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1 | - | --[[Name:The Jully Of Death]]-- |
1 | + | --[[Name:Code Bounded]]-- |
2 | --[[Create:KingAbsalom]]-- | |
3 | --[[Edit:Skrubl0rdzI,VV_rk]]-- | |
4 | local p = game.Players.LocalPlayer | |
5 | local char = p.Character | |
6 | local mouse = p:GetMouse() | |
7 | local larm = char["Left Arm"] | |
8 | local rarm = char["Right Arm"] | |
9 | local lleg = char["Left Leg"] | |
10 | local rleg = char["Right Leg"] | |
11 | local hed = char.Head | |
12 | local torso = char.Torso | |
13 | local hum = char.Humanoid | |
14 | local cam = game.Workspace.CurrentCamera | |
15 | local root = char.HumanoidRootPart | |
16 | local rj = root.RootJoint | |
17 | local deb = false | |
18 | local shot = 0 | |
19 | local stanceToggle = "Idle1" | |
20 | local l = game:GetService("Lighting") | |
21 | local rs = game:GetService("RunService").RenderStepped | |
22 | local hb = game:GetService("RunService").Heartbeat | |
23 | local Stepped = game:GetService("RunService").Stepped | |
24 | local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
25 | TorsoColor = torso.BrickColor | |
26 | local ch = char:GetChildren() | |
27 | for i = 1, #ch do | |
28 | if ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" or ch[i].ClassName == "Accessory" then | |
29 | ch[i]:Destroy() | |
30 | elseif ch[i].ClassName == "Part" then | |
31 | - | ch[i].BrickColor = BrickColor.new("Institutional white") |
31 | + | ch[i].BrickColor = BrickColor.new("Really black") |
32 | if ch[i].Name == "Torso" then | |
33 | ch[i].roblox.Texture = "" | |
34 | elseif ch[i].Name == "Head" then | |
35 | ch[i].face.Texture = "http://www.roblox.com/asset/?id=679717479" | |
36 | ch[i].Transparency = 1 | |
37 | end | |
38 | end | |
39 | end | |
40 | ||
41 | ||
42 | hed.face:Destroy() | |
43 | hum.JumpPower = 150 | |
44 | hum.WalkSpeed = 75 | |
45 | Debounces = { | |
46 | CanAttack = true; | |
47 | NoIdl = false; | |
48 | Slashing = false; | |
49 | Slashed = false; | |
50 | RPunch = false; | |
51 | RPunched = false; | |
52 | LPunch = false; | |
53 | LPunched = false; | |
54 | } | |
55 | ||
56 | fat = Instance.new("BindableEvent", script) | |
57 | fat.Name = "Heartbeat" | |
58 | script:WaitForChild("Heartbeat") | |
59 | frame = 0.013333333333333 | |
60 | tf = 0 | |
61 | allowframeloss = false | |
62 | tossremainder = false | |
63 | lastframe = tick() | |
64 | script.Heartbeat:Fire() | |
65 | local ss = Instance.new("Sound",char) | |
66 | ss.Volume = 3 | |
67 | ss.Looped = true | |
68 | ss.Pitch = 1 | |
69 | - | ss.SoundId = "rbxassetid://388728873" |
69 | + | ss.SoundId = "rbxassetid://177866114" |
70 | ss:Play() | |
71 | function sbchat(msg,displayname) | |
72 | if not displayname then | |
73 | displayname = 'bela' | |
74 | end | |
75 | for i,v in pairs(game:GetService('Players'):GetChildren()) do | |
76 | local st = Instance.new('StringValue') | |
77 | st.Name = 'SB_Chat' | |
78 | st.Value = displayname..'/'..msg | |
79 | delay(0.2,function() st.Parent = v end) | |
80 | end | |
81 | end | |
82 | ||
83 | sbchat("DEATH WAY!!",'[Might Guy]') | |
84 | spawn(function() --_RHas | |
85 | local ef1=Instance.new('Part',larm) | |
86 | local am=Instance.new('BlockMesh',ef1) | |
87 | ef1.Anchored,ef1.CanCollide=false,false | |
88 | ef1.Transparency=0.3 | |
89 | ef1.Material = "Sand" | |
90 | am.Scale=Vector3.new(5.5,5.5,5.5) | |
91 | ef1.Size=Vector3.new(.2,.2,.2) | |
92 | local ef2=ef1:Clone() | |
93 | local ef3=ef2:Clone() | |
94 | local ef4=ef3:Clone() | |
95 | ef2.Material = "Sand" | |
96 | ef3.Material = "Sand" | |
97 | ef4.Material = "Sand" | |
98 | ef3.Parent,ef4.Parent=larm,rarm | |
99 | ef2.Parent=lleg | |
100 | local wa,wb=Instance.new('Weld',larm),Instance.new('Weld',larm) | |
101 | local wc,wd=Instance.new('Weld',rarm),Instance.new('Weld',rarm) | |
102 | wa.Part0,wb.Part0=larm,rarm | |
103 | wa.Part1,wb.Part1=ef1,ef2 | |
104 | wc.Part0,wd.Part0=larm,rarm | |
105 | wc.Part1,wd.Part1=ef3,ef4 | |
106 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
107 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
108 | while wait(0) do | |
109 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
110 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
111 | ef1.BrickColor=BrickColor.new("Lime green") | |
112 | ef3.BrickColor=BrickColor.new("Lime green") | |
113 | ef4.BrickColor=BrickColor.new("Lime green") | |
114 | ef2.BrickColor=BrickColor.new("Lime green") | |
115 | end | |
116 | end) | |
117 | ||
118 | spawn(function() --_RHas | |
119 | local selectionBoxOfTorso = Instance.new("SelectionBox",torso) | |
120 | selectionBoxOfTorso.Adornee = torso | |
121 | selectionBoxOfTorso.Color = BrickColor.new("Lime green") | |
122 | selectionBoxOfTorso.LineThickness = 0.01 | |
123 | selectionBoxOfTorso.Transparency = 0 | |
124 | ||
125 | local selectionBoxOfRightArm = Instance.new("SelectionBox",char["rarm"]) | |
126 | selectionBoxOfRightArm.Adornee = char["rarm"] | |
127 | selectionBoxOfRightArm.Color = BrickColor.new("Lime green") | |
128 | selectionBoxOfRightArm.LineThickness = 0.01 | |
129 | selectionBoxOfRightArm.Transparency = 0 | |
130 | ||
131 | local selectionBoxOfRightLeg = Instance.new("SelectionBox",rleg) | |
132 | selectionBoxOfRightLeg.Adornee = rleg | |
133 | selectionBoxOfRightLeg.Color = BrickColor.new("Lime green") | |
134 | selectionBoxOfRightLeg.LineThickness = 0.01 | |
135 | selectionBoxOfRightLeg.Transparency = 0 | |
136 | ||
137 | local selectionBoxOfLeftArm = Instance.new("SelectionBox",larm) | |
138 | selectionBoxOfLeftArm.Adornee = larm | |
139 | selectionBoxOfLeftArm.Color = BrickColor.new("Lime green") | |
140 | selectionBoxOfLeftArm.LineThickness = 0.01 | |
141 | selectionBoxOfLeftArm.Transparency = 0 | |
142 | ||
143 | local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["lleg"]) | |
144 | selectionBoxOfLeftLeg.Adornee = char["lleg"] | |
145 | selectionBoxOfLeftLeg.Color = BrickColor.new("Lime green") | |
146 | selectionBoxOfLeftLeg.LineThickness = 0.01 | |
147 | selectionBoxOfLeftLeg.Transparency = 0 | |
148 | ||
149 | local ef1=Instance.new('Part',lleg) | |
150 | local am=Instance.new('BlockMesh',ef1) | |
151 | ef1.Anchored,ef1.CanCollide=false,false | |
152 | ef1.Transparency=0.3 | |
153 | ef1.Material = "Sand" | |
154 | am.Scale=Vector3.new(5.5,5.5,5.5) | |
155 | ef1.Size=Vector3.new(.2,.2,.2) | |
156 | local ef2=ef1:Clone() | |
157 | local ef3=ef2:Clone() | |
158 | local ef4=ef3:Clone() | |
159 | ef2.Material = "Sand" | |
160 | ef3.Material = "Sand" | |
161 | ef4.Material = "Sand" | |
162 | ef3.Parent,ef4.Parent=lleg,rleg | |
163 | ef2.Parent=lleg | |
164 | local wa,wb=Instance.new('Weld',lleg),Instance.new('Weld',lleg) | |
165 | local wc,wd=Instance.new('Weld',rleg),Instance.new('Weld',rleg) | |
166 | wa.Part0,wb.Part0=lleg,rleg | |
167 | wa.Part1,wb.Part1=ef1,ef2 | |
168 | wc.Part0,wd.Part0=lleg,rleg | |
169 | wc.Part1,wd.Part1=ef3,ef4 | |
170 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
171 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
172 | while wait(0) do | |
173 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
174 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
175 | ef1.BrickColor=BrickColor.new("Lime green") | |
176 | ef2.BrickColor=BrickColor.new("Lime green") | |
177 | ef3.BrickColor=BrickColor.new("Lime green") | |
178 | ef4.BrickColor=BrickColor.new("Lime green") | |
179 | end | |
180 | end) | |
181 | ||
182 | local runServ = game:GetService("RunService").RenderStepped | |
183 | ||
184 | local HBill = Instance.new("BillboardGui",game.Players.LocalPlayer.Character.Head) | |
185 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") | |
186 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") | |
187 | HBill.Size = UDim2.new(15,0,2.2,0) | |
188 | HBill.Name = "Health Display" | |
189 | HBill.StudsOffset = Vector3.new(0,4,0) | |
190 | HBill.AlwaysOnTop = true | |
191 | HBill.Enabled = true | |
192 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
193 | HMain.BackgroundTransparency = 1 | |
194 | HMain.Size = UDim2.new(1,0,1,0) | |
195 | HBarBack.Parent = HMain | |
196 | HBarBack.BackgroundColor3 = Color3.new(0,0,0) | |
197 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
198 | HBarBack.BorderSizePixel = 2 | |
199 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
200 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
201 | HBar.Parent = HBarBack | |
202 | HBar.BackgroundColor3 = Color3.new(1, 0, 0) | |
203 | HBar.BorderColor3 = Color3.new(0,0,0) | |
204 | HBar.Size = UDim2.new(.5,0,1,0) | |
205 | HHealth.BackgroundTransparency = 1 | |
206 | HHealth.Size = UDim2.new(1,0,1,0) | |
207 | HHealth.Font = "Code" | |
208 | HHealth.Text = " " | |
209 | HHealth.TextScaled = true | |
210 | HHealth.TextColor3 = Color3.new(255,250,0) | |
211 | HHealth.TextStrokeColor3 = Color3.new(1,0,0) | |
212 | HHealth.TextStrokeTransparency = 0 | |
213 | HName.Parent = HMain | |
214 | HName.BackgroundTransparency = 1 | |
215 | HName.Size = UDim2.new(1,0,.5,0) | |
216 | HName.Font = "Code" | |
217 | - | HName.Text = "Ultra" |
217 | + | HName.Text = "Code Bounded" |
218 | HName.TextScaled = true | |
219 | HName.TextColor3 = Color3.new(1,0,0) | |
220 | HName.TextStrokeColor3 = Color3.new(0,1,0) | |
221 | HName.TextStrokeTransparency = 0 | |
222 | HName.TextYAlignment = "Top" | |
223 | ||
224 | runServ:connect(function() | |
225 | HHealth.Text = "["..math.floor(game.Players.LocalPlayer.Character.Humanoid.Health).."]" | |
226 | HBar:TweenSize(UDim2.new((game.Players.LocalPlayer.Character.Humanoid.Health/game.Players.LocalPlayer.Character.Humanoid.MaxHealth),0,1,0), _, "Linear", .4) | |
227 | end) | |
228 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
229 | ||
230 | tf = tf + s | |
231 | if frame <= tf then | |
232 | if allowframeloss then | |
233 | script.Heartbeat:Fire() | |
234 | lastframe = tick() | |
235 | else | |
236 | for i = 1, math.floor(tf / frame) do | |
237 | script.Heartbeat:Fire() | |
238 | end | |
239 | lastframe = tick() | |
240 | end | |
241 | if tossremainder then | |
242 | tf = 0 | |
243 | else | |
244 | tf = tf - frame * math.floor(tf / frame) | |
245 | end | |
246 | end | |
247 | end | |
248 | ) | |
249 | for i,v in pairs(hed:GetChildren()) do | |
250 | if v:IsA("Sound") then | |
251 | v:Destroy() | |
252 | end | |
253 | end | |
254 | Debounces = {CanAttack = true, CanJoke = true, NoIdl = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false, Slashing = false, Slashed = false, ks = false, ks2 = false} | |
255 | weld5 = function(part0, part1, c0, c1) | |
256 | ||
257 | weeld = Instance.new("Weld", part0) | |
258 | weeld.Part0 = part0 | |
259 | weeld.Part1 = part1 | |
260 | weeld.C0 = c0 | |
261 | weeld.C1 = c1 | |
262 | return weeld | |
263 | end | |
264 | ||
265 | NewPart = function(prnt, siz, cf, trans, anc, mat, col) | |
266 | ||
267 | local prt = Instance.new("Part") | |
268 | prt.Parent = prnt | |
269 | prt.Name = "Part" | |
270 | prt.Size = siz | |
271 | prt.CanCollide = false | |
272 | prt.Anchored = anc | |
273 | prt.Locked = true | |
274 | prt.Transparency = trans | |
275 | prt.TopSurface = 10 | |
276 | prt.BottomSurface = 10 | |
277 | prt.FrontSurface = 10 | |
278 | prt.BackSurface = 10 | |
279 | prt.LeftSurface = 10 | |
280 | prt.RightSurface = 10 | |
281 | prt:BreakJoints() | |
282 | if not cf then | |
283 | prt.CFrame = CFrame.new(30, 10, 30) | |
284 | prt.Material = mat | |
285 | prt.BrickColor = BrickColor.new(col) | |
286 | m = Instance.new("SpecialMesh", prt) | |
287 | m.MeshType = 6 | |
288 | return prt | |
