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2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,game,owner = owner,game
6
local RealPlayer = Player
7
do
8
	print("FE Compatibility code by Mokiros")
9
	local rp = RealPlayer
10
	script.Parent = rp.Character
11
	
12
	--RemoteEvent for communicating
13
	local Event = Instance.new("RemoteEvent")
14
	Event.Name = "UserInput_Event"
15
16
	--Fake event to make stuff like Mouse.KeyDown work
17
	local function fakeEvent()
18
		local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
19
		t.connect = t.Connect
20
		return t
21
	end
22
23
	--Creating fake input objects with fake variables
24
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
25
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
26
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
27
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
28
	end}
29
	--Merged 2 functions into one by checking amount of arguments
30
	CAS.UnbindAction = CAS.BindAction
31
32
	--This function will trigger the events that have been :Connect()'ed
33
	local function te(self,ev,...)
34
		local t = m[ev]
35
		if t and t._fakeEvent then
36
			for _,f in pairs(t.Functions) do
37
				f(...)
38
			end
39
		end
40
	end
41
	m.TrigEvent = te
42
	UIS.TrigEvent = te
43
44
	Event.OnServerEvent:Connect(function(plr,io)
45
	    if plr~=rp then return end
46
		m.Target = io.Target
47
		m.Hit = io.Hit
48
		if not io.isMouse then
49
			local b = io.UserInputState == Enum.UserInputState.Begin
50
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
51
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
52
			end
53
			if io.UserInputType == Enum.UserInputType.MouseButton2 then
54
				return m:TrigEvent(b and "Button2Down" or "Button2Up")
55
			end
56
			for _,t in pairs(CAS.Actions) do
57
				for _,k in pairs(t.Keys) do
58
					if k==io.KeyCode then
59
						t.Function(t.Name,io.UserInputState,io)
60-
local You = "Subaru112" local head = workspace[You].Head:Clone() local model = Instance.new("Model",char) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = "ROBLOX" humanoid.MaxHealth = 0 local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
60+
					end
61
				end
62
			end
63
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
64
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
65
	    end
66
	end)
67
	Event.Parent = NLS([==[
68
	local Player = game:GetService("Players").LocalPlayer
69
	local Event = script:WaitForChild("UserInput_Event")
70
	local Mouse = Player:GetMouse()
71
	local UIS = game:GetService("UserInputService")
72
	local input = function(io,a)
73
		if a then return end
74
		--Since InputObject is a client-side instance, we create and pass table instead
75
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
76
	end
77
	UIS.InputBegan:Connect(input)
78
	UIS.InputEnded:Connect(input)
79
	local h,t
80
	--Give the server mouse data 30 times every second, but only if the values changed
81
	--If player is not moving their mouse, client won't fire events
82
	while wait(1/30) do
83
		if h~=Mouse.Hit or t~=Mouse.Target then
84
			h,t=Mouse.Hit,Mouse.Target
85
			Event:FireServer({isMouse=true,Target=t,Hit=h})
86
		end
87
	end]==],Player.Character)
88
89
	----Sandboxed game object that allows the usage of client-side methods and services
90
	--Real game object
91
	local _rg = game
92
93
	--Metatable for fake service
94
	local fsmt = {
95
		__index = function(self,k)
96
			local s = rawget(self,"_RealService")
97
			if s then
98
				return typeof(s[k])=="function"
99
				and function(_,...)return s[k](s,...)end or s[k]
100
			end
101
		end,
102
		__newindex = function(self,k,v)
103
			local s = rawget(self,"_RealService")
104
			if s then s[k]=v end
105
		end
106
	}
107
	local function FakeService(t,RealService)
108
		t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
109
		return setmetatable(t,fsmt)
110
	end
111
112
	--Fake game object
113
	local g = {
114
		GetService = function(self,s)
115
			return rawget(self,s) or _rg:GetService(s)
116
		end,
117
		Players = FakeService({
118
			LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
119
		},"Players"),
120
		UserInputService = FakeService(UIS,"UserInputService"),
121
		ContextActionService = FakeService(CAS,"ContextActionService"),
122
		RunService = FakeService({
123
			_btrs = {},
124
			RenderStepped = _rg:GetService("RunService").Heartbeat,
125
			BindToRenderStep = function(self,name,_,fun)
126
				self._btrs[name] = self.Heartbeat:Connect(fun)
127
			end,
128
			UnbindFromRenderStep = function(self,name)
129
				self._btrs[name]:Disconnect()
130
			end,
131
		},"RunService")
132
	}
133
	rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
134
	g.service = g.GetService
135
	FakeService(g,game)
136
	--Changing owner to fake player object to support owner:GetMouse()
137
	game,owner = g,g.Players.LocalPlayer
138
end                                                      plr = game.Players.LocalPlayer
139
char = plr.Character
140
 
