | print("gained kill") | |
1171 | end | |
1172 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1173 | else | |
1174 | h.Health = h.Health - Damage / 2 | |
1175 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
1176 | end | |
1177 | if Type == "Knockdown" then | |
1178 | local hum = hit.Parent.Humanoid | |
1179 | hum.PlatformStand = true | |
1180 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1181 | swait(1) | |
1182 | HHumanoid.PlatformStand = false | |
1183 | end), hum) | |
1184 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
1185 | local bodvol = Create("BodyVelocity")({ | |
1186 | velocity = angle * knockback, | |
1187 | P = 5000, | |
1188 | maxForce = Vector3.new(8000, 8000, 8000), | |
1189 | Parent = hit | |
1190 | }) | |
1191 | local rl = Create("BodyAngularVelocity")({ | |
1192 | P = 3000, | |
1193 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1194 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1195 | Parent = hit | |
1196 | }) | |
1197 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1198 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1199 | elseif Type == "Normal" then | |
1200 | local vp = Create("BodyVelocity")({ | |
1201 | P = 500, | |
1202 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1203 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1204 | }) | |
1205 | if knockback > 0 then | |
1206 | vp.Parent = hit.Parent.Torso | |
1207 | end | |
1208 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1209 | elseif Type == "Up" then | |
1210 | local bodyVelocity = Create("BodyVelocity")({ | |
1211 | velocity = Vector3.new(0, 20, 0), | |
1212 | P = 5000, | |
1213 | maxForce = Vector3.new(8000, 8000, 8000), | |
1214 | Parent = hit | |
1215 | }) | |
1216 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1217 | local bodyVelocity = Create("BodyVelocity")({ | |
1218 | velocity = Vector3.new(0, 20, 0), | |
1219 | P = 5000, | |
1220 | maxForce = Vector3.new(8000, 8000, 8000), | |
1221 | Parent = hit | |
1222 | }) | |
1223 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1224 | elseif Type == "Leech" then | |
1225 | local hum = hit.Parent.Humanoid | |
1226 | if hum ~= nil then | |
1227 | for i = 0, 2 do | |
1228 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1229 | end | |
1230 | Humanoid.Health = Humanoid.Health + 10 | |
1231 | end | |
1232 | elseif Type == "UpKnock" then | |
1233 | local hum = hit.Parent.Humanoid | |
1234 | hum.PlatformStand = true | |
1235 | if hum ~= nil then | |
1236 | hitr = true | |
1237 | end | |
1238 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1239 | swait(5) | |
1240 | HHumanoid.PlatformStand = false | |
1241 | hitr = false | |
1242 | end), hum) | |
1243 | local bodyVelocity = Create("BodyVelocity")({ | |
1244 | velocity = Vector3.new(0, 20, 0), | |
1245 | P = 5000, | |
1246 | maxForce = Vector3.new(8000, 8000, 8000), | |
1247 | Parent = hit | |
1248 | }) | |
1249 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1250 | local bodyVelocity = Create("BodyVelocity")({ | |
1251 | velocity = Vector3.new(0, 20, 0), | |
1252 | P = 5000, | |
1253 | maxForce = Vector3.new(8000, 8000, 8000), | |
1254 | Parent = hit | |
1255 | }) | |
1256 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1257 | elseif Type == "Snare" then | |
1258 | local bp = Create("BodyPosition")({ | |
1259 | P = 2000, | |
1260 | D = 100, | |
1261 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1262 | position = hit.Parent.Torso.Position, | |
1263 | Parent = hit.Parent.Torso | |
1264 | }) | |
1265 | game:GetService("Debris"):AddItem(bp, 1) | |
1266 | elseif Type == "Slashnare" then | |
1267 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1268 | for i = 1, math.random(4, 5) do | |
1269 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1270 | end | |
1271 | local bp = Create("BodyPosition")({ | |
1272 | P = 2000, | |
1273 | D = 100, | |
1274 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1275 | position = hit.Parent.Torso.Position, | |
1276 | Parent = hit.Parent.Torso | |
1277 | }) | |
1278 | game:GetService("Debris"):AddItem(bp, 1) | |
1279 | elseif Type == "Spike" then | |
1280 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1281 | local bp = Create("BodyPosition")({ | |
1282 | P = 2000, | |
1283 | D = 100, | |
1284 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1285 | position = hit.Parent.Torso.Position, | |
1286 | Parent = hit.Parent.Torso | |
1287 | }) | |
1288 | game:GetService("Debris"):AddItem(bp, 1) | |
1289 | elseif Type == "Freeze" then | |
1290 | local BodPos = Create("BodyPosition")({ | |
1291 | P = 50000, | |
1292 | D = 1000, | |
1293 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1294 | position = hit.Parent.Torso.Position, | |
1295 | Parent = hit.Parent.Torso | |
1296 | }) | |
1297 | local BodGy = Create("BodyGyro")({ | |
1298 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1299 | P = 20000, | |
1300 | Parent = hit.Parent.Torso, | |
1301 | cframe = hit.Parent.Torso.CFrame | |
1302 | }) | |
1303 | hit.Parent.Torso.Anchored = true | |
1304 | coroutine.resume(coroutine.create(function(Part) | |
1305 | swait(1.5) | |
1306 | Part.Anchored = false | |
1307 | end), hit.Parent.Torso) | |
1308 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1309 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1310 | end | |
1311 | local debounce = Create("BoolValue")({ | |
1312 | Name = "DebounceHit", | |
1313 | Parent = hit.Parent, | |
1314 | Value = true | |
1315 | }) | |
1316 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1317 | c = Instance.new("ObjectValue") | |
1318 | c.Name = "creator" | |
1319 | c.Value = Player | |
1320 | c.Parent = h | |
1321 | game:GetService("Debris"):AddItem(c, 0.5) | |
1322 | end | |
1323 | end | |
1324 | function ShowDamage(Pos, Text, Time, Color) | |
1325 | local Rate = 0.03333333333333333 | |
1326 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1327 | local Text = Text or "" | |
1328 | local Time = Time or 2 | |
1329 | local Color = Color or Color3.new(1, 0, 1) | |
1330 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1331 | EffectPart.Anchored = true | |
1332 | local BillboardGui = Create("BillboardGui")({ | |
1333 | Size = UDim2.new(3, 0, 3, 0), | |
1334 | Adornee = EffectPart, | |
1335 | Parent = EffectPart | |
1336 | }) | |
1337 | local TextLabel = Create("TextLabel")({ | |
1338 | BackgroundTransparency = 1, | |
1339 | Size = UDim2.new(1, 0, 1, 0), | |
1340 | Text = Text, | |
1341 | TextColor3 = Color, | |
1342 | TextScaled = true, | |
1343 | Font = Enum.Font.ArialBold, | |
1344 | Parent = BillboardGui | |
1345 | }) | |
1346 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1347 | EffectPart.Parent = game:GetService("Workspace") | |
1348 | delay(0, function() | |
1349 | local Frames = Time / Rate | |
1350 | for Frame = 1, Frames do | |
1351 | wait(Rate) | |
1352 | local Percent = Frame / Frames | |
1353 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1354 | TextLabel.TextTransparency = Percent | |
1355 | end | |
1356 | if EffectPart and EffectPart.Parent then | |
1357 | EffectPart:Destroy() | |
1358 | end | |
1359 | end) | |
1360 | end | |
1361 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1362 | for _, c in pairs(workspace:children()) do | |
1363 | local hum = c:findFirstChild("Humanoid") | |
1364 | if hum ~= nil then | |
1365 | local head = c:findFirstChild("Torso") | |
1366 | if head ~= nil then | |
1367 | local targ = head.Position - Part.Position | |
1368 | local mag = targ.magnitude | |
1369 | if magni >= mag and c.Name ~= Player.Name then | |
1370 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1371 | end | |
1372 | end | |
1373 | end | |
1374 | end | |
1375 | end | |
1376 | ||
1377 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1378 | for _, c in pairs(workspace:children()) do | |
1379 | local hum = c:findFirstChild("Humanoid") | |
1380 | if hum ~= nil then | |
1381 | local head = c:findFirstChild("Torso") | |
1382 | if head ~= nil then | |
1383 | local targ = head.Position - Part.Position | |
1384 | local mag = targ.magnitude | |
1385 | if magni >= mag and c.Name ~= Player.Name then | |
1386 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1387 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1388 | end | |
1389 | end | |
1390 | end | |
1391 | end | |
1392 | end | |
1393 | ||
1394 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1395 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1396 | end | |
1397 | ||
1398 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1399 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1400 | prt.Anchored=true | |
1401 | prt.CFrame=cframe | |
1402 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1403 | --http://www.roblox.com/asset/?id=4770560 | |
1404 | game:GetService("Debris"):AddItem(prt,2) | |
1405 | CF=prt.CFrame | |
1406 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1407 | for i=0,1,0.2 do | |
1408 | wait() | |
1409 | Part.CFrame=CF*cf(0,0,-0.4) | |
1410 | end | |
1411 | for i=0,1,delay do | |
1412 | wait() | |
1413 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1414 | Mesh.Scale=Mesh.Scale | |
1415 | end | |
1416 | for i=0,1,0.1 do | |
1417 | wait() | |
1418 | Part.Transparency=i | |
1419 | end | |
1420 | Part.Parent=nil | |
1421 | end),prt,msh,CF) | |
1422 | end | |
1423 | ||
1424 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1425 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1426 | prt.Anchored=true | |
1427 | prt.Material = "Neon" | |
1428 | prt.CFrame=cframe | |
1429 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1430 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1431 | game:GetService("Debris"):AddItem(prt,5) | |
1432 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1433 | for i=0,1,delay do | |
1434 | swait() | |
1435 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1436 | Part.Transparency=i | |
1437 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1438 | end | |
1439 | Part.Parent=nil | |
1440 | end),prt,msh) | |
1441 | end | |
1442 | ||
1443 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1444 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1445 | prt.Anchored=true | |
1446 | prt.Material = "Neon" | |
1447 | prt.CFrame=cframe | |
1448 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1449 | game:GetService("Debris"):AddItem(prt,5) | |
1450 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1451 | local rtype = rottype | |
1452 | for i=0,1,delay do | |
1453 | swait() | |
1454 | if rtype == 1 then | |
1455 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1456 | elseif rtype == 2 then | |
