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1
--By Rufus14, based on the news script
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
    local env = getfenv(func)
5
    local newenv = setmetatable({},{
6
        __index = function(self,k)
7
            if k=="script" then
8
                return var
9
            else
10
                return env[k]
11
            end
12
        end,
13
    })
14
    setfenv(func,newenv)
15
    return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19
Model0 = Instance.new("Model")
20
Model1 = Instance.new("Model")
21
Model2 = Instance.new("Model")
22
Model3 = Instance.new("Model")
23
Part4 = Instance.new("Part")
24
SpecialMesh5 = Instance.new("SpecialMesh")
25
Decal6 = Instance.new("Decal")
26
Part7 = Instance.new("Part")
27
Part8 = Instance.new("Part")
28
Part9 = Instance.new("Part")
29
Part10 = Instance.new("Part")
30
Part11 = Instance.new("Part")
31
Humanoid12 = Instance.new("Humanoid")
32
Pants13 = Instance.new("Pants")
33
Shirt14 = Instance.new("Shirt")
34
Part15 = Instance.new("Part")
35
Part16 = Instance.new("Part")
36
Part17 = Instance.new("Part")
37
Part18 = Instance.new("Part")
38
Part19 = Instance.new("Part")
39
Part20 = Instance.new("Part")
40
Decal21 = Instance.new("Decal")
41
Part22 = Instance.new("Part")
42
Part23 = Instance.new("Part")
43
Part24 = Instance.new("Part")
44
Part25 = Instance.new("Part")
45
Part26 = Instance.new("Part")
46
Part27 = Instance.new("Part")
47
Part28 = Instance.new("Part")
48
Part29 = Instance.new("Part")
49
Part30 = Instance.new("Part")
50
Part31 = Instance.new("Part")
51
Sound32 = Instance.new("Sound")
52
Model0.Name = "yes"
53
Model0.Parent = mas
54
Model1.Parent = Model0
55
Model2.Name = "Desk Clerk"
56
Model2.Parent = Model1
57
Model3.Name = ""
58
Model3.Parent = Model2
59
Part4.Name = "Head"
60
Part4.Parent = Model3
61-
Part4.BrickColor = BrickColor.new("Bright orange")
61+
Part4.BrickColor = BrickColor.new("Pastel brown")
62
Part4.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
63
Part4.Anchored = true
64
Part4.FormFactor = Enum.FormFactor.Symmetric
65
Part4.Size = Vector3.new(2, 1, 1)
66
Part4.CFrame = CFrame.new(82.2528687, 4.51328659, -12.3034115, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
67
Part4.TopSurface = Enum.SurfaceType.Smooth
68
Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
69
Part4.Position = Vector3.new(82.2528687, 4.51328659, -12.3034115)
70
Part4.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
71
Part4.Color = Color3.new(0.854902, 0.521569, 0.254902)
72
SpecialMesh5.Parent = Part4
73
SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
74
SpecialMesh5.Scale = Vector3.new(1.25, 1.25, 1.25)
75
Decal6.Parent = Part4
76-
Decal6.Texture = "http://www.roblox.com/asset/?id=343377229"
76+
Decal6.Texture = "http://www.roblox.com/asset/?id=1407924450"
77
Part7.Name = "Left Arm"
78
Part7.Parent = Model3
79-
Part7.BrickColor = BrickColor.new("Bright orange")
79+
Part7.BrickColor = BrickColor.new("Pastel brown")
80
Part7.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
81
Part7.Anchored = true
82
Part7.FormFactor = Enum.FormFactor.Symmetric
83
Part7.Size = Vector3.new(1, 2, 1)
84
Part7.CFrame = CFrame.new(82.2359238, 3.01647973, -10.800971, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
85
Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
86
Part7.Position = Vector3.new(82.2359238, 3.01647973, -10.800971)
87
Part7.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
88
Part7.Color = Color3.new(0.854902, 0.521569, 0.254902)
89
Part8.Name = "Left Leg"
90
Part8.Parent = Model3
91-
Part8.BrickColor = BrickColor.new("Bright orange")
91+
Part8.BrickColor = BrickColor.new("Pastel brown")
92
Part8.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
93
Part8.Anchored = true
94
Part8.FormFactor = Enum.FormFactor.Symmetric
95
Part8.Size = Vector3.new(1, 2, 1)
96
Part8.CFrame = CFrame.new(82.1529236, 1.01664805, -11.7966766, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
97
Part8.BottomSurface = Enum.SurfaceType.Weld
98
Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
99
Part8.Position = Vector3.new(82.1529236, 1.01664805, -11.7966766)
100
Part8.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
101
Part8.Color = Color3.new(0.854902, 0.521569, 0.254902)
102
Part9.Name = "Right Arm"
103
Part9.Parent = Model3
104-
Part9.BrickColor = BrickColor.new("Bright orange")
104+
Part9.BrickColor = BrickColor.new("Pastel brown")
105
Part9.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
106
Part9.Anchored = true
107
Part9.FormFactor = Enum.FormFactor.Symmetric
108
Part9.Size = Vector3.new(1, 2, 1)
109
Part9.CFrame = CFrame.new(82.1751251, 3.01356697, -13.7993155, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
110
Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
111
Part9.Position = Vector3.new(82.1751251, 3.01356697, -13.7993155)
112
Part9.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
113
Part9.Color = Color3.new(0.854902, 0.521569, 0.254902)
114
Part10.Name = "Right Leg"
115
Part10.Parent = Model3
116-
Part10.BrickColor = BrickColor.new("Bright orange")
116+
Part10.BrickColor = BrickColor.new("Pastel brown")
117
Part10.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
118
Part10.Anchored = true
119
Part10.FormFactor = Enum.FormFactor.Symmetric
120
Part10.Size = Vector3.new(1, 2, 1)
121
Part10.CFrame = CFrame.new(82.1308594, 1.01605022, -12.7968903, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
122
Part10.BottomSurface = Enum.SurfaceType.Weld
123
Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
124
Part10.Position = Vector3.new(82.1308594, 1.01605022, -12.7968903)
125
Part10.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
126
Part10.Color = Color3.new(0.854902, 0.521569, 0.254902)
127
Part11.Name = "Torso"
128
Part11.Parent = Model3
129-
Part11.BrickColor = BrickColor.new("Bright orange")
129+
Part11.BrickColor = BrickColor.new("Pastel brown")
130
Part11.Rotation = Vector3.new(122.489998, 87.8300018, -122.57)
131
Part11.Anchored = true
132
Part11.FormFactor = Enum.FormFactor.Symmetric
133
Part11.Size = Vector3.new(2, 2, 1)
134
Part11.CFrame = CFrame.new(82.2052231, 3.01486301, -12.2995224, -0.0204179976, 0.0319628231, 0.999280453, -0.00112551113, 0.999486923, -0.0319924727, -0.999790907, -0.00177792029, -0.0203715563)
135
Part11.LeftSurface = Enum.SurfaceType.Weld
136
Part11.RightSurface = Enum.SurfaceType.Weld
137
Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
138
Part11.Position = Vector3.new(82.2052231, 3.01486301, -12.2995224)
139
Part11.Orientation = Vector3.new(1.82999992, 91.1699982, -0.0599999987)
140
Part11.Color = Color3.new(0.854902, 0.521569, 0.254902)
141
Humanoid12.Parent = Model3
142
Humanoid12.NameOcclusion = Enum.NameOcclusion.NoOcclusion
143
Humanoid12.RightLeg = Part10
144
Humanoid12.LeftLeg = Part8
145
Humanoid12.Torso = Part11
146
Humanoid12.Health = 0
147
Humanoid12.MaxHealth = 0
148
Humanoid12.WalkSpeed = 0
149
Pants13.Name = "Pants"
150
Pants13.Parent = Model3
151-
Pants13.PantsTemplate = "rbxassetid://383017767"
151+
Pants13.PantsTemplate = "rbxassetid://415644732"
152
Shirt14.Name = "Shirt"
153
Shirt14.Parent = Model3
154-
Shirt14.ShirtTemplate = "rbxassetid://383018226"
154+
Shirt14.ShirtTemplate = "rbxassetid://415640831"
155
Part15.Parent = Model0
156
Part15.Material = Enum.Material.WoodPlanks
157
Part15.BrickColor = BrickColor.new("Dark orange")
158
Part15.Anchored = true
159
Part15.Size = Vector3.new(26, 4, 1)
160
Part15.CFrame = CFrame.new(68, 2, 22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
161
Part15.BottomSurface = Enum.SurfaceType.Smooth
162
Part15.TopSurface = Enum.SurfaceType.Smooth
163
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
164
Part15.Position = Vector3.new(68, 2, 22.5)
165
Part15.Color = Color3.new(0.627451, 0.372549, 0.207843)
166
Part16.Parent = Model0
167
Part16.Material = Enum.Material.WoodPlanks
168
Part16.BrickColor = BrickColor.new("Dark orange")
169
Part16.Anchored = true
170
Part16.Size = Vector3.new(26, 6, 1)
171
Part16.CFrame = CFrame.new(68, 3, 20.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
172
Part16.BottomSurface = Enum.SurfaceType.Smooth
173
Part16.TopSurface = Enum.SurfaceType.Smooth
174
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
175
Part16.Position = Vector3.new(68, 3, 20.5)
176
Part16.Color = Color3.new(0.627451, 0.372549, 0.207843)
177
Part17.Parent = Model0
178
Part17.Material = Enum.Material.WoodPlanks
179
Part17.BrickColor = BrickColor.new("Dark orange")
180
Part17.Anchored = true
181
Part17.Size = Vector3.new(26, 5, 1)
182
Part17.CFrame = CFrame.new(68, 2.5, 21.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
183
Part17.BottomSurface = Enum.SurfaceType.Smooth
184
Part17.TopSurface = Enum.SurfaceType.Smooth
185
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
186
Part17.Position = Vector3.new(68, 2.5, 21.5)
187
Part17.Color = Color3.new(0.627451, 0.372549, 0.207843)
188
Part18.Parent = Model0
189
Part18.Material = Enum.Material.WoodPlanks
190
Part18.BrickColor = BrickColor.new("Dark orange")
191
Part18.Anchored = true
192
Part18.Size = Vector3.new(26, 3, 1)
193
Part18.CFrame = CFrame.new(68, 1.5, 23.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
194
Part18.BottomSurface = Enum.SurfaceType.Smooth
195
Part18.TopSurface = Enum.SurfaceType.Smooth
196
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
197
Part18.Position = Vector3.new(68, 1.5, 23.5)
198
Part18.Color = Color3.new(0.627451, 0.372549, 0.207843)
199
Part19.Parent = Model0
200
Part19.Material = Enum.Material.WoodPlanks
201
Part19.BrickColor = BrickColor.new("Dark orange")
202
Part19.Anchored = true
203
Part19.Size = Vector3.new(26, 7, 22)
204
Part19.CFrame = CFrame.new(68, 3.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
205
Part19.BottomSurface = Enum.SurfaceType.Smooth
206
Part19.TopSurface = Enum.SurfaceType.Smooth
207
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
208
Part19.Position = Vector3.new(68, 3.5, 9)
209
Part19.Color = Color3.new(0.627451, 0.372549, 0.207843)
210
Part20.Parent = Model0
211
Part20.Material = Enum.Material.WoodPlanks
212
Part20.BrickColor = BrickColor.new("Dark orange")
213
Part20.Anchored = true
214
Part20.Size = Vector3.new(1, 17, 22)
215
Part20.CFrame = CFrame.new(80.5, 15.5, 9, 1, 0, 0, 0, 1, 0, 0, 0, 1)
216
Part20.BottomSurface = Enum.SurfaceType.Smooth
217
Part20.TopSurface = Enum.SurfaceType.Smooth
218
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
219
Part20.Position = Vector3.new(80.5, 15.5, 9)
220
Part20.Color = Color3.new(0.627451, 0.372549, 0.207843)
221
Decal21.Parent = Part20
222-
Decal21.Texture = "http://www.roblox.com/asset/?id=66598893"
222+
Decal21.Texture = "http://www.roblox.com/asset/?id=86498988"
223
Decal21.Face = Enum.NormalId.Left
224
Part22.Parent = Model0
225
Part22.Material = Enum.Material.WoodPlanks
226
Part22.BrickColor = BrickColor.new("Dark orange")
227
Part22.Anchored = true
228
Part22.Size = Vector3.new(26, 2, 1)
229
Part22.CFrame = CFrame.new(68, 1, 24.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
230
Part22.BottomSurface = Enum.SurfaceType.Smooth
231
Part22.TopSurface = Enum.SurfaceType.Smooth
232
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
233
Part22.Position = Vector3.new(68, 1, 24.5)
234
Part22.Color = Color3.new(0.627451, 0.372549, 0.207843)
235
Part23.Parent = Model0
236
Part23.Material = Enum.Material.WoodPlanks
237
Part23.BrickColor = BrickColor.new("Dark orange")
238
Part23.Anchored = true
239
Part23.Size = Vector3.new(26, 1, 1)
240
Part23.CFrame = CFrame.new(68, 0.5, 25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
241
Part23.BottomSurface = Enum.SurfaceType.Smooth
242
Part23.TopSurface = Enum.SurfaceType.Smooth
243
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
244
Part23.Position = Vector3.new(68, 0.5, 25.5)
245
Part23.Color = Color3.new(0.627451, 0.372549, 0.207843)
246
Part24.Parent = Model0
247
Part24.Material = Enum.Material.WoodPlanks
248
Part24.BrickColor = BrickColor.new("Dark orange")
249
Part24.Rotation = Vector3.new(-180, 0, -180)
250
Part24.Anchored = true
251
Part24.Size = Vector3.new(26, 1, 1)
252
Part24.CFrame = CFrame.new(67.9999771, 0.5, -7.50000095, -1, 0, 0, 0, 1, 0, 0, 0, -1)
253
Part24.BottomSurface = Enum.SurfaceType.Smooth
254
Part24.TopSurface = Enum.SurfaceType.Smooth
255
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
256
Part24.Position = Vector3.new(67.9999771, 0.5, -7.50000095)
257
Part24.Orientation = Vector3.new(0, 180, 0)
258
Part24.Color = Color3.new(0.627451, 0.372549, 0.207843)
259
Part25.Parent = Model0
260
Part25.Material = Enum.Material.WoodPlanks
261
Part25.BrickColor = BrickColor.new("Dark orange")
262
Part25.Rotation = Vector3.new(-180, 0, -180)
263
Part25.Anchored = true
264
Part25.Size = Vector3.new(26, 2, 1)
265
Part25.CFrame = CFrame.new(68, 1, -6.49999285, -1, 0, 0, 0, 1, 0, 0, 0, -1)
266
Part25.BottomSurface = Enum.SurfaceType.Smooth
267
Part25.TopSurface = Enum.SurfaceType.Smooth
268
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
269
Part25.Position = Vector3.new(68, 1, -6.49999285)
270
Part25.Orientation = Vector3.new(0, 180, 0)
271
Part25.Color = Color3.new(0.627451, 0.372549, 0.207843)
272
Part26.Parent = Model0
273
Part26.Material = Enum.Material.WoodPlanks
274
Part26.BrickColor = BrickColor.new("Dark orange")
275
Part26.Rotation = Vector3.new(-180, 0, -180)
276
Part26.Anchored = true
277
Part26.Size = Vector3.new(26, 3, 1)
278
Part26.CFrame = CFrame.new(68.0000076, 1.5, -5.49998522, -1, 0, 0, 0, 1, 0, 0, 0, -1)
279
Part26.BottomSurface = Enum.SurfaceType.Smooth
280
Part26.TopSurface = Enum.SurfaceType.Smooth
281
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
282
Part26.Position = Vector3.new(68.0000076, 1.5, -5.49998522)
283
Part26.Orientation = Vector3.new(0, 180, 0)
284
Part26.Color = Color3.new(0.627451, 0.372549, 0.207843)
285
Part27.Parent = Model0
286
Part27.Material = Enum.Material.WoodPlanks
287
Part27.BrickColor = BrickColor.new("Dark orange")
288
Part27.Rotation = Vector3.new(-180, 0, -180)
289
Part27.Anchored = true
290
Part27.Size = Vector3.new(26, 5, 1)
291
Part27.CFrame = CFrame.new(67.9999771, 2.5, -3.49998593, -1, 0, 0, 0, 1, 0, 0, 0, -1)
292
Part27.BottomSurface = Enum.SurfaceType.Smooth
293
Part27.TopSurface = Enum.SurfaceType.Smooth
294
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
295
Part27.Position = Vector3.new(67.9999771, 2.5, -3.49998593)
296
Part27.Orientation = Vector3.new(0, 180, 0)
297
Part27.Color = Color3.new(0.627451, 0.372549, 0.207843)
298
Part28.Parent = Model0
299
Part28.Material = Enum.Material.WoodPlanks
300
Part28.BrickColor = BrickColor.new("Dark orange")
301
Part28.Rotation = Vector3.new(-180, 0, -180)
302
Part28.Anchored = true
303
Part28.Size = Vector3.new(26, 6, 1)
304
Part28.CFrame = CFrame.new(68.0000153, 3, -2.49999094, -1, 0, 0, 0, 1, 0, 0, 0, -1)
305
Part28.BottomSurface = Enum.SurfaceType.Smooth
306
Part28.TopSurface = Enum.SurfaceType.Smooth
307
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
308
Part28.Position = Vector3.new(68.0000153, 3, -2.49999094)
309
Part28.Orientation = Vector3.new(0, 180, 0)
310