141
-- Music
142
local music = Instance.new("Sound",char)
143
music.SoundId = "rbxassetid://1030796589"
144
music.Volume = 1
145
music:Play()
146
music.Looped = true
147
 
148
--Remove
149
for _, child in pairs(char:GetChildren()) do
150
    if child.ClassName == 'CharacterMesh' then
151
        child:Destroy()
152
    end
153
end
154
wait(0.1)
155
local torso = Instance.new("CharacterMesh", game.Workspace)
156
torso.BodyPart = "Torso"
157
torso.MeshId = "82907945"
158
torso.Parent = char
159
 
160
local lleg = Instance.new("CharacterMesh", game.Workspace)
161
lleg.BodyPart = "LeftLeg"
162
lleg.MeshId = "81487640"
163
lleg.Parent = char
164
 
165
local rleg = Instance.new("CharacterMesh", game.Workspace)
166
rleg.BodyPart = "RightLeg"
167
rleg.MeshId = "81487710"
168
rleg.Parent = char
169
 
170
local larm = Instance.new("CharacterMesh", game.Workspace)
171
larm.BodyPart = "LeftArm"
172
larm.MeshId = "82907977"
173
larm.Parent = char
174
 
175
local rarm = Instance.new("CharacterMesh", game.Workspace)
176
rarm.BodyPart = "RightArm"
177
rarm.MeshId = "82908019"
178
rarm.Parent = char
179
 
180
shirt = char.Shirt
181
shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=607785311"
182
pants = char.Pants
183
pants.PantsTemplate = "http://www.roblox.com/asset/?id=348211416"
184
 
185
-- Color
186
local bdycolors = char["Body Colors"]
187
bdycolors.HeadColor = BrickColor.new("Lily white")
188
bdycolors.LeftArmColor = BrickColor.new("Lily white")
189
bdycolors.RightArmColor = BrickColor.new("Lily white")
190
bdycolors.LeftLegColor = BrickColor.new("Lily white")
191
bdycolors.RightLegColor = BrickColor.new("Lily white")
192
bdycolors.TorsoColor = BrickColor.new("Lily white")
193
 
194
char.Head.face.Texture = "http://www.roblox.com/asset/?id=288072938"
195
 
196
 
197
local You = "retram" local head = workspace[You].Head:Clone() local model = Instance.new("Model",char) local humanoid = Instance.new("Humanoid",model) head.Parent = model model.Name = "ROBLOX" humanoid.MaxHealth = 0 local w = Instance.new("Weld",model) w.Part0,w.Part1 = workspace[You].Head,head
198
 
199
char["Head"].Transparency = 1
200
201
char.Head.face.Texture = "http://www.roblox.com/asset/?id=0"
202
203
char.Humanoid.WalkSpeed = 30
204
char.Humanoid.JumpPower = 50
205
206
b = Instance.new("Hat")
207
e = Instance.new("Part")
208
b.Name = "hammer"
209
e.Parent = b
210
e.Position = char.Head.Position
211
e.Name = "Handle"
212
e.formFactor = 0
213
e.Size = Vector3.new(1, 4, 1)
214
e.BottomSurface = 0
215
e.TopSurface = 0
216
e.Locked = true
217
q = Instance.new("SpecialMesh")
218
q.Parent= e
219-
bin=Instance.new('HopperBin',game.Players.Subaru112.Backpack)
219+
220
q.MeshId = "rbxassetid://10604848"
221
q.TextureId = "rbxassetid://10605252"
222
q.Scale = Vector3.new(0.5, 0.5, 0.5)
223
b.Parent = char
224
b.AttachmentPos = Vector3.new(0.903, 2.039, -1.26)
225
b.AttachmentUp = Vector3.new(0.124, 0.851, -0.51)
226
b.AttachmentRight = Vector3.new(0.073, 0.505, 0.86)
227
b.AttachmentForward = Vector3.new(0.99, -0.144, 0)
228
229
a = Instance.new("Hat")
230
r = Instance.new("Part")
231
a.Name = "arm"
232
r.Parent = a
233
r.Position = char.Head.Position
234
r.Name = "Handle"
235
r.formFactor = 0
236
r.Size = Vector3.new(1, 2, 1)
237
r.BottomSurface = 0
238
r.TopSurface = 0
239
r.Locked = true
240
r.Transparency = 1
241
t = Instance.new("SpecialMesh")
242
t.Parent= r
243
t.MeshType = "FileMesh"
244
t.MeshId = "rbxassetid://82907977"
245
t.TextureId = "rbxassetid://607785311"
246
t.Scale = Vector3.new(1, 1, 1)
247
a.Parent = char
248
a.AttachmentPos = Vector3.new(1.257, -0.169, -1.422)
249
a.AttachmentUp = Vector3.new(-0, -0, -1)
250
a.AttachmentRight = Vector3.new(0.594, -0.805, 0)
251
a.AttachmentForward = Vector3.new(-0.805, -0.594, 0)
252
 