1457 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1458 | end | |
1459 | Part.Transparency=i | |
1460 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1461 | end | |
1462 | Part.Parent=nil | |
1463 | end),prt,msh) | |
1464 | end | |
1465 | ||
1466 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1467 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1468 | prt.Anchored=true | |
1469 | prt.CFrame=cframe | |
1470 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1471 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1472 | game:GetService("Debris"):AddItem(prt,5) | |
1473 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1474 | for i=0,1,delay do | |
1475 | wait() | |
1476 | Part.Transparency=i | |
1477 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1478 | end | |
1479 | Part.Parent=nil | |
1480 | end),prt,msh) | |
1481 | end | |
1482 | ||
1483 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1484 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1485 | prt.Anchored=true | |
1486 | prt.Material = "Neon" | |
1487 | prt.CFrame=cframe | |
1488 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1489 | game:GetService("Debris"):AddItem(prt,5) | |
1490 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1491 | local rtype = rottype | |
1492 | for i=0,1,delay do | |
1493 | swait() | |
1494 | if rtype == 1 then | |
1495 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1496 | elseif rtype == 2 then | |
1497 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1498 | end | |
1499 | Part.Transparency=i | |
1500 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1501 | end | |
1502 | Part.Parent=nil | |
1503 | end),prt,msh) | |
1504 | end | |
1505 | ||
1506 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1507 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1508 | prt.Anchored=true | |
1509 | prt.Material = "Neon" | |
1510 | prt.CFrame=cframe | |
1511 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1512 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1513 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1514 | game:GetService("Debris"):AddItem(prt,5) | |
1515 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1516 | local rtype = rottype | |
1517 | for i=0,1,delay do | |
1518 | swait() | |
1519 | if rtype == 1 then | |
1520 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1521 | elseif rtype == 2 then | |
1522 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1523 | end | |
1524 | dec.Transparency=i | |
1525 | dec2.Transparency=i | |
1526 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1527 | end | |
1528 | Part.Parent=nil | |
1529 | end),prt,msh) | |
1530 | end | |
1531 | ||
1532 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1533 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1534 | prt.Anchored=true | |
1535 | prt.Material = "Neon" | |
1536 | prt.CFrame=cframe | |
1537 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1538 | game:GetService("Debris"):AddItem(prt,5) | |
1539 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1540 | local rtype = rottype | |
1541 | for i=0,1,delay do | |
1542 | swait() | |
1543 | if rtype == 1 then | |
1544 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1545 | elseif rtype == 2 then | |
1546 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1547 | end | |
1548 | prt.Transparency=i | |
1549 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1550 | end | |
1551 | Part.Parent=nil | |
1552 | end),prt,msh) | |
1553 | end | |
1554 | ||
1555 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1556 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1557 | prt.Anchored=true | |
1558 | prt.Material = "Neon" | |
1559 | prt.CFrame=cframe | |
1560 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1561 | game:GetService("Debris"):AddItem(prt,5) | |
1562 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1563 | local rtype = rottype | |
1564 | for i=0,1,delay do | |
1565 | swait() | |
1566 | if rtype == 1 then | |
1567 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1568 | elseif rtype == 2 then | |
1569 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1570 | end | |
1571 | prt.Transparency=i | |
1572 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1573 | end | |
1574 | Part.Parent=nil | |
1575 | end),prt,msh) | |
1576 | end | |
1577 | ||
1578 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1579 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1580 | prt.Anchored=true | |
1581 | prt.Material = "Neon" | |
1582 | prt.CFrame=cframe | |
1583 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1584 | game:GetService("Debris"):AddItem(prt,5) | |
1585 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1586 | local rtype = rottype | |
1587 | for i=0,1,delay do | |
1588 | swait() | |
1589 | if rtype == 1 then | |
1590 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1591 | elseif rtype == 2 then | |
1592 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1593 | end | |
1594 | prt.Transparency=i | |
1595 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1596 | end | |
1597 | Part.Parent=nil | |
1598 | end),prt,msh) | |
1599 | end | |
1600 | ||
1601 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1602 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1603 | prt.Anchored=true | |
1604 | prt.Material = "Neon" | |
1605 | prt.CFrame=cframe | |
1606 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1607 | game:GetService("Debris"):AddItem(prt,5) | |
1608 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1609 | local rtype = rottype | |
1610 | for i=0,1,delay do | |
1611 | swait() | |
1612 | if rtype == 1 then | |
1613 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1614 | elseif rtype == 2 then | |
1615 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1616 | end | |
1617 | prt.Transparency=i | |
1618 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1619 | end | |
1620 | Part.Parent=nil | |
1621 | end),prt,msh) | |
1622 | end | |
1623 | ||
1624 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1625 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1626 | prt.Anchored=false | |
1627 | prt.CFrame=cframe | |
1628 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1629 | local wld=weld(prt,prt,Parent,cframe) | |
1630 | game:GetService("Debris"):AddItem(prt,5) | |
1631 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1632 | for i=0,1,delay do | |
1633 | wait() | |
1634 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1635 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1636 | Part.Transparency=i | |
1637 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1638 | end | |
1639 | Part.Parent=nil | |
1640 | end),prt,msh,wld) | |
1641 | end | |
1642 | ||
1643 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1644 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1645 | prt.Anchored=false | |
1646 | prt.CFrame=cframe | |
1647 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1648 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1649 | game:GetService("Debris"):AddItem(prt,5) | |
1650 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1651 | for i=0,1,delay do | |
1652 | wait() | |
1653 | Weld.C0=euler(i*20,0,0) | |
1654 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1655 | Part.Transparency=i | |
1656 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1657 | end | |
1658 | Part.Parent=nil | |
1659 | end),prt,msh,wld) | |
1660 | end | |
1661 | ||
1662 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1663 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1664 | prt.Anchored=true | |
1665 | prt.CFrame=cframe | |
1666 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1667 | game:GetService("Debris"):AddItem(prt,2) | |
1668 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1669 | for i=0,1,delay do | |
1670 | wait() | |
1671 | Part.CFrame=Part.CFrame | |
1672 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1673 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1674 | prt2.Anchored=true | |
1675 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1676 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1677 | game:GetService("Debris"):AddItem(prt2,2) | |
1678 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1679 | for i=0,1,0.1 do | |
1680 | wait() | |
1681 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1682 | end | |
1683 | Part.Parent=nil | |
1684 | end),prt2,msh2) | |
1685 | end | |
1686 | for i=0,1,delay*2 do | |
1687 | wait() | |
1688 | Part.CFrame=Part.CFrame | |
1689 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1690 | end | |
1691 | Part.Parent=nil | |
1692 | end),prt,msh) | |
1693 | end | |
1694 | ||
1695 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1696 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1697 | prt.Anchored=true | |
1698 | prt.CFrame=cframe | |
1699 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1700 | game:GetService("Debris"):AddItem(prt,2) | |
1701 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1702 | for i=0,1,delay do | |
1703 | wait() | |
1704 | Part.CFrame=Part.CFrame | |
1705 | Part.Transparency=i | |
1706 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1707 | end | |
1708 | Part.Parent=nil | |
1709 | end),prt,msh) | |
1710 | end | |
1711 | ||
1712 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1713 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1714 | prt.Anchored=true | |
1715 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1716 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1717 | game:GetService("Debris"):AddItem(prt,2) | |
1718 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1719 | CF=Part.CFrame | |
1720 | Numbb=0 | |
1721 | randnumb=math.random()/10 | |
1722 | rand1=math.random()/10 | |
1723 | for i=0,1,rand1 do | |
1724 | wait() | |
1725 | CF=CF*cf(0,math.random()/2,0) | |
1726 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1727 | Part.CFrame=CF*euler(Numbb,0,0) | |
1728 | Part.Transparency=i | |
1729 | Numbb=Numbb+randnumb | |
1730 | end | |
1731 | Part.Parent=nil | |
1732 | end),prt,CF,Numbb,randnumb) | |
1733 | end | |
1734 | ||
1735 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1736 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1737 | prt.Anchored=true | |
1738 | prt.CFrame=cframe | |
1739 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1740 | game:GetService("Debris"):AddItem(prt,5) | |
1741 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1742 | for i=0,1,delay do | |
1743 | wait() | |
