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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
A = true
88
if A == true then
89
	Model = Instance.new("Model")
90
	Model.Name = "Weapon"
91
	p = Instance.new("Part", Model)
92
	p.Name = "Part"
93
	p.TopSurface = 0
94
	p.BottomSurface = 0
95
	p.formFactor = "Custom"
96
	p.Size = Vector3.new(10, 12, 10)
97
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
98
	p.BrickColor = BrickColor.new("Medium stone grey")
99
	p.Transparency = 0
100
	p.Reflectance = .1
101
	p.Material = Enum.Material.Concrete
102
	m = Instance.new("CylinderMesh")
103
	m.Scale = Vector3.new(1, 1.02999997, 1)
104
	m.Parent = p
105
	p = Instance.new("Part", Model)
106
	p.Name = "Part"
107
	p.TopSurface = 0
108
	p.BottomSurface = 0
109
	p.formFactor = "Custom"
110
	p.Size = Vector3.new(2, 12.8, 2)
111
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
112
	p.BrickColor = BrickColor.new("Bright yellow")
113
	p.Transparency = 0
114
	p.Reflectance = .1
115
	p.Material = Enum.Material.Plastic
116
	m = Instance.new("CylinderMesh")
117
	m.Scale = Vector3.new(1, 1, 1)
118
	m.Parent = p
119
	p = Instance.new("Part", Model)
120
	p.Name = "Part"
121
	p.TopSurface = 0
122
	p.BottomSurface = 0
123
	p.formFactor = "Custom"
124
	p.Size = Vector3.new(1.79, 5, 1)
125
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
126
	p.BrickColor = BrickColor.new("Bright yellow")
127
	p.Transparency = 0
128
	p.Reflectance = .1
129
	p.Material = Enum.Material.Plastic
130
	p = Instance.new("Part", Model)
131
	p.Name = "Part"
132
	p.TopSurface = 0
133
	p.BottomSurface = 0
134
	p.formFactor = "Custom"
135
	p.Size = Vector3.new(5, 1.40, 0.99)
136
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
137
	p.BrickColor = BrickColor.new("Bright yellow")
138
	p.Transparency = 0
139
	p.Reflectance = .1
140
	p.Material = Enum.Material.Plastic
141
	m = Instance.new("SpecialMesh")
142
	m.Scale = Vector3.new(1, 1, 1)
143
	m.Parent = p
144
	m.MeshType = Enum.MeshType.Wedge
145
	p = Instance.new("Part", Model)
146
	p.Name = "Center"
147
	p.TopSurface = 0
148
	p.BottomSurface = 0
149
	p.formFactor = "Custom"
150
	p.Size = Vector3.new(12.5, 5.80, 27.6)
151
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
152
	p.BrickColor = BrickColor.new("Bright yellow")
153
	p.Transparency = 1
154
	p.Reflectance = .1
155
	p.Material = Enum.Material.Plastic
156
	p = Instance.new("Part", Model)
157
	p.Name = "Part"
158
	p.TopSurface = 0
159
	p.BottomSurface = 0
160
	p.formFactor = "Custom"
161
	p.Size = Vector3.new(6.80, 1, 6.00)
162
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
163
	p.BrickColor = BrickColor.new("Bright yellow")
164
	p.Transparency = 0
165
	p.Reflectance = .1
166
	p.Material = Enum.Material.Plastic
167
	p = Instance.new("Part", Model)
168
	p.Name = "Part"
169
	p.TopSurface = 0
170
	p.BottomSurface = 0
171
	p.formFactor = "Custom"
172
	p.Size = Vector3.new(11, 5.40, 2.79)
173
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
174
	p.BrickColor = BrickColor.new("Bright yellow")
175
	p.Transparency = 0
176
	p.Reflectance = .1
177
	p.Material = Enum.Material.Plastic
178
	m = Instance.new("SpecialMesh")
179
	m.Scale = Vector3.new(1, 1, 1)
180
	m.Parent = p
181
	m.MeshType = Enum.MeshType.Wedge
182
	p = Instance.new("Part", Model)
183
	p.Name = "Part"
184
	p.TopSurface = 0
185
	p.BottomSurface = 0
186
	p.formFactor = "Custom"
187
	p.Size = Vector3.new(2.60, 11, 1.99)
188
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
189
	p.BrickColor = BrickColor.new("Bright yellow")
190
	p.Transparency = 0
191
	p.Reflectance = .1
192
	p.Material = Enum.Material.Plastic
193
	p = Instance.new("Part", Model)
194
	p.Name = "Part"
195
	p.TopSurface = 0
196
	p.BottomSurface = 0
197
	p.formFactor = "Custom"
198
	p.Size = Vector3.new(3.20, 11.0, 5)
199
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
200
	p.BrickColor = BrickColor.new("Bright yellow")
201
	p.Transparency = 0
202
	p.Reflectance = .1
203
	p.Material = Enum.Material.Plastic
204
	p = Instance.new("Part", Model)
205
	p.Name = "Part"
206
	p.TopSurface = 0
207
	p.BottomSurface = 0
208
	p.formFactor = "Custom"
209
	p.Size = Vector3.new(1.99, 1, 1)
210
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
211
	p.BrickColor = BrickColor.new("Mid gray")
212
	p.Transparency = 0
213
	p.Reflectance = .1
214
	p.Material = Enum.Material.Plastic
215
	p = Instance.new("Part", Model)
216
	p.Name = "Part"
217
	p.TopSurface = 0
218
	p.BottomSurface = 0
219
	p.formFactor = "Custom"
220
	p.Size = Vector3.new(1, 1, 4.59)
221
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
222
	p.BrickColor = BrickColor.new("Mid gray")
223
	p.Transparency = 0
224
	p.Reflectance = .1
225
	p.Material = Enum.Material.Plastic
226
	p = Instance.new("Part", Model)
227
	p.Name = "Part"
228
	p.TopSurface = 0
229
	p.BottomSurface = 0
230
	p.formFactor = "Custom"
231
	p.Size = Vector3.new(1, 12.6, 9.80)
232
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
233
	p.BrickColor = BrickColor.new("Bright yellow")
234
	p.Transparency = 0
235
	p.Reflectance = .1
236
	p.Material = Enum.Material.Plastic
237
	p = Instance.new("Part", Model)
238
	p.Name = "Part"
239
	p.TopSurface = 0
240
	p.BottomSurface = 0
241
	p.formFactor = "Custom"
242
	p.Size = Vector3.new(5.19, 1.39, 2.39)
243
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
244
	p.BrickColor = BrickColor.new("Bright yellow")
