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1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
10
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
11
do
12
	print("FE Compatibility code by Mokiros")
13
	script.Parent = Player.Character
14
15
	--RemoteEvent for communicating
16
	local Event = Instance.new("RemoteEvent")
17
	Event.Name = "UserInput_Event"
18
19
	--Fake event to make stuff like Mouse.KeyDown work
20
	local function fakeEvent()
21
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
22
		t.connect = t.Connect
23
		return t
24
	end
25
26
	--Creating fake input objects with fake variables
27
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
28
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
29
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
30
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
31
	end}
32
	--Merged 2 functions into one by checking amount of arguments
33
	CAS.UnbindAction = CAS.BindAction
34
35
	--This function will trigger the events that have been :Connect()'ed
36
	local function te(self,ev,...)
37
		local t = m[ev]
38
		if t and t._fakeEvent and t.Function then
39
			t.Function(...)
40
		end
41
	end
42
	m.TrigEvent = te
43
	UIS.TrigEvent = te
44
45
	Event.OnServerEvent:Connect(function(plr,io)
46
	    if plr~=Player then return end
47
		if io.isMouse then
48
			m.Target = io.Target
49
			m.Hit = io.Hit
50
		else
51
			local b = io.UserInputState == Enum.UserInputState.Begin
52
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
53
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
54
			end
55
			for _,t in pairs(CAS.Actions) do
56
				for _,k in pairs(t.Keys) do
57
					if k==io.KeyCode then
58
						t.Function(t.Name,io.UserInputState,io)
59
					end
60
				end
61
			end
62
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
63
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
64
	    end
65
	end)
66
	Event.Parent = NLS([==[
67-
	local Player = game:GetService("Players").LocalPlayer
67+
	local Player = owner
68
	local Event = script:WaitForChild("UserInput_Event")
69
70
	local UIS = game:GetService("UserInputService")
71
	local input = function(io,a)
72
		if a then return end
73
		--Since InputObject is a client-side instance, we create and pass table instead
74
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
75
	end
76
	UIS.InputBegan:Connect(input)
77
	UIS.InputEnded:Connect(input)
78
79-
	local Mouse = Player:GetMouse()
79+
80
	--Give the server mouse data 30 times every second, but only if the values changed
81
	--If player is not moving their mouse, client won't fire events
82
	while wait(1/30) do
83
		if h~=Mouse.Hit or t~=Mouse.Target then
84
			h,t=Mouse.Hit,Mouse.Target
85
			Event:FireServer({isMouse=true,Target=t,Hit=h})
86
		end
87
	end]==],Player.Character)
88
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
89
end
90
91
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
92
local Plrs = S.Players
93
local Plr = Owner
94
local Char = Plr.Character
95
local Hum = Char:FindFirstChildOfClass'Humanoid'
96
local RArm = Char["Right Arm"]
97
local LArm = Char["Left Arm"]
98
local RLeg = Char["Right Leg"]
99
local LLeg = Char["Left Leg"]	
100
local Root = Char:FindFirstChild'HumanoidRootPart'
101
local Torso = Char.Torso
102
local Head = Char.Head
103
local NeutralAnims = true
104
local Attack = false
105
local BloodPuddles = {}
106
local Effects = {}
107
local Debounces = {Debounces={}}
108
local Hit = {}
109-
local Mouse = Plr:GetMouse()
109+
110
local Change = 1
111
local Souls = 0
112
--// Debounce System \\--
113
114
115
function Debounces:New(name,cooldown)
116
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
117
	setmetatable(aaaaa,{__index = Debounces})
118
	Debounces.Debounces[name] = aaaaa
119
	return aaaaa
120
end
121
122
function Debounces:Use(overrideUsable)
123
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
124
	if(self.Usable or overrideUsable)then
125
		self.Usable = false
126
		self.CoolingDown = true
127
		local LastUse = time()
128
		self.LastUse = LastUse
129
		delay(self.Cooldown or 2,function()
130
			if(self.LastUse == LastUse)then
131
				self.CoolingDown = false
132
				self.Usable = true
133
			end
134
		end)
135
	end
136
end
137
138
function Debounces:Get(name)
139
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
140
	for i,v in next, Debounces.Debounces do
141
		if(i == name)then
142
			return v;
143
		end
144
	end
145
end
146
147
function Debounces:GetProgressPercentage()
148
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
149
	if(self.CoolingDown and not self.Usable)then
150
		return math.max(
151
			math.floor(
152
				(
153
					(time()-self.LastUse)/self.Cooldown or 2
154
				)*100
155
			)
156
		)
157
	else
158
		return 100
159
	end
160
end
161
162
--// Shortcut Variables \\--
163
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
164
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
165
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
166
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
167
local R3 = {N=Region3.new}
168
local De = S.Debris
169
local WS = workspace
170
local Lght = S.Lighting
171
local RepS = S.ReplicatedStorage
172
local IN = Instance.new
173
local CSK = ColorSequenceKeypoint.new
174
local CS = ColorSequence.new
175
--// Instance Creation Functions \\--
176
177
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
178
	local Sound = IN("Sound")
179
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
180
	Sound.Pitch = pitch or 1
181
	Sound.Volume = volume or 1
182
	Sound.Looped = looped or false
183
	if(autoPlay)then
184
		coroutine.wrap(function()
185
			repeat wait() until Sound.IsLoaded
186
			Sound.Playing = autoPlay or false
187
		end)()
188
	end
189
	if(not looped and effect)then
190
		Sound.Stopped:connect(function()
191
			Sound.Volume = 0
192
			Sound:destroy()
193
		end)
194
	elseif(effect)then
195
		warn("Sound can't be looped and a sound effect!")
196
	end
197
	Sound.Parent =parent or Torso
198
	return Sound
199
end
200
function Part(parent,color,material,size,cframe,anchored,cancollide)
201
	local part = IN("Part")
202
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
203
	part.Material = (material or Enum.Material.SmoothPlastic)
204
	part.TopSurface,part.BottomSurface=10,10
205
	part.Size = (size or V3.N(1,1,1))
206
	part.CFrame = (cframe or CF.N(0,0,0))
207
	part.Anchored = (anchored or false)
208
	part.CanCollide = (cancollide or false)