Part28.Color = Color3.new(0.627451, 0.372549, 0.207843)
311
Part29.Parent = Model0
312
Part29.Material = Enum.Material.WoodPlanks
313
Part29.BrickColor = BrickColor.new("Dark orange")
314
Part29.Rotation = Vector3.new(-180, 0, -180)
315
Part29.Anchored = true
316
Part29.Size = Vector3.new(26, 4, 1)
317
Part29.CFrame = CFrame.new(67.9999924, 2, -4.49998617, -1, 0, 0, 0, 1, 0, 0, 0, -1)
318
Part29.BottomSurface = Enum.SurfaceType.Smooth
319
Part29.TopSurface = Enum.SurfaceType.Smooth
320
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
321
Part29.Position = Vector3.new(67.9999924, 2, -4.49998617)
322
Part29.Orientation = Vector3.new(0, 180, 0)
323
Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
324
Part30.Parent = Model0
325
Part30.Material = Enum.Material.WoodPlanks
326
Part30.BrickColor = BrickColor.new("Dark orange")
327
Part30.Anchored = true
328
Part30.Size = Vector3.new(2, 3, 5)
329
Part30.CFrame = CFrame.new(58, 8.5, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
330
Part30.BottomSurface = Enum.SurfaceType.Smooth
331
Part30.TopSurface = Enum.SurfaceType.Smooth
332
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
333
Part30.Position = Vector3.new(58, 8.5, 9.5)
334
Part30.Color = Color3.new(0.627451, 0.372549, 0.207843)
335
Part31.Name = "teleport"
336
Part31.Parent = Model0
337
Part31.Material = Enum.Material.WoodPlanks
338
Part31.BrickColor = BrickColor.new("Dark orange")
339
Part31.Transparency = 1
340
Part31.Anchored = true
341
Part31.CanCollide = false
342
Part31.Size = Vector3.new(1, 1, 3)
343
Part31.CFrame = CFrame.new(60, 10, 9.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
344
Part31.BottomSurface = Enum.SurfaceType.Smooth
345
Part31.TopSurface = Enum.SurfaceType.Smooth
346
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
347
Part31.Position = Vector3.new(60, 10, 9.5)
348
Part31.Color = Color3.new(0.627451, 0.372549, 0.207843)
349
Sound32.Parent = Part31
350
Sound32.SoundId = "rbxassetid://169044296"
351
Sound32.Volume = 10
352
for i,v in pairs(mas:GetChildren()) do
353
    v.Parent = game:GetService("Players").LocalPlayer.Character
354
    pcall(function() v:MakeJoints() end)
355
end
356
mas:Destroy()
357
for i,v in pairs(cors) do
358
    spawn(function()
359
        pcall(v)
360
    end)
361
end
362
Sound32.Parent = game.Players.LocalPlayer.Character
363
game.Players.LocalPlayer.Character.Humanoid.MaxHealth = math.huge
364
game.Players.LocalPlayer.Character.Humanoid.Health = math.huge
365
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
366
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
367
game.Players.LocalPlayer.Character.Humanoid.Name = "lol"
368
local ff = Instance.new("ForceField", game.Players.LocalPlayer.Character)
369
ff.Visible = false
370
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
371
function check()
372
    if Sound32.Parent == nil then
373
        Sound32.Parent = game.Players.LocalPlayer.Character
374
    end
375
end
376
game:GetService("RunService").RenderStepped:connect(check)
377
cansilence = true
378
function silence()
379
    if cansilence then
380
        cansilence = false
381
        local function search(instance)
382
            for i,v in pairs(instance:GetChildren()) do
383
                search(v)
384
                if v.ClassName == "Sound" then
385
                    if v.Parent ~= game.Players.LocalPlayer.Character then
386
                        v.Volume = 0
387
                    end
388
                end
389
            end
390
        end
391
        search(workspace)
392
        wait(3)
393
        cansilence = true
394
    end
395
end
396
game:GetService("RunService").RenderStepped:connect(silence)
397
wait(2)
398
Sound32:Play()
399
wait(1)
400
local rhandclone = game.Players.LocalPlayer.Character.Torso["Right Shoulder"]:Clone()
401
local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
402
rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
403
rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
404
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
405
local lhandclone = game.Players.LocalPlayer.Character.Torso["Left Shoulder"]:Clone()
406
local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
407
lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
408
lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
409
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
410
for i = 0,1 , 0.03 do
411
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
412
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
413
    game:GetService("RunService").RenderStepped:wait()
414
end
415
wait(0.4)
416
for i,v in pairs(workspace:GetChildren()) do
417
    if v.ClassName == "Model" then
418
        local humanoid = v:findFirstChildOfClass("Humanoid")
419
        if humanoid then
420
            local isntr15 = v:findFirstChild("Torso")
421
            if isntr15 then
422
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
423
                if leftshoulder then
424
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
425
                end
426
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
427
                if rightshoulder then
428
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
429
                end
430
            end
431
        end
432
    end
433
end
434
for i = 1,135 do
435
    for i,v in pairs(workspace:GetChildren()) do
436
        if v.ClassName == "Model" then
437
            local humanoid = v:findFirstChildOfClass("Humanoid")
438
            if humanoid then
439
                local isntr15 = v:findFirstChild("Torso")
440
                if isntr15 then
441
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
442
                    if leftshoulder then
443
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
444
                    end
445
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
446
                    if rightshoulder then
447
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
448
                    end
449
                end
450
            end
451
        end
452
    end
453
    game:GetService("RunService").RenderStepped:wait()
454
    for i,v in pairs(workspace:GetChildren()) do
455
        if v.ClassName == "Model" then
456
            local humanoid = v:findFirstChildOfClass("Humanoid")
457
            if humanoid then
458
                local isntr15 = v:findFirstChild("Torso")
459
                if isntr15 then
460
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
461
                    if leftshoulder then
462
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
463
                    end
464
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
465
                    if rightshoulder then
466
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
467
                    end
468
                end
469
            end
470
        end
471
    end
472
    game:GetService("RunService").RenderStepped:wait()
473
end
474
for i,v in pairs(workspace:GetChildren()) do
475
    if v.ClassName == "Model" then
476
        local humanoid = v:findFirstChildOfClass("Humanoid")
477
        if humanoid then
478
            local isntr15 = v:findFirstChild("Torso")
479
            if isntr15 then
480
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
481
                if leftshoulder then
482
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
483
                end
484
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
485
                if rightshoulder then
486
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
487
                end
488
            end
489
        end
490
    end
491
end
492
local c = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0
493
for i = 1,16 do
494
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
495
    game:GetService("RunService").RenderStepped:wait()
496
end
497
local heed = game.Players.LocalPlayer.Character.Torso["Neck"]:Clone()
498
local headweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
499
headweld.Part0 = game.Players.LocalPlayer.Character.Torso
500
headweld.Part1 = game.Players.LocalPlayer.Character.Head
501
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
502
game.Players.LocalPlayer.Character.Torso.Neck:Remove()
503
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = c
504
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
505
for i = 0,1 , 0.03 do
506
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.784969389, 0, -0.619534552, 0, 1, 0, 0.619534552, 0, 0.784969389),i)
507
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.97542191, 0.429611206, -0.379081726, 0.766475201, -0.642273843, 0, 0.117255248, 0.139929771, -0.983194172, 0.631479919, 0.753593981, 0.182562709),i)
508
    game:GetService("RunService").RenderStepped:wait()
509
end
510
wait(0.3)
511
for i = 0,1 , 0.04 do
512
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
513
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
514
    game:GetService("RunService").RenderStepped:wait()
515
end
516
wait(0.3)
517
for i = 0,1 , 0.04 do
518
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
519
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
520
    game:GetService("RunService").RenderStepped:wait()
521
end
522
wait(0.3)
523
for i = 0,1 , 0.04 do
524
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.825439155, 0, 0.564491093, 0, 1, 0, -0.564491093, 0, 0.825439155),i)
525
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.266101837, 0.500325203, -1.3588829, 0.741655886, 0.67078054, 0, 0.000160441297, -0.000177393682, -0.999999881, -0.67078048, 0.741655827, -0.000239185989),i)
526
    game:GetService("RunService").RenderStepped:wait()
527
end
528
for i = 1,165 do
529
    for i,v in pairs(workspace:GetChildren()) do
530
        if v.ClassName == "Model" then
531
            local humanoid = v:findFirstChildOfClass("Humanoid")
532
            if humanoid then
533
                local isntr15 = v:findFirstChild("HumanoidRootPart")
534
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
535
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
536
                    if leftshoulder then
537
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
538
                    end
539
                end
540
            end
541
        end
542
    end
543
    game:GetService("RunService").RenderStepped:wait()
544
end
545
for i,v in pairs(workspace:GetChildren()) do
546
        if v.ClassName == "Model" then
547
            local humanoid = v:findFirstChildOfClass("Humanoid")
548
            if humanoid then
549
                local isntr15 = v:findFirstChild("HumanoidRootPart")
550
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
551
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
552
                    if leftshoulder then
553
                        leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
554
                    end
555
                end
556
            end
557
        end
558
end
559
for i = 1,6 do
560
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
561
    wait(0.2)
562
end
563
wait(0.2)
564
for i,v in pairs(workspace:GetChildren()) do
565
    if v.ClassName == "Model" then
566
        local humanoid = v:findFirstChildOfClass("Humanoid")
567
        if humanoid then
568
            local isntr15 = v:findFirstChild("Torso")
569
            if isntr15 then
570
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
571
                if leftshoulder then
572
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
573
                end
574
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
575
                if rightshoulder then
576
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
577
                end
578
            end
579
        end
580
    end
581
end
582
for i = 1,90 do
583
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
584
    for i,v in pairs(workspace:GetChildren()) do
585
        if v.ClassName == "Model" then
586
            local humanoid = v:findFirstChildOfClass("Humanoid")
587
            if humanoid then
588
                local isntr15 = v:findFirstChild("Torso")
589
                if isntr15 then
590
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
591
                    if leftshoulder then
592
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
593
                    end
594
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
595
                    if rightshoulder then
596
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
597
                    end
598
                end
599
            end
600
        end
601
    end
602
    game:GetService("RunService").RenderStepped:wait()
603
    game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
604
    for i,v in pairs(workspace:GetChildren()) do
605
        if v.ClassName == "Model" then
606
            local humanoid = v:findFirstChildOfClass("Humanoid")
607
            if humanoid then
608
                local isntr15 = v:findFirstChild("Torso")
609
                if isntr15 then
610
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
611
                    if leftshoulder then
612
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
613
                    end
614
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
615
                    if rightshoulder then
616
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
617
                    end
618
                end
619
            end
620
        end
621
    end
622
    game:GetService("RunService").RenderStepped:wait()
623
end
624
for i,v in pairs(workspace:GetChildren()) do
625
    if v.ClassName == "Model" then
626
        local humanoid = v:findFirstChildOfClass("Humanoid")
627
        if humanoid then
628
            local isntr15 = v:findFirstChild("Torso")
629
            if isntr15 then
630
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
631
                if leftshoulder then
632
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
633
                end
634
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
635
                if rightshoulder then
636
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
637
                end
638
            end
639
        end
640
    end
641
end
642
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
643
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
644
for i = 0,1 , 0.03 do
645
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
646
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
647
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
648
end
649
wait(1.5)
650
for i = 0,1 , 0.03 do
651
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.41679478, 0.276191711, 1, 0, 0, 0, 0.833590209, -0.552383304, 0, 0.552383304, 0.833590209),i)
652
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.940694809, -0.236194611, 1, 0, 0, 0, -0.881389797, -0.472389609, 0, 0.472389638, -0.881389856),i)
653
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.925769806, -0.262145996, 1, 0, 0, 0, -0.85153991, -0.524289608, 0, 0.524289668, -0.851539969),i)
654
    game:GetService("RunService").RenderStepped:wait()
655
end
656
--Converted with ttyyuu12345's model to script plugin v4
657