289 | end | |
290 | end | |
291 | ||
292 | lerp = function(a, b, t) | |
293 | ||
294 | return a + (b - a) * t | |
295 | end | |
296 | ||
297 | slerp = function(a, b, t) | |
298 | ||
299 | dot = a:Dot(b) | |
300 | if t > 0.5 or not a then | |
301 | do return dot <= 0.99999 and dot >= -0.99999 or b end | |
302 | r = math.acos(dot) | |
303 | do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end | |
304 | end | |
305 | end | |
306 | ||
307 | matrixInterpolate = function(a, b, t) | |
308 | ||
309 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
310 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
311 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t) | |
312 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) | |
313 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) | |
314 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) | |
315 | local t = v1:Dot(v2) | |
316 | if t >= 0 and t ~= 0 and t <= 0 then | |
317 | return CFrame.new() | |
318 | end | |
319 | return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) | |
320 | end | |
321 | ||
322 | genWeld = function(a, b) | |
323 | ||
324 | local w = Instance.new("Weld", a) | |
325 | w.Part0 = a | |
326 | w.Part1 = b | |
327 | return w | |
328 | end | |
329 | ||
330 | weld = function(a, b) | |
331 | ||
332 | local weld = Instance.new("Weld") | |
333 | weld.Name = "W" | |
334 | weld.Part0 = a | |
335 | weld.Part1 = b | |
336 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
337 | weld.Parent = a | |
338 | return weld | |
339 | end | |
340 | ||
341 | Lerp = function(c1, c2, al) | |
342 | ||
343 | local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()} | |
344 | local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()} | |
345 | for i,v in pairs(com1) do | |
346 | com1[i] = v + (com2[i] - v) * al | |
347 | end | |
348 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
349 | end | |
350 | ||
351 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
352 | ||
353 | local wld = Instance.new("Weld", wp1) | |
354 | wld.Part0 = wp0 | |
355 | wld.Part1 = wp1 | |
356 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
357 | end | |
358 | ||
359 | newWeld(torso, larm, -1.5, 0.5, 0) | |
360 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
361 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
362 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
363 | newWeld(torso, hed, 0, 1.5, 0) | |
364 | newWeld(torso, lleg, -0.5, -1, 0) | |
365 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
366 | newWeld(torso, rleg, 0.5, -1, 0) | |
367 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
368 | newWeld(root, torso, 0, -1, 0) | |
369 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
370 | ||
371 | New = function(Object, Parent, Name, Data) | |
372 | ||
373 | local Object = Instance.new(Object) | |
374 | if not Data then | |
375 | for Index,Value in pairs({}) do | |
376 | Object[Index] = Value | |
377 | end | |
378 | Object.Parent = Parent | |
379 | Object.Name = Name | |
380 | return Object | |
381 | end | |
382 | end | |
383 | spawn(function() --_RHas | |
384 | local ef1=Instance.new('Part',part1) | |
385 | local am=Instance.new('BlockMesh',ef1) | |
386 | ef1.Anchored,ef1.CanCollide=false,false | |
387 | ef1.Transparency=0.3 | |
388 | ef1.Material = "Sand" | |
389 | am.Scale=Vector3.new(0.1,0.1,0.1) | |
390 | ef1.Size=Vector3.new(0.1) | |
391 | local ef2=ef1:Clone() | |
392 | local ef3=ef2:Clone() | |
393 | local ef4=ef3:Clone() | |
394 | ef2.Material = "Sand" | |
395 | ef3.Material = "Sand" | |
396 | ef4.Material = "Sand" | |
397 | ef3.Parent,ef4.Parent=part1,part1 | |
398 | ef2.Parent=part1 | |
399 | local wa,wb=Instance.new('Weld',part1),Instance.new('Weld',part1) | |
400 | local wc,wd=Instance.new('Weld',part1),Instance.new('Weld',part1) | |
401 | wa.Part0,wb.Part0=part1,part1 | |
402 | wa.Part1,wb.Part1=ef1,ef2 | |
403 | wc.Part0,wd.Part0=part1,part1 | |
404 | wc.Part1,wd.Part1=ef3,ef4 | |
405 | wa.C0,wb.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
406 | wc.C0,wd.C0=CFrame.new(0,-1,0),CFrame.new(0,-1,0) | |
407 | while wait(0) do | |
408 | wa.C0,wb.C0=wa.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wb.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
409 | wc.C0,wd.C0=wc.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),wd.C0*CFrame.Angles(math.rad(math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))) | |
410 | ef1.BrickColor=BrickColor.new("Lime green") | |
411 | ef3.BrickColor=BrickColor.new("Lime green") | |
412 | ef4.BrickColor=BrickColor.new("Lime green") | |
413 | ef2.BrickColor=BrickColor.new("Lime green") | |
414 | end | |
415 | end) | |
416 | local animpose = "Idle1" | |
417 | local lastanimpose = "Idle1" | |
418 | local grab = false | |
419 | local Smooth = 0.5 | |
420 | local sine = 0 | |
421 | local change = 0.5 | |
422 | local val = 0 | |
423 | local ffing = false | |
424 | mod4 = Instance.new("Model", char) | |
425 | ptez = {0.7, 0.8, 0.9, 1} | |
426 | FindNearestTorso = function(Position, Distance, SinglePlayer) | |
427 | ||
428 | if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then | |
429 | do return not SinglePlayer end | |
430 | do | |
431 | local List = {} | |
432 | for i,v in pairs(workspace:GetChildren()) do | |
433 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then | |
434 | table.insert(List, v) | |
435 | end | |
436 | end | |
437 | do return List end | |
438 | -- DECOMPILER ERROR: 3 unprocessed JMP targets | |
439 | end | |
440 | end | |
441 | end | |
442 | ||
443 | Slam = function() | |
444 | ||
445 | local part = Instance.new("Part", mod4) | |
446 | part.Anchored = true | |
447 | part.CanCollide = false | |
448 | part.FormFactor = "Custom" | |
449 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
450 | part.CFrame = root.CFrame * CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(90), 0, 0) | |
451 | part.Transparency = 0.7 | |
452 | part.BrickColor = BrickColor.new("Really black") | |
453 | mesh = Instance.new("SpecialMesh", part) | |
454 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
455 | mesh.Scale = Vector3.new(3, 3, 3) | |
456 | local part2 = Instance.new("Part", mod4) | |
457 | part2.Anchored = true | |
458 | part2.CanCollide = false | |
459 | part2.FormFactor = "Custom" | |
460 | part2.Size = Vector3.new(0.2, 0.2, 0.2) | |
461 | part2.CFrame = root.CFrame * CFrame.new(0, -2.4, -1.6) | |
462 | part2.Transparency = 0.7 | |
463 | part2.BrickColor = BrickColor.new("Lime green") | |
464 | mesh2 = Instance.new("SpecialMesh", part2) | |
465 | mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
466 | mesh2.Scale = Vector3.new(3, 1.5, 3) | |
467 | x = Instance.new("Sound", larm) | |
468 | x.SoundId = "http://www.roblox.com/asset/?id=142070127" | |
469 | x.Pitch = ptez[math.random(1, #ptez)] | |
470 | x.Volume = 1 | |
471 | x1 = Instance.new("Sound", larm) | |
472 | x1.SoundId = "http://www.roblox.com/asset/?id=206082327" | |
473 | x1.Pitch = ptez[math.random(1, #ptez)] | |
474 | x1.Volume = 1 | |
475 | x:Play() | |
476 | x1:Play() | |
477 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do | |
478 | if v:FindFirstChild("Humanoid") then | |
479 | v.Humanoid.Health = 0 | |
480 | end | |
481 | end | |
482 | coroutine.resume(coroutine.create(function() | |
483 | ||
484 | for i = 0, 0.62, 0.13 do | |
485 | fat.Event:wait() | |
486 | part.CFrame = part.CFrame | |
487 | part.Transparency = i | |
488 | mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4) | |
489 | part2.CFrame = part2.CFrame | |
490 | part2.Transparency = i | |
491 | mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4) | |
492 | end | |
493 | part.Parent = nil | |
494 | part2.Parent = nil | |
495 | x:Destroy() | |
496 | end | |
497 | )) | |
498 | end | |
499 | ||
500 | wPart = function(x, y, z, color, tr, cc, an, parent) | |
501 | ||
502 | local wp = Instance.new("WedgePart", parent or Weapon) | |
503 | wp.formFactor = "Custom" | |
504 | wp.Size = Vector3.new(x, y, z) | |
505 | wp.BrickColor = BrickColor.new(color) | |
506 | wp.CanCollide = cc | |
507 | wp.Transparency = tr | |
508 | wp.Anchored = an | |
509 | wp.TopSurface = 0 | |
510 | return wp | |
511 | end | |
512 | ||
513 | Mesh = function(par, num, x, y, z) | |
514 | ||
515 | local msh = _ | |
516 | if num == 1 then | |
517 | msh = Instance.new("CylinderMesh", par) | |
518 | else | |
519 | if num == 2 then | |
520 | msh = Instance.new("SpecialMesh", par) | |
521 | msh.MeshType = 3 | |
522 | else | |
523 | if num == 3 then | |
524 | msh = Instance.new("BlockMesh", par) | |
525 | else | |
526 | if num == 4 then | |
527 | msh = Instance.new("SpecialMesh", par) | |
528 | msh.MeshType = "Torso" | |
529 | else | |
530 | if type(num) == "string" then | |
531 | msh = Instance.new("SpecialMesh", par) | |
532 | msh.MeshId = num | |
533 | end | |
534 | end | |
535 | end | |
536 | end | |
537 | end | |
538 | msh.Scale = Vector3.new(x, y, z) | |
539 | return msh | |
540 | end | |
541 | ||
542 | local CFrameFromTopBack = function(at, top, back) | |
543 | ||
544 | local right = top:Cross(back) | |
545 | return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) | |
546 | end | |
547 | ||
548 | Triangle = function(a, b, c) | |
549 | ||
550 | local edg1 = c - a:Dot(b - a.unit) | |
551 | local edg2 = a - b:Dot(c - b.unit) | |
552 | local edg3 = b - c:Dot(a - c.unit) | |
553 | if edg1 <= b - a.magnitude and edg1 >= 0 then | |
554 | a = a | |
555 | else | |
556 | -- DECOMPILER ERROR at PC35: Overwrote pending register: R1 in 'AssignReg' | |
557 | ||
558 | if edg2 <= c - b.magnitude and edg2 >= 0 then | |
559 | a = b | |
560 | else | |
561 | -- DECOMPILER ERROR at PC46: Overwrote pending register: R2 in 'AssignReg' | |
562 | ||
563 | -- DECOMPILER ERROR at PC47: Overwrote pending register: R1 in 'AssignReg' | |
564 | ||
565 | if edg3 <= a - c.magnitude and edg3 >= 0 then | |
566 | a = c | |
567 | else | |
568 | print("unreachable") | |
569 | end | |
570 | end | |
571 | end | |
572 | local len1 = c - a:Dot(b - a.unit) | |
573 | local len2 = b - a.magnitude - len1 | |
574 | local width = a + b - a.unit * len1 - c.magnitude | |
575 | local maincf = CFrameFromTopBack(a, b - a:Cross(c - b).unit, -b - a.unit) | |
576 | local list = {} | |
577 | if len1 > 0.01 then | |
578 | local w1 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char) | |
579 | do | |
580 | local sz = Vector3.new(0.2, width, len1) | |
581 | w1.Size = sz | |
582 | local sp = Mesh(w1, 2, 0, 0, 0) | |
583 | sp.MeshType = "Wedge" | |
584 | sp.Scale = Vector3.new(0, 1, 1) * sz / w1.Size | |
585 | w1:BreakJoints() | |
586 | w1.Anchored = true | |
587 | w1.Transparency = 0.7 | |
588 | Spawn(function() | |
589 | ||
590 | for i = 0, 1, 0.1 do | |
591 | fat.Event:wait() | |
592 | w1.Transparency = w1.Transparency + 0.03 | |
593 | end | |
594 | end | |
595 | ) | |
596 | w1.CFrame = maincf * CFrame.Angles(math.pi, 0, math.pi / 2) * CFrame.new(0, width / 2, len1 / 2) | |
597 | table.insert(list, w1) | |
598 | end | |
599 | end | |
600 | do | |
601 | if len2 > 0.01 then | |
602 | local w2 = wPart(0, 0, 0, "Lime green", 0.5, false, true, char) | |
603 | local sz = Vector3.new(0.2, width, len2) | |
604 | w2.Size = sz | |
605 | local sp = Mesh(w2, 2, 0, 0, 0) | |
606 | sp.MeshType = "Wedge" | |
607 | sp.Scale = Vector3.new(0, 1, 1) * sz / w2.Size | |
608 | w2:BreakJoints() | |
609 | w2.Anchored = true | |
610 | w2.Transparency = 0.7 | |
611 | Spawn(function() | |
612 | ||
613 | for i = 0, 1, 0.1 do | |
614 | fat.Event:wait() | |
