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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | print("Complete! Running...") | |
167 | ||
168 | --==/Bound to No Limits/==-- | |
169 | --[[Leak this and i'll be freaking mad]]-- | |
170 | local Player, Character, Mouse = game:service("Players").LocalPlayer, game:GetService("Players").LocalPlayer.Character, game:GetService("Players").LocalPlayer:GetMouse(); | |
171 | local currentCam = workspace.CurrentCamera | |
172 | Humanoid = Character:findFirstChild("Humanoid"); | |
173 | Torso = Character:findFirstChild("Torso"); | |
174 | Head = Character:findFirstChild("Head"); | |
175 | Right_Arm = Character:findFirstChild("Right Arm"); | |
176 | Left_Arm = Character:findFirstChild("Left Arm"); | |
177 | Right_Leg = Character:findFirstChild("Right Leg"); | |
178 | Right_Leg.FormFactor = "Custom"; | |
179 | Left_Leg = Character:findFirstChild("Left Leg"); | |
180 | Left_Leg.FormFactor = "Custom"; | |
181 | Right_Shoulder = Torso:findFirstChild("Right Shoulder"); | |
182 | Left_Shoulder = Torso:findFirstChild("Left Shoulder"); | |
183 | Right_Hip = Torso:findFirstChild("Right Hip"); | |
184 | Left_Hip = Torso:findFirstChild("Left Hip"); | |
185 | Neck = Torso:findFirstChild("Neck"); | |
186 | rootPart = Character:findFirstChild("HumanoidRootPart"); | |
187 | rootPart.Archivable = true; | |
188 | rootJoint = rootPart:findFirstChild("RootJoint"); | |
189 | rootJoint.Archivable = true; | |
190 | c_new = CFrame.new; | |
191 | i_new = Instance.new; | |
192 | c_angles = CFrame.Angles; | |
193 | Humanoid:ClearAllChildren(); | |
194 | local Animations = false | |
195 | local followMouse = false | |
196 | local isSprinting = false | |
197 | local Angle = 0 | |
198 | local angleSpeed = 1 | |
199 | local currentAnim | |
200 | local Vaping = false | |
201 | local vapePower = 2.5 | |
202 | local Release = false | |
203 | local currentFace = Head.face.Texture | |
204 | ||
205 | function math_pos(float) | |
206 | if float < 0 then float = 0 end | |
207 | return float | |
208 | end | |
209 | function math_neg(float) | |
210 | if float > 0 then float = 0 end | |
211 | return float | |
212 | end | |
213 | function math_max(float, max) | |
214 | if float > max then float = max end | |
215 | return float | |
216 | end | |
217 | function math_min(float, min) | |
218 | if float > min then float = min end | |
219 | return float | |
220 | end | |
221 | ||
222 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
223 | wld = Instance.new("Weld", wp1) | |
224 | wld.Part0 = wp0 | |
225 | wld.Part1 = wp1 | |
226 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
227 | return wld | |
228 | end | |
229 | ||
230 | newWeld2 = function(wp02, wp12, wc0x2, wc0y2, wc0z2, wc0x12, wc0y12, wc0z12) | |
231 | wld2 = Instance.new("Weld", wp12) | |
232 | wld2.Part0 = wp02 | |
233 | wld2.Part1 = wp12 | |
234 | wld2.C0 = CFrame.new(wc0x2, wc0y2, wc0z2) * CFrame.Angles(wc0x12, wc0y12, wc0z12) | |
235 | return wld2 | |
236 | end | |
237 | ||
238 | LA_Weld = newWeld(Torso, Left_Arm, -1.5, 0.5, 0) | |
239 | Left_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
240 | RA_Weld = newWeld(Torso, Right_Arm, 1.5, 0.5, 0) | |
241 | Right_Arm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
242 | LL_Weld = newWeld(Torso, Left_Leg, -0.5, -1, 0) | |
243 | Left_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
244 | RL_Weld = newWeld(Torso, Right_Leg, 0.5, -1, 0) | |
245 | Right_Leg.Weld.C1 = CFrame.new(0, 1, 0) | |
246 | Torso_Weld = newWeld(rootPart, Torso, 0, -1, 0) | |
247 | Torso.Weld.C1 = CFrame.new(0, -1, 0) | |
248 | Head_Weld = newWeld(Torso, Head, 0, 1.5, 0) | |
249 | ||
250 | ||
251 | function nooutline(part) | |
252 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
253 | end | |
254 | ||
255 | function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size) | |
256 | local fp = i_new("Part") | |
257 | fp.formFactor = formfactor | |
258 | fp.Parent = parent | |
259 | fp.Reflectance = reflectance | |
260 | fp.Transparency = transparency | |
261 | fp.CanCollide = false | |
262 | fp.Locked = true | |
263 | fp.BrickColor = BrickColor.new(tostring(brickcolor)) | |