209
	part.Parent = (parent or Char)
210
	return part
211
end
212
function Mesh(parent,meshtype,meshid,textid,scale,offset)
213
	local part = IN("SpecialMesh")
214
	part.MeshId = meshid or ""
215
	part.TextureId = textid or ""
216
	part.Scale = scale or V3.N(1,1,1)
217
	part.Offset = offset or V3.N(0,0,0)
218
	part.MeshType = meshtype or Enum.MeshType.Sphere
219
	part.Parent = parent
220
	return part
221
end
222
223
NewInstance = function(instance,parent,properties)
224
	local inst = Instance.new(instance,parent)
225
	if(properties)then
226
		for i,v in next, properties do
227
			pcall(function() inst[i] = v end)
228
		end
229
	end
230
	return inst;
231
end
232
233
234
235
--// Extended ROBLOX tables \\--
236
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
237
--// Customization \\--
238
239
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
240
local Remove_Hats = false
241
local Remove_Clothing = true
242
local PlayerSize = 1
243
local DamageColor = BrickColor.new'Really red'
244
local MusicID = 935501955
245
local WalkSpeed = 8
246
local MaxSouls = 100
247
local MaxHealth = 500 
248
249
250
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
251
252
--// Weapon and GUI creation, and Character Customization \\--
253
254
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
255
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
256
local Effects = IN("Folder",Char)
257
Effects.Name = "Effects"
258
259
Hum.MaxHealth = MaxHealth
260
Hum.Health = MaxHealth
261
262
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
263
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
264
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
265
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
266
267
local KTrail = NewInstance("Trail",Knife,{
268
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
269
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
270
	Color=CS(C3.N(1,0,0)),
271
	Enabled=false,
272
	Transparency=NumberSequence.new(0,1),
273
	Lifetime=1.25,
274
})
275
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
276
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
277
278
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
279
280
281
Hum.DisplayDistanceType = 'None'
282
283
local naeeym2 = IN("BillboardGui",Char)
284
naeeym2.AlwaysOnTop = true
285
naeeym2.Size = UDim2.new(5,35,2,15)
286
naeeym2.StudsOffset = V3.N(0,2.5,0)
287
naeeym2.Adornee = Char.Head
288
naeeym2.Name = "Name"
289
naeeym2.PlayerToHideFrom = Plr
290
local tecks2 = IN("TextLabel",naeeym2)
291
tecks2.BackgroundTransparency = 1
292
tecks2.TextScaled = true
293
tecks2.BorderSizePixel = 0
294
tecks2.Text = "Chara"
295
tecks2.Font = Enum.Font.Bodoni
296
tecks2.TextSize = 30
297
tecks2.TextStrokeTransparency = 0
298
tecks2.TextColor3 = C3.N(0,0,0)
299
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
300
tecks2.Size = UDim2.new(1,0,0.5,0)
301
tecks2.Parent = naeeym2
302
303
304
IN("Shirt",Char)
305
IN("Pants",Char)
306
307
Hum.WalkSpeed = WalkSpeed
308
if(PlayerSize ~= 1)then
309
	for _,v in next, Char:GetDescendats() do
310
		if(v:IsA'BasePart')then
311
			v.Size = v.Size * PlayerSize
312
		end
313
	end
314
end
315
316
317
for i = 1, 35 do
318
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
319
	FACE.Transparency = 0+(i-1)/35.2
320
	FACE.Name = 'ShadowFace'
321
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
322
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
323
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
324
end
325
326
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
327
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
328
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
329
330
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
331
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
332
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
333
334
335
pcall(function()
336
	Char.LeftWing:destroy()
337
	Char.ReaperShadowHead:destroy()
338
end)
339
340
341
local Music = Sound(Torso,MusicID,1,3,true,false,true)
342
Music.Name = 'Music'
343
344
--// Stop animations \\--
345
for _,v in next, Hum:GetPlayingAnimationTracks() do
346
	v:Stop();
347
end
348
349
pcall(game.Destroy,Char:FindFirstChild'Animate')
350
pcall(game.Destroy,Hum:FindFirstChild'Animator')
351
352
--// Joints \\--
353
354
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
355
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
356
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
357
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
358
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
359
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
360
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
361
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
362
363
local LSC0 = LS.C0
364
local RSC0 = RS.C0
365
local NKC0 = NK.C0
366
local LHC0 = LH.C0
367
local RHC0 = RH.C0
368
local RJC0 = RJ.C0
369
370
--// Artificial HB \\--
371
372
local ArtificialHB = IN("BindableEvent", script)
373
ArtificialHB.Name = "Heartbeat"
374
375
script:WaitForChild("Heartbeat")
376
377
local tf = 0
378
local allowframeloss = false
379
local tossremainder = false
380
local lastframe = tick()
381
local frame = 1/Frame_Speed
382
ArtificialHB:Fire()
383
384
game:GetService("RunService").Heartbeat:connect(function(s, p)
385
	tf = tf + s
386
	if tf >= frame then
387
		if allowframeloss then
388
			script.Heartbeat:Fire()
389
			lastframe = tick()
390
		else
391
			for i = 1, math.floor(tf / frame) do
392
				ArtificialHB:Fire()
393
			end
394
			lastframe = tick()
395
		end
396
		if tossremainder then
397
			tf = 0
398
		else
399
			tf = tf - frame * math.floor(tf / frame)
400
		end
401
	end
402
end)
403
404
function swait(num)
405
	if num == 0 or num == nil then
406
		ArtificialHB.Event:wait()
407
	else
408
		for i = 0, num do
409
			ArtificialHB.Event:wait()
410
		end
411
	end
412
end
413
414
415
--// Effect Function(s) \\--
416
417
function Bezier(startpos, pos2, pos3, endpos, t)
418
	local A = startpos:lerp(pos2, t)
419
	local B  = pos2:lerp(pos3, t)
420
	local C = pos3:lerp(endpos, t)
421
	local lerp1 = A:lerp(B, t)
422
	local lerp2 = B:lerp(C, t)
423
	local cubic = lerp1:lerp(lerp2, t)
424
	return cubic
425
end
426
427
function Tween(obj,props,time,easing,direction,repeats,backwards)
428
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
429
	local tween = S.TweenService:Create(obj, info, props)
430
	