245
	p.Transparency = 0
246
	p.Reflectance = .1
247
	p.Material = Enum.Material.Plastic
248
	m = Instance.new("SpecialMesh")
249
	m.Scale = Vector3.new(1, 1, 1)
250
	m.Parent = p
251
	m.MeshType = Enum.MeshType.Wedge
252
	p = Instance.new("Part", Model)
253
	p.Name = "Part"
254
	p.TopSurface = 0
255
	p.BottomSurface = 0
256
	p.formFactor = "Custom"
257
	p.Size = Vector3.new(11, 0.60, 1.99)
258
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
259
	p.BrickColor = BrickColor.new("Bright yellow")
260
	p.Transparency = 0
261
	p.Reflectance = .1
262
	p.Material = Enum.Material.Plastic
263
	m = Instance.new("SpecialMesh")
264
	m.Scale = Vector3.new(1, 1, 1)
265
	m.Parent = p
266
	m.MeshType = Enum.MeshType.Wedge
267
	p = Instance.new("Part", Model)
268
	p.Name = "Part"
269
	p.TopSurface = 0
270
	p.BottomSurface = 0
271
	p.formFactor = "Custom"
272
	p.Size = Vector3.new(3.20, 11, 5.60)
273
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
274
	p.BrickColor = BrickColor.new("Bright yellow")
275
	p.Transparency = 0
276
	p.Reflectance = .1
277
	p.Material = Enum.Material.Plastic
278
	p = Instance.new("Part", Model)
279
	p.Name = "Part"
280
	p.TopSurface = 0
281
	p.BottomSurface = 0
282
	p.formFactor = "Custom"
283
	p.Size = Vector3.new(5, 13, 3.79)
284
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
285
	p.BrickColor = BrickColor.new("Bright yellow")
286
	p.Transparency = 0
287
	p.Reflectance = .1
288
	p.Material = Enum.Material.Plastic
289
	p = Instance.new("Part", Model)
290
	p.Name = "Part"
291
	p.TopSurface = 0
292
	p.BottomSurface = 0
293
	p.formFactor = "Custom"
294
	p.Size = Vector3.new(5.19, 1.39, 2.39)
295
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
296
	p.BrickColor = BrickColor.new("Bright yellow")
297
	p.Transparency = 0
298
	p.Reflectance = .1
299
	p.Material = Enum.Material.Plastic
300
	m = Instance.new("SpecialMesh")
301
	m.Scale = Vector3.new(1, 1, 1)
302
	m.Parent = p
303
	m.MeshType = Enum.MeshType.Wedge
304
	p = Instance.new("Part", Model)
305
	p.Name = "Part"
306
	p.TopSurface = 0
307
	p.BottomSurface = 0
308
	p.formFactor = "Custom"
309
	p.Size = Vector3.new(5.19, 1, 1)
310
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
311
	p.BrickColor = BrickColor.new("Mid gray")
312
	p.Transparency = 0
313
	p.Reflectance = .1
314
	p.Material = Enum.Material.Plastic
315
	p = Instance.new("Part", Model)
316
	p.Name = "Part"
317
	p.TopSurface = 0
318
	p.BottomSurface = 0
319
	p.formFactor = "Custom"
320
	p.Size = Vector3.new(3.20, 5, 4)
321
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
322
	p.BrickColor = BrickColor.new("Bright yellow")
323
	p.Transparency = 0
324
	p.Reflectance = .1
325
	p.Material = Enum.Material.Plastic
326
	p = Instance.new("Part", Model)
327
	p.Name = "Part"
328
	p.TopSurface = 0
329
	p.BottomSurface = 0
330
	p.formFactor = "Custom"
331
	p.Size = Vector3.new(6, 6.79, 2.79)
332
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
333
	p.BrickColor = BrickColor.new("Bright yellow")
334
	p.Transparency = 0
335
	p.Reflectance = .1
336
	p.Material = Enum.Material.Plastic
337
	m = Instance.new("SpecialMesh")
338
	m.Scale = Vector3.new(1, 1, 1)
339
	m.Parent = p
340
	m.MeshType = Enum.MeshType.Wedge
341
	p = Instance.new("Part", Model)
342
	p.Name = "Part"
343
	p.TopSurface = 0
344
	p.BottomSurface = 0
345
	p.formFactor = "Custom"
346
	p.Size = Vector3.new(0.60, 7.40, 3.79)
347
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
348
	p.BrickColor = BrickColor.new("Black")
349
	p.Transparency = 0
350
	p.Reflectance = .1
351
	p.Material = Enum.Material.Plastic
352
	p = Instance.new("Part", Model)
353
	p.Name = "Part"
354
	p.TopSurface = 0
355
	p.BottomSurface = 0
356
	p.formFactor = "Custom"
357
	p.Size = Vector3.new(6.80, 1, 6.00)
358
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
359
	p.BrickColor = BrickColor.new("Bright yellow")
360
	p.Transparency = 0
361
	p.Reflectance = .1
362
	p.Material = Enum.Material.Plastic
363
	p = Instance.new("Part", Model)
364
	p.Name = "Part"
365
	p.TopSurface = 0
366
	p.BottomSurface = 0
367
	p.formFactor = "Custom"
368
	p.Size = Vector3.new(11, 3.20, 2.19)
369
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
370
	p.BrickColor = BrickColor.new("Bright yellow")
371
	p.Transparency = 0
372
	p.Reflectance = .1
373
	p.Material = Enum.Material.Plastic
374
	m = Instance.new("SpecialMesh")
375
	m.Scale = Vector3.new(1, 1, 1)
376
	m.Parent = p
377
	m.MeshType = Enum.MeshType.Wedge
378
	p = Instance.new("Part", Model)
379
	p.Name = "Part"
380
	p.TopSurface = 0
381
	p.BottomSurface = 0
382
	p.formFactor = "Custom"
383
	p.Size = Vector3.new(2.60, 11, 2.39)
384
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
385
	p.BrickColor = BrickColor.new("Bright yellow")
386
	p.Transparency = 0
387
	p.Reflectance = .1
388
	p.Material = Enum.Material.Plastic
389
	p = Instance.new("Part", Model)
390
	p.Name = "Part"
391
	p.TopSurface = 0
392
	p.BottomSurface = 0
393
	p.formFactor = "Custom"
394
	p.Size = Vector3.new(5.19, 1, 1)
395
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
396
	p.BrickColor = BrickColor.new("Mid gray")
397
	p.Transparency = 0
398
	p.Reflectance = .1
399
	p.Material = Enum.Material.Plastic
400
	p = Instance.new("Part", Model)
401
	p.Name = "Part"
402
	p.TopSurface = 0
403
	p.BottomSurface = 0
404
	p.formFactor = "Custom"
405
	p.Size = Vector3.new(5, 0.80, 0.79)
406