615 | w2.Transparency = w2.Transparency + 0.03 | |
616 | end | |
617 | end | |
618 | ) | |
619 | w2.CFrame = maincf * CFrame.Angles(math.pi, math.pi, -math.pi / 2) * CFrame.new(0, width / 2, -len1 - len2 / 2) | |
620 | table.insert(list, w2) | |
621 | end | |
622 | do | |
623 | return unpack(list) | |
624 | end | |
625 | end | |
626 | end | |
627 | ||
628 | trail = function(p, t, h) | |
629 | ||
630 | Spawn(function() | |
631 | ||
632 | local blcf = p.CFrame | |
633 | local scfr = blcf | |
634 | for i = 1, t do | |
635 | local blcf = p.CFrame | |
636 | if scfr and p.Position - scfr.p.magnitude > 0.1 then | |
637 | local a, b = Triangle(scfr * CFrame.new(0, h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p, blcf * CFrame.new(0, h / 2, 0).p) | |
638 | if a then | |
639 | game.Debris:AddItem(a, 1) | |
640 | end | |
641 | if b then | |
642 | game.Debris:AddItem(b, 1) | |
643 | end | |
644 | local a, b = Triangle(blcf * CFrame.new(0, h / 2, 0).p, blcf * CFrame.new(0, -h / 2, 0).p, scfr * CFrame.new(0, -h / 2, 0).p) | |
645 | if a then | |
646 | game.Debris:AddItem(a, 1) | |
647 | end | |
648 | if b then | |
649 | game.Debris:AddItem(b, 1) | |
650 | end | |
651 | scfr = blcf | |
652 | else | |
653 | do | |
654 | do | |
655 | if not scfr then | |
656 | scfr = blcf | |
657 | end | |
658 | fat.Event:wait() | |
659 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out DO_STMT | |
660 | ||
661 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_ELSE_STMT | |
662 | ||
663 | -- DECOMPILER ERROR at PC120: LeaveBlock: unexpected jumping out IF_STMT | |
664 | ||
665 | end | |
666 | end | |
667 | end | |
668 | end | |
669 | scfr = nil | |
670 | end | |
671 | ) | |
672 | end | |
673 | ||
674 | rarm.Touched:connect(function(ht) | |
675 | ||
676 | hit = ht.Parent | |
677 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then | |
678 | Debounces.RPunched = true | |
679 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
680 | if Debounces.ks == true then | |
681 | z = Instance.new("Sound", hed) | |
682 | z.SoundId = "rbxassetid://169380525" | |
683 | z.Pitch = ptz[math.random(1, #ptz)] | |
684 | z.Volume = 1 | |
685 | z:Play() | |
686 | end | |
687 | wait(0.4) | |
688 | Debounces.RPunched = false | |
689 | end | |
690 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then | |
691 | Debounces.RPunched = true | |
692 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
693 | if Debounces.ks == true then | |
694 | z = Instance.new("Sound", hed) | |
695 | z.SoundId = "rbxassetid://169380525" | |
696 | z.Pitch = ptz[math.random(1, #ptz)] | |
697 | z.Volume = 1 | |
698 | z:Play() | |
699 | end | |
700 | wait(0.4) | |
701 | Debounces.RPunched = false | |
702 | end | |
703 | end | |
704 | ) | |
705 | larm.Touched:connect(function(ht) | |
706 | ||
707 | hit = ht.Parent | |
708 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then | |
709 | Debounces.LPunched = true | |
710 | hit:FindFirstChild("Humanoid").Health = 0 | |
711 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -160 | |
712 | if Debounces.ks2 == true then | |
713 | z = Instance.new("Sound", hed) | |
714 | z.SoundId = "rbxassetid://169380525" | |
715 | z.Pitch = ptz[math.random(1, #ptz)] | |
716 | z.Volume = 1 | |
717 | z:Play() | |
718 | end | |
719 | wait(0.4) | |
720 | Debounces.LPunched = false | |
721 | end | |
722 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then | |
723 | Debounces.LPunched = true | |
724 | hit.Parent:FindFirstChild("Humanoid").Health = 0 | |
725 | if Debounces.ks2 == true then | |
726 | z = Instance.new("Sound", hed) | |
727 | z.SoundId = "rbxassetid://169380525" | |
728 | z.Pitch = ptz[math.random(1, #ptz)] | |
729 | z.Volume = 1 | |
730 | z:Play() | |
731 | end | |
732 | wait(0.4) | |
733 | Debounces.LPunched = false | |
734 | end | |
735 | end | |
736 | ) | |
737 | local acos = math.acos | |
738 | local sqrt = math.sqrt | |
739 | local Vec3 = Vector3.new | |
740 | local fromAxisAngle = CFrame.fromAxisAngle | |
741 | local toAxisAngle = function(CFr) | |
742 | ||
743 | local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components() | |
744 | local Angle = math.acos((R00 + R11 + R22 - 1) / 2) | |
745 | local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
746 | if A ~= 0 or not 1e-05 then | |
747 | local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
748 | if B ~= 0 or not 1e-05 then | |
749 | local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
750 | if C ~= 0 or not 1e-05 then | |
751 | local x = (R21 - R12) / sqrt(A) | |
752 | local y = (R02 - R20) / sqrt(B) | |
753 | local z = (R10 - R01) / sqrt(C) | |
754 | return Vec3(x, y, z), Angle | |
755 | end | |
756 | end | |
757 | end | |
758 | end | |
759 | ||
760 | ApplyTrig = function(Num, Func) | |
761 | ||
762 | local Min, Max = Func(0), Func(1) | |
763 | local i = Func(Num) | |
764 | return (i - Min) / (Max - Min) | |
765 | end | |
766 | ||
767 | LerpCFrame = function(CFrame1, CFrame2, Num) | |
768 | ||
769 | local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2) | |
770 | return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num | |
771 | end | |
772 | ||
773 | Crater = function(Torso, Radius) | |
774 | ||
775 | Spawn(function() | |
776 | ||
777 | local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10) | |
778 | local Ignore = {} | |
779 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
780 | if v.Character ~= nil then | |
781 | Ignore[#Ignore + 1] = v.Character | |
782 | end | |
783 | end | |
784 | local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore) | |
785 | if Hit == nil then | |
786 | return | |
787 | end | |
788 | local Parts = {} | |
789 | for i = 1, 360, 10 do | |
790 | local P = Instance.new("Part", Torso.Parent) | |
791 | P.Anchored = true | |
792 | P.FormFactor = "Custom" | |
793 | P.BrickColor = Hit.BrickColor | |
794 | P.Material = Hit.Material | |
795 | P.TopSurface = "Smooth" | |
796 | P.BottomSurface = "Smooth" | |
797 | P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100) | |
798 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
799 | Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size} | |
800 | if math.random(0, 5) == 0 then | |
801 | local P = Instance.new("Part", Torso.Parent) | |
802 | P.Anchored = true | |
803 | P.FormFactor = "Custom" | |
804 | P.BrickColor = Hit.BrickColor | |
805 | P.Material = Hit.Material | |
806 | P.TopSurface = "Smooth" | |
807 | P.BottomSurface = "Smooth" | |
808 | P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100) | |
809 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
810 | Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size} | |
811 | end | |
812 | end | |
813 | for i = 0, 1, 0.05 do | |
814 | for i2,v in pairs(Parts) do | |
815 | v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos)) | |
816 | end | |
817 | wait(0.02) | |
818 | end | |
819 | for i,v in pairs(Parts) do | |
820 | if v[1].Size.X > 2.1 then | |
821 | v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0) | |
822 | end | |
823 | v[1].Anchored = false | |
824 | end | |
825 | for i = 0, 1, 0.05 do | |
826 | for i2,v in pairs(Parts) do | |
827 | v[1].Transparency = i | |
828 | if i == 1 then | |
829 | v[1]:Destroy() | |
830 | else | |
831 | if i >= 0.25 then | |
832 | v[1].CanCollide = false | |
833 | end | |
834 | end | |
835 | end | |
836 | wait(0.02) | |
837 | end | |
838 | Parts = nil | |
839 | end | |
840 | ) | |
841 | end | |
842 | local Emitter = Instance.new("ParticleEmitter",torso) | |
843 | Emitter.Color = ColorSequence.new(Color3.fromRGB(255,255,255)) | |
844 | Emitter.Size = NumberSequence.new(.2) | |
845 | Emitter.LightEmission = 1 | |
846 | Emitter.Texture = "http://www.roblox.com/asset/?id=243005838" | |
847 | Emitter.Lifetime = NumberRange.new(1.5) | |
848 | Emitter.Rate = 1000 | |
849 | Emitter.Rotation = NumberRange.new(0) | |
850 | Emitter.RotSpeed = NumberRange.new(10) | |
851 | Emitter.Speed = NumberRange.new(10) | |
852 | Emitter.VelocitySpread = 200 | |
853 | Emitter.Parent = torso | |
854 | -------------------------------------------------- | |
855 | function Dmg() | |
856 | local partofdeath = hitb | |
857 | local function CreateRegion3FromLocAndSize(Position, Size) | |
858 | local SizeOffset = Size/2 | |
859 | local Point1 = Position - SizeOffset | |
860 | local Point2 = Position + SizeOffset | |
861 | return Region3.new(Point1, Point2) | |
862 | end | |
863 | local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) | |
864 | for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do | |
865 | Spawn(function() | |
866 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
867 | Debounces.Slashed = true | |
868 | ypcall(function() | |
869 | local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid") | |
870 | humanoid.Health = 0 | |
871 | end) | |
872 | wait(.4) | |
873 | Debounces.Slashed = false | |
874 | end | |
875 | end) | |
876 | end | |
877 | end | |
878 | ||
879 | pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
880 | ptz = {0.7, 0.8, 0.9, 1, 1.1} | |
881 | ||
882 | mouse.KeyDown:connect(function(key) | |
883 | if key == "f" then | |
884 | if Debounces.CanAttack == true then | |
885 | Debounces.CanAttack = false | |
886 | Debounces.on = true | |
887 | Debounces.NoIdl = true | |
888 | sbchat("PHANTOM FIST!!!",'[Might Guy]') | |
889 | for i = 1, 25 do | |
890 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
891 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
892 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
893 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
894 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
895 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
896 | if Debounces.on == false then break end | |
897 | rs:wait() | |
898 | end | |
899 | Spawn(function() | |
900 | local Parts = {} | |
901 | for Y = 1,1 do | |
902 | local P = Instance.new("Part",char) | |
903 | P.Anchored = true | |
904 | P.FormFactor = "Custom" | |
905 | P.CanCollide = false | |
906 | P.Size = Vector3.new(20,20,999) | |
907 | P.TopSurface = "SmoothNoOutlines" | |
908 | P.BottomSurface = "SmoothNoOutlines" | |
909 | P.Transparency = 0.5 | |
910 | P.Material = "Neon" | |
911 | P.BrickColor = BrickColor.new("Really black") | |
912 | P.Name = tostring(Y) | |
913 | local Emitter = Instance.new("ParticleEmitter", P) | |
914 | local color1 = Color3.new(1, 0, 0) | |
915 | local color2 = Color3.new(0, 0, 0) | |
916 | Emitter.Color = ColorSequence.new(color1, color2) | |
917 | Emitter.Size = NumberSequence.new(20) | |
918 | Emitter.Texture = "rbxassetid://243098098" | |
919 | Emitter.Lifetime = NumberRange.new(1) | |
920 | Emitter.Rate = 1000 | |
921 | Emitter.Rotation = NumberRange.new(720) | |
922 | Emitter.RotSpeed = NumberRange.new(140) | |
923 | Emitter.Speed = NumberRange.new(100) | |
924 | Emitter.VelocitySpread = 360 | |
925 | local Emitter = Instance.new("ParticleEmitter", P) | |
926 | local color1 = Color3.new(1, 0, 0) | |
927 | local color2 = Color3.new(0, 0, 0) | |
928 | Emitter.Color = ColorSequence.new(color1, color2) | |
929 | Emitter.Size = NumberSequence.new(20) | |
930 | Emitter.Texture = "rbxassetid://243098098" | |
931 | Emitter.Lifetime = NumberRange.new(1) | |
932 | Emitter.Rate = 1000 | |
933 | Emitter.Rotation = NumberRange.new(720) | |
934 | Emitter.RotSpeed = NumberRange.new(140) | |
935 | Emitter.Speed = NumberRange.new(100) | |
936 | Emitter.VelocitySpread = 360 | |
937 | local Emitter = Instance.new("ParticleEmitter", P) | |
938 | local color1 = Color3.new(1, 0, 0) | |