431
	tween:Play()
432
end
433
434
local FXTable = {}
435
436
coroutine.resume(coroutine.create(function()
437
	while true do
438
		for i = 1, #FXTable do
439
			local data = FXTable[i]
440
			if(data)then
441
				local Frame = data.Frame
442
				local FX = data.Effect or 'ResizeAndFade'
443
				local Parent = data.Parent or Effects
444
				local Color = data.Color or C3.N(0,0,0)
445
				local Size = data.Size or V3.N(1,1,1)
446
				local MoveDir = data.MoveDirection or nil
447
				local MeshData = data.Mesh or nil
448
				local SndData = data.Sound or nil
449
				local Frames = data.Frames or 45
450
				local CFra = data.CFrame or Torso.CFrame
451
				local Settings = data.FXSettings or {}
452
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
453
				local grow = data.Grow
454
				
455
				local MoveSpeed = nil;
456
				if(MoveDir)then
457
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
458
				end
459
				if(FX ~= 'Arc')then
460
					Frame = Frame + 1
461
					if(FX == "Fade")then
462
						Prt.Transparency  = (Frame/Frames)
463
					elseif(FX == "Resize")then
464
						if(not Settings.EndSize)then
465
							Settings.EndSize = V3.N(0,0,0)
466
						end
467
						if(Settings.EndIsIncrement)then
468
							if(Msh)then
469
								Msh.Scale = Msh.Scale + Settings.EndSize
470
							else
471
								Prt.Size = Prt.Size + Settings.EndSize
472
							end					
473
						else
474
							if(Msh)then
475
								Msh.Scale = Msh.Scale - grow/Frames
476
							else
477
								Prt.Size = Prt.Size - grow/Frames
478
							end
479
						end 
480
					elseif(FX == "ResizeAndFade")then
481
						if(not Settings.EndSize)then
482
							Settings.EndSize = V3.N(0,0,0)
483
						end
484
						if(Settings.EndIsIncrement)then
485
							if(Msh)then
486
								Msh.Scale = Msh.Scale + Settings.EndSize
487
							else
488
								Prt.Size = Prt.Size + Settings.EndSize
489
							end					
490
						else
491
							if(Msh)then
492
								Msh.Scale = Msh.Scale - grow/Frames
493
							else
494
								Prt.Size = Prt.Size - grow/Frames
495
							end
496
						end 
497
						Prt.Transparency = (Frame/Frames)
498
					end
499
					if(Settings.RandomizeCFrame)then
500
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
501
					end
502
					if(MoveDir and MoveSpeed)then
503
						local Orientation = Prt.Orientation
504
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
505
						Prt.Orientation = Orientation
506
					end
507
					if(Prt.Transparency >= 1 or Frame >= Frames)then
508
						Prt:destroy()
509
						table.remove(FXTable,i)
510
					else
511
						data.Frame = Frame
512
					end
513
				else
514
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
515
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
516
					if(start and endP)then
517
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
518
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
519
						Frame = Frame + (Settings.Speed or 0.01)
520
						if(Settings.Home)then
521
							endP = Settings.Home.CFrame
522
						end
523
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
524
						if(Prt.Transparency >= 1 or Frame >= Frames)then
525
							if(Settings.RemoveOnGoal)then
526
								Prt:destroy()
527
							end
528
						end
529
					else
530
						Prt:destroy()
531
					end
532
				end
533
			end
534
		end
535
		swait()
536
	end
537
end))
538
539
function Effect(data)
540
	local FX = data.Effect or 'ResizeAndFade'
541
	local Parent = data.Parent or Effects
542
	local Color = data.Color or C3.N(0,0,0)
543
	local Size = data.Size or V3.N(1,1,1)
544
	local MoveDir = data.MoveDirection or nil
545
	local MeshData = data.Mesh or nil
546
	local SndData = data.Sound or nil
547
	local Frames = data.Frames or 45
548
	local Manual = data.Manual or nil
549
	local Material = data.Material or nil
550
	local CFra = data.CFrame or Torso.CFrame
551
	local Settings = data.FXSettings or {}
552
	local Shape = data.Shape or Enum.PartType.Block
553
	local Snd,Prt,Msh;
554
	coroutine.wrap(function()
555
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
556
			Prt = Manual
557
		else
558
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
559
			Prt.Shape = Shape
560
		end
561
		if(typeof(MeshData) == 'table')then
562
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
563
		elseif(typeof(MeshData) == 'Instance')then
564
			Msh = MeshData:Clone()
565
			Msh.Parent = Prt
566
		elseif(Shape == Enum.PartType.Block)then
567
			Msh = Mesh(Prt,Enum.MeshType.Brick)
568
		end
569
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
570
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
571
		end
572
		if(Snd)then
573
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
574
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
575
		end
576
		Size = (Msh and Msh.Scale or Size)
577
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
578
		