1744 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1745 | Part.Transparency=i | |
1746 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1747 | end | |
1748 | Part.Parent=nil | |
1749 | end),prt,msh) | |
1750 | end | |
1751 | ||
1752 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1753 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1754 | prt.Anchored=true | |
1755 | prt.CFrame=cframe | |
1756 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1757 | game:GetService("Debris"):AddItem(prt,2) | |
1758 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1759 | for i=0,1,delay do | |
1760 | wait() | |
1761 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1762 | Part.Transparency=i | |
1763 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1764 | end | |
1765 | Part.Parent=nil | |
1766 | end),prt,msh) | |
1767 | end | |
1768 | ||
1769 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1770 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1771 | prt.Anchored=true | |
1772 | prt.CFrame=cframe*cf(x,y,z) | |
1773 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1774 | game:GetService("Debris"):AddItem(prt,5) | |
1775 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1776 | local num=math.random() | |
1777 | local num2=math.random(-3,2)+math.random() | |
1778 | local numm=0 | |
1779 | for i=0,1,delay*2 do | |
1780 | swait() | |
1781 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1782 | Part.Transparency=i | |
1783 | numm=numm+0.01 | |
1784 | end | |
1785 | Part.Parent=nil | |
1786 | Mesh.Parent=nil | |
1787 | end),prt,msh,x,y,z) | |
1788 | end | |
1789 | ||
1790 | function dmgstart(dmg,what) | |
1791 | hitcon = what.Touched:connect(function(hit) | |
1792 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1793 | if hum and not hum:IsDescendantOf(Character) then | |
1794 | hum:TakeDamage(dmg) | |
1795 | end | |
1796 | end) | |
1797 | end | |
1798 | ||
1799 | function dmgstop() | |
1800 | hitcon:disconnect() | |
1801 | end | |
1802 | ||
1803 | function Cloak() | |
1804 | Face.Parent=nil | |
1805 | cloaked=true | |
1806 | for _,v in pairs(Torso.Parent:children()) do | |
1807 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1808 | coroutine.resume(coroutine.create(function() | |
1809 | for i=0,1,0.2 do | |
1810 | wait() | |
1811 | v.Transparency=i | |
1812 | end | |
1813 | v.Transparency=1 | |
1814 | end)) | |
1815 | end | |
1816 | if v.className=="Hat" then | |
1817 | hatp=v.Handle | |
1818 | coroutine.resume(coroutine.create(function(derp) | |
1819 | for i=0,1,0.2 do | |
1820 | wait() | |
1821 | derp.Transparency=i | |
1822 | end | |
1823 | derp.Transparency=1 | |
1824 | end),hatp) | |
1825 | end | |
1826 | end | |
1827 | for _,v in pairs(m:children()) do | |
1828 | if v.className=="Part" then | |
1829 | coroutine.resume(coroutine.create(function() | |
1830 | for i=0,1,0.2 do | |
1831 | wait() | |
1832 | v.Transparency=i | |
1833 | end | |
1834 | v.Transparency=1 | |
1835 | end)) | |
1836 | end | |
1837 | end | |
1838 | end | |
1839 | ||
1840 | function UnCloak() | |
1841 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1842 | Face.Parent=Head | |
1843 | cloaked=false | |
1844 | for _,v in pairs(Torso.Parent:children()) do | |
1845 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1846 | coroutine.resume(coroutine.create(function() | |
1847 | for i=0,1,0.1 do | |
1848 | wait() | |
1849 | v.Transparency=v.Transparency-0.1 | |
1850 | end | |
1851 | v.Transparency=0 | |
1852 | end)) | |
1853 | end | |
1854 | if v.className=="Hat" then | |
1855 | hatp=v.Handle | |
1856 | coroutine.resume(coroutine.create(function(derp) | |
1857 | for i=0,1,0.1 do | |
1858 | wait() | |
1859 | derp.Transparency=derp.Transparency-0.1 | |
1860 | end | |
1861 | derp.Transparency=0 | |
1862 | end),hatp) | |
1863 | end | |
1864 | end | |
1865 | for _,v in pairs(m:children()) do | |
1866 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1867 | coroutine.resume(coroutine.create(function() | |
1868 | for i=0,1,0.1 do | |
1869 | wait() | |
1870 | v.Transparency=v.Transparency-0.1 | |
1871 | end | |
1872 | v.Transparency=0 | |
1873 | end)) | |
1874 | v.Transparency=0 | |
1875 | end | |
1876 | end | |
1877 | end | |
1878 | ||
1879 | local origcolor = BrickColor.new("Dark indigo") | |
1880 | ---- This section of explosions. | |
1881 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
1882 | local expart = Instance.new("Part",char) | |
1883 | local expart2 = Instance.new("Part",char) | |
1884 | local rin = Instance.new("Part",char) | |
1885 | local rin2 = Instance.new("Part",char) | |
1886 | local partMesh = Instance.new("SpecialMesh",expart) | |
1887 | partMesh.MeshType = "Sphere" | |
1888 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1889 | partMesh2.MeshType = "Sphere" | |
1890 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1891 | partMesh3.MeshType = "Brick" | |
1892 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1893 | partMesh4.MeshType = "Brick" | |
1894 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1895 | partMesh.Scale = vt(rad,rad,rad) | |
1896 | expart.Size = vt(1,1,1) | |
1897 | expart.Transparency = 1 | |
1898 | expart.Anchored = true | |
1899 | expart.Material = "Neon" | |
1900 | expart.BrickColor = bc("White") | |
1901 | expart.CFrame = par.CFrame | |
1902 | partMesh2.Scale = vt(rad,rad,rad) | |
1903 | expart2.Size = vt(1.15,1.15,1.15) | |
1904 | expart2.Transparency = 0.75 | |
1905 | expart2.Anchored = true | |
1906 | expart2.Material = "Glass" | |
1907 | expart2.BrickColor = par.BrickColor | |
1908 | expart2.CFrame = par.CFrame | |
1909 | rin.Size = vt(1.15,1.15,1.15) | |
1910 | rin.Transparency = 1 | |
1911 | rin.Anchored = true | |
1912 | rin.Material = "Neon" | |
1913 | rin.BrickColor = par.BrickColor | |
1914 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1915 | rin2.Size = vt(1.15,1.15,1.15) | |
1916 | rin2.Transparency = 1 | |
1917 | rin2.Anchored = true | |
1918 | rin2.Material = "Neon" | |
1919 | rin2.BrickColor = par.BrickColor | |
1920 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1921 | partMesh3.Scale = vt(0,1,0) | |
1922 | partMesh4.Scale = vt(0,1,0) | |
1923 | local dec2 = Instance.new("Decal", rin) | |
1924 | dec2.Face = "Top" | |
1925 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1926 | dec2.Parent = rin | |
1927 | local dec2b = dec2:Clone() | |
1928 | dec2b.Face = "Bottom" | |
1929 | dec2b.Parent = rin | |
1930 | ||
1931 | local dec2a = Instance.new("Decal", rin2) | |
1932 | dec2a.Face = "Top" | |
1933 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1934 | dec2a.Parent = rin2 | |
1935 | local dec2ab = dec2a:Clone() | |
1936 | dec2ab.Face = "Bottom" | |
1937 | dec2ab.Parent = rin2 | |
1938 | expart.CanCollide = false | |
1939 | expart2.CanCollide = false | |
1940 | rin.CanCollide = false | |
1941 | rin2.CanCollide = false | |
1942 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1943 | local value = 1*rad/6.5 | |
1944 | for i = 0, 199 do | |
1945 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1946 | expart.CFrame = expart.CFrame | |
1947 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1948 | expart2.CFrame = expart.CFrame | |
1949 | value = value - 0.035*rad/30 | |
1950 | if value < 7.5 then | |
1951 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1952 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
1953 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
1954 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
1955 | end | |
1956 | if value < 0 then | |
1957 | dec2.Transparency = dec2.Transparency + 0.025 | |
1958 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1959 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
1960 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1961 | expart.Transparency = expart.Transparency + 0.025 | |
1962 | expart2.Transparency = expart2.Transparency + 0.025 | |
1963 | rin.Transparency = rin.Transparency + 0.025 | |
1964 | rin2.Transparency = rin2.Transparency + 0.025 | |
1965 | end | |
1966 | swait() | |
1967 | end | |
1968 | game:GetService("Debris"):AddItem(expart, 1) | |
1969 | game:GetService("Debris"):AddItem(expart2, 1) | |
1970 | game:GetService("Debris"):AddItem(rin, 1) | |
1971 | game:GetService("Debris"):AddItem(rin2, 1) | |
1972 | end | |
1973 | ||
1974 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1975 | local expart = Instance.new("Part",char) | |
1976 | local expart2 = Instance.new("Part",char) | |
1977 | local partMesh = Instance.new("SpecialMesh",expart) | |
1978 | partMesh.MeshType = "Sphere" | |
1979 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1980 | partMesh2.MeshType = "Sphere" | |
1981 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1982 | partMesh.Scale = vt(rad,rad,rad) | |
1983 | expart.Size = vt(1,1,1) | |
1984 | expart.Transparency = 0 | |
1985 | expart.Anchored = true | |
1986 | expart.Material = "Neon" | |
1987 | expart.BrickColor = bc("White") | |
1988 | expart.CFrame = par.CFrame | |
1989 | partMesh2.Scale = vt(rad,rad,rad) | |
1990 | expart2.Size = vt(1.15,1.15,1.15) | |
1991 | expart2.Transparency = 0.5 | |
1992 | expart2.Anchored = true | |
1993 | expart2.Material = "Neon" | |
1994 | expart2.BrickColor = par.BrickColor | |
1995 | expart2.CFrame = par.CFrame | |
1996 | expart.CanCollide = false | |
1997 | expart2.CanCollide = false | |
1998 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1999 | local value = 1*rad/6.5 | |
2000 | for i = 0, 75 do | |
2001 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2002 | expart.CFrame = expart.CFrame | |
2003 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
2004 | expart2.CFrame = expart.CFrame | |
2005 | value = value - 0.035*rad/5 | |
2006 | if value < 0 then | |
2007 | value = 0 | |
2008 | expart.Transparency = expart.Transparency + 0.05 | |
2009 | expart2.Transparency = expart2.Transparency + 0.05 | |
2010 | end | |
2011 | swait() | |
2012 | end | |
2013 | game:GetService("Debris"):AddItem(expart, 1) | |
2014 | game:GetService("Debris"):AddItem(expart2, 1) | |
2015 | end | |
2016 | ||
2017 | function AreaDanger(rad,par,mindam,maxdam) | |
2018 | local expart = Instance.new("Part",char) | |
2019 | local partMesh = Instance.new("SpecialMesh",expart) | |
2020 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2021 | partMesh.MeshType = "Sphere" | |
2022 | partMesh.Scale = vt(rad,rad,rad) | |
2023 | expart.Size = vt(1,1,1) | |
2024 | expart.Transparency = 0.5 | |
2025 | expart.Anchored = true | |
2026 | expart.Material = "Neon" | |
2027 | expart.CanCollide = false | |
2028 | expart.BrickColor = par.BrickColor | |
2029 | expart.CFrame = par.CFrame | |