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
407
	p.BrickColor = BrickColor.new("Bright yellow")
408
	p.Transparency = 0
409
	p.Reflectance = .1
410
	p.Material = Enum.Material.Plastic
411
	m = Instance.new("SpecialMesh")
412
	m.Scale = Vector3.new(1, 1, 1)
413
	m.Parent = p
414
	m.MeshType = Enum.MeshType.Wedge
415
	p = Instance.new("Part", Model)
416
	p.Name = "Part"
417
	p.TopSurface = 0
418
	p.BottomSurface = 0
419
	p.formFactor = "Custom"
420
	p.Size = Vector3.new(10, 12, 10)
421
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
422
	p.BrickColor = BrickColor.new("Medium stone grey")
423
	p.Transparency = 0
424
	p.Reflectance = .1
425
	p.Material = Enum.Material.Concrete
426
	m = Instance.new("CylinderMesh")
427
	m.Scale = Vector3.new(1, 1.02999997, 1)
428
	m.Parent = p
429
	p = Instance.new("Part", Model)
430
	p.Name = "Part"
431
	p.TopSurface = 0
432
	p.BottomSurface = 0
433
	p.formFactor = "Custom"
434
	p.Size = Vector3.new(0.60, 5.19, 5)
435
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
436
	p.BrickColor = BrickColor.new("Bright yellow")
437
	p.Transparency = 0
438
	p.Reflectance = .1
439
	p.Material = Enum.Material.Plastic
440
	p = Instance.new("Part", Model)
441
	p.Name = "Part"
442
	p.TopSurface = 0
443
	p.BottomSurface = 0
444
	p.formFactor = "Custom"
445
	p.Size = Vector3.new(6, 6.79, 2.79)
446
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
447
	p.BrickColor = BrickColor.new("Bright yellow")
448
	p.Transparency = 0
449
	p.Reflectance = .1
450
	p.Material = Enum.Material.Plastic
451
	m = Instance.new("SpecialMesh")
452
	m.Scale = Vector3.new(1, 1, 1)
453
	m.Parent = p
454
	m.MeshType = Enum.MeshType.Wedge
455
	p = Instance.new("Part", Model)
456
	p.Name = "Part"
457
	p.TopSurface = 0
458
	p.BottomSurface = 0
459
	p.formFactor = "Custom"
460
	p.Size = Vector3.new(2.79, 7.40, 0.79)
461
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
462
	p.BrickColor = BrickColor.new("Black")
463
	p.Transparency = 0
464
	p.Reflectance = .1
465
	p.Material = Enum.Material.Plastic
466
	p = Instance.new("Part", Model)
467
	p.Name = "Part"
468
	p.TopSurface = 0
469
	p.BottomSurface = 0
470
	p.formFactor = "Custom"
471
	p.Size = Vector3.new(5.40, 11, 10)
472
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
473
	p.BrickColor = BrickColor.new("Bright yellow")
474
	p.Transparency = 0
475
	p.Reflectance = .1
476
	p.Material = Enum.Material.Plastic
477
	p = Instance.new("Part", Model)
478
	p.Name = "Part"
479
	p.TopSurface = 0
480
	p.BottomSurface = 0
481
	p.formFactor = "Custom"
482
	p.Size = Vector3.new(11, 0.60, 2.39)
483
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
484
	p.BrickColor = BrickColor.new("Bright yellow")
485
	p.Transparency = 0
486
	p.Reflectance = .1
487
	p.Material = Enum.Material.Plastic
488
	m = Instance.new("SpecialMesh")
489
	m.Scale = Vector3.new(1, 1, 1)
490
	m.Parent = p
491
	m.MeshType = Enum.MeshType.Wedge
492
	p = Instance.new("Part", Model)
493
	p.Name = "Part"
494
	p.TopSurface = 0
495
	p.BottomSurface = 0
496
	p.formFactor = "Custom"
497
	p.Size = Vector3.new(4, 13, 1)
498
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
499
	p.BrickColor = BrickColor.new("Bright yellow")
500
	p.Transparency = 0
501
	p.Reflectance = .1
502
	p.Material = Enum.Material.Plastic
503
	p = Instance.new("Part", Model)
504
	p.Name = "Part"
505
	p.TopSurface = 0
506
	p.BottomSurface = 0
507
	p.formFactor = "Custom"
508
	p.Size = Vector3.new(10.1, 1, 0.99)
509
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
510
	p.BrickColor = BrickColor.new("Mid gray")
511
	p.Transparency = 0
512
	p.Reflectance = .1
513
	p.Material = Enum.Material.Plastic
514
	m = Instance.new("SpecialMesh")
515
	m.Scale = Vector3.new(1, 1, 1)
516
	m.Parent = p
517
	m.MeshType = Enum.MeshType.Wedge
518
	p = Instance.new("Part", Model)
519
	p.Name = "Part"
520
	p.TopSurface = 0
521
	p.BottomSurface = 0
522
	p.formFactor = "Custom"
523
	p.Size = Vector3.new(1, 1, 4.59)
524
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
525
	p.BrickColor = BrickColor.new("Mid gray")
526
	p.Transparency = 0
527
	p.Reflectance = .1
528
	p.Material = Enum.Material.Plastic
529
	p = Instance.new("Part", Model)
530
	p.Name = "Part"
531
	p.TopSurface = 0
532
	p.BottomSurface = 0
533
	p.formFactor = "Custom"
534
	p.Size = Vector3.new(1.99, 1, 1)
535
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
536
	p.BrickColor = BrickColor.new("Mid gray")
537
	p.Transparency = 0
538
	p.Reflectance = .1
539
	p.Material = Enum.Material.Plastic
540
	p = Instance.new("Part", Model)
541
	p.Name = "Part"
542
	p.TopSurface = 0
543
	p.BottomSurface = 0
544
	p.formFactor = "Custom"
545
	p.Size = Vector3.new(1, 1, 4.59)
546
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
547
	p.BrickColor = BrickColor.new("Mid gray")
548
	p.Transparency = 0
549
	p.Reflectance = .1
550
	p.Material = Enum.Material.Plastic
551
	p = Instance.new("Part", Model)
552
	p.Name = "Part"
553
	p.TopSurface = 0
554
	p.BottomSurface = 0
555
	p.formFactor = "Custom"
556
	p.Size = Vector3.new(10.1, 1, 0.99)
557
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
558
	p.BrickColor = BrickColor.new("Mid gray")
559
	p.Transparency = 0
560
	p.Reflectance = .1
561
	p.Material = Enum.Material.Plastic
562
	m = Instance.new("SpecialMesh")
563
	m.Scale = Vector3.new(1, 1, 1)
564
	m.Parent = p
565
	m.MeshType = Enum.MeshType.Wedge
566
 