264 | fp.Name = name | |
265 | fp.Size = size | |
266 | fp.Position = Character.Torso.Position | |
267 | nooutline(fp) | |
268 | fp.Material = material | |
269 | fp:BreakJoints() | |
270 | return fp | |
271 | end | |
272 | ||
273 | function mesh(Mesh, part, meshtype, meshid, offset, scale) | |
274 | local mesh = i_new(Mesh) | |
275 | mesh.Parent = part | |
276 | if Mesh == "SpecialMesh" then | |
277 | mesh.MeshType = meshtype | |
278 | mesh.MeshId = meshid | |
279 | end | |
280 | mesh.Offset = offset | |
281 | mesh.Scale = scale | |
282 | return mesh | |
283 | end | |
284 | ||
285 | function weld(parent, part0, part1, c0, c1) | |
286 | local weld = i_new("Weld") | |
287 | weld.Parent = parent | |
288 | weld.Part0 = part0 | |
289 | weld.Part1 = part1 | |
290 | weld.C0 = c0 | |
291 | weld.C1 = c1 | |
292 | return weld | |
293 | end | |
294 | ||
295 | function swait(num) | |
296 | if num == 0 or num == nil then | |
297 | game:GetService("RunService").Stepped:wait(0) | |
298 | else | |
299 | for i = 0, num do | |
300 | game:GetService("RunService").Stepped:wait(0) | |
301 | end | |
302 | end | |
303 | end | |
304 | ||
305 | function newRay(start, face, range, wat) | |
306 | local ray = Ray.new(start.p, (face.p - start.p).Unit * range) | |
307 | hit, pos = workspace:findPartOnRayWithIgnoreList(ray, wat) | |
308 | return ray, hit, pos | |
309 | end | |
310 | ||
311 | function QuaternionFromCFrame(cf) | |
312 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
313 | local trace = m00 + m11 + m22 | |
314 | if trace > 0 then | |
315 | local s = math.sqrt(1 + trace) | |
316 | local recip = 0.5/s | |
317 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
318 | else | |
319 | local i = 0 | |
320 | if m11 > m00 then | |
321 | i = 1 | |
322 | end | |
323 | if m22 > (i == 0 and m00 or m11) then | |
324 | i = 2 | |
325 | end | |
326 | if i == 0 then | |
327 | local s = math.sqrt(m00-m11-m22+1) | |
328 | local recip = 0.5/s | |
329 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
330 | elseif i == 1 then | |
331 | local s = math.sqrt(m11-m22-m00+1) | |
332 | local recip = 0.5/s | |
333 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
334 | elseif i == 2 then | |
335 | local s = math.sqrt(m22-m00-m11+1) | |
336 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
337 | end | |
338 | end | |
339 | end | |
340 | ||
341 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
342 | local xs, ys, zs = x + x, y + y, z + z | |
343 | local wx, wy, wz = w*xs, w*ys, w*zs | |
344 | local xx = x*xs | |
345 | local xy = x*ys | |
346 | local xz = x*zs | |
347 | local yy = y*ys | |
348 | local yz = y*zs | |
349 | local zz = z*zs | |
350 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
351 | end | |
352 | ||
353 | function QuaternionSlerp(a, b, t) | |
354 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
355 | local startInterp, finishInterp; | |
356 | if cosTheta >= 0.0001 then | |
357 | if (1 - cosTheta) > 0.0001 then | |
358 | local theta = math.acos(cosTheta) | |
359 | local invSinTheta = 1/math.sin(theta) | |
360 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
361 | finishInterp = math.sin(t*theta)*invSinTheta | |
362 | else | |
363 | startInterp = 1-t | |
364 | finishInterp = t | |
365 | end | |
366 | else | |
367 | if (1+cosTheta) > 0.0001 then | |
368 | local theta = math.acos(-cosTheta) | |
369 | local invSinTheta = 1/math.sin(theta) | |
370 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
371 | finishInterp = math.sin(t*theta)*invSinTheta | |
372 | else | |
373 | startInterp = t-1 | |
374 | finishInterp = t | |
375 | end | |
376 | end | |
377 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
378 | end | |
379 | ||
380 | function clerp(a, b, t) | |
381 | local qa = {QuaternionFromCFrame(a)} | |
382 | local qb = {QuaternionFromCFrame(b)} | |
383 | local ax, ay, az = a.x, a.y, a.z | |
384 | local bx, by, bz = b.x, b.y, b.z | |
385 | local _t = 1-t | |
386 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
387 | end | |
388 | ||
389 | local freeFalling = false | |
390 | Humanoid.FreeFalling:connect(function(f) | |
391 | if f then | |