939 | local color2 = Color3.new(0, 0, 0) | |
940 | Emitter.Color = ColorSequence.new(color1, color2) | |
941 | Emitter.Size = NumberSequence.new(20) | |
942 | Emitter.Texture = "rbxassetid://243098098" | |
943 | Emitter.Lifetime = NumberRange.new(1) | |
944 | Emitter.Rate = 1000 | |
945 | Emitter.Rotation = NumberRange.new(720) | |
946 | Emitter.RotSpeed = NumberRange.new(140) | |
947 | Emitter.Speed = NumberRange.new(100) | |
948 | Emitter.VelocitySpread = 360 | |
949 | local i = (Y+5)/(10) | |
950 | i = 0-math.cos(math.pi*i-(math.pi/10)) | |
951 | P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*5))*CFrame.Angles(math.rad(Y*1),0,math.rad(180)) | |
952 | --[[P.Touched:connect(function(ht) | |
953 | local hit = ht.Parent | |
954 | if hit:FindFirstChild("Humanoid") then | |
955 | hit.Humanoid:TakeDamage(math.random(20,50)) | |
956 | end | |
957 | end)]]-- | |
958 | s = Instance.new("Sound",P) | |
959 | s.SoundId = "rbxassetid://228343271" | |
960 | s.Volume = 1 | |
961 | s.Pitch = 0.9 | |
962 | s:Play() | |
963 | sa = Instance.new("Sound",P) | |
964 | sa.SoundId = "rbxassetid://419447292" | |
965 | sa.Volume = 1 | |
966 | sa.Pitch = 1 | |
967 | sa:Play() | |
968 | P.Touched:connect(function(ht) | |
969 | hit = ht.Parent | |
970 | if ht and hit:IsA("Model") then | |
971 | if hit:FindFirstChild("Humanoid") then | |
972 | if hit.Name ~= p.Name then | |
973 | --[[if Debounces.Slashing == true and Debounces.Slashed == false then | |
974 | Debounces.Slashed = true]]-- | |
975 | hit:FindFirstChild("Humanoid").Health = -1 | |
976 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
977 | wait() | |
978 | --Debounces.Slashed = false | |
979 | --end | |
980 | end | |
981 | end | |
982 | elseif ht and hit:IsA("Hat") then | |
983 | if hit.Parent.Name ~= p.Name then | |
984 | if hit.Parent:FindFirstChild("Humanoid") then | |
985 | if Debounces.Slashing == true and Debounces.Slashed == false then | |
986 | Debounces.Slashed = true | |
987 | hit.Parent:FindFirstChild("Humanoid").Health = -1 | |
988 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
989 | wait() | |
990 | Debounces.Slashed = false | |
991 | end | |
992 | end | |
993 | end | |
994 | end | |
995 | end) | |
996 | Parts[#Parts+1] = P | |
997 | end | |
998 | local BREAKIT = false | |
999 | local CParts = {} | |
1000 | local Rocks = {} | |
1001 | local LastPos = nil | |
1002 | for i = 1,100 do | |
1003 | for i2,v in pairs(Parts) do | |
1004 | v.CFrame = v.CFrame*CFrame.new(0,0,0) | |
1005 | local cf = v.CFrame | |
1006 | v.Size = v.Size+Vector3.new(0.1,0.1,10) | |
1007 | v.CFrame = cf | |
1008 | v.Transparency = v.Transparency+0.01 | |
1009 | if v.Transparency >= 0.975 then BREAKIT = true end | |
1010 | if v.Name == "0" then | |
1011 | local Ignore = {} | |
1012 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1013 | if v.Character ~= nil then | |
1014 | Ignore[#Ignore+1] = v.Character | |
1015 | end | |
1016 | end | |
1017 | local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-500,0)) | |
1018 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore) | |
1019 | if Hit ~= nil then | |
1020 | if #Rocks == 1 then | |
1021 | for i = 1,5 do | |
1022 | local P = Instance.new("Part",char) | |
1023 | Rocks[#Rocks+1] = P | |
1024 | P.Anchored = true | |
1025 | P.FormFactor = "Custom" | |
1026 | P.BrickColor = BrickColor.new("Lime green") | |
1027 | P.Material = "Grass" | |
1028 | P.Transparency = 0 | |
1029 | P.TopSurface = "Smooth" | |
1030 | P.BottomSurface = "Smooth" | |
1031 | P.Size = Vector3.new(3,3,3)*(math.random(500,900)/100) | |
1032 | end | |
1033 | end | |
1034 | for i,P in pairs(Rocks) do | |
1035 | P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
1036 | end | |
1037 | local P = Instance.new("Part",char) | |
1038 | CParts[#CParts+1] = {P,tick()} | |
1039 | P.Anchored = true | |
1040 | P.FormFactor = "Custom" | |
1041 | P.BrickColor = BrickColor.new("Dark red") | |
1042 | P.Material = "Grass" | |
1043 | P.Transparency = 0 | |
1044 | P.TopSurface = "Smooth" | |
1045 | P.BottomSurface = "Smooth" | |
1046 | P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100) | |
1047 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
1048 | Pos = Pos.p | |
1049 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50))) | |
1050 | local P = P:Clone() | |
1051 | CParts[#CParts+1] = {P,tick()} | |
1052 | P.Parent = char | |
1053 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0) | |
1054 | Pos = Pos.p | |
1055 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20))) | |
1056 | if LastPos ~= nil then | |
1057 | local P = P:Clone() | |
1058 | CParts[#CParts+1] = {P,tick()} | |
1059 | P.Parent = char | |
1060 | P.BrickColor = BrickColor.new("Dark red") | |
1061 | P.Material = "Grass" | |
1062 | P.Transparency = 0 | |
1063 | Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0) | |
1064 | Pos = Pos.p | |
1065 | local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
1066 | P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25) | |
1067 | --P.Velocity = Vector3.new(0,-1000,0) | |
1068 | P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2) | |
1069 | end | |
1070 | LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0) | |
1071 | end | |
1072 | end | |
1073 | end | |
1074 | if BREAKIT then break end | |
1075 | wait() | |
1076 | end | |
1077 | for i,v in pairs(Rocks) do | |
1078 | CParts[#CParts+1] = {v,tick()} | |
1079 | end | |
1080 | for i,v in pairs(Parts) do | |
1081 | v:Destroy() | |
1082 | end | |
1083 | Parts = nil | |
1084 | while true do | |
1085 | local t = tick() | |
1086 | local p = nil | |
1087 | for i,v in pairs(CParts) do | |
1088 | if t-v[2] > 4 then | |
1089 | v[1].Transparency = v[1].Transparency+0.05 | |
1090 | if v[1].Transparency >= 1 then | |
1091 | v[1]:Destroy() | |
1092 | CParts[i] = nil | |
1093 | end | |
1094 | end | |
1095 | p = v | |
1096 | end | |
1097 | if p == nil then break end | |
1098 | wait() | |
1099 | end | |
1100 | for i,v in pairs(CParts) do | |
1101 | v:Destroy() | |
1102 | end | |
1103 | CParts = {} | |
1104 | end) | |
1105 | for i = 1, 20 do | |
1106 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
1107 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
1108 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
1109 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
1110 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
1111 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
1112 | if Debounces.on == false then break end | |
1113 | rs:wait() | |
1114 | end | |
1115 | if Debounces.CanAttack == false then | |
1116 | Debounces.CanAttack = true | |
1117 | Debounces.on = false | |
1118 | Debounces.NoIdl = false | |
1119 | end | |
1120 | end | |
1121 | end | |
1122 | end) | |
1123 | mouse.KeyDown:connect(function(key) | |
1124 | if key == "e" then | |
1125 | if Debounces.CanAttack == true then | |
1126 | Debounces.CanAttack = false | |
1127 | Debounces.on = true | |
1128 | Debounces.NoIdl = true | |
1129 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
1130 | z = Instance.new("Sound", rarm) | |
1131 | z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
1132 | z.Volume = 1.25 | |
1133 | z.Pitch = pt[math.random(1,#pt)] | |
1134 | z.Looped = false | |
1135 | z:Play() | |
1136 | Debounces.RPunch = true | |
1137 | Debounces.LPunch = true | |
1138 | Debounces.ks = true | |
1139 | Debounces.ks2 = true | |
1140 | for i = 1, 1 do | |
1141 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1142 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1143 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1144 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1145 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1146 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1147 | if Debounces.on == false then break end | |
1148 | wait() | |
1149 | end | |
1150 | z2 = Instance.new("Sound", larm) | |
1151 | z2.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1152 | z2.Volume = 1.25 | |
1153 | z2.Pitch = pt[math.random(1,#pt)] | |
1154 | z2.Looped = false | |
1155 | z2:Play() | |
1156 | for i = 1, 1 do | |
1157 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1158 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1159 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1160 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1161 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1162 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1163 | if Debounces.on == false then break end | |
1164 | wait() | |
1165 | end | |
1166 | z3 = Instance.new("Sound", rarm) | |
1167 | z3.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1168 | z3.Volume = 1.25 | |
1169 | z3.Pitch = pt[math.random(1,#pt)] | |
1170 | z3.Looped = false | |
1171 | z3:Play() | |
1172 | for i = 1, 1 do | |
1173 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1174 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1175 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1176 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1177 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1178 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1179 | if Debounces.on == false then break end | |
1180 | wait() | |
1181 | end | |
1182 | z4 = Instance.new("Sound", larm) | |
1183 | z4.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1184 | z4.Volume = 1.25 | |
1185 | z4.Pitch = pt[math.random(1,#pt)] | |
1186 | z4.Looped = false | |
1187 | z4:Play() | |
1188 | for i = 1, 1 do | |
1189 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1190 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1191 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1192 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1193 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1194 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1195 | if Debounces.on == false then break end | |
1196 | wait() | |
1197 | end | |
1198 | z5 = Instance.new("Sound", rarm) | |
1199 | z5.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1200 | z5.Volume = 1.25 | |
1201 | z5.Pitch = pt[math.random(1,#pt)] | |
1202 | z5.Looped = false | |
1203 | z5:Play() | |
1204 | for i = 1, 1 do | |
1205 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1206 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1207 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1208 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1209 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1210 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1211 | if Debounces.on == false then break end | |
1212 | wait() | |
1213 | end | |
1214 | z6 = Instance.new("Sound", larm) | |
1215 | z6.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1216 | z6.Volume = 1.25 | |
1217 | z6.Pitch = pt[math.random(1,#pt)] | |
1218 | z6.Looped = false | |
1219 | z6:Play() | |
1220 | for i = 1, 1 do | |
1221 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1222 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1223 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1224 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1225 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1226 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1227 | if Debounces.on == false then break end | |
1228 | wait() | |
1229 | end | |
1230 | z7 = Instance.new("Sound", rarm) | |
1231 | z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
1232 | z7.Volume = 1.25 | |
1233 | z7.Pitch = pt[math.random(1,#pt)] | |
1234 | z7.Looped = false | |
1235 | z7:Play() | |
1236 | for i = 1, 1 do | |
