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1 | --[[ | |
2 | NPaintPro | |
3 | By NitrogenFingers | |
4 | ]]-- | |
5 | ||
6 | --The screen size | |
7 | local w,h = term.getSize() | |
8 | --Whether or not the program is currently waiting on user input | |
9 | local inMenu = false | |
10 | --Whether or not a drop down menu is active | |
11 | local inDropDown = false | |
12 | --Whether or not animation tools are enabled (use -a to turn them on) | |
13 | local animated = false | |
14 | --Whether or not the text tools are enabled (use -t to turn them on) | |
15 | local textual = false | |
16 | --Whether or not "blueprint" display mode is on | |
17 | local blueprint = false | |
18 | --Whether or not the "layer" display is on | |
19 | local layerDisplay = false | |
20 | --Whether or not the "direction" display is on | |
21 | local printDirection = false | |
22 | --The tool/mode npaintpro is currently in. Default is "paint" | |
23 | --For a list of modes, check out the help file | |
24 | local state = "paint" | |
25 | --Whether or not the program is presently running | |
26 | local isRunning = true | |
27 | --The rednet address of the 3D printer, if one has been attached | |
28 | local printer = nil | |
29 | ||
30 | --The list of every frame, containing every image in the picture/animation | |
31 | --Note: nfp files always have the picture at frame 1 | |
32 | local frames = { } | |
33 | --How many frames are currently in the given animation. | |
34 | local frameCount = 1 | |
35 | --The Colour Picker column | |
36 | local column = {} | |
37 | --The currently selected left and right colours | |
38 | local lSel,rSel = colours.white,nil | |
39 | --The amount of scrolling on the X and Y axis | |
40 | local sx,sy = 0,0 | |
41 | --The alpha channel colour | |
42 | --Change this to change default canvas colour | |
43 | local alphaC = colours.yellow | |
44 | --The currently selected frame. Default is 1 | |
45 | local sFrame = 1 | |
46 | --The contents of the image buffer- contains contents, width and height | |
47 | local buffer = nil | |
48 | --The position, width and height of the selection rectangle | |
49 | local selectrect = nil | |
50 | ||
51 | --Whether or not text tools are enabled for this document | |
52 | local textEnabled = false | |
53 | --The X and Y positions of the text cursor | |
54 | local textCurX, textCurY = 1,1 | |
55 | ||
56 | --The currently calculated required materials | |
57 | local requiredMaterials = {} | |
58 | --Whether or not required materials are being displayed in the pallette | |
59 | local requirementsDisplayed = false | |
60 | --A list of the rednet ID's all in-range printers located | |
61 | local printerList = { } | |
62 | --A list of the names of all in-range printers located. Same as the printerList in reference | |
63 | local printerNames = { } | |
64 | --The selected printer | |
65 | local selectedPrinter = 1 | |
66 | --The X,Y,Z and facing of the printer | |
67 | local px,py,pz,pfx,pfz = 0,0,0,0,0 | |
68 | --The form of layering used | |
69 | local layering = "up" | |
70 | ||
71 | --The animation state of the selection rectangle and image buffer | |
72 | local rectblink = 0 | |
73 | --The ID for the timer | |
74 | local recttimer = nil | |
75 | --The radius of the brush tool | |
76 | local brushsize = 3 | |
77 | --Whether or not "record" mode is activated (animation mode only) | |
78 | local record = false | |
79 | --The time between each frame when in play mode (animation mode only) | |
80 | local animtime = 0.3 | |
81 | ||
82 | --The current "cursor position" in text mode | |
83 | local cursorTexX,cursorTexY = 1,1 | |
84 | ||
85 | --A list of hexidecimal conversions from numbers to hex digits | |
86 | local hexnums = { [10] = "a", [11] = "b", [12] = "c", [13] = "d", [14] = "e" , [15] = "f" } | |
87 | --The NPaintPro logo (divine, isn't it?) | |
88 | local logo = { | |
89 | "fcc 3 339"; | |
90 | " fcc 9333 33"; | |
91 | " fcc 933 333 33"; | |
92 | " fcc 933 33 33"; | |
93 | " fcc 933 33 33"; | |
94 | " c88 333 93333"; | |
95 | " 888 333 9333"; | |
96 | " 333 3 333 939"; | |
97 | } | |
98 | --The Layer Up and Layer Forward printing icons | |
99 | local layerUpIcon = { | |
100 | "0000000"; | |
101 | "0088880"; | |
102 | "0888870"; | |
103 | "07777f0"; | |
104 | "0ffff00"; | |
105 | "0000000"; | |
106 | } | |
107 | local layerForwardIcon = { | |
108 | "0000000"; | |
109 | "000fff0"; | |
110 | "00777f0"; | |
111 | "0888700"; | |
112 | "0888000"; | |
113 | - | local ddModes = { { "paint", "brush", "pippette", "flood", "move", "clear", "select", name = "painting" }, { "alpha to left", "alpha to right", "blueprint on", name = "display" }, "help", { "print", "save", "exit", name = "file" }, name = "menu" } |
113 | + | |
114 | } | |
115 | --The available menu options in the ctrl menu | |
116 | local mChoices = {"Save","Exit"} | |
117 | --The available modes from the dropdown menu- tables indicate submenus (include a name!) | |
118 | local ddModes = { { "paint", "brush", "pippette", "flood", "move", "clear", "select", name = "painting" }, { "alpha to left", "alpha to right", name = "display" }, "help", { "print", "save", "exit", name = "file" }, name = "menu" } | |
119 | --The available modes from the selection right-click menu | |
120 | local srModes = { "cut", "copy", "paste", "clear", "hide", name = "selection" } | |
121 | --The list of available help topics for each mode 127 | |
122 | local helpTopics = { | |
123 | [1] = { | |
124 | name = "Paint Mode", | |
125 | key = nil, | |
126 | animonly = false, | |
127 | textonly = false, | |
128 | message = "The default mode for NPaintPro, for painting pixels." | |
129 | .." Controls here that are not overridden will apply for all other modes. Leaving a mode by selecting that mode " | |
130 | .." again will always send the user back to paint mode.", | |
131 | controls = { | |
132 | { "Arrow keys", "Scroll the canvas" }, | |
133 | { "Left Click", "Paint/select left colour" }, | |
134 | { "Right Click", "Paint/select right colour" }, | |
135 | { "Z Key", "Clear image on screen" }, | |
136 | { "Tab Key", "Hide selection rectangle if visible" }, | |
137 | { "Q Key", "Set alpha mask to left colour" }, | |
138 | { "W Key", "Set alpha mask to right colour" }, | |
139 | { "Number Keys", "Swich between frames 1-9" }, | |
140 | { "</> keys", "Move to the next/last frame" }, | |
141 | { "R Key", "Removes every frame after the current frame"} | |
142 | } | |
143 | }, | |
144 | [2] = { | |
145 | name = "Brush Mode", | |
146 | key = "b", | |
147 | animonly = false, | |
148 | textonly = false, | |
149 | message = "Brush mode allows painting a circular area of variable diameter rather than a single pixel, working in ".. | |
150 | "the exact same way as paint mode in all other regards.", | |
151 | controls = { | |
152 | { "Left Click", "Paints a brush blob with the left colour" }, | |
153 | { "Right Click", "Paints a brush blob with the right colour" }, | |
154 | { "Number Keys", "Changes the radius of the brush blob from 2-9" } | |
155 | } | |
156 | }, | |
157 | [3] = { | |
158 | name = "Pippette Mode", | |
159 | key = "p", | |
160 | animonly = false, | |
161 | textonly = false, | |
162 | message = "Pippette mode allows the user to click the canvas and set the colour clicked to the left or right ".. | |
163 | "selected colour, for later painting.", | |
164 | controls = { | |
165 | { "Left Click", "Sets clicked colour to the left selected colour" }, | |
166 | { "Right Click", "Sets clicked colour to the right selected colour" } | |
167 | } | |
168 | }, | |
169 | [4] = { | |
170 | name = "Move Mode", | |
171 | key = "m", | |
172 | animonly = false, | |
173 | - | name = "Flood Mode (NYI)", |
173 | + | textonly = false, |
174 | message = "Mode mode allows the moving of the entire image on the screen. This is especially useful for justifying".. | |
175 | " the image to the top-left for animations or game assets.", | |
176 | controls = { | |
177 | { "Left/Right Click", "Moves top-left corner of image to selected square" }, | |
178 | { "Arrow keys", "Moves image one pixel in any direction" } | |
179 | } | |
180 | }, | |
181 | [5] = { | |
182 | name = "Flood Mode", | |
183 | key = "f", | |
184 | animonly = false, | |
185 | textonly = false, | |
186 | message = "Flood mode allows the changing of an area of a given colour to that of the selected colour. ".. | |
187 | "The tool uses a flood4 algorithm and will not fill diagonally. Transparency cannot be flood filled.", | |
188 | controls = { | |
189 | { "Left Click", "Flood fills selected area to left colour" }, | |
190 | { "Right Click", "Flood fills selected area to right colour" } | |
191 | } | |
192 | }, | |
193 | [6] = { | |
194 | name = "Select Mode", | |
195 | key = "s", | |
196 | animonly = false, | |
197 | textonly = false, | |
198 | message = "Select mode allows the creation and use of the selection rectangle, to highlight specific areas on ".. | |
199 | "the screen and perform operations on the selected area of the image. The selection rectangle can contain an ".. | |
200 | "image on the clipboard- if it does, the image will flash inside the rectangle, and the rectangle edges will ".. | |
201 | "be light grey instead of dark grey.", | |
202 | controls = { | |
203 | { "C Key", "Copy: Moves selection into the clipboard" }, | |
204 | { "X Key", "Cut: Clears canvas under the rectangle, and moves it into the clipboard" }, | |
205 | { "V Key", "Paste: Copys clipboard to the canvas" }, | |
206 | { "Z Key", "Clears clipboard" }, | |
207 | { "Left Click", "Moves top-left corner of rectangle to selected pixel" }, | |
208 | { "Right Click", "Opens selection menu" }, | |
209 | { "Arrow Keys", "Moves rectangle one pixel in any direction" } | |
210 | } | |
211 | }, | |
212 | [7] = { | |
213 | name = "Corner Select Mode", | |
214 | key = nil, | |
215 | animonly = false, | |
216 | textonly = false, | |
217 | message = "If a selection rectangle isn't visible, this mode is selected automatically. It allows the ".. | |
218 | "defining of the corners of the rectangle- one the top-left and bottom-right corners have been defined, ".. | |
219 | "NPaintPro switches to selection mode. Note rectangle must be at least 2 pixels wide and high.", | |
220 | controls = { | |
221 | { "Left/Right Click", "Defines a corner of the selection rectangle" } | |
222 | } | |
223 | }, | |
224 | [8] = { | |
225 | name = "Play Mode", | |
226 | key = "space", | |
227 | animonly = true, | |
228 | textonly = false, | |
229 | message = "Play mode will loop through each frame in your animation at a constant rate. Editing tools are ".. | |
230 | "locked in this mode, and the coordinate display will turn green to indicate it is on.", | |
231 | controls = { | |
232 | { "</> Keys", "Increases/Decreases speed of the animation" }, | |
233 | { "Space Bar", "Returns to paint mode" } | |
234 | } | |
235 | }, | |
236 | [9] = { | |
237 | name = "Record Mode", | |
238 | key = "\\", | |
239 | animonly = true, | |
240 | textonly = false, | |
241 | message = "Record mode is not a true mode, but influences how other modes work. Changes made that modify the ".. | |
242 | "canvas in record mode will affect ALL frames in the animation. The coordinates will turn red to indicate that ".. | |
243 | "record mode is on.", | |
244 | controls = { | |
245 | { "", "Affects:" }, | |
246 | { "- Paint Mode", "" }, | |
247 | { "- Brush Mode", "" }, | |
248 | { "- Cut and Paste in Select Mode", ""}, | |
249 | { "- Move Mode", ""} | |
250 | } | |
251 | }, | |
252 | [10] = { | |
253 | name = "Help Mode", | |
254 | key = "h", | |
255 | animonly = false, | |
256 | textonly = false, | |
257 | message = "Displays this help screen. Clicking on options will display help on that topic. Clicking out of the screen".. | |