function sandbox(var,func)
658
    local env = getfenv(func)
659
    local newenv = setmetatable({},{
660
        __index = function(self,k)
661
            if k=="script" then
662
                return var
663
            else
664
                return env[k]
665
            end
666
        end,
667
    })
668
    setfenv(func,newenv)
669
    return func
670
end
671
cors = {}
672
mas = Instance.new("Model",game:GetService("Lighting"))
673
Model0 = Instance.new("Model")
674
Part1 = Instance.new("Part")
675
SpecialMesh2 = Instance.new("SpecialMesh")
676
Part3 = Instance.new("Part")
677
SpecialMesh4 = Instance.new("SpecialMesh")
678
Part5 = Instance.new("Part")
679
Part6 = Instance.new("Part")
680
SpecialMesh7 = Instance.new("SpecialMesh")
681
Part8 = Instance.new("Part")
682
SpecialMesh9 = Instance.new("SpecialMesh")
683
Part10 = Instance.new("Part")
684
Part11 = Instance.new("Part")
685
SpecialMesh12 = Instance.new("SpecialMesh")
686
Part13 = Instance.new("Part")
687
SpecialMesh14 = Instance.new("SpecialMesh")
688
Part15 = Instance.new("Part")
689
SpecialMesh16 = Instance.new("SpecialMesh")
690
Part17 = Instance.new("Part")
691
SpecialMesh18 = Instance.new("SpecialMesh")
692
Part19 = Instance.new("Part")
693
SpecialMesh20 = Instance.new("SpecialMesh")
694
Part21 = Instance.new("Part")
695
SpecialMesh22 = Instance.new("SpecialMesh")
696
Part23 = Instance.new("Part")
697
Part24 = Instance.new("Part")
698
Part25 = Instance.new("Part")
699
SpecialMesh26 = Instance.new("SpecialMesh")
700
Part27 = Instance.new("Part")
701
Part28 = Instance.new("Part")
702
SpecialMesh29 = Instance.new("SpecialMesh")
703
Part30 = Instance.new("Part")
704
SpecialMesh31 = Instance.new("SpecialMesh")
705
Part32 = Instance.new("Part")
706
Part33 = Instance.new("Part")
707
Part34 = Instance.new("Part")
708
SpecialMesh35 = Instance.new("SpecialMesh")
709
Part36 = Instance.new("Part")
710
SpecialMesh37 = Instance.new("SpecialMesh")
711
Part38 = Instance.new("Part")
712
SpecialMesh39 = Instance.new("SpecialMesh")
713
Part40 = Instance.new("Part")
714
Model41 = Instance.new("Model")
715
Part42 = Instance.new("Part")
716
Part43 = Instance.new("Part")
717
Part44 = Instance.new("Part")
718
Part45 = Instance.new("Part")
719
Part46 = Instance.new("Part")
720
Part47 = Instance.new("Part")
721
Model48 = Instance.new("Model")
722
Part49 = Instance.new("Part")
723
Part50 = Instance.new("Part")
724
Part51 = Instance.new("Part")
725
Part52 = Instance.new("Part")
726
Part53 = Instance.new("Part")
727
Part54 = Instance.new("Part")
728
Model55 = Instance.new("Model")
729
Part56 = Instance.new("Part")
730
SpecialMesh57 = Instance.new("SpecialMesh")
731
Part58 = Instance.new("Part")
732
SpecialMesh59 = Instance.new("SpecialMesh")
733
Part60 = Instance.new("Part")
734
SpecialMesh61 = Instance.new("SpecialMesh")
735
Part62 = Instance.new("Part")
736
SpecialMesh63 = Instance.new("SpecialMesh")
737
Part64 = Instance.new("Part")
738
SpecialMesh65 = Instance.new("SpecialMesh")
739
Part66 = Instance.new("Part")
740
SpecialMesh67 = Instance.new("SpecialMesh")
741
Part68 = Instance.new("Part")
742
SpecialMesh69 = Instance.new("SpecialMesh")
743
Part70 = Instance.new("Part")
744
Part71 = Instance.new("Part")
745
SpecialMesh72 = Instance.new("SpecialMesh")
746
Part73 = Instance.new("Part")
747
SpecialMesh74 = Instance.new("SpecialMesh")
748
Part75 = Instance.new("Part")
749
Part76 = Instance.new("Part")
750
SpecialMesh77 = Instance.new("SpecialMesh")
751
Part78 = Instance.new("Part")
752
SpecialMesh79 = Instance.new("SpecialMesh")
753
Part80 = Instance.new("Part")
754
SpecialMesh81 = Instance.new("SpecialMesh")
755
Part82 = Instance.new("Part")
756
Part83 = Instance.new("Part")
757
SpecialMesh84 = Instance.new("SpecialMesh")
758
Part85 = Instance.new("Part")
759
Part86 = Instance.new("Part")
760
SpecialMesh87 = Instance.new("SpecialMesh")
761
Part88 = Instance.new("Part")
762
Part89 = Instance.new("Part")
763
Part90 = Instance.new("Part")
764
SpecialMesh91 = Instance.new("SpecialMesh")
765
Part92 = Instance.new("Part")
766
Part93 = Instance.new("Part")
767
SpecialMesh94 = Instance.new("SpecialMesh")
768
Part95 = Instance.new("Part")
769
SpecialMesh96 = Instance.new("SpecialMesh")
770
Part97 = Instance.new("Part")
771
Part98 = Instance.new("Part")
772
Part99 = Instance.new("Part")
773
Part100 = Instance.new("Part")
774
Part101 = Instance.new("Part")
775
Part102 = Instance.new("Part")
776
Part103 = Instance.new("Part")
777
Part104 = Instance.new("Part")
778
Part105 = Instance.new("Part")
779
Part106 = Instance.new("Part")
780
SpecialMesh107 = Instance.new("SpecialMesh")
781
Part108 = Instance.new("Part")
782
SpecialMesh109 = Instance.new("SpecialMesh")
783
Part110 = Instance.new("Part")
784
Part111 = Instance.new("Part")
785
SpecialMesh112 = Instance.new("SpecialMesh")
786
Part113 = Instance.new("Part")
787
Part114 = Instance.new("Part")
788
Part115 = Instance.new("Part")
789
Part116 = Instance.new("Part")
790
SpecialMesh117 = Instance.new("SpecialMesh")
791
Part118 = Instance.new("Part")
792
SpecialMesh119 = Instance.new("SpecialMesh")
793
Part120 = Instance.new("Part")
794
SpecialMesh121 = Instance.new("SpecialMesh")
795
Part122 = Instance.new("Part")
796
SpecialMesh123 = Instance.new("SpecialMesh")
797
Part124 = Instance.new("Part")
798
SpecialMesh125 = Instance.new("SpecialMesh")
799
Part126 = Instance.new("Part")
800
SpecialMesh127 = Instance.new("SpecialMesh")
801
Part128 = Instance.new("Part")
802
SpecialMesh129 = Instance.new("SpecialMesh")
803
Part130 = Instance.new("Part")
804
Part131 = Instance.new("Part")
805
SpecialMesh132 = Instance.new("SpecialMesh")
806
Part133 = Instance.new("Part")
807
SpecialMesh134 = Instance.new("SpecialMesh")
808
Part135 = Instance.new("Part")
809
Part136 = Instance.new("Part")
810
SpecialMesh137 = Instance.new("SpecialMesh")
811
Part138 = Instance.new("Part")
812
Part139 = Instance.new("Part")
813
Part140 = Instance.new("Part")
814
Part141 = Instance.new("Part")
815
SpecialMesh142 = Instance.new("SpecialMesh")
816
Part143 = Instance.new("Part")
817
SpecialMesh144 = Instance.new("SpecialMesh")
818
Part145 = Instance.new("Part")
819
Part146 = Instance.new("Part")
820
SpecialMesh147 = Instance.new("SpecialMesh")
821
Model0.Name = "one ford"
822
Model0.Parent = mas
823
Model0.PrimaryPart = Part95
824
Part1.Name = "Smooth Block Model"
825
Part1.Parent = Model0
826
Part1.BrickColor = BrickColor.new("Bright yellow")
827
Part1.Rotation = Vector3.new(180, 90, 0)
828
Part1.Size = Vector3.new(1, 1.20000005, 1)
829
Part1.CFrame = CFrame.new(84.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
830
Part1.BackSurface = Enum.SurfaceType.Weld
831
Part1.BottomSurface = Enum.SurfaceType.Weld
832
Part1.TopSurface = Enum.SurfaceType.Smooth
833
Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
834
Part1.Position = Vector3.new(84.5, 88.5000229, -4.5)
835
Part1.Orientation = Vector3.new(0, 90, 180)
836
Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
837
SpecialMesh2.Parent = Part1
838
SpecialMesh2.MeshType = Enum.MeshType.Wedge
839
Part3.Name = "Smooth Block Model"
840
Part3.Parent = Model0
841
Part3.BrickColor = BrickColor.new("Bright yellow")
842
Part3.Rotation = Vector3.new(0, -90, 0)
843
Part3.Size = Vector3.new(1, 1.20000005, 1)
844
Part3.CFrame = CFrame.new(82.5, 88.5000229, -4.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
845
Part3.BackSurface = Enum.SurfaceType.Weld
846
Part3.BottomSurface = Enum.SurfaceType.Weld
847
Part3.TopSurface = Enum.SurfaceType.Smooth
848
Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
849
Part3.Position = Vector3.new(82.5, 88.5000229, -4.5)
850
Part3.Orientation = Vector3.new(0, -90, 0)
851
Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
852
SpecialMesh4.Parent = Part3
853
SpecialMesh4.MeshType = Enum.MeshType.Wedge
854
Part5.Name = "Smooth Block Model"
855
Part5.Parent = Model0
856
Part5.BrickColor = BrickColor.new("Black")
857
Part5.Rotation = Vector3.new(0, -90, 0)
858
Part5.Size = Vector3.new(1, 1.20000005, 4)
859
Part5.CFrame = CFrame.new(80, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
860
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
861
Part5.Position = Vector3.new(80, 88.5000229, -5.5)
862
Part5.Orientation = Vector3.new(0, -90, 0)
863
Part5.Color = Color3.new(0.105882, 0.164706, 0.207843)
864
Part6.Name = "Smooth Block Model"
865
Part6.Parent = Model0
866
Part6.BrickColor = BrickColor.new("Bright yellow")
867
Part6.Reflectance = 0.10000000149012
868
Part6.Transparency = 0.40000000596046
869
Part6.Rotation = Vector3.new(0, -90, 0)
870
Part6.Size = Vector3.new(1, 1.20000005, 1)
871
Part6.CFrame = CFrame.new(84.5, 88.5000229, -5.5, 0, 0, -1, -0, 1, 0, 1, 0, 0)
872
Part6.BackSurface = Enum.SurfaceType.Weld
873
Part6.BottomSurface = Enum.SurfaceType.Weld
874
Part6.TopSurface = Enum.SurfaceType.Smooth
875
Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
876
Part6.Position = Vector3.new(84.5, 88.5000229, -5.5)
877
Part6.Orientation = Vector3.new(0, -90, 0)
878
Part6.Color = Color3.new(0.960784, 0.803922, 0.188235)
879
SpecialMesh7.Parent = Part6
880
SpecialMesh7.MeshType = Enum.MeshType.Wedge
881
Part8.Name = "Smooth Block Model"
882
Part8.Parent = Model0
883
Part8.BrickColor = BrickColor.new("Bright yellow")
884
Part8.Size = Vector3.new(10, 2.4000001, 1)
885
Part8.CFrame = CFrame.new(80, 87.9000168, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
886
Part8.BackSurface = Enum.SurfaceType.Weld
887
Part8.BottomSurface = Enum.SurfaceType.Weld
888
Part8.TopSurface = Enum.SurfaceType.Smooth
889
Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
890
Part8.Position = Vector3.new(80, 87.9000168, -12.5)
891
Part8.Color = Color3.new(0.960784, 0.803922, 0.188235)
892
SpecialMesh9.Parent = Part8
893
SpecialMesh9.MeshType = Enum.MeshType.Wedge
894
Part10.Name = "Left Front"
895
Part10.Parent = Model0
896
Part10.BrickColor = BrickColor.new("Black")
897
Part10.Rotation = Vector3.new(180, 0, -180)
898
Part10.FormFactor = Enum.FormFactor.Symmetric
899
Part10.Friction = 0.30555599927902
900
Part10.Shape = Enum.PartType.Cylinder
901
Part10.Size = Vector3.new(3, 3, 3)
902
Part10.CFrame = CFrame.new(83.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
903
Part10.BottomSurface = Enum.SurfaceType.Smooth
904
Part10.RightSurface = Enum.SurfaceType.Motor
905
Part10.TopSurface = Enum.SurfaceType.Smooth
906
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
907
Part10.Position = Vector3.new(83.5, 86.2000198, -8.5)
908
Part10.Orientation = Vector3.new(0, -180, 0)
909
Part10.Color = Color3.new(0.105882, 0.164706, 0.207843)
910
Part11.Name = "Smooth Block Model"
911
Part11.Parent = Model0
912
Part11.BrickColor = BrickColor.new("Medium blue")
913
Part11.Transparency = 0.5
914
Part11.Rotation = Vector3.new(-180, 0, -180)
915
Part11.Size = Vector3.new(8, 2.4000001, 2)
916
Part11.CFrame = CFrame.new(80, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
917
Part11.BottomSurface = Enum.SurfaceType.Weld
918
Part11.TopSurface = Enum.SurfaceType.Smooth
919
Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
920
Part11.Position = Vector3.new(80, 90.7000198, -11)
921
Part11.Orientation = Vector3.new(0, 180, 0)
922
Part11.Color = Color3.new(0.431373, 0.6, 0.792157)
923
SpecialMesh12.Parent = Part11
924
SpecialMesh12.MeshType = Enum.MeshType.Wedge
925
Part13.Name = "Smooth Block Model"
926
Part13.Parent = Model0
927
Part13.BrickColor = BrickColor.new("Bright yellow")
928
Part13.Rotation = Vector3.new(-180, 0, -180)
929
Part13.Size = Vector3.new(1, 2.4000001, 2)
930
Part13.CFrame = CFrame.new(84.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
931
Part13.BackSurface = Enum.SurfaceType.Weld
932
Part13.BottomSurface = Enum.SurfaceType.Weld
933
Part13.TopSurface = Enum.SurfaceType.Smooth
934
Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
935
Part13.Position = Vector3.new(84.5, 90.7000198, -11)
936
Part13.Orientation = Vector3.new(0, 180, 0)
937
Part13.Color = Color3.new(0.960784, 0.803922, 0.188235)
938
SpecialMesh14.Parent = Part13
939
SpecialMesh14.MeshType = Enum.MeshType.Wedge
940
Part15.Name = "Smooth Block Model"
941
Part15.Parent = Model0
942
Part15.BrickColor = BrickColor.new("Bright yellow")
943
Part15.Rotation = Vector3.new(0, 0, -180)
944
Part15.Size = Vector3.new(1, 2.4000001, 2)
945
Part15.CFrame = CFrame.new(84.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
946
Part15.BackSurface = Enum.SurfaceType.Weld
947
Part15.BottomSurface = Enum.SurfaceType.Weld
948
Part15.TopSurface = Enum.SurfaceType.Smooth
949
Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
950
Part15.Position = Vector3.new(84.5, 90.7000198, -13)
951
Part15.Orientation = Vector3.new(0, 0, 180)
952
Part15.Color = Color3.new(0.960784, 0.803922, 0.188235)
953
SpecialMesh16.Parent = Part15
954
SpecialMesh16.MeshType = Enum.MeshType.Wedge
955
Part17.Name = "Smooth Block Model"
956
Part17.Parent = Model0
957
Part17.BrickColor = BrickColor.new("Medium blue")
958
Part17.Transparency = 0.5
959
Part17.Rotation = Vector3.new(0, 0, -180)
960
Part17.Size = Vector3.new(8, 2.4000001, 2)
961
Part17.CFrame = CFrame.new(80, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, -0, 1)
962
Part17.BottomSurface = Enum.SurfaceType.Smooth
963
Part17.TopSurface = Enum.SurfaceType.Smooth
964
Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
965
Part17.Position = Vector3.new(80, 90.7000198, -13)
966
Part17.Orientation = Vector3.new(0, 0, 180)
967
Part17.Color = Color3.new(0.431373, 0.6, 0.792157)
968
SpecialMesh18.Parent = Part17
969
SpecialMesh18.MeshType = Enum.MeshType.Wedge
970
Part19.Name = "Smooth Block Model"
971
Part19.Parent = Model0
972
Part19.BrickColor = BrickColor.new("Bright yellow")
973
Part19.Rotation = Vector3.new(-180, 0, -180)
974
Part19.Size = Vector3.new(1, 2.4000001, 2)
975
Part19.CFrame = CFrame.new(75.5, 90.7000198, -11, -1, 0, 0, 0, 1, 0, 0, 0, -1)
976
Part19.BackSurface = Enum.SurfaceType.Weld
977
Part19.BottomSurface = Enum.SurfaceType.Weld
978
Part19.TopSurface = Enum.SurfaceType.Smooth
979
Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
980
Part19.Position = Vector3.new(75.5, 90.7000198, -11)
981
Part19.Orientation = Vector3.new(0, 180, 0)
982
Part19.Color = Color3.new(0.960784, 0.803922, 0.188235)
983
SpecialMesh20.Parent = Part19
984
SpecialMesh20.MeshType = Enum.MeshType.Wedge
985
Part21.Name = "Smooth Block Model"
986
Part21.Parent = Model0
987
Part21.BrickColor = BrickColor.new("Bright yellow")
988
Part21.Rotation = Vector3.new(-180, 0, -180)
989
Part21.FormFactor = Enum.FormFactor.Plate
990
Part21.Size = Vector3.new(10, 0.400000006, 6)
991
Part21.CFrame = CFrame.new(80, 89.3000183, -7, -1, 0, 0, 0, 1, 0, 0, 0, -1)
992
Part21.BackSurface = Enum.SurfaceType.Weld
993
Part21.BottomSurface = Enum.SurfaceType.Weld
994
Part21.TopSurface = Enum.SurfaceType.Smooth
995
Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
996
Part21.Position = Vector3.new(80, 89.3000183, -7)
997
Part21.Orientation = Vector3.new(0, 180, 0)
998
Part21.Color = Color3.new(0.960784, 0.803922, 0.188235)
999
SpecialMesh22.Parent = Part21
1000
SpecialMesh22.MeshType = Enum.MeshType.Wedge
1001
Part23.Name = "Smooth Block Model"
1002
Part23.Parent = Model0
1003
