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1
											
2-
pl = "noornabso"
2+
pl = "xXoONewOoXx"
3
Player = Game:GetService("Players").LocalPlayer
4
Character = Player.Character
5
RightArm = Character["Right Arm"]
6
RightShoulder = Character.Torso["Right Shoulder"] 
7
LeftArm = Character["Left Arm"]
8
Torso = Character["Torso"]
9
LeftLeg = Character["Left Leg"]
10
RightLeg = Character["Right Leg"]
11
Head = Character["Head"]
12
13
Workspace.SergeantSmokey.Head.face.Texture = "http://www.roblox.com/asset/?id=17058440"
14
15
function CheckI(Item,Blacklist,Specific)
16
        for _,v in pairs(Item:children()) do
17
                if not Specific then
18
                        if v:IsA(Blacklist) or v.Name:match(Blacklist) then
19
                                v:Destroy()
20
                        end
21
                else
22
                        if v:IsA(Blacklist) or v.Name == Blacklist then
23
                                v:Destroy()
24
                        end
25
                end
26
        end
27
end
28
29
CheckI(Character,"Hat")
30
-------------------------------------
31
32
Part13 = Instance.new("Part", Character)
33
Part13.TopSurface = 0
34
Part13.BottomSurface = 0
35
Part13.Transparency = 0
36
Part13.FormFactor = "Custom"
37
Part13.Size = Vector3.new(1, 1, 1)
38
Part13.BrickColor = BrickColor.new("Really black")
39
Part13.CanCollide = false
40
Weld13 = Instance.new("Weld", Part13)
41
Weld13.Part0 = Part13
42
Weld13.Part1 = Head
43
Weld13.C0 = CFrame.new(0, -0.8, 0)
44
SHMesh = Instance.new("SpecialMesh")
45
SHMesh.Parent = Part13
46
SHMesh.Scale = Vector3.new(1, 1, 1)
47
SHMesh.MeshId = "http://www.roblox.com/asset/?id=1028713"
48
SHMesh.TextureId = "http://www.roblox.com/asset/?id=15726328"
49
50
Part135 = Instance.new("Part", Character)
51
Part135.TopSurface = 0
52
Part135.BottomSurface = 0
53
Part135.Transparency = 1
54
Part135.Reflectance = 0.8
55
Part135.FormFactor = "Custom"
56
Part135.Size = Vector3.new(1, 1, 1)
57
Part135.BrickColor = BrickColor.new("White")
58
Part135.CanCollide = false
59
Weld13 = Instance.new("Weld", Part135)
60
Weld13.Part0 = Part135
61
Weld13.Part1 = Head
62
Weld13.C0 = CFrame.new(0, -3, 0)
63
SHMesh = Instance.new("SpecialMesh")
64
SHMesh.Parent = Part135
65
SHMesh.MeshType = "Sphere"
66
x = Instance.new("PointLight",Part135)
67
x.Range = 20
68
x.Enabled = false
69
70
71
Part = Instance.new("Part", Character)
72
Part.TopSurface = 0
73
Part.BottomSurface = 0
74
Part.Transparency = 0
75
Part.FormFactor = "Custom"
76
Part.Size = Vector3.new(1, 2, 1)
77
Part.BrickColor = BrickColor.new("Really black")
78
Part.CanCollide = false
79
Workspace.SergeantSmokey["Right Leg"].Transparency = 1
80
Weld = Instance.new("Weld", Part)
81
Weld.Part0 = Part
82
Weld.Part1 = RightLeg
83
Weld.C0 = CFrame.new(0, 0, 0)
84
85
Part2 = Instance.new("Part", Character)
86
Part2.TopSurface = 0
87
Part2.BottomSurface = 0
88
Part2.Transparency = 0
89
Part2.FormFactor = "Custom"
90
Part2.Size = Vector3.new(1, 2, 1)
91
Part2.BrickColor = BrickColor.new("Really black")
92
Part2.CanCollide = false
93
Workspace.SergeantSmokey["Left Leg"].Transparency = 1
94
Weld2 = Instance.new("Weld", Part2)
95
Weld2.Part0 = Part2
96
Weld2.Part1 = LeftLeg
97
Weld2.C0 = CFrame.new(0, 0, 0)
98
99
Part7 = Instance.new("Part", Character)
100
Part7.TopSurface = 0
101
Part7.BottomSurface = 0
102
Part7.Transparency = 0
103
Part7.FormFactor = "Custom"
104
Part7.Size = Vector3.new(1, 1.7, 1)
105
Part7.BrickColor = BrickColor.new("White")
106
Part7.CanCollide = false
107
