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plr = owner
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char = plr.Character
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char.Humanoid.WalkSpeed = 0
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char.Humanoid.JumpPower = 0
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local You = "Subaru112" 
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local You = "lafur2" 
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local head = workspace[You].Head:Clone() 
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local model = Instance.new("Model",char) 
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head.Parent = model
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local w = Instance.new("Weld",model) 
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w.Part0,w.Part1 = workspace[You].Head,head
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w.Name = "HeadWeld"
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local torso = workspace[You].Torso:Clone()  
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torso.Parent = model
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local we = Instance.new("Weld",model) 
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we.Part0,we.Part1 = workspace[You].Torso,torso
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we.Name = "TorsoWeld"
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local larm = workspace[You]["Left Arm"]:Clone()  
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larm.Parent = model
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local wel = Instance.new("Weld",model) 
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wel.Part0,wel.Part1 = workspace[You]["Head"],larm
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wel.Name = "LeftArmWeld"
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local rarm = workspace[You]["Right Arm"]:Clone()  
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rarm.Parent = model
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local weld = Instance.new("Weld",model) 
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weld.Part0,weld.Part1 = workspace[You]["Right Arm"],rarm
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weld.Name = "RightArmWeld"
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local lleg = workspace[You]["Left Leg"]:Clone()  
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lleg.Parent = model
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local llweld = Instance.new("Weld",model) 
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llweld.Part0,llweld.Part1 = workspace[You]["Left Leg"],lleg
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llweld.Name = "LeftLegWeld"
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local rleg = workspace[You]["Right Leg"]:Clone()  
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rleg.Parent = model
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local rlweld = Instance.new("Weld",model) 
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rlweld.Part0,rlweld.Part1 = workspace[You]["Right Leg"],rleg
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rlweld.Name = "RightLegWeld"
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char.Model.Head.face.Texture = "http://www.roblox.com/asset/?id=145914523"
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char.Model["Left Leg"].BrickColor = BrickColor.new("Really black")
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char.Model["Right Leg"].BrickColor = BrickColor.new("Really black")
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char.Model["Left Arm"].BrickColor = BrickColor.new("Light orange")
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char.Model["Right Arm"].BrickColor = BrickColor.new("Light orange")
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char.Model["Torso"].BrickColor = BrickColor.new("Really black")
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char.Model["Head"].BrickColor = BrickColor.new("Light orange")
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local scream = Instance.new("Sound",char.Torso)
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scream.SoundId = "rbxassetid://138167455"
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scream.Volume = 4
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scream:Play()
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local scream2 = Instance.new("Sound",char.Torso)
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scream2.SoundId = "rbxassetid://198165368"
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scream2.Volume = 1
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scream2.Pitch = 0.5
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scream2:Play()
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char.Model.Torso["Left Hip"]:Destroy()
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char.Model.Torso["Left Shoulder"]:Destroy()
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char.Model.Torso["Neck"]:Destroy()
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char.Model.Torso["Right Hip"]:Destroy()
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char.Model.Torso["Right Shoulder"]:Destroy()
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local HeadW = char.Model.HeadWeld
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HeadW.C0 = CFrame.new(0, 0, 2)
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local TorsoW = char.Model.TorsoWeld
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TorsoW.C0 = CFrame.new(0, 0, 2)
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local LeftArmW = char.Model.LeftArmWeld
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LeftArmW.C0 = CFrame.new(-1.5, -1, 1.5, 1, 1, 0, 0, 1, 0, 0, 10, 1)
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local RightArmW = char.Model.RightArmWeld
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RightArmW.C0 = CFrame.new(0, 0.5, 1.5, 1, 1, 0, 0, 1, 0, 0, 10, 1)
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local LeftLegW = char.Model.LeftLegWeld
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LeftLegW.C0 = CFrame.new(0, 0, 2)
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local RightLegW = char.Model.RightLegWeld
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RightLegW.C0 = CFrame.new(0, 0, 2)
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wait(0.1)
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char.Torso.Anchored = true
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char.Model["Right Arm"].Anchored = true
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wait(6)
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char.Torso.Anchored = false
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char.Model:Destroy()
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wait(0.000000000000000000000000000000000000000000000000000001)
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local rhandclone = owner.Character.Torso["Right Shoulder"]:Clone()
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        local rhandweld = Instance.new("Weld", owner.Character.Torso)
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        rhandweld.Part0 = owner.Character.Torso
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        rhandweld.Part1 = owner.Character["Right Arm"]
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        rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
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        local llegclone = owner.Character.Torso["Left Hip"]:Clone()