392 | freeFalling = true | |
393 | else | |
394 | freeFalling = false | |
395 | end | |
396 | end) | |
397 | ||
398 | function Vapor() | |
399 | end | |
400 | ||
401 | function Vape() | |
402 | if Release == true and vapePower > 5 then | |
403 | Vaping = true | |
404 | Humanoid.WalkSpeed = 0 | |
405 | Humanoid.JumpPower = 0 | |
406 | smoke = Instance.new("ParticleEmitter", Head) | |
407 | smoke.Color = ColorSequence.new(Color3.new(1, 1, 1)) | |
408 | smoke.Texture = "http://www.roblox.com/asset/?id=382199579" | |
409 | smoke.Size = NumberSequence.new({ | |
410 | NumberSequenceKeypoint.new(0, 0, 0), | |
411 | NumberSequenceKeypoint.new(0.161235, 0.25, 0), | |
412 | NumberSequenceKeypoint.new(0.197256, 1.25, 0), | |
413 | NumberSequenceKeypoint.new(0.221269, 1.5, 0), | |
414 | NumberSequenceKeypoint.new(0.25729, 1.5, 0), | |
415 | NumberSequenceKeypoint.new(0.284734, 2, 0), | |
416 | NumberSequenceKeypoint.new(0.512865, 2.5, 0), | |
417 | NumberSequenceKeypoint.new(0.548885, 3.5, 0), | |
418 | NumberSequenceKeypoint.new(0.595197, 4.5, 0), | |
419 | NumberSequenceKeypoint.new(0.632933, 6.5, 0), | |
420 | NumberSequenceKeypoint.new(0.6741, 9, 0), | |
421 | NumberSequenceKeypoint.new(1, 10, 0) | |
422 | }) | |
423 | smoke.Transparency = NumberSequence.new({ | |
424 | NumberSequenceKeypoint.new(0, 1, 0), | |
425 | NumberSequenceKeypoint.new(0, 0.999, 0), | |
426 | NumberSequenceKeypoint.new(0.154374, 0.89, 0), | |
427 | NumberSequenceKeypoint.new(0.310463, 0.79, 0), | |
428 | NumberSequenceKeypoint.new(0.504288, 0.69, 0), | |
429 | NumberSequenceKeypoint.new(0.638079, 0.79, 0), | |
430 | NumberSequenceKeypoint.new(0.765009, 0.999, 0), | |
431 | NumberSequenceKeypoint.new(1, 1, 0) | |
432 | }) | |
433 | smoke.Speed = NumberRange.new(1.5) | |
434 | smoke.EmissionDirection = 5 | |
435 | smoke.Acceleration = Vector3.new(0, 0.075, 0) | |
436 | smoke.Lifetime = NumberRange.new(vapePower/0.5) | |
437 | smoke.Rate = 15 | |
438 | smoke.ZOffset = 3 | |
439 | smoke.RotSpeed = NumberRange.new(100) | |
440 | smoke.Rotation = NumberRange.new(100) | |
441 | for i = 0, 3, 0.01 do | |
442 | Animations = true | |
443 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(20)), 0.01) | |
444 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(20), math.rad(0), math.rad(-20)), 0.01) | |
445 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(-5.5)), 0.005) | |
446 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(5.5)), 0.005) | |
447 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), 0), 0.01) | |
448 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.005) | |
449 | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" | |
450 | swait() | |
451 | end | |
452 | wait(7.5) | |
453 | Head.face.Texture = currentFace | |
454 | game.Debris:AddItem(smoke, 0) | |
455 | Humanoid.WalkSpeed = 16 | |
456 | Humanoid.JumpPower = 50 | |
457 | Animations = false | |
458 | wait(1) | |
459 | Vaping = false | |
460 | vapePower = 2.5 | |
461 | elseif vapePower < 5 then | |
462 | Vaping = false | |
463 | vapePower = 2.5 | |
464 | end | |
465 | end | |
466 | ||
467 | Mouse.KeyDown:connect(function(key) | |
468 | if key == "z" and followMouse == false then | |
469 | followMouse = true | |
470 | gyro = Instance.new("BodyGyro", rootPart) | |
471 | gyro.P = 1e7 | |
472 | gyro.D = 1e3 | |
473 | gyro.MaxTorque = Vector3.new(0, 1e7, 0) | |
474 | coroutine.resume(coroutine.create(function() | |
475 | while wait() do | |
476 | gyro.CFrame = CFrame.new(Vector3.new(), (Mouse.Hit.p -rootPart.CFrame.p).unit * 100) | |
477 | end | |
478 | end)) | |
479 | elseif key == "z" and followMouse == true then | |
480 | followMouse = false | |
481 | gyro:Destroy() | |
482 | end | |
483 | end) | |
484 | ||
485 | Mouse.Button1Down:connect(function() | |
486 | if Vaping == false then | |
487 | Vaping = true | |
488 | Release = false | |
489 | Mouse.Button1Up:connect(function() | |
490 | Release = true | |
491 | end) | |
492 | if Release == false then | |
493 | repeat | |
494 | Animations = true | |
495 | vapePower = vapePower + 0.1 | |
496 | Humanoid.WalkSpeed = 0 | |
497 | Humanoid.JumpPower = 0 | |
498 | wait() | |