2030 | local value = 1*rad/5 | |
2031 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
2032 | for i = 0, 14 do | |
2033 | wait() | |
2034 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2035 | expart.CFrame = expart.CFrame | |
2036 | value = value - 0.035*rad | |
2037 | if value < 0 then | |
2038 | value = 0 | |
2039 | end | |
2040 | end | |
2041 | wait(0.25) | |
2042 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
2043 | wait(0.5) | |
2044 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
2045 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
2046 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
2047 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
2048 | for i = 0, 14 do | |
2049 | wait() | |
2050 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
2051 | expart.CFrame = expart.CFrame | |
2052 | value = value - 0.035*rad/2 | |
2053 | end | |
2054 | expart.Transparency = 1 | |
2055 | game:GetService("Debris"):AddItem(expart, 5) | |
2056 | end | |
2057 | ||
2058 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
2059 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
2060 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
2061 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
2062 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2063 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
2064 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
2065 | for i = 0, 24 do | |
2066 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
2067 | end | |
2068 | for i = 0, 24 do | |
2069 | local expart = Instance.new("Part",char) | |
2070 | expart.Transparency = 1 | |
2071 | expart.Anchored = true | |
2072 | expart.CanCollide = false | |
2073 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
2074 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
2075 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
2076 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
2077 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
2078 | for i = 0, 9 do | |
2079 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
2080 | end | |
2081 | game:GetService("Debris"):AddItem(expart, 2) | |
2082 | wait(0.1) | |
2083 | end | |
2084 | end | |
2085 | ||
2086 | function EXterPlosion(par) | |
2087 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
2088 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
2089 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
2090 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
2091 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
2092 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
2093 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
2094 | for i = 0, 24 do | |
2095 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
2096 | end | |
2097 | for i = 0, 24 do | |
2098 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
2099 | end | |
2100 | end | |
2101 | ---- | |
2102 | ||
2103 | local stackingpower = 1 | |
2104 | ||
2105 | function HellsCore() | |
2106 | attack = true | |
2107 | --[[for i = 0,1,0.1 do | |
2108 | swait() | |
2109 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
2113 | end]]-- | |
2114 | ||
2115 | local rng = Instance.new("Part", char) | |
2116 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
2117 | rng.Anchored = true | |
2118 | rng.BrickColor = origcolor | |
2119 | rng.CanCollide = false | |
2120 | rng.FormFactor = 3 | |
2121 | rng.Name = "Ring" | |
2122 | rng.Material = "Neon" | |
2123 | rng.Size = Vector3.new(1, 1, 1) | |
2124 | rng.Transparency = 1 | |
2125 | rng.TopSurface = 0 | |
2126 | rng.BottomSurface = 0 | |
2127 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
2128 | local rngm = Instance.new("SpecialMesh", rng) | |
2129 | rngm.MeshType = "Brick" | |
2130 | local dec = Instance.new("Decal",rng) | |
2131 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
2132 | dec.Face = "Top" | |
2133 | local dec2 = dec:Clone() | |
2134 | dec2.Parent = rng | |
2135 | dec2.Face = "Bottom" | |
2136 | ||
2137 | local scaler2 = 1 | |
2138 | scaler2 = 1*3 | |
2139 | for i = 0,10,0.1 do | |
2140 | swait() | |
2141 | scaler2 = scaler2 - 0.01*3 | |
2142 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2143 | end | |
2144 | wait(3) | |
2145 | for i = 0,10,0.1 do | |
2146 | swait() | |
2147 | scaler2 = scaler2 - 0.01*3 | |
2148 | dec.Transparency = dec.Transparency + 0.01 | |
2149 | dec2.Transparency = dec2.Transparency + 0.01 | |
2150 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
2151 | end | |
2152 | rng:Destroy() | |
2153 | attack = false | |
2154 | end | |
2155 | ||
2156 | ||
2157 | function FaceMouse() | |
2158 | Cam = workspace.CurrentCamera | |
2159 | return { | |
2160 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
2161 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2162 | } | |
2163 | end | |
2164 | ||
2165 | function FaceMouse2() | |
2166 | Cam = workspace.CurrentCamera | |
2167 | return { | |
2168 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
2169 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
2170 | } | |
2171 | end | |
2172 | ||
2173 | ||
2174 | local HoldingZ = false | |
2175 | local HoldingX = false | |
2176 | local HoldingC = false | |
2177 | local HoldingV = false | |
2178 | local HoldingB = false | |
2179 | ||
2180 | ||
2181 | function RingEffect(pos,startsize,size,col) | |
2182 | local lb = Instance.new("Part") | |
2183 | lb.Parent = char | |
2184 | lb.BrickColor = col | |
2185 | lb.CanCollide = false | |
2186 | lb.Material = "Neon" | |
2187 | lb.Anchored = true | |
2188 | lb.TopSurface = 0 | |
2189 | lb.BottomSurface = 0 | |
2190 | lb.Transparency = 1 | |
2191 | lb.Size = vt(1,1,1) | |
2192 | lb.CFrame = pos | |
2193 | local thingery = Instance.new("SpecialMesh",lb) | |
2194 | thingery.MeshType = "Brick" | |
2195 | thingery.Scale = vt(startsize,0.1,startsize) | |
2196 | local dec2 = Instance.new("Texture", lb) | |
2197 | dec2.Face = "Top" | |
2198 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2199 | dec2.Color3 = lb.Color | |
2200 | dec2.Parent = lb | |
2201 | dec2.StudsPerTileU = startsize | |
2202 | dec2.StudsPerTileV = startsize | |
2203 | local dec2b = dec2:Clone() | |
2204 | dec2b.Face = "Bottom" | |
2205 | dec2b.Parent = lb | |
2206 | local randomrot = math.random(1,2) | |
2207 | coroutine.resume(coroutine.create(function() | |
2208 | for i = 0, 19 do | |
2209 | swait() | |
2210 | if randomrot == 1 then | |
2211 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2212 | elseif randomrot == 2 then | |
2213 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2214 | end | |
2215 | dec2.Transparency = dec2.Transparency + 0.05 | |
2216 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
2217 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
2218 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
2219 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
2220 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
2221 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2222 | end | |
2223 | lb:Destroy() | |
2224 | end)) | |
2225 | end | |
2226 | ||
2227 | function SlowRingEffect(pos,startsize,size,col) | |
2228 | local lb = Instance.new("Part") | |
2229 | lb.Parent = char | |
2230 | lb.BrickColor = col | |
2231 | lb.CanCollide = false | |
2232 | lb.Material = "Neon" | |
2233 | lb.Anchored = true | |
2234 | lb.TopSurface = 0 | |
2235 | lb.BottomSurface = 0 | |
2236 | lb.Transparency = 1 | |
2237 | lb.Size = vt(1,1,1) | |
2238 | lb.CFrame = pos | |
2239 | local thingery = Instance.new("SpecialMesh",lb) | |
2240 | thingery.MeshType = "Brick" | |
2241 | thingery.Scale = vt(startsize,0.1,startsize) | |
2242 | local dec2 = Instance.new("Decal", lb) | |
2243 | dec2.Face = "Top" | |
2244 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2245 | dec2.Color3 = lb.Color | |
2246 | dec2.Parent = lb | |
2247 | local dec2b = dec2:Clone() | |
2248 | dec2b.Face = "Bottom" | |
2249 | dec2b.Parent = lb | |
2250 | local randomrot = math.random(1,2) | |
2251 | coroutine.resume(coroutine.create(function() | |
2252 | for i = 0, 49 do | |
2253 | swait() | |
2254 | if randomrot == 1 then | |
2255 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2256 | elseif randomrot == 2 then | |
2257 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2258 | end | |
2259 | dec2.Transparency = dec2.Transparency + 0.02 | |
2260 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
2261 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2262 | end | |
2263 | lb:Destroy() | |
2264 | end)) | |
2265 | end | |
2266 | ||
2267 | ||
2268 | function groundringaa(pos) | |
2269 | local rng = Instance.new("Part", char) | |
2270 | rng.Anchored = true | |
2271 | rng.BrickColor = origcolor | |
2272 | rng.CanCollide = false | |
2273 | rng.FormFactor = 3 | |
2274 | rng.Name = "Ring" | |
2275 | rng.Size = Vector3.new(1, 1, 1) | |
2276 | rng.Transparency = 1 | |
2277 | rng.TopSurface = 0 | |
2278 | rng.BottomSurface = 0 | |
2279 | rng.CFrame = pos | |
2280 | local rngm = Instance.new("SpecialMesh", rng) | |
2281 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2282 | rngm.Scale = Vector3.new(100,100,5) | |
2283 | local scaler2 = -10/2 | |
2284 | coroutine.resume(coroutine.create(function() | |
2285 | for i = 0,10,0.1 do | |
2286 | swait() | |
2287 | scaler2 = scaler2 + 0.1/2 | |
2288 | rng.Transparency = rng.Transparency - 0.01 | |
2289 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2290 | end | |
2291 | rng:Destroy() | |
2292 | end)) | |
2293 | end | |
2294 | ||
2295 | function groundringbb(pos) | |
2296 | local rng = Instance.new("Part", char) | |
2297 | rng.Anchored = true | |
2298 | rng.BrickColor = origcolor | |
2299 | rng.CanCollide = false | |
2300 | rng.FormFactor = 3 | |
2301 | rng.Name = "Ring" | |
2302 | rng.Size = Vector3.new(1, 1, 1) | |
2303 | rng.Transparency = 0 | |
2304 | rng.TopSurface = 0 | |
2305 | rng.BottomSurface = 0 | |
2306 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2307 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2308 | local rngm = Instance.new("SpecialMesh", rng) | |
2309 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2310 | rngm.Scale = Vector3.new(0,0,5) | |
2311 | local scaler2 = 10 | |
2312 | coroutine.resume(coroutine.create(function() | |
2313 | for i = 0,10*2,0.1 do | |
2314 | swait() | |
2315 | scaler2 = scaler2 - 0.1/2 | |
2316 | rng.Transparency = rng.Transparency + 0.005 | |
2317 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2318 | end | |
2319 | rng:Destroy() | |
2320 | end)) | |
2321 | end | |
2322 | ||
2323 | function groundglowaa(pos) | |
2324 | local rng = Instance.new("Part", char) | |