1237 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1238 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1239 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1240 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1241 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1242 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1243 | if Debounces.on == false then break end | |
1244 | wait() | |
1245 | end | |
1246 | z8 = Instance.new("Sound", larm) | |
1247 | z8.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1248 | z8.Volume = 1.25 | |
1249 | z8.Pitch = pt[math.random(1,#pt)] | |
1250 | z8.Looped = false | |
1251 | z8:Play() | |
1252 | for i = 1, 1 do | |
1253 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1254 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1255 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1256 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1257 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1258 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1259 | if Debounces.on == false then break end | |
1260 | wait() | |
1261 | end | |
1262 | z9 = Instance.new("Sound", rarm) | |
1263 | z9.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1264 | z9.Volume = 1.25 | |
1265 | z9.Pitch = pt[math.random(1,#pt)] | |
1266 | z9.Looped = false | |
1267 | z9:Play() | |
1268 | for i = 1, 1 do | |
1269 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1270 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1271 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1272 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1273 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1274 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1275 | if Debounces.on == false then break end | |
1276 | wait() | |
1277 | end | |
1278 | z10 = Instance.new("Sound", larm) | |
1279 | z10.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1280 | z10.Volume = 1.25 | |
1281 | z10.Pitch = pt[math.random(1,#pt)] | |
1282 | z10.Looped = false | |
1283 | z10:Play() | |
1284 | for i = 1, 1 do | |
1285 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1286 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1287 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1288 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1289 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1290 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1291 | if Debounces.on == false then break end | |
1292 | wait() | |
1293 | end | |
1294 | z11 = Instance.new("Sound", rarm) | |
1295 | z11.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1296 | z11.Volume = 1.25 | |
1297 | z11.Pitch = pt[math.random(1,#pt)] | |
1298 | z11.Looped = false | |
1299 | z11:Play() | |
1300 | for i = 1, 1 do | |
1301 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1302 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1303 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1304 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1305 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1306 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1307 | if Debounces.on == false then break end | |
1308 | wait() | |
1309 | end | |
1310 | z12 = Instance.new("Sound", larm) | |
1311 | z12.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1312 | z12.Volume = 1.25 | |
1313 | z12.Pitch = pt[math.random(1,#pt)] | |
1314 | z12.Looped = false | |
1315 | z12:Play() | |
1316 | for i = 1, 1 do | |
1317 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1318 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1319 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1320 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1321 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1322 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1323 | if Debounces.on == false then break end | |
1324 | wait() | |
1325 | end | |
1326 | z13 = Instance.new("Sound", rarm) | |
1327 | z13.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1328 | z13.Volume = 1.25 | |
1329 | z13.Pitch = pt[math.random(1,#pt)] | |
1330 | z13.Looped = false | |
1331 | z13:Play() | |
1332 | for i = 1, 1 do | |
1333 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1334 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1335 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1336 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1337 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1338 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1339 | if Debounces.on == false then break end | |
1340 | wait() | |
1341 | end | |
1342 | z14 = Instance.new("Sound", larm) | |
1343 | z14.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1344 | z14.Volume = 1.25 | |
1345 | z14.Pitch = pt[math.random(1,#pt)] | |
1346 | z14.Looped = false | |
1347 | z14:Play() | |
1348 | for i = 1, 1 do | |
1349 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1350 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1351 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1352 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1353 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1354 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1355 | if Debounces.on == false then break end | |
1356 | wait() | |
1357 | end | |
1358 | z15 = Instance.new("Sound", rarm) | |
1359 | z15.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1360 | z15.Volume = 1.25 | |
1361 | z15.Pitch = pt[math.random(1,#pt)] | |
1362 | z15.Looped = false | |
1363 | z15:Play() | |
1364 | for i = 1, 1 do | |
1365 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9) | |
1366 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9) | |
1367 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9) | |
1368 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
1369 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
1370 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
1371 | if Debounces.on == false then break end | |
1372 | wait() | |
1373 | end | |
1374 | z16 = Instance.new("Sound", larm) | |
1375 | z16.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1376 | z16.Volume = 1.25 | |
1377 | z16.Pitch = pt[math.random(1,#pt)] | |
1378 | z16.Looped = false | |
1379 | z16:Play() | |
1380 | for i = 1, 1 do | |
1381 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1382 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1383 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1384 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1385 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1386 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1387 | if Debounces.on == false then break end | |
1388 | wait() | |
1389 | end | |
1390 | z17 = Instance.new("Sound", rarm) | |
1391 | z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212 | |
1392 | z17.Volume = 1.25 | |
1393 | z17.Pitch = pt[math.random(1,#pt)] | |
1394 | z17.Looped = false | |
1395 | z17:Play() | |
1396 | for i = 1, 1 do | |
1397 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92) | |
1398 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92) | |
1399 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1400 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1401 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1402 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1403 | if Debounces.on == false then break end | |
1404 | wait() | |
1405 | end | |
1406 | z18 = Instance.new("Sound", larm) | |
1407 | z18.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1408 | z18.Volume = 1.25 | |
1409 | z18.Pitch = pt[math.random(1,#pt)] | |
1410 | z18.Looped = false | |
1411 | z18:Play() | |
1412 | for i = 1, 1 do | |
1413 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1414 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92) | |
1415 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1416 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1417 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1418 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1419 | if Debounces.on == false then break end | |
1420 | wait() | |
1421 | end | |
1422 | z19 = Instance.new("Sound", rarm) | |
1423 | z19.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1424 | z19.Volume = 1.25 | |
1425 | z19.Pitch = pt[math.random(1,#pt)] | |
1426 | z19.Looped = false | |
1427 | z19:Play() | |
1428 | for i = 1, 1 do | |
1429 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92) | |
1430 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92) | |
1431 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92) | |
1432 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
1433 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
1434 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
1435 | if Debounces.on == false then break end | |
1436 | wait() | |
1437 | end | |
1438 | z20 = Instance.new("Sound", larm) | |
1439 | z20.SoundId = "http://www.roblox.com/asset/?id=200633148" | |
1440 | z20.Volume = 1.25 | |
1441 | z20.Pitch = pt[math.random(1,#pt)] | |
1442 | z20.Looped = false | |
1443 | z20:Play() | |
1444 | for i = 1, 1 do | |
1445 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92) | |
1446 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92) | |
1447 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92) | |
1448 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
1449 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
1450 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
1451 | if Debounces.on == false then break end | |
1452 | wait() | |
1453 | end | |
1454 | z:Destroy() | |
1455 | z2:Destroy() | |
1456 | z3:Destroy() | |
1457 | z4:Destroy() | |
1458 | z5:Destroy() | |
1459 | z6:Destroy() | |
1460 | z7:Destroy() | |
1461 | z8:Destroy() | |
1462 | z9:Destroy() | |
1463 | z10:Destroy() | |
1464 | z11:Destroy() | |
1465 | z12:Destroy() | |
1466 | z13:Destroy() | |
1467 | z14:Destroy() | |
1468 | z15:Destroy() | |
1469 | z16:Destroy() | |
1470 | z17:Destroy() | |
1471 | z18:Destroy() | |
1472 | z19:Destroy() | |
1473 | z20:Destroy() | |
1474 | Debounces.LPunch = false | |
1475 | Debounces.RPunch = false | |
1476 | Debounces.ks = false | |
1477 | Debounces.ks2 = false | |
1478 | if Debounces.CanAttack == false then | |
1479 | Debounces.CanAttack = true | |
1480 | Debounces.on = false | |
1481 | Debounces.NoIdl = false | |
1482 | end | |
1483 | end | |
1484 | end | |
1485 | end) | |
1486 | ||
1487 | mouse.KeyDown:connect(function(key) | |
1488 | if key == "q" then | |
1489 | if Debounces.CanAttack == true then | |
1490 | Debounces.CanAttack = false | |
1491 | Debounces.NoIdl = true | |
1492 | Debounces.on = true | |
1493 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
1494 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
1495 | local List = {} | |
1496 | for i,v in pairs(workspace:GetChildren())do | |
1497 | if v:IsA("Model")then | |
1498 | if v:findFirstChild("Torso")then | |
1499 | if v ~= char then | |
1500 | if(v.Torso.Position -Position).magnitude <= Distance then | |
1501 | table.insert(List,v) | |
1502 | end | |
1503 | end | |
1504 | end | |
1505 | end | |
1506 | end | |
1507 | return List | |
1508 | end | |
1509 | z = Instance.new("Sound",hed) | |
1510 | z.SoundId = "rbxassetid://232213955" | |
1511 | z.Pitch = 1 | |
1512 | z.Volume = 1 | |
1513 | wait(0.2) | |
1514 | z:Play() | |
1515 | sp = Instance.new("Part",rarm) | |
1516 | sp.Anchored = true | |
1517 | sp.CanCollide = false | |
1518 | sp.Locked = true | |
1519 | sp.Transparency = 0 | |