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        owner.Character.Torso["Left Hip"]:Remove()
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        local llegweld = Instance.new("Weld", owner.Character.Torso)
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        llegweld.Part0 = owner.Character.Torso
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        llegweld.Part1 = owner.Character["Left Leg"]
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        llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0) * CFrame.new(0,-1,0)
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        local rlegclone = owner.Character.Torso["Right Hip"]:Clone()
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        owner.Character.Torso["Right Hip"]:Remove()
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        local rlegweld = Instance.new("Weld", owner.Character.Torso)
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        rlegweld.Part0 = owner.Character.Torso
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        rlegweld.Part1 = owner.Character["Right Leg"]
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        rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0) * CFrame.new(0,-1,0)
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        local rootjointclone = owner.Character.HumanoidRootPart.RootJoint:Clone()
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        owner.Character.HumanoidRootPart.RootJoint:Remove()
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        local humanoidrootpart = Instance.new("Weld", owner.Character.Torso)
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        humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
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        humanoidrootpart.Part1 = owner.Character.Torso
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        local heed = owner.Character.Torso["Neck"]:Clone()
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        local headweld = Instance.new("Weld", owner.Character.Torso)
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        headweld.Part0 = owner.Character.Torso
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        headweld.Part1 = owner.Character.Head
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        headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
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for i = 0,1 , 0.03 do
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	rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.975958347, -2.06729031, 0, 0.905177712, -0.425033659, 8.83524214e-27, 0.425034732, 0.905179977, 4.223007e-27, -1.05518035e-26, 3.02922588e-28, 1.0000025),i)
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	llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.901434898, -1.97289896, 0, 0.896831989, 0.442371875, -3.88750654e-27, -0.442372978, 0.896834254, 5.09510506e-27, 4.69530011e-27, -3.35739201e-27, 1.0000025),i)
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.98829222, 0.555973053, 0, -0.0983736441, -0.995149612, 6.86624532e-27, 0.995152056, -0.0983738229, 1.33999472e-26, -1.25618211e-26, 9.13816473e-27, 1.0000025),i)
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    humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -2.50004101, 2.00000429, 1, -4.90253133e-27, 8.98669496e-27, 8.98670343e-27, 1.77323375e-06, -1, 4.90251553e-27, 1, 1.77323375e-06),i)
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	wait(0.001)
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end
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wait(1)
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char.Torso["Left Shoulder"]:Destroy()
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char["Left Arm"].Parent = workspace
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workspace["Left Arm"].CanCollide = true
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local Part0 = Instance.new("Part")
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Part0.Name = "bl00d"
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Part0.CanCollide = false
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Part0.Anchored = true
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Part0.Parent = char
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Part0.BrickColor = BrickColor.new("Crimson")
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Part0.Rotation = Vector3.new(0, 0, 90)
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Part0.Shape = Enum.PartType.Cylinder
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Part0.Size = Vector3.new(0.310000002, 1.77000022, 2)
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Part0.CFrame = CFrame.new(10.5427914, 1.28072846, 11.4908791, 4.47034836e-07, -1.00000215, 0, 1.00000215, 4.47034836e-07, 0, 0, 0, 1)
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Part0.Color = Color3.new(0.458824, 0, 0)
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Part0.Position = Vector3.new(10.5427914, 1.28072846, 11.4908791)
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Part0.Orientation = Vector3.new(0, 0, 90)
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Part0.Color = Color3.new(0.458824, 0, 0)
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for i = 1,100 do
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owner.Character.Head.CanCollide = false
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 Part0.Size = Part0.Size + Vector3.new(0,0.01,0.01)
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 Part0.CFrame = owner.Character.Torso.CFrame * CFrame.new(0,0,0.4)
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 Part0.CFrame = Part0.CFrame * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
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 game:GetService("RunService").Stepped:wait()
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end
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wait(2)
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for i = 0,1 , 0.03 do
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	llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
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	rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1),i)
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	rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.9999913, 0, 1, 0, 0, 0, 0.999995589, 0, 0, 0, 1),i)
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	headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.4999938, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
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	humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.999995708, 0, 0, 0, 1),i)
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	wait(0.001)
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end
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llegweld:Destroy()
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rhandweld:Destroy()
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rlegweld:Destroy()
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headweld:Destroy()
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humanoidrootpart:Destroy()
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llegclone.Parent = char.Torso
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rhandclone.Parent = char.Torso
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rlegclone.Parent = char.Torso
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heed.Parent = char.Torso