2325 | rng.Anchored = true | |
2326 | rng.BrickColor = origcolor | |
2327 | rng.CanCollide = false | |
2328 | rng.FormFactor = 3 | |
2329 | rng.Material = "Neon" | |
2330 | rng.Name = "Ring" | |
2331 | rng.Size = Vector3.new(1, 1, 1) | |
2332 | rng.Transparency = 0 | |
2333 | rng.TopSurface = 0 | |
2334 | rng.BottomSurface = 0 | |
2335 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2336 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2337 | local rngm = Instance.new("SpecialMesh", rng) | |
2338 | rngm.MeshType = "Sphere" | |
2339 | rngm.Scale = Vector3.new(0,0,25) | |
2340 | local scaler2 = 10*2 | |
2341 | coroutine.resume(coroutine.create(function() | |
2342 | for i = 0,10*2,0.1 do | |
2343 | swait() | |
2344 | scaler2 = scaler2 - 0.1*2/2 | |
2345 | rng.Transparency = rng.Transparency + 0.005 | |
2346 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2347 | end | |
2348 | rng:Destroy() | |
2349 | end)) | |
2350 | end | |
2351 | ||
2352 | function bemaa(pos) | |
2353 | local rng = Instance.new("Part", char) | |
2354 | rng.Anchored = true | |
2355 | rng.BrickColor = origcolor | |
2356 | rng.CanCollide = false | |
2357 | rng.FormFactor = 3 | |
2358 | rng.Material = "Neon" | |
2359 | rng.Name = "Ring" | |
2360 | rng.Size = Vector3.new(1, 1, 1) | |
2361 | rng.Transparency = 0 | |
2362 | rng.TopSurface = 0 | |
2363 | rng.BottomSurface = 0 | |
2364 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2365 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2366 | local rngm = Instance.new("SpecialMesh", rng) | |
2367 | rngm.MeshType = "Sphere" | |
2368 | rngm.Scale = Vector3.new(0,0,10000) | |
2369 | local scaler2 = 1 | |
2370 | coroutine.resume(coroutine.create(function() | |
2371 | for i = 0,99,0.1 do | |
2372 | swait() | |
2373 | scaler2 = scaler2 - 0.0025 | |
2374 | rng.Transparency = rng.Transparency + 0.0025 | |
2375 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2376 | end | |
2377 | rng:Destroy() | |
2378 | end)) | |
2379 | end | |
2380 | ||
2381 | function bemaashake(pos) | |
2382 | local rng = Instance.new("Part", char) | |
2383 | rng.Anchored = true | |
2384 | rng.BrickColor = origcolor | |
2385 | rng.CanCollide = false | |
2386 | rng.FormFactor = 3 | |
2387 | rng.Material = "Neon" | |
2388 | rng.Name = "Ring" | |
2389 | rng.Size = Vector3.new(1, 1, 1) | |
2390 | rng.Transparency = 0 | |
2391 | rng.TopSurface = 0 | |
2392 | rng.BottomSurface = 0 | |
2393 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2394 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2395 | local rngm = Instance.new("SpecialMesh", rng) | |
2396 | rngm.MeshType = "Sphere" | |
2397 | local oof = Instance.new("Part",char) | |
2398 | oof.Parent = rng | |
2399 | oof.CFrame = rng.CFrame | |
2400 | oof.CanCollide = false | |
2401 | oof.Anchored = true | |
2402 | oof.Transparency = 1 | |
2403 | rngm.Scale = Vector3.new(0,0,10000) | |
2404 | local scaler2 = 1*10 | |
2405 | coroutine.resume(coroutine.create(function() | |
2406 | for i = 0,99,0.1 do | |
2407 | swait() | |
2408 | scaler2 = scaler2 - 0.0025*10 | |
2409 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
2410 | rng.Transparency = rng.Transparency + 0.0025 | |
2411 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2412 | end | |
2413 | rng:Destroy() | |
2414 | end)) | |
2415 | end | |
2416 | ||
2417 | function groundringlarge(pos) | |
2418 | local rng = Instance.new("Part", char) | |
2419 | rng.Anchored = true | |
2420 | rng.BrickColor = origcolor | |
2421 | rng.CanCollide = false | |
2422 | rng.FormFactor = 3 | |
2423 | rng.Name = "Ring" | |
2424 | rng.Size = Vector3.new(1, 1, 1) | |
2425 | rng.Transparency = 0 | |
2426 | rng.TopSurface = 0 | |
2427 | rng.BottomSurface = 0 | |
2428 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2429 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2430 | local rngm = Instance.new("SpecialMesh", rng) | |
2431 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2432 | rngm.Scale = Vector3.new(0,0,5) | |
2433 | local scaler2 = 10*10 | |
2434 | coroutine.resume(coroutine.create(function() | |
2435 | for i = 0,10*2,0.1 do | |
2436 | swait() | |
2437 | scaler2 = scaler2 - 0.1*10/2 | |
2438 | rng.Transparency = rng.Transparency + 0.005 | |
2439 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2440 | end | |
2441 | rng:Destroy() | |
2442 | end)) | |
2443 | end | |
2444 | ||
2445 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2446 | local type = type | |
2447 | local rng = Instance.new("Part", char) | |
2448 | rng.Anchored = true | |
2449 | rng.BrickColor = color | |
2450 | rng.CanCollide = false | |
2451 | rng.FormFactor = 3 | |
2452 | rng.Name = "Ring" | |
2453 | rng.Material = "Neon" | |
2454 | rng.Size = Vector3.new(1, 1, 1) | |
2455 | rng.Transparency = 0 | |
2456 | rng.TopSurface = 0 | |
2457 | rng.BottomSurface = 0 | |
2458 | rng.CFrame = pos | |
2459 | local rngm = Instance.new("SpecialMesh", rng) | |
2460 | rngm.MeshType = "Sphere" | |
2461 | rngm.Scale = scale | |
2462 | local scaler2 = 1 | |
2463 | if type == "Add" then | |
2464 | scaler2 = 1*value | |
2465 | elseif type == "Divide" then | |
2466 | scaler2 = 1/value | |
2467 | end | |
2468 | coroutine.resume(coroutine.create(function() | |
2469 | for i = 0,10/bonuspeed,0.1 do | |
2470 | swait() | |
2471 | if type == "Add" then | |
2472 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2473 | elseif type == "Divide" then | |
2474 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2475 | end | |
2476 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2477 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2478 | end | |
2479 | rng:Destroy() | |
2480 | end)) | |
2481 | end | |
2482 | Humanoid.Animator.Parent = nil | |
2483 | ||
2484 | function AppearMutatedLimbs() | |
2485 | hum.WalkSpeed = 0 | |
2486 | hum.MaxHealth = math.huge | |
2487 | attack = true | |
2488 | for i = 0,14,0.1 do | |
2489 | swait() | |
2490 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2491 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2492 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2493 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
2494 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2495 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
2496 | end | |
2497 | for i = 0,8,0.1 do | |
2498 | swait() | |
2499 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2500 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2501 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2502 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
2503 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2504 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2505 | end | |
2506 | for i = 0,2,0.1 do | |
2507 | swait() | |
2508 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2509 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2510 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2511 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2512 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2513 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2514 | end | |
2515 | for i, v in pairs(MutantParts:GetChildren()) do | |
2516 | if v:IsA("Part") then | |
2517 | v.Transparency = 0 | |
2518 | end | |
2519 | end | |
2520 | local bld = Instance.new("ParticleEmitter",larm) | |
2521 | bld.LightEmission = 0.1 | |
2522 | bld.Texture = "rbxassetid://284205403" | |
2523 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2524 | bld.Rate = 500 | |
2525 | bld.Lifetime = NumberRange.new(1) | |
2526 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2527 | bld.Acceleration = vt(0,-25,0) | |
2528 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2529 | bld.Speed = NumberRange.new(10,25) | |
2530 | bld.EmissionDirection = "Bottom" | |
2531 | bld.VelocitySpread = 100 | |
2532 | bld.Rotation = NumberRange.new(-500,500) | |
2533 | bld.RotSpeed = NumberRange.new(-500,500) | |
2534 | local bldef = Instance.new("ParticleEmitter",larm) | |
2535 | bldef.LightEmission = 0.1 | |
2536 | bldef.Texture = "rbxassetid://284205403" | |
2537 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2538 | bldef.Rate = 25 | |
2539 | bldef.Lifetime = NumberRange.new(1) | |
2540 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2541 | bldef.Acceleration = vt(0,-5,0) | |
2542 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2543 | bldef.Speed = NumberRange.new(0,0,0) | |
2544 | bldef.EmissionDirection = "Bottom" | |
2545 | bldef.VelocitySpread = 150 | |
2546 | bldef.Rotation = NumberRange.new(-500,500) | |
2547 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2548 | game:GetService("Debris"):AddItem(bld,3) | |
2549 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
2550 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
2551 | for i = 0,1,0.1 do | |
2552 | swait() | |
2553 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2554 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2555 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
2556 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
2557 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2558 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
2559 | end | |
2560 | bld.Enabled = false | |
2561 | attack = false | |
2562 | hum.WalkSpeed = 6 | |
2563 | end | |
2564 | ||
2565 | function AppearMutatedLimbs2() | |
2566 | hum.WalkSpeed = 0 | |
2567 | attack = true | |
2568 | LeftModeUnlocked = true | |
2569 | for i = 0,8,0.1 do | |
2570 | swait() | |
2571 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2572 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2573 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2574 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
2575 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
2576 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2577 | end | |
2578 | for i = 0,2,0.1 do | |
2579 | swait() | |
2580 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2581 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2582 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
2583 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
2584 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
2585 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
2586 | end | |
2587 | for i, v in pairs(MutantParts2:GetChildren()) do | |
2588 | if v:IsA("Part") then | |
2589 | v.Transparency = 0 | |
2590 | end | |
2591 | end | |
2592 | local bld = Instance.new("ParticleEmitter",rarm) | |
2593 | bld.LightEmission = 0.1 | |
2594 | bld.Texture = "rbxassetid://284205403" | |
2595 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2596 | bld.Rate = 500 | |