253
--Hat Remove
254
for _, child in pairs(char:GetChildren()) do
255
    if child.ClassName == 'Accessory' then
256
        child:Destroy()
257
    end
258
end
259
 
260
261
--Instance.new
262
local Tool = Instance.new("Tool", game.Workspace)
263
Tool.Name = "banhammer"
264
local Handle = Instance.new("Part", Tool)
265
Handle.Name = "Handle"
266
Handle.Size = Vector3.new(1, 4, 1)
267
local Mesh = Instance.new("SpecialMesh", Handle)
268
Mesh.MeshType = "FileMesh"
269
Mesh.MeshId = "http://www.roblox.com/asset/?id=10604848"
270
Mesh.Scale = Vector3.new(0.5, 0.5, 0.5)
271
Mesh.TextureId = "http://www.roblox.com/asset/?id=10605252"
272
Tool.GripPos = Vector3.new(0, -1.173, 0)
273
Tool.Parent = plr.Backpack
274
--Sound
275
local what = Instance.new("Sound", Handle)
276
local ban = Instance.new("Sound", Handle)
277
local alarm = Instance.new("Sound", Handle)
278
what.SoundId = "rbxassetid://948494432"
279
ban.SoundId = "rbxassetid://147722910"
280
alarm.SoundId = "rbxassetid://176820116"
281
282
Tool.Equipped:connect(function()
283
    what:Play()
284
char.hammer.Handle.Transparency = 1
285
char.arm.Handle.Transparency = 0
286
char["Left Arm"].Transparency = 1
287
end)
288
289
Tool.Unequipped:connect(function()
290
char.hammer.Handle.Transparency = 0
291
char.arm.Handle.Transparency = 1
292
char["Left Arm"].Transparency = 0
293
end)
294
 
295
Tool.Activated:connect(function()
296
alarm:Play()
297
function onTouched(brick)
298
    local humn = brick.Parent:FindFirstChildOfClass("Humanoid")
299
    if humn then
300
        for i,v in pairs(humn.Parent:GetChildren()) do
301
            if v.ClassName == "Part" then
302
	          humn:Destroy()
303
              v:Destroy()
304
              ban:Play()
305
            end
306
        end
307
    end
308
end
309
char.banhammer.Handle.Touched:connect(onTouched)
310
end)
311
312
Tool.Activated:connect(function()
313
alarm:Play()
314
function onTouched(brick)
315
    local humn = brick.Parent:FindFirstChildOfClass("MeshPart")
316
    if humn then
317
        for i,v in pairs(humn.Parent:GetChildren()) do
318
            if v.ClassName == "MeshPart" then
319
              v:Destroy()
320
            end
321
        end
322
    end
323
end
324
char.banhammer.Handle.Touched:connect(onTouched)
325
end)
326
327
 