Part23.BrickColor = BrickColor.new("Bright yellow")
1004
Part23.FormFactor = Enum.FormFactor.Plate
1005
Part23.Size = Vector3.new(10, 0.400000006, 2)
1006
Part23.CFrame = CFrame.new(80, 89.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1007
Part23.TopSurface = Enum.SurfaceType.Weld
1008
Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
1009
Part23.Position = Vector3.new(80, 89.3000183, -11)
1010
Part23.Color = Color3.new(0.960784, 0.803922, 0.188235)
1011
Part24.Name = "Smooth Block Model"
1012
Part24.Parent = Model0
1013
Part24.BrickColor = BrickColor.new("Black")
1014
Part24.Rotation = Vector3.new(0, -90, 0)
1015
Part24.Size = Vector3.new(1, 1.20000005, 10)
1016
Part24.CFrame = CFrame.new(80, 88.5000229, -6.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1017
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
1018
Part24.Position = Vector3.new(80, 88.5000229, -6.5)
1019
Part24.Orientation = Vector3.new(0, -90, 0)
1020
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
1021
Part25.Name = "Smooth Block Model"
1022
Part25.Parent = Model0
1023
Part25.BrickColor = BrickColor.new("Bright yellow")
1024
Part25.Rotation = Vector3.new(0, -90, 0)
1025
Part25.Size = Vector3.new(8, 1.20000005, 1)
1026
Part25.CFrame = CFrame.new(85.5, 88.5000153, -8, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1027
Part25.BackSurface = Enum.SurfaceType.Weld
1028
Part25.BottomSurface = Enum.SurfaceType.Weld
1029
Part25.TopSurface = Enum.SurfaceType.Smooth
1030
Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
1031
Part25.Position = Vector3.new(85.5, 88.5000153, -8)
1032
Part25.Orientation = Vector3.new(0, -90, 0)
1033
Part25.Color = Color3.new(0.960784, 0.803922, 0.188235)
1034
SpecialMesh26.Parent = Part25
1035
SpecialMesh26.MeshType = Enum.MeshType.Wedge
1036
Part27.Name = "Smooth Block Model"
1037
Part27.Parent = Model0
1038
Part27.BrickColor = BrickColor.new("Bright yellow")
1039
Part27.Size = Vector3.new(10, 1.20000005, 2)
1040
Part27.CFrame = CFrame.new(80, 88.5000153, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1041
Part27.TopSurface = Enum.SurfaceType.Weld
1042
Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
1043
Part27.Position = Vector3.new(80, 88.5000153, -11)
1044
Part27.Color = Color3.new(0.960784, 0.803922, 0.188235)
1045
Part28.Name = "Smooth Block Model"
1046
Part28.Parent = Model0
1047
Part28.BrickColor = BrickColor.new("Bright yellow")
1048
Part28.Rotation = Vector3.new(-180, -90, 0)
1049
Part28.Size = Vector3.new(1, 1.20000005, 1)
1050
Part28.CFrame = CFrame.new(78.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1051
Part28.BackSurface = Enum.SurfaceType.Weld
1052
Part28.BottomSurface = Enum.SurfaceType.Weld
1053
Part28.TopSurface = Enum.SurfaceType.Smooth
1054
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
1055
Part28.Position = Vector3.new(78.5, 88.5000229, -4.5)
1056
Part28.Orientation = Vector3.new(0, -90, 180)
1057
Part28.Color = Color3.new(0.960784, 0.803922, 0.188235)
1058
SpecialMesh29.Parent = Part28
1059
SpecialMesh29.MeshType = Enum.MeshType.Wedge
1060
Part30.Name = "Smooth Block Model"
1061
Part30.Parent = Model0
1062
Part30.BrickColor = BrickColor.new("Bright yellow")
1063
Part30.Rotation = Vector3.new(180, 90, 0)
1064
Part30.Size = Vector3.new(1, 1.20000005, 1)
1065
Part30.CFrame = CFrame.new(81.5, 88.5000229, -4.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
1066
Part30.BackSurface = Enum.SurfaceType.Weld
1067
Part30.BottomSurface = Enum.SurfaceType.Weld
1068
Part30.TopSurface = Enum.SurfaceType.Smooth
1069
Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
1070
Part30.Position = Vector3.new(81.5, 88.5000229, -4.5)
1071
Part30.Orientation = Vector3.new(0, 90, 180)
1072
Part30.Color = Color3.new(0.960784, 0.803922, 0.188235)
1073
SpecialMesh31.Parent = Part30
1074
SpecialMesh31.MeshType = Enum.MeshType.Wedge
1075
Part32.Name = "Smooth Block Model"
1076
Part32.Parent = Model0
1077
Part32.BrickColor = BrickColor.new("Bright yellow")
1078
Part32.Size = Vector3.new(12, 1.20000005, 2)
1079
Part32.CFrame = CFrame.new(80, 87.3000183, -11, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1080
Part32.TopSurface = Enum.SurfaceType.Weld
1081
Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
1082
Part32.Position = Vector3.new(80, 87.3000183, -11)
1083
Part32.Color = Color3.new(0.960784, 0.803922, 0.188235)
1084
Part33.Name = "Smooth Block Model"
1085
Part33.Parent = Model0
1086
Part33.BrickColor = BrickColor.new("Bright yellow")
1087
Part33.Size = Vector3.new(4, 2.4000001, 3)
1088
Part33.CFrame = CFrame.new(80, 87.9000168, -8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1089
Part33.TopSurface = Enum.SurfaceType.Weld
1090
Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
1091
Part33.Position = Vector3.new(80, 87.9000168, -8.5)
1092
Part33.Color = Color3.new(0.960784, 0.803922, 0.188235)
1093
Part34.Name = "Smooth Block Model"
1094
Part34.Parent = Model0
1095
Part34.BrickColor = BrickColor.new("Bright yellow")
1096
Part34.Size = Vector3.new(1, 1.20000005, 1)
1097
Part34.CFrame = CFrame.new(85.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1098
Part34.BackSurface = Enum.SurfaceType.Weld
1099
Part34.BottomSurface = Enum.SurfaceType.Weld
1100
Part34.TopSurface = Enum.SurfaceType.Smooth
1101
Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
1102
Part34.Position = Vector3.new(85.5, 87.3000183, -12.5)
1103
Part34.Color = Color3.new(0.960784, 0.803922, 0.188235)
1104
SpecialMesh35.Parent = Part34
1105
SpecialMesh35.MeshType = Enum.MeshType.Wedge
1106
Part36.Name = "Smooth Block Model"
1107
Part36.Parent = Model0
1108
Part36.BrickColor = BrickColor.new("Bright yellow")
1109
Part36.Reflectance = 0.10000000149012
1110
Part36.Transparency = 0.40000000596046
1111
Part36.Rotation = Vector3.new(180, 90, 0)
1112
Part36.Size = Vector3.new(1, 1.20000005, 1)
1113
Part36.CFrame = CFrame.new(82.5, 88.5000229, -5.5, 0, 0, 1, 0, -1, 0, 1, 0, 0)
1114
Part36.BackSurface = Enum.SurfaceType.Weld
1115
Part36.BottomSurface = Enum.SurfaceType.Weld
1116
Part36.TopSurface = Enum.SurfaceType.Smooth
1117
Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
1118
Part36.Position = Vector3.new(82.5, 88.5000229, -5.5)
1119
Part36.Orientation = Vector3.new(0, 90, 180)
1120
Part36.Color = Color3.new(0.960784, 0.803922, 0.188235)
1121
SpecialMesh37.Parent = Part36
1122
SpecialMesh37.MeshType = Enum.MeshType.Wedge
1123
Part38.Name = "Smooth Block Model"
1124
Part38.Parent = Model0
1125
Part38.BrickColor = BrickColor.new("Bright yellow")
1126
Part38.Reflectance = 0.10000000149012
1127
Part38.Transparency = 0.40000000596046
1128
Part38.Rotation = Vector3.new(-180, -90, 0)
1129
Part38.Size = Vector3.new(1, 1.20000005, 1)
1130
Part38.CFrame = CFrame.new(77.5, 88.5000229, -5.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1131
Part38.BackSurface = Enum.SurfaceType.Weld
1132
Part38.BottomSurface = Enum.SurfaceType.Weld
1133
Part38.TopSurface = Enum.SurfaceType.Smooth
1134
Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
1135
Part38.Position = Vector3.new(77.5, 88.5000229, -5.5)
1136
Part38.Orientation = Vector3.new(0, -90, 180)
1137
Part38.Color = Color3.new(0.960784, 0.803922, 0.188235)
1138
SpecialMesh39.Parent = Part38
1139
SpecialMesh39.MeshType = Enum.MeshType.Wedge
1140
Part40.Name = "Smooth Block Model"
1141
Part40.Parent = Model0
1142
Part40.BrickColor = BrickColor.new("Bright yellow")
1143
Part40.Reflectance = 0.10000000149012
1144
Part40.Transparency = 0.40000000596046
1145
Part40.Rotation = Vector3.new(-180, 0, -180)
1146
Part40.Size = Vector3.new(1, 1.20000005, 1)
1147
Part40.CFrame = CFrame.new(83.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1148
Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
1149
Part40.Position = Vector3.new(83.5, 88.5000229, -5.5)
1150
Part40.Orientation = Vector3.new(0, 180, 0)
1151
Part40.Color = Color3.new(0.960784, 0.803922, 0.188235)
1152
Model41.Parent = Model0
1153
Model41.PrimaryPart = Part42
1154
Part42.Name = "Left Front"
1155
Part42.Parent = Model41
1156
Part42.BrickColor = BrickColor.new("Black")
1157
Part42.Rotation = Vector3.new(0, 90, 0)
1158
Part42.FormFactor = Enum.FormFactor.Symmetric
1159
Part42.Friction = 0.30555599927902
1160
Part42.Shape = Enum.PartType.Cylinder
1161
Part42.Size = Vector3.new(1, 1, 1)
1162
Part42.CFrame = CFrame.new(75.5, 86.2000122, -26.5, -0, 0, 1, -0, 1, 0, -1, 0, 0)
1163
Part42.BottomSurface = Enum.SurfaceType.Smooth
1164
Part42.LeftSurface = Enum.SurfaceType.Weld
1165
Part42.RightSurface = Enum.SurfaceType.Weld
1166
Part42.TopSurface = Enum.SurfaceType.Smooth
1167
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1168
Part42.Position = Vector3.new(75.5, 86.2000122, -26.5)
1169
Part42.Orientation = Vector3.new(0, 90, 0)
1170
Part42.Color = Color3.new(0.105882, 0.164706, 0.207843)
1171
Part43.Name = "Left Front"
1172
Part43.Parent = Model41
1173
Part43.BrickColor = BrickColor.new("Black")
1174
Part43.Rotation = Vector3.new(0, 90, 0)
1175
Part43.FormFactor = Enum.FormFactor.Symmetric
1176
Part43.Friction = 0.30555599927902
1177
Part43.Shape = Enum.PartType.Cylinder
1178
Part43.Size = Vector3.new(1, 1, 1)
1179
Part43.CFrame = CFrame.new(75.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1180
Part43.BottomSurface = Enum.SurfaceType.Smooth
1181
Part43.LeftSurface = Enum.SurfaceType.Weld
1182
Part43.RightSurface = Enum.SurfaceType.Weld
1183
Part43.TopSurface = Enum.SurfaceType.Smooth
1184
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1185
Part43.Position = Vector3.new(75.5, 86.2000122, -29.5)
1186
Part43.Orientation = Vector3.new(0, 90, 0)
1187
Part43.Color = Color3.new(0.105882, 0.164706, 0.207843)
1188
Part44.Name = "Left Front"
1189
Part44.Parent = Model41
1190
Part44.BrickColor = BrickColor.new("Black")
1191
Part44.Rotation = Vector3.new(0, 90, 0)
1192
Part44.FormFactor = Enum.FormFactor.Symmetric
1193
Part44.Friction = 0.30555599927902
1194
Part44.Shape = Enum.PartType.Cylinder
1195
Part44.Size = Vector3.new(1, 1, 1)
1196
Part44.CFrame = CFrame.new(75.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1197
Part44.BottomSurface = Enum.SurfaceType.Smooth
1198
Part44.LeftSurface = Enum.SurfaceType.Weld
1199
Part44.RightSurface = Enum.SurfaceType.Weld
1200
Part44.TopSurface = Enum.SurfaceType.Smooth
1201
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1202
Part44.Position = Vector3.new(75.5, 86.2000122, -28.5)
1203
Part44.Orientation = Vector3.new(0, 90, 0)
1204
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
1205
Part45.Name = "Left Front"
1206
Part45.Parent = Model41
1207
Part45.BrickColor = BrickColor.new("Black")
1208
Part45.Rotation = Vector3.new(0, 90, 0)
1209
Part45.FormFactor = Enum.FormFactor.Symmetric
1210
Part45.Friction = 0.30555599927902
1211
Part45.Shape = Enum.PartType.Cylinder
1212
Part45.Size = Vector3.new(1, 1, 1)
1213
Part45.CFrame = CFrame.new(75.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1214
Part45.BottomSurface = Enum.SurfaceType.Smooth
1215
Part45.LeftSurface = Enum.SurfaceType.Weld
1216
Part45.RightSurface = Enum.SurfaceType.Weld
1217
Part45.TopSurface = Enum.SurfaceType.Smooth
1218
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1219
Part45.Position = Vector3.new(75.5, 86.2000122, -27.5)
1220
Part45.Orientation = Vector3.new(0, 90, 0)
1221
Part45.Color = Color3.new(0.105882, 0.164706, 0.207843)
1222
Part46.Name = "Left Front"
1223
Part46.Parent = Model41
1224
Part46.BrickColor = BrickColor.new("Black")
1225
Part46.Rotation = Vector3.new(0, 90, 0)
1226
Part46.FormFactor = Enum.FormFactor.Symmetric
1227
Part46.Friction = 0.30555599927902
1228
Part46.Shape = Enum.PartType.Cylinder
1229
Part46.Size = Vector3.new(1, 1, 1)
1230
Part46.CFrame = CFrame.new(75.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1231
Part46.BottomSurface = Enum.SurfaceType.Smooth
1232
Part46.LeftSurface = Enum.SurfaceType.Weld
1233
Part46.RightSurface = Enum.SurfaceType.Weld
1234
Part46.TopSurface = Enum.SurfaceType.Smooth
1235
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1236
Part46.Position = Vector3.new(75.5, 86.2000122, -30.5)
1237
Part46.Orientation = Vector3.new(0, 90, 0)
1238
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1239
Part47.Name = "Left Front"
1240
Part47.Parent = Model41
1241
Part47.BrickColor = BrickColor.new("Black")
1242
Part47.Rotation = Vector3.new(0, 90, 0)
1243
Part47.FormFactor = Enum.FormFactor.Symmetric
1244
Part47.Friction = 0.30555599927902
1245
Part47.Shape = Enum.PartType.Cylinder
1246
Part47.Size = Vector3.new(1, 1, 1)
1247
Part47.CFrame = CFrame.new(75.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1248
Part47.BottomSurface = Enum.SurfaceType.Smooth
1249
Part47.LeftSurface = Enum.SurfaceType.Weld
1250
Part47.TopSurface = Enum.SurfaceType.Smooth
1251
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1252
Part47.Position = Vector3.new(75.5, 86.2000122, -31.5)
1253
Part47.Orientation = Vector3.new(0, 90, 0)
1254
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1255
Model48.Parent = Model0
1256
Model48.PrimaryPart = Part49
1257
Part49.Name = "Left Front"
1258
Part49.Parent = Model48
1259
Part49.BrickColor = BrickColor.new("Black")
1260
Part49.Rotation = Vector3.new(0, 90, 0)
1261
Part49.FormFactor = Enum.FormFactor.Symmetric
1262
Part49.Friction = 0.30555599927902
1263
Part49.Shape = Enum.PartType.Cylinder
1264
Part49.Size = Vector3.new(1, 1, 1)
1265
Part49.CFrame = CFrame.new(84.5, 86.2000122, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1266
Part49.BottomSurface = Enum.SurfaceType.Smooth
1267
Part49.LeftSurface = Enum.SurfaceType.Weld
1268
Part49.RightSurface = Enum.SurfaceType.Weld
1269
Part49.TopSurface = Enum.SurfaceType.Smooth
1270
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1271
Part49.Position = Vector3.new(84.5, 86.2000122, -26.5)
1272
Part49.Orientation = Vector3.new(0, 90, 0)
1273
Part49.Color = Color3.new(0.105882, 0.164706, 0.207843)
1274
Part50.Name = "Left Front"
1275
Part50.Parent = Model48
1276
Part50.BrickColor = BrickColor.new("Black")
1277
Part50.Rotation = Vector3.new(0, 90, 0)
1278
Part50.FormFactor = Enum.FormFactor.Symmetric
1279
Part50.Friction = 0.30555599927902
1280
Part50.Shape = Enum.PartType.Cylinder
1281
Part50.Size = Vector3.new(1, 1, 1)
1282
Part50.CFrame = CFrame.new(84.5, 86.2000122, -29.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1283
Part50.BottomSurface = Enum.SurfaceType.Smooth
1284
Part50.LeftSurface = Enum.SurfaceType.Weld
1285
Part50.RightSurface = Enum.SurfaceType.Weld
1286
Part50.TopSurface = Enum.SurfaceType.Smooth
1287
Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
1288
Part50.Position = Vector3.new(84.5, 86.2000122, -29.5)
1289
Part50.Orientation = Vector3.new(0, 90, 0)
1290
Part50.Color = Color3.new(0.105882, 0.164706, 0.207843)
1291
Part51.Name = "Left Front"
1292
Part51.Parent = Model48
1293
Part51.BrickColor = BrickColor.new("Black")
1294
Part51.Rotation = Vector3.new(0, 90, 0)
1295
Part51.FormFactor = Enum.FormFactor.Symmetric
1296
Part51.Friction = 0.30555599927902
1297
Part51.Shape = Enum.PartType.Cylinder
1298
Part51.Size = Vector3.new(1, 1, 1)
1299
Part51.CFrame = CFrame.new(84.5, 86.2000122, -28.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1300