258 | " will leave this mode.", | |
259 | controls = { | |
260 | { "Left/Right Click", "Displays a topic/Leaves the mode" } | |
261 | } | |
262 | }, | |
263 | [11] = { | |
264 | name = "File Mode", | |
265 | key = nil, | |
266 | animonly = false, | |
267 | textonly = false, | |
268 | message = "Clicking on the mode display at the bottom of the screen will open the options menu. Here you can".. | |
269 | " activate all of the modes in the program with a simple mouse click. Pressing left control will open up the".. | |
270 | " file menu automatically.", | |
271 | controls = { | |
272 | { "leftCtrl", "Opens the file menu" }, | |
273 | { "leftAlt", "Opens the paint menu" } | |
274 | } | |
275 | }, | |
276 | [12] = { | |
277 | name = "Text Mode", | |
278 | key = "t", | |
279 | animonly = false, | |
280 | textonly = true, | |
281 | message = "In this mode, the user is able to type letters onto the document for display. The left colour ".. | |
282 | "pallette value determines what colour the text will be, and the right determines what colour the background ".. | |
283 | "will be (set either to nil to keep the same colours as already there).", | |
284 | controls = { | |
285 | { "Backspace", "Deletes the character on the previous line" }, | |
286 | { "Arrow Keys", "Moves the cursor in any direction" }, | |
287 | { "Left Click", "Moves the cursor to beneath the mouse cursor" } | |
288 | } | |
289 | }, | |
290 | [13] = { | |
291 | name = "Textpaint Mode", | |
292 | key = "y", | |
293 | animonly = false, | |
294 | textonly = true, | |
295 | message = "Allows the user to paint any text on screen to the desired colour with the mouse. If affects the text colour".. | |
296 | " values rather than the background values, but operates identically to paint mode in all other regards.", | |
297 | controls = { | |
298 | { "Left Click", "Paints the text with the left colour" }, | |
299 | { "Right Click", "Paints the text with the right colour" } | |
300 | } | |
301 | }, | |
302 | [14] = { | |
303 | name = "About NPaintPro", | |
304 | keys = nil, | |
305 | animonly = false, | |
306 | textonly = false, | |
307 | message = "NPaintPro: The feature-bloated paint program for ComputerCraft by Nitrogen Fingers.", | |
308 | controls = { | |
309 | { "Testers:", " "}, | |
310 | { " ", "Faubiguy"}, | |
311 | { " ", "TheOriginalBIT"} | |
312 | } | |
313 | } | |
314 | } | |
315 | --The "bounds" of the image- the first/last point on both axes where a pixel appears | |
316 | local toplim,botlim,leflim,riglim = nil,nil,nil,nil | |
317 | --The selected path | |
318 | local sPath = nil | |
319 | ||
320 | - | for x,_ in pairs(frames[locf][y]) do |
320 | + | |
321 | - | if frames[locf][y][x] ~= nil then |
321 | + | |
322 | - | if leflim == nil or x < leflim then leflim = x end |
322 | + | |
323 | - | if toplim == nil or y < toplim then toplim = y end |
323 | + | |
324 | - | if riglim == nil or x > riglim then riglim = x end |
324 | + | |
325 | - | if botlim == nil or y > botlim then botlim = y end |
325 | + | |
326 | Returns:string A string conversion of the colour | |
327 | ]]-- | |
328 | local function getHexOf(colour) | |
329 | if not colour or not tonumber(colour) then | |
330 | return " " | |
331 | end | |
332 | local value = math.log(colour)/math.log(2) | |
333 | if value > 9 then | |
334 | value = hexnums[value] | |
335 | end | |
336 | return value | |
337 | end | |
338 | ||
339 | --[[Converts a hex digit into a colour value | |
340 | Params: hex:?string = the hex digit to be converted | |
341 | Returns:string A colour value corresponding to the hex, or nil if the character is invalid | |
342 | ]]-- | |
343 | local function getColourOf(hex) | |
344 | local value = tonumber(hex, 16) | |
345 | if not value then return nil end | |
346 | value = math.pow(2,value) | |
347 | return value | |
348 | end | |
349 | ||
350 | --[[Finds the biggest and smallest bounds of the image- the outside points beyond which pixels do not appear | |
351 | These values are assigned to the "lim" parameters for access by other methods | |
352 | Params: forAllFrames:bool = True if all frames should be used to find bounds, otherwise false or nil | |
353 | Returns:nil | |
354 | ]]-- | |
355 | local function updateImageLims(forAllFrames) | |
356 | local f,l = sFrame,sFrame | |
357 | if forAllFrames == true then f,l = 1,framecount end | |
358 | ||
359 | toplim,botlim,leflim,riglim = nil,nil,nil,nil | |
360 | for locf = f,l do | |
361 | for y,_ in pairs(frames[locf]) do | |
362 | if type(y) == "number" then | |
363 | for x,_ in pairs(frames[locf][y]) do | |
364 | if frames[locf][y][x] ~= nil then | |
365 | if leflim == nil or x < leflim then leflim = x end | |
366 | if toplim == nil or y < toplim then toplim = y end | |
367 | if riglim == nil or x > riglim then riglim = x end | |
368 | if botlim == nil or y > botlim then botlim = y end | |
369 | end | |
370 | end | |
371 | end | |
372 | end | |
373 | end | |
374 | ||
375 | --There is just... no easier way to do this. It's horrible, but necessary | |
376 | if textEnabled then | |
377 | for locf = f,l do | |
378 | for y,_ in pairs(frames[locf].text) do | |
379 | for x,_ in pairs(frames[locf].text[y]) do | |
380 | if frames[locf].text[y][x] ~= nil then | |
381 | if leflim == nil or x < leflim then leflim = x end | |
382 | if toplim == nil or y < toplim then toplim = y end | |
383 | if riglim == nil or x > riglim then riglim = x end | |
384 | if botlim == nil or y > botlim then botlim = y end | |
385 | end | |
386 | end | |
387 | end | |
388 | for y,_ in pairs(frames[locf].textcol) do | |
389 | for x,_ in pairs(frames[locf].textcol[y]) do | |
390 | if frames[locf].textcol[y][x] ~= nil then | |
391 | if leflim == nil or x < leflim then leflim = x end | |
392 | if toplim == nil or y < toplim then toplim = y end | |
393 | if riglim == nil or x > riglim then riglim = x end | |
394 | if botlim == nil or y > botlim then botlim = y end | |
395 | end | |
396 | end | |
397 | end | |
398 | end | |
399 | end | |
400 | end | |
401 | ||
402 | --[[Determines how much of each material is required for a print. Done each time printing is called. | |
403 | Params: none | |
404 | Returns:table A complete list of how much of each material is required. | |
405 | ]]-- | |
406 | function calculateMaterials() | |
407 | updateImageLims(animated) | |
408 | requiredMaterials = {} | |
409 | for i=1,16 do | |
410 | requiredMaterials[i] = 0 | |
411 | end | |
412 | ||
413 | if not toplim then return end | |
414 | ||
415 | for i=1,#frames do | |
416 | for y = toplim, botlim do | |
417 | for x = leflim, riglim do | |
418 | if type(frames[i][y][x]) == "number" then | |
419 | requiredMaterials[math.log10(frames[i][y][x])/math.log10(2) + 1] = | |
420 | requiredMaterials[math.log10(frames[i][y][x])/math.log10(2) + 1] + 1 | |
421 | end | |
422 | end | |
423 | end | |
424 | end | |
425 | end | |
426 | ||
427 | ||
428 | --[[Updates the rectangle blink timer. Should be called anywhere events are captured, along with a timer capture. | |
429 | Params: nil | |
430 | Returns:nil | |
431 | ]]-- | |
432 | local function updateTimer(id) | |
433 | if id == recttimer then | |
434 | recttimer = os.startTimer(0.5) | |
435 | rectblink = (rectblink % 2) + 1 | |
436 | end | |
437 | end | |
438 | ||
439 | --[[Constructs a message based on the state currently selected | |
440 | Params: nil | |
441 | Returns:string A message regarding the state of the application | |
442 | ]]-- | |
443 | local function getStateMessage() | |
444 | local msg = " "..string.upper(string.sub(state, 1, 1))..string.sub(state, 2, #state).." mode" | |
445 | if state == "brush" then msg = msg..", size="..brushsize end | |
446 | return msg | |
447 | end | |
448 | ||
449 | --[[Calls the rednet_message event, but also looks for timer events to keep then | |
450 | system timer ticking. | |
451 | Params: timeout:number how long before the event times out | |
452 | Returns:number the id of the sender | |
453 | :number the message send | |
454 | ]]-- | |
455 | local function rsTimeReceive(timeout) | |
456 | local timerID | |
457 | if timeout then timerID = os.startTimer(timeout) end | |
458 | ||
459 | local id,key,msg = nil,nil | |
460 | while true do | |
461 | id,key,msg = os.pullEvent() | |
462 | ||
463 | if id == "timer" then | |
464 | if key == timerID then return | |
465 | else updateTimer(key) end | |
466 | end | |
467 | if id == "rednet_message" then | |
468 | return key,msg | |
469 | end | |
470 | end | |
471 | end | |
472 | ||
473 | --[[Draws a picture, in paint table format on the screen | |
474 | Params: image:table = the image to display | |
475 | xinit:number = the x position of the top-left corner of the image | |
476 | yinit:number = the y position of the top-left corner of the image | |
477 | alpha:number = the color to display for the alpha channel. Default is white. | |
478 | Returns:nil | |
479 | ]]-- | |
480 | local function drawPictureTable(image, xinit, yinit, alpha) | |
481 | if not alpha then alpha = 1 end | |
482 | for y=1,#image do | |
483 | for x=1,#image[y] do | |
484 | term.setCursorPos(xinit + x-1, yinit + y-1) | |
485 | local col = getColourOf(string.sub(image[y], x, x)) | |
486 | if not col then col = alpha end | |
487 | term.setBackgroundColour(col) | |
488 | term.write(" ") | |
489 | end | |
490 | end | |
491 | end | |
492 | ||
493 | --[[ | |
494 | Section: Loading | |
495 | ]]-- | |
496 | ||
497 | --[[Loads a non-animted paint file into the program | |
498 | Params: path:string = The path in which the file is located | |
499 | Returns:nil | |
500 | ]]-- | |
501 | local function loadNFP(path) | |
502 | sFrame = 1 | |
503 | frames[sFrame] = { } | |
504 | if fs.exists(path) then | |
505 | local file = io.open(path, "r" ) | |
506 | local sLine = file:read() | |
507 | local num = 1 | |
508 | while sLine do | |
509 | table.insert(frames[sFrame], num, {}) | |
510 | for i=1,#sLine do | |
511 | frames[sFrame][num][i] = getColourOf(string.sub(sLine,i,i)) | |
512 | end | |
513 | num = num+1 | |
514 | sLine = file:read() | |
515 | end | |
516 | file:close() | |
517 | end | |
518 | end | |
519 | ||
520 | --[[Loads a text-paint file into the program | |
521 | Params: path:string = The path in which the file is located | |
522 | Returns:nil | |
523 | ]]-- | |
524 | local function loadNFT(path) | |
525 | sFrame = 1 | |
526 | frames[sFrame] = { } | |
527 | frames[sFrame].text = { } | |
528 | frames[sFrame].textcol = { } | |
529 | ||
530 | if fs.exists(path) then | |
531 | local file = io.open(path, "r") | |
532 | local sLine = file:read() | |
533 | local num = 1 | |
534 | while sLine do | |
535 | table.insert(frames[sFrame], num, {}) | |
536 | table.insert(frames[sFrame].text, num, {}) | |
537 | table.insert(frames[sFrame].textcol, num, {}) | |
538 | ||
539 | - | if animated then |
539 | + | --As we're no longer 1-1, we keep track of what index to write to |
540 | local writeIndex = 1 | |
541 | --Tells us if we've hit a 30 or 31 (BG and FG respectively)- next char specifies the curr colour | |
542 | local bgNext, fgNext = false, false | |
543 | - | table.insert(ddModes[2], #ddModes, "layers on") |
543 | + | --The current background and foreground colours |
544 | - | else loadNFP(sPath) end |
544 | + | local currBG, currFG = nil,nil |
545 | term.setCursorPos(1,1) | |
546 | for i=1,#sLine do | |
547 | local nextChar = string.sub(sLine, i, i) | |
548 | if nextChar:byte() == 30 then | |
549 | bgNext = true | |
550 | elseif nextChar:byte() == 31 then | |
551 | fgNext = true | |
552 | elseif bgNext then | |
553 | currBG = getColourOf(nextChar) | |
554 | bgNext = false | |
555 | elseif fgNext then | |
556 | currFG = getColourOf(nextChar) | |
557 | fgNext = false | |
558 | else | |