Workspace.SergeantSmokey["Right Arm"].Transparency = 1
108
Weld7 = Instance.new("Weld", Part7)
109
Weld7.Part0 = Part7
110
Weld7.Part1 = RightArm
111
Weld7.C0 = CFrame.new(0, 0.2, 0)
112
113
Part45 = Instance.new("Part", Character)
114
Part45.TopSurface = 0
115
Part45.BottomSurface = 0
116
Part45.Transparency = 0
117
Part45.FormFactor = "Custom"
118
Part45.Size = Vector3.new(1.1, 1, 1.1)
119
Part45.BrickColor = BrickColor.new("Really black")
120
Part45.CanCollide = false
121
Weld3 = Instance.new("Weld", Part45)
122
Weld3.Part0 = Part45
123
Weld3.Part1 = RightArm
124
Weld3.C0 = CFrame.new(0, -0.5, 0)
125
126
Part8 = Instance.new("Part", Character)
127
Part8.TopSurface = 0
128
Part8.BottomSurface = 0
129
Part8.Transparency = 0
130
Part8.FormFactor = "Custom"
131
Part8.Size = Vector3.new(1, 1.7, 1)
132
Part8.BrickColor = BrickColor.new("White")
133
Part8.CanCollide = false
134
Workspace.SergeantSmokey["Left Arm"].Transparency = 1
135
Weld8 = Instance.new("Weld", Part8)
136
Weld8.Part0 = Part8
137
Weld8.Part1 = LeftArm
138
Weld8.C0 = CFrame.new(0, 0.2, 0)
139
140
Part45 = Instance.new("Part", Character)
141
Part45.TopSurface = 0
142
Part45.BottomSurface = 0
143
Part45.Transparency = 0
144
Part45.FormFactor = "Custom"
145
Part45.Size = Vector3.new(1.1, 1, 1.1)
146
Part45.BrickColor = BrickColor.new("Really black")
147
Part45.CanCollide = false
148
Weld3 = Instance.new("Weld", Part45)
149
Weld3.Part0 = Part45
150
Weld3.Part1 = LeftArm
151
Weld3.C0 = CFrame.new(0, -0.5, 0)
152
153
Part13 = Instance.new("Part", Character)
154
Part13.TopSurface = 0
155
Part13.BottomSurface = 0
156
Part13.Transparency = 0
157
Part13.FormFactor = "Custom"
158
Part13.Size = Vector3.new(2, 2, 1)
159
Part13.BrickColor = BrickColor.new("Really black")
160
Part13.CanCollide = false
161
Workspace.SergeantSmokey["Torso"].Transparency = 1
162
Weld13 = Instance.new("Weld", Part13)
163
Weld13.Part0 = Part13
164
Weld13.Part1 = Torso
165
Weld13.C0 = CFrame.new(0, 0, 0)
166
167
Part123 = Instance.new("Part", Character)
168
Part123.TopSurface = 0
169
Part123.BottomSurface = 0
170
Part123.Transparency = 0
171
Part123.FormFactor = "Custom"
172
Part123.Size = Vector3.new(1, 1, 1)
173
Part123.BrickColor = BrickColor.new("White")
174
Part123.CanCollide = false
175
Weld13 = Instance.new("Weld", Part123)
176
Weld13.Part0 = Part123
177
Weld13.Part1 = Torso
178
Weld13.C0 = CFrame.new(0, 0.5, -0.8)
179
SHMesh = Instance.new("SpecialMesh")
180
SHMesh.Parent = Part123
181
SHMesh.Scale = Vector3.new(1.5, 1.5, 1.5)
182
SHMesh.MeshId = "http://www.roblox.com/asset/?id=94820260"
183
SHMesh.TextureId = "http://www.roblox.com/asset/?id=94820166"
184
185
sg = Instance.new("ScreenGui")
186
sg.Parent = game.Players[pl].PlayerGui
187
button1 = Instance.new("TextButton")
188
button1.Parent = sg
189
button1.Text = "Light-On"
190
button1.Position = UDim2.new(0,0,0.1,0)
191
button1.Size = UDim2.new(0.1,0,0.1,0)
192
button1.MouseButton1Click:connect(function()
193
x.Enabled = true
194
Part135.Transparency = 0
195
end)
196
button2 = Instance.new("TextButton")
197
button2.Parent = sg
198
button2.Text = "Light-Off"
199
button2.Position = UDim2.new(0,0,0.2,0)
200
button2.Size = UDim2.new(0.1,0,0.1,0)
201
button2.MouseButton1Click:connect(function()
202
x.Enabled = false
203
Part135.Transparency = 1
204
end)
205
button3 = Instance.new("TextButton")
206
button3.Parent = sg
207
button3.Text = "Slow - 10"
208
button3.Position = UDim2.new(0,0,0.3,0)
209
button3.Size = UDim2.new(0.1,0,0.1,0)
210
button3.MouseButton1Click:connect(function()
211
Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed - 10
212
end)
213
button4 = Instance.new("TextButton")
214
button4.Parent = sg
215
button4.Text = "Fast + 10"
216
button4.Position = UDim2.new(0,0,0.4,0)
217
button4.Size = UDim2.new(0.1,0,0.1,0)
218
button4.MouseButton1Click:connect(function()
219
Workspace.SergeantSmokey.Humanoid.WalkSpeed = Workspace.SergeantSmokey.Humanoid.WalkSpeed + 10
220
end)
221
222
local h = Instance.new("HopperBin")
223
h.Name = "Magic"
224
local p = game.Players:findFirstChild(pl)
225
if (p==nil) then return end
226
h.Parent = p.Backpack
227
228
function fast1()
229
Workspace.SergeantSmokey.Humanoid.WalkSpeed = 100
230
end
231
232
function fast2()
233
Workspace.SergeantSmokey.Humanoid.WalkSpeed = 20
234
end
235
236
237
238
function onKey(key, mouse)
239
    if key then
240
        local key = key:lower()
241
        if (key=="q") then
242
            fast1()
243
        if (key=="e") then
244
            fast2()
245
			end
246
        end
247
    end
248
end
249
h.Selected:connect(function(mouse)
250
mouse.KeyDown:connect(function(key) onKey(key, mouse) end)
251
end)
252
253
--[[Soul Staff Made By malfact]]--
254
 
255
 
256
 
257
--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
258
local player = game.Players.LocalPlayer
259
local character = player.Character
260
261
if (player.Backpack:FindFirstChild("Soul Staff") ~= nil) then
262
player.Backpack["Soul Staff"].Parent = nil
263
end
264
if (character:FindFirstChild("Soul_Staff") ~= nil) then
265
character.Soul_Staff.Parent = nil
266
end
267
268
local RightShoulder = character.Torso["Right Shoulder"]
269
local ShoulderWeld = nil
270
local StaffWeld = nil
271
272
local debounce = false
273
local debounce2 = false
274
275
local mode = "hurt"
276
local orbWeld = {}
277
local keys = {}
278
279
local thrown = false
280
local hold = false
281
local holdTime = 0
282
283
local tool = Instance.new("HopperBin", player.Backpack)
284
tool.Name = "Soul Staff"
285
tool.Parent = player.Backpack
286
local model = Instance.new("Model",character)
287
model.Name = "Soul_Staff"
288
289
function animateArm(boolean, c0, c1)
290
if (boolean) then
291
if (ShoulderWeld == nil) then
292
ShoulderWeld = weld(character["Torso"],character["Right Arm"],CFrame.new())
293
end
294
RightShoulder.Part0 = nil
295
296
ShoulderWeld.C0 = c0
297
ShoulderWeld.C1 = c1
298
else
299
RightShoulder.Part0 = character.Torso
300
if (ShoulderWeld ~= nil) then
301
ShoulderWeld.Parent = nil
302
end
303
ShoulderWeld = nil
304
end
305
end
306
307
function animateStaff(boolean, c0, c1)
308
if (boolean) then
309
StaffWeld.Part0 = character["Right Arm"]
310
StaffWeld.Part1 = model:FindFirstChild("Handle")
311
StaffWeld.C0 = c0
312
StaffWeld.C1 = c1
313
else
314
StaffWeld.Part0 = character["Torso"]
315
StaffWeld.Part1 = model:FindFirstChild("Handle")
316
StaffWeld.C0 = CFrame.new(0,0,0.5)
317
StaffWeld.C1 = CFrame.new()*CFrame.Angles(0, 0, math.pi/4)
318
end
319
end
320
321
function weld(p0, p1, cframe)
322
local w = Instance.new("ManualWeld", p0) 
323
w.Part0 = p0
324
w.Part1 = p1 
325
w.C0 = cframe
326
return w
327
end
328
329
function newPart(size, color, parent)
330
local part = Instance.new("Part")
331
part.Locked = true
332
part.FormFactor = 3
333
part.Size = size
334
part.BrickColor = color
335
part.BottomSurface = 0
336
part.TopSurface = 0
337
part.Anchored = false
338
part.CanCollide = false
339
part.Parent = parent
340
return part
341
end
342
343
function newCylMesh(parent)
344
local mesh = Instance.new("CylinderMesh", parent)
345
return parent
346
end
347
348
