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1
--By Rufus14 (One of the my best scripts)
2
rapid = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
3-
rapid.SoundId = "http://roblox.com/asset?id=477273485"
3+
rapid.SoundId = "http://roblox.com/asset?id=130771265"
4
rapid.Volume = 10
5
rapid.PlaybackSpeed = 2
6
fireemblem = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
7-
fireemblem.SoundId = "http://roblox.com/asset?id=220951545"
7+
fireemblem.SoundId = "http://roblox.com/asset?id=227442834"
8
fireemblem:Play()
9
fireemblem.Looped = true
10
sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
11-
sound.SoundId = "http://roblox.com/asset?id=280667448"
11+
sound.SoundId = "http://roblox.com/asset?id=477273485"
12
Instance.new("ForceField", game.Players.LocalPlayer.Character)
13
mouse = game.Players.LocalPlayer:GetMouse()
14
game.Players.LocalPlayer.Character.Humanoid.JumpPower = 70
15-
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 20
15+
game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 30
16
plr = game.Players.LocalPlayer.Character
17
plrarm = plr["Right Arm"]
18
plrlarm = plr["Left Arm"]
19
plrhead = plr.Head
20
plrleg = plr["Right Leg"]
21
plrlleg = plr["Left Leg"]
22
plrtorso = plr.Torso
23
function ded()
24
local ded3 = Instance.new("Sound", plr.Head)
25
	ded3.SoundId = "http://roblox.com/asset?id=283428477"
26
local ded2 = Instance.new("Sound", plr.Head)
27
	ded2.SoundId = "http://roblox.com/asset?id=163154423"
28
local ded1 = Instance.new("Sound", plr.Head)
29
	ded1.SoundId = "http://roblox.com/asset?id=193821941"
30
    local ded = Instance.new("Sound", plr.Head)
31
	ded.SoundId = "http://roblox.com/asset?id=534997954"
32
Math = math.random(1,4)
33
if Math == 1 then
34
ded3:Play()
35
end
36
if Math == 2 then
37
ded2:Play()
38
end
39
if Math == 3 then
40
ded1:Play()
41
end
42
if Math == 4 then
43
ded:Play()
44
end
45
	------------------------
46
	plrarm.Transparency = 1
47
	plrlarm.Transparency = 1
48
	plrtorso.Transparency = 1
49
	plrleg.Transparency = 1
50
	plrlleg.Transparency = 1
51
	plrhead.Transparency = 1
52
	-------------------------
53
	plrarm.CanCollide = true
54
	plrlarm.CanCollide = true
55
	plrtorso.CanCollide = false
56
	plrleg.CanCollide = false
57
	plrlleg.CanCollide = false
58
	plrhead.CanCollide = false
59-
	print("ded.")
59+
	print("ur fukin ded")
60
	local fplrtorso = Instance.new("Part", workspace)
61
	fplrtorso.Position = plrtorso.Position
62
	fplrtorso.BrickColor = plrtorso.BrickColor
63
	fplrtorso.Size = plrtorso.Size
64
	fplrtorso.LeftSurface = "Smooth"
65
	fplrtorso.RightSurface = "Smooth"
66
	fplrtorso.BottomSurface = "Smooth"
67
	fplrtorso.TopSurface = "Smooth"
68
	local weldtorso = Instance.new("Weld", fplrtorso)
69
	weldtorso.Part0 = fplrtorso
70
	weldtorso.Part1 = fplrtorso
71
	local decal = Instance.new("Decal", fplrtorso)
72
	decal.Texture = plr["Shirt Graphic"].Graphic
73
	local fplrhead = Instance.new("Part", workspace)
74
	local weldhead = Instance.new("Weld", fplrhead)
75
	weldhead.Part0 = fplrhead
76
	weldhead.Part1 = fplrtorso
77
	fplrhead.Position = plrhead.Position
78
	fplrhead.Size = plrhead.Size
79
	fplrhead.CanCollide = true
80
	local faic = Instance.new("Decal", fplrhead)
81
	faic.Texture = plr.Head.face.Texture
82
	local weldhead = Instance.new("Weld", fplrhead)
83
	weldhead.Part0 = fplrhead
84
	weldhead.Part1 = fplrtorso
85
	weldhead.C0 = CFrame.new(0,-1.5,0)
86
	fplrhead.BrickColor = plrhead.BrickColor
87
	local mesh = Instance.new("SpecialMesh", fplrhead)
88
	mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
89
	local fplrleg = Instance.new("Part", workspace)
90
	fplrleg.BrickColor = plrleg.BrickColor
91
	fplrleg.Size = plrleg.Size
92
	fplrleg.Position = plrleg.Position
93
	fplrleg.CanCollide = false
94
	local weldleg = Instance.new("Weld", fplrleg)
95
	weldleg.Part0 = fplrleg
96
	weldleg.Part1 = fplrtorso
97
	weldleg.C0 = CFrame.new(-0.5,2,0)
98
	--------------------------------------
99
	local fplrlleg = Instance.new("Part", workspace)
100
	fplrlleg.BrickColor = plrleg.BrickColor
101
	fplrlleg.Size = plrlleg.Size
102
	fplrlleg.Position = plrlleg.Position
103
	fplrlleg.CanCollide = false
104
	local weldlleg = Instance.new("Weld", fplrlleg)
105
	weldlleg.Part0 = fplrlleg
106
	weldlleg.Part1 = fplrtorso
107
	weldlleg.C0 = CFrame.new(0.5,2,0) * CFrame.Angles(0,0,0.2)
108
	----------------------------------------
109
	local fplrarm = Instance.new("Part", workspace)