559 | if nextChar ~= " " and currFG == nil then | |
560 | currFG = colours.white | |
561 | end | |
562 | frames[sFrame][num][writeIndex] = currBG | |
563 | frames[sFrame].textcol[num][writeIndex] = currFG | |
564 | frames[sFrame].text[num][writeIndex] = nextChar | |
565 | writeIndex = writeIndex + 1 | |
566 | end | |
567 | end | |
568 | num = num+1 | |
569 | sLine = file:read() | |
570 | end | |
571 | file:close() | |
572 | end | |
573 | end | |
574 | ||
575 | --[[Loads an animated paint file into the program | |
576 | Params: path:string = The path in which the file is located | |
577 | Returns:nil | |
578 | ]]-- | |
579 | local function loadNFA(path) | |
580 | frames[sFrame] = { } | |
581 | if fs.exists(path) then | |
582 | local file = io.open(path, "r" ) | |
583 | local sLine = file:read() | |
584 | local num = 1 | |
585 | while sLine do | |
586 | table.insert(frames[sFrame], num, {}) | |
587 | if sLine == "~" then | |
588 | sFrame = sFrame + 1 | |
589 | frames[sFrame] = { } | |
590 | num = 1 | |
591 | else | |
592 | for i=1,#sLine do | |
593 | frames[sFrame][num][i] = getColourOf(string.sub(sLine,i,i)) | |
594 | end | |
595 | num = num+1 | |
596 | end | |
597 | sLine = file:read() | |
598 | end | |
599 | file:close() | |
600 | end | |
601 | framecount = sFrame | |
602 | sFrame = 1 | |
603 | end | |
604 | ||
605 | --[[Saves a non-animated paint file to the specified path | |
606 | Params: path:string = The path to save the file to | |
607 | Returns:nil | |
608 | ]]-- | |
609 | local function saveNFP(path) | |
610 | local sDir = string.sub(sPath, 1, #sPath - #fs.getName(sPath)) | |
611 | if not fs.exists(sDir) then | |
612 | fs.makeDir(sDir) | |
613 | end | |
614 | ||
615 | local file = io.open(path, "w") | |
616 | updateImageLims(false) | |
617 | if not toplim then | |
618 | file:close() | |
619 | return | |
620 | end | |
621 | for y=1,botlim do | |
622 | local line = "" | |
623 | if frames[sFrame][y] then | |
624 | for x=1,riglim do | |
625 | line = line..getHexOf(frames[sFrame][y][x]) | |
626 | end | |
627 | end | |
628 | - | term.write(" ") |
628 | + | |
629 | end | |
630 | file:close() | |
631 | end | |
632 | ||
633 | --[[Saves a text-paint file to the specified path | |
634 | Params: path:string = The path to save the file to | |
635 | Returns:nil | |
636 | ]]-- | |
637 | local function saveNFT(path) | |
638 | local sDir = string.sub(sPath, 1, #sPath - #fs.getName(sPath)) | |
639 | if not fs.exists(sDir) then | |
640 | fs.makeDir(sDir) | |
641 | end | |
642 | ||
643 | local file = io.open(path, "w") | |
644 | updateImageLims(false) | |
645 | if not toplim then | |
646 | file:close() | |
647 | return | |
648 | end | |
649 | for y=1,botlim do | |
650 | local line = "" | |
651 | local currBG, currFG = nil,nil | |
652 | for x=1,riglim do | |
653 | if frames[sFrame][y][x] ~= currBG then | |
654 | line = line..string.char(30)..getHexOf(frames[sFrame][y][x]) | |
655 | currBG = frames[sFrame][y][x] | |
656 | end | |
657 | if frames[sFrame].textcol[y][x] ~= currFG then | |
658 | line = line..string.char(31)..getHexOf(frames[sFrame].textcol[y][x]) | |
659 | currFG = frames[sFrame].textcol[y][x] | |
660 | end | |
661 | local char = frames[sFrame].text[y][x] | |
662 | if not char then char = " " end | |
663 | line = line..frames[sFrame].text[y][x] | |
664 | end | |
665 | file:write(line.."\n") | |
666 | end | |
667 | file:close() | |
668 | end | |
669 | ||
670 | --[[Saves a animated paint file to the specified path | |
671 | Params: path:string = The path to save the file to | |
672 | Returns:nil | |
673 | ]]-- | |
674 | local function saveNFA(path) | |
675 | local sDir = string.sub(sPath, 1, #sPath - #fs.getName(sPath)) | |
676 | if not fs.exists(sDir) then | |
677 | fs.makeDir(sDir) | |
678 | end | |
679 | ||
680 | local file = io.open(path, "w") | |
681 | updateImageLims(true) | |
682 | if not toplim then | |
683 | file:close() | |
684 | return | |
685 | end | |
686 | for i=1,#frames do | |
687 | for y=1,botlim do | |
688 | local line = "" | |
689 | if frames[i][y] then | |
690 | for x=1,riglim do | |
691 | line = line..getHexOf(frames[i][y][x]) | |
692 | end | |
693 | end | |
694 | file:write(line.."\n") | |
695 | end | |
696 | if i < #frames then file:write("~\n") end | |
697 | end | |
698 | file:close() | |
699 | end | |
700 | ||
701 | ||
702 | --[[Initializes the program, by loading in the paint file. Called at the start of each program. | |
703 | Params: none | |
704 | Returns:nil | |
705 | ]]-- | |
706 | local function init() | |
707 | if textEnabled then | |
708 | loadNFT(sPath) | |
709 | table.insert(ddModes, 2, { "text", "textpaint", name = "text"}) | |
710 | elseif animated then | |
711 | loadNFA(sPath) | |
712 | table.insert(ddModes, #ddModes, { "record", "play", name = "anim" }) | |
713 | table.insert(ddModes, #ddModes, { "go to", "remove", name = "frames"}) | |
714 | table.insert(ddModes[2], #ddModes[2], "blueprint on") | |
715 | table.insert(ddModes[2], #ddModes[2], "layers on") | |
716 | else | |
717 | loadNFP(sPath) | |
718 | table.insert(ddModes[2], #ddModes[2], "blueprint on") | |
719 | end | |
720 | ||
721 | for i=0,15 do | |
722 | table.insert(column, math.pow(2,i)) | |
723 | end | |
724 | end | |
725 | ||
726 | --[[ | |
727 | Section: Drawing | |
728 | ]]-- | |
729 | ||
730 | ||
731 | --[[Draws the rather superflous logo. Takes about 1 second, before user is able to move to the | |
732 | actual program. | |
733 | Params: none | |
734 | Returns:nil | |
735 | ]]-- | |
736 | local function drawLogo() | |
737 | term.setBackgroundColour(colours.white) | |
738 | term.clear() | |
739 | drawPictureTable(logo, w/2 - #logo[1]/2, h/2 - #logo/2, colours.white) | |
740 | term.setBackgroundColour(colours.white) | |
741 | term.setTextColour(colours.black) | |
742 | local msg = "NPaintPro" | |
743 | term.setCursorPos(w/2 - #msg/2, h-3) | |
744 | term.write(msg) | |
745 | msg = "By NitrogenFingers" | |
746 | term.setCursorPos(w/2 - #msg/2, h-2) | |
747 | term.write(msg) | |
748 | ||
749 | os.pullEvent() | |
750 | end | |
751 | ||
752 | --[[Clears the display to the alpha channel colour, draws the canvas, the image buffer and the selection | |
753 | rectanlge if any of these things are present. | |
754 | Params: none | |
755 | Returns:nil | |
756 | ]]-- | |
757 | local function drawCanvas() | |
758 | --We have to readjust the position of the canvas if we're printing | |
759 | turtlechar = "@" | |
760 | if state == "active print" then | |
761 | if layering == "up" then | |
762 | if py >= 1 and py <= #frames then | |
763 | sFrame = py | |
764 | end | |
765 | if pz < sy then sy = pz | |
766 | elseif pz > sy + h - 1 then sy = pz + h - 1 end | |
767 | if px < sx then sx = px | |
768 | elseif px > sx + w - 2 then sx = px + w - 2 end | |
769 | else | |
770 | if pz >= 1 and pz <= #frames then | |
771 | sFrame = pz | |
772 | end | |
773 | ||
774 | if py < sy then sy = py | |
775 | elseif py > sy + h - 1 then sy = py + h - 1 end | |
776 | if px < sx then sx = px | |
777 | elseif px > sx + w - 2 then sx = px + w - 2 end | |
778 | end | |
779 | ||
780 | if pfx == 1 then turtlechar = ">" | |
781 | elseif pfx == -1 then turtlechar = "<" | |
782 | elseif pfz == 1 then turtlechar = "V" | |
783 | elseif pfz == -1 then turtlechar = "^" | |
784 | end | |
785 | end | |
786 | ||
787 | --Picture next | |
788 | local topLayer, botLayer | |
789 | if layerDisplay then | |
790 | topLayer = sFrame | |
791 | botLayer = 1 | |
792 | else | |
793 | topLayer,botLayer = sFrame,sFrame | |
794 | end | |
795 | ||
796 | for currframe = botLayer,topLayer,1 do | |
797 | for y=sy+1,sy+h-1 do | |
798 | if frames[currframe][y] then | |
799 | for x=sx+1,sx+w-2 do | |
800 | term.setCursorPos(x-sx,y-sy) | |
801 | if frames[currframe][y][x] then | |
802 | term.setBackgroundColour(frames[currframe][y][x]) | |
803 | if textEnabled and frames[currframe].textcol[y][x] and frames[currframe].text[y][x] then | |
804 | term.setTextColour(frames[currframe].textcol[y][x]) | |
805 | term.write(frames[currframe].text[y][x]) | |
806 | else | |
807 | term.write(" ") | |
808 | end | |
809 | else | |
810 | tileExists = false | |
811 | for i=currframe-1,botLayer,-1 do | |
812 | if frames[i][y][x] then | |
813 | tileExists = true | |
814 | break | |
815 | end | |
816 | end | |
817 | ||
818 | if not tileExists then | |
819 | if blueprint then | |
820 | term.setBackgroundColour(colours.blue) | |
821 | term.setTextColour(colours.white) | |
822 | if x == sx+1 and y % 4 == 1 then | |
823 | term.write(""..((y/4) % 10)) | |
824 | elseif y == sy + 1 and x % 4 == 1 then | |
825 | term.write(""..((x/4) % 10)) | |
826 | elseif x % 2 == 1 and y % 2 == 1 then | |
827 | term.write("+") | |
828 | elseif x % 2 == 1 then | |
829 | term.write("|") | |
830 | elseif y % 2 == 1 then | |
831 | term.write("-") | |
832 | else | |
833 | term.write(" ") | |
834 | end | |
835 | else | |
836 | term.setBackgroundColour(alphaC) | |
837 | if textEnabled and frames[currframe].textcol[y][x] and frames[currframe].text[y][x] then | |
838 | term.setTextColour(frames[currframe].textcol[y][x]) | |
839 | term.write(frames[currframe].text[y][x]) | |
840 | else | |
841 | term.write(" ") | |
842 | end | |
843 | end | |
844 | end | |
845 | end | |
846 | end | |
847 | else | |
848 | for x=sx+1,sx+w-2 do | |
849 | term.setCursorPos(x-sx,y-sy) | |
850 | ||
851 | tileExists = false | |
852 | for i=currframe-1,botLayer,-1 do | |
853 | if frames[i][y] and frames[i][y][x] then | |
854 | tileExists = true | |
855 | break | |
856 | end | |
857 | end | |
858 | ||
859 | if not tileExists then | |
860 | if blueprint then | |
861 | term.setBackgroundColour(colours.blue) | |
862 | term.setTextColour(colours.white) | |
863 | if x == sx+1 and y % 4 == 1 then | |
864 | term.write(""..((y/4) % 10)) | |
865 | elseif y == sy + 1 and x % 4 == 1 then | |
866 | term.write(""..((x/4) % 10)) | |
867 | elseif x % 2 == 1 and y % 2 == 1 then | |
868 | term.write("+") | |
869 | elseif x % 2 == 1 then | |
870 | term.write("|") | |
871 | elseif y % 2 == 1 then | |
872 | term.write("-") | |
873 | else | |
874 | term.write(" ") | |
875 | end | |
876 | else | |
877 | term.setBackgroundColour(alphaC) | |
878 | term.write(" ") | |
879 | end | |
880 | end | |
881 | end | |
882 | end | |
883 | end | |
884 | end | |
885 | ||
886 | --Then the printer, if he's on | |
887 | if state == "active print" then | |
888 | local bgColour = alphaC | |
889 | if layering == "up" then | |
890 | term.setCursorPos(px-sx,pz-sy) | |
891 | if frames[sFrame] and frames[sFrame][pz-sy] and frames[sFrame][pz-sy][px-sx] then | |
892 | bgColour = frames[sFrame][pz-sy][px-sx] | |
893 | elseif blueprint then bgColour = colours.blue end | |
894 | else | |
895 | term.setCursorPos(px-sx,py-sy) | |
896 | if frames[sFrame] and frames[sFrame][py-sy] and frames[sFrame][py-sy][px-sx] then | |
897 | bgColour = frames[sFrame][py-sy][px-sx] | |
898 | elseif blueprint then bgColour = colours.blue end | |
899 | end | |
900 | ||
901 | term.setBackgroundColour(bgColour) | |
902 | if bgColour == colours.black then term.setTextColour(colours.white) | |
903 | else term.setTextColour(colours.black) end | |
904 | ||
905 | term.write(turtlechar) | |
906 | end | |
907 | ||
908 | --Then the buffer | |
909 | if selectrect then | |
910 | if buffer and rectblink == 1 then | |
911 | for y=selectrect.y1, math.min(selectrect.y2, selectrect.y1 + buffer.height-1) do | |
912 | for x=selectrect.x1, math.min(selectrect.x2, selectrect.x1 + buffer.width-1) do | |
913 | if buffer.contents[y-selectrect.y1+1][x-selectrect.x1+1] then | |
914 | term.setCursorPos(x+sx,y+sy) | |
915 | term.setBackgroundColour(buffer.contents[y-selectrect.y1+1][x-selectrect.x1+1]) | |
916 | term.write(" ") | |
917 | end | |
918 | end | |