499 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.8, 1.4, -1) * c_angles(math.rad(60), math.rad(-25), math.rad(-80)) * CFrame.Angles(0, math.rad(150), 0), 0.1) | |
500 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0.1) * c_angles(math.rad(-12.5), math.rad(10), math.rad(-25)), 0.1) | |
501 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(-5)), 0.01) | |
502 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-15), math.rad(0), math.rad(5)), 0.01) | |
503 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(11.5), math.rad(0), 0), 0.05) | |
504 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(15), math.rad(0), 0), 0.01) | |
505 | if vapePower > 5 then | |
506 | Head.face.Texture = "http://www.roblox.com/asset/?id=7317691" | |
507 | elseif vapePower < 5 then | |
508 | Humanoid.WalkSpeed = 16 | |
509 | Humanoid.JumpPower = 50 | |
510 | end | |
511 | print(vapePower) | |
512 | until Release == true | |
513 | end | |
514 | Animations = false | |
515 | Vape() | |
516 | end | |
517 | end) | |
518 | ||
519 | Vepr = Instance.new("Model", Character) | |
520 | Handle = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Handle", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
521 | Handleweld = weld(Vepr, Right_Arm, Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.677656174, -0.199986219, -0.745416641, 0.721854568, 0.692044795, -4.12490877e-008, 0, 5.96046377e-008, 1, 0.692044854, -0.721854508, 4.30258851e-008)) | |
522 | mesh("CylinderMesh", Handle, "", "", Vector3.new(0, 0, 0), Vector3.new(0.850000024, 1, 0.850000024)) | |
523 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
524 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0770874023, 0.530002356, -0.00293064117, -0.707106829, 5.7016841e-008, 0.70710665, 8.64581722e-008, 1, 5.82424065e-009, -0.707106769, 6.52535093e-008, -0.707106948)) | |
525 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
526 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
527 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.530002356, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
528 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 1.5, 0.649999976)) | |
529 | ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
530 | ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0150222778, 0.0528726578, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
531 | mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003)) | |
532 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
533 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.12999749, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
534 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.5, 0.349999994)) | |
535 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
536 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, -0.299999952, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
537 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1.10000002, 0.25, 1.10000002)) | |
538 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
539 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0799965858, 0.530002356, 0.00411891937, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
540 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
541 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
542 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, -0.350000143, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
543 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
544 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
545 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.39999938, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
546 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1.10000002, 0.25, 1.10000002)) | |
547 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
548 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.20999694, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
549 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.25, 0.5, 0.25)) | |
550 | ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0, "Really black", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