328
h = Instance.new("Hat")
329
p = Instance.new("Part")
330
h.Name = "Hat"
331
p.Parent = h
332
p.Position = char.Head.Position
333
p.Name = "Handle"
334
p.formFactor = 0
335
p.Size = Vector3.new(1.2, 0.8, 1.4)
336
p.BottomSurface = 0
337
p.TopSurface = 0
338
p.Locked = true
339
m = Instance.new("SpecialMesh")
340
m.Parent= p
341
m.MeshType = "FileMesh"
342
m.MeshId = "http://www.roblox.com/asset?id=71483350"
343
m.TextureId = "http://www.roblox.com/asset/?id=607698990"
344
m.Scale = Vector3.new(0.66, 0.66, 0.66)
345
h.Parent = char
346
h.AttachmentPos = Vector3.new(0, -0.075, 0.2)
347
h.AttachmentUp = Vector3.new(0, 1, 0)
348
h.AttachmentRight = Vector3.new(1, 0, 0)
349
h.AttachmentForward = Vector3.new(0, 0, -1)
350
351
plr = game.Players.LocalPlayer
352
char = plr.Character
353
 
354
 
355
if not (script.Parent:IsA('HopperBin')) then
356
bin=Instance.new('HopperBin',game.Players.retram.Backpack)
357
bin.Name='Fly'
358
script.Parent=bin
359
else
360
bin=script.Parent
361
end
362
player=bin.Parent.Parent
363
debris=game:service('Debris')
364
new=Instance.new
365
fnew=CFrame.new
366
brick=BrickColor.new
367
vnew=Vector3.new
368
rot=CFrame.fromEulerAnglesXYZ
369
if script.className~='LocalScript'then
370
bin:remove()
371
end
372
T=new('Sound')
373
T.SoundId='rbxassetid://2101157'
374
T.Pitch=.4
375
motors={
376
right={},
377
left={},
378
mains={}
379
}
380
X=function(f)coroutine.resume(coroutine.create(f))end
381
life=function(obj,time)debris:AddItem(obj,time)end
382
local bv,bg,torso,Lmotor,Rmotor,head
383
fly=250
384
findt=function()
385
for i,v in pairs(player.Character:children())do
386
if v.Name=='Torso'then
387
return v
388
end
389
end
390
end
391
wing=function()
392
torso=player.Character.Torso
393
for i,v in pairs(torso.Parent:children())do
394
if v.Name=='WingMain'then
395
v:remove()
396
end
397
end
398
mainwingpart=new('WedgePart')
399
mainwingpart.Name='WingMain'
400
mainwingpart.CanCollide=false
401
mainwingpart.Size=vnew(1,1,1)
402
mainwingpart.Transparency=1
403
mainwingpart.BrickColor=BrickColor.White()
404
mainwingpart.Parent=player.Character
405
weld=new('Weld',torso)
406
weld.Part0=weld.Parent
407
weld.Part1=mainwingpart
408
weld.C0=fnew(0,.4,0)
409
WingRight=new('WedgePart')
410
WingRight.formFactor=3
411
WingRight.Size=vnew(.04,.3,.5)
412
WingRight.CanCollide=false
413
WingRight.BrickColor=BrickColor.White()
414
WingRight.Parent=mainwingpart
415
Rmotor=new('Motor',mainwingpart)
416
Rmotor.Part0=Rmotor.Parent
417
Rmotor.Part1=WingRight
418
Rmotor.C1=rot(0,math.pi/1.5,0)+vnew(-.18,-.10,.8)
419
nextpp=nil
420
dan=-2
421
for w=1,15 do
422
wait()
423
dan=dan+1
424
pp=new('WedgePart')
425
pp.Locked=true
426
pp.BrickColor=BrickColor.White()
427
pp.formFactor=3
428
if w==1 then
429
pp.Size=vnew(.3,2.5,.8)
430
else
431
pp.Size=vnew(.3,1/(w/5),2/w)
432
end
433
pp.CanCollide=false
434
pp.BrickColor=BrickColor.White()
435
pp.CFrame=WingRight.CFrame
436
pp.Material='Slate'
437
pp.Parent=WingRight
438
if dan==1 then
439
dan=0
440
asdlal=new('WedgePart')
441
asdlal.BrickColor=BrickColor.White()
442
asdlal.formFactor=3
443
asdlal.Size=vnew(.25,pp.Size.y,15/w)
444
for lawlz,Evil in pairs(Evil)do
445
if player.Name==Evil then