1520 | sp.Material = "Neon" | |
1521 | sp.Size = Vector3.new(1,1,1) | |
1522 | sp.TopSurface = "SmoothNoOutlines" | |
1523 | sp.BottomSurface = "SmoothNoOutlines" | |
1524 | sp.BrickColor = BrickColor.new("Lime green") | |
1525 | spm = Instance.new("SpecialMesh",sp) | |
1526 | spm.MeshType = "Sphere" | |
1527 | spm.Scale = Vector3.new(21,21,21) | |
1528 | sp2 = Instance.new("Part", rarm) | |
1529 | sp2.Name = "Energy" | |
1530 | sp2.BrickColor = BrickColor.new("Really black") | |
1531 | sp2.Size = Vector3.new(1, 1, 1) | |
1532 | sp2.Shape = "Ball" | |
1533 | sp2.CanCollide = false | |
1534 | sp2.Anchored = true | |
1535 | sp2.Locked = true | |
1536 | sp2.TopSurface = 0 | |
1537 | sp2.BottomSurface = 0 | |
1538 | sp2.Transparency = 1 | |
1539 | spm2 = Instance.new("SpecialMesh",sp2) | |
1540 | spm2.MeshId = "rbxassetid://9982590" | |
1541 | spm2.Scale = Vector3.new(2,2,2) | |
1542 | for i = 1, 20 do | |
1543 | spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1544 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1545 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4) | |
1546 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4) | |
1547 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4) | |
1548 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
1549 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1550 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1551 | if Debounces.on == false then break end | |
1552 | rs:wait() | |
1553 | end | |
1554 | for i = 1, 100, 20 do rs:wait() | |
1555 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1556 | end | |
1557 | for i = 1, 20 do | |
1558 | sp.CFrame = root.CFrame*CFrame.new(0,1,-2) | |
1559 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1560 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4) | |
1561 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4) | |
1562 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
1563 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1564 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1565 | if Debounces.on == false then break end | |
1566 | rs:wait() | |
1567 | end | |
1568 | sp.Transparency = 1 | |
1569 | for i = 1, 20 do | |
1570 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4) | |
1571 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4) | |
1572 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4) | |
1573 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
1574 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
1575 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
1576 | if Debounces.on == false then break end | |
1577 | rs:wait() | |
1578 | end | |
1579 | wait(1) | |
1580 | sp.Transparency = 0 | |
1581 | sp2.Transparency = 0.84 | |
1582 | for i = 1, 20 do | |
1583 | --spm.Scale = spm.Scale - Vector3.new(1,1,1) | |
1584 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1585 | sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
1586 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4) | |
1587 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2) | |
1588 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2) | |
1589 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
1590 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
1591 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
1592 | if Debounces.on == false then break end | |
1593 | rs:wait() | |
1594 | end | |
1595 | for i = 1, 2880, 50 do | |
1596 | rs:wait() | |
1597 | sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0) | |
1598 | sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10)) | |
1599 | rs:wait() | |
1600 | end | |
1601 | sp:Destroy() | |
1602 | sp2:Destroy() | |
1603 | local X = Instance.new("Part",char) | |
1604 | local O = Instance.new("ObjectValue",X) | |
1605 | O.Name = "creator" | |
1606 | X.Locked = true | |
1607 | X.Name = "Shell" | |
1608 | X.Anchored = false | |
1609 | X.CanCollide = false | |
1610 | X.Transparency = 0 | |
1611 | X.Reflectance = 0 | |
1612 | X.BottomSurface = 0 | |
1613 | X.TopSurface = 0 | |
1614 | X.Shape = 0 | |
1615 | local V = Instance.new("ObjectValue",X) | |
1616 | V.Value = char | |
1617 | V.Name = "creator" | |
1618 | X.BrickColor = BrickColor.new("Crimson") | |
1619 | X.Size = Vector3.new(2,2,2) | |
1620 | X.Material = "Neon" | |
1621 | local Z = Instance.new("SpecialMesh",X) | |
1622 | Z.MeshType = "Sphere" | |
1623 | Z.Scale = Vector3.new(0.5,0.5,1) | |
1624 | X.CFrame = rarm.CFrame*CFrame.new(-3,0,0) | |
1625 | local bv = Instance.new("BodyVelocity",X) | |
1626 | bv.maxForce = Vector3.new(99999,99999,99999) | |
1627 | X.CFrame = CFrame.new(X.Position,mouse.Hit.p) | |
1628 | bv.velocity = X.CFrame.lookVector*65 | |
1629 | ||
1630 | Explode = X.Touched:connect(function(hit) | |
1631 | if hit ~= char and hit.Name ~= "Shell" then | |
1632 | local cf = X.CFrame | |
1633 | bv:Destroy() | |
1634 | X.Anchored = true | |
1635 | Z:Remove() | |
1636 | Explode:disconnect() | |
1637 | X.Size = Vector3.new(3,3,3) | |
1638 | X.Touched:connect(function(hit) end) | |
1639 | X.CanCollide = false | |
1640 | local part3 = Instance.new("Part", rarm) | |
1641 | part3.Anchored=true | |
1642 | part3.CanCollide=false | |
1643 | part3.Locked = true | |
1644 | part3.TopSurface = "SmoothNoOutlines" | |
1645 | part3.BottomSurface = "SmoothNoOutlines" | |
1646 | part3.FormFactor='Custom' | |
1647 | part3.Size=Vector3.new(1,1, 1) | |
1648 | part3.CFrame=X.CFrame | |
1649 | part3.Transparency=0 | |
1650 | part3.BrickColor=BrickColor.new("Gold") | |
1651 | local mesh3 = Instance.new("SpecialMesh",part3) | |
1652 | mesh3.MeshType = "Sphere" | |
1653 | mesh3.Scale = Vector3.new(1,1,1) | |
1654 | --debris:AddItem(X,8) | |
1655 | local part4 = Instance.new("Part", rarm) | |
1656 | part4.Material = "Neon" | |
1657 | part4.Anchored=true | |
1658 | part4.CanCollide=false | |
1659 | part4.Locked = true | |
1660 | part4.TopSurface = "SmoothNoOutlines" | |
1661 | part4.BottomSurface = "SmoothNoOutlines" | |
1662 | part4.FormFactor='Custom' | |
1663 | part4.Size=Vector3.new(1,1, 1) | |
1664 | part4.CFrame=X.CFrame | |
1665 | part4.Transparency=0 | |
1666 | part4.BrickColor=BrickColor.new("Hot pink") | |
1667 | local mesh4 = Instance.new("SpecialMesh",part4) | |
1668 | mesh4.MeshType = "Sphere" | |
1669 | mesh4.Scale = Vector3.new(.5,.5,.5) | |
1670 | local part7 = Instance.new("Part", rarm) | |
1671 | part7.Material = "Neon" | |
1672 | part7.Anchored=true | |
1673 | part7.CanCollide=false | |
1674 | part7.Locked = true | |
1675 | part7.TopSurface = "SmoothNoOutlines" | |
1676 | part7.BottomSurface = "SmoothNoOutlines" | |
1677 | part7.FormFactor='Custom' | |
1678 | part7.Size=Vector3.new(1,1, 1) | |
1679 | part7.CFrame=X.CFrame | |
1680 | part7.Transparency=0 | |
1681 | part7.BrickColor=BrickColor.new("Teal") | |
1682 | local mesh7 = Instance.new("SpecialMesh",part7) | |
1683 | mesh7.MeshType = "Sphere" | |
1684 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
1685 | --[[X.Touched:connect(function(ht) | |
1686 | hit = ht.Parent | |
1687 | if ht and hit:IsA("Model") then | |
1688 | if hit:FindFirstChild("Humanoid") then | |
1689 | if hit.Name ~= p.Name then | |
1690 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1691 | wait(.3) | |
1692 | end | |
1693 | end | |
1694 | elseif ht and hit:IsA("Hat") then | |
1695 | if hit.Parent.Name ~= p.Name then | |
1696 | if hit.Parent:FindFirstChild("Humanoid") then | |
1697 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1698 | wait(.3) | |
1699 | end | |
1700 | end | |
1701 | end | |
1702 | end) | |
1703 | part3.Touched:connect(function(ht) | |
1704 | hit = ht.Parent | |
1705 | if ht and hit:IsA("Model") then | |
1706 | if hit:FindFirstChild("Humanoid") then | |
1707 | if hit.Name ~= p.Name then | |
1708 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1709 | wait(.3) | |
1710 | end | |
1711 | end | |
1712 | elseif ht and hit:IsA("Hat") then | |
1713 | if hit.Parent.Name ~= p.Name then | |
1714 | if hit.Parent:FindFirstChild("Humanoid") then | |
1715 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6)) | |
1716 | wait(.3) | |
1717 | end | |
1718 | end | |
1719 | end | |
1720 | end)]]-- | |
1721 | for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do | |
1722 | if v:FindFirstChild('Humanoid') then | |
1723 | v.Humanoid:TakeDamage(math.random(9000,900000)) | |
1724 | v.Humanoid.PlatformStand = true | |
1725 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
1726 | end | |
1727 | end | |
1728 | ||
1729 | local acos = math.acos | |
1730 | local sqrt = math.sqrt | |
1731 | local Vec3 = Vector3.new | |
1732 | local fromAxisAngle = CFrame.fromAxisAngle | |
1733 | ||
1734 | local function toAxisAngle(CFr) | |
1735 | local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components() | |
1736 | local Angle = math.acos((R00+R11+R22-1)/2) | |
1737 | local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1738 | A = A == 0 and 0.00001 or A | |
1739 | local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1740 | B = B == 0 and 0.00001 or B | |
1741 | local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2 | |
1742 | C = C == 0 and 0.00001 or C | |
1743 | local x = (R21-R12)/sqrt(A) | |
1744 | local y = (R02-R20)/sqrt(B) | |
1745 | local z = (R10-R01)/sqrt(C) | |
1746 | return Vec3(x,y,z),Angle | |
1747 | end | |
1748 | ||
1749 | function ApplyTrig(Num,Func) | |
1750 | local Min,Max = Func(0),Func(1) | |
1751 | local i = Func(Num) | |
1752 | return (i-Min)/(Max-Min) | |
1753 | end | |
1754 | ||
1755 | function LerpCFrame(CFrame1,CFrame2,Num) | |
1756 | local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2) | |
1757 | return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num | |
1758 | end | |
1759 | ||
1760 | function Crater(Torso,Radius) | |
1761 | Spawn(function() | |
1762 | local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10) | |
1763 | local Ignore = {} | |
1764 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
1765 | if v.Character ~= nil then | |
1766 | Ignore[#Ignore+1] = v.Character | |
1767 | end | |
1768 | end | |
1769 | local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore) | |
1770 | if Hit == nil then return end | |
1771 | local Parts = {} | |
1772 | for i = 1,360,10 do | |
1773 | local P = Instance.new("Part",Torso.Parent) | |
1774 | P.Anchored = true | |
1775 | P.FormFactor = "Custom" | |
1776 | P.BrickColor = Hit.BrickColor | |
1777 | P.Material = Hit.Material | |
1778 | P.TopSurface = "Smooth" | |
1779 | P.BottomSurface = "Smooth" | |
1780 | P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100) | |
1781 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1782 | Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size} | |
1783 | if math.random(0,5) == 0 then -- rubble | |
1784 | local P = Instance.new("Part",Torso.Parent) | |
1785 | P.Anchored = true | |
1786 | P.FormFactor = "Custom" | |
1787 | P.BrickColor = Hit.BrickColor | |
1788 | P.Material = Hit.Material | |
1789 | P.TopSurface = "Smooth" | |
1790 | P.BottomSurface = "Smooth" | |
1791 | P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100) | |
1792 | P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50))) | |
1793 | Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size} | |
1794 | end | |
1795 | end | |
1796 | for i = 0,1,0.05 do | |
1797 | for i2,v in pairs(Parts) do | |
1798 | v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos)) | |
1799 | end | |
1800 | wait(0.02) | |
1801 | end | |
1802 | for i,v in pairs(Parts) do | |