551 | ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.06904175e-005, 1.26000762, 0.00412273407, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
552 | mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 0.100000001, 0.300000012)) | |
553 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.200000003, 0.200000003)) | |
554 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.00412368774, 0.39999938, 1, -9.83454888e-015, 8.94069672e-008, 8.94069672e-008, 1.02581704e-014, 1, 7.10542736e-015, -1, -7.10542736e-015)) | |
555 | mesh("SpecialMesh", Part, Enum.MeshType.Sphere, "", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1)) | |
556 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
557 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.440000296, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
558 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
559 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
560 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.25999618, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
561 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.100000001, 0.349999994)) | |
562 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
563 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 1.06999803, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
564 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 0.5, 0.649999976)) | |
565 | ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
566 | ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.23977661e-005, 0.0528755188, 0.595012188, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
567 | mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003)) | |
568 | ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
569 | ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0149841309, 0.0528774261, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
570 | mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003)) | |
571 | ColoredPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Dark stone grey", "ColoredPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
572 | ColoredPartweld = weld(Vepr, Handle, ColoredPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.23977661e-005, 0.0528755188, 0.565011501, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
573 | mesh("CylinderMesh", ColoredPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.075000003, 0.150000006, 0.075000003)) | |
574 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
575 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0829200745, 0.530002356, 0.00291061401, 0.707106769, 2.99547696e-016, 0.707106948, -7.10542736e-015, 1, 7.10542736e-015, -0.707106829, 1.42076978e-014, 0.70710665)) | |
576 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
577 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
578 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0800065994, 0.530002356, 0.00412559509, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
579 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
580 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
581 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.0841331482, 0.530002356, -1.09672546e-005, 8.94069672e-008, 5.70167558e-008, 1, 6.52536016e-008, 1, -5.70167309e-008, -1, 6.52536229e-008, -8.94069672e-008)) | |
582 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
583 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
584 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.759999275, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
585 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.649999976, 1, 0.649999976)) | |
586 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
587 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(1.66893005e-005, 0.0508747101, 0.580010891, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
588 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 0.150000006, 0.300000012)) | |
589 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