919 | end | |
920 | end | |
921 | ||
922 | --This draws the "selection" box | |
923 | local add = nil | |
924 | if buffer then | |
925 | term.setBackgroundColour(colours.lightGrey) | |
926 | else | |
927 | term.setBackgroundColour(colours.grey) | |
928 | end | |
929 | for i=selectrect.x1, selectrect.x2 do | |
930 | add = (i + selectrect.y1 + rectblink) % 2 == 0 | |
931 | term.setCursorPos(i-sx,selectrect.y1-sy) | |
932 | if add then term.write(" ") end | |
933 | add = (i + selectrect.y2 + rectblink) % 2 == 0 | |
934 | term.setCursorPos(i-sx,selectrect.y2-sy) | |
935 | if add then term.write(" ") end | |
936 | end | |
937 | for i=selectrect.y1 + 1, selectrect.y2 - 1 do | |
938 | add = (i + selectrect.x1 + rectblink) % 2 == 0 | |
939 | term.setCursorPos(selectrect.x1-sx,i-sy) | |
940 | if add then term.write(" ") end | |
941 | add = (i + selectrect.x2 + rectblink) % 2 == 0 | |
942 | term.setCursorPos(selectrect.x2-sx,i-sy) | |
943 | if add then term.write(" ") end | |
944 | end | |
945 | end | |
946 | end | |
947 | ||
948 | --[[Draws the colour picker on the right side of the screen, the colour pallette and the footer with any | |
949 | messages currently being displayed | |
950 | Params: none | |
951 | Returns:nil | |
952 | ]]-- | |
953 | local function drawInterface() | |
954 | --Picker | |
955 | for i=1,#column do | |
956 | term.setCursorPos(w-1, i) | |
957 | term.setBackgroundColour(column[i]) | |
958 | if state == "print" then | |
959 | if i == 16 then | |
960 | term.setTextColour(colours.white) | |
961 | else | |
962 | term.setTextColour(colours.black) | |
963 | end | |
964 | if requirementsDisplayed then | |
965 | if requiredMaterials[i] < 10 then term.write(" ") end | |
966 | term.setCursorPos(w-#tostring(requiredMaterials[i])+1, i) | |
967 | term.write(requiredMaterials[i]) | |
968 | else | |
969 | if i < 10 then term.write(" ") end | |
970 | term.write(i) | |
971 | end | |
972 | else | |
973 | term.write(" ") | |
974 | end | |
975 | end | |
976 | term.setCursorPos(w-1,#column+1) | |
977 | term.setBackgroundColour(colours.black) | |
978 | term.setTextColour(colours.red) | |
979 | term.write("XX") | |
980 | --Pallette | |
981 | term.setCursorPos(w-1,h-1) | |
982 | if not lSel then | |
983 | term.setBackgroundColour(colours.black) | |
984 | term.setTextColour(colours.red) | |
985 | term.write("X") | |
986 | else | |
987 | term.setBackgroundColour(lSel) | |
988 | term.setTextColour(lSel) | |
989 | term.write(" ") | |
990 | end | |
991 | if not rSel then | |
992 | term.setBackgroundColour(colours.black) | |
993 | term.setTextColour(colours.red) | |
994 | term.write("X") | |
995 | else | |
996 | term.setBackgroundColour(rSel) | |
997 | term.setTextColour(rSel) | |
998 | term.write(" ") | |
999 | end | |
1000 | --Footer | |
1001 | if inMenu then return end | |
1002 | ||
1003 | term.setCursorPos(1, h) | |
1004 | term.setBackgroundColour(colours.lightGrey) | |
1005 | term.setTextColour(colours.grey) | |
1006 | term.clearLine() | |
1007 | if inDropDown then | |
1008 | term.write(string.rep(" ", 6)) | |
1009 | else | |
1010 | term.setBackgroundColour(colours.grey) | |
1011 | term.setTextColour(colours.lightGrey) | |
1012 | term.write("menu ") | |
1013 | end | |
1014 | term.setBackgroundColour(colours.lightGrey) | |
1015 | term.setTextColour(colours.grey) | |
1016 | term.write(getStateMessage()) | |
1017 | ||
1018 | local coords="X:"..sx.." Y:"..sy | |
1019 | if animated then coords = coords.." Frame:"..sFrame.."/"..framecount.." " end | |
1020 | term.setCursorPos(w-#coords+1,h) | |
1021 | if state == "play" then term.setBackgroundColour(colours.lime) | |
1022 | elseif record then term.setBackgroundColour(colours.red) end | |
1023 | term.write(coords) | |
1024 | ||
1025 | if animated then | |
1026 | term.setCursorPos(w-1,h) | |
1027 | term.setBackgroundColour(colours.grey) | |
1028 | term.setTextColour(colours.lightGrey) | |
1029 | term.write("<>") | |
1030 | end | |
1031 | end | |
1032 | ||
1033 | --[[Runs an interface where users can select topics of help. Will return once the user quits the help screen. | |
1034 | Params: none | |
1035 | Returns:nil | |
1036 | ]]-- | |
1037 | local function drawHelpScreen() | |
1038 | local selectedHelp = nil | |
1039 | while true do | |
1040 | term.setBackgroundColour(colours.lightGrey) | |
1041 | term.clear() | |
1042 | if not selectedHelp then | |
1043 | term.setCursorPos(4, 1) | |
1044 | term.setTextColour(colours.brown) | |
1045 | term.write("Available modes (click for info):") | |
1046 | for i=1,#helpTopics do | |
1047 | term.setCursorPos(2, 2 + i) | |
1048 | term.setTextColour(colours.black) | |
1049 | term.write(helpTopics[i].name) | |
1050 | if helpTopics[i].key then | |
1051 | term.setTextColour(colours.red) | |
1052 | term.write(" ("..helpTopics[i].key..")") | |
1053 | end | |
1054 | end | |
1055 | term.setCursorPos(4,h) | |
1056 | term.setTextColour(colours.black) | |
1057 | term.write("Press any key to exit") | |
1058 | else | |
1059 | term.setCursorPos(4,1) | |
1060 | term.setTextColour(colours.brown) | |
1061 | term.write(helpTopics[selectedHelp].name) | |
1062 | if helpTopics[selectedHelp].key then | |
1063 | term.setTextColour(colours.red) | |
1064 | term.write(" ("..helpTopics[selectedHelp].key..")") | |
1065 | end | |
1066 | term.setCursorPos(1,3) | |
1067 | term.setTextColour(colours.black) | |
1068 | print(helpTopics[selectedHelp].message.."\n") | |
1069 | for i=1,#helpTopics[selectedHelp].controls do | |
1070 | term.setTextColour(colours.brown) | |
1071 | term.write(helpTopics[selectedHelp].controls[i][1].." ") | |
1072 | term.setTextColour(colours.black) | |
1073 | print(helpTopics[selectedHelp].controls[i][2]) | |
1074 | end | |
1075 | end | |
1076 | ||
1077 | local id,p1,p2,p3 = os.pullEvent() | |
1078 | ||
1079 | if id == "timer" then updateTimer(p1) | |
1080 | elseif id == "key" then | |
1081 | if selectedHelp then selectedHelp = nil | |
1082 | else break end | |
1083 | elseif id == "mouse_click" then | |
1084 | if not selectedHelp then | |
1085 | if p3 >=3 and p3 <= 2+#helpTopics then | |
1086 | selectedHelp = p3-2 | |
1087 | else break end | |
1088 | else | |
1089 | selectedHelp = nil | |
1090 | end | |
1091 | end | |
1092 | end | |
1093 | end | |
1094 | ||
1095 | --[[Draws a message in the footer bar. A helper for DrawInterface, but can be called for custom messages, if the | |
1096 | inMenu paramter is set to true while this is being done (remember to set it back when done!) | |
1097 | Params: message:string = The message to be drawn | |
1098 | Returns:nil | |
1099 | ]]-- | |
1100 | local function drawMessage(message) | |
1101 | term.setCursorPos(1,h) | |
1102 | term.setBackgroundColour(colours.lightGrey) | |
1103 | term.setTextColour(colours.grey) | |
1104 | term.clearLine() | |
1105 | term.write(message) | |
1106 | end | |
1107 | ||
1108 | --[[ | |
1109 | Section: Generic Interfaces | |
1110 | ]]-- | |
1111 | ||
1112 | ||
1113 | --[[One of my generic text printing methods, printing a message at a specified position with width and offset. | |
1114 | No colour materials included. | |
1115 | Params: msg:string = The message to print off-center | |
1116 | height:number = The starting height of the message | |
1117 | width:number = The limit as to how many characters long each line may be | |
1118 | offset:number = The starting width offset of the message | |
1119 | Returns:number the number of lines used in printing the message | |
1120 | ]]-- | |
1121 | local function wprintOffCenter(msg, height, width, offset) | |
1122 | local inc = 0 | |
1123 | local ops = 1 | |
1124 | while #msg - ops > width do | |
1125 | local nextspace = 0 | |
1126 | while string.find(msg, " ", ops + nextspace) and | |
1127 | string.find(msg, " ", ops + nextspace) - ops < width do | |
1128 | nextspace = string.find(msg, " ", nextspace + ops) + 1 - ops | |
1129 | end | |
1130 | local ox,oy = term.getCursorPos() | |
1131 | term.setCursorPos(width/2 - (nextspace)/2 + offset, height + inc) | |
1132 | inc = inc + 1 | |
1133 | term.write(string.sub(msg, ops, nextspace + ops - 1)) | |
1134 | ops = ops + nextspace | |
1135 | end | |
1136 | term.setCursorPos(width/2 - #string.sub(msg, ops)/2 + offset, height + inc) | |
1137 | term.write(string.sub(msg, ops)) | |
1138 | ||
1139 | return inc + 1 | |
1140 | end | |
1141 | ||
1142 | --[[Draws a message that must be clicked on or a key struck to be cleared. No options, so used for displaying | |
1143 | generic information. | |
1144 | Params: ctitle:string = The title of the confirm dialogue | |
1145 | msg:string = The message displayed in the dialogue | |
1146 | Returns:nil | |
1147 | ]]-- | |
1148 | local function displayConfirmDialogue(ctitle, msg) | |
1149 | local dialogoffset = 8 | |
1150 | --We actually print twice- once to get the lines, second time to print proper. Easier this way. | |
1151 | local lines = wprintOffCenter(msg, 5, w - (dialogoffset+2) * 2, dialogoffset + 2) | |
1152 | ||
1153 | term.setCursorPos(dialogoffset, 3) | |
1154 | term.setBackgroundColour(colours.grey) | |
1155 | term.setTextColour(colours.lightGrey) | |
1156 | term.write(string.rep(" ", w - dialogoffset * 2)) | |
1157 | term.setCursorPos(dialogoffset + (w - dialogoffset * 2)/2 - #ctitle/2, 3) | |
1158 | term.write(ctitle) | |
1159 | term.setTextColour(colours.grey) | |
1160 | term.setBackgroundColour(colours.lightGrey) | |
1161 | term.setCursorPos(dialogoffset, 4) | |
1162 | term.write(string.rep(" ", w - dialogoffset * 2)) | |
1163 | for i=5,5+lines do | |
1164 | term.setCursorPos(dialogoffset, i) | |
1165 | term.write(" "..string.rep(" ", w - (dialogoffset) * 2 - 2).." ") | |
1166 | end | |
1167 | wprintOffCenter(msg, 5, w - (dialogoffset+2) * 2, dialogoffset + 2) | |
1168 | ||
1169 | --In the event of a message, the player hits anything to continue | |
1170 | while true do | |
1171 | local id,key = os.pullEvent() | |
1172 | if id == "timer" then updateTimer(key); | |
1173 | elseif id == "key" or id == "mouse_click" or id == "mouse_drag" then break end | |
1174 | end | |
1175 | end | |
1176 | ||
1177 | --[[Produces a nice dropdown menu based on a table of strings. Depending on the position, this will auto-adjust the position | |
1178 | of the menu drawn, and allows nesting of menus and sub menus. Clicking anywhere outside the menu will cancel and return nothing | |
1179 | Params: x:int = the x position the menu should be displayed at | |
1180 | y:int = the y position the menu should be displayed at | |
1181 | options:table = the list of options available to the user, as strings or submenus (tables of strings, with a name parameter) | |
1182 | Returns:string the selected menu option. | |
1183 | ]]-- | |
1184 | local function displayDropDown(x, y, options) | |
1185 | inDropDown = true | |
1186 | --Figures out the dimensions of our thing | |
1187 | local longestX = #options.name | |
1188 | for i=1,#options do | |
1189 | local currVal = options[i] | |
1190 | if type(currVal) == "table" then currVal = currVal.name end | |
1191 | ||
1192 | longestX = math.max(longestX, #currVal) | |
1193 | end | |
1194 | local xOffset = math.max(0, longestX - ((w-2) - x) + 1) | |
1195 | local yOffset = math.max(0, #options - ((h-1) - y)) | |
1196 | ||
1197 | local clickTimes = 0 | |
1198 | local tid = nil | |
1199 | local selection = nil | |
1200 | while clickTimes < 2 do | |
1201 | drawCanvas() | |
1202 | drawInterface() | |
1203 | ||
1204 | term.setCursorPos(x-xOffset,y-yOffset) | |
1205 | term.setBackgroundColour(colours.grey) | |
1206 | term.setTextColour(colours.lightGrey) | |
1207 | term.write(options.name..string.rep(" ", longestX-#options.name + 2)) | |
1208 | ||
1209 | for i=1,#options do | |
1210 | term.setCursorPos(x-xOffset, y-yOffset+i) | |