567
	Spawn = function()
568
		Modelc = Model:clone()
569
		for _, v in pairs(Modelc:children()) do
570
			if v.className == "Part" then
571
				if v.Name ~= "Center" then
572
					w = Instance.new("Weld")
573
					w.Part0 = Modelc.Center
574
					w.Part1 = v
575
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
576
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
577
					w.Parent = w.Part0
578
				end
579
			end
580
		end
581
		return Modelc
582
	end
583
 
584
	CameraRadius = 66
585
	TimeStopRadius = 66
586
 
587
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
588
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
589
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
590
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
591
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
592
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
593
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
594
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
595
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
596
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
597
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
598
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
599
 
600
	getWelds = function(c) --designate weld variables
601
		local t = c.Torso
602
		local hrp = c.HumanoidRootPart.RootJoint
603
		RightShoulder = t:FindFirstChild("Right Shoulder")
604
		LeftShoulder = t:FindFirstChild("Left Shoulder")
605
		RightHip = t:FindFirstChild("Right Hip")
606
		LeftHip = t:FindFirstChild("Left Hip")
607
		RootJoint = hrp
608
		Neck = t:FindFirstChild("Neck")
609
	end
610
	resetWelds = function(ext, occ) --extent 1-3; occlusion
611
                --1 == reset desiredangle/currentangle
612
                --2 == reset C0/C1
613
                --3 == reset both des/cur/c0/c1
614
		local r = {
615
			RightShoulder,
616
			LeftShoulder,
617
			RightHip,
618
			LeftHip,
619
			RootJoint,
620
			Neck,
621
			Grip
622
		}
623
		for _, v in pairs(r) do
624
			for i = 1, #occ do
625
				if occ[i] == v then
626
					table.remove(r, _)
627
				end
628
			end
629
		end
630
		for _, v in pairs(r) do
631
			if v.Name == "Right Shoulder" then
632
				if ext == 1 then
633
					v.DesiredAngle = 0
634
					v.CurrentAngle = 0
635
				elseif ext == 2 then
636
					v.C0 = RightShoulderC0
637
					v.C1 = RightShoulderC1
638
				elseif ext == 3 then
639
					v.DesiredAngle = 0
640
					v.CurrentAngle = 0
641
					v.C0 = RightShoulderC0
642
					v.C1 = RightShoulderC1
643
				end
644
			elseif v.Name == "Left Shoulder" then
645
				if ext == 1 then
646
					v.DesiredAngle = 0
647
					v.CurrentAngle = 0
648
				elseif ext == 2 then
649
					v.C0 = LeftShoulderC0
650
					v.C1 = LeftShoulderC1
651
				elseif ext == 3 then
652
					v.DesiredAngle = 0
653
					v.CurrentAngle = 0
654
					v.C0 = LeftShoulderC0
655
					v.C1 = LeftShoulderC1
656
				end
657
			elseif v.Name == "Right Hip" then
658
				if ext == 1 then
659
					v.DesiredAngle = 0
660
					v.CurrentAngle = 0
661
				elseif ext == 2 then
662
					v.C0 = RightHipC0
663
					v.C1 = RightHipC1
664
				elseif ext == 3 then
665
					v.DesiredAngle = 0
666
					v.CurrentAngle = 0
667
					v.C0 = RightHipC0
668
					v.C1 = RightHipC1
669
				end
670
			elseif v.Name == "Left Hip" then
671
				if ext == 1 then
672
					v.DesiredAngle = 0
673
					v.CurrentAngle = 0
674
				elseif ext == 2 then
675
					v.C0 = LeftHipC0
676
					v.C1 = LeftHipC1
677
				elseif ext == 3 then
678
					v.DesiredAngle = 0
679
					v.CurrentAngle = 0
680
					v.C0 = LeftHipC0
681
					v.C1 = LeftHipC1
682
				end
683
			elseif v.Name == "Neck" then
684
				if ext == 1 then
685
					v.DesiredAngle = 0
686
					v.CurrentAngle = 0
687
				elseif ext == 2 then
688
					v.C0 = NeckC0
689
					v.C1 = NeckC1
690
				elseif ext == 3 then
691
					v.DesiredAngle = 0
692
					v.CurrentAngle = 0
693
					v.C0 = NeckC0
694
					v.C1 = NeckC1
695
				end
696
			elseif v.Name == "RootJoint" then
697
				if ext == 1 then
698
					v.DesiredAngle = 0
699
					v.CurrentAngle = 0
700
				elseif ext == 2 then
701
					v.C0 = RootJointC0
702
					v.C1 = RootJointC1
703
				elseif ext == 3 then
704
					v.DesiredAngle = 0
705
					v.CurrentAngle = 0
706
					v.C0 = RootJointC0
707
					v.C1 = RootJointC1
708
				end
709
			elseif v.Name == "RightGrip" then
710
				if ext == 1 then
711
				elseif ext == 2 then
712
					Grip.C0 = nGrip.C0
713
					Grip.C1 = nGrip.C1
714
				elseif ext == 3 then
715
					Grip.C0 = nGrip.C0
716
					Grip.C1 = nGrip.C1
717
				end
718
			end
719
		end
720
	end
721
 
