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1 | --MADE BY OneLegend (NOT THE SCRIPT) REGULAR SCRIPT: JUST RUN! | |
2 | ||
3 | ||
4 | Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"} | |
5 | ||
6 | function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break) | |
7 | ||
8 | local p = Instance.new("Part") | |
9 | ||
10 | p.formFactor = "Custom" | |
11 | ||
12 | p.Anchored = Anchor | |
13 | ||
14 | p.CanCollide = Collide | |
15 | ||
16 | p.Transparency = Tran | |
17 | ||
18 | p.Reflectance = Ref | |
19 | ||
20 | p.BrickColor = BrickColor.new(Color) | |
21 | ||
22 | for _, Surf in pairs(Surfaces) do | |
23 | ||
24 | p[Surf] = "Smooth" | |
25 | ||
26 | end | |
27 | ||
28 | p.Size = Vector3.new(X, Y, Z) | |
29 | ||
30 | if Break then | |
31 | ||
32 | p:BreakJoints() | |
33 | ||
34 | else p:MakeJoints() end | |
35 | ||
36 | p.Parent = Parent | |
37 | ||
38 | return p | |
39 | ||
40 | end | |
41 | ||
42 | ||
43 | ||
44 | function Weld(p0, p1, x, y, z, a, b, c) | |
45 | ||
46 | local w = Instance.new("Weld") | |
47 | ||
48 | w.Parent = p0 | |
49 | ||
50 | w.Part0 = p0 | |
51 | ||
52 | w.Part1 = p1 | |
53 | ||
54 | w.C0 = CFrame.new(x,y,z) * CFrame.Angles(a,b,c) | |
55 | ||
56 | return w | |
57 | ||
58 | end | |
59 | ||
60 | ||
61 | ||
62 | function getcf(pos1, pos2) | |
63 | ||
64 | local pos3 = Vector3.new(pos2.X, pos1.Y, pos2.Z) | |
65 | ||
66 | return CFrame.new(pos1, pos3) | |
67 | ||
68 | end | |
69 | ||
70 | ||
71 | ||
72 | function findjelly(pos) | |
73 | ||
74 | local t | |
75 | ||
76 | local d = math.huge | |
77 | ||
78 | local h | |
79 | ||
80 | local tors | |
81 | ||
82 | for i,v in pairs(workspace:children()) do | |
83 | ||
84 | t, h = v:findFirstChild("Torso"), v:findFirstChild("Humanoid") | |
85 | ||
86 | if t ~= nil and h ~= nil then | |
87 | ||
88 | if (t.Position - pos).magnitude < d and h.Health > 0 then | |
89 | ||
90 | d = (t.Position - pos).magnitude | |
91 | ||
92 | tors = t | |
93 | ||
94 | end | |
95 | ||
96 | end | |
97 | ||
98 | end | |
99 | ||
100 | return tors | |
101 | ||
102 | end | |
103 | ||
104 | ||
105 | ||
106 | ||
107 | ||
108 | ||
109 | ||
110 | function maketroll(pos) | |
111 | ||
112 | local model = Instance.new("Model") | |
113 | ||
114 | model.Name = "TROLLLLLLZ" | |
115 | ||
116 | local body = Part(model, false, true, 0, 0, "Really black", 1.3, 4.5, 1.3, true) | |
117 | ||
118 | local bg = Instance.new("BodyGyro",body) | |
119 | ||
120 | bg.P = 6000 | |
121 | ||
122 | bg.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
123 | ||
124 | local bv = Instance.new("BodyVelocity",body) | |
125 | ||
126 | bv.P = 6000 | |
127 | ||
128 | bv.maxForce = Vector3.new(math.huge, math.huge, math.huge) | |
129 | ||
130 | bv.velocity = Vector3.new(0,0,0) | |
131 | ||
132 | Instance.new("CylinderMesh",body) | |
133 | ||
134 | local head = Part(model, false, true, 1, 0, "Really black", 3.5, 3.2, 0.4, true) | |
135 | ||
136 | local neck = Weld(body, head, 0, 2.25+1.35, 0, 0, 0, 0) | |
137 | ||
138 | local fr = Instance.new("Decal",head) | |
139 | ||
140 | fr.Face = "Front" | |
141 | ||
142 | fr.Texture = "http://www.roblox.com/asset/?id=29658197" | |
143 | ||
144 | local ba = Instance.new("Decal",head) | |
145 | ||
146 | ba.Face = "Back" | |
147 | ||
148 | ba.Texture = "http://www.roblox.com/asset/?id=29658197" | |
149 | ||
150 | ||
151 | ||
152 | local Ramodel = Instance.new("Model",model) | |
153 | ||
154 | local rarm = Part(Ramodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
155 | ||
156 | Instance.new("CylinderMesh",rarm) | |
157 | ||
158 | local rb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
159 | ||
160 | local rah = Weld(body, rb, 1, 1.8, 0, 0, 0, 0) | |
161 | ||
162 | local rw = Weld(rb, rarm, 0, 0, 0, 0, 0, math.pi/2.8) | |
163 | ||
164 | ||
165 | ||
166 | for i=0, -70, -10 do | |
167 | ||
168 | local rarm2 = Part(Ramodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
169 | ||
170 | Instance.new("CylinderMesh",rarm2) | |
171 | ||
172 | local w = Weld(rarm, rarm2, -3, 0, 0, 0, 0, math.rad(i)) | |
173 | ||
174 | w.C1 = CFrame.new(-3,0,0) | |
175 | ||
176 | end | |
177 | ||
178 | ||
179 | ||
180 | local Lamodel = Instance.new("Model",model) | |
181 | ||