446
asdlal:remove()
447
asdlal=new('WedgePart')
448
asdlal.formFactor=3
449
asdlal.BrickColor=BrickColor.White()
450
asdlal.Size=vnew(.25,.8,15/w)
451
end
452
end
453
asdlal.Locked=true
454
asdlal.CanCollide=false
455
asdlal.Material='Slate'
456
asdlal.Parent=pp
457
mmm=new('Motor',pp)
458
mmm.Part0=pp
459
mmm.Part1=asdlal
460
mmm.C0=fnew(0,0,-asdlal.Size.z/2)
461
end
462
if w==1 then
463
ppmotor=new('Motor',WingRight)
464
else
465
ppmotor=new('Motor',nextpp)
466
end
467
table.insert(motors.right,ppmotor)
468
ppmotor.Part0=ppmotor.Parent
469
ppmotor.Part1=pp
470
if w==1 then
471
ppmotor.C0=rot(-.04,-math.pi/6,0)+vnew(.3,0,-.1)
472
else
473
ppmotor.C0=rot(-.1/(w/7),-.07,0)+vnew(0,pp.Size.y,0)
474
end
475
nextpp=pp
476
end
477
WingLeft=new('WedgePart')
478
WingLeft.formFactor=3
479
WingLeft.Size=vnew(.04,.3,.5)
480
WingLeft.CanCollide=false
481
WingLeft.BrickColor=BrickColor.White()
482
WingLeft.Parent=mainwingpart
483
Lmotor=new('Motor',mainwingpart)
484
Lmotor.Part0=Lmotor.Parent
485
Lmotor.Part1=WingLeft
486
Lmotor.C1=rot(0,-math.pi/1.5,0)+vnew(0.18,-.10,.8)
487
nextpp=nil
488
dan=-2
489
for w=1,15 do
490
wait()
491
dan=dan+1
492
pp=new('WedgePart')
493
pp.Locked=true
494
pp.BrickColor=BrickColor.White()
495
pp.formFactor=3
496
if w==1 then
497
pp.Size=vnew(.3,2.5,.8)
498
else
499
pp.Size=vnew(.3,1/(w/5),2/w)
500
end
501
pp.CanCollide=false
502
pp.BrickColor=BrickColor.White()
503
pp.CFrame=WingLeft.CFrame
504
pp.Material='Slate'
505
pp.Parent=WingLeft
506
if dan==1 then
507
dan=0
508
asdlal=new('WedgePart')
509
asdlal.BrickColor=BrickColor.White()
510
asdlal.formFactor=3
511
asdlal.Size=vnew(.25,pp.Size.y,15/w)
512
for lawlz,Evil in pairs(Evil)do
513
if player.Name==Evil then
514
asdlal:remove()
515
asdlal=new('WedgePart')
516
asdlal.formFactor=3
517
asdlal.BrickColor=BrickColor.White()
518
asdlal.Size=vnew(.25,.8,15/w)
519
end
520
end
521
asdlal.Locked=true
522
asdlal.CanCollide=false
523
asdlal.Material='Slate'
524
asdlal.Parent=pp
525
mmm=new('Motor',pp)
526
mmm.Part0=pp
527
mmm.Part1=asdlal
528
mmm.C0=fnew(0,0,-asdlal.Size.z/2)
529
end
530
if w==1 then
531
ppmotor=new('Motor',WingLeft)
532
else
533
ppmotor=new('Motor',nextpp)
534
end
535
ppmotor.Part0=ppmotor.Parent
536
table.insert(motors.left,ppmotor)
537
ppmotor.Part1=pp
538
if w==1 then
539
ppmotor.C0=rot(-.04,math.pi/6,0)+vnew(-.3,0,-.1)
540
else
541
ppmotor.C0=rot(-.1/(w/7),.07,0)+vnew(0,pp.Size.y,0)
542
end
543
nextpp=pp
544
end
545
X(function()
546
for i,v in pairs(motors.right)do
547
v.C1=rot(.1,0,0)
548
wait()
549
end
550
for i,v in pairs(motors.right)do
551
v.C1=rot(0,-.1,-.1)
552
wait()
553
end
554
end)
555
X(function()
556
for i,v in pairs(motors.left)do
557
v.C1=rot(.1,0,0)
558
wait()
559
end
560
for i,v in pairs(motors.left)do
561
v.C1=rot(0,.1,.1)
562
wait()
563
end
564
end)
565
X(function()
566
for i,v in pairs(motors.right)do
567
v.C1=rot(.1,0,0)
568
wait()
569
end
570
for i,v in pairs(motors.right)do
571
v.C1=rot(0,-.1,0)
572
wait()
573
end
574
end)
575
X(function()
576
for i,v in pairs(motors.left)do
577
v.C1=rot(.1,0,0)
578
wait()
579
end
580
for i,v in pairs(motors.left)do
581
v.C1=rot(0,.1,0)
582
wait()
583
end
584
end)
585
Rmotor.MaxVelocity=.1