2597 | bld.Lifetime = NumberRange.new(1) | |
2598 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2599 | bld.Acceleration = vt(0,-25,0) | |
2600 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2601 | bld.Speed = NumberRange.new(10,25) | |
2602 | bld.EmissionDirection = "Bottom" | |
2603 | bld.VelocitySpread = 100 | |
2604 | bld.Rotation = NumberRange.new(-500,500) | |
2605 | bld.RotSpeed = NumberRange.new(-500,500) | |
2606 | local bldef = Instance.new("ParticleEmitter",rarm) | |
2607 | bldef.LightEmission = 0.1 | |
2608 | bldef.Texture = "rbxassetid://284205403" | |
2609 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2610 | bldef.Rate = 25 | |
2611 | bldef.Lifetime = NumberRange.new(1) | |
2612 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2613 | bldef.Acceleration = vt(0,-5,0) | |
2614 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2615 | bldef.Speed = NumberRange.new(0,0,0) | |
2616 | bldef.EmissionDirection = "Bottom" | |
2617 | bldef.VelocitySpread = 150 | |
2618 | bldef.Rotation = NumberRange.new(-500,500) | |
2619 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2620 | game:GetService("Debris"):AddItem(bld,3) | |
2621 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
2622 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
2623 | for i = 0,1,0.1 do | |
2624 | swait() | |
2625 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
2626 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
2627 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
2628 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
2629 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
2630 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
2631 | end | |
2632 | bld.Enabled = false | |
2633 | attack = false | |
2634 | hum.WalkSpeed = 6 | |
2635 | end | |
2636 | ||
2637 | function TargetSelect(person) | |
2638 | local dd=coroutine.wrap(function() | |
2639 | if targetted ~= person then | |
2640 | targetted = person | |
2641 | img2.Size = UDim2.new(1,0,1,0) | |
2642 | img2.ImageTransparency = 0 | |
2643 | img2.Position = UDim2.new(0,0,0,0) | |
2644 | img2.ImageColor3 = Color3.new(0,0,0) | |
2645 | for i = 0, 2, 0.1 do | |
2646 | swait() | |
2647 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
2648 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
2649 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
2650 | end | |
2651 | end | |
2652 | end) | |
2653 | dd() | |
2654 | end | |
2655 | ||
2656 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
2657 | if SinglePlayer then | |
2658 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2659 | end | |
2660 | local List = {} | |
2661 | for i, v in pairs(workspace:GetChildren()) do | |
2662 | if v:IsA("Model") then | |
2663 | if v:findFirstChild("Torso") then | |
2664 | if v ~= Character then | |
2665 | if (v.Torso.Position - Position).magnitude <= Distance then | |
2666 | table.insert(List, v) | |
2667 | end | |
2668 | end | |
2669 | end | |
2670 | end | |
2671 | end | |
2672 | return List | |
2673 | end | |
2674 | ||
2675 | function LockOn() | |
2676 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2677 | TargetSelect(Mouse.Target.Parent) | |
2678 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2679 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
2680 | TargetSelect(Mouse.Target.Parent) | |
2681 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
2682 | targetted = nil | |
2683 | end | |
2684 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2685 | end | |
2686 | end | |
2687 | ||
2688 | function dmg(dude) | |
2689 | if dude.Name ~= Character then | |
2690 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2691 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2692 | local val = Instance.new("BoolValue",dude) | |
2693 | val.Name = "IsHit" | |
2694 | local ds = coroutine.wrap(function() | |
2695 | if dude.Name ~= "isaacsantamaria01" then | |
2696 | killcount = killcount + 1 | |
2697 | dude:WaitForChild("Torso"):BreakJoints() | |
2698 | wait(0.5) | |
2699 | targetted = nil | |
2700 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2701 | coroutine.resume(coroutine.create(function() | |
2702 | for i, v in pairs(dude:GetChildren()) do | |
2703 | if v:IsA("Accessory") then | |
2704 | v:Destroy() | |
2705 | end | |
2706 | if v:IsA("Humanoid") then | |
2707 | v:Destroy() | |
2708 | end | |
2709 | if v:IsA("CharacterMesh") then | |
2710 | v:Destroy() | |
2711 | end | |
2712 | if v:IsA("Model") then | |
2713 | v:Destroy() | |
2714 | end | |
2715 | if v:IsA("Part") then | |
2716 | for x, o in pairs(v:GetChildren()) do | |
2717 | if o:IsA("Decal") then | |
2718 | o:Destroy() | |
2719 | end | |
2720 | end | |
2721 | coroutine.resume(coroutine.create(function() | |
2722 | v.Material = "Neon" | |
2723 | v.CanCollide = false | |
2724 | local bld = Instance.new("ParticleEmitter",v) | |
2725 | bld.LightEmission = 1 | |
2726 | bld.Texture = "rbxassetid://284205403" | |
2727 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2728 | bld.Rate = 50 | |
2729 | bld.Lifetime = NumberRange.new(1) | |
2730 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2731 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2732 | bld.Speed = NumberRange.new(0,0,0) | |
2733 | bld.Rotation = NumberRange.new(-500,500) | |
2734 | bld.RotSpeed = NumberRange.new(-500,500) | |
2735 | local sbs = Instance.new("BodyPosition", v) | |
2736 | sbs.P = 3000 | |
2737 | sbs.D = 1000 | |
2738 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2739 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2740 | v.Color = Color3.new(0,0,0) | |
2741 | end)) | |
2742 | coroutine.resume(coroutine.create(function() | |
2743 | for i = 0, 49 do | |
2744 | swait(1) | |
2745 | v.Transparency = v.Transparency + 0.02 | |
2746 | end | |
2747 | v:Destroy() | |
2748 | dude:Destroy() | |
2749 | end)) | |
2750 | end | |
2751 | end | |
2752 | end)) | |
2753 | else | |
2754 | bgf:Destroy() | |
2755 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
2756 | end | |
2757 | end) | |
2758 | ds() | |
2759 | end | |
2760 | end | |
2761 | ||
2762 | ||
2763 | local Grabbed = false | |
2764 | ||
2765 | function QuickStab() | |
2766 | attack = true | |
2767 | hum.WalkSpeed = 0 | |
2768 | swait(1) | |
2769 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2770 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2771 | if targetted.Name ~= "isaacsantamaria01" then | |
2772 | local grab = nil | |
2773 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
2774 | if v:FindFirstChild('Head') then | |
2775 | Grabbed = true | |
2776 | grab = v | |
2777 | end | |
2778 | end | |
2779 | if Grabbed == true then | |
2780 | for i = 0,2,0.1 do | |
2781 | swait() | |
2782 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2783 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2784 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2785 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2786 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2787 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2788 | end | |
2789 | dmg(grab) | |
2790 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2791 | bld.LightEmission = 0.1 | |
2792 | bld.Texture = "rbxassetid://284205403" | |
2793 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2794 | bld.Rate = 500 | |
2795 | bld.Lifetime = NumberRange.new(1) | |
2796 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2797 | bld.Acceleration = vt(0,-25,0) | |
2798 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2799 | bld.Speed = NumberRange.new(10,50) | |
2800 | bld.EmissionDirection = "Front" | |
2801 | bld.VelocitySpread = 25 | |
2802 | bld.Rotation = NumberRange.new(-500,500) | |
2803 | bld.RotSpeed = NumberRange.new(-500,500) | |
2804 | game:GetService("Debris"):AddItem(bld,3) | |
2805 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
2806 | for i = 0,1,0.1 do | |
2807 | swait() | |
2808 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2809 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2810 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2811 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2812 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2813 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2814 | end | |
2815 | bld.Enabled = false | |
2816 | end | |
2817 | else | |
2818 | for i = 0,8,0.1 do | |
2819 | swait() | |
2820 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2821 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2822 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
2823 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
2824 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2825 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
2826 | end | |
2827 | local randomized = math.random(1,3) | |
2828 | if randomized == 1 then | |
2829 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
2830 | elseif randomized == 2 then | |
2831 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
2832 | elseif randomized == 3 then | |
2833 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
2834 | end | |
2835 | --[[for i = 0,3,0.1 do | |
2836 | swait() | |
2837 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2838 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2839 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2840 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2841 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2842 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2843 | end]]-- | |
2844 | end | |
2845 | Grabbed = false | |
2846 | attack = false | |
2847 | hum.WalkSpeed = 6 | |
2848 | end | |
2849 | ||
2850 | ||
2851 | function BlinkingStab() | |
2852 | attack = true | |
2853 | hum.WalkSpeed = 0 | |
2854 | swait(1) | |
2855 | if targetted.Name ~= "isaacsantamaria01" then | |
2856 | for i = 0,2,0.1 do | |
2857 | swait() | |
2858 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2859 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2860 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2861 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2862 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2863 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2864 | end | |
2865 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
2866 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
2867 | dmg(targetted) | |
2868 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2869 | bld.LightEmission = 0.1 | |
2870 | bld.Texture = "rbxassetid://284205403" | |
2871 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2872 | bld.Rate = 500 | |