Part51.BottomSurface = Enum.SurfaceType.Smooth
1301
Part51.LeftSurface = Enum.SurfaceType.Weld
1302
Part51.RightSurface = Enum.SurfaceType.Weld
1303
Part51.TopSurface = Enum.SurfaceType.Smooth
1304
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1305
Part51.Position = Vector3.new(84.5, 86.2000122, -28.5)
1306
Part51.Orientation = Vector3.new(0, 90, 0)
1307
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1308
Part52.Name = "Left Front"
1309
Part52.Parent = Model48
1310
Part52.BrickColor = BrickColor.new("Black")
1311
Part52.Rotation = Vector3.new(0, 90, 0)
1312
Part52.FormFactor = Enum.FormFactor.Symmetric
1313
Part52.Friction = 0.30555599927902
1314
Part52.Shape = Enum.PartType.Cylinder
1315
Part52.Size = Vector3.new(1, 1, 1)
1316
Part52.CFrame = CFrame.new(84.5, 86.2000122, -27.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1317
Part52.BottomSurface = Enum.SurfaceType.Smooth
1318
Part52.LeftSurface = Enum.SurfaceType.Weld
1319
Part52.RightSurface = Enum.SurfaceType.Weld
1320
Part52.TopSurface = Enum.SurfaceType.Smooth
1321
Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
1322
Part52.Position = Vector3.new(84.5, 86.2000122, -27.5)
1323
Part52.Orientation = Vector3.new(0, 90, 0)
1324
Part52.Color = Color3.new(0.105882, 0.164706, 0.207843)
1325
Part53.Name = "Left Front"
1326
Part53.Parent = Model48
1327
Part53.BrickColor = BrickColor.new("Black")
1328
Part53.Rotation = Vector3.new(0, 90, 0)
1329
Part53.FormFactor = Enum.FormFactor.Symmetric
1330
Part53.Friction = 0.30555599927902
1331
Part53.Shape = Enum.PartType.Cylinder
1332
Part53.Size = Vector3.new(1, 1, 1)
1333
Part53.CFrame = CFrame.new(84.5, 86.2000122, -30.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1334
Part53.BottomSurface = Enum.SurfaceType.Smooth
1335
Part53.LeftSurface = Enum.SurfaceType.Weld
1336
Part53.RightSurface = Enum.SurfaceType.Weld
1337
Part53.TopSurface = Enum.SurfaceType.Smooth
1338
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1339
Part53.Position = Vector3.new(84.5, 86.2000122, -30.5)
1340
Part53.Orientation = Vector3.new(0, 90, 0)
1341
Part53.Color = Color3.new(0.105882, 0.164706, 0.207843)
1342
Part54.Name = "Left Front"
1343
Part54.Parent = Model48
1344
Part54.BrickColor = BrickColor.new("Black")
1345
Part54.Rotation = Vector3.new(0, 90, 0)
1346
Part54.FormFactor = Enum.FormFactor.Symmetric
1347
Part54.Friction = 0.30555599927902
1348
Part54.Shape = Enum.PartType.Cylinder
1349
Part54.Size = Vector3.new(1, 1, 1)
1350
Part54.CFrame = CFrame.new(84.5, 86.2000122, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1351
Part54.BottomSurface = Enum.SurfaceType.Smooth
1352
Part54.LeftSurface = Enum.SurfaceType.Weld
1353
Part54.TopSurface = Enum.SurfaceType.Smooth
1354
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1355
Part54.Position = Vector3.new(84.5, 86.2000122, -31.5)
1356
Part54.Orientation = Vector3.new(0, 90, 0)
1357
Part54.Color = Color3.new(0.105882, 0.164706, 0.207843)
1358
Model55.Parent = Model0
1359
Model55.PrimaryPart = Part58
1360
Part56.Name = "Smooth Block Model"
1361
Part56.Parent = Model55
1362
Part56.BrickColor = BrickColor.new("Bright yellow")
1363
Part56.Size = Vector3.new(1, 2.4000001, 2)
1364
Part56.CFrame = CFrame.new(84.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1365
Part56.BackSurface = Enum.SurfaceType.Weld
1366
Part56.BottomSurface = Enum.SurfaceType.Weld
1367
Part56.TopSurface = Enum.SurfaceType.Smooth
1368
Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
1369
Part56.Position = Vector3.new(84.5, 90.7000122, -24)
1370
Part56.Color = Color3.new(0.960784, 0.803922, 0.188235)
1371
SpecialMesh57.Parent = Part56
1372
SpecialMesh57.MeshType = Enum.MeshType.Wedge
1373
Part58.Name = "Smooth Block Model"
1374
Part58.Parent = Model55
1375
Part58.BrickColor = BrickColor.new("Medium blue")
1376
Part58.Transparency = 0.5
1377
Part58.Size = Vector3.new(8, 2.4000001, 2)
1378
Part58.CFrame = CFrame.new(80, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1379
Part58.BottomSurface = Enum.SurfaceType.Weld
1380
Part58.TopSurface = Enum.SurfaceType.Smooth
1381
Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
1382
Part58.Position = Vector3.new(80, 90.7000122, -24)
1383
Part58.Color = Color3.new(0.431373, 0.6, 0.792157)
1384
SpecialMesh59.Parent = Part58
1385
SpecialMesh59.MeshType = Enum.MeshType.Wedge
1386
Part60.Name = "Smooth Block Model"
1387
Part60.Parent = Model55
1388
Part60.BrickColor = BrickColor.new("Bright yellow")
1389
Part60.Rotation = Vector3.new(-180, 0, 0)
1390
Part60.Size = Vector3.new(1, 2.4000001, 2)
1391
Part60.CFrame = CFrame.new(84.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1392
Part60.BackSurface = Enum.SurfaceType.Weld
1393
Part60.BottomSurface = Enum.SurfaceType.Weld
1394
Part60.TopSurface = Enum.SurfaceType.Smooth
1395
Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
1396
Part60.Position = Vector3.new(84.5, 90.7000198, -22)
1397
Part60.Orientation = Vector3.new(0, 180, 180)
1398
Part60.Color = Color3.new(0.960784, 0.803922, 0.188235)
1399
SpecialMesh61.Parent = Part60
1400
SpecialMesh61.MeshType = Enum.MeshType.Wedge
1401
Part62.Name = "Smooth Block Model"
1402
Part62.Parent = Model55
1403
Part62.BrickColor = BrickColor.new("Medium blue")
1404
Part62.Transparency = 0.5
1405
Part62.Rotation = Vector3.new(-180, 0, 0)
1406
Part62.Size = Vector3.new(8, 2.4000001, 2)
1407
Part62.CFrame = CFrame.new(80, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1408
Part62.BottomSurface = Enum.SurfaceType.Smooth
1409
Part62.TopSurface = Enum.SurfaceType.Smooth
1410
Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
1411
Part62.Position = Vector3.new(80, 90.7000198, -22)
1412
Part62.Orientation = Vector3.new(0, 180, 180)
1413
Part62.Color = Color3.new(0.431373, 0.6, 0.792157)
1414
SpecialMesh63.Parent = Part62
1415
SpecialMesh63.MeshType = Enum.MeshType.Wedge
1416
Part64.Name = "Smooth Block Model"
1417
Part64.Parent = Model55
1418
Part64.BrickColor = BrickColor.new("Bright yellow")
1419
Part64.Size = Vector3.new(1, 2.4000001, 2)
1420
Part64.CFrame = CFrame.new(75.5, 90.7000122, -24, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1421
Part64.BackSurface = Enum.SurfaceType.Weld
1422
Part64.BottomSurface = Enum.SurfaceType.Weld
1423
Part64.TopSurface = Enum.SurfaceType.Smooth
1424
Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
1425
Part64.Position = Vector3.new(75.5, 90.7000122, -24)
1426
Part64.Color = Color3.new(0.960784, 0.803922, 0.188235)
1427
SpecialMesh65.Parent = Part64
1428
SpecialMesh65.MeshType = Enum.MeshType.Wedge
1429
Part66.Name = "Smooth Block Model"
1430
Part66.Parent = Model55
1431
Part66.BrickColor = BrickColor.new("Bright yellow")
1432
Part66.Rotation = Vector3.new(-180, 0, 0)
1433
Part66.Size = Vector3.new(1, 2.4000001, 2)
1434
Part66.CFrame = CFrame.new(75.5, 90.7000198, -22, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1435
Part66.BackSurface = Enum.SurfaceType.Weld
1436
Part66.BottomSurface = Enum.SurfaceType.Weld
1437
Part66.TopSurface = Enum.SurfaceType.Smooth
1438
Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
1439
Part66.Position = Vector3.new(75.5, 90.7000198, -22)
1440
Part66.Orientation = Vector3.new(0, 180, 180)
1441
Part66.Color = Color3.new(0.960784, 0.803922, 0.188235)
1442
SpecialMesh67.Parent = Part66
1443
SpecialMesh67.MeshType = Enum.MeshType.Wedge
1444
Part68.Name = "Smooth Block Model"
1445
Part68.Parent = Model0
1446
Part68.BrickColor = BrickColor.new("Bright yellow")
1447
Part68.Rotation = Vector3.new(0, 0, -180)
1448
Part68.FormFactor = Enum.FormFactor.Plate
1449
Part68.Size = Vector3.new(1, 0.400000006, 1)
1450
Part68.CFrame = CFrame.new(84.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, -0, 1)
1451
Part68.BackSurface = Enum.SurfaceType.Weld
1452
Part68.BottomSurface = Enum.SurfaceType.Weld
1453
Part68.TopSurface = Enum.SurfaceType.Smooth
1454
Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
1455
Part68.Position = Vector3.new(84.5, 89.7000122, -30.5)
1456
Part68.Orientation = Vector3.new(0, 0, 180)
1457
Part68.Color = Color3.new(0.960784, 0.803922, 0.188235)
1458
SpecialMesh69.Parent = Part68
1459
SpecialMesh69.MeshType = Enum.MeshType.Wedge
1460
Part70.Name = "Smooth Block Model"
1461
Part70.Parent = Model0
1462
Part70.BrickColor = BrickColor.new("Bright yellow")
1463
Part70.Rotation = Vector3.new(-180, 0, -90)
1464
Part70.FormFactor = Enum.FormFactor.Plate
1465
Part70.Size = Vector3.new(1, 0.400000006, 2)
1466
Part70.CFrame = CFrame.new(86.1999969, 90.0000153, -31, 0, 1, 0, 1, 0, 0, 0, 0, -1)
1467
Part70.BottomSurface = Enum.SurfaceType.Smooth
1468
Part70.TopSurface = Enum.SurfaceType.Smooth
1469
Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
1470
Part70.Position = Vector3.new(86.1999969, 90.0000153, -31)
1471
Part70.Orientation = Vector3.new(0, 180, 90)
1472
Part70.Color = Color3.new(0.960784, 0.803922, 0.188235)
1473
Part71.Name = "Smooth Block Model"
1474
Part71.Parent = Model0
1475
Part71.BrickColor = BrickColor.new("Bright yellow")
1476
Part71.Rotation = Vector3.new(0, -90, 0)
1477
Part71.Size = Vector3.new(11, 1.20000005, 1)
1478
Part71.CFrame = CFrame.new(85.5, 88.5000153, -26.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1479
Part71.BottomSurface = Enum.SurfaceType.Weld
1480
Part71.TopSurface = Enum.SurfaceType.Smooth
1481
Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
1482
Part71.Position = Vector3.new(85.5, 88.5000153, -26.5)
1483
Part71.Orientation = Vector3.new(0, -90, 0)
1484
Part71.Color = Color3.new(0.960784, 0.803922, 0.188235)
1485
SpecialMesh72.Parent = Part71
1486
SpecialMesh72.MeshType = Enum.MeshType.Wedge
1487
Part73.Name = "Smooth Block Model"
1488
Part73.Parent = Model0
1489
Part73.BrickColor = BrickColor.new("Bright yellow")
1490
Part73.Rotation = Vector3.new(0, 90, 0)
1491
Part73.Size = Vector3.new(1, 1.20000005, 1)
1492
Part73.CFrame = CFrame.new(77.5, 88.5000229, -4.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1493
Part73.BackSurface = Enum.SurfaceType.Weld
1494
Part73.BottomSurface = Enum.SurfaceType.Weld
1495
Part73.TopSurface = Enum.SurfaceType.Smooth
1496
Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
1497
Part73.Position = Vector3.new(77.5, 88.5000229, -4.5)
1498
Part73.Orientation = Vector3.new(0, 90, 0)
1499
Part73.Color = Color3.new(0.960784, 0.803922, 0.188235)
1500
SpecialMesh74.Parent = Part73
1501
SpecialMesh74.MeshType = Enum.MeshType.Wedge
1502
Part75.Name = "Smooth Block Model"
1503
Part75.Parent = Model0
1504
Part75.BrickColor = BrickColor.new("Bright yellow")
1505
Part75.Reflectance = 0.10000000149012
1506
Part75.Transparency = 0.40000000596046
1507
Part75.Rotation = Vector3.new(-180, 0, -180)
1508
Part75.Size = Vector3.new(1, 1.20000005, 1)
1509
Part75.CFrame = CFrame.new(76.5, 88.5000229, -5.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1510
Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
1511
Part75.Position = Vector3.new(76.5, 88.5000229, -5.5)
1512
Part75.Orientation = Vector3.new(0, 180, 0)
1513
Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
1514
Part76.Name = "Smooth Block Model"
1515
Part76.Parent = Model0
1516
Part76.BrickColor = BrickColor.new("Bright yellow")
1517
Part76.Size = Vector3.new(1, 1.20000005, 1)
1518
Part76.CFrame = CFrame.new(74.5, 87.3000183, -12.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1519
Part76.BackSurface = Enum.SurfaceType.Weld
1520
Part76.BottomSurface = Enum.SurfaceType.Weld
1521
Part76.TopSurface = Enum.SurfaceType.Smooth
1522
Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
1523
Part76.Position = Vector3.new(74.5, 87.3000183, -12.5)
1524
Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
1525
SpecialMesh77.Parent = Part76
1526
SpecialMesh77.MeshType = Enum.MeshType.Wedge
1527
Part78.Name = "Smooth Block Model"
1528
Part78.Parent = Model0
1529
Part78.BrickColor = BrickColor.new("Bright yellow")
1530
Part78.Rotation = Vector3.new(-180, 0, -180)
1531
Part78.Size = Vector3.new(1, 1.20000005, 1)
1532
Part78.CFrame = CFrame.new(85.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1533
Part78.BottomSurface = Enum.SurfaceType.Weld
1534
Part78.TopSurface = Enum.SurfaceType.Smooth
1535
Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
1536
Part78.Position = Vector3.new(85.5, 87.3000183, -20.5)
1537
Part78.Orientation = Vector3.new(0, 180, 0)
1538
Part78.Color = Color3.new(0.960784, 0.803922, 0.188235)
1539
SpecialMesh79.Parent = Part78
1540
SpecialMesh79.MeshType = Enum.MeshType.Wedge
1541
Part80.Name = "Smooth Block Model"
1542
Part80.Parent = Model0
1543
Part80.BrickColor = BrickColor.new("Bright yellow")
1544
Part80.Rotation = Vector3.new(-180, 0, -180)
1545
Part80.Size = Vector3.new(1, 1.20000005, 1)
1546
Part80.CFrame = CFrame.new(74.5, 87.3000183, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1547
Part80.BottomSurface = Enum.SurfaceType.Weld
1548
Part80.TopSurface = Enum.SurfaceType.Smooth
1549
Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
1550
Part80.Position = Vector3.new(74.5, 87.3000183, -20.5)
1551
Part80.Orientation = Vector3.new(0, 180, 0)
1552
Part80.Color = Color3.new(0.960784, 0.803922, 0.188235)
1553
SpecialMesh81.Parent = Part80
1554
SpecialMesh81.MeshType = Enum.MeshType.Wedge
1555
Part82.Name = "Smooth Block Model"
1556
Part82.Parent = Model0
1557
Part82.BrickColor = BrickColor.new("Bright yellow")
1558
Part82.Size = Vector3.new(4, 1.20000005, 11)
1559
Part82.CFrame = CFrame.new(76, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1560
Part82.RightSurface = Enum.SurfaceType.Weld
1561
Part82.TopSurface = Enum.SurfaceType.Weld
1562
Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
1563
Part82.Position = Vector3.new(76, 86.1000137, -15.5)
1564
Part82.Color = Color3.new(0.960784, 0.803922, 0.188235)
1565
Part83.Name = "Smooth Block Model"
1566
Part83.Parent = Model0
1567
Part83.BrickColor = BrickColor.new("Bright yellow")
1568
Part83.Rotation = Vector3.new(-180, 0, 0)
1569
Part83.Size = Vector3.new(12, 1.20000005, 1)
1570
Part83.CFrame = CFrame.new(80, 86.1000137, -4.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
1571
Part83.BackSurface = Enum.SurfaceType.Weld
1572
Part83.BottomSurface = Enum.SurfaceType.Weld
1573
Part83.TopSurface = Enum.SurfaceType.Smooth
1574
Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
1575
Part83.Position = Vector3.new(80, 86.1000137, -4.5)
1576
Part83.Orientation = Vector3.new(0, 180, 180)
1577
Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
1578
SpecialMesh84.Parent = Part83
1579
SpecialMesh84.MeshType = Enum.MeshType.Wedge
1580
Part85.Name = "Smooth Block Model"
1581
Part85.Parent = Model0
1582
Part85.BrickColor = BrickColor.new("Bright yellow")
1583
Part85.Rotation = Vector3.new(-180, 0, -180)
1584
Part85.CFrame = CFrame.new(84, 86.1000137, -25, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1585
Part85.BackSurface = Enum.SurfaceType.Weld
1586
Part85.RightSurface = Enum.SurfaceType.Weld
1587
Part85.TopSurface = Enum.SurfaceType.Weld
1588
Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
1589
Part85.Position = Vector3.new(84, 86.1000137, -25)
1590
Part85.Orientation = Vector3.new(0, 180, 0)
1591
Part85.Color = Color3.new(0.960784, 0.803922, 0.188235)
1592