110
	fplrarm.BrickColor = plrarm.BrickColor
111
	fplrarm.Size = plrarm.Size
112
	fplrarm.Position = plrarm.Position
113
	fplrarm.CanCollide = false
114
	local weldarm = Instance.new("Weld", fplrlleg)
115
	weldarm.Part0 = fplrarm
116
	weldarm.Part1 = fplrtorso
117
	weldarm.C0 = CFrame.new(1.5,0.35,0) * CFrame.Angles(0,0,0.5)
118
	----------------------------------------
119
	local fplrlarm = Instance.new("Part", workspace)
120
	fplrlarm.BrickColor = plrlarm.BrickColor
121
	fplrlarm.Size = plrlarm.Size
122
	fplrlarm.Position = plrlarm.Position
123
	fplrlarm.CanCollide = false
124
	local weldlarm = Instance.new("Weld", fplrlleg)
125
	weldlarm.Part0 = fplrlarm
126
	weldlarm.Part1 = fplrtorso
127
	weldlarm.C0 = CFrame.new(-1.5,0.35,0) * CFrame.Angles(0,0,-0.5)
128
	wait(10)
129
	fplrarm:destroy()
130
	fplrhead:destroy()
131
	fplrlarm:destroy()
132
	fplrleg:destroy()
133
	fplrlleg:destroy()
134
	fplrtorso:destroy()
135
end
136
plr.Humanoid.Died:connect(ded)
137
function key(key)
138
	key = key:lower()
139
	if key == "q" then
140
		for i = 1,5 do
141
		wait(0.01)
142
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
143
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0)
144
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
145
		end
146
		sound:Play()
147
		local hit = Instance.new("Explosion", plr["Right Arm"])
148
		hit.Position = plr["Right Arm"].Position
149
		hit.Visible = false
150
		hit.BlastPressure = 100000
151-
		hit.BlastRadius = 2.5
151+
		hit.BlastRadius = 3.9
152
		wait(0.05)
153
		for i = 1,5 do
154
		wait(0.01)
155
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
156
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
157
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
158
		end
159
		hit:destroy()
160
	end
161
	if key == "e" then
162
		for i = 1,5 do
163
		wait(0.01)
164
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3)
165
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
166
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06)
167
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06)
168
        sound.PlaybackSpeed = 0.7
169
		end
170
		sound:Play()
171
		local hit1 = Instance.new("Explosion", plr["Right Leg"])
172
		hit1.Position = plr["Right Leg"].Position
173
		hit1.Visible = false
174
		hit1.BlastPressure = 200000
175
		hit1.BlastRadius = 2
176
		wait(0.1)
177
		for i = 1,5 do
178
		wait(0.01)
179
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3)
180
        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
181
        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
182
        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
183
		end
184
		sound.PlaybackSpeed = 1
185
		hit1:destory()
186
	end
187
	if key == "r" then
188
		for i = 1,5 do
189
		wait(0.01)
190
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
191
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0)
192
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
193
		end
194
		sound:Play()
195
		local hit2 = Instance.new("Explosion", plr["Left Arm"])
196
		hit2.Position = plr["Left Arm"].Position
197
		hit2.Visible = false
198
		hit2.BlastPressure = 100000
199
		hit2.BlastRadius = 2.5
200
		wait(0.05)
201
		for i = 1,5 do
202
		wait(0.01)
203
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
204
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
205
		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
206
		end
207
		hit2:destroy()
208
	end
209
	if key:byte() == 32 then
210
		for i = 1,5 do
211
		wait(0.01)
212
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.1)
213
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.1)
214
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.08)
215
		plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.new(0.2,-0.15,0)
216
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.07,0,0)
217
		end
218
		wait(0.5)
219
		for i = 1,5 do
220
		wait(0.01)
221
		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.1)
222
		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.1)
223
		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.08)
224
		plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.new(-0.2,0.15,0)
225
		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.07,0,0)
226
		end
227
	end
228
	if key == "t" then
229
		for i = 1,30 do
230
			local boom = Instance.new("Explosion", plr.Head)
231
			boom.Position = plr["Right Arm"].Position
232