2873 | bld.Lifetime = NumberRange.new(1) | |
2874 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2875 | bld.Acceleration = vt(0,-25,0) | |
2876 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2877 | bld.Speed = NumberRange.new(10,50) | |
2878 | bld.EmissionDirection = "Front" | |
2879 | bld.VelocitySpread = 25 | |
2880 | bld.Rotation = NumberRange.new(-500,500) | |
2881 | bld.RotSpeed = NumberRange.new(-500,500) | |
2882 | game:GetService("Debris"):AddItem(bld,3) | |
2883 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
2884 | for i = 0,1,0.1 do | |
2885 | swait() | |
2886 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2887 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2888 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2889 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2890 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2891 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2892 | end | |
2893 | bld.Enabled = false | |
2894 | else | |
2895 | for i = 0,8,0.1 do | |
2896 | swait() | |
2897 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2898 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2899 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2900 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2901 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2902 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2903 | end | |
2904 | local randomized = math.random(1,3) | |
2905 | if randomized == 1 then | |
2906 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
2907 | elseif randomized == 2 then | |
2908 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
2909 | elseif randomized == 3 then | |
2910 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
2911 | end | |
2912 | --[[for i = 0,3,0.1 do | |
2913 | swait() | |
2914 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2915 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2916 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2917 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2918 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2919 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2920 | end]]-- | |
2921 | end | |
2922 | attack = false | |
2923 | hum.WalkSpeed = 6 | |
2924 | end | |
2925 | ||
2926 | ||
2927 | function Tele() | |
2928 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2929 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2930 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2931 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2932 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2933 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2934 | end | |
2935 | ||
2936 | function uhhnolikeokthen() | |
2937 | hum.WalkSpeed = 0 | |
2938 | attack = true | |
2939 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
2940 | for i = 0,10,0.1 do | |
2941 | swait() | |
2942 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
2943 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
2944 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2945 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
2946 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
2947 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
2948 | end | |
2949 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
2950 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
2951 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
2952 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
2953 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
2954 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
2955 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
2956 | if v:FindFirstChild('Torso') then | |
2957 | dmg(v) | |
2958 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
2959 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
2960 | bld.LightEmission = 0.1 | |
2961 | bld.Texture = "rbxassetid://284205403" | |
2962 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2963 | bld.Rate = 500 | |
2964 | bld.Lifetime = NumberRange.new(1) | |
2965 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2966 | bld.Acceleration = vt(0,-25,0) | |
2967 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2968 | bld.Speed = NumberRange.new(10,50) | |
2969 | bld.EmissionDirection = "Front" | |
2970 | bld.VelocitySpread = 2500 | |
2971 | bld.Rotation = NumberRange.new(-500,500) | |
2972 | bld.RotSpeed = NumberRange.new(-500,500) | |
2973 | coroutine.resume(coroutine.create(function() | |
2974 | swait(4) | |
2975 | bld.Enabled = false | |
2976 | game:GetService("Debris"):AddItem(bld,3) | |
2977 | end)) | |
2978 | end | |
2979 | end | |
2980 | for i = 0,28,0.1 do | |
2981 | swait() | |
2982 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
2983 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
2984 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
2985 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
2986 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
2987 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
2988 | end | |
2989 | attack = false | |
2990 | hum.WalkSpeed = 6 | |
2991 | end | |
2992 | ||
2993 | function deadworld() | |
2994 | hum.WalkSpeed = 0 | |
2995 | attack = true | |
2996 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
2997 | for i = 0,10,0.1 do | |
2998 | swait() | |
2999 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
3000 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
3001 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
3002 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
3003 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
3004 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
3005 | end | |
3006 | coroutine.resume(coroutine.create(function() | |
3007 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
3008 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3009 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3010 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3011 | coroutine.resume(coroutine.create(function() | |
3012 | for i = 0, 9 do | |
3013 | swait(3) | |
3014 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
3015 | end | |
3016 | end)) | |
3017 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
3018 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
3019 | local blastpitch = 1 | |
3020 | for i = 0,2 do | |
3021 | wait(1.5) | |
3022 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3023 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3024 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
3025 | coroutine.resume(coroutine.create(function() | |
3026 | for i = 0, 9 do | |
3027 | swait(3) | |
3028 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
3029 | end | |
3030 | end)) | |
3031 | blastpitch = blastpitch - 0.15 | |
3032 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
3033 | end | |
3034 | wait(2) | |
3035 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
3036 | if v:FindFirstChild('Torso') then | |
3037 | dmg(v) | |
3038 | end | |
3039 | end | |
3040 | tors:Destroy() | |
3041 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
3042 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
3043 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
3044 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
3045 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
3046 | coroutine.resume(coroutine.create(function() | |
3047 | for i = 0, 49 do | |
3048 | swait(3) | |
3049 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
3050 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
3051 | end | |
3052 | end)) | |
3053 | end)) | |
3054 | for i = 0,280,0.1 do | |
3055 | swait() | |
3056 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
3057 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
3058 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
3059 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
3060 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
3061 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
3062 | end | |
3063 | attack = false | |
3064 | hum.WalkSpeed = 6 | |
3065 | end | |
3066 | coroutine.resume(coroutine.create(function() | |
3067 | AppearMutatedLimbs() | |
3068 | end)) | |
3069 | ||
3070 | mouse.Button1Down:connect(function() | |
3071 | if attack == false and targetted ~= nil then | |
3072 | BlinkingStab() | |
3073 | end | |
3074 | end) | |
3075 | ||
3076 | mouse.KeyDown:connect(function(k) | |
3077 | if k == "q" and attack == false then | |
3078 | LockOn() | |
3079 | end | |
3080 | if k == "e" and attack == false and targetted ~= nil then | |
3081 | Tele() | |
3082 | end | |
3083 | if k == "z" and attack == false and targetted ~= nil then | |
3084 | QuickStab() | |
3085 | end | |
3086 | if k == "x" and attack == false then | |
3087 | uhhnolikeokthen() | |
3088 | end | |
3089 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
3090 | AppearMutatedLimbs2() | |
3091 | end | |
3092 | if k == "p" and attack == false and unlockedX == true then | |
3093 | deadworld() | |
3094 | end | |
3095 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
3096 | attack = true | |
3097 | chatfunc("HAH",Color3.new(0.5,0,0)) | |
3098 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4) | |
3099 | for i = 0, 1, 0.1 do | |
3100 | swait() | |
3101 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
3102 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
3103 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
3104 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
3105 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
3106 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
3107 | end | |
3108 | attack = false | |
3109 | end | |
3110 | end) | |
3111 | idleanim=.4 | |
3112 | while true do | |
3113 | swait() | |
3114 | imgl.Rotation = imgl.Rotation + 3 | |
3115 | imgl2.Rotation = imgl2.Rotation - 3 | |
3116 | img2.Rotation = img2.Rotation - 3 | |
3117 | if targetted ~= nil then | |
3118 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
3119 | abss.Enabled = true | |
3120 | elseif targetted == nil then | |
3121 | abss.Adornee = nil | |
3122 | abss.Enabled = false | |
3123 | end | |
3124 | while true and imgl.Rotation >= 360 do | |
3125 | imgl.Rotation = 0 | |
3126 | imgl2.Rotation = 0 | |
3127 | img2.Rotation = 0 | |
3128 | end | |
3129 | uhh.Rotation = math.random(-1,1) | |
3130 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
3131 | uhh.Text = "Kills : " ..killcount | |
3132 | if killcount < maxA then | |
3133 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