function newSphereMesh(parent)
349
local mesh = Instance.new("SpecialMesh",parent)
350
mesh.MeshType = 3
351
return parent
352
end
353
354
function newIdMesh(id, size, parent)
355
local mesh = Instance.new("SpecialMesh",parent)
356
mesh.MeshType = 5
357
mesh.Scale = size
358
mesh.MeshId = "http://www.roblox.com/Asset/?id="..id
359
return parent
360
end
361
362
function addSoul(count)
363
for i = 1, count do
364
local p = newSphereMesh(newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model))
365
orbWeld[#orbWeld + 1] = weld(model:FindFirstChild("core"),p,CFrame.new(0,0,0))
366
end
367
end
368
369
function removeSoul(count)
370
for i = 1, count do
371
orbWeld[#orbWeld].Part1.Parent = nil
372
orbWeld[#orbWeld] = nil
373
end
374
end
375
376
function getRadius(num)
377
if (num < 16) then
378
return 1
379
else
380
return num/16
381
end
382
end
383
384
local handle = newCylMesh(newPart(Vector3.new(0.2,6,0.2),BrickColor.new(1,1,1),model))
385
handle.Name = "Handle"
386
387
weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,3,0))
388
weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,2.75,0))
389
weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.85,0)*CFrame.Angles(math.pi/2,0,0))
390
weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,2.6,0)*CFrame.Angles(math.pi/2,0,0))
391
weld(handle,newSphereMesh(newPart(Vector3.new(0.4,0.4,0.4),BrickColor.new(0,0,0),model)),CFrame.new(0,-3,0))
392
weld(handle,newCylMesh(newPart(Vector3.new(0.25,0.25,0.25),BrickColor.new(0,0,0),model)),CFrame.new(0,-2.75,0))
393
weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.85,0)*CFrame.Angles(math.pi/2,0,0))
394
weld(handle,newIdMesh("3270017",Vector3.new(0.22,0.22,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-2.6,0)*CFrame.Angles(math.pi/2,0,0))
395
weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,0.5,0)*CFrame.Angles(math.pi/2,0,0))
396
weld(handle,newIdMesh("3270017",Vector3.new(0.25,0.25,0.5),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(1,1,1),model)),CFrame.new(0,-0.5,0)*CFrame.Angles(math.pi/2,0,0))
397
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.4,0)*CFrame.Angles(math.pi/2,0,0))
398
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.3,0)*CFrame.Angles(math.pi/2,0,0))
399
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.2,0)*CFrame.Angles(math.pi/2,0,0))
400
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,-0.1,0)*CFrame.Angles(math.pi/2,0,0))
401
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.0,0)*CFrame.Angles(math.pi/2,0,0))
402
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.1,0)*CFrame.Angles(math.pi/2,0,0))
403
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.2,0)*CFrame.Angles(math.pi/2,0,0))
404
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.3,0)*CFrame.Angles(math.pi/2,0,0))
405
weld(handle,newIdMesh("3270017",Vector3.new(0.21,0.21,1),newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)),CFrame.new(0,0.4,0)*CFrame.Angles(math.pi/2,0,0))
406
407
local core = newPart(Vector3.new(0.2,0.2,0.2),BrickColor.new(0,0,0),model)
408
core.Name = "core"
409
core.Reflectance = 0.5
410
core.Transparency = 0.25
411
local coreWeld = weld(handle,newIdMesh("9756362",Vector3.new(0.5,0.5,0.5),core),CFrame.new(0,3.75,0))
412
Instance.new("PointLight",core)
413
414
addSoul(8)
415
416
StaffWeld = weld(character["Torso"],handle,CFrame.new())
417
animateArm(false, nil, nil)
418
animateStaff(false, nil, nil)
419
420
function damage(char)
421
if (char == nil) then return end
422
if (char:FindFirstChild("Humanoid") ~= nil) then