1211 | if i==selection and clickTimes % 2 == 0 then | |
1212 | term.setBackgroundColour(colours.grey) | |
1213 | term.setTextColour(colours.lightGrey) | |
1214 | else | |
1215 | term.setBackgroundColour(colours.lightGrey) | |
1216 | term.setTextColour(colours.grey) | |
1217 | end | |
1218 | local currVal = options[i] | |
1219 | if type(currVal) == "table" then | |
1220 | term.write(currVal.name..string.rep(" ", longestX-#currVal.name + 1)) | |
1221 | term.setBackgroundColour(colours.grey) | |
1222 | term.setTextColour(colours.lightGrey) | |
1223 | term.write(">") | |
1224 | else | |
1225 | term.write(currVal..string.rep(" ", longestX-#currVal + 2)) | |
1226 | end | |
1227 | end | |
1228 | ||
1229 | local id, p1, p2, p3 = os.pullEvent() | |
1230 | if id == "timer" then | |
1231 | if p1 == tid then | |
1232 | clickTimes = clickTimes + 1 | |
1233 | if clickTimes > 2 then | |
1234 | break | |
1235 | else | |
1236 | tid = os.startTimer(0.1) | |
1237 | end | |
1238 | else | |
1239 | updateTimer(p1) | |
1240 | drawCanvas() | |
1241 | drawInterface() | |
1242 | end | |
1243 | elseif id == "mouse_click" then | |
1244 | if p2 >=x-xOffset and p2 <= x-xOffset + longestX + 1 and p3 >= y-yOffset+1 and p3 <= y-yOffset+#options then | |
1245 | selection = p3-(y-yOffset) | |
1246 | tid = os.startTimer(0.1) | |
1247 | else | |
1248 | selection = "" | |
1249 | break | |
1250 | end | |
1251 | end | |
1252 | end | |
1253 | ||
1254 | if type(selection) == "number" then | |
1255 | selection = options[selection] | |
1256 | end | |
1257 | ||
1258 | if type(selection) == "string" then | |
1259 | inDropDown = false | |
1260 | return selection | |
1261 | elseif type(selection) == "table" then | |
1262 | return displayDropDown(x, y, selection) | |
1263 | end | |
1264 | end | |
1265 | ||
1266 | --[[A custom io.read() function with a few differences- it limits the number of characters being printed, | |
1267 | waits a 1/100th of a second so any keys still in the event library are removed before input is read and | |
1268 | the timer for the selectionrectangle is continuously updated during the process. | |
1269 | Params: lim:int = the number of characters input is allowed | |
1270 | Returns:string the inputted string, trimmed of leading and tailing whitespace | |
1271 | ]]-- | |
1272 | local function readInput(lim) | |
1273 | term.setCursorBlink(true) | |
1274 | ||
1275 | local inputString = "" | |
1276 | if not lim or type(lim) ~= "number" or lim < 1 then lim = w - ox end | |
1277 | local ox,oy = term.getCursorPos() | |
1278 | --We only get input from the footer, so this is safe. Change if recycling | |
1279 | term.setBackgroundColour(colours.lightGrey) | |
1280 | term.setTextColour(colours.grey) | |
1281 | term.write(string.rep(" ", lim)) | |
1282 | term.setCursorPos(ox, oy) | |
1283 | --As events queue immediately, we may get an unwanted key... this will solve that problem | |
1284 | local inputTimer = os.startTimer(0.01) | |
1285 | local keysAllowed = false | |
1286 | ||
1287 | while true do | |
1288 | local id,key = os.pullEvent() | |
1289 | ||
1290 | if keysAllowed then | |
1291 | if id == "key" and key == 14 and #inputString > 0 then | |
1292 | inputString = string.sub(inputString, 1, #inputString-1) | |
1293 | term.setCursorPos(ox + #inputString,oy) | |
1294 | term.write(" ") | |
1295 | elseif id == "key" and key == 28 and inputString ~= string.rep(" ", #inputString) then | |
1296 | break | |
1297 | elseif id == "key" and key == keys.leftCtrl then | |
1298 | return "" | |
1299 | elseif id == "char" and #inputString < lim then | |
1300 | inputString = inputString..key | |
1301 | end | |
1302 | end | |
1303 | ||
1304 | if id == "timer" then | |
1305 | if key == inputTimer then | |
1306 | keysAllowed = true | |
1307 | else | |
1308 | updateTimer(key) | |
1309 | drawCanvas() | |
1310 | drawInterface() | |
1311 | term.setBackgroundColour(colours.lightGrey) | |
1312 | term.setTextColour(colours.grey) | |
1313 | end | |
1314 | end | |
1315 | term.setCursorPos(ox,oy) | |
1316 | term.write(inputString) | |
1317 | term.setCursorPos(ox + #inputString, oy) | |
1318 | end | |
1319 | ||
1320 | while string.sub(inputString, 1, 1) == " " do | |
1321 | inputString = string.sub(inputString, 2, #inputString) | |
1322 | end | |
1323 | while string.sub(inputString, #inputString, #inputString) == " " do | |
1324 | inputString = string.sub(inputString, 1, #inputString-1) | |
1325 | end | |
1326 | term.setCursorBlink(false) | |
1327 | ||
1328 | return inputString | |
1329 | end | |
1330 | ||
1331 | --[[ | |
1332 | Section: Image tools | |
1333 | ]]-- | |
1334 | ||
1335 | ||
1336 | --[[Copies all pixels beneath the selection rectangle into the image buffer. Empty buffers are converted to nil. | |
1337 | Params: removeImage:bool = true if the image is to be erased after copying, false otherwise | |
1338 | Returns:nil | |
1339 | ]]-- | |
1340 | local function copyToBuffer(removeImage) | |
1341 | buffer = { width = selectrect.x2 - selectrect.x1 + 1, height = selectrect.y2 - selectrect.y1 + 1, contents = { } } | |
1342 | ||
1343 | local containsSomething = false | |
1344 | for y=1,buffer.height do | |
1345 | buffer.contents[y] = { } | |
1346 | local f,l = sFrame,sFrame | |
1347 | if record then f,l = 1, framecount end | |
1348 | ||
1349 | for fra = f,l do | |
1350 | if frames[fra][selectrect.y1 + y - 1] then | |
1351 | for x=1,buffer.width do | |
1352 | buffer.contents[y][x] = frames[sFrame][selectrect.y1 + y - 1][selectrect.x1 + x - 1] | |
1353 | if removeImage then frames[fra][selectrect.y1 + y - 1][selectrect.x1 + x - 1] = nil end | |
1354 | if buffer.contents[y][x] then containsSomething = true end | |
1355 | end | |
1356 | end | |
1357 | end | |
1358 | end | |
1359 | --I don't classify an empty buffer as a real buffer- confusing to the user. | |
1360 | if not containsSomething then buffer = nil end | |
1361 | end | |
1362 | ||
1363 | --[[Replaces all pixels under the selection rectangle with the image buffer (or what can be seen of it). Record-dependent. | |
1364 | Params: removeBuffer:bool = true if the buffer is to be emptied after copying, false otherwise | |
1365 | Returns:nil | |
1366 | ]]-- | |
1367 | local function copyFromBuffer(removeBuffer) | |
1368 | if not buffer then return end | |
1369 | ||
1370 | for y = 1, math.min(buffer.height,selectrect.y2-selectrect.y1+1) do | |
1371 | local f,l = sFrame, sFrame | |
1372 | if record then f,l = 1, framecount end | |
1373 | ||
1374 | for fra = f,l do | |
1375 | if not frames[fra][selectrect.y1+y-1] then frames[fra][selectrect.y1+y-1] = { } end | |
1376 | for x = 1, math.min(buffer.width,selectrect.x2-selectrect.x1+1) do | |
1377 | frames[fra][selectrect.y1+y-1][selectrect.x1+x-1] = buffer.contents[y][x] | |
1378 | end | |
1379 | end | |
1380 | end | |
1381 | ||
1382 | if removeBuffer then buffer = nil end | |
1383 | end | |
1384 | ||
1385 | --[[Moves the entire image (or entire animation) to the specified coordinates. Record-dependent. | |
1386 | Params: newx:int = the X coordinate to move the image to | |
1387 | newy:int = the Y coordinate to move the image to | |
1388 | Returns:nil | |
1389 | ]]-- | |
1390 | local function moveImage(newx,newy) | |
1391 | if not leflim or not toplim then return end | |
1392 | if newx <=0 or newy <=0 then return end | |
1393 | local f,l = sFrame,sFrame | |
1394 | if record then f,l = 1,framecount end | |
1395 | ||
1396 | for i=f,l do | |
1397 | local newlines = { } | |
1398 | for y,line in pairs(frames[i]) do | |
1399 | newlines[y-toplim+newy] = { } | |
1400 | for x,char in pairs(line) do | |
1401 | newlines[y-toplim+newy][x-leflim+newx] = char | |
1402 | end | |
1403 | end | |
1404 | frames[i] = newlines | |
1405 | end | |
1406 | end | |
1407 | ||
1408 | --[[Prompts the user to clear the current frame or all frames. Record-dependent., | |
1409 | Params: none | |
1410 | Returns:nil | |
1411 | ]]-- | |
1412 | local function clearImage() | |
1413 | inMenu = true | |
1414 | if not animated then | |
1415 | drawMessage("Clear image? Y/N: ") | |
1416 | elseif record then | |
1417 | drawMessage("Clear ALL frames? Y/N: ") | |
1418 | else | |
1419 | drawMessage("Clear current frame? Y/N :") | |
1420 | end | |
1421 | if string.find(string.upper(readInput(1)), "Y") then | |
1422 | local f,l = sFrame,sFrame | |
1423 | if record then f,l = 1,framecount end | |
1424 | ||
1425 | for i=f,l do | |
1426 | frames[i] = { } | |
1427 | end | |
1428 | end | |
1429 | inMenu = false | |
1430 | end | |
1431 | ||
1432 | --[[A recursively called method (watch out for big calls!) in which every pixel of a set colour is | |
1433 | changed to another colour. Does not work on the nil colour, for obvious reasons. | |
1434 | Params: x:int = The X coordinate of the colour to flood-fill | |
1435 | y:int = The Y coordinate of the colour to flood-fill | |
1436 | targetColour:colour = the colour that is being flood-filled | |
1437 | newColour:colour = the colour with which to replace the target colour | |
1438 | Returns:nil | |
1439 | ]]-- | |
1440 | local function floodFill(x, y, targetColour, newColour) | |
1441 | if not newColour or not targetColour then return end | |
1442 | local nodeList = { } | |
1443 | ||
1444 | table.insert(nodeList, {x = x, y = y}) | |
1445 | ||
1446 | while #nodeList > 0 do | |
1447 | local node = nodeList[1] | |
1448 | if frames[sFrame][node.y] and frames[sFrame][node.y][node.x] == targetColour then | |
1449 | frames[sFrame][node.y][node.x] = newColour | |
1450 | table.insert(nodeList, { x = node.x + 1, y = node.y}) | |
1451 | table.insert(nodeList, { x = node.x, y = node.y + 1}) | |
1452 | if x > 1 then table.insert(nodeList, { x = node.x - 1, y = node.y}) end | |
1453 | if y > 1 then table.insert(nodeList, { x = node.x, y = node.y - 1}) end | |
1454 | end | |
1455 | table.remove(nodeList, 1) | |
1456 | end | |
1457 | end | |
1458 | ||
1459 | --[[ | |
1460 | Section: Animation Tools | |
1461 | ]]-- | |
1462 | ||
1463 | --[[Enters play mode, allowing the animation to play through. Interface is restricted to allow this, | |
1464 | and method only leaves once the player leaves play mode. | |
1465 | Params: none | |
1466 | Returns:nil | |
1467 | ]]-- | |
1468 | local function playAnimation() | |
1469 | state = "play" | |
1470 | selectedrect = nil | |
1471 | ||
1472 | local animt = os.startTimer(animtime) | |
1473 | repeat | |
1474 | drawCanvas() | |
1475 | drawInterface() | |
1476 | ||
1477 | local id,key,_,y = os.pullEvent() | |
1478 | ||
1479 | if id=="timer" then | |
1480 | if key == animt then | |
1481 | animt = os.startTimer(animtime) | |
1482 | sFrame = (sFrame % framecount) + 1 | |
1483 | else | |
1484 | updateTimer(key) | |
1485 | end | |
1486 | elseif id=="key" then | |
1487 | if key == keys.comma and animtime > 0.1 then animtime = animtime - 0.05 | |
1488 | elseif key == keys.period and animtime < 0.5 then animtime = animtime + 0.05 | |
1489 | elseif key == keys.space then state = "paint" end | |
1490 | elseif id=="mouse_click" and y == h then | |
1491 | state = "paint" | |
1492 | end | |
1493 | until state ~= "play" | |
1494 | os.startTimer(0.5) | |
1495 | end | |
1496 | ||
1497 | --[[Changes the selected frame (sFrame) to the chosen frame. If this frame is above the framecount, | |
1498 | additional frames are created with a copy of the image on the selected frame. | |
1499 | Params: newframe:int = the new frame to move to | |
1500 | Returns:nil | |
1501 | ]]-- | |
1502 | local function changeFrame(newframe) | |
1503 | inMenu = true | |
1504 | if not tonumber(newframe) then | |
1505 | term.setCursorPos(1,h) | |
1506 | term.setBackgroundColour(colours.lightGrey) | |
1507 | term.setTextColour(colours.grey) | |
1508 | term.clearLine() | |
1509 | ||
1510 | term.write("Go to frame: ") | |