579
		local MoveSpeed = nil;
580
		if(MoveDir)then
581
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
582
		end
583
		if(FX ~= 'Arc')then
584
			for Frame = 1, Frames do
585
				if(FX == "Fade")then
586
					Prt.Transparency  = (Frame/Frames)
587
				elseif(FX == "Resize")then
588
					if(not Settings.EndSize)then
589
						Settings.EndSize = V3.N(0,0,0)
590
					end
591
					if(Settings.EndIsIncrement)then
592
						if(Msh)then
593
							Msh.Scale = Msh.Scale + Settings.EndSize
594
						else
595
							Prt.Size = Prt.Size + Settings.EndSize
596
						end					
597
					else
598
						if(Msh)then
599
							Msh.Scale = Msh.Scale - grow/Frames
600
						else
601
							Prt.Size = Prt.Size - grow/Frames
602
						end
603
					end 
604
				elseif(FX == "ResizeAndFade")then
605
					if(not Settings.EndSize)then
606
						Settings.EndSize = V3.N(0,0,0)
607
					end
608
					if(Settings.EndIsIncrement)then
609
						if(Msh)then
610
							Msh.Scale = Msh.Scale + Settings.EndSize
611
						else
612
							Prt.Size = Prt.Size + Settings.EndSize
613
						end					
614
					else
615
						if(Msh)then
616
							Msh.Scale = Msh.Scale - grow/Frames
617
						else
618
							Prt.Size = Prt.Size - grow/Frames
619
						end
620
					end 
621
					Prt.Transparency = (Frame/Frames)
622
				end
623
				if(Settings.RandomizeCFrame)then
624
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
625
				end
626
				if(MoveDir and MoveSpeed)then
627
					local Orientation = Prt.Orientation
628
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
629
					Prt.Orientation = Orientation
630
				end
631
				swait()
632
			end
633
			Prt:destroy()
634
		else
635
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
636
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
637
			if(start and endP)then
638
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
639
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
640
				for Frame = 0, 1, (Settings.Speed or 0.01) do
641
					if(Settings.Home)then
642
						endP = Settings.Home.CFrame
643
					end
644
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
645
				end
646
				if(Settings.RemoveOnGoal)then
647
					Prt:destroy()
648
				end
649
			else
650
				Prt:destroy()
651
				assert(start,"You need a start position!")
652
				assert(endP,"You need a start position!")
653
			end
654
		end
655
	end)()
656
	return Prt,Msh,Snd
657
end
658
659
660
661
function SoulSteal(whom,human)
662
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
663
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
664
	if(torso and torso:IsA'BasePart' and alive == true)then
665
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
666
		whom:BreakJoints()
667
		local Model = IN("Model",Effects)
668
		warn('Soul stolen from '..whom.Name)
669
		Model.Name = whom.Name.."'s Soul"
670
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
671
		Soul.CanCollide=false
672
		Mesh(Soul,Enum.MeshType.Sphere)
673
		Soul.Name = 'Head'
674
		if(whom.Name == 'CKbackup')then
675
			Soul.Color = C3.N(1,1,1)
676
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
677
		end
678
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
679
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
680
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
681
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
682
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
683
		