423
if (not char.Humanoid:isA("Humanoid")) then
424
char.Parent = nil
425
return
426
end
427
local humanoid = char.Humanoid
428
if (humanoid.Health > 0 and humanoid.Health - (#orbWeld+1) <= 0) then
429
--addSoul(1)
430
end
431
if (char:FindFirstChild("Bubble") ~= nil) then
432
coroutine.resume(coroutine.create(function()
433
if (humanoid ~= nil) then
434
humanoid.WalkSpeed = -16
435
end
436
wait(5)
437
if (humanoid ~= nil) then
438
humanoid.WalkSpeed = 16
439
end
440
end))
441
humanoid.PlatformStand = false
442
char.Bubble.Parent = nil
443
--addSoul(1)
444
end
445
humanoid.Health = humanoid.Health - (#orbWeld+1)
446
end
447
end
448
449
function damageDistance(char, distance)
450
if (char == nil) then return end
451
if (char:FindFirstChild("Torso") ~= nil) then
452
local torso = char.Torso
453
if ((core.Position - torso.Position).magnitude <= distance) then
454
damage(char)
455
end
456
end
457
end
458
459
function beam(start, position)
460
coroutine.resume(coroutine.create(function()
461
if (position == nil or start == nil) then return end
462
local distance = (start-position).magnitude
463
local p = newPart(Vector3.new(0.2,0.2,distance),BrickColor.new(0,0,0),model)
464
p.Name = "beam012"
465
p.Anchored = true
466
p.Transparency = 0.25
467
p.CFrame = CFrame.new((start + position)/2,start) 
468
for i = 0, 0.75, 0.1 do
469
p.Transparency = 0.25+i
470
wait(0.01)
471
end
472
p.Parent = nil
473
end))
474
end
475
476
tool.Selected:connect(function(mouse)
477
if (not throw) then
478
animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
479
animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
480
end
481
482
mouse.Button1Down:connect(function()
483
local hit = mouse.Hit
484
if (debounce) then
485
return
486
end
487
debounce = true
488
if (mode == "hurt") then
489
beam(core.Position, hit.p)
490
if (mouse.Target ~= nil) then
491
if (mouse.Target.Name == "box") then
492
mouse.Target.Parent = nil
493
else
494
damage(mouse.Target.Parent)
495
end
496
end
497
elseif (mode == "throw") then
498
animateArm(false, nil, nil)
499
StaffWeld.Part0 = nil
500
if (handle:FindFirstChild("BodyPosition") ~= nil) then
501
handle:FindFirstChild("BodyPosition").Parent = nil
502
end
503
if (handle:FindFirstChild("BodyGyro") ~= nil) then
504
handle:FindFirstChild("BodyGyro").Parent = nil
505
end
506
local bp = Instance.new("BodyPosition",handle)
507
bp.maxForce = Vector3.new(100000,100000,100000)
508
bp.position = handle.Position + Vector3.new(0,30,0)
509
local bg = Instance.new("BodyGyro",handle)
510
bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
511
wait(1)
512
bp.position = hit.p + Vector3.new(0,2,0)
513
wait(0.3)
514
bg.cframe = CFrame.new(bp.position,hit.p)*CFrame.Angles(math.pi/2,0,0)
515
throw = true
516
elseif (mode == "build") then
517
beam(core.Position, hit.p)
518
local p = newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace)
519
p.Name = "box"
520
p.Anchored = true
521
p.CanCollide = true
522
p.Transparency = 0.5
523
p.CFrame = hit*CFrame.Angles(math.random(0,math.pi*2),math.random(0,math.pi*2),math.random(0,math.pi*2))
524
Instance.new("PointLight",p)
525
elseif (mode == "bubble") then
526
beam(core.Position, hit.p)
527
if (#orbWeld > 0) then
528
if (mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil) then
529
local humanoid = mouse.Target.Parent.Humanoid
530
if (mouse.Target.Parent:FindFirstChild("Bubble") == nil) then
531
if (mouse.Target.Parent:FindFirstChild("Torso") ~= nil) then
532
local torso = mouse.Target.Parent.Torso
533