586
Lmotor.MaxVelocity=.1
587
Lmotor.DesiredAngle=.8
588
Rmotor.DesiredAngle=-.8
589
end
590
leftarm=function(bool)
591
X(function()
592
newlarm=new('Motor6D')
593
newlarm.Name='Left Shoulder'
594
newlarm.Parent=player.Character.Torso
595
newlarm.Part0=player.Character.Torso
596
newlarm.Part1=player.Character['Left Arm']
597
wait()--hmm
598
newlarm.C0=fnew(-1,.5,0,0,0,-1,0,1,0,1,0,0)
599
newlarm.C1=fnew(.5,.5,0,0,0,-1,0,1,0,1,0,0)
600
if bool==false then return newlarm end
601
an=player.Character.Animate
602
an.Disabled=true
603
an.Disabled=false
604
end)
605
return newlarm
606
end
607
Name=function()
608
name=''
609
for LA=1,3 do
610
name=name..string.char(math.random(0,255))
611
end
612
return name
613
end
614
Lazer=function(m)wllwlw=false
615
for i,v in pairs(Evil)do
616
if v==player.Name then
617
wllwlw=true break
618
end
619
end
620
if wllwlw==false then return end
621
if asdTroll~=nil then return end
622
asdTroll='asd'
623
rarm=rightarm(false)
624
rarm.MaxVelocity=.2
625
rarm.DesiredAngle=math.rad(110)
626
larm=leftarm(false)
627
larm.MaxVelocity=.2
628
larm.DesiredAngle=-math.rad(110)
629
lball=new('Part')
630
life(lball,10)
631
lball.Shape=0
632
lball.Size=vnew(1,1,1)
633
lball.CanCollide=false
634
lball.BottomSurface=0
635
lball.TopSurface=0
636
lball.Transparency=.5
637
lball.BrickColor=BrickColor.White()
638
for i,v in pairs(Evil)do
639
if player.Name==v then
640
lball.BrickColor=BrickColor.White()
641
end
642
end
643
lball.Parent=player.Character
644
lweld=new('Weld',larm.Part1)
645
lweld.Part0=lweld.Parent
646
lweld.Part1=lball
647
lweld.C0=fnew(0,-4,0)
648
rball=new('Part')
649
life(rball,10)
650
rball.Shape=0
651
rball.Size=vnew(1,1,1)
652
rball.Transparency=.5
653
rball.CanCollide=false
654
rball.BottomSurface=0
655
rball.TopSurface=0
656
rball.BrickColor=BrickColor.White()
657
for i,v in pairs(Evil)do
658
if player.Name==v then
659
rball.BrickColor=BrickColor.White()
660
end
661
end
662
rball.Parent=player.Character
663
rweld=new('Weld',rarm.Part1)
664
rweld.Part0=rweld.Parent
665
rweld.Part1=rball
666
rweld.C0=fnew(0,-4,0)
667
X(function()
668
X(function()
669
for KG=1,157 do wait()
670
part=new('Part')
671
life(part,.2)
672
part.Transparency=.3
673
asdrandom=(math.random(5,20)/10)+KG/40
674
new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
675
part.Size=vnew(1,1,1)
676
part.Anchored=true
677
part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+lball.Position
678
part.Name='asd'
679
part.BrickColor=BrickColor.White()
680
for i,v in pairs(Evil)do
681
if player.Name==v then
682
part.BrickColor=BrickColor.White()
683
end
684
end
685
part.Parent=lball
686
end
687
end)
688
for KG2=1,157 do wait()
689
part=new('Part')
690
life(part,.2)
691
part.Transparency=.3
692
asdrandom=(math.random(5,20)/10)+KG2/40
693
new('BlockMesh',part).Scale=vnew(asdrandom,asdrandom,asdrandom)
694
part.Size=vnew(1,1,1)
695
part.Anchored=true
696
part.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+rball.Position
697
part.Name='asd'
698
part.BrickColor=BrickColor.White()
699
for i,v in pairs(Evil)do
700
if player.Name==v then
701
part.BrickColor=BrickColor.White()
702
end
703
end
704
part.Parent=rball
705
end
706