590 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(0.082918644, 0.530002356, -0.00291919708, -0.707106829, 5.7016841e-008, 0.70710665, 8.64581722e-008, 1, 5.82424065e-009, -0.707106769, 6.52535093e-008, -0.707106948)) | |
591 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
592 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
593 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0770807266, 0.530002356, 0.0029168129, 0.707106769, 2.99547696e-016, 0.707106948, -7.10542736e-015, 1, 7.10542736e-015, -0.707106829, 1.42076978e-014, 0.70710665)) | |
594 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.100000001, 1.5, 0.100000001)) | |
595 | TransparentPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0.25, "Teal", "TransparentPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
596 | TransparentPartweld = weld(Vepr, Handle, TransparentPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.93999958, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
597 | mesh("CylinderMesh", TransparentPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.400000006, 0.800000012, 0.400000006)) | |
598 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
599 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.710000038, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
600 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(1, 0.5, 1)) | |
601 | TransparentPart = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.SmoothPlastic, 0, 0.5, "Really black", "TransparentPart", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
602 | TransparentPartweld = weld(Vepr, Handle, TransparentPart, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-4.29153442e-006, 0.93999958, 0.00412368774, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
603 | mesh("CylinderMesh", TransparentPart, "", "", Vector3.new(0, 0, 0), Vector3.new(0.550000012, 0.800000012, 0.550000012)) | |
604 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.400000006, 0.200000003, 0.200000003)) | |
605 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(7.62939453e-006, 0.0458641052, 0.580001354, 1, -9.83454888e-015, 8.94069672e-008, -8.94069672e-008, -5.96041154e-008, -1, -1.24344979e-014, 1, -5.96040941e-008)) | |
606 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.349999994, 0.150000006, 0.349999994)) | |
607 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
608 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00204133987, 0, 0.0835571289, 0.86602515, -1.36460565e-014, -0.500000298, -7.10542736e-015, 1, 7.10542736e-015, 0.500000477, 3.96655577e-015, 0.866025209)) | |
609 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
610 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
611 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00356006622, 0, 0.0779504776, -0.500000477, -3.96655577e-015, -0.866025209, -7.10542736e-015, 1, 7.10542736e-015, 0.86602515, -1.36460565e-014, -0.500000298)) | |
612 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
613 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
614 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00355911255, 0, 0.0820550919, 0.499999642, -1.38011093e-014, -0.866025567, -7.10542736e-015, 1, 7.10542736e-015, 0.866025627, -3.38788869e-015, 0.499999791)) | |
615 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
616 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
617 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00206279755, 0, -0.0835399628, -0.866025627, 3.38788869e-015, -0.499999791, -7.10542736e-015, 1, 7.10542736e-015, 0.499999642, -1.38011093e-014, -0.866025567)) | |
618 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
619 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
620 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00206565857, 0, 0.0764513016, -0.866025627, 3.38788869e-015, -0.499999791, -7.10542736e-015, 1, 7.10542736e-015, 0.499999642, -1.38011093e-014, -0.866025567)) | |
621 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
622 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
623 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00410270691, 0, -0.0799913406, -2.68220901e-007, -1.02581687e-014, -1, -7.10542736e-015, 1, 7.10542736e-015, 1, -9.83455057e-015, -8.94069672e-008)) | |