1803 | if v[1].Size.X > 2.1 then | |
1804 | v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0) | |
1805 | end | |
1806 | v[1].Anchored = false | |
1807 | end | |
1808 | for i = 0,1,0.05 do | |
1809 | for i2,v in pairs(Parts) do | |
1810 | v[1].Transparency = i | |
1811 | if i == 1 then | |
1812 | v[1]:Destroy() | |
1813 | elseif i >= 0.25 then | |
1814 | v[1].CanCollide = false | |
1815 | end | |
1816 | end | |
1817 | wait(0.02) | |
1818 | end | |
1819 | Parts = nil | |
1820 | end) | |
1821 | end | |
1822 | ||
1823 | ROW = function(out, trans, s, wt, t, ang, plus) | |
1824 | for i = 1, 360, 360/t do | |
1825 | local c = Instance.new("Part", game.Workspace) | |
1826 | c.FormFactor = 3 | |
1827 | c.TopSurface = 0 | |
1828 | c.BottomSurface = 0 | |
1829 | c.Size = s | |
1830 | c.Anchored = true | |
1831 | c.CanCollide = wt | |
1832 | c.Material=workspace.Base.Material | |
1833 | c.Transparency = trans | |
1834 | c.BrickColor = workspace.Base.BrickColor | |
1835 | c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
1836 | c.Locked=true | |
1837 | game.Debris:AddItem(c,15) | |
1838 | end | |
1839 | end | |
1840 | ||
1841 | Part = function(x,y,z,color,tr,cc,an,parent) | |
1842 | local p = Instance.new('Part',parent or Weapon) | |
1843 | p.formFactor = 'Custom' | |
1844 | p.Size = Vector3.new(x,y,z) | |
1845 | p.BrickColor = BrickColor.new(color) | |
1846 | p.CanCollide = cc | |
1847 | p.Transparency = tr | |
1848 | p.Anchored = an | |
1849 | p.TopSurface,p.BottomSurface = 0,0 | |
1850 | p.Locked=true | |
1851 | p:BreakJoints() | |
1852 | return p end | |
1853 | ||
1854 | Mesh = function(par,num,x,y,z) | |
1855 | local msh = _ | |
1856 | if num == 1 then msh = Instance.new("CylinderMesh",par) | |
1857 | elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 | |
1858 | elseif num == 3 then msh = Instance.new("BlockMesh",par) | |
1859 | elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" | |
1860 | elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num | |
1861 | end msh.Scale = Vector3.new(x,y,z) | |
1862 | return msh end | |
1863 | ||
1864 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
1865 | local a= Part(1,1,1,col1,.5,false,true,workspace) | |
1866 | local a2= Part(1,1,1,col2,.5,false,true,workspace) | |
1867 | local a3= Part(1,1,1,col2,.5,false,true,workspace) | |
1868 | v1,v2,v3=sz.x,sz.y,sz.z | |
1869 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
1870 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
1871 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
1872 | a.CFrame=cfr | |
1873 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1874 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
1875 | ||
1876 | Spawn(function() | |
1877 | while wait() do | |
1878 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
1879 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
1880 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
1881 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
1882 | a.Transparency=a.Transparency+0.05 | |
1883 | a2.Transparency=a2.Transparency+0.05 | |
1884 | a3.Transparency=a3.Transparency+0.05 | |
1885 | end | |
1886 | end) | |
1887 | end | |
1888 | ||
1889 | Crater(X,20) | |
1890 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0) | |
1891 | z = Instance.new("Sound",X) | |
1892 | z.SoundId = "rbxassetid://231917744" | |
1893 | z.Pitch = .5 | |
1894 | z.Volume = 10 | |
1895 | z1 = Instance.new("Sound",X) | |
1896 | z1.SoundId = "rbxassetid://231917744" | |
1897 | z1.Pitch = .5 | |
1898 | z1.Volume = 10 | |
1899 | z2 = Instance.new("Sound",X) | |
1900 | z2.SoundId = "rbxassetid://231917744" | |
1901 | z2.Pitch = .5 | |
1902 | z2.Volume = 10 | |
1903 | z3 = Instance.new("Sound",X) | |
1904 | z3.SoundId = "rbxassetid://245537790" | |
1905 | z3.Pitch = .7 | |
1906 | z3.Volume = 1 | |
1907 | z4 = Instance.new("Sound",X) | |
1908 | z4.SoundId = "rbxassetid://245537790" | |
1909 | z4.Pitch = .7 | |
1910 | z4.Volume = 1 | |
1911 | wait(0.1) | |
1912 | z:Play() | |
1913 | z1:Play() | |
1914 | z2:Play() | |
1915 | z3:Play() | |
1916 | z4:Play() | |
1917 | ||
1918 | local part=Instance.new('Part',rarm) | |
1919 | part.Anchored=true | |
1920 | part.CanCollide=false | |
1921 | part.Locked = true | |
1922 | part.FormFactor='Custom' | |
1923 | part.Size=Vector3.new(1,1,1) | |
1924 | part.CFrame=X.CFrame*CFrame.new(0,0,0) | |
1925 | part.Transparency=0 | |
1926 | part.BrickColor=BrickColor.new('Lime green') | |
1927 | local mesh=Instance.new('SpecialMesh',part) | |
1928 | mesh.MeshId='http://www.roblox.com/asset/?id=20329976' | |
1929 | mesh.Scale=Vector3.new(2,2,2) | |
1930 | local part2=part:clone() | |
1931 | part2.Parent = rarm | |
1932 | - | part2.BrickColor=BrickColor.new("White") |
1932 | + | part2.BrickColor=BrickColor.new("Really black") |
1933 | local part5=part:clone() | |
1934 | part5.Parent = rarm | |
1935 | - | part5.BrickColor=BrickColor.new("Magenta") |
1935 | + | part5.BrickColor=BrickColor.new("Really black") |
1936 | local part6=part:clone() | |
1937 | part6.Parent = rarm | |
1938 | - | part6.BrickColor=BrickColor.new("Black") |
1938 | + | part6.BrickColor=BrickColor.new("Lime green") |
1939 | local mesh2=mesh:clone() | |
1940 | mesh2.Parent=part2 | |
1941 | mesh2.Scale=Vector3.new(3, 3, 3) | |
1942 | local mesh5=mesh:clone() | |
1943 | mesh5.Parent=part5 | |
1944 | mesh5.Scale=Vector3.new(3, 3, 3) | |
1945 | local mesh6=mesh:clone() | |
1946 | mesh6.Parent=part6 | |
1947 | mesh6.Scale=Vector3.new(3, 3, 3) | |
1948 | local blast = Instance.new("Part", rarm) | |
1949 | blast.BrickColor = BrickColor.new("Hot pink") | |
1950 | blast.Anchored = true | |
1951 | blast.CanCollide = false | |
1952 | blast.Locked = true | |
1953 | blast.Size = Vector3.new(1, 1, 1) | |
1954 | blast.TopSurface = "Smooth" | |
1955 | blast.BottomSurface = "Smooth" | |
1956 | blast.Transparency = 0 | |
1957 | blast.CFrame = HandCF | |
1958 | local bm = Instance.new("SpecialMesh", blast) | |
1959 | bm.Scale = Vector3.new(5,1,5) | |
1960 | bm.MeshId = "rbxassetid://3270017" | |
1961 | local blast2 = Instance.new("Part", rarm) | |
1962 | blast2.BrickColor = BrickColor.new("New Yeller") | |
1963 | blast2.Anchored = true | |
1964 | blast2.CanCollide = false | |
1965 | blast2.Locked = true | |
1966 | blast2.Size = Vector3.new(1, 1, 1) | |
1967 | blast2.TopSurface = "Smooth" | |
1968 | blast2.BottomSurface = "Smooth" | |
1969 | blast2.Transparency = 0 | |
1970 | blast2.CFrame = HandCF | |
1971 | local bm2 = Instance.new("SpecialMesh", blast2) | |
1972 | bm2.Scale = Vector3.new(3,1,3) | |
1973 | bm2.MeshId = "rbxassetid://3270017" | |
1974 | local blast3 = Instance.new("Part", rarm) | |
1975 | blast3.BrickColor = BrickColor.new("Teal") | |
1976 | blast3.Anchored = true | |
1977 | blast3.CanCollide = false | |
1978 | blast3.Locked = true | |
1979 | blast3.Size = Vector3.new(1, 1, 1) | |
1980 | blast3.TopSurface = "Smooth" | |
1981 | blast3.BottomSurface = "Smooth" | |
1982 | blast3.Transparency = 0 | |
1983 | blast3.CFrame = HandCF | |
1984 | local bm3 = Instance.new("SpecialMesh", blast3) | |
1985 | bm3.Scale = Vector3.new(3,1,3) | |
1986 | bm3.MeshId = "rbxassetid://3270017" | |
1987 | for i = 1,120 do rs:wait() | |
1988 | X.Transparency = X.Transparency + (1/120) | |
1989 | part.Transparency = part.Transparency + (1/120) | |
1990 | part2.Transparency = part2.Transparency + (1/120) | |
1991 | part3.Transparency = part3.Transparency + (1/120) | |
1992 | part4.Transparency = part4.Transparency + (1/120) | |
1993 | part5.Transparency = part5.Transparency + (1/120) | |
1994 | part6.Transparency = part6.Transparency + (1/120) | |
1995 | part7.Transparency = part7.Transparency + (1/120) | |
1996 | blast.Transparency = blast.Transparency + (1/120) | |
1997 | blast2.Transparency = blast2.Transparency + (1/120) | |
1998 | blast3.Transparency = blast3.Transparency + (1/120) | |
1999 | X.Size = X.Size + Vector3.new(.8,.8,.8) | |
2000 | wpart3.Size = part3.Size + Vector3.new(3,3,3) | |
2001 | mesh.Scale = mesh.Scale + Vector3.new(1,.2,1) | |
2002 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1) | |
2003 | mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3) | |
2004 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7) | |
2005 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6) | |
2006 | mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2) | |
2007 | mesh7.Scale = mesh7.Scale + Vector3.new(10,10,10) | |
2008 | bm.Scale = bm.Scale + Vector3.new(12,12,.2) | |
2009 | bm2.Scale = bm2.Scale + Vector3.new(10,10,.2) | |
2010 | bm3.Scale = bm3.Scale + Vector3.new(10,10,.2) | |
2011 | X.CFrame = cf | |
2012 | part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0) | |
2013 | part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0) | |
2014 | part3.CFrame=X.CFrame | |
2015 | part4.CFrame=X.CFrame | |
2016 | part7.CFrame=X.CFrame | |
2017 | part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0) | |
2018 | part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0) | |
2019 | blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2020 | blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0)) | |
2021 | blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0)) | |
2022 | rs:wait() | |
2023 | end | |
2024 | X:Destroy() | |
2025 | part:Destroy() | |
2026 | part2:Destroy() | |
2027 | part3:Destroy() | |
2028 | part4:Destroy() | |
2029 | part5:Destroy() | |
2030 | part6:Destroy() | |
2031 | blast:Destroy() | |
2032 | blast2:Destroy() | |
2033 | blast3:Destroy() | |
2034 | z:Destroy() | |
2035 | z1:Destroy() | |
2036 | z2:Destroy() | |
2037 | z3:Destroy() | |
2038 | z4:Destroy() | |
2039 | end | |
2040 | end) | |
2041 | for i = 1, 20 do | |
2042 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2) | |
2043 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2) | |
2044 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2045 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
2046 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
2047 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
2048 | if Debounces.on == false then break end | |
2049 | rs:wait() | |
2050 | end | |
2051 | if Debounces.CanAttack == false then | |
2052 | Debounces.CanAttack = true | |
2053 | Debounces.NoIdl = false | |
2054 | Debounces.on = false | |
2055 | end | |
2056 | end | |
2057 | end | |
2058 | end) | |
2059 | ||
2060 | ||
2061 | mouse.KeyDown:connect(function(key) | |
2062 | ||
2063 | if string.byte(key) == 52 then | |
2064 | Swing = 2 | |
2065 | char.Humanoid.WalkSpeed = 28 | |
2066 | end | |
2067 | end | |
2068 | ) | |
2069 | mouse.KeyUp:connect(function(key) | |
2070 | ||
2071 | if string.byte(key) == 52 then | |
2072 | Swing = 1 | |
2073 | char.Humanoid.WalkSpeed = 16 | |
2074 | end | |
2075 | end | |
2076 | ) | |
2077 | jump = false | |
2078 | rs:connect(function() | |
2079 | ||
2080 | if char.Humanoid.Jump == true then | |
2081 | jump = true | |
2082 | else | |
2083 | jump = false | |
2084 | end | |
2085 | char.Humanoid.FreeFalling:connect(function(f) | |
2086 | ||
2087 | if f then | |
2088 | ffing = true | |
2089 | else | |
2090 | ffing = false | |
2091 | end | |
2092 | end | |
2093 | ) | |
2094 | sine = sine + change | |
2095 | if jump == true then | |
2096 | animpose = "Jumping" | |
2097 | else | |
2098 | if ffing == true then | |
2099 | animpose = "Freefalling" | |
2100 | else | |
2101 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then | |
2102 | animpose = "Idle" | |
2103 | else | |
2104 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then | |