Part86.Name = "Smooth Block Model"
1593
Part86.Parent = Model0
1594
Part86.BrickColor = BrickColor.new("Bright yellow")
1595
Part86.Rotation = Vector3.new(0, 0, -180)
1596
Part86.Size = Vector3.new(8, 1.20000005, 6)
1597
Part86.CFrame = CFrame.new(80, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1598
Part86.BackSurface = Enum.SurfaceType.Weld
1599
Part86.BottomSurface = Enum.SurfaceType.Weld
1600
Part86.TopSurface = Enum.SurfaceType.Smooth
1601
Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
1602
Part86.Position = Vector3.new(80, 86.1000137, -29)
1603
Part86.Orientation = Vector3.new(0, 0, 180)
1604
Part86.Color = Color3.new(0.960784, 0.803922, 0.188235)
1605
SpecialMesh87.Parent = Part86
1606
SpecialMesh87.MeshType = Enum.MeshType.Wedge
1607
Part88.Parent = Model0
1608
Part88.BrickColor = BrickColor.new("Bright yellow")
1609
Part88.Size = Vector3.new(4, 1.20000005, 21)
1610
Part88.CFrame = CFrame.new(80, 86.1000137, -15.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1611
Part88.BottomSurface = Enum.SurfaceType.Smooth
1612
Part88.TopSurface = Enum.SurfaceType.Weld
1613
Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
1614
Part88.Position = Vector3.new(80, 86.1000137, -15.5)
1615
Part88.Color = Color3.new(0.960784, 0.803922, 0.188235)
1616
Part89.Name = "Smooth Block Model"
1617
Part89.Parent = Model0
1618
Part89.BrickColor = BrickColor.new("Bright yellow")
1619
Part89.Rotation = Vector3.new(-180, 0, -180)
1620
Part89.Size = Vector3.new(4, 1.20000005, 11)
1621
Part89.CFrame = CFrame.new(84, 86.1000137, -15.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1622
Part89.RightSurface = Enum.SurfaceType.Weld
1623
Part89.TopSurface = Enum.SurfaceType.Weld
1624
Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
1625
Part89.Position = Vector3.new(84, 86.1000137, -15.5)
1626
Part89.Orientation = Vector3.new(0, 180, 0)
1627
Part89.Color = Color3.new(0.960784, 0.803922, 0.188235)
1628
Part90.Name = "Smooth Block Model"
1629
Part90.Parent = Model0
1630
Part90.BrickColor = BrickColor.new("Bright yellow")
1631
Part90.Rotation = Vector3.new(0, 0, -180)
1632
Part90.Size = Vector3.new(1, 1.20000005, 6)
1633
Part90.CFrame = CFrame.new(85.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1634
Part90.BottomSurface = Enum.SurfaceType.Weld
1635
Part90.TopSurface = Enum.SurfaceType.Smooth
1636
Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
1637
Part90.Position = Vector3.new(85.5, 86.1000137, -29)
1638
Part90.Orientation = Vector3.new(0, 0, 180)
1639
Part90.Color = Color3.new(0.960784, 0.803922, 0.188235)
1640
SpecialMesh91.Parent = Part90
1641
SpecialMesh91.MeshType = Enum.MeshType.Wedge
1642
Part92.Name = "Smooth Block Model"
1643
Part92.Parent = Model0
1644
Part92.BrickColor = BrickColor.new("Bright yellow")
1645
Part92.Rotation = Vector3.new(-180, 0, -180)
1646
Part92.CFrame = CFrame.new(84, 86.1000137, -6, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1647
Part92.RightSurface = Enum.SurfaceType.Weld
1648
Part92.TopSurface = Enum.SurfaceType.Weld
1649
Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
1650
Part92.Position = Vector3.new(84, 86.1000137, -6)
1651
Part92.Orientation = Vector3.new(0, 180, 0)
1652
Part92.Color = Color3.new(0.960784, 0.803922, 0.188235)
1653
Part93.Name = "Smooth Block Model"
1654
Part93.Parent = Model0
1655
Part93.BrickColor = BrickColor.new("Bright yellow")
1656
Part93.Rotation = Vector3.new(-180, 0, -180)
1657
Part93.FormFactor = Enum.FormFactor.Plate
1658
Part93.Size = Vector3.new(1, 0.400000006, 1)
1659
Part93.CFrame = CFrame.new(84.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1660
Part93.BackSurface = Enum.SurfaceType.Weld
1661
Part93.BottomSurface = Enum.SurfaceType.Weld
1662
Part93.TopSurface = Enum.SurfaceType.Smooth
1663
Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
1664
Part93.Position = Vector3.new(84.5, 89.7000122, -29.5)
1665
Part93.Orientation = Vector3.new(0, 180, 0)
1666
Part93.Color = Color3.new(0.960784, 0.803922, 0.188235)
1667
SpecialMesh94.Parent = Part93
1668
SpecialMesh94.MeshType = Enum.MeshType.Wedge
1669
Part95.Name = "Smooth Block Model"
1670
Part95.Parent = Model0
1671
Part95.BrickColor = BrickColor.new("Bright yellow")
1672
Part95.Rotation = Vector3.new(-180, 0, -180)
1673
Part95.FormFactor = Enum.FormFactor.Plate
1674
Part95.Size = Vector3.new(10, 0.400000006, 9)
1675
Part95.CFrame = CFrame.new(80, 92.1000214, -16.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1676
Part95.BackSurface = Enum.SurfaceType.Weld
1677
Part95.BottomSurface = Enum.SurfaceType.Weld
1678
Part95.TopSurface = Enum.SurfaceType.Smooth
1679
Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
1680
Part95.Position = Vector3.new(80, 92.1000214, -16.5)
1681
Part95.Orientation = Vector3.new(0, 180, 0)
1682
Part95.Color = Color3.new(0.960784, 0.803922, 0.188235)
1683
SpecialMesh96.Parent = Part95
1684
SpecialMesh96.MeshType = Enum.MeshType.Wedge
1685
Part97.Name = "Smooth Block Model"
1686
Part97.Parent = Model0
1687
Part97.BrickColor = BrickColor.new("Bright yellow")
1688
Part97.Size = Vector3.new(12, 1.20000005, 7)
1689
Part97.CFrame = CFrame.new(80, 87.3000183, -27.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1690
Part97.TopSurface = Enum.SurfaceType.Weld
1691
Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
1692
Part97.Position = Vector3.new(80, 87.3000183, -27.5)
1693
Part97.Color = Color3.new(0.960784, 0.803922, 0.188235)
1694
Part98.Name = "Smooth Block Model"
1695
Part98.Parent = Model0
1696
Part98.BrickColor = BrickColor.new("Bright yellow")
1697
Part98.Size = Vector3.new(4, 1.20000005, 3)
1698
Part98.CFrame = CFrame.new(80, 87.3000183, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1699
Part98.TopSurface = Enum.SurfaceType.Weld
1700
Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
1701
Part98.Position = Vector3.new(80, 87.3000183, -22.5)
1702
Part98.Color = Color3.new(0.960784, 0.803922, 0.188235)
1703
Part99.Name = "Smooth Block Model"
1704
Part99.Parent = Model0
1705
Part99.BrickColor = BrickColor.new("Bright yellow")
1706
Part99.Size = Vector3.new(12, 1.20000005, 3)
1707
Part99.CFrame = CFrame.new(80, 87.3000183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1708
Part99.TopSurface = Enum.SurfaceType.Weld
1709
Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
1710
Part99.Position = Vector3.new(80, 87.3000183, -5.5)
1711
Part99.Color = Color3.new(0.960784, 0.803922, 0.188235)
1712
Part100.Name = "Smooth Block Model"
1713
Part100.Parent = Model0
1714
Part100.BrickColor = BrickColor.new("Bright yellow")
1715
Part100.CFrame = CFrame.new(76, 86.1000137, -6, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1716
Part100.RightSurface = Enum.SurfaceType.Weld
1717
Part100.TopSurface = Enum.SurfaceType.Weld
1718
Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
1719
Part100.Position = Vector3.new(76, 86.1000137, -6)
1720
Part100.Color = Color3.new(0.960784, 0.803922, 0.188235)
1721
Part101.Name = "Smooth Block Model"
1722
Part101.Parent = Model0
1723
Part101.BrickColor = BrickColor.new("Bright yellow")
1724
Part101.CFrame = CFrame.new(76, 86.1000137, -25, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1725
Part101.FrontSurface = Enum.SurfaceType.Weld
1726
Part101.RightSurface = Enum.SurfaceType.Weld
1727
Part101.TopSurface = Enum.SurfaceType.Weld
1728
Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
1729
Part101.Position = Vector3.new(76, 86.1000137, -25)
1730
Part101.Color = Color3.new(0.960784, 0.803922, 0.188235)
1731
Part102.Name = "Right Front"
1732
Part102.Parent = Model0
1733
Part102.BrickColor = BrickColor.new("Black")
1734
Part102.Rotation = Vector3.new(180, 0, -180)
1735
Part102.FormFactor = Enum.FormFactor.Symmetric
1736
Part102.Friction = 0.30555599927902
1737
Part102.Shape = Enum.PartType.Cylinder
1738
Part102.Size = Vector3.new(3, 3, 3)
1739
Part102.CFrame = CFrame.new(76.5, 86.2000198, -8.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1740
Part102.BottomSurface = Enum.SurfaceType.Smooth
1741
Part102.LeftSurface = Enum.SurfaceType.Motor
1742
Part102.TopSurface = Enum.SurfaceType.Smooth
1743
Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
1744
Part102.Position = Vector3.new(76.5, 86.2000198, -8.5)
1745
Part102.Orientation = Vector3.new(0, -180, 0)
1746
Part102.Color = Color3.new(0.105882, 0.164706, 0.207843)
1747
Part103.Name = "Right Rear"
1748
Part103.Parent = Model0
1749
Part103.BrickColor = BrickColor.new("Black")
1750
Part103.Rotation = Vector3.new(180, 0, -180)
1751
Part103.FormFactor = Enum.FormFactor.Symmetric
1752
Part103.Friction = 0.30555599927902
1753
Part103.Shape = Enum.PartType.Cylinder
1754
Part103.Size = Vector3.new(3, 3, 3)
1755
Part103.CFrame = CFrame.new(76.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1756
Part103.BottomSurface = Enum.SurfaceType.Smooth
1757
Part103.LeftSurface = Enum.SurfaceType.Motor
1758
Part103.TopSurface = Enum.SurfaceType.Smooth
1759
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1760
Part103.Position = Vector3.new(76.5, 86.2000198, -22.5)
1761
Part103.Orientation = Vector3.new(0, -180, 0)
1762
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
1763
Part104.Name = "Left Rear"
1764
Part104.Parent = Model0
1765
Part104.BrickColor = BrickColor.new("Black")
1766
Part104.Rotation = Vector3.new(180, 0, -180)
1767
Part104.FormFactor = Enum.FormFactor.Symmetric
1768
Part104.Friction = 0.30555599927902
1769
Part104.Shape = Enum.PartType.Cylinder
1770
Part104.Size = Vector3.new(3, 3, 3)
1771
Part104.CFrame = CFrame.new(83.5, 86.2000198, -22.5, -1, 0, -0, -0, 1, -0, -0, 0, -1)
1772
Part104.BottomSurface = Enum.SurfaceType.Smooth
1773
Part104.RightSurface = Enum.SurfaceType.Motor
1774
Part104.TopSurface = Enum.SurfaceType.Smooth
1775
Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
1776
Part104.Position = Vector3.new(83.5, 86.2000198, -22.5)
1777
Part104.Orientation = Vector3.new(0, -180, 0)
1778
Part104.Color = Color3.new(0.105882, 0.164706, 0.207843)
1779
Part105.Name = "Smooth Block Model"
1780
Part105.Parent = Model0
1781
Part105.BrickColor = BrickColor.new("Bright yellow")
1782
Part105.Size = Vector3.new(10, 1.20000005, 9)
1783
Part105.CFrame = CFrame.new(80, 88.5000153, -25.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1784
Part105.TopSurface = Enum.SurfaceType.Weld
1785
Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
1786
Part105.Position = Vector3.new(80, 88.5000153, -25.5)
1787
Part105.Color = Color3.new(0.960784, 0.803922, 0.188235)
1788
Part106.Name = "Smooth Block Model"
1789
Part106.Parent = Model0
1790
Part106.BrickColor = BrickColor.new("Bright yellow")
1791
Part106.Reflectance = 0.10000000149012
1792
Part106.Transparency = 0.40000000596046
1793
Part106.Rotation = Vector3.new(0, 90, 0)
1794
Part106.Size = Vector3.new(1, 1.20000005, 1)
1795
Part106.CFrame = CFrame.new(75.5, 88.5000229, -5.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1796
Part106.BackSurface = Enum.SurfaceType.Weld
1797
Part106.BottomSurface = Enum.SurfaceType.Weld
1798
Part106.TopSurface = Enum.SurfaceType.Smooth
1799
Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
1800
Part106.Position = Vector3.new(75.5, 88.5000229, -5.5)
1801
Part106.Orientation = Vector3.new(0, 90, 0)
1802
Part106.Color = Color3.new(0.960784, 0.803922, 0.188235)
1803
SpecialMesh107.Parent = Part106
1804
SpecialMesh107.MeshType = Enum.MeshType.Wedge
1805
Part108.Name = "Smooth Block Model"
1806
Part108.Parent = Model0
1807
Part108.BrickColor = BrickColor.new("Bright yellow")
1808
Part108.Rotation = Vector3.new(0, 0, -180)
1809
Part108.Size = Vector3.new(1, 2.4000001, 2)
1810
Part108.CFrame = CFrame.new(75.5, 90.7000198, -13, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1811
Part108.BackSurface = Enum.SurfaceType.Weld
1812
Part108.BottomSurface = Enum.SurfaceType.Weld
1813
Part108.TopSurface = Enum.SurfaceType.Smooth
1814
Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
1815
Part108.Position = Vector3.new(75.5, 90.7000198, -13)
1816
Part108.Orientation = Vector3.new(0, 0, 180)
1817
Part108.Color = Color3.new(0.960784, 0.803922, 0.188235)
1818
SpecialMesh109.Parent = Part108
1819
SpecialMesh109.MeshType = Enum.MeshType.Wedge
1820
Part110.Name = "Smooth Block Model"
1821
Part110.Parent = Model0
1822
Part110.BrickColor = BrickColor.new("Bright yellow")
1823
Part110.FormFactor = Enum.FormFactor.Plate
1824
Part110.Size = Vector3.new(10, 0.400000006, 7)
1825
Part110.CFrame = CFrame.new(80, 89.3000107, -26.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1826
Part110.TopSurface = Enum.SurfaceType.Smooth
1827
Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
1828
Part110.Position = Vector3.new(80, 89.3000107, -26.5)
1829
Part110.Color = Color3.new(0.960784, 0.803922, 0.188235)
1830
Part111.Name = "Smooth Block Model"
1831
Part111.Parent = Model0
1832
Part111.BrickColor = BrickColor.new("Bright yellow")
1833
Part111.Rotation = Vector3.new(-180, 0, -180)
1834
Part111.FormFactor = Enum.FormFactor.Plate
1835
Part111.Size = Vector3.new(10, 0.400000006, 2)
1836
Part111.CFrame = CFrame.new(80, 89.3000107, -22, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1837
Part111.BackSurface = Enum.SurfaceType.Weld
1838
Part111.BottomSurface = Enum.SurfaceType.Weld
1839
Part111.TopSurface = Enum.SurfaceType.Smooth
1840
Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
1841
Part111.Position = Vector3.new(80, 89.3000107, -22)
1842
Part111.Orientation = Vector3.new(0, 180, 0)
1843
Part111.Color = Color3.new(0.960784, 0.803922, 0.188235)
1844
SpecialMesh112.Parent = Part111
1845
SpecialMesh112.MeshType = Enum.MeshType.Wedge
1846
Part113.Name = "Smooth Block Model"
1847
Part113.Parent = Model0
1848
Part113.BrickColor = BrickColor.new("Bright red")
1849
Part113.Reflectance = 0.10000000149012
1850
Part113.Transparency = 0.40000000596046
1851
Part113.Rotation = Vector3.new(-180, 0, -180)
1852
Part113.Size = Vector3.new(1, 1.20000005, 2)
1853
Part113.CFrame = CFrame.new(83.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1854
Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
1855
Part113.Position = Vector3.new(83.5, 88.5000153, -31)
1856
Part113.Orientation = Vector3.new(0, 180, 0)
1857
Part113.Color = Color3.new(0.768628, 0.156863, 0.109804)
1858
Part114.Name = "Smooth Block Model"
1859
Part114.Parent = Model0
1860
Part114.BrickColor = BrickColor.new("Bright red")
1861
Part114.Reflectance = 0.10000000149012
1862
Part114.Transparency = 0.40000000596046
1863
Part114.Rotation = Vector3.new(-180, 0, -180)
1864
Part114.Size = Vector3.new(1, 1.20000005, 2)
1865
Part114.CFrame = CFrame.new(84.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1866
Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
1867
Part114.Position = Vector3.new(84.5, 88.5000153, -31)
1868
Part114.Orientation = Vector3.new(0, 180, 0)
1869
Part114.Color = Color3.new(0.768628, 0.156863, 0.109804)
1870
Part115.Name = "Smooth Block Model"
1871
Part115.Parent = Model0
1872
Part115.BrickColor = BrickColor.new("Bright red")
1873
Part115.Reflectance = 0.10000000149012
1874
Part115.Transparency = 0.40000000596046
1875
Part115.Rotation = Vector3.new(-180, 0, -180)
1876
Part115.Size = Vector3.new(1, 1.20000005, 2)
1877