			boom.BlastPressure = 100
233
			boom.BlastRadius = 2
234
			boom.Visible = false
235
			rapid:Play()
236
			plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-1.6)
237
			plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,1.6)
238
			plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(1.1,0,0)
239
			wait(0.05)
240
			boom:destroy()
241
			plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-1.1,0,0)
242
			plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-1.6)
243
			plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,1.6)
244
			wait(0.05)
245
			local boom1 = Instance.new("Explosion", plr.Head)
246
			boom1.Position = plr["Left Arm"].Position
247
			boom1.BlastPressure = 100
248
			boom1.BlastRadius = 2
249
			boom1.Visible = false
250
            rapid:Play()
251
			plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(1.1,0,0)
252
			plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-1.6)
253
			plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,1.6)
254
			wait(0.05)
255
			boom1:destroy()
256
			plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-1.1,0,0)
257
			plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,1.6)
258
			plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-1.6)
259
			end
260
	end
261
end
262
mouse.KeyDown:connect(key)
263
plr = game.Players.LocalPlayer.Character
264
sound1 = Instance.new("Sound", plr.Head)
265-
sound1.SoundId = "http://www.roblox.com/asset/?id=360202811"
265+
sound1.SoundId = "http://www.roblox.com/asset/?id=212675193"
266
sound1:Play()
267
sound1.Looped = true
268
sound1.Volume = 1
269
plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
270
plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
271
plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
272
plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15)
273
plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15)
274
while true do
275
	wait(0.01)
276
	for i = 1,2 do
277
	wait(0.05)
278
    plr = game.Players.LocalPlayer.Character
279
   plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
280
    plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
281
    plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
282
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0)
283
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0)
284
	end
285
	for i = 1,2 do
286
	wait(0.05)
287
    plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
288
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
289
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
290
    plr = game.Players.LocalPlayer.Character
291
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0)
292
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0)
293
	end
294
	for i = 1,3 do
295
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
296
	wait(0.05)
297
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
298
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
299
    plr = game.Players.LocalPlayer.Character
300
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0)
301
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0)
302
	end
303
	wait(1)
304
-------------------------------------------------------------------------------------------------------
305
    for i = 1,3 do
306
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
307
	wait(0.05)
308
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
309
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
310
    plr = game.Players.LocalPlayer.Character
311
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0)
312
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0)
313
314
end
315
for i = 1,2 do
316
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
317
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
318
	wait(0.05)
319
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
320
    plr = game.Players.LocalPlayer.Character
321
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0)
322
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0)
323
324
end
325
for i = 1,2 do
326
	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
327
	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
328
	wait(0.05)
329
	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
330
    plr = game.Players.LocalPlayer.Character
331
	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0)
332
    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0)
333
334
end
335
end