2105 | animpose = "Walking" | |
2106 | else | |
2107 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then | |
2108 | animpose = "Running" | |
2109 | end | |
2110 | end | |
2111 | end | |
2112 | end | |
2113 | end | |
2114 | RightLeg = CFrame.new(0.5, -1, 0) | |
2115 | LeftLeg = CFrame.new(-0.5, -1, 0) | |
2116 | lefth = (torso.CFrame*LeftLeg) | |
2117 | righth = (torso.CFrame*RightLeg) | |
2118 | ||
2119 | speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) | |
2120 | ||
2121 | TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) | |
2122 | ||
2123 | local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) | |
2124 | local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) | |
2125 | if animpose ~= lastanimpose then | |
2126 | sine = 0 | |
2127 | if Debounces.NoIdl == false then | |
2128 | if stanceToggle == "Idle1" then | |
2129 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-12 - 4 * math.cos(sine / 22)), math.rad(-12 - 2 * math.cos(sine / 22)), math.rad(12 + 2 * math.cos(sine / 22))), 0.3) | |
2130 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, -0.2) * CFrame.Angles(math.rad(20 + 4 * math.cos(sine / 22)), math.rad(-22 - 2 * math.cos(sine / 22)), math.rad(-15 - 2 * math.cos(sine / 22))), 0.3) | |
2131 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-12 + 2.5 * math.cos(sine / 22)), math.rad(0), math.rad(0)), 0.2) | |
2132 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2 + 2 * math.cos(sine / 22)), math.rad(0), 0), 0.2) | |
2133 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(5), math.rad(-5)), 0.2) | |
2134 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0 - 2 * math.cos(sine / 22)), math.rad(-5), math.rad(5)), 0.2) | |
2135 | else | |
2136 | if stanceToggle == "Idle2" then | |
2137 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-22 - 4 * math.cos(sine / 12)), math.rad(-40 - 2 * math.cos(sine / 12)), math.rad(24 + 2 * math.cos(sine / 12))), 0.3) | |
2138 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.6, -0.6) * CFrame.Angles(math.rad(90 + 4 * math.cos(sine / 12)), math.rad(0), math.rad(50 - 2 * math.cos(sine / 12))), 0.3) | |
2139 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-6 + 2.5 * math.cos(sine / 12)), math.rad(0), math.rad(0)), 0.2) | |
2140 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20 + 2 * math.cos(sine / 12)), math.rad(0), 0), 0.2) | |
2141 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7 - 2 * math.cos(sine / 12)), math.rad(7), math.rad(-5)), 0.2) | |
2142 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30 - 2 * math.cos(sine / 12)), math.rad(-9), math.rad(5)), 0.2) | |
2143 | end | |
2144 | end | |
2145 | fat.Event:wait() | |
2146 | end | |
2147 | end | |
2148 | lastanimpose = animpose | |
2149 | if Debounces.NoIdl == false then | |
2150 | if animpose == "Idle" then | |
2151 | change = 0.2 | |
2152 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(20+10*math.cos(sine/10))), 0.4) | |
2153 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/10),0)*CFrame.Angles(math.rad(20),math.rad(0),math.rad(-40-20*math.cos(sine/10))), 0.4) | |
2154 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/10)),math.rad(20),0), 0.2) | |
2155 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2) | |
2156 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.16*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-20), math.rad(0)), 0.05) | |
2157 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0-0.1*math.cos(sine/10), -0.55) * CFrame.Angles(math.rad(-10+1*math.cos(sine/10)), math.rad(30), math.rad(-10-2*math.cos(sine/10))), 0.4) | |
2158 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1-0.1*math.cos(sine/10), 0) * CFrame.Angles(0, math.rad(-10), math.rad(0+2*math.cos(sine/10))), 0.4) | |
2159 | else | |
2160 | if animpose == "Walking" then | |
2161 | change = 0.5 | |
2162 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 + 0.05 * math.cos(sine / -4), -math.sin(sine / -4) / -4) * CFrame.Angles(math.sin(sine / -4) / -2.8, -math.sin(sine / -4) / -3, math.rad(5 - -7 * math.cos(sine / -2)) + root.RotVelocity.Y / -15), 0.4) | |
2163 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7) | |
2164 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 2), -math.sin(sine / 4) / 4) * CFrame.Angles(math.sin(sine / 4) / 2.8, -math.sin(sine / 4) / 3, math.rad(-10 - 7 * math.cos(sine / 2)) + root.RotVelocity.Y / 30), 0.4) | |
2165 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.7) | |
2166 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.1 + 0.1 * math.cos(sine / 2)) * CFrame.Angles(math.rad(-10 + 4 * math.cos(sine / 2)), math.rad(0 - 8 * math.cos(sine / 4) / 2.3), math.rad(0)), 0.4) | |
2167 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.7) | |
2168 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.12 * math.cos(sine / 2), 0) * CFrame.Angles(math.rad(-4 + 2 * math.cos(sine / 2)), math.rad(0 + 10 * math.cos(sine / 4) / 2.3) + root.RotVelocity.Y / 30, math.rad(0) + root.RotVelocity.Y / 30), 0.4) | |
2169 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) | |
2170 | lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5, -1 - math.cos(sine / 4) * 0.2, 0 + math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * AngleThetaL.Z, AngleThetaL.X, math.sin(sine / 4) * 3 * -AngleThetaL.X - root.RotVelocity.Y / 20), 0.8) | |
2171 | lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2172 | rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5, -1 + math.cos(sine / 4) * 0.2, 0 - math.sin(sine / 4) * 0.1) * CFrame.Angles(math.sin(sine / 4) * 3 * -AngleThetaR.Z, AngleThetaR.X, math.sin(sine / 4) * 3 * AngleThetaR.X - root.RotVelocity.Y / 20), 0.8) | |
2173 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) | |
2174 | else | |
2175 | if animpose == "Running" then | |
2176 | change = 1.1 | |
2177 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4, 0.54, 0) * CFrame.Angles(math.rad(-34), math.rad(-15), math.rad(26)), 0.2) | |
2178 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
2179 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24 + 0.6 * math.cos(sine / 4) / 1.4, 0.54, 0 - 0.8 * math.cos(sine / 4)) * CFrame.Angles(math.rad(6 + 140 * math.cos(sine / 4) / 1.2), math.rad(90), math.rad(20 + 70 * math.cos(sine / 4))), 0.2) | |
2180 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
2181 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-8 + 12 * math.cos(sine / 2) / 1.5), math.rad(0 + 12 * math.cos(sine / 4)), math.rad(0)), 0.2) | |
2182 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0) - root.RotVelocity.Y / 10, math.rad(0)), 0.5) | |
2183 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.2 * math.cos(sine / 2) / 1.7, 0) * CFrame.Angles(math.rad(-14 + 10 * math.cos(sine / 2) / 1.5), math.rad(0 - 12 * math.cos(sine / 4)) - root.RotVelocity.Y / 10, math.rad(0) + root.RotVelocity.Y / 20), 0.2) | |
2184 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2185 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.8 - 0.4 * math.cos(sine / 4) / 2, math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + -math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) | |
2186 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2187 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8 + 0.4 * math.cos(sine / 4) / 2, -math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-10) + math.sin(sine / 4) / 1.2, math.rad(0 + 12 * math.cos(sine / 4)) + root.RotVelocity.Y / 10, 0), 0.8) | |
2188 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2189 | else | |
2190 | if animpose == "Jumping" then | |
2191 | change = 1 | |
2192 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.2) | |
2193 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
2194 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.2) | |
2195 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
2196 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.2) | |
2197 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
2198 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2199 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2200 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
2201 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) | |
2202 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2203 | else | |
2204 | if animpose == "Freefalling" then | |
2205 | change = 1 | |
2206 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(-40), math.rad(20), math.rad(50)), 0.2) | |
2207 | rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.36) | |
2208 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(110), math.rad(-20), math.rad(-30)), 0.2) | |
2209 | larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) | |
2210 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(10), math.rad(0), 0), 0.2) | |
2211 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) | |
2212 | torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
2213 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, -0.5) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2) | |
2214 | lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2215 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0, 0.5) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.2) | |
2216 | rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) | |
2217 | end | |
2218 | end | |
2219 | end | |
2220 | end | |
2221 | end | |
2222 | end | |
2223 | end | |
2224 | ) | |
2225 | local tb = {} | |
2226 | ||
2227 | local seg = 80 | |
2228 | ||
2229 | local a = Instance.new("Part", script) | |
2230 | a.CanCollide = false | |
2231 | a.Size = Vector3.new() | |
2232 | a.Material = "Neon" | |
2233 | local w = Instance.new("Weld",a) | |
2234 | w.Part0 = char.HumanoidRootPart | |
2235 | w.Part1 = a | |
2236 | w.C0 = CFrame.new(0,-1,.5) | |
2237 | ||
2238 | local p = Instance.new("Part", script) | |
2239 | p.Material = "Neon" | |
2240 | p.Anchored = true | |
2241 | p.CanCollide = false | |
2242 | p.Size = Vector3.new() | |
2243 | table.insert(tb,p) | |
2244 | ||
2245 | for i = 1,seg-1 do | |
2246 | local p = p:clone() | |
2247 | p.Parent = script | |
2248 | table.insert(tb,p) | |
2249 | end | |
2250 | ||
2251 | getRainbowRGB = function (tick) | |
2252 | local section, secondary do | |
2253 | section = tick % 1 * 3 | |
2254 | secondary = .5 * math.pi * (section % 1) | |
2255 | if (section < 1) then | |
2256 | return Color3.new (1, 1 - math.cos (secondary), 1 - math.sin (secondary)) | |
2257 | elseif (section < 2) then | |
2258 | return Color3.new (1 - math.sin(secondary), 1, 1 - math.cos(secondary)) | |
2259 | else | |
2260 | return Color3.new (1 - math.cos(secondary), 1 - math.sin(secondary), 1) | |
2261 | end | |
2262 | end | |
2263 | end | |
2264 | ||
2265 | t = 0 | |
2266 | while true do | |
2267 | t = t + game:service"RunService".RenderStepped:wait() | |
2268 | for i = 0,#tb-1 do | |
2269 | local p1,p2 = tb[i],tb[i+1] | |
2270 | if i==0 then p1 = a end | |
2271 | local x = p1.Position.x - p2.Position.x | |
2272 | local y = p1.Position.y - p2.Position.y | |
2273 | local z = p1.Position.z - p2.Position.z | |
2274 | local dist = math.sqrt(x^2+y^2+z^2) | |
2275 | local diff = (p1.Size.z/(1/3) - dist)/dist | |
2276 | x = x*.5*diff | |
2277 | y = y*.5*diff | |
2278 | z = z*.5*diff | |
2279 | p2.Position = p2.Position - Vector3.new(x,y,z) | |
2280 | p2.CFrame = CFrame.new((p1.Position+p2.Position)/2,p1.Position) | |
2281 | p2.Color = getRainbowRGB(t + i/10) | |
2282 | p1.Color = getRainbowRGB(t + i/10) | |
2283 | end | |
2284 | end |