684
		local turdso = Soul:Clone()
685
		turdso.Name = "Torso"
686
		turdso.CanCollide = false
687
		turdso.Anchored = true
688
		turdso.CFrame = Soul.CFrame
689
		turdso.Parent = Model
690
		turdso.Size = V3.N()
691
		turdso.Transparency=1
692
		local Distance = math.huge
693
		repeat
694
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
695
			turdso.CFrame = Soul.CFrame
696
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
697
			swait()
698
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
699
		if(Soul.Parent and Hoom.Health > 0)then
700
			Model:destroy()
701
			Effect{
702
				Effect="ResizeAndFade",
703
				Mesh={Enum.MeshType.Sphere},
704
				Color = Soul.Color,
705
				CFrame=Torso.CFrame,
706
				Size=V3.N(3,3,3),
707
				Material=Enum.Material.Neon,
708
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
709
				FXSettings={
710
					EndSize=V3.N(6,6,6),
711
				}
712
			}
713
			Souls = Souls + (human and 1 or .1)
714
			warn("Souls: "..Souls)
715
			MaxHealth = MaxHealth + Hoom.Health
716
			Hum.Health = Hum.Health + Hoom.Health
717
			for i = 1, 5 do
718
				Effect{
719
					Effect="Fade",
720
					Color = Soul.Color,
721
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
722
				}	
723
			end
724
		else
725
			