Part115.CFrame = CFrame.new(82.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1878
Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
1879
Part115.Position = Vector3.new(82.5, 88.5000153, -31)
1880
Part115.Orientation = Vector3.new(0, 180, 0)
1881
Part115.Color = Color3.new(0.768628, 0.156863, 0.109804)
1882
Part116.Name = "Smooth Block Model"
1883
Part116.Parent = Model0
1884
Part116.BrickColor = BrickColor.new("Bright yellow")
1885
Part116.FormFactor = Enum.FormFactor.Plate
1886
Part116.Size = Vector3.new(10, 0.400000006, 2)
1887
Part116.CFrame = CFrame.new(80, 92.1000214, -22, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1888
Part116.BackSurface = Enum.SurfaceType.Weld
1889
Part116.BottomSurface = Enum.SurfaceType.Weld
1890
Part116.TopSurface = Enum.SurfaceType.Smooth
1891
Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
1892
Part116.Position = Vector3.new(80, 92.1000214, -22)
1893
Part116.Color = Color3.new(0.960784, 0.803922, 0.188235)
1894
SpecialMesh117.Parent = Part116
1895
SpecialMesh117.MeshType = Enum.MeshType.Wedge
1896
Part118.Name = "Smooth Block Model"
1897
Part118.Parent = Model0
1898
Part118.BrickColor = BrickColor.new("Bright yellow")
1899
Part118.Rotation = Vector3.new(0, 90, 0)
1900
Part118.Size = Vector3.new(11, 1.20000005, 1)
1901
Part118.CFrame = CFrame.new(74.5, 88.5000153, -26.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1902
Part118.BottomSurface = Enum.SurfaceType.Weld
1903
Part118.TopSurface = Enum.SurfaceType.Smooth
1904
Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
1905
Part118.Position = Vector3.new(74.5, 88.5000153, -26.5)
1906
Part118.Orientation = Vector3.new(0, 90, 0)
1907
Part118.Color = Color3.new(0.960784, 0.803922, 0.188235)
1908
SpecialMesh119.Parent = Part118
1909
SpecialMesh119.MeshType = Enum.MeshType.Wedge
1910
Part120.Name = "Smooth Block Model"
1911
Part120.Parent = Model0
1912
Part120.BrickColor = BrickColor.new("Bright yellow")
1913
Part120.Rotation = Vector3.new(-180, 0, -180)
1914
Part120.Size = Vector3.new(10, 2.4000001, 1)
1915
Part120.CFrame = CFrame.new(80, 87.9000168, -20.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1916
Part120.BottomSurface = Enum.SurfaceType.Weld
1917
Part120.TopSurface = Enum.SurfaceType.Smooth
1918
Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
1919
Part120.Position = Vector3.new(80, 87.9000168, -20.5)
1920
Part120.Orientation = Vector3.new(0, 180, 0)
1921
Part120.Color = Color3.new(0.960784, 0.803922, 0.188235)
1922
SpecialMesh121.Parent = Part120
1923
SpecialMesh121.MeshType = Enum.MeshType.Wedge
1924
Part122.Name = "Smooth Block Model"
1925
Part122.Parent = Model0
1926
Part122.BrickColor = BrickColor.new("Bright yellow")
1927
Part122.Rotation = Vector3.new(-180, -90, 0)
1928
Part122.Size = Vector3.new(1, 1.20000005, 1)
1929
Part122.CFrame = CFrame.new(75.5, 88.5000229, -4.5, 0, 0, -1, 0, -1, 0, -1, 0, 0)
1930
Part122.BackSurface = Enum.SurfaceType.Weld
1931
Part122.BottomSurface = Enum.SurfaceType.Weld
1932
Part122.TopSurface = Enum.SurfaceType.Smooth
1933
Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
1934
Part122.Position = Vector3.new(75.5, 88.5000229, -4.5)
1935
Part122.Orientation = Vector3.new(0, -90, 180)
1936
Part122.Color = Color3.new(0.960784, 0.803922, 0.188235)
1937
SpecialMesh123.Parent = Part122
1938
SpecialMesh123.MeshType = Enum.MeshType.Wedge
1939
Part124.Name = "Smooth Block Model"
1940
Part124.Parent = Model0
1941
Part124.BrickColor = BrickColor.new("Bright yellow")
1942
Part124.Rotation = Vector3.new(0, 90, 0)
1943
Part124.Size = Vector3.new(8, 1.20000005, 1)
1944
Part124.CFrame = CFrame.new(74.5, 88.5000153, -8, 0, 0, 1, 0, 1, 0, -1, 0, 0)
1945
Part124.BackSurface = Enum.SurfaceType.Weld
1946
Part124.BottomSurface = Enum.SurfaceType.Weld
1947
Part124.TopSurface = Enum.SurfaceType.Smooth
1948
Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
1949
Part124.Position = Vector3.new(74.5, 88.5000153, -8)
1950
Part124.Orientation = Vector3.new(0, 90, 0)
1951
Part124.Color = Color3.new(0.960784, 0.803922, 0.188235)
1952
SpecialMesh125.Parent = Part124
1953
SpecialMesh125.MeshType = Enum.MeshType.Wedge
1954
Part126.Name = "Smooth Block Model"
1955
Part126.Parent = Model0
1956
Part126.BrickColor = BrickColor.new("Bright yellow")
1957
Part126.Rotation = Vector3.new(-180, 0, -180)
1958
Part126.FormFactor = Enum.FormFactor.Plate
1959
Part126.Size = Vector3.new(12, 0.400000006, 1)
1960
Part126.CFrame = CFrame.new(80, 90.1000137, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1961
Part126.BackSurface = Enum.SurfaceType.Weld
1962
Part126.BottomSurface = Enum.SurfaceType.Weld
1963
Part126.LeftSurface = Enum.SurfaceType.Weld
1964
Part126.RightSurface = Enum.SurfaceType.Weld
1965
Part126.TopSurface = Enum.SurfaceType.Smooth
1966
Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
1967
Part126.Position = Vector3.new(80, 90.1000137, -30.5)
1968
Part126.Orientation = Vector3.new(0, 180, 0)
1969
Part126.Color = Color3.new(0.960784, 0.803922, 0.188235)
1970
SpecialMesh127.Parent = Part126
1971
SpecialMesh127.MeshType = Enum.MeshType.Wedge
1972
Part128.Name = "Smooth Block Model"
1973
Part128.Parent = Model0
1974
Part128.BrickColor = BrickColor.new("Bright yellow")
1975
Part128.Rotation = Vector3.new(0, 0, -180)
1976
Part128.FormFactor = Enum.FormFactor.Plate
1977
Part128.Size = Vector3.new(12, 0.400000006, 1)
1978
Part128.CFrame = CFrame.new(80, 90.1000137, -31.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1979
Part128.BackSurface = Enum.SurfaceType.Weld
1980
Part128.BottomSurface = Enum.SurfaceType.Smooth
1981
Part128.LeftSurface = Enum.SurfaceType.Weld
1982
Part128.RightSurface = Enum.SurfaceType.Weld
1983
Part128.TopSurface = Enum.SurfaceType.Smooth
1984
Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
1985
Part128.Position = Vector3.new(80, 90.1000137, -31.5)
1986
Part128.Orientation = Vector3.new(0, 0, 180)
1987
Part128.Color = Color3.new(0.960784, 0.803922, 0.188235)
1988
SpecialMesh129.Parent = Part128
1989
SpecialMesh129.MeshType = Enum.MeshType.Wedge
1990
Part130.Name = "Smooth Block Model"
1991
Part130.Parent = Model0
1992
Part130.BrickColor = BrickColor.new("Bright yellow")
1993
Part130.Rotation = Vector3.new(0, 0, 90)
1994
Part130.FormFactor = Enum.FormFactor.Plate
1995
Part130.Size = Vector3.new(1, 0.400000006, 2)
1996
Part130.CFrame = CFrame.new(73.8000031, 90.0000153, -31, 0, -1, 0, 1, 0, 0, 0, 0, 1)
1997
Part130.BottomSurface = Enum.SurfaceType.Smooth
1998
Part130.TopSurface = Enum.SurfaceType.Smooth
1999
Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
2000
Part130.Position = Vector3.new(73.8000031, 90.0000153, -31)
2001
Part130.Orientation = Vector3.new(0, 0, 90)
2002
Part130.Color = Color3.new(0.960784, 0.803922, 0.188235)
2003
Part131.Name = "Smooth Block Model"
2004
Part131.Parent = Model0
2005
Part131.BrickColor = BrickColor.new("Bright yellow")
2006
Part131.Rotation = Vector3.new(-180, 0, -180)
2007
Part131.FormFactor = Enum.FormFactor.Plate
2008
Part131.Size = Vector3.new(1, 0.400000006, 1)
2009
Part131.CFrame = CFrame.new(75.5, 89.7000122, -29.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2010
Part131.BackSurface = Enum.SurfaceType.Weld
2011
Part131.BottomSurface = Enum.SurfaceType.Weld
2012
Part131.TopSurface = Enum.SurfaceType.Smooth
2013
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
2014
Part131.Position = Vector3.new(75.5, 89.7000122, -29.5)
2015
Part131.Orientation = Vector3.new(0, 180, 0)
2016
Part131.Color = Color3.new(0.960784, 0.803922, 0.188235)
2017
SpecialMesh132.Parent = Part131
2018
SpecialMesh132.MeshType = Enum.MeshType.Wedge
2019
Part133.Name = "Smooth Block Model"
2020
Part133.Parent = Model0
2021
Part133.BrickColor = BrickColor.new("Bright yellow")
2022
Part133.Rotation = Vector3.new(0, 0, -180)
2023
Part133.FormFactor = Enum.FormFactor.Plate
2024
Part133.Size = Vector3.new(1, 0.400000006, 1)
2025
Part133.CFrame = CFrame.new(75.5, 89.7000122, -30.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
2026
Part133.BackSurface = Enum.SurfaceType.Weld
2027
Part133.BottomSurface = Enum.SurfaceType.Weld
2028
Part133.TopSurface = Enum.SurfaceType.Smooth
2029
Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
2030
Part133.Position = Vector3.new(75.5, 89.7000122, -30.5)
2031
Part133.Orientation = Vector3.new(0, 0, 180)
2032
Part133.Color = Color3.new(0.960784, 0.803922, 0.188235)
2033
SpecialMesh134.Parent = Part133
2034
SpecialMesh134.MeshType = Enum.MeshType.Wedge
2035
Part135.Name = "Smooth Block Model"
2036
Part135.Parent = Model0
2037
Part135.BrickColor = BrickColor.new("Bright yellow")
2038
Part135.Size = Vector3.new(12, 1.20000005, 1)
2039
Part135.CFrame = CFrame.new(80, 87.3000183, -31.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2040
Part135.TopSurface = Enum.SurfaceType.Weld
2041
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2042
Part135.Position = Vector3.new(80, 87.3000183, -31.5)
2043
Part135.Color = Color3.new(0.960784, 0.803922, 0.188235)
2044
Part136.Name = "Smooth Block Model"
2045
Part136.Parent = Model0
2046
Part136.BrickColor = BrickColor.new("Bright yellow")
2047
Part136.Rotation = Vector3.new(0, 0, -180)
2048
Part136.Size = Vector3.new(1, 1.20000005, 6)
2049
Part136.CFrame = CFrame.new(74.5, 86.1000137, -29, -1, 0, 0, 0, -1, 0, 0, 0, 1)
2050
Part136.BottomSurface = Enum.SurfaceType.Weld
2051
Part136.TopSurface = Enum.SurfaceType.Smooth
2052
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2053
Part136.Position = Vector3.new(74.5, 86.1000137, -29)
2054
Part136.Orientation = Vector3.new(0, 0, 180)
2055
Part136.Color = Color3.new(0.960784, 0.803922, 0.188235)
2056
SpecialMesh137.Parent = Part136
2057
SpecialMesh137.MeshType = Enum.MeshType.Wedge
2058
Part138.Name = "Smooth Block Model"
2059
Part138.Parent = Model0
2060
Part138.BrickColor = BrickColor.new("Bright red")
2061
Part138.Reflectance = 0.10000000149012
2062
Part138.Transparency = 0.40000000596046
2063
Part138.Rotation = Vector3.new(-180, 0, -180)
2064
Part138.Size = Vector3.new(1, 1.20000005, 2)
2065
Part138.CFrame = CFrame.new(77.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2066
Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
2067
Part138.Position = Vector3.new(77.5, 88.5000153, -31)
2068
Part138.Orientation = Vector3.new(0, 180, 0)
2069
Part138.Color = Color3.new(0.768628, 0.156863, 0.109804)
2070
Part139.Name = "Smooth Block Model"
2071
Part139.Parent = Model0
2072
Part139.BrickColor = BrickColor.new("Bright red")
2073
Part139.Reflectance = 0.10000000149012
2074
Part139.Transparency = 0.40000000596046
2075
Part139.Rotation = Vector3.new(-180, 0, -180)
2076
Part139.Size = Vector3.new(1, 1.20000005, 2)
2077
Part139.CFrame = CFrame.new(76.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2078
Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
2079
Part139.Position = Vector3.new(76.5, 88.5000153, -31)
2080
Part139.Orientation = Vector3.new(0, 180, 0)
2081
Part139.Color = Color3.new(0.768628, 0.156863, 0.109804)
2082
Part140.Name = "Smooth Block Model"
2083
Part140.Parent = Model0
2084
Part140.BrickColor = BrickColor.new("Black")
2085
Part140.Rotation = Vector3.new(-180, 0, -180)
2086
Part140.Size = Vector3.new(4, 1.20000005, 1)
2087
Part140.CFrame = CFrame.new(80, 88.5000153, -30.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2088
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2089
Part140.Position = Vector3.new(80, 88.5000153, -30.5)
2090
Part140.Orientation = Vector3.new(0, 180, 0)
2091
Part140.Color = Color3.new(0.105882, 0.164706, 0.207843)
2092
Part141.Name = "Smooth Block Model"
2093
Part141.Parent = Model0
2094
Part141.BrickColor = BrickColor.new("Bright yellow")
2095
Part141.Rotation = Vector3.new(0, -90, 0)
2096
Part141.Size = Vector3.new(1, 1.20000005, 1)
2097
Part141.CFrame = CFrame.new(78.5, 88.5000153, -31.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2098
Part141.BottomSurface = Enum.SurfaceType.Weld
2099
Part141.TopSurface = Enum.SurfaceType.Smooth
2100
Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
2101
Part141.Position = Vector3.new(78.5, 88.5000153, -31.5)
2102
Part141.Orientation = Vector3.new(0, -90, 0)
2103
Part141.Color = Color3.new(0.960784, 0.803922, 0.188235)
2104
SpecialMesh142.Parent = Part141
2105
SpecialMesh142.MeshType = Enum.MeshType.Wedge
2106
Part143.Name = "Smooth Block Model"
2107
Part143.Parent = Model0
2108
Part143.BrickColor = BrickColor.new("Bright yellow")
2109
Part143.FormFactor = Enum.FormFactor.Plate
2110
Part143.Size = Vector3.new(10, 0.400000006, 2)
2111
Part143.CFrame = CFrame.new(80, 89.3000107, -31, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2112
Part143.BackSurface = Enum.SurfaceType.Weld
2113
Part143.BottomSurface = Enum.SurfaceType.Weld
2114
Part143.TopSurface = Enum.SurfaceType.Smooth
2115
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2116
Part143.Position = Vector3.new(80, 89.3000107, -31)
2117
Part143.Color = Color3.new(0.960784, 0.803922, 0.188235)
2118
SpecialMesh144.Parent = Part143
2119
SpecialMesh144.MeshType = Enum.MeshType.Wedge
2120
Part145.Name = "Smooth Block Model"
2121
Part145.Parent = Model0
2122
Part145.BrickColor = BrickColor.new("Bright red")
2123
Part145.Reflectance = 0.10000000149012
2124
Part145.Transparency = 0.40000000596046
2125
Part145.Rotation = Vector3.new(-180, 0, -180)
2126
Part145.Size = Vector3.new(1, 1.20000005, 2)
2127
Part145.CFrame = CFrame.new(75.5, 88.5000153, -31, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2128
Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
2129
Part145.Position = Vector3.new(75.5, 88.5000153, -31)
2130
Part145.Orientation = Vector3.new(0, 180, 0)
2131
Part145.Color = Color3.new(0.768628, 0.156863, 0.109804)
2132
Part146.Name = "Smooth Block Model"
2133
Part146.Parent = Model0
2134
Part146.BrickColor = BrickColor.new("Bright yellow")
2135
Part146.Rotation = Vector3.new(0, 90, 0)
2136
Part146.Size = Vector3.new(1, 1.20000005, 1)
2137
Part146.CFrame = CFrame.new(81.5, 88.5000153, -31.5, 0, 0, 1, 0, 1, 0, -1, 0, 0)
2138
Part146.BottomSurface = Enum.SurfaceType.Weld
2139
Part146.TopSurface = Enum.SurfaceType.Smooth
2140
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2141
Part146.Position = Vector3.new(81.5, 88.5000153, -31.5)
2142
Part146.Orientation = Vector3.new(0, 90, 0)
2143
Part146.Color = Color3.new(0.960784, 0.803922, 0.188235)
2144
SpecialMesh147.Parent = Part146
2145
SpecialMesh147.MeshType = Enum.MeshType.Wedge
2146
for i,v in pairs(mas:GetChildren()) do
2147
    v.Parent = game:GetService("Players").LocalPlayer.Character
2148
    pcall(function() v:MakeJoints() end)
2149
end
2150
mas:Destroy()
2151
for i,v in pairs(cors) do
2152
    spawn(function()
2153
        pcall(v)
2154
    end)
2155
end
2156
wait(0.8)
2157
for q,w in pairs(Part4.Parent:GetChildren()) do
2158
    if w.ClassName == "Part" then
2159
        w.Anchored = false
2160
    end
2161
end
2162
Part4:Destroy()
2163
local oof = Instance.new("Sound", game.Players.LocalPlayer.Character)
2164
oof.SoundId = "rbxassetid://958257111"
2165
oof.Volume = 10
2166
oof:Play()
2167
for i = 0,1 , 0.03 do
2168
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2169
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2170