182 | local larm = Part(Lamodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
183 | ||
184 | Instance.new("CylinderMesh",larm) | |
185 | ||
186 | local lb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
187 | ||
188 | local lah = Weld(body, lb, -1, 1.8, 0, 0, 0, 0) | |
189 | ||
190 | local lw = Weld(lb, larm, 0, 0, 0, 0, math.pi, math.pi/2.8) | |
191 | ||
192 | ||
193 | ||
194 | for i=0, -70, -10 do | |
195 | ||
196 | local larm2 = Part(Lamodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
197 | ||
198 | Instance.new("CylinderMesh",larm2) | |
199 | ||
200 | local w = Weld(larm, larm2, -3, 0, 0, 0, 0, math.rad(i)) | |
201 | ||
202 | w.C1 = CFrame.new(-3,0,0) | |
203 | ||
204 | end | |
205 | ||
206 | ||
207 | ||
208 | local Rlmodel = Instance.new("Model",model) | |
209 | ||
210 | local rleg = Part(Rlmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
211 | ||
212 | Instance.new("CylinderMesh",rleg) | |
213 | ||
214 | local rlb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
215 | ||
216 | local rlh = Weld(body, rlb, 0, -1.9, 0, 0, 0, 0) | |
217 | ||
218 | local rlw = Weld(rlb, rleg, 0, 0, 0, 0, 0, math.pi/2.8) | |
219 | ||
220 | ||
221 | ||
222 | for i=0, -70, -10 do | |
223 | ||
224 | local rleg2 = Part(Rlmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
225 | ||
226 | Instance.new("CylinderMesh",rleg2) | |
227 | ||
228 | local w = Weld(rleg, rleg2, -3, 0, 0, 0, 0, math.rad(i)) | |
229 | ||
230 | w.C1 = CFrame.new(-3,0,0) | |
231 | ||
232 | end | |
233 | ||
234 | ||
235 | ||
236 | local Llmodel = Instance.new("Model",model) | |
237 | ||
238 | local lleg = Part(Llmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
239 | ||
240 | Instance.new("CylinderMesh",lleg) | |
241 | ||
242 | local llb = Part(model, false, true, 1, 0, "Really black", 0.1, 0.1, 0.1, true) | |
243 | ||
244 | local llh = Weld(body, llb, 0, -1.9, 0, 0, 0, 0) | |
245 | ||
246 | local llw = Weld(llb, lleg, 0, 0, 0, 0, math.pi, math.pi/2.8) | |
247 | ||
248 | ||
249 | ||
250 | for i=0, -70, -10 do | |
251 | ||
252 | local lleg2 = Part(Llmodel, false, true, 0, 0, "Really black", 0.9, 0.7, 0.9, true) | |
253 | ||
254 | Instance.new("CylinderMesh",lleg2) | |
255 | ||
256 | local w = Weld(lleg, lleg2, -3, 0, 0, 0, 0, math.rad(i)) | |
257 | ||
258 | w.C1 = CFrame.new(-3,0,0) | |
259 | ||
260 | end | |
261 | ||
262 | model.Parent = workspace | |
263 | ||
264 | model:MakeJoints() | |
265 | ||
266 | model:MoveTo(pos) | |
267 | ||
268 | coroutine.resume(coroutine.create(function() | |
269 | ||
270 | while true do | |
271 | ||
272 | wait() | |
273 | ||
274 | if body.Velocity.magnitude > 2 then | |
275 | ||
276 | coroutine.resume(coroutine.create(function() | |
277 | ||
278 | for i=0,40,5 do | |
279 | ||
280 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
281 | ||
282 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
283 | ||
284 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
285 | ||
286 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
287 | ||
288 | wait() | |
289 | ||
290 | end | |
291 | ||
292 | for i=40,-40,-5 do | |
293 | ||
294 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
295 | ||
296 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
297 | ||
298 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
299 | ||
300 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
301 | ||
302 | wait() | |
303 | ||
304 | end | |
305 | ||
306 | for i=-40,0,5 do | |
307 | ||
308 | rw.C1 = CFrame.Angles(math.rad(i),0,0) | |
309 | ||
310 | lw.C1 = CFrame.Angles(math.rad(i),0,0) | |
311 | ||
312 | llw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
313 | ||
314 | rlw.C1 = CFrame.Angles(math.rad(-i),0,0) | |
315 | ||
316 | wait() | |
317 | ||
318 | end | |
319 | ||
320 | end)) | |
321 | ||
322 | end | |
323 | ||
324 | local jelly = findjelly(body.Position) | |
325 | ||
326 | if jelly ~= nil then | |
327 | ||
328 | bg.cframe = getcf(body.Position, jelly.Position) | |
329 | ||
330 | bv.velocity = bg.cframe.lookVector * 25 | |
331 | ||
332 | else | |
333 | ||
334 | bv.velocity = Vector3.new(0,0,0) | |
335 | ||
336 | end | |
337 | ||
338 | end | |
339 | ||
340 | end)) | |
341 | ||
342 | end | |
343 | ||
344 | ||
345 | ||
346 | maketroll(Vector3.new(0,5,0)) |