726
			warn("Soul destroyed!")
727
			for i = 1, 5 do
728
				Effect{
729
					Effect="Fade",
730
					Color = Soul.Color,
731
					CFrame=Soul.CFrame,
732
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
733
				}	
734
			end
735
			Effect{
736
				Effect="ResizeAndFade",
737
				Mesh={Enum.MeshType.Sphere},
738
				Sound={SoundId=444667859,Pitch=1,Volume=5},
739
				Color = Soul.Color,
740
				CFrame=Soul.CFrame,
741
				Size=V3.N(3,3,3),
742
				Material=Enum.Material.Neon,
743
				FXSettings={
744
					EndSize=V3.N(6,6,6),
745
				}
746
			}
747
			Model:destroy()
748
		end
749
	end
750
end
751
752
--// Other Functions \\ --
753
754
function getRegion(point,range,ignore)
755
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
756
end
757
758
function clerp(startCF,endCF,alpha)
759
	return startCF:lerp(endCF, alpha)
760
end
761
762
function GetTorso(char)
763
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
764
end
765
766
function ShowDamage(Pos, Text, Time, Color)
767
	coroutine.wrap(function()
768
	local Rate = (1 / Frame_Speed)
769
	local Pos = (Pos or Vector3.new(0, 0, 0))
770
	local Text = (Text or "")
771
	local Time = (Time or 2)
772
	local Color = (Color or Color3.new(1, 0, 1))
773
	local EffectPart = NewInstance("Part",Effects,{
774
		Material=Enum.Material.SmoothPlastic,
775
		Reflectance = 0,
776
		Transparency = 1,
777
		BrickColor = BrickColor.new(Color),
778
		Name = "Effect",
779
		Size = Vector3.new(0,0,0),
780
		Anchored = true,
781
		CFrame = CF.N(Pos)
782
	})
783
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
784
		Size = UDim2.new(1.25, 0, 1.25, 0),
785
		Adornee = EffectPart,
786
	})
787
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
788
		BackgroundTransparency = 1,
789
		Size = UDim2.new(1, 0, 1, 0),
790
		Text = Text,
791
		Font = "Arcade",
792
		TextColor3 = Color,
793
		TextStrokeColor3 = Color3.new(0,0,0),
794
		TextStrokeTransparency=0,
795
		TextScaled = true,
796
	})
797
	S.Debris:AddItem(EffectPart, (Time))
798
	EffectPart.Parent = workspace
799
	delay(0, function()
800
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
801
		local Frames = (Time / Rate)
802
		for Frame = 1, Frames do
803
			swait()
804
			local Percent = (Frame / Frames)
805
			TextLabel.TextTransparency = Percent
806
			TextLabel.TextStrokeTransparency = Percent
807
		end
808
		if EffectPart and EffectPart.Parent then
809
			EffectPart:Destroy()
810
		end
811
	end) end)()
812
end
813
814
function Kill(whom)
815
	if(whom.Name ~= 'Nebula_Zorua')then
816
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
817
		coroutine.wrap(SoulSteal)(whom,isPlr)
818
		for _,v in next, whom:children() do
819
			if(v:IsA'BasePart')then
820
				v.Parent = Effects
821
				v:ClearAllChildren()
822
				v.Anchored = true
823
				v.CanCollide = false
824
				v.Transparency = 1
825
				local dust = NewInstance("ParticleEmitter",v,{
826
					Color = ColorSequence.new(C3.N(1,1,1)),
827
					LightEmission=0,
828
					LightInfluence=1,
829
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
830
					Texture="rbxassetid://284205403",
831
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
832
					Lifetime = NumberRange.new(1),
833
					Rate=150,
834
					Acceleration = V3.N(0,10,0),
835
					Speed = NumberRange.new(5),
836
					Enabled = true
837
				})
838
				delay(1, function()
839
					dust.Enabled = false
840
					S.Debris:AddItem(v,2)
841
				end)
842
			end
843
		end
844
	else
845
		warn"nope. nawt happenin'"
846
	end
847
end
848
849
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
850
	if(who)then
851
		local hum = who:FindFirstChildOfClass'Humanoid'
852
		local Damage = M.RNG(minDam,maxDam)
853
		local canHit = true
854
		if(hum)then
855
			for _, p in pairs(Hit) do
856
				if p[1] == hum then
857
					if(time() - p[2] < 0.4) then
858
						canHit = false
859
					else
860
						Hit[_] = nil
861
					end
862
				end
863
			end
864
			if(canHit)then
865
				table.insert(Hit,{hum,time()})
866
				if(GetTorso(who))then
867
					Sound(GetTorso(who),406913243,1,10,false,true,true)
868
				end
869
				if(hum.Health >= math.huge)then
870
					Kill(who)
871
					if(who:FindFirstChild'Head' and hum.Health > 0)then
872
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
873
					end
874
				else
875
					local player = S.Players:GetPlayerFromCharacter(who)
876
					if(Type == "Fire")then
877
						--idk..
878
					else
879
						local  c = Instance.new("ObjectValue",hum)
880
						c.Name = "creator"
881
						c.Value = Plr
882
						game:service'Debris':AddItem(c,0.35)
883
						local Crit = false
884
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
885
							Crit = true
886
							Damage = Damage*(critMult or 2)
887
						end
888
						Damage = Damage*((Souls/5)+1)
889
						if(who:FindFirstChild'Head' and hum.Health > 0)then
890
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
891
						end
892
						
893
						if(hum.Health - Damage <= 0)then
894
							Kill(who)
895
						else
896
							hum.Health = hum.Health - Damage
897
							if(Type == 'Knockback' and GetTorso(who))then
898
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
899
								local body = NewInstance('BodyVelocity',GetTorso(who),{
900
									P = 500,
901
									maxForce = V3.N(math.huge,0,math.huge),
902
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
903
								})
904
								game:service'Debris':AddItem(body,.5)
905
							elseif(Type == "Electric")then
906
								if(M.RNG(1,100) >= critChance)then
907
									if(who:FindFirstChild'Head' and hum.Health > 0)then
908
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
909
									end
910
									local asd = hum.WalkSpeed/2
911
									hum.WalkSpeed = asd
912
									local paralyzed = true
913
									coroutine.wrap(function()
914
										while paralyzed do
915
											swait(25)
916
											if(M.RNG(1,25) == 1)then
917
												if(who:FindFirstChild'Head' and hum.Health > 0)then
918
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
919
												end
920
												hum.PlatformStand = true
921
											end
922
										end
923
									end)()
924
									delay(4, function()
925
										paralyzed = false
926
										hum.WalkSpeed = hum.WalkSpeed + asd
927
									end)
928
								end
929
								