3134 | elseif killcount >= maxA then | |
3135 | unlockedA = true | |
3136 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
3137 | end | |
3138 | if killcount < maxX then | |
3139 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
3140 | elseif killcount >= maxX then | |
3141 | unlockedX = true | |
3142 | uhh3.Text = "The end unlocked. (P to activate)" | |
3143 | end | |
3144 | sine = sine + change | |
3145 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3146 | local velderp=RootPart.Velocity.y | |
3147 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3148 | if equipped==true or equipped==false then | |
3149 | if attack==false then | |
3150 | idle=idle+1 | |
3151 | else | |
3152 | idle=0 | |
3153 | end | |
3154 | if idle>=500 then | |
3155 | if attack==false then | |
3156 | --Sheath() | |
3157 | end | |
3158 | end | |
3159 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3160 | Anim="Jump" | |
3161 | if attack==false then | |
3162 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3163 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3164 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3165 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3166 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3167 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3168 | end | |
3169 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3170 | Anim="Fall" | |
3171 | if attack==false then | |
3172 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3173 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3174 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3175 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3176 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3177 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3178 | end | |
3179 | elseif torvel<1 and hitfloor~=nil then | |
3180 | Anim="Idle" | |
3181 | if attack==false then | |
3182 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
3183 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
3184 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
3185 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
3186 | if LeftModeUnlocked == false then | |
3187 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
3188 | else | |
3189 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3190 | end | |
3191 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3192 | end | |
3193 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3194 | Anim="Walk" | |
3195 | if attack==false then | |
3196 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
3197 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
3198 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
3199 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
3200 | if LeftModeUnlocked == false then | |
3201 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
3202 | else | |
3203 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3204 | end | |
3205 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3206 | end | |
3207 | elseif torvel>=22 and hitfloor~=nil then | |
3208 | Anim="Run" | |
3209 | if attack==false then | |
3210 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3211 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3212 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
3213 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
3214 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
3215 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
3216 | ||
3217 | local p = game.Players.Darxiuss | |
3218 | local char = p.Character | |
3219 | local size = 8 | |
3220 | part = function() | |
3221 | ||
3222 | local a = Instance.new("Part", script) | |
3223 | a.Anchored = true | |
3224 | a.CanCollide = true | |
3225 | a.CFrame = char.Torso.CFrame | |
3226 | a.Size = Vector3.new(size, 0.2, 0.2) | |
3227 | a.Transparency = 1 | |
3228 | return a | |
3229 | end | |
3230 | ||
3231 | part2 = function() | |
3232 | ||
3233 | local a = Instance.new("Part", script) | |
3234 | a.Anchored = true | |
3235 | a.CanCollide = true | |
3236 | a.CFrame = char.Torso.CFrame | |
3237 | a.Size = Vector3.new(0.2, size, 0.2) | |
3238 | a.Transparency = 1 | |
3239 | return a | |
3240 | end | |
3241 | ||
3242 | part3 = function() | |
3243 | ||
3244 | local a = Instance.new("Part", script) | |
3245 | a.Anchored = true | |
3246 | a.CanCollide = false | |
3247 | a.Size = Vector3.new(size, size, 1) | |
3248 | a.Transparency = 1 | |
3249 | a.Material = "Neon" | |
3250 | a.BrickColor = BrickColor.new("Really red") | |
3251 | local b = Instance.new("BlockMesh", a) | |
3252 | b.Scale = Vector3.new(1, 1, 0) | |
3253 | return a | |
3254 | end | |
3255 | ||
3256 | local replicating = false | |
3257 | local root, a, b, c, d, a2, b2, c2, d2, aa, bb, cc, dd, z, x, c, v, b, n = nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil | |
3258 | replicate = function() | |
3259 | ||
3260 | replicating = true | |
3261 | script:ClearAllChildren() | |
3262 | root = part() | |
3263 | root.Transparency = 1 | |
3264 | root.Size = Vector3.new(0.2, 0.2, 0.2) | |
3265 | root.CanCollide = false | |
3266 | a = part() | |
3267 | b = part() | |
3268 | c = part() | |
3269 | d = part() | |
3270 | a2 = part() | |
3271 | b2 = part() | |
3272 | c2 = part() | |
3273 | d2 = part() | |
3274 | aa = part2() | |
3275 | bb = part2() | |
3276 | cc = part2() | |
3277 | dd = part2() | |
3278 | z = part3() | |
3279 | x = part3() | |
3280 | c = part3() | |
3281 | v = part3() | |
3282 | b = part3() | |
3283 | n = part3() | |
3284 | replicating = false | |
3285 | end | |
3286 | ||
3287 | script.ChildRemoved:connect(function(a) | |
3288 | ||
3289 | if a.ClassName == "Part" and replicating == false then | |
3290 | replicate() | |
3291 | end | |
3292 | end | |
3293 | ) | |
3294 | replicate() | |
3295 | local tick = 0 | |
3296 | CreateRegion3FromLocAndSize = function(Position, Size) | |
3297 | ||
3298 | local SizeOffset = Size / 2 | |
3299 | local Point1 = Position - SizeOffset | |
3300 | local Point2 = Position + SizeOffset | |
3301 | return Region3.new(Point1, Point2) | |
3302 | end | |
3303 | ||
3304 | local set = false | |
3305 | local whitelist = {"Hieroku", "PPATTA", "DevGamerzz", "I kill U", "kash5", "ZeroCrimson", "Zaidia", "tsup2", "PointCoded", "CLarramore", "Suzuuki", "", "", ""} | |
3306 | p.Chatted:connect(function(ms) | |
3307 | ||
3308 | if ms:sub(1, 5) == "size-" then | |
3309 | size = tonumber(ms:sub(6)) | |
3310 | replicate() | |
3311 | else | |
3312 | if ms:sub(1, 4) == "set-" then | |
3313 | set = true | |
3314 | z.CanCollide = false | |
3315 | x.CanCollide = false | |
3316 | c.CanCollide = false | |
3317 | v.CanCollide = false | |
3318 | b.CanCollide = false | |
3319 | n.CanCollide = false | |
3320 | else | |
3321 | if ms:sub(1, 6) == "unset-" then | |
3322 | set = false | |
3323 | z.CanCollide = false | |
3324 | x.CanCollide = false | |
3325 | c.CanCollide = false | |
3326 | v.CanCollide = false | |
3327 | b.CanCollide = false | |
3328 | n.CanCollide = false | |
3329 | else | |
3330 | if ms:sub(1, 10) == "whitelist-" then | |
3331 | table.insert(whitelist, ms:sub(11)) | |
3332 | else | |
3333 | if ms:sub(1, 12) == "unwhitelist-" then | |
3334 | for i,v in pairs(whitelist) do | |
3335 | if ms:sub(13) == v then | |
3336 | table.remove(whitelist, i) | |
3337 | break | |
3338 | end | |
3339 | end | |
3340 | end | |
3341 | end | |
3342 | end | |
3343 | end | |
3344 | end | |
3345 | end | |
3346 | ) | |
3347 | local magicpos = nil | |
3348 | game:GetService("RunService").Heartbeat:connect(function() | |
3349 | ||
3350 | pcall(function() | |
3351 | ||
3352 | local void = char:GetChildren() | |
3353 | for _,pl in pairs(whitelist) do | |
3354 | if game.Players:FindFirstChild(pl) ~= nil and game.Players:FindFirstChild(pl).Character ~= nil then | |
3355 | for i,v in pairs(game.Players[pl].Character:GetChildren()) do | |
3356 | table.insert(void, v) | |
3357 | end | |
3358 | end | |
3359 | end | |
3360 | for i,v in pairs(game.Players:GetPlayers()) do | |
3361 | if v.Character:isDescendantOf(char) and not v.Name == "FangxWulf" then | |
3362 | v:LoadCharacter() | |
3363 | end | |
3364 | end | |
3365 | char.Humanoid.Health = math.huge | |
3366 | tick = tick + 0.01 | |
3367 | if not set then | |
3368 | root.CFrame = root.CFrame:lerp(CFrame.new(char.Torso.CFrame.p) * CFrame.Angles(math.sin(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2), math.cos(tick) * 100 / 30 / (size / 2)), 0.1) | |
3369 | magicpos = char.Torso.CFrame | |
3370 | else | |
3371 | root.CFrame = root.CFrame:lerp(CFrame.new(magicpos.p) * CFrame.Angles(0, 0, 0), 0.05) | |
3372 | end | |
3373 | local reg = CreateRegion3FromLocAndSize(root.CFrame.p, Vector3.new(size, size, size)) | |
3374 | for i,v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, void, 100)) do | |
3375 | if v.Name ~= "Base" then | |
3376 | v:Destroy() | |
3377 | end | |
3378 | end | |
3379 | a.CFrame = root.CFrame * CFrame.new(size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3380 | b.CFrame = root.CFrame * CFrame.new(-size / 2, size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3381 | c.CFrame = root.CFrame * CFrame.new(0, size / 2, size / 2) | |
3382 | d.CFrame = root.CFrame * CFrame.new(0, size / 2, -size / 2) | |
3383 | a2.CFrame = root.CFrame * CFrame.new(size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3384 | b2.CFrame = root.CFrame * CFrame.new(-size / 2, -size / 2, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3385 | c2.CFrame = root.CFrame * CFrame.new(0, -size / 2, size / 2) | |
3386 | d2.CFrame = root.CFrame * CFrame.new(0, -size / 2, -size / 2) | |
3387 | aa.CFrame = root.CFrame * CFrame.new(size / 2, 0, size / 2) | |
3388 | bb.CFrame = root.CFrame * CFrame.new(-size / 2, 0, size / 2) | |
3389 | cc.CFrame = root.CFrame * CFrame.new(-size / 2, 0, -size / 2) | |
3390 | dd.CFrame = root.CFrame * CFrame.new(size / 2, 0, -size / 2) | |
3391 | z.CFrame = root.CFrame * CFrame.new(size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3392 | x.CFrame = root.CFrame * CFrame.new(-size / 2, 0, 0) * CFrame.Angles(0, math.rad(90), 0) | |
3393 | c.CFrame = root.CFrame * CFrame.new(0, 0, size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
3394 | v.CFrame = root.CFrame * CFrame.new(0, 0, -size / 2) * CFrame.Angles(0, 0, math.rad(90)) | |
3395 | b.CFrame = root.CFrame * CFrame.new(0, size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3396 | n.CFrame = root.CFrame * CFrame.new(0, -size / 2, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3397 | end | |
3398 | ) | |
3399 | end | |
3400 | ) | |
3401 | end | |
3402 | end | |
3403 | end | |
3404 | end |