722
 
723
	doitdocdoit = function()
724
		if deb == false then
725
			return
726
		end
727
		deb = false
728
                
729
		vPlayer = owner
730
		cPlayer = vPlayer.Character
731
		Anim = cPlayer.Animate
732
		Anim.Disabled = true
733
		Hum = cPlayer.Humanoid
734
		Hum.Name = "NOPE"
735
		Hum.WalkSpeed = 0
736
		getWelds(cPlayer)
737
		resetWelds(3, {})
738
                
739
		bodypos = Instance.new("BodyPosition")
740
		bodypos.P = 4000
741
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
742
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
743
		bodypos.Parent = cPlayer.Torso
744
                
745
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
746
		CPlayer = cPlayer
747
		partpos = Instance.new("Part", workspace)
748
		partpos.Transparency = 1
749
		partpos.CanCollide = false
750
		partpos.Anchored = true
751
		partpos.CFrame = cPlayer.Torso.CFrame
752
                
753
		sound = Instance.new("Sound")
754
		sound.Parent = partpos
755
		sound.Volume = 1
756-
		sound.SoundId = "http://www.roblox.com/asset/?id=468760371"
756+
		sound.SoundId = "http://www.roblox.com/asset/id=468760371"
757-
        --        sound.SoundId="http://www.roblox.com/asset/?id=168009623"
757+
        --        sound.SoundId="http://www.roblox.com/asset/id=168009623"
758
		sound2 = Instance.new("Sound")
759
		sound2.Parent = workspace.CurrentCamera
760
		sound2.Volume = 1
761-
		sound2.SoundId = "http://www.roblox.com/asset/?id=468760371"
761+
		sound2.SoundId = "http://www.roblox.com/asset/id=468760371"
762-
        --        sound2.SoundId="http://www.roblox.com/asset/?id=168009623"
762+
        --        sound2.SoundId="http://www.roblox.com/asset/id=168009623"
763
		sound:Play()
764
		sound2:Play()
765
		expected = 10
766
		did = false
767
		pooted = 0
768
		sos = game:GetService("RunService").Stepped:connect(function()
769
			pooted = pooted + 1
770
			if pooted >= expected + 1 then
771
				sos:disconnect()
772
				did = true
773
				return
774
			end
775
			resetWelds(3, {})
776
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
777
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
778
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
779
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
780
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
781
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
782
		end)
783
                --[[sound=Instance.new("Sound")
784
                sound.Parent=cPlayer.Torso
785
                sound.Volume=1
786-
                sound.SoundId="http://www.roblox.com/asset/?id=316900066"
786+
                sound.SoundId="http://www.roblox.com/asset/id=316900066"
787
                sound:Play()]]--
788
		while did == false do
789
			wait()
790
		end
791
                