930
							elseif(Type == 'Knockdown' and GetTorso(who))then
931
								local rek = GetTorso(who)
932
								hum.PlatformStand = true
933
								delay(1,function()
934
									hum.PlatformStand = false
935
								end)
936
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
937
								local bodvol = NewInstance("BodyVelocity",rek,{
938
									velocity = angle * Knock,
939
									P = 5000,
940
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
941
								})
942
								local rl = NewInstance("BodyAngularVelocity",rek,{
943
									P = 3000,
944
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
945
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
946
								})
947
								game:GetService("Debris"):AddItem(bodvol, .5)
948
								game:GetService("Debris"):AddItem(rl, .5)
949
							end
950
						end
951
					end
952
				end
953
			end
954
		end
955
	end
956
end
957
958
959
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
960
	for _,v in next, getRegion(where,range,{Char}) do
961
		if(v.Name ~= 'Nebula_Zorua')then
962
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
963
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
964
			end
965
		end
966
	end
967
end
968
969
function AOEKill(where,range)
970
	for _,v in next, getRegion(where,range,{Char,Effects}) do
971
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
972
		if(v.Name ~= 'Nebula_Zorua')then
973
			if(v.Parent and alive == true)then
974
				coroutine.wrap(Kill)(v.Parent)
975
			end
976
		end
977
	end
978
end
979
980
function AOEHeal(where,range,amount)
981
	local healed = {}
982
	for _,v in next, getRegion(where,range,{Char}) do
983
		local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
984
		if(hum and not healed[hum])then
985
			hum.Health = hum.Health + amount
986
			if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
987
				ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
988
			end
989
		end
990
	end
991
end
992
993
994
--// Attack Functions \\--
995
996
997
function Slash()
998
	Attack = true
999
	NeutralAnims = false
1000
	local sound = Sound(Knife,437475935,1,5,false,true,false)
1001
	for i = 0, 2, 0.1 do
1002
		swait()
1003
		local Alpha = .2
1004
		RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
1005
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1006
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
1007
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
1008
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
1009
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
1010
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1011
	end
1012
	KTrail.Enabled = true
1013
	sound:Play()
1014
	for i = 0, 2.5, 0.1 do
1015
		swait()
1016
		AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
1017
		local Alpha = .25
1018
		RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
1019
		LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1020
		RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
1021
		LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
1022
		RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
1023
		NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
1024
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1025
	end
1026
	KTrail.Enabled = false
1027
	Attack = false
1028
	NeutralAnims = true
1029
end
1030
1031
Mouse.Button1Down:connect(function()
1032
	if(Attack)then return end
1033
	Slash()	
1034
end)
1035
1036
Mouse.KeyDown:connect(function(k)
1037
	if(Attack)then return end
1038
	if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
1039
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
1040
end)
1041
1042
1043
function Refuse()
1044
	Attack = true
1045
	warn("B u t  i t  r e f u s e d.")
1046
	local oMH = MaxHealth
1047
	MaxHealth = "inf"
1048
	Hum.MaxHealth = "inf"
1049
	Hum.Health = "inf"
1050
	Char.Parent = nil
1051
	Hum:destroy()
1052
	if(not _G.RefusedAnimation)then
1053
		_G.RefusedAnimation = true
1054
		
1055
	
1056
		local Soul;
1057
		function Soul(where,decalId)
1058
			local destroy = false	
1059
			local soul = NewInstance("Part",workspace)
1060
			soul.Name = "Soul"
1061
			soul.Transparency=1
1062
			soul.Size = V3.N(2,2,.05)
1063
			soul.Anchored=true
1064
			soul.CanCollide=false
1065
			soul.CFrame = where
1066
			local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
1067
			local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
1068
			return soul,heartF,heartB
1069
		end
1070
		local owo = Root.CFrame
1071
		local s,f,b = Soul(owo,1569347904)
1072
		swait(60)
1073
		local snd = Sound(s,862552636,1,5,false,false,false)
1074
		snd:Play()
1075
		f.Texture = "rbxassetid://1569348344"
1076
		b.Texture = "rbxassetid://1569348344"
1077
		swait(15)
1078
		snd:Stop()
1079
		swait(60)
1080
		print'lol'
1081
		for i = 0, 6, .1 do
1082
			swait()
1083
			s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
1084
		end
1085
		local snd = Sound(s,862552636,1,5,false,false,false)
1086
		snd:Play()
1087
		s.CFrame = owo
1088
		f.Texture = "rbxassetid://1569347904"
1089
		b.Texture = "rbxassetid://1569347904"
1090
		swait(15)
1091
		snd:Stop()
1092
		swait(60)
1093
	
1094
		s:destroy()
1095
	end
1096
	
1097
	RJ.Parent = Char
1098
	LS.Parent = Char
1099
	RS.Parent = Char
1100
	LH.Parent = Char
1101
	RH.Parent = Char
1102
	NK.Parent = Char
1103
	
1104
	LArm.Parent = Char
1105
	RArm.Parent = Char
1106
	LLeg.Parent = Char
1107
	LArm.Parent = Char
1108
	Root.Parent = Char
1109
	Torso.Parent = Char
1110
	Head.Parent = Char
1111
	
1112
	Knife.Parent = Char
1113
	Hair.Parent = Char
1114
	
1115
	HW.Parent = Char
1116
	HW2.Parent = Char
1117
	
1118
1119
	REye:destroy()
1120
	LEye:destroy()
1121
	
1122
	for _,v in next, Char:children() do
1123
		if(v.Name == 'ShadowFace')then v:destroy() end
1124
	end
1125
	LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1126
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1127
	LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
1128
	