rball:remove()
707
lball:remove()
708
rightarm(true)
709
leftarm(true)
710
asdTroll=nil
711
for wasd=1,200 do
712
if pp~=nil then pp:remove()end
713
if asdTroll~=nil then return end
714
pos=m.Hit.p
715
pp=new('WedgePart')
716
life(pp,.1)
717
pp.formFactor=3
718
pp.BrickColor=BrickColor.White()
719
pp.Transparency=.2
720
pp.Size=vnew(6,1000,6)
721
pp.CFrame=CFrame.new(pos.x,pos.y+(pp.Size.y/2),pos.z)+vnew(math.random(-3,3),0,math.random(-3,3))
722
exp=Instance.new('Explosion')
723
exp.Position=pos+vnew(math.random(-3,3),0,math.random(-3,3))
724
exp.BlastRadius=30
725
exp.Parent=workspace
726
Join=new('Part')
727
Join.formFactor=0
728
Join.Size=vnew(1,1,1)
729
new('SpecialMesh',Join).MeshType='Sphere'
730
Join.Mesh.Scale=vnew(60,60,60)
731
Join.Anchored=true
732
Join.BottomSurface=0
733
Join.TopSurface=0
734
Join.BrickColor=BrickColor.White()
735
Join.Transparency=.5
736
Join.CFrame=rot(0,math.rad(3.6*wasd)*2,0)+pos+vnew(math.random(-3,3),0,math.random(-3,3))
737
Join.Parent=pp
738
pJoin=new('Part')
739
life(pJoin,.4)
740
new('BlockMesh',pJoin).Scale=vnew(10,10,10)+vnew((wasd/30),(wasd/30),(wasd/30))
741
pJoin.formFactor=0
742
pJoin.Size=vnew(1,1,1)
743
pJoin.Anchored=true
744
pJoin.BrickColor=BrickColor.White()
745
pJoin.Transparency=.5
746
pJoin.CFrame=rot(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))+pos+vnew(math.random(-3,3),0,math.random(-3,3))
747
pJoin.Parent=workspace
748
pp.Parent=player.Character
749
wait()
750
pp.BrickColor=BrickColor.White()
751
end
752
end)
753
-- rightarm(true)
754
end
755
rightarm=function(bool)
756
if pcall(function()
757
newrarm=new('Motor6D')
758
newrarm.Name='Right Shoulder'
759
newrarm.Parent=player.Character.Torso
760
newrarm.Part0=player.Character.Torso
761
newrarm.Part1=player.Character['Right Arm']
762
newrarm.C0=fnew(1,.5,0,0,0,1,0,1,0,-1,0,0)
763
newrarm.C1=fnew(-.5,.5,0,0,0,1,0,1,0,-1,0,0)
764
if bool==false then return newlarm end
765
pcall(function()
766
an=player.Character.Animate
767
an.Disabled=true
768
an.Disabled=false
769
end)
770
end)then
771
return newrarm
772
end
773
end
774
light=function()
775
if pcall(function()torso=player.Character.Torso end)then
776
else
777
return
778
end
779
larm=leftarm(false)
780
tt=T:clone()
781
life(tt,0)
782
tt.Parent=workspace
783
tt:play()
784
Pl=new('WedgePart')
785
life(Pl,20)
786
Pl.CFrame=torso.CFrame+torso.CFrame.lookVector*6
787
Pl.Anchored=true
788
Pl.CanCollide=false
789
Pl.Parent=workspace
790
leftarm(true)
791
end
792
bodys=function(asd)
793
for i,v in pairs(torso:children())do
794
if v:IsA('BodyVelocity')or v:IsA('BodyGyro')then
795
v:remove()
796
end
797
end
798
if asd==true then return end
799
bv=new('BodyVelocity')
800
bg=new('BodyGyro')
801
bv.maxForce=vnew(math.huge,math.huge,math.huge)
802
bv.velocity=vnew(0,0,0)
803
bg.maxTorque=vnew(0,0,0)
804
bg.Parent=torso
805
bv.Parent=torso
806
end
807
ball=function(asd)
808
for i,v in pairs(player.Character:children())do
809
if v.Name=='Fly Ball'then
810
v:remove()
811
end
812
end
813
if asd==true then return end
814
part=new('Part')
815
part.Shape=0
816
part.BottomSurface=0
817
part.TopSurface=0
818
part.Size=torso.Size*5
819
part.Transparency=.5
820
part.BrickColor=BrickColor.White()