792
		expected = 10
793
		did = false
794
		pooted = 0
795
		sos = game:GetService("RunService").Stepped:connect(function()
796
			pooted = pooted + 1
797
			if pooted >= expected + 1 then
798
				sos:disconnect()
799
				did = true
800
				return
801
			end
802
			resetWelds(3, {})
803
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
804
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
805
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
806
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
807
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
808
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
809
		end)
810
		while did == false do
811
			wait()
812
		end
813
		wait(.2)
814
		expected = 5
815
		did = false
816
		pooted = 0
817
		nubhit = nil
818
		sos = game:GetService("RunService").Stepped:connect(function()
819
			pooted = pooted + 1
820
			if pooted >= expected + 1 then
821
				sos:disconnect()
822
				did = true
823
				return
824
			end
825
			resetWelds(3, {})
826
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
827
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
828
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
829
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
830
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
831
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
832
			if nubhit == nil then
833
				bodypos.position = bodypos.position + dir * 4
834
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
835
                                --bodypos.position=bodypos.position + dir*9
836
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
837
			end
838
			if nubhit == nil and pooted >= 2 then
839
				pos = bodypos.position + dir * 2
840
				radi = 6
841
				for _, v in pairs(workspace:children()) do
842
					h = v:FindFirstChild("Humanoid")
843
					t = v:FindFirstChild("Torso")
844
					if h ~= nil and t ~= nil and v ~= cPlayer then
845
						if (t.Position - pos).magnitude <= radi then
846
							print(":>")
847
							nubhit = v
848
							break
849
						end
850
					end
851
				end
852
			end
853
			if nubhit ~= nil then
854
				if nubhit.Torso:FindFirstChild("PART1") == nil then
855
					v = Instance.new("BodyVelocity")
856
					v.P = 4000
857
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
858
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
859
					v.Name = "PART1"
860
					v.Parent = nubhit.Torso
861
					game:GetService("Debris"):AddItem(v, 5)
862
					coroutine.resume(coroutine.create(function(v)
863
						for i = 1, 100 do
864
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
865
							wait()
866
						end
867
					end), v)
868
					v = Instance.new("BodyGyro")
869
					v.P = 20
870
					v.D = 30
871
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
872
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
873
					v.Name = "PART1"
874
					v.Parent = nubhit.Torso
875
					game:GetService("Debris"):AddItem(v, 5)
876
				end
877
			end
878
		end)
879
		while did == false do
880
			wait()
881
		end
882
		if nubhit == nil then
883
			sound:Stop()
884
			wait(.5)
885
			sound2:Stop()
886
		else
887
			expected = 32
888
			did = false
889
			pooted = 0
890
			sos = game:GetService("RunService").Stepped:connect(function()
891
				pooted = pooted + 1
892
				if pooted >= expected + 1 then
893
					sos:disconnect()
894
					did = true
895
					return
896
				end
897
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
898
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
899
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
900
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
901
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
902
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
903
				bodypos.position = bodypos.position + dir * .05
904
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
905
			end)
906
			while did == false do
907
				wait()
908
			end
909
			bodypos.Parent = nil
910
			expected = 12
911
			did = false
912
			pooted = 0
913
			sos = game:GetService("RunService").Stepped:connect(function()
914
				pooted = pooted + 1
915
				if pooted >= expected + 1 then
916
					sos:disconnect()
917
					did = true
918
					return
919
				end
920
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
921
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
922
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
923
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
924
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
925
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
926
			end)
927
 
928
			while did == false do
929
				wait()
930
			end
931
			expected = 6
932
			did = false
933
			pooted = 0
934
			sos = game:GetService("RunService").Stepped:connect(function()
935
				pooted = pooted + 1
936
				if pooted >= expected + 1 then
937
					sos:disconnect()
938
					did = true
939
					return
940
				end
941
				resetWelds(3, {})
942
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
943
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
944
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
945
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
946
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
947
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
948
				print(":(")
949
			end)
950
			wait(.3)
951
			while did == false do
952
				wait()
953
			end
954
			resetWelds(3, {
955
				"Neck"
956
			})
957
			expected = 5
958
			did = false
959
			pooted = 0
960
			p = Instance.new("Part", workspace)
961
			p.Name = "ORB"
962
			p.TopSurface = 0
963
			p.BottomSurface = 0
964
			p.formFactor = "Custom"
965
			p.CFrame = cPlayer.Torso.CFrame
966
			m = Instance.new("SpecialMesh", p)
967
			m.MeshType = "Sphere"
968
			p.BrickColor = BrickColor:White()
969
			p.Size = Vector3.new(1, 1, 1)
970
			p.CanCollide = false
971
			p.Anchored = true
972
			game:GetService("Debris"):AddItem(p, 5)
973
			coroutine.resume(coroutine.create(function(p)
974
				nubhit.Torso.Anchored = true
975
				for i = 1, 10 do
976
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
977
					p.Transparency = .5 + i / 20
978
					wait()
979
				end
980
				p:Remove()
981
			end), p)
982
			sos = game:GetService("RunService").Stepped:connect(function()
983
				pooted = pooted + 1
984
				if pooted >= expected + 1 then
985
					sos:disconnect()
986
					did = true
987
					return
988
				end
989
				resetWelds(3, {})
990
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
991
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
992
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
993
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
994
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
995
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
996
				print(":(")
997
			end)
998
                
999
			while did == false do
1000
				wait()
1001
			end
1002
			wait(1)
1003
			expected = 5
1004
			did = false
1005
			pooted = 0
1006
			sos = game:GetService("RunService").Stepped:connect(function()
1007
				pooted = pooted + 1
1008
				if pooted >= expected + 1 then
1009
					sos:disconnect()
1010
					did = true
1011
					return
1012
				end
1013
				resetWelds(3, {})
1014
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1015
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1016
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1017
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1018
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1019
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1020
				print(":(")
1021
			end)
1022
			while did == false do
1023
				wait()
1024
			end
1025
			wait(.8)
1026
			expected = 5
1027
			did = false
1028
			pooted = 0
1029
			bodypos.Parent = cPlayer.Torso
1030
			workspace.CurrentCamera.CameraType = "Follow"
1031
			sos = game:GetService("RunService").Stepped:connect(function()
1032
				pooted = pooted + 1
1033
				if pooted >= expected + 1 then
1034
					sos:disconnect()
1035
					did = true
1036
					return
1037
				end
1038
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
1039
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
1040
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
1041
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
1042
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
1043
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1044
                        
1045
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
1046
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
1047
                        
1048
				print(":(")
1049
			end)
1050
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
1051
			DIOPLS.SoundId = "rbxassetid://316900066"
1052
			DIOPLS.Volume = 1
1053
			DIOPLS:Play()
1054
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
1055
			game:GetService("Debris"):AddItem(DIOPLS, 19)
1056
			while did == false do
1057
				wait()
1058
			end
1059
			wait(.8)
1060
			LOL = Spawn()
1061
			LOL.Parent = workspace
1062
			LOL:MakeJoints()
1063
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
1064
			C = LOL.Center
1065
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
1066
                