1129
	REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
1130
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
1131
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
1132
	for i = 1, 35 do
1133
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
1134
		FACE.Transparency = 0+(i-1)/35.2
1135
		FACE.Name = 'ShadowFace'
1136
		Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
1137
		NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
1138
		--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
1139
	end
1140
	Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
1141
	ConnectHum()
1142
	MaxHealth = oMH
1143
	Hum.MaxHealth = MaxHealth
1144
	Hum.Health = MaxHealth
1145
	swait(5)
1146
	Char.Parent = workspace
1147
	
1148
	Attack = false
1149
end
1150
1151
function ConnectHum()
1152
	Hum.Died:connect(Refuse)
1153
end
1154
ConnectHum()
1155
1156
1157
--// Wrap it all up \\--
1158
while true do
1159
	swait()
1160
	Sine = Sine + Change
1161
	if(not Music)then
1162
		Music = Sound(Torso,MusicID,1,3,true,false,true)
1163
		Music.Name = 'Music'
1164
	end
1165
	Music.Pitch = 1
1166
	Music.Volume = 5
1167
	Music.SoundId = "rbxassetid://"..MusicID
1168
	Music.Parent = Torso
1169
	Music:Resume()
1170
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
1171
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
1172
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
1173
	if(not Effects or not Effects.Parent)then
1174
		Effects = IN("Model",Char)
1175
		Effects.Name = "Effects"
1176
	end
1177
	Hum.WalkSpeed = WalkSpeed
1178
	if(State == 'Walk')then
1179
		if(Hum.WalkSpeed >= 24)then
1180
			local wsVal = 22 / (Hum.WalkSpeed/16)
1181
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
1182
			Change = 2
1183
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
1184
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
1185
		else
1186
			Change = .9
1187
			local wsVal = 8 / (Hum.WalkSpeed/8)
1188
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1189
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
1190
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
1191
		end
1192
	else
1193
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
1194
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
1195
	end	
1196
	for _,v in next, Char:children() do
1197
		if(v:IsA'Accessory')then
1198
			v:destroy()
1199
		elseif(v:IsA'Shirt')then
1200
			v.ShirtTemplate = "rbxassetid://344089667"
1201
		elseif(v:IsA'Pants')then
1202
			v.PantsTemplate = "rbxassetid://344084364"
1203
		elseif(v:IsA'CharacterMesh')then
1204
			v:destroy()
1205
		elseif(v:FindFirstChildOfClass'ShirtGraphic')then
1206
			v:FindFirstChildOfClass'ShirtGraphic':destroy()
1207
		end
1208
	end
1209
	local face = Head:FindFirstChild'face'
1210
	if(not face)then
1211
		NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
1212
	else
1213
		face.Texture = "rbxassetid://404306534"
1214
	end
1215
	RArm.BrickColor = BrickColor.new'Pastel brown'
1216
	LArm.BrickColor = BrickColor.new'Pastel brown'
1217
	RLeg.BrickColor = BrickColor.new'Pastel brown'
1218
	LLeg.BrickColor = BrickColor.new'Pastel brown'
1219
	Torso.BrickColor = BrickColor.new'Pastel brown'
1220
	Head.BrickColor = BrickColor.new'Pastel brown'
1221
	Hum.Name = 'Chara'
1222
	if(Hum.MaxHealth ~= MaxHealth)then
1223
		Hum.MaxHealth = MaxHealth
1224
	end
1225
	Hum.DisplayDistanceType='None'
1226
	if(NeutralAnims)then	
1227
		if(State == 'Idle')then
1228
			Change = 1
1229
			local Alpha = .1
1230
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
1231
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1232
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
1233
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
1234
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
1235
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
1236
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1237
			-- idle
1238
		elseif(State == 'Walk')then
1239
			if(Hum.WalkSpeed >= 24)then
1240
				local wsVal = 22 / (Hum.WalkSpeed/16)
1241
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
1242
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
1243
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
1244
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
1245
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
1246
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1247
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
1248
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1249
			else
1250
				local wsVal = 8 / (Hum.WalkSpeed/8)
1251
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
1252
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
1253
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
1254
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
1255
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
1256
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1257
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
1258
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1259
			end
1260
		elseif(State == 'Jump' or State == 'Fall')then
1261
			if(Walking)then
1262
				local Alpha = .2
1263
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1264
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
1265
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
1266
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1267
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1268
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1269
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1270
			else
1271
				local Alpha = .2
1272
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1273
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1274
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1275
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1276
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1277
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1278
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1279
			end
1280
		elseif(State == 'Paralyzed')then
1281
			-- paralyzed
1282
		elseif(State == 'Sit')then
1283
			-- sit
1284
		end
1285
	end
1286
end