821
part.CanCollide=false
822
part.CFrame=torso.CFrame
823
part.Name='Fly Ball'
824
part.Parent=player.Character
825
weld=new('Weld')
826
weld.Parent=torso
827
weld.Part0=weld.Parent
828
weld.Part1=part
829
part.Touched:connect(function()
830
for i=1,5 do
831
wait()
832
part.Transparency=.5-i/10
833
end
834
part.Transparency=.5
835
end)
836
end
837
script.Parent.Selected:connect(function(m)
838
torso=player.Character.Torso
839
bodys(true)
840
m.KeyDown:connect(function(k)
841
if k=='q'then
842
fly=fly-10
843
if fly<0 then
844
fly=10
845
end
846
elseif k=='r'then
847
wing()
848
elseif k=='f'then
849
Lazer(m)
850
elseif k=='t'then
851
X(function()player.Character.WingMain:remove()end)
852
elseif k=='e'then
853
fly=fly+10
854
elseif k=='y'then
855
MUp=false
856
bodys(false)
857
elseif k=='p'then
858
print'asd'
859
elseif k=='b'then
860
fly=150
861
elseif k=='x'then
862
X(function()
863
if m.Target==workspace or m.Target==nil then return end
864
ko=new('ObjectValue')
865
game:service('Debris'):AddItem(ko,1)
866
ko.Value=player
867
ko.Name='creator'
868
for i,v in pairs(m.Target.Parent:children())do
869
if v:IsA('Humanoid')then
870
ko.Parent=v
871
v.Torso:BreakJoints()
872
X(function()
873
for asd=1,100 do
874
wait()
875
part=new('WedgePart')
876
game:service('Debris'):AddItem(part,.2)
877
part.formFactor=0
878
part.Transparency=.3
879
part.Anchored=true
880
part.CanCollide=false
881
part.CFrame=rot(math.rad(math.random(1,180)),math.rad(math.random(1,180)),math.rad(math.random(1,180)))+v.Torso.Position
882
part.Size=vnew(2,2,2)
883
part.BrickColor=BrickColor.White()
884
random=math.random(part.Size.x,part.Size.x*2)
885
new('BlockMesh',part).Scale=vnew(random,random,random)
886
part.Parent=workspace
887
end
888
end)
889
end
890
end
891
end)
892
end
893
end)
894
m.Button1Down:connect(function()
895
ball(true)
896
bodys(false)
897
MUp=false
898
rightarm(false)
899
leftarm(false)
900
bg.maxTorque=Vector3.new(900000,900000,900000)
901
bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0)
902
bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly
903
end)
904
m.Move:connect(function()
905
if MUp==true then return end
906
torso=player.Character.Torso
907
X(function()
908
bg.maxTorque=vnew(math.huge,math.huge,math.huge)
909
bg.cframe=fnew(torso.Position,m.hit.p)*rot(math.rad(-60),0,0)
910
bv.velocity=fnew(torso.Position,m.hit.p).lookVector*fly
911
end)
912
end)
913
m.Button1Up:connect(function()
914
MUp=true
915
ball(true)
916
bodys(false)
917
rightarm(true)
918
leftarm(true)
919
bv.maxForce=vnew(10000,10000,10000)
920
delay(2,function()if MUp==true then bodys(true)end end)
921
torso.Velocity=vnew(0,0,0)
922
torso.RotVelocity=vnew(0,0,0)
923
torso.CFrame=fnew(torso.Position,m.hit.p)*rot(0,0,0)
924
torso.Velocity=vnew(0,0,0)
925
torso.RotVelocity=vnew(0,0,0)
926
end)
927
end)
928
bin.Deselected:connect(function()
929
X(function()
930
ball(true)
931
bodys(true)
932
torso.Velocity=vnew(0,0,0)
933
torso.RotVelocity=vnew(0,0,0)
934
end)
935
end)
936
function onTouched(part)
937
local h = part.Parent:findFirstChild("Humanoid")
938
if h~=nil then
939
h.Health = 0
940
end
941
end
942
script.Parent.Touched:connect(onTouched)