1511 | newframe = tonumber(readInput(2)) | |
1512 | if not newframe or newframe <= 0 then | |
1513 | inMenu = false | |
1514 | return | |
1515 | end | |
1516 | elseif newframe <= 0 then return end | |
1517 | ||
1518 | if newframe > framecount then | |
1519 | for i=framecount+1,newframe do | |
1520 | frames[i] = {} | |
1521 | for y,line in pairs(frames[sFrame]) do | |
1522 | frames[i][y] = { } | |
1523 | for x,v in pairs(line) do | |
1524 | frames[i][y][x] = v | |
1525 | end | |
1526 | end | |
1527 | end | |
1528 | framecount = newframe | |
1529 | end | |
1530 | sFrame = newframe | |
1531 | inMenu = false | |
1532 | end | |
1533 | ||
1534 | --[[Removes every frame leading after the frame passed in | |
1535 | Params: frame:int the non-inclusive lower bounds of the delete | |
1536 | Returns:nil | |
1537 | ]]-- | |
1538 | local function removeFramesAfter(frame) | |
1539 | inMenu = true | |
1540 | if frame==framecount then return end | |
1541 | drawMessage("Remove frames "..(frame+1).."/"..framecount.."? Y/N :") | |
1542 | local answer = string.upper(readInput(1)) | |
1543 | ||
1544 | if string.find(answer, string.upper("Y")) ~= 1 then | |
1545 | inMenu = false | |
1546 | return | |
1547 | end | |
1548 | ||
1549 | for i=frame+1, framecount do | |
1550 | frames[i] = nil | |
1551 | end | |
1552 | framecount = frame | |
1553 | inMenu = false | |
1554 | end | |
1555 | ||
1556 | --[[ | |
1557 | Section: Printing Tools | |
1558 | ]]-- | |
1559 | ||
1560 | --[[Constructs a new facing to the left of the current facing | |
1561 | Params: curx:number = The facing on the X axis | |
1562 | curz:number = The facing on the Z axis | |
1563 | hand:string = The hand of the axis ("right" or "left") | |
1564 | Returns:number,number = the new facing on the X and Z axis after a left turn | |
1565 | ]]-- | |
1566 | local function getLeft(curx, curz) | |
1567 | local hand = "left" | |
1568 | if layering == "up" then hand = "right" end | |
1569 | ||
1570 | if hand == "right" then | |
1571 | if curx == 1 then return 0,-1 end | |
1572 | if curx == -1 then return 0,1 end | |
1573 | if curz == 1 then return 1,0 end | |
1574 | if curz == -1 then return -1,0 end | |
1575 | else | |
1576 | if curx == 1 then return 0,1 end | |
1577 | if curx == -1 then return 0,-1 end | |
1578 | if curz == 1 then return -1,0 end | |
1579 | if curz == -1 then return 1,0 end | |
1580 | end | |
1581 | end | |
1582 | ||
1583 | --[[Constructs a new facing to the right of the current facing | |
1584 | Params: curx:number = The facing on the X axis | |
1585 | curz:number = The facing on the Z axis | |
1586 | hand:string = The hand of the axis ("right" or "left") | |
1587 | Returns:number,number = the new facing on the X and Z axis after a right turn | |
1588 | ]]-- | |
1589 | local function getRight(curx, curz) | |
1590 | local hand = "left" | |
1591 | if layering == "up" then hand = "right" end | |
1592 | ||
1593 | if hand == "right" then | |
1594 | if curx == 1 then return 0,1 end | |
1595 | if curx == -1 then return 0,-1 end | |
1596 | if curz == 1 then return -1,0 end | |
1597 | if curz == -1 then return 1,0 end | |
1598 | else | |
1599 | if curx == 1 then return 0,-1 end | |
1600 | if curx == -1 then return 0,1 end | |
1601 | if curz == 1 then return 1,0 end | |
1602 | if curz == -1 then return -1,0 end | |
1603 | end | |
1604 | end | |
1605 | ||
1606 | ||
1607 | --[[Sends out a rednet signal requesting local printers, and will listen for any responses. Printers found are added to the | |
1608 | printerList (for ID's) and printerNames (for names) | |
1609 | Params: nil | |
1610 | Returns:nil | |
1611 | ]]-- | |
1612 | local function locatePrinters() | |
1613 | printerList = { } | |
1614 | printerNames = { name = "Printers" } | |
1615 | local oldState = state | |
1616 | state = "Locating printers, please wait... " | |
1617 | drawCanvas() | |
1618 | drawInterface() | |
1619 | state = oldState | |
1620 | ||
1621 | local modemOpened = false | |
1622 | for k,v in pairs(rs.getSides()) do | |
1623 | if peripheral.isPresent(v) and peripheral.getType(v) == "modem" then | |
1624 | rednet.open(v) | |
1625 | modemOpened = true | |
1626 | break | |
1627 | end | |
1628 | end | |
1629 | ||
1630 | if not modemOpened then | |
1631 | displayConfirmDialogue("Modem not found!", "No modem peripheral. Must have network modem to locate printers.") | |
1632 | return false | |
1633 | end | |
1634 | ||
1635 | rednet.broadcast("$3DPRINT IDENTIFY") | |
1636 | ||
1637 | while true do | |
1638 | local id, msg = rsTimeReceive(1) | |
1639 | ||
1640 | if not id then break end | |
1641 | if string.find(msg, "$3DPRINT IDACK") == 1 then | |
1642 | msg = string.gsub(msg, "$3DPRINT IDACK ", "") | |
1643 | table.insert(printerList, id) | |
1644 | table.insert(printerNames, msg) | |
1645 | end | |
1646 | end | |
1647 | ||
1648 | if #printerList == 0 then | |
1649 | displayConfirmDialogue("Printers not found!", "No active printers found in proximity of this computer.") | |
1650 | return false | |
1651 | else | |
1652 | return true | |
1653 | end | |
1654 | end | |
1655 | ||
1656 | --[[Sends a request to the printer. Waits on a response and updates the state of the application accordingly. | |
1657 | Params: command:string the command to send | |
1658 | param:string a parameter to send, if any | |
1659 | Returns:nil | |
1660 | ]]-- | |
1661 | local function sendPC(command,param) | |
1662 | local msg = "$PC "..command | |
1663 | if param then msg = msg.." "..param end | |
1664 | rednet.send(printerList[selectedPrinter], msg) | |
1665 | ||
1666 | while true do | |
1667 | local id,key = rsTimeReceive() | |
1668 | if id == printerList[selectedPrinter] then | |
1669 | if key == "$3DPRINT ACK" then | |
1670 | break | |
1671 | elseif key == "$3DPRINT DEP" then | |
1672 | displayConfirmDialogue("Printer Empty", "The printer has exhasted a material. Please refill slot "..param.. | |
1673 | ", and click this message when ready to continue.") | |
1674 | rednet.send(printerList[selectedPrinter], msg) | |
1675 | elseif key == "$3DPRINT OOF" then | |
1676 | displayConfirmDialogue("Printer Out of Fuel", "The printer has no fuel. Please replace the material ".. | |
1677 | "in slot 1 with a fuel source, then click this message.") | |
1678 | rednet.send(printerList[selectedPrinter], "$PC SS 1") | |
1679 | id,key = rsTimeReceive() | |
1680 | rednet.send(printerList[selectedPrinter], "$PC RF") | |
1681 | id,key = rsTimeReceive() | |
1682 | rednet.send(printerList[selectedPrinter], msg) | |
1683 | end | |
1684 | end | |
1685 | end | |
1686 | ||
1687 | --Changes to position are handled after the event has been successfully completed | |
1688 | if command == "FW" then | |
1689 | px = px + pfx | |
1690 | pz = pz + pfz | |
1691 | elseif command == "BK" then | |
1692 | px = px - pfx | |
1693 | pz = pz - pfz | |
1694 | elseif command == "UP" then | |
1695 | if layering == "up" then | |
1696 | py = py + 1 | |
1697 | else | |
1698 | py = py - 1 | |
1699 | end | |
1700 | elseif command == "DW" then | |
1701 | if layering == "up" then | |
1702 | py = py - 1 | |
1703 | else | |
1704 | py = py + 1 | |
1705 | end | |
1706 | elseif command == "TL" then | |
1707 | pfx,pfz = getLeft(pfx,pfz) | |
1708 | elseif command == "TR" then | |
1709 | pfx,pfz = getRight(pfx,pfz) | |
1710 | elseif command == "TU" then | |
1711 | pfx = -pfx | |
1712 | pfz = -pfz | |
1713 | end | |
1714 | ||
1715 | drawCanvas() | |
1716 | drawInterface() | |
1717 | end | |
1718 | ||
1719 | --[[A printing function that commands the printer to turn to face the desired direction, if it is not already doing so | |
1720 | Params: desx:number = the normalized x direction to face | |
1721 | desz:number = the normalized z direction to face | |
1722 | Returns:nil | |
1723 | ]]-- | |
1724 | local function turnToFace(desx,desz) | |
1725 | if desx ~= 0 then | |
1726 | if pfx ~= desx then | |
1727 | local temppfx,_ = getLeft(pfx,pfz) | |
1728 | if temppfx == desx then | |
1729 | sendPC("TL") | |
1730 | elseif temppfx == -desx then | |
1731 | sendPC("TR") | |
1732 | else | |
1733 | sendPC("TU") | |
1734 | end | |
1735 | end | |
1736 | else | |
1737 | print("on the z axis") | |
1738 | if pfz ~= desz then | |
1739 | local _,temppfz = getLeft(pfx,pfz) | |
1740 | if temppfz == desz then | |
1741 | sendPC("TL") | |
1742 | elseif temppfz == -desz then | |
1743 | sendPC("TR") | |
1744 | else | |
1745 | sendPC("TU") | |
1746 | end | |
1747 | end | |
1748 | end | |
1749 | end | |
1750 | ||
1751 | --[[Performs the print | |
1752 | Params: nil | |
1753 | Returns:nil | |
1754 | ]]-- | |
1755 | local function performPrint() | |
1756 | state = "active print" | |
1757 | if layering == "up" then | |
1758 | --An up layering starts our builder bot on the bottom left corner of our build | |
1759 | px,py,pz = leflim, 0, botlim + 1 | |
1760 | pfx,pfz = 0,-1 | |
1761 | ||
1762 | --We move him forward and up a bit from his original position. | |
1763 | sendPC("FW") | |
1764 | sendPC("UP") | |
1765 | --For each layer that needs to be completed, we go up by one each time | |
1766 | for layers=1,#frames do | |
1767 | --We first decide if we're going forwards or back, depending on what side we're on | |
1768 | local rowbot,rowtop,rowinc = nil,nil,nil | |
1769 | if pz == botlim then | |
1770 | rowbot,rowtop,rowinc = botlim,toplim,-1 | |
1771 | else | |
1772 | rowbot,rowtop,rowinc = toplim,botlim,1 | |
1773 | end | |
1774 | ||
1775 | for rows = rowbot,rowtop,rowinc do | |
1776 | --Then we decide if we're going left or right, depending on what side we're on | |
1777 | local linebot,linetop,lineinc = nil,nil,nil | |
1778 | if px == leflim then | |
1779 | --Facing from the left side has to be easterly- it's changed here | |
1780 | turnToFace(1,0) | |
1781 | linebot,linetop,lineinc = leflim,riglim,1 | |
1782 | else | |
1783 | --Facing from the right side has to be westerly- it's changed here | |
1784 | turnToFace(-1,0) | |
1785 | linebot,linetop,lineinc = riglim,leflim,-1 | |
1786 | end | |
1787 | ||
1788 | for lines = linebot,linetop,lineinc do | |
1789 | --We move our turtle forward, placing the right material at each step | |
1790 | local material = frames[py][pz][px] | |
1791 | if material then | |
1792 | material = math.log10(frames[py][pz][px])/math.log10(2) + 1 | |
1793 | sendPC("SS", material) | |
1794 | sendPC("PD") | |
1795 | end | |
1796 | if lines ~= linetop then | |
1797 | sendPC("FW") | |
1798 | end | |
1799 | end | |
1800 | ||
1801 | --The printer then has to do a U-turn, depending on which way he's facing and | |
1802 | --which way he needs to go | |
1803 | local temppfx,temppfz = getLeft(pfx,pfz) | |
1804 | if temppfz == rowinc and rows ~= rowtop then | |
1805 | sendPC("TL") | |
1806 | sendPC("FW") | |
1807 | sendPC("TL") | |
1808 | elseif temppfz == -rowinc and rows ~= rowtop then | |
1809 | sendPC("TR") | |
1810 | sendPC("FW") | |
1811 | sendPC("TR") | |
1812 | end | |
1813 | end | |
1814 | --Now at the end of a run he does a 180 and moves up to begin the next part of the print | |
1815 | sendPC("TU") | |
1816 | if layers ~= #frames then | |
1817 | sendPC("UP") | |
1818 | end | |
1819 | end | |
1820 | --All done- now we head back to where we started. | |
1821 | if px ~= leflim then | |
1822 | turnToFace(-1,0) | |
1823 | while px ~= leflim do | |
1824 | sendPC("FW") | |
1825 | end | |
1826 | end | |
1827 | if pz ~= botlim then | |
1828 | turnToFace(0,-1) | |
1829 | while pz ~= botlim do | |
1830 | sendPC("BK") | |
1831 | end | |
1832 | end | |
1833 | turnToFace(0,-1) | |
1834 | sendPC("BK") | |
1835 | while py > 0 do | |
1836 | sendPC("DW") | |
1837 | end | |
1838 | else | |
1839 | --The front facing is at the top-left corner, facing south not north | |
1840 | px,py,pz = leflim, botlim, 1 | |