624 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
625 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
626 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00410270691, 0, 0.0800023079, -2.68220901e-007, -1.02581687e-014, -1, -7.10542736e-015, 1, 7.10542736e-015, 1, -9.83455057e-015, -8.94069672e-008)) | |
627 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
628 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
629 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(4.76837158e-006, 0, -0.0758914948, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
630 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
631 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
632 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0020403862, 0, -0.0764379501, 0.86602515, -1.36460565e-014, -0.500000298, -7.10542736e-015, 1, 7.10542736e-015, 0.500000477, 3.96655577e-015, 0.866025209)) | |
633 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
634 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
635 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.00355911255, 0, -0.0820565224, -0.500000477, -3.96655577e-015, -0.866025209, -7.10542736e-015, 1, 7.10542736e-015, 0.86602515, -1.36460565e-014, -0.500000298)) | |
636 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
637 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
638 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(9.05990601e-006, 0, 0.0841112137, 1, -9.83454888e-015, 8.94069672e-008, -7.10542736e-015, 1, 7.10542736e-015, 8.94069672e-008, 1.02581704e-014, 1)) | |
639 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
640 | Part = part(Enum.FormFactor.Symmetric, Vepr, Enum.Material.Metal, 1, 0, "Really black", "Part", Vector3.new(0.200000003, 0.800000012, 0.200000003)) | |
641 | Partweld = weld(Vepr, Handle, Part, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0035533905, 0, -0.0779447556, 0.499999642, -1.38011093e-014, -0.866025567, -7.10542736e-015, 1, 7.10542736e-015, 0.866025627, -3.38788869e-015, 0.499999791)) | |
642 | mesh("CylinderMesh", Part, "", "", Vector3.new(0, 0, 0), Vector3.new(0.150000006, 1, 0.150000006)) | |
643 | ||
644 | game:GetService("RunService").Stepped:connect(function() | |
645 | Angle = (Angle % 100) + angleSpeed/10 | |
646 | walkingMagnitude = Vector3.new(rootPart.Velocity.X, 0, rootPart.Velocity.Z).magnitude | |
647 | jumpVel = Torso.Velocity.Y | |
648 | ||
649 | if(Humanoid.Jump) and jumpVel > 1 then | |
650 | currentAnim = "Jumping" | |
651 | elseif freeFalling == true then | |
652 | currentAnim = "Falling" | |
653 | elseif walkingMagnitude < 2 then | |
654 | currentAnim = "Idling" | |
655 | elseif isSprinting == true then | |
656 | currentAnim = "Sprinting" | |
657 | elseif walkingMagnitude > 2 then | |
658 | currentAnim = "Walking" | |
659 | end | |
660 | ||
661 | if currentAnim == "Jumping" and Animations == false then | |
662 | angleSpeed = 1 | |
663 | axisSpeed = 1 | |
664 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
665 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
666 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.15) | |
667 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1, 0) * c_angles(math.rad(-10), math.rad(0), math.rad(10)), 0.15) | |
668 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(0), math.rad(0), math.rad(0)) * c_angles(math.rad(0), math.rad(0), rootPart.RotVelocity.Y/55), 0.4) | |
669 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(15), math.rad(0), math.rad(0)), 0.15) | |
670 | ||
671 | elseif currentAnim == "Falling" and Animations == false then | |
672 | angleSpeed = 1 | |
673 | axisSpeed = 1 | |
674 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(65)), 0.125) | |
675 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, -0.1) * c_angles(math.rad(0), math.rad(0), math.rad(-65)), 0.125) | |
676 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(-2.5)), 0.125) | |
677 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -0.4, -0.4) * c_angles(math.rad(-5), math.rad(0), math.rad(2.5)), 0.125) | |