1067
			bb = Instance.new("BodyPosition")
1068
			bb.Parent = C
1069
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
1070
			bb.position = bb.Parent.Position
1071
			C.CFrame = CFrame.new(bb.position)
1072
			orig = bb.position
1073
                
1074
			gg = Instance.new("BodyGyro")
1075
			gg.P = 15000
1076
			gg.D = 100
1077
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
1078
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
1079
			gg.Parent = C
1080
                
1081
			expected = 80
1082
			did = false
1083
			pooted = 0
1084
                
1085
			resetWelds(3, {})
1086
                
1087
			Hum.PlatformStand = true
1088
                
1089
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1090
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1091
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1092
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1093
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1094
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1095
                
1096
			bodypos.Parent = nil
1097
			w = Instance.new("Weld")
1098
			w.Part0 = C
1099
			w.Part1 = cPlayer.Torso
1100
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1101
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1102
			w.Parent = w.Part0
1103
                
1104
			sos = game:GetService("RunService").Stepped:connect(function()
1105
				pooted = pooted + 1
1106
				if pooted >= expected + 1 then
1107
					sos:disconnect()
1108
					did = true
1109
					return
1110
				end
1111
                        
1112
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1113
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1114
				print(":(")
1115
			end)
1116
1117
			while did == false do
1118
				wait()
1119
			end
1120
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1121
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1122
			bl2 = Instance.new("Part")
1123
			bl2.TopSurface = 0
1124
			bl2.BottomSurface = 0
1125
			bl2.CanCollide = false
1126
			bl2.formFactor = "Symmetric"
1127
			local ShockWaveSound = Instance.new("Sound", bl2)
1128
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1129
			ShockWaveSound.Pitch = 0.8
1130
			ShockWaveSound.Volume = 1
1131
			ShockWaveSound:Play()
1132
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1133
			m = Instance.new("SpecialMesh")
1134-
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1134+
			m.MeshId = "http://www.roblox.com/asset/id=20329976"
1135
			m.Scale = Vector3.new(1, 4, 1)
1136
			m.Parent = bl2
1137
			bl2.Size = Vector3.new(1, 1, 1)
1138
			bl2.Anchored = false
1139
			bl2.Name = "c"
1140
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1141
			bl2.BrickColor = BrickColor.new("White")
1142
			bl2.Parent = CPlayer
1143
			coroutine.resume(coroutine.create(function(p)
1144
				for i = 1, 10 do
1145
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1146
					p.Transparency = .25 + i * .075
1147
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1148
					wait()
1149
				end
1150
				p:Remove()
1151
			end), bl2)
1152
			bl2.Anchored = true
1153
 
1154
			bl2 = Instance.new("Part")
1155
			bl2.TopSurface = 0
1156
			bl2.BottomSurface = 0
1157
			bl2.CanCollide = false
1158
			bl2.formFactor = "Symmetric"
1159
			m = Instance.new("SpecialMesh")
1160-
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1160+
			m.MeshId = "http://www.roblox.com/asset/id=20329976"
1161
			m.Scale = Vector3.new(1, 6, 1)
1162
			m.Parent = bl2
1163
			bl2.Size = Vector3.new(1, 1, 1)
1164
			bl2.Anchored = false
1165
			bl2.Name = "c"
1166
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1167
			bl2.BrickColor = BrickColor.new("White")
1168
			bl2.Parent = CPlayer
1169
			coroutine.resume(coroutine.create(function(p)
1170
				for i = 1, 20 do
1171
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1172
					p.Transparency = i / 20
1173
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1174
					wait()
1175
				end
1176
				p:Remove()
1177
			end), bl2)
1178
			bl2.Anchored = true
1179
                
1180
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1181
			expected = 3
1182
			did = false
1183
			pooted = 0
1184
			workspace.CurrentCamera.CameraType = "Follow"
1185
			sos = game:GetService("RunService").Stepped:connect(function()
1186
				pooted = pooted + 1
1187
				if pooted >= expected + 1 then
1188
					sos:disconnect()
1189
					did = true
1190
					return
1191
				end
1192
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1193
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1194
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1195
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1196
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1197
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1198
                        
1199
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1200
                        
1201
				print(":(")
1202
			end)
1203
			while did == false do
1204
				wait()
1205
			end
1206
			wait(.3)
1207
			expected = 5
1208
			did = false
1209
			pooted = 0
1210
			workspace.CurrentCamera.CameraType = "Follow"
1211
			sos = game:GetService("RunService").Stepped:connect(function()
1212
				pooted = pooted + 1
1213
				if pooted >= expected + 1 then
1214
					sos:disconnect()
1215
					did = true
1216
					return
1217
				end
1218
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1219
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1220
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1221
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1222
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1223
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1224
                        
1225
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1226
                        
1227
				print(":(")
1228
			end)
1229
			while did == false do
1230
				wait()
1231
			end
1232
			expected = 203
1233
			did = false
1234
			pooted = 0
1235
			workspace.CurrentCamera.CameraType = "Follow"
1236
			sos = game:GetService("RunService").Stepped:connect(function()
1237
				pooted = pooted + 1
1238
				if pooted >= expected + 1 then
1239
					sos:disconnect()
1240
					did = true
1241
					return
1242
				end
1243
				resetWelds(3, {
1244
					RightHip,
1245
					LeftHip,
1246
					RootJoint,
1247
					Neck
1248
				})
1249
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1250
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1251
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1252
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1253
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1254
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1255
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1256
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1257
                        
1258
				if pooted / 2 == math.floor(pooted / 2) then
1259
					p = cPlayer["Right Arm"]:clone()
1260
					p.Anchored = true
1261
					p.CanCollide = false
1262
					p.Parent = workspace
1263
					p.Transparency = .5
1264
					game:GetService("Debris"):AddItem(p, .2)
1265
					p = cPlayer["Left Arm"]:clone()
1266
					p.Anchored = true
1267
					p.CanCollide = false
1268
					p.Parent = workspace
1269
					p.Transparency = .5
1270
					game:GetService("Debris"):AddItem(p, .2)
1271
                                