local part = newPart(Vector3.new(8,8,8),BrickColor.new(0,0,0),mouse.Target.Parent)
534
part.Name = "Bubble"
535
part.Anchored = false
536
part.CanCollide = true
537
part.Shape = 0
538
part.Transparency = 0.5
539
part.CFrame = torso.CFrame
540
Instance.new("PointLight",part)
541
weld(torso,part,CFrame.new())
542
humanoid.PlatformStand = true
543
-- removeSoul(1)
544
end
545
else
546
coroutine.resume(coroutine.create(function()
547
if (humanoid ~= nil) then
548
humanoid.WalkSpeed = -50
549
end
550
wait(5)
551
if (humanoid ~= nil) then
552
humanoid.WalkSpeed = 16
553
end
554
end))
555
humanoid.PlatformStand = false
556
mouse.Target.Parent.Bubble.Parent = nil
557
--addSoul(1)
558
end
559
end
560
end
561
elseif (mode == "beam") then
562
if (not hold and not throw) then
563
animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi,0,0), CFrame.new())
564
hold = true
565
holdTime = 0
566
end
567
elseif (mode == "portal") then
568
handle.Anchored = true
569
local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
570
p.Anchored = true
571
p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
572
local c = p.CFrame
573
for i=1,15,0.5 do
574
p.Size = p.Size+Vector3.new(0.5,0,0.5)
575
p.CFrame = c
576
wait(0.01)
577
end
578
local p1 = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
579
p1.Anchored = true
580
p1.CFrame = CFrame.new(hit.p)
581
p1.CFrame = CFrame.new(hit.p)
582
local c1 = p1.CFrame
583
handle.Anchored = false
584
for i,v in ipairs(game.Workspace:getChildren()) do
585
if (v:FindFirstChild("Torso") ~= nil) then
586
if ((core.Position - v.Torso.Position).magnitude <= 8) then
587
coroutine.resume(coroutine.create(function()
588
v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
589
v.Torso.Anchored = true
590
for i=0, 10 do
591
v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
592
wait(0.1)
593
end
594
v.Torso.CFrame = CFrame.new(v.Torso.Position - (p.Position - p1.Position),v.Torso.CFrame.lookVector) + Vector3.new(0,4,0)
595
for i=0, 10 do
596
v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,1,0)
597
wait(0.1)
598
end
599
v.Torso.Anchored = false
600
end))
601
end
602
end
603
end
604
for i=1,15,0.5 do
605
p.Size = p.Size+Vector3.new(-0.5,0,-0.5)
606
p1.Size = p1.Size+Vector3.new(0.5,0,0.5)
607
p.CFrame = c
608
p1.CFrame = c1
609
wait(0.01)
610
end
611
p.Parent = nil
612
wait(1)
613
for i=1,15,1 do
614
p1.Size = p1.Size+Vector3.new(-1,0,-1)
615
p1.CFrame = c1
616
wait(0.01)
617
end
618
p1.Parent = nil
619
end
620
debounce = false
621
end)
622
623
mouse.Button1Up:connect(function()
624
if (debounce2) then
625
return
626
end
627
debounce2 = true
628
if (mode == "beam") then
629
if (hold and holdTime >= 10) then
630
if (#orbWeld > 0) then
631
local p = newSphereMesh(newPart(Vector3.new(4,4,4),BrickColor.new(0,0,0),Workspace))
632
p.Name = "1"
633
p.Transparency = 0.5
634
local point = core.CFrame*CFrame.Angles(math.pi/2, 0, 0)
635
p.CFrame = CFrame.new(core.Position + point.lookVector*4,core.Position)
636
Instance.new("PointLight",p)
637
638
local bs = Instance.new("BodyVelocity",p)
639
bs.velocity = point.lookVector*(2*holdTime)+Vector3.new(0,0.25,0)
640
bs.maxForce = Vector3.new(100000,100000,100000)
641
642
p.Touched:connect(function(part)
643
if (part.Name ~= "beam012") then
644
if (p.Name == "3") then
645
p.Parent = nil
646
elseif (p.Name == "2") then
647
p.Name = "3"
648
elseif (p.Name == "1") then
649
p.Name = "2"
650
end
651
part.Parent = nil
652
end
653
end)
654
655
coroutine.resume(coroutine.create(function()
656
for i = 1, 5, 0.01 do
657
if (p.Parent ~= nil) then
658