678 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1, 0) * c_angles(math.rad(-20), math.rad(0), math.rad(0)), 0.05) | |
679 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.rad(-17.5), math.rad(0), math.rad(0)), 0.125) | |
680 | ||
681 | elseif currentAnim == "Idling" and Animations == false then | |
682 | angleSpeed = 0.25 | |
683 | axisSpeed = 0.25 | |
684 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(15) + math.sin(Angle) * 0.075, math.rad(0), math.rad(10) + math.sin(Angle) * 0.075), 0.125) | |
685 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5 + math.sin(Angle) * 0.075, 0.1) * c_angles(math.rad(-10) + math.sin(Angle) * 0.075, math.rad(0), math.rad(-10) - math.sin(Angle) * 0.075), 0.125) | |
686 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(15), math.rad(0), math.rad(-7.5)), 0.125) | |
687 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.1 - math.sin(Angle) * 0.075, -0.25) * c_angles(math.rad(-15), math.rad(0), math.rad(7.5)), 0.125) | |
688 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.sin(Angle) * 0.075, 0) * c_angles(math.rad(-5), math.rad(0), 0), 0.3) | |
689 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, -0.05) * c_angles(math.rad(-5) + math.sin(Angle) * 0.05, math.rad(0), 0), 0.125) | |
690 | ||
691 | elseif currentAnim == "Sprinting" and Animations == false then | |
692 | angleSpeed = 2 | |
693 | axisSpeed = 2 | |
694 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 2, math.rad(5) + math.sin(Angle) * 0.1, math.rad(5) + rootPart.RotVelocity.Y/35), 0.15) | |
695 | RA_Weld.C1 = c_new(0, 0.5, 0) | |
696 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -2, math.rad(-5) + math.sin(Angle) * 0.1, math.rad(-5) + rootPart.RotVelocity.Y/35), 0.15) | |
697 | LA_Weld.C1 = c_new(0, 0.5, 0) | |
698 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.15 + math_pos(-math.cos(Angle - 0.25) * 0.65), math_neg(math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 1, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y/25), 0.15) | |
699 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.15 + math_pos(math.cos(Angle - 0.25) * 0.65), math_neg(-math.asin(math.sin(Angle)) * 0.65)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 1, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 + rootPart.RotVelocity.Y/25), 0.15) | |
700 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.25), 0) * c_angles(math.rad(-20) + math.abs(math.sin(Angle) * 0.05) + rootPart.RotVelocity.Y/35, math.sin(Angle) * 0.015, rootPart.RotVelocity.Y/55), 0.15) | |
701 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs((math.sin(Angle/2) * 0.5) * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y/15 , 0), 0.15) | |
702 | ||
703 | elseif currentAnim == "Walking" and Animations == false then | |
704 | angleSpeed = 1 | |
705 | axisSpeed = 1 | |
706 | Humanoid.WalkSpeed = 7 | |
707 | RA_Weld.C0 = clerp(RA_Weld.C0, c_new(1.5, 0.5, 0) * c_angles(-math.sin(Angle) * 0.6, math.rad(5) + math.sin(Angle) * 0.05, math.rad(5)), 0.15) | |
708 | LA_Weld.C0 = clerp(LA_Weld.C0, c_new(-1.5, 0.5, 0) * c_angles(-math.sin(Angle) * -0.6, math.rad(-5) + math.sin(Angle) * 0.05, math.rad(-5)), 0.15) | |
709 | LL_Weld.C0 = clerp(LL_Weld.C0, c_new(-0.5, -1.05 + math_pos(-math.cos(Angle - 0.25) * 0.35), math_neg(math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 - math.asin(math.sin(Angle)) * 0.4, 0, -0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y/65), 0.15) | |
710 | RL_Weld.C0 = clerp(RL_Weld.C0, c_new(0.5, -1.05 + math_pos(math.cos(Angle - 0.25) * 0.35), math_neg(-math.asin(math.sin(Angle)) * 0.35)) * c_angles(-0.025 + math.asin(math.sin(Angle)) * 0.4, 0, 0.025 + -math.asin(math.sin(Angle)) * 0.025 - rootPart.RotVelocity.Y/65), 0.15) | |
711 | Torso_Weld.C0 = clerp(Torso_Weld.C0, c_new(0, -1 + math.abs(math.sin(Angle) * 0.05), 0) * c_angles(math.rad(-12.5) + math.abs(math.sin(Angle) * 0.05), math.sin(Angle) * 0.015, rootPart.RotVelocity.Y/55), 0.15) | |
712 | Head_Weld.C0 = clerp(Head_Weld.C0, c_new(0, 1.5, 0) * c_angles(math.abs((math.sin(Angle/2) * 0.5) * 0.05), math.sin(Angle) * -0.05 + rootPart.RotVelocity.Y/45, 0), 0.15) | |
713 | end | |
714 | end) |