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2171
    game:GetService("RunService").RenderStepped:wait()
2172
end
2173
local llegclone = game.Players.LocalPlayer.Character.Torso["Left Hip"]:Clone()
2174
game.Players.LocalPlayer.Character.Torso["Left Hip"]:Remove()
2175
local llegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2176
llegweld.Part0 = game.Players.LocalPlayer.Character.Torso
2177
llegweld.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
2178
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
2179
local rlegclone = game.Players.LocalPlayer.Character.Torso["Right Hip"]:Clone()
2180
game.Players.LocalPlayer.Character.Torso["Right Hip"]:Remove()
2181
local rlegweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2182
rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso
2183
rlegweld.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
2184
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
2185
local rootjointclone = game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Clone()
2186
game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint:Remove()
2187
local humanoidrootpart = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
2188
humanoidrootpart.Part0 = game.Players.LocalPlayer.Character.HumanoidRootPart
2189
humanoidrootpart.Part1 = game.Players.LocalPlayer.Character.Torso
2190
for i = 0,1 , 0.03 do
2191
    headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.36252594, -0.344352722, 1, 0, 0, 0, 0.725045741, 0.688700736, 0, -0.688700736, 0.725045741),i)
2192
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -0.239933014, -0.237548828, 1, 0, 0, 0, 0.70356828, 0.710627675, 0, -0.710627675, 0.70356828),i)
2193
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.70974731, -0.704460144, 1, 0, 0, 0, 0.70974654, -0.704457045, 0, 0.704457104, 0.709746599),i)
2194
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.70565796, -0.708557129, 1, 0, 0, 0, 0.70565784, -0.708552599, 0, 0.708552659, 0.705657899),i)
2195
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.950016022, -0.217918396, 1, 0, 0, 0, -0.900032163, -0.435823351, 0, 0.435823381, -0.900032282),i)
2196
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.949928284, -0.218093872, 1, 0, 0, 0, -0.899856925, -0.436185151, 0, 0.436185181, -0.899856925),i)
2197
    game:GetService("RunService").RenderStepped:wait()
2198
end
2199
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2200
wait(2)
2201
for i = 0,1 , 0.03 do
2202
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2203
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2204
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2205
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2206
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2207
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2208
    game:GetService("RunService").RenderStepped:wait()
2209
end
2210
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2211
wait(2)
2212
local hit = Instance.new("Sound", game.Players.LocalPlayer.Character)
2213
hit.SoundId = "rbxassetid://545219984"
2214
hit.Volume = 3
2215
for i = 1,70 do
2216
    for i = 0,1 , 0.03 do
2217
        headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2218
        humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2219
        rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2220
        llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2221
        lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2222
        rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2223
    end
2224
    game:GetService("RunService").RenderStepped:wait()
2225
    hit:Play()
2226
    for i = 0,1 , 0.04 do
2227
        headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0),i)
2228
        rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.500227928, -0.951133728, 1, 0, 0, 0, -0.000239185974, -0.999999881, 0, 0.99999994, -0.000239185989),i)
2229
    end
2230
    game:GetService("RunService").RenderStepped:wait()
2231
end
2232
wait(0.3)
2233
for i = 1,12 do
2234
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2235
    game:GetService("RunService").RenderStepped:wait()
2236
end
2237
humanoidrootpart.C0 = CFrame.new(0,0,0)
2238
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2239
wait(2.7)
2240
for i,v in pairs(workspace:GetChildren()) do
2241
    if v.ClassName == "Model" then
2242
        local humanoid = v:findFirstChildOfClass("Humanoid")
2243
        if humanoid then
2244
            local isntr15 = v:findFirstChild("Torso")
2245
            if isntr15 then
2246
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2247
                if leftshoulder then
2248
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2249
                end
2250
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2251
                if rightshoulder then
2252
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2253
                end
2254
            end
2255
        end
2256
    end
2257
end
2258
for i = 1,50 do
2259
    for i,v in pairs(workspace:GetChildren()) do
2260
        if v.ClassName == "Model" then
2261
            local humanoid = v:findFirstChildOfClass("Humanoid")
2262
            if humanoid then
2263
                local isntr15 = v:findFirstChild("Torso")
2264
                if isntr15 then
2265
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2266
                    if leftshoulder then
2267
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2268
                    end
2269
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2270
                    if rightshoulder then
2271
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2272
                    end
2273
                end
2274
            end
2275
        end
2276
    end
2277
    game:GetService("RunService").RenderStepped:wait()
2278
    for i,v in pairs(workspace:GetChildren()) do
2279
        if v.ClassName == "Model" then
2280
            local humanoid = v:findFirstChildOfClass("Humanoid")
2281
            if humanoid then
2282
                local isntr15 = v:findFirstChild("Torso")
2283
                if isntr15 then
2284
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2285
                    if leftshoulder then
2286
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2287
                    end
2288
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2289
                    if rightshoulder then
2290
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2291
                    end
2292
                end
2293
            end
2294
        end
2295
    end
2296
    game:GetService("RunService").RenderStepped:wait()
2297
end
2298
for i,v in pairs(workspace:GetChildren()) do
2299
    if v.ClassName == "Model" then
2300
        local humanoid = v:findFirstChildOfClass("Humanoid")
2301
        if humanoid then
2302
            local isntr15 = v:findFirstChild("Torso")
2303
            if isntr15 then
2304
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2305
                if leftshoulder then
2306
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2307
                end
2308
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2309
                if rightshoulder then
2310
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2311
                end
2312
            end
2313
        end
2314
    end
2315
end
2316
wait(1.6)
2317
for i = 1,110 do
2318
    for i,v in pairs(workspace:GetChildren()) do
2319
        if v.ClassName == "Model" then
2320
            local humanoid = v:findFirstChildOfClass("Humanoid")
2321
            if humanoid then
2322
                local isntr15 = v:findFirstChild("HumanoidRootPart")
2323
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
2324
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
2325
                    if leftshoulder then
2326
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2327
                    end
2328
                end
2329
            end
2330
        end
2331
    end
2332
    game:GetService("RunService").RenderStepped:wait()
2333
end
2334
for i,v in pairs(workspace:GetChildren()) do
2335
        if v.ClassName == "Model" then
2336
            local humanoid = v:findFirstChildOfClass("Humanoid")
2337
            if humanoid then
2338
                local isntr15 = v:findFirstChild("HumanoidRootPart")
2339
                if isntr15 and humanoid.Parent.Name ~= game.Players.LocalPlayer.Name then
2340
                    local leftshoulder = isntr15:findFirstChild("RootJoint")
2341
                    if leftshoulder then
2342
                        leftshoulder.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
2343
                    end
2344
                end
2345
            end
2346
        end
2347
end
2348
wait(3.5)
2349
for i = 1,7 do
2350
    for i = 1,10 do
2351
        humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,0.3,0)
2352
        game:GetService("RunService").RenderStepped:wait()
2353
    end
2354
    for i = 1,10 do
2355
        humanoidrootpart.C0 = humanoidrootpart.C0 * CFrame.new(0,-0.3,0)
2356
        game:GetService("RunService").RenderStepped:wait()
2357
    end
2358
end
2359
for i = 1,12 do
2360
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2361
    game:GetService("RunService").RenderStepped:wait()
2362
end
2363
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2364
for i = 0,1 , 0.03 do
2365
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2366
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2367
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2368
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2369
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2370
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2371
    game:GetService("RunService").RenderStepped:wait()
2372
end
2373
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2374
wait(4.4)
2375
for i = 1,3 do
2376
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2377
    wait(0.2)
2378
end
2379
wait(0.2)
2380
for i = 0,1 , 0.03 do
2381
    headweld.C0 = headweld.C0:lerp(CFrame.new(0,1.5,0),i)
2382
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2383
    rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0),i)
2384
    llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0),i)
2385
    lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.5, 0.286090851, -0.451931, 1, 0, 0, 0, 0.427819133, -0.903864264, 0, 0.903864324, 0.427819163),i)
2386
    rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.302461624, -0.459323883, 1, 0, 0, 0, 0.39507708, -0.918647885, 0, 0.918647945, 0.395077109),i)
2387
end
2388
for i,v in pairs(workspace:GetChildren()) do
2389
    if v.ClassName == "Model" then
2390
        local humanoid = v:findFirstChildOfClass("Humanoid")
2391
        if humanoid then
2392
            local isntr15 = v:findFirstChild("Torso")
2393
            if isntr15 then
2394
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2395
                if leftshoulder then
2396
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2397
                end
2398
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2399
                if rightshoulder then
2400
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2401
                end
2402
            end
2403
        end
2404
    end
2405
end
2406
for i = 1,55 do
2407
    for i,v in pairs(workspace:GetChildren()) do
2408
        if v.ClassName == "Model" then
2409
            local humanoid = v:findFirstChildOfClass("Humanoid")
2410
            if humanoid then
2411
                local isntr15 = v:findFirstChild("Torso")
2412
                if isntr15 then
2413
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2414
                    if leftshoulder then
2415
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2416
                    end
2417
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2418
                    if rightshoulder then
2419
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(1,0,0)
2420
                    end
2421
                end
2422
            end
2423
        end
2424
    end
2425
    game:GetService("RunService").RenderStepped:wait()
2426
    for i,v in pairs(workspace:GetChildren()) do
2427
        if v.ClassName == "Model" then
2428
            local humanoid = v:findFirstChildOfClass("Humanoid")
2429
            if humanoid then
2430
                local isntr15 = v:findFirstChild("Torso")
2431
                if isntr15 then
2432
                    local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2433
                    if leftshoulder then
2434
                        leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2435
                    end
2436
                    local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2437
                    if rightshoulder then
2438
                        rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(-1,0,0)
2439
                    end
2440
                end
2441
            end
2442
        end
2443
    end
2444
    game:GetService("RunService").RenderStepped:wait()
2445
end
2446
for i,v in pairs(workspace:GetChildren()) do
2447
    if v.ClassName == "Model" then
2448
        local humanoid = v:findFirstChildOfClass("Humanoid")
2449
        if humanoid then
2450
            local isntr15 = v:findFirstChild("Torso")
2451
            if isntr15 then
2452
                local leftshoulder = isntr15:findFirstChild("Left Shoulder")
2453
                if leftshoulder then
2454
                    leftshoulder.C0 = leftshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,1.7)
2455
                end
2456
                local rightshoulder = isntr15:findFirstChild("Right Shoulder")
2457
                if rightshoulder then
2458
                    rightshoulder.C0 = rightshoulder.C0 * CFrame.fromEulerAnglesXYZ(0,0,-1.7)
2459
                end
2460
            end
2461
        end
2462
    end
2463
end
2464
wait(2.5)
2465
for i = 0,0.3 , 0.002 do
2466
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
2467
    game:GetService("RunService").RenderStepped:wait()
2468
end
2469
for i = 0,0.3 , 0.002 do
2470
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
2471
    game:GetService("RunService").RenderStepped:wait()
2472
end
2473
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2474
print("h")
2475
for i = 1,8 do
2476
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2477
    wait(0.2)
2478
end
2479
for i = 1,3 do
2480
    humanoidrootpart.C0 = CFrame.fromEulerAnglesXYZ(math.random(-3,3),math.random(-3,3),math.random(-3,3))
2481
    wait(0.15)
2482
end
2483
wait(2)
2484
for i = 0,0.3 , 0.002 do
2485
    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0,0),i)
2486
    game:GetService("RunService").RenderStepped:wait()
2487
end
2488
game.Players.LocalPlayer.Character.Torso.CFrame = Part31.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
2489
wait(5.3)
2490
while game:GetService("RunService").RenderStepped:wait() do
2491
    humanoidrootpart.C0 = CFrame.new(0,0,0) * CFrame.new(math.random(-1,1)/20,math.random(-1,1)/20,math.random(-1,1)/20)
2492
end