1841 | pfx,pfz = 0,1 | |
1842 | --We move the printer to the last layer- he prints from the back forwards | |
1843 | while pz < #frames do | |
1844 | sendPC("FW") | |
1845 | end | |
1846 | ||
1847 | --For each layer in the frame we build our wall, the move back | |
1848 | for layers = 1,#frames do | |
1849 | --We first decide if we're going left or right based on our position | |
1850 | local rowbot,rowtop,rowinc = nil,nil,nil | |
1851 | if px == leflim then | |
1852 | rowbot,rowtop,rowinc = leflim,riglim,1 | |
1853 | else | |
1854 | rowbot,rowtop,rowinc = riglim,leflim,-1 | |
1855 | end | |
1856 | ||
1857 | for rows = rowbot,rowtop,rowinc do | |
1858 | --Then we decide if we're going up or down, depending on our given altitude | |
1859 | local linebot,linetop,lineinc = nil,nil,nil | |
1860 | if py == botlim then | |
1861 | linebot,linetop,lineinc = botlim,toplim,-1 | |
1862 | else | |
1863 | linebot,linetop,lineinc = toplim,botlim,1 | |
1864 | end | |
1865 | ||
1866 | for lines = linebot,linetop,lineinc do | |
1867 | --We move our turtle up/down, placing the right material at each step | |
1868 | local material = frames[pz][py][px] | |
1869 | if material then | |
1870 | material = math.log10(frames[pz][py][px])/math.log10(2) + 1 | |
1871 | sendPC("SS", material) | |
1872 | sendPC("PF") | |
1873 | end | |
1874 | if lines ~= linetop then | |
1875 | if lineinc == 1 then sendPC("DW") | |
1876 | else sendPC("UP") end | |
1877 | end | |
1878 | end | |
1879 | ||
1880 | if rows ~= rowtop then | |
1881 | turnToFace(rowinc,0) | |
1882 | sendPC("FW") | |
1883 | turnToFace(0,1) | |
1884 | end | |
1885 | end | |
1886 | ||
1887 | if layers ~= #frames then | |
1888 | sendPC("TU") | |
1889 | sendPC("FW") | |
1890 | sendPC("TU") | |
1891 | end | |
1892 | end | |
1893 | --He's easy to reset | |
1894 | while px ~= leflim do | |
1895 | turnToFace(-1,0) | |
1896 | sendPC("FW") | |
1897 | end | |
1898 | turnToFace(0,1) | |
1899 | end | |
1900 | ||
1901 | sendPC("DE") | |
1902 | ||
1903 | displayConfirmDialogue("Print complete", "The 3D print was successful.") | |
1904 | end | |
1905 | ||
1906 | --[[ | |
1907 | Section: Interface | |
1908 | ]]-- | |
1909 | ||
1910 | --[[Runs the printing interface. Allows users to find/select a printer, the style of printing to perform and to begin the operation | |
1911 | Params: none | |
1912 | Returns:boolean true if printing was started, false otherwse | |
1913 | ]]-- | |
1914 | local function runPrintInterface() | |
1915 | calculateMaterials() | |
1916 | --There's nothing on canvas yet! | |
1917 | if not botlim then | |
1918 | displayConfirmDialogue("Cannot Print Empty Canvas", "There is nothing on canvas that ".. | |
1919 | "can be printed, and the operation cannot be completed.") | |
1920 | return false | |
1921 | end | |
1922 | --No printers nearby | |
1923 | if not locatePrinters() then | |
1924 | return false | |
1925 | end | |
1926 | ||
1927 | layering = "up" | |
1928 | requirementsDisplayed = false | |
1929 | selectedPrinter = 1 | |
1930 | while true do | |
1931 | drawCanvas() | |
1932 | term.setBackgroundColour(colours.lightGrey) | |
1933 | for i=1,10 do | |
1934 | term.setCursorPos(1,i) | |
1935 | term.clearLine() | |
1936 | end | |
1937 | drawInterface() | |
1938 | term.setBackgroundColour(colours.lightGrey) | |
1939 | term.setTextColour(colours.black) | |
1940 | ||
1941 | local msg = "3D Printing" | |
1942 | term.setCursorPos(w/2-#msg/2 - 2, 1) | |
1943 | term.write(msg) | |
1944 | term.setBackgroundColour(colours.grey) | |
1945 | term.setTextColour(colours.lightGrey) | |
1946 | if(requirementsDisplayed) then | |
1947 | msg = "Count:" | |
1948 | else | |
1949 | msg = " Slot:" | |
1950 | end | |
1951 | term.setCursorPos(w-3-#msg, 1) | |
1952 | term.write(msg) | |
1953 | term.setBackgroundColour(colours.lightGrey) | |
1954 | term.setTextColour(colours.black) | |
1955 | ||
1956 | term.setCursorPos(7, 2) | |
1957 | term.write("Layering") | |
1958 | drawPictureTable(layerUpIcon, 3, 3, colours.white) | |
1959 | drawPictureTable(layerForwardIcon, 12, 3, colours.white) | |
1960 | if layering == "up" then | |
1961 | term.setBackgroundColour(colours.red) | |
1962 | else | |
1963 | term.setBackgroundColour(colours.lightGrey) | |
1964 | end | |
1965 | term.setCursorPos(3, 9) | |
1966 | term.write("Upwards") | |
1967 | if layering == "forward" then | |
1968 | term.setBackgroundColour(colours.red) | |
1969 | else | |
1970 | term.setBackgroundColour(colours.lightGrey) | |
1971 | end | |
1972 | term.setCursorPos(12, 9) | |
1973 | term.write("Forward") | |
1974 | ||
1975 | term.setBackgroundColour(colours.lightGrey) | |
1976 | term.setTextColour(colours.black) | |
1977 | term.setCursorPos(31, 2) | |
1978 | term.write("Printer ID") | |
1979 | term.setCursorPos(33, 3) | |
1980 | if #printerList > 1 then | |
1981 | term.setBackgroundColour(colours.grey) | |
1982 | term.setTextColour(colours.lightGrey) | |
1983 | else | |
1984 | term.setTextColour(colours.red) | |
1985 | end | |
1986 | term.write(" "..printerNames[selectedPrinter].." ") | |
1987 | ||
1988 | term.setBackgroundColour(colours.grey) | |
1989 | term.setTextColour(colours.lightGrey) | |
1990 | term.setCursorPos(25, 10) | |
1991 | term.write(" Cancel ") | |
1992 | term.setCursorPos(40, 10) | |
1993 | term.write(" Print ") | |
1994 | ||
1995 | local id, p1, p2, p3 = os.pullEvent() | |
1996 | ||
1997 | if id == "timer" then | |
1998 | updateTimer(p1) | |
1999 | elseif id == "mouse_click" then | |
2000 | --Layering Buttons | |
2001 | if p2 >= 3 and p2 <= 9 and p3 >= 3 and p3 <= 9 then | |
2002 | layering = "up" | |
2003 | elseif p2 >= 12 and p2 <= 18 and p3 >= 3 and p3 <= 9 then | |
2004 | layering = "forward" | |
2005 | --Count/Slot | |
2006 | elseif p2 >= w - #msg - 3 and p2 <= w - 3 and p3 == 1 then | |
2007 | requirementsDisplayed = not requirementsDisplayed | |
2008 | --Printer ID | |
2009 | elseif p2 >= 33 and p2 <= 33 + #printerNames[selectedPrinter] and p3 == 3 and #printerList > 1 then | |
2010 | local chosenName = displayDropDown(33, 3, printerNames) | |
2011 | for i=1,#printerNames do | |
2012 | if printerNames[i] == chosenName then | |
2013 | selectedPrinter = i | |
2014 | break; | |
2015 | end | |
2016 | end | |
2017 | --Print and Cancel | |
2018 | elseif p2 >= 25 and p2 <= 32 and p3 == 10 then | |
2019 | break | |
2020 | elseif p2 >= 40 and p2 <= 46 and p3 == 10 then | |
2021 | rednet.send(printerList[selectedPrinter], "$3DPRINT ACTIVATE") | |
2022 | ready = false | |
2023 | while true do | |
2024 | local id,msg = rsTimeReceive(10) | |
2025 | ||
2026 | if id == printerList[selectedPrinter] and msg == "$3DPRINT ACTACK" then | |
2027 | ready = true | |
2028 | break | |
2029 | end | |
2030 | end | |
2031 | if ready then | |
2032 | performPrint() | |
2033 | break | |
2034 | else | |
2035 | displayConfirmDialogue("Printer Didn't Respond", "The printer didn't respond to the activation command. Check to see if it's online") | |
2036 | end | |
2037 | end | |
2038 | end | |
2039 | end | |
2040 | state = "paint" | |
2041 | end | |
2042 | ||
2043 | --[[This function changes the current paint program to another tool or mode, depending on user input. Handles | |
2044 | any necessary changes in logic involved in that. | |
2045 | Params: mode:string = the name of the mode to change to | |
2046 | Returns:nil | |
2047 | ]]-- | |
2048 | local function performSelection(mode) | |
2049 | if not mode or mode == "" then return | |
2050 | ||
2051 | elseif mode == "help" then | |
2052 | drawHelpScreen() | |
2053 | ||
2054 | - | if p1==keys.leftCtrl then |
2054 | + | |
2055 | blueprint = true | |
2056 | ddModes[2][3] = "blueprint off" | |
2057 | ||
2058 | elseif mode == "blueprint off" then | |
2059 | blueprint = false | |
2060 | ddModes[2][3] = "blueprint on" | |
2061 | ||
2062 | elseif mode == "layers on" then | |
2063 | layerDisplay = true | |
2064 | ddModes[2][4] = "layers off" | |
2065 | ||
2066 | elseif mode == "layers off" then | |
2067 | layerDisplay = false | |
2068 | ddModes[2][4] = "layers on" | |
2069 | ||
2070 | elseif mode == "direction on" then | |
2071 | printDirection = true | |
2072 | ddModes[2][5] = "direction off" | |
2073 | ||
2074 | elseif mode == "direction off" then | |
2075 | printDirection = false | |
2076 | ddModes[2][5] = "direction on" | |
2077 | ||
2078 | elseif mode == "go to" then | |
2079 | changeFrame() | |
2080 | ||
2081 | elseif mode == "remove" then | |
2082 | removeFramesAfter(sFrame) | |
2083 | ||
2084 | elseif mode == "play" then | |
2085 | playAnimation() | |
2086 | ||
2087 | elseif mode == "copy" then | |
2088 | if selectrect and selectrect.x1 ~= selectrect.x2 then | |
2089 | copyToBuffer(false) | |
2090 | end | |
2091 | ||
2092 | elseif mode == "cut" then | |
2093 | if selectrect and selectrect.x1 ~= selectrect.x2 then | |
2094 | copyToBuffer(true) | |
2095 | end | |
2096 | ||
2097 | elseif mode == "paste" then | |
2098 | if selectrect and selectrect.x1 ~= selectrect.x2 then | |
2099 | copyFromBuffer(false) | |
2100 | end | |
2101 | ||
2102 | elseif mode == "hide" then | |
2103 | selectrect = nil | |
2104 | if state == "select" then state = "corner select" end | |
2105 | ||
2106 | elseif mode == "alpha to left" then | |
2107 | if lSel then alphaC = lSel end | |
2108 | ||
2109 | elseif mode == "alpha to right" then | |
2110 | if rSel then alphaC = rSel end | |
2111 | ||
2112 | elseif mode == "record" then | |
2113 | record = not record | |
2114 | ||
2115 | elseif mode == "clear" then | |
2116 | if state=="select" then buffer = nil | |
2117 | else clearImage() end | |
2118 | ||
2119 | elseif mode == "select" then | |
2120 | if state=="corner select" or state=="select" then | |
2121 | state = "paint" | |
2122 | elseif selectrect and selectrect.x1 ~= selectrect.x2 then | |
2123 | state = "select" | |
2124 | else | |
2125 | state = "corner select" | |
2126 | end | |
2127 | ||
2128 | elseif mode == "print" then | |
2129 | state = "print" | |
2130 | runPrintInterface() | |
2131 | - | elseif id=="char" and tonumber(p1) then |
2131 | + | |
2132 | - | if state=="brush" and tonumber(p1) > 1 then |
2132 | + | |
2133 | - | brushsize = tonumber(p1) |
2133 | + | |
2134 | - | elseif animated and tonumber(p1) > 0 then |
2134 | + | |
2135 | - | changeFrame(tonumber(p1)) |
2135 | + | elseif textEnabled then saveNFT(sPath) |
2136 | else saveNFP(sPath) end | |
2137 | ||
2138 | elseif mode == "exit" then | |
2139 | isRunning = false | |
2140 | ||
2141 | elseif mode ~= state then state = mode | |
2142 | else state = "paint" | |
2143 | ||
2144 | end | |
2145 | end | |
2146 | ||
2147 | --[[The main function of the program, reads and handles all events and updates them accordingly. Mode changes, | |
2148 | painting to the canvas and general selections are done here. | |
2149 | Params: none | |
2150 | Returns:nil | |
2151 | ]]-- | |
2152 | local function handleEvents() | |
2153 | recttimer = os.startTimer(0.5) | |
2154 | while isRunning do | |
2155 | drawCanvas() | |
2156 | - | print("Usage: npaintpro [-a] <path>") |
2156 | + | |
2157 | ||
2158 | if state == "text" then | |
2159 | term.setCursorPos(textCurX - sx, textCurY - sy) | |
2160 | term.setCursorBlink(true) | |
2161 | end | |
2162 | ||
2163 | local id,p1,p2,p3 = os.pullEvent() | |
2164 | term.setCursorBlink(false) | |
2165 | if id=="timer" then | |
2166 | - | elseif string.find(sPath, ".nfp") ~= #sPath-3 and string.find(sPath, ".nfa") ~= #sPath-3 then |
2166 | + | |
2167 | - | print("Can only edit .nfp and nfa files:",string.find(sPath, ".nfp"),#sPath-3) |
2167 | + | |
2168 | if p2 >=w-1 and p3 < #column+1 then | |
2169 | if p1==1 then lSel = column[p3] | |
2170 | else rSel = column[p3] end | |
2171 | elseif p2 >=w-1 and p3==#column+1 then | |
2172 | if p1==1 then lSel = nil | |