1272
					p = Instance.new("Part", workspace)
1273
					p.Name = "ORB"
1274
					p.TopSurface = 0
1275
					p.BottomSurface = 0
1276
					p.formFactor = "Custom"
1277
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1278
					m = Instance.new("SpecialMesh", p)
1279
					m.MeshType = "Sphere"
1280
					p.BrickColor = BrickColor:White()
1281
					p.Size = Vector3.new(.4, .4, .4)
1282
					p.CanCollide = false
1283
					p.Anchored = true
1284
					game:GetService("Debris"):AddItem(p, 5)
1285
					coroutine.resume(coroutine.create(function(p)
1286
						for i = 1, 8 do
1287
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1288
							p.Transparency = i / 8
1289
							wait()
1290
						end
1291
						p:Remove()
1292
					end), p)
1293
                                
1294
				end
1295
                        
1296
				print(":)")
1297
			end)
1298
			while did == false do
1299
				wait()
1300
			end
1301
			wait(.5)
1302
			expected = 20
1303
			did = false
1304
			pooted = 0
1305
			workspace.CurrentCamera.CameraType = "Follow"
1306
			sos = game:GetService("RunService").Stepped:connect(function()
1307
				pooted = pooted + 1
1308
				if pooted >= expected + 1 then
1309
					sos:disconnect()
1310
					did = true
1311
					return
1312
				end
1313
				resetWelds(3, {
1314
					Neck,
1315
					RootJoint,
1316
					RightHip,
1317
					LeftHip
1318
				})
1319
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1320
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1321
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1322
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1323
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1324
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1325
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1326
				print(":)")
1327
			end)
1328
			while did == false do
1329
				wait()
1330
			end
1331
			wait(2)
1332
			expected = 5
1333
			did = false
1334
			pooted = 0
1335
			workspace.CurrentCamera.CameraType = "Follow"
1336
			w.Parent = nil
1337
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1338
			poo = cPlayer.Torso.CFrame.lookVector
1339
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1340
			bodypos.Parent = cPlayer.Torso
1341
			sos = game:GetService("RunService").Stepped:connect(function()
1342
				pooted = pooted + 1
1343
				if pooted >= expected + 1 then
1344
					sos:disconnect()
1345
					did = true
1346
					return
1347
				end
1348
				resetWelds(3, {})
1349
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1350
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1351
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1352
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1353
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1354
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1355
				print(":)")
1356
			end)
1357
			while did == false do
1358
				wait()
1359
			end
1360
			wait(.7)
1361
			expected = 5
1362
			did = false
1363
			pooted = 0
1364
			sos = game:GetService("RunService").Stepped:connect(function()
1365
				pooted = pooted + 1
1366
				if pooted >= expected + 1 then
1367
					sos:disconnect()
1368
					did = true
1369
					return
1370
				end
1371
				resetWelds(3, {})
1372
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1373
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1374
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1375
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1376
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1377
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1378
				print(":(")
1379
			end)
1380
			while did == false do
1381
				wait()
1382
			end
1383
			wait(.2)
1384
			expected = 10
1385
			did = false
1386
			pooted = 0
1387
			workspace.CurrentCamera.CameraType = "Follow"
1388
			g = Instance.new("BodyGyro")
1389
			g.Parent = cPlayer.Torso
1390
			sos = game:GetService("RunService").Stepped:connect(function()
1391
				pooted = pooted + 1
1392
				if pooted >= expected + 1 then
1393
					sos:disconnect()
1394
					did = true
1395
					return
1396
				end
1397
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1398
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1399
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1400
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1401
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1402
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1403
				if pooted >= 2 then
1404
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1405
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1406
				end
1407
				print(":(")
1408
			end)
1409
			while did == false do
1410
				wait()
1411
			end
1412
			wait(.2)
1413
			bodypos:Remove()
1414
			wait(.5)
1415
                
1416
			e = Instance.new("Explosion")
1417
			e.BlastRadius = 30
1418
			e.Position = C.Position
1419
			e.BlastPressure = e.BlastPressure * 2.5
1420
			e.Parent = workspace
1421
			s = Instance.new("Sound", C)
1422
			s.SoundId = "rbxassetid://258057783"
1423
			s.Volume = 1
1424
			s:Play()
1425
			Instance.new("DistortionSoundEffect", s).Level = 1
1426
			g:Remove()
1427
                --dun
1428
			nubhit.Torso.Anchored = false
1429
			Hum.PlatformStand = false
1430
			C.Anchored = true
1431
1432
			coroutine.resume(coroutine.create(function(t)
1433
				wait(3)
1434
				p = Instance.new("Sound")
1435-
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1435+
				p.SoundId = "http://www.roblox.com/asset/id=154677261"
1436
				p.Parent = t
1437
				p.Volume = 1
1438
				p:Play()
1439
			end), C)
1440
			game:GetService("Debris"):AddItem(LOL, 5)
1441
		end
1442
		resetWelds(3, {})
1443
		workspace.CurrentCamera.CameraType = "Custom"
1444
		Hum.WalkSpeed = 16
1445
		Hum.Name = "Humanoid"
1446
		bodypos:Remove()
1447
		partpos:Remove()
1448
		Anim.Parent = nil
1449
		wait(.1)
1450
		Anim.Disabled = false
1451
		Anim.Parent = cPlayer
1452
		deb = true
1453
	end
1454
1455
	Tool = Instance.new("HopperBin")
1456
	Tool.Name = "ROAD ROLLER DA"
1457
	Tool.Parent = game.Players.LocalPlayer.Backpack
1458
	Tool.Selected:connect(function(mouse)
1459
		mouse.Button1Down:connect(function()
1460
			doitdocdoit()
1461
		end)
1462
	end)
1463
1464
end