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rootjointclone.Parent = char.HumanoidRootPart
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char.Head.face.Texture = "http://www.roblox.com/asset/?id=1722631160"
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char.Humanoid.WalkSpeed = 17
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char.Humanoid.JumpPower = 60
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-- Color
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local bdycolors = char["Body Colors"]
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bdycolors.HeadColor = BrickColor.new("Camo")
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bdycolors.LeftArmColor = BrickColor.new("Camo")
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bdycolors.RightArmColor = BrickColor.new("Camo")
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bdycolors.LeftLegColor = BrickColor.new("Camo")
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bdycolors.RightLegColor = BrickColor.new("Camo")
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bdycolors.TorsoColor = BrickColor.new("Camo")
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h = Instance.new("Hat")
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p = Instance.new("Part")
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h.Name = "Hat"
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p.Parent = h
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p.Position = char.Head.Position
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p.Name = "Handle"
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p.formFactor = 0
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p.Size = Vector3.new(1, 2, 1)
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p.BottomSurface = 0
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p.TopSurface = 0
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p.Locked = true
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p.BrickColor = BrickColor.new("Light orange")
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p.Transparency = 1
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h.Parent = char
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h.AttachmentPos = Vector3.new(-1.713, 1.229, -0.456)
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h.AttachmentUp = Vector3.new(-0.537, 0.65, -0.538)
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h.AttachmentRight = Vector3.new(0.844, 0.413, -0.342)
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h.AttachmentForward = Vector3.new(0, -0.637, -0.771)
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--Instance.new
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local Tool = Instance.new("Tool", game.Workspace)
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Tool.Name = "chainsaw"
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local Handle = Instance.new("Part", Tool)
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Handle.Name = "Handle"
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Handle.Size = Vector3.new(1, 1, 4)
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local Mesh = Instance.new("SpecialMesh", Handle)
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Mesh.MeshType = "FileMesh"
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Mesh.MeshId = "rbxassetid://431952162"
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Mesh.Scale = Vector3.new(0.1, 0.1, 0.1)
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Mesh.TextureId = "rbxassetid://431952166"
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Tool.GripPos = Vector3.new(-1.64, 0.658, -0.961)
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Tool.GripRight = Vector3.new(-0.931, 0, -0.365)
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Tool.Parent = plr.Backpack
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--Sound
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local equip = Instance.new("Sound", Handle)
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local effect = Instance.new("Sound", Handle)
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equip.SoundId = "rbxassetid://275467912"
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equip.Volume = 4
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effect.SoundId = "rbxassetid://248088589"
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effect.Looped = true
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effect.Pitch = 1.5
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effect.Volume = 2
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Tool.Equipped:connect(function()
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    equip:Play()
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char["Right Arm"].Transparency = 1
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char.Hat.Handle.Transparency = 0
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end)
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Tool.Unequipped:connect(function()
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    equip:Stop()
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    effect:Stop()
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char["Right Arm"].Transparency = 0
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char.Hat.Handle.Transparency = 1
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end)
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Tool.Activated:connect(function()
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effect:Play()
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equip:Stop()
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function onTouched(brick)
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    local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
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    if humn then
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        for i,v in pairs(humn.Parent:GetChildren()) do
256
            if v.ClassName == "Part" then
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	          humn:Destroy()
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	v:BreakJoints()
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            end
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        end
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    end
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end
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char.chainsaw.Handle.Touched:connect(onTouched)
264
end)
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Tool.Activated:connect(function()
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function onTouched(brick)
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    local humn = brick.Parent:FindFirstChildOfClass("Part")
269
    if humn then
270
        for i,v in pairs(humn.Parent:GetChildren()) do
271
            if v.ClassName == "Part" then
272
	humn.CanCollide = true
273
	          humn:BreakJoints()
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	humn.CanCollide = true
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		v.CanCollide = true
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	          v:BreakJoints()
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	v.CanCollide = true
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            end
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        end
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    end
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end
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char.chainsaw.Handle.Touched:connect(onTouched)
283
end)