2173 | else rSel = nil end | |
2174 | elseif p2==w-1 and p3==h and animated then | |
2175 | changeFrame(sFrame-1) | |
2176 | elseif p2==w and p3==h and animated then | |
2177 | changeFrame(sFrame+1) | |
2178 | elseif p2 < w-10 and p3==h then | |
2179 | local sel = displayDropDown(1, h-1, ddModes) | |
2180 | performSelection(sel) | |
2181 | elseif p2 < w-1 and p3 <= h-1 then | |
2182 | if state=="pippette" then | |
2183 | if p1==1 then | |
2184 | if frames[sFrame][p3+sy] and frames[sFrame][p3+sy][p2+sx] then | |
2185 | lSel = frames[sFrame][p3+sy][p2+sx] | |
2186 | - | if not animated and string.find(sPath, ".nfp") ~= #sPath-3 then |
2186 | + | |
2187 | elseif p1==2 then | |
2188 | if frames[sFrame][p3+sy] and frames[sFrame][p3+sy][p2+sx] then | |
2189 | rSel = frames[sFrame][p3+sy][p2+sx] | |
2190 | end | |
2191 | end | |
2192 | elseif state=="move" then | |
2193 | updateImageLims(record) | |
2194 | moveImage(p2,p3) | |
2195 | elseif state=="flood" then | |
2196 | if p1 == 1 and lSel and frames[sFrame][p3+sy] then | |
2197 | floodFill(p2,p3,frames[sFrame][p3+sy][p2+sx],lSel) | |
2198 | elseif p1 == 2 and rSel and frames[sFrame][p3+sy] then | |
2199 | floodFill(p2,p3,frames[sFrame][p3+sy][p2+sx],rSel) | |
2200 | end | |
2201 | elseif state=="corner select" then | |
2202 | if not selectrect then | |
2203 | selectrect = { x1=p2+sx, x2=p2+sx, y1=p3+sy, y2=p3+sy } | |
2204 | elseif selectrect.x1 ~= p2+sx and selectrect.y1 ~= p3+sy then | |
2205 | if p2+sx<selectrect.x1 then selectrect.x1 = p2+sx | |
2206 | else selectrect.x2 = p2+sx end | |
2207 | ||
2208 | if p3+sy<selectrect.y1 then selectrect.y1 = p3+sy | |
2209 | else selectrect.y2 = p3+sy end | |
2210 | ||
2211 | state = "select" | |
2212 | end | |
2213 | elseif state=="textpaint" then | |
2214 | local paintCol = lSel | |
2215 | if p1 == 2 then paintCol = rSel end | |
2216 | if frames[sFrame].textcol[p3+sy] and frames[sFrame].textcol[p3+sy][p3+sx] then | |
2217 | frames[sFrame].textcol[p3+sy][p2+sx] = paintCol | |
2218 | end | |
2219 | elseif state=="text" then | |
2220 | textCurX = p2 + sx | |
2221 | textCurY = p3 + sy | |
2222 | elseif state=="select" then | |
2223 | if p1 == 1 then | |
2224 | local swidth = selectrect.x2 - selectrect.x1 | |
2225 | local sheight = selectrect.y2 - selectrect.y1 | |
2226 | ||
2227 | selectrect.x1 = p2 + sx | |
2228 | selectrect.y1 = p3 + sy | |
2229 | selectrect.x2 = p2 + swidth + sx | |
2230 | selectrect.y2 = p3 + sheight + sy | |
2231 | elseif p1 == 2 and p2 < w-2 and p3 < h-1 then | |
2232 | inMenu = true | |
2233 | local sel = displayDropDown(p2, p3, srModes) | |
2234 | inMenu = false | |
2235 | performSelection(sel) | |
2236 | end | |
2237 | else | |
2238 | local f,l = sFrame,sFrame | |
2239 | if record then f,l = 1,framecount end | |
2240 | local bwidth = 0 | |
2241 | if state == "brush" then bwidth = brushsize-1 end | |
2242 | ||
2243 | for i=f,l do | |
2244 | for x = math.max(1,p2+sx-bwidth),p2+sx+bwidth do | |
2245 | for y = math.max(1,p3+sy-bwidth), p3+sy+bwidth do | |
2246 | if math.abs(x - (p2+sx)) + math.abs(y - (p3+sy)) <= bwidth then | |
2247 | if not frames[i][y] then frames[i][y] = {} end | |
2248 | if p1==1 then frames[i][y][x] = lSel | |
2249 | else frames[i][y][x] = rSel end | |
2250 | ||
2251 | if textEnabled then | |
2252 | if not frames[i].text[y] then frames[i].text[y] = { } end | |
2253 | if not frames[i].textcol[y] then frames[i].textcol[y] = { } end | |
2254 | end | |
2255 | end | |
2256 | end | |
2257 | end | |
2258 | end | |
2259 | end | |
2260 | end | |
2261 | elseif id=="char" then | |
2262 | if state=="text" then | |
2263 | if not frames[sFrame][textCurY] then frames[sFrame][textCurY] = { } end | |
2264 | if not frames[sFrame].text[textCurY] then frames[sFrame].text[textCurY] = { } end | |
2265 | if not frames[sFrame].textcol[textCurY] then frames[sFrame].textcol[textCurY] = { } end | |
2266 | ||
2267 | if lSel then frames[sFrame][textCurY][textCurX] = lSel end | |
2268 | if rSel then | |
2269 | frames[sFrame].text[textCurY][textCurX] = p1 | |
2270 | frames[sFrame].textcol[textCurY][textCurX] = rSel | |
2271 | else | |
2272 | frames[sFrame].text[textCurY][textCurX] = " " | |
2273 | frames[sFrame].textcol[textCurY][textCurX] = lSel | |
2274 | end | |
2275 | ||
2276 | textCurX = textCurX+1 | |
2277 | if textCurX > w + sx - 2 then sx = textCurX - w + 2 end | |
2278 | elseif tonumber(p1) then | |
2279 | if state=="brush" and tonumber(p1) > 1 then | |
2280 | brushsize = tonumber(p1) | |
2281 | elseif animated and tonumber(p1) > 0 then | |
2282 | changeFrame(tonumber(p1)) | |
2283 | end | |
2284 | end | |
2285 | elseif id=="key" then | |
2286 | --Text needs special handlers (all other keyboard shortcuts are of course reserved for typing) | |
2287 | if state=="text" then | |
2288 | if p1==keys.backspace and textCurX > 1 then | |
2289 | textCurX = textCurX-1 | |
2290 | frames[sFrame].text[textCurY][textCurX] = nil | |
2291 | frames[sFrame].textcol[textCurY][textCurX] = nil | |
2292 | if textCurX < sx then sx = textCurX end | |
2293 | elseif p1==keys.left and textCurX > 1 then | |
2294 | textCurX = textCurX-1 | |
2295 | if textCurX < sx then sx = textCurX end | |
2296 | elseif p1==keys.right then | |
2297 | textCurX = textCurX+1 | |
2298 | if textCurX > w + sx - 2 then sx = textCurX - w + 2 end | |
2299 | elseif p1==keys.up and textCurY > 1 then | |
2300 | textCurY = textCurY-1 | |
2301 | if textCurY < sy then sy = textCurY end | |
2302 | elseif p1==keys.down then | |
2303 | textCurY = textCurY+1 | |
2304 | if textCurY > h + sy - 2 then sy = textCurY - h + 2 end | |
2305 | end | |
2306 | ||
2307 | elseif p1==keys.leftCtrl then | |
2308 | local sel = displayDropDown(1, h-1, ddModes[#ddModes]) | |
2309 | performSelection(sel) | |
2310 | elseif p1==keys.leftAlt then | |
2311 | local sel = displayDropDown(1, h-1, ddModes[1]) | |
2312 | performSelection(sel) | |
2313 | elseif p1==keys.h then | |
2314 | performSelection("help") | |
2315 | elseif p1==keys.x then | |
2316 | performSelection("cut") | |
2317 | elseif p1==keys.c then | |
2318 | performSelection("copy") | |
2319 | elseif p1==keys.v then | |
2320 | performSelection("paste") | |
2321 | elseif p1==keys.z then | |
2322 | performSelection("clear") | |
2323 | elseif p1==keys.s then | |
2324 | performSelection("select") | |
2325 | elseif p1==keys.tab then | |
2326 | performSelection("hide") | |
2327 | elseif p1==keys.q then | |
2328 | performSelection("alpha to left") | |
2329 | elseif p1==keys.w then | |
2330 | performSelection("alpha to right") | |
2331 | elseif p1==keys.f then | |
2332 | performSelection("flood") | |
2333 | elseif p1==keys.b then | |
2334 | performSelection("brush") | |
2335 | elseif p1==keys.m then | |
2336 | performSelection("move") | |
2337 | elseif p1==keys.backslash and animated then | |
2338 | performSelection("record") | |
2339 | elseif p1==keys.p then | |
2340 | performSelection("pippette") | |
2341 | elseif p1==keys.g and animated then | |
2342 | performSelection("go to") | |
2343 | elseif p1==keys.period and animated then | |
2344 | changeFrame(sFrame+1) | |
2345 | elseif p1==keys.comma and animated then | |
2346 | changeFrame(sFrame-1) | |
2347 | elseif p1==keys.r and animated then | |
2348 | performSelection("remove") | |
2349 | elseif p1==keys.space and animated then | |
2350 | performSelection("play") | |
2351 | elseif p1==keys.t and textEnabled then | |
2352 | performSelection("text") | |
2353 | sleep(0.01) | |
2354 | elseif p1==keys.y and textEnabled then | |
2355 | performSelection("textpaint") | |
2356 | elseif p1==keys.left then | |
2357 | if state == "move" then | |
2358 | updateImageLims(record) | |
2359 | moveImage(leflim-1,toplim) | |
2360 | elseif state=="select" and selectrect.x1 > 1 then | |
2361 | selectrect.x1 = selectrect.x1-1 | |
2362 | selectrect.x2 = selectrect.x2-1 | |
2363 | elseif sx > 0 then sx=sx-1 end | |
2364 | elseif p1==keys.right then | |
2365 | if state == "move" then | |
2366 | updateImageLims(record) | |
2367 | moveImage(leflim+1,toplim) | |
2368 | elseif state=="select" then | |
2369 | selectrect.x1 = selectrect.x1+1 | |
2370 | selectrect.x2 = selectrect.x2+1 | |
2371 | else sx=sx+1 end | |
2372 | elseif p1==keys.up then | |
2373 | if state == "move" then | |
2374 | updateImageLims(record) | |
2375 | moveImage(leflim,toplim-1) | |
2376 | elseif state=="select" and selectrect.y1 > 1 then | |
2377 | selectrect.y1 = selectrect.y1-1 | |
2378 | selectrect.y2 = selectrect.y2-1 | |
2379 | elseif sy > 0 then sy=sy-1 end | |
2380 | elseif p1==keys.down then | |
2381 | if state == "move" then | |
2382 | updateImageLims(record) | |
2383 | moveImage(leflim,toplim+1) | |
2384 | elseif state=="select" then | |
2385 | selectrect.y1 = selectrect.y1+1 | |
2386 | selectrect.y2 = selectrect.y2+1 | |
2387 | else sy=sy+1 end | |
2388 | end | |
2389 | end | |
2390 | end | |
2391 | end | |
2392 | ||
2393 | --[[ | |
2394 | Section: Main | |
2395 | ]]-- | |
2396 | ||
2397 | if not term.isColour() then | |
2398 | print("For colour computers only") | |
2399 | return | |
2400 | end | |
2401 | ||
2402 | --Taken almost directly from edit (for consistency) | |
2403 | local tArgs = {...} | |
2404 | ||
2405 | local ca = 1 | |
2406 | ||
2407 | if tArgs[ca] == "-a" then | |
2408 | animated = true | |
2409 | ca = ca + 1 | |
2410 | end | |
2411 | ||
2412 | if tArgs[ca] == "-t" then | |
2413 | textEnabled = true | |
2414 | ca = ca + 1 | |
2415 | end | |
2416 | ||
2417 | if #tArgs < ca then | |
2418 | print("Usage: npaintpro [-a,-t] <path>") | |
2419 | return | |
2420 | end | |
2421 | ||
2422 | --Yeah you can't have animated text files YET... I haven't supported that, maybe later? | |
2423 | if animated and textEnabled then | |
2424 | print("No support for animated text files- cannot have both -a and -t") | |
2425 | end | |
2426 | ||
2427 | sPath = shell.resolve(tArgs[ca]) | |
2428 | local bReadOnly = fs.isReadOnly(sPath) | |
2429 | if fs.exists(sPath) then | |
2430 | if fs.isDir(sPath) then | |
2431 | print("Cannot edit a directory.") | |
2432 | return | |
2433 | elseif string.find(sPath, ".nfp") ~= #sPath-3 and string.find(sPath, ".nfa") ~= #sPath-3 and | |
2434 | string.find(sPath, ".nft") ~= #sPath-3 then | |
2435 | print("Can only edit .nfp, .nft and .nfa files:",string.find(sPath, ".nfp"),#sPath-3) | |
2436 | return | |
2437 | end | |
2438 | ||
2439 | if string.find(sPath, ".nfa") == #sPath-3 then | |
2440 | animated = true | |
2441 | end | |
2442 | ||
2443 | if string.find(sPath, ".nft") == #sPath-3 then | |
2444 | textEnabled = true | |
2445 | end | |
2446 | ||
2447 | if string.find(sPath, ".nfp") == #sPath-3 and animated then | |
2448 | print("Convert to nfa? Y/N") | |
2449 | if string.find(string.lower(io.read()), "y") then | |
2450 | local nsPath = string.sub(sPath, 1, #sPath-1).."a" | |
2451 | fs.move(sPath, nsPath) | |
2452 | sPath = nsPath | |
2453 | else | |
2454 | animated = false | |
2455 | end | |
2456 | end | |
2457 | ||
2458 | --Again this is possible, I just haven't done it. Maybe I will? | |
2459 | if textEnabled and (string.find(sPath, ".nfp") == #sPath-3 or string.find(sPath, ".nfa") == #sPath-3) then | |
2460 | print("Cannot convert to nft") | |
2461 | end | |
2462 | else | |
2463 | if not animated and not textEnabled and string.find(sPath, ".nfp") ~= #sPath-3 then | |
2464 | sPath = sPath..".nfp" | |
2465 | elseif animated and string.find(sPath, ".nfa") ~= #sPath-3 then | |
2466 | sPath = sPath..".nfa" | |
2467 | elseif textEnabled and string.find(sPath, ".nft") ~= #sPath-3 then | |
2468 | sPath = sPath..".nft" | |
2469 | end | |
2470 | end | |
2471 | ||
2472 | drawLogo() | |
2473 | init() | |
2474 | handleEvents() | |
2475 | ||
2476 | term.setBackgroundColour(colours.black) | |
2477 | shell.run("clear") |