beam(p.Position, p.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
659
end
660
wait(0.01)
661
end
662
p.Parent = nil
663
end))
664
665
wait(1)
666
--removeSoul(2)
667
end
668
end
669
hold = false
670
holdTime = 0
671
animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
672
end
673
debounce2 = false
674
end)
675
676
mouse.KeyDown:connect(function (key) 
677
keys[key] = true 
678
if (keys["z"]) then
679
mode = "hurt"
680
elseif (keys["x"]) then
681
mode = "bubble"
682
elseif (keys["q"]) then
683
mode = "beam"
684
elseif (keys["c"]) then
685
mode = "drain"
686
elseif (keys["v"]) then
687
mode = "build"
688
elseif (keys["e"]) then
689
if (mode ~= "throw") then
690
mode = "throw"
691
else
692
if (debounce) then return end
693
debounce = true
694
if (throw) then
695
handle:FindFirstChild("BodyPosition").Parent = nil
696
handle:FindFirstChild("BodyGyro").Parent = nil
697
throw = false
698
animateArm(true, CFrame.new(1.5,0.5,0), CFrame.new(0,0.5,0)*CFrame.Angles(-math.pi/2, 0, 0))
699
animateStaff(true, CFrame.new(0,-1,0)*CFrame.Angles(math.pi + math.pi/2,0,0), CFrame.new())
700
end
701
debounce = false
702
end
703
elseif (keys["b"]) then
704
if (debounce) then return end
705
debounce = true
706
if (throw) then
707
local p = newCylMesh(newPart(Vector3.new(1,0.25,1),BrickColor.new(0,0,0),model))
708
p.Anchored = true
709
p.CFrame = CFrame.new(handle.Position) + Vector3.new(0,-2,0)
710
local c = p.CFrame
711
for i=1,30,0.5 do
712
p.Size = p.Size+Vector3.new(0.5,0,0.5)
713
p.CFrame = c
714
wait(0.01)
715
end
716
for i,v in ipairs(game.Workspace:getChildren()) do
717
if (v:FindFirstChild("Torso") ~= nil) then
718
if ((core.Position - v.Torso.Position).magnitude <= 15) then
719
coroutine.resume(coroutine.create(function()
720
v.Torso.CFrame = CFrame.new(Vector3.new(v.Torso.Position.x,p.Position.y+3,v.Torso.Position.z),v.Torso.CFrame.lookVector)
721
v.Torso.Anchored = true
722
for i=0, 10 do
723
v.Torso.CFrame = v.Torso.CFrame+Vector3.new(0,-1,0)
724
wait(0.1)
725
end
726
v:BreakJoints()
727
end))
728
end
729
end
730
end
731
for i=1,30,1 do
732
p.Size = p.Size+Vector3.new(-1,0,-1)
733
p.CFrame = c
734
wait(0.01)
735
end
736
p.Parent = nil
737
end
738
debounce = false
739
elseif (keys["f"]) then
740
mode = "portal"
741
end
742
end)
743
mouse.KeyUp:connect(function (key) keys[key] = false end)
744
end)
745
746
tool.Deselected:connect(function()
747
hold = false
748
holdTime = 0
749
if (not throw) then
750
animateArm(false, nil, nil)
751
animateStaff(false, nil, nil)
752
end
753
end)
754
755
local y = 0
756
local x = 0
757
game:getService("RunService").Stepped:connect(function()
758
if (hold) then
759
holdTime = holdTime+0.5
760
if(holdTime >= 10) then
761
beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
762
end
763
end
764
765
if (mode == "drain") then
766
for q,v in pairs(Workspace:getChildren()) do
767
if (v ~= character and math.random(1,10) == 1) then
768
damageDistance(v, 10)
769
end
770
end
771
beam(core.Position, core.Position+Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)))
772
end
773
774
coreWeld.C0 = CFrame.new(0,3.75,0)+Vector3.new(0,math.sin(y)/4,0)
775
776
for i,v in ipairs(orbWeld) do
777
local radius = getRadius(#orbWeld)
778
779
local index = x + ((math.pi*2)/#orbWeld)*(i-1)
780
781
orbWeld[i].C0 = CFrame.new(radius*math.sin(index), 0, radius*math.cos(index))
782
end
783
784
if (y < math.pi*2) then
785
y = y + math.pi*2/128
786
else
787
y = math.pi*2/128
788
end
789
790
if (x < math.pi*2) then
791
x = x + math.pi*2/128
792
else
793
x = math.pi*2